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authorMartin Robinson <mrobinson@igalia.com>2012-01-23 13:07:59 -0800
committerMartin Robinson <mrobinson@igalia.com>2012-05-17 13:13:40 -0700
commit29b243325c0af760249a414bdce2e6afb64186a7 (patch)
treea4d37b73c8fd7226892451403d69c51e46ff7931 /src/cairo-gl-private.h
parent9208dd6230aa3c236a91105f8dc5d5caf69fe591 (diff)
gl/msaa: Support for non-texture surfaces
Add full support for non-texture surfaces, by correctly querying primitives for stencil and multisample bits.
Diffstat (limited to 'src/cairo-gl-private.h')
-rw-r--r--src/cairo-gl-private.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cairo-gl-private.h b/src/cairo-gl-private.h
index 21aad24c..16353de0 100644
--- a/src/cairo-gl-private.h
+++ b/src/cairo-gl-private.h
@@ -170,6 +170,8 @@ struct _cairo_gl_surface {
#endif
GLuint msaa_depth_stencil;
+ cairo_bool_t stencil_and_msaa_caps_initialized;
+ cairo_bool_t supports_stencil; /* Stencil support for for non-texture surfaces. */
cairo_bool_t supports_msaa;
cairo_bool_t msaa_active; /* Whether the multisampling
framebuffer is active or not. */