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authorCarl Worth <cworth@cworth.org>2003-10-15 12:26:51 +0000
committerCarl Worth <cworth@cworth.org>2003-10-15 12:26:51 +0000
commit227bf48eff8e25dba592fbe2fcb48bfdf5d93dc3 (patch)
tree3f64bf049c77a6735b7e3fa54367ad1eb9af225b /BUGS
parent8ca1f1a8258daaf2380b794735a424e872600c31 (diff)
Added bug about self-intersecting paths. (Really, I'm just testing the cairo-commit mailing list)
Diffstat (limited to 'BUGS')
-rw-r--r--BUGS4
1 files changed, 3 insertions, 1 deletions
diff --git a/BUGS b/BUGS
index fc2aaf72..77066680 100644
--- a/BUGS
+++ b/BUGS
@@ -9,6 +9,8 @@ following paper has the right answers:
Finite Precision Output, Computation Geometry Theory and
Applications, 13(4), 1999.
+Stroking a self-intersecting path generates the wrong answer, (in
+mostly subtle ways). The fix is to tessellate a giant polygon for the
+entire stroke outline rather than incrementally generating trapezoids.
-