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/*
* $XFree86: xc/programs/Xserver/miext/shadow/shadow.h,v 1.3 2000/09/12 19:40:13 keithp Exp $
*
* Copyright © 2000 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef _SHADOW_H_
#define _SHADOW_H_
#ifdef RENDER
#include "picturestr.h"
#endif
typedef void (*ShadowUpdateProc) (ScreenPtr pScreen,
PixmapPtr pShadow,
RegionPtr damage);
#define SHADOW_WINDOW_RELOCATE 1
#define SHADOW_WINDOW_READ 2
#define SHADOW_WINDOW_WRITE 4
typedef void *(*ShadowWindowProc) (ScreenPtr pScreen,
CARD32 row,
CARD32 offset,
int mode,
CARD32 *size);
typedef struct _shadowScrPriv {
PaintWindowBackgroundProcPtr PaintWindowBackground;
PaintWindowBorderProcPtr PaintWindowBorder;
CopyWindowProcPtr CopyWindow;
CloseScreenProcPtr CloseScreen;
CreateGCProcPtr CreateGC;
GetImageProcPtr GetImage;
#ifdef RENDER
CompositeProcPtr Composite;
GlyphsProcPtr Glyphs;
#endif
ShadowUpdateProc update;
ShadowWindowProc window;
RegionRec damage;
} shadowScrPrivRec, *shadowScrPrivPtr;
extern int shadowScrPrivateIndex;
#define shadowGetScrPriv(pScr) ((shadowScrPrivPtr) (pScr)->devPrivates[shadowScrPrivateIndex].ptr)
#define shadowScrPriv(pScr) shadowScrPrivPtr pScrPriv = shadowGetScrPriv(pScr)
Bool
shadowInit (ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window);
void *
shadowAlloc (int width, int height, int bpp);
void
shadowUpdatePacked (ScreenPtr pScreen,
PixmapPtr pShadow,
RegionPtr damage);
void
shadowUpdatePlanar4 (ScreenPtr pScreen,
PixmapPtr pShadow,
RegionPtr damage);
void
shadowUpdatePlanar4x8 (ScreenPtr pScreen,
PixmapPtr pShadow,
RegionPtr damage);
void
shadowUpdateRotate8 (ScreenPtr pScreen,
PixmapPtr pShadow,
RegionPtr damage);
void
shadowUpdateRotate16 (ScreenPtr pScreen,
PixmapPtr pShadow,
RegionPtr damage);
void
shadowUpdateRotate32 (ScreenPtr pScreen,
PixmapPtr pShadow,
RegionPtr damage);
#endif /* _SHADOW_H_ */
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