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/*
*Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
*
*Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
*"Software"), to deal in the Software without restriction, including
*without limitation the rights to use, copy, modify, merge, publish,
*distribute, sublicense, and/or sell copies of the Software, and to
*permit persons to whom the Software is furnished to do so, subject to
*the following conditions:
*
*The above copyright notice and this permission notice shall be
*included in all copies or substantial portions of the Software.
*
*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
*NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*Except as contained in this notice, the name of the XFree86 Project
*shall not be used in advertising or otherwise to promote the sale, use
*or other dealings in this Software without prior written authorization
*from the XFree86 Project.
*
* Authors: Dakshinamurthy Karra
* Suhaib M Siddiqi
* Peter Busch
* Harold L Hunt II
*/
/* $XFree86: xc/programs/Xserver/hw/xwin/winkeybd.c,v 1.2 2001/05/02 00:45:26 alanh Exp $ */
#include "win.h"
/*
* Include the standard XFree86 ASCII keymap.
*
* This header declares a static KeySym array called 'map'.
*/
#include "../xfree86/common/xf86Keymap.h"
/*
* Translate a Windows WM_[SYS]KEY(UP/DOWN) message
* into an ASCII scan code.
*
* We do this ourselves, rather than letting Windows handle it,
* because Windows tends to munge the handling of special keys,
* like AltGr on European keyboards.
*/
void
winTranslateKey (WPARAM wParam, LPARAM lParam, int *piScanCode)
{
/* Handle non-extended keys first, to setup a default scancode */
switch (wParam)
{
case VK_PAUSE:
/* Windows give Pause the same scan code as NumLock */
*piScanCode = KEY_Pause + MIN_KEYCODE;
break;
default:
*piScanCode = LOBYTE (HIWORD (lParam)) + MIN_KEYCODE;
break;
}
/*
* Handle extended keys that weren't handled correctly as
* non-extended keys.
*/
if (HIWORD (lParam) & KF_EXTENDED)
{
switch (wParam)
{
case VK_MENU:
/* Windows gives Alt_R the same scan code as Alt_L */
*piScanCode = KEY_AltLang + MIN_KEYCODE;
break;
case VK_CONTROL:
/* Windows gives Ctrl_R the same scan code as Ctrl_L */
*piScanCode = KEY_RCtrl + MIN_KEYCODE;
break;
case VK_SHIFT:
/* Windows gives Shift_R the same scan code as Shift_R */
*piScanCode = KEY_ShiftR + MIN_KEYCODE;
break;
case VK_INSERT:
/* Windows gives Insert the same scan code as KP_Insert */
*piScanCode = KEY_Insert + MIN_KEYCODE;
break;
case VK_DELETE:
/* Windows gives Delete the same scan code as KP_Delete */
*piScanCode = KEY_Delete + MIN_KEYCODE;
break;
case VK_HOME:
/* Windows gives Home the same scan code as KP_Home */
*piScanCode = KEY_Home + MIN_KEYCODE;
break;
case VK_END:
/* Windows gives End the same scan code as KP_End */
*piScanCode = KEY_End + MIN_KEYCODE;
break;
case VK_PRIOR:
/* Windows give Prior the same scan code as KP_Prior */
*piScanCode = KEY_PgUp + MIN_KEYCODE;
break;
case VK_NEXT:
/* Windows gives Next the same scan code as KP_Next */
*piScanCode = KEY_PgDown + MIN_KEYCODE;
break;
case VK_RIGHT:
/* Windows gives Right the same scan code as KP_Right */
*piScanCode = KEY_Right + MIN_KEYCODE;
break;
case VK_LEFT:
/* Windows gives Left the same scan code as KP_Left */
*piScanCode = KEY_Left + MIN_KEYCODE;
break;
case VK_UP:
/* Windows gives Up the same scan code as KP_Up */
*piScanCode = KEY_Up + MIN_KEYCODE;
break;
case VK_DOWN:
/* Windows gives Down the same scan code as KP_Down */
*piScanCode = KEY_Down + MIN_KEYCODE;
break;
case VK_RETURN:
/* Windows gives KP_Enter a messed up scan code (BackSpace?) */
*piScanCode = KEY_KP_Enter + MIN_KEYCODE;
break;
case VK_DIVIDE:
/* Windows gives KP_Divide a totallly messed up scan code */
*piScanCode = KEY_KP_Divide + MIN_KEYCODE;
break;
case VK_CANCEL:
/* Windows gives Ctrl + Pause/Break the incorrect scan code */
*piScanCode = KEY_Break + MIN_KEYCODE;
break;
case VK_SNAPSHOT:
/* Windows gives Print the wrong scan code */
*piScanCode = KEY_Print + MIN_KEYCODE;
break;
}
}
}
/*
* We call this function from winKeybdProc when we are
* initializing the keyboard.
*/
void
winGetKeyMappings (KeySymsPtr pKeySyms, CARD8 *pModMap)
{
int i;
KeySym *pKeySym = map;
/* MAP_LENGTH is defined in Xserver/include/input.h to be 256 */
for (i = 0; i < MAP_LENGTH; i++)
{
pModMap[i] = NoSymbol; /* make sure it is restored */
}
/* Loop through all valid entries in the key symbol table */
for (i = MIN_KEYCODE;
i < (MIN_KEYCODE + NUM_KEYCODES);
i++, pKeySym += GLYPHS_PER_KEY)
{
switch(*pKeySym)
{
case XK_Shift_L:
case XK_Shift_R:
pModMap[i] = ShiftMask;
break;
case XK_Control_L:
case XK_Control_R:
pModMap[i] = ControlMask;
break;
case XK_Caps_Lock:
pModMap[i] = LockMask;
break;
case XK_Alt_L:
case XK_Alt_R:
pModMap[i] = AltMask;
break;
case XK_Num_Lock:
pModMap[i] = NumLockMask;
break;
case XK_Scroll_Lock:
pModMap[i] = ScrollLockMask;
break;
/* Hirigana/Katakana toggle */
case XK_Kana_Lock:
case XK_Kana_Shift:
pModMap[i] = KanaMask;
break;
/* alternate toggle for multinational support */
case XK_Mode_switch:
pModMap[i] = AltLangMask;
break;
}
}
pKeySyms->map = (KeySym*)map;
pKeySyms->mapWidth = GLYPHS_PER_KEY;
pKeySyms->minKeyCode = MIN_KEYCODE;
pKeySyms->maxKeyCode = MAX_KEYCODE;
}
/* Ring the keyboard bell (system speaker on PCs) */
void
winKeybdBell (int iPercent, DeviceIntPtr pDeviceInt,
pointer pCtrl, int iClass)
{
/*
* Window 95 and later ignore the parameters to Beep.
* Systems with sound cards will play the default sound event;
* systems without sound cards will play the standard system beep.
*/
Beep (0, 0);
}
/* Change some keyboard configuration parameters */
void
winKeybdCtrl (DeviceIntPtr pDevice, KeybdCtrl *pCtrl)
{
}
/*
* See Porting Layer Definition - p. 18
* winKeybdProc is known as a DeviceProc.
*/
int
winKeybdProc (DeviceIntPtr pDeviceInt, int iState)
{
KeySymsRec keySyms;
CARD8 modMap[MAP_LENGTH];
DevicePtr pDevice = (DevicePtr) pDeviceInt;
switch (iState)
{
case DEVICE_INIT:
winGetKeyMappings (&keySyms, modMap);
InitKeyboardDeviceStruct (pDevice,
&keySyms,
modMap,
winKeybdBell,
winKeybdCtrl);
break;
case DEVICE_ON:
pDevice->on = TRUE;
break;
case DEVICE_CLOSE:
case DEVICE_OFF:
pDevice->on = FALSE;
break;
}
return Success;
}
/*
* Detect current mode key states upon server startup.
*
* Simulate a press and release of any key that is currently
* toggled.
*/
void
winInitializeModeKeyStates (void)
{
xEvent xCurrentEvent;
/* Restore NumLock */
if (GetKeyState (VK_NUMLOCK) & 0x0001)
{
xCurrentEvent.u.u.detail = KEY_NumLock + MIN_KEYCODE;
/* Push the key */
xCurrentEvent.u.u.type = KeyPress;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
/* Release the key */
xCurrentEvent.u.u.type = KeyRelease;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
}
/* Restore CapsLock */
if (GetKeyState (VK_CAPITAL) & 0x0001)
{
xCurrentEvent.u.u.detail = KEY_CapsLock + MIN_KEYCODE;
/* Push the key */
xCurrentEvent.u.u.type = KeyPress;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
/* Release the key */
xCurrentEvent.u.u.type = KeyRelease;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
}
/* Restore ScrollLock */
if (GetKeyState (VK_SCROLL) & 0x0001)
{
xCurrentEvent.u.u.detail = KEY_ScrollLock + MIN_KEYCODE;
/* Push the key */
xCurrentEvent.u.u.type = KeyPress;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
/* Release the key */
xCurrentEvent.u.u.type = KeyRelease;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
}
/* Restore KanaLock */
if (GetKeyState (VK_KANA) & 0x0001)
{
xCurrentEvent.u.u.detail = KEY_HKTG + MIN_KEYCODE;
/* Push the key */
xCurrentEvent.u.u.type = KeyPress;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
/* Release the key */
xCurrentEvent.u.u.type = KeyRelease;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
}
}
/*
* We have to store the last state of each mode
* key before we lose the keyboard focus.
*/
void
winStoreModeKeyStates (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
/* Initialize all mode key states to off */
pScreenPriv->dwModeKeyStates = 0x0L;
pScreenPriv->dwModeKeyStates |=
(GetKeyState (VK_NUMLOCK) & 0x0001) << NumLockMapIndex;
pScreenPriv->dwModeKeyStates |=
(GetKeyState (VK_SCROLL) & 0x0001) << ScrollLockMapIndex;
pScreenPriv->dwModeKeyStates |=
(GetKeyState (VK_CAPITAL) & 0x0001) << LockMapIndex;
pScreenPriv->dwModeKeyStates |=
(GetKeyState (VK_KANA) & 0x0001) << KanaMapIndex;
}
/*
* Upon regaining the keyboard focus we must
* resynchronize our internal mode key states
* with the actual state of the keys.
*/
void
winRestoreModeKeyStates (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
xEvent xCurrentEvent;
ZeroMemory (&xCurrentEvent, sizeof (xCurrentEvent));
/* Has the key state changed? */
if ((pScreenPriv->dwModeKeyStates & NumLockMask)
^ (GetKeyState (VK_NUMLOCK) & 0x0001))
{
xCurrentEvent.u.u.detail = KEY_NumLock + MIN_KEYCODE;
/* Push the key */
xCurrentEvent.u.u.type = KeyPress;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
/* Release the key */
xCurrentEvent.u.u.type = KeyRelease;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
}
/* Has the key state changed? */
if ((pScreenPriv->dwModeKeyStates & LockMask)
^ (GetKeyState (VK_CAPITAL) & 0x0001))
{
xCurrentEvent.u.u.detail = KEY_CapsLock + MIN_KEYCODE;
/* Push the key */
xCurrentEvent.u.u.type = KeyPress;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
/* Release the key */
xCurrentEvent.u.u.type = KeyRelease;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
}
/* Has the key state changed? */
if ((pScreenPriv->dwModeKeyStates & ScrollLockMask)
^ (GetKeyState (VK_SCROLL) & 0x0001))
{
xCurrentEvent.u.u.detail = KEY_ScrollLock + MIN_KEYCODE;
/* Push the key */
xCurrentEvent.u.u.type = KeyPress;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
/* Release the key */
xCurrentEvent.u.u.type = KeyRelease;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
}
/* Has the key state changed? */
if ((pScreenPriv->dwModeKeyStates & KanaMask)
^ (GetKeyState (VK_KANA) & 0x0001))
{
xCurrentEvent.u.u.detail = KEY_HKTG + MIN_KEYCODE;
/* Push the key */
xCurrentEvent.u.u.type = KeyPress;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
/* Release the key */
xCurrentEvent.u.u.type = KeyRelease;
xCurrentEvent.u.keyButtonPointer.time = GetTickCount ();
mieqEnqueue (&xCurrentEvent);
}
}
/*
* Look for the lovely fake Control_L press/release generated by Windows
* when AltGr is pressed/released on a non-U.S. keyboard.
*/
Bool
winIsFakeCtrl_L (UINT message, WPARAM wParam, LPARAM lParam)
{
MSG msgNext;
LONG lTime;
Bool fReturn;
/*
* Fake Ctrl_L presses will be followed by an Alt_R keypress
* with the same timestamp as the Ctrl_L press.
*/
if (message == WM_KEYDOWN
&& wParam == VK_CONTROL
&& (HIWORD (lParam) & KF_EXTENDED) == 0)
{
/* Got a Ctrl_L press */
/* Get time of current message */
lTime = GetMessageTime ();
/* Look for fake Ctrl_L preceeding an Alt_R press. */
fReturn = PeekMessage (&msgNext, NULL,
WM_KEYDOWN, WM_KEYDOWN,
PM_NOREMOVE);
/* Is next press an Alt_R with the same timestamp? */
if (fReturn && msgNext.wParam == VK_MENU
&& msgNext.time == lTime
&& (HIWORD (msgNext.lParam) & KF_EXTENDED))
{
/*
* Next key press is Alt_R with same timestamp as current
* Ctrl_L message. Therefore, this Ctrl_L press is a fake
* event, so discard it.
*/
return TRUE;
}
}
/*
* Fake Ctrl_L releases will be followed by an Alt_R release
* with the same timestamp as the Ctrl_L press.
*/
if ((message == WM_KEYUP || message == WM_SYSKEYUP)
&& wParam == VK_CONTROL
&& (HIWORD (lParam) & KF_EXTENDED) == 0)
{
/* Got a Ctrl_L release */
/* Get time of current message */
lTime = GetMessageTime ();
/* Look for fake Ctrl_L release preceeding an Alt_R release. */
fReturn = PeekMessage (&msgNext, NULL,
WM_KEYUP, WM_SYSKEYUP,
PM_NOREMOVE);
/* Is next press an Alt_R with the same timestamp? */
if (fReturn
&& (msgNext.message == WM_KEYUP
|| msgNext.message == WM_SYSKEYUP)
&& msgNext.wParam == VK_MENU
&& msgNext.time == lTime
&& (HIWORD (msgNext.lParam) & KF_EXTENDED))
{
/*
* Next key release is Alt_R with same timestamp as current
* Ctrl_L message. Therefore, this Ctrl_L release is a fake
* event, so discard it.
*/
return TRUE;
}
}
/* Not a fake control left press/release */
return FALSE;
}
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