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/* xf86drmRadeon.h -- OS-independent header for Radeon DRM user-level
* library interface
*
* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Author:
* Gareth Hughes <gareth@valinux.com>
* Kevin E. Martin <martin@valinux.com>
* Keith Whitwell <keith_whitwell@yahoo.com>
*
* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h,v 1.6 2001/04/16 15:02:13 tsi Exp $
*
*/
#ifndef _XF86DRI_RADEON_H_
#define _XF86DRI_RADEON_H_
/* WARNING: If you change any of these defines, make sure to change
* the kernel include file as well (radeon_drm.h)
*/
#define RADEON_FRONT 0x1
#define RADEON_BACK 0x2
#define RADEON_DEPTH 0x4
#define RADEON_STENCIL 0x8
typedef struct {
unsigned long sarea_priv_offset;
int is_pci;
int cp_mode;
int agp_size;
int ring_size;
int usec_timeout;
unsigned int fb_bpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_bpp;
unsigned int depth_offset, depth_pitch;
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long ring_offset;
unsigned long ring_rptr_offset;
unsigned long buffers_offset;
unsigned long agp_textures_offset;
} drmRadeonInit;
typedef struct {
unsigned int x;
unsigned int y;
unsigned int width;
unsigned int height;
void *data;
} drmRadeonTexImage;
#define RADEON_MAX_TEXTURE_UNITS 3
/* Layout matches drm_radeon_state_t in linux drm_radeon.h.
*/
typedef struct {
struct {
unsigned int pp_misc; /* 0x1c14 */
unsigned int pp_fog_color;
unsigned int re_solid_color;
unsigned int rb3d_blendcntl;
unsigned int rb3d_depthoffset;
unsigned int rb3d_depthpitch;
unsigned int rb3d_zstencilcntl;
unsigned int pp_cntl; /* 0x1c38 */
unsigned int rb3d_cntl;
unsigned int rb3d_coloroffset;
unsigned int re_width_height;
unsigned int rb3d_colorpitch;
} context;
struct {
unsigned int se_cntl;
} setup1;
struct {
unsigned int se_coord_fmt; /* 0x1c50 */
} vertex;
struct {
unsigned int re_line_pattern; /* 0x1cd0 */
unsigned int re_line_state;
unsigned int se_line_width; /* 0x1db8 */
} line;
struct {
unsigned int pp_lum_matrix; /* 0x1d00 */
unsigned int pp_rot_matrix_0; /* 0x1d58 */
unsigned int pp_rot_matrix_1;
} bumpmap;
struct {
unsigned int rb3d_stencilrefmask; /* 0x1d7c */
unsigned int rb3d_ropcntl;
unsigned int rb3d_planemask;
} mask;
struct {
unsigned int se_vport_xscale; /* 0x1d98 */
unsigned int se_vport_xoffset;
unsigned int se_vport_yscale;
unsigned int se_vport_yoffset;
unsigned int se_vport_zscale;
unsigned int se_vport_zoffset;
} viewport;
struct {
unsigned int se_cntl_status; /* 0x2140 */
} setup2;
struct {
unsigned int re_top_left; /*ignored*/ /* 0x26c0 */
unsigned int re_misc;
} misc;
struct {
unsigned int pp_txfilter;
unsigned int pp_txformat;
unsigned int pp_txoffset;
unsigned int pp_txcblend;
unsigned int pp_txablend;
unsigned int pp_tfactor;
unsigned int pp_border_color;
} texture[RADEON_MAX_TEXTURE_UNITS];
struct {
unsigned int se_zbias_factor;
unsigned int se_zbias_constant;
} zbias;
unsigned int dirty;
} drmRadeonState;
typedef struct {
unsigned int start;
unsigned int finish;
unsigned int prim:8;
unsigned int stateidx:8;
unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
unsigned int vc_format;
} drmRadeonPrim;
#define RADEON_MAX_STATES 16
#define RADEON_MAX_PRIMS 64
extern int drmRadeonInitCP( int fd, drmRadeonInit *info );
extern int drmRadeonCleanupCP( int fd );
extern int drmRadeonStartCP( int fd );
extern int drmRadeonStopCP( int fd );
extern int drmRadeonResetCP( int fd );
extern int drmRadeonWaitForIdleCP( int fd );
extern int drmRadeonEngineReset( int fd );
extern int drmRadeonFullScreen( int fd, int enable );
extern int drmRadeonSwapBuffers( int fd );
extern int drmRadeonClear( int fd, unsigned int flags,
unsigned int clear_color, unsigned int clear_depth,
unsigned int color_mask, unsigned int stencil,
void *boxes, int nbox );
/* Obsolete
*/
extern int drmRadeonFlushVertexBuffer( int fd, int prim, int indx,
int count, int discard );
/* Obsolete
*/
extern int drmRadeonFlushIndices( int fd, int prim, int indx,
int start, int end, int discard );
/* Replaces FlushVertexBuffer, FlushIndices
*/
extern int drmRadeonFlushPrims( int fd, int indx,
int discard,
int nr_states,
drmRadeonState *state,
int nr_prims,
drmRadeonPrim *prim );
extern int drmRadeonLoadTexture( int fd, int offset, int pitch, int format,
int width, int height,
drmRadeonTexImage *image );
extern int drmRadeonPolygonStipple( int fd, unsigned int *mask );
extern int drmRadeonFlushIndirectBuffer( int fd, int indx,
int start, int end, int discard );
#endif
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