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/* radeon_common.h -- common header definitions for Radeon 2D/3D/DRM suite
*
* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Author:
* Gareth Hughes <gareth@valinux.com>
* Kevin E. Martin <martin@valinux.com>
* Keith Whitwell <keith@tungstengraphics.com>
*
* Converted to common header format:
* Jens Owen <jens@tungstengraphics.com>
*
* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h,v 1.6 2001/04/16 15:02:13 tsi Exp $
*
*/
#ifndef _RADEON_COMMON_H_
#define _RADEON_COMMON_H_
#include "xf86drm.h"
/* WARNING: If you change any of these defines, make sure to change
* the kernel include file as well (radeon_drm.h)
*/
/* Driver specific DRM command indices
* NOTE: these are not OS specific, but they are driver specific
*/
#define DRM_RADEON_CP_INIT 0x00
#define DRM_RADEON_CP_START 0x01
#define DRM_RADEON_CP_STOP 0x02
#define DRM_RADEON_CP_RESET 0x03
#define DRM_RADEON_CP_IDLE 0x04
#define DRM_RADEON_RESET 0x05
#define DRM_RADEON_FULLSCREEN 0x06
#define DRM_RADEON_SWAP 0x07
#define DRM_RADEON_CLEAR 0x08
#define DRM_RADEON_VERTEX 0x09
#define DRM_RADEON_INDICES 0x0a
#define DRM_RADEON_STIPPLE 0x0c
#define DRM_RADEON_INDIRECT 0x0d
#define DRM_RADEON_TEXTURE 0x0e
#define DRM_RADEON_VERTEX2 0x0f
#define DRM_RADEON_CMDBUF 0x10
#define DRM_RADEON_GETPARAM 0x11
#define DRM_RADEON_FLIP 0x12
#define DRM_RADEON_ALLOC 0x13
#define DRM_RADEON_FREE 0x14
#define DRM_RADEON_INIT_HEAP 0x15
#define DRM_RADEON_IRQ_EMIT 0x16
#define DRM_RADEON_IRQ_WAIT 0x17
#define DRM_RADEON_MAX_DRM_COMMAND_INDEX 0x39
#define RADEON_FRONT 0x1
#define RADEON_BACK 0x2
#define RADEON_DEPTH 0x4
#define RADEON_STENCIL 0x8
#define RADEON_CLEAR_X1 0
#define RADEON_CLEAR_Y1 1
#define RADEON_CLEAR_X2 2
#define RADEON_CLEAR_Y2 3
#define RADEON_CLEAR_DEPTH 4
typedef struct {
enum {
DRM_RADEON_INIT_CP = 0x01,
DRM_RADEON_CLEANUP_CP = 0x02,
DRM_RADEON_INIT_R200_CP = 0x03
} func;
unsigned long sarea_priv_offset;
int is_pci;
int cp_mode;
int agp_size;
int ring_size;
int usec_timeout;
unsigned int fb_bpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_bpp;
unsigned int depth_offset, depth_pitch;
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long ring_offset;
unsigned long ring_rptr_offset;
unsigned long buffers_offset;
unsigned long agp_textures_offset;
} drmRadeonInit;
typedef struct {
int flush;
int idle;
} drmRadeonCPStop;
typedef struct {
int idx;
int start;
int end;
int discard;
} drmRadeonIndirect;
typedef union drmRadeonClearR {
float f[5];
unsigned int ui[5];
} drmRadeonClearRect;
typedef struct drmRadeonClearT {
unsigned int flags;
unsigned int clear_color;
unsigned int clear_depth;
unsigned int color_mask;
unsigned int depth_mask; /* misnamed field: should be stencil */
drmRadeonClearRect *depth_boxes;
} drmRadeonClearType;
typedef struct drmRadeonFullscreenT {
enum {
RADEON_INIT_FULLSCREEN = 0x01,
RADEON_CLEANUP_FULLSCREEN = 0x02
} func;
} drmRadeonFullscreenType;
typedef struct {
unsigned int *mask;
} drmRadeonStipple;
typedef struct {
unsigned int x;
unsigned int y;
unsigned int width;
unsigned int height;
const void *data;
} drmRadeonTexImage;
typedef struct {
int offset;
int pitch;
int format;
int width; /* Texture image coordinates */
int height;
drmRadeonTexImage *image;
} drmRadeonTexture;
#define RADEON_MAX_TEXTURE_UNITS 3
/* Layout matches drm_radeon_state_t in linux drm_radeon.h.
*/
typedef struct {
struct {
unsigned int pp_misc; /* 0x1c14 */
unsigned int pp_fog_color;
unsigned int re_solid_color;
unsigned int rb3d_blendcntl;
unsigned int rb3d_depthoffset;
unsigned int rb3d_depthpitch;
unsigned int rb3d_zstencilcntl;
unsigned int pp_cntl; /* 0x1c38 */
unsigned int rb3d_cntl;
unsigned int rb3d_coloroffset;
unsigned int re_width_height;
unsigned int rb3d_colorpitch;
} context;
struct {
unsigned int se_cntl;
} setup1;
struct {
unsigned int se_coord_fmt; /* 0x1c50 */
} vertex;
struct {
unsigned int re_line_pattern; /* 0x1cd0 */
unsigned int re_line_state;
unsigned int se_line_width; /* 0x1db8 */
} line;
struct {
unsigned int pp_lum_matrix; /* 0x1d00 */
unsigned int pp_rot_matrix_0; /* 0x1d58 */
unsigned int pp_rot_matrix_1;
} bumpmap;
struct {
unsigned int rb3d_stencilrefmask; /* 0x1d7c */
unsigned int rb3d_ropcntl;
unsigned int rb3d_planemask;
} mask;
struct {
unsigned int se_vport_xscale; /* 0x1d98 */
unsigned int se_vport_xoffset;
unsigned int se_vport_yscale;
unsigned int se_vport_yoffset;
unsigned int se_vport_zscale;
unsigned int se_vport_zoffset;
} viewport;
struct {
unsigned int se_cntl_status; /* 0x2140 */
} setup2;
struct {
unsigned int re_top_left; /*ignored*/ /* 0x26c0 */
unsigned int re_misc;
} misc;
struct {
unsigned int pp_txfilter;
unsigned int pp_txformat;
unsigned int pp_txoffset;
unsigned int pp_txcblend;
unsigned int pp_txablend;
unsigned int pp_tfactor;
unsigned int pp_border_color;
} texture[RADEON_MAX_TEXTURE_UNITS];
struct {
unsigned int se_zbias_factor;
unsigned int se_zbias_constant;
} zbias;
unsigned int dirty;
} drmRadeonState;
/* 1.1 vertex ioctl. Used in compatibility modes.
*/
typedef struct {
int prim;
int idx; /* Index of vertex buffer */
int count; /* Number of vertices in buffer */
int discard; /* Client finished with buffer? */
} drmRadeonVertex;
typedef struct {
unsigned int start;
unsigned int finish;
unsigned int prim:8;
unsigned int stateidx:8;
unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
unsigned int vc_format;
} drmRadeonPrim;
typedef struct {
int idx; /* Index of vertex buffer */
int discard; /* Client finished with buffer? */
int nr_states;
drmRadeonState *state;
int nr_prims;
drmRadeonPrim *prim;
} drmRadeonVertex2;
#define RADEON_MAX_STATES 16
#define RADEON_MAX_PRIMS 64
/* Command buffer. Replace with true dma stream?
*/
typedef struct {
int bufsz;
char *buf;
int nbox;
drmClipRect *boxes;
} drmRadeonCmdBuffer;
/* New style per-packet identifiers for use in cmd_buffer ioctl with
* the RADEON_EMIT_PACKET command. Comments relate new packets to old
* state bits and the packet size:
*/
#define RADEON_EMIT_PP_MISC 0 /* context/7 */
#define RADEON_EMIT_PP_CNTL 1 /* context/3 */
#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
#define RADEON_EMIT_RE_MISC 11 /* misc/1 */
#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/6 */
#define R200_EMIT_TFACTOR_0 30 /* tf/6 */
#define R200_EMIT_VTX_FMT_0 31 /* vtx/4 */
#define R200_EMIT_VAP_CTL 32 /* vap/1 */
#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
#define R200_EMIT_VTE_CNTL 48 /* vte/1 */
#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
#define RADEON_MAX_STATE_PACKETS 61
/* Commands understood by cmd_buffer ioctl. More can be added but
* obviously these can't be removed or changed:
*/
#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
#define RADEON_CMD_SCALARS 2 /* emit scalar data */
#define RADEON_CMD_VECTORS 3 /* emit vector data */
#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
#define RADEON_CMD_PACKET3 5 /* emit hw packet */
#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
#define RADEON_CMD_SCALARS2 7 /* R200 stopgap */
#define RADEON_CMD_WAIT 8 /* synchronization */
typedef union {
int i;
struct {
unsigned char cmd_type, pad0, pad1, pad2;
} header;
struct {
unsigned char cmd_type, packet_id, pad0, pad1;
} packet;
struct {
unsigned char cmd_type, offset, stride, count;
} scalars;
struct {
unsigned char cmd_type, offset, stride, count;
} vectors;
struct {
unsigned char cmd_type, buf_idx, pad0, pad1;
} dma;
struct {
unsigned char cmd_type, flags, pad0, pad1;
} wait;
} drmRadeonCmdHeader;
#define RADEON_WAIT_2D 0x1
#define RADEON_WAIT_3D 0x2
typedef struct drm_radeon_getparam {
int param;
int *value;
} drmRadeonGetParam;
#define RADEON_PARAM_AGP_BUFFER_OFFSET 1
#define RADEON_PARAM_LAST_FRAME 2
#define RADEON_PARAM_LAST_DISPATCH 3
#define RADEON_PARAM_LAST_CLEAR 4
#define RADEON_PARAM_IRQ_NR 5
#define RADEON_PARAM_AGP_BASE 6
#define RADEON_MEM_REGION_AGP 1
#define RADEON_MEM_REGION_FB 2
typedef struct drm_radeon_mem_alloc {
int region;
int alignment;
int size;
int *region_offset; /* offset from start of fb or agp */
} drmRadeonMemAlloc;
typedef struct drm_radeon_mem_free {
int region;
int region_offset;
} drmRadeonMemFree;
typedef struct drm_radeon_mem_init_heap {
int region;
int size;
int start;
} drmRadeonMemInitHeap;
/* 1.6: Userspace can request & wait on irq's:
*/
typedef struct drm_radeon_irq_emit {
int *irq_seq;
} drmRadeonIrqEmit;
typedef struct drm_radeon_irq_wait {
int irq_seq;
} drmRadeonIrqWait;
#endif
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