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|
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_accel.c,v 1.4 2000/12/04 19:21:52 dawes Exp $ */
/*
* Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
* Precision Insight, Inc., Cedar Park, Texas, and
* VA Linux Systems Inc., Fremont, California.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation on the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL ATI, PRECISION INSIGHT, VA LINUX
* SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Authors:
* Rickard E. Faith <faith@valinux.com>
* Kevin E. Martin <martin@valinux.com>
* Alan Hourihane <ahourihane@valinux.com>
*
* Credits:
*
* Thanks to Alan Hourihane <alanh@fairlite.demon..co.uk> and SuSE for
* providing source code to their 3.3.x Rage 128 driver. Portions of
* this file are based on the acceleration code for that driver.
*
* References:
*
* RAGE 128 VR/ RAGE 128 GL Register Reference Manual (Technical
* Reference Manual P/N RRG-G04100-C Rev. 0.04), ATI Technologies: April
* 1999.
*
* RAGE 128 Software Development Manual (Technical Reference Manual P/N
* SDK-G04000 Rev. 0.01), ATI Technologies: June 1999.
*
* Notes on unimplemented XAA optimizations:
*
* SetClipping: The Rage128 doesn't support the full 16bit registers needed
* for XAA clip rect support.
* SolidFillTrap: This will probably work if we can compute the correct
* Bresenham error values.
* TwoPointLine: The Rage 128 supports Bresenham lines instead.
* DashedLine with non-power-of-two pattern length: Apparently, there is
* no way to set the length of the pattern -- it is always
* assumed to be 8 or 32 (or 1024?).
* ScreenToScreenColorExpandFill: See p. 4-17 of the Technical Reference
* Manual where it states that monochrome expansion of frame
* buffer data is not supported.
* CPUToScreenColorExpandFill, direct: The implementation here uses a hybrid
* direct/indirect method. If we had more data registers,
* then we could do better. If XAA supported a trigger write
* address, the code would be simpler.
* (Alan Hourihane) Update. We now use purely indirect and clip the full
* rectangle. Seems as the direct method has some problems
* with this, although this indirect method is much faster
* than the old method of setting up the engine per scanline.
* This code was the basis of the Radeon work we did.
* Color8x8PatternFill: Apparently, an 8x8 color brush cannot take an 8x8
* pattern from frame buffer memory.
* ImageWrites: See CPUToScreenColorExpandFill.
*
*/
#define R128_IMAGEWRITE 0 /* Disable ImageWrites - faster in software */
#define R128_TRAPEZOIDS 0 /* Trapezoids don't work */
/* Driver data structures */
#include "r128.h"
#include "r128_reg.h"
#ifdef XF86DRI
#define _XF86DRI_SERVER_
#include "r128_dri.h"
#endif
/* Line support */
#include "miline.h"
/* X and server generic header files */
#include "xf86.h"
static struct {
int rop;
int pattern;
} R128_ROP[] = {
{ R128_ROP3_ZERO, R128_ROP3_ZERO }, /* GXclear */
{ R128_ROP3_DSa, R128_ROP3_DPa }, /* Gxand */
{ R128_ROP3_SDna, R128_ROP3_PDna }, /* GXandReverse */
{ R128_ROP3_S, R128_ROP3_P }, /* GXcopy */
{ R128_ROP3_DSna, R128_ROP3_DPna }, /* GXandInverted */
{ R128_ROP3_D, R128_ROP3_D }, /* GXnoop */
{ R128_ROP3_DSx, R128_ROP3_DPx }, /* GXxor */
{ R128_ROP3_DSo, R128_ROP3_DPo }, /* GXor */
{ R128_ROP3_DSon, R128_ROP3_DPon }, /* GXnor */
{ R128_ROP3_DSxn, R128_ROP3_PDxn }, /* GXequiv */
{ R128_ROP3_Dn, R128_ROP3_Dn }, /* GXinvert */
{ R128_ROP3_SDno, R128_ROP3_PDno }, /* GXorReverse */
{ R128_ROP3_Sn, R128_ROP3_Pn }, /* GXcopyInverted */
{ R128_ROP3_DSno, R128_ROP3_DPno }, /* GXorInverted */
{ R128_ROP3_DSan, R128_ROP3_DPan }, /* GXnand */
{ R128_ROP3_ONE, R128_ROP3_ONE } /* GXset */
};
/* Flush all dirty data in the Pixel Cache to memory. */
void R128EngineFlush(ScrnInfoPtr pScrn)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
int i;
OUTREGP(R128_PC_NGUI_CTLSTAT, R128_PC_FLUSH_ALL, ~R128_PC_FLUSH_ALL);
for (i = 0; i < R128_TIMEOUT; i++) {
if (!(INREG(R128_PC_NGUI_CTLSTAT) & R128_PC_BUSY)) break;
}
}
/* Reset graphics card to known state. */
void R128EngineReset(ScrnInfoPtr pScrn)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
CARD32 clock_cntl_index;
CARD32 mclk_cntl;
CARD32 gen_reset_cntl;
R128EngineFlush(pScrn);
clock_cntl_index = INREG(R128_CLOCK_CNTL_INDEX);
mclk_cntl = INPLL(pScrn, R128_MCLK_CNTL);
OUTPLL(R128_MCLK_CNTL, mclk_cntl | R128_FORCE_GCP | R128_FORCE_PIPE3D_CP);
gen_reset_cntl = INREG(R128_GEN_RESET_CNTL);
OUTREG(R128_GEN_RESET_CNTL, gen_reset_cntl | R128_SOFT_RESET_GUI);
INREG(R128_GEN_RESET_CNTL);
OUTREG(R128_GEN_RESET_CNTL, gen_reset_cntl & ~R128_SOFT_RESET_GUI);
INREG(R128_GEN_RESET_CNTL);
OUTPLL(R128_MCLK_CNTL, mclk_cntl);
OUTREG(R128_CLOCK_CNTL_INDEX, clock_cntl_index);
OUTREG(R128_GEN_RESET_CNTL, gen_reset_cntl);
}
/* The FIFO has 64 slots. This routines waits until at least `entries' of
these slots are empty. */
void R128WaitForFifoFunction(ScrnInfoPtr pScrn, int entries)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
int i;
for (;;) {
for (i = 0; i < R128_TIMEOUT; i++) {
info->fifo_slots = INREG(R128_GUI_STAT) & R128_GUI_FIFOCNT_MASK;
if (info->fifo_slots >= entries) return;
}
R128TRACE(("FIFO timed out: %d entries, stat=0x%08x, probe=0x%08x\n",
INREG(R128_GUI_STAT) & R128_GUI_FIFOCNT_MASK,
INREG(R128_GUI_STAT),
INREG(R128_GUI_PROBE)));
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"FIFO timed out, resetting engine...\n");
R128EngineReset(pScrn);
#ifdef XF86DRI
R128CCE_RESET(pScrn, info);
if (info->CCE2D) {
R128CCE_START(pScrn, info);
}
#endif
}
}
/* Wait for the graphics engine to be completely idle: the FIFO has
drained, the Pixel Cache is flushed, and the engine is idle. This is a
standard "sync" function that will make the hardware "quiescent". */
void R128WaitForIdle(ScrnInfoPtr pScrn)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
int i;
R128WaitForFifoFunction(pScrn, 64);
for (;;) {
for (i = 0; i < R128_TIMEOUT; i++) {
if (!(INREG(R128_GUI_STAT) & R128_GUI_ACTIVE)) {
R128EngineFlush(pScrn);
return;
}
}
R128TRACE(("Idle timed out: %d entries, stat=0x%08x, probe=0x%08x\n",
INREG(R128_GUI_STAT) & R128_GUI_FIFOCNT_MASK,
INREG(R128_GUI_STAT),
INREG(R128_GUI_PROBE)));
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Idle timed out, resetting engine...\n");
R128EngineReset(pScrn);
#ifdef XF86DRI
R128CCE_RESET(pScrn, info);
if (info->CCE2D) {
R128CCE_START(pScrn, info);
}
#endif
}
}
#ifdef XF86DRI
/* Wait until the CCE is completely idle: the FIFO has drained and the
* CCE is idle.
*/
static void R128CCEWaitForIdle(ScrnInfoPtr pScrn)
{
R128InfoPtr info = R128PTR(pScrn);
int ret;
int i = 0;
for (;;) {
do {
ret = drmR128WaitForIdleCCE(info->drmFD);
if (ret && ret != -EBUSY) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"%s: CCE idle %d\n", __FUNCTION__, ret);
}
} while ((ret == -EBUSY) && (i++ < R128_TIMEOUT));
if (ret == 0) return;
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Idle timed out, resetting engine...\n");
R128EngineReset(pScrn);
/* Always restart the engine when doing CCE 2D acceleration */
R128CCE_RESET(pScrn, info);
R128CCE_START(pScrn, info);
}
}
#endif
/* Setup for XAA SolidFill. */
static void R128SetupForSolidFill(ScrnInfoPtr pScrn,
int color, int rop, unsigned int planemask)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128WaitForFifo(pScrn, 4);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| R128_GMC_BRUSH_SOLID_COLOR
| R128_GMC_SRC_DATATYPE_COLOR
| R128_ROP[rop].pattern));
OUTREG(R128_DP_BRUSH_FRGD_CLR, color);
OUTREG(R128_DP_WRITE_MASK, planemask);
OUTREG(R128_DP_CNTL, (R128_DST_X_LEFT_TO_RIGHT
| R128_DST_Y_TOP_TO_BOTTOM));
}
/* Subsequent XAA SolidFillRect.
Tests: xtest CH06/fllrctngl, xterm
*/
static void R128SubsequentSolidFillRect(ScrnInfoPtr pScrn,
int x, int y, int w, int h)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128WaitForFifo(pScrn, 2);
OUTREG(R128_DST_Y_X, (y << 16) | x);
OUTREG(R128_DST_WIDTH_HEIGHT, (w << 16) | h);
}
/* Setup for XAA solid lines. */
static void R128SetupForSolidLine(ScrnInfoPtr pScrn,
int color, int rop, unsigned int planemask)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128WaitForFifo(pScrn, 3);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| R128_GMC_BRUSH_SOLID_COLOR
| R128_GMC_SRC_DATATYPE_COLOR
| R128_ROP[rop].pattern));
OUTREG(R128_DP_BRUSH_FRGD_CLR, color);
OUTREG(R128_DP_WRITE_MASK, planemask);
}
/* Subsequent XAA solid Bresenham line.
Tests: xtest CH06/drwln, ico, Mark Vojkovich's linetest program
[See http://www.xfree86.org/devel/archives/devel/1999-Jun/0102.shtml for
Mark Vojkovich's linetest program, posted 2Jun99 to devel@xfree86.org.]
x11perf -line500
1024x768@76Hz 1024x768@76Hz
8bpp 32bpp
not used: 39700.0/sec 34100.0/sec
used: 47600.0/sec 36800.0/sec
*/
static void R128SubsequentSolidBresenhamLine(ScrnInfoPtr pScrn,
int x, int y,
int major, int minor,
int err, int len, int octant)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
int flags = 0;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
if (octant & YMAJOR) flags |= R128_DST_Y_MAJOR;
if (!(octant & XDECREASING)) flags |= R128_DST_X_DIR_LEFT_TO_RIGHT;
if (!(octant & YDECREASING)) flags |= R128_DST_Y_DIR_TOP_TO_BOTTOM;
R128WaitForFifo(pScrn, 6);
OUTREG(R128_DP_CNTL_XDIR_YDIR_YMAJOR, flags);
OUTREG(R128_DST_Y_X, (y << 16) | x);
OUTREG(R128_DST_BRES_ERR, err);
OUTREG(R128_DST_BRES_INC, minor);
OUTREG(R128_DST_BRES_DEC, -major);
OUTREG(R128_DST_BRES_LNTH, len);
}
/* Subsequent XAA solid horizontal and vertical lines
1024x768@76Hz 8bpp
Without With
x11perf -hseg500 87600.0/sec 798000.0/sec
x11perf -vseg500 38100.0/sec 38000.0/sec
*/
static void R128SubsequentSolidHorVertLine(ScrnInfoPtr pScrn,
int x, int y, int len, int dir )
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128WaitForFifo(pScrn, 1);
OUTREG(R128_DP_CNTL, (R128_DST_X_LEFT_TO_RIGHT
| R128_DST_Y_TOP_TO_BOTTOM));
if (dir == DEGREES_0) {
R128SubsequentSolidFillRect(pScrn, x, y, len, 1);
} else {
R128SubsequentSolidFillRect(pScrn, x, y, 1, len);
}
}
/* Setup for XAA dashed lines.
Tests: xtest CH05/stdshs, XFree86/drwln
NOTE: Since we can only accelerate lines with power-of-2 patterns of
length <= 32, these x11perf numbers are not representative of the
speed-up on appropriately-sized patterns.
1024x768@76Hz 8bpp
Without With
x11perf -dseg100 218000.0/sec 222000.0/sec
x11perf -dline100 215000.0/sec 221000.0/sec
x11perf -ddline100 178000.0/sec 180000.0/sec
*/
static void R128SetupForDashedLine(ScrnInfoPtr pScrn,
int fg, int bg,
int rop, unsigned int planemask,
int length, unsigned char *pattern)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
CARD32 pat = *(CARD32 *)pattern;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
switch (length) {
case 2: pat |= pat << 2; /* fall through */
case 4: pat |= pat << 4; /* fall through */
case 8: pat |= pat << 8; /* fall through */
case 16: pat |= pat << 16;
}
R128WaitForFifo(pScrn, 5);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| (bg == -1
? R128_GMC_BRUSH_32x1_MONO_FG_LA
: R128_GMC_BRUSH_32x1_MONO_FG_BG)
| R128_ROP[rop].pattern
| R128_GMC_BYTE_LSB_TO_MSB));
OUTREG(R128_DP_WRITE_MASK, planemask);
OUTREG(R128_DP_BRUSH_FRGD_CLR, fg);
OUTREG(R128_DP_BRUSH_BKGD_CLR, bg);
OUTREG(R128_BRUSH_DATA0, pat);
}
/* Subsequent XAA dashed line. */
static void R128SubsequentDashedBresenhamLine(ScrnInfoPtr pScrn,
int x, int y,
int major, int minor,
int err, int len, int octant,
int phase)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
int flags = 0;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
if (octant & YMAJOR) flags |= R128_DST_Y_MAJOR;
if (!(octant & XDECREASING)) flags |= R128_DST_X_DIR_LEFT_TO_RIGHT;
if (!(octant & YDECREASING)) flags |= R128_DST_Y_DIR_TOP_TO_BOTTOM;
R128WaitForFifo(pScrn, 7);
OUTREG(R128_DP_CNTL_XDIR_YDIR_YMAJOR, flags);
OUTREG(R128_DST_Y_X, (y << 16) | x);
OUTREG(R128_BRUSH_Y_X, (phase << 16) | phase);
OUTREG(R128_DST_BRES_ERR, err);
OUTREG(R128_DST_BRES_INC, minor);
OUTREG(R128_DST_BRES_DEC, -major);
OUTREG(R128_DST_BRES_LNTH, len);
}
#if R128_TRAPEZOIDS
/* This doesn't work. Except in the
lower-left quadrant, all of the pixel
errors appear to be because eL and eR
are not correct. Drawing from right to
left doesn't help. Be aware that the
non-_SUB registers set the sub-pixel
values to 0.5 (0x08), which isn't what
XAA wants. */
/* Subsequent XAA SolidFillTrap. XAA always passes data that assumes we
fill from top to bottom, so dyL and dyR are always non-negative. */
static void R128SubsequentSolidFillTrap(ScrnInfoPtr pScrn, int y, int h,
int left, int dxL, int dyL, int eL,
int right, int dxR, int dyR, int eR)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
int flags = 0;
int Lymajor = 0;
int Rymajor = 0;
int origdxL = dxL;
int origdxR = dxR;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128TRACE(("Trap %d %d; L %d %d %d %d; R %d %d %d %d\n",
y, h,
left, dxL, dyL, eL,
right, dxR, dyR, eR));
if (dxL < 0) dxL = -dxL; else flags |= (1 << 0) /* | (1 << 8) */;
if (dxR < 0) dxR = -dxR; else flags |= (1 << 6);
R128WaitForFifo(pScrn, 11);
#if 1
OUTREG(R128_DP_CNTL, flags | (1 << 1) | (1 << 7));
OUTREG(R128_DST_Y_SUB, ((y) << 4) | 0x0 );
OUTREG(R128_DST_X_SUB, ((left) << 4)|0x0);
OUTREG(R128_TRAIL_BRES_ERR, eR-dxR);
OUTREG(R128_TRAIL_BRES_INC, dxR);
OUTREG(R128_TRAIL_BRES_DEC, -dyR);
OUTREG(R128_TRAIL_X_SUB, ((right) << 4) | 0x0);
OUTREG(R128_LEAD_BRES_ERR, eL-dxL);
OUTREG(R128_LEAD_BRES_INC, dxL);
OUTREG(R128_LEAD_BRES_DEC, -dyL);
OUTREG(R128_LEAD_BRES_LNTH_SUB, ((h) << 4) | 0x00);
#else
OUTREG(R128_DP_CNTL, flags | (1 << 1) );
OUTREG(R128_DST_Y_SUB, (y << 4));
OUTREG(R128_DST_X_SUB, (right << 4));
OUTREG(R128_TRAIL_BRES_ERR, eL);
OUTREG(R128_TRAIL_BRES_INC, dxL);
OUTREG(R128_TRAIL_BRES_DEC, -dyL);
OUTREG(R128_TRAIL_X_SUB, (left << 4) | 0);
OUTREG(R128_LEAD_BRES_ERR, eR);
OUTREG(R128_LEAD_BRES_INC, dxR);
OUTREG(R128_LEAD_BRES_DEC, -dyR);
OUTREG(R128_LEAD_BRES_LNTH_SUB, h << 4);
#endif
}
#endif
/* Setup for XAA screen-to-screen copy.
Tests: xtest CH06/fllrctngl (also tests transparency).
*/
static void R128SetupForScreenToScreenCopy(ScrnInfoPtr pScrn,
int xdir, int ydir, int rop,
unsigned int planemask,
int trans_color)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
info->xdir = xdir;
info->ydir = ydir;
R128WaitForFifo(pScrn, 3);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| R128_GMC_BRUSH_SOLID_COLOR
| R128_GMC_SRC_DATATYPE_COLOR
| R128_ROP[rop].rop
| R128_DP_SRC_SOURCE_MEMORY));
OUTREG(R128_DP_WRITE_MASK, planemask);
OUTREG(R128_DP_CNTL, ((xdir >= 0 ? R128_DST_X_LEFT_TO_RIGHT : 0)
| (ydir >= 0
? R128_DST_Y_TOP_TO_BOTTOM
: 0)));
if (trans_color != -1) {
/* Set up for transparency */
R128WaitForFifo(pScrn, 3);
OUTREG(R128_CLR_CMP_CLR_SRC, trans_color);
OUTREG(R128_CLR_CMP_MASK, R128_CLR_CMP_MSK);
OUTREG(R128_CLR_CMP_CNTL, (R128_SRC_CMP_NEQ_COLOR
| R128_CLR_CMP_SRC_SOURCE));
}
}
/* Subsequent XAA screen-to-screen copy. */
static void R128SubsequentScreenToScreenCopy(ScrnInfoPtr pScrn,
int xa, int ya,
int xb, int yb,
int w, int h)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
if (info->xdir < 0) xa += w - 1, xb += w - 1;
if (info->ydir < 0) ya += h - 1, yb += h - 1;
R128WaitForFifo(pScrn, 3);
OUTREG(R128_SRC_Y_X, (ya << 16) | xa);
OUTREG(R128_DST_Y_X, (yb << 16) | xb);
OUTREG(R128_DST_HEIGHT_WIDTH, (h << 16) | w);
}
/* Setup for XAA mono 8x8 pattern color expansion. Patterns with
transparency use `bg == -1'. This routine is only used if the XAA
pixmap cache is turned on.
Tests: xtest XFree86/fllrctngl (no other test will test this routine with
both transparency and non-transparency)
1024x768@76Hz 8bpp
Without With
x11perf -srect100 38600.0/sec 85700.0/sec
x11perf -osrect100 38600.0/sec 85700.0/sec
*/
static void R128SetupForMono8x8PatternFill(ScrnInfoPtr pScrn,
int patternx, int patterny,
int fg, int bg, int rop,
unsigned int planemask)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128WaitForFifo(pScrn, 6);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| (bg == -1
? R128_GMC_BRUSH_8X8_MONO_FG_LA
: R128_GMC_BRUSH_8X8_MONO_FG_BG)
| R128_ROP[rop].pattern
| R128_GMC_BYTE_LSB_TO_MSB));
OUTREG(R128_DP_WRITE_MASK, planemask);
OUTREG(R128_DP_BRUSH_FRGD_CLR, fg);
OUTREG(R128_DP_BRUSH_BKGD_CLR, bg);
OUTREG(R128_BRUSH_DATA0, patternx);
OUTREG(R128_BRUSH_DATA1, patterny);
}
/* Subsequent XAA 8x8 pattern color expansion. Because they are used in
the setup function, `patternx' and `patterny' are not used here. */
static void R128SubsequentMono8x8PatternFillRect(ScrnInfoPtr pScrn,
int patternx, int patterny,
int x, int y, int w, int h)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128WaitForFifo(pScrn, 3);
OUTREG(R128_BRUSH_Y_X, (patterny << 8) | patternx);
OUTREG(R128_DST_Y_X, (y << 16) | x);
OUTREG(R128_DST_HEIGHT_WIDTH, (h << 16) | w);
}
#if 0
/* Setup for XAA color 8x8 pattern fill.
Tests: xtest XFree86/fllrctngl (with Mono8x8PatternFill off)
*/
static void R128SetupForColor8x8PatternFill(ScrnInfoPtr pScrn,
int patx, int paty,
int rop, unsigned int planemask,
int trans_color)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128TRACE(("Color8x8 %d %d %d\n", trans_color, patx, paty));
R128WaitForFifo(pScrn, 2);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| R128_GMC_BRUSH_8x8_COLOR
| R128_GMC_SRC_DATATYPE_COLOR
| R128_ROP[rop].rop
| R128_DP_SRC_SOURCE_MEMORY));
OUTREG(R128_DP_WRITE_MASK, planemask);
if (trans_color != -1) {
/* Set up for transparency */
R128WaitForFifo(pScrn, 3);
OUTREG(R128_CLR_CMP_CLR_SRC, trans_color);
OUTREG(R128_CLR_CMP_MASK, R128_CLR_CMP_MSK);
OUTREG(R128_CLR_CMP_CNTL, (R128_SRC_CMP_NEQ_COLOR
| R128_CLR_CMP_SRC_SOURCE));
}
}
/* Subsequent XAA 8x8 pattern color expansion. */
static void R128SubsequentColor8x8PatternFillRect( ScrnInfoPtr pScrn,
int patx, int paty,
int x, int y, int w, int h)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128TRACE(("Color8x8 %d,%d %d,%d %d %d\n", patx, paty, x, y, w, h));
R128WaitForFifo(pScrn, 3);
OUTREG(R128_SRC_Y_X, (paty << 16) | patx);
OUTREG(R128_DST_Y_X, (y << 16) | x);
OUTREG(R128_DST_HEIGHT_WIDTH, (h << 16) | w);
}
#endif
/* Setup for XAA indirect CPU-to-screen color expansion (indirect).
Because of how the scratch buffer is initialized, this is really a
mainstore-to-screen color expansion. Transparency is supported when `bg
== -1'.
x11perf -ftext (pure indirect):
1024x768@76Hz 1024x768@76Hz
8bpp 32bpp
not used: 685000.0/sec 794000.0/sec
used: 1070000.0/sec 1080000.0/sec
We could improve this indirect routine by about 10% if the hardware
could accept DWORD padded scanlines, or if XAA could provide bit-packed
data. We might also be able to move to a direct routine if there were
more HOST_DATA registers.
Implementing the hybrid indirect/direct scheme improved performance in a
few areas:
1024x768@76 8bpp
Indirect Hybrid
x11perf -oddsrect10 50100.0/sec 71700.0/sec
x11perf -oddsrect100 4240.0/sec 6660.0/sec
x11perf -bigsrect10 50300.0/sec 71100.0/sec
x11perf -bigsrect100 4190.0/sec 6800.0/sec
x11perf -polytext 584000.0/sec 714000.0/sec
x11perf -polytext16 154000.0/sec 172000.0/sec
x11perf -seg1 1780000.0/sec 1880000.0/sec
x11perf -copyplane10 42900.0/sec 58300.0/sec
x11perf -copyplane100 4400.0/sec 6710.0/sec
x11perf -putimagexy10 5090.0/sec 6670.0/sec
x11perf -putimagexy100 424.0/sec 575.0/sec
1024x768@76 -depth 24 -fbbpp 32
Indirect Hybrid
x11perf -oddsrect100 4240.0/sec 6670.0/sec
x11perf -bigsrect100 4190.0/sec 6800.0/sec
x11perf -polytext 585000.0/sec 719000.0/sec
x11perf -seg1 2960000.0/sec 2990000.0/sec
x11perf -copyplane100 4400.0/sec 6700.0/sec
x11perf -putimagexy100 138.0/sec 191.0/sec
*/
static void R128SetupForScanlineCPUToScreenColorExpandFill(ScrnInfoPtr pScrn,
int fg, int bg,
int rop,
unsigned int
planemask)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
R128WaitForFifo(pScrn, 4);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| R128_GMC_DST_CLIPPING
| R128_GMC_BRUSH_NONE
| (bg == -1
? R128_GMC_SRC_DATATYPE_MONO_FG_LA
: R128_GMC_SRC_DATATYPE_MONO_FG_BG)
| R128_ROP[rop].rop
| R128_GMC_BYTE_LSB_TO_MSB
| R128_DP_SRC_SOURCE_HOST_DATA));
OUTREG(R128_DP_WRITE_MASK, planemask);
OUTREG(R128_DP_SRC_FRGD_CLR, fg);
OUTREG(R128_DP_SRC_BKGD_CLR, bg);
}
/* Subsequent XAA indirect CPU-to-screen color expansion. This is only
called once for each rectangle. */
static void R128SubsequentScanlineCPUToScreenColorExpandFill(ScrnInfoPtr pScrn,
int x, int y,
int w, int h,
int skipleft)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
int x1clip = x+skipleft;
int x2clip = x+w;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
info->scanline_h = h;
info->scanline_words = (w + 31) >> 5;
#if 0
/* Seems as though the Rage128's doesn't like blitting directly
* as we must be overwriting something too quickly, therefore we
* render to the buffer first and then blit */
if ((info->scanline_words * h) <= 9) {
/* Turn on direct for less than 9 dword colour expansion */
info->scratch_buffer[0]
= (unsigned char *)(ADDRREG(R128_HOST_DATA_LAST)
- (info->scanline_words - 1));
info->scanline_direct = 1;
} else
#endif
{
/* Use indirect for anything else */
info->scratch_buffer[0] = info->scratch_save;
info->scanline_direct = 0;
}
if (pScrn->bitsPerPixel == 24) {
x1clip *= 3;
x2clip *= 3;
}
R128WaitForFifo(pScrn, 4 + (info->scanline_direct ?
(info->scanline_words * h) : 0) );
OUTREG(R128_SC_TOP_LEFT, (y << 16) | (x1clip & 0xffff));
OUTREG(R128_SC_BOTTOM_RIGHT, ((y+h-1) << 16) | ((x2clip-1) & 0xffff));
OUTREG(R128_DST_Y_X, (y << 16) | (x & 0xffff));
/* Have to pad the width here and use clipping engine */
OUTREG(R128_DST_HEIGHT_WIDTH, (h << 16) | ((w + 31) & ~31));
}
/* Subsequent XAA indirect CPU-to-screen color expandion. This is called
once for each scanline. */
static void R128SubsequentColorExpandScanline(ScrnInfoPtr pScrn, int bufno)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
CARD32 *p = (CARD32 *)info->scratch_buffer[bufno];
int i;
int left = info->scanline_words;
volatile CARD32 *d;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
if (info->scanline_direct) return;
--info->scanline_h;
while (left) {
if (left <= 8) {
/* Last scanline - finish write to DATA_LAST */
if (info->scanline_h == 0) {
R128WaitForFifo(pScrn, left);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(R128_HOST_DATA_LAST) - (left - 1); left; --left)
*d++ = *p++;
return;
} else {
R128WaitForFifo(pScrn, left);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(R128_HOST_DATA7) - (left - 1); left; --left)
*d++ = *p++;
}
} else {
R128WaitForFifo(pScrn, 8);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(R128_HOST_DATA0), i = 0; i < 8; i++)
*d++ = *p++;
left -= 8;
}
}
}
/* Setup for XAA indirect image write.
1024x768@76Hz 8bpp
Without With
x11perf -putimage10 37500.0/sec 39300.0/sec
x11perf -putimage100 2150.0/sec 1170.0/sec
x11perf -putimage500 108.0/sec 49.8/sec
*/
#if R128_IMAGEWRITE
static void R128SetupForScanlineImageWrite(ScrnInfoPtr pScrn,
int rop,
unsigned int planemask,
int trans_color,
int bpp,
int depth)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
info->scanline_bpp = bpp;
R128WaitForFifo(pScrn, 2);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| R128_GMC_DST_CLIPPING
| R128_GMC_BRUSH_1X8_COLOR
| R128_GMC_SRC_DATATYPE_COLOR
| R128_ROP[rop].rop
| R128_GMC_BYTE_LSB_TO_MSB
| R128_DP_SRC_SOURCE_HOST_DATA));
OUTREG(R128_DP_WRITE_MASK, planemask);
if (trans_color != -1) {
/* Set up for transparency */
R128WaitForFifo(pScrn, 3);
OUTREG(R128_CLR_CMP_CLR_SRC, trans_color);
OUTREG(R128_CLR_CMP_MASK, R128_CLR_CMP_MSK);
OUTREG(R128_CLR_CMP_CNTL, (R128_SRC_CMP_NEQ_COLOR
| R128_CLR_CMP_SRC_SOURCE));
}
}
/* Subsequent XAA indirect image write. This is only called once for each
rectangle. */
static void R128SubsequentScanlineImageWriteRect(ScrnInfoPtr pScrn,
int x, int y,
int w, int h,
int skipleft)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
int x1clip = x+skipleft;
int x2clip = x+w;
int shift = 0; /* 32bpp */
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
if (pScrn->bitsPerPixel == 8) shift = 3;
else if (pScrn->bitsPerPixel == 16) shift = 1;
info->scanline_h = h;
info->scanline_words = (w * info->scanline_bpp + 31) >> 5;
#if 0
/* Seeing as the CPUToScreen doesn't like this, I've done this
* here too, as it uses pretty much the same path. */
if ((info->scanline_words * h) <= 9) {
/* Turn on direct for less than 9 dword colour expansion */
info->scratch_buffer[0]
= (unsigned char *)(ADDRREG(R128_HOST_DATA_LAST)
- (info->scanline_words - 1));
info->scanline_direct = 1;
} else
#endif
{
/* Use indirect for anything else */
info->scratch_buffer[0] = info->scratch_save;
info->scanline_direct = 0;
}
if (pScrn->bitsPerPixel == 24) {
x1clip *= 3;
x2clip *= 3;
}
R128WaitForFifo(pScrn, 4 + (info->scanline_direct ?
(info->scanline_words * h) : 0) );
OUTREG(R128_SC_TOP_LEFT, (y << 16) | (x1clip & 0xffff));
OUTREG(R128_SC_BOTTOM_RIGHT, ((y+h-1) << 16) | ((x2clip-1) & 0xffff));
OUTREG(R128_DST_Y_X, (y << 16) | (x & 0xffff));
/* Have to pad the width here and use clipping engine */
OUTREG(R128_DST_HEIGHT_WIDTH, (h << 16) | ((w + shift) & ~shift));
}
/* Subsequent XAA indirect iamge write. This is called once for each
scanline. */
static void R128SubsequentImageWriteScanline(ScrnInfoPtr pScrn, int bufno)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
CARD32 *p = (CARD32 *)info->scratch_buffer[bufno];
int i;
int left = info->scanline_words;
volatile CARD32 *d;
#ifdef XF86DRI
R128CCE_TO_MMIO(pScrn, info);
#endif
if (info->scanline_direct) return;
--info->scanline_h;
while (left) {
if (left <= 8) {
/* Last scanline - finish write to DATA_LAST */
if (info->scanline_h == 0) {
R128WaitForFifo(pScrn, left);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(R128_HOST_DATA_LAST) - (left - 1); left; --left)
*d++ = *p++;
return;
} else {
R128WaitForFifo(pScrn, left);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(R128_HOST_DATA7) - (left - 1); left; --left)
*d++ = *p++;
}
} else {
R128WaitForFifo(pScrn, 8);
/* Unrolling doesn't improve performance */
for (d = ADDRREG(R128_HOST_DATA0), i = 0; i < 8; i++)
*d++ = *p++;
left -= 8;
}
}
}
#endif
/* Initialize the acceleration hardware. */
void R128EngineInit(ScrnInfoPtr pScrn)
{
R128InfoPtr info = R128PTR(pScrn);
unsigned char *R128MMIO = info->MMIO;
R128TRACE(("EngineInit (%d/%d)\n", info->CurrentLayout.pixel_code, info->CurrentLayout.bitsPerPixel));
OUTREG(R128_SCALE_3D_CNTL, 0);
R128EngineReset(pScrn);
switch (info->CurrentLayout.pixel_code) {
case 8: info->datatype = 2; break;
case 15: info->datatype = 3; break;
case 16: info->datatype = 4; break;
case 24: info->datatype = 5; break;
case 32: info->datatype = 6; break;
default:
R128TRACE(("Unknown depth/bpp = %d/%d (code = %d)\n",
info->CurrentLayout.depth, info->CurrentLayout.bitsPerPixel,
info->CurrentLayout.pixel_code));
}
info->pitch = (info->CurrentLayout.displayWidth / 8) * (info->CurrentLayout.pixel_bytes == 3 ? 3 : 1);
R128TRACE(("Pitch for acceleration = %d\n", info->pitch));
R128WaitForFifo(pScrn, 2);
OUTREG(R128_DEFAULT_OFFSET, 0);
OUTREG(R128_DEFAULT_PITCH, info->pitch);
R128WaitForFifo(pScrn, 4);
OUTREG(R128_AUX_SC_CNTL, 0);
OUTREG(R128_DEFAULT_SC_BOTTOM_RIGHT, (R128_DEFAULT_SC_RIGHT_MAX
| R128_DEFAULT_SC_BOTTOM_MAX));
OUTREG(R128_SC_TOP_LEFT, 0);
OUTREG(R128_SC_BOTTOM_RIGHT, (R128_DEFAULT_SC_RIGHT_MAX
| R128_DEFAULT_SC_BOTTOM_MAX));
info->dp_gui_master_cntl = ((info->datatype << R128_GMC_DST_DATATYPE_SHIFT)
| R128_GMC_CLR_CMP_CNTL_DIS
| R128_GMC_AUX_CLIP_DIS);
R128WaitForFifo(pScrn, 1);
OUTREG(R128_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl
| R128_GMC_BRUSH_SOLID_COLOR
| R128_GMC_SRC_DATATYPE_COLOR));
R128WaitForFifo(pScrn, 8);
OUTREG(R128_DST_BRES_ERR, 0);
OUTREG(R128_DST_BRES_INC, 0);
OUTREG(R128_DST_BRES_DEC, 0);
OUTREG(R128_DP_BRUSH_FRGD_CLR, 0xffffffff);
OUTREG(R128_DP_BRUSH_BKGD_CLR, 0x00000000);
OUTREG(R128_DP_SRC_FRGD_CLR, 0xffffffff);
OUTREG(R128_DP_SRC_BKGD_CLR, 0x00000000);
OUTREG(R128_DP_WRITE_MASK, 0xffffffff);
R128WaitForFifo(pScrn, 1);
#if X_BYTE_ORDER == X_BIG_ENDIAN
OUTREGP(R128_DP_DATATYPE,
R128_HOST_BIG_ENDIAN_EN, ~R128_HOST_BIG_ENDIAN_EN);
#else
OUTREGP(R128_DP_DATATYPE, 0, ~R128_HOST_BIG_ENDIAN_EN);
#endif
R128WaitForIdle(pScrn);
}
#ifdef XF86DRI
/* FIXME: When direct rendering is enabled, we should use the CCE to
draw 2D commands */
static void R128CCEAccelInit(XAAInfoRecPtr a)
{
a->Flags = 0;
/* Sync */
a->Sync = R128CCEWaitForIdle;
}
#endif
static void R128MMIOAccelInit(ScrnInfoPtr pScrn, XAAInfoRecPtr a)
{
R128InfoPtr info = R128PTR(pScrn);
a->Flags = (PIXMAP_CACHE
| OFFSCREEN_PIXMAPS
| LINEAR_FRAMEBUFFER);
/* Sync */
a->Sync = R128WaitForIdle;
/* Solid Filled Rectangle */
a->PolyFillRectSolidFlags = 0;
a->SetupForSolidFill = R128SetupForSolidFill;
a->SubsequentSolidFillRect = R128SubsequentSolidFillRect;
/* Screen-to-screen Copy */
/* Transparency uses the wrong colors for
24 bpp mode -- the transparent part is
correct, but the opaque color is wrong.
This can be seen with netscape's I-bar
cursor when editing in the URL location
box. */
a->ScreenToScreenCopyFlags = ((pScrn->bitsPerPixel == 24)
? NO_TRANSPARENCY
: 0);
a->SetupForScreenToScreenCopy = R128SetupForScreenToScreenCopy;
a->SubsequentScreenToScreenCopy = R128SubsequentScreenToScreenCopy;
/* Mono 8x8 Pattern Fill (Color Expand) */
a->SetupForMono8x8PatternFill = R128SetupForMono8x8PatternFill;
a->SubsequentMono8x8PatternFillRect = R128SubsequentMono8x8PatternFillRect;
a->Mono8x8PatternFillFlags = (HARDWARE_PATTERN_PROGRAMMED_BITS
| HARDWARE_PATTERN_PROGRAMMED_ORIGIN
| HARDWARE_PATTERN_SCREEN_ORIGIN
| BIT_ORDER_IN_BYTE_LSBFIRST);
/* Indirect CPU-To-Screen Color Expand */
#if X_BYTE_ORDER == X_LITTLE_ENDIAN
a->ScanlineCPUToScreenColorExpandFillFlags = LEFT_EDGE_CLIPPING
| LEFT_EDGE_CLIPPING_NEGATIVE_X;
#else
a->ScanlineCPUToScreenColorExpandFillFlags = BIT_ORDER_IN_BYTE_MSBFIRST
| LEFT_EDGE_CLIPPING
| LEFT_EDGE_CLIPPING_NEGATIVE_X;
#endif
a->NumScanlineColorExpandBuffers = 1;
a->ScanlineColorExpandBuffers = info->scratch_buffer;
info->scratch_save = xalloc(((pScrn->virtualX+31)/32*4)
+ (pScrn->virtualX
* info->CurrentLayout.pixel_bytes));
info->scratch_buffer[0] = info->scratch_save;
a->SetupForScanlineCPUToScreenColorExpandFill
= R128SetupForScanlineCPUToScreenColorExpandFill;
a->SubsequentScanlineCPUToScreenColorExpandFill
= R128SubsequentScanlineCPUToScreenColorExpandFill;
a->SubsequentColorExpandScanline = R128SubsequentColorExpandScanline;
/* Bresenham Solid Lines */
a->SetupForSolidLine = R128SetupForSolidLine;
a->SubsequentSolidBresenhamLine = R128SubsequentSolidBresenhamLine;
a->SubsequentSolidHorVertLine = R128SubsequentSolidHorVertLine;
/* Bresenham Dashed Lines*/
a->SetupForDashedLine = R128SetupForDashedLine;
a->SubsequentDashedBresenhamLine = R128SubsequentDashedBresenhamLine;
a->DashPatternMaxLength = 32;
a->DashedLineFlags = (LINE_PATTERN_LSBFIRST_LSBJUSTIFIED
| LINE_PATTERN_POWER_OF_2_ONLY);
/* ImageWrite */
#if R128_IMAGEWRITE
a->NumScanlineImageWriteBuffers = 1;
a->ScanlineImageWriteBuffers = info->scratch_buffer;
info->scratch_buffer[0] = info->scratch_save;
a->SetupForScanlineImageWrite = R128SetupForScanlineImageWrite;
a->SubsequentScanlineImageWriteRect= R128SubsequentScanlineImageWriteRect;
a->SubsequentImageWriteScanline = R128SubsequentImageWriteScanline;
a->ScanlineImageWriteFlags = CPU_TRANSFER_PAD_DWORD
/* Performance tests show that we shouldn't use GXcopy for
* uploads as a memcpy is faster */
| NO_GXCOPY
| LEFT_EDGE_CLIPPING
| LEFT_EDGE_CLIPPING_NEGATIVE_X
| SCANLINE_PAD_DWORD;
#endif
}
/* Initialize XAA for supported acceleration and also initialize the
graphics hardware for acceleration. */
Bool R128AccelInit(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
R128InfoPtr info = R128PTR(pScrn);
XAAInfoRecPtr a;
if (!(a = info->accel = XAACreateInfoRec())) return FALSE;
#ifdef XF86DRI
/* FIXME: When direct rendering is enabled, we should use the CCE to
draw 2D commands */
if (info->CCE2D) R128CCEAccelInit(a);
else
#endif
R128MMIOAccelInit(pScrn, a);
R128EngineInit(pScrn);
return XAAInit(pScreen, a);
}
|