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/*
* $TOG: stipsprc32.s /main/4 1998/02/09 14:09:00 kaleb $
*
Copyright 1990, 1998 The Open Group
All Rights Reserved.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
*
* Author: Keith Packard, MIT X Consortium
*/
/* $XFree86$ */
/*
* SPARC assembly code for optimized text rendering.
*
* Other stippling could be done in assembly, but the payoff is
* not nearly as large. Mostly because large areas are heavily
* optimized already.
*/
/* not that I expect to ever see an LSB SPARC, but ... */
#ifdef LITTLE_ENDIAN
# define BitsR sll
# define BitsL srl
# define WO(o) 3-o
# define FourBits(dest,bits) and bits, 0xf, dest
#else
# define BitsR srl
# define BitsL sll
# define WO(o) o
# define FourBits(dest,bits) srl bits, 28, dest
#endif
/*
* cfb32StippleStack(addr, stipple, value, stride, Count, Shift)
* 4 5 6 7 16(sp) 20(sp)
*
* Apply successive 32-bit stipples starting at addr, addr+stride, ...
*
* Used for text rendering, but only when no data could be lost
* when the stipple is shifted left by Shift bits
*/
/* arguments */
#define addr %i0
#define stipple %i1
#define value %i2
#define stride %i3
#define count %i4
#define shift %i5
/* local variables */
#define atemp %l0
#define bits %l1
#define lshift %l2
#define sbase %l3
#define stemp %l4
#define CASE_SIZE 5 /* case blocks are 2^5 bytes each */
#define CASE_MASK 0x1e0 /* first case mask */
#define ForEachLine LY1
#define NextLine LY2
#define CaseBegin LY3
#define ForEachBits LY4
#define NextBits LY5
#if defined(SVR4) || defined(__ELF__)
#ifdef TETEXT
#define _cfb32StippleStack cfb32StippleStackTE
#else
#define _cfb32StippleStack cfb32StippleStack
#endif
#else
#ifdef TETEXT
#define _cfb32StippleStack _cfb32StippleStackTE
#endif
#endif
.seg "text"
.proc 16
.globl _cfb32StippleStack
_cfb32StippleStack:
save %sp,-64,%sp
sethi %hi(CaseBegin),sbase /* load up switch table */
or sbase,%lo(CaseBegin),sbase
mov 4,lshift /* compute offset within */
sub lshift, shift, lshift /* stipple of remaining bits */
#ifdef LITTLE_ENDIAN
inc CASE_SIZE, shift /* first shift for LSB */
#else
inc 28-CASE_SIZE, shift /* first shift for MSB */
#endif
/* do ... while (--count > 0); */
ForEachLine:
ld [stipple],bits /* get stipple bits */
mov addr,atemp /* set up for this line */
#ifdef TETEXT
/* Terminal emulator fonts are expanded and have many 0 rows */
tst bits
bz NextLine /* skip out early on 0 */
#endif
add addr, stride, addr /* step for the loop */
BitsR bits, shift, stemp /* get first bits */
and stemp, CASE_MASK, stemp /* compute first jump */
BitsL bits, lshift, bits /* set remaining bits */
jmp sbase+stemp /* ... */
tst bits
ForEachBits:
inc 16, atemp
ForEachBits1:
FourBits(stemp, bits) /* compute jump for */
sll stemp, CASE_SIZE, stemp /* these four bits */
BitsL bits, 4, bits /* step for remaining bits */
jmp sbase+stemp /* jump */
tst bits
CaseBegin:
bnz,a ForEachBits1 /* 0 */
inc 16, atemp
NextLine:
deccc 1, count
NextLine1:
bnz,a ForEachLine
inc 4, stipple
ret
restore
nop
bnz ForEachBits /* 1 */
st value, [atemp+WO(12)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
nop
bnz ForEachBits /* 2 */
st value, [atemp+WO(8)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
nop
st value, [atemp+WO(8)] /* 3 */
bnz ForEachBits
st value, [atemp+WO(12)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
bnz ForEachBits /* 4 */
st value, [atemp+WO(4)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
nop
st value, [atemp+WO(4)] /* 5 */
bnz ForEachBits
st value, [atemp+WO(12)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
st value, [atemp+WO(4)] /* 6 */
bnz ForEachBits
st value, [atemp+WO(8)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
st value, [atemp+WO(4)] /* 7 */
st value, [atemp+WO(8)]
bnz ForEachBits
st value, [atemp+WO(12)]
b NextLine1
deccc 1, count
nop
nop
bnz ForEachBits /* 8 */
st value, [atemp+WO(0)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
nop
st value, [atemp+WO(0)] /* 9 */
bnz ForEachBits
st value, [atemp+WO(12)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
st value, [atemp+WO(0)] /* a */
bnz ForEachBits
st value, [atemp+WO(8)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
st value, [atemp+WO(0)] /* b */
st value, [atemp+WO(8)]
bnz ForEachBits
st value, [atemp+WO(12)]
b NextLine1
deccc 1, count
nop
nop
st value, [atemp+WO(0)] /* c */
bnz ForEachBits
st value, [atemp+WO(4)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
st value, [atemp+WO(0)] /* d */
st value, [atemp+WO(4)]
bnz ForEachBits
st value, [atemp+WO(12)]
b NextLine1
deccc 1, count
nop
nop
st value, [atemp+WO(0)] /* e */
st value, [atemp+WO(4)]
bnz ForEachBits
st value, [atemp+WO(8)]
b NextLine1
deccc 1, count
nop
nop
st value, [atemp+WO(0)] /* f */
st value, [atemp+WO(4)]
st value, [atemp+WO(8)]
bnz ForEachBits
st value, [atemp+WO(12)]
deccc 1, count
bnz,a ForEachLine
inc 4, stipple
ret
restore
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