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/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810ioctl.c,v 1.5 2001/03/21 16:14:21 dawes Exp $ */
#include <stdio.h>
#include <unistd.h>
#include "types.h"
#include "pb.h"
#include "dd.h"
#include "mm.h"
#include "i810context.h"
#include "i810log.h"
#include "i810ioctl.h"
#include "drm.h"
#include <sys/ioctl.h>
drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa )
{
drm_i810_dma_t dma;
drmBufPtr buf;
int retcode;
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "Getting dma buffer\n");
while (1) {
retcode = ioctl(imesa->driFd, DRM_IOCTL_I810_GETBUF, &dma);
if (dma.granted == 1 && retcode == 0)
break;
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "Retcode : %d, granted : %d\n", retcode, dma.granted);
ioctl(imesa->driFd, DRM_IOCTL_I810_FLUSH);
}
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr,
"imesa->i810Screen->bufs->list : %p, "
"dma.request_idx : %d\n",
imesa->i810Screen->bufs->list, dma.request_idx);
buf = &(imesa->i810Screen->bufs->list[dma.request_idx]);
buf->idx = dma.request_idx;
buf->used = 4; /* leave room for instruction header */
buf->total = dma.request_size;
if(imesa->i810Screen->use_copy_buf != 1)
buf->address = (drmAddress)dma.virtual;
return buf;
}
#define DEPTH_SCALE ((1<<16)-1)
GLbitfield i810Clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
GLint cx, GLint cy, GLint cw, GLint ch )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
__DRIdrawablePrivate *dPriv = imesa->driDrawable;
const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
drm_i810_clear_t clear;
int i;
clear.flags = 0;
clear.clear_color = imesa->ClearColor;
clear.clear_depth = (GLuint) (ctx->Depth.Clear * DEPTH_SCALE);
FLUSH_BATCH( imesa );
if ((mask & DD_FRONT_LEFT_BIT) && colorMask == ~0) {
clear.flags |= I810_FRONT;
mask &= ~DD_FRONT_LEFT_BIT;
}
if ((mask & DD_BACK_LEFT_BIT) && colorMask == ~0) {
clear.flags |= I810_BACK;
mask &= ~DD_BACK_LEFT_BIT;
}
if ((mask & DD_DEPTH_BIT) && ctx->Depth.Mask) {
clear.flags |= I810_DEPTH;
mask &= ~DD_DEPTH_BIT;
}
if (!clear.flags)
return mask;
LOCK_HARDWARE( imesa );
/* flip top to bottom */
cy = dPriv->h-cy-ch;
cx += imesa->drawX;
cy += imesa->drawY;
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "Clear, bufs %x nbox %d\n",
(int)clear.flags, (int)imesa->numClipRects);
for (i = 0 ; i < imesa->numClipRects ; )
{
int nr = MIN2(i + I810_NR_SAREA_CLIPRECTS, imesa->numClipRects);
XF86DRIClipRectRec *box = imesa->pClipRects;
drm_clip_rect_t *b = imesa->sarea->boxes;
int n = 0;
if (!all) {
for ( ; i < nr ; i++) {
GLint x = box[i].x1;
GLint y = box[i].y1;
GLint w = box[i].x2 - x;
GLint h = box[i].y2 - y;
if (x < cx) w -= cx - x, x = cx;
if (y < cy) h -= cy - y, y = cy;
if (x + w > cx + cw) w = cx + cw - x;
if (y + h > cy + ch) h = cy + ch - y;
if (w <= 0) continue;
if (h <= 0) continue;
b->x1 = x;
b->y1 = y;
b->x2 = x + w;
b->y2 = y + h;
b++;
n++;
}
} else {
for ( ; i < nr ; i++) {
*b++ = *(drm_clip_rect_t *)&box[i];
n++;
}
}
imesa->sarea->nbox = n;
ioctl(imesa->driFd, DRM_IOCTL_I810_CLEAR, &clear);
}
UNLOCK_HARDWARE( imesa );
imesa->dirty |= I810_UPLOAD_CLIPRECTS;
return mask;
}
/*
* Copy the back buffer to the front buffer.
*/
void i810SwapBuffers( i810ContextPtr imesa )
{
__DRIdrawablePrivate *dPriv = imesa->driDrawable;
XF86DRIClipRectPtr pbox;
int nbox;
int i;
int tmp;
FLUSH_BATCH( imesa );
LOCK_HARDWARE( imesa );
pbox = dPriv->pClipRects;
nbox = dPriv->numClipRects;
for (i = 0 ; i < nbox ; )
{
int nr = MIN2(i + I810_NR_SAREA_CLIPRECTS, dPriv->numClipRects);
XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)imesa->sarea->boxes;
imesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++)
*b++ = pbox[i];
ioctl(imesa->driFd, DRM_IOCTL_I810_SWAP);
}
tmp = GET_ENQUEUE_AGE(imesa);
UNLOCK_HARDWARE( imesa );
if (GET_DISPATCH_AGE(imesa) < imesa->lastSwap)
i810WaitAge(imesa, imesa->lastSwap);
imesa->lastSwap = tmp;
imesa->dirty |= I810_UPLOAD_CLIPRECTS;
}
/* This waits for *everybody* to finish rendering -- overkill.
*/
void i810DmaFinish( i810ContextPtr imesa )
{
FLUSH_BATCH( imesa );
if (imesa->sarea->last_quiescent != imesa->sarea->last_enqueue) {
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "i810DmaFinish\n");
LOCK_HARDWARE( imesa );
i810RegetLockQuiescent( imesa );
UNLOCK_HARDWARE( imesa );
imesa->sarea->last_quiescent = imesa->sarea->last_enqueue;
}
}
void i810RegetLockQuiescent( i810ContextPtr imesa )
{
/* XXX I disabled this conditional. Doing so fixes all the readpixels
* problems. The problem was that we'd sometimes read from the frame
* buffer (via the span functions) before rendering was completed.
* Taking out this conditional solves that problem. (BrianP)
*
if (imesa->sarea->last_quiescent != imesa->sarea->last_enqueue) {
*/
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "i810RegetLockQuiescent\n");
drmUnlock(imesa->driFd, imesa->hHWContext);
i810GetLock( imesa, DRM_LOCK_QUIESCENT );
imesa->sarea->last_quiescent = imesa->sarea->last_enqueue;
/*
}
*/
}
void i810WaitAgeLocked( i810ContextPtr imesa, int age )
{
int i = 0;
while (++i < 500000 && GET_DISPATCH_AGE(imesa) < age) {
ioctl(imesa->driFd, DRM_IOCTL_I810_GETAGE);
}
if (GET_DISPATCH_AGE(imesa) < age) {
if (0)
fprintf(stderr, "wait locked %d %d\n", age, GET_DISPATCH_AGE(imesa));
ioctl(imesa->driFd, DRM_IOCTL_I810_FLUSH);
}
}
void i810WaitAge( i810ContextPtr imesa, int age )
{
int i = 0;
while (++i < 500000 && GET_DISPATCH_AGE(imesa) < age) {
ioctl(imesa->driFd, DRM_IOCTL_I810_GETAGE);
}
if (GET_DISPATCH_AGE(imesa) >= age)
return;
i = 0;
while (++i < 1000 && GET_DISPATCH_AGE(imesa) < age) {
ioctl(imesa->driFd, DRM_IOCTL_I810_GETAGE);
usleep(1000);
}
/* To be effective at letting other clients at the hardware,
* particularly the X server which regularly needs quiescence to
* touch the framebuffer, we really need to sleep *beyond* the
* point where our last buffer clears the hardware.
*/
if (imesa->any_contend) {
usleep(3000);
}
imesa->any_contend = 0;
if (GET_DISPATCH_AGE(imesa) < age) {
LOCK_HARDWARE(imesa);
if (GET_DISPATCH_AGE(imesa) < age)
ioctl(imesa->driFd, DRM_IOCTL_I810_FLUSH);
UNLOCK_HARDWARE(imesa);
}
}
void i810FlushVertices( i810ContextPtr imesa )
{
if (!imesa->vertex_dma_buffer) return;
LOCK_HARDWARE( imesa );
i810FlushVerticesLocked( imesa );
UNLOCK_HARDWARE( imesa );
}
static int intersect_rect( drm_clip_rect_t *out,
drm_clip_rect_t *a,
drm_clip_rect_t *b )
{
*out = *a;
if (b->x1 > out->x1) out->x1 = b->x1;
if (b->y1 > out->y1) out->y1 = b->y1;
if (b->x2 < out->x2) out->x2 = b->x2;
if (b->y2 < out->y2) out->y2 = b->y2;
if (out->x1 >= out->x2) return 0;
if (out->y1 >= out->y2) return 0;
return 1;
}
static void age_imesa( i810ContextPtr imesa, int age )
{
if (imesa->CurrentTexObj[0]) imesa->CurrentTexObj[0]->age = age;
if (imesa->CurrentTexObj[1]) imesa->CurrentTexObj[1]->age = age;
}
void i810FlushVerticesLocked( i810ContextPtr imesa )
{
drm_clip_rect_t *pbox = (drm_clip_rect_t *)imesa->pClipRects;
int nbox = imesa->numClipRects;
drmBufPtr buffer = imesa->vertex_dma_buffer;
drm_i810_vertex_t vertex;
int i;
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "i810FlushVerticesLocked, buf->used %d\n",
buffer->used);
if (!buffer)
return;
if (imesa->dirty & ~I810_UPLOAD_CLIPRECTS)
i810EmitHwStateLocked( imesa );
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "i810FlushVerticesLocked, used %d\n",
buffer->used);
imesa->vertex_dma_buffer = 0;
vertex.idx = buffer->idx;
vertex.used = buffer->used;
vertex.discard = 0;
if (!nbox)
vertex.used = 0;
if (nbox > I810_NR_SAREA_CLIPRECTS)
imesa->dirty |= I810_UPLOAD_CLIPRECTS;
if(imesa->i810Screen->use_copy_buf == 1 && vertex.used) {
drm_i810_copy_t copy;
copy.idx = buffer->idx;
copy.used = buffer->used;
copy.address = buffer->address;
ioctl(imesa->driFd, DRM_IOCTL_I810_COPY, ©);
}
imesa->sarea->vertex_prim = imesa->vertex_prim;
if (!nbox || !(imesa->dirty & I810_UPLOAD_CLIPRECTS))
{
if (nbox == 1)
imesa->sarea->nbox = 0;
else
imesa->sarea->nbox = nbox;
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "DRM_IOCTL_I810_VERTEX CASE1 nbox %d used %d\n",
nbox, vertex.used);
vertex.discard = 1;
ioctl(imesa->driFd, DRM_IOCTL_I810_VERTEX, &vertex);
age_imesa(imesa, imesa->sarea->last_enqueue);
}
else
{
for (i = 0 ; i < nbox ; )
{
int nr = MIN2(i + I810_NR_SAREA_CLIPRECTS, nbox);
drm_clip_rect_t *b = imesa->sarea->boxes;
if (imesa->scissor) {
imesa->sarea->nbox = 0;
for ( ; i < nr ; i++) {
b->x1 = pbox[i].x1 - imesa->drawX;
b->y1 = pbox[i].y1 - imesa->drawY;
b->x2 = pbox[i].x2 - imesa->drawX;
b->y2 = pbox[i].y2 - imesa->drawY;
if (intersect_rect(b, b, &imesa->scissor_rect)) {
imesa->sarea->nbox++;
b++;
}
}
/* Culled?
*/
if (!imesa->sarea->nbox) {
if (nr < nbox) continue;
vertex.used = 0;
}
} else {
imesa->sarea->nbox = nr - i;
for ( ; i < nr ; i++, b++) {
b->x1 = pbox[i].x1 - imesa->drawX;
b->y1 = pbox[i].y1 - imesa->drawY;
b->x2 = pbox[i].x2 - imesa->drawX;
b->y2 = pbox[i].y2 - imesa->drawY;
}
}
/* Finished with the buffer?
*/
if (nr == nbox)
vertex.discard = 1;
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "DRM_IOCTL_I810_VERTEX nbox %d used %d\n",
nbox, vertex.used);
ioctl(imesa->driFd, DRM_IOCTL_I810_VERTEX, &vertex);
age_imesa(imesa, imesa->sarea->last_enqueue);
}
}
imesa->dirty = 0;
if (I810_DEBUG&DEBUG_VERBOSE_IOCTL)
fprintf(stderr, "finished i810FlushVerticesLocked\n");
}
GLuint *i810AllocDwords( i810ContextPtr imesa, int dwords )
{
GLuint *start;
if (!imesa->vertex_dma_buffer)
{
LOCK_HARDWARE(imesa);
imesa->vertex_dma_buffer = i810_get_buffer_ioctl( imesa );
UNLOCK_HARDWARE(imesa);
}
else if (imesa->vertex_dma_buffer->used + dwords * 4 >
imesa->vertex_dma_buffer->total)
{
LOCK_HARDWARE(imesa);
i810FlushVerticesLocked( imesa );
imesa->vertex_dma_buffer = i810_get_buffer_ioctl( imesa );
UNLOCK_HARDWARE(imesa);
}
start = (GLuint *)((char *)imesa->vertex_dma_buffer->address +
imesa->vertex_dma_buffer->used);
imesa->vertex_dma_buffer->used += dwords * 4;
return start;
}
int i810_check_copy(int fd)
{
return(ioctl(fd, DRM_IOCTL_I810_DOCOPY));
}
static void i810DDFlush( GLcontext *ctx )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
FLUSH_BATCH( imesa );
}
static void i810DDFinish( GLcontext *ctx )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
i810DmaFinish( imesa );
}
void i810DDInitIoctlFuncs( GLcontext *ctx )
{
ctx->Driver.Flush = i810DDFlush;
ctx->Driver.Finish = i810DDFinish;
}
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