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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
** $Date: 2001/02/15 04:14:21 $ $Revision: 1.1.1.3.18.1 $
** $Header: /home/ajax/dri-backup/xc/xc/lib/GL/glx/render2.c,v 1.1.1.3.18.1 2001/02/15 04:14:21 gareth Exp $
*/
#include "packrender.h"
/*
** This file contains routines that might need to be transported as
** GLXRender or GLXRenderLarge commands, and these commands don't
** use the pixel header. See renderpix.c for those routines.
*/
void glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
{
__GLX_DECLARE_VARIABLES();
compsize = __glCallLists_size(n,type);
cmdlen = __GLX_PAD(12 + compsize);
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_CallLists,cmdlen);
__GLX_PUT_LONG(4,n);
__GLX_PUT_LONG(8,type);
__GLX_PUT_CHAR_ARRAY(12,lists,compsize);
__GLX_END(cmdlen);
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CallLists,cmdlen+4);
__GLX_PUT_LONG(8,n);
__GLX_PUT_LONG(12,type);
__glXSendLargeCommand(gc, pc, 16, lists, compsize);
}
}
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble *pnts)
{
__GLX_DECLARE_VARIABLES();
GLint k;
__GLX_LOAD_VARIABLES();
k = __glEvalComputeK(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
} else if (stride < k || order <= 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = k * order * __GLX_SIZE_FLOAT64;
cmdlen = 28+compsize;
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_Map1d,cmdlen);
__GLX_PUT_DOUBLE(4,u1);
__GLX_PUT_DOUBLE(12,u2);
__GLX_PUT_LONG(20,target);
__GLX_PUT_LONG(24,order);
/*
** NOTE: the doubles that follow are not aligned because of 3
** longs preceeding
*/
__glFillMap1d(k, order, stride, pnts, (pc+28));
__GLX_END(cmdlen);
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d,cmdlen+4);
__GLX_PUT_DOUBLE(8,u1);
__GLX_PUT_DOUBLE(16,u2);
__GLX_PUT_LONG(24,target);
__GLX_PUT_LONG(28,order);
/*
** NOTE: the doubles that follow are not aligned because of 3
** longs preceeding
*/
if (stride != k) {
GLubyte *buf;
buf = (GLubyte *) Xmalloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
__glFillMap1d(k, order, stride, pnts, buf);
__glXSendLargeCommand(gc, pc, 32, buf, compsize);
Xfree((char*) buf);
} else {
/* Data is already packed. Just send it out */
__glXSendLargeCommand(gc, pc, 32, pnts, compsize);
}
}
}
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat *pnts)
{
__GLX_DECLARE_VARIABLES();
GLint k;
__GLX_LOAD_VARIABLES();
k = __glEvalComputeK(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
} else if (stride < k || order <= 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = k * order * __GLX_SIZE_FLOAT32;
cmdlen = 20+compsize;
if (!gc->currentDpy) return;
/*
** The order that arguments are packed is different from the order
** for glMap1d.
*/
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_Map1f,cmdlen);
__GLX_PUT_LONG(4,target);
__GLX_PUT_FLOAT(8,u1);
__GLX_PUT_FLOAT(12,u2);
__GLX_PUT_LONG(16,order);
__glFillMap1f(k, order, stride, pnts, (GLubyte*) (pc+20));
__GLX_END(cmdlen);
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f,cmdlen+4);
__GLX_PUT_LONG(8,target);
__GLX_PUT_FLOAT(12,u1);
__GLX_PUT_FLOAT(16,u2);
__GLX_PUT_LONG(20,order);
if (stride != k) {
GLubyte *buf;
buf = (GLubyte *) Xmalloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
__glFillMap1f(k, order, stride, pnts, buf);
__glXSendLargeCommand(gc, pc, 24, buf, compsize);
Xfree((char*) buf);
} else {
/* Data is already packed. Just send it out */
__glXSendLargeCommand(gc, pc, 24, pnts, compsize);
}
}
}
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord,
GLdouble v1, GLdouble v2, GLint vstr, GLint vord,
const GLdouble *pnts)
{
__GLX_DECLARE_VARIABLES();
GLint k;
__GLX_LOAD_VARIABLES();
k = __glEvalComputeK(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
} else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = k * uord * vord * __GLX_SIZE_FLOAT64;
cmdlen = 48+compsize;
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_Map2d,cmdlen);
__GLX_PUT_DOUBLE(4,u1);
__GLX_PUT_DOUBLE(12,u2);
__GLX_PUT_DOUBLE(20,v1);
__GLX_PUT_DOUBLE(28,v2);
__GLX_PUT_LONG(36,target);
__GLX_PUT_LONG(40,uord);
__GLX_PUT_LONG(44,vord);
/*
** Pack into a u-major ordering.
** NOTE: the doubles that follow are not aligned because of 5
** longs preceeding
*/
__glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble*) (pc+48));
__GLX_END(cmdlen);
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d,cmdlen+4);
__GLX_PUT_DOUBLE(8,u1);
__GLX_PUT_DOUBLE(16,u2);
__GLX_PUT_DOUBLE(24,v1);
__GLX_PUT_DOUBLE(32,v2);
__GLX_PUT_LONG(40,target);
__GLX_PUT_LONG(44,uord);
__GLX_PUT_LONG(48,vord);
/*
** NOTE: the doubles that follow are not aligned because of 5
** longs preceeding
*/
if ((vstr != k) || (ustr != k*vord)) {
GLdouble *buf;
buf = (GLdouble *) Xmalloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
/*
** Pack into a u-major ordering.
*/
__glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf);
__glXSendLargeCommand(gc, pc, 52, buf, compsize);
Xfree((char*) buf);
} else {
/* Data is already packed. Just send it out */
__glXSendLargeCommand(gc, pc, 52, pnts, compsize);
}
}
}
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord,
GLfloat v1, GLfloat v2, GLint vstr, GLint vord,
const GLfloat *pnts)
{
__GLX_DECLARE_VARIABLES();
GLint k;
__GLX_LOAD_VARIABLES();
k = __glEvalComputeK(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
} else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = k * uord * vord * __GLX_SIZE_FLOAT32;
cmdlen = 32+compsize;
if (!gc->currentDpy) return;
/*
** The order that arguments are packed is different from the order
** for glMap2d.
*/
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_Map2f,cmdlen);
__GLX_PUT_LONG(4,target);
__GLX_PUT_FLOAT(8,u1);
__GLX_PUT_FLOAT(12,u2);
__GLX_PUT_LONG(16,uord);
__GLX_PUT_FLOAT(20,v1);
__GLX_PUT_FLOAT(24,v2);
__GLX_PUT_LONG(28,vord);
/*
** Pack into a u-major ordering.
*/
__glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat*) (pc+32));
__GLX_END(cmdlen);
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f,cmdlen+4);
__GLX_PUT_LONG(8,target);
__GLX_PUT_FLOAT(12,u1);
__GLX_PUT_FLOAT(16,u2);
__GLX_PUT_LONG(20,uord);
__GLX_PUT_FLOAT(24,v1);
__GLX_PUT_FLOAT(28,v2);
__GLX_PUT_LONG(32,vord);
if ((vstr != k) || (ustr != k*vord)) {
GLfloat *buf;
buf = (GLfloat *) Xmalloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
/*
** Pack into a u-major ordering.
*/
__glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf);
__glXSendLargeCommand(gc, pc, 36, buf, compsize);
Xfree((char*) buf);
} else {
/* Data is already packed. Just send it out */
__glXSendLargeCommand(gc, pc, 36, pnts, compsize);
}
}
}
void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (mapsize < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = mapsize * __GLX_SIZE_FLOAT32;
cmdlen = 12+compsize;
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_PixelMapfv,cmdlen);
__GLX_PUT_LONG(4,map);
__GLX_PUT_LONG(8,mapsize);
__GLX_PUT_FLOAT_ARRAY(12,values,mapsize);
__GLX_END(cmdlen);
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_PixelMapfv,cmdlen+4);
__GLX_PUT_LONG(8,map);
__GLX_PUT_LONG(12,mapsize);
__glXSendLargeCommand(gc, pc, 16, values, compsize);
}
}
void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (mapsize < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = mapsize * __GLX_SIZE_CARD32;
cmdlen = 12+compsize;
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_PixelMapuiv,cmdlen);
__GLX_PUT_LONG(4,map);
__GLX_PUT_LONG(8,mapsize);
__GLX_PUT_LONG_ARRAY(12,values,mapsize);
__GLX_END(cmdlen);
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_PixelMapuiv,cmdlen+4);
__GLX_PUT_LONG(8,map);
__GLX_PUT_LONG(12,mapsize);
__glXSendLargeCommand(gc, pc, 16, values, compsize);
}
}
void glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (mapsize < 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = mapsize * __GLX_SIZE_CARD16;
cmdlen = __GLX_PAD(12 + compsize);
if (!gc->currentDpy) return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_PixelMapusv,cmdlen);
__GLX_PUT_LONG(4,map);
__GLX_PUT_LONG(8,mapsize);
__GLX_PUT_SHORT_ARRAY(12,values,mapsize);
__GLX_END(cmdlen);
} else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_PixelMapusv,cmdlen+4);
__GLX_PUT_LONG(8,map);
__GLX_PUT_LONG(12,mapsize);
__glXSendLargeCommand(gc, pc, 16, values, compsize);
}
}
void glEnable(GLenum cap)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
switch (cap) {
#if 0
case GL_VERTEX_ARRAY_EXT:
gc->state.vertArray.vertex.enable = GL_TRUE;
return;
case GL_NORMAL_ARRAY_EXT:
gc->state.vertArray.normal.enable = GL_TRUE;
return;
case GL_COLOR_ARRAY_EXT:
gc->state.vertArray.color.enable = GL_TRUE;
return;
case GL_INDEX_ARRAY_EXT:
gc->state.vertArray.index.enable = GL_TRUE;
return;
case GL_TEXTURE_COORD_ARRAY_EXT:
gc->state.vertArray.texCoord[gc->state.vertArray.activeTexture].enable = GL_TRUE;
return;
case GL_EDGE_FLAG_ARRAY_EXT:
gc->state.vertArray.edgeFlag.enable = GL_TRUE;
return;
#endif
}
__GLX_BEGIN(X_GLrop_Enable,8);
__GLX_PUT_LONG(4,cap);
__GLX_END(8);
}
void glDisable(GLenum cap)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy) return;
switch (cap) {
#if 0
case GL_VERTEX_ARRAY_EXT:
gc->state.vertArray.vertex.enable = GL_FALSE;
return;
case GL_NORMAL_ARRAY_EXT:
gc->state.vertArray.normal.enable = GL_FALSE;
return;
case GL_COLOR_ARRAY_EXT:
gc->state.vertArray.color.enable = GL_FALSE;
return;
case GL_INDEX_ARRAY_EXT:
gc->state.vertArray.index.enable = GL_FALSE;
return;
case GL_TEXTURE_COORD_ARRAY_EXT:
gc->state.vertArray.texCoord[gc->state.vertArray.activeTexture].enable = GL_FALSE;
return;
case GL_EDGE_FLAG_ARRAY_EXT:
gc->state.vertArray.edgeFlag.enable = GL_FALSE;
return;
#endif
}
__GLX_BEGIN(X_GLrop_Disable,8);
__GLX_PUT_LONG(4,cap);
__GLX_END(8);
}
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