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#
#

DISTDIR_SI = /xc/doc/man/GL/gl_ftn

DISTFILES_SI = \
	Imakefile \
	fglaccum.3gl \
	fglalphafunc.3gl \
	fglaretexturesresident.3gl \
	fglarrayelement.3gl \
	fglbegin.3gl \
	fglbindtexture.3gl \
	fglbitmap.3gl \
	fglblendfunc.3gl \
	fglcalllist.3gl \
	fglcalllists.3gl \
	fglclear.3gl \
	fglclearaccum.3gl \
	fglclearcolor.3gl \
	fglcleardepth.3gl \
	fglclearindex.3gl \
	fglclearstencil.3gl \
	fglclipplane.3gl \
	fglcolor.3gl \
	fglcolormask.3gl \
	fglcolormaterial.3gl \
	fglcolorpointer.3gl \
	fglcopypixels.3gl \
	fglcopyteximage1d.3gl \
	fglcopyteximage2d.3gl \
	fglcopytexsubimage1d.3gl \
	fglcopytexsubimage2d.3gl \
	fglcullface.3gl \
	fgldeletelists.3gl \
	fgldeletetextures.3gl \
	fgldepthfunc.3gl \
	fgldepthmask.3gl \
	fgldepthrange.3gl \
	fgldrawarrays.3gl \
	fgldrawbuffer.3gl \
	fgldrawelements.3gl \
	fgldrawpixels.3gl \
	fgledgeflag.3gl \
	fgledgeflagpointer.3gl \
	fglenable.3gl \
	fglenableclientstate.3gl \
	fglevalcoord.3gl \
	fglevalmesh.3gl \
	fglevalpoint.3gl \
	fglfeedbackbuffer.3gl \
	fglfinish.3gl \
	fglflush.3gl \
	fglfog.3gl \
	fglfrontface.3gl \
	fglfrustum.3gl \
	fglgenlists.3gl \
	fglgentextures.3gl \
	fglget.3gl \
	fglgetclipplane.3gl \
	fglgeterror.3gl \
	fglgetlight.3gl \
	fglgetmap.3gl \
	fglgetmaterial.3gl \
	fglgetpixelmap.3gl \
	fglgetpointerv.3gl \
	fglgetpolygonstipple.3gl \
	fglgetstring.3gl \
	fglgettexenv.3gl \
	fglgettexgen.3gl \
	fglgetteximage.3gl \
	fglgettexlevelparameter.3gl \
	fglgettexparameter.3gl \
	fglhint.3gl \
	fglindex.3gl \
	fglindexmask.3gl \
	fglindexpointer.3gl \
	fglinitnames.3gl \
	fglinterleavedarrays.3gl \
	fglisenabled.3gl \
	fglislist.3gl \
	fglistexture.3gl \
	fgllight.3gl \
	fgllightmodel.3gl \
	fgllinestipple.3gl \
	fgllinewidth.3gl \
	fgllistbase.3gl \
	fglloadidentity.3gl \
	fglloadmatrix.3gl \
	fglloadname.3gl \
	fgllogicop.3gl \
	fglmap1.3gl \
	fglmap2.3gl \
	fglmapgrid.3gl \
	fglmaterial.3gl \
	fglmatrixmode.3gl \
	fglmultmatrix.3gl \
	fglnewlist.3gl \
	fglnormal.3gl \
	fglnormalpointer.3gl \
	fglortho.3gl \
	fglpassthrough.3gl \
	fglpixelmap.3gl \
	fglpixelstore.3gl \
	fglpixeltransfer.3gl \
	fglpixelzoom.3gl \
	fglpointsize.3gl \
	fglpolygonmode.3gl \
	fglpolygonoffset.3gl \
	fglpolygonstipple.3gl \
	fglprioritizetextures.3gl \
	fglpushattrib.3gl \
	fglpushclientattrib.3gl \
	fglpushmatrix.3gl \
	fglpushname.3gl \
	fglrasterpos.3gl \
	fglreadbuffer.3gl \
	fglreadpixels.3gl \
	fglrect.3gl \
	fglrendermode.3gl \
	fglrotate.3gl \
	fglscale.3gl \
	fglscissor.3gl \
	fglselectbuffer.3gl \
	fglshademodel.3gl \
	fglstencilfunc.3gl \
	fglstencilmask.3gl \
	fglstencilop.3gl \
	fgltexcoord.3gl \
	fgltexcoordpointer.3gl \
	fgltexenv.3gl \
	fgltexgen.3gl \
	fglteximage1d.3gl \
	fglteximage2d.3gl \
	fgltexparameter.3gl \
	fgltexsubimage1d.3gl \
	fgltexsubimage2d.3gl \
	fgltranslate.3gl \
	fglvertex.3gl \
	fglvertexpointer.3gl \
	fglviewport.3gl \
	$(NULL)