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#
#
DISTDIR_SI = /xc/doc/man/GL/gl_ftn
DISTFILES_SI = \
Imakefile \
fglaccum.3gl \
fglalphafunc.3gl \
fglaretexturesresident.3gl \
fglarrayelement.3gl \
fglbegin.3gl \
fglbindtexture.3gl \
fglbitmap.3gl \
fglblendfunc.3gl \
fglcalllist.3gl \
fglcalllists.3gl \
fglclear.3gl \
fglclearaccum.3gl \
fglclearcolor.3gl \
fglcleardepth.3gl \
fglclearindex.3gl \
fglclearstencil.3gl \
fglclipplane.3gl \
fglcolor.3gl \
fglcolormask.3gl \
fglcolormaterial.3gl \
fglcolorpointer.3gl \
fglcopypixels.3gl \
fglcopyteximage1d.3gl \
fglcopyteximage2d.3gl \
fglcopytexsubimage1d.3gl \
fglcopytexsubimage2d.3gl \
fglcullface.3gl \
fgldeletelists.3gl \
fgldeletetextures.3gl \
fgldepthfunc.3gl \
fgldepthmask.3gl \
fgldepthrange.3gl \
fgldrawarrays.3gl \
fgldrawbuffer.3gl \
fgldrawelements.3gl \
fgldrawpixels.3gl \
fgledgeflag.3gl \
fgledgeflagpointer.3gl \
fglenable.3gl \
fglenableclientstate.3gl \
fglevalcoord.3gl \
fglevalmesh.3gl \
fglevalpoint.3gl \
fglfeedbackbuffer.3gl \
fglfinish.3gl \
fglflush.3gl \
fglfog.3gl \
fglfrontface.3gl \
fglfrustum.3gl \
fglgenlists.3gl \
fglgentextures.3gl \
fglget.3gl \
fglgetclipplane.3gl \
fglgeterror.3gl \
fglgetlight.3gl \
fglgetmap.3gl \
fglgetmaterial.3gl \
fglgetpixelmap.3gl \
fglgetpointerv.3gl \
fglgetpolygonstipple.3gl \
fglgetstring.3gl \
fglgettexenv.3gl \
fglgettexgen.3gl \
fglgetteximage.3gl \
fglgettexlevelparameter.3gl \
fglgettexparameter.3gl \
fglhint.3gl \
fglindex.3gl \
fglindexmask.3gl \
fglindexpointer.3gl \
fglinitnames.3gl \
fglinterleavedarrays.3gl \
fglisenabled.3gl \
fglislist.3gl \
fglistexture.3gl \
fgllight.3gl \
fgllightmodel.3gl \
fgllinestipple.3gl \
fgllinewidth.3gl \
fgllistbase.3gl \
fglloadidentity.3gl \
fglloadmatrix.3gl \
fglloadname.3gl \
fgllogicop.3gl \
fglmap1.3gl \
fglmap2.3gl \
fglmapgrid.3gl \
fglmaterial.3gl \
fglmatrixmode.3gl \
fglmultmatrix.3gl \
fglnewlist.3gl \
fglnormal.3gl \
fglnormalpointer.3gl \
fglortho.3gl \
fglpassthrough.3gl \
fglpixelmap.3gl \
fglpixelstore.3gl \
fglpixeltransfer.3gl \
fglpixelzoom.3gl \
fglpointsize.3gl \
fglpolygonmode.3gl \
fglpolygonoffset.3gl \
fglpolygonstipple.3gl \
fglprioritizetextures.3gl \
fglpushattrib.3gl \
fglpushclientattrib.3gl \
fglpushmatrix.3gl \
fglpushname.3gl \
fglrasterpos.3gl \
fglreadbuffer.3gl \
fglreadpixels.3gl \
fglrect.3gl \
fglrendermode.3gl \
fglrotate.3gl \
fglscale.3gl \
fglscissor.3gl \
fglselectbuffer.3gl \
fglshademodel.3gl \
fglstencilfunc.3gl \
fglstencilmask.3gl \
fglstencilop.3gl \
fgltexcoord.3gl \
fgltexcoordpointer.3gl \
fgltexenv.3gl \
fgltexgen.3gl \
fglteximage1d.3gl \
fglteximage2d.3gl \
fgltexparameter.3gl \
fgltexsubimage1d.3gl \
fgltexsubimage2d.3gl \
fgltranslate.3gl \
fglvertex.3gl \
fglvertexpointer.3gl \
fglviewport.3gl \
$(NULL)
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