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/* $Id: api.h,v 1.1.1.1 2000/01/06 13:26:42 faith Exp $ */

/*
 * Mesa 3-D graphics library
 * Version:  3.1
 * 
 * Copyright (C) 1999  Brian Paul   All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
/* $XFree86: xc/extras/Mesa/src/api.h,v 1.1 1999/12/14 01:31:19 robin Exp $ */




/*
 * This header contains stuff only included by api1.c, api2.c and apiext.c 
 * and cva.c and varray.c
 */


#ifndef API_H
#define API_H


#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) && !defined(GLX_USE_DLOPEN)
#define NEED_MESA_FUNCS_WRAPPED
#include "mesa_api.h"
#endif

/*
 * Single/multiple thread context selection.
 */
#ifdef THREADS

/* Get the context associated with the calling thread */
#define GET_CONTEXT	GLcontext *CC = gl_get_thread_context()
#define GET_IMMEDIATE   struct immediate *IM = (gl_get_thread_context())->input;

#define SET_IMMEDIATE(ctx, im)						\
do {									\
   ctx->input = im;							\
} while (0)

#else

/* CC is a global pointer for all threads in the address space */
#define GET_CONTEXT

/* And so is VB */
#define GET_IMMEDIATE struct immediate *IM = CURRENT_INPUT

#define SET_IMMEDIATE(ctx, im)						\
do {									\
   ctx->input = im;							\
   CURRENT_INPUT = im;							\
} while (0)

#endif /* THREADS */


/* Make sure there's a rendering context. KW: Only do this if compiled
 * debug.
 */
#ifdef DEBUG
#define CHECK_CONTEXT							\
   if (!CC) {								\
      if (getenv("MESA_DEBUG")) {					\
	 fprintf(stderr,"Mesa user error: no rendering context.\n");	\
      }									\
      return;								\
   }

#define CHECK_CONTEXT_RETURN(R)						\
   if (!CC) {								\
      if (getenv("MESA_DEBUG")) {					\
         fprintf(stderr,"Mesa user error: no rendering context.\n");	\
      }									\
      return (R);							\
   }
#else
#define CHECK_CONTEXT
#define CHECK_CONTEXT_RETURN(R)
#endif


#if !defined(CTX_ARG)
  #define CTX_ARG 
  #define CTX_VOID
  #define CTX_PRM
  #define CTX_VPRM
#endif

/*
 * An optimization in a few performance-critical functions.
 */
#ifndef XFree86Server		/* don't think we want this in DRI??? */
#define SHORTCUT
#endif



#endif