diff options
Diffstat (limited to 'xc/programs/Xserver/GL/glx/singlesize.c')
-rw-r--r-- | xc/programs/Xserver/GL/glx/singlesize.c | 296 |
1 files changed, 256 insertions, 40 deletions
diff --git a/xc/programs/Xserver/GL/glx/singlesize.c b/xc/programs/Xserver/GL/glx/singlesize.c index 1cff4c3a7..b7ca83245 100644 --- a/xc/programs/Xserver/GL/glx/singlesize.c +++ b/xc/programs/Xserver/GL/glx/singlesize.c @@ -1,23 +1,37 @@ -/* $XFree86: xc/programs/Xserver/GL/glx/singlesize.c,v 1.2 1999/06/14 07:31:35 dawes Exp $ */ +/* $XFree86: xc/programs/Xserver/GL/glx/singlesize.c,v 1.3 2001/03/21 16:29:37 dawes Exp $ */ /* -** The contents of this file are subject to the GLX Public License Version 1.0 -** (the "License"). You may not use this file except in compliance with the -** License. You may obtain a copy of the License at Silicon Graphics, Inc., -** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043 -** or at http://www.sgi.com/software/opensource/glx/license.html. +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** Software distributed under the License is distributed on an "AS IS" -** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY -** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR -** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific -** language governing rights and limitations under the License. -** -** The Original Software is GLX version 1.2 source code, released February, -** 1999. The developer of the Original Software is Silicon Graphics, Inc. -** Those portions of the Subject Software created by Silicon Graphics, Inc. -** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved. -** -** $SGI$ */ #include <GL/gl.h> @@ -34,8 +48,8 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h) { GLint elements, esize; GLint rowsize, padding; - - if (w < 0 || h < 0) { + + if (w < 0 || h < 0) { return -1; } switch (format) { @@ -55,9 +69,11 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h) elements = 2; break; case GL_RGB: + case GL_BGR: elements = 3; break; case GL_RGBA: + case GL_BGRA: case GL_ABGR_EXT: elements = 4; break; @@ -71,7 +87,7 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h) */ switch (type) { case GL_BITMAP: - if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { rowsize = ((w * elements)+7)/8; padding = rowsize % 4; if (padding) { @@ -85,15 +101,36 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h) case GL_UNSIGNED_BYTE: esize = 1; break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; case GL_SHORT: case GL_UNSIGNED_SHORT: esize = 2; break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: esize = 4; break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; default: return -1; } @@ -151,11 +188,10 @@ GLint __glGetTexParameterfv_size(GLenum pname) { switch (pname) { case GL_TEXTURE_WRAP_S: - return 1; case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: return 1; case GL_TEXTURE_MIN_FILTER: - return 1; case GL_TEXTURE_MAG_FILTER: return 1; case GL_TEXTURE_BORDER_COLOR: @@ -163,7 +199,12 @@ GLint __glGetTexParameterfv_size(GLenum pname) case GL_TEXTURE_PRIORITY: return 1; case GL_TEXTURE_RESIDENT: - return 1; + return 1; + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + return 1; default: return -1; @@ -184,7 +225,7 @@ GLint __glGetLightfv_size(GLenum pname) return 4; case GL_SPECULAR: return 4; - case GL_POSITION: + case GL_POSITION: return 4; case GL_SPOT_DIRECTION: return 3; @@ -236,7 +277,7 @@ static GLint EvalComputeK(GLenum target) } return 0; } - + GLint __glGetMap_size(GLenum target, GLenum query) { GLint k, order=0, majorMinor[2]; @@ -342,7 +383,7 @@ GLint __glGetPixelMap_size(GLenum map) { GLint size; GLenum query; - + switch (map) { case GL_PIXEL_MAP_I_TO_I: query = GL_PIXEL_MAP_I_TO_I_SIZE; @@ -454,9 +495,13 @@ GLint __glGet_size(GLenum sq) case GL_POINT_SIZE: return 1; case GL_POINT_SIZE_RANGE: + /* case GL_SMOOTH_POINT_SIZE_RANGE: */ /* alias */ return 2; case GL_POINT_SIZE_GRANULARITY: + /* case GL_SMOOTH_POINT_SIZE_GRANULARITY: */ /* alias */ return 1; + case GL_ALIASED_POINT_SIZE_RANGE: + return 2; case GL_POINT_SMOOTH: return 1; case GL_LINE_SMOOTH: @@ -464,9 +509,13 @@ GLint __glGet_size(GLenum sq) case GL_LINE_WIDTH: return 1; case GL_LINE_WIDTH_RANGE: + /* case GL_SMOOTH_LINE_WIDTH_RANGE: */ /* alias */ return 2; case GL_LINE_WIDTH_GRANULARITY: + /* case GL_SMOOTH_LINE_WIDTH_GRANULARITY: */ /* alias */ return 1; + case GL_ALIASED_LINE_WIDTH_RANGE: + return 2; case GL_LINE_STIPPLE_PATTERN: return 1; case GL_LINE_STIPPLE_REPEAT: @@ -495,6 +544,8 @@ GLint __glGet_size(GLenum sq) return 1; case GL_LIGHT_MODEL_AMBIENT: return 4; + case GL_LIGHT_MODEL_COLOR_CONTROL: + return 1; case GL_COLOR_MATERIAL: return 1; case GL_COLOR_MATERIAL_FACE: @@ -637,10 +688,14 @@ GLint __glGet_size(GLenum sq) return 1; case GL_PACK_ROW_LENGTH: return 1; + case GL_PACK_IMAGE_HEIGHT: + return 1; case GL_PACK_SKIP_ROWS: return 1; case GL_PACK_SKIP_PIXELS: return 1; + case GL_PACK_SKIP_IMAGES: + return 1; case GL_PACK_ALIGNMENT: return 1; case GL_UNPACK_SWAP_BYTES: @@ -649,10 +704,14 @@ GLint __glGet_size(GLenum sq) return 1; case GL_UNPACK_ROW_LENGTH: return 1; + case GL_UNPACK_IMAGE_HEIGHT: + return 1; case GL_UNPACK_SKIP_ROWS: return 1; case GL_UNPACK_SKIP_PIXELS: return 1; + case GL_UNPACK_SKIP_IMAGES: + return 1; case GL_UNPACK_ALIGNMENT: return 1; case GL_MAP_COLOR: @@ -678,11 +737,11 @@ GLint __glGet_size(GLenum sq) case GL_ZOOM_X: case GL_ZOOM_Y: return 1; - case GL_PIXEL_MAP_I_TO_I_SIZE: case GL_PIXEL_MAP_S_TO_S_SIZE: - case GL_PIXEL_MAP_I_TO_R_SIZE: case GL_PIXEL_MAP_I_TO_G_SIZE: - case GL_PIXEL_MAP_I_TO_B_SIZE: case GL_PIXEL_MAP_I_TO_A_SIZE: - case GL_PIXEL_MAP_R_TO_R_SIZE: case GL_PIXEL_MAP_G_TO_G_SIZE: - case GL_PIXEL_MAP_B_TO_B_SIZE: case GL_PIXEL_MAP_A_TO_A_SIZE: + case GL_PIXEL_MAP_I_TO_I_SIZE: case GL_PIXEL_MAP_S_TO_S_SIZE: + case GL_PIXEL_MAP_I_TO_R_SIZE: case GL_PIXEL_MAP_I_TO_G_SIZE: + case GL_PIXEL_MAP_I_TO_B_SIZE: case GL_PIXEL_MAP_I_TO_A_SIZE: + case GL_PIXEL_MAP_R_TO_R_SIZE: case GL_PIXEL_MAP_G_TO_G_SIZE: + case GL_PIXEL_MAP_B_TO_B_SIZE: case GL_PIXEL_MAP_A_TO_A_SIZE: return 1; case GL_MAX_EVAL_ORDER: return 1; @@ -731,17 +790,18 @@ GLint __glGet_size(GLenum sq) return 2; case GL_TEXTURE_1D: case GL_TEXTURE_2D: + case GL_TEXTURE_3D: return 1; case GL_NAME_STACK_DEPTH: return 1; case GL_MAX_VIEWPORT_DIMS: - return 2; + return 2; case GL_DOUBLEBUFFER: - return 1; + return 1; case GL_AUX_BUFFERS: - return 1; + return 1; case GL_STEREO: - return 1; + return 1; case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: @@ -774,14 +834,56 @@ GLint __glGet_size(GLenum sq) return 1; case GL_TEXTURE_BINDING_1D: case GL_TEXTURE_BINDING_2D: + case GL_TEXTURE_BINDING_3D: return 1; - case GL_BLEND_COLOR_EXT: + case GL_BLEND_COLOR: return 4; - case GL_BLEND_EQUATION_EXT: + case GL_BLEND_EQUATION: + return 1; + case GL_COLOR_MATRIX: + return 16; + case GL_COLOR_MATRIX_STACK_DEPTH: + return 1; + case GL_COLOR_TABLE: + case GL_POST_CONVOLUTION_COLOR_TABLE: + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + case GL_CONVOLUTION_1D: + case GL_CONVOLUTION_2D: + case GL_SEPARABLE_2D: + case GL_HISTOGRAM: + case GL_MINMAX: return 1; case GL_POLYGON_OFFSET_FACTOR: case GL_POLYGON_OFFSET_UNITS: return 1; + case GL_POST_CONVOLUTION_RED_SCALE: + case GL_POST_CONVOLUTION_GREEN_SCALE: + case GL_POST_CONVOLUTION_BLUE_SCALE: + case GL_POST_CONVOLUTION_ALPHA_SCALE: + case GL_POST_CONVOLUTION_RED_BIAS: + case GL_POST_CONVOLUTION_GREEN_BIAS: + case GL_POST_CONVOLUTION_BLUE_BIAS: + case GL_POST_CONVOLUTION_ALPHA_BIAS: + return 1; + case GL_POST_COLOR_MATRIX_RED_SCALE: + case GL_POST_COLOR_MATRIX_GREEN_SCALE: + case GL_POST_COLOR_MATRIX_BLUE_SCALE: + case GL_POST_COLOR_MATRIX_ALPHA_SCALE: + case GL_POST_COLOR_MATRIX_RED_BIAS: + case GL_POST_COLOR_MATRIX_GREEN_BIAS: + case GL_POST_COLOR_MATRIX_BLUE_BIAS: + case GL_POST_COLOR_MATRIX_ALPHA_BIAS: + return 1; + case GL_RESCALE_NORMAL: + return 1; + case GL_ACTIVE_TEXTURE_ARB: + case GL_CLIENT_ACTIVE_TEXTURE_ARB: + case GL_MAX_TEXTURE_UNITS_ARB: + return 1; + case GL_MAX_COLOR_MATRIX_STACK_DEPTH: + case GL_MAX_CONVOLUTION_WIDTH: + case GL_MAX_CONVOLUTION_HEIGHT: + return 1; default: return -1; } @@ -812,6 +914,7 @@ GLint __glGetTexLevelParameterfv_size(GLenum pname) switch (pname) { case GL_TEXTURE_WIDTH: case GL_TEXTURE_HEIGHT: + case GL_TEXTURE_DEPTH: case GL_TEXTURE_COMPONENTS: case GL_TEXTURE_BORDER: case GL_TEXTURE_RED_SIZE: @@ -832,17 +935,19 @@ GLint __glGetTexLevelParameteriv_size(GLenum pname) } GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format, - GLenum type, GLint width, GLint height) + GLenum type, GLint width, GLint height, GLint depth) { GLint elements, esize; GLint padding, rowsize; switch (format) { case GL_RGBA: + case GL_BGRA: case GL_ABGR_EXT: elements = 4; break; case GL_RGB: + case GL_BGR: elements = 3; break; case GL_RED: @@ -863,15 +968,36 @@ GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format, case GL_UNSIGNED_BYTE: esize = 1; break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; case GL_SHORT: case GL_UNSIGNED_SHORT: esize = 2; break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: esize = 4; break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; default: return -1; } @@ -885,5 +1011,95 @@ GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format, if (padding) { rowsize += 4 - padding; } - return (rowsize * height); + return (rowsize * height * depth); } + +GLint __glGetConvolutionParameteriv_size(GLenum pname) +{ + switch (pname) { + case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_FILTER_SCALE: + case GL_CONVOLUTION_FILTER_BIAS: + return 4; + case GL_CONVOLUTION_BORDER_MODE: + case GL_CONVOLUTION_FORMAT: + case GL_CONVOLUTION_WIDTH: + case GL_CONVOLUTION_HEIGHT: + case GL_MAX_CONVOLUTION_WIDTH: + case GL_MAX_CONVOLUTION_HEIGHT: + return 1; + default: + return -1; + } +} + +GLint __glGetConvolutionParameterfv_size(GLenum pname) +{ + return __glGetConvolutionParameteriv_size(pname); +} + + +GLint __glGetHistogramParameterfv_size(GLenum pname) +{ + switch (pname) { + case GL_HISTOGRAM_WIDTH: + case GL_HISTOGRAM_FORMAT: + case GL_HISTOGRAM_RED_SIZE: + case GL_HISTOGRAM_GREEN_SIZE: + case GL_HISTOGRAM_BLUE_SIZE: + case GL_HISTOGRAM_ALPHA_SIZE: + case GL_HISTOGRAM_LUMINANCE_SIZE: + case GL_HISTOGRAM_SINK: + return 1; + default: + return -1; + } +} + +GLint __glGetHistogramParameteriv_size(GLenum pname) +{ + return __glGetHistogramParameterfv_size(pname); +} + +GLint __glGetMinmaxParameterfv_size(GLenum pname) +{ + switch (pname) { + case GL_MINMAX_FORMAT: + case GL_MINMAX_SINK: + return 1; + default: + return -1; + } +} + +GLint __glGetMinmaxParameteriv_size(GLenum pname) +{ + return __glGetMinmaxParameterfv_size(pname); +} + +GLint __glGetColorTableParameterfv_size(GLenum pname) +{ + switch(pname) { + + case GL_COLOR_TABLE_SCALE: /* return RGBA */ + case GL_COLOR_TABLE_BIAS: + return 4; + case GL_COLOR_TABLE_FORMAT: + case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: + return 1; + default: + return 0; + } +} + +GLint __glGetColorTableParameteriv_size(GLenum pname) +{ + return __glGetColorTableParameterfv_size(pname); +} + |