diff options
Diffstat (limited to 'xc/lib/GL/mesa/src/drv/i810/i810context.c')
-rw-r--r-- | xc/lib/GL/mesa/src/drv/i810/i810context.c | 448 |
1 files changed, 448 insertions, 0 deletions
diff --git a/xc/lib/GL/mesa/src/drv/i810/i810context.c b/xc/lib/GL/mesa/src/drv/i810/i810context.c new file mode 100644 index 000000000..fc423abe2 --- /dev/null +++ b/xc/lib/GL/mesa/src/drv/i810/i810context.c @@ -0,0 +1,448 @@ +/************************************************************************** + +Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sub license, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial portions +of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR +ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ +/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810_xmesa.c,v 1.9 2000/12/07 20:26:06 dawes Exp $ */ + +/* + * Authors: + * Keith Whitwell <keithw@precisioninsight.com> + * + */ + + +#include "glheader.h" +#include "context.h" +#include "matrix.h" +#include "simple_list.h" +#include "extensions.h" +#include "mem.h" + +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" +#include "tnl/tnl.h" +#include "array_cache/acache.h" + +#include "tnl/t_pipeline.h" + +#include "i810screen.h" +#include "i810_dri.h" + +#include "i810state.h" +#include "i810tex.h" +#include "i810span.h" +#include "i810tris.h" +#include "i810vb.h" +#include "i810ioctl.h" + +#include <X11/Xlibint.h> +#include <stdio.h> + + +static const GLubyte *i810GetString( GLcontext *ctx, GLenum name ) +{ + switch (name) { + case GL_VENDOR: + return (GLubyte *)"Keith Whitwell"; + case GL_RENDERER: + return (GLubyte *)"Mesa DRI I810 20010624"; + default: + return 0; + } +} + +static void i810BufferSize(GLcontext *ctx, GLuint *width, GLuint *height) +{ + i810ContextPtr imesa = I810_CONTEXT(ctx); + + /* Need to lock to make sure the driDrawable is uptodate. This + * information is used to resize Mesa's software buffers, so it has + * to be correct. + */ + LOCK_HARDWARE(imesa); + *width = imesa->driDrawable->w; + *height = imesa->driDrawable->h; + UNLOCK_HARDWARE(imesa); +} + +static void i810InitExtensions( GLcontext *ctx ) +{ + _mesa_enable_imaging_extensions( ctx); + _mesa_enable_extension( ctx, "GL_ARB_multitexture" ); + _mesa_enable_extension( ctx, "GL_ARB_texture_env_add" ); + _mesa_enable_extension( ctx, "GL_EXT_texture_env_add" ); + _mesa_enable_extension( ctx, "GL_EXT_stencil_wrap" ); + _mesa_enable_extension( ctx, "GL_EXT_texture_lod_bias" ); +} + +extern const struct gl_pipeline_stage _i810_render_stage; + +static const struct gl_pipeline_stage *i810_pipeline[] = { + &_tnl_vertex_transform_stage, + &_tnl_normal_transform_stage, + &_tnl_lighting_stage, + &_tnl_fog_coordinate_stage, + &_tnl_texgen_stage, + &_tnl_texture_transform_stage, + /* REMOVE: point attenuation stage */ +#if 1 + &_i810_render_stage, /* ADD: unclipped rastersetup-to-dma */ +#endif + &_tnl_render_stage, + 0, +}; + + +GLboolean +i810CreateContext( Display *dpy, const __GLcontextModes *mesaVis, + __DRIcontextPrivate *driContextPriv, + void *sharedContextPrivate ) +{ + GLcontext *ctx, *shareCtx; + i810ContextPtr imesa; + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; + drm_i810_sarea_t *saPriv = (drm_i810_sarea_t *) + (((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset); + + /* Allocate i810 context */ + imesa = (i810ContextPtr) CALLOC_STRUCT(i810_context_t); + if (!imesa) { + return GL_FALSE; + } + + /* Allocate the Mesa context */ + if (sharedContextPrivate) + shareCtx = ((i810ContextPtr) sharedContextPrivate)->glCtx; + else + shareCtx = NULL; + imesa->glCtx = _mesa_create_context(mesaVis, shareCtx, imesa, GL_TRUE); + if (!imesa->glCtx) { + FREE(imesa); + return GL_FALSE; + } + driContextPriv->driverPrivate = imesa; + + + /* Set the maximum texture size small enough that we can guarentee + * that both texture units can bind a maximal texture and have them + * in memory at once. + */ + ctx = imesa->glCtx; + if (i810Screen->textureSize < 2*1024*1024) { + ctx->Const.MaxTextureLevels = 9; + } else if (i810Screen->textureSize < 8*1024*1024) { + ctx->Const.MaxTextureLevels = 10; + } else { + ctx->Const.MaxTextureLevels = 11; + } + ctx->Const.MaxTextureUnits = 2; + + ctx->Const.MinLineWidth = 1.0; + ctx->Const.MinLineWidthAA = 1.0; + ctx->Const.MaxLineWidth = 3.0; + ctx->Const.MaxLineWidthAA = 3.0; + ctx->Const.LineWidthGranularity = 1.0; + + ctx->Const.MinPointSize = 1.0; + ctx->Const.MinPointSizeAA = 1.0; + ctx->Const.MaxPointSize = 3.0; + ctx->Const.MaxPointSizeAA = 3.0; + ctx->Const.PointSizeGranularity = 1.0; + + ctx->Driver.GetBufferSize = i810BufferSize; + ctx->Driver.GetString = i810GetString; + + /* Who owns who? + */ + ctx->DriverCtx = (void *) imesa; + imesa->glCtx = ctx; + + /* Initialize the software rasterizer and helper modules. + */ + _swrast_CreateContext( ctx ); + _ac_CreateContext( ctx ); + _tnl_CreateContext( ctx ); + _swsetup_CreateContext( ctx ); + + /* Install the customized pipeline: + */ + _tnl_destroy_pipeline( ctx ); + _tnl_install_pipeline( ctx, i810_pipeline ); + + /* Configure swrast to match hardware characteristics: + */ + _swrast_allow_pixel_fog( ctx, GL_FALSE ); + _swrast_allow_vertex_fog( ctx, GL_TRUE ); + + /* Dri stuff + */ + imesa->display = dpy; + imesa->hHWContext = driContextPriv->hHWContext; + imesa->driFd = sPriv->fd; + imesa->driHwLock = &sPriv->pSAREA->lock; + + imesa->i810Screen = i810Screen; + imesa->driScreen = sPriv; + imesa->sarea = saPriv; + imesa->glBuffer = NULL; + + imesa->texHeap = mmInit( 0, i810Screen->textureSize ); + imesa->stipple_in_hw = 1; + imesa->RenderIndex = ~0; + imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS; + imesa->upload_cliprects = GL_TRUE; + + make_empty_list(&imesa->TexObjList); + make_empty_list(&imesa->SwappedOut); + + imesa->CurrentTexObj[0] = 0; + imesa->CurrentTexObj[1] = 0; + + _math_matrix_ctr( &imesa->ViewportMatrix ); + + i810InitExtensions( ctx ); + i810InitStateFuncs( ctx ); + i810InitTextureFuncs( ctx ); + i810InitTriFuncs( ctx ); + i810InitSpanFuncs( ctx ); + i810InitIoctlFuncs( ctx ); + i810InitVB( ctx ); + i810InitState( ctx ); + + return GL_TRUE; +} + +void +i810DestroyContext(__DRIcontextPrivate *driContextPriv) +{ + i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; + + assert(imesa); /* should never be null */ + if (imesa) { + + _swsetup_DestroyContext( imesa->glCtx ); + _tnl_DestroyContext( imesa->glCtx ); + _ac_DestroyContext( imesa->glCtx ); + _swrast_DestroyContext( imesa->glCtx ); + + i810FreeVB( imesa->glCtx ); + + /* free the Mesa context */ + imesa->glCtx->DriverCtx = NULL; + _mesa_destroy_context(imesa->glCtx); + + Xfree(imesa); + } +} + + +void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) +{ + __DRIdrawablePrivate *dPriv = imesa->driDrawable; + + imesa->numClipRects = dPriv->numClipRects; + imesa->pClipRects = dPriv->pClipRects; + imesa->drawX = dPriv->x; + imesa->drawY = dPriv->y; + + i810EmitDrawingRectangle( imesa ); + imesa->upload_cliprects = GL_TRUE; +} + + +void i810XMesaSetBackClipRects( i810ContextPtr imesa ) +{ + __DRIdrawablePrivate *dPriv = imesa->driDrawable; + + if (dPriv->numBackClipRects == 0) + { + imesa->numClipRects = dPriv->numClipRects; + imesa->pClipRects = dPriv->pClipRects; + imesa->drawX = dPriv->x; + imesa->drawY = dPriv->y; + } else { + imesa->numClipRects = dPriv->numBackClipRects; + imesa->pClipRects = dPriv->pBackClipRects; + imesa->drawX = dPriv->backX; + imesa->drawY = dPriv->backY; + } + + i810EmitDrawingRectangle( imesa ); + imesa->upload_cliprects = GL_TRUE; +} + + +static void i810XMesaWindowMoved( i810ContextPtr imesa ) +{ + switch (imesa->glCtx->Color.DriverDrawBuffer) { + case GL_FRONT_LEFT: + i810XMesaSetFrontClipRects( imesa ); + break; + case GL_BACK_LEFT: + i810XMesaSetBackClipRects( imesa ); + break; + default: + break; + } + +} + + +GLboolean +i810UnbindContext(__DRIcontextPrivate *driContextPriv) +{ + i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; + if (imesa) { + imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS; + if (imesa->CurrentTexObj[0]) imesa->dirty |= I810_UPLOAD_TEX0; + if (imesa->CurrentTexObj[1]) imesa->dirty |= I810_UPLOAD_TEX1; + } + + return GL_TRUE; +} + + +GLboolean +i810MakeCurrent(__DRIcontextPrivate *driContextPriv, + __DRIdrawablePrivate *driDrawPriv, + __DRIdrawablePrivate *driReadPriv) +{ + if (driContextPriv) { + i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; + + _mesa_make_current2(imesa->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate); + + /* Shouldn't the readbuffer be stored also? + */ + imesa->driDrawable = driDrawPriv; + + /* Are these necessary? + */ + i810XMesaWindowMoved( imesa ); + if (!imesa->glCtx->Viewport.Width) + _mesa_set_viewport(imesa->glCtx, 0, 0, + driDrawPriv->w, driDrawPriv->h); + } + else { + _mesa_make_current(0,0); + } + + return GL_TRUE; +} + + +void i810GetLock( i810ContextPtr imesa, GLuint flags ) +{ + __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIscreenPrivate *sPriv = imesa->driScreen; + drm_i810_sarea_t *sarea = imesa->sarea; + int me = imesa->hHWContext; + + drmGetLock(imesa->driFd, imesa->hHWContext, flags); + + /* If the window moved, may need to set a new cliprect now. + * + * NOTE: This releases and regains the hw lock, so all state + * checking must be done *after* this call: + */ + DRI_VALIDATE_DRAWABLE_INFO(imesa->display, sPriv, dPriv); + + + /* If we lost context, need to dump all registers to hardware. + * Note that we don't care about 2d contexts, even if they perform + * accelerated commands, so the DRI locking in the X server is even + * more broken than usual. + */ + if (sarea->ctxOwner != me) { + imesa->upload_cliprects = GL_TRUE; + imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS; + if (imesa->CurrentTexObj[0]) imesa->dirty |= I810_UPLOAD_TEX0; + if (imesa->CurrentTexObj[1]) imesa->dirty |= I810_UPLOAD_TEX1; + sarea->ctxOwner = me; + } + + /* Shared texture managment - if another client has played with + * texture space, figure out which if any of our textures have been + * ejected, and update our global LRU. + */ + if (sarea->texAge != imesa->texAge) { + int sz = 1 << (imesa->i810Screen->logTextureGranularity); + int idx, nr = 0; + + /* Have to go right round from the back to ensure stuff ends up + * LRU in our local list... + */ + for (idx = sarea->texList[I810_NR_TEX_REGIONS].prev ; + idx != I810_NR_TEX_REGIONS && nr < I810_NR_TEX_REGIONS ; + idx = sarea->texList[idx].prev, nr++) + { + if (sarea->texList[idx].age > imesa->texAge) + i810TexturesGone(imesa, idx * sz, sz, sarea->texList[idx].in_use); + } + + if (nr == I810_NR_TEX_REGIONS) { + i810TexturesGone(imesa, 0, imesa->i810Screen->textureSize, 0); + i810ResetGlobalLRU( imesa ); + } + + imesa->texAge = sarea->texAge; + } + + if (imesa->lastStamp != dPriv->lastStamp) { + i810XMesaWindowMoved( imesa ); + imesa->lastStamp = dPriv->lastStamp; + } +} + + +void +i810SwapBuffers(Display *dpy, void *drawablePrivate) +{ + __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; + (void) dpy; + + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { + i810ContextPtr imesa; + GLcontext *ctx; + imesa = (i810ContextPtr) dPriv->driContextPriv->driverPrivate; + ctx = imesa->glCtx; + if (ctx->Visual.doubleBufferMode) { + _mesa_swapbuffers( ctx ); /* flush pending rendering comands */ + if ( imesa->doPageFlip ) { + i810PageFlip( dPriv ); + } + else { + i810CopyBuffer( dPriv ); + } + } + } + else { + /* XXX this shouldn't be an error but we can't handle it for now */ + _mesa_problem(NULL, "i810SwapBuffers: drawable has no context!\n"); + } +} |