diff options
Diffstat (limited to 'xc/lib/GL/glx/g_render.c')
-rw-r--r-- | xc/lib/GL/glx/g_render.c | 623 |
1 files changed, 608 insertions, 15 deletions
diff --git a/xc/lib/GL/glx/g_render.c b/xc/lib/GL/glx/g_render.c index b9f37c171..8d81f8d64 100644 --- a/xc/lib/GL/glx/g_render.c +++ b/xc/lib/GL/glx/g_render.c @@ -1,21 +1,31 @@ -/* $XFree86: xc/lib/GL/glx/g_render.c,v 1.2 1999/06/14 07:23:35 dawes Exp $ */ +/* $XFree86: xc/lib/GL/glx/g_render.c,v 1.3 2001/03/21 16:04:39 dawes Exp $ */ /* -** The contents of this file are subject to the GLX Public License Version 1.0 -** (the "License"). You may not use this file except in compliance with the -** License. You may obtain a copy of the License at Silicon Graphics, Inc., -** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043 -** or at http://www.sgi.com/software/opensource/glx/license.html. +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** -** Software distributed under the License is distributed on an "AS IS" -** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY -** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR -** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific -** language governing rights and limitations under the License. +** http://oss.sgi.com/projects/FreeB ** -** The Original Software is GLX version 1.2 source code, released February, -** 1999. The developer of the Original Software is Silicon Graphics, Inc. -** Those portions of the Subject Software created by Silicon Graphics, Inc. -** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved. +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: This software was created using the +** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has +** not been independently verified as being compliant with the OpenGL(R) +** version 1.2.1 Specification. */ #include "packrender.h" @@ -2803,3 +2813,586 @@ void glIndexubv(const GLubyte *c) __GLX_END(8); } +void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_BlendColor,20); + __GLX_PUT_FLOAT(4,red); + __GLX_PUT_FLOAT(8,green); + __GLX_PUT_FLOAT(12,blue); + __GLX_PUT_FLOAT(16,alpha); + __GLX_END(20); +} + +void glBlendEquation(GLenum mode) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_BlendEquation,8); + __GLX_PUT_LONG(4,mode); + __GLX_END(8); +} + +void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + __GLX_DECLARE_VARIABLES(); + compsize = __glColorTableParameterfv_size(pname); + __GLX_LOAD_VARIABLES(); + cmdlen = 12+compsize*4; + __GLX_BEGIN(X_GLrop_ColorTableParameterfv,cmdlen); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,pname); + __GLX_PUT_FLOAT_ARRAY(12,params,compsize); + __GLX_END(cmdlen); +} + +void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + __GLX_DECLARE_VARIABLES(); + compsize = __glColorTableParameteriv_size(pname); + __GLX_LOAD_VARIABLES(); + cmdlen = 12+compsize*4; + __GLX_BEGIN(X_GLrop_ColorTableParameteriv,cmdlen); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,pname); + __GLX_PUT_LONG_ARRAY(12,params,compsize); + __GLX_END(cmdlen); +} + +void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_CopyColorTable,24); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,internalformat); + __GLX_PUT_LONG(12,x); + __GLX_PUT_LONG(16,y); + __GLX_PUT_LONG(20,width); + __GLX_END(24); +} + +void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_CopyColorSubTable,24); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,start); + __GLX_PUT_LONG(12,x); + __GLX_PUT_LONG(16,y); + __GLX_PUT_LONG(20,width); + __GLX_END(24); +} + +void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_ConvolutionParameterf,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,pname); + __GLX_PUT_FLOAT(12,params); + __GLX_END(16); +} + +void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) +{ + __GLX_DECLARE_VARIABLES(); + compsize = __glConvolutionParameterfv_size(pname); + __GLX_LOAD_VARIABLES(); + cmdlen = 12+compsize*4; + __GLX_BEGIN(X_GLrop_ConvolutionParameterfv,cmdlen); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,pname); + __GLX_PUT_FLOAT_ARRAY(12,params,compsize); + __GLX_END(cmdlen); +} + +void glConvolutionParameteri(GLenum target, GLenum pname, GLint params) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_ConvolutionParameteri,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,pname); + __GLX_PUT_LONG(12,params); + __GLX_END(16); +} + +void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) +{ + __GLX_DECLARE_VARIABLES(); + compsize = __glConvolutionParameteriv_size(pname); + __GLX_LOAD_VARIABLES(); + cmdlen = 12+compsize*4; + __GLX_BEGIN(X_GLrop_ConvolutionParameteriv,cmdlen); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,pname); + __GLX_PUT_LONG_ARRAY(12,params,compsize); + __GLX_END(cmdlen); +} + +void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_CopyConvolutionFilter1D,24); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,internalformat); + __GLX_PUT_LONG(12,x); + __GLX_PUT_LONG(16,y); + __GLX_PUT_LONG(20,width); + __GLX_END(24); +} + +void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_CopyConvolutionFilter2D,28); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,internalformat); + __GLX_PUT_LONG(12,x); + __GLX_PUT_LONG(16,y); + __GLX_PUT_LONG(20,width); + __GLX_PUT_LONG(24,height); + __GLX_END(28); +} + +void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_Histogram,20); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,width); + __GLX_PUT_LONG(12,internalformat); + __GLX_PUT_CHAR(16,sink); + __GLX_END(20); +} + +void glMinmax(GLenum target, GLenum internalformat, GLboolean sink) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_Minmax,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,internalformat); + __GLX_PUT_CHAR(12,sink); + __GLX_END(16); +} + +void glResetHistogram(GLenum target) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_ResetHistogram,8); + __GLX_PUT_LONG(4,target); + __GLX_END(8); +} + +void glResetMinmax(GLenum target) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_ResetMinmax,8); + __GLX_PUT_LONG(4,target); + __GLX_END(8); +} + +void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_CopyTexSubImage3D,40); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,level); + __GLX_PUT_LONG(12,xoffset); + __GLX_PUT_LONG(16,yoffset); + __GLX_PUT_LONG(20,zoffset); + __GLX_PUT_LONG(24,x); + __GLX_PUT_LONG(28,y); + __GLX_PUT_LONG(32,width); + __GLX_PUT_LONG(36,height); + __GLX_END(40); +} + +void glActiveTextureARB(GLenum texture) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_ActiveTextureARB,8); + __GLX_PUT_LONG(4,texture); + __GLX_END(8); +} + +void glMultiTexCoord1dARB(GLenum target, GLdouble s) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord1dvARB,16); + __GLX_PUT_DOUBLE(4,s); + __GLX_PUT_LONG(12,target); + __GLX_END(16); +} + +void glMultiTexCoord1dvARB(GLenum target, const GLdouble *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord1dvARB,16); + __GLX_PUT_DOUBLE(4,v[0]); + __GLX_PUT_LONG(12,target); + __GLX_END(16); +} + +void glMultiTexCoord1fARB(GLenum target, GLfloat s) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord1fvARB,12); + __GLX_PUT_LONG(4,target); + __GLX_PUT_FLOAT(8,s); + __GLX_END(12); +} + +void glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord1fvARB,12); + __GLX_PUT_LONG(4,target); + __GLX_PUT_FLOAT(8,v[0]); + __GLX_END(12); +} + +void glMultiTexCoord1iARB(GLenum target, GLint s) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord1ivARB,12); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,s); + __GLX_END(12); +} + +void glMultiTexCoord1ivARB(GLenum target, const GLint *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord1ivARB,12); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,v[0]); + __GLX_END(12); +} + +void glMultiTexCoord1sARB(GLenum target, GLshort s) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord1svARB,12); + __GLX_PUT_LONG(4,target); + __GLX_PUT_SHORT(8,s); + __GLX_END(12); +} + +void glMultiTexCoord1svARB(GLenum target, const GLshort *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord1svARB,12); + __GLX_PUT_LONG(4,target); + __GLX_PUT_SHORT(8,v[0]); + __GLX_END(12); +} + +void glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord2dvARB,24); + __GLX_PUT_DOUBLE(4,s); + __GLX_PUT_DOUBLE(12,t); + __GLX_PUT_LONG(20,target); + __GLX_END(24); +} + +void glMultiTexCoord2dvARB(GLenum target, const GLdouble *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord2dvARB,24); + __GLX_PUT_DOUBLE(4,v[0]); + __GLX_PUT_DOUBLE(12,v[1]); + __GLX_PUT_LONG(20,target); + __GLX_END(24); +} + +void glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord2fvARB,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_FLOAT(8,s); + __GLX_PUT_FLOAT(12,t); + __GLX_END(16); +} + +void glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord2fvARB,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_FLOAT(8,v[0]); + __GLX_PUT_FLOAT(12,v[1]); + __GLX_END(16); +} + +void glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord2ivARB,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,s); + __GLX_PUT_LONG(12,t); + __GLX_END(16); +} + +void glMultiTexCoord2ivARB(GLenum target, const GLint *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord2ivARB,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,v[0]); + __GLX_PUT_LONG(12,v[1]); + __GLX_END(16); +} + +void glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord2svARB,12); + __GLX_PUT_LONG(4,target); + __GLX_PUT_SHORT(8,s); + __GLX_PUT_SHORT(10,t); + __GLX_END(12); +} + +void glMultiTexCoord2svARB(GLenum target, const GLshort *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord2svARB,12); + __GLX_PUT_LONG(4,target); + __GLX_PUT_SHORT(8,v[0]); + __GLX_PUT_SHORT(10,v[1]); + __GLX_END(12); +} + +void glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord3dvARB,32); + __GLX_PUT_DOUBLE(4,s); + __GLX_PUT_DOUBLE(12,t); + __GLX_PUT_DOUBLE(20,r); + __GLX_PUT_LONG(28,target); + __GLX_END(32); +} + +void glMultiTexCoord3dvARB(GLenum target, const GLdouble *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord3dvARB,32); + __GLX_PUT_DOUBLE(4,v[0]); + __GLX_PUT_DOUBLE(12,v[1]); + __GLX_PUT_DOUBLE(20,v[2]); + __GLX_PUT_LONG(28,target); + __GLX_END(32); +} + +void glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord3fvARB,20); + __GLX_PUT_LONG(4,target); + __GLX_PUT_FLOAT(8,s); + __GLX_PUT_FLOAT(12,t); + __GLX_PUT_FLOAT(16,r); + __GLX_END(20); +} + +void glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord3fvARB,20); + __GLX_PUT_LONG(4,target); + __GLX_PUT_FLOAT(8,v[0]); + __GLX_PUT_FLOAT(12,v[1]); + __GLX_PUT_FLOAT(16,v[2]); + __GLX_END(20); +} + +void glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord3ivARB,20); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,s); + __GLX_PUT_LONG(12,t); + __GLX_PUT_LONG(16,r); + __GLX_END(20); +} + +void glMultiTexCoord3ivARB(GLenum target, const GLint *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord3ivARB,20); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,v[0]); + __GLX_PUT_LONG(12,v[1]); + __GLX_PUT_LONG(16,v[2]); + __GLX_END(20); +} + +void glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord3svARB,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_SHORT(8,s); + __GLX_PUT_SHORT(10,t); + __GLX_PUT_SHORT(12,r); + __GLX_END(16); +} + +void glMultiTexCoord3svARB(GLenum target, const GLshort *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord3svARB,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_SHORT(8,v[0]); + __GLX_PUT_SHORT(10,v[1]); + __GLX_PUT_SHORT(12,v[2]); + __GLX_END(16); +} + +void glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord4dvARB,40); + __GLX_PUT_DOUBLE(4,s); + __GLX_PUT_DOUBLE(12,t); + __GLX_PUT_DOUBLE(20,r); + __GLX_PUT_DOUBLE(28,q); + __GLX_PUT_LONG(36,target); + __GLX_END(40); +} + +void glMultiTexCoord4dvARB(GLenum target, const GLdouble *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord4dvARB,40); + __GLX_PUT_DOUBLE(4,v[0]); + __GLX_PUT_DOUBLE(12,v[1]); + __GLX_PUT_DOUBLE(20,v[2]); + __GLX_PUT_DOUBLE(28,v[3]); + __GLX_PUT_LONG(36,target); + __GLX_END(40); +} + +void glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord4fvARB,24); + __GLX_PUT_LONG(4,target); + __GLX_PUT_FLOAT(8,s); + __GLX_PUT_FLOAT(12,t); + __GLX_PUT_FLOAT(16,r); + __GLX_PUT_FLOAT(20,q); + __GLX_END(24); +} + +void glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord4fvARB,24); + __GLX_PUT_LONG(4,target); + __GLX_PUT_FLOAT(8,v[0]); + __GLX_PUT_FLOAT(12,v[1]); + __GLX_PUT_FLOAT(16,v[2]); + __GLX_PUT_FLOAT(20,v[3]); + __GLX_END(24); +} + +void glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord4ivARB,24); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,s); + __GLX_PUT_LONG(12,t); + __GLX_PUT_LONG(16,r); + __GLX_PUT_LONG(20,q); + __GLX_END(24); +} + +void glMultiTexCoord4ivARB(GLenum target, const GLint *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord4ivARB,24); + __GLX_PUT_LONG(4,target); + __GLX_PUT_LONG(8,v[0]); + __GLX_PUT_LONG(12,v[1]); + __GLX_PUT_LONG(16,v[2]); + __GLX_PUT_LONG(20,v[3]); + __GLX_END(24); +} + +void glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord4svARB,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_SHORT(8,s); + __GLX_PUT_SHORT(10,t); + __GLX_PUT_SHORT(12,r); + __GLX_PUT_SHORT(14,q); + __GLX_END(16); +} + +void glMultiTexCoord4svARB(GLenum target, const GLshort *v) +{ + __GLX_DECLARE_VARIABLES(); + __GLX_LOAD_VARIABLES(); + __GLX_BEGIN(X_GLrop_MultiTexCoord4svARB,16); + __GLX_PUT_LONG(4,target); + __GLX_PUT_SHORT(8,v[0]); + __GLX_PUT_SHORT(10,v[1]); + __GLX_PUT_SHORT(12,v[2]); + __GLX_PUT_SHORT(14,v[3]); + __GLX_END(16); +} + |