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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+** $Date: 2000/11/08 02:53:56 $ $Revision: 1.1.1.1 $
+*/
+/*
+** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glw/Attic/GLwDrawA.c,v 1.1.1.1 2000/11/08 02:53:56 dawes Exp $
+*/
+
+#include <stdio.h>
+#include <GL/glx.h>
+#include <GL/gl.h>
+#ifdef __GLX_MOTIF
+#include "GLwMDrawAP.h"
+#else /* not __GLX_MOTIF */
+#include "GLwDrawAP.h"
+#include <X11/IntrinsicP.h>
+#include <X11/StringDefs.h>
+#endif /* __GLX_MOTIF */
+#include <assert.h>
+
+#ifdef __GLX_MOTIF
+/* The MOTIF version differs only in the inclusion of the primitive
+ * widget class and in a vew variable and type name differences.
+ * Rather than put ifdefs all over the place, we just use a few defines
+ * to make it use motif types and names
+ */
+#define GLwDrawingAreaWidget GLwMDrawingAreaWidget
+#define GLwDrawingAreaClassRec GLwMDrawingAreaClassRec
+#define glwDrawingAreaClassRec glwMDrawingAreaClassRec
+#define glwDrawingAreaWidgetClass glwMDrawingAreaWidgetClass
+#define GLwDrawingAreaRec GLwMDrawingAreaRec
+#endif /* __GLX_MOTIF */
+
+/* forward definitions */
+/* resource default procs */
+static void createColormap(GLwDrawingAreaWidget w,
+ int offset, XrmValue *value);
+
+/* widget methods */
+static void Initialize(GLwDrawingAreaWidget req, GLwDrawingAreaWidget new,
+ ArgList args, Cardinal *num_args);
+static void Realize(Widget w, Mask *valueMask,
+ XSetWindowAttributes *attributes);
+static void Redraw(GLwDrawingAreaWidget w, XEvent *event, Region region);
+static void Resize(GLwDrawingAreaWidget glw);
+static void Destroy(GLwDrawingAreaWidget glw);
+
+#define offset(field) XtOffset(GLwDrawingAreaWidget, glwDrawingArea.field)
+
+static char defaultTranslations[] =
+#ifdef __GLX_MOTIF
+ "<Key>osfHelp:PrimitiveHelp() \n"
+#endif
+ "<KeyDown>: glwInput() \n\
+ <KeyUp>: glwInput() \n\
+ <BtnDown>: glwInput() \n\
+ <BtnUp>: glwInput() \n\
+ <BtnMotion>: glwInput() ";
+
+static void glwInput(GLwDrawingAreaWidget glw, XEvent *event,
+ String *, Cardinal *);
+
+static XtActionsRec actions[] = {
+ { "glwInput", (XtActionProc) glwInput }, /* key or mouse input */
+};
+
+/*
+ * There is a bit of unusual handling of the resources here.
+ * Because Xt insists on allocating the colormap resource when it is
+ * processing the core resources (even if we redeclare the colormap
+ * resource here, we need to do a little trick. When Xt first allocates
+ * the colormap, we allow it to allocate the default one, since we have
+ * not yet determined the appropriate visual (which is determined from
+ * resources parsed after the colormap). We also let it allocate colors
+ * in that default colormap.
+ *
+ * In the initialize proc we calculate the actual visual. Then, we
+ * reobtain the colormap resource using XtGetApplicationResources in
+ * the initialize proc. If requested, we also reallocate colors in
+ * that colormap using the same method.
+ */
+
+static XtResource resources[] = {
+ /* The GLX attributes. Add any new attributes here */
+
+ {GLwNbufferSize, GLwCBufferSize, XtRInt, sizeof (int),
+ offset(bufferSize), XtRImmediate, (XtPointer) 0},
+
+ {GLwNlevel, GLwCLevel, XtRInt, sizeof (int),
+ offset(level), XtRImmediate, (XtPointer) 0},
+
+ {GLwNrgba, GLwCRgba, XtRBoolean, sizeof (Boolean),
+ offset(rgba), XtRImmediate, (XtPointer) FALSE},
+
+ {GLwNdoublebuffer, GLwCDoublebuffer, XtRBoolean, sizeof (Boolean),
+ offset(doublebuffer), XtRImmediate, (XtPointer) FALSE},
+
+ {GLwNstereo, GLwCStereo, XtRBoolean, sizeof (Boolean),
+ offset(stereo), XtRImmediate, (XtPointer) FALSE},
+
+ {GLwNauxBuffers, GLwCAuxBuffers, XtRInt, sizeof (int),
+ offset(auxBuffers), XtRImmediate, (XtPointer) 0},
+
+ {GLwNredSize, GLwCColorSize, XtRInt, sizeof (int),
+ offset(redSize), XtRImmediate, (XtPointer) 1},
+
+ {GLwNgreenSize, GLwCColorSize, XtRInt, sizeof (int),
+ offset(greenSize), XtRImmediate, (XtPointer) 1},
+
+ {GLwNblueSize, GLwCColorSize, XtRInt, sizeof (int),
+ offset(blueSize), XtRImmediate, (XtPointer) 1},
+
+ {GLwNalphaSize, GLwCAlphaSize, XtRInt, sizeof (int),
+ offset(alphaSize), XtRImmediate, (XtPointer) 0},
+
+ {GLwNdepthSize, GLwCDepthSize, XtRInt, sizeof (int),
+ offset(depthSize), XtRImmediate, (XtPointer) 0},
+
+ {GLwNstencilSize, GLwCStencilSize, XtRInt, sizeof (int),
+ offset(stencilSize), XtRImmediate, (XtPointer) 0},
+
+ {GLwNaccumRedSize, GLwCAccumColorSize, XtRInt, sizeof (int),
+ offset(accumRedSize), XtRImmediate, (XtPointer) 0},
+
+ {GLwNaccumGreenSize, GLwCAccumColorSize, XtRInt, sizeof (int),
+ offset(accumGreenSize), XtRImmediate, (XtPointer) 0},
+
+ {GLwNaccumBlueSize, GLwCAccumColorSize, XtRInt, sizeof (int),
+ offset(accumBlueSize), XtRImmediate, (XtPointer) 0},
+
+ {GLwNaccumAlphaSize, GLwCAccumAlphaSize, XtRInt, sizeof (int),
+ offset(accumAlphaSize), XtRImmediate, (XtPointer) 0},
+
+ /* the attribute list */
+ {GLwNattribList, GLwCAttribList, XtRPointer, sizeof(int *),
+ offset(attribList), XtRImmediate, (XtPointer) NULL},
+
+ /* the visual info */
+ {GLwNvisualInfo, GLwCVisualInfo, GLwRVisualInfo, sizeof (XVisualInfo *),
+ offset(visualInfo), XtRImmediate, (XtPointer) NULL},
+
+/* miscellaneous resources */
+ {GLwNinstallColormap, GLwCInstallColormap, XtRBoolean, sizeof (Boolean),
+ offset(installColormap), XtRImmediate, (XtPointer) TRUE},
+
+ {GLwNallocateBackground, GLwCAllocateColors, XtRBoolean, sizeof (Boolean),
+ offset(allocateBackground), XtRImmediate, (XtPointer) FALSE},
+
+ {GLwNallocateOtherColors, GLwCAllocateColors, XtRBoolean, sizeof (Boolean),
+ offset(allocateOtherColors), XtRImmediate, (XtPointer) FALSE},
+
+ {GLwNinstallBackground, GLwCInstallBackground, XtRBoolean, sizeof (Boolean),
+ offset(installBackground), XtRImmediate, (XtPointer) TRUE},
+
+ {GLwNginitCallback, GLwCCallback, XtRCallback, sizeof (XtCallbackList),
+ offset(ginitCallback), XtRImmediate, (XtPointer) NULL},
+
+ {GLwNinputCallback, GLwCCallback, XtRCallback, sizeof (XtCallbackList),
+ offset(inputCallback), XtRImmediate, (XtPointer) NULL},
+
+ {GLwNresizeCallback, GLwCCallback, XtRCallback, sizeof (XtCallbackList),
+ offset(resizeCallback), XtRImmediate, (XtPointer) NULL},
+
+ {GLwNexposeCallback, GLwCCallback, XtRCallback, sizeof (XtCallbackList),
+ offset(exposeCallback), XtRImmediate, (XtPointer) NULL},
+
+#ifdef __GLX_MOTIF
+ /* Changes to Motif primitive resources */
+ {XmNtraversalOn, XmCTraversalOn, XmRBoolean, sizeof (Boolean),
+ XtOffset (GLwDrawingAreaWidget, primitive.traversal_on), XmRImmediate,
+ (XtPointer) FALSE},
+
+ /* highlighting is normally disabled, as when Motif tries to disable
+ * highlighting, it tries to reset the color back to the parent's
+ * background (usually Motif blue). Unfortunately, that is in a
+ * different colormap, and doesn't work too well.
+ */
+ {XmNhighlightOnEnter, XmCHighlightOnEnter, XmRBoolean, sizeof (Boolean),
+ XtOffset (GLwDrawingAreaWidget, primitive.highlight_on_enter),
+ XmRImmediate, (XtPointer) FALSE},
+
+ {XmNhighlightThickness, XmCHighlightThickness, XmRHorizontalDimension,
+ sizeof (Dimension),
+ XtOffset (GLwDrawingAreaWidget, primitive.highlight_thickness),
+ XmRImmediate, (XtPointer) 0},
+
+#endif /* __GLX_MOTIF */
+};
+
+/* The following resources are reobtained using XtGetApplicationResources
+ * in the initialize proc.
+ */
+/* The colormap */
+static XtResource initializeResources[] = {
+ /* reobtain the colormap with the new visual */
+ {XtNcolormap, XtCColormap, XtRColormap, sizeof(Colormap),
+ XtOffset(GLwDrawingAreaWidget, core.colormap),
+ XtRCallProc,(XtPointer) createColormap},
+};
+
+/* reallocate any colors we need in the new colormap */
+
+/* The background is obtained only if the allocateBackground resource is TRUE*/
+static XtResource backgroundResources[] = {
+#ifdef __GLX_MOTIF
+ {
+ XmNbackground, XmCBackground, XmRPixel,
+ sizeof (Pixel), XtOffset(GLwDrawingAreaWidget, core.background_pixel),
+ XmRCallProc, (XtPointer) _XmBackgroundColorDefault
+ },
+ {
+ XmNbackgroundPixmap, XmCPixmap, XmRXmBackgroundPixmap,
+ sizeof (Pixmap), XtOffset(GLwDrawingAreaWidget, core.background_pixmap),
+ XmRImmediate, (XtPointer) XmUNSPECIFIED_PIXMAP
+ },
+
+#else /* ! __GLX_MOTIF */
+ {XtNbackground, XtCBackground, XtRPixel,sizeof(Pixel),
+ XtOffset(GLwDrawingAreaWidget,core.background_pixel),
+ XtRString, (XtPointer)"XtDefaultBackground"},
+ {XtNbackgroundPixmap, XtCPixmap, XtRPixmap, sizeof(Pixmap),
+ XtOffset(GLwDrawingAreaWidget,core.background_pixmap),
+ XtRImmediate, (XtPointer)XtUnspecifiedPixmap},
+#endif /* __GLX_MOTIF */
+};
+
+/* The other colors such as the foreground are allocated only if
+ * allocateOtherColors are set. These resources only exist in Motif.
+ */
+
+#ifdef __GLX_MOTIF
+static XtResource otherColorResources[] = {
+ {
+ XmNforeground, XmCForeground, XmRPixel,
+ sizeof (Pixel), XtOffset(GLwDrawingAreaWidget, primitive.foreground),
+ XmRCallProc, (XtPointer) _XmForegroundColorDefault
+ },
+
+ {
+ XmNhighlightColor, XmCHighlightColor, XmRPixel, sizeof (Pixel),
+ XtOffset(GLwDrawingAreaWidget, primitive.highlight_color),
+ XmRCallProc, (XtPointer) _XmHighlightColorDefault
+ },
+
+ {
+ XmNhighlightPixmap, XmCHighlightPixmap, XmRPrimHighlightPixmap,
+ sizeof (Pixmap),
+ XtOffset(GLwDrawingAreaWidget, primitive.highlight_pixmap),
+ XmRCallProc, (XtPointer) _XmPrimitiveHighlightPixmapDefault
+ },
+};
+#endif /* __GLX_MOTIF */
+
+struct attribInfo
+{
+ int offset;
+ int attribute;
+};
+
+static struct attribInfo intAttribs[] =
+{
+ { offset(bufferSize), GLX_BUFFER_SIZE },
+ { offset(level), GLX_LEVEL },
+ { offset(auxBuffers), GLX_AUX_BUFFERS },
+ { offset(redSize), GLX_RED_SIZE },
+ { offset(greenSize), GLX_GREEN_SIZE },
+ { offset(blueSize), GLX_BLUE_SIZE },
+ { offset(alphaSize), GLX_ALPHA_SIZE },
+ { offset(depthSize), GLX_DEPTH_SIZE },
+ { offset(stencilSize), GLX_STENCIL_SIZE },
+ { offset(accumRedSize), GLX_ACCUM_RED_SIZE },
+ { offset(accumGreenSize), GLX_ACCUM_GREEN_SIZE },
+ { offset(accumBlueSize), GLX_ACCUM_BLUE_SIZE },
+ { offset(accumAlphaSize), GLX_ACCUM_ALPHA_SIZE },
+ { 0, None },
+};
+
+static struct attribInfo booleanAttribs[] =
+{
+ { offset(rgba), GLX_RGBA },
+ { offset(doublebuffer), GLX_DOUBLEBUFFER },
+ { offset(stereo), GLX_STEREO },
+ { 0, None },
+};
+
+#undef offset
+
+
+GLwDrawingAreaClassRec glwDrawingAreaClassRec =
+{
+ { /* core fields */
+#ifdef __GLX_MOTIF
+ /* superclass */ (WidgetClass) &xmPrimitiveClassRec,
+ /* class_name */ "GLwMDrawingArea",
+#else /* not __GLX_MOTIF */
+ /* superclass */ (WidgetClass) &widgetClassRec,
+ /* class_name */ "GLwDrawingArea",
+#endif /* __GLX_MOTIF */
+ /* widget_size */ sizeof(GLwDrawingAreaRec),
+ /* class_initialize */ NULL,
+ /* class_part_initialize */ NULL,
+ /* class_inited */ FALSE,
+ /* initialize */ (XtInitProc) Initialize,
+ /* initialize_hook */ NULL,
+ /* realize */ Realize,
+ /* actions */ actions,
+ /* num_actions */ XtNumber(actions),
+ /* resources */ resources,
+ /* num_resources */ XtNumber(resources),
+ /* xrm_class */ NULLQUARK,
+ /* compress_motion */ TRUE,
+ /* compress_exposure */ TRUE,
+ /* compress_enterleave */ TRUE,
+ /* visible_interest */ TRUE,
+ /* destroy */ (XtWidgetProc) Destroy,
+ /* resize */ (XtWidgetProc) Resize,
+ /* expose */ (XtExposeProc) Redraw,
+ /* set_values */ NULL,
+ /* set_values_hook */ NULL,
+ /* set_values_almost */ XtInheritSetValuesAlmost,
+ /* get_values_hook */ NULL,
+ /* accept_focus */ NULL,
+ /* version */ XtVersion,
+ /* callback_private */ NULL,
+ /* tm_table */ defaultTranslations,
+ /* query_geometry */ XtInheritQueryGeometry,
+ /* display_accelerator */ XtInheritDisplayAccelerator,
+ /* extension */ NULL
+ },
+#ifdef __GLX_MOTIF /* primitive resources */
+ {
+ /* border_highlight */ XmInheritBorderHighlight,
+ /* border_unhighlight */ XmInheritBorderUnhighlight,
+ /* translations */ XtInheritTranslations,
+ /* arm_and_activate */ NULL,
+ /* get_resources */ NULL,
+ /* num get_resources */ 0,
+ /* extension */ NULL,
+ }
+#endif /* __GLX_MOTIF */
+};
+
+WidgetClass glwDrawingAreaWidgetClass = (WidgetClass)&glwDrawingAreaClassRec;
+
+static void error(Widget w, char *string)
+{
+ char buf[100];
+#ifdef __GLX_MOTIF
+ sprintf (buf, "GLwMDrawingArea: %s\n", string);
+#else
+ sprintf (buf, "GLwDrawingArea: %s\n", string);
+#endif
+ XtAppError(XtWidgetToApplicationContext(w), buf);
+}
+
+static void warning(Widget w, char *string)
+{
+ char buf[100];
+#ifdef __GLX_MOTIF
+ sprintf (buf, "GLwMDraw: %s\n", string);
+#else
+ sprintf (buf, "GLwDraw: %s\n", string);
+#endif
+ XtAppWarning(XtWidgetToApplicationContext(w), buf);
+}
+
+/* resource initialization methods */
+/* Initialize the attribList based on the attributes */
+static void createAttribList(GLwDrawingAreaWidget w)
+{
+ int listLength;
+ register struct attribInfo *ap;
+ int *ip;
+
+ /* first find out how long a list we need */
+ listLength=1; /* include the terminating NULL */
+ for (ap = booleanAttribs; ap->attribute; ap++)
+ {
+ if (*(Boolean *)(((char *)w)+ap->offset))
+ listLength++; /* one word for a boolean */
+ }
+ for (ap = intAttribs; ap->attribute; ap++)
+ {
+ if (*(int *)(((char *)w)+ap->offset))
+ listLength+=2; /* one word for an int */
+ }
+ w->glwDrawingArea.attribList = (int *)XtMalloc(listLength*sizeof(int));
+ ip = w->glwDrawingArea.attribList;
+ for (ap = booleanAttribs; ap->attribute; ap++)
+ {
+ if (*(Boolean *)(((char *)w)+ap->offset))
+ *ip++ = ap->attribute;
+ }
+ for (ap = intAttribs; ap->attribute; ap++)
+ {
+ if (*(int *)(((char *)w)+ap->offset))
+ {
+ *ip++ = ap->attribute;
+ *ip++ = *(int *)(((char *)w)+ap->offset);
+ }
+ }
+ *ip = None;
+}
+
+/* Initialize the visualInfo based on the attribute list */
+static void createVisualInfo(GLwDrawingAreaWidget w)
+{
+ static XVisualInfo *visualInfo;
+
+ assert(w->glwDrawingArea.attribList);
+ w->glwDrawingArea.visualInfo = glXChooseVisual(XtDisplay(w),
+ XScreenNumberOfScreen(XtScreen(w)),
+ w->glwDrawingArea.attribList);
+ if (!w->glwDrawingArea.visualInfo)
+ error((Widget)w,"requested visual not supported");
+}
+
+/* Initialize the colormap based on the visual info.
+ * This routine maintains a cache of visual-infos to colormaps. If two
+ * widgets share the same visual info, they share the same colormap.
+ * This function is called by the callProc of the colormap resource entry.
+ */
+static void createColormap(GLwDrawingAreaWidget w,
+ int offset, XrmValue *value)
+{
+ static struct cmapCache
+ {
+ Visual *visual;
+ Colormap cmap;
+ int screen;
+ } *cmapCache;
+ static int cacheEntries=0;
+ static int cacheMalloced=0;
+
+ register int i;
+
+ assert(w->glwDrawingArea.visualInfo);
+
+ /* see if we can find it in the cache */
+ for (i=0; i<cacheEntries; i++)
+ if (cmapCache[i].visual == w->glwDrawingArea.visualInfo->visual &&
+ cmapCache[i].screen == w->glwDrawingArea.visualInfo->screen)
+ {
+ value->addr = (XtPointer) (&cmapCache[i].cmap);
+ return;
+ }
+ /* not in the cache, create a new entry */
+ if (cacheEntries >= cacheMalloced)
+ {
+ /* need to malloc a new one. Since we are likely to have only a
+ * few colormaps, we allocate one the first time, and double
+ * each subsequent time.
+ */
+ if (cacheMalloced == 0)
+ {
+ cacheMalloced = 1;
+ cmapCache = (struct cmapCache *)XtMalloc(sizeof(struct cmapCache));
+ }
+ else
+ {
+ cacheMalloced <<= 1;
+ cmapCache = (struct cmapCache *)XtRealloc((char *) cmapCache,
+ sizeof(struct cmapCache)*
+ cacheMalloced);
+ }
+ }
+
+ cmapCache[cacheEntries].cmap = XCreateColormap (XtDisplay(w),
+ RootWindow(XtDisplay(w),
+ w->glwDrawingArea.visualInfo->screen),
+ w->glwDrawingArea.visualInfo->visual,
+ AllocNone);
+ cmapCache[cacheEntries].visual = w->glwDrawingArea.visualInfo->visual;
+ cmapCache[cacheEntries].screen = w->glwDrawingArea.visualInfo->screen;
+ value->addr = (XtPointer) (&cmapCache[cacheEntries++].cmap);
+}
+
+static void
+Initialize (GLwDrawingAreaWidget req, GLwDrawingAreaWidget new,
+ ArgList args, Cardinal *num_args)
+{
+
+ if (req->core.width == 0)
+ new->core.width = 100;
+ if (req->core.height == 0)
+ new->core.width = 100;
+
+ /* create the attribute list if needed */
+ if (new->glwDrawingArea.attribList == NULL)
+ {
+ new->glwDrawingArea.myList = TRUE;
+ createAttribList(new);
+ }
+ else
+ new->glwDrawingArea.myList = FALSE;
+
+ /* determine the visual info if needed */
+ if (new->glwDrawingArea.visualInfo == NULL)
+ {
+ new->glwDrawingArea.myVisual = TRUE;
+ createVisualInfo(new);
+ }
+ else
+ new->glwDrawingArea.myVisual = FALSE;
+
+ new->core.depth = new->glwDrawingArea.visualInfo->depth;
+
+ /* Reobtain the colormap and colors in it using XtGetApplicationResources*/
+ XtGetApplicationResources((Widget) new, new,
+ initializeResources,
+ XtNumber(initializeResources),
+ args, *num_args);
+
+ /* obtain the color resources if appropriate */
+ if (req->glwDrawingArea.allocateBackground)
+ XtGetApplicationResources((Widget) new, new,
+ backgroundResources,
+ XtNumber(backgroundResources),
+ args, *num_args);
+
+#ifdef __GLX_MOTIF
+ if (req->glwDrawingArea.allocateOtherColors)
+ XtGetApplicationResources((Widget) new, new,
+ otherColorResources,
+ XtNumber(otherColorResources),
+ args, *num_args);
+#endif /* __GLX_MOTIF */
+
+}
+
+static void
+Realize(Widget w, Mask *valueMask, XSetWindowAttributes *attributes)
+{
+ register GLwDrawingAreaWidget glw = (GLwDrawingAreaWidget)w;
+ GLwDrawingAreaCallbackStruct cb;
+
+ /* if we haven't requested that the background be both installed and
+ * allocated, don't install it.
+ */
+ if (!(glw->glwDrawingArea.installBackground &&
+ glw->glwDrawingArea.allocateBackground))
+ *valueMask &= ~CWBackPixel;
+
+ XtCreateWindow (w, (unsigned int)InputOutput,
+ glw->glwDrawingArea.visualInfo->visual,
+ *valueMask, attributes);
+
+ /* if appropriate, call XSetWMColormapWindows to install the colormap */
+ if (glw->glwDrawingArea.installColormap)
+ {
+ Widget parentShell = XtParent(w);
+ Status status;
+ Window *windowsReturn;
+ int countReturn;
+
+ while (parentShell && !XtIsShell(parentShell))
+ parentShell = XtParent(parentShell);
+ if (parentShell && XtWindow(parentShell))
+ {
+ /* check to see if there is already a property */
+ status = XGetWMColormapWindows(XtDisplay(parentShell),
+ XtWindow(parentShell),
+ &windowsReturn, &countReturn);
+
+ /* if no property, just create one */
+ if (!status)
+ {
+ Window windows[2];
+ windows[0] = XtWindow(w);
+ windows[1] = XtWindow(parentShell);
+ XSetWMColormapWindows(XtDisplay(parentShell),
+ XtWindow(parentShell),
+ windows, 2);
+ }
+ /* there was a property, add myself to the beginning */
+ else
+ {
+ Window *windows = (Window *)XtMalloc((sizeof(Window))*
+ (countReturn+1));
+ register int i;
+ windows[0] = XtWindow(w);
+ for (i=0; i<countReturn; i++)
+ windows[i+1] = windowsReturn[i];
+ XSetWMColormapWindows(XtDisplay(parentShell),
+ XtWindow(parentShell),
+ windows, countReturn+1);
+ XtFree((char *) windows);
+ XFree((char *) windowsReturn);
+ }
+ }
+ else
+ warning((Widget)w,
+ "Could not set colormap property on parent shell");
+ }
+ cb.reason = GLwCR_GINIT;
+ cb.event = NULL;
+ cb.width = glw->core.width;
+ cb.height = glw->core.height;
+ XtCallCallbackList((Widget) glw, glw->glwDrawingArea.ginitCallback, &cb);
+}
+
+static void
+Redraw(GLwDrawingAreaWidget w, XEvent *event, Region region)
+{
+ GLwDrawingAreaCallbackStruct cb;
+ XtCallbackList cblist;
+
+ cb.reason = GLwCR_EXPOSE;
+ cb.event = event;
+ cb.width = w->core.width;
+ cb.height = w->core.height;
+ XtCallCallbackList ((Widget) w, w->glwDrawingArea.exposeCallback, &cb);
+}
+
+static void
+Resize(GLwDrawingAreaWidget glw)
+{
+ GLwDrawingAreaCallbackStruct cb;
+
+ /* if we get a resize event before being realized, we can't handle it */
+ if (!XtIsRealized((Widget)glw))
+ return;
+ cb.reason = GLwCR_RESIZE;
+ cb.event = NULL;
+ cb.width = glw->core.width;
+ cb.height = glw->core.height;
+ XtCallCallbackList ((Widget) glw, glw->glwDrawingArea.resizeCallback, &cb);
+}
+
+static void
+Destroy(GLwDrawingAreaWidget glw)
+{
+ if (glw->glwDrawingArea.myList && glw->glwDrawingArea.attribList)
+ XtFree ((XtPointer)glw->glwDrawingArea.attribList);
+ if (glw->glwDrawingArea.myVisual && glw->glwDrawingArea.visualInfo)
+ XFree ((XtPointer)glw->glwDrawingArea.visualInfo);
+
+ /* if my colormap was installed, remove it */
+ if (glw->glwDrawingArea.installColormap)
+ {
+ Widget parentShell = XtParent(glw);
+ Status status;
+ Window *windowsReturn;
+ int countReturn;
+ register int i;
+
+ /* find the parent shell */
+ while (parentShell && !XtIsShell(parentShell))
+ parentShell = XtParent(parentShell);
+
+ if (parentShell && XtWindow(parentShell))
+ {
+ /* make sure there is a property */
+ status = XGetWMColormapWindows(XtDisplay(parentShell),
+ XtWindow(parentShell),
+ &windowsReturn, &countReturn);
+
+ /* if no property, just return. If there was a property,
+ * continue
+ */
+ if (status)
+ {
+ /* search for a match */
+ for (i=0; i<countReturn; i++)
+ {
+ if (windowsReturn[i] == XtWindow(glw))
+ {
+ /* we found a match, now copu the rest down */
+ for (i++; i<countReturn; i++)
+ {
+ windowsReturn[i-1] = windowsReturn[i];
+ }
+ XSetWMColormapWindows(XtDisplay(parentShell),
+ XtWindow(parentShell),
+ windowsReturn, countReturn-1);
+ break; /* from outer for */
+ }
+ }
+ XFree((char *) windowsReturn);
+ }
+ }
+ }
+}
+
+/* Action routine for keyboard and mouse events */
+/* ARGSUSED */
+static void glwInput (GLwDrawingAreaWidget glw, XEvent *event,
+ String * params, Cardinal * numParams)
+{
+ GLwDrawingAreaCallbackStruct cb;
+
+ cb.reason = GLwCR_INPUT;
+ cb.event = event;
+ cb.width = glw->core.width;
+ cb.height = glw->core.height;
+ XtCallCallbackList ((Widget) glw, glw->glwDrawingArea.inputCallback, &cb);
+}
+
+#ifdef __GLX_MOTIF
+/* Provide a Motif-style create routine */
+Widget GLwCreateMDrawingArea(Widget parent, char *name,
+ ArgList arglist, Cardinal argcount)
+{
+ return (XtCreateWidget (name, glwMDrawingAreaWidgetClass, parent, arglist,
+ argcount));
+}
+#endif