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Diffstat (limited to 'xc/extras/Mesa/src/varray.c')
-rw-r--r--xc/extras/Mesa/src/varray.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/xc/extras/Mesa/src/varray.c b/xc/extras/Mesa/src/varray.c
index 68578a680..42734596f 100644
--- a/xc/extras/Mesa/src/varray.c
+++ b/xc/extras/Mesa/src/varray.c
@@ -1,4 +1,4 @@
-/* $Id: varray.c,v 1.4 2000/01/30 00:27:02 brianp Exp $ */
+/* $Id: varray.c,v 1.5 2000/02/12 23:09:23 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -37,6 +37,7 @@
#include "macros.h"
#include "mmath.h"
#include "pipeline.h"
+#include "state.h"
#include "texstate.h"
#include "translate.h"
#include "types.h"
@@ -1121,6 +1122,13 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start,
return;
}
+#if 0
+ /*
+ * XXX something in locked arrays is broken! If start = 0,
+ * end = 1 and count = 2 we'll take the LockArrays path and
+ * get incorrect results. See Scott McMillan's bug of 3 Jan 2000.
+ * For now, don't use locked arrays.
+ */
if (!ctx->Array.LockCount && 2*count > (GLint) 3*(end-start)) {
glLockArraysEXT( start, end );
glDrawElements( mode, count, type, indices );
@@ -1128,6 +1136,9 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start,
} else {
glDrawElements( mode, count, type, indices );
}
+#else
+ glDrawElements( mode, count, type, indices );
+#endif
}