diff options
Diffstat (limited to 'xc/extras/Mesa/src/tnl/t_vtx_exec.c')
-rw-r--r-- | xc/extras/Mesa/src/tnl/t_vtx_exec.c | 632 |
1 files changed, 632 insertions, 0 deletions
diff --git a/xc/extras/Mesa/src/tnl/t_vtx_exec.c b/xc/extras/Mesa/src/tnl/t_vtx_exec.c new file mode 100644 index 000000000..7e9db7892 --- /dev/null +++ b/xc/extras/Mesa/src/tnl/t_vtx_exec.c @@ -0,0 +1,632 @@ +/* $XFree86$ */ +/************************************************************************** + +Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * + */ +#include "api_noop.h" +#include "api_arrayelt.h" +#include "context.h" +#include "imports.h" +#include "mmath.h" +#include "mtypes.h" +#include "enums.h" +#include "glapi.h" +#include "colormac.h" +#include "light.h" +#include "state.h" +#include "vtxfmt.h" + +#include "tnl/tnl.h" +#include "tnl/t_context.h" +#include "tnl/t_array_api.h" + +static void _tnl_FlushVertices( GLcontext *, GLuint ); + + +void tnl_copy_to_current( GLcontext *ctx ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + GLuint flag = tnl->vertex_format; + GLint i; + + assert(ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT); + + for (i = 0 ; i < 16 ; i++) + if (flag & (1<<i)) + COPY_4FV( ctx->Current.Attrib[i], tnl->attribptr[i] ); + + if (flag & VERT_BIT_INDEX) + ctx->Current.Index = tnl->indexptr[0]; + + if (flag & VERT_BIT_EDGEFLAG) + ctx->Current.EdgeFlag = tnl->edgeflagptr[0]; + + if (flag & VERT_BIT_MATERIAL) { + _mesa_update_material( ctx, + IM->Material[IM->LastMaterial], + IM->MaterialOrMask ); + + tnl->Driver.NotifyMaterialChange( ctx ); + } + + + ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT; +} + +static GLboolean discreet_gl_prim[GL_POLYGON+1] = { + 1, /* 0 points */ + 1, /* 1 lines */ + 0, /* 2 line_strip */ + 0, /* 3 line_loop */ + 1, /* 4 tris */ + 0, /* 5 tri_fan */ + 0, /* 6 tri_strip */ + 1, /* 7 quads */ + 0, /* 8 quadstrip */ + 0, /* 9 poly */ +}; + +/* Optimize the primitive list: ONLY FOR EXECUTE ATM + */ +static void optimize_prims( TNLcontext *tnl ) +{ + int i, j; + + if (tnl->nrprims <= 1) + return; + + for (j = 0, i = 1 ; i < tnl->nrprims; i++) { + int pj = tnl->primlist[j].prim & 0xf; + int pi = tnl->primlist[i].prim & 0xf; + + if (pj == pi && discreet_gl_prim[pj] && + tnl->primlist[i].start == tnl->primlist[j].end) { + tnl->primlist[j].end = tnl->primlist[i].end; + } + else { + j++; + if (j != i) tnl->primlist[j] = tnl->primlist[i]; + } + } + + tnl->nrprims = j+1; +} + + +/* Bind vertex buffer pointers, run pipeline: + */ +static void flush_prims( TNLcontext *tnl ) +{ + int i,j; + + tnl->dma.current.ptr = tnl->dma.current.start += + (tnl->initial_counter - tnl->counter) * tnl->vertex_size * 4; + + tnl->tcl.vertex_format = tnl->vertex_format; + tnl->tcl.aos_components[0] = &tmp; + tnl->tcl.nr_aos_components = 1; + tnl->dma.flush = 0; + + tnl->Driver.RunPipeline( ... ); + + tnl->nrprims = 0; +} + + +static void start_prim( TNLcontext *tnl, GLuint mode ) +{ + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s %d\n", __FUNCTION__, + tnl->initial_counter - tnl->counter); + + tnl->primlist[tnl->nrprims].start = tnl->initial_counter - tnl->counter; + tnl->primlist[tnl->nrprims].prim = mode; +} + +static void note_last_prim( TNLcontext *tnl, GLuint flags ) +{ + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s %d\n", __FUNCTION__, + tnl->initial_counter - tnl->counter); + + if (tnl->prim[0] != GL_POLYGON+1) { + tnl->primlist[tnl->nrprims].prim |= flags; + tnl->primlist[tnl->nrprims].end = tnl->initial_counter - tnl->counter; + + if (++tnl->nrprims == TNL_MAX_PRIMS) + flush_prims( tnl ); + } +} + + +static void copy_vertex( TNLcontext *tnl, GLuint n, GLfloat *dst ) +{ + GLuint i; + GLfloat *src = (GLfloat *)(tnl->dma.current.address + + tnl->dma.current.ptr + + (tnl->primlist[tnl->nrprims].start + n) * + tnl->vertex_size * 4); + + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "copy_vertex %d\n", + tnl->primlist[tnl->nrprims].start + n); + + for (i = 0 ; i < tnl->vertex_size; i++) { + dst[i] = src[i]; + } +} + +static GLuint copy_wrapped_verts( TNLcontext *tnl, GLfloat (*tmp)[15] ) +{ + GLuint ovf, i; + GLuint nr = (tnl->initial_counter - tnl->counter) - tnl->primlist[tnl->nrprims].start; + + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s %d verts\n", __FUNCTION__, nr); + + switch( tnl->prim[0] ) + { + case GL_POINTS: + return 0; + case GL_LINES: + ovf = nr&1; + for (i = 0 ; i < ovf ; i++) + copy_vertex( tnl, nr-ovf+i, tmp[i] ); + return i; + case GL_TRIANGLES: + ovf = nr%3; + for (i = 0 ; i < ovf ; i++) + copy_vertex( tnl, nr-ovf+i, tmp[i] ); + return i; + case GL_QUADS: + ovf = nr&3; + for (i = 0 ; i < ovf ; i++) + copy_vertex( tnl, nr-ovf+i, tmp[i] ); + return i; + case GL_LINE_STRIP: + if (nr == 0) + return 0; + copy_vertex( tnl, nr-1, tmp[0] ); + return 1; + case GL_LINE_LOOP: + case GL_TRIANGLE_FAN: + case GL_POLYGON: + if (nr == 0) + return 0; + else if (nr == 1) { + copy_vertex( tnl, 0, tmp[0] ); + return 1; + } else { + copy_vertex( tnl, 0, tmp[0] ); + copy_vertex( tnl, nr-1, tmp[1] ); + return 2; + } + case GL_TRIANGLE_STRIP: + ovf = MIN2( nr-1, 2 ); + for (i = 0 ; i < ovf ; i++) + copy_vertex( tnl, nr-ovf+i, tmp[i] ); + return i; + case GL_QUAD_STRIP: + ovf = MIN2( nr-1, 2 ); + if (nr > 2) ovf += nr&1; + for (i = 0 ; i < ovf ; i++) + copy_vertex( tnl, nr-ovf+i, tmp[i] ); + return i; + default: + assert(0); + return 0; + } +} + + + +/* Extend for vertex-format changes on wrap: + */ +static void wrap_buffer( void ) +{ + TNLcontext *tnl = tnl->tnl; + GLfloat tmp[3][15]; + GLuint i, nrverts; + + if (MESA_VERBOSE & (DEBUG_VFMT|DEBUG_PRIMS)) + _mesa_debug(NULL, "%s %d\n", __FUNCTION__, + tnl->initial_counter - tnl->counter); + + /* Don't deal with parity. *** WONT WORK FOR COMPILE + */ + if ((((tnl->initial_counter - tnl->counter) - + tnl->primlist[tnl->nrprims].start) & 1)) { + tnl->counter++; + tnl->initial_counter++; + return; + } + + /* Copy vertices out of dma: + */ + nrverts = copy_dma_verts( tnl, tmp ); + + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%d vertices to copy\n", nrverts); + + + /* Finish the prim at this point: + */ + note_last_prim( tnl, 0 ); + flush_prims( tnl ); + + /* Reset counter, dmaptr + */ + tnl->dmaptr = (int *)(tnl->dma.current.ptr + tnl->dma.current.address); + tnl->counter = (tnl->dma.current.end - tnl->dma.current.ptr) / + (tnl->vertex_size * 4); + tnl->counter--; + tnl->initial_counter = tnl->counter; + tnl->notify = wrap_buffer; + + tnl->dma.flush = flush_prims; + start_prim( tnl, tnl->prim[0] ); + + + /* Reemit saved vertices + * *** POSSIBLY IN NEW FORMAT + * --> Can't always extend at end of vertex? + */ + for (i = 0 ; i < nrverts; i++) { + if (MESA_VERBOSE & DEBUG_VERTS) { + int j; + _mesa_debug(NULL, "re-emit vertex %d to %p\n", i, tnl->dmaptr); + if (MESA_VERBOSE & DEBUG_VERBOSE) + for (j = 0 ; j < tnl->vertex_size; j++) + _mesa_debug(NULL, "\t%08x/%f\n", *(int*)&tmp[i][j], tmp[i][j]); + } + + memcpy( tnl->dmaptr, tmp[i], tnl->vertex_size * 4 ); + tnl->dmaptr += tnl->vertex_size; + tnl->counter--; + } +} + + + +/* Always follow data, don't try to predict what's necessary. + */ +static GLboolean check_vtx_fmt( GLcontext *ctx ) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + + if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) + ctx->Driver.FlushVertices( ctx, FLUSH_UPDATE_CURRENT ); + + + TNL_NEWPRIM(tnl); + tnl->vertex_format = VERT_BIT_POS; + tnl->prim = &ctx->Driver.CurrentExecPrimitive; + + + /* Currently allow the full 4 components per attrib. Can use the + * mechanism from radeon driver color handling to reduce this (and + * also to store ubyte colors where these are incoming). This + * won't work for compile mode. + * + * Only adding components when they are first received eliminates + * the need for displaylist fixup, as there are no 'empty' slots + * at the start of buffers. + */ + for (i = 0 ; i < 16 ; i++) { + if (ind & (1<<i)) { + tnl->attribptr[i] = &tnl->vertex[tnl->vertex_size].f; + tnl->vertex_size += 4; + tnl->attribptr[i][0] = ctx->Current.Attrib[i][0]; + tnl->attribptr[i][1] = ctx->Current.Attrib[i][1]; + tnl->attribptr[i][2] = ctx->Current.Attrib[i][2]; + tnl->attribptr[i][3] = ctx->Current.Attrib[i][3]; + } + else + tnl->attribptr[i] = ctx->Current.Attrib[i]; + } + + /* Edgeflag, Index: + */ + for (i = 16 ; i < 18 ; i++) + ; + + /* Materials: + */ + for (i = 18 ; i < 28 ; i++) + ; + + /* Eval: + */ + for (i = 28 ; i < 29 ; i++) + ; + + + if (tnl->installed_vertex_format != tnl->vertex_format) { + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "reinstall on vertex_format change\n"); + _mesa_install_exec_vtxfmt( ctx, &tnl->vtxfmt ); + tnl->installed_vertex_format = tnl->vertex_format; + } + + return GL_TRUE; +} + + +void _tnl_InvalidateVtxfmt( GLcontext *ctx ) +{ + tnl->recheck = GL_TRUE; + tnl->fell_back = GL_FALSE; +} + + + + +static void _tnl_ValidateVtxfmt( GLcontext *ctx ) +{ + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s\n", __FUNCTION__); + + if (ctx->Driver.NeedFlush) + ctx->Driver.FlushVertices( ctx, ctx->Driver.NeedFlush ); + + tnl->recheck = GL_FALSE; + + if (check_vtx_fmt( ctx )) { + if (!tnl->installed) { + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "reinstall (new install)\n"); + + _mesa_install_exec_vtxfmt( ctx, &tnl->vtxfmt ); + ctx->Driver.FlushVertices = _tnl_FlushVertices; + tnl->installed = GL_TRUE; + } + else + _mesa_debug(NULL, "%s: already installed", __FUNCTION__); + } + else { + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s: failed\n", __FUNCTION__); + + if (tnl->installed) { + if (tnl->tnl->dma.flush) + tnl->tnl->dma.flush( tnl->tnl ); + _tnl_wakeup_exec( ctx ); + tnl->installed = GL_FALSE; + } + } +} + + + + + +/* Begin/End + */ +static void _tnl_Begin( GLenum mode ) +{ + GLcontext *ctx = tnl->context; + TNLcontext *tnl = tnl->tnl; + + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s\n", __FUNCTION__); + + if (mode > GL_POLYGON) { + _mesa_error( ctx, GL_INVALID_ENUM, "glBegin" ); + return; + } + + if (tnl->prim[0] != GL_POLYGON+1) { + _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin" ); + return; + } + + if (ctx->NewState) + _mesa_update_state( ctx ); + + if (tnl->recheck) + _tnl_ValidateVtxfmt( ctx ); + + if (tnl->dma.flush && tnl->counter < 12) { + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s: flush almost-empty buffers\n", __FUNCTION__); + flush_prims( tnl ); + } + + if (!tnl->dma.flush) { + if (tnl->dma.current.ptr + 12*tnl->vertex_size*4 > + tnl->dma.current.end) { + TNL_NEWPRIM( tnl ); + _tnl_RefillCurrentDmaRegion( tnl ); + } + + tnl->dmaptr = (int *)(tnl->dma.current.address + tnl->dma.current.ptr); + tnl->counter = (tnl->dma.current.end - tnl->dma.current.ptr) / + (tnl->vertex_size * 4); + tnl->counter--; + tnl->initial_counter = tnl->counter; + tnl->notify = wrap_buffer; + tnl->dma.flush = flush_prims; + tnl->context->Driver.NeedFlush |= FLUSH_STORED_VERTICES; + } + + + tnl->prim[0] = mode; + start_prim( tnl, mode | PRIM_BEGIN ); +} + + + + + +static void _tnl_End( void ) +{ + TNLcontext *tnl = tnl->tnl; + GLcontext *ctx = tnl->context; + + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s\n", __FUNCTION__); + + if (tnl->prim[0] == GL_POLYGON+1) { + _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" ); + return; + } + + note_last_prim( tnl, PRIM_END ); + tnl->prim[0] = GL_POLYGON+1; +} + + +static void _tnl_FlushVertices( GLcontext *ctx, GLuint flags ) +{ + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "%s\n", __FUNCTION__); + + assert(tnl->installed); + + if (flags & FLUSH_UPDATE_CURRENT) { + _tnl_copy_to_current( ctx ); + if (MESA_VERBOSE & DEBUG_VFMT) + _mesa_debug(NULL, "reinstall on update_current\n"); + _mesa_install_exec_vtxfmt( ctx, &tnl->vtxfmt ); + ctx->Driver.NeedFlush &= ~FLUSH_UPDATE_CURRENT; + } + + if (flags & FLUSH_STORED_VERTICES) { + TNLcontext *tnl = TNL_CONTEXT( ctx ); + assert (tnl->dma.flush == 0 || + tnl->dma.flush == flush_prims); + if (tnl->dma.flush == flush_prims) + flush_prims( TNL_CONTEXT( ctx ) ); + ctx->Driver.NeedFlush &= ~FLUSH_STORED_VERTICES; + } +} + + + +/* At this point, don't expect very many versions of each function to + * be generated, so not concerned about freeing them? + */ + + +static void _tnl_InitVtxfmt( GLcontext *ctx ) +{ + GLvertexformat *vfmt = &(tnl->vtxfmt); + + MEMSET( vfmt, 0, sizeof(GLvertexformat) ); + + /* Hook in chooser functions for codegen, etc: + */ + _tnl_InitVtxfmtChoosers( vfmt ); + + /* Handled fully in supported states, but no codegen: + */ + vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + vfmt->Rectf = _mesa_noop_Rectf; /* generic helper */ + vfmt->Begin = _tnl_Begin; + vfmt->End = _tnl_End; + + tnl->context = ctx; + tnl->tnl = TNL_CONTEXT(ctx); + tnl->prim = &ctx->Driver.CurrentExecPrimitive; + tnl->primflags = 0; + + make_empty_list( &tnl->dfn_cache.Vertex2f ); + make_empty_list( &tnl->dfn_cache.Vertex2fv ); + make_empty_list( &tnl->dfn_cache.Vertex3f ); + make_empty_list( &tnl->dfn_cache.Vertex3fv ); + make_empty_list( &tnl->dfn_cache.Color4ub ); + make_empty_list( &tnl->dfn_cache.Color4ubv ); + make_empty_list( &tnl->dfn_cache.Color3ub ); + make_empty_list( &tnl->dfn_cache.Color3ubv ); + make_empty_list( &tnl->dfn_cache.Color4f ); + make_empty_list( &tnl->dfn_cache.Color4fv ); + make_empty_list( &tnl->dfn_cache.Color3f ); + make_empty_list( &tnl->dfn_cache.Color3fv ); + make_empty_list( &tnl->dfn_cache.SecondaryColor3fEXT ); + make_empty_list( &tnl->dfn_cache.SecondaryColor3fvEXT ); + make_empty_list( &tnl->dfn_cache.SecondaryColor3ubEXT ); + make_empty_list( &tnl->dfn_cache.SecondaryColor3ubvEXT ); + make_empty_list( &tnl->dfn_cache.Normal3f ); + make_empty_list( &tnl->dfn_cache.Normal3fv ); + make_empty_list( &tnl->dfn_cache.TexCoord2f ); + make_empty_list( &tnl->dfn_cache.TexCoord2fv ); + make_empty_list( &tnl->dfn_cache.TexCoord1f ); + make_empty_list( &tnl->dfn_cache.TexCoord1fv ); + make_empty_list( &tnl->dfn_cache.MultiTexCoord2fARB ); + make_empty_list( &tnl->dfn_cache.MultiTexCoord2fvARB ); + make_empty_list( &tnl->dfn_cache.MultiTexCoord1fARB ); + make_empty_list( &tnl->dfn_cache.MultiTexCoord1fvARB ); + + _tnl_InitCodegen( &tnl->codegen ); +} + +static void free_funcs( struct dynfn *l ) +{ + struct dynfn *f, *tmp; + foreach_s (f, tmp, l) { + remove_from_list( f ); + ALIGN_FREE( f->code ); + FREE( f ); + } +} + + +static void _tnl_DestroyVtxfmt( GLcontext *ctx ) +{ + count_funcs(); + free_funcs( &tnl->dfn_cache.Vertex2f ); + free_funcs( &tnl->dfn_cache.Vertex2fv ); + free_funcs( &tnl->dfn_cache.Vertex3f ); + free_funcs( &tnl->dfn_cache.Vertex3fv ); + free_funcs( &tnl->dfn_cache.Color4ub ); + free_funcs( &tnl->dfn_cache.Color4ubv ); + free_funcs( &tnl->dfn_cache.Color3ub ); + free_funcs( &tnl->dfn_cache.Color3ubv ); + free_funcs( &tnl->dfn_cache.Color4f ); + free_funcs( &tnl->dfn_cache.Color4fv ); + free_funcs( &tnl->dfn_cache.Color3f ); + free_funcs( &tnl->dfn_cache.Color3fv ); + free_funcs( &tnl->dfn_cache.SecondaryColor3ubEXT ); + free_funcs( &tnl->dfn_cache.SecondaryColor3ubvEXT ); + free_funcs( &tnl->dfn_cache.SecondaryColor3fEXT ); + free_funcs( &tnl->dfn_cache.SecondaryColor3fvEXT ); + free_funcs( &tnl->dfn_cache.Normal3f ); + free_funcs( &tnl->dfn_cache.Normal3fv ); + free_funcs( &tnl->dfn_cache.TexCoord2f ); + free_funcs( &tnl->dfn_cache.TexCoord2fv ); + free_funcs( &tnl->dfn_cache.TexCoord1f ); + free_funcs( &tnl->dfn_cache.TexCoord1fv ); + free_funcs( &tnl->dfn_cache.MultiTexCoord2fARB ); + free_funcs( &tnl->dfn_cache.MultiTexCoord2fvARB ); + free_funcs( &tnl->dfn_cache.MultiTexCoord1fARB ); + free_funcs( &tnl->dfn_cache.MultiTexCoord1fvARB ); +} + |