diff options
Diffstat (limited to 'xc/extras/Mesa/src/math/m_debug_vertex.c')
-rw-r--r-- | xc/extras/Mesa/src/math/m_debug_vertex.c | 538 |
1 files changed, 538 insertions, 0 deletions
diff --git a/xc/extras/Mesa/src/math/m_debug_vertex.c b/xc/extras/Mesa/src/math/m_debug_vertex.c new file mode 100644 index 000000000..8860f2b6f --- /dev/null +++ b/xc/extras/Mesa/src/math/m_debug_vertex.c @@ -0,0 +1,538 @@ +/* $Id: m_debug_vertex.c,v 1.2 2002/02/14 01:59:39 dawes Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Gareth Hughes <gareth@valinux.com> + */ + +#include "glheader.h" +#include "context.h" +#include "macros.h" +#include "mem.h" + +#include "m_matrix.h" +#include "m_vertices.h" +#include "m_xform.h" + +#include "m_debug.h" +#include "m_debug_util.h" + + +#ifdef DEBUG /* This code only used for debugging */ + + +#define NUM_V16_FUNCS 4 + +#ifdef RUN_DEBUG_BENCHMARK +static char *v16_strings[NUM_V16_FUNCS] = { + "_mesa_xform_points3_v16_general", + "_mesa_cliptest_points4_v16", + "_mesa_project_v16", + "_mesa_project_clipped_v16" +}; +#endif + + +/* ============================================================= + * Reference transformations + */ + +static void ref_transform_v16( GLfloat *f, + const GLfloat *m, + const GLfloat *obj, + GLuint obj_stride, + GLuint count ) +{ + GLuint i; + + for ( i = 0 ; i < count ; i++, STRIDE_F(obj, obj_stride), f += 16 ) { + const GLfloat ox = obj[0], oy = obj[1], oz = obj[2]; + f[0] = m[0] * ox + m[4] * oy + m[8] * oz + m[12]; + f[1] = m[1] * ox + m[5] * oy + m[9] * oz + m[13]; + f[2] = m[2] * ox + m[6] * oy + m[10] * oz + m[14]; + f[3] = m[3] * ox + m[7] * oy + m[11] * oz + m[15]; + } +} + +static void ref_cliptest_v16( GLfloat *first, + GLfloat *last, + GLubyte *p_clipOr, + GLubyte *p_clipAnd, + GLubyte *clipmask ) +{ + GLubyte clipAnd = (GLubyte) ~0; + GLubyte clipOr = 0; + GLfloat *f = first; + static int i; + i = 0; + + for ( ; f != last ; f += 16, clipmask++, i++ ) { + const GLfloat cx = f[0]; + const GLfloat cy = f[1]; + const GLfloat cz = f[2]; + const GLfloat cw = f[3]; + GLubyte mask = 0; + + if (cx > cw) mask |= CLIP_RIGHT_BIT; + if (cx < -cw) mask |= CLIP_LEFT_BIT; + if (cy > cw) mask |= CLIP_TOP_BIT; + if (cy < -cw) mask |= CLIP_BOTTOM_BIT; + if (cz > cw) mask |= CLIP_FAR_BIT; + if (cz < -cw) mask |= CLIP_NEAR_BIT; + + *clipmask = mask; + clipAnd &= mask; + clipOr |= mask; + } + + (*p_clipOr) |= clipOr; + (*p_clipAnd) &= clipAnd; +} + +static void ref_project_verts( GLfloat *first, + GLfloat *last, + const GLfloat *m, + GLuint stride ) +{ + const GLfloat sx = m[0], sy = m[5], sz = m[10]; + const GLfloat tx = m[12], ty = m[13], tz = m[14]; + GLfloat *f; + + for (f = first; f != last; STRIDE_F(f, stride)) { + const GLfloat oow = 1.0F / f[3]; + f[0] = sx * f[0] * oow + tx; + f[1] = sy * f[1] * oow + ty; + f[2] = sz * f[2] * oow + tz; + f[3] = oow; + } +} + +static void ref_project_clipped_verts( GLfloat *first, + GLfloat *last, + const GLfloat *m, + GLuint stride, + const GLubyte *clipmask ) +{ + const GLfloat sx = m[0], sy = m[5], sz = m[10]; + const GLfloat tx = m[12], ty = m[13], tz = m[14]; + GLfloat *f; + + for ( f = first ; f != last ; STRIDE_F(f, stride), clipmask++ ) { + if (!(*clipmask)) { + const GLfloat oow = 1.0F / f[3]; + f[0] = sx * f[0] * oow + tx; + f[1] = sy * f[1] * oow + ty; + f[2] = sz * f[2] * oow + tz; + f[3] = oow; + } + } +} + + + +/* ============================================================= + * Vertex transformation, clipping etc tests + */ + +static GLfloat ALIGN16(s[TEST_COUNT][4]); +static GLfloat ALIGN16(d[TEST_COUNT][16]); +static GLfloat ALIGN16(r[TEST_COUNT][16]); + +static int test_transform_function( long *cycles ) +{ + GLvector4f source[1]; + GLfloat *m; + int i, j; +#ifdef RUN_DEBUG_BENCHMARK + int cycle_i; /* the counter for the benchmarks we run */ +#endif + + m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); + + m[0] = 63.0; m[4] = 43.0; m[ 8] = 29.0; m[12] = 43.0; + m[1] = 55.0; m[5] = 17.0; m[ 9] = 31.0; m[13] = 7.0; + m[2] = 44.0; m[6] = 9.0; m[10] = 7.0; m[14] = 3.0; + m[3] = 11.0; m[7] = 23.0; m[11] = 91.0; m[15] = 9.0; + + for ( i = 0 ; i < TEST_COUNT ; i++ ) { + d[i][0] = s[i][0] = 0.0; + d[i][1] = s[i][1] = 0.0; + d[i][2] = s[i][2] = 0.0; + d[i][3] = s[i][3] = 1.0; + for ( j = 0 ; j < 3 ; j++ ) + s[i][j] = rnd(); + } + + source->data = (GLfloat(*)[4])s; + source->start = (GLfloat *)s; + source->count = TEST_COUNT; + source->stride = sizeof(s[0]); + source->size = 4; + source->flags = 0; + + ref_transform_v16( (GLfloat *)r, + m, + source->start, + source->stride, + TEST_COUNT ); + + if ( mesa_profile ) { + BEGIN_RACE( *cycles ); + _mesa_xform_points3_v16_general( (GLfloat *)d, + m, + source->start, + source->stride, + TEST_COUNT ); + END_RACE( *cycles ); + } else { + _mesa_xform_points3_v16_general( (GLfloat *)d, + m, + source->start, + source->stride, + TEST_COUNT ); + } + + ALIGN_FREE( m ); + + for ( i = 0 ; i < TEST_COUNT ; i++ ) { + for ( j = 0 ; j < 4 ; j++ ) { + if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) { + printf( "-----------------------------\n" ); + printf( "(i = %i, j = %i)\n", i, j ); + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + d[i][0], r[i][0], r[i][0]-d[i][0], + MAX_PRECISION - significand_match( d[i][0], r[i][0] ) ); + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + d[i][1], r[i][1], r[i][1]-d[i][1], + MAX_PRECISION - significand_match( d[i][1], r[i][1] ) ); + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + d[i][2], r[i][2], r[i][2]-d[i][2], + MAX_PRECISION - significand_match( d[i][2], r[i][2] ) ); + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + d[i][3], r[i][3], r[i][3]-d[i][3], + MAX_PRECISION - significand_match( d[i][3], r[i][3] ) ); + return 0; + } + } + } + + return 1; +} + +static int test_cliptest_function( long *cycles ) +{ + GLvector4f source[1]; + GLubyte dco, dca, rco, rca; + GLubyte dm[TEST_COUNT], rm[TEST_COUNT]; + GLfloat *m; + int i, j; +#ifdef RUN_DEBUG_BENCHMARK + int cycle_i; /* the counter for the benchmarks we run */ +#endif + + m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); + + init_matrix( m ); + + for ( i = 0 ; i < TEST_COUNT ; i++ ) { + d[i][0] = s[i][0] = 0.0; + d[i][1] = s[i][1] = 0.0; + d[i][2] = s[i][2] = 0.0; + d[i][3] = s[i][3] = 1.0; + for ( j = 0 ; j < 3 ; j++ ) + s[i][j] = rnd(); + } + + source->data = (GLfloat(*)[4])s; + source->start = (GLfloat *)s; + source->count = TEST_COUNT; + source->stride = sizeof(s[0]); + source->size = 4; + source->flags = 0; + + /* Build up a reference list of transformed points + */ + ref_transform_v16( (GLfloat *)r, + m, + source->start, + source->stride, + TEST_COUNT ); + + dca = rca = ~0; + dco = rco = 0; + + ref_cliptest_v16( (GLfloat *)r, + (GLfloat *)&r[TEST_COUNT][0], + &rco, + &rca, + &rm[0] ); + + if ( mesa_profile ) { + BEGIN_RACE( *cycles ); + _mesa_cliptest_points4_v16( (GLfloat *)r, + (GLfloat *)&r[TEST_COUNT][0], + &dco, + &dca, + &dm[0] ); + END_RACE( *cycles ); + } else { + _mesa_cliptest_points4_v16( (GLfloat *)r, + (GLfloat *)&r[TEST_COUNT][0], + &dco, + &dca, + dm ); + } + + ALIGN_FREE( m ); + + if ( dco != rco ) { + printf( "-----------------------------\n" ); + printf( "dco = 0x%02x rco = 0x%02x\n", dco, rco ); + return 0; + } + if ( dca != rca ) { + printf( "-----------------------------\n" ); + printf( "dca = 0x%02x rca = 0x%02x\n", dca, rca ); + return 0; + } + for ( i = 0 ; i < TEST_COUNT ; i++ ) { + if ( dm[i] != rm[i] ) { + printf( "-----------------------------\n" ); + printf( "(i = %i)\n", i ); + printf( "dm = 0x%02x rm = 0x%02x\n", dm[i], rm[i] ); + return 0; + } + } + + return 1; +} + +static int test_project_function( long *cycles, int clipped ) +{ + GLvector4f source[1]; + GLubyte co, ca; + GLubyte mask[TEST_COUNT]; + GLfloat *m; + int i, j; +#ifdef RUN_DEBUG_BENCHMARK + int cycle_i; /* the counter for the benchmarks we run */ +#endif + + m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); + + init_matrix( m ); + + for ( i = 0 ; i < TEST_COUNT ; i++ ) { + d[i][0] = s[i][0] = 0.0; + d[i][1] = s[i][1] = 0.0; + d[i][2] = s[i][2] = 0.0; + d[i][3] = s[i][3] = 1.0; + for ( j = 0 ; j < 3 ; j++ ) + s[i][j] = rnd(); + } + + source->data = (GLfloat(*)[4])s; + source->start = (GLfloat *)s; + source->count = TEST_COUNT; + source->stride = sizeof(s[0]); + source->size = 4; + source->flags = 0; + + /* Build up a reference list of transformed points + */ + ref_transform_v16( (GLfloat *)d, + m, + source->start, + source->stride, + TEST_COUNT ); + ref_transform_v16( (GLfloat *)r, + m, + source->start, + source->stride, + TEST_COUNT ); + + if ( clipped ) { + ca = ~0; + co = 0; + ref_cliptest_v16( (GLfloat *)r, + (GLfloat *)&r[TEST_COUNT][0], + &co, + &ca, + mask ); + ref_project_clipped_verts( (GLfloat *)r, + (GLfloat *)&r[TEST_COUNT][0], + m, + 16 * 4, + mask ); + } else { + ref_project_verts( (GLfloat *)r, + (GLfloat *)&r[TEST_COUNT][0], + m, + 16 * 4 ); + } + + if ( mesa_profile ) { + if ( clipped ) { + /*BEGIN_RACE( *cycles );*/ + _mesa_project_clipped_v16( (GLfloat *)d, + (GLfloat *)&d[TEST_COUNT][0], + m, + 16 * 4, + mask ); + /*END_RACE( *cycles );*/ + } else { + /*BEGIN_RACE( *cycles );*/ + _mesa_project_v16( (GLfloat *)d, + (GLfloat *)&d[TEST_COUNT][0], + m, + 16 * 4 ); + /*END_RACE( *cycles );*/ + } + } else { + if ( clipped ) { + _mesa_project_clipped_v16( (GLfloat *)d, + (GLfloat *)&d[TEST_COUNT][0], + m, + 16 * 4, + mask ); + } else { + _mesa_project_v16( (GLfloat *)d, + (GLfloat *)&d[TEST_COUNT][0], + m, + 16 * 4 ); + } + } + + ALIGN_FREE( m ); + + for ( i = 0 ; i < TEST_COUNT ; i++ ) { + for ( j = 0 ; j < 4 ; j++ ) { + if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) { + printf( "-----------------------------\n" ); + printf( "(i = %i, j = %i)\n", i, j ); + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + d[i][0], r[i][0], r[i][0]-d[i][0], + MAX_PRECISION - significand_match( d[i][0], r[i][0] ) ); + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + d[i][1], r[i][1], r[i][1]-d[i][1], + MAX_PRECISION - significand_match( d[i][1], r[i][1] ) ); + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + d[i][2], r[i][2], r[i][2]-d[i][2], + MAX_PRECISION - significand_match( d[i][2], r[i][2] ) ); + printf( "%f \t %f \t [diff = %e - %i bit missed]\n", + d[i][3], r[i][3], r[i][3]-d[i][3], + MAX_PRECISION - significand_match( d[i][3], r[i][3] ) ); + return 0; + } + } + } + + return 1; +} + +void _math_test_all_vertex_functions( char *description ) +{ + long benchmark_tab[NUM_V16_FUNCS]; + long *cycles; + static int first_time = 1; + + if ( first_time ) { + first_time = 0; + mesa_profile = getenv( "MESA_PROFILE" ); + } + +#ifdef RUN_DEBUG_BENCHMARK + if ( mesa_profile ) { + int i; + if ( !counter_overhead ) { + INIT_COUNTER(); + printf( "counter overhead: %ld cycles\n\n", counter_overhead ); + } + printf( "fastpath vertex results after hooking in %s functions:\n", + description ); + printf( "\n--------------------------------------------------------\n" ); + + for ( i = 0 ; i < NUM_V16_FUNCS ; i++ ) { + benchmark_tab[i] = 0; + } + } +#endif + + /* Test fastpath transformation + */ + cycles = &benchmark_tab[0]; + + if ( test_transform_function( cycles ) == 0 ) { + char buf[100]; + sprintf( buf, "_mesa_xform_points3_v16_general failed test (%s)", + description ); + _mesa_problem( NULL, buf ); + } + + /* Test fastpath clipping + */ + cycles = &benchmark_tab[1]; + + if ( test_cliptest_function( cycles ) == 0 ) { + char buf[100]; + sprintf( buf, "_mesa_cliptest_points4_v16 failed test (%s)", + description ); + _mesa_problem( NULL, buf ); + } + + /* Test fastpath projection + */ + cycles = &benchmark_tab[2]; + + if ( test_project_function( cycles, 0 ) == 0 ) { + char buf[100]; + sprintf( buf, "_mesa_project_v16 failed test (%s)", + description ); + _mesa_problem( NULL, buf ); + } + + cycles = &benchmark_tab[3]; + + if ( test_project_function( cycles, 1 ) == 0 ) { + char buf[100]; + sprintf( buf, "_mesa_project_clipped_v16 failed test (%s)", + description ); + _mesa_problem( NULL, buf ); + } + + +#ifdef RUN_DEBUG_BENCHMARK + if ( mesa_profile ) { + int i; + for ( i = 0 ; i < NUM_V16_FUNCS ; i++ ) { + printf( " %li\t | [%s]\n", benchmark_tab[i], v16_strings[i] ); + } + printf( "\n" ); + } +#endif +} + + +#endif /* DEBUG */ |