diff options
Diffstat (limited to 'xc/extras/Mesa/src/depth.h')
-rw-r--r-- | xc/extras/Mesa/src/depth.h | 51 |
1 files changed, 8 insertions, 43 deletions
diff --git a/xc/extras/Mesa/src/depth.h b/xc/extras/Mesa/src/depth.h index 9bf009997..e4e202df4 100644 --- a/xc/extras/Mesa/src/depth.h +++ b/xc/extras/Mesa/src/depth.h @@ -1,20 +1,21 @@ +/* $Id: depth.h,v 1.9 2002/02/14 01:59:29 dawes Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -28,7 +29,7 @@ #define DEPTH_H -#include "types.h" +#include "mtypes.h" /* @@ -48,41 +49,5 @@ _mesa_DepthMask( GLboolean flag ); -/* - * Internal functions - */ - -extern GLvoid * -_mesa_zbuffer_address(GLcontext *ctx, GLint x, GLint y); - - -extern GLuint -_mesa_depth_test_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], GLubyte mask[] ); - -extern void -_mesa_depth_test_pixels( GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLdepth z[], GLubyte mask[] ); - - -extern void -_mesa_read_depth_span( GLcontext *ctx, - GLint n, GLint x, GLint y, GLdepth depth[] ); - - -extern void -_mesa_read_depth_span_float( GLcontext *ctx, GLint n, GLint x, GLint y, - GLfloat depth[] ); - - -extern void -_mesa_alloc_depth_buffer( GLcontext* ctx ); - - -extern void -_mesa_clear_depth_buffer( GLcontext* ctx ); - - #endif |