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Diffstat (limited to 'xc/extras/Mesa/src/api_eval.c')
-rw-r--r--xc/extras/Mesa/src/api_eval.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/xc/extras/Mesa/src/api_eval.c b/xc/extras/Mesa/src/api_eval.c
index 854677e64..3887ba808 100644
--- a/xc/extras/Mesa/src/api_eval.c
+++ b/xc/extras/Mesa/src/api_eval.c
@@ -23,7 +23,7 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
- * Keith Whitwell <keithw@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
@@ -280,16 +280,16 @@ void _mesa_EvalCoord1f( GLfloat u )
GLfloat normal[3], texcoord[4], color[4];
GLuint index;
- COPY_3FV( normal, ctx->Current.Normal );
- COPY_4FV( texcoord, ctx->Current.Texcoord[0] );
- COPY_4FV( color, ctx->Current.Color );
+ COPY_3FV( normal, ctx->Current.Attrib[VERT_ATTRIB_NORMAL] );
+ COPY_4FV( texcoord, ctx->Current.Attrib[VERT_ATTRIB_TEX0] );
+ COPY_4FV( color, ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
index = ctx->Current.Index;
do_EvalCoord1f( ctx, u );
- COPY_3FV( ctx->Current.Normal, normal );
- COPY_4FV( ctx->Current.Texcoord[0], texcoord );
- COPY_4FV( ctx->Current.Color, color );
+ COPY_3FV( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], normal );
+ COPY_4FV( ctx->Current.Attrib[VERT_ATTRIB_TEX0], texcoord );
+ COPY_4FV( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color );
ctx->Current.Index = index;
}
@@ -299,16 +299,16 @@ void _mesa_EvalCoord2f( GLfloat u, GLfloat v )
GLfloat normal[3], texcoord[4], color[4];
GLuint index;
- COPY_3FV( normal, ctx->Current.Normal );
- COPY_4FV( texcoord, ctx->Current.Texcoord[0] );
- COPY_4FV( color, ctx->Current.Color );
+ COPY_3FV( normal, ctx->Current.Attrib[VERT_ATTRIB_NORMAL] );
+ COPY_4FV( texcoord, ctx->Current.Attrib[VERT_ATTRIB_TEX0] );
+ COPY_4FV( color, ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
index = ctx->Current.Index;
do_EvalCoord2f( ctx, u, v );
- COPY_3FV( ctx->Current.Normal, normal );
- COPY_4FV( ctx->Current.Texcoord[0], texcoord );
- COPY_4FV( ctx->Current.Color, color );
+ COPY_3FV( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], normal );
+ COPY_4FV( ctx->Current.Attrib[VERT_ATTRIB_TEX0], texcoord );
+ COPY_4FV( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color );
ctx->Current.Index = index;
}