diff options
Diffstat (limited to 'xc/extras/Mesa/src/api2.c')
-rw-r--r-- | xc/extras/Mesa/src/api2.c | 1362 |
1 files changed, 0 insertions, 1362 deletions
diff --git a/xc/extras/Mesa/src/api2.c b/xc/extras/Mesa/src/api2.c deleted file mode 100644 index 5df01ed74..000000000 --- a/xc/extras/Mesa/src/api2.c +++ /dev/null @@ -1,1362 +0,0 @@ -/* $Id: api2.c,v 1.3 1999/12/14 02:39:38 daryll Exp $ */ - -/* - * Mesa 3-D graphics library - * Version: 3.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - - -#ifdef PC_HEADER -#include "all.h" -#else -#ifndef XFree86Server -#include <stdio.h> -#include <stdlib.h> -#else -#include "GL/xf86glx.h" -#endif -#include "api.h" -#include "context.h" -#include "varray.h" -#include "image.h" -#include "macros.h" -#include "matrix.h" -#include "teximage.h" -#include "types.h" -#include "vb.h" -#endif - - -/* - * Part 2 of API functions - */ - -void GLAPIENTRY glOrtho(CTX_ARG GLdouble left, GLdouble right, - GLdouble bottom, GLdouble top, - GLdouble nearval, GLdouble farval ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Ortho)(CC, left, right, bottom, top, nearval, farval); -} - - -void GLAPIENTRY glPassThrough(CTX_ARG GLfloat token ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PassThrough)(CC, token); -} - - -void GLAPIENTRY glPixelMapfv(CTX_ARG GLenum map, GLint mapsize, const GLfloat *values ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PixelMapfv)( CC, map, mapsize, values ); -} - - -void GLAPIENTRY glPixelMapuiv(CTX_ARG GLenum map, GLint mapsize, const GLuint *values ) -{ - GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; - GLint i; - GET_CONTEXT; - CHECK_CONTEXT; - - if (map==GL_PIXEL_MAP_I_TO_I || map==GL_PIXEL_MAP_S_TO_S) { - for (i=0;i<mapsize;i++) { - fvalues[i] = (GLfloat) values[i]; - } - } - else { - for (i=0;i<mapsize;i++) { - fvalues[i] = UINT_TO_FLOAT( values[i] ); - } - } - (*CC->API.PixelMapfv)( CC, map, mapsize, fvalues ); -} - - - -void GLAPIENTRY glPixelMapusv(CTX_ARG GLenum map, GLint mapsize, const GLushort *values ) -{ - GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; - GLint i; - GET_CONTEXT; - CHECK_CONTEXT; - - if (map==GL_PIXEL_MAP_I_TO_I || map==GL_PIXEL_MAP_S_TO_S) { - for (i=0;i<mapsize;i++) { - fvalues[i] = (GLfloat) values[i]; - } - } - else { - for (i=0;i<mapsize;i++) { - fvalues[i] = USHORT_TO_FLOAT( values[i] ); - } - } - (*CC->API.PixelMapfv)( CC, map, mapsize, fvalues ); -} - - -void GLAPIENTRY glPixelStoref(CTX_ARG GLenum pname, GLfloat param ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PixelStorei)( CC, pname, (GLint) param ); -} - - -void GLAPIENTRY glPixelStorei(CTX_ARG GLenum pname, GLint param ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PixelStorei)( CC, pname, param ); -} - - -void GLAPIENTRY glPixelTransferf(CTX_ARG GLenum pname, GLfloat param ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PixelTransferf)(CC, pname, param); -} - - -void GLAPIENTRY glPixelTransferi(CTX_ARG GLenum pname, GLint param ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PixelTransferf)(CC, pname, (GLfloat) param); -} - - -void GLAPIENTRY glPixelZoom(CTX_ARG GLfloat xfactor, GLfloat yfactor ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PixelZoom)(CC, xfactor, yfactor); -} - - -void GLAPIENTRY glPointSize(CTX_ARG GLfloat size ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PointSize)(CC, size); -} - - -void GLAPIENTRY glPolygonMode(CTX_ARG GLenum face, GLenum mode ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PolygonMode)(CC, face, mode); -} - - -void GLAPIENTRY glPolygonOffset(CTX_ARG GLfloat factor, GLfloat units ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PolygonOffset)( CC, factor, units ); -} - - -/* GL_EXT_polygon_offset */ -void GLAPIENTRY glPolygonOffsetEXT(CTX_ARG GLfloat factor, GLfloat bias ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PolygonOffset)( CC, factor, bias * DEPTH_SCALE ); -} - - -void GLAPIENTRY glPolygonStipple(CTX_ARG const GLubyte *pattern ) -{ - GLuint unpackedPattern[32]; - GET_CONTEXT; - CHECK_CONTEXT; - gl_unpack_polygon_stipple( CC, pattern, unpackedPattern ); - (*CC->API.PolygonStipple)(CC, unpackedPattern); -} - - -void GLAPIENTRY glPopAttrib(CTX_VOID ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PopAttrib)(CC); -} - - -void GLAPIENTRY glPopClientAttrib(CTX_VOID ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PopClientAttrib)(CC); -} - - -void GLAPIENTRY glPopMatrix(CTX_VOID ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PopMatrix)( CC ); -} - - -void GLAPIENTRY glPopName(CTX_VOID ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PopName)(CC); -} - - -void GLAPIENTRY glPrioritizeTextures(CTX_ARG GLsizei n, const GLuint *textures, - const GLclampf *priorities ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PrioritizeTextures)(CC, n, textures, priorities); -} - - -void GLAPIENTRY glPushMatrix(CTX_VOID ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PushMatrix)( CC ); -} - - -void GLAPIENTRY glRasterPos2d(CTX_ARG GLdouble x, GLdouble y ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, 0.0F, 1.0F ); -} - - -void GLAPIENTRY glRasterPos2f(CTX_ARG GLfloat x, GLfloat y ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, 0.0F, 1.0F ); -} - - -void GLAPIENTRY glRasterPos2i(CTX_ARG GLint x, GLint y ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, 0.0F, 1.0F ); -} - - -void GLAPIENTRY glRasterPos2s(CTX_ARG GLshort x, GLshort y ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, 0.0F, 1.0F ); -} - - -void GLAPIENTRY glRasterPos3d(CTX_ARG GLdouble x, GLdouble y, GLdouble z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F ); -} - - -void GLAPIENTRY glRasterPos3f(CTX_ARG GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F ); -} - - -void GLAPIENTRY glRasterPos3i(CTX_ARG GLint x, GLint y, GLint z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F ); -} - - -void GLAPIENTRY glRasterPos3s(CTX_ARG GLshort x, GLshort y, GLshort z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F ); -} - - -void GLAPIENTRY glRasterPos4d(CTX_ARG GLdouble x, GLdouble y, GLdouble z, GLdouble w ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, - (GLfloat) z, (GLfloat) w ); -} - - -void GLAPIENTRY glRasterPos4f(CTX_ARG GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, x, y, z, w ); -} - - -void GLAPIENTRY glRasterPos4i(CTX_ARG GLint x, GLint y, GLint z, GLint w ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, - (GLfloat) z, (GLfloat) w ); -} - - -void GLAPIENTRY glRasterPos4s(CTX_ARG GLshort x, GLshort y, GLshort z, GLshort w ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) x, (GLfloat) y, - (GLfloat) z, (GLfloat) w ); -} - - -void GLAPIENTRY glRasterPos2dv(CTX_ARG const GLdouble *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F ); -} - - -void GLAPIENTRY glRasterPos2fv(CTX_ARG const GLfloat *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F ); -} - - -void GLAPIENTRY glRasterPos2iv(CTX_ARG const GLint *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F ); -} - - -void GLAPIENTRY glRasterPos2sv(CTX_ARG const GLshort *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F ); -} - - -void GLAPIENTRY glRasterPos3dv(CTX_ARG const GLdouble *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], 1.0F ); -} - - -void GLAPIENTRY glRasterPos3fv(CTX_ARG const GLfloat *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], 1.0F ); -} - - -void GLAPIENTRY glRasterPos3iv(CTX_ARG const GLint *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], 1.0F ); -} - - -void GLAPIENTRY glRasterPos3sv(CTX_ARG const GLshort *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], 1.0F ); -} - - -void GLAPIENTRY glRasterPos4dv(CTX_ARG const GLdouble *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3] ); -} - - -void GLAPIENTRY glRasterPos4fv(CTX_ARG const GLfloat *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, v[0], v[1], v[2], v[3] ); -} - - -void GLAPIENTRY glRasterPos4iv(CTX_ARG const GLint *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3] ); -} - - -void GLAPIENTRY glRasterPos4sv(CTX_ARG const GLshort *v ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.RasterPos4f)( CC, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3] ); -} - - -void GLAPIENTRY glReadBuffer(CTX_ARG GLenum mode ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.ReadBuffer)( CC, mode ); -} - - -void GLAPIENTRY glReadPixels(CTX_ARG GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid *pixels ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.ReadPixels)( CC, x, y, width, height, format, type, pixels ); -} - - -void GLAPIENTRY glRectd(CTX_ARG GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rectf)( CC, (GLfloat) x1, (GLfloat) y1, - (GLfloat) x2, (GLfloat) y2 ); -} - - -void GLAPIENTRY glRectf(CTX_ARG GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rectf)( CC, x1, y1, x2, y2 ); -} - - -void GLAPIENTRY glRecti(CTX_ARG GLint x1, GLint y1, GLint x2, GLint y2 ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rectf)( CC, (GLfloat) x1, (GLfloat) y1, - (GLfloat) x2, (GLfloat) y2 ); -} - - -void GLAPIENTRY glRects(CTX_ARG GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rectf)( CC, (GLfloat) x1, (GLfloat) y1, - (GLfloat) x2, (GLfloat) y2 ); -} - - -void GLAPIENTRY glRectdv(CTX_ARG const GLdouble *v1, const GLdouble *v2 ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rectf)(CC, (GLfloat) v1[0], (GLfloat) v1[1], - (GLfloat) v2[0], (GLfloat) v2[1]); -} - - -void GLAPIENTRY glRectfv(CTX_ARG const GLfloat *v1, const GLfloat *v2 ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rectf)(CC, v1[0], v1[1], v2[0], v2[1]); -} - - -void GLAPIENTRY glRectiv(CTX_ARG const GLint *v1, const GLint *v2 ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rectf)( CC, (GLfloat) v1[0], (GLfloat) v1[1], - (GLfloat) v2[0], (GLfloat) v2[1] ); -} - - -void GLAPIENTRY glRectsv(CTX_ARG const GLshort *v1, const GLshort *v2 ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rectf)(CC, (GLfloat) v1[0], (GLfloat) v1[1], - (GLfloat) v2[0], (GLfloat) v2[1]); -} - - -void GLAPIENTRY glScissor(CTX_ARG GLint x, GLint y, GLsizei width, GLsizei height) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Scissor)(CC, x, y, width, height); -} - - -GLboolean GLAPIENTRY glIsEnabled(CTX_ARG GLenum cap ) -{ - GET_CONTEXT; - CHECK_CONTEXT_RETURN(GL_FALSE); - return (*CC->API.IsEnabled)( CC, cap ); -} - - - -void GLAPIENTRY glPushAttrib(CTX_ARG GLbitfield mask ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PushAttrib)(CC, mask); -} - - -void GLAPIENTRY glPushClientAttrib(CTX_ARG GLbitfield mask ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PushClientAttrib)(CC, mask); -} - - -void GLAPIENTRY glPushName(CTX_ARG GLuint name ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.PushName)(CC, name); -} - - -GLint GLAPIENTRY glRenderMode(CTX_ARG GLenum mode ) -{ - GET_CONTEXT; - CHECK_CONTEXT_RETURN(0); - return (*CC->API.RenderMode)(CC, mode); -} - - -void GLAPIENTRY glRotated(CTX_ARG GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rotatef)( CC, (GLfloat) angle, - (GLfloat) x, (GLfloat) y, (GLfloat) z ); -} - - -void GLAPIENTRY glRotatef(CTX_ARG GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Rotatef)( CC, angle, x, y, z ); -} - - -void GLAPIENTRY glSelectBuffer(CTX_ARG GLsizei size, GLuint *buffer ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.SelectBuffer)(CC, size, buffer); -} - - -void GLAPIENTRY glScaled(CTX_ARG GLdouble x, GLdouble y, GLdouble z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Scalef)( CC, (GLfloat) x, (GLfloat) y, (GLfloat) z ); -} - - -void GLAPIENTRY glScalef(CTX_ARG GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Scalef)( CC, x, y, z ); -} - - -void GLAPIENTRY glShadeModel(CTX_ARG GLenum mode ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.ShadeModel)(CC, mode); -} - - -void GLAPIENTRY glStencilFunc(CTX_ARG GLenum func, GLint ref, GLuint mask ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.StencilFunc)(CC, func, ref, mask); -} - - -void GLAPIENTRY glStencilMask(CTX_ARG GLuint mask ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.StencilMask)(CC, mask); -} - - -void GLAPIENTRY glStencilOp(CTX_ARG GLenum fail, GLenum zfail, GLenum zpass ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.StencilOp)(CC, fail, zfail, zpass); -} - -#define TEXCOORD1(s) \ -{ \ - GLuint count; \ - GLfloat *tc; \ - GET_IMMEDIATE; \ - count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0_1; \ - tc = IM->TexCoord[0][count]; \ - ASSIGN_4V(tc,s,0,0,1); \ -} - -#define TEXCOORD2(s,t) \ -{ \ - GLuint count; \ - GLfloat *tc; \ - GET_IMMEDIATE; \ - count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0_12; \ - tc = IM->TexCoord[0][count]; \ - ASSIGN_4V(tc, s,t,0,1); \ -} - -#define TEXCOORD3(s,t,u) \ -{ \ - GLuint count; \ - GLfloat *tc; \ - GET_IMMEDIATE; \ - count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0_123; \ - tc = IM->TexCoord[0][count]; \ - ASSIGN_4V(tc, s,t,u,1); \ -} - -#define TEXCOORD4(s,t,u,v) \ -{ \ - GLuint count; \ - GLfloat *tc; \ - GET_IMMEDIATE; \ - count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0_1234; \ - tc = IM->TexCoord[0][count]; \ - ASSIGN_4V(tc, s,t,u,v); \ -} - - -void GLAPIENTRY glTexCoord1d(CTX_ARG GLdouble s ) -{ - TEXCOORD1(s); -} - - -void GLAPIENTRY glTexCoord1f(CTX_ARG GLfloat s ) -{ - TEXCOORD1(s); -} - - -void GLAPIENTRY glTexCoord1i(CTX_ARG GLint s ) -{ - TEXCOORD1(s); -} - - -void GLAPIENTRY glTexCoord1s(CTX_ARG GLshort s ) -{ - TEXCOORD1(s); -} - - -void GLAPIENTRY glTexCoord2d(CTX_ARG GLdouble s, GLdouble t ) -{ - TEXCOORD2(s,t); -} - -void GLAPIENTRY glTexCoord2f(CTX_ARG GLfloat s, GLfloat t ) -{ - TEXCOORD2(*(&s),*&t); -} - - -void GLAPIENTRY glTexCoord2s(CTX_ARG GLshort s, GLshort t ) -{ - TEXCOORD2(s,t); -} - -void GLAPIENTRY glTexCoord2i(CTX_ARG GLint s, GLint t ) -{ - TEXCOORD2(s,t); -} - - -void GLAPIENTRY glTexCoord3d(CTX_ARG GLdouble s, GLdouble t, GLdouble r ) -{ - TEXCOORD3(s,t,r); -} - - -void GLAPIENTRY glTexCoord3f(CTX_ARG GLfloat s, GLfloat t, GLfloat r ) -{ - TEXCOORD3(s,t,r); -} - - -void GLAPIENTRY glTexCoord3i(CTX_ARG GLint s, GLint t, GLint r ) -{ - TEXCOORD3(s,t,r); -} - - -void GLAPIENTRY glTexCoord3s(CTX_ARG GLshort s, GLshort t, GLshort r ) -{ - TEXCOORD3(s,t,r); -} - - -void GLAPIENTRY glTexCoord4d(CTX_ARG GLdouble s, GLdouble t, GLdouble r, GLdouble q ) -{ - TEXCOORD4(s,t,r,q) -} - - -void GLAPIENTRY glTexCoord4f(CTX_ARG GLfloat s, GLfloat t, GLfloat r, GLfloat q ) -{ - TEXCOORD4(s,t,r,q) -} - - -void GLAPIENTRY glTexCoord4i(CTX_ARG GLint s, GLint t, GLint r, GLint q ) -{ - TEXCOORD4(s,t,r,q) -} - - -void GLAPIENTRY glTexCoord4s(CTX_ARG GLshort s, GLshort t, GLshort r, GLshort q ) -{ - TEXCOORD4(s,t,r,q) -} - - -void GLAPIENTRY glTexCoord1dv(CTX_ARG const GLdouble *v ) -{ - TEXCOORD1(v[0]); -} - - -void GLAPIENTRY glTexCoord1fv(CTX_ARG const GLfloat *v ) -{ - TEXCOORD1(v[0]); -} - - -void GLAPIENTRY glTexCoord1iv(CTX_ARG const GLint *v ) -{ - TEXCOORD1(v[0]); -} - - -void GLAPIENTRY glTexCoord1sv(CTX_ARG const GLshort *v ) -{ - TEXCOORD1(v[0]); -} - - -void GLAPIENTRY glTexCoord2dv(CTX_ARG const GLdouble *v ) -{ - TEXCOORD2(v[0],v[1]); -} - - -void GLAPIENTRY glTexCoord2fv(CTX_ARG const GLfloat *v ) -{ - TEXCOORD2(v[0],v[1]); -} - - -void GLAPIENTRY glTexCoord2iv(CTX_ARG const GLint *v ) -{ - TEXCOORD2(v[0],v[1]); -} - - -void GLAPIENTRY glTexCoord2sv(CTX_ARG const GLshort *v ) -{ - TEXCOORD2(v[0],v[1]); -} - - -void GLAPIENTRY glTexCoord3dv(CTX_ARG const GLdouble *v ) -{ - TEXCOORD2(v[0],v[1]); -} - - -void GLAPIENTRY glTexCoord3fv(CTX_ARG const GLfloat *v ) -{ - TEXCOORD3(v[0],v[1],v[2]); -} - - -void GLAPIENTRY glTexCoord3iv(CTX_ARG const GLint *v ) -{ - TEXCOORD3(v[0],v[1],v[2]); -} - - -void GLAPIENTRY glTexCoord3sv(CTX_ARG const GLshort *v ) -{ - TEXCOORD3(v[0],v[1],v[2]); -} - - -void GLAPIENTRY glTexCoord4dv(CTX_ARG const GLdouble *v ) -{ - TEXCOORD4(v[0],v[1],v[2],v[3]); -} - - -void GLAPIENTRY glTexCoord4fv(CTX_ARG const GLfloat *v ) -{ - - TEXCOORD4(v[0],v[1],v[2],v[3]); -} - - -void GLAPIENTRY glTexCoord4iv(CTX_ARG const GLint *v ) -{ - TEXCOORD4(v[0],v[1],v[2],v[3]); -} - - -void GLAPIENTRY glTexCoord4sv(CTX_ARG const GLshort *v ) -{ - TEXCOORD4(v[0],v[1],v[2],v[3]); -} - - - -void GLAPIENTRY glTexGend(CTX_ARG GLenum coord, GLenum pname, GLdouble param ) -{ - GLfloat p = (GLfloat) param; - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexGenfv)( CC, coord, pname, &p ); -} - - -void GLAPIENTRY glTexGenf(CTX_ARG GLenum coord, GLenum pname, GLfloat param ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexGenfv)( CC, coord, pname, ¶m ); -} - - -void GLAPIENTRY glTexGeni(CTX_ARG GLenum coord, GLenum pname, GLint param ) -{ - GLfloat p = (GLfloat) param; - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexGenfv)( CC, coord, pname, &p ); -} - - -void GLAPIENTRY glTexGendv(CTX_ARG GLenum coord, GLenum pname, const GLdouble *params ) -{ - GLfloat p[4]; - GET_CONTEXT; - CHECK_CONTEXT; - p[0] = params[0]; - p[1] = params[1]; - p[2] = params[2]; - p[3] = params[3]; - (*CC->API.TexGenfv)( CC, coord, pname, p ); -} - - -void GLAPIENTRY glTexGeniv(CTX_ARG GLenum coord, GLenum pname, const GLint *params ) -{ - GLfloat p[4]; - GET_CONTEXT; - CHECK_CONTEXT; - p[0] = params[0]; - p[1] = params[1]; - p[2] = params[2]; - p[3] = params[3]; - (*CC->API.TexGenfv)( CC, coord, pname, p ); -} - - -void GLAPIENTRY glTexGenfv(CTX_ARG GLenum coord, GLenum pname, const GLfloat *params ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexGenfv)( CC, coord, pname, params ); -} - - - - -void GLAPIENTRY glTexEnvf(CTX_ARG GLenum target, GLenum pname, GLfloat param ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexEnvfv)( CC, target, pname, ¶m ); -} - - - -void GLAPIENTRY glTexEnvi(CTX_ARG GLenum target, GLenum pname, GLint param ) -{ - GLfloat p[4]; - GET_CONTEXT; - p[0] = (GLfloat) param; - p[1] = p[2] = p[3] = 0.0; - CHECK_CONTEXT; - (*CC->API.TexEnvfv)( CC, target, pname, p ); -} - - - -void GLAPIENTRY glTexEnvfv(CTX_ARG GLenum target, GLenum pname, const GLfloat *param ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexEnvfv)( CC, target, pname, param ); -} - - - -void GLAPIENTRY glTexEnviv(CTX_ARG GLenum target, GLenum pname, const GLint *param ) -{ - GLfloat p[4]; - GET_CONTEXT; - p[0] = INT_TO_FLOAT( param[0] ); - p[1] = INT_TO_FLOAT( param[1] ); - p[2] = INT_TO_FLOAT( param[2] ); - p[3] = INT_TO_FLOAT( param[3] ); - CHECK_CONTEXT; - (*CC->API.TexEnvfv)( CC, target, pname, p ); -} - - -void GLAPIENTRY glTexImage1D(CTX_ARG GLenum target, GLint level, - GLint internalformat, - GLsizei width, GLint border, - GLenum format, GLenum type, const GLvoid *pixels ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexImage1D)( CC, target, level, internalformat, - width, border, format, type, pixels ); -} - - -void GLAPIENTRY glTexImage2D(CTX_ARG GLenum target, GLint level, - GLint internalformat, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, const GLvoid *pixels ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexImage2D)( CC, target, level, internalformat, - width, height, border, format, type, pixels ); -} - - -void GLAPIENTRY glTexImage3D(CTX_ARG GLenum target, GLint level, - GLint internalformat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexImage3D)( CC, target, level, internalformat, - width, height, depth, border, format, type, - pixels ); -} - - -void GLAPIENTRY glTexParameterf(CTX_ARG GLenum target, GLenum pname, GLfloat param ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexParameterfv)( CC, target, pname, ¶m ); -} - - -void GLAPIENTRY glTexParameteri(CTX_ARG GLenum target, GLenum pname, GLint param ) -{ - GLfloat fparam[4]; - GET_CONTEXT; - fparam[0] = (GLfloat) param; - fparam[1] = fparam[2] = fparam[3] = 0.0; - CHECK_CONTEXT; - (*CC->API.TexParameterfv)( CC, target, pname, fparam ); -} - - -void GLAPIENTRY glTexParameterfv(CTX_ARG GLenum target, GLenum pname, const GLfloat *params ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexParameterfv)( CC, target, pname, params ); -} - - -void GLAPIENTRY glTexParameteriv(CTX_ARG GLenum target, GLenum pname, const GLint *params ) -{ - GLfloat p[4]; - GET_CONTEXT; - CHECK_CONTEXT; - if (pname==GL_TEXTURE_BORDER_COLOR) { - p[0] = INT_TO_FLOAT( params[0] ); - p[1] = INT_TO_FLOAT( params[1] ); - p[2] = INT_TO_FLOAT( params[2] ); - p[3] = INT_TO_FLOAT( params[3] ); - } - else { - p[0] = (GLfloat) params[0]; - p[1] = (GLfloat) params[1]; - p[2] = (GLfloat) params[2]; - p[3] = (GLfloat) params[3]; - } - (*CC->API.TexParameterfv)( CC, target, pname, p ); -} - - -void GLAPIENTRY glTexSubImage1D(CTX_ARG GLenum target, GLint level, - GLint xoffset, GLsizei width, GLenum format, - GLenum type, const GLvoid *pixels ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexSubImage1D)( CC, target, level, xoffset, width, - format, type, pixels ); -} - - -void GLAPIENTRY glTexSubImage2D(CTX_ARG GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexSubImage2D)( CC, target, level, xoffset, yoffset, - width, height, format, type, pixels ); -} - - -void GLAPIENTRY glTexSubImage3D(CTX_ARG GLenum target, GLint level, - GLint xoffset, - GLint yoffset, GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, GLenum format, - GLenum type, const GLvoid *pixels ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.TexSubImage3D)( CC, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, type, pixels ); -} - - -void GLAPIENTRY glTranslated(CTX_ARG GLdouble x, GLdouble y, GLdouble z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Translatef)( CC, (GLfloat) x, (GLfloat) y, (GLfloat) z ); -} - - -void GLAPIENTRY glTranslatef(CTX_ARG GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CONTEXT; - CHECK_CONTEXT; - (*CC->API.Translatef)( CC, x, y, z ); -} - -/* KW: Run into bad problems in reset_vb/fixup_input if we don't fully pad - * the incoming vertices. - */ -#define VERTEX2(IM, x,y) \ -{ \ - GLuint count = IM->Count++; \ - GLfloat *dest = IM->Obj[count]; \ - IM->Flag[count] |= VERT_OBJ_2; \ - ASSIGN_4V(dest, x, y, 0, 1); \ - if (dest == IM->Obj[VB_MAX-1]) \ - IM->maybe_transform_vb( IM ); \ -} - -#define VERTEX3(IM,x,y,z) \ -{ \ - GLuint count = IM->Count++; \ - GLfloat *dest = IM->Obj[count]; \ - IM->Flag[count] |= VERT_OBJ_23; \ - ASSIGN_4V(dest, x, y, z, 1); \ - if (dest == IM->Obj[VB_MAX-1]) \ - IM->maybe_transform_vb( IM ); \ -} - -#define VERTEX4(IM, x,y,z,w) \ -{ \ - GLuint count = IM->Count++; \ - GLfloat *dest = IM->Obj[count]; \ - IM->Flag[count] |= VERT_OBJ_234; \ - ASSIGN_4V(dest, x, y, z, w); \ - if (dest == IM->Obj[VB_MAX-1]) \ - IM->maybe_transform_vb( IM ); \ -} - - -void GLAPIENTRY glVertex2d(CTX_ARG GLdouble x, GLdouble y ) -{ - GET_IMMEDIATE; - VERTEX2( IM, (GLfloat) x, (GLfloat) y ); -} - - -void GLAPIENTRY glVertex2f(CTX_ARG GLfloat x, GLfloat y ) -{ - GET_IMMEDIATE; - VERTEX2( IM, *(&x), *(&y) ); -} - -/* Internal use: - */ -void gl_Vertex2f( GLcontext *ctx, GLfloat x, GLfloat y ) -{ - struct immediate *im = ctx->input; - VERTEX2( im, x, y ); -} - -void GLAPIENTRY glVertex2i(CTX_ARG GLint x, GLint y ) -{ - GET_IMMEDIATE; - VERTEX2( IM, (GLfloat) x, (GLfloat) y ); -} - -void GLAPIENTRY glVertex2s(CTX_ARG GLshort x, GLshort y ) -{ - GET_IMMEDIATE; - VERTEX2( IM, (GLfloat) x, (GLfloat) y ); -} - -void GLAPIENTRY glVertex3d(CTX_ARG GLdouble x, GLdouble y, GLdouble z ) -{ - GET_IMMEDIATE; - VERTEX3( IM, (GLfloat) x, (GLfloat) y, (GLfloat) z ); -} - - -void GLAPIENTRY glVertex3f(CTX_ARG GLfloat x, GLfloat y, GLfloat z ) -{ - GET_IMMEDIATE; - VERTEX3( IM, *(&x), *(&y), *(&z) ); -} - -void GLAPIENTRY glVertex3i(CTX_ARG GLint x, GLint y, GLint z ) -{ - GET_IMMEDIATE; - VERTEX3( IM, (GLfloat) x, (GLfloat) y, (GLfloat) z ); -} - - -void GLAPIENTRY glVertex3s(CTX_ARG GLshort x, GLshort y, GLshort z ) -{ - GET_IMMEDIATE; - VERTEX3( IM, (GLfloat) x, (GLfloat) y, (GLfloat) z ); -} - - -void GLAPIENTRY glVertex4d(CTX_ARG GLdouble x, GLdouble y, GLdouble z, GLdouble w ) -{ - GET_IMMEDIATE; - VERTEX4( IM, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); -} - - -void GLAPIENTRY glVertex4f(CTX_ARG GLfloat x, GLfloat y, GLfloat z, GLfloat w ) -{ - GET_IMMEDIATE; - VERTEX4( IM, *(&x), *(&y), *(&z), *(&w) ); -} - - -void GLAPIENTRY glVertex4i(CTX_ARG GLint x, GLint y, GLint z, GLint w ) -{ - GET_IMMEDIATE; - VERTEX4( IM, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); -} - - -void GLAPIENTRY glVertex4s(CTX_ARG GLshort x, GLshort y, GLshort z, GLshort w ) -{ - GET_IMMEDIATE; - VERTEX4( IM, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); -} - - -void GLAPIENTRY glVertex2dv(CTX_ARG const GLdouble *v ) -{ - GET_IMMEDIATE; - VERTEX2( IM, (GLfloat) v[0], (GLfloat) v[1] ); -} - - -void GLAPIENTRY glVertex2fv(CTX_ARG const GLfloat *v ) -{ - GET_IMMEDIATE; - VERTEX2( IM, v[0], v[1] ); -} - - -void GLAPIENTRY glVertex2iv(CTX_ARG const GLint *v ) -{ - GET_IMMEDIATE; - VERTEX2( IM, (GLfloat) v[0], (GLfloat) v[1] ); -} - - -void GLAPIENTRY glVertex2sv(CTX_ARG const GLshort *v ) -{ - GET_IMMEDIATE; - VERTEX2( IM, (GLfloat) v[0], (GLfloat) v[1] ); -} - - -void GLAPIENTRY glVertex3dv(CTX_ARG const GLdouble *v ) -{ - GET_IMMEDIATE; - VERTEX3( IM, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); -} - - -void GLAPIENTRY glVertex3fv(CTX_ARG const GLfloat *v ) -{ - GET_IMMEDIATE; - VERTEX3( IM, v[0], v[1], v[2] ); -} - -void GLAPIENTRY glVertex3iv(CTX_ARG const GLint *v ) -{ - GET_IMMEDIATE; - VERTEX3( IM, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); -} - - -void GLAPIENTRY glVertex3sv(CTX_ARG const GLshort *v ) -{ - GET_IMMEDIATE; - VERTEX3( IM, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); -} - - -void GLAPIENTRY glVertex4dv(CTX_ARG const GLdouble *v ) -{ - GET_IMMEDIATE; - VERTEX4( IM, - (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3] ); -} - - -void GLAPIENTRY glVertex4fv(CTX_ARG const GLfloat *v ) -{ - GET_IMMEDIATE; - VERTEX4( IM, v[0], v[1], v[2], v[3] ); -} - - -void GLAPIENTRY glVertex4iv(CTX_ARG const GLint *v ) -{ - GET_IMMEDIATE; - VERTEX4( IM, - (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3] ); -} - - -void GLAPIENTRY glVertex4sv(CTX_ARG const GLshort *v ) -{ - GET_IMMEDIATE; - VERTEX4( IM, - (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3] ); -} - - - -void GLAPIENTRY glViewport(CTX_ARG GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CONTEXT; - (*CC->API.Viewport)( CC, x, y, width, height ); -} - |