diff options
Diffstat (limited to 'xc/extras/Mesa/OpenStep/Old_NeXT/chess.c')
-rw-r--r-- | xc/extras/Mesa/OpenStep/Old_NeXT/chess.c | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/xc/extras/Mesa/OpenStep/Old_NeXT/chess.c b/xc/extras/Mesa/OpenStep/Old_NeXT/chess.c new file mode 100644 index 000000000..1184dd26f --- /dev/null +++ b/xc/extras/Mesa/OpenStep/Old_NeXT/chess.c @@ -0,0 +1,120 @@ +/* + * (c) Copyright 1993, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(TM) is a trademark of Silicon Graphics, Inc. + */ +/* chess.c + * This program texture maps a checkerboard image onto + * two rectangles. The texture coordinates for the + * rectangles are 0.0 to 3.0. + */ +#include <GL/gl.h> +#include <GL/glu.h> +#include <stdlib.h> +#include <math.h> +#include "glaux.h" + +#define checkImageWidth 64 +#define checkImageHeight 64 +GLubyte checkImage[checkImageWidth][checkImageHeight][3]; + +void makecheckimage(void) +{ + int i, j, r, c; + + for (i = 0; i < checkImageWidth; i++) { + for (j = 0; j < checkImageHeight; j++) { + c = ((((i&0x8)==0)^((j&0x8))==0))*255; + checkImage[i][j][0] = (GLubyte) c; + checkImage[i][j][1] = (GLubyte) c; + checkImage[i][j][2] = (GLubyte) c; + } + } +} + +void myinit(void) +{ + glEnable(GL_DEPTH_TEST); + glDepthFunc(GL_LESS); + + makecheckimage(); + glTexImage2D(GL_TEXTURE_2D, 0, 3, + checkImageWidth, checkImageHeight, 0, + GL_RGB, GL_UNSIGNED_BYTE, &checkImage[0][0][0]); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); + glEnable(GL_TEXTURE_2D); + glShadeModel(GL_FLAT); +} + +void display(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glBegin(GL_QUADS); + glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); + glTexCoord2f(0.0, 3.0); glVertex3f(-2.0, 1.0, 0.0); + glTexCoord2f(3.0, 3.0); glVertex3f(0.0, 1.0, 0.0); + glTexCoord2f(3.0, 0.0); glVertex3f(0.0, -1.0, 0.0); + + glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0); + glTexCoord2f(0.0, 3.0); glVertex3f(1.0, 1.0, 0.0); + glTexCoord2f(3.0, 3.0); glVertex3f(2.41421, 1.0, -1.41421); + glTexCoord2f(3.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421); + glEnd(); + glFlush(); +} + +void myReshape(int w, int h) +{ + glViewport(0, 0, w, h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -3.6); +} + +int gl_width=500; +int gl_height=500; + +void render_image(void) +{ + myinit(); + myReshape(gl_width,gl_height); + display(); +} |