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authorgareth <gareth>2001-02-15 04:14:20 +0000
committergareth <gareth>2001-02-15 04:14:20 +0000
commit1226ea02580549b01f75bca951ef13275b70d745 (patch)
treee807e3f2b84f129d655a6de2004dc97b11d064b4 /xc/programs
parent919c3f49ff28b63a1034ac434de612b1a4439f3d (diff)
Full merge from trunk.
Diffstat (limited to 'xc/programs')
-rw-r--r--xc/programs/Xserver/GL/dri/dri.c182
-rw-r--r--xc/programs/Xserver/GL/glx/g_disptab.c119
-rw-r--r--xc/programs/Xserver/GL/glx/g_disptab.h123
-rw-r--r--xc/programs/Xserver/GL/glx/g_disptab_EXT.c4163
-rw-r--r--xc/programs/Xserver/GL/glx/g_disptab_EXT.h111
-rw-r--r--xc/programs/Xserver/GL/glx/g_render.c367
-rw-r--r--xc/programs/Xserver/GL/glx/g_renderswap.c582
-rw-r--r--xc/programs/Xserver/GL/glx/g_single.c520
-rw-r--r--xc/programs/Xserver/GL/glx/g_singleswap.c626
-rw-r--r--xc/programs/Xserver/GL/glx/global.c51
-rw-r--r--xc/programs/Xserver/GL/glx/glxbuf.c59
-rw-r--r--xc/programs/Xserver/GL/glx/glxbuf.h51
-rw-r--r--xc/programs/Xserver/GL/glx/glxcmds.c54
-rw-r--r--xc/programs/Xserver/GL/glx/glxcmdsswap.c56
-rw-r--r--xc/programs/Xserver/GL/glx/glxcontext.h51
-rw-r--r--xc/programs/Xserver/GL/glx/glxdrawable.h53
-rw-r--r--xc/programs/Xserver/GL/glx/glxerror.h51
-rw-r--r--xc/programs/Xserver/GL/glx/glxext.c5
-rw-r--r--xc/programs/Xserver/GL/glx/glxext.h91
-rw-r--r--xc/programs/Xserver/GL/glx/glxfb.c53
-rw-r--r--xc/programs/Xserver/GL/glx/glxfb.h51
-rw-r--r--xc/programs/Xserver/GL/glx/glximports.c57
-rw-r--r--xc/programs/Xserver/GL/glx/glximports.h52
-rw-r--r--xc/programs/Xserver/GL/glx/glxmem.c51
-rw-r--r--xc/programs/Xserver/GL/glx/glxmem.h51
-rw-r--r--xc/programs/Xserver/GL/glx/glxpix.c50
-rw-r--r--xc/programs/Xserver/GL/glx/glxpix.h51
-rw-r--r--xc/programs/Xserver/GL/glx/glxscreens.c64
-rw-r--r--xc/programs/Xserver/GL/glx/glxscreens.h55
-rw-r--r--xc/programs/Xserver/GL/glx/glxserver.h87
-rw-r--r--xc/programs/Xserver/GL/glx/glxutil.c58
-rw-r--r--xc/programs/Xserver/GL/glx/glxutil.h51
-rw-r--r--xc/programs/Xserver/GL/glx/impsize.h56
-rw-r--r--xc/programs/Xserver/GL/glx/render2.c100
-rw-r--r--xc/programs/Xserver/GL/glx/render2swap.c58
-rw-r--r--xc/programs/Xserver/GL/glx/renderpix.c245
-rw-r--r--xc/programs/Xserver/GL/glx/renderpixswap.c404
-rw-r--r--xc/programs/Xserver/GL/glx/rensize.c571
-rw-r--r--xc/programs/Xserver/GL/glx/rensizetab.c2126
-rw-r--r--xc/programs/Xserver/GL/glx/single2.c94
-rw-r--r--xc/programs/Xserver/GL/glx/single2swap.c95
-rw-r--r--xc/programs/Xserver/GL/glx/singlepix.c345
-rw-r--r--xc/programs/Xserver/GL/glx/singlepixswap.c374
-rw-r--r--xc/programs/Xserver/GL/glx/singlesize.c297
-rw-r--r--xc/programs/Xserver/GL/glx/singlesize.h62
-rw-r--r--xc/programs/Xserver/GL/glx/unpack.h54
-rw-r--r--xc/programs/Xserver/GL/glx/xfont.c51
-rw-r--r--xc/programs/Xserver/GL/include/GL/glx_ansic.h76
-rw-r--r--xc/programs/Xserver/Imakefile3
-rw-r--r--xc/programs/Xserver/hw/kdrive/trident/trident.c2
-rw-r--r--xc/programs/Xserver/hw/xfree86/doc/sgml/DRI.sgml327
-rw-r--r--xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml34
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/glint/glint_dri.c2
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/i810/i810_dri.c1
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/mga/mga_storm.c1
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx.h35
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dga.c47
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dri.c43
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_driver.c210
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_priv.c58
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_video.c1587
-rw-r--r--xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfxdefs.h8
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel5
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux10
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h2
-rw-r--r--xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h2
66 files changed, 13267 insertions, 2164 deletions
diff --git a/xc/programs/Xserver/GL/dri/dri.c b/xc/programs/Xserver/GL/dri/dri.c
index 03f86330c..0f62df601 100644
--- a/xc/programs/Xserver/GL/dri/dri.c
+++ b/xc/programs/Xserver/GL/dri/dri.c
@@ -165,7 +165,7 @@ DRIScreenInit(ScreenPtr pScreen, DRIInfoPtr pDRIInfo, int *pDRMFD)
0,
pDRIPriv->pDriverInfo->SAREASize,
DRM_SHM,
- DRM_CONTAINS_LOCK,
+ DRM_CONTAINS_LOCK,
&pDRIPriv->hSAREA) < 0)
{
pDRIPriv->directRenderingSupport = FALSE;
@@ -179,7 +179,7 @@ DRIScreenInit(ScreenPtr pScreen, DRIInfoPtr pDRIInfo, int *pDRMFD)
"[drm] added %d byte SAREA at 0x%08lx\n",
pDRIPriv->pDriverInfo->SAREASize, pDRIPriv->hSAREA);
- if (drmMap( pDRIPriv->drmFD,
+ if (drmMap( pDRIPriv->drmFD,
pDRIPriv->hSAREA,
pDRIPriv->pDriverInfo->SAREASize,
(drmAddressPtr)(&pDRIPriv->pSAREA)) < 0)
@@ -194,12 +194,12 @@ DRIScreenInit(ScreenPtr pScreen, DRIInfoPtr pDRIInfo, int *pDRMFD)
memset(pDRIPriv->pSAREA, 0, pDRIPriv->pDriverInfo->SAREASize);
DRIDrvMsg(pScreen->myNum, X_INFO, "[drm] mapped SAREA 0x%08lx to %p\n",
pDRIPriv->hSAREA, pDRIPriv->pSAREA);
-
- if (drmAddMap( pDRIPriv->drmFD,
+
+ if (drmAddMap( pDRIPriv->drmFD,
(drmHandle)pDRIPriv->pDriverInfo->frameBufferPhysicalAddress,
pDRIPriv->pDriverInfo->frameBufferSize,
- DRM_FRAME_BUFFER,
- 0,
+ DRM_FRAME_BUFFER,
+ 0,
&pDRIPriv->hFrameBuffer) < 0)
{
pDRIPriv->directRenderingSupport = FALSE;
@@ -234,7 +234,7 @@ DRIScreenInit(ScreenPtr pScreen, DRIInfoPtr pDRIInfo, int *pDRMFD)
/* validate max drawable table entry set by driver */
if ((pDRIPriv->pDriverInfo->maxDrawableTableEntry <= 0) ||
(pDRIPriv->pDriverInfo->maxDrawableTableEntry > SAREA_MAX_DRAWABLES)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"Invalid max drawable table size set by driver: %d\n",
pDRIPriv->pDriverInfo->maxDrawableTableEntry);
}
@@ -266,7 +266,7 @@ DRIFinishScreenInit(ScreenPtr pScreen)
if (!(pDRIContextPriv = DRICreateContextPriv(pScreen,
&pDRIPriv->myContext,
flags))) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"failed to create server context\n");
return FALSE;
}
@@ -289,12 +289,12 @@ DRIFinishScreenInit(ScreenPtr pScreen)
/* Server will handle 3D swaps, and hide 2D swaps from kernel.
* Register server context as a preserved context.
*/
-
+
/* allocate memory for hidden context store */
pDRIPriv->hiddenContextStore
= (void *)xcalloc(1, pDRIInfo->contextSize);
if (!pDRIPriv->hiddenContextStore) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"failed to allocate hidden context\n");
DRIDestroyContextPriv(pDRIContextPriv);
return FALSE;
@@ -304,17 +304,17 @@ DRIFinishScreenInit(ScreenPtr pScreen)
pDRIPriv->partial3DContextStore
= (void *)xcalloc(1, pDRIInfo->contextSize);
if (!pDRIPriv->partial3DContextStore) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"[DRI] failed to allocate partial 3D context\n");
xfree(pDRIPriv->hiddenContextStore);
DRIDestroyContextPriv(pDRIContextPriv);
return FALSE;
}
-
+
/* save initial context store */
if (pDRIInfo->SwapContext) {
(*pDRIInfo->SwapContext)(
- pScreen,
+ pScreen,
DRI_NO_SYNC,
DRI_2D_CONTEXT,
pDRIPriv->hiddenContextStore,
@@ -328,7 +328,7 @@ DRIFinishScreenInit(ScreenPtr pScreen)
* setup signal handler for receiving swap requests from kernel
*/
if (!drmInstallSIGIOHandler(pDRIPriv->drmFD, DRISwapContext)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"[drm] failed to setup DRM signal handler\n");
if (pDRIPriv->hiddenContextStore)
xfree(pDRIPriv->hiddenContextStore);
@@ -337,7 +337,7 @@ DRIFinishScreenInit(ScreenPtr pScreen)
DRIDestroyContextPriv(pDRIContextPriv);
return FALSE;
} else {
- DRIDrvMsg(pScreen->myNum, X_INFO,
+ DRIDrvMsg(pScreen->myNum, X_INFO,
"[drm] installed DRM signal handler\n");
}
@@ -377,7 +377,7 @@ DRIFinishScreenInit(ScreenPtr pScreen)
pDRIPriv->wrap.AdjustFrame = pScrn->AdjustFrame;
pScrn->AdjustFrame = pDRIInfo->wrap.AdjustFrame;
}
-
+
DRIDrvMsg(pScreen->myNum, X_INFO, "[DRI] installation complete\n");
return TRUE;
@@ -400,13 +400,13 @@ DRICloseScreen(ScreenPtr pScreen)
if (pDRIPriv->pDriverInfo->driverSwapMethod != DRI_KERNEL_SWAP) {
if (!drmRemoveSIGIOHandler(pDRIPriv->drmFD)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"[drm] failed to remove DRM signal handler\n");
}
}
if (!DRIDestroyContextPriv(pDRIPriv->myContextPriv)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"failed to destroy server context\n");
}
@@ -440,7 +440,7 @@ DRICloseScreen(ScreenPtr pScreen)
pDRIPriv->hSAREA,
pDRIPriv->pSAREA);
}
-
+
drmClose(pDRIPriv->drmFD);
xfree(pDRIPriv);
pScreen->devPrivates[DRIScreenPrivIndex].ptr = NULL;
@@ -457,7 +457,7 @@ DRIExtensionInit(void)
return FALSE;
}
- /* Allocate a window private index with a zero sized private area for
+ /* Allocate a window private index with a zero sized private area for
* each window, then should a window become a DRI window, we'll hang
* a DRIWindowPrivateRec off of this private index.
*/
@@ -550,7 +550,7 @@ DRIGetClientDriverName(ScreenPtr pScreen,
/* DRICreateContextPriv and DRICreateContextPrivFromHandle are helper
functions that layer on drmCreateContext and drmAddContextTag.
-
+
DRICreateContextPriv always creates a kernel drmContext and then calls
DRICreateContextPrivFromHandle to create a DRIContextPriv structure for
DRI tracking. For the SIGIO handler, the drmContext is associated with
@@ -591,7 +591,7 @@ DRICreateContextPrivFromHandle(ScreenPtr pScreen,
pDRIContextPriv->pContextStore = (void *)(pDRIContextPriv + 1);
drmAddContextTag(pDRIPriv->drmFD, hHWContext, pDRIContextPriv);
-
+
pDRIContextPriv->hwContext = hHWContext;
pDRIContextPriv->pScreen = pScreen;
pDRIContextPriv->flags = flags;
@@ -601,7 +601,7 @@ DRICreateContextPrivFromHandle(ScreenPtr pScreen,
if (drmSetContextFlags(pDRIPriv->drmFD,
hHWContext,
DRM_CONTEXT_2DONLY)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"[drm] failed to set 2D context flag\n");
DRIDestroyContextPriv(pDRIContextPriv);
return NULL;
@@ -611,7 +611,7 @@ DRICreateContextPrivFromHandle(ScreenPtr pScreen,
if (drmSetContextFlags(pDRIPriv->drmFD,
hHWContext,
DRM_CONTEXT_PRESERVED)) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"[drm] failed to set preserved flag\n");
DRIDestroyContextPriv(pDRIContextPriv);
return NULL;
@@ -626,7 +626,7 @@ DRIDestroyContextPriv(DRIContextPrivPtr pDRIContextPriv)
DRIScreenPrivPtr pDRIPriv;
if (!pDRIContextPriv) return TRUE;
-
+
pDRIPriv = DRI_SCREEN_PRIV(pDRIContextPriv->pScreen);
if (!(pDRIContextPriv->flags & DRI_CONTEXT_RESERVED)) {
@@ -670,14 +670,14 @@ DRICreateContext(ScreenPtr pScreen, VisualPtr visual,
/* No matching GLX visual found */
return FALSE;
}
-
+
if (!(pDRIContextPriv = DRICreateContextPriv(pScreen, pHWContext, 0))) {
return FALSE;
}
contextStore=DRIGetContextStore(pDRIContextPriv);
if (pDRIPriv->pDriverInfo->CreateContext) {
- if (!((*pDRIPriv->pDriverInfo->CreateContext)(pScreen, visual,
+ if (!((*pDRIPriv->pDriverInfo->CreateContext)(pScreen, visual,
*pHWContext, *pVisualConfigPriv,
(DRIContextType)(long)contextStore))) {
DRIDestroyContextPriv(pDRIContextPriv);
@@ -721,9 +721,9 @@ DRIContextPrivDelete(pointer pResource, XID id)
* in the case of transition from private to shared backbuffers. It's
* not necessary for correctness, because DRIClipNotify gets called in
* time to prevent any conflict, but the transition from
- * shared->private is sometimes missed if we don't do this.
+ * shared->private is sometimes missed if we don't do this.
*/
-static void
+static void
DRIClipNotifyAllDrawables(ScreenPtr pScreen)
{
int i;
@@ -731,11 +731,11 @@ DRIClipNotifyAllDrawables(ScreenPtr pScreen)
for( i=0; i < pDRIPriv->pDriverInfo->maxDrawableTableEntry; i++) {
pDRIPriv->pSAREA->drawableTable[i].stamp = DRIDrawableValidationStamp++;
- }
+ }
}
-static void
+static void
DRITransitionToSharedBuffers(ScreenPtr pScreen)
{
/* ErrorF("DRITransitionToSharedBuffers\n"); */
@@ -743,7 +743,7 @@ DRITransitionToSharedBuffers(ScreenPtr pScreen)
}
-static void
+static void
DRITransitionToPrivateBuffers(ScreenPtr pScreen)
{
/* ErrorF("DRITransitionToPrivateBuffers\n"); */
@@ -808,7 +808,7 @@ DRICreateDrawable(ScreenPtr pScreen, Drawable id,
pDRIDrawablePriv->drawableIndex = -1;
/* save private off of preallocated index */
- pWin->devPrivates[DRIWindowPrivIndex].ptr =
+ pWin->devPrivates[DRIWindowPrivIndex].ptr =
(pointer)pDRIDrawablePriv;
switch (++pDRIPriv->nrWindows) {
@@ -847,7 +847,7 @@ DRIDestroyDrawable(ScreenPtr pScreen, Drawable id, DrawablePtr pDrawable)
pDRIDrawablePriv->refCount--;
if (pDRIDrawablePriv->refCount <= 0) {
/* This calls back DRIDrawablePrivDelete which frees private area */
- FreeResourceByType(id, DRIDrawablePrivResType, FALSE);
+ FreeResourceByType(id, DRIDrawablePrivResType, FALSE);
}
}
else { /* pixmap (or for GLX 1.3, a PBuffer) */
@@ -875,7 +875,7 @@ DRIDrawablePrivDelete(pointer pResource, XID id)
pDRIPriv->DRIDrawables[pDRIDrawablePriv->drawableIndex] = NULL;
}
- if (drmDestroyDrawable(pDRIPriv->drmFD,
+ if (drmDestroyDrawable(pDRIPriv->drmFD,
pDRIDrawablePriv->hwDrawable)) {
return FALSE;
}
@@ -937,7 +937,7 @@ DRIGetDrawableInfo(ScreenPtr pScreen,
if (!(pDRIPriv->DRIDrawables[i])) {
pDRIPriv->DRIDrawables[i] = pDrawable;
pDRIDrawablePriv->drawableIndex = i;
- pDRIPriv->pSAREA->drawableTable[i].stamp =
+ pDRIPriv->pSAREA->drawableTable[i].stamp =
DRIDrawableValidationStamp++;
break;
}
@@ -950,10 +950,10 @@ DRIGetDrawableInfo(ScreenPtr pScreen,
int oldestIndex = 0;
i = pDRIPriv->pDriverInfo->maxDrawableTableEntry;
while (i--) {
- if (pDRIPriv->pSAREA->drawableTable[i].stamp <
+ if (pDRIPriv->pSAREA->drawableTable[i].stamp <
oldestStamp) {
oldestIndex = i;
- oldestStamp =
+ oldestStamp =
pDRIPriv->pSAREA->drawableTable[i].stamp;
}
}
@@ -968,15 +968,15 @@ DRIGetDrawableInfo(ScreenPtr pScreen,
pDRIPriv->DRIDrawables[oldestIndex] = pDrawable;
/* validate SAREA entry */
- pDRIPriv->pSAREA->drawableTable[oldestIndex].stamp =
+ pDRIPriv->pSAREA->drawableTable[oldestIndex].stamp =
DRIDrawableValidationStamp++;
/* check for stamp wrap around */
if (oldestStamp > DRIDrawableValidationStamp) {
/* walk SAREA table and invalidate all drawables */
- for( i=0;
- i < pDRIPriv->pDriverInfo->maxDrawableTableEntry;
+ for( i=0;
+ i < pDRIPriv->pDriverInfo->maxDrawableTableEntry;
i++) {
pDRIPriv->pSAREA->drawableTable[i].stamp =
DRIDrawableValidationStamp++;
@@ -992,10 +992,10 @@ DRIGetDrawableInfo(ScreenPtr pScreen,
pDRIDrawablePriv->drawableIndex);
/* reinit drawable ID if window is visible */
- if ((pWin->viewable) &&
+ if ((pWin->viewable) &&
(pDRIPriv->pDriverInfo->bufferRequests != DRI_NO_WINDOWS))
{
- (*pDRIPriv->pDriverInfo->InitBuffers)(pWin,
+ (*pDRIPriv->pDriverInfo->InitBuffers)(pWin,
&pWin->clipList, pDRIDrawablePriv->drawableIndex);
}
}
@@ -1023,7 +1023,7 @@ DRIGetDrawableInfo(ScreenPtr pScreen,
*numClipRects = 1;
*pClipRects = &pDRIPriv->fullscreen_rect;
}
-
+
*backX = *X;
*backY = *Y;
@@ -1173,7 +1173,7 @@ DRIDoWakeupHandler(int screenNum, pointer wakeupData,
}
}
-void
+void
DRIDoBlockHandler(int screenNum, pointer blockData,
pointer pTimeout, pointer pReadmask)
{
@@ -1192,7 +1192,7 @@ DRIDoBlockHandler(int screenNum, pointer blockData,
DRIUnlock(pScreen);
}
-void
+void
DRISwapContext(int drmFD, void *oldctx, void *newctx)
{
DRIContextPrivPtr oldContext = (DRIContextPrivPtr)oldctx;
@@ -1235,7 +1235,7 @@ DRISwapContext(int drmFD, void *oldctx, void *newctx)
#endif
if (!pDRIPriv->pDriverInfo->SwapContext) {
- DRIDrvMsg(pScreen->myNum, X_ERROR,
+ DRIDrvMsg(pScreen->myNum, X_ERROR,
"[DRI] DDX driver missing context swap call back\n");
return;
}
@@ -1251,7 +1251,7 @@ DRISwapContext(int drmFD, void *oldctx, void *newctx)
oldContextType = DRI_NO_CONTEXT;
}
newContextStore = DRIGetContextStore(newContext);
- if ((newContext->valid3D) &&
+ if ((newContext->valid3D) &&
(newContext->hwContext != pDRIPriv->myContext)) {
newContextType = DRI_3D_CONTEXT;
}
@@ -1265,8 +1265,8 @@ DRISwapContext(int drmFD, void *oldctx, void *newctx)
/* optimize 2D context swaps */
if (newContext->flags & DRI_CONTEXT_2DONLY) {
- /* go from 3D context to 2D context and only save 2D
- * subset of 3D state
+ /* go from 3D context to 2D context and only save 2D
+ * subset of 3D state
*/
oldContextStore = DRIGetContextStore(oldContext);
oldContextType = DRI_2D_CONTEXT;
@@ -1277,8 +1277,8 @@ DRISwapContext(int drmFD, void *oldctx, void *newctx)
}
else if (oldContext->flags & DRI_CONTEXT_2DONLY) {
if (pDRIPriv->lastPartial3DContext == newContext) {
- /* go from 2D context back to previous 3D context and
- * only restore 2D subset of previous 3D state
+ /* go from 2D context back to previous 3D context and
+ * only restore 2D subset of previous 3D state
*/
oldContextStore = DRIGetContextStore(oldContext);
oldContextType = DRI_2D_CONTEXT;
@@ -1291,7 +1291,7 @@ DRISwapContext(int drmFD, void *oldctx, void *newctx)
/* call DDX driver to do partial restore */
oldContextStore = DRIGetContextStore(oldContext);
- newContextStore =
+ newContextStore =
DRIGetContextStore(pDRIPriv->lastPartial3DContext);
(*pDRIPriv->pDriverInfo->SwapContext)(pScreen,
DRI_2D_SYNC,
@@ -1305,7 +1305,7 @@ DRISwapContext(int drmFD, void *oldctx, void *newctx)
oldContext->valid3D = TRUE;
oldContextType = DRI_3D_CONTEXT;
newContextStore = DRIGetContextStore(newContext);
- if ((newContext->valid3D) &&
+ if ((newContext->valid3D) &&
(newContext->hwContext != pDRIPriv->myContext)) {
newContextType = DRI_3D_CONTEXT;
}
@@ -1321,7 +1321,7 @@ DRISwapContext(int drmFD, void *oldctx, void *newctx)
oldContext->valid3D = TRUE;
oldContextType = DRI_3D_CONTEXT;
newContextStore = DRIGetContextStore(newContext);
- if ((newContext->valid3D) &&
+ if ((newContext->valid3D) &&
(newContext->hwContext != pDRIPriv->myContext)) {
newContextType = DRI_3D_CONTEXT;
}
@@ -1341,33 +1341,33 @@ DRISwapContext(int drmFD, void *oldctx, void *newctx)
newContextStore);
}
-void*
+void*
DRIGetContextStore(DRIContextPrivPtr context)
{
return((void *)context->pContextStore);
}
-void
+void
DRIPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
DRIDrawablePrivPtr pDRIDrawablePriv = DRI_DRAWABLE_PRIV_FROM_WINDOW(pWin);
- /* NOT_DONE: HACK until we have newly transitioned 3D->2D
- * windows computed
+ /* NOT_DONE: HACK until we have newly transitioned 3D->2D
+ * windows computed
*/
if(what == PW_BACKGROUND) {
if ((pDRIPriv->pDriverInfo->bufferRequests == DRI_3D_WINDOWS_ONLY) &&
(pDRIDrawablePriv)) {
- (*pDRIPriv->pDriverInfo->InitBuffers)(pWin, prgn,
+ (*pDRIPriv->pDriverInfo->InitBuffers)(pWin, prgn,
pDRIDrawablePriv->drawableIndex);
}
else if (pDRIPriv->pDriverInfo->bufferRequests == DRI_ALL_WINDOWS) {
if (pDRIDrawablePriv) {
- (*pDRIPriv->pDriverInfo->InitBuffers)(pWin, prgn,
+ (*pDRIPriv->pDriverInfo->InitBuffers)(pWin, prgn,
pDRIDrawablePriv->drawableIndex);
}
else {
@@ -1409,7 +1409,7 @@ DRIPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
}
}
-void
+void
DRICopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
@@ -1606,7 +1606,7 @@ DRIClipNotify(WindowPtr pWin, int dx, int dy)
}
}
-CARD32
+CARD32
DRIGetDrawableIndex(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
@@ -1624,7 +1624,7 @@ DRIGetDrawableIndex(WindowPtr pWin)
return index;
}
-unsigned int
+unsigned int
DRIGetDrawableStamp(ScreenPtr pScreen, CARD32 drawable_index)
{
DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
@@ -1636,56 +1636,62 @@ void
DRIPrintDrawableLock(ScreenPtr pScreen, char *msg)
{
DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
+
ErrorF("%s: %d\n", msg, pDRIPriv->pSAREA->drawable_lock.lock);
}
void
-DRILock(ScreenPtr pScreen, int flags) {
+DRILock(ScreenPtr pScreen, int flags)
+{
DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
-
+
if (!lockRefCount)
- DRM_LOCK(pDRIPriv->drmFD, pDRIPriv->pSAREA, pDRIPriv->myContext, flags);
+ DRM_LOCK(pDRIPriv->drmFD, pDRIPriv->pSAREA, pDRIPriv->myContext, flags);
lockRefCount++;
}
void
-DRIUnlock(ScreenPtr pScreen) {
+DRIUnlock(ScreenPtr pScreen)
+{
DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- if (lockRefCount>0) lockRefCount--;
+ if (lockRefCount > 0) {
+ lockRefCount--;
+ }
else {
- ErrorF("DRIUnlock called when not locked\n");
- return;
+ ErrorF("DRIUnlock called when not locked\n");
+ return;
}
if (!lockRefCount)
- DRM_UNLOCK(pDRIPriv->drmFD, pDRIPriv->pSAREA, pDRIPriv->myContext);
+ DRM_UNLOCK(pDRIPriv->drmFD, pDRIPriv->pSAREA, pDRIPriv->myContext);
}
void *
DRIGetSAREAPrivate(ScreenPtr pScreen)
{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- if (!pDRIPriv) return 0;
- return (void *)(((char*)pDRIPriv->pSAREA)+sizeof(XF86DRISAREARec));
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ if (!pDRIPriv)
+ return 0;
+ return (void *)(((char*)pDRIPriv->pSAREA)+sizeof(XF86DRISAREARec));
}
drmContext
DRIGetContext(ScreenPtr pScreen)
{
- DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
- if (!pDRIPriv) return 0;
- return pDRIPriv->myContext;
+ DRIScreenPrivPtr pDRIPriv = DRI_SCREEN_PRIV(pScreen);
+ if (!pDRIPriv)
+ return 0;
+ return pDRIPriv->myContext;
}
-
+
/* This lets get at the unwrapped functions so that they can correctly
* call the lowerlevel functions, and choose whether they will be
- * called at every level of recursion (eg in validatetree).
+ * called at every level of recursion (eg in validatetree).
*/
DRIWrappedFuncsRec *
DRIGetWrappedFuncs(ScreenPtr pScreen)
{
- return &(DRI_SCREEN_PRIV(pScreen)->wrap);
+ return &(DRI_SCREEN_PRIV(pScreen)->wrap);
}
void
@@ -1693,9 +1699,9 @@ DRIQueryVersion(int *majorVersion,
int *minorVersion,
int *patchVersion)
{
- *majorVersion = XF86DRI_MAJOR_VERSION;
- *minorVersion = XF86DRI_MINOR_VERSION;
- *patchVersion = XF86DRI_PATCH_VERSION;
+ *majorVersion = XF86DRI_MAJOR_VERSION;
+ *minorVersion = XF86DRI_MINOR_VERSION;
+ *patchVersion = XF86DRI_PATCH_VERSION;
}
static void
@@ -1767,7 +1773,7 @@ DRIOpenFullScreen(ScreenPtr pScreen, DrawablePtr pDrawable)
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
WindowPtr pWin = (WindowPtr)pDrawable;
XF86DRIClipRectPtr pClipRects = (void *)REGION_RECTS(&pWin->clipList);
-
+
_DRIAdjustFrame(pScrn, pDRIPriv, pScrn->frameX0, pScrn->frameY0);
if (pDrawable->type != DRAWABLE_WINDOW) return FALSE;
@@ -1796,7 +1802,7 @@ DRIOpenFullScreen(ScreenPtr pScreen, DrawablePtr pDrawable)
pScrn->vtSema = FALSE;
pDRIPriv->fullscreen = pDrawable;
DRIClipNotify(pWin, 0, 0);
-
+
if (pDRIPriv->pDriverInfo->OpenFullScreen)
pDRIPriv->pDriverInfo->OpenFullScreen(pScreen);
@@ -1827,7 +1833,7 @@ _DRICloseFullScreen(pointer pResource, XID id)
pScrn->EnableDisableFBAccess(pScreen->myNum, TRUE);
pWin->eventMask = mask;
pWin->optional = optional;
-
+
xf86EnableVTSwitch(TRUE);
pDRIPriv->pSAREA->frame.fullscreen = 0;
return TRUE;
diff --git a/xc/programs/Xserver/GL/glx/g_disptab.c b/xc/programs/Xserver/GL/glx/g_disptab.c
index f05e213f3..52b378bd6 100644
--- a/xc/programs/Xserver/GL/glx/g_disptab.c
+++ b/xc/programs/Xserver/GL/glx/g_disptab.c
@@ -1,22 +1,31 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/g_disptab.c,v 1.2 1999/06/14 07:31:22 dawes Exp $ */
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
+** http://oss.sgi.com/projects/FreeB
**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
*/
#include "glxserver.h"
@@ -166,6 +175,23 @@ __GLXdispatchSingleProcPtr __glXSingleTable[] = {
__glXDisp_IsEnabled,
__glXDisp_IsList,
__glXDisp_Flush,
+ __glXDisp_AreTexturesResident,
+ __glXDisp_DeleteTextures,
+ __glXDisp_GenTextures,
+ __glXDisp_IsTexture,
+ __glXDisp_GetColorTable,
+ __glXDisp_GetColorTableParameterfv,
+ __glXDisp_GetColorTableParameteriv,
+ __glXDisp_GetConvolutionFilter,
+ __glXDisp_GetConvolutionParameterfv,
+ __glXDisp_GetConvolutionParameteriv,
+ __glXDisp_GetSeparableFilter,
+ __glXDisp_GetHistogram,
+ __glXDisp_GetHistogramParameterfv,
+ __glXDisp_GetHistogramParameteriv,
+ __glXDisp_GetMinmax,
+ __glXDisp_GetMinmaxParameterfv,
+ __glXDisp_GetMinmaxParameteriv,
};
__GLXdispatchRenderProcPtr __glXRenderTable[] = {
@@ -361,9 +387,28 @@ __GLXdispatchRenderProcPtr __glXRenderTable[] = {
__glXDisp_Translated,
__glXDisp_Translatef,
__glXDisp_Viewport,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
+ __glXDisp_PolygonOffset,
+ __glXDisp_DrawArrays,
__glXDisp_Indexubv,
+ __glXDisp_ColorSubTable,
+ __glXDisp_CopyColorSubTable,
+ __glXDisp_ActiveTextureARB,
+ __glXDisp_MultiTexCoord1dvARB,
+ __glXDisp_MultiTexCoord1fvARB,
+ __glXDisp_MultiTexCoord1ivARB,
+ __glXDisp_MultiTexCoord1svARB,
+ __glXDisp_MultiTexCoord2dvARB,
+ __glXDisp_MultiTexCoord2fvARB,
+ __glXDisp_MultiTexCoord2ivARB,
+ __glXDisp_MultiTexCoord2svARB,
+ __glXDisp_MultiTexCoord3dvARB,
+ __glXDisp_MultiTexCoord3fvARB,
+ __glXDisp_MultiTexCoord3ivARB,
+ __glXDisp_MultiTexCoord3svARB,
+ __glXDisp_MultiTexCoord4dvARB,
+ __glXDisp_MultiTexCoord4fvARB,
+ __glXDisp_MultiTexCoord4ivARB,
+ __glXDisp_MultiTexCoord4svARB,
};
__GLXdispatchSingleProcPtr __glXSwapSingleTable[] = {
@@ -510,6 +555,23 @@ __GLXdispatchSingleProcPtr __glXSwapSingleTable[] = {
__glXDispSwap_IsEnabled,
__glXDispSwap_IsList,
__glXDispSwap_Flush,
+ __glXDispSwap_AreTexturesResident,
+ __glXDispSwap_DeleteTextures,
+ __glXDispSwap_GenTextures,
+ __glXDispSwap_IsTexture,
+ __glXDispSwap_GetColorTable,
+ __glXDispSwap_GetColorTableParameterfv,
+ __glXDispSwap_GetColorTableParameteriv,
+ __glXDispSwap_GetConvolutionFilter,
+ __glXDispSwap_GetConvolutionParameterfv,
+ __glXDispSwap_GetConvolutionParameteriv,
+ __glXDispSwap_GetSeparableFilter,
+ __glXDispSwap_GetHistogram,
+ __glXDispSwap_GetHistogramParameterfv,
+ __glXDispSwap_GetHistogramParameteriv,
+ __glXDispSwap_GetMinmax,
+ __glXDispSwap_GetMinmaxParameterfv,
+ __glXDispSwap_GetMinmaxParameteriv,
};
__GLXdispatchRenderProcPtr __glXSwapRenderTable[] = {
@@ -705,7 +767,26 @@ __GLXdispatchRenderProcPtr __glXSwapRenderTable[] = {
__glXDispSwap_Translated,
__glXDispSwap_Translatef,
__glXDispSwap_Viewport,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
+ __glXDispSwap_PolygonOffset,
+ __glXDispSwap_DrawArrays,
__glXDispSwap_Indexubv,
+ __glXDispSwap_ColorSubTable,
+ __glXDispSwap_CopyColorSubTable,
+ __glXDispSwap_ActiveTextureARB,
+ __glXDispSwap_MultiTexCoord1dvARB,
+ __glXDispSwap_MultiTexCoord1fvARB,
+ __glXDispSwap_MultiTexCoord1ivARB,
+ __glXDispSwap_MultiTexCoord1svARB,
+ __glXDispSwap_MultiTexCoord2dvARB,
+ __glXDispSwap_MultiTexCoord2fvARB,
+ __glXDispSwap_MultiTexCoord2ivARB,
+ __glXDispSwap_MultiTexCoord2svARB,
+ __glXDispSwap_MultiTexCoord3dvARB,
+ __glXDispSwap_MultiTexCoord3fvARB,
+ __glXDispSwap_MultiTexCoord3ivARB,
+ __glXDispSwap_MultiTexCoord3svARB,
+ __glXDispSwap_MultiTexCoord4dvARB,
+ __glXDispSwap_MultiTexCoord4fvARB,
+ __glXDispSwap_MultiTexCoord4ivARB,
+ __glXDispSwap_MultiTexCoord4svARB,
};
diff --git a/xc/programs/Xserver/GL/glx/g_disptab.h b/xc/programs/Xserver/GL/glx/g_disptab.h
index 247b27ea9..56d26a1f7 100644
--- a/xc/programs/Xserver/GL/glx/g_disptab.h
+++ b/xc/programs/Xserver/GL/glx/g_disptab.h
@@ -1,24 +1,33 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
#ifndef _GLX_g_disptab_h_
#define _GLX_g_disptab_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/g_disptab.h,v 1.2 1999/06/14 07:31:22 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
+** http://oss.sgi.com/projects/FreeB
**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
*/
extern int __glXRender(__GLXclientState*, GLbyte*);
@@ -83,6 +92,23 @@ extern int __glXDisp_GetTexLevelParameteriv(__GLXclientState*, GLbyte*);
extern int __glXDisp_IsEnabled(__GLXclientState*, GLbyte*);
extern int __glXDisp_IsList(__GLXclientState*, GLbyte*);
extern int __glXDisp_Flush(__GLXclientState*, GLbyte*);
+extern int __glXDisp_AreTexturesResident(__GLXclientState*, GLbyte*);
+extern int __glXDisp_DeleteTextures(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GenTextures(__GLXclientState*, GLbyte*);
+extern int __glXDisp_IsTexture(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetColorTable(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetColorTableParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetColorTableParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetConvolutionFilter(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetConvolutionParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetConvolutionParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetSeparableFilter(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetHistogram(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetHistogramParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetHistogramParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMinmax(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMinmaxParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GetMinmaxParameteriv(__GLXclientState*, GLbyte*);
extern void __glXDisp_CallList(GLbyte*);
extern void __glXDisp_CallLists(GLbyte*);
@@ -274,7 +300,28 @@ extern void __glXDisp_Scalef(GLbyte*);
extern void __glXDisp_Translated(GLbyte*);
extern void __glXDisp_Translatef(GLbyte*);
extern void __glXDisp_Viewport(GLbyte*);
+extern void __glXDisp_PolygonOffset(GLbyte*);
+extern void __glXDisp_DrawArrays(GLbyte*);
extern void __glXDisp_Indexubv(GLbyte*);
+extern void __glXDisp_ColorSubTable(GLbyte*);
+extern void __glXDisp_CopyColorSubTable(GLbyte*);
+extern void __glXDisp_ActiveTextureARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord1dvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord1fvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord1ivARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord1svARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord2dvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord2fvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord2ivARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord2svARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord3dvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord3fvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord3ivARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord3svARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord4dvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord4fvARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord4ivARB(GLbyte*);
+extern void __glXDisp_MultiTexCoord4svARB(GLbyte*);
extern int __glXSwapRender(__GLXclientState*, GLbyte*);
extern int __glXSwapRenderLarge(__GLXclientState*, GLbyte*);
@@ -338,6 +385,23 @@ extern int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState*, GLbyte*);
extern int __glXDispSwap_IsEnabled(__GLXclientState*, GLbyte*);
extern int __glXDispSwap_IsList(__GLXclientState*, GLbyte*);
extern int __glXDispSwap_Flush(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_AreTexturesResident(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_DeleteTextures(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GenTextures(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_IsTexture(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetColorTable(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetColorTableParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetColorTableParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetConvolutionFilter(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetSeparableFilter(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetHistogram(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetHistogramParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetHistogramParameteriv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMinmax(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState*, GLbyte*);
extern void __glXDispSwap_CallList(GLbyte*);
extern void __glXDispSwap_CallLists(GLbyte*);
@@ -529,16 +593,37 @@ extern void __glXDispSwap_Scalef(GLbyte*);
extern void __glXDispSwap_Translated(GLbyte*);
extern void __glXDispSwap_Translatef(GLbyte*);
extern void __glXDispSwap_Viewport(GLbyte*);
+extern void __glXDispSwap_PolygonOffset(GLbyte*);
+extern void __glXDispSwap_DrawArrays(GLbyte*);
extern void __glXDispSwap_Indexubv(GLbyte*);
+extern void __glXDispSwap_ColorSubTable(GLbyte*);
+extern void __glXDispSwap_CopyColorSubTable(GLbyte*);
+extern void __glXDispSwap_ActiveTextureARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord1dvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord1fvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord1ivARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord1svARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord2dvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord2fvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord2ivARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord2svARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord3dvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord3fvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord3ivARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord3svARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord4dvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord4fvARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord4ivARB(GLbyte*);
+extern void __glXDispSwap_MultiTexCoord4svARB(GLbyte*);
#define __GLX_MIN_GLXCMD_OPCODE 1
#define __GLX_MAX_GLXCMD_OPCODE 20
#define __GLX_MIN_RENDER_OPCODE 1
-#define __GLX_MAX_RENDER_OPCODE 194
+#define __GLX_MAX_RENDER_OPCODE 213
#define __GLX_MIN_SINGLE_OPCODE 1
-#define __GLX_MAX_SINGLE_OPCODE 142
-#define __GLX_SINGLE_TABLE_SIZE 143
-#define __GLX_RENDER_TABLE_SIZE 195
+#define __GLX_MAX_SINGLE_OPCODE 159
+#define __GLX_SINGLE_TABLE_SIZE 160
+#define __GLX_RENDER_TABLE_SIZE 214
extern __GLXdispatchRenderProcPtr __glXRenderTable[__GLX_RENDER_TABLE_SIZE];
extern __GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE];
extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE];
diff --git a/xc/programs/Xserver/GL/glx/g_disptab_EXT.c b/xc/programs/Xserver/GL/glx/g_disptab_EXT.c
index 1ac56e678..5923aa225 100644
--- a/xc/programs/Xserver/GL/glx/g_disptab_EXT.c
+++ b/xc/programs/Xserver/GL/glx/g_disptab_EXT.c
@@ -1,31 +1,1052 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/g_disptab_EXT.c,v 1.2 1999/06/14 07:31:22 dawes Exp $ */
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
+** http://oss.sgi.com/projects/FreeB
**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
*/
#include "glxserver.h"
#include "glxext.h"
#include "g_disptab_EXT.h"
__GLXdispatchRenderProcPtr __glXRenderTable_EXT[] = {
- __glXDisp_PolygonOffset,
- __glXDisp_TexSubImage1D,
- __glXDisp_TexSubImage2D,
+ __glXDisp_ColorTable,
+ __glXDisp_ColorTableParameterfv,
+ __glXDisp_ColorTableParameteriv,
+ __glXDisp_CopyColorTable,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
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__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
- __glXDisp_DrawArrays,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXDisp_BlendColor,
+ __glXDisp_BlendEquation,
+ __glXNoSuchRenderOpcode,
+ __glXDisp_TexSubImage1D,
+ __glXDisp_TexSubImage2D,
+ __glXDisp_ConvolutionFilter1D,
+ __glXDisp_ConvolutionFilter2D,
+ __glXDisp_ConvolutionParameterf,
+ __glXDisp_ConvolutionParameterfv,
+ __glXDisp_ConvolutionParameteri,
+ __glXDisp_ConvolutionParameteriv,
+ __glXDisp_CopyConvolutionFilter1D,
+ __glXDisp_CopyConvolutionFilter2D,
+ __glXDisp_SeparableFilter2D,
+ __glXDisp_Histogram,
+ __glXDisp_Minmax,
+ __glXDisp_ResetHistogram,
+ __glXDisp_ResetMinmax,
+ __glXDisp_TexImage3D,
+ __glXDisp_TexSubImage3D,
+ __glXDisp_DrawArraysEXT,
__glXDisp_BindTexture,
__glXDisp_PrioritizeTextures,
__glXDisp_CopyTexImage1D,
__glXDisp_CopyTexImage2D,
__glXDisp_CopyTexSubImage1D,
__glXDisp_CopyTexSubImage2D,
+ __glXDisp_CopyTexSubImage3D,
};
__GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[] = {
- __glXDisp_AreTexturesResident,
- __glXDisp_DeleteTextures,
- __glXDisp_GenTextures,
- __glXDisp_IsTexture,
+ __glXDisp_AreTexturesResidentEXT,
+ __glXDisp_DeleteTexturesEXT,
+ __glXDisp_GenTexturesEXT,
+ __glXDisp_IsTextureEXT,
};
__GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[] = {
- __glXDispSwap_PolygonOffset,
- __glXDispSwap_TexSubImage1D,
- __glXDispSwap_TexSubImage2D,
+ __glXDispSwap_ColorTable,
+ __glXDispSwap_ColorTableParameterfv,
+ __glXDispSwap_ColorTableParameteriv,
+ __glXDispSwap_CopyColorTable,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
@@ -76,18 +3144,1051 @@ __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[] = {
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
- __glXDispSwap_DrawArrays,
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+ __glXNoSuchRenderOpcode,
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+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXNoSuchRenderOpcode,
+ __glXDispSwap_BlendColor,
+ __glXDispSwap_BlendEquation,
+ __glXNoSuchRenderOpcode,
+ __glXDispSwap_TexSubImage1D,
+ __glXDispSwap_TexSubImage2D,
+ __glXDispSwap_ConvolutionFilter1D,
+ __glXDispSwap_ConvolutionFilter2D,
+ __glXDispSwap_ConvolutionParameterf,
+ __glXDispSwap_ConvolutionParameterfv,
+ __glXDispSwap_ConvolutionParameteri,
+ __glXDispSwap_ConvolutionParameteriv,
+ __glXDispSwap_CopyConvolutionFilter1D,
+ __glXDispSwap_CopyConvolutionFilter2D,
+ __glXDispSwap_SeparableFilter2D,
+ __glXDispSwap_Histogram,
+ __glXDispSwap_Minmax,
+ __glXDispSwap_ResetHistogram,
+ __glXDispSwap_ResetMinmax,
+ __glXDispSwap_TexImage3D,
+ __glXDispSwap_TexSubImage3D,
+ __glXDispSwap_DrawArraysEXT,
__glXDispSwap_BindTexture,
__glXDispSwap_PrioritizeTextures,
__glXDispSwap_CopyTexImage1D,
__glXDispSwap_CopyTexImage2D,
__glXDispSwap_CopyTexSubImage1D,
__glXDispSwap_CopyTexSubImage2D,
+ __glXDispSwap_CopyTexSubImage3D,
};
__GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[] = {
- __glXDispSwap_AreTexturesResident,
- __glXDispSwap_DeleteTextures,
- __glXDispSwap_GenTextures,
- __glXDispSwap_IsTexture,
+ __glXDispSwap_AreTexturesResidentEXT,
+ __glXDispSwap_DeleteTexturesEXT,
+ __glXDispSwap_GenTexturesEXT,
+ __glXDispSwap_IsTextureEXT,
};
diff --git a/xc/programs/Xserver/GL/glx/g_disptab_EXT.h b/xc/programs/Xserver/GL/glx/g_disptab_EXT.h
index 59c7e3024..f28d3b9ff 100644
--- a/xc/programs/Xserver/GL/glx/g_disptab_EXT.h
+++ b/xc/programs/Xserver/GL/glx/g_disptab_EXT.h
@@ -1,64 +1,115 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
#ifndef _GLX_g_disptab_EXT_h_
#define _GLX_g_disptab_EXT_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/g_disptab_EXT.h,v 1.2 1999/06/14 07:31:23 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
+** http://oss.sgi.com/projects/FreeB
**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
*/
-extern int __glXDisp_AreTexturesResident(__GLXclientState*, GLbyte*);
-extern int __glXDisp_DeleteTextures(__GLXclientState*, GLbyte*);
-extern int __glXDisp_GenTextures(__GLXclientState*, GLbyte*);
-extern int __glXDisp_IsTexture(__GLXclientState*, GLbyte*);
+extern int __glXDisp_AreTexturesResidentEXT(__GLXclientState*, GLbyte*);
+extern int __glXDisp_DeleteTexturesEXT(__GLXclientState*, GLbyte*);
+extern int __glXDisp_GenTexturesEXT(__GLXclientState*, GLbyte*);
+extern int __glXDisp_IsTextureEXT(__GLXclientState*, GLbyte*);
-extern void __glXDisp_PolygonOffset(GLbyte*);
+extern void __glXDisp_ColorTable(GLbyte*);
+extern void __glXDisp_ColorTableParameterfv(GLbyte*);
+extern void __glXDisp_ColorTableParameteriv(GLbyte*);
+extern void __glXDisp_CopyColorTable(GLbyte*);
+extern void __glXDisp_BlendColor(GLbyte*);
+extern void __glXDisp_BlendEquation(GLbyte*);
extern void __glXDisp_TexSubImage1D(GLbyte*);
extern void __glXDisp_TexSubImage2D(GLbyte*);
-extern void __glXDisp_DrawArrays(GLbyte*);
+extern void __glXDisp_ConvolutionFilter1D(GLbyte*);
+extern void __glXDisp_ConvolutionFilter2D(GLbyte*);
+extern void __glXDisp_ConvolutionParameterf(GLbyte*);
+extern void __glXDisp_ConvolutionParameterfv(GLbyte*);
+extern void __glXDisp_ConvolutionParameteri(GLbyte*);
+extern void __glXDisp_ConvolutionParameteriv(GLbyte*);
+extern void __glXDisp_CopyConvolutionFilter1D(GLbyte*);
+extern void __glXDisp_CopyConvolutionFilter2D(GLbyte*);
+extern void __glXDisp_SeparableFilter2D(GLbyte*);
+extern void __glXDisp_Histogram(GLbyte*);
+extern void __glXDisp_Minmax(GLbyte*);
+extern void __glXDisp_ResetHistogram(GLbyte*);
+extern void __glXDisp_ResetMinmax(GLbyte*);
+extern void __glXDisp_TexImage3D(GLbyte*);
+extern void __glXDisp_TexSubImage3D(GLbyte*);
+extern void __glXDisp_DrawArraysEXT(GLbyte*);
extern void __glXDisp_BindTexture(GLbyte*);
extern void __glXDisp_PrioritizeTextures(GLbyte*);
extern void __glXDisp_CopyTexImage1D(GLbyte*);
extern void __glXDisp_CopyTexImage2D(GLbyte*);
extern void __glXDisp_CopyTexSubImage1D(GLbyte*);
extern void __glXDisp_CopyTexSubImage2D(GLbyte*);
+extern void __glXDisp_CopyTexSubImage3D(GLbyte*);
-extern int __glXDispSwap_AreTexturesResident(__GLXclientState*, GLbyte*);
-extern int __glXDispSwap_DeleteTextures(__GLXclientState*, GLbyte*);
-extern int __glXDispSwap_GenTextures(__GLXclientState*, GLbyte*);
-extern int __glXDispSwap_IsTexture(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_DeleteTexturesEXT(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_GenTexturesEXT(__GLXclientState*, GLbyte*);
+extern int __glXDispSwap_IsTextureEXT(__GLXclientState*, GLbyte*);
-extern void __glXDispSwap_PolygonOffset(GLbyte*);
+extern void __glXDispSwap_ColorTable(GLbyte*);
+extern void __glXDispSwap_ColorTableParameterfv(GLbyte*);
+extern void __glXDispSwap_ColorTableParameteriv(GLbyte*);
+extern void __glXDispSwap_CopyColorTable(GLbyte*);
+extern void __glXDispSwap_BlendColor(GLbyte*);
+extern void __glXDispSwap_BlendEquation(GLbyte*);
extern void __glXDispSwap_TexSubImage1D(GLbyte*);
extern void __glXDispSwap_TexSubImage2D(GLbyte*);
-extern void __glXDispSwap_DrawArrays(GLbyte*);
+extern void __glXDispSwap_ConvolutionFilter1D(GLbyte*);
+extern void __glXDispSwap_ConvolutionFilter2D(GLbyte*);
+extern void __glXDispSwap_ConvolutionParameterf(GLbyte*);
+extern void __glXDispSwap_ConvolutionParameterfv(GLbyte*);
+extern void __glXDispSwap_ConvolutionParameteri(GLbyte*);
+extern void __glXDispSwap_ConvolutionParameteriv(GLbyte*);
+extern void __glXDispSwap_CopyConvolutionFilter1D(GLbyte*);
+extern void __glXDispSwap_CopyConvolutionFilter2D(GLbyte*);
+extern void __glXDispSwap_SeparableFilter2D(GLbyte*);
+extern void __glXDispSwap_Histogram(GLbyte*);
+extern void __glXDispSwap_Minmax(GLbyte*);
+extern void __glXDispSwap_ResetHistogram(GLbyte*);
+extern void __glXDispSwap_ResetMinmax(GLbyte*);
+extern void __glXDispSwap_TexImage3D(GLbyte*);
+extern void __glXDispSwap_TexSubImage3D(GLbyte*);
+extern void __glXDispSwap_DrawArraysEXT(GLbyte*);
extern void __glXDispSwap_BindTexture(GLbyte*);
extern void __glXDispSwap_PrioritizeTextures(GLbyte*);
extern void __glXDispSwap_CopyTexImage1D(GLbyte*);
extern void __glXDispSwap_CopyTexImage2D(GLbyte*);
extern void __glXDispSwap_CopyTexSubImage1D(GLbyte*);
extern void __glXDispSwap_CopyTexSubImage2D(GLbyte*);
+extern void __glXDispSwap_CopyTexSubImage3D(GLbyte*);
-#define __GLX_MIN_RENDER_OPCODE_EXT 4098
-#define __GLX_MAX_RENDER_OPCODE_EXT 4122
+#define __GLX_MIN_RENDER_OPCODE_EXT 2053
+#define __GLX_MAX_RENDER_OPCODE_EXT 4123
#define __GLX_MIN_VENDPRIV_OPCODE_EXT 11
#define __GLX_MAX_VENDPRIV_OPCODE_EXT 14
#define __GLX_VENDPRIV_TABLE_SIZE_EXT 4
-#define __GLX_RENDER_TABLE_SIZE_EXT 25
+#define __GLX_RENDER_TABLE_SIZE_EXT 2071
extern __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT];
extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT];
extern __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT];
diff --git a/xc/programs/Xserver/GL/glx/g_render.c b/xc/programs/Xserver/GL/glx/g_render.c
index d8214d02a..7948fab82 100644
--- a/xc/programs/Xserver/GL/glx/g_render.c
+++ b/xc/programs/Xserver/GL/glx/g_render.c
@@ -1,23 +1,31 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/g_render.c,v 1.3 1999/06/14 07:31:23 dawes Exp $ */
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
-/* by SGI when creating the GLX sample implementation */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
+** http://oss.sgi.com/projects/FreeB
**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
*/
#define NEED_REPLIES
@@ -1739,3 +1747,330 @@ void __glXDisp_Indexubv(GLbyte *pc)
);
}
+void __glXDisp_BlendColor(GLbyte *pc)
+{
+ glBlendColor(
+ *(GLclampf *)(pc + 0),
+ *(GLclampf *)(pc + 4),
+ *(GLclampf *)(pc + 8),
+ *(GLclampf *)(pc + 12)
+ );
+}
+
+void __glXDisp_BlendEquation(GLbyte *pc)
+{
+ glBlendEquation(
+ *(GLenum *)(pc + 0)
+ );
+}
+
+void __glXDisp_ColorTableParameterfv(GLbyte *pc)
+{
+ glColorTableParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *)(pc + 8)
+ );
+}
+
+void __glXDisp_ColorTableParameteriv(GLbyte *pc)
+{
+ glColorTableParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *)(pc + 8)
+ );
+}
+
+void __glXDisp_CopyColorTable(GLbyte *pc)
+{
+ glCopyColorTable(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ );
+}
+
+void __glXDisp_CopyColorSubTable(GLbyte *pc)
+{
+ glCopyColorSubTable(
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ );
+}
+
+void __glXDisp_ConvolutionParameterf(GLbyte *pc)
+{
+ glConvolutionParameterf(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ );
+}
+
+void __glXDisp_ConvolutionParameterfv(GLbyte *pc)
+{
+ glConvolutionParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *)(pc + 8)
+ );
+}
+
+void __glXDisp_ConvolutionParameteri(GLbyte *pc)
+{
+ glConvolutionParameteri(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8)
+ );
+}
+
+void __glXDisp_ConvolutionParameteriv(GLbyte *pc)
+{
+ glConvolutionParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *)(pc + 8)
+ );
+}
+
+void __glXDisp_CopyConvolutionFilter1D(GLbyte *pc)
+{
+ glCopyConvolutionFilter1D(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ );
+}
+
+void __glXDisp_CopyConvolutionFilter2D(GLbyte *pc)
+{
+ glCopyConvolutionFilter2D(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16),
+ *(GLsizei *)(pc + 20)
+ );
+}
+
+void __glXDisp_Histogram(GLbyte *pc)
+{
+ glHistogram(
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLboolean *)(pc + 12)
+ );
+}
+
+void __glXDisp_Minmax(GLbyte *pc)
+{
+ glMinmax(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLboolean *)(pc + 8)
+ );
+}
+
+void __glXDisp_ResetHistogram(GLbyte *pc)
+{
+ glResetHistogram(
+ *(GLenum *)(pc + 0)
+ );
+}
+
+void __glXDisp_ResetMinmax(GLbyte *pc)
+{
+ glResetMinmax(
+ *(GLenum *)(pc + 0)
+ );
+}
+
+void __glXDisp_CopyTexSubImage3D(GLbyte *pc)
+{
+ glCopyTexSubImage3D(
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLsizei *)(pc + 32)
+ );
+}
+
+void __glXDisp_ActiveTextureARB(GLbyte *pc)
+{
+ glActiveTextureARB(
+ *(GLenum *)(pc + 0)
+ );
+}
+
+void __glXDisp_MultiTexCoord1dvARB(GLbyte *pc)
+{
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 12);
+ pc -= 4;
+ }
+#endif
+ glMultiTexCoord1dvARB(
+ *(GLenum *)(pc + 8),
+ (GLdouble *)(pc + 0)
+ );
+}
+
+void __glXDisp_MultiTexCoord1fvARB(GLbyte *pc)
+{
+ glMultiTexCoord1fvARB(
+ *(GLenum *)(pc + 0),
+ (GLfloat *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord1ivARB(GLbyte *pc)
+{
+ glMultiTexCoord1ivARB(
+ *(GLenum *)(pc + 0),
+ (GLint *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord1svARB(GLbyte *pc)
+{
+ glMultiTexCoord1svARB(
+ *(GLenum *)(pc + 0),
+ (GLshort *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord2dvARB(GLbyte *pc)
+{
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+ glMultiTexCoord2dvARB(
+ *(GLenum *)(pc + 16),
+ (GLdouble *)(pc + 0)
+ );
+}
+
+void __glXDisp_MultiTexCoord2fvARB(GLbyte *pc)
+{
+ glMultiTexCoord2fvARB(
+ *(GLenum *)(pc + 0),
+ (GLfloat *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord2ivARB(GLbyte *pc)
+{
+ glMultiTexCoord2ivARB(
+ *(GLenum *)(pc + 0),
+ (GLint *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord2svARB(GLbyte *pc)
+{
+ glMultiTexCoord2svARB(
+ *(GLenum *)(pc + 0),
+ (GLshort *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord3dvARB(GLbyte *pc)
+{
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 28);
+ pc -= 4;
+ }
+#endif
+ glMultiTexCoord3dvARB(
+ *(GLenum *)(pc + 24),
+ (GLdouble *)(pc + 0)
+ );
+}
+
+void __glXDisp_MultiTexCoord3fvARB(GLbyte *pc)
+{
+ glMultiTexCoord3fvARB(
+ *(GLenum *)(pc + 0),
+ (GLfloat *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord3ivARB(GLbyte *pc)
+{
+ glMultiTexCoord3ivARB(
+ *(GLenum *)(pc + 0),
+ (GLint *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord3svARB(GLbyte *pc)
+{
+ glMultiTexCoord3svARB(
+ *(GLenum *)(pc + 0),
+ (GLshort *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord4dvARB(GLbyte *pc)
+{
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+ glMultiTexCoord4dvARB(
+ *(GLenum *)(pc + 32),
+ (GLdouble *)(pc + 0)
+ );
+}
+
+void __glXDisp_MultiTexCoord4fvARB(GLbyte *pc)
+{
+ glMultiTexCoord4fvARB(
+ *(GLenum *)(pc + 0),
+ (GLfloat *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord4ivARB(GLbyte *pc)
+{
+ glMultiTexCoord4ivARB(
+ *(GLenum *)(pc + 0),
+ (GLint *)(pc + 4)
+ );
+}
+
+void __glXDisp_MultiTexCoord4svARB(GLbyte *pc)
+{
+ glMultiTexCoord4svARB(
+ *(GLenum *)(pc + 0),
+ (GLshort *)(pc + 4)
+ );
+}
+
diff --git a/xc/programs/Xserver/GL/glx/g_renderswap.c b/xc/programs/Xserver/GL/glx/g_renderswap.c
index 5b57a07a3..5673420a3 100644
--- a/xc/programs/Xserver/GL/glx/g_renderswap.c
+++ b/xc/programs/Xserver/GL/glx/g_renderswap.c
@@ -1,23 +1,31 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/g_renderswap.c,v 1.3 1999/06/14 07:31:23 dawes Exp $ */
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
-/* by SGI when creating the GLX sample implementation */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
+** http://oss.sgi.com/projects/FreeB
**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
*/
#define NEED_REPLIES
@@ -2715,3 +2723,545 @@ void __glXDispSwap_Indexubv(GLbyte *pc)
);
}
+void __glXDispSwap_BlendColor(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+ glBlendColor(
+ *(GLclampf *)(pc + 0),
+ *(GLclampf *)(pc + 4),
+ *(GLclampf *)(pc + 8),
+ *(GLclampf *)(pc + 12)
+ );
+}
+
+void __glXDispSwap_BlendEquation(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+ glBlendEquation(
+ *(GLenum *)(pc + 0)
+ );
+}
+
+void __glXDispSwap_ColorTableParameterfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glColorTableParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+ glColorTableParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *)(pc + 8)
+ );
+}
+
+void __glXDispSwap_ColorTableParameteriv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glColorTableParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+ glColorTableParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *)(pc + 8)
+ );
+}
+
+void __glXDispSwap_CopyColorTable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+ glCopyColorTable(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ );
+}
+
+void __glXDispSwap_CopyColorSubTable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+ glCopyColorSubTable(
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ );
+}
+
+void __glXDispSwap_ConvolutionParameterf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+ glConvolutionParameterf(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ );
+}
+
+void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glConvolutionParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+ glConvolutionParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *)(pc + 8)
+ );
+}
+
+void __glXDispSwap_ConvolutionParameteri(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+ glConvolutionParameteri(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8)
+ );
+}
+
+void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glConvolutionParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+ glConvolutionParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *)(pc + 8)
+ );
+}
+
+void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+ glCopyConvolutionFilter1D(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ );
+}
+
+void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+
+ glCopyConvolutionFilter2D(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16),
+ *(GLsizei *)(pc + 20)
+ );
+}
+
+void __glXDispSwap_Histogram(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+ glHistogram(
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLboolean *)(pc + 12)
+ );
+}
+
+void __glXDispSwap_Minmax(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+ glMinmax(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLboolean *)(pc + 8)
+ );
+}
+
+void __glXDispSwap_ResetHistogram(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+ glResetHistogram(
+ *(GLenum *)(pc + 0)
+ );
+}
+
+void __glXDispSwap_ResetMinmax(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+ glResetMinmax(
+ *(GLenum *)(pc + 0)
+ );
+}
+
+void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_INT(pc + 28);
+ __GLX_SWAP_INT(pc + 32);
+
+ glCopyTexSubImage3D(
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLsizei *)(pc + 32)
+ );
+}
+
+void __glXDispSwap_ActiveTextureARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+ glActiveTextureARB(
+ *(GLenum *)(pc + 0)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 12);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+ glMultiTexCoord1dvARB(
+ *(GLenum *)(pc + 8),
+ (GLdouble *)(pc + 0)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1);
+
+ glMultiTexCoord1fvARB(
+ *(GLenum *)(pc + 0),
+ (GLfloat *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 1);
+
+ glMultiTexCoord1ivARB(
+ *(GLenum *)(pc + 0),
+ (GLint *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 1);
+
+ glMultiTexCoord1svARB(
+ *(GLenum *)(pc + 0),
+ (GLshort *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+ glMultiTexCoord2dvARB(
+ *(GLenum *)(pc + 16),
+ (GLdouble *)(pc + 0)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2);
+
+ glMultiTexCoord2fvARB(
+ *(GLenum *)(pc + 0),
+ (GLfloat *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 2);
+
+ glMultiTexCoord2ivARB(
+ *(GLenum *)(pc + 0),
+ (GLint *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
+
+ glMultiTexCoord2svARB(
+ *(GLenum *)(pc + 0),
+ (GLshort *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 28);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+ glMultiTexCoord3dvARB(
+ *(GLenum *)(pc + 24),
+ (GLdouble *)(pc + 0)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3);
+
+ glMultiTexCoord3fvARB(
+ *(GLenum *)(pc + 0),
+ (GLfloat *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 3);
+
+ glMultiTexCoord3ivARB(
+ *(GLenum *)(pc + 0),
+ (GLint *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 3);
+
+ glMultiTexCoord3svARB(
+ *(GLenum *)(pc + 0),
+ (GLshort *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+ glMultiTexCoord4dvARB(
+ *(GLenum *)(pc + 32),
+ (GLdouble *)(pc + 0)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4);
+
+ glMultiTexCoord4fvARB(
+ *(GLenum *)(pc + 0),
+ (GLfloat *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 4);
+
+ glMultiTexCoord4ivARB(
+ *(GLenum *)(pc + 0),
+ (GLint *)(pc + 4)
+ );
+}
+
+void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 4);
+
+ glMultiTexCoord4svARB(
+ *(GLenum *)(pc + 0),
+ (GLshort *)(pc + 4)
+ );
+}
+
diff --git a/xc/programs/Xserver/GL/glx/g_single.c b/xc/programs/Xserver/GL/glx/g_single.c
index e86d68f86..cb9f4eb33 100644
--- a/xc/programs/Xserver/GL/glx/g_single.c
+++ b/xc/programs/Xserver/GL/glx/g_single.c
@@ -1,23 +1,31 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/g_single.c,v 1.3 1999/06/14 07:31:23 dawes Exp $ */
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
-/* by SGI when creating the GLX sample implementation */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
+** http://oss.sgi.com/projects/FreeB
**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
*/
#define NEED_REPLIES
@@ -431,8 +439,8 @@ int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc)
int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc)
{
- GLenum query;
GLenum target;
+ GLenum query;
GLint compsize;
__GLXcontext *cx;
ClientPtr client = cl->client;
@@ -445,8 +453,8 @@ int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc)
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
- query = *(GLenum *)(pc + 4);
target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
compsize = __glGetMapdv_size(target,query);
if (compsize < 0) compsize = 0;
@@ -477,8 +485,8 @@ int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc)
int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc)
{
- GLenum query;
GLenum target;
+ GLenum query;
GLint compsize;
__GLXcontext *cx;
ClientPtr client = cl->client;
@@ -491,8 +499,8 @@ int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
- query = *(GLenum *)(pc + 4);
target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
compsize = __glGetMapfv_size(target,query);
if (compsize < 0) compsize = 0;
@@ -523,8 +531,8 @@ int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc)
int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc)
{
- GLenum query;
GLenum target;
+ GLenum query;
GLint compsize;
__GLXcontext *cx;
ClientPtr client = cl->client;
@@ -537,8 +545,8 @@ int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
- query = *(GLenum *)(pc + 4);
target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
compsize = __glGetMapiv_size(target,query);
if (compsize < 0) compsize = 0;
@@ -1238,11 +1246,11 @@ int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
GLboolean answerBuffer[200];
char *answer;
- cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
- pc += __GLX_VENDPRIV_HDR_SIZE;
+ pc += __GLX_SINGLE_HDR_SIZE;
n = *(GLsizei *)(pc + 0);
__GLX_GET_ANSWER_BUFFER(answer,cl,n,1);
@@ -1266,11 +1274,11 @@ int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
ClientPtr client = cl->client;
int error;
- cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
- pc += __GLX_VENDPRIV_HDR_SIZE;
+ pc += __GLX_SINGLE_HDR_SIZE;
n = *(GLsizei *)(pc + 0);
glDeleteTextures(
@@ -1289,11 +1297,11 @@ int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc)
GLuint answerBuffer[200];
char *answer;
- cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
- pc += __GLX_VENDPRIV_HDR_SIZE;
+ pc += __GLX_SINGLE_HDR_SIZE;
n = *(GLsizei *)(pc + 0);
__GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4);
@@ -1314,14 +1322,468 @@ int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc)
ClientPtr client = cl->client;
int error;
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+
+ retval =
+ glIsTexture(
+ *(GLuint *)(pc + 0)
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetColorTableParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetColorTableParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetColorTableParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetColorTableParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetConvolutionParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetConvolutionParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetConvolutionParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetConvolutionParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetHistogramParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetHistogramParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetHistogramParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetHistogramParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetMinmaxParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMinmaxParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetMinmaxParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMinmaxParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_SIZE(1);
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLboolean answerBuffer[200];
+ char *answer;
+
cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_VENDPRIV_HDR_SIZE;
+ n = *(GLsizei *)(pc + 0);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,n,1);
retval =
- glIsTexture(
+ glAreTexturesResidentEXT(
+ *(GLsizei *)(pc + 0),
+ (GLuint *)(pc + 4),
+ (GLboolean *) answer
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_BEGIN_REPLY(n);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_BYTE_ARRAY(n);
+ return Success;
+}
+
+int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ n = *(GLsizei *)(pc + 0);
+
+ glDeleteTexturesEXT(
+ *(GLsizei *)(pc + 0),
+ (GLuint *)(pc + 4)
+ );
+ return Success;
+}
+
+int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLuint answerBuffer[200];
+ char *answer;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ n = *(GLsizei *)(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4);
+ glGenTexturesEXT(
+ *(GLsizei *)(pc + 0),
+ (GLuint *) answer
+ );
+ __GLX_BEGIN_REPLY(n*4);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(n);
+ return Success;
+}
+
+int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+
+ retval =
+ glIsTextureEXT(
*(GLuint *)(pc + 0)
);
__GLX_PUT_RETVAL(retval);
diff --git a/xc/programs/Xserver/GL/glx/g_singleswap.c b/xc/programs/Xserver/GL/glx/g_singleswap.c
index 98f8631a6..4b88c4ee9 100644
--- a/xc/programs/Xserver/GL/glx/g_singleswap.c
+++ b/xc/programs/Xserver/GL/glx/g_singleswap.c
@@ -1,23 +1,31 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/g_singleswap.c,v 1.3 1999/06/14 07:31:24 dawes Exp $ */
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
-/* by SGI when creating the GLX sample implementation */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
+** http://oss.sgi.com/projects/FreeB
**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
*/
#define NEED_REPLIES
@@ -513,8 +521,8 @@ int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc)
int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
{
- GLenum query;
GLenum target;
+ GLenum query;
GLint compsize;
__GLXcontext *cx;
ClientPtr client = cl->client;
@@ -529,10 +537,10 @@ int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc + 4);
__GLX_SWAP_INT(pc + 0);
- query = *(GLenum *)(pc + 4);
+ __GLX_SWAP_INT(pc + 4);
target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
compsize = __glGetMapdv_size(target,query);
if (compsize < 0) compsize = 0;
@@ -569,8 +577,8 @@ int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
{
- GLenum query;
GLenum target;
+ GLenum query;
GLint compsize;
__GLXcontext *cx;
ClientPtr client = cl->client;
@@ -585,10 +593,10 @@ int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc + 4);
__GLX_SWAP_INT(pc + 0);
- query = *(GLenum *)(pc + 4);
+ __GLX_SWAP_INT(pc + 4);
target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
compsize = __glGetMapfv_size(target,query);
if (compsize < 0) compsize = 0;
@@ -625,8 +633,8 @@ int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
{
- GLenum query;
GLenum target;
+ GLenum query;
GLint compsize;
__GLXcontext *cx;
ClientPtr client = cl->client;
@@ -641,10 +649,10 @@ int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc + 4);
__GLX_SWAP_INT(pc + 0);
- query = *(GLenum *)(pc + 4);
+ __GLX_SWAP_INT(pc + 4);
target = *(GLenum *)(pc + 0);
+ query = *(GLenum *)(pc + 4);
compsize = __glGetMapiv_size(target,query);
if (compsize < 0) compsize = 0;
@@ -1500,6 +1508,560 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
char *answer;
__GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 0);
+ n = *(GLsizei *)(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, n);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,n,1);
+ retval =
+ glAreTexturesResident(
+ *(GLsizei *)(pc + 0),
+ (GLuint *)(pc + 4),
+ (GLboolean *) answer
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_SWAP_REPLY_RETVAL();
+ __GLX_BEGIN_REPLY(n);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_BYTE_ARRAY(n);
+ return Success;
+}
+
+int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 0);
+ n = *(GLsizei *)(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, n);
+
+ glDeleteTextures(
+ *(GLsizei *)(pc + 0),
+ (GLuint *)(pc + 4)
+ );
+ return Success;
+}
+
+int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLuint answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 0);
+ n = *(GLsizei *)(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4);
+ glGenTextures(
+ *(GLsizei *)(pc + 0),
+ (GLuint *) answer
+ );
+ __GLX_SWAP_INT_ARRAY(answer, n);
+ __GLX_BEGIN_REPLY(n*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(n);
+ return Success;
+}
+
+int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
+{
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 0);
+
+ retval =
+ glIsTexture(
+ *(GLuint *)(pc + 0)
+ );
+ __GLX_PUT_RETVAL(retval);
+ __GLX_SWAP_REPLY_RETVAL();
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetColorTableParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetColorTableParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ __GLX_SWAP_FLOAT_ARRAY(answer, compsize);
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(1);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetColorTableParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetColorTableParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ __GLX_SWAP_INT_ARRAY(answer, compsize);
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(1);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetConvolutionParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetConvolutionParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ __GLX_SWAP_FLOAT_ARRAY(answer, compsize);
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(1);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetConvolutionParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetConvolutionParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ __GLX_SWAP_INT_ARRAY(answer, compsize);
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(1);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetHistogramParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetHistogramParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ __GLX_SWAP_FLOAT_ARRAY(answer, compsize);
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(1);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetHistogramParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetHistogramParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ __GLX_SWAP_INT_ARRAY(answer, compsize);
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(1);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLfloat answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetMinmaxParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMinmaxParameterfv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLfloat *) answer
+ );
+ __GLX_SWAP_FLOAT_ARRAY(answer, compsize);
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(1);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_PUT_FLOAT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_FLOAT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLint answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glGetMinmaxParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4);
+ __glXClearErrorOccured();
+ glGetMinmaxParameteriv(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ (GLint *) answer
+ );
+ __GLX_SWAP_INT_ARRAY(answer, compsize);
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(0);
+ __GLX_SEND_HEADER();
+ } else if (compsize == 1) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(1);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_PUT_INT();
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize*4);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_PUT_SIZE(compsize);
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SEND_HEADER();
+ __GLX_SEND_INT_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei n;
+ GLboolean retval;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ GLboolean answerBuffer[200];
+ char *answer;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
__GLX_SWAP_INT(&((xGLXVendorPrivateReq *)pc)->contextTag);
cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error);
if (!cx) {
@@ -1512,7 +2074,7 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
__GLX_GET_ANSWER_BUFFER(answer,cl,n,1);
retval =
- glAreTexturesResident(
+ glAreTexturesResidentEXT(
*(GLsizei *)(pc + 0),
(GLuint *)(pc + 4),
(GLboolean *) answer
@@ -1526,7 +2088,7 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
{
GLsizei n;
__GLXcontext *cx;
@@ -1544,14 +2106,14 @@ int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
n = *(GLsizei *)(pc + 0);
__GLX_SWAP_INT_ARRAY(pc + 4, n);
- glDeleteTextures(
+ glDeleteTexturesEXT(
*(GLsizei *)(pc + 0),
(GLuint *)(pc + 4)
);
return Success;
}
-int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
{
GLsizei n;
__GLXcontext *cx;
@@ -1571,7 +2133,7 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
n = *(GLsizei *)(pc + 0);
__GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4);
- glGenTextures(
+ glGenTexturesEXT(
*(GLsizei *)(pc + 0),
(GLuint *) answer
);
@@ -1583,7 +2145,7 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
{
GLboolean retval;
__GLXcontext *cx;
@@ -1600,7 +2162,7 @@ int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(pc + 0);
retval =
- glIsTexture(
+ glIsTextureEXT(
*(GLuint *)(pc + 0)
);
__GLX_PUT_RETVAL(retval);
diff --git a/xc/programs/Xserver/GL/glx/global.c b/xc/programs/Xserver/GL/glx/global.c
index 5a7ae7ff9..f56c52eae 100644
--- a/xc/programs/Xserver/GL/glx/global.c
+++ b/xc/programs/Xserver/GL/glx/global.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/global.c,v 1.2 1999/06/14 07:31:24 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/global.c,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
#define NEED_REPLIES
diff --git a/xc/programs/Xserver/GL/glx/glxbuf.c b/xc/programs/Xserver/GL/glx/glxbuf.c
index 6c42e588a..87a4c7b45 100644
--- a/xc/programs/Xserver/GL/glx/glxbuf.c
+++ b/xc/programs/Xserver/GL/glx/glxbuf.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glxbuf.c,v 1.4 1999/07/18 08:34:22 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxbuf.c,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
#include "glxserver.h"
@@ -65,7 +80,7 @@ __glXFBInitDrawable(__GLXdrawablePrivate *glxPriv, __GLcontextModes *modes)
}
}
-#if defined(__GL_MAX_AUXBUFFERS) && (__GL_MAX_AUXBUFFERS > 0)
+#if __GL_MAX_AUXBUFFERS > 0
if (modes->maxAuxBuffers > 0) {
GLint i;
@@ -134,7 +149,7 @@ __glXPixInitDrawable(__GLXdrawablePrivate *glxPriv, __GLcontextModes *modes)
}
}
-#if defined(__GL_MAX_AUXBUFFERS) && (__GL_MAX_AUXBUFFERS > 0)
+#if __GL_MAX_AUXBUFFERS > 0
if (modes->maxAuxBuffers > 0) {
GLint i;
@@ -189,7 +204,7 @@ __glXResizeBuffers(__GLdrawablePrivate *glPriv,
__GLX_SET_ACCEL_BUFFER_MASK(__GL_BACK_BUFFER_MASK);
}
-#if defined(__GL_MAX_AUXBUFFERS) && (__GL_MAX_AUXBUFFERS > 0)
+#if __GL_MAX_AUXBUFFERS > 0
if (modes->maxAuxBuffers > 0) {
GLint i;
@@ -250,7 +265,7 @@ __glXFreeBuffers(__GLXdrawablePrivate *glxPriv)
(*glPriv->backBuffer.free)(&glPriv->backBuffer, glPriv);
}
-#if defined(__GL_MAX_AUXBUFFERS) && (__GL_MAX_AUXBUFFERS > 0)
+#if __GL_MAX_AUXBUFFERS > 0
if (modes->maxAuxBuffers > 0) {
GLint i;
diff --git a/xc/programs/Xserver/GL/glx/glxbuf.h b/xc/programs/Xserver/GL/glx/glxbuf.h
index 05cea4a44..e81aebcf9 100644
--- a/xc/programs/Xserver/GL/glx/glxbuf.h
+++ b/xc/programs/Xserver/GL/glx/glxbuf.h
@@ -1,26 +1,41 @@
#ifndef _glxbuf_h_
#define _glxbuf_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxbuf.h,v 1.2 1999/06/14 07:31:25 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxbuf.h,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
extern void __glXFBInitDrawable(__GLXdrawablePrivate *glxPriv,
diff --git a/xc/programs/Xserver/GL/glx/glxcmds.c b/xc/programs/Xserver/GL/glx/glxcmds.c
index 64b28a206..a622c15d4 100644
--- a/xc/programs/Xserver/GL/glx/glxcmds.c
+++ b/xc/programs/Xserver/GL/glx/glxcmds.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glxcmds.c,v 1.5 2000/06/17 00:03:12 martin Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.3.42.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxcmds.c,v 1.3.42.1 2001/02/15 04:14:23 gareth Exp $
*/
#define NEED_REPLIES
@@ -32,6 +47,7 @@
#include "glximports.h"
#include "glxutil.h"
#include "glxext.h"
+#include "GL/glx_ansic.h"
/************************************************************************/
@@ -43,12 +59,14 @@ static __GLimports imports = {
__glXImpWarning,
__glXImpFatal,
__glXImpGetenv,
+ __glXImpAtoi,
__glXImpSprintf,
__glXImpFopen,
__glXImpFclose,
__glXImpFprintf,
__glXImpGetDrawablePrivate,
NULL,
+ NULL
};
/************************************************************************/
diff --git a/xc/programs/Xserver/GL/glx/glxcmdsswap.c b/xc/programs/Xserver/GL/glx/glxcmdsswap.c
index 6437c2938..e22873285 100644
--- a/xc/programs/Xserver/GL/glx/glxcmdsswap.c
+++ b/xc/programs/Xserver/GL/glx/glxcmdsswap.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glxcmdsswap.c,v 1.4 1999/07/18 08:34:22 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxcmdsswap.c,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
#define NEED_REPLIES
@@ -31,6 +46,7 @@
#include <pixmapstr.h>
#include <windowstr.h>
#include "glxext.h"
+#include "GL/glx_ansic.h"
/************************************************************************/
@@ -763,7 +779,7 @@ int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
(vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) {
- (*__glXSwapVendorPrivTable_EXT[vendorcode])(cl, (GLbyte*)req);
+ (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req);
return Success;
}
cl->client->errorValue = req->vendorCode;
@@ -785,7 +801,7 @@ int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
(vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) {
- return (*__glXSwapVendorPrivTable_EXT[vendorcode])(cl, (GLbyte*)req);
+ return (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req);
}
cl->client->errorValue = req->vendorCode;
return __glXUnsupportedPrivateRequest;
diff --git a/xc/programs/Xserver/GL/glx/glxcontext.h b/xc/programs/Xserver/GL/glx/glxcontext.h
index c3e353fc7..2e5a2ce2f 100644
--- a/xc/programs/Xserver/GL/glx/glxcontext.h
+++ b/xc/programs/Xserver/GL/glx/glxcontext.h
@@ -1,26 +1,41 @@
#ifndef _GLX_context_h_
#define _GLX_context_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxcontext.h,v 1.2 1999/06/14 07:31:26 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxcontext.h,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
typedef struct __GLXcontextRec __GLXcontext;
diff --git a/xc/programs/Xserver/GL/glx/glxdrawable.h b/xc/programs/Xserver/GL/glx/glxdrawable.h
index 89fe4dbcb..7b32f3a37 100644
--- a/xc/programs/Xserver/GL/glx/glxdrawable.h
+++ b/xc/programs/Xserver/GL/glx/glxdrawable.h
@@ -1,26 +1,41 @@
#ifndef _GLX_drawable_h_
#define _GLX_drawable_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxdrawable.h,v 1.2 1999/06/14 07:31:26 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxdrawable.h,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
typedef struct {
@@ -76,7 +91,7 @@ struct __GLXdrawablePrivateRec {
GLboolean (*swapBuffers)(struct __GLXdrawablePrivateRec *);
/*
- ** The GL drawable (information shared between GLX and the GL core
+ ** The GL drawable (information shared between GLX and the GL core)
*/
__GLdrawablePrivate glPriv;
diff --git a/xc/programs/Xserver/GL/glx/glxerror.h b/xc/programs/Xserver/GL/glx/glxerror.h
index d6adf95a6..9874d079d 100644
--- a/xc/programs/Xserver/GL/glx/glxerror.h
+++ b/xc/programs/Xserver/GL/glx/glxerror.h
@@ -1,26 +1,41 @@
#ifndef _GLX_error_h_
#define _GLX_error_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxerror.h,v 1.2 1999/06/14 07:31:26 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxerror.h,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
/*
diff --git a/xc/programs/Xserver/GL/glx/glxext.c b/xc/programs/Xserver/GL/glx/glxext.c
index 240a8cba5..07eb51e54 100644
--- a/xc/programs/Xserver/GL/glx/glxext.c
+++ b/xc/programs/Xserver/GL/glx/glxext.c
@@ -16,7 +16,8 @@
** Those portions of the Subject Software created by Silicon Graphics, Inc.
** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.4.8.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxext.c,v 1.1.1.4.8.1 2001/02/15 04:14:23 gareth Exp $
*/
#define NEED_REPLIES
@@ -216,7 +217,7 @@ GLboolean __glXErrorOccured(void)
*/
void GlxExtensionInit(void)
{
- ExtensionEntry *extEntry, *AddExtension();
+ ExtensionEntry *extEntry;
int i;
#ifdef X11R5
diff --git a/xc/programs/Xserver/GL/glx/glxext.h b/xc/programs/Xserver/GL/glx/glxext.h
index 543eefcd6..a186f403c 100644
--- a/xc/programs/Xserver/GL/glx/glxext.h
+++ b/xc/programs/Xserver/GL/glx/glxext.h
@@ -1,46 +1,64 @@
#ifndef _glxext_h_
#define _glxext_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxext.h,v 1.3 1999/06/14 07:31:27 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxext.h,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
+/*
+ * Added by VA Linux for XFree86 4.0.x
+ */
typedef struct {
int type;
void (*resetExtension)(void);
Bool (*initVisuals)(
- VisualPtr * visualp,
- DepthPtr * depthp,
- int * nvisualp,
- int * ndepthp,
- int * rootDepthp,
- VisualID * defaultVisp,
- unsigned long sizes,
- int bitsPerRGB
- );
+ VisualPtr * visualp,
+ DepthPtr * depthp,
+ int * nvisualp,
+ int * ndepthp,
+ int * rootDepthp,
+ VisualID * defaultVisp,
+ unsigned long sizes,
+ int bitsPerRGB
+ );
void (*setVisualConfigs)(
- int nconfigs,
- __GLXvisualConfig *configs,
- void **privates
- );
+ int nconfigs,
+ __GLXvisualConfig *configs,
+ void **privates
+ );
} __GLXextensionInfo;
extern GLboolean __glXFreeContext(__GLXcontext *glxc);
@@ -56,14 +74,12 @@ extern void __glXResetLargeCommandStatus(__GLXclientState*);
extern int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc);
extern int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc);
-extern Bool __glXCoreType(void);
extern void GlxExtensionInit(void);
-extern void GlxSetVisualConfigs(
- int nconfigs,
- __GLXvisualConfig *configs,
- void **privates
-);
+
+extern Bool __glXCoreType(void);
+
extern int GlxInitVisuals(
+#if NeedFunctionPrototypes
VisualPtr * visualp,
DepthPtr * depthp,
int * nvisualp,
@@ -73,6 +89,7 @@ extern int GlxInitVisuals(
unsigned long sizes,
int bitsPerRGB,
int preferredVis
+#endif
);
#endif /* _glxext_h_ */
diff --git a/xc/programs/Xserver/GL/glx/glxfb.c b/xc/programs/Xserver/GL/glx/glxfb.c
index 67ea31434..2a6450820 100644
--- a/xc/programs/Xserver/GL/glx/glxfb.c
+++ b/xc/programs/Xserver/GL/glx/glxfb.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glxfb.c,v 1.2 1999/06/14 07:31:27 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:23 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxfb.c,v 1.1.1.3.18.1 2001/02/15 04:14:23 gareth Exp $
*/
/*
@@ -30,7 +45,7 @@
#include <gcstruct.h>
-/* can't include glmath.h */
+/* so we don't include glmath.h */
extern GLuint __glFloorLog2(GLuint);
typedef struct __GLFBbufferInfoRec {
diff --git a/xc/programs/Xserver/GL/glx/glxfb.h b/xc/programs/Xserver/GL/glx/glxfb.h
index 9b6022591..47be6fe90 100644
--- a/xc/programs/Xserver/GL/glx/glxfb.h
+++ b/xc/programs/Xserver/GL/glx/glxfb.h
@@ -1,26 +1,41 @@
#ifndef _glxfb_h_
#define _glxfb_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxfb.h,v 1.2 1999/06/14 07:31:30 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxfb.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
extern void __glXInitFB(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv,
diff --git a/xc/programs/Xserver/GL/glx/glximports.c b/xc/programs/Xserver/GL/glx/glximports.c
index 2dc836571..3bd9f1197 100644
--- a/xc/programs/Xserver/GL/glx/glximports.c
+++ b/xc/programs/Xserver/GL/glx/glximports.c
@@ -1,28 +1,44 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glximports.c,v 1.4 1999/07/18 08:34:23 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glximports.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#include "glxserver.h"
#include "glxcontext.h"
#include "glximports.h"
+#include "GL/glx_ansic.h"
void *__glXImpMalloc(__GLcontext *gc, size_t size)
{
@@ -105,6 +121,11 @@ char *__glXImpGetenv(__GLcontext *gc, const char *var)
return __glXGetenv(var);
}
+int __glXImpAtoi(__GLcontext *gc, const char *str)
+{
+ return __glXAtoi(str);
+}
+
int __glXImpSprintf(__GLcontext *gc, char *str, const char *fmt, ...)
{
va_list ap;
diff --git a/xc/programs/Xserver/GL/glx/glximports.h b/xc/programs/Xserver/GL/glx/glximports.h
index b6a1580c7..0a3e880c6 100644
--- a/xc/programs/Xserver/GL/glx/glximports.h
+++ b/xc/programs/Xserver/GL/glx/glximports.h
@@ -1,26 +1,41 @@
#ifndef _glximports_h_
#define _glximports_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glximports.h,v 1.2 1999/06/14 07:31:30 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glximports.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
extern void *__glXImpMalloc(__GLcontext *gc, size_t size);
@@ -32,6 +47,7 @@ extern void __glXImpWarning(__GLcontext *gc, char *msg);
extern void __glXImpFatal(__GLcontext *gc, char *msg);
extern char *__glXImpGetenv(__GLcontext *gc, const char *var);
+extern int __glXImpAtoi(__GLcontext *gc, const char *str);
extern int __glXImpSprintf(__GLcontext *gc, char *str, const char *fmt, ...);
extern void *__glXImpFopen(__GLcontext *gc, const char *path,
const char *mode);
diff --git a/xc/programs/Xserver/GL/glx/glxmem.c b/xc/programs/Xserver/GL/glx/glxmem.c
index 52a60f848..a7e02e335 100644
--- a/xc/programs/Xserver/GL/glx/glxmem.c
+++ b/xc/programs/Xserver/GL/glx/glxmem.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glxmem.c,v 1.4 1999/07/18 08:34:23 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxmem.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
/*
diff --git a/xc/programs/Xserver/GL/glx/glxmem.h b/xc/programs/Xserver/GL/glx/glxmem.h
index 1c208a2f5..aec834253 100644
--- a/xc/programs/Xserver/GL/glx/glxmem.h
+++ b/xc/programs/Xserver/GL/glx/glxmem.h
@@ -1,26 +1,41 @@
#ifndef _glxmem_h_
#define _glxmem_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxmem.h,v 1.2 1999/06/14 07:31:31 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxmem.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
extern void __glXInitMem(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv,
diff --git a/xc/programs/Xserver/GL/glx/glxpix.c b/xc/programs/Xserver/GL/glx/glxpix.c
index 8771bb0e0..a41893d34 100644
--- a/xc/programs/Xserver/GL/glx/glxpix.c
+++ b/xc/programs/Xserver/GL/glx/glxpix.c
@@ -1,23 +1,39 @@
/* $XFree86: xc/programs/Xserver/GL/glx/glxpix.c,v 1.3 2000/09/26 15:57:02 tsi Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.4.8.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxpix.c,v 1.1.1.4.8.1 2001/02/15 04:14:24 gareth Exp $
*/
/*
diff --git a/xc/programs/Xserver/GL/glx/glxpix.h b/xc/programs/Xserver/GL/glx/glxpix.h
index 09a33a80a..f0e33bc4b 100644
--- a/xc/programs/Xserver/GL/glx/glxpix.h
+++ b/xc/programs/Xserver/GL/glx/glxpix.h
@@ -1,26 +1,41 @@
#ifndef _glxpix_h_
#define _glxpix_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxpix.h,v 1.2 1999/06/14 07:31:31 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxpix.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
extern void __glXInitPix(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv,
diff --git a/xc/programs/Xserver/GL/glx/glxscreens.c b/xc/programs/Xserver/GL/glx/glxscreens.c
index d68bca06e..e0494a0e3 100644
--- a/xc/programs/Xserver/GL/glx/glxscreens.c
+++ b/xc/programs/Xserver/GL/glx/glxscreens.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glxscreens.c,v 1.4 2000/06/17 00:03:12 martin Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.3.42.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxscreens.c,v 1.3.42.1 2001/02/15 04:14:24 gareth Exp $
*/
#ifdef IN_MODULE
@@ -32,6 +47,15 @@
#include "glxserver.h"
#include "glxutil.h"
+static char GLServerExtensions[] =
+ "GL_ARB_multitexture "
+ "GL_ARB_imaging "
+ "GL_EXT_abgr "
+ "GL_EXT_blend_color "
+ "GL_EXT_blend_minmax "
+ "GL_EXT_blend_subtract "
+ ;
+
/*
** We have made the simplifying assuption that the same extensions are
** supported across all screens in a multi-screen system.
@@ -41,7 +65,8 @@ static char GLXServerVersion[] = "1.2";
static char GLXServerExtensions[] =
"GLX_EXT_visual_info "
"GLX_EXT_visual_rating "
- "GLX_EXT_import_context ";
+ "GLX_EXT_import_context "
+ ;
/*
** This comes from the GL library that the server will link with. Right
@@ -259,6 +284,7 @@ void __glXScreenInit(GLint numscreens)
#else
__glXActiveScreens[i].numUsableVisuals = __glXActiveScreens[i].numVisuals;
#endif
+ __glXActiveScreens[i].GLextensions = __glXStrdup(GLServerExtensions);
__glXActiveScreens[i].GLXvendor = __glXStrdup(GLXServerVendorName);
__glXActiveScreens[i].GLXversion = __glXStrdup(GLXServerVersion);
__glXActiveScreens[i].GLXextensions = __glXStrdup(GLXServerExtensions);
diff --git a/xc/programs/Xserver/GL/glx/glxscreens.h b/xc/programs/Xserver/GL/glx/glxscreens.h
index 771ecf866..e0fdfbf6c 100644
--- a/xc/programs/Xserver/GL/glx/glxscreens.h
+++ b/xc/programs/Xserver/GL/glx/glxscreens.h
@@ -1,30 +1,47 @@
#ifndef _GLX_screens_h_
#define _GLX_screens_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxscreens.h,v 1.2 1999/06/14 07:31:32 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxscreens.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#include "GL/internal/glcore.h"
+
+
/*
** Screen dependent data. These methods are the interface between the DIX
** and DDX layers of the GLX server extension. The methods provide an
@@ -58,6 +75,8 @@ typedef struct {
GLint numVisuals;
GLint numUsableVisuals;
+ char *GLextensions;
+
char *GLXvendor;
char *GLXversion;
char *GLXextensions;
diff --git a/xc/programs/Xserver/GL/glx/glxserver.h b/xc/programs/Xserver/GL/glx/glxserver.h
index 80a23ce1a..0ee0f722d 100644
--- a/xc/programs/Xserver/GL/glx/glxserver.h
+++ b/xc/programs/Xserver/GL/glx/glxserver.h
@@ -1,26 +1,41 @@
#ifndef _GLX_server_h_
#define _GLX_server_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxserver.h,v 1.2 1999/06/14 07:31:32 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxserver.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#include <X11/X.h>
@@ -42,6 +57,7 @@
#undef abs
#undef fabs
+#define GL_GLEXT_PROTOTYPES /* we want prototypes */
#include <GL/gl.h>
#include <GL/glxproto.h>
#include <GL/glxint.h>
@@ -110,7 +126,7 @@ struct __GLXclientStateRec {
*/
GLbyte *returnBuf;
GLint returnBufSize;
-
+
/*
** Keep track of large rendering commands, which span multiple requests.
*/
@@ -127,7 +143,7 @@ struct __GLXclientStateRec {
*/
__GLXcontext **currentContexts;
GLint numCurrentContexts;
-
+
/* Back pointer to X client record */
ClientPtr client;
@@ -168,7 +184,7 @@ typedef struct {
} __GLXrenderSizeData;
extern __GLXrenderSizeData __glXRenderSizeTable[];
extern __GLXrenderSizeData __glXRenderSizeTable_EXT[];
-
+
/************************************************************************/
/*
@@ -215,6 +231,15 @@ extern void glxSwapQueryServerStringReply(ClientPtr client,
* Routines for computing the size of variably-sized rendering commands.
*/
+extern int __glXTypeSize(GLenum enm);
+extern int __glXImageSize(GLenum format, GLenum type, GLsizei w, GLsizei h,
+ GLint rowLength, GLint skipRows, GLint alignment);
+extern int __glXImage3DSize(GLenum format, GLenum type,
+ GLsizei w, GLsizei h, GLsizei d,
+ GLint imageHeight, GLint rowLength,
+ GLint skipImages, GLint skipRows,
+ GLint alignment);
+
extern int __glXCallListsReqSize(GLbyte *pc, Bool swap);
extern int __glXBitmapReqSize(GLbyte *pc, Bool swap);
extern int __glXFogfvReqSize(GLbyte *pc, Bool swap);
@@ -242,10 +267,28 @@ extern int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap);
extern int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap);
extern int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap);
extern int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap);
-extern int __glXTypeSize(GLenum enm);
extern int __glXDrawArraysSize(GLbyte *pc, Bool swap);
extern int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap);
extern int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap);
extern int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexImage3DReqSize(GLbyte *pc, Bool swap );
+extern int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorSubTableReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap);
+
+/*
+ * Routines for computing the size of returned data.
+ */
+extern int __glXConvolutionParameterivSize(GLenum pname);
+extern int __glXConvolutionParameterfvSize(GLenum pname);
+extern int __glXColorTableParameterfvSize(GLenum pname);
+extern int __glXColorTableParameterivSize(GLenum pname);
#endif /* !__GLX_server_h__ */
diff --git a/xc/programs/Xserver/GL/glx/glxutil.c b/xc/programs/Xserver/GL/glx/glxutil.c
index c5d33d604..d486d9881 100644
--- a/xc/programs/Xserver/GL/glx/glxutil.c
+++ b/xc/programs/Xserver/GL/glx/glxutil.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glxutil.c,v 1.4 1999/07/18 08:34:23 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxutil.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define NEED_REPLIES
@@ -29,6 +44,7 @@
#include <windowstr.h>
#include "glxutil.h"
#include "glxbuf.h"
+#include "GL/glx_ansic.h"
/************************************************************************/
@@ -200,8 +216,12 @@ __glXFormatGLModes(__GLcontextModes *modes, __GLXvisualConfig *config)
modes->greenMask = config->greenMask;
modes->blueMask = config->blueMask;
modes->alphaMask = config->alphaMask;
+#if 0
modes->rgbBits = modes->redBits + modes->greenBits +
modes->blueBits + modes->alphaBits;
+#endif
+ assert( !modes->rgbMode || ((config->bufferSize & 0x7) == 0) );
+ modes->rgbBits = config->bufferSize;
modes->indexBits = config->bufferSize;
modes->accumRedBits = config->accumRedSize;
@@ -234,8 +254,6 @@ LockDP(__GLdrawablePrivate *glPriv, __GLcontext *gc)
/* some pending state. Deal with it */
if (glxc->pendingState & __GLX_PENDING_RESIZE) {
- __GLXdrawablePrivate *glxPriv = glxc->glxPriv;
-
glxc->pendingState &= ~__GLX_PENDING_RESIZE;
(*glci->exports.notifyResize)(gc);
diff --git a/xc/programs/Xserver/GL/glx/glxutil.h b/xc/programs/Xserver/GL/glx/glxutil.h
index d074d77ce..ded3bb238 100644
--- a/xc/programs/Xserver/GL/glx/glxutil.h
+++ b/xc/programs/Xserver/GL/glx/glxutil.h
@@ -1,26 +1,41 @@
#ifndef _glxcmds_h_
#define _glxcmds_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/glxutil.h,v 1.2 1999/06/14 07:31:33 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/glxutil.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
extern void __glXNop(void);
diff --git a/xc/programs/Xserver/GL/glx/impsize.h b/xc/programs/Xserver/GL/glx/impsize.h
index 597da569e..80f3083d9 100644
--- a/xc/programs/Xserver/GL/glx/impsize.h
+++ b/xc/programs/Xserver/GL/glx/impsize.h
@@ -1,26 +1,41 @@
#ifndef _impsize_h_
#define _impsize_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/impsize.h,v 1.2 1999/06/14 07:31:33 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/impsize.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
/*
@@ -31,6 +46,10 @@
** replicate the code in here.
*/
extern int __glCallLists_size(GLsizei n, GLenum type);
+extern int __glColorTableParameterfv_size(GLenum pname);
+extern int __glColorTableParameteriv_size(GLenum pname);
+extern int __glConvolutionParameterfv_size(GLenum pname);
+extern int __glConvolutionParameteriv_size(GLenum pname);
extern int __glDrawPixels_size(GLenum format, GLenum type, GLsizei w,GLsizei h);
extern int __glFogfv_size(GLenum pname);
extern int __glFogiv_size(GLenum pname);
@@ -47,7 +66,6 @@ extern int __glTexGenfv_size(GLenum e);
extern int __glTexGeniv_size(GLenum pname);
extern int __glTexParameterfv_size(GLenum e);
extern int __glTexParameteriv_size(GLenum e);
-
extern int __glEvalComputeK(GLenum target);
#endif /* _impsize_h_ */
diff --git a/xc/programs/Xserver/GL/glx/render2.c b/xc/programs/Xserver/GL/glx/render2.c
index 01a57411d..fe3efe85e 100644
--- a/xc/programs/Xserver/GL/glx/render2.c
+++ b/xc/programs/Xserver/GL/glx/render2.c
@@ -1,29 +1,45 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/render2.c,v 1.4 1999/07/18 08:34:24 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/render2.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
/* #define NEED_REPLIES */
-#include "glxserver.h"
+#include <glxserver.h>
#include "unpack.h"
#include "g_disptab.h"
+#include "g_disptab_EXT.h"
extern GLint __glEvalComputeK(GLenum target);
@@ -33,7 +49,7 @@ void __glXDisp_Map1f(GLbyte *pc)
GLfloat u1, u2, *points;
GLenum target;
- target = *(GLenum *)(pc + 0);
+ target = *(GLenum *)(pc + 0);
order = *(GLint *)(pc + 12);
u1 = *(GLfloat *)(pc + 4);
u2 = *(GLfloat *)(pc + 8);
@@ -48,8 +64,8 @@ void __glXDisp_Map2f(GLbyte *pc)
GLint uorder, vorder, ustride, vstride, k;
GLfloat u1, u2, v1, v2, *points;
GLenum target;
-
- target = *(GLenum *)(pc + 0);
+
+ target = *(GLenum *)(pc + 0);
uorder = *(GLint *)(pc + 12);
vorder = *(GLint *)(pc + 24);
u1 = *(GLfloat *)(pc + 4);
@@ -169,7 +185,7 @@ void __glXDisp_DrawArrays(GLbyte *pc)
GLenum datatype = compHeader[i].datatype;
GLint numVals = compHeader[i].numVals;
- stride += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ stride += __GLX_PAD(numVals * __glXTypeSize(datatype));
}
pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader);
@@ -180,36 +196,36 @@ void __glXDisp_DrawArrays(GLbyte *pc)
GLint numVals = compHeader[i].numVals;
GLenum component = compHeader[i].component;
- switch (component) {
- case GL_VERTEX_ARRAY:
+ switch (component) {
+ case GL_VERTEX_ARRAY:
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(numVals, datatype, stride, pc);
- break;
- case GL_NORMAL_ARRAY:
+ break;
+ case GL_NORMAL_ARRAY:
glEnableClientState(GL_NORMAL_ARRAY);
glNormalPointer(datatype, stride, pc);
- break;
- case GL_COLOR_ARRAY:
+ break;
+ case GL_COLOR_ARRAY:
glEnableClientState(GL_COLOR_ARRAY);
glColorPointer(numVals, datatype, stride, pc);
- break;
- case GL_INDEX_ARRAY:
+ break;
+ case GL_INDEX_ARRAY:
glEnableClientState(GL_INDEX_ARRAY);
glIndexPointer(datatype, stride, pc);
- break;
- case GL_TEXTURE_COORD_ARRAY:
+ break;
+ case GL_TEXTURE_COORD_ARRAY:
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glTexCoordPointer(numVals, datatype, stride, pc);
- break;
- case GL_EDGE_FLAG_ARRAY:
+ break;
+ case GL_EDGE_FLAG_ARRAY:
glEnableClientState(GL_EDGE_FLAG_ARRAY);
glEdgeFlagPointer(stride, (const GLboolean *)pc);
- break;
- default:
- break;
+ break;
+ default:
+ break;
}
- pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
}
glDrawArrays(primType, 0, numVertexes);
@@ -222,3 +238,9 @@ void __glXDisp_DrawArrays(GLbyte *pc)
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_EDGE_FLAG_ARRAY);
}
+
+void __glXDisp_DrawArraysEXT(GLbyte *pc)
+{
+#ifdef XXX_STUB
+#endif /*XXX_STUB*/
+}
diff --git a/xc/programs/Xserver/GL/glx/render2swap.c b/xc/programs/Xserver/GL/glx/render2swap.c
index 040a24594..368d36709 100644
--- a/xc/programs/Xserver/GL/glx/render2swap.c
+++ b/xc/programs/Xserver/GL/glx/render2swap.c
@@ -1,29 +1,45 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/render2swap.c,v 1.4 1999/07/18 08:34:24 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/render2swap.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
/* #define NEED_REPLIES */
#include "glxserver.h"
#include "unpack.h"
#include "g_disptab.h"
+#include "g_disptab_EXT.h"
extern GLint __glEvalComputeK(GLenum target);
@@ -363,3 +379,9 @@ void __glXDispSwap_DrawArrays(GLbyte *pc)
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_EDGE_FLAG_ARRAY);
}
+
+void __glXDispSwap_DrawArraysEXT(GLbyte *pc)
+{
+#ifdef XXX_STUB
+#endif /*XXX_STUB*/
+}
diff --git a/xc/programs/Xserver/GL/glx/renderpix.c b/xc/programs/Xserver/GL/glx/renderpix.c
index bbaab81a9..e7521c697 100644
--- a/xc/programs/Xserver/GL/glx/renderpix.c
+++ b/xc/programs/Xserver/GL/glx/renderpix.c
@@ -1,29 +1,45 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/renderpix.c,v 1.4 1999/07/18 08:34:24 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/renderpix.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define NEED_REPLIES
#include "glxserver.h"
#include "unpack.h"
#include "g_disptab.h"
+#include "g_disptab_EXT.h"
void __glXDisp_PolygonStipple(GLbyte *pc)
{
@@ -48,12 +64,12 @@ void __glXDisp_Bitmap(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glBitmap((GLsizei) hdr->width,
- (GLsizei) hdr->height,
- (GLfloat) hdr->xorig,
- (GLfloat) hdr->yorig,
+ glBitmap((GLsizei) hdr->width,
+ (GLsizei) hdr->height,
+ (GLfloat) hdr->xorig,
+ (GLfloat) hdr->yorig,
(GLfloat) hdr->xmove,
- (GLfloat) hdr->ymove,
+ (GLfloat) hdr->ymove,
(GLubyte *)(hdr+1));
}
@@ -68,13 +84,13 @@ void __glXDisp_TexImage1D(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glTexImage1D(hdr->target,
- (GLint) hdr->level,
- (GLint) hdr->components,
+ glTexImage1D(hdr->target,
+ (GLint) hdr->level,
+ (GLint) hdr->components,
(GLsizei) hdr->width,
- (GLint) hdr->border,
- hdr->format,
- hdr->type,
+ (GLint) hdr->border,
+ hdr->format,
+ hdr->type,
(GLvoid *)(hdr+1));
}
@@ -89,17 +105,35 @@ void __glXDisp_TexImage2D(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glTexImage2D(hdr->target,
- (GLint) hdr->level,
- (GLint) hdr->components,
+ glTexImage2D(hdr->target,
+ (GLint) hdr->level,
+ (GLint) hdr->components,
(GLsizei) hdr->width,
- (GLsizei) hdr->height,
- (GLint) hdr->border,
- hdr->format,
+ (GLsizei) hdr->height,
+ (GLint) hdr->border,
+ hdr->format,
hdr->type,
(GLvoid *)(hdr+1));
}
+void __glXDisp_TexImage3D(GLbyte *pc)
+{
+ __GLXdispatchTexImage3DHeader *hdr = (__GLXdispatchTexImage3DHeader *) pc;
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, hdr->imageHeight);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, hdr->skipImages);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glTexImage3D(hdr->target, hdr->level, hdr->internalformat, hdr->width,
+ hdr->height, hdr->depth, hdr->border, hdr->format, hdr->type,
+ (GLvoid *)(hdr+1));
+}
+
void __glXDisp_DrawPixels(GLbyte *pc)
{
__GLXdispatchDrawPixelsHeader *hdr = (__GLXdispatchDrawPixelsHeader *) pc;
@@ -111,9 +145,9 @@ void __glXDisp_DrawPixels(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glDrawPixels((GLsizei) hdr->width,
- (GLsizei) hdr->height,
- hdr->format,
+ glDrawPixels((GLsizei) hdr->width,
+ (GLsizei) hdr->height,
+ hdr->format,
hdr->type,
(GLvoid *)(hdr+1));
}
@@ -129,12 +163,12 @@ void __glXDisp_TexSubImage1D(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glTexSubImage1D(hdr->target,
- (GLint) hdr->level,
- (GLint) hdr->xoffset,
+ glTexSubImage1D(hdr->target,
+ (GLint) hdr->level,
+ (GLint) hdr->xoffset,
(GLsizei) hdr->width,
- hdr->format,
- hdr->type,
+ hdr->format,
+ hdr->type,
(GLvoid *)(hdr+1));
}
@@ -149,13 +183,126 @@ void __glXDisp_TexSubImage2D(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glTexSubImage2D(hdr->target,
- (GLint) hdr->level,
- (GLint) hdr->xoffset,
+ glTexSubImage2D(hdr->target,
+ (GLint) hdr->level,
+ (GLint) hdr->xoffset,
(GLint) hdr->yoffset,
- (GLsizei) hdr->width,
- (GLsizei) hdr->height,
- hdr->format,
+ (GLsizei) hdr->width,
+ (GLsizei) hdr->height,
+ hdr->format,
hdr->type,
(GLvoid *)(hdr+1));
}
+
+void __glXDisp_TexSubImage3D(GLbyte *pc)
+{
+ __GLXdispatchTexSubImage3DHeader *hdr =
+ (__GLXdispatchTexSubImage3DHeader *) pc;
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, hdr->imageHeight);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, hdr->skipImages);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glTexSubImage3D(hdr->target, hdr->level, hdr->xoffset, hdr->yoffset,
+ hdr->zoffset, hdr->width, hdr->height, hdr->depth,
+ hdr->format, hdr->type, (GLvoid *)(hdr+1));
+}
+
+void __glXDisp_ColorTable(GLbyte *pc)
+{
+ __GLXdispatchColorTableHeader *hdr =
+ (__GLXdispatchColorTableHeader *) pc;
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glColorTable(hdr->target, hdr->internalformat,
+ hdr->width, hdr->format, hdr->type,
+ (GLvoid *)(hdr+1));
+}
+
+void __glXDisp_ColorSubTable(GLbyte *pc)
+{
+ __GLXdispatchColorSubTableHeader *hdr =
+ (__GLXdispatchColorSubTableHeader *) pc;
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glColorSubTable(hdr->target, hdr->start, hdr->count, hdr->format,
+ hdr->type, (GLvoid *)(hdr+1));
+}
+
+void __glXDisp_ConvolutionFilter1D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glConvolutionFilter1D(hdr->target, hdr->internalformat,
+ hdr->width, hdr->format, hdr->type,
+ (GLvoid *)(hdr+1));
+}
+
+void __glXDisp_ConvolutionFilter2D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glConvolutionFilter2D(hdr->target, hdr->internalformat,
+ hdr->width, hdr->height, hdr->format, hdr->type,
+ (GLvoid *)(hdr+1));
+}
+
+void __glXDisp_SeparableFilter2D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+ GLint hdrlen, image1len;
+
+ hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_DISPATCH_HDR_SIZE);
+
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ /* XXX check this usage - internal code called
+ ** a version without the packing parameters
+ */
+ image1len = __glXImageSize(hdr->format, hdr->type, hdr->width, 1,
+ hdr->rowLength, hdr->skipRows, hdr->alignment);
+ image1len = __GLX_PAD(image1len);
+
+ glSeparableFilter2D(hdr->target, hdr->internalformat,
+ hdr->width, hdr->height, hdr->format, hdr->type,
+ ((GLubyte *)hdr+hdrlen), ((GLubyte *)hdr+hdrlen+image1len));
+}
diff --git a/xc/programs/Xserver/GL/glx/renderpixswap.c b/xc/programs/Xserver/GL/glx/renderpixswap.c
index 51e96844e..90a06a2f4 100644
--- a/xc/programs/Xserver/GL/glx/renderpixswap.c
+++ b/xc/programs/Xserver/GL/glx/renderpixswap.c
@@ -1,29 +1,45 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/renderpixswap.c,v 1.4 1999/07/18 08:34:24 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/renderpixswap.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define NEED_REPLIES
#include "glxserver.h"
#include "unpack.h"
#include "g_disptab.h"
+#include "g_disptab_EXT.h"
void __glXDispSwap_PolygonStipple(GLbyte *pc)
{
@@ -53,26 +69,26 @@ void __glXDispSwap_Bitmap(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
__GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
__GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
+
__GLX_SWAP_INT((GLbyte *)&hdr->width);
__GLX_SWAP_INT((GLbyte *)&hdr->height);
__GLX_SWAP_FLOAT((GLbyte *)&hdr->xorig);
__GLX_SWAP_FLOAT((GLbyte *)&hdr->yorig);
__GLX_SWAP_FLOAT((GLbyte *)&hdr->xmove);
__GLX_SWAP_FLOAT((GLbyte *)&hdr->ymove);
-
+
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength);
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glBitmap((GLsizei) hdr->width,
- (GLsizei) hdr->height,
- (GLfloat) hdr->xorig,
- (GLfloat) hdr->yorig,
+ glBitmap((GLsizei) hdr->width,
+ (GLsizei) hdr->height,
+ (GLfloat) hdr->xorig,
+ (GLfloat) hdr->yorig,
(GLfloat) hdr->xmove,
- (GLfloat) hdr->ymove,
+ (GLfloat) hdr->ymove,
(GLubyte *)(hdr+1));
}
@@ -85,7 +101,7 @@ void __glXDispSwap_TexImage1D(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
__GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
__GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
+
__GLX_SWAP_INT((GLbyte *)&hdr->target);
__GLX_SWAP_INT((GLbyte *)&hdr->level);
__GLX_SWAP_INT((GLbyte *)&hdr->components);
@@ -94,7 +110,7 @@ void __glXDispSwap_TexImage1D(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->border);
__GLX_SWAP_INT((GLbyte *)&hdr->format);
__GLX_SWAP_INT((GLbyte *)&hdr->type);
-
+
/*
** Just invert swapBytes flag; the GL will figure out if it needs to swap
** the pixel data.
@@ -106,13 +122,13 @@ void __glXDispSwap_TexImage1D(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glTexImage1D(hdr->target,
- (GLint) hdr->level,
- (GLint) hdr->components,
+ glTexImage1D(hdr->target,
+ (GLint) hdr->level,
+ (GLint) hdr->components,
(GLsizei) hdr->width,
- (GLint) hdr->border,
- hdr->format,
- hdr->type,
+ (GLint) hdr->border,
+ hdr->format,
+ hdr->type,
(GLvoid *)(hdr+1));
}
@@ -125,7 +141,7 @@ void __glXDispSwap_TexImage2D(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
__GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
__GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
+
__GLX_SWAP_INT((GLbyte *)&hdr->target);
__GLX_SWAP_INT((GLbyte *)&hdr->level);
__GLX_SWAP_INT((GLbyte *)&hdr->components);
@@ -134,7 +150,7 @@ void __glXDispSwap_TexImage2D(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->border);
__GLX_SWAP_INT((GLbyte *)&hdr->format);
__GLX_SWAP_INT((GLbyte *)&hdr->type);
-
+
/*
** Just invert swapBytes flag; the GL will figure out if it needs to swap
** the pixel data.
@@ -146,17 +162,60 @@ void __glXDispSwap_TexImage2D(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glTexImage2D(hdr->target,
- (GLint) hdr->level,
- (GLint) hdr->components,
+ glTexImage2D(hdr->target,
+ (GLint) hdr->level,
+ (GLint) hdr->components,
(GLsizei) hdr->width,
- (GLsizei) hdr->height,
- (GLint) hdr->border,
- hdr->format,
+ (GLsizei) hdr->height,
+ (GLint) hdr->border,
+ hdr->format,
hdr->type,
(GLvoid *)(hdr+1));
}
+void __glXDispSwap_TexImage3D(GLbyte *pc)
+{
+ __GLXdispatchTexImage3DHeader *hdr = (__GLXdispatchTexImage3DHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->imageHeight);
+ __GLX_SWAP_INT((GLbyte *)&hdr->imageDepth);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipImages);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipVolumes);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->level);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->depth);
+ __GLX_SWAP_INT((GLbyte *)&hdr->size4d);
+ __GLX_SWAP_INT((GLbyte *)&hdr->border);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, hdr->imageHeight);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, hdr->skipImages);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glTexImage3D(hdr->target, hdr->level, hdr->internalformat, hdr->width,
+ hdr->height, hdr->depth, hdr->border, hdr->format, hdr->type,
+ (GLvoid *)(hdr+1));
+}
+
void __glXDispSwap_DrawPixels(GLbyte *pc)
{
__GLXdispatchDrawPixelsHeader *hdr = (__GLXdispatchDrawPixelsHeader *) pc;
@@ -166,12 +225,12 @@ void __glXDispSwap_DrawPixels(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
__GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
__GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
+
__GLX_SWAP_INT((GLbyte *)&hdr->width);
__GLX_SWAP_INT((GLbyte *)&hdr->height);
__GLX_SWAP_INT((GLbyte *)&hdr->format);
__GLX_SWAP_INT((GLbyte *)&hdr->type);
-
+
/*
** Just invert swapBytes flag; the GL will figure out if it needs to swap
** the pixel data.
@@ -183,9 +242,9 @@ void __glXDispSwap_DrawPixels(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glDrawPixels((GLsizei) hdr->width,
- (GLsizei) hdr->height,
- hdr->format,
+ glDrawPixels((GLsizei) hdr->width,
+ (GLsizei) hdr->height,
+ hdr->format,
hdr->type,
(GLvoid *)(hdr+1));
}
@@ -199,14 +258,14 @@ void __glXDispSwap_TexSubImage1D(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
__GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
__GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
+
__GLX_SWAP_INT((GLbyte *)&hdr->target);
__GLX_SWAP_INT((GLbyte *)&hdr->level);
__GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
__GLX_SWAP_INT((GLbyte *)&hdr->width);
__GLX_SWAP_INT((GLbyte *)&hdr->format);
__GLX_SWAP_INT((GLbyte *)&hdr->type);
-
+
/*
** Just invert swapBytes flag; the GL will figure out if it needs to swap
** the pixel data.
@@ -218,12 +277,12 @@ void __glXDispSwap_TexSubImage1D(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glTexSubImage1D(hdr->target,
- (GLint) hdr->level,
- (GLint) hdr->xoffset,
+ glTexSubImage1D(hdr->target,
+ (GLint) hdr->level,
+ (GLint) hdr->xoffset,
(GLsizei) hdr->width,
- hdr->format,
- hdr->type,
+ hdr->format,
+ hdr->type,
(GLvoid *)(hdr+1));
}
@@ -236,7 +295,7 @@ void __glXDispSwap_TexSubImage2D(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
__GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
__GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
+
__GLX_SWAP_INT((GLbyte *)&hdr->target);
__GLX_SWAP_INT((GLbyte *)&hdr->level);
__GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
@@ -245,7 +304,7 @@ void __glXDispSwap_TexSubImage2D(GLbyte *pc)
__GLX_SWAP_INT((GLbyte *)&hdr->height);
__GLX_SWAP_INT((GLbyte *)&hdr->format);
__GLX_SWAP_INT((GLbyte *)&hdr->type);
-
+
/*
** Just invert swapBytes flag; the GL will figure out if it needs to swap
** the pixel data.
@@ -257,13 +316,236 @@ void __glXDispSwap_TexSubImage2D(GLbyte *pc)
glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels);
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment);
- glTexSubImage2D(hdr->target,
- (GLint) hdr->level,
- (GLint) hdr->xoffset,
+ glTexSubImage2D(hdr->target,
+ (GLint) hdr->level,
+ (GLint) hdr->xoffset,
(GLint) hdr->yoffset,
- (GLsizei) hdr->width,
- (GLsizei) hdr->height,
- hdr->format,
+ (GLsizei) hdr->width,
+ (GLsizei) hdr->height,
+ hdr->format,
hdr->type,
(GLvoid *)(hdr+1));
}
+
+void __glXDispSwap_TexSubImage3D(GLbyte *pc)
+{
+ __GLXdispatchTexSubImage3DHeader *hdr =
+ (__GLXdispatchTexSubImage3DHeader *) pc;
+
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->imageHeight);
+ __GLX_SWAP_INT((GLbyte *)&hdr->imageDepth);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipImages);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipVolumes);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->level);
+ __GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->yoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->zoffset);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->depth);
+ __GLX_SWAP_INT((GLbyte *)&hdr->size4d);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, hdr->imageHeight);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_IMAGES, hdr->skipImages);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glTexSubImage3D(hdr->target, hdr->level, hdr->xoffset, hdr->yoffset,
+ hdr->zoffset, hdr->width, hdr->height, hdr->depth,
+ hdr->format, hdr->type, (GLvoid *)(hdr+1));
+}
+
+void __glXDispSwap_ColorTable(GLbyte *pc)
+{
+ __GLXdispatchColorTableHeader *hdr =
+ (__GLXdispatchColorTableHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glColorTable(hdr->target, hdr->internalformat,
+ hdr->width, hdr->format, hdr->type,
+ (GLvoid *)(hdr+1));
+}
+
+void __glXDispSwap_ColorSubTable(GLbyte *pc)
+{
+ __GLXdispatchColorSubTableHeader *hdr =
+ (__GLXdispatchColorSubTableHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->start);
+ __GLX_SWAP_INT((GLbyte *)&hdr->count);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glColorSubTable(hdr->target, hdr->start, hdr->count, hdr->format,
+ hdr->type, (GLvoid *)(hdr+1));
+}
+
+void __glXDispSwap_ConvolutionFilter1D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glConvolutionFilter2D(hdr->target, hdr->internalformat,
+ hdr->width, 1, hdr->format, hdr->type,
+ (GLvoid *)(hdr+1));
+}
+
+void __glXDispSwap_ConvolutionFilter2D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ glConvolutionFilter2D(hdr->target, hdr->internalformat,
+ hdr->width, hdr->height, hdr->format, hdr->type,
+ (GLvoid *)(hdr+1));
+}
+
+void __glXDispSwap_SeparableFilter2D(GLbyte *pc)
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+ GLint hdrlen, image1len;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
+ __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
+ __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
+
+ __GLX_SWAP_INT((GLbyte *)&hdr->target);
+ __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
+ __GLX_SWAP_INT((GLbyte *)&hdr->width);
+ __GLX_SWAP_INT((GLbyte *)&hdr->height);
+ __GLX_SWAP_INT((GLbyte *)&hdr->format);
+ __GLX_SWAP_INT((GLbyte *)&hdr->type);
+
+ /*
+ ** Just invert swapBytes flag; the GL will figure out if it needs to swap
+ ** the pixel data.
+ */
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes);
+ glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
+
+ /* XXX check this usage - internal code called
+ ** a version without the packing parameters
+ */
+ image1len = __glXImageSize(hdr->format, hdr->type, hdr->width, 1,
+ hdr->rowLength, hdr->skipRows, hdr->alignment);
+ image1len = __GLX_PAD(image1len);
+
+
+ glSeparableFilter2D(hdr->target, hdr->internalformat,
+ hdr->width, hdr->height, hdr->format, hdr->type,
+ ((GLubyte *)hdr+hdrlen), ((GLubyte *)hdr+hdrlen+image1len));
+}
diff --git a/xc/programs/Xserver/GL/glx/rensize.c b/xc/programs/Xserver/GL/glx/rensize.c
index 484a16eab..30ae56005 100644
--- a/xc/programs/Xserver/GL/glx/rensize.c
+++ b/xc/programs/Xserver/GL/glx/rensize.c
@@ -1,28 +1,43 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/rensize.c,v 1.2 1999/06/14 07:31:34 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/rensize.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
-#include "glxserver.h"
#include <GL/gl.h>
-#include <GL/glxproto.h>
+#include "glxserver.h"
+#include "GL/glxproto.h"
#include "unpack.h"
#include "impsize.h"
@@ -64,7 +79,7 @@ int __glXLightfvReqSize(GLbyte *pc, Bool swap )
}
return 4 * __glLightfv_size( pname ); /* defined in samplegl lib */
}
-
+
int __glXLightivReqSize(GLbyte *pc, Bool swap )
{
return __glXLightfvReqSize( pc, swap );
@@ -159,7 +174,7 @@ int __glXMap1dReqSize(GLbyte *pc, Bool swap )
{
GLenum target;
GLint order, k;
-
+
target = *(GLenum*) (pc + 16);
order = *(GLint*) (pc + 20);
if (swap) {
@@ -174,8 +189,8 @@ int __glXMap1fReqSize(GLbyte *pc, Bool swap )
{
GLenum target;
GLint order, k;
-
- target = *(GLenum *)(pc + 0);
+
+ target = *(GLenum *)(pc + 0);
order = *(GLint *)(pc + 12);
if (swap) {
target = SWAPL( target );
@@ -195,7 +210,7 @@ int __glXMap2dReqSize(GLbyte *pc, Bool swap )
{
GLenum target;
GLint uorder, vorder, k;
-
+
target = *(GLenum *)(pc + 32);
uorder = *(GLint *)(pc + 36);
vorder = *(GLint *)(pc + 40);
@@ -212,8 +227,8 @@ int __glXMap2fReqSize(GLbyte *pc, Bool swap )
{
GLenum target;
GLint uorder, vorder, k;
-
- target = *(GLenum *)(pc + 0);
+
+ target = *(GLenum *)(pc + 0);
uorder = *(GLint *)(pc + 12);
vorder = *(GLint *)(pc + 24);
if (swap) {
@@ -250,19 +265,19 @@ int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap )
return 2 * mapsize;
}
-static int ImageSize( GLenum format, GLenum type, GLsizei w, GLsizei h,
- GLint rowLength, GLint skipRows, GLint alignment )
+int __glXImageSize( GLenum format, GLenum type, GLsizei w, GLsizei h,
+ GLint rowLength, GLint skipRows, GLint alignment )
{
GLint bytesPerElement, elementsPerGroup, groupsPerRow;
GLint groupSize, rowSize, padding;
-
+
if (w < 0 || h < 0 ||
(type == GL_BITMAP &&
(format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) {
return -1;
}
if (w==0 || h==0) return 0;
-
+
if (type == GL_BITMAP) {
if (rowLength > 0) {
groupsPerRow = rowLength;
@@ -276,23 +291,117 @@ static int ImageSize( GLenum format, GLenum type, GLsizei w, GLsizei h,
}
return ((h + skipRows) * rowSize);
} else {
+ switch(format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_COMPONENT:
+ elementsPerGroup = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elementsPerGroup = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elementsPerGroup = 2;
+ break;
+ case GL_RGB:
+ case GL_BGR:
+ elementsPerGroup = 3;
+ break;
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ elementsPerGroup = 4;
+ break;
+ default:
+ return -1;
+ }
switch(type) {
case GL_UNSIGNED_BYTE:
case GL_BYTE:
bytesPerElement = 1;
break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ bytesPerElement = 1;
+ elementsPerGroup = 1;
+ break;
case GL_UNSIGNED_SHORT:
case GL_SHORT:
bytesPerElement = 2;
break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ bytesPerElement = 2;
+ elementsPerGroup = 1;
+ break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
bytesPerElement = 4;
break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ bytesPerElement = 4;
+ elementsPerGroup = 1;
+ break;
default:
return -1;
}
+ groupSize = bytesPerElement * elementsPerGroup;
+ if (rowLength > 0) {
+ groupsPerRow = rowLength;
+ } else {
+ groupsPerRow = w;
+ }
+ rowSize = groupsPerRow * groupSize;
+ padding = (rowSize % alignment);
+ if (padding) {
+ rowSize += alignment - padding;
+ }
+ return ((h + skipRows) * rowSize);
+ }
+}
+
+/* XXX
+ * This should be folded into __glXImageSize().
+ */
+int __glXImage3DSize( GLenum format, GLenum type, GLsizei w, GLsizei h,
+ GLsizei d, GLint imageHeight, GLint rowLength,
+ GLint skipImages, GLint skipRows, GLint alignment )
+{
+ GLint bytesPerElement, elementsPerGroup, groupsPerRow;
+ GLint groupSize, rowSize, padding, imageSize;
+
+ if (w < 0 || h < 0 || d < 0 ||
+ (type == GL_BITMAP &&
+ (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) {
+ return -1;
+ }
+ if (w==0 || h==0 || d == 0) return 0;
+
+ if (type == GL_BITMAP) {
+ if (rowLength > 0) {
+ groupsPerRow = rowLength;
+ } else {
+ groupsPerRow = w;
+ }
+ rowSize = (groupsPerRow + 7) >> 3;
+ padding = (rowSize % alignment);
+ if (padding) {
+ rowSize += alignment - padding;
+ }
+ return ((h + skipRows) * rowSize);
+ } else {
switch(format) {
case GL_COLOR_INDEX:
case GL_STENCIL_INDEX:
@@ -310,15 +419,55 @@ static int ImageSize( GLenum format, GLenum type, GLsizei w, GLsizei h,
elementsPerGroup = 2;
break;
case GL_RGB:
+ case GL_BGR:
elementsPerGroup = 3;
break;
case GL_RGBA:
+ case GL_BGRA:
case GL_ABGR_EXT:
elementsPerGroup = 4;
break;
default:
return -1;
}
+ switch(type) {
+ case GL_UNSIGNED_BYTE:
+ case GL_BYTE:
+ bytesPerElement = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ bytesPerElement = 1;
+ elementsPerGroup = 1;
+ break;
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ bytesPerElement = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ bytesPerElement = 2;
+ elementsPerGroup = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ bytesPerElement = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ bytesPerElement = 4;
+ elementsPerGroup = 1;
+ break;
+ default:
+ return -1;
+ }
groupSize = bytesPerElement * elementsPerGroup;
if (rowLength > 0) {
groupsPerRow = rowLength;
@@ -330,10 +479,16 @@ static int ImageSize( GLenum format, GLenum type, GLsizei w, GLsizei h,
if (padding) {
rowSize += alignment - padding;
}
- return ((h + skipRows) * rowSize);
+ if (imageHeight > 0) {
+ imageSize = (imageHeight + skipRows) * rowSize;
+ } else {
+ imageSize = (h + skipRows) * rowSize;
+ }
+ return ((d + skipImages) * imageSize);
}
}
+
int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap )
{
__GLXdispatchDrawPixelsHeader *hdr = (__GLXdispatchDrawPixelsHeader *) pc;
@@ -350,11 +505,11 @@ int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap )
type = SWAPL( type );
w = SWAPL( w );
h = SWAPL( h );
- rowLength = SWAPL( rowLength );
+ rowLength = SWAPL( rowLength );
skipRows = SWAPL( skipRows );
alignment = SWAPL( alignment );
}
- return ImageSize( format, type, w, h, rowLength, skipRows, alignment );
+ return __glXImageSize( format, type, w, h, rowLength, skipRows, alignment );
}
int __glXBitmapReqSize(GLbyte *pc, Bool swap )
@@ -369,11 +524,11 @@ int __glXBitmapReqSize(GLbyte *pc, Bool swap )
if (swap) {
w = SWAPL( w );
h = SWAPL( h );
- rowLength = SWAPL( rowLength );
+ rowLength = SWAPL( rowLength );
skipRows = SWAPL( skipRows );
alignment = SWAPL( alignment );
}
- return ImageSize( GL_COLOR_INDEX, GL_BITMAP, w, h,
+ return __glXImageSize( GL_COLOR_INDEX, GL_BITMAP, w, h,
rowLength, skipRows, alignment );
}
@@ -402,7 +557,7 @@ int __glXTexImage1DReqSize(GLbyte *pc, Bool swap )
} else if (format == GL_STENCIL_INDEX || format == GL_DEPTH_COMPONENT) {
return -1;
}
- return ImageSize( format, type, w, 1, rowLength, skipRows, alignment );
+ return __glXImageSize( format, type, w, 1, rowLength, skipRows, alignment );
}
int __glXTexImage2DReqSize(GLbyte *pc, Bool swap )
@@ -432,20 +587,21 @@ int __glXTexImage2DReqSize(GLbyte *pc, Bool swap )
} else if (format == GL_STENCIL_INDEX || format == GL_DEPTH_COMPONENT) {
return -1;
}
- return ImageSize( format, type, w, h, rowLength, skipRows, alignment );
+ return __glXImageSize( format, type, w, h, rowLength, skipRows, alignment );
}
+/* XXX this is used elsewhere - should it be exported from glxserver.h? */
int __glXTypeSize(GLenum enm)
{
switch(enm) {
- case GL_BYTE: return sizeof(GLbyte);
- case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
- case GL_SHORT: return sizeof(GLshort);
- case GL_UNSIGNED_SHORT: return sizeof(GLushort);
- case GL_INT: return sizeof(GLint);
- case GL_UNSIGNED_INT: return sizeof(GLint);
- case GL_FLOAT: return sizeof(GLfloat);
- case GL_DOUBLE: return sizeof(GLdouble);
+ case GL_BYTE: return sizeof(GLbyte);
+ case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
+ case GL_SHORT: return sizeof(GLshort);
+ case GL_UNSIGNED_SHORT: return sizeof(GLushort);
+ case GL_INT: return sizeof(GLint);
+ case GL_UNSIGNED_INT: return sizeof(GLint);
+ case GL_FLOAT: return sizeof(GLfloat);
+ case GL_DOUBLE: return sizeof(GLdouble);
default: return -1;
}
}
@@ -478,32 +634,32 @@ int __glXDrawArraysSize( GLbyte *pc, Bool swap )
component = SWAPL( component );
}
- switch (component) {
- case GL_VERTEX_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- break;
- case GL_NORMAL_ARRAY:
- if (numVals != 3) {
+ switch (component) {
+ case GL_VERTEX_ARRAY:
+ case GL_COLOR_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ break;
+ case GL_NORMAL_ARRAY:
+ if (numVals != 3) {
/* bad size */
- return -1;
- }
+ return -1;
+ }
break;
- case GL_INDEX_ARRAY:
- if (numVals != 1) {
+ case GL_INDEX_ARRAY:
+ if (numVals != 1) {
/* bad size */
- return -1;
- }
- break;
- case GL_EDGE_FLAG_ARRAY:
- if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) {
+ return -1;
+ }
+ break;
+ case GL_EDGE_FLAG_ARRAY:
+ if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) {
/* bad size or bad type */
return -1;
- }
- break;
- default:
- /* unknown component type */
- return -1;
+ }
+ break;
+ default:
+ /* unknown component type */
+ return -1;
}
arrayElementSize += __GLX_PAD(numVals * __glXTypeSize(datatype));
@@ -512,7 +668,7 @@ int __glXDrawArraysSize( GLbyte *pc, Bool swap )
}
return ((numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader)) +
- (numVertexes * arrayElementSize));
+ (numVertexes * arrayElementSize));
}
int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap )
@@ -541,7 +697,7 @@ int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap )
skipRows = SWAPL( skipRows );
alignment = SWAPL( alignment );
}
- return ImageSize( format, type, w, 1, rowLength, skipRows, alignment );
+ return __glXImageSize( format, type, w, 1, rowLength, skipRows, alignment );
}
int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap )
@@ -565,5 +721,280 @@ int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap )
skipRows = SWAPL( skipRows );
alignment = SWAPL( alignment );
}
- return ImageSize( format, type, w, h, rowLength, skipRows, alignment );
+ return __glXImageSize( format, type, w, h, rowLength, skipRows, alignment );
+}
+
+int __glXTexImage3DReqSize(GLbyte *pc, Bool swap )
+{
+ __GLXdispatchTexImage3DHeader *hdr = (__GLXdispatchTexImage3DHeader *) pc;
+ GLenum target = hdr->target;
+ GLenum format = hdr->format;
+ GLenum type = hdr->type;
+ GLint w = hdr->width;
+ GLint h = hdr->height;
+ GLint d = hdr->depth;
+ GLint imageHeight = hdr->imageHeight;
+ GLint rowLength = hdr->rowLength;
+ GLint skipImages = hdr->skipImages;
+ GLint skipRows = hdr->skipRows;
+ GLint alignment = hdr->alignment;
+ GLint nullImage = hdr->nullimage;
+
+ if (swap) {
+ target = SWAPL( target );
+ format = SWAPL( format );
+ type = SWAPL( type );
+ w = SWAPL( w );
+ h = SWAPL( h );
+ d = SWAPL( d );
+ imageHeight = SWAPL( imageHeight );
+ rowLength = SWAPL( rowLength );
+ skipImages = SWAPL( skipImages );
+ skipRows = SWAPL( skipRows );
+ alignment = SWAPL( alignment );
+ }
+ if (target == GL_PROXY_TEXTURE_3D || nullImage) {
+ return 0;
+ } else {
+ return __glXImage3DSize( format, type, w, h, d, imageHeight,
+ rowLength, skipImages, skipRows,
+ alignment);
+ }
+}
+
+int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap )
+{
+ __GLXdispatchTexSubImage3DHeader *hdr =
+ (__GLXdispatchTexSubImage3DHeader *) pc;
+ GLenum target = hdr->target;
+ GLenum format = hdr->format;
+ GLenum type = hdr->type;
+ GLint w = hdr->width;
+ GLint h = hdr->height;
+ GLint d = hdr->depth;
+ GLint imageHeight = hdr->imageHeight;
+ GLint rowLength = hdr->rowLength;
+ GLint skipImages = hdr->skipImages;
+ GLint skipRows = hdr->skipRows;
+ GLint alignment = hdr->alignment;
+
+ if (swap) {
+ target = SWAPL( target );
+ format = SWAPL( format );
+ type = SWAPL( type );
+ w = SWAPL( w );
+ h = SWAPL( h );
+ d = SWAPL( d );
+ imageHeight = SWAPL( imageHeight );
+ rowLength = SWAPL( rowLength );
+ skipImages = SWAPL( skipImages );
+ skipRows = SWAPL( skipRows );
+ alignment = SWAPL( alignment );
+ }
+ if (target == GL_PROXY_TEXTURE_3D) {
+ return 0;
+ } else {
+ return __glXImage3DSize( format, type, w, h, d, imageHeight,
+ rowLength, skipImages, skipRows,
+ alignment);
+ }
+}
+
+int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap )
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+
+ GLenum format = hdr->format;
+ GLenum type = hdr->type;
+ GLint w = hdr->width;
+ GLint rowLength = hdr->rowLength;
+ GLint alignment = hdr->alignment;
+
+ if (swap) {
+ format = SWAPL( format );
+ type = SWAPL( type );
+ w = SWAPL( w );
+ rowLength = SWAPL( rowLength );
+ alignment = SWAPL( alignment );
+ }
+
+ return __glXImageSize ( format, type, w, 1, rowLength, 0, alignment );
+}
+
+int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap )
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+
+ GLenum format = hdr->format;
+ GLenum type = hdr->type;
+ GLint w = hdr->width;
+ GLint h = hdr->height;
+ GLint rowLength = hdr->rowLength;
+ GLint skipRows = hdr->skipRows;
+ GLint alignment = hdr->alignment;
+
+ if (swap) {
+ format = SWAPL( format );
+ type = SWAPL( type );
+ w = SWAPL( w );
+ h = SWAPL( h );
+ rowLength = SWAPL( rowLength );
+ skipRows = SWAPL( skipRows );
+ alignment = SWAPL( alignment );
+ }
+
+ return __glXImageSize ( format, type, w, h, rowLength, skipRows, alignment );
+}
+
+int __glXConvolutionParameterivSize(GLenum pname)
+{
+ switch (pname) {
+ case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_FILTER_SCALE:
+ case GL_CONVOLUTION_FILTER_BIAS:
+ return 4;
+ case GL_CONVOLUTION_BORDER_MODE:
+ return 1;
+ default:
+ return -1;
+ }
+}
+
+int __glXConvolutionParameterfvSize(GLenum pname)
+{
+ return __glXConvolutionParameterivSize(pname);
+}
+
+int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap )
+{
+ GLenum pname = *(GLenum *)(pc + 4);
+ if (swap) {
+ pname = SWAPL( pname );
+ }
+ return 4 * __glXConvolutionParameterivSize( pname );
+}
+
+int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap )
+{
+ return __glXConvolutionParameterivReqSize( pc, swap );
+}
+
+int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap )
+{
+ __GLXdispatchConvolutionFilterHeader *hdr =
+ (__GLXdispatchConvolutionFilterHeader *) pc;
+
+ GLint image1size, image2size;
+ GLenum format = hdr->format;
+ GLenum type = hdr->type;
+ GLint w = hdr->width;
+ GLint h = hdr->height;
+ GLint rowLength = hdr->rowLength;
+ GLint alignment = hdr->alignment;
+
+ if (swap) {
+ format = SWAPL( format );
+ type = SWAPL( type );
+ w = SWAPL( w );
+ h = SWAPL( h );
+ rowLength = SWAPL( rowLength );
+ alignment = SWAPL( alignment );
+ }
+
+ /* XXX Should rowLength be used for either or both image? */
+ image1size = __glXImageSize ( format, type, w, 1, rowLength, 0, alignment );
+ image1size = __GLX_PAD(image1size);
+ image2size = __glXImageSize ( format, type, h, 1, rowLength, 0, alignment );
+ return image1size + image2size;
+
+}
+
+int __glXColorTableParameterfvSize(GLenum pname)
+{
+ /* currently, only scale and bias are supported; return RGBA */
+ switch(pname) {
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+int __glXColorTableParameterivSize(GLenum pname)
+{
+ /* fv and iv are the same in this context */
+ return __glXColorTableParameterfvSize(pname);
+}
+
+int __glXColorTableReqSize(GLbyte *pc, Bool swap )
+{
+ __GLXdispatchColorTableHeader *hdr =
+ (__GLXdispatchColorTableHeader *) pc;
+
+ GLenum target = hdr->target;
+ GLenum format = hdr->format;
+ GLenum type = hdr->type;
+ GLint w = hdr->width;
+ GLint rowLength = hdr->rowLength;
+ GLint alignment = hdr->alignment;
+
+ switch (target) {
+ case GL_PROXY_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_3D:
+ case GL_PROXY_COLOR_TABLE:
+ case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ return 0;
+ }
+
+ if (swap) {
+ format = SWAPL( format );
+ type = SWAPL( type );
+ w = SWAPL( w );
+ rowLength = SWAPL( rowLength );
+ alignment = SWAPL( alignment );
+ }
+
+ return __glXImageSize ( format, type, w, 1, rowLength, 0, alignment );
+}
+
+int __glXColorSubTableReqSize(GLbyte *pc, Bool swap )
+{
+ __GLXdispatchColorSubTableHeader *hdr =
+ (__GLXdispatchColorSubTableHeader *) pc;
+
+ GLenum format = hdr->format;
+ GLenum type = hdr->type;
+ GLint count = hdr->count;
+ GLint rowLength = hdr->rowLength;
+ GLint alignment = hdr->alignment;
+
+ if (swap) {
+ format = SWAPL( format );
+ type = SWAPL( type );
+ count = SWAPL( count );
+ rowLength = SWAPL( rowLength );
+ alignment = SWAPL( alignment );
+ }
+
+ return __glXImageSize ( format, type, count, 1, rowLength, 0, alignment );
+}
+
+int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap )
+{
+ GLenum pname = *(GLenum *)(pc + 4);
+ if (swap) {
+ pname = SWAPL( pname );
+ }
+ return 4 * __glXColorTableParameterfvSize(pname);
+}
+
+int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap )
+{
+ /* no difference between fv and iv versions */
+ return __glXColorTableParameterfvReqSize(pc, swap);
}
diff --git a/xc/programs/Xserver/GL/glx/rensizetab.c b/xc/programs/Xserver/GL/glx/rensizetab.c
index 229fa3c30..d27c39ea9 100644
--- a/xc/programs/Xserver/GL/glx/rensizetab.c
+++ b/xc/programs/Xserver/GL/glx/rensizetab.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/rensizetab.c,v 1.2 1999/06/14 07:31:34 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/rensizetab.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#include "glxserver.h"
@@ -216,14 +231,2058 @@ __GLXrenderSizeData __glXRenderSizeTable[] = {
/* Translatef */ { 16, 0 },
/* Viewport */ { 20, 0 },
/* PolygonOffset */ { 12, 0 },
- /* DrawArrays */ { 16, __glXDrawArraysSize },
+ /* no such opcode */ { 0, 0 },
/* Indexubv */ { 8, 0 },
+ /* ColorSubTable */ { 44, __glXColorSubTableReqSize },
+ /* CopyColorSubTable */ { 24, 0 },
+ /* ActiveTextureARB */ { 8, 0 },
+ /* MultiTexCoord1dvARB */ { 16, 0 },
+ /* MultiTexCoord1fvARB */ { 12, 0 },
+ /* MultiTexCoord1ivARB */ { 12, 0 },
+ /* MultiTexCoord1svARB */ { 12, 0 },
+ /* MultiTexCoord2dvARB */ { 24, 0 },
+ /* MultiTexCoord2fvARB */ { 16, 0 },
+ /* MultiTexCoord2ivARB */ { 16, 0 },
+ /* MultiTexCoord2svARB */ { 12, 0 },
+ /* MultiTexCoord3dvARB */ { 32, 0 },
+ /* MultiTexCoord3fvARB */ { 20, 0 },
+ /* MultiTexCoord3ivARB */ { 20, 0 },
+ /* MultiTexCoord3svARB */ { 16, 0 },
+ /* MultiTexCoord4dvARB */ { 40, 0 },
+ /* MultiTexCoord4fvARB */ { 24, 0 },
+ /* MultiTexCoord4ivARB */ { 24, 0 },
+ /* MultiTexCoord4svARB */ { 16, 0 },
};
__GLXrenderSizeData __glXRenderSizeTable_EXT[] = {
- /* PolygonOffset */ { 12, 0 },
- /* TexSubImage1D */ { 60, __glXTexSubImage1DReqSize },
- /* TexSubImage2D */ { 60, __glXTexSubImage2DReqSize },
- /* no such opcode */ { 0, 0 },
+ /* ColorTable */ { 44, __glXColorTableReqSize },
+ /* ColorTableParameterfv */ { 12, __glXColorTableParameterfvReqSize },
+ /* ColorTableParameteriv */ { 12, __glXColorTableParameterivReqSize },
+ /* CopyColorTable */ { 24, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
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+ /* no such opcode */ { 0, 0 },
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+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
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+ /* no such opcode */ { 0, 0 },
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+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
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+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
+ /* no such opcode */ { 0, 0 },
/* no such opcode */ { 0, 0 },
/* no such opcode */ { 0, 0 },
/* no such opcode */ { 0, 0 },
@@ -238,11 +2297,32 @@ __GLXrenderSizeData __glXRenderSizeTable_EXT[] = {
/* no such opcode */ { 0, 0 },
/* no such opcode */ { 0, 0 },
/* no such opcode */ { 0, 0 },
+ /* BlendColor */ { 20, 0 },
+ /* BlendEquation */ { 8, 0 },
/* no such opcode */ { 0, 0 },
+ /* TexSubImage1D */ { 60, __glXTexSubImage1DReqSize },
+ /* TexSubImage2D */ { 60, __glXTexSubImage2DReqSize },
+ /* ConvolutionFilter1D */ { 48, __glXConvolutionFilter1DReqSize },
+ /* ConvolutionFilter2D */ { 48, __glXConvolutionFilter2DReqSize },
+ /* ConvolutionParameterf */ { 16, 0 },
+ /* ConvolutionParameterfv */ { 12, __glXConvolutionParameterfvReqSize },
+ /* ConvolutionParameteri */ { 16, 0 },
+ /* ConvolutionParameteriv */ { 12, __glXConvolutionParameterivReqSize },
+ /* CopyConvolutionFilter1D */ { 24, },
+ /* CopyConvolutionFilter2D */ { 28, },
+ /* SeparableFilter2D */ { 48, __glXSeparableFilter2DReqSize },
+ /* Histogram */ { 20, },
+ /* Minmax */ { 16, },
+ /* ResetHistogram */ { 8, },
+ /* ResetMinmax */ { 8, },
+ /* TexImage3D */ { 84, __glXTexImage3DReqSize },
+ /* TexSubImage3D */ { 92, __glXTexSubImage3DReqSize },
+ /* DrawArrays */ { 16, __glXDrawArraysSize },
/* BindTexture */ { 12, 0 },
/* PrioritizeTextures */ { 8, __glXPrioritizeTexturesReqSize },
/* CopyTexImage1D */ { 32, 0 },
/* CopyTexImage2D */ { 36, 0 },
/* CopyTexSubImage1D */ { 28, 0 },
/* CopyTexSubImage2D */ { 36, 0 },
+ /* CopyTexSubImage3D */ { 40, 0 },
};
diff --git a/xc/programs/Xserver/GL/glx/single2.c b/xc/programs/Xserver/GL/glx/single2.c
index d62c22a1b..ac4b85398 100644
--- a/xc/programs/Xserver/GL/glx/single2.c
+++ b/xc/programs/Xserver/GL/glx/single2.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/single2.c,v 1.4 1999/07/18 08:34:25 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/single2.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define NEED_REPLIES
@@ -26,6 +41,7 @@
#include "glxext.h"
#include "unpack.h"
#include "g_disptab.h"
+#include "GL/glx_ansic.h"
int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
{
@@ -186,7 +202,6 @@ int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc)
int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc)
{
__GLXcontext *cx;
- ClientPtr client = cl->client;
int error;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
@@ -282,10 +297,9 @@ int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
__GLXcontext *cx;
GLenum name;
const char *string;
- GLint length;
int error;
- GLubyte *answer;
- char *buf;
+ char *buf = NULL, *buf1 = NULL;
+ GLint length = 0;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
@@ -297,26 +311,32 @@ int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
string = (const char *)glGetString(name);
client = cl->client;
- if ((name == GL_EXTENSIONS) && (cl->GLClientextensions)) {
- buf = __glXcombine_strings(string,
+ /*
+ ** Restrict extensions to those that are supported by both the
+ ** implementation and the connection. That is, return the
+ ** intersection of client, server, and core extension strings.
+ */
+ if (name == GL_EXTENSIONS) {
+ buf1 = __glXcombine_strings(string,
cl->GLClientextensions);
- } else {
- buf = __glXMalloc(__glXStrlen(string) + 2);
- __glXStrcpy(buf, string);
+ buf = __glXcombine_strings(buf1,
+ cx->pGlxScreen->GLextensions);
+ if (buf1 != NULL) {
+ __glXFree(buf1);
+ }
+ string = buf;
}
- if (!buf) {
- length = 0;
- __GLX_BEGIN_REPLY(0);
- __GLX_PUT_SIZE(0);
- } else {
- length = __glXStrlen((const char *) buf) + 1;
- __GLX_BEGIN_REPLY(length);
- __GLX_PUT_SIZE(length);
+ if (string) {
+ length = __glXStrlen((const char *) string) + 1;
}
+ __GLX_BEGIN_REPLY(length);
+ __GLX_PUT_SIZE(length);
__GLX_SEND_HEADER();
- WriteToClient(client, length, buf);
- __glXFree(buf);
+ WriteToClient(client, length, (char *) string);
+ if (buf != NULL) {
+ __glXFree(buf);
+ }
return Success;
}
diff --git a/xc/programs/Xserver/GL/glx/single2swap.c b/xc/programs/Xserver/GL/glx/single2swap.c
index 3aa1af0f7..c3d67095f 100644
--- a/xc/programs/Xserver/GL/glx/single2swap.c
+++ b/xc/programs/Xserver/GL/glx/single2swap.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/single2swap.c,v 1.4 1999/07/18 08:34:25 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/single2swap.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define NEED_REPLIES
@@ -26,6 +41,7 @@
#include "glxext.h"
#include "unpack.h"
#include "g_disptab.h"
+#include "GL/glx_ansic.h"
int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
{
@@ -251,11 +267,11 @@ int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
__GLXcontext *cx;
GLenum name;
const char *string;
- GLint length;
__GLX_DECLARE_SWAP_VARIABLES;
int error;
GLubyte *answer;
- char *buf;
+ char *buf = NULL, *buf1 = NULL;
+ GLint length = 0;
__GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
@@ -269,28 +285,35 @@ int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
string = (const char *)glGetString(name);
client = cl->client;
- if ((name == GL_EXTENSIONS) && (cl->GLClientextensions)) {
- buf = __glXcombine_strings(string,
+ /*
+ ** Restrict extensions to those that are supported by both the
+ ** implementation and the connection. That is, return the
+ ** intersection of client, server, and core extension strings.
+ */
+ if (name == GL_EXTENSIONS) {
+ buf1 = __glXcombine_strings(string,
cl->GLClientextensions);
- } else {
- buf = __glXMalloc(__glXStrlen(string) + 2);
- __glXStrcpy(buf, string);
+ buf = __glXcombine_strings(buf1,
+ cx->pGlxScreen->GLextensions);
+ if (buf1 != NULL) {
+ __glXFree(buf1);
+ }
+ string = buf;
}
- if (!buf) {
- length = 0;
- __GLX_BEGIN_REPLY(0);
- __GLX_PUT_SIZE(0);
- } else {
- length = __glXStrlen((const char *) buf) + 1;
- __GLX_BEGIN_REPLY(length);
- __GLX_PUT_SIZE(length);
+ if (string) {
+ length = __glXStrlen((const char *) string) + 1;
}
-
+
+ __GLX_BEGIN_REPLY(length);
+ __GLX_PUT_SIZE(length);
+
__GLX_SWAP_REPLY_SIZE();
__GLX_SWAP_REPLY_HEADER();
__GLX_SEND_HEADER();
- WriteToClient(client, length, buf);
- __glXFree(buf);
+ WriteToClient(client, length, (char *) string);
+ if (buf != NULL) {
+ __glXFree(buf);
+ }
return Success;
}
diff --git a/xc/programs/Xserver/GL/glx/singlepix.c b/xc/programs/Xserver/GL/glx/singlepix.c
index 830bdd50c..82bc3a476 100644
--- a/xc/programs/Xserver/GL/glx/singlepix.c
+++ b/xc/programs/Xserver/GL/glx/singlepix.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/singlepix.c,v 1.4 1999/07/18 08:34:25 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/singlepix.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define NEED_REPLIES
@@ -26,6 +41,7 @@
#include "singlesize.h"
#include "unpack.h"
#include "g_disptab.h"
+#include "g_disptab_EXT.h"
int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc)
{
@@ -57,7 +73,7 @@ int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc)
glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
- glReadPixels(
+ glReadPixels(
*(GLint *)(pc + 0),
*(GLint *)(pc + 4),
*(GLsizei *)(pc + 8),
@@ -87,7 +103,7 @@ int __glXDisp_GetTexImage(__GLXclientState *cl, GLbyte *pc)
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
- GLint width=0, height=0;
+ GLint width=0, height=0, depth=1;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
@@ -100,20 +116,23 @@ int __glXDisp_GetTexImage(__GLXclientState *cl, GLbyte *pc)
type = *(GLenum *)(pc + 12);
target = *(GLenum *)(pc + 0);
swapBytes = *(GLboolean *)(pc + 16);
-
+
glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &height);
+ if ( target == GL_TEXTURE_3D) {
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, &depth);
+ }
/*
- * The two queries above might fail if we're in a state where queries
- * are illegal, but then width and height would still be zero anyway.
+ * The three queries above might fail if we're in a state where queries
+ * are illegal, but then width, height, and depth would still be zero anyway.
*/
- compsize = __glGetTexImage_size(target,level,format,type,width,height);
+ compsize = __glGetTexImage_size(target,level,format,type,width,height,depth);
if (compsize < 0) compsize = 0;
-
+
glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
- glGetTexImage(
+ glGetTexImage(
*(GLenum *)(pc + 0),
*(GLint *)(pc + 4),
*(GLenum *)(pc + 8),
@@ -128,6 +147,7 @@ int __glXDisp_GetTexImage(__GLXclientState *cl, GLbyte *pc)
__GLX_BEGIN_REPLY(compsize);
((xGLXGetTexImageReply *)&__glXReply)->width = width;
((xGLXGetTexImageReply *)&__glXReply)->height = height;
+ ((xGLXGetTexImageReply *)&__glXReply)->depth = depth;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
@@ -147,17 +167,18 @@ int __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
if (!cx) {
return error;
}
+
pc += __GLX_SINGLE_HDR_SIZE;
lsbFirst = *(GLboolean *)(pc + 0);
glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer,cl,128,1);
-
+
__glXClearErrorOccured();
- glGetPolygonStipple(
+ glGetPolygonStipple(
(GLubyte *) answer
);
-
+
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
@@ -169,4 +190,270 @@ int __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
return Success;
}
+int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize, compsize2;
+ GLenum format, type, target;
+ GLboolean swapBytes;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ char *answer, answerBuffer[200];
+ GLint width=0, height=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+
+ /* target must be SEPARABLE_2D, however I guess we can let the GL
+ barf on this one.... */
+
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
+ /*
+ * The two queries above might fail if we're in a state where queries
+ * are illegal, but then width and height would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
+ compsize2 = __glGetTexImage_size(target,1,format,type,height,1,1);
+
+ if (compsize < 0) compsize = 0;
+ if (compsize2 < 0) compsize2 = 0;
+ compsize = __GLX_PAD(compsize);
+ compsize2 = __GLX_PAD(compsize2);
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1);
+ __glXClearErrorOccured();
+ glGetSeparableFilter(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ answer,
+ answer + compsize,
+ NULL
+ );
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize + compsize2);
+ ((xGLXGetSeparableFilterReply *)&__glXReply)->width = width;
+ ((xGLXGetSeparableFilterReply *)&__glXReply)->height = height;
+ __GLX_SEND_HEADER();
+ __GLX_SEND_VOID_ARRAY(compsize + compsize2);
+ }
+
+ return Success;
+}
+
+int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ char *answer, answerBuffer[200];
+ GLint width=0, height=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
+ if (target == GL_CONVOLUTION_1D) {
+ height = 1;
+ } else {
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
+ }
+ /*
+ * The two queries above might fail if we're in a state where queries
+ * are illegal, but then width and height would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,height,1);
+ if (compsize < 0) compsize = 0;
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetConvolutionFilter(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ answer
+ );
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ ((xGLXGetConvolutionFilterReply *)&__glXReply)->width = width;
+ ((xGLXGetConvolutionFilterReply *)&__glXReply)->height = height;
+ __GLX_SEND_HEADER();
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+ return Success;
+}
+
+int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes, reset;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ char *answer, answerBuffer[200];
+ GLint width=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+ reset = *(GLboolean *)(pc + 13);
+
+ glGetHistogramParameteriv(target, GL_HISTOGRAM_WIDTH, &width);
+ /*
+ * The one query above might fail if we're in a state where queries
+ * are illegal, but then width would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
+ if (compsize < 0) compsize = 0;
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetHistogram( target, reset, format, type, answer);
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ ((xGLXGetHistogramReply *)&__glXReply)->width = width;
+ __GLX_SEND_HEADER();
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
+
+int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes, reset;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ char *answer, answerBuffer[200];
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+ reset = *(GLboolean *)(pc + 13);
+
+ compsize = __glGetTexImage_size(target,1,format,type,2,1,1);
+ if (compsize < 0) compsize = 0;
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetMinmax( target, reset, format, type, answer);
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ __GLX_SEND_HEADER();
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
+
+int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ char *answer, answerBuffer[200];
+ GLint width=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ target = *(GLenum *)(pc + 0);
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ swapBytes = *(GLboolean *)(pc + 12);
+
+ glGetColorTableParameteriv(target, GL_COLOR_TABLE_WIDTH, &width);
+ /*
+ * The one query above might fail if we're in a state where queries
+ * are illegal, but then width would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
+ if (compsize < 0) compsize = 0;
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetColorTable(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ answer
+ );
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ ((xGLXGetColorTableReply *)&__glXReply)->width = width;
+ __GLX_SEND_HEADER();
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
diff --git a/xc/programs/Xserver/GL/glx/singlepixswap.c b/xc/programs/Xserver/GL/glx/singlepixswap.c
index 39ca57ef4..dedcd38a7 100644
--- a/xc/programs/Xserver/GL/glx/singlepixswap.c
+++ b/xc/programs/Xserver/GL/glx/singlepixswap.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/singlepixswap.c,v 1.4 1999/07/18 08:34:25 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/singlepixswap.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define NEED_REPLIES
@@ -26,6 +41,7 @@
#include "singlesize.h"
#include "unpack.h"
#include "g_disptab.h"
+#include "g_disptab_EXT.h"
int __glXDispSwap_ReadPixels(__GLXclientState *cl, GLbyte *pc)
{
@@ -66,7 +82,7 @@ int __glXDispSwap_ReadPixels(__GLXclientState *cl, GLbyte *pc)
glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
- glReadPixels(
+ glReadPixels(
*(GLint *)(pc + 0),
*(GLint *)(pc + 4),
*(GLsizei *)(pc + 8),
@@ -99,7 +115,7 @@ int __glXDispSwap_GetTexImage(__GLXclientState *cl, GLbyte *pc)
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
- GLint width=0, height=0;
+ GLint width=0, height=0, depth=1;
__GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
@@ -121,17 +137,20 @@ int __glXDispSwap_GetTexImage(__GLXclientState *cl, GLbyte *pc)
glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &height);
+ if ( target == GL_TEXTURE_3D) {
+ glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, &depth);
+ }
/*
- * The two queries above might fail if we're in a state where queries
- * are illegal, but then width and height would still be zero anyway.
+ * The three queries above might fail if we're in a state where queries
+ * are illegal, but then width, height, and depth would still be zero anyway.
*/
- compsize = __glGetTexImage_size(target,level,format,type,width,height);
+ compsize = __glGetTexImage_size(target,level,format,type,width,height,depth);
if (compsize < 0) compsize = 0;
-
+
glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
- glGetTexImage(
+ glGetTexImage(
*(GLenum *)(pc + 0),
*(GLint *)(pc + 4),
*(GLenum *)(pc + 8),
@@ -148,8 +167,10 @@ int __glXDispSwap_GetTexImage(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_REPLY_HEADER();
__GLX_SWAP_INT(&width);
__GLX_SWAP_INT(&height);
+ __GLX_SWAP_INT(&depth);
((xGLXGetTexImageReply *)&__glXReply)->width = width;
((xGLXGetTexImageReply *)&__glXReply)->height = height;
+ ((xGLXGetTexImageReply *)&__glXReply)->depth = depth;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
@@ -176,9 +197,9 @@ int __glXDispSwap_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer,cl,128,1);
-
+
__glXClearErrorOccured();
- glGetPolygonStipple(
+ glGetPolygonStipple(
(GLubyte *) answer
);
if (__glXErrorOccured()) {
@@ -193,3 +214,302 @@ int __glXDispSwap_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
}
return Success;
}
+
+int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize, compsize2;
+ GLenum format, type, target;
+ GLboolean swapBytes;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ char *answer, answerBuffer[200];
+ GLint width=0, height=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ __GLX_SWAP_INT(pc+4);
+ __GLX_SWAP_INT(pc+8);
+
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+
+ /* target must be SEPARABLE_2D, however I guess we can let the GL
+ barf on this one.... */
+
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
+ /*
+ * The two queries above might fail if we're in a state where queries
+ * are illegal, but then width and height would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
+ compsize2 = __glGetTexImage_size(target,1,format,type,height,1,1);
+
+ if (compsize < 0) compsize = 0;
+ if (compsize2 < 0) compsize2 = 0;
+ compsize = __GLX_PAD(compsize);
+ compsize2 = __GLX_PAD(compsize2);
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1);
+ __glXClearErrorOccured();
+ glGetSeparableFilter(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ answer,
+ answer + compsize,
+ NULL
+ );
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize + compsize2);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SWAP_INT(&width);
+ __GLX_SWAP_INT(&height);
+ ((xGLXGetSeparableFilterReply *)&__glXReply)->width = width;
+ ((xGLXGetSeparableFilterReply *)&__glXReply)->height = height;
+ __GLX_SEND_VOID_ARRAY(compsize + compsize2);
+ }
+
+ return Success;
+}
+
+int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ char *answer, answerBuffer[200];
+ GLint width=0, height=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ __GLX_SWAP_INT(pc+4);
+ __GLX_SWAP_INT(pc+8);
+
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
+ if (target == GL_CONVOLUTION_2D) {
+ height = 1;
+ } else {
+ glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
+ }
+ /*
+ * The two queries above might fail if we're in a state where queries
+ * are illegal, but then width and height would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,height,1);
+ if (compsize < 0) compsize = 0;
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetConvolutionFilter(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ answer
+ );
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SWAP_INT(&width);
+ __GLX_SWAP_INT(&height);
+ ((xGLXGetConvolutionFilterReply *)&__glXReply)->width = width;
+ ((xGLXGetConvolutionFilterReply *)&__glXReply)->height = height;
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
+
+int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes, reset;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ char *answer, answerBuffer[200];
+ GLint width=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ __GLX_SWAP_INT(pc+4);
+ __GLX_SWAP_INT(pc+8);
+
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+ reset = *(GLboolean *)(pc + 13);
+
+ glGetHistogramParameteriv(target, GL_HISTOGRAM_WIDTH, &width);
+ /*
+ * The one query above might fail if we're in a state where queries
+ * are illegal, but then width would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
+ if (compsize < 0) compsize = 0;
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetHistogram( target, reset, format, type, answer);
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SWAP_INT(&width);
+ ((xGLXGetHistogramReply *)&__glXReply)->width = width;
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
+
+int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes, reset;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ char *answer, answerBuffer[200];
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ __GLX_SWAP_INT(pc+4);
+ __GLX_SWAP_INT(pc+8);
+
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+ reset = *(GLboolean *)(pc + 13);
+
+ compsize = __glGetTexImage_size(target,1,format,type,2,1,1);
+ if (compsize < 0) compsize = 0;
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetMinmax( target, reset, format, type, answer);
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
+
+int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc)
+{
+ GLint compsize;
+ GLenum format, type, target;
+ GLboolean swapBytes;
+ __GLXcontext *cx;
+ ClientPtr client = cl->client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ char *answer, answerBuffer[200];
+ GLint width=0;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ __GLX_SWAP_INT(pc+4);
+ __GLX_SWAP_INT(pc+8);
+
+ format = *(GLenum *)(pc + 4);
+ type = *(GLenum *)(pc + 8);
+ target = *(GLenum *)(pc + 0);
+ swapBytes = *(GLboolean *)(pc + 12);
+
+ glGetColorTableParameteriv(target, GL_COLOR_TABLE_WIDTH, &width);
+ /*
+ * The one query above might fail if we're in a state where queries
+ * are illegal, but then width would still be zero anyway.
+ */
+ compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
+ if (compsize < 0) compsize = 0;
+
+ glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
+ __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
+ __glXClearErrorOccured();
+ glGetColorTable(
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ answer
+ );
+
+ if (__glXErrorOccured()) {
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SWAP_REPLY_HEADER();
+ } else {
+ __GLX_BEGIN_REPLY(compsize);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SWAP_INT(&width);
+ ((xGLXGetColorTableReply *)&__glXReply)->width = width;
+ __GLX_SEND_VOID_ARRAY(compsize);
+ }
+
+ return Success;
+}
diff --git a/xc/programs/Xserver/GL/glx/singlesize.c b/xc/programs/Xserver/GL/glx/singlesize.c
index 1cff4c3a7..1deeb6d04 100644
--- a/xc/programs/Xserver/GL/glx/singlesize.c
+++ b/xc/programs/Xserver/GL/glx/singlesize.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/singlesize.c,v 1.2 1999/06/14 07:31:35 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/singlesize.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#include <GL/gl.h>
@@ -34,8 +49,8 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
{
GLint elements, esize;
GLint rowsize, padding;
-
- if (w < 0 || h < 0) {
+
+ if (w < 0 || h < 0) {
return -1;
}
switch (format) {
@@ -55,9 +70,11 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
elements = 2;
break;
case GL_RGB:
+ case GL_BGR:
elements = 3;
break;
case GL_RGBA:
+ case GL_BGRA:
case GL_ABGR_EXT:
elements = 4;
break;
@@ -71,7 +88,7 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
*/
switch (type) {
case GL_BITMAP:
- if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
+ if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
rowsize = ((w * elements)+7)/8;
padding = rowsize % 4;
if (padding) {
@@ -85,15 +102,36 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
case GL_UNSIGNED_BYTE:
esize = 1;
break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
esize = 2;
break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
esize = 4;
break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
default:
return -1;
}
@@ -151,11 +189,10 @@ GLint __glGetTexParameterfv_size(GLenum pname)
{
switch (pname) {
case GL_TEXTURE_WRAP_S:
- return 1;
case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
return 1;
case GL_TEXTURE_MIN_FILTER:
- return 1;
case GL_TEXTURE_MAG_FILTER:
return 1;
case GL_TEXTURE_BORDER_COLOR:
@@ -163,7 +200,12 @@ GLint __glGetTexParameterfv_size(GLenum pname)
case GL_TEXTURE_PRIORITY:
return 1;
case GL_TEXTURE_RESIDENT:
- return 1;
+ return 1;
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ return 1;
default:
return -1;
@@ -184,7 +226,7 @@ GLint __glGetLightfv_size(GLenum pname)
return 4;
case GL_SPECULAR:
return 4;
- case GL_POSITION:
+ case GL_POSITION:
return 4;
case GL_SPOT_DIRECTION:
return 3;
@@ -236,7 +278,7 @@ static GLint EvalComputeK(GLenum target)
}
return 0;
}
-
+
GLint __glGetMap_size(GLenum target, GLenum query)
{
GLint k, order=0, majorMinor[2];
@@ -342,7 +384,7 @@ GLint __glGetPixelMap_size(GLenum map)
{
GLint size;
GLenum query;
-
+
switch (map) {
case GL_PIXEL_MAP_I_TO_I:
query = GL_PIXEL_MAP_I_TO_I_SIZE;
@@ -454,9 +496,13 @@ GLint __glGet_size(GLenum sq)
case GL_POINT_SIZE:
return 1;
case GL_POINT_SIZE_RANGE:
+ /* case GL_SMOOTH_POINT_SIZE_RANGE: */ /* alias */
return 2;
case GL_POINT_SIZE_GRANULARITY:
+ /* case GL_SMOOTH_POINT_SIZE_GRANULARITY: */ /* alias */
return 1;
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ return 2;
case GL_POINT_SMOOTH:
return 1;
case GL_LINE_SMOOTH:
@@ -464,9 +510,13 @@ GLint __glGet_size(GLenum sq)
case GL_LINE_WIDTH:
return 1;
case GL_LINE_WIDTH_RANGE:
+ /* case GL_SMOOTH_LINE_WIDTH_RANGE: */ /* alias */
return 2;
case GL_LINE_WIDTH_GRANULARITY:
+ /* case GL_SMOOTH_LINE_WIDTH_GRANULARITY: */ /* alias */
return 1;
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ return 2;
case GL_LINE_STIPPLE_PATTERN:
return 1;
case GL_LINE_STIPPLE_REPEAT:
@@ -495,6 +545,8 @@ GLint __glGet_size(GLenum sq)
return 1;
case GL_LIGHT_MODEL_AMBIENT:
return 4;
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ return 1;
case GL_COLOR_MATERIAL:
return 1;
case GL_COLOR_MATERIAL_FACE:
@@ -637,10 +689,14 @@ GLint __glGet_size(GLenum sq)
return 1;
case GL_PACK_ROW_LENGTH:
return 1;
+ case GL_PACK_IMAGE_HEIGHT:
+ return 1;
case GL_PACK_SKIP_ROWS:
return 1;
case GL_PACK_SKIP_PIXELS:
return 1;
+ case GL_PACK_SKIP_IMAGES:
+ return 1;
case GL_PACK_ALIGNMENT:
return 1;
case GL_UNPACK_SWAP_BYTES:
@@ -649,10 +705,14 @@ GLint __glGet_size(GLenum sq)
return 1;
case GL_UNPACK_ROW_LENGTH:
return 1;
+ case GL_UNPACK_IMAGE_HEIGHT:
+ return 1;
case GL_UNPACK_SKIP_ROWS:
return 1;
case GL_UNPACK_SKIP_PIXELS:
return 1;
+ case GL_UNPACK_SKIP_IMAGES:
+ return 1;
case GL_UNPACK_ALIGNMENT:
return 1;
case GL_MAP_COLOR:
@@ -678,11 +738,11 @@ GLint __glGet_size(GLenum sq)
case GL_ZOOM_X:
case GL_ZOOM_Y:
return 1;
- case GL_PIXEL_MAP_I_TO_I_SIZE: case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE: case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE: case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE: case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE: case GL_PIXEL_MAP_A_TO_A_SIZE:
+ case GL_PIXEL_MAP_I_TO_I_SIZE: case GL_PIXEL_MAP_S_TO_S_SIZE:
+ case GL_PIXEL_MAP_I_TO_R_SIZE: case GL_PIXEL_MAP_I_TO_G_SIZE:
+ case GL_PIXEL_MAP_I_TO_B_SIZE: case GL_PIXEL_MAP_I_TO_A_SIZE:
+ case GL_PIXEL_MAP_R_TO_R_SIZE: case GL_PIXEL_MAP_G_TO_G_SIZE:
+ case GL_PIXEL_MAP_B_TO_B_SIZE: case GL_PIXEL_MAP_A_TO_A_SIZE:
return 1;
case GL_MAX_EVAL_ORDER:
return 1;
@@ -731,17 +791,18 @@ GLint __glGet_size(GLenum sq)
return 2;
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
return 1;
case GL_NAME_STACK_DEPTH:
return 1;
case GL_MAX_VIEWPORT_DIMS:
- return 2;
+ return 2;
case GL_DOUBLEBUFFER:
- return 1;
+ return 1;
case GL_AUX_BUFFERS:
- return 1;
+ return 1;
case GL_STEREO:
- return 1;
+ return 1;
case GL_CLIP_PLANE0: case GL_CLIP_PLANE1:
case GL_CLIP_PLANE2: case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4: case GL_CLIP_PLANE5:
@@ -774,14 +835,56 @@ GLint __glGet_size(GLenum sq)
return 1;
case GL_TEXTURE_BINDING_1D:
case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_BINDING_3D:
return 1;
- case GL_BLEND_COLOR_EXT:
+ case GL_BLEND_COLOR:
return 4;
- case GL_BLEND_EQUATION_EXT:
+ case GL_BLEND_EQUATION:
+ return 1;
+ case GL_COLOR_MATRIX:
+ return 16;
+ case GL_COLOR_MATRIX_STACK_DEPTH:
+ return 1;
+ case GL_COLOR_TABLE:
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ case GL_CONVOLUTION_1D:
+ case GL_CONVOLUTION_2D:
+ case GL_SEPARABLE_2D:
+ case GL_HISTOGRAM:
+ case GL_MINMAX:
return 1;
case GL_POLYGON_OFFSET_FACTOR:
case GL_POLYGON_OFFSET_UNITS:
return 1;
+ case GL_POST_CONVOLUTION_RED_SCALE:
+ case GL_POST_CONVOLUTION_GREEN_SCALE:
+ case GL_POST_CONVOLUTION_BLUE_SCALE:
+ case GL_POST_CONVOLUTION_ALPHA_SCALE:
+ case GL_POST_CONVOLUTION_RED_BIAS:
+ case GL_POST_CONVOLUTION_GREEN_BIAS:
+ case GL_POST_CONVOLUTION_BLUE_BIAS:
+ case GL_POST_CONVOLUTION_ALPHA_BIAS:
+ return 1;
+ case GL_POST_COLOR_MATRIX_RED_SCALE:
+ case GL_POST_COLOR_MATRIX_GREEN_SCALE:
+ case GL_POST_COLOR_MATRIX_BLUE_SCALE:
+ case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
+ case GL_POST_COLOR_MATRIX_RED_BIAS:
+ case GL_POST_COLOR_MATRIX_GREEN_BIAS:
+ case GL_POST_COLOR_MATRIX_BLUE_BIAS:
+ case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
+ return 1;
+ case GL_RESCALE_NORMAL:
+ return 1;
+ case GL_ACTIVE_TEXTURE_ARB:
+ case GL_CLIENT_ACTIVE_TEXTURE_ARB:
+ case GL_MAX_TEXTURE_UNITS_ARB:
+ return 1;
+ case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
+ case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_MAX_CONVOLUTION_HEIGHT:
+ return 1;
default:
return -1;
}
@@ -812,6 +915,7 @@ GLint __glGetTexLevelParameterfv_size(GLenum pname)
switch (pname) {
case GL_TEXTURE_WIDTH:
case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_DEPTH:
case GL_TEXTURE_COMPONENTS:
case GL_TEXTURE_BORDER:
case GL_TEXTURE_RED_SIZE:
@@ -832,17 +936,19 @@ GLint __glGetTexLevelParameteriv_size(GLenum pname)
}
GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
- GLenum type, GLint width, GLint height)
+ GLenum type, GLint width, GLint height, GLint depth)
{
GLint elements, esize;
GLint padding, rowsize;
switch (format) {
case GL_RGBA:
+ case GL_BGRA:
case GL_ABGR_EXT:
elements = 4;
break;
case GL_RGB:
+ case GL_BGR:
elements = 3;
break;
case GL_RED:
@@ -863,15 +969,36 @@ GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
case GL_UNSIGNED_BYTE:
esize = 1;
break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
esize = 2;
break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
esize = 4;
break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
default:
return -1;
}
@@ -885,5 +1012,95 @@ GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
if (padding) {
rowsize += 4 - padding;
}
- return (rowsize * height);
+ return (rowsize * height * depth);
}
+
+GLint __glGetConvolutionParameteriv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_FILTER_SCALE:
+ case GL_CONVOLUTION_FILTER_BIAS:
+ return 4;
+ case GL_CONVOLUTION_BORDER_MODE:
+ case GL_CONVOLUTION_FORMAT:
+ case GL_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_MAX_CONVOLUTION_HEIGHT:
+ return 1;
+ default:
+ return -1;
+ }
+}
+
+GLint __glGetConvolutionParameterfv_size(GLenum pname)
+{
+ return __glGetConvolutionParameteriv_size(pname);
+}
+
+
+GLint __glGetHistogramParameterfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_HISTOGRAM_WIDTH:
+ case GL_HISTOGRAM_FORMAT:
+ case GL_HISTOGRAM_RED_SIZE:
+ case GL_HISTOGRAM_GREEN_SIZE:
+ case GL_HISTOGRAM_BLUE_SIZE:
+ case GL_HISTOGRAM_ALPHA_SIZE:
+ case GL_HISTOGRAM_LUMINANCE_SIZE:
+ case GL_HISTOGRAM_SINK:
+ return 1;
+ default:
+ return -1;
+ }
+}
+
+GLint __glGetHistogramParameteriv_size(GLenum pname)
+{
+ return __glGetHistogramParameterfv_size(pname);
+}
+
+GLint __glGetMinmaxParameterfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_MINMAX_FORMAT:
+ case GL_MINMAX_SINK:
+ return 1;
+ default:
+ return -1;
+ }
+}
+
+GLint __glGetMinmaxParameteriv_size(GLenum pname)
+{
+ return __glGetMinmaxParameterfv_size(pname);
+}
+
+GLint __glGetColorTableParameterfv_size(GLenum pname)
+{
+ switch(pname) {
+
+ case GL_COLOR_TABLE_SCALE: /* return RGBA */
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ case GL_COLOR_TABLE_FORMAT:
+ case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glGetColorTableParameteriv_size(GLenum pname)
+{
+ return __glGetColorTableParameterfv_size(pname);
+}
+
diff --git a/xc/programs/Xserver/GL/glx/singlesize.h b/xc/programs/Xserver/GL/glx/singlesize.h
index 97381639a..4693e5962 100644
--- a/xc/programs/Xserver/GL/glx/singlesize.h
+++ b/xc/programs/Xserver/GL/glx/singlesize.h
@@ -1,26 +1,41 @@
#ifndef _singlesize_h_
#define _singlesize_h_
-/* $XFree86: xc/programs/Xserver/GL/glx/singlesize.h,v 1.2 1999/06/14 07:31:36 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/singlesize.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
extern GLint __glReadPixels_size(GLenum format, GLenum type,
@@ -52,7 +67,16 @@ extern GLint __glGetBooleanv_size(GLenum sq);
extern GLint __glGetTexLevelParameterfv_size(GLenum pname);
extern GLint __glGetTexLevelParameteriv_size(GLenum pname);
extern GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
- GLenum type, GLint width, GLint height);
+ GLenum type, GLint width, GLint height,
+ GLint depth);
+extern GLint __glGetColorTableParameterfv_size(GLenum pname);
+extern GLint __glGetColorTableParameteriv_size(GLenum pname);
+extern GLint __glGetConvolutionParameterfv_size(GLenum pname);
+extern GLint __glGetConvolutionParameteriv_size(GLenum pname);
+extern GLint __glGetHistogramParameterfv_size(GLenum pname);
+extern GLint __glGetHistogramParameteriv_size(GLenum pname);
+extern GLint __glGetMinmaxParameterfv_size(GLenum pname);
+extern GLint __glGetMinmaxParameteriv_size(GLenum pname);
#endif /* _singlesize_h_ */
diff --git a/xc/programs/Xserver/GL/glx/unpack.h b/xc/programs/Xserver/GL/glx/unpack.h
index 80a805aab..971e4b047 100644
--- a/xc/programs/Xserver/GL/glx/unpack.h
+++ b/xc/programs/Xserver/GL/glx/unpack.h
@@ -1,26 +1,41 @@
#ifndef __GLX_unpack_h__
#define __GLX_unpack_h__
-/* $XFree86: xc/programs/Xserver/GL/glx/unpack.h,v 1.2 1999/06/14 07:31:36 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/unpack.h,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
@@ -41,7 +56,7 @@
#define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src))
#endif
-extern void __glXMemInit();
+extern void __glXMemInit(void);
extern xGLXSingleReply __glXReply;
@@ -134,6 +149,7 @@ extern xGLXSingleReply __glXReply;
GLbyte *swapPC; \
GLbyte *swapEnd
+
#define __GLX_SWAP_INT(pc) \
sw = ((GLbyte *)(pc))[0]; \
((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
diff --git a/xc/programs/Xserver/GL/glx/xfont.c b/xc/programs/Xserver/GL/glx/xfont.c
index 8bf6e8116..e12ae4be1 100644
--- a/xc/programs/Xserver/GL/glx/xfont.c
+++ b/xc/programs/Xserver/GL/glx/xfont.c
@@ -1,23 +1,38 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/xfont.c,v 1.2 1999/06/14 07:31:36 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:24 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/glx/xfont.c,v 1.1.1.3.18.1 2001/02/15 04:14:24 gareth Exp $
*/
#define NEED_REPLIES
diff --git a/xc/programs/Xserver/GL/include/GL/glx_ansic.h b/xc/programs/Xserver/GL/include/GL/glx_ansic.h
index e6ccd3a2f..8744547ce 100644
--- a/xc/programs/Xserver/GL/include/GL/glx_ansic.h
+++ b/xc/programs/Xserver/GL/include/GL/glx_ansic.h
@@ -1,26 +1,41 @@
#ifndef _glx_ansic_h_
#define _glx_ansic_h_
-/* $XFree86: xc/programs/Xserver/GL/include/GL/glx_ansic.h,v 1.3 1999/07/11 08:49:18 dawes Exp $ */
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
-**
-** $SGI$
+** $Date: 2001/02/15 04:14:25 $ $Revision: 1.1.1.3.18.1 $
+** $Header: /home/ajax/dri-backup/xc/xc/programs/Xserver/GL/include/GL/glx_ansic.h,v 1.1.1.3.18.1 2001/02/15 04:14:25 gareth Exp $
*/
/*
@@ -37,18 +52,13 @@
** tree and all should be taken care of.
*/
-#ifdef XFree86Server
+#ifdef XF86
#include <xf86Version.h>
#define XF_Minimum_Version ( (3 * 10) + (9) )
#define XF_Version ( (XF86_VERSION_MAJOR * 10) + (XF86_VERSION_MINOR) )
#endif
-#if defined(XFree86LOADER) && defined(XFree86Server) && ( XF_Version >= XF_Minimum_Version)
-#include "xf86_ansic.h"
-#else
-#endif
-
-#if 0 && defined(XFree86LOADER) && defined(XFree86Server) && ( XF_Version >= XF_Minimum_Version)
+#if XF86 && ( XF_Version >= XF_Minimum_Version)
#include "xf86Module.h"
@@ -99,6 +109,8 @@
#define __glXStrtok(s, delim) xf86strtok(s, delim)
#define __glXStrcspn(s, reject) xf86strcspn(s, reject)
#define __glXGetenv(a) xf86getenv(a)
+#define __glXAtoi(a) xf86atoi(a)
+
#ifndef assert
#define assert(a)
@@ -110,19 +122,6 @@
** Either not a loadable module, or pre X3.9
*/
-/* assert() is named __assert() in the LynxOS libc. We might get
- * unresolved externals if we #undef assert and include assert.h
- * if assert.h was already included on our way here....
- */
-#if defined(Lynx) && defined(__assert_h)
-#undef __assert_h
-#endif
-
-#ifdef assert
-#undef assert
-#endif
-
-#include <assert.h>
#define GLX_STDOUT stdout
#define GLX_STDERR stderr
@@ -157,6 +156,7 @@
#define __glXStrtok(s, delim) strtok(s, delim)
#define __glXStrcspn(s, reject) strcspn(s, reject)
#define __glXGetenv(a) getenv(a)
+#define __glXAtoi(a) atoi(a)
#endif
diff --git a/xc/programs/Xserver/Imakefile b/xc/programs/Xserver/Imakefile
index b818c9b65..ecf3dbdb1 100644
--- a/xc/programs/Xserver/Imakefile
+++ b/xc/programs/Xserver/Imakefile
@@ -662,7 +662,8 @@ XF86SERVERSYSLIBS = $(FONTLIBS) $(SYSLIBS) $(LIBDL) $(LIBREGEX)
#endif
XF86SERVEROBJS = $(XF86DRVOBJS) $(XF86IDRVOBJS)
XF86SERVERLIBS = $(XF86DRVLIBS) $(XF86IDRVLIBS) $(XF86LIBS) $(XF86LOADERLIB) \
- $(XF86COMLIB) $(XF86MAINLIBS) $(XF86SCANLIB) $(XF86OSLIB)
+ $(XF86COMLIB) $(XF86MAINLIBS) $(XF86SCANLIB) $(XF86OSLIB) \
+ $(XF86DDCLIB)
#if HasParallelMake
MakeMutex($(XF86SERVERSUBDIRS) $(XF86SERVERLIBS) $(XF86SERVERSYSLIBS))
#endif
diff --git a/xc/programs/Xserver/hw/kdrive/trident/trident.c b/xc/programs/Xserver/hw/kdrive/trident/trident.c
index 6f7e8ae7d..88f797b7f 100644
--- a/xc/programs/Xserver/hw/kdrive/trident/trident.c
+++ b/xc/programs/Xserver/hw/kdrive/trident/trident.c
@@ -1,6 +1,4 @@
/*
- * $Id: trident.c,v 1.1.1.8 2000/11/30 23:14:52 dawes Exp $
- *
* Copyright © 1999 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
diff --git a/xc/programs/Xserver/hw/xfree86/doc/sgml/DRI.sgml b/xc/programs/Xserver/hw/xfree86/doc/sgml/DRI.sgml
index 8a67ad8e1..170ba136d 100644
--- a/xc/programs/Xserver/hw/xfree86/doc/sgml/DRI.sgml
+++ b/xc/programs/Xserver/hw/xfree86/doc/sgml/DRI.sgml
@@ -3,16 +3,16 @@
]>
<!-- Created: Mon Feb 28 13:00:00 2000 by brianp@valinux.com -->
-<!-- Revised: Fri May 19 09:41:48 2000 by martin@valinux.com -->
-<!-- Revised: Tue Aug 22 14:00:00 2000 by brianp@valinux.com -->
+<!-- Revised: Sat Jan 6 09:44:18 2001 by martin@valinux.com -->
<article>
<title>DRI User Guide
<author>
<htmlurl url="http://www.valinux.com/"
name="VA Linux Systems, Inc."> Professional Services - Graphics.
- <date>15 December 2000
+ <date>9 February 2001
+<p>
<ident>
$XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/DRI.sgml,v 1.15 2000/12/12 18:54:29 dawes Exp $
</ident>
@@ -23,7 +23,7 @@
<p>
<sect1>Copyright
<p>
- <bf>Copyright &copy; 2000 by VA Linux Systems, Inc.
+ <bf>Copyright &copy; 2000-2001 by VA Linux Systems, Inc.
All Rights Reserved.</bf>
<p>
<bf>Permission is granted to make and distribute verbatim copies
@@ -44,7 +44,8 @@
3dfx, Voodoo3, Voodoo4, and Voodoo5 are registered trademarks of
3dfx Interactive, Incorporated.
Matrox is a registered trademark of Matrox Electronic Systems Ltd.
- ATI Rage is a registered trademark of ATI Technologies, Inc.
+ ATI Rage and Radeon are registered trademarks of ATI Technologies,
+ Inc.
All other trademarks mentioned are the property of their
respective owners.
@@ -94,35 +95,9 @@
Like the SSE optimizations, a runtime check is made to determine
if the CPU can execute 3DNow! instructions.
- The build environment for both of these new architectures
- have a pre-build environment that will correctly build the
- DRI drivers and Mesa meaning no extra configuration is necessary
- to build the DRI for these architectures.
-
- <sect2>Alpha Features
- <p>
- On newer Alpha processors, it should be noted that a
- significant performance increase can be seen with the
- addition of the -mcpu= command that should be passed to
- GCC upon compilation. Dependent of the architecture of the
- processor, for example -mcpu=ev6 will build specifically
- for the EV6 based AXP's, giving both byte and word alignment
- access to the DRI/Mesa drivers.
-
- Use this as an example of compiling with this extra speed.
- In your host.def file that should reside in the xc/config
- directory, add the line.
-
- #define DefaultGcc2AxpOpt -O2 -mcpu=ev6
-
- Additional speed improvements to 3D rendering can be achieved
- by installing Compaq's Math Libraries (CPML) which can be
- obtained from the following URL.
-
- http://www.support.compaq.com/alpha-tools/software/index.html
-
- Alpha systems can benefit from several compile-time optimizations
- which are described in the DRI Compile Guide.
+ Alpha-based systems can use Compaq's optimized math library for
+ improved 3D performance. See the DRI Compilation Guide for
+ details.
<sect1> Graphics Hardware
<p>
@@ -167,6 +142,11 @@
The PCI versions of these cards also have minimal support.
Note that there are Rage 128 Pro boards on the market but they're
not yet supported.
+ <item>ATI Radeon, supported on Intel x86 and AMD:
+ <itemize>
+ <item>Radeon SDR AGP
+ <item>Radeon DDR AGP
+ </itemize>
<item>3Dlabs, supported on Intel x86 and AMD:
<itemize>
<item>Oxygen GMX 2000 (MX/Gamma based).
@@ -246,9 +226,13 @@
Next, the DRI section can be used to restrict access to direct
rendering.
+ A client can only use direct rendering if it has permission to
+ open the <tt>/dev/dri/card?</tt> file(s).
+ The permissions on these DRI device files is controlled by the "DRI"
+ section in the XF86Config file.
<p>
If you want all of the users on your system to be able to use
- direct-rendering, then use a simple DRI section:
+ direct-rendering, then use a simple DRI section like this:
<verb>
Section "DRI"
Mode 0666
@@ -471,8 +455,70 @@
<sect>General Trouble Shooting
<p>
This section contains information to help you diagnose general
- problems.
- See below for additional information for specific hardware.
+ problems.
+ See below for additional information for specific hardware.
+
+ <sect1>Bus Mastering
+<p>
+ DMA-based DRI drivers (that's most DRI drivers) cannot function
+ unless bus mastering is enabled for your graphics card.
+ By default, some systems don't having bus mastering on.
+ You should enable it in your BIOS.
+ <p>
+ Alternately, you can check the status of bus mastering and change
+ the setting from within Linux. There may be similar procedures for
+ other operating systems.
+ <p>
+ Run <tt>lspci</tt> (as root) and find the information
+ describing your graphics adapter. For example:
+ <P>
+
+ <verb>
+ 00:00.0 Host bridge: Intel Corporation 440BX/ZX - 82443BX/ZX Host bridge (rev 03)
+ 00:01.0 PCI bridge: Intel Corporation 440BX/ZX - 82443BX/ZX AGP bridge (rev 03)
+ 00:07.0 ISA bridge: Intel Corporation 82371AB PIIX4 ISA (rev 02)
+ 00:07.1 IDE interface: Intel Corporation 82371AB PIIX4 IDE (rev 01)
+ 00:07.2 USB Controller: Intel Corporation 82371AB PIIX4 USB (rev 01)
+ 00:07.3 Bridge: Intel Corporation 82371AB PIIX4 ACPI (rev 02)
+ 00:11.0 Ethernet controller: Intel Corporation 82557 [Ethernet Pro 100] (rev 08)
+ 00:12.0 SCSI storage controller: Symbios Logic Inc. (formerly NCR) 53c895 (rev 02)
+ 00:14.0 Multimedia audio controller: Ensoniq ES1371 [AudioPCI-97] (rev 08)
+ 01:00.0 VGA compatible controller: 3Dfx Interactive, Inc.: Unknown device 0009 (rev 01)
+ </verb>
+ <p>
+ The bus, device, and function number comprise the device id,
+ which is conventionally written in the form bus:dev.func, or
+ in this case 01:00.0.
+ <p>
+ Use the <tt>setpci</tt> command to examine bit two of register 4 for
+ your graphics card. This will indicate whether or not bus mastering
+ is enabled.
+ <p>
+ <verb>
+ setpci -s 01:00.0 4.w
+ </verb>
+ <p>
+ A hexidecimal value will be printed. Convert the least significant
+ digit to binary. For example, if you see 3, that's 0011 in binary
+ (bit two is 0). If you see 7, that's 0111 in binary (bit two is 1).
+ In the first example, bus mastering is disabled. It's enabled in
+ the second example.
+ <p>
+ The following shell script will enabled bus mastering for your
+ graphics card and host bridge. Run it as root.
+ <verb>
+ #!/bin/bash
+ dev=01:00.0 # change as appropriate
+ echo Enabling bus mastering on device $dev
+ setpci -s $dev 4.w=$(printf %x $((0x$(setpci -s $dev 4.w)|4)))
+ dev=00:00.0
+ echo Enabling bus mastering on host bridge $dev
+ setpci -s $dev 4.w=$(printf %x $((0x$(setpci -s $dev 4.w)|4)))
+ </verb>
+ <p>
+ You can check if this worked by running the first setpci command again.
+ <p>
+
<sect1>The X Server
<p>
@@ -701,14 +747,22 @@
</verb>
<p>
- The kernel module for the Voodoo3 is named <tt>tdfx.o</tt> and
+ The kernel module for 3dfx hardware is named <tt>tdfx.o</tt> and
should be installed in /lib/modules/2.4.x/kernel/driver/char/drm/.
It will be automatically loaded by the Xserver if needed.
<p>
- The DRI 3D driver for the Voodoo3 should be in
+ The DRI 3D driver for 3dfx hardware should be in
<tt>/usr/X11R6/lib/modules/dri/tdfx_dri.so</tt>.
This will be automatically loaded by libGL.so.
<p>
+ The Voodoo5 supports 3D rendering in 16 and 32 bpp modes.
+ When running in 32bpp mode an 8-bit stencil buffer and 24-bit
+ Z (depth) buffer are offered.
+ When running in 16bpp mode only a 16-bit Z (depth) buffer is
+ offered and stencil is implemented in software.
+ <p>
+ A software-based accumulation buffer is available in both
+ 16 and 32bpp modes.
<sect2>Troubleshooting
<p>
@@ -726,9 +780,17 @@
the 16 bit/pixel screen mode.
Use <tt/xdpyinfo/ to verify that all your visuals are depth 16.
Edit your XF86Config file if needed.
- <item>
+ <item>
The <tt>/dev/3dfx</tt> device is not used for DRI; it's only for
Glide on older 3dfx hardware.
+ <item>
+ Different versions of Glide are needed for Voodoo3 and Voodoo5.
+ See the DRI website's resources page to download the right
+ version of Glide.
+ <item>
+ Voodoo4/5 may be run at 24bpp (instead of 32bpp, the default)
+ but 3D acceleration is not supported in that mode.
+ 32bpp mode is fully 3D accelerated.
</itemize>
<sect2>Performance
@@ -737,7 +799,7 @@
<item>
Normally, buffer swapping in double-buffered applications is
synchronized to your monitor's refresh rate.
- This may be overridden by setting the <tt/FX_GLIDE_SWAPINTERNVAL/
+ This may be overridden by setting the <tt/FX_GLIDE_SWAPINTERVAL/
environment variable.
The value of this variable indicates the maximum number of
swap buffer commands can be buffered.
@@ -793,97 +855,6 @@
Using <tt/glColorMask(r, g, b, a)/ when r!=g or g!=b.
</itemize>
<item>
- The lowest mipmap level is sometimes miscolored in trilinear-
- sampled polygons.
- </itemize>
-
-
- <sect1>3dfx Voodoo5 Series
-<p>
- <sect2>Dependencies
-<p>
- The Voodoo5 DRI driver requires a special versions of
- the 3dfx Glide library, different than that used for Voodoo3
- hardware.
- It can be downloaded from the DRI website.
-<p>
- <sect2>Configuration
-<p>
- Your XF86Config file's device section must specify the
- <tt>tdfx</tt> device:
- <verb>
- Section "Device"
- Identifier "Voodoo5"
- VendorName "3dfx"
- Driver "tdfx"
- EndSection
- </verb>
- The Screen section should then reference the Voodoo3 device:
- <verb>
- Section "Screen"
- Identifier "Screen 1"
- Device "Voodoo5"
- Monitor "High Res Monitor"
- DefaultDepth 24
- Subsection "Display"
- Depth 16
- Modes "1280x1024" "1024x768" "800x600" "640x480"
- ViewPort 0 0
- EndSubsection
- Subsection "Display"
- Depth 24
- Modes "1280x1024" "1024x768" "800x600" "640x480"
- ViewPort 0 0
- EndSubsection
- EndSection
- </verb>
- <p>
- The kernel module for the Voodoo5 is named <tt>tdfx.o</tt> and
- should be installed in /lib/modules/2.4.x/kernel/driver/char/drm/.
- It will be automatically loaded by the Xserver if needed.
- <p>
- The DRI 3D driver for the Voodoo5 should be in
- <tt>/usr/X11R6/lib/modules/dri/tdfx_dri.so</tt>.
- This will be automatically loaded by libGL.so.
- <p>
- The Voodoo5 supports 3D rendering in 16 and 32 bpp modes.
- When running in 32bpp mode an 8-bit stencil buffer and 24-bit
- Z (depth) buffer are offered.
- When running in 16bpp mode only a 16-bit Z (depth) buffer is
- offered and stencil is implemented in software.
- <p>
- A software-based accumulation buffer is available in both
- 16 and 32bpp modes.
- <p>
-
- <sect2>Troubleshooting
-<p>
- <itemize>
- <item>
- The <tt>/dev/3dfx</tt> device is not used for DRI; it's only for
- Glide on older 3dfx hardware.
- <item>
- Different versions of Glide are needed for Voodoo3 and Voodoo5.
- See the DRI website's resources page to download the right
- version of Glide.
- </itemize>
-
- <sect2>Performance
-<p>
- <itemize>
- <item>
- Normally, buffer swapping in double-buffered applications is
- synchronized to your monitor's refresh rate.
- This may be overridden by setting the <tt/FX_GLIDE_SWAPINTERNVAL/
- environment variable.
- The value of this variable indicates the maximum number of
- swap buffer commands can be buffered.
- Zero allows maximum frame rate.
- <item>
- Rendering with 16-bit per texel textures is faster than using
- 32-bit per texel textures. The <tt/internalFormat/ parameter
- to <tt/glTexImage2D/ can be used to control texel size.
- <item>
The Voodoo5 driver reverts to software rendering under the
same conditions Voodoo3 with three exceptions.
First, stencil operations are implemented in hardware when the
@@ -892,6 +863,18 @@
hardware.
Third, <tt/glColorMask/ is fully supported in hardware when
the screen is configured for 32 bits/pixel.
+ <item>
+ As of January, 2001 the second VSA-100 chip on the Voodoo5 is
+ not yet operational.
+ Therefore, the board isn't being used to its full capacity.
+ The second VSA-100 chip will allow Scan-Line Interleave (SLI)
+ mode for full-screen applications and games, potentially doubling
+ the system's fill rate.
+ When the second VSA-100 chip is activated
+ glGetString(GL_RENDERER) will report Voodoo5 instead of Voodoo4.
+ <item>
+ The lowest mipmap level is sometimes miscolored in trilinear-
+ sampled polygons.
</itemize>
<sect2>Known Problems
@@ -901,25 +884,12 @@
The lowest mipmap level is sometimes miscolored in trilinear-
sampled polygons (Voodoo3/Banshee).
<item>
- Voodoo4/5 may be run at 24bpp (instead of 32bpp, the default)
- but 3D acceleration is not supported in that mode.
- 32bpp mode is fully 3D accelerated.
- <item>
Fog doesn't work with orthographic projections.
<item>
The accuracy of blending operations on Voodoo4/5 isn't always
very good.
If you run Glean, you'll find some test failures.
<item>
- As of October, 2000 the second VSA-100 chip on the Voodoo5 is
- not yet operational.
- Therefore, the board isn't being used to its full capacity.
- The second VSA-100 chip will allow Scan-Line Interleave (SLI)
- mode for full-screen applications and games, potentially doubling
- the system's fill rate.
- When the second VSA-100 chip is activated
- glGetString(GL_RENDERER) will report Voodoo5 instead of Voodoo4.
- <item>
The Glide library cannot be used directly; it's only meant to
be used via the tdfx DRI driver.
<item>
@@ -1133,12 +1103,12 @@
<sect2>Configuration
<p>
Your XF86Config file's device section must specify the
- <tt>r128</tt> device:
+ <tt>ati</tt> device:
<verb>
Section "Device"
Identifier "Rage128"
VendorName "ATI"
- Driver "r128"
+ Driver "ati"
EndSection
</verb>
The Screen section should then reference the Rage 128 device:
@@ -1180,8 +1150,67 @@
<sect2>Known Problems
<p>
- DGA is not yet supported in the ATI Rage 128 X server. This
- feature will be added in a future release.
+ None.
+
+
+ <sect1>ATI Radeon
+ <p>
+ <sect2>Dependencies
+ <p>
+ A Linux kernel with AGP GART support (such as the 2.4.x test
+ kernels) is needed.
+ <p>
+ <sect2>Configuration
+ <p>
+ Your XF86Config file's device section must specify the
+ <tt>ati</tt> device:
+ <verb>
+ Section "Device"
+ Identifier "Radeon"
+ VendorName "ATI"
+ Driver "ati"
+ EndSection
+ </verb>
+ The Screen section should then reference the Radeon device:
+ <verb>
+ Section "Screen"
+ Identifier "Screen 1"
+ Device "Radeon"
+ Monitor "High Res Monitor"
+ DefaultDepth 16
+ Subsection "Display"
+ Depth 16
+ Modes "1280x1024" "1024x768" "800x600" "640x480"
+ ViewPort 0 0
+ EndSubsection
+ Subsection "Display"
+ Depth 32
+ Modes "1280x1024" "1024x768" "800x600" "640x480"
+ ViewPort 0 0
+ EndSubsection
+ EndSection
+ </verb>
+ <p>
+ The kernel module for the Radeon is named <tt>radeon.o</tt> and
+ should be installed in /lib/modules/2.4.x/kernel/driver/char/drm/.
+ It will be automatically loaded by the Xserver if needed.
+ <p>
+ The DRI 3D driver for the Radeon should be in
+ <tt>/usr/X11R6/lib/modules/dri/radeon_dri.so</tt>.
+ This will be automatically loaded by libGL.so.
+ <p>
+ You may also set your screen depth to 32 for 32bpp mode.
+ <p>
+
+ <sect2>Performance
+<p>
+ While this driver supports many of the features of ATI Radeon
+ cards, we do not <em/yet/ fully support the card's TCL
+ features. This work is progressing, but is not yet ready.
+
+ <sect2>Known Problems
+<p>
+ None.
<sect1>3DLabs Oxygen GMX 2000
diff --git a/xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml b/xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml
index b61ba636e..830e91736 100644
--- a/xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml
+++ b/xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml
@@ -3,15 +3,16 @@
]>
<!-- Created: Sun Mar 12 13:00:00 2000 by brianp@valinux.com -->
-<!-- Revised: Fri May 19 09:36:02 2000 by martin@valinux.com -->
-<!-- Revised: Sat Aug 19 14:00:00 2000 by brianp@valinux.com -->
+<!-- Revised: Sat Jan 6 10:15:22 2001 by martin@valinux.com -->
<article>
<title>DRI Compilation Guide
<author>
<htmlurl url="http://www.valinux.com/"
name="VA Linux Systems, Inc."> Professional Services - Graphics.
- <date>15 December 2000
+ <date>11 January 2001
+
+<p>
<ident>
$XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml,v 1.9 2000/12/12 17:48:10 alanh Exp $
@@ -23,7 +24,7 @@
<sect1>Copyright <p>
- <bf>Copyright &copy; 2000 by VA Linux Systems, Inc.
+ <bf>Copyright &copy; 2000-2001 by VA Linux Systems, Inc.
All Rights Reserved.</bf>
<p>
<bf>Permission is granted to make and distribute verbatim copies
@@ -44,7 +45,8 @@
3dfx, Voodoo3, Voodoo4, and Voodoo5 are registered trademarks of
3dfx Interactive, Incorporated.
Matrox is a registered trademark of Matrox Electronic Systems Ltd.
- ATI Rage is a registered trademark of ATI Technologies, Inc.
+ ATI Rage and Radeon is a registered trademark of ATI Technologies,
+ Inc.
All other trademarks mentioned are the property of their
respective owners.
@@ -79,7 +81,8 @@
<p>
The DRI 3D drivers generally work on systems with Intel or AMD CPUs.
- However, there is limited support for Alpha and Sparc.
+ However, there is limited support for Alpha and PowerPC support is
+ underway.
<p>
For 3dfx Voodoo3 hardware, you'll also need:
@@ -105,7 +108,7 @@
</itemize>
<p>
- For ATI Rage 128 hardware, you'll also need:
+ For ATI Rage 128 and Radeon hardware, you'll also need:
<itemize>
<item>A recent Linux 2.4.x kernel with AGP support.
</itemize>
@@ -113,12 +116,11 @@
<sect>Linux Kernel Preparation <p>
- The DRI project closely tracks Linux kernel development.
- Since the internal Linux data structures change frequently in
- the 2.4 development branch it's important to have use the most
- recent Linux kernel.
- As of this writing (Nov 2000), 2.4.0-test11-pre5 is the most
- recent version of Linux which the DRI is synchronized to.
+ The DRI project closely tracks Linux kernel development. Since
+ the internal Linux data structures might change in the 2.4 Linux
+ kernel, it's important to have use the most recent Linux kernel.
+ As of this writing (Jan 2001), 2.4.0 is the most recent version
+ of Linux which the DRI is synchronized to.
<p>
Most of the DRI drivers require AGP support and using Intel
Pentium III SSE optimizations also requires an up-to-date Linux
@@ -244,7 +246,7 @@
To enable this optimization edit your xc/config/host.def file
and add the line:
- #define DefaultCCOptions -ansi GccWarningOptions -pipe -mcpu=ev6
+ #define DefaultGcc2AxpOpt -O2 -mcpu=ev6
Additional speed improvements to 3D rendering can be achieved
by installing Compaq's Math Libraries (CPML) which can be
@@ -407,6 +409,7 @@
/* #define GlxBuiltInTdfx YES */
/* #define GlxBuiltInMga YES */
/* #define GlxBuiltInR128 YES */
+ /* #define GlxBuiltInRadeon YES */
/* #define DoLoadableServer NO */
#define SharedLibFont NO
</verb>
@@ -486,6 +489,7 @@
For the 3dfx Voodoo, you should see <em>tdfx.o</em>.
For the Matrox G200/G400, you should see <em>mga.o</em>.
For the ATI Rage 128, you should see <em>r128.o</em>.
+ For the ATI Radeon, you should see <em>radeon.o</em>.
For the Intel i810, you should see <em>i810.o</em>.
<p>
If the DRI kernel module(s) failed to build you should verify
@@ -515,7 +519,7 @@
<p>
To load the appropriate DRI module in your running kernel you can
either use ismod and restart your X server or copy the kernel module
- to <tt>/lib/modules/2.4.x/kernel/driver/char/drm/</tt> then run
+ to <tt>/lib/modules/2.4.x/kernel/drivers/char/drm/</tt> then run
depmod and restart your X server.
<p>
Make sure you first unload any older DRI kernel modules that might
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/glint/glint_dri.c b/xc/programs/Xserver/hw/xfree86/drivers/glint/glint_dri.c
index babeeeb5c..57eb82299 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/glint/glint_dri.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/glint/glint_dri.c
@@ -585,6 +585,8 @@ GLINTDRIScreenInit(ScreenPtr pScreen)
xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[drm] %d DMA buffers mapped\n",
pGlint->drmBufs->count);
+ xf86EnableBusMaster(pGlint->PciTag);
+
/* tell the generic kernel driver how to handle Gamma DMA */
if (pGlint->irq <= 0) {
pGlint->irq = drmGetInterruptFromBusID(pGlint->drmSubFD,
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/i810/i810_dri.c b/xc/programs/Xserver/hw/xfree86/drivers/i810/i810_dri.c
index 89e21850d..92fbdc925 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/i810/i810_dri.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/i810/i810_dri.c
@@ -683,6 +683,7 @@ Bool I810DRIScreenInit(ScreenPtr pScreen)
xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[drm] added %d %d byte DMA buffers\n",
bufs, I810_DMA_BUF_SZ);
+ xf86EnableBusMaster(pI810->PciTag);
I810InitDma(pScrn);
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/mga/mga_storm.c b/xc/programs/Xserver/hw/xfree86/drivers/mga/mga_storm.c
index fdb5c0bb4..d9c83d9ba 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/mga/mga_storm.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/mga/mga_storm.c
@@ -802,7 +802,6 @@ MGANAME(AccelInit)(ScreenPtr pScreen)
maxlines = (min(pMga->FbUsableSize, 16*1024*1024)) /
(pScrn->displayWidth * PSZ / 8);
-
#ifdef XF86DRI
if ( pMga->directRenderingEnabled ) {
MGADRIServerPrivatePtr pMGADRIServer = pMga->DRIServerInfo;
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx.h b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx.h
index 62ee2add7..beee925a7 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx.h
@@ -12,6 +12,7 @@
#include "xf86PciInfo.h"
#include "xf86Pci.h"
+#include "xf86xv.h"
#include "tdfxdefs.h"
#ifdef XF86DRI
@@ -35,16 +36,11 @@
struct _TDFXRec;
typedef struct _TDFXRec *TDFXPtr;
-#ifdef XF86DRI
-#define PIXMAP_CACHE_LINES 750
-#else
-#define PIXMAP_CACHE_LINES 2048
-#endif
-
-
#include "tdfx_priv.h"
extern void TDFXSwapContextFifo(ScreenPtr pScreen);
extern void TDFXLostContext(ScreenPtr pScreen);
+extern Bool TDFXSetupSLI(ScrnInfoPtr pScrn, Bool sliEnable, int aaSamples);
+extern Bool TDFXDisableSLI(TDFXPtr pTDFX);
#ifdef XF86DRI
extern void FillPrivateDRI(TDFXPtr pTDFX, TDFXDRIPtr pTDFXDRI);
@@ -205,7 +201,19 @@ typedef struct _TDFXRec {
* shadow everything and make it happen automatically for every write. */
INT32 sst2DSrcFmtShadow;
INT32 sst2DDstFmtShadow;
- int pixmapCacheLines;
+ int pixmapCacheLinesMin;
+ int pixmapCacheLinesMax;
+ FBAreaPtr reservedArea;
+ Bool ShowCache;
+ Bool OverlayXvideo;
+ Bool TextureXvideo;
+ int videoKey;
+ void (*VideoTimerCallback)(ScrnInfoPtr, Time);
+ FBLinearPtr overlayBuffer;
+ FBAreaPtr textureBuffer;
+ XF86VideoAdaptorPtr overlayAdaptor;
+ XF86VideoAdaptorPtr textureAdaptor;
+ ScreenBlockHandlerProcPtr BlockHandler;
} TDFXRec;
typedef struct {
@@ -215,6 +223,15 @@ typedef struct {
int TexOwner;
} TDFXSAREAPriv;
+typedef struct {
+ RegionRec clip;
+ CARD32 colorKey;
+ int filterQuality;
+ CARD32 videoStatus;
+ Time offTime;
+ Time freeTime;
+} TDFXPortPrivRec, *TDFXPortPrivPtr;
+
#define TDFXPTR(p) ((TDFXPtr)((p)->driverPrivate))
#define DRAW_STATE_CLIPPING 0x1
@@ -269,5 +286,3 @@ extern void TDFXSelectBuffer(TDFXPtr pTDFX, int which);
#endif
-
-
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dga.c b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dga.c
index 896add046..d97363b57 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dga.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dga.c
@@ -6,6 +6,7 @@
#include "dgaproc.h"
#include "tdfx.h"
+#include "vgaHW.h"
static Bool TDFX_OpenFramebuffer(ScrnInfoPtr, char **, unsigned char **,
int *, int *, int *);
@@ -93,24 +94,20 @@ SECOND_PASS:
currentMode->imageHeight = pScrn->virtualY;
currentMode->pixmapWidth = currentMode->imageWidth;
currentMode->pixmapHeight = currentMode->imageHeight;
- currentMode->maxViewportX = currentMode->imageWidth -
- currentMode->viewportWidth;
+ currentMode->maxViewportX = currentMode->imageWidth - currentMode->viewportWidth;
/* this might need to get clamped to some maximum */
- currentMode->maxViewportY = currentMode->imageHeight -
- currentMode->viewportHeight;
+ currentMode->maxViewportY = currentMode->imageHeight - currentMode->viewportHeight;
oneMore = FALSE;
goto SECOND_PASS;
} else {
currentMode->bytesPerScanline = ((pScrn->displayWidth * pTDFX->cpp) + 3) & ~3L;
currentMode->imageWidth = pScrn->displayWidth;
- currentMode->imageHeight = pScrn->virtualY;
+ currentMode->imageHeight = pScrn->virtualY;
currentMode->pixmapWidth = currentMode->imageWidth;
currentMode->pixmapHeight = currentMode->imageHeight;
- currentMode->maxViewportX = currentMode->imageWidth -
- currentMode->viewportWidth;
+ currentMode->maxViewportX = currentMode->imageWidth - currentMode->viewportWidth;
/* this might need to get clamped to some maximum */
- currentMode->maxViewportY = currentMode->imageHeight -
- currentMode->viewportHeight;
+ currentMode->maxViewportY = currentMode->imageHeight - currentMode->viewportHeight;
}
pMode = pMode->next;
@@ -125,25 +122,26 @@ SECOND_PASS:
static Bool
TDFX_SetMode(ScrnInfoPtr pScrn, DGAModePtr pMode)
{
- static int OldDisplayWidth[MAXSCREENS];
+ static DisplayModePtr OldModes[MAXSCREENS];
int index = pScrn->pScreen->myNum;
TDFXPtr pTDFX = TDFXPTR(pScrn);
if (!pMode) { /* restore the original mode */
/* put the ScreenParameters back */
- pScrn->displayWidth = OldDisplayWidth[index];
- TDFXSwitchMode(index, pScrn->currentMode, 0);
- pTDFX->DGAactive = FALSE;
+ if (pTDFX->DGAactive) {
+ TDFXSwitchMode(index, OldModes[index], 0);
+ TDFXAdjustFrame(pScrn->pScreen->myNum, 0, 0, 0);
+ pTDFX->DGAactive = FALSE;
+ }
} else {
- if (!pTDFX->DGAactive) { /* save the old parameters */
- OldDisplayWidth[index] = pScrn->displayWidth;
-
+ /* save the old ScreenParameters */
+ if (!pTDFX->DGAactive) {
+ OldModes[index] = pScrn->currentMode;
pTDFX->DGAactive = TRUE;
}
pScrn->displayWidth = pMode->bytesPerScanline / pTDFX->cpp;
-
TDFXSwitchMode(index, pMode->mode, 0);
}
@@ -162,9 +160,14 @@ static void
TDFX_SetViewport(ScrnInfoPtr pScrn, int x, int y, int flags)
{
TDFXPtr pTDFX = TDFXPTR(pScrn);
+ vgaHWPtr hwp = VGAHWPTR(pScrn);
TDFXAdjustFrame(pScrn->pScreen->myNum, x, y, flags);
- pTDFX->DGAViewportStatus = 0; /* TDFXAdjustFrame loops until finished */
+
+ while (hwp->readST01(hwp) & 0x08);
+ while (!(hwp->readST01(hwp) & 0x08));
+
+ pTDFX->DGAViewportStatus = 0;
}
static void
@@ -189,10 +192,8 @@ TDFX_BlitRect(ScrnInfoPtr pScrn, int srcx, int srcy, int w, int h,
int xdir = ((srcx < dstx) && (srcy == dsty)) ? -1 : 1;
int ydir = (srcy < dsty) ? -1 : 1;
- (*pTDFX->AccelInfoRec->SetupForScreenToScreenCopy)(pScrn, xdir, ydir,
- GXcopy, ~0, -1);
- (*pTDFX->AccelInfoRec->SubsequentScreenToScreenCopy)(pScrn, srcx, srcy,
- dstx, dsty, w, h);
+ (*pTDFX->AccelInfoRec->SetupForScreenToScreenCopy)(pScrn, xdir, ydir, GXcopy, ~0, -1);
+ (*pTDFX->AccelInfoRec->SubsequentScreenToScreenCopy)(pScrn, srcx, srcy, dstx, dsty, w, h);
}
}
@@ -224,7 +225,7 @@ TDFX_OpenFramebuffer(
*name = NULL; /* no special device */
*mem = (unsigned char*)pTDFX->LinearAddr[0];
*size = pTDFX->FbMapSize;
- *offset = 0;
+ *offset = 0;
*flags = DGA_NEED_ROOT;
return TRUE;
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dri.c b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dri.c
index 8c5831420..f5e7306a2 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dri.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dri.c
@@ -31,6 +31,8 @@ static Bool TDFXDRICloseFullScreen(ScreenPtr pScreen);
static void TDFXDRIInitBuffers(WindowPtr pWin, RegionPtr prgn, CARD32 index);
static void TDFXDRIMoveBuffers(WindowPtr pParent, DDXPointRec ptOldOrg,
RegionPtr prgnSrc, CARD32 index);
+static void TDFXDRITransitionTo2d(ScreenPtr pScreen);
+static void TDFXDRITransitionTo3d(ScreenPtr pScreen);
static Bool
TDFXInitVisualConfigs(ScreenPtr pScreen)
@@ -375,6 +377,8 @@ Bool TDFXDRIScreenInit(ScreenPtr pScreen)
pDRIInfo->MoveBuffers = TDFXDRIMoveBuffers;
pDRIInfo->OpenFullScreen = TDFXDRIOpenFullScreen;
pDRIInfo->CloseFullScreen = TDFXDRICloseFullScreen;
+ pDRIInfo->TransitionTo2d = TDFXDRITransitionTo2d;
+ pDRIInfo->TransitionTo3d = TDFXDRITransitionTo3d;
pDRIInfo->bufferRequests = DRI_ALL_WINDOWS;
if (!DRIScreenInit(pScreen, pDRIInfo, &pTDFX->drmSubFD)) {
@@ -704,3 +708,42 @@ TDFXDRICloseFullScreen(ScreenPtr pScreen)
return TRUE;
}
+
+static void
+TDFXDRITransitionTo2d(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+
+ xf86FreeOffscreenArea(pTDFX->reservedArea);
+}
+
+
+static void
+TDFXDRITransitionTo3d(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ FBAreaPtr pArea;
+
+ if(pTDFX->overlayBuffer) {
+ xf86FreeOffscreenLinear(pTDFX->overlayBuffer);
+ pTDFX->overlayBuffer = NULL;
+ }
+
+ if(pTDFX->textureBuffer) {
+ xf86FreeOffscreenArea(pTDFX->textureBuffer);
+ pTDFX->textureBuffer = NULL;
+ }
+
+ xf86PurgeUnlockedOffscreenAreas(pScreen);
+
+ /* this is an ugly hack! isnt there a resize? */
+ pArea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,
+ pTDFX->pixmapCacheLinesMin,
+ pScrn->displayWidth, NULL, NULL, NULL);
+ pTDFX->reservedArea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,
+ pTDFX->pixmapCacheLinesMax - pTDFX->pixmapCacheLinesMin,
+ pScrn->displayWidth, NULL, NULL, NULL);
+ xf86FreeOffscreenArea(pArea);
+}
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_driver.c b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_driver.c
index a39c9b780..e3c72918d 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_driver.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_driver.c
@@ -89,6 +89,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tdfx.h"
#include "miscstruct.h"
+#include "dixstruct.h"
#include "xf86xv.h"
#include "Xv.h"
@@ -135,6 +136,8 @@ static void TDFXFreeScreen(int scrnIndex, int flags);
static int TDFXValidMode(int scrnIndex, DisplayModePtr mode, Bool
verbose, int flags);
+static void TDFXBlockHandler(int, pointer, pointer, pointer);
+
#ifdef DPMSExtension
/* Switch to various Display Power Management System levels */
static void TDFXDisplayPowerManagementSet(ScrnInfoPtr pScrn,
@@ -178,14 +181,22 @@ typedef enum {
OPTION_NOACCEL,
OPTION_SW_CURSOR,
OPTION_USE_PIO,
- OPTION_NO_SLI
+ OPTION_SHOWCACHE,
+ OPTION_VIDEO_KEY,
+ OPTION_NO_SLI,
+ OPTION_OVERLAY_XV,
+ OPTION_TEXTURE_XV
} TDFXOpts;
static OptionInfoRec TDFXOptions[] = {
{ OPTION_NOACCEL, "NoAccel", OPTV_BOOLEAN, {0}, FALSE },
{ OPTION_SW_CURSOR, "SWcursor", OPTV_BOOLEAN, {0}, FALSE },
{ OPTION_USE_PIO, "UsePIO", OPTV_BOOLEAN, {0}, FALSE},
+ { OPTION_SHOWCACHE, "ShowCache", OPTV_BOOLEAN, {0}, FALSE},
+ { OPTION_VIDEO_KEY, "VideoKey", OPTV_INTEGER, {0}, FALSE},
{ OPTION_NO_SLI, "NoSLI", OPTV_BOOLEAN, {0}, FALSE},
+ { OPTION_OVERLAY_XV, "OverlayXvideo", OPTV_BOOLEAN, {1}, TRUE},
+ { OPTION_TEXTURE_XV, "TextureXvideo", OPTV_BOOLEAN, {1}, TRUE},
{ -1, NULL, OPTV_NONE, {0}, FALSE}
};
@@ -399,7 +410,7 @@ TDFXProbeDDC(ScrnInfoPtr pScrn, int index)
#endif
{
pVbe = VBEInit(NULL,index);
- vbeDoEDID(pVbe, NULL);
+ ConfiguredMonitor = vbeDoEDID(pVbe, NULL);
}
}
@@ -949,6 +960,30 @@ TDFXPreInit(ScrnInfoPtr pScrn, int flags)
}
}
+ if (!xf86GetOptValBool(TDFXOptions, OPTION_SHOWCACHE, &(pTDFX->ShowCache))) {
+ xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "ShowCache %s\n", pTDFX->ShowCache ? "Enabled" : "Disabled");
+ } else {
+ pTDFX->ShowCache = FALSE;
+ }
+
+ if (xf86GetOptValBool(TDFXOptions, OPTION_OVERLAY_XV, &(pTDFX->OverlayXvideo))) {
+ xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Overlay Xvideo Adaptor %s\n", pTDFX->OverlayXvideo ? "Enabled" : "Disabled");
+ } else {
+ pTDFX->OverlayXvideo = TRUE;
+ }
+
+ if (xf86GetOptValBool(TDFXOptions, OPTION_TEXTURE_XV, &(pTDFX->TextureXvideo))) {
+ xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Texture Xvideo Adaptor %s\n", pTDFX->TextureXvideo ? "Enabled" : "Disabled");
+ } else {
+ pTDFX->TextureXvideo = TRUE;
+ }
+
+ if (xf86GetOptValInteger(TDFXOptions, OPTION_VIDEO_KEY, &(pTDFX->videoKey))) {
+ xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "video key set to 0x%x\n", pTDFX->videoKey);
+ } else {
+ xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "video key default 0x%x\n", pTDFX->videoKey = 0x1E);
+ }
+
if (!xf86ReturnOptValBool(TDFXOptions, OPTION_SW_CURSOR, FALSE)) {
if (!xf86LoadSubModule(pScrn, "ramdac")) {
TDFXFreeRec(pScrn);
@@ -1440,6 +1475,7 @@ TDFXModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)
int hd, hbs, hss, hse, hbe, ht, hskew;
Bool dbl;
+ hd = hbs = hss = hse = hbe = ht = hskew = 0;
hwp = VGAHWPTR(pScrn);
pTDFX = TDFXPTR(pScrn);
@@ -1500,35 +1536,35 @@ TDFXModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)
static void
TDFXLoadPalette16(ScrnInfoPtr pScrn, int numColors, int *indices, LOCO *colors,
- short visualClass) {
+ VisualPtr pVisual) {
TDFXPtr pTDFX;
int i, j, index, v, repeat, max;
TDFXTRACE("TDFXLoadPalette16 start\n");
pTDFX = TDFXPTR(pScrn);
+
for (i=0; i<numColors; i++) {
index=indices[i];
v=(colors[index/2].red<<16)|(colors[index].green<<8)|colors[index/2].blue;
- if (i<numColors-1) max=indices[i+1]<<2;
- else max=256;
- for (j=index<<2; j<max; j++) {
+ max=min((index+1)<<2, 256);
+ for (j = index<<2; j < max; j++)
+ {
repeat=100;
do {
TDFXWriteLongMMIO(pTDFX, DACADDR, j);
} while (--repeat && TDFXReadLongMMIO(pTDFX, DACADDR)!=j);
if (!repeat) {
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Failed to set dac index, "
- "bypassing CLUT\n");
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Failed to set dac index, bypassing CLUT\n");
pTDFX->ModeReg.vidcfg |= SST_DESKTOP_CLUT_BYPASS;
return;
}
+
repeat=100;
do {
TDFXWriteLongMMIO(pTDFX, DACDATA, v);
} while (--repeat && TDFXReadLongMMIO(pTDFX, DACDATA)!=v);
if (!repeat) {
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Failed to set dac value, "
- "bypassing CLUT\n");
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Failed to set dac value, bypassing CLUT\n");
pTDFX->ModeReg.vidcfg |= SST_DESKTOP_CLUT_BYPASS;
return;
}
@@ -1538,7 +1574,7 @@ TDFXLoadPalette16(ScrnInfoPtr pScrn, int numColors, int *indices, LOCO *colors,
static void
TDFXLoadPalette24(ScrnInfoPtr pScrn, int numColors, int *indices, LOCO *colors,
- short visualClass) {
+ VisualPtr pVisual) {
TDFXPtr pTDFX;
int i, index, v, repeat;
@@ -1635,11 +1671,8 @@ calcBufferSize(int xres, int yres, Bool tiled, int cpp)
} /* calcBufferSize */
static void allocateMemory(ScrnInfoPtr pScrn) {
- TDFXPtr pTDFX;
- int memRemaining, texSize, fifoSize, screenSizeInTiles;
-
- pTDFX = TDFXPTR(pScrn);
- pTDFX->stride = pScrn->displayWidth*pTDFX->cpp;
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ int memRemaining, fbSize, cursorSize, fifoSize, screenSizeInTiles;
if (pTDFX->cpp!=3) {
screenSizeInTiles=calcBufferSize(pScrn->virtualX, pScrn->virtualY,
@@ -1658,7 +1691,7 @@ static void allocateMemory(ScrnInfoPtr pScrn) {
/* it to be on an *odd* page boundary. */
pTDFX->depthOffset = (memRemaining - screenSizeInTiles) &~ 0xFFF;
if ((pTDFX->depthOffset & (0x1 << 12)) == 0) {
-#if 0
+#if 1
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Changing depth offset from 0x%08x to 0x%08x\n",
pTDFX->depthOffset,
@@ -1670,7 +1703,7 @@ static void allocateMemory(ScrnInfoPtr pScrn) {
/* to be on an *even* page boundary. */
pTDFX->backOffset = (pTDFX->depthOffset - screenSizeInTiles) &~ 0xFFF;
if (pTDFX->backOffset & (0x1 << 12)) {
-#if 0
+#if 1
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Changing back offset from 0x%08x to 0x%08x\n",
pTDFX->backOffset,
@@ -1678,52 +1711,59 @@ static void allocateMemory(ScrnInfoPtr pScrn) {
#endif
pTDFX->backOffset -= (0x1 << 12);
}
- /* Now, place the front buffer, forcing */
- /* it to be on a page boundary too, just */
- /* for giggles. */
- pTDFX->fbOffset
- = (pTDFX->backOffset - (pScrn->virtualY+PIXMAP_CACHE_LINES)*pTDFX->stride) &~ 0xFFF;
/* Give the cmd fifo at least */
/* CMDFIFO_PAGES pages, but no more than */
/* 255. */
fifoSize = ((255 <= CMDFIFO_PAGES) ? 255 : CMDFIFO_PAGES) << 12;
+ fbSize = (pScrn->virtualY + pTDFX->pixmapCacheLinesMin) * pTDFX->stride;
+ cursorSize = 4096;
/* We give 4096 bytes to the cursor, fifoSize to the */
/* FIFO, and everything to textures. */
/* Bump everything by 64k to move it past VGA memory */
- texSize = (pTDFX->fbOffset - fifoSize - 4096 - 64*1024);
- pTDFX->texOffset = pTDFX->fbOffset - texSize + 64*1024;
- pTDFX->texSize = texSize;
- pTDFX->fifoOffset = 4096+64*1024;
+ pTDFX->cursorOffset = 64*1024;
+ pTDFX->fifoOffset = pTDFX->cursorOffset + cursorSize;
pTDFX->fifoSize = fifoSize;
- pTDFX->cursorOffset = 0+64*1024;
-#if 0
+ /* Now, place the front buffer, forcing */
+ /* it to be on a page boundary too, just */
+ /* for giggles. */
+ pTDFX->fbOffset = (pTDFX->fifoOffset + pTDFX->fifoSize) &~ 0xFFF;
+ pTDFX->texOffset = pTDFX->fbOffset + fbSize;
+ pTDFX->texSize = pTDFX->backOffset - pTDFX->texOffset;
+
+ if (pTDFX->texSize <= 0) {
+ pTDFX->backOffset = -1;
+ pTDFX->depthOffset = -1;
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "No Texture Memory available, disabling DRI\n");
+ } else {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Texture Memory %0.02f MB\n", pTDFX->texSize / 1024.0 / 1024.0);
+ }
+
+#if 1
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Cursor Offset: [0x%08X,0x%08X)\n",
pTDFX->cursorOffset,
- pTDFX->cursorOffset+1024);
+ pTDFX->cursorOffset + cursorSize);
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Fifo Offset: [0x%08X, 0x%08X)\n",
pTDFX->fifoOffset,
- pTDFX->fifoOffset+fifoSize);
- xf86DrvMsg(pScrn->scrnIndex, X_INFO,
- "Texture Offset: [0x%08X, 0x%08X)\n",
- pTDFX->texOffset,
- pTDFX->texOffset + texSize);
+ pTDFX->fifoOffset + pTDFX->fifoSize);
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Front Buffer Offset: [0x%08X, 0x%08X)\n",
pTDFX->fbOffset,
- pTDFX->fbOffset + (pScrn->virtualY+PIXMAP_CHACHE_LINES)*pTDFX->stride);
+ pTDFX->fbOffset + fbSize);
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "Texture Offset: [0x%08X, 0x%08X)\n",
+ pTDFX->texOffset,
+ pTDFX->texOffset + pTDFX->texSize);
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"BackOffset: [0x%08X, 0x%08X)\n",
pTDFX->backOffset,
- pTDFX->backOffset+screenSizeInTiles);
+ pTDFX->backOffset + screenSizeInTiles);
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"DepthOffset: [0x%08X, 0x%08X)\n",
pTDFX->depthOffset,
- pTDFX->depthOffset+screenSizeInTiles);
+ pTDFX->depthOffset + screenSizeInTiles);
#endif /* 0/1 */
- xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Textures Memory %0.02f MB\n",
- (float)texSize/1024.0/1024.0);
}
static Bool
@@ -1734,7 +1774,6 @@ TDFXScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) {
VisualPtr visual;
int maxy;
BoxRec MemBox;
- RegionRec MemRegion;
TDFXTRACE("TDFXScreenInit start\n");
pScrn = xf86Screens[pScreen->myNum];
@@ -1748,6 +1787,10 @@ TDFXScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) {
vgaHWGetIOBase(hwp);
if (!vgaHWMapMem(pScrn)) return FALSE;
+ /* we want at least enough pixmap cache to do DVD */
+ pTDFX->stride = pScrn->displayWidth*pTDFX->cpp;
+ pTDFX->pixmapCacheLinesMin = ((720*480*2) + pTDFX->stride - 1) / pTDFX->stride;
+
allocateMemory(pScrn);
#if 0
@@ -1769,13 +1812,30 @@ TDFXScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) {
return FALSE;
}
- maxy=pScrn->virtualY+PIXMAP_CACHE_LINES;
- MemBox.y1 = pScrn->virtualY;
+ pTDFX->pixmapCacheLinesMax = (pTDFX->backOffset - pTDFX->fbOffset) / pTDFX->stride;
+ if(pTDFX->ChipType < PCI_CHIP_VOODOO5) {
+ if (pTDFX->pixmapCacheLinesMax > 2048)
+ pTDFX->pixmapCacheLinesMax = 2048;
+ } else {
+ if (pTDFX->pixmapCacheLinesMax > 4095)
+ pTDFX->pixmapCacheLinesMax = 4095;
+ }
+
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "%d pixmap cache lines for 2D/video when 3D inactive\n",
+ pTDFX->pixmapCacheLinesMax);
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "%d pixmap cache lines for 2D/video when 3D active\n",
+ pTDFX->pixmapCacheLinesMin);
+
+ /* region the whole memory (framebuffer+pixmapcache) and let
+ * xf86InitFBManager do the visible region subtraction
+ */
MemBox.x1 = 0;
+ MemBox.y1 = 0;
MemBox.x2 = pScrn->displayWidth;
- MemBox.y2 = maxy;
-
- pTDFX->maxClip=((pScrn->virtualX+1)&0xFFF) | (((maxy+1)&0xFFF)<<16);
+ MemBox.y2 = pTDFX->pixmapCacheLinesMax;
+ pTDFX->maxClip = (MemBox.x2) | (MemBox.y2 << 16);
TDFXSave(pScrn);
if (!TDFXModeInit(pScrn, pScrn->currentMode)) return FALSE;
@@ -1797,8 +1857,11 @@ TDFXScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) {
* is called. fbScreenInit will eventually call into the drivers
* InitGLXVisuals call back.
*/
- if (!pTDFX->NoAccel)
- pTDFX->directRenderingEnabled = TDFXDRIScreenInit(pScreen);
+ if (!pTDFX->NoAccel) {
+ if ((pTDFX->backOffset != -1) && (pTDFX->depthOffset != -1)) {
+ pTDFX->directRenderingEnabled = TDFXDRIScreenInit(pScreen);
+ }
+ }
#endif
switch (pScrn->bitsPerPixel) {
@@ -1840,13 +1903,7 @@ TDFXScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) {
TDFXDGAInit(pScreen);
- REGION_INIT(pScreen, &MemRegion, &MemBox, 1);
- if (!xf86InitFBManagerRegion(pScreen, &MemRegion)) {
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Failed to init memory manager\n");
- REGION_UNINIT(pScreen, &MemRegion);
- return FALSE;
- }
- REGION_UNINIT(pScreen, &MemRegion);
+ xf86InitFBManager(pScreen, &MemBox);
if (!pTDFX->NoAccel) {
if (!TDFXAccelInit(pScreen)) {
@@ -1912,6 +1969,9 @@ TDFXScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) {
pTDFX->CloseScreen = pScreen->CloseScreen;
pScreen->CloseScreen = TDFXCloseScreen;
+ pTDFX->BlockHandler = pScreen->BlockHandler;
+ pScreen->BlockHandler = TDFXBlockHandler;
+
if (serverGeneration == 1)
xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options);
@@ -1936,6 +1996,10 @@ TDFXAdjustFrame(int scrnIndex, int x, int y, int flags) {
TDFXTRACE("TDFXAdjustFrame start\n");
pScrn = xf86Screens[scrnIndex];
pTDFX = TDFXPTR(pScrn);
+
+ if (pTDFX->ShowCache && y && pScrn->vtSema)
+ y += pScrn->virtualY - 1;
+
tdfxReg = &pTDFX->ModeReg;
tdfxReg->startaddr = pTDFX->fbOffset+y*pTDFX->stride+(x*pTDFX->cpp);
TDFXTRACE("TDFXAdjustFrame to x=%d y=%d offset=%d\n", x, y, tdfxReg->startaddr);
@@ -1945,14 +2009,15 @@ TDFXAdjustFrame(int scrnIndex, int x, int y, int flags) {
static Bool
TDFXEnterVT(int scrnIndex, int flags) {
ScrnInfoPtr pScrn;
-#ifdef XF86DRI
ScreenPtr pScreen;
+#ifdef XF86DRI
TDFXPtr pTDFX;
#endif
TDFXTRACE("TDFXEnterVT start\n");
pScrn = xf86Screens[scrnIndex];
- InstallFifo(pScrn);
+ pScreen = screenInfo.screens[scrnIndex];
+ TDFXInitFifo(pScreen);
#ifdef XF86DRI
pTDFX = TDFXPTR(pScrn);
if (pTDFX->directRenderingEnabled) {
@@ -2029,9 +2094,22 @@ TDFXCloseScreen(int scrnIndex, ScreenPtr pScreen)
if (pTDFX->scanlineColorExpandBuffers[1])
xfree(pTDFX->scanlineColorExpandBuffers[1]);
pTDFX->scanlineColorExpandBuffers[1]=0;
+
+ if (pTDFX->overlayAdaptor) {
+ xfree(pTDFX->overlayAdaptor->pPortPrivates[0].ptr);
+ xf86XVFreeVideoAdaptorRec(pTDFX->overlayAdaptor);
+ pTDFX->overlayAdaptor = NULL;
+ }
+
+ if (pTDFX->textureAdaptor) {
+ xfree(pTDFX->textureAdaptor->pPortPrivates[0].ptr); /* FIXME: use loop */
+ xf86XVFreeVideoAdaptorRec(pTDFX->textureAdaptor);
+ pTDFX->textureAdaptor = NULL;
+ }
pScrn->vtSema=FALSE;
+ pScreen->BlockHandler = pTDFX->BlockHandler;
pScreen->CloseScreen = pTDFX->CloseScreen;
return (*pScreen->CloseScreen)(scrnIndex, pScreen);
}
@@ -2077,7 +2155,7 @@ TDFXBlankScreen(ScrnInfoPtr pScrn, Bool unblank)
scrn |= 0x20; /* blank screen */
}
- vgaHWSeqReset(hwp, TRUE);
+ vgaHWSeqReset(hwp, TRUE);
hwp->writeSeq(hwp, 0x01, scrn); /* change mode */
vgaHWSeqReset(hwp, FALSE);
}
@@ -2101,6 +2179,22 @@ TDFXSaveScreen(ScreenPtr pScreen, int mode)
return TRUE;
}
+static void
+TDFXBlockHandler(int i, pointer blockData, pointer pTimeout, pointer pReadmask)
+{
+ ScreenPtr pScreen = screenInfo.screens[i];
+ ScrnInfoPtr pScrn = xf86Screens[i];
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+
+ pScreen->BlockHandler = pTDFX->BlockHandler;
+ (*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask);
+ pScreen->BlockHandler = TDFXBlockHandler;
+
+ if(pTDFX->VideoTimerCallback) {
+ (*pTDFX->VideoTimerCallback)(pScrn, currentTime.milliseconds);
+ }
+}
+
#ifdef DPMSExtension
static void
TDFXDisplayPowerManagementSet(ScrnInfoPtr pScrn, int PowerManagementMode,
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_priv.c b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_priv.c
index 58e49d1cf..1e590d546 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_priv.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_priv.c
@@ -1,4 +1,4 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_priv.c,v 1.13 2000/12/15 15:19:35 dawes Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_priv.c,v 1.11 2000/12/01 14:29:00 dawes Exp $ */
#include "xf86.h"
@@ -11,13 +11,19 @@
/*
Memory layout of card is as follows:
- 000000-003fff: Cursor
- 001000-xxxxxx: Fifo (Min of CMDFIFO pages)
- xxxxxx-420fff: Texture maps
- 421000- A-1 : Framebuffer
- A - B-1 : Offscreen pixmaps
- B - C-1 : Back buffer
- C - D-1 : Z buffer
+ 000000-00ffff: VGA memory
+ 010000-013fff: Cursor
+ 011000-xxxxxx: Fifo (Min of CMDFIFO pages)
+ xxxxxx- A-1 : Front Buffer (framebuffer)
+ A - B-1 : Pixmap Cache (framebuffer)
+ B - C-1 : Texture Memory
+ C - D-1 : Back Buffer
+ D - E-1 : Depth Buffer
+
+ NB: pixmap cache usually butts right up against texture memory. when
+ 3d is disabled (via Transition2D) then the pixmap cache is increased
+ to overlap the texture memory. maximum pixmap cache of 4095 lines on
+ voodoo5 and 2048 on voodoo3/4 applies.
*/
void TDFXSendNOPFifo3D(ScrnInfoPtr pScrn)
@@ -117,9 +123,9 @@ void TDFXResetFifo(ScrnInfoPtr pScrn)
static void TDFXSyncFifo(ScrnInfoPtr pScrn)
{
TDFXPtr pTDFX;
- int i, cnt;
+ int i, cnt, resets=0;
int stat;
- long start_sec, end_sec, dummy;
+ long start_sec, end_sec, dummy, readptr;
TDFXTRACEACCEL("TDFXSyncFifo start\n");
pTDFX=TDFXPTR(pScrn);
@@ -127,7 +133,9 @@ static void TDFXSyncFifo(ScrnInfoPtr pScrn)
i=0;
cnt=0;
start_sec=0;
+ readptr=TDFXReadLongMMIO(pTDFX, SST_FIFO_RDPTRL0);
do {
+ readptr=TDFXReadLongMMIO(pTDFX, SST_FIFO_RDPTRL0);
stat=TDFXReadLongMMIO(pTDFX, 0);
if (stat&SST_BUSY) i=0; else i++;
cnt++;
@@ -137,7 +145,17 @@ static void TDFXSyncFifo(ScrnInfoPtr pScrn)
} else {
getsecs(&end_sec, &dummy);
if (end_sec-start_sec>3) {
- TDFXResetFifo(pScrn);
+ dummy=TDFXReadLongMMIO(pTDFX, SST_FIFO_RDPTRL0);
+ if (dummy==readptr) {
+ TDFXResetFifo(pScrn);
+ readptr=dummy;
+ resets++;
+ if (resets==3) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Board is not responding.\n");
+ return;
+ }
+ }
start_sec=0;
}
}
@@ -237,24 +255,6 @@ void TDFXSwapContextFifo(ScreenPtr pScreen)
pTDFX->fifoSlots = pTDFX->fifoEnd-pTDFX->fifoPtr-8;
}
-void TDFXLostContext(ScreenPtr pScreen)
-{
- ScrnInfoPtr pScrn;
- TDFXPtr pTDFX;
- TDFXSAREAPriv *sPriv;
-
- pScrn = xf86Screens[pScreen->myNum];
- pTDFX=TDFXPTR(pScrn);
- sPriv=(TDFXSAREAPriv*)DRIGetSAREAPrivate(pScreen);
- if (!sPriv) return;
- if (sPriv->fifoPtr!=(((unsigned char*)pTDFX->fifoPtr)-pTDFX->FbBase) ||
- sPriv->fifoRead!=(((unsigned char*)pTDFX->fifoRead)-pTDFX->FbBase)) {
- sPriv->fifoPtr=(((unsigned char*)pTDFX->fifoPtr)-pTDFX->FbBase);
- sPriv->fifoRead=(((unsigned char*)pTDFX->fifoRead)-pTDFX->FbBase);
- sPriv->fifoOwner=DRIGetContext(pScreen);
- /* ErrorF("Out FifoPtr=%d FifoRead=%d\n", sPriv->fifoPtr, sPriv->fifoRead); */
- }
-}
#endif
static void
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_video.c b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_video.c
index 8480de20a..d63592085 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_video.c
+++ b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_video.c
@@ -1,85 +1,134 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_video.c,v 1.5 2000/12/08 21:53:37 mvojkovi Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_video.c,v 1.2 2000/12/02 15:30:57 tsi Exp $ */
-/* Adapted from ../mga/mga_video.c */
+#ifndef XvExtension
+void TDFXInitVideo(ScreenPtr pScreen) {}
+void TDFXCloseVideo(ScreenPtr pScreen) {}
+#else
#include "xf86.h"
-#include "xf86_OSproc.h"
-#include "xf86Resources.h"
-#include "xf86_ansic.h"
-#include "compiler.h"
-#include "xf86PciInfo.h"
-#include "xf86Pci.h"
-#include "xf86fbman.h"
-#include "regionstr.h"
-
#include "tdfx.h"
+#include "dixstruct.h"
-#include "xf86xv.h"
#include "Xv.h"
-#include "xaa.h"
-#include "xaalocal.h"
-#include "dixstruct.h"
#include "fourcc.h"
+static Atom xvColorKey, xvFilterQuality;
+
/* These should move into tdfxdefs.h with better names */
-#define YUV_Y_BASE 0xC00000
-#define YUV_U_BASE 0xD00000
-#define YUV_V_BASE 0xE00000
+#define YUV_Y_BASE 0xC00000
+#define YUV_U_BASE 0xD00000
+#define YUV_V_BASE 0xE00000
-#define SST_2D_FORMAT_YUYV 0x8
-#define SST_2D_FORMAT_UYVY 0x9
+#define SST_2D_FORMAT_YUYV 0x8
+#define SST_2D_FORMAT_UYVY 0x9
#define YUVBASEADDR 0x80100
-/* This should move to tdfx.h
- * Only one port for now due to need for better memory allocation. */
-#define TDFX_MAX_PORTS 1
-
#define YUVSTRIDE 0x80104
+#define VIDPROCCFGMASK 0xa2e3eb6c
-#ifndef XvExtension
-void TDFXInitVideo(ScreenPtr pScreen) {}
-#else
+#define OFF_DELAY 250 /* milliseconds */
+#define FREE_DELAY 15000
+
+#define OFF_TIMER 0x01
+#define FREE_TIMER 0x02
+#define CLIENT_VIDEO_ON 0x04
+#define TIMER_MASK (OFF_TIMER | FREE_TIMER)
+
+#define TDFX_MAX_OVERLAY_PORTS 1
+#define TDFX_MAX_TEXTURE_PORTS 32
+
+/* Doesn't matter what screen we use */
+#define DummyScreen screenInfo.screens[0]
+/* Needed for attribute atoms */
+#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE)
+
+/*
+ * PROTOTYPES
+ */
void TDFXInitVideo(ScreenPtr pScreen);
-void TDFXCloseVideo (ScreenPtr pScreen);
-
-static XF86VideoAdaptorPtr TDFXSetupImageVideo(ScreenPtr);
-static int TDFXSetPortAttribute(ScrnInfoPtr, Atom, INT32, pointer);
-static int TDFXGetPortAttribute(ScrnInfoPtr, Atom ,INT32 *, pointer);
-
-static void TDFXStopVideo(ScrnInfoPtr, pointer, Bool);
-static void TDFXQueryBestSize(ScrnInfoPtr, Bool, short, short, short, short,
- unsigned int *, unsigned int *, pointer);
-static int TDFXPutImage(ScrnInfoPtr, short, short, short, short, short,
- short, short, short, int, unsigned char*, short,
- short, Bool, RegionPtr, pointer);
-#if 0
-/* This isn't done yet, but eventually it will put images to the
- * video overlay. */
-static int TDFXPutImageOverlay(ScrnInfoPtr pScrn, short, short,
- short, short, short, short,
- short, short, int, unsigned char*,
- short, short, Bool, RegionPtr , pointer);
-#endif
-
-static int TDFXQueryImageAttributes(ScrnInfoPtr, int, unsigned short *,
- unsigned short *, int *, int *);
-
-/* These function is from tdfx_accel.c */
-extern void TDFXFirstSync(ScrnInfoPtr pScrn);
+void TDFXCloseVideo(ScreenPtr pScreen);
-static FBAreaPtr
-TDFXAllocateOffscreenBuffer (ScrnInfoPtr pScrn, int id, int width, int height);
+static FBAreaPtr TDFXAllocateMemoryArea (ScrnInfoPtr pScrn, FBAreaPtr area, int width, int height);
+static FBLinearPtr TDFXAllocateMemoryLinear (ScrnInfoPtr pScrn, FBLinearPtr linear, int size);
+static void TDFXVideoTimerCallback(ScrnInfoPtr pScrn, Time time);
-static void
-TDFXDeallocateOffscreenBuffer (ScrnInfoPtr pScrn, int id);
+static XF86VideoAdaptorPtr TDFXSetupImageVideoTexture(ScreenPtr);
+static int TDFXSetPortAttributeTexture(ScrnInfoPtr, Atom, INT32, pointer);
+static int TDFXGetPortAttributeTexture(ScrnInfoPtr, Atom ,INT32 *, pointer);
+static int TDFXPutImageTexture(ScrnInfoPtr, short, short, short, short, short, short, short, short, int, unsigned char*, short, short, Bool, RegionPtr, pointer);
+static void TDFXStopVideoTexture(ScrnInfoPtr, pointer, Bool);
+
+static XF86VideoAdaptorPtr TDFXSetupImageVideoOverlay(ScreenPtr);
+static int TDFXSetPortAttributeOverlay(ScrnInfoPtr, Atom, INT32, pointer);
+static int TDFXGetPortAttributeOverlay(ScrnInfoPtr, Atom ,INT32 *, pointer);
+static int TDFXPutImageOverlay(ScrnInfoPtr, short, short, short, short, short, short, short, short, int, unsigned char*, short, short, Bool, RegionPtr, pointer);
+static void TDFXStopVideoOverlay(ScrnInfoPtr, pointer, Bool);
+static void TDFXResetVideoOverlay(ScrnInfoPtr);
+
+static void TDFXQueryBestSize(ScrnInfoPtr, Bool, short, short, short, short, unsigned int *, unsigned int *, pointer);
+static int TDFXQueryImageAttributes(ScrnInfoPtr, int, unsigned short *, unsigned short *, int *, int *);
+
+/*
+ * ADAPTOR INFORMATION
+ */
+
+static XF86VideoEncodingRec OverlayEncoding[] =
+{
+ { 0, "XV_IMAGE", 2048, 2048, {1, 1} }
+};
+
+static XF86VideoEncodingRec TextureEncoding[] =
+{
+ { 0, "XV_IMAGE", 1024, 1024, {1, 1} }
+};
+
+static XF86VideoFormatRec OverlayFormats[] =
+{
+ {8, TrueColor}, {8, DirectColor}, {8, PseudoColor},
+ {8, GrayScale}, {8, StaticGray}, {8, StaticColor},
+ {15, TrueColor}, {16, TrueColor}, {24, TrueColor},
+ {15, DirectColor}, {16, DirectColor}, {24, DirectColor}
+};
+
+static XF86VideoFormatRec TextureFormats[] =
+{
+ {15, TrueColor}, {16, TrueColor}, {24, TrueColor}
+};
+
+static XF86AttributeRec OverlayAttributes[] =
+{
+ {XvSettable | XvGettable, 0, (1 << 24) - 1, "XV_COLORKEY"},
+ {XvSettable | XvGettable, 0, 1, "XV_FILTER_QUALITY"}
+};
+
+static XF86AttributeRec TextureAttributes[] =
+{
+ {XvSettable | XvGettable, 0, (1 << 24) - 1, "XV_COLORKEY"},
+ {XvSettable | XvGettable, 0, 1, "XV_FILTER_QUALITY"}
+};
+
+static XF86ImageRec OverlayImages[] =
+{
+ XVIMAGE_YUY2, XVIMAGE_UYVY, XVIMAGE_YV12, XVIMAGE_I420
+};
+
+static XF86ImageRec TextureImages[] =
+{
+ XVIMAGE_YV12, XVIMAGE_I420
+};
+
+/*
+ * COMMON SETUP FUNCTIONS
+ */
void TDFXInitVideo(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
XF86VideoAdaptorPtr *adaptors, *newAdaptors = NULL;
- XF86VideoAdaptorPtr newAdaptor = NULL;
+ XF86VideoAdaptorPtr newOverlayAdaptor = NULL;
+ XF86VideoAdaptorPtr newTextureAdaptor = NULL;
TDFXPtr pTDFX = TDFXPTR(pScrn);
int num_adaptors;
@@ -87,685 +136,997 @@ void TDFXInitVideo(ScreenPtr pScreen)
if(pTDFX->cpp == 1)
return;
- newAdaptor = TDFXSetupImageVideo(pScreen);
-
- /* Initialize the offscreen buffer */
- pTDFX->offscreenYUVBuf = 0;
-
+ /* Start with the generic adaptors */
num_adaptors = xf86XVListGenericAdaptors(pScrn, &adaptors);
- if(newAdaptor) {
- if(!num_adaptors) {
- num_adaptors = 1;
- adaptors = &newAdaptor;
- } else {
- newAdaptors = /* need to free this someplace */
- xalloc((num_adaptors + 1) * sizeof(XF86VideoAdaptorPtr*));
- if(newAdaptors) {
- memcpy(newAdaptors, adaptors, num_adaptors *
- sizeof(XF86VideoAdaptorPtr));
- newAdaptors[num_adaptors] = newAdaptor;
- adaptors = newAdaptors;
- num_adaptors++;
- }
- }
+ /* Overlay adaptor */
+ if(pTDFX->AccelInfoRec && pTDFX->AccelInfoRec->FillSolidRects)
+ newOverlayAdaptor = TDFXSetupImageVideoOverlay(pScreen);
+
+ /* Texture adaptor */
+ if(pTDFX->AccelInfoRec && pTDFX->AccelInfoRec->FillSolidRects)
+ newTextureAdaptor = TDFXSetupImageVideoTexture(pScreen);
+
+ /* Add the overlay adaptor to the list */
+ if(newOverlayAdaptor) {
+ newAdaptors = xalloc((num_adaptors + 1) * sizeof(XF86VideoAdaptorPtr*));
+ if(newAdaptors) {
+ if (num_adaptors) memcpy(newAdaptors, adaptors, num_adaptors * sizeof(XF86VideoAdaptorPtr));
+ newAdaptors[num_adaptors] = newOverlayAdaptor;
+ adaptors = newAdaptors; /* FIXME: leak? */
+ num_adaptors++;
+ }
}
- if(num_adaptors)
- {
- xf86XVScreenInit(pScreen, adaptors, num_adaptors);
+ /* Add the texture adaptor to the list */
+ if(newTextureAdaptor) {
+ newAdaptors = xalloc((num_adaptors + 1) * sizeof(XF86VideoAdaptorPtr*));
+ if(newAdaptors) {
+ if (num_adaptors) memcpy(newAdaptors, adaptors, num_adaptors * sizeof(XF86VideoAdaptorPtr));
+ newAdaptors[num_adaptors] = newTextureAdaptor;
+ adaptors = newAdaptors; /* FIXME: leak? */
+ num_adaptors++;
+ }
}
+ if(num_adaptors)
+ xf86XVScreenInit(pScreen, adaptors, num_adaptors);
+
if(newAdaptors)
- xfree(newAdaptors);
+ xfree(newAdaptors);
}
+
void TDFXCloseVideo (ScreenPtr pScreen)
{
-
}
-/* client libraries expect an encoding */
-static XF86VideoEncodingRec DummyEncoding[1] =
+
+static XF86VideoAdaptorPtr
+TDFXAllocAdaptor(ScrnInfoPtr pScrn, int numberPorts)
{
- { /* blit limit */
- 0,
- "XV_IMAGE",
- 1024, 0, /* Height is a limitation of pixmap space, and filled in later. */
- {1, 1}
- }
-};
+ XF86VideoAdaptorPtr adapt;
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ TDFXPortPrivPtr pPriv;
+ int i;
-#define NUM_FORMATS_OVERLAY 3
+ if(!(adapt = xf86XVAllocateVideoAdaptorRec(pScrn)))
+ return NULL;
-static XF86VideoFormatRec Formats[NUM_FORMATS_OVERLAY] =
-{
- {15, TrueColor}, {16, TrueColor}, {24, TrueColor},
-};
+ if(!(pPriv = xcalloc(1, sizeof(TDFXPortPrivRec) + numberPorts * sizeof(DevUnion))))
+ {
+ xfree(adapt);
+ return NULL;
+ }
-/* #define NUM_IMAGES 4*/
-#define NUM_IMAGES 2
+ adapt->pPortPrivates = (DevUnion*)(&pPriv[1]);
+ for(i = 0; i < numberPorts; i++)
+ adapt->pPortPrivates[i].val = i;
-static XF86ImageRec Images[NUM_IMAGES] =
-{
- XVIMAGE_YV12, /* YVU planar */
- XVIMAGE_I420 /* YUV planar */
-#if 0
- /* These could be supported (without a temp bufer) using the
- * host-to-screen-stretch */
- XVIMAGE_YUY2, /* YUYV packed */
- XVIMAGE_UYVY /* UYVY packed */
-#endif
-};
+ xvColorKey = MAKE_ATOM("XV_COLORKEY"); /* FIXME: twice, leak */
+ xvFilterQuality = MAKE_ATOM("XV_FILTER_QUALITY"); /* FIXME: twice, leak */
+
+ pPriv->colorKey = pTDFX->videoKey;
+ pPriv->videoStatus = 0;
+ pPriv->filterQuality = 1;
+
+ return adapt;
+}
static XF86VideoAdaptorPtr
-TDFXAllocAdaptor(ScrnInfoPtr pScrn)
+TDFXSetupImageVideoOverlay(ScreenPtr pScreen)
{
- DevUnion *devUnions;
- int i;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ TDFXPortPrivPtr pPriv;
XF86VideoAdaptorPtr adapt;
- if(!(adapt = xf86XVAllocateVideoAdaptorRec(pScrn)))
- return NULL;
- /* Allocate a TDFX private structure */
- /* There is no need for a TDFX private structure at this time. But a
- * DevUnion has to be provided to the core Xv code. */
- if (!(devUnions = xcalloc (1, sizeof (DevUnion) * TDFX_MAX_PORTS)))
- {
- xfree (adapt);
- return NULL;
- }
- adapt->pPortPrivates = &devUnions[0];
-
- /* Fill in some of the DevUnion */
- for (i = 0; i < TDFX_MAX_PORTS; i++)
- {
- adapt->pPortPrivates[i].val = i;
- adapt->pPortPrivates[i].ptr = NULL; /* No private data */
- }
-
- return adapt;
-}
+ if (!pTDFX->OverlayXvideo)
+ return NULL;
+ if(!(adapt = TDFXAllocAdaptor(pScrn, TDFX_MAX_OVERLAY_PORTS)))
+ return NULL;
+ adapt->type = XvWindowMask | XvInputMask | XvImageMask;
+ adapt->flags = VIDEO_OVERLAID_IMAGES | VIDEO_CLIP_TO_VIEWPORT;
+ adapt->name = "3dfx Video Overlay";
+ adapt->nPorts = TDFX_MAX_OVERLAY_PORTS;
+ adapt->nEncodings = sizeof(OverlayEncoding) / sizeof(XF86VideoEncodingRec);
+ adapt->pEncodings = OverlayEncoding;
+ adapt->nFormats = sizeof(OverlayFormats) / sizeof(XF86VideoFormatRec);
+ adapt->pFormats = OverlayFormats;
+ adapt->nAttributes = sizeof(OverlayAttributes) / sizeof(XF86AttributeRec);
+ adapt->pAttributes = OverlayAttributes;
+ adapt->nImages = sizeof(OverlayImages) / sizeof(XF86ImageRec);
+ adapt->pImages = OverlayImages;
+ adapt->PutVideo = NULL;
+ adapt->PutStill = NULL;
+ adapt->GetVideo = NULL;
+ adapt->GetStill = NULL;
+ adapt->StopVideo = TDFXStopVideoOverlay;
+ adapt->SetPortAttribute = TDFXSetPortAttributeOverlay;
+ adapt->GetPortAttribute = TDFXGetPortAttributeOverlay;
+ adapt->QueryBestSize = TDFXQueryBestSize;
+ adapt->PutImage = TDFXPutImageOverlay;
+ adapt->QueryImageAttributes = TDFXQueryImageAttributes;
-static XF86VideoAdaptorPtr
-TDFXSetupImageVideo(ScreenPtr pScreen)
+ pPriv = (TDFXPortPrivPtr)(adapt->pPortPrivates[0].ptr);
+ REGION_INIT(pScreen, &(pPriv->clip), NullBox, 0);
+
+ pTDFX->overlayAdaptor = adapt;
+
+ TDFXResetVideoOverlay(pScrn);
+
+ return adapt;
+}
+
+static XF86VideoAdaptorPtr
+TDFXSetupImageVideoTexture(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- XF86VideoAdaptorPtr adapt;
TDFXPtr pTDFX = TDFXPTR(pScrn);
+ XF86VideoAdaptorPtr adapt;
- DummyEncoding[0].height = pTDFX->pixmapCacheLines;
+ if (!pTDFX->TextureXvideo)
+ return NULL;
- adapt = TDFXAllocAdaptor(pScrn);
+ if(!(adapt = TDFXAllocAdaptor(pScrn, TDFX_MAX_TEXTURE_PORTS)))
+ return NULL;
adapt->type = XvWindowMask | XvInputMask | XvImageMask;
- /* Add VIDEO_OVERLAID_IMAGES if using the overlay */
adapt->flags = 0;
- adapt->name = "3dfx Accelerated Video Engine";
- adapt->nEncodings = 1;
- adapt->pEncodings = &DummyEncoding[0];
- adapt->nFormats = NUM_FORMATS_OVERLAY;
- adapt->pFormats = Formats;
- adapt->nPorts = TDFX_MAX_PORTS;
- adapt->nAttributes = 0;
- adapt->pAttributes = NULL;
- adapt->nImages = NUM_IMAGES;
- adapt->pImages = Images;
-
- /* XXX For now all I'm implementing is PutImage so that programs like OMS
- * will work. More will follow as I have time and need. */
+ adapt->name = "3dfx Video Texture";
+ adapt->nPorts = TDFX_MAX_TEXTURE_PORTS;
+ adapt->nEncodings = sizeof(TextureEncoding) / sizeof(XF86VideoEncodingRec);
+ adapt->pEncodings = TextureEncoding;
+ adapt->nFormats = sizeof(TextureFormats) / sizeof(XF86VideoFormatRec);
+ adapt->pFormats = TextureFormats;
+ adapt->nAttributes = sizeof(TextureAttributes) / sizeof(XF86AttributeRec);
+ adapt->pAttributes = TextureAttributes;
+ adapt->nImages = sizeof(TextureImages) / sizeof(XF86ImageRec);
+ adapt->pImages = TextureImages;
adapt->PutVideo = NULL;
adapt->PutStill = NULL;
adapt->GetVideo = NULL;
adapt->GetStill = NULL;
- adapt->StopVideo = TDFXStopVideo;
- adapt->SetPortAttribute = TDFXSetPortAttribute;
- adapt->GetPortAttribute = TDFXGetPortAttribute;
+ adapt->StopVideo = TDFXStopVideoTexture;
+ adapt->SetPortAttribute = TDFXSetPortAttributeTexture;
+ adapt->GetPortAttribute = TDFXGetPortAttributeTexture;
adapt->QueryBestSize = TDFXQueryBestSize;
- adapt->PutImage = TDFXPutImage;
- /*adapt->PutImage = TDFXPutImageOverlay; */
+ adapt->PutImage = TDFXPutImageTexture;
adapt->QueryImageAttributes = TDFXQueryImageAttributes;
+ pTDFX->textureAdaptor = adapt;
+
return adapt;
}
-static void
-TDFXStopVideo(ScrnInfoPtr pScrn, pointer data, Bool cleanup)
-{
- if (cleanup)
- {
- /* Deallocate the offscreen temporary buffer. */
- TDFXDeallocateOffscreenBuffer (pScrn, 0);
- }
+/*
+ * MISCELLANEOUS ROUTINES
+ */
+
+
+static int
+TDFXQueryImageAttributes(
+ ScrnInfoPtr pScrn,
+ int id,
+ unsigned short *w, unsigned short *h,
+ int *pitches, int *offsets
+){
+ int size, tmp;
+
+ if(*w > 1024) *w = 1024;
+ if(*h > 1024) *h = 1024;
+
+ *w = (*w + 1) & ~1;
+ if(offsets) offsets[0] = 0;
+
+ switch(id) {
+ case FOURCC_YV12:
+ case FOURCC_I420:
+ *h = (*h + 1) & ~1;
+ size = (*w + 3) & ~3;
+ if(pitches) pitches[0] = size;
+ size *= *h;
+ if(offsets) offsets[1] = size;
+ tmp = ((*w >> 1) + 3) & ~3;
+ if(pitches) pitches[1] = pitches[2] = tmp;
+ tmp *= (*h >> 1);
+ size += tmp;
+ if(offsets) offsets[2] = size;
+ size += tmp;
+ break;
+ case FOURCC_UYVY:
+ case FOURCC_YUY2:
+ default:
+ size = *w << 1;
+ if(pitches) pitches[0] = size;
+ size *= *h;
+ break;
+ }
+
+ return size;
}
-static int
-TDFXSetPortAttribute (ScrnInfoPtr pScrn,
- Atom attribute,
- INT32 value,
- pointer data)
-{
- return BadMatch;
+static int
+TDFXSetPortAttributeOverlay(
+ ScrnInfoPtr pScrn,
+ Atom attribute,
+ INT32 value,
+ pointer data
+){
+
+ TDFXPortPrivPtr pPriv = (TDFXPortPrivPtr)data;
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+
+ if(attribute == xvColorKey) {
+ pPriv->colorKey = value;
+ pTDFX->writeLong(pTDFX, VIDCHROMAMIN, pPriv->colorKey);
+ pTDFX->writeLong(pTDFX, VIDCHROMAMAX, pPriv->colorKey);
+ REGION_EMPTY(pScrn->pScreen, &pPriv->clip);
+ } else if(attribute == xvFilterQuality) {
+ if((value < 0) || (value > 1))
+ return BadValue;
+ pPriv->filterQuality = value;
+ } else return BadMatch;
+
+ return Success;
+}
+
+static int
+TDFXGetPortAttributeOverlay(
+ ScrnInfoPtr pScrn,
+ Atom attribute,
+ INT32 *value,
+ pointer data
+){
+ TDFXPortPrivPtr pPriv = (TDFXPortPrivPtr)data;
+
+ if(attribute == xvColorKey) {
+ *value = pPriv->colorKey;
+ } else if(attribute == xvFilterQuality) {
+ *value = pPriv->filterQuality;
+ } else return BadMatch;
+
+ return Success;
}
static int
-TDFXGetPortAttribute(ScrnInfoPtr pScrn,
- Atom attribute,
- INT32 *value,
- pointer data)
-{
- return BadMatch;
+TDFXSetPortAttributeTexture(
+ ScrnInfoPtr pScrn,
+ Atom attribute,
+ INT32 value,
+ pointer data
+) {
+ return Success;
}
+static int
+TDFXGetPortAttributeTexture(
+ ScrnInfoPtr pScrn,
+ Atom attribute,
+ INT32 *value,
+ pointer data
+){
+ return Success;
+}
-static void
-TDFXQueryBestSize(ScrnInfoPtr pScrn,
- Bool motion,
- short vid_w, short vid_h,
- short drw_w, short drw_h,
- unsigned int *p_w, unsigned int *p_h,
- pointer data)
-{
- /* No alignment restrictions */
+
+static void
+TDFXQueryBestSize(
+ ScrnInfoPtr pScrn,
+ Bool motion,
+ short vid_w, short vid_h,
+ short drw_w, short drw_h,
+ unsigned int *p_w, unsigned int *p_h,
+ pointer data
+){
+ if(vid_w > drw_w) drw_w = vid_w;
+ if(vid_h > drw_h) drw_h = vid_h;
+
*p_w = drw_w;
- *p_h = drw_h;
+ *p_h = drw_h;
}
-
-/* This performs a screen to screen stretch blit. All coordinates are
- * in screen memory. This function assumes that the src and dst format
- * registers have been setup already. This function does not save
- * the registers it trashes. */
static void
-TDFXScreenToScreenYUVStretchBlit (ScrnInfoPtr pScrn,
- short src_x1, short src_y1,
- short src_x2, short src_y2,
- short dst_x1, short dst_y1,
- short dst_x2, short dst_y2)
-{
- TDFXPtr pTDFX = TDFXPTR(pScrn);
+TDFXCopyData(
+ unsigned char *src,
+ unsigned char *dst,
+ int srcPitch,
+ int dstPitch,
+ int h,
+ int w
+){
+ while(h--) {
+ memcpy(dst, src, w);
+ src += srcPitch;
+ dst += dstPitch;
+ }
+}
- /* reformulate the paramaters the way the hardware wants them */
- INT32
- src_x = src_x1 & 0x1FFF,
- src_y = src_y1 & 0x1FFF,
- dst_x = dst_x1 & 0x1FFF,
- dst_y = dst_y1 & 0x1FFF,
- src_w = (src_x2 - src_x) & 0x1FFF,
- src_h = (src_y2 - src_y) & 0x1FFF,
- dst_w = (dst_x2 - dst_x) & 0x1FFF,
- dst_h = (dst_y2 - dst_y) & 0x1FFF;
-
- /* Setup for blit src and dest */
- TDFXMakeRoom(pTDFX, 5);
- DECLARE(SSTCP_DSTSIZE|SSTCP_SRCSIZE|SSTCP_DSTXY|
- SSTCP_COMMAND|SSTCP_COMMANDEXTRA);
- /* We want the blit to wait for vsync. */
- TDFXWriteLong(pTDFX, SST_2D_COMMANDEXTRA, 4);
- TDFXWriteLong(pTDFX, SST_2D_SRCSIZE, src_w | (src_h<<16));
- TDFXWriteLong(pTDFX, SST_2D_DSTSIZE, dst_w | (dst_h<<16));
- TDFXWriteLong(pTDFX, SST_2D_DSTXY, dst_x | (dst_y<<16));
- /* XXX find the ROP table and figure out why CC is the right choice. */
- TDFXWriteLong(pTDFX, SST_2D_COMMAND,
- (0xCC<<24)|SST_2D_SCRNTOSCRNSTRETCH);
- /* Write to the launch area to start the blit */
- TDFXMakeRoom(pTDFX, 1);
- DECLARE_LAUNCH (1, 0);
- TDFXWriteLong(pTDFX, SST_2D_LAUNCH, src_x | (src_y<<16));
+static void
+TDFXCopyMungedData(
+ unsigned char *src1,
+ unsigned char *src2,
+ unsigned char *src3,
+ unsigned char *dst1,
+ int srcPitch,
+ int srcPitch2,
+ int dstPitch,
+ int h,
+ int w
+){
+ CARD32 *dst;
+ CARD8 *s1, *s2, *s3;
+ int i, j;
+
+ w >>= 1;
+
+ for(j = 0; j < h; j++) {
+ dst = (CARD32*)dst1;
+ s1 = src1; s2 = src2; s3 = src3;
+ i = w;
+ while(i > 4) {
+ dst[0] = s1[0] | (s1[1] << 16) | (s3[0] << 8) | (s2[0] << 24);
+ dst[1] = s1[2] | (s1[3] << 16) | (s3[1] << 8) | (s2[1] << 24);
+ dst[2] = s1[4] | (s1[5] << 16) | (s3[2] << 8) | (s2[2] << 24);
+ dst[3] = s1[6] | (s1[7] << 16) | (s3[3] << 8) | (s2[3] << 24);
+ dst += 4; s2 += 4; s3 += 4; s1 += 8;
+ i -= 4;
+ }
+ while(i--) {
+ dst[0] = s1[0] | (s1[1] << 16) | (s3[0] << 8) | (s2[0] << 24);
+ dst++; s2++; s3++;
+ s1 += 2;
+ }
+
+ dst1 += dstPitch;
+ src1 += srcPitch;
+ if(j & 1) {
+ src2 += srcPitch2;
+ src3 += srcPitch2;
+ }
+ }
}
+
+/*
+ * TEXTURE DRAWING FUNCTIONS
+ */
+
+
static void
-YUVPlanarToPacked (ScrnInfoPtr pScrn,
- short src_x, short src_y,
- short src_h, short src_w,
- int id, char *buf,
- short width, short height,
- FBAreaPtr fbarea)
+TDFXStopVideoTexture(ScrnInfoPtr pScrn, pointer data, Bool cleanup)
{
TDFXPtr pTDFX = TDFXPTR(pScrn);
+ TDFXPortPrivPtr pPriv = (TDFXPortPrivPtr)data;
- INT32 y;
- void *dst;
- char *psrc = buf,
- *pdst = 0;
- int count = 0;
-
- /* Register saves */
- INT32
- yuvBaseAddr,
- yuvStride;
-
- /* Save these registers so I can restore them when we are done. */
- yuvBaseAddr = TDFXReadLongMMIO(pTDFX, YUVBASEADDR);
- yuvStride = TDFXReadLongMMIO(pTDFX, YUVSTRIDE);
-
-
- dst = 0;
-
- /* Set yuvBaseAddress register to point to the buffer. */
- TDFXWriteLongMMIO (pTDFX, YUVBASEADDR, pTDFX->fbOffset +
- pTDFX->stride * (fbarea->box.y1 + pScrn->virtualY)
- + fbarea->box.x1);
- /* Set yuvStride register to reflect stride of U and V planes */
- /* There is a subtle issue involved with copying the Y plane. Y is
- * sampled at twice the rate of the U and V data, in both
- * directions. But when packing their needs to be two Y values for
- * each U,V pair. So if src_x is odd we will end up missing on
- * of the Y values. To correct for this we will always adjust the src
- * x value. This adjust is done both in computing the address of the
- * pixels to copy and when determining the amount of pixels to copy.
- * Note that care needs to be taken to insure that the offscreen
- * temporary buffer is allocated with enough space to hold the possible
- * extra column of data.
- */
- TDFXWriteLongMMIO (pTDFX, YUVSTRIDE, pTDFX->stride);
- psrc = (char*)buf;
-
- /* psrc points to the base of the Y plane, move out to src_x, src_y */
- psrc += (src_x & ~0x1) + src_y * width;
- pdst = (char *)pTDFX->MMIOBase[0] + YUV_Y_BASE;
- for (y = 0; y < src_h; y++)
- {
- memcpy (pdst, psrc, src_w + (src_x & 0x1));
- psrc += width;
- /* YUV planar region is always 1024 bytes wide */
- pdst += 1024;
- }
+ REGION_EMPTY(pScrn->pScreen, &pPriv->clip);
- /* The difference between FOURCC_YV12 and FOURCC_I420 is the order
- * that the U and V planes appear in the buffer. But at this point
- * I just send the second buffer as V and the third buffer as U.
- * Depending on the format, the packing will be different and we
- * handle it in the the way we pick the source format for the blit
- * later on. */
-
- pdst = (char *)pTDFX->MMIOBase[0] + YUV_V_BASE;
- psrc = (char*)buf + width * height;
- /* psrc now points to the base of the V plane, move out to src_x/2,
- * src_y/2 */
- psrc += (src_x >> 1) + (src_y >> 1) * (width >> 1);
- for (y = 0; y < src_h >> 1; y++)
- {
- /* YUV planar region is always 1024 bytes wide */
- memcpy (pdst, psrc, src_w >> 1);
- psrc += width >> 1;
- pdst += 1024;
- }
- pdst = (char *)pTDFX->MMIOBase[0] + YUV_U_BASE;
- psrc = (char*)buf + width * height + (width >> 1) * (height >> 1);
- /* psrc now points to the base of the U plane, move out to src_x/2,
- * src_y/2 */
- psrc += (src_x >> 1) + (src_y >> 1) * (width >> 1);
- for (y = 0; y < src_h >> 1; y++)
- {
- /* YUV planar region is always 1024 bytes wide */
- memcpy (pdst, psrc, src_w >> 1);
- psrc += width >> 1;
- pdst += 1024;
+ if (cleanup) {
+ if(pTDFX->textureBuffer) {
+ xf86FreeOffscreenArea(pTDFX->textureBuffer);
+ pTDFX->textureBuffer = NULL;
+ }
}
+}
- /* Before restoring trashed registers we have to wait for the conversion
- * to finish. We aren't using the FIFO for this but the hardware can
- * take a little extra time even after we finish all the writes. If we
- * restore the registers before it finishes it can store some of the YUV
- * data to the wrong place. One particular wrong place is often on top
- * of the hardware cursor data. So we wait for the status register
- * to go idle. */
- /* XXX Right now wait for the whole chip to go idle. This is more than
- * is required. Find out which subsystem is handles the YUV packing and
- * wait only on that status bit. */
- count = 0;
- do
- {
- count++;
- } while ((TDFXReadLongMMIO(pTDFX, 0) & SST_BUSY) && count < 1000);
-
- /* Restore trashed registers */
- TDFXWriteLongMMIO(pTDFX, YUVBASEADDR, yuvBaseAddr);
- TDFXWriteLongMMIO(pTDFX, YUVSTRIDE, yuvStride);
+
+static void
+TDFXScreenToScreenYUVStretchBlit (ScrnInfoPtr pScrn,
+ short src_x1, short src_y1,
+ short src_x2, short src_y2,
+ short dst_x1, short dst_y1,
+ short dst_x2, short dst_y2)
+{
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ /* reformulate the paramaters the way the hardware wants them */
+ INT32 src_x = src_x1 & 0x1FFF;
+ INT32 src_y = src_y1 & 0x1FFF;
+ INT32 dst_x = dst_x1 & 0x1FFF;
+ INT32 dst_y = dst_y1 & 0x1FFF;
+ INT32 src_w = (src_x2 - src_x1) & 0x1FFF;
+ INT32 src_h = (src_y2 - src_y1) & 0x1FFF;
+ INT32 dst_w = (dst_x2 - dst_x1) & 0x1FFF;
+ INT32 dst_h = (dst_y2 - dst_y1) & 0x1FFF;
+ /* Setup for blit src and dest */
+ TDFXMakeRoom(pTDFX, 4);
+ DECLARE(SSTCP_DSTSIZE|SSTCP_SRCSIZE|SSTCP_DSTXY|SSTCP_COMMAND/*|SSTCP_COMMANDEXTRA*/);
+ /* TDFXWriteLong(pTDFX, SST_2D_COMMANDEXTRA, SST_COMMANDEXTRA_VSYNC);*/
+ TDFXWriteLong(pTDFX, SST_2D_SRCSIZE, src_w | (src_h<<16));
+ TDFXWriteLong(pTDFX, SST_2D_DSTSIZE, dst_w | (dst_h<<16));
+ TDFXWriteLong(pTDFX, SST_2D_DSTXY, dst_x | (dst_y<<16));
+ TDFXWriteLong(pTDFX, SST_2D_COMMAND, SST_2D_SCRNTOSCRNSTRETCH | 0xCC000000);
+ /* Write to the launch area to start the blit */
+ TDFXMakeRoom(pTDFX, 1);
+ DECLARE_LAUNCH(1, 0);
+ TDFXWriteLong(pTDFX, SST_2D_LAUNCH, (src_x<<1) | (src_y<<16));
+ /* Wait for it to happen */
+ TDFXSendNOPFifo2D(pScrn);
}
-static int
-TDFXPutImage(
- ScrnInfoPtr pScrn,
- short src_x, short src_y,
- short drw_x, short drw_y,
- short src_w, short src_h,
- short drw_w, short drw_h,
- int id, unsigned char* buf,
- short width, short height,
- Bool sync,
- RegionPtr clipBoxes, pointer data
- )
+
+static void
+YUVPlanarToPacked (ScrnInfoPtr pScrn,
+ short src_x, short src_y,
+ short src_h, short src_w,
+ int id, char *buf,
+ short width, short height,
+ FBAreaPtr fbarea)
{
TDFXPtr pTDFX = TDFXPTR(pScrn);
+ char *psrc, *pdst;
+ int count;
+ int baseaddr;
+ INT32 yuvBaseAddr, yuvStride;
+
+ /* Save these registers so I can restore them when we are done. */
+ yuvBaseAddr = TDFXReadLongMMIO(pTDFX, YUVBASEADDR);
+ yuvStride = TDFXReadLongMMIO(pTDFX, YUVSTRIDE);
+
+ /* Set yuvBaseAddress and yuvStride. */
+ baseaddr = pTDFX->fbOffset + pTDFX->cpp * fbarea->box.x1 + pTDFX->stride * fbarea->box.y1;
+ TDFXWriteLongMMIO(pTDFX, YUVSTRIDE, pTDFX->stride);
+ TDFXWriteLongMMIO(pTDFX, YUVBASEADDR, baseaddr);
+
+ /* Copy Y plane (twice as much Y as U or V) */
+ psrc = (char *)buf;
+ psrc += (src_x & ~0x1) + src_y * width;
+ pdst = (char *)pTDFX->MMIOBase[0] + YUV_Y_BASE;
+ TDFXCopyData(psrc, pdst, width, 1024, src_h, src_w + (src_x & 0x1));
+
+ /* Copy V plane */
+ psrc = (char*)buf + width * height;
+ psrc += (src_x >> 1) + (src_y >> 1) * (width >> 1);
+ pdst = (char *)pTDFX->MMIOBase[0] + YUV_V_BASE;
+ TDFXCopyData(psrc, pdst, width >> 1, 1024, src_h >> 1, src_w >> 1);
+
+ /* Copy U plane */
+ psrc = (char*)buf + width * height + (width >> 1) * (height >> 1);
+ psrc += (src_x >> 1) + (src_y >> 1) * (width >> 1);
+ pdst = (char *)pTDFX->MMIOBase[0] + YUV_U_BASE;
+ TDFXCopyData(psrc, pdst, width >> 1, 1024, src_h >> 1, src_w >> 1);
+
+ /* IDLE until the copy finished, timeout for safety */
+ for (count = 0; count < 1000; count++)
+ if (!((TDFXReadLongMMIO(pTDFX, STATUS) & SST_BUSY)))
+ break;
+
+ /* Restore trashed registers */
+ TDFXWriteLongMMIO(pTDFX, YUVBASEADDR, yuvBaseAddr);
+ TDFXWriteLongMMIO(pTDFX, YUVSTRIDE, yuvStride);
+
+ /* Wait for it to happen */
+ TDFXSendNOPFifo2D(pScrn);
+}
+
+static int
+TDFXPutImageTexture(
+ ScrnInfoPtr pScrn,
+ short src_x, short src_y,
+ short drw_x, short drw_y,
+ short src_w, short src_h,
+ short drw_w, short drw_h,
+ int id, unsigned char* buf,
+ short width, short height,
+ Bool sync,
+ RegionPtr clipBoxes, pointer data
+ )
+{
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
BoxPtr pbox;
int nbox;
+ int format;
+
+ /* Check the source format */
+ if (id == FOURCC_YV12) format = SST_2D_FORMAT_YUYV;
+ else if (id == FOURCC_UYVY) format = SST_2D_FORMAT_UYVY;
+ else return BadAlloc;
+
+ /* Get a buffer to store the packed YUV data */
+ if (!(pTDFX->textureBuffer = TDFXAllocateMemoryArea(pScrn, pTDFX->textureBuffer, src_w, src_h)))
+ return BadAlloc;
+
+ /* Pack the YUV data in offscreen memory using YUV framebuffer (0x[CDE]0000) */
+ YUVPlanarToPacked (pScrn, src_x, src_y, src_h, src_w,
+ id, (char *)buf, width, height,
+ pTDFX->textureBuffer);
+
+ /* Setup source and destination pixel formats (yuv -> rgb) */
+ TDFXMakeRoom(pTDFX, 2);
+ DECLARE(SSTCP_SRCFORMAT|SSTCP_DSTFORMAT);
+ TDFXWriteLong(pTDFX, SST_2D_DSTFORMAT, pTDFX->stride|((pTDFX->cpp+1)<<16));
+ TDFXWriteLong(pTDFX, SST_2D_SRCFORMAT, pTDFX->stride|((format)<<16));
+
+ /* Blit packed YUV data from offscreen memory, respecting clips */
+#define SRC_X1 (pTDFX->textureBuffer->box.x1)
+#define SRC_Y1 (pTDFX->textureBuffer->box.y1)
+#define SCALEX(dx) ((int)(((dx) * src_w) / drw_w))
+#define SCALEY(dy) ((int)(((dy) * src_h) / drw_h))
+ for (nbox = REGION_NUM_RECTS(clipBoxes),
+ pbox = REGION_RECTS(clipBoxes); nbox > 0; nbox--, pbox++)
+ {
+ TDFXScreenToScreenYUVStretchBlit (pScrn,
+ SRC_X1 + SCALEX(pbox->x1 - drw_x),
+ SRC_Y1 + SCALEY(pbox->y1 - drw_y),
+ SRC_X1 + SCALEX(pbox->x2 - drw_x),
+ SRC_Y1 + SCALEY(pbox->y2 - drw_y),
+ pbox->x1, pbox->y1,
+ pbox->x2, pbox->y2);
+ }
- FBAreaPtr fbarea;
+ /* Restore the WAX registers we trashed */
+ TDFXMakeRoom(pTDFX, 2);
+ DECLARE(SSTCP_SRCFORMAT|SSTCP_DSTFORMAT);
+ TDFXWriteLong(pTDFX, SST_2D_DSTFORMAT, pTDFX->sst2DDstFmtShadow);
+ TDFXWriteLong(pTDFX, SST_2D_SRCFORMAT, pTDFX->sst2DSrcFmtShadow);
- /* Make sure we are synced up (this really means, lock and find the
- * fifo pointer. */
- TDFXFirstSync (pScrn);
+ /* Wait for it to happen */
+ TDFXSendNOPFifo2D(pScrn);
- /* Do the right thing for the given format */
- switch (id)
- {
- case FOURCC_YV12:
- case FOURCC_I420:
- /* Get a buffer to use to store the packed YUV data */
- fbarea = TDFXAllocateOffscreenBuffer (pScrn, id, src_w, src_h);
-
- if (!fbarea)
- {
- return Success;
- }
+ return Success;
+}
- YUVPlanarToPacked (pScrn, src_x, src_y, src_h, src_w,
- id, (char *)buf, width, height,
- fbarea);
- /* Don't know what executed last so we need to send a NOP */
- TDFXSendNOP(pScrn);
-
- /* Setup the dst and src format once, they don't change for all the
- * blits. */
- TDFXMakeRoom(pTDFX, 2);
- DECLARE(SSTCP_SRCFORMAT|SSTCP_DSTFORMAT);
- TDFXWriteLong(pTDFX, SST_2D_DSTFORMAT,
- pTDFX->stride|((pTDFX->cpp+1)<<16));
- if (id == FOURCC_YV12)
- {
- /* Packed format is YUYV */
- TDFXWriteLong(pTDFX, SST_2D_SRCFORMAT,
- pTDFX->stride|((SST_2D_FORMAT_YUYV)<<16));
- }
- else
- {
- /* Packed format is UYVY */
- TDFXWriteLong(pTDFX, SST_2D_SRCFORMAT,
- pTDFX->stride|((SST_2D_FORMAT_UYVY)<<16));
- }
- /* Traverse the clip boxes */
- nbox = REGION_NUM_RECTS(clipBoxes);
- pbox = REGION_RECTS(clipBoxes);
-
- while (nbox--)
- {
- /* The destination clip regions come with the clip boxes, but
- * the src coordinates have to be computed because we are doing
- * a stretch blit. These macros perform that compuation, but
- * they could use some work. When testing with still images these
- * computations caused some jitter in the resulting output, but
- * with actual video playback I haven't noticed any problems. */
-#define SRC_X1 (fbarea->box.x1)
-#define SRC_Y1 (fbarea->box.y1 + pScrn->virtualY)
-#define SCALEX(dx) ((int)(((dx) * src_w + (drw_w>>1)) / drw_w))
-#define SCALEY(dy) ((int)(((dy) * src_h + (drw_h>>1)) / drw_h))
-
- /* Do the screen-to-screen blit clipped to the clip boxes. */
- TDFXScreenToScreenYUVStretchBlit
- (pScrn,
- SRC_X1 + SCALEX(pbox->x1 - drw_x),
- SRC_Y1 + SCALEY(pbox->y1 - drw_y),
- SRC_X1 + SCALEX(pbox->x2 - drw_x),
- SRC_Y1 + SCALEY(pbox->y2 - drw_y),
- /* these destination coordinates come
- * right from the clip box. */
- pbox->x1, pbox->y1,
- pbox->x2, pbox->y2);
- pbox++;
- }
+/*
+ * COMMON DRAWING FUNCTIONS
+ */
- /* Restore the WAX registers we trashed */
- TDFXMakeRoom(pTDFX, 2);
- DECLARE(SSTCP_SRCFORMAT|SSTCP_DSTFORMAT);
- TDFXWriteLong(pTDFX, SST_2D_DSTFORMAT, pTDFX->sst2DDstFmtShadow);
- TDFXWriteLong(pTDFX, SST_2D_SRCFORMAT, pTDFX->sst2DSrcFmtShadow);
+static Bool
+RegionsEqual(RegionPtr A, RegionPtr B)
+{
+ int *dataA, *dataB;
+ int num;
+
+ num = REGION_NUM_RECTS(A);
+ if(num != REGION_NUM_RECTS(B))
+ return FALSE;
+
+ if((A->extents.x1 != B->extents.x1) ||
+ (A->extents.x2 != B->extents.x2) ||
+ (A->extents.y1 != B->extents.y1) ||
+ (A->extents.y2 != B->extents.y2))
+ return FALSE;
+
+ dataA = (int*)REGION_RECTS(A);
+ dataB = (int*)REGION_RECTS(B);
+
+ while(num--) {
+ if((dataA[0] != dataB[0]) || (dataA[1] != dataB[1]))
+ return FALSE;
+ dataA += 2;
+ dataB += 2;
+ }
- /* The rest of the driver won't know what I have done so I do a stall to
- * make sure the next command sent will work. */
- TDFXSendNOP(pScrn);
- break;
- /* XXX What am I supposed to do about the sync flag? */
+ return TRUE;
+}
- }
- return Success;
+static Bool
+TDFXClipVideo(
+ BoxPtr dst,
+ INT32 *xa,
+ INT32 *xb,
+ INT32 *ya,
+ INT32 *yb,
+ RegionPtr reg,
+ INT32 width,
+ INT32 height
+){
+ INT32 vscale, hscale, delta;
+ BoxPtr extents = REGION_EXTENTS(DummyScreen, reg);
+ int diff;
+
+ hscale = ((*xb - *xa) << 16) / (dst->x2 - dst->x1);
+ vscale = ((*yb - *ya) << 16) / (dst->y2 - dst->y1);
+
+ *xa <<= 16; *xb <<= 16;
+ *ya <<= 16; *yb <<= 16;
+
+ diff = extents->x1 - dst->x1;
+ if(diff > 0) {
+ dst->x1 = extents->x1;
+ *xa += diff * hscale;
+ }
+ diff = dst->x2 - extents->x2;
+ if(diff > 0) {
+ dst->x2 = extents->x2;
+ *xb -= diff * hscale;
+ }
+ diff = extents->y1 - dst->y1;
+ if(diff > 0) {
+ dst->y1 = extents->y1;
+ *ya += diff * vscale;
+ }
+ diff = dst->y2 - extents->y2;
+ if(diff > 0) {
+ dst->y2 = extents->y2;
+ *yb -= diff * vscale;
+ }
+
+ if(*xa < 0) {
+ diff = (- *xa + hscale - 1)/ hscale;
+ dst->x1 += diff;
+ *xa += diff * hscale;
+ }
+ delta = *xb - (width << 16);
+ if(delta > 0) {
+ diff = (delta + hscale - 1)/ hscale;
+ dst->x2 -= diff;
+ *xb -= diff * hscale;
+ }
+ if(*xa >= *xb) return FALSE;
+
+ if(*ya < 0) {
+ diff = (- *ya + vscale - 1)/ vscale;
+ dst->y1 += diff;
+ *ya += diff * vscale;
+ }
+ delta = *yb - (height << 16);
+ if(delta > 0) {
+ diff = (delta + vscale - 1)/ vscale;
+ dst->y2 -= diff;
+ *yb -= diff * vscale;
+ }
+ if(*ya >= *yb) return FALSE;
+
+ if((dst->x1 != extents->x1) || (dst->x2 != extents->x2) ||
+ (dst->y1 != extents->y1) || (dst->y2 != extents->y2))
+ {
+ RegionRec clipReg;
+ REGION_INIT(DummyScreen, &clipReg, dst, 1);
+ REGION_INTERSECT(DummyScreen, reg, reg, &clipReg);
+ REGION_UNINIT(DummyScreen, &clipReg);
+ }
+ return TRUE;
}
-/* This code doesn't work yet. Eventually this should use the video overlay
- * instead of the YUV-stretch-blit. The overlay is better because it uses
- * bilinear filtering when scaling. */
-#if 0
-static int
-TDFXPutImageOverlay(
- ScrnInfoPtr pScrn,
- short src_x, short src_y,
- short drw_x, short drw_y,
- short src_w, short src_h,
- short drw_w, short drw_h,
- int id, unsigned char* buf,
- short width, short height,
- Bool sync,
- RegionPtr clipBoxes, pointer data
- )
-{
- TDFXPtr pTDFX = TDFXPTR(pScrn);
- BoxPtr pbox;
- int nbox;
+/*
+ * OVERLAY DRAWING FUNCTIONS
+ */
- /* Computed Register values */
- INT32
- vidInFormat;
- static FBAreaPtr fbarea;
+static void
+TDFXResetVideoOverlay(ScrnInfoPtr pScrn)
+{
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ TDFXPortPrivPtr pPriv = pTDFX->overlayAdaptor->pPortPrivates[0].ptr;
+
+ /* reset the video */
+ pTDFX->ModeReg.vidcfg &= ~VIDPROCCFGMASK;
+ pTDFX->writeLong(pTDFX, VIDPROCCFG, pTDFX->ModeReg.vidcfg);
+ pTDFX->writeLong(pTDFX, RGBMAXDELTA, 0x0080808);
+ pTDFX->writeLong(pTDFX, VIDCHROMAMIN, pPriv->colorKey);
+ pTDFX->writeLong(pTDFX, VIDCHROMAMAX, pPriv->colorKey);
+}
- /* Do the right thing for the given format */
- switch (id)
- {
- case FOURCC_YV12:
- case FOURCC_I420:
-
- /* Get a buffer to use to store the packed YUV data */
- fbarea = TDFXAllocateOffscreenBuffer (pScrn, id, src_w, src_h);
-
- if (!fbarea)
- return Success;
-
- YUVPlanarToPacked (pScrn,
- src_x, src_y, src_h, src_w,
- id, buf, width, height,
- fbarea);
-
- /* Setup the overlay */
- TDFXWriteLongMMIO(pTDFX, VIDOVERLAYSTARTCOORDS,
- (drw_x&0x7FF) | ((drw_y & 0x7FF) << 12)
- /* XXX Lower 2 bits of X and Y? */);
- TDFXWriteLongMMIO(pTDFX, VIDOVERLAYENDSCREENCOORDS,
- ((drw_x+drw_w)&0x7FF) | (((drw_y+drw_h)&0x7FF) << 12));
-
- /* Set the Video in format */
- vidInFormat = 0;
- /* These magic numbers come from the spec on page 151 */
- if (id == FOURCC_YV12)
- {
- /* Packed format is YUYV */
- vidInFormat = 0x9 << 1;
- }
- else
- {
- /* Packed format is UYVY */
- vidInFormat = 0xA << 1;
- }
+static void
+TDFXStopVideoOverlay(ScrnInfoPtr pScrn, pointer data, Bool cleanup)
+{
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ TDFXPortPrivPtr pPriv = (TDFXPortPrivPtr)data;
- TDFXWriteLongMMIO (pTDFX, VIDINFORMAT, vidInFormat);
- TDFXWriteLongMMIO (pTDFX, VIDINSTRIDE, src_w);
+ REGION_EMPTY(pScrn->pScreen, &pPriv->clip);
- /* Use magenta as the chroma color */
- if (pTDFX->cpp == 2)
- {
- TDFXWriteLongMMIO(pTDFX, VIDCHROMAMIN,
- 0x0000F71F);
- TDFXWriteLongMMIO(pTDFX, VIDCHROMAMAX,
- 0x0000F71F);
+ if(cleanup) {
+ if(pPriv->videoStatus & CLIENT_VIDEO_ON) {
+ pTDFX->ModeReg.vidcfg &= ~VIDPROCCFGMASK;
+ pTDFX->writeLong(pTDFX, VIDPROCCFG, pTDFX->ModeReg.vidcfg);
}
- else /* (pTDFX->cpp == 3) */
- {
- TDFXWriteLongMMIO(pTDFX, VIDCHROMAMIN,
- 0x00FF00FF);
- TDFXWriteLongMMIO(pTDFX, VIDCHROMAMAX,
- 0x00FF00FF);
+ if(pTDFX->overlayBuffer) {
+ xf86FreeOffscreenLinear(pTDFX->overlayBuffer);
+ pTDFX->overlayBuffer = NULL;
}
-
- /* Set the src address */
- TDFXWriteLongMMIO (pTDFX, VIDINADDR0,
- pTDFX->fbOffset
- + pTDFX->stride * (fbarea->box.y1 + pScrn->virtualY)
- + fbarea->box.x1);
-
- /* Traverse the clip boxes */
- nbox = REGION_NUM_RECTS(clipBoxes);
- pbox = REGION_RECTS(clipBoxes);
-
- while (nbox--)
- {
- pbox++;
+ pPriv->videoStatus = 0;
+ } else {
+ if(pPriv->videoStatus & CLIENT_VIDEO_ON) {
+ pPriv->videoStatus |= OFF_TIMER;
+ pPriv->offTime = currentTime.milliseconds + OFF_DELAY;
}
- break;
+ }
+}
+
+
+static void
+TDFXDisplayVideoOverlay(
+ ScrnInfoPtr pScrn,
+ int id,
+ int offset,
+ short width, short height,
+ int pitch,
+ int left, int right, int top,
+ BoxPtr dstBox,
+ short src_w, short src_h,
+ short drw_w, short drw_h
+){
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ TDFXPortPrivPtr pPriv = pTDFX->overlayAdaptor->pPortPrivates[0].ptr;
+ int dudx, dvdy;
+
+ dudx = (src_w << 20) / drw_w;
+ dvdy = (src_h << 20) / drw_h;
+
+ offset += ((left >> 16) & ~1) << 1;
+ left = (left & 0x0001ffff) << 3;
+
+ pTDFX->ModeReg.vidcfg &= ~VIDPROCCFGMASK;
+ pTDFX->ModeReg.vidcfg |= 0x00000320;
+
+ if(drw_w != src_w) pTDFX->ModeReg.vidcfg |= (1 << 14);
+ if(drw_h != src_h) pTDFX->ModeReg.vidcfg |= (1 << 15);
+ if(id == FOURCC_UYVY) pTDFX->ModeReg.vidcfg |= (6 << 21);
+ else pTDFX->ModeReg.vidcfg |= (5 << 21);
+ if(pScrn->depth == 8) pTDFX->ModeReg.vidcfg |= (1 << 11);
+ if(pPriv->filterQuality) pTDFX->ModeReg.vidcfg |= (3 << 16);
+ pTDFX->writeLong(pTDFX, VIDPROCCFG, pTDFX->ModeReg.vidcfg);
+
+ pTDFX->writeLong(pTDFX, VIDOVERLAYSTARTCOORDS, dstBox->x1 | (dstBox->y1 << 12));
+ pTDFX->writeLong(pTDFX, VIDOVERLAYENDSCREENCOORDS, (dstBox->x2 - 1) | ((dstBox->y2 - 1) << 12));
+ pTDFX->writeLong(pTDFX, VIDOVERLAYDUDX, dudx);
+ pTDFX->writeLong(pTDFX, VIDOVERLAYDUDXOFFSETSRCWIDTH, left | (src_w << 20));
+ pTDFX->writeLong(pTDFX, VIDOVERLAYDVDY, dvdy);
+ pTDFX->writeLong(pTDFX, VIDOVERLAYDVDYOFFSET, (top & 0x0000ffff) << 3);
+
+ pTDFX->ModeReg.stride &= 0x0000ffff;
+ pTDFX->ModeReg.stride |= pitch << 16;
+ pTDFX->writeLong(pTDFX, VIDDESKTOPOVERLAYSTRIDE, pTDFX->ModeReg.stride);
+ pTDFX->writeLong(pTDFX, SST_3D_LEFTOVERLAYBUF, offset & ~3);
+ pTDFX->writeLong(pTDFX, VIDINADDR0, offset & ~3);
+}
+
+
+static int
+TDFXPutImageOverlay(
+ ScrnInfoPtr pScrn,
+ short src_x, short src_y,
+ short drw_x, short drw_y,
+ short src_w, short src_h,
+ short drw_w, short drw_h,
+ int id, unsigned char* buf,
+ short width, short height,
+ Bool Sync,
+ RegionPtr clipBoxes, pointer data
+){
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ TDFXPortPrivPtr pPriv = (TDFXPortPrivPtr)data;
+ INT32 xa, xb, ya, yb;
+ unsigned char *dst_start;
+ int pitch, new_size, offset;
+ int s2offset = 0, s3offset = 0;
+ int srcPitch = 0, srcPitch2 = 0;
+ int dstPitch;
+ int top, left, npixels, nlines, bpp;
+ BoxRec dstBox;
+ CARD32 tmp;
+
+ /*
+ * s2offset, s3offset - byte offsets into U and V plane of the
+ * source where copying starts. Y plane is
+ * done by editing "buf".
+ *
+ * offset - byte offset to the first line of the destination.
+ *
+ * dst_start - byte address to the first displayed pel.
+ *
+ */
+
+ if(src_w > drw_w) drw_w = src_w;
+ if(src_h > drw_h) drw_h = src_h;
+
+ /* Clip */
+ xa = src_x;
+ xb = src_x + src_w;
+ ya = src_y;
+ yb = src_y + src_h;
+
+ dstBox.x1 = drw_x;
+ dstBox.x2 = drw_x + drw_w;
+ dstBox.y1 = drw_y;
+ dstBox.y2 = drw_y + drw_h;
+
+ if(!TDFXClipVideo(&dstBox, &xa, &xb, &ya, &yb, clipBoxes, width, height))
+ return Success;
+
+ dstBox.x1 -= pScrn->frameX0;
+ dstBox.x2 -= pScrn->frameX0;
+ dstBox.y1 -= pScrn->frameY0;
+ dstBox.y2 -= pScrn->frameY0;
+
+ bpp = pScrn->bitsPerPixel >> 3;
+ pitch = bpp * pScrn->displayWidth;
+
+ switch(id) {
+ case FOURCC_YV12:
+ case FOURCC_I420:
+ dstPitch = ((width << 1) + 3) & ~3;
+ new_size = ((dstPitch * height) + bpp - 1) / bpp;
+ srcPitch = (width + 3) & ~3;
+ s2offset = srcPitch * height;
+ srcPitch2 = ((width >> 1) + 3) & ~3;
+ s3offset = (srcPitch2 * (height >> 1)) + s2offset;
+ break;
+ case FOURCC_UYVY:
+ case FOURCC_YUY2:
+ default:
+ dstPitch = ((width << 1) + 3) & ~3;
+ new_size = ((dstPitch * height) + bpp - 1) / bpp;
+ srcPitch = (width << 1);
+ break;
}
- return Success;
+
+ if(!(pTDFX->overlayBuffer = TDFXAllocateMemoryLinear(pScrn, pTDFX->overlayBuffer, new_size)))
+ return BadAlloc;
+
+ /* copy data */
+ top = ya >> 16;
+ left = (xa >> 16) & ~1;
+ npixels = ((((xb + 0xffff) >> 16) + 1) & ~1) - left;
+
+ offset = (pTDFX->overlayBuffer->offset * bpp) + (top * dstPitch) + pTDFX->fbOffset;
+ dst_start = pTDFX->FbBase + offset;
+
+ switch(id) {
+ case FOURCC_YV12:
+ case FOURCC_I420:
+ top &= ~1;
+ dst_start += left << 1;
+ tmp = ((top >> 1) * srcPitch2) + (left >> 1);
+ s2offset += tmp;
+ s3offset += tmp;
+ if(id == FOURCC_I420) {
+ tmp = s2offset;
+ s2offset = s3offset;
+ s3offset = tmp;
+ }
+ nlines = ((((yb + 0xffff) >> 16) + 1) & ~1) - top;
+ TDFXCopyMungedData(buf + (top * srcPitch) + left, buf + s2offset,
+ buf + s3offset, dst_start, srcPitch, srcPitch2,
+ dstPitch, nlines, npixels);
+ break;
+ case FOURCC_UYVY:
+ case FOURCC_YUY2:
+ default:
+ left <<= 1;
+ buf += (top * srcPitch) + left;
+ nlines = ((yb + 0xffff) >> 16) - top;
+ dst_start += left;
+ TDFXCopyData(buf, dst_start, srcPitch, dstPitch, nlines, npixels << 1);
+ break;
+ }
+
+ if(!RegionsEqual(&pPriv->clip, clipBoxes)) {
+ REGION_COPY(pScreen, &pPriv->clip, clipBoxes);
+ (*pTDFX->AccelInfoRec->FillSolidRects)(pScrn, pPriv->colorKey,
+ GXcopy, ~0,
+ REGION_NUM_RECTS(clipBoxes),
+ REGION_RECTS(clipBoxes));
+ }
+
+ TDFXDisplayVideoOverlay(pScrn, id, offset, width, height, dstPitch, xa, xb, ya, &dstBox, src_w, src_h, drw_w, drw_h);
+
+ pPriv->videoStatus = CLIENT_VIDEO_ON;
+
+ pTDFX->VideoTimerCallback = TDFXVideoTimerCallback;
+
+ return Success;
}
-#endif
static void
-TDFXDeallocateOffscreenBuffer (ScrnInfoPtr pScrn, int id)
+TDFXVideoTimerCallback(ScrnInfoPtr pScrn, Time time)
{
- TDFXPtr pTDFX = TDFXPTR(pScrn);
-
- /* There is only one buffer so just deallocate it */
- if (pTDFX->offscreenYUVBuf)
- xf86FreeOffscreenArea (pTDFX->offscreenYUVBuf);
+ TDFXPtr pTDFX = TDFXPTR(pScrn);
+ TDFXPortPrivPtr pPriv = pTDFX->overlayAdaptor->pPortPrivates[0].ptr;
+
+ if(pPriv->videoStatus & TIMER_MASK) {
+ if(pPriv->videoStatus & OFF_TIMER) {
+ if(pPriv->offTime < time) {
+ pTDFX->ModeReg.vidcfg &= ~VIDPROCCFGMASK;
+ pTDFX->writeLong(pTDFX, VIDPROCCFG, pTDFX->ModeReg.vidcfg);
+ pPriv->videoStatus = FREE_TIMER;
+ pPriv->freeTime = time + FREE_DELAY;
+ }
+ } else
+ if(pPriv->videoStatus & FREE_TIMER) {
+ if(pPriv->freeTime < time) {
+ if(pTDFX->overlayBuffer) {
+ xf86FreeOffscreenLinear(pTDFX->overlayBuffer);
+ pTDFX->overlayBuffer = NULL;
+ }
+ pPriv->videoStatus = 0;
+ pTDFX->VideoTimerCallback = NULL;
+ }
+ }
+ } else /* shouldn't get here */
+ pTDFX->VideoTimerCallback = NULL;
}
+
+/*
+ * MEMORY MANAGEMENT
+ */
+
+
static FBAreaPtr
-TDFXAllocateOffscreenBuffer (ScrnInfoPtr pScrn, int id, int width, int height)
+TDFXAllocateMemoryArea (ScrnInfoPtr pScrn, FBAreaPtr area, int width, int height)
{
- int myWidth;
TDFXPtr pTDFX = TDFXPTR(pScrn);
+ ScreenPtr pScreen;
+ FBAreaPtr new_area;
- if (!pTDFX)
- return NULL;
-
- /* We tweak the width slightly */
- myWidth = width;
- /* We tweak the width slightly */
- myWidth = width;
-
- /* width is measured in pixels. The pixels in the YUV image are alway
- * 8 bit YUV data. But, the xf86 offscreen manager allocates in terms of
- * desktop pixels, so we adjust. */
- myWidth = myWidth / pTDFX->cpp;
- if (width % pTDFX->cpp)
- myWidth++;
-
- /* If we are putting up a subimage then we need an extra column of data
- * if the source width is odd, instead of checkin the width just always
- * allocate an extra column. */
- /* XXX is this really necessary? */
- myWidth++;
-
- if (pTDFX->offscreenYUVBuf != NULL &&
- myWidth == pTDFX->offscreenYUVBufWidth &&
- height == pTDFX->offscreenYUVBufHeight)
- {
- /* we already have a buffer, don't do anything. */
- return pTDFX->offscreenYUVBuf;
- }
-
- /* We have a buffer, but its not the right size so resize it */
- if (pTDFX->offscreenYUVBuf != NULL)
- {
- if (!xf86ResizeOffscreenArea (pTDFX->offscreenYUVBuf,
- myWidth,
- height))
- {
- return (NULL);
- }
+ if (area) {
+ if ((area->box.x2 - area->box.x1 >= width) &&
+ (area->box.y2 - area->box.y1 >= height))
+ return area;
+
+ if (xf86ResizeOffscreenArea(area, width, height))
+ return area;
+
+ xf86FreeOffscreenArea(area);
}
- else
- {
- /* Allocate a brand new buffer */
- pTDFX->offscreenYUVBuf =
- xf86AllocateOffscreenArea (pScrn->pScreen,
- myWidth,
- height,
- 0,
- NULL, NULL, NULL);
+
+ pScreen = screenInfo.screens[pScrn->scrnIndex];
+
+ new_area = xf86AllocateOffscreenArea(pScreen, width, height, pTDFX->cpp, NULL, NULL, NULL);
+
+ if (!new_area) {
+ int max_width, max_height;
+
+ xf86QueryLargestOffscreenArea(pScreen, &max_width, &max_height, pTDFX->cpp, 0, PRIORITY_EXTREME);
+
+ if (max_width < width || max_height < height)
+ return NULL;
+
+ xf86PurgeUnlockedOffscreenAreas(pScreen);
+ new_area = xf86AllocateOffscreenArea(pScreen, width, height, pTDFX->cpp, NULL, NULL, NULL);
}
- /* Return the buffer */
- pTDFX->offscreenYUVBufWidth = myWidth;
- pTDFX->offscreenYUVBufHeight = height;
- return (pTDFX->offscreenYUVBuf);
+ return new_area;
}
-static int
-TDFXQueryImageAttributes(
- ScrnInfoPtr pScrn,
- int id,
- unsigned short *w, unsigned short *h,
- int *pitches, int *offsets)
+static FBLinearPtr
+TDFXAllocateMemoryLinear (ScrnInfoPtr pScrn, FBLinearPtr linear, int size)
{
+ ScreenPtr pScreen;
+ FBLinearPtr new_linear;
- int size;
- TDFXPtr pTDFX = TDFXPTR(pScrn);
+ if(linear) {
+ if(linear->size >= size)
+ return linear;
- /* The Maximum size for 3dfx YUV planar space
- * but our temporary buffer has to fit in the pixmap region which
- * is the same width as the desktop and pTDFX->pixmapCacheLines
- * pixels high.
- */
- if(*w > 1024) *w = 1024;
- if (*w > pTDFX->stride) *w = pTDFX->stride;
- if(*h > pTDFX->pixmapCacheLines) *h = pTDFX->pixmapCacheLines;
+ if(xf86ResizeOffscreenLinear(linear, size))
+ return linear;
+ xf86FreeOffscreenLinear(linear);
+ }
+ pScreen = screenInfo.screens[pScrn->scrnIndex];
- if (offsets) offsets[0] = 0;
- switch(id) {
- case FOURCC_YV12:
- case FOURCC_I420:
- if (pitches) pitches[0] = *w;
- /* Size of Y plane plus the size of U and V planes */
- size = *w * *h;
- if (offsets) offsets[1] = size;
- size += ((*w >> 1) * (*h >> 1));
- if (offsets) offsets[2] = size;
- size += ((*w >> 1) * (*h >> 1));
- break;
- case FOURCC_UYVY:
- case FOURCC_YUY2:
- default:
- size = *w << 1;
- if(pitches) pitches[0] = size;
- size *= *h;
- break;
- }
- return size;
+ new_linear = xf86AllocateOffscreenLinear(pScreen, size, 4, NULL, NULL, NULL);
+
+ if(!new_linear) {
+ int max_size;
+
+ xf86QueryLargestOffscreenLinear(pScreen, &max_size, 4, PRIORITY_EXTREME);
+
+ if(max_size < size)
+ return NULL;
+
+ xf86PurgeUnlockedOffscreenAreas(pScreen);
+ new_linear = xf86AllocateOffscreenLinear(pScreen, size, 4, NULL, NULL, NULL);
+ }
+
+ return new_linear;
}
#endif /* !XvExtension */
diff --git a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfxdefs.h b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfxdefs.h
index c77566b78..a925b22ca 100644
--- a/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfxdefs.h
+++ b/xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfxdefs.h
@@ -1,4 +1,4 @@
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfxdefs.h,v 1.9 2000/12/15 15:19:35 dawes Exp $ */
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfxdefs.h,v 1.8 2000/12/01 14:29:00 dawes Exp $ */
/*
Voodoo Banshee driver version 1.0.1
@@ -47,8 +47,10 @@
#define SST_DESKTOP_CLUT_BYPASS BIT(10)
#define SST_HALF_MODE BIT(4)
#define SST_CURSOR_EN BIT(27)
+#define SST_FBI_BUSY BIT(7)
#define SST_BUSY BIT(9)
#define SST_RETRACE BIT(6)
+#define SST_COMMANDEXTRA_VSYNC BIT(2)
#define MEM_TYPE_SGRAM 0
#define MEM_TYPE_SDRAM 1
@@ -198,9 +200,11 @@
#define SST_3D_COMMAND SST_3D_OFFSET+0x120
#define SST_3D_SLICTRL SST_3D_OFFSET+0x20C
#define SST_3D_AACTRL SST_3D_OFFSET+0x210
-#define SST_3D_CHIPMASK SST_3D_OFFSET+0x214
+#define SST_3D_LEFTOVERLAYBUF SST_3D_OFFSET+0x250
+#define SST_3D_RIGHTOVERLAYBUF SST_3D_OFFSET+0x254
/* NAPALM REGISTERS */
+#define CFG_PCI_COMMAND 4
#define CFG_MEM0BASE 16
#define CFG_MEM1BASE 20
#define CFG_INIT_ENABLE 64
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel
index 54afeb68e..a39b3cc51 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.kernel
@@ -43,13 +43,14 @@ else
endif
gamma-objs := gamma_drv.o gamma_dma.o
-tdfx-objs := tdfx_drv.o tdfx_drm.o
+tdfx-objs := tdfx_drv.o tdfx_context.o
r128-objs := r128_drv.o r128_cce.o r128_context.o r128_bufs.o \
r128_state.o
radeon-objs := radeon_drv.o radeon_cp.o radeon_context.o radeon_bufs.o \
radeon_state.o
ffb-objs := ffb_drv.o ffb_context.o
-mga-objs := mga_drv.o mga_drm.o mga_dma.o mga_state.o mga_warp.o
+mga-objs := mga_drv.o mga_dma.o mga_context.o mga_bufs.o \
+ mga_state.o
i810-objs := i810_drv.o i810_dma.o i810_context.o i810_bufs.o
obj-$(CONFIG_DRM_GAMMA) += gamma.o
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux
index 9335b1847..b5aca0a89 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/Makefile.linux
@@ -47,8 +47,6 @@
# **** End of SMP/MODVERSIONS detection
-#MODS= gamma.o tdfx.o r128.o radeon.o
-#LIBS= libdrm.a
MODS= gamma.o tdfx.o
LIBS=
@@ -137,9 +135,13 @@ ifeq ($(AGP),1)
MODCFLAGS += -DCONFIG_AGP -DCONFIG_AGP_MODULE
#DRMOBJS += agpsupport.o
MODS += mga.o r128.o radeon.o
-#ifeq ($(MACHINE),i386)
+ifeq ($(MACHINE),i386)
MODS += i810.o
-#endif
+endif
+ifeq ($(MACHINE),i686)
+MODS += i810.o
+endif
+
MGAOBJS= mga_drv.o mga_dma.o mga_state.o mga_warp.o
MGAHEADERS= mga.h mga_drv.h $(DRMHEADERS) $(DRMTEMPLATES)
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h
index a238f85cd..470eb0335 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/drm.h
@@ -181,7 +181,7 @@ typedef enum {
_DRM_STAT_DMA, /* DMA */
_DRM_STAT_SPECIAL, /* Special DMA (e.g., priority or polled) */
_DRM_STAT_MISSED /* Missed DMA opportunity */
-
+
/* Add to the *END* of the list */
} drm_stat_type_t;
diff --git a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h
index a238f85cd..470eb0335 100644
--- a/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h
+++ b/xc/programs/Xserver/hw/xfree86/os-support/shared/drm/kernel/drm.h
@@ -181,7 +181,7 @@ typedef enum {
_DRM_STAT_DMA, /* DMA */
_DRM_STAT_SPECIAL, /* Special DMA (e.g., priority or polled) */
_DRM_STAT_MISSED /* Missed DMA opportunity */
-
+
/* Add to the *END* of the list */
} drm_stat_type_t;