diff options
author | dawes <dawes> | 2001-03-19 17:45:15 +0000 |
---|---|---|
committer | dawes <dawes> | 2001-03-19 17:45:15 +0000 |
commit | 890495cc49500cc7edb0323b37710d55e1fc20e5 (patch) | |
tree | 3179e2ee43042c15dfb7597ba5261265ffeba87f /xc/extras | |
parent | 28daf93b2437713acfd796e71005471c1c71e719 (diff) |
Initial revision
Diffstat (limited to 'xc/extras')
289 files changed, 68310 insertions, 0 deletions
diff --git a/xc/extras/freetype2/Imakefile b/xc/extras/freetype2/Imakefile new file mode 100644 index 000000000..1fef77f5b --- /dev/null +++ b/xc/extras/freetype2/Imakefile @@ -0,0 +1,106 @@ +#ifndef SharedFreetypeRev +#define SharedFreetypeRev 6.0 +#endif + +FREETYPELIBSRC=$(TOP)/extras/freetype2 +SharedLibReferences(FREETYPE,freetype,$(FREETYPELIBSRC),SOFREETYPEREV,SharedFreetypeRev) + +#define DoNormalLib NO +#define DoSharedLib YES +#define DoExtraLib NO +#define DoDebugLib NO +#define DoProfileLib NO +#define HasSharedData YES +#define LibName freetype +#define SoRev SOFREETYPEREV +#define IncSubdir freetype +#define IncSubSubdir freetype2 + +#include <Threads.tmpl> + +INCLUDES=-Iinclude -Isrc + +BASE = src/base + +SRCS_BASE = ftsystem.c ftinit.c ftdebug.c ftbase.c ftglyph.c ftbbox.c ftmm.c +OBJS_BASE = ftsystem.o ftinit.o ftdebug.o ftbase.o ftglyph.o ftbbox.o ftmm.o + +SRCS_AUTOHINT = autohint.c +OBJS_AUTOHINT = autohint.o + +SRCS_SFNT = sfnt.c +OBJS_SFNT = sfnt.o + +SRCS_CFF = cff.c +OBJS_CFF = cff.o + +SRCS_PSNAMES = psnames.c +OBJS_PSNAMES = psnames.o + +SRCS_PSAUX = psaux.c +OBJS_PSAUX = psaux.o + +SRCS_TRUETYPE = truetype.c +OBJS_TRUETYPE = truetype.o + +SRCS_TYPE1 = type1.c +OBJS_TYPE1 = type1.o + +SRCS_CID = type1cid.c +OBJS_CID = type1cid.o + +SRCS_RASTER = raster.c +OBJS_RASTER = raster.o + +SRCS_SMOOTH = smooth.c +OBJS_SMOOTH = smooth.o + +SRCS_WINFONTS = winfnt.c +OBJS_WINFONTS = winfnt.o + + +SRCS = $(SRCS_BASE) $(SRCS_AUTOHINT) $(SRCS_SFNT) $(SRCS_CFF) \ + $(SRCS_PSNAMES) $(SRCS_PSAUX) $(SRCS_TRUETYPE) $(SRCS_TYPE1) \ + $(SRCS_CID) $(SRCS_RASTER) $(SRCS_SMOOTH) $(SRCS_WINFONTS) + +OBJS = $(OBJS_BASE) $(OBJS_AUTOHINT) $(OBJS_SFNT) $(OBJS_CFF) \ + $(OBJS_PSNAMES) $(OBJS_PSAUX) $(OBJS_TRUETYPE) $(OBJS_TYPE1) \ + $(OBJS_CID) $(OBJS_RASTER) $(OBJS_SMOOTH) $(OBJS_WINFONTS) + +#include <Library.tmpl> + +#if DoSharedLib && SharedDataSeparation +SpecialCObjectRule(sharedlib,NullParameter,$(SHLIBDEF)) +#endif + +#if 0 +MANSUFFIX = $(LIBMANSUFFIX) +InstallManPage(Freetype,$(LIBMANDIR)) +#endif + +LinkSourceFile(ftsystem.c,$(BASE)) +LinkSourceFile(ftinit.c,$(BASE)) +LinkSourceFile(ftdebug.c,$(BASE)) +LinkSourceFile(ftbase.c,$(BASE)) +LinkSourceFile(ftglyph.c,$(BASE)) +LinkSourceFile(ftbbox.c,$(BASE)) +LinkSourceFile(ftmm.c,$(BASE)) +LinkSourceFile(autohint.c,src/autohint) +LinkSourceFile(sfnt.c,src/sfnt) +LinkSourceFile(cff.c,src/cff) +LinkSourceFile(psnames.c,src/psnames) +LinkSourceFile(psaux.c,src/psaux) +LinkSourceFile(truetype.c,src/truetype) +LinkSourceFile(type1.c,src/type1) +LinkSourceFile(type1cid.c,src/cid) +LinkSourceFile(raster.c,src/raster) +LinkSourceFile(smooth.c,src/smooth) +LinkSourceFile(winfnt.c,src/winfonts) + +DependTarget() + +depend:: include/freetype2 + +include/freetype2: + cd include && ln -s . freetype2 + diff --git a/xc/extras/ogl-sample/main/doc/man/macros/GNUmakefile b/xc/extras/ogl-sample/main/doc/man/macros/GNUmakefile new file mode 100755 index 000000000..62bbbd334 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/macros/GNUmakefile @@ -0,0 +1,48 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/macros/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs + +default headers headers_install libs libs_install install apps: + +distsi distoss: + $(MAKE) $(COMMONPREF)$@ + +$(COMMONTARGS): % : $(COMMONPREF)% + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/doc/man/macros/mkhead.awk b/xc/extras/ogl-sample/main/doc/man/macros/mkhead.awk new file mode 100755 index 000000000..07f6ce39b --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/macros/mkhead.awk @@ -0,0 +1,290 @@ +# basename is set on the command line +# The regexp below is replaced by an expression to do case insensitive +# searching on the name of a GL function before running this program. +# +# Runs on 'gl.h' ('glu.h', 'glx.h') and locates the lines for the specified +# GL (glu, glx) function, then generates M4 definitions for man page +# +BEGIN { + found = 0 + numargs = 0 + newargs[0] = "" + stderr = "cat 1>&2" + vee = 0 + getnames(basename) + + for (j=0; j<numNames; j++) + { + rexpNames[j] = names[j] regExps[j] + head[j] = "" + numFound[j] = 0 + nargs[0] = 0 + } +} + +/extern/ { + cmdfield = 0; + # search for the command string + for (i = 3; i <= NF; i++) + { + name = $i; + if (index(name,"gl") == 1) + { + cmdfield = i; + # strip the gl, glu, or glX prefix + # note that the X of glX is not stripped! + if (index(name,"glu") == 1) + name = substr(name,4); + else + name = substr(name,3); + truename = name; + break; + } + } + if (cmdfield != 0) { + for (i=0; i<numNames; i++) + { + if (name ~ rexpNames[i]) + { # Found one - $cmdfield is the name, $2 through $(cmdfield-1) is + # the return type. The rest is the argument list. + match(name,names[i]) + if ((RLENGTH != length(names[i])) || (match(name,rexpNames[i]) != 1)) + continue + if (RLENGTH != length(name)) + continue + cname = name + names[i,numFound[i]] = truename + p = index($0,"(") + addargs(substr($0,p,length($0)-p-1),i) # Strips trailing semicolon + typestr = $2 + for (j = 3; j < cmdfield; j++) + { + typestr = typestr " " $j + } + head[i] = head[i] makeHead(truename,typestr,i) + numFound[i]++ + found++ + } + } + } +} + +END { + if (found == 0) { + if (basename == "xintro") { + numNames = 1; + numFound[0] = 1; + names[0,0] = "XIntro"; + } + else if (basename == "intro") { + numNames = 1; + numFound[0] = 1; + names[0,0] = "Intro"; + } + else { + printf "No GL call found that matches '%s'.\n", basename | stderr + printf "Edit macros/mkhead.awk to add a special name.\n" | stderr + } + } + printf "_define(_samething,@<.PP\n" + printf "The above subroutines are functionally equivalent;\n" + printf "they differ only in the specification of their parameters.\n" + printf ">@)dnl\n" + + printf "_define(_header,@<dnl\n" + printf "_setup()dnl\n" + printf "_define(_cname,$1)dnl\n" + printf ".TH %s$1 3G\n", prefix + printf ".SH NAME\n" + printf ".B \"" + for (i=0; i<numNames; i++) + for (j=0; j<numFound[i]; j++) + if ((i == (numNames-1)) && (j == (numFound[i]-1))) + printf "%s%s\n", prefix, names[i,j] + else + printf "%s%s, ", prefix, names[i,j] + printf "\\- $2\n" + printf ">@)dnl\n" + + printf "_define(_names,@<dnl\n" + printf "_ifelse($3,@<>@,.SH C SPECIFICATION\n)" + printf "_ifelse(" + for (i=0; i<numNames; i++) + { + printf "_namenum,@<%d>@,@<%s>@,dnl\n",i,head[i] + } + printf "ERROR)dnl\n" + printf "_define(@<_namenum>@,_incr(_namenum))>@)dnl\n" + +# if (found > 1) +# { +# printf "_samething()\n" +# } + maxArgs = 0 + for (i=0; i<numNames; i++) + if (maxArgs < nargs[i]) + maxArgs = nargs[i] + long = "" + for (j=1; j<=maxArgs; j++) + { + printf "_define(_param%d,@<",j + printf "_define(@<_tmpnum>@,_ifelse($#,0,_namenum,$1))dnl\n" + printf "_ifelse(" + for (i=0; i<numNames; i++) + { + printf "_tmpnum,@<%d>@,\\f2%s\\fP,dnl\n",i+1,args[j,i] + if (length(args[j,i]) > length(long)) + long = args[j,i] + } + printf "???)>@)dnl\n" + } +# next loop same as above, except does not italicize +# resulting definitions can be used in equations + for (j=1; j<=maxArgs; j++) + { + printf "_define(_eqnparam%d,@<",j + printf "_define(@<_tmpnum>@,_ifelse($#,0,_namenum,$1))dnl\n" + printf "_ifelse(" + for (i=0; i<numNames; i++) + { + printf "_tmpnum,@<%d>@,\"%s\",dnl\n",i+1,args[j,i] + if (length(args[j,i]) > length(long)) + long = args[j,i] + } + printf "???)>@)dnl\n" + } +# The following stuff is designed to find the longest argument so that +# the '.TP' indentation can be set in the first instaciation of _phead +# (thus the use of the '_first' macro as a flag). Things are complicated +# by the possibility of multiple arguments in the call to _phead. +# This is what _makelist is for: to turn a space separted multiple +# argument list into a comma separated one (commas can't be used in +# the original list because they have special meaning to m4). +# Unfortunately, this means that (currently) if the longest string is +# a multiple argument, the indentation will only be right if it occurs +# in the first _phead. This is because only the API file is scanned +# for arguments, and not the man page file, so this script can't know +# which instance of phead has the longest (multiple) argument. + + long = "\\fI" long "\\fP" + printf "_define(_phead,@<dnl\n" + printf "_ifdef(@<_first>@,@<.TP>@,@<.TP \\w'" + printf "_ifelse(_eval(_len(%s)>_len(_makelist($1))),1,",long + printf "%s,translit(_makelist($1),@<+>@,@<\\>@))\\ \\ 'u dnl\n", long + printf "_define(_first,first)>@)\n" + printf "translit(_makelist($1),@<+>@,@<,>@)>@)dnl\n" + printf "_define(_cmnd,@<\\%%_ifelse($1,@<>@,\\f3" prefix "@<>@_cname\\fP,dnl\n" + printf "\\f3" prefix "$1\\fP)>@)dnl\n" + printf "_define(_glcmnd,@<_ifelse($1,@<>@,\\f3gl@<>@_cname\\fP,dnl\n" + printf "\\f3gl$1\\fP)>@)dnl\n" + printf "_define(_glucmnd,@<_ifelse($1,@<>@,\\f3glu@<>@_cname\\fP,dnl\n" + printf "\\f3glu$1\\fP)>@)dnl\n" + printf "_define(_xcmnd,@<_ifelse($1,@<>@,\\f3X@<>@_cname\\fP,dnl\n" + printf "\\f3X$1\\fP)>@)dnl\n" +# printf "syscmd(@<${maCdIr}/mkname.awk>@ ${maCdIr}/pglspec >_tmpnam)dnl\n" +# printf "_include(_tmpnam)syscmd(rm -f _tmpnam)>@))dnl\n" +} + + + +# +# function to make the troff to typeset the function header +# +function makeHead(fname,type,i) +{ + fname = prefix fname + headString = sprintf("%s \\f3%s\\fP(",type,fname) + if (numargs > 0) + { + headString = headString "\n" + if (numargs > 1) + { + headString = headString sprintf("%s,\n",targs[1,i]) + headString = headString ".nf\n" + headString = headString sprintf(".ta \\w'\\f3%s \\fP%s( 'u\n",type,fname) + for (j=2; j<=numargs-1; j++) + headString = headString sprintf("\t%s,\n",targs[j,i]) + headString = headString sprintf("\t%s )\n",targs[numargs,i]) + headString = headString ".fi\n" + } + else + headString = headString sprintf("%s )\n.nf\n.fi\n",targs[numargs,i]) + } + else + headString = headString " void )\n.nf\n.fi\n" + return headString +} + +# Generates 'args' of untyped argument names +# Also generates 'targs' of typed argument names and 'nargs', the number +# of arguments. + +function addargs(arglist,i) +{ +# +# First strip leading '(' and trailing ')' +# + if (substr(arglist,1,1) == "(") + arglist = substr(arglist,2,length(arglist)) + while (substr(arglist,1,1) == " ") + arglist = substr(arglist,2,length(arglist)) + + if (substr(arglist,length(arglist),1) == ")") + arglist = substr(arglist,1,length(arglist)-1) + while (substr(arglist,length(arglist),1) == " ") + arglist = substr(arglist,1,length(arglist)-1) + + numargs = split(arglist,newargs, ",[ \t]") + if (newargs[1] == "void") + { + numargs = 0; + targs[1,i] = newargs[1]; + args[1,i] = newargs[1]; + } + if (nargs[i] < numargs) + nargs[i] = numargs; + + for (j=1; j<=numargs; j++) + { +# targs[j,i] italicizes the argument but not the type + targs[j,i] = newargs[j] + numWords = split(targs[j,i],words,"[ \t]") + args[j,i] = words[numWords] + targs[j,i] = words[1] + for (k=2; k<=numWords-1; k++) + targs[j,i] = targs[j,i] " " words[k] + targs[j,i] = targs[j,i] " \\fI" words[numWords] "\\fP" + sub(/\[.*\]/,"",args[j,i]) + gsub("[*()]","",args[j,i]) + } +} + +# +# Parse and save away the _names(name,regexp) declarations in the file +# for later use in matching the entries in the API file. +# + +function getnames(file) +{ + numNames = 0 + fname = file ".gl" + while (getline < fname) + { + if (index($0,"_names(") != 0) + { + start = index($0,"_names(") + 7 + stuff = substr($0,start,length($0)-start) + split(stuff,things,",") + names[numNames] = things[1] + regExps[numNames] = things[2] + numNames++ + } + } + close(fname) + if (numNames == 0) + { + names[0] = file + regExps[0] = "[1-9]*u*[lbsifd]*v*" + numNames++ + } +} diff --git a/xc/extras/ogl-sample/main/doc/man/macros/mkhead.ftn.awk b/xc/extras/ogl-sample/main/doc/man/macros/mkhead.ftn.awk new file mode 100755 index 000000000..669a41d8f --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/macros/mkhead.ftn.awk @@ -0,0 +1,339 @@ +# FORTRAN version +# +# Scans the source text for a manual page and locates "_names" macro +# invocations. Looks up the names in gl.h (or glu.h or glx.h) and generates +# definitions for the OpenGL m4 man page macros (_cmnd, _param1, etc.) +# Extracts machine dependencies for the names and stores them in a file +# for later inclusion in the man page. (See glman shell script.) +# +# basename, prefix, machdeps, and machdepsout are set on the command line. +# The regexp below is replaced by an expression to do case insensitive +# searching on the name of a GL function before running this program. +# +BEGIN { + FS = " |\t|\\(" + basename = substr(basename,2,length(basename)-1) # strip leading 'f' + prefix = "f" prefix + found = 0 + numargs = 0 + newargs[0] = "" + stderr = "cat 1>&2" + vee = 0 + getnames("f" basename) + + for (j=0; j<numNames; j++) + { + rexpNames[j] = names[j] regExps[j] + head[j] = "" + numFound[j] = 0 + nargs[0] = 0 + } +} + +/extern/ { + cmdfield = 0; + # search for the command string + for (i = 3; i <= NF; i++) + { + name = $i; + if (index(name,"gl") == 1) + { + cmdfield = i; + # strip the gl, glu, or glX prefix + if (index(name,"glu") == 1 || index(name,"glX") == 1) + name = substr(name,4); + else + name = substr(name,3); + truename = name; + break; + } + } + if (cmdfield != 0) { + for (i=0; i<numNames; i++) + { + if (name ~ rexpNames[i]) + { # Found one - $cmdfield is the name, $2 through $(cmdfield-1) is + # the return type. The rest is the argument list. + match(name,names[i]) + if ((RLENGTH != length(names[i])) || (match(name,rexpNames[i]) != 1)) + continue + if (RLENGTH != length(name)) + continue + cname = name + names[i,numFound[i]] = truename + p = index($0,"(") + addargs(substr($0,p,length($0)-p-1),i) # Strips trailing semicolon + typestr = $2 + for (j = 3; j < cmdfield; j++) + { + typestr = typestr " " $j + } + head[i] = head[i] makeHead(truename,typestr,i) + numFound[i]++ + found++ + } + } + } +} + +END { + if (found == 0) { + if (basename == "glxintro") { + numNames = 1; + numFound[0] = 1; + names[0,0] = "Intro"; + } + else if (basename == "intro") { + numNames = 1; + numFound[0] = 1; + names[0,0] = "Intro"; + } + else { + printf "No GL call found that matches '%s'.\n", basename | stderr + printf "Edit macros/mkhead.awk to add a special name.\n" | stderr + } + } + printf "_define(_samething,@<.PP\n" + printf "The above subroutines are functionally equivalent;\n" + printf "they differ only in the specification of their parameters.\n" + printf ">@)dnl\n" + + printf "_define(_header,@<dnl\n" + printf "_setup()dnl\n" + printf "_define(_cname,$1)dnl\n" + printf ".TH %s$1 \n", prefix + printf ".SH NAME\n" + printf ".B \"" + for (i=0; i<numNames; i++) + for (j=0; j<numFound[i]; j++) + if ((i == (numNames-1)) && (j == (numFound[i]-1))) + printf "%s%s\n", prefix, names[i,j] + else + printf "%s%s, ", prefix, names[i,j] + printf "\\- $2\n" + printf ">@)dnl\n" + + printf "_define(_names,@<dnl\n" + printf "_ifelse($3,@<>@,.SH FORTRAN SPECIFICATION\n)" + printf "_ifelse(" + for (i=0; i<numNames; i++) + { + printf "_namenum,@<%d>@,@<%s>@,dnl\n",i,head[i] + } + printf "ERROR)dnl\n" + printf "_define(@<_namenum>@,_incr(_namenum))>@)dnl\n" + +# Define the _machdeps macro to include the machine dependencies +# extracted earlier: + + printf "_define(@<_machdeps>@,@<_sinclude(@<%s>@)>@)dnl\n", machdepsout + +# if (found > 1) +# { +# printf "_samething()\n" +# } + maxArgs = 0 + for (i=0; i<numNames; i++) + if (maxArgs < nargs[i]) + maxArgs = nargs[i] + long = "" + for (j=1; j<=maxArgs; j++) + { + printf "_define(_param%d,@<",j + printf "_define(@<_tmpnum>@,_ifelse($#,0,_namenum,$1))dnl\n" + printf "_ifelse(" + for (i=0; i<numNames; i++) + { + printf "_tmpnum,@<%d>@,\\f2%s\\fP,dnl\n",i+1,args[j,i] + if (length(args[j,i]) > length(long)) + long = args[j,i] + } + printf "???)>@)dnl\n" + } +# next loop same as above, except does not italicize +# resulting definitions can be used in equations + for (j=1; j<=maxArgs; j++) + { + printf "_define(_eqnparam%d,@<",j + printf "_define(@<_tmpnum>@,_ifelse($#,0,_namenum,$1))dnl\n" + printf "_ifelse(" + for (i=0; i<numNames; i++) + { + printf "_tmpnum,@<%d>@,\"%s\",dnl\n",i+1,args[j,i] + if (length(args[j,i]) > length(long)) + long = args[j,i] + } + printf "???)>@)dnl\n" + } +# The following stuff is designed to find the longest argument so that +# the '.TP' indentation can be set in the first instaciation of _phead +# (thus the use of the '_first' macro as a flag). Things are complicated +# by the possibility of multiple arguments in the call to _phead. +# This is what _makelist is for: to turn a space separted multiple +# argument list into a comma separated one (commas can't be used in +# the original list because they have special meaning to m4). +# Unfortunately, this means that (currently) if the longest string is +# a multiple argument, the indentation will only be right if it occurs +# in the first _phead. This is because only the API file is scanned +# for arguments, and not the man page file, so this script can't know +# which instance of phead has the longest (multiple) argument. + + long = "\\fI" long "\\fP" + printf "_define(_phead,@<dnl\n" + printf "_ifdef(@<_first>@,@<.TP>@,@<.TP \\w'" + printf "_ifelse(_eval(_len(%s)>_len(_makelist($1))),1,",long + printf "%s,translit(_makelist($1),@<+>@,@<\\>@))\\ \\ 'u dnl\n", long + printf "_define(_first,first)>@)\n" + printf "translit(_makelist($1),@<+>@,@<,>@)>@)dnl\n" + printf "_define(_cmnd,@<_ifelse($1,@<>@,\\f3" prefix "@<>@_cname\\fP,dnl\n" + printf "\\f3" prefix "$1\\fP)>@)dnl\n" + printf "_define(_glcmnd,@<_ifelse($1,@<>@,\\f3gl@<>@_cname\\fP,dnl\n" + printf "\\f3gl$1\\fP)>@)dnl\n" + printf "_define(_glucmnd,@<_ifelse($1,@<>@,\\f3glu@<>@_cname\\fP,dnl\n" + printf "\\f3glu$1\\fP)>@)dnl\n" + printf "_define(_xcmnd,@<_ifelse($1,@<>@,\\f3X@<>@_cname\\fP,dnl\n" + printf "\\f3X$1\\fP)>@)dnl\n" +# printf "syscmd(@<${maCdIr}/mkname.awk>@ ${maCdIr}/pglspec >_tmpnam)dnl\n" +# printf "_include(_tmpnam)syscmd(rm -f _tmpnam)>@))dnl\n" +} + + + +# +# function to make the troff to typeset the function header +# +function makeHead(fname,type,i) +{ + fname = prefix fname + headString = sprintf("%s \\f3%s\\fP(",fortranize(type,0),fname) + if (numargs > 0) + { + headString = headString "\n" + if (numargs > 1) + { + headString = headString sprintf("%s,\n",fortranize(targs[1,i],1)) + headString = headString ".nf\n" + headString = headString sprintf(".ta \\w'\\f3%s \\fP%s( 'u\n",fortranize(type,0),fname) + for (j=2; j<=numargs-1; j++) + headString = headString sprintf("\t%s,\n",fortranize(targs[j,i],1)) + headString = headString sprintf("\t%s )\n",fortranize(targs[numargs,i],1)) + headString = headString ".fi\n" + } + else + headString = headString sprintf("%s )\n.nf\n.fi\n",fortranize(targs[numargs,i],1)) + } + else + headString = headString " )\n.nf\n.fi\n" + return headString +} + + +# Convert a gl C type to the FORTRAN equivalent +# If flag = 1, then convert a function argument; +# else, convert a function return type. + +function fortranize(typedArg,flag) +{ + item = typedArg; + if (flag == 0) { # return type + sub(/void/,"SUBROUTINE",item) + } + # function argument or return type + if (item ~ /\*/) { + sub(/\*/,"",item); + sub(/const /,"",item) + if (item ~ /GLubyte/) + sub(/GLubyte/,"CHARACTER*256",item) + else + sub(/GL[^ ]*/,"CHARACTER*8",item) + } + else { + sub(/GLu*byte/,"INTEGER*1",item) + sub(/GLu*short/,"INTEGER*2",item) + sub(/GLu*int/,"INTEGER*4",item) + sub(/GLsizei/,"INTEGER*4",item) + sub(/GLfloat/,"REAL*4",item) + sub(/GLclampf/,"REAL*4",item) + sub(/GLdouble/,"REAL*8",item) + sub(/GLclampd/,"REAL*4",item) + sub(/GLboolean/,"LOGICAL*1",item) + sub(/GLenum/,"INTEGER*4",item) + sub(/GLbitfield/,"INTEGER*4",item) + } + return item +} + + +# Generates 'args' of untyped argument names +# Also generates 'targs' of typed argument names and 'nargs', the number +# of arguments. + +function addargs(arglist,i) +{ +# +# First strip leading '(' and trailing ')' +# + if (substr(arglist,1,1) == "(") + arglist = substr(arglist,2,length(arglist)) + while (substr(arglist,1,1) == " ") + arglist = substr(arglist,2,length(arglist)) + + if (substr(arglist,length(arglist),1) == ")") + arglist = substr(arglist,1,length(arglist)-1) + while (substr(arglist,length(arglist),1) == " ") + arglist = substr(arglist,1,length(arglist)-1) + + numargs = split(arglist,newargs, ",[ \t]") + if (newargs[1] == "void") + { + numargs = 0; + targs[1,i] = newargs[1]; + args[1,i] = newargs[1]; + } + if (nargs[i] < numargs) + nargs[i] = numargs; + + for (j=1; j<=numargs; j++) + { +# targs[j,i] italicizes the argument but not the type + targs[j,i] = newargs[j] + numWords = split(targs[j,i],words,"[ \t]") + args[j,i] = words[numWords] + targs[j,i] = words[1] + for (k=2; k<=numWords-1; k++) + targs[j,i] = targs[j,i] " " words[k] + targs[j,i] = targs[j,i] " \\fI" words[numWords] "\\fP" + sub(/\[.*\]/,"",args[j,i]) + gsub("[*()]","",args[j,i]) + } +} + +# +# Parse and save away the _names(name,regexp) declarations in the file +# for later use in matching the entries in the API file. +# + +function getnames(file) +{ + numNames = 0 + fname = file ".gl" + while (getline < fname) + { + if (index($0,"_names(") != 0) + { + start = index($0,"_names(") + 7 + stuff = substr($0,start,length($0)-start) + split(stuff,things,",") + names[numNames] = things[1] + regExps[numNames] = things[2] + numNames++ + } + } + close(fname) + if (numNames == 0) + { + names[0] = file + regExps[0] = "[1-9]*u*[lbsifd]*v*" + numNames++ + } +} diff --git a/xc/extras/ogl-sample/main/doc/man/macros/setup b/xc/extras/ogl-sample/main/doc/man/macros/setup new file mode 100755 index 000000000..74a69369c --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/macros/setup @@ -0,0 +1,36 @@ +define(`_define',defn(`define'))dnl +define(`_ifdef',defn(`ifdef'))dnl +define(`_ifelse',defn(`ifelse'))dnl +define(`_eval',defn(`eval'))dnl +define(`_len',defn(`len'))dnl +define(`_incr',defn(`incr'))dnl +changecom()dnl +define(`_C_',defn(`dnl'))dnl +undefine(`define')undefine(`ifdef')dnl +undefine(`shift')undefine(`divert')undefine(`incr')dnl +undefine(`decr')undefine(`eval')undefine(`len')undefine(`index')dnl +undefine(`substr')undefine(`include')dnl +changequote(@<,>@)dnl +_define(_makelist,@<_dolist(translit($1,@< >@,@<,>@))>@)dnl +_define(_dolist,@<dnl +_ifelse($#,1,$1,$#,2,$1@<+ >@$2,$#,3,$1@<+ >@$2@<+ >@$3,$#,dnl +4,$1@<+ >@$2@<+ >@$3@<+ >@$4)>@)dnl +_define(_namenum,@<0>@)dnl +_define(_tmpnam,maketemp)dnl +_define(_const,@<\%\f3GL_$1\fP>@)dnl +_define(_arbconst,@<\%\f3GL_$1_ARB\fP>@)dnl +_define(_arbconstidx,@<\%\f3GL_$1\fP$i$\f3_ARB\fP>@)dnl +_define(_xconst,@<\%\f3$1\fP>@)dnl +_define(_extname,@<\%\f3$1\fP>@)dnl +_define(_arbstring,@<\%\f3GL_ARB_$1\fP>@)dnl +_define(_extstring,@<\%\f3GL_$1\fP>@)dnl +_define(_glxextstring,@<\%\f3GLX_$1\fP>@)dnl +_define(_glxconst,@<\%\f3GLX_$1\fP>@)dnl +_define(_glxerror,@<\%\f3GLX$1\fP>@)dnl +_define(_gluconst,@<\%\f3GLU_$1\fP>@)dnl +_define(_econst,@<bold \%GL_$1>@)dnl +_define(_hex,@<\%0x$1>@)dnl +_define(_setup,@<_ifdef(@<_filters>@,@<'\"! _filters() | mmdoc +>@)dnl +'\"macro stdmacro +>@)dnl diff --git a/xc/extras/ogl-sample/main/doc/man/macros/setup.ftn b/xc/extras/ogl-sample/main/doc/man/macros/setup.ftn new file mode 100755 index 000000000..b7ed065e9 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/macros/setup.ftn @@ -0,0 +1,31 @@ +define(`_define',defn(`define'))dnl +define(`_ifdef',defn(`ifdef'))dnl +define(`_ifelse',defn(`ifelse'))dnl +define(`_eval',defn(`eval'))dnl +define(`_len',defn(`len'))dnl +define(`_incr',defn(`incr'))dnl +define(`_sinclude',defn(`sinclude'))dnl +changecom()dnl +define(`_C_',defn(`dnl'))dnl +undefine(`define')undefine(`ifdef')dnl +undefine(`shift')undefine(`divert')undefine(`incr')dnl +undefine(`decr')undefine(`eval')undefine(`len')undefine(`index')dnl +undefine(`substr')undefine(`include')undefine(`sinclude')dnl +changequote(@<,>@)dnl +_define(_makelist,@<_dolist(translit($1,@< >@,@<,>@))>@)dnl +_define(_dolist,@<dnl +_ifelse($#,1,$1,$#,2,$1@<+ >@$2,$#,3,$1@<+ >@$2@<+ >@$3,$#,dnl +4,$1@<+ >@$2@<+ >@$3@<+ >@$4)>@)dnl +_define(_namenum,@<0>@)dnl +_define(_tmpnam,maketemp)dnl +_define(_const,@<\f3GL_$1\fP>@)dnl +_define(_xconst,@<\f3$1\fP>@)dnl +_define(_glxconst,@<\f3GLX_$1\fP>@)dnl +_define(_glxerror,@<\f3GLX$1\fP>@)dnl +_define(_gluconst,@<\f3GLU_$1\fP>@)dnl +_define(_econst,@<bold GL_$1>@)dnl +_define(_hex,@<@<$>@$1>@)dnl +_define(_setup,@<_ifdef(@<_filters>@,@<'\"! _filters() | mmdoc +>@)dnl +'\"macro stdmacro +>@)dnl diff --git a/xc/extras/ogl-sample/main/doc/man/mandefs b/xc/extras/ogl-sample/main/doc/man/mandefs new file mode 100755 index 000000000..bd7a92f08 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/mandefs @@ -0,0 +1,183 @@ +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/Attic/mandefs,v 1.1 2001/03/19 17:45:27 dawes Exp $ + +# Common definitions for man page Makefiles + +MMDOC = sh -x $(DEPTH)/tools/mmdoc +MPATH = $(DEPTH)/macros +GETNAMES = awk -f $(DEPTH)/tools/getnames +ADDINST = awk -f $(DEPTH)/tools/addinst +MAN2HTML = $(DEPTH)/tools/man2html + +# Global version and (published) date values for man page footers. Can override +# for a particular directory by reassigning after the inclusion of mandefs. +VERSION = Version 1.0 +DATE = June 1991 + +# +# directories - these may exist under some or all of the man sections +# and correspond to option man pages +# we list them all here once + +OPTIONS = standard nfs dwb trans ftn emacs pascal pl1 5080 ada t3270 pfa diags \ + x11 xt noship sna sna_3770 sna_3270 sna_server sna_lu6.2 spaceball \ + x25 netvis netman softpc c++ sna_lu0-3 bsdlpr 4DDN dgl gpib slip \ + nonstandard libil pca t3270dft vc nqs seiko5500 vfr bvo tcp3270 \ + smt sqa fddi fddivis cc cmplrs dbx edge ld efast cdrom gltools \ + moregltools imagetools gldebug libsphere + +# Change /pubs/tools symbolic name to $(MPATH) in .so's +FIXPUBS = sed 's:^\.so[ ]*/pubs/tools/:.so $(MPATH)/:' + +# script to translate the first line of the manpage +# from '\"! tbl | eqn | mmdoc +# to '\" t e +# which is what the linux man command needs. + +ifeq ($(OS),Linux) +FIXROFF = awk '/\\\"!/ { gsub(/!/, ""); \ + gsub(/eqn/, "e"); \ + gsub(/tbl/, "t"); \ + gsub(/mmdoc/, ""); \ + gsub(/\|/, ""); print $0; next; } { print $0; }' +else +FIXROFF = cat +endif + +# Convert .TH lines to all uppercase when making online pages (mostly +# for GL man pages). If line is .TH \*(}x, don't uppercase it. +THTOUPPER = \ + sed '/^\.TH[^}]*$$/y/abcdefghijklmnopqrstuvwxyz/ABCDEFGHIJKLMNOPQRSTUVWXYZ/' + +# Add string definitions containing VERSION, DATE, and RELEASE (only +# the portion after the "-", if it exists) to man page input. Also +# define strings with print date (i.e. "now"), last modified date of +# input file, and result of "sum <input file>". +ADDSTRINGS = awk 'BEGIN { \ + first = 1; \ + if (split("$(RELEASE)", r, "-") > 1) \ + release = r[2]; \ + else \ + release="$(RELEASE)"; \ + } \ + first == 1 && $$0 !~ /^'"'"'\\"/ { \ + print ".ds Vn $(VERSION)"; \ + print ".ds Dt $(DATE)"; \ + print ".ds Re Release", release; \ + print ".ds Dp '"`date '+%b %d %H:%M'`"'"; \ + print ".ds Dm '"`ls -l $< | cut -c42-53`"'"; \ + print ".ds Xs '"`sum $<`"'"; \ + first = 0; \ + } \ + { print }' + +# If page doesn't start with a magic '\", add a default one. +ADDMAGIC = ( case `head -1 $<` in \ + "'\\\""*) cat $< ;; \ + _*) $(DEPTH)/tools/glman $(PREFIX) $(DEPTH) $< $(APIFILE) $(M4OPTS) ;; \ + *) echo "'\\\"macro stdmacro" ; cat $< ;; \ + esac ) | $(FIXPUBS) | $(ADDSTRINGS) | $(FIXROFF) + +# If GL page starts '\"!, second line is assumed to contain '\"macro stdmacro, +# and it is changed to '\"macro mn; if page doesn't start with '\", +# '\"macro mn is added (if it's not there already). Only use the "mn" +# macros for hardcopy; online man pages use stdmacro like all other man pages. +ADDGLMAGIC = ( case `head -1 $<` in \ + "'\\\"macro mn") cat $< ;; \ + "'\\\""!*) sed '2 s/stdmacro/mn/' $< ;; \ + _*) $(DEPTH)/tools/glman $(PREFIX) $(DEPTH) $< $(APIFILE) $(M4OPTS) ;; \ + *) echo "'\\\"macro mn" ; cat $< ;; \ + esac ) | $(FIXPUBS) | $(ADDSTRINGS) + +RUNMMDOC = TMMACRO=$(MPATH) PATH=$(DEPTH)/tools:$$PATH \ + OTHERFILES="$(MPATH)/Op $(LANGOPT) $(MPATH)/localmacs" \ + $(MMDOC) $(MMFLAGS) + + +LEGALBASE = [0-z+,%-]*# +LEGALSUF1 = [1-7]# +LEGALSUF2 = [1-7][a-z]# +LEGALSUF3 = [1-7]X11# +LEGALSUF4 = [1-7]Xt# +LEGALNAME1 = $(LEGALBASE).$(LEGALSUF1)# +LEGALNAME2 = $(LEGALBASE).$(LEGALSUF2)# +LEGALNAME3 = $(LEGALBASE).$(LEGALSUF3)# +LEGALNAME4 = $(LEGALBASE).$(LEGALSUF4)# +LISTLEGAL = find . \( -name '$(LEGALNAME1)' -o -name '$(LEGALNAME2)' \ + -o -name '$(LEGALNAME3)' -o -name '$(LEGALNAME4)' \) -print | \ + sed -e 's/^..//' -e '/\//d' + +# +# The following defintions are release-note specific. +# + +# File that should be included before each chapter is formatted +CHAPHEAD = Templates/cFront + +# Files that should be included before each appendix is formatted +APPDXHEAD = Templates/cFront Templates/aFront + +# Between start and end put file names for generating +# the TC files in the right order. + +BASE = ch*# +CHAPSUF = cmm# +APPSUF = amm# + +LEGALCHAP = $(BASE).$(CHAPSUF) +LEGALAPP = $(BASE).$(APPSUF) +RELNOTES = find . \( -name '$(LEGALCHAP)' -o -name '$(LEGALAPP)' \) -print | \ + sed -e 's/^..//' -e '/\//d' | sort + +TCFILES = ToC/TC.start ToC/ch*.TC ToC/TC.end + +MMFILES = `$(RELNOTES)` + +IXFILES = Index/ch*.IX + +CHAP_PP = pic $(CHAPHEAD) $? | tbl +APP_PP = pic $(APPDXHEAD) $? | tbl + +# these should to be macros, so they can be overridden +PSVIEWOPTS = -F1.2 -0,2-6,11 +PSVIEW = psview +# this scale and geom works to show 6x9 pages on a 1280x1024 +# display. +XPSVIEWOPTS = -wp -skipc -sc 1.1 -geom 660x1020 - +XPSVIEW = xpsview + +# this can be used under X for previewing +DITVIEW = xditview -geom 640x950 - + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/GNUmakefile b/xc/extras/ogl-sample/main/doc/man/manglu/GNUmakefile new file mode 100755 index 000000000..2c849b4a1 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/GNUmakefile @@ -0,0 +1,55 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:27 dawes Exp $ + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs + +SUBDIRS = \ + standard \ + ftn \ + html \ + html_ftn \ + $(NULL) + +default $(ALLTARGS): $(_FORCE) + $(SUBDIRS_MAKERULE) + +distoss: + $(MAKE) $(COMMONPREF)$@ + $(SUBDIRS_MAKERULE) + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/ftn/Distfile b/xc/extras/ogl-sample/main/doc/man/manglu/ftn/Distfile new file mode 100755 index 000000000..c14c6d06e --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/ftn/Distfile @@ -0,0 +1,64 @@ +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/ftn/Attic/Distfile,v 1.1 2001/03/19 17:45:27 dawes Exp $ +# + +DISTDIR_SI = /xc/doc/man/GL/glu_ftn + +DISTFILES_SI = \ + Imakefile \ + fglubegincurve.3gl \ + fglubeginpolygon.3gl \ + fglubeginsurface.3gl \ + fglubegintrim.3gl \ + fglubuild1dmipmaplevels.3gl \ + fglubuild1dmipmaps.3gl \ + fglubuild2dmipmaplevels.3gl \ + fglubuild2dmipmaps.3gl \ + fglubuild3dmipmaplevels.3gl \ + fglubuild3dmipmaps.3gl \ + fglucheckextension.3gl \ + fglucylinder.3gl \ + fgludeletenurbsrenderer.3gl \ + fgludeletequadric.3gl \ + fgludeletetess.3gl \ + fgludisk.3gl \ + fgluerrorstring.3gl \ + fglugetnurbsproperty.3gl \ + fglugetstring.3gl \ + fglugettessproperty.3gl \ + fgluloadsamplingmatrices.3gl \ + fglulookat.3gl \ + fglunewnurbsrenderer.3gl \ + fglunewquadric.3gl \ + fglunewtess.3gl \ + fglunextcontour.3gl \ + fglunurbscallback.3gl \ + fglunurbscallbackdata.3gl \ + fglunurbscallbackdataext.3gl \ + fglunurbscurve.3gl \ + fglunurbsproperty.3gl \ + fglunurbssurface.3gl \ + fgluortho2d.3gl \ + fglupartialdisk.3gl \ + fgluperspective.3gl \ + fglupickmatrix.3gl \ + fgluproject.3gl \ + fglupwlcurve.3gl \ + fgluquadriccallback.3gl \ + fgluquadricdrawstyle.3gl \ + fgluquadricnormals.3gl \ + fgluquadricorientation.3gl \ + fgluquadrictexture.3gl \ + fgluscaleimage.3gl \ + fglusphere.3gl \ + fglutessbegincontour.3gl \ + fglutessbeginpolygon.3gl \ + fglutesscallback.3gl \ + fglutessendpolygon.3gl \ + fglutessnormal.3gl \ + fglutessproperty.3gl \ + fglutessvertex.3gl \ + fgluunproject.3gl \ + fgluunproject4.3gl \ + $(NULL) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/ftn/GNUmakefile b/xc/extras/ogl-sample/main/doc/man/manglu/ftn/GNUmakefile new file mode 100755 index 000000000..2f3d3558c --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/ftn/GNUmakefile @@ -0,0 +1,102 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/ftn/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:27 dawes Exp $ + +# NOTES: +# - The file "lor-c.mn" contains the source for the List of Routines section +# of the C edition of the GL Reference Guide. The usual targets +# lor-c.p, lor-c.ps, and lor-c.psv exist for it; however, it does not have +# a .3g suffix because we don't want to include it as a on-line man page. +# The file should be generated!!! + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs + +DEPTH = ../.. +LANGOPT = f +PREFIX = glu +IDB_PATH = /usr/catman/g_man/cat3/standard + +MANPREF = man +include $(DEPTH)/mandefs + +APIFILE = $(ROOT)/usr/include/GL/glu.h + +VERSION = Version 1.2 +DATE = 10 Nov 1998 +RELEASE = 1.0 +MMFLAGS = -rs2 + +LEGALSUF1 = gl# +LEGALSUF2 = gl# +LEGALSUF3 = gl# +LEGALSUF4 = gl# + +LOCALPRINTLISTFILTER = | sed -e '/^intro\.p$$/d' | (echo intro.p ; cat ) + +default: + $(MAKE) links + $(MAKE) manpages + +headers headers_install libs libs_install install apps: + +distsi: default + $(MAKE) $(COMMONPREF)$@ + +distoss: + $(MAKE) $(COMMONPREF)$@ + +links: + cd ../standard ; \ + for i in *.gl ; do \ + ( cd ../ftn ; if test ! -L fglu$$i ; then \ + /bin/ln -s ../standard/$$i fglu$$i; fi ) ; \ + done + +manpages: $(patsubst %.gl,%.3gl,$(wildcard *.gl)) + +const.diff: const.awk *.gl $(ROOT)/usr/include/GL/gl.h + awk -f const.awk $(ROOT)/usr/include/GL/gl.h *.gl | \ + sort | uniq > const.diff + +clean: + rm -f *.gl + +clobber: clean + rm -f *.3gl + +include $(DEPTH)/manrules +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/ftn/Imakefile b/xc/extras/ogl-sample/main/doc/man/manglu/ftn/Imakefile new file mode 100755 index 000000000..f321c491f --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/ftn/Imakefile @@ -0,0 +1,216 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#ifdef ManPageAlias +#undef ManPageAlias +#endif +#define ManPageAlias(file,destdir,alias) @@\ +alias.$(MANSUFFIX): file.$(MANSUFFIX) @@\ + echo .so `basename destdir`/file.$(MANSUFFIX) > alias.$(MANSUFFIX) @@\ + +MANSUFFIX = 3gl + +MAN_PAGES = \ +fgluBeginCurve.$(MANSUFFIX) fgluBeginPolygon.$(MANSUFFIX) \ +fgluBeginSurface.$(MANSUFFIX) fgluBeginTrim.$(MANSUFFIX) \ +fgluBuild1DMipmaps.$(MANSUFFIX) fgluBuild2DMipmaps.$(MANSUFFIX) \ +fgluCylinder.$(MANSUFFIX) fgluDeleteNurbsRenderer.$(MANSUFFIX) \ +fgluDeleteQuadric.$(MANSUFFIX) fgluDeleteTess.$(MANSUFFIX) \ +fgluDisk.$(MANSUFFIX) fgluEndCurve.$(MANSUFFIX) \ +fgluEndPolygon.$(MANSUFFIX) fgluEndSurface.$(MANSUFFIX) \ +fgluEndTrim.$(MANSUFFIX) fgluErrorString.$(MANSUFFIX) \ +fgluGetNurbsProperty.$(MANSUFFIX) fgluGetString.$(MANSUFFIX) \ +fgluGetTessProperty.$(MANSUFFIX) fgluLoadSamplingMatrices.$(MANSUFFIX) \ +fgluLookAt.$(MANSUFFIX) fgluNewNurbsRenderer.$(MANSUFFIX) \ +fgluNewQuadric.$(MANSUFFIX) fgluNewTess.$(MANSUFFIX) \ +fgluNextContour.$(MANSUFFIX) fgluNurbsCallback.$(MANSUFFIX) \ +fgluNurbsCallbackDataEXT.$(MANSUFFIX) fgluNurbsCurve.$(MANSUFFIX) \ +fgluNurbsProperty.$(MANSUFFIX) fgluNurbsSurface.$(MANSUFFIX) \ +fgluOrtho2D.$(MANSUFFIX) fgluPartialDisk.$(MANSUFFIX) \ +fgluPerspective.$(MANSUFFIX) fgluPickMatrix.$(MANSUFFIX) \ +fgluProject.$(MANSUFFIX) fgluPwlCurve.$(MANSUFFIX) \ +fgluQuadricCallback.$(MANSUFFIX) fgluQuadricDrawStyle.$(MANSUFFIX) \ +fgluQuadricNormals.$(MANSUFFIX) fgluQuadricOrientation.$(MANSUFFIX) \ +fgluQuadricTexture.$(MANSUFFIX) fgluScaleImage.$(MANSUFFIX) \ +fgluSphere.$(MANSUFFIX) fgluTessBeginContour.$(MANSUFFIX) \ +fgluTessBeginPolygon.$(MANSUFFIX) fgluTessCallback.$(MANSUFFIX) \ +fgluTessEndContour.$(MANSUFFIX) fgluTessEndPolygon.$(MANSUFFIX) \ +fgluTessNormal.$(MANSUFFIX) fgluTessProperty.$(MANSUFFIX) \ +fgluTessVertex.$(MANSUFFIX) fgluUnProject.$(MANSUFFIX) + +LINK_NAMES = \ +fgluBeginCurve.$(MANSUFFIX) fgluBeginPolygon.$(MANSUFFIX) \ +fgluBeginSurface.$(MANSUFFIX) fgluBeginTrim.$(MANSUFFIX) \ +fgluBuild1DMipmaps.$(MANSUFFIX) fgluBuild2DMipmaps.$(MANSUFFIX) \ +fgluCylinder.$(MANSUFFIX) fgluDeleteNurbsRenderer.$(MANSUFFIX) \ +fgluDeleteQuadric.$(MANSUFFIX) fgluDeleteTess.$(MANSUFFIX) \ +fgluDisk.$(MANSUFFIX) fgluErrorString.$(MANSUFFIX) \ +fgluGetNurbsProperty.$(MANSUFFIX) fgluGetString.$(MANSUFFIX) \ +fgluGetTessProperty.$(MANSUFFIX) fgluLoadSamplingMatrices.$(MANSUFFIX) \ +fgluLookAt.$(MANSUFFIX) fgluNewNurbsRenderer.$(MANSUFFIX) \ +fgluNewQuadric.$(MANSUFFIX) fgluNewTess.$(MANSUFFIX) \ +fgluNextContour.$(MANSUFFIX) fgluNurbsCallback.$(MANSUFFIX) \ +fgluNurbsCallbackDataEXT.$(MANSUFFIX) fgluNurbsCurve.$(MANSUFFIX) \ +fgluNurbsProperty.$(MANSUFFIX) fgluNurbsSurface.$(MANSUFFIX) \ +fgluOrtho2D.$(MANSUFFIX) fgluPartialDisk.$(MANSUFFIX) \ +fgluPerspective.$(MANSUFFIX) fgluPickMatrix.$(MANSUFFIX) \ +fgluProject.$(MANSUFFIX) fgluPwlCurve.$(MANSUFFIX) \ +fgluQuadricCallback.$(MANSUFFIX) fgluQuadricDrawStyle.$(MANSUFFIX) \ +fgluQuadricNormals.$(MANSUFFIX) fgluQuadricOrientation.$(MANSUFFIX) \ +fgluQuadricTexture.$(MANSUFFIX) fgluScaleImage.$(MANSUFFIX) \ +fgluSphere.$(MANSUFFIX) fgluTessBeginContour.$(MANSUFFIX) \ +fgluTessBeginPolygon.$(MANSUFFIX) fgluTessCallback.$(MANSUFFIX) \ +fgluTessEndPolygon.$(MANSUFFIX) fgluTessNormal.$(MANSUFFIX) \ +fgluTessProperty.$(MANSUFFIX) fgluTessVertex.$(MANSUFFIX) \ +fgluUnProject.$(MANSUFFIX) + +ALIAS_NAMES = \ +fgluEndCurve.$(MANSUFFIX) fgluEndPolygon.$(MANSUFFIX) \ +fgluEndSurface.$(MANSUFFIX) fgluEndTrim.$(MANSUFFIX) \ +fgluTessEndContour.$(MANSUFFIX) + + +AllTarget($(MAN_PAGES)) + +list: + @for i in $(MAN_PAGES); do echo $$i; done; + +install_list: + @for i in $(MAN_PAGES); do echo $(LIBMANDIR)/$$i; done; + +install:: install.man + +clean:: + $(RM) $(LINK_NAMES) $(ALIAS_NAMES) + +InstallMultipleMan($(MAN_PAGES),$(LIBMANDIR)) + +LinkFile(fgluBeginCurve.$(MANSUFFIX), fglubegincurve.3gl) +ManPageAlias(fgluBeginCurve, $(LIBMANDIR), fgluEndCurve) + +LinkFile(fgluBeginPolygon.$(MANSUFFIX), fglubeginpolygon.3gl) +ManPageAlias(fgluBeginPolygon, $(LIBMANDIR), fgluEndPolygon) + +LinkFile(fgluBeginSurface.$(MANSUFFIX), fglubeginsurface.3gl) +ManPageAlias(fgluBeginSurface, $(LIBMANDIR), fgluEndSurface) + +LinkFile(fgluBeginTrim.$(MANSUFFIX), fglubegintrim.3gl) +ManPageAlias(fgluBeginTrim, $(LIBMANDIR), fgluEndTrim) + +LinkFile(fgluBuild1DMipmaps.$(MANSUFFIX), fglubuild1dmipmaps.3gl) + +LinkFile(fgluBuild2DMipmaps.$(MANSUFFIX), fglubuild2dmipmaps.3gl) + +LinkFile(fgluCylinder.$(MANSUFFIX), fglucylinder.3gl) + +LinkFile(fgluDeleteNurbsRenderer.$(MANSUFFIX), fgludeletenurbsrenderer.3gl) + +LinkFile(fgluDeleteQuadric.$(MANSUFFIX), fgludeletequadric.3gl) + +LinkFile(fgluDeleteTess.$(MANSUFFIX), fgludeletetess.3gl) + +LinkFile(fgluDisk.$(MANSUFFIX), fgludisk.3gl) + +LinkFile(fgluErrorString.$(MANSUFFIX), fgluerrorstring.3gl) + +LinkFile(fgluGetNurbsProperty.$(MANSUFFIX), fglugetnurbsproperty.3gl) + +LinkFile(fgluGetString.$(MANSUFFIX), fglugetstring.3gl) + +LinkFile(fgluGetTessProperty.$(MANSUFFIX), fglugettessproperty.3gl) + +LinkFile(fgluLoadSamplingMatrices.$(MANSUFFIX), fgluloadsamplingmatrices.3gl) + +LinkFile(fgluLookAt.$(MANSUFFIX), fglulookat.3gl) + +LinkFile(fgluNewNurbsRenderer.$(MANSUFFIX), fglunewnurbsrenderer.3gl) + +LinkFile(fgluNewQuadric.$(MANSUFFIX), fglunewquadric.3gl) + +LinkFile(fgluNewTess.$(MANSUFFIX), fglunewtess.3gl) + +LinkFile(fgluNextContour.$(MANSUFFIX), fglunextcontour.3gl) + +LinkFile(fgluNurbsCallback.$(MANSUFFIX), fglunurbscallback.3gl) + +LinkFile(fgluNurbsCallbackDataEXT.$(MANSUFFIX), fglunurbscallbackdataext.3gl) + +LinkFile(fgluNurbsCurve.$(MANSUFFIX), fglunurbscurve.3gl) + +LinkFile(fgluNurbsProperty.$(MANSUFFIX), fglunurbsproperty.3gl) + +LinkFile(fgluNurbsSurface.$(MANSUFFIX), fglunurbssurface.3gl) + +LinkFile(fgluOrtho2D.$(MANSUFFIX), fgluortho2d.3gl) + +LinkFile(fgluPartialDisk.$(MANSUFFIX), fglupartialdisk.3gl) + +LinkFile(fgluPerspective.$(MANSUFFIX), fgluperspective.3gl) + +LinkFile(fgluPickMatrix.$(MANSUFFIX), fglupickmatrix.3gl) + +LinkFile(fgluProject.$(MANSUFFIX), fgluproject.3gl) + +LinkFile(fgluPwlCurve.$(MANSUFFIX), fglupwlcurve.3gl) + +LinkFile(fgluQuadricCallback.$(MANSUFFIX), fgluquadriccallback.3gl) + +LinkFile(fgluQuadricDrawStyle.$(MANSUFFIX), fgluquadricdrawstyle.3gl) + +LinkFile(fgluQuadricNormals.$(MANSUFFIX), fgluquadricnormals.3gl) + +LinkFile(fgluQuadricOrientation.$(MANSUFFIX), fgluquadricorientation.3gl) + +LinkFile(fgluQuadricTexture.$(MANSUFFIX), fgluquadrictexture.3gl) + +LinkFile(fgluScaleImage.$(MANSUFFIX), fgluscaleimage.3gl) + +LinkFile(fgluSphere.$(MANSUFFIX), fglusphere.3gl) + +LinkFile(fgluTessBeginContour.$(MANSUFFIX), fglutessbegincontour.3gl) +ManPageAlias(fgluTessBeginContour, $(LIBMANDIR), fgluTessEndContour) + +LinkFile(fgluTessBeginPolygon.$(MANSUFFIX), fglutessbeginpolygon.3gl) + +LinkFile(fgluTessCallback.$(MANSUFFIX), fglutesscallback.3gl) + +LinkFile(fgluTessEndPolygon.$(MANSUFFIX), fglutessendpolygon.3gl) + +LinkFile(fgluTessNormal.$(MANSUFFIX), fglutessnormal.3gl) + +LinkFile(fgluTessProperty.$(MANSUFFIX), fglutessproperty.3gl) + +LinkFile(fgluTessVertex.$(MANSUFFIX), fglutessvertex.3gl) + +LinkFile(fgluUnProject.$(MANSUFFIX), fgluunproject.3gl) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/ftn/f b/xc/extras/ogl-sample/main/doc/man/manglu/ftn/f new file mode 100755 index 000000000..c4b555609 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/ftn/f @@ -0,0 +1 @@ +.Op + f diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/html/Distfile b/xc/extras/ogl-sample/main/doc/man/manglu/html/Distfile new file mode 100755 index 000000000..1ff848e17 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/html/Distfile @@ -0,0 +1,63 @@ +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/html/Attic/Distfile,v 1.1 2001/03/19 17:45:27 dawes Exp $ +# + +DISTDIR_SI = /xc/doc/hardcopy/GL/html/glu + +DISTFILES_SI = \ + begincurve.html \ + beginpolygon.html \ + beginsurface.html \ + begintrim.html \ + build1dmipmaplevels.html \ + build1dmipmaps.html \ + build2dmipmaplevels.html \ + build2dmipmaps.html \ + build3dmipmaplevels.html \ + build3dmipmaps.html \ + checkextension.html \ + cylinder.html \ + deletenurbsrenderer.html \ + deletequadric.html \ + deletetess.html \ + disk.html \ + errorstring.html \ + getnurbsproperty.html \ + getstring.html \ + gettessproperty.html \ + loadsamplingmatrices.html \ + lookat.html \ + newnurbsrenderer.html \ + newquadric.html \ + newtess.html \ + nextcontour.html \ + nurbscallback.html \ + nurbscallbackdata.html \ + nurbscallbackdataext.html \ + nurbscurve.html \ + nurbsproperty.html \ + nurbssurface.html \ + ortho2d.html \ + partialdisk.html \ + perspective.html \ + pickmatrix.html \ + project.html \ + pwlcurve.html \ + quadriccallback.html \ + quadricdrawstyle.html \ + quadricnormals.html \ + quadricorientation.html \ + quadrictexture.html \ + scaleimage.html \ + sphere.html \ + tessbegincontour.html \ + tessbeginpolygon.html \ + tesscallback.html \ + tessendpolygon.html \ + tessnormal.html \ + tessproperty.html \ + tessvertex.html \ + unproject.html \ + unproject4.html \ + $(NULL) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/html/GNUmakefile b/xc/extras/ogl-sample/main/doc/man/manglu/html/GNUmakefile new file mode 100755 index 000000000..2b4dae00e --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/html/GNUmakefile @@ -0,0 +1,68 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/html/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:27 dawes Exp $ + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs + +DEPTH = ../.. +LANGOPT = c +PREFIX = gl +MANSRC = ../standard + +MANPREF = man +include $(DEPTH)/mandefs + +VPATH = $(shell cd $(MANSRC) ; pwd) + +default: + $(MAKE) html + +headers headers_install libs libs_install install apps: + +distsi: default + $(MAKE) $(COMMONPREF)$@ + +distoss: + $(MAKE) $(COMMONPREF)$@ + +html: $(patsubst %.3gl,%.html,$(notdir $(wildcard $(MANSRC)/*.3gl))) + +clobber: + rm -rf *.html + +include $(DEPTH)/manrules +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/html_ftn/Distfile b/xc/extras/ogl-sample/main/doc/man/manglu/html_ftn/Distfile new file mode 100755 index 000000000..1d56302e7 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/html_ftn/Distfile @@ -0,0 +1,63 @@ +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/html_ftn/Attic/Distfile,v 1.1 2001/03/19 17:45:27 dawes Exp $ +# + +DISTDIR_SI = /xc/doc/hardcopy/GL/html/glu_ftn + +DISTFILES_SI = \ + fglubegincurve.html \ + fglubeginpolygon.html \ + fglubeginsurface.html \ + fglubegintrim.html \ + fglubuild1dmipmaplevels.html \ + fglubuild1dmipmaps.html \ + fglubuild2dmipmaplevels.html \ + fglubuild2dmipmaps.html \ + fglubuild3dmipmaplevels.html \ + fglubuild3dmipmaps.html \ + fglucheckextension.html \ + fglucylinder.html \ + fgludeletenurbsrenderer.html \ + fgludeletequadric.html \ + fgludeletetess.html \ + fgludisk.html \ + fgluerrorstring.html \ + fglugetnurbsproperty.html \ + fglugetstring.html \ + fglugettessproperty.html \ + fgluloadsamplingmatrices.html \ + fglulookat.html \ + fglunewnurbsrenderer.html \ + fglunewquadric.html \ + fglunewtess.html \ + fglunextcontour.html \ + fglunurbscallback.html \ + fglunurbscallbackdata.html \ + fglunurbscallbackdataext.html \ + fglunurbscurve.html \ + fglunurbsproperty.html \ + fglunurbssurface.html \ + fgluortho2d.html \ + fglupartialdisk.html \ + fgluperspective.html \ + fglupickmatrix.html \ + fgluproject.html \ + fglupwlcurve.html \ + fgluquadriccallback.html \ + fgluquadricdrawstyle.html \ + fgluquadricnormals.html \ + fgluquadricorientation.html \ + fgluquadrictexture.html \ + fgluscaleimage.html \ + fglusphere.html \ + fglutessbegincontour.html \ + fglutessbeginpolygon.html \ + fglutesscallback.html \ + fglutessendpolygon.html \ + fglutessnormal.html \ + fglutessproperty.html \ + fglutessvertex.html \ + fgluunproject.html \ + fgluunproject4.html \ + $(NULL) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/html_ftn/GNUmakefile b/xc/extras/ogl-sample/main/doc/man/manglu/html_ftn/GNUmakefile new file mode 100755 index 000000000..e51087df2 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/html_ftn/GNUmakefile @@ -0,0 +1,69 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/html_ftn/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:27 dawes Exp $ + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs + +DEPTH = ../.. +LANGOPT = c +PREFIX = gl +MANSRC = ../ftn + +MANPREF = man +include $(DEPTH)/mandefs + +# Dependencies are in the man page source directory +VPATH = $(shell cd $(MANSRC) ; pwd) + +default: + $(MAKE) html + +headers headers_install libs libs_install install apps: + +distsi: default + $(MAKE) $(COMMONPREF)$@ + +distoss: + $(MAKE) $(COMMONPREF)$@ + +html: $(patsubst %.3gl,%.html,$(notdir $(wildcard $(MANSRC)/*.3gl))) + +clobber: + rm -rf *.html + +include $(DEPTH)/manrules +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/Distfile b/xc/extras/ogl-sample/main/doc/man/manglu/standard/Distfile new file mode 100755 index 000000000..a86186ec3 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/Distfile @@ -0,0 +1,64 @@ +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/standard/Attic/Distfile,v 1.1 2001/03/19 17:45:27 dawes Exp $ +# + +DISTDIR_SI = /xc/doc/man/GL/glu + +DISTFILES_SI = \ + Imakefile \ + begincurve.3gl \ + beginpolygon.3gl \ + beginsurface.3gl \ + begintrim.3gl \ + build1dmipmaplevels.3gl \ + build1dmipmaps.3gl \ + build2dmipmaplevels.3gl \ + build2dmipmaps.3gl \ + build3dmipmaplevels.3gl \ + build3dmipmaps.3gl \ + checkextension.3gl \ + cylinder.3gl \ + deletenurbsrenderer.3gl \ + deletequadric.3gl \ + deletetess.3gl \ + disk.3gl \ + errorstring.3gl \ + getnurbsproperty.3gl \ + getstring.3gl \ + gettessproperty.3gl \ + loadsamplingmatrices.3gl \ + lookat.3gl \ + newnurbsrenderer.3gl \ + newquadric.3gl \ + newtess.3gl \ + nextcontour.3gl \ + nurbscallback.3gl \ + nurbscallbackdata.3gl \ + nurbscallbackdataext.3gl \ + nurbscurve.3gl \ + nurbsproperty.3gl \ + nurbssurface.3gl \ + ortho2d.3gl \ + partialdisk.3gl \ + perspective.3gl \ + pickmatrix.3gl \ + project.3gl \ + pwlcurve.3gl \ + quadriccallback.3gl \ + quadricdrawstyle.3gl \ + quadricnormals.3gl \ + quadricorientation.3gl \ + quadrictexture.3gl \ + scaleimage.3gl \ + sphere.3gl \ + tessbegincontour.3gl \ + tessbeginpolygon.3gl \ + tesscallback.3gl \ + tessendpolygon.3gl \ + tessnormal.3gl \ + tessproperty.3gl \ + tessvertex.3gl \ + unproject.3gl \ + unproject4.3gl \ + $(NULL) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/GNUmakefile b/xc/extras/ogl-sample/main/doc/man/manglu/standard/GNUmakefile new file mode 100755 index 000000000..4ba3117c5 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/GNUmakefile @@ -0,0 +1,93 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/manglu/standard/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:27 dawes Exp $ + +# NOTES: +# - The file "lor-c.mn" contains the source for the List of Routines section +# of the C edition of the GL Reference Guide. The usual targets +# lor-c.p, lor-c.ps, and lor-c.psv exist for it; however, it does not have +# a .3g suffix because we don't want to include it as a on-line man page. +# The file should be generated!!! + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs + +DEPTH = ../.. +LANGOPT = c +PREFIX = glu +IDB_PATH = /usr/catman/g_man/cat3/standard + +MANPREF = man +include $(DEPTH)/mandefs + +APIFILE = $(ROOT)/usr/include/GL/glu.h + +VERSION = Version 1.2 +DATE = 6 March 1997 +RELEASE = 1.2.0 +MMFLAGS = -rs2 + +LEGALSUF1 = 3g# +LEGALSUF2 = 3g# +LEGALSUF3 = 3g# +LEGALSUF4 = 3g# + +LOCALPRINTLISTFILTER = | sed -e '/^intro\.p$$/d' | (echo intro.p ; cat ) + +default: + $(MAKE) manpages + +headers headers_install libs libs_install apps: + +distsi: default + $(MAKE) $(COMMONPREF)$@ + +distoss: + $(MAKE) $(COMMONPREF)$@ + +manpages: $(patsubst %.gl,%.3gl,$(wildcard *.gl)) + +install: manpages + for file in *.3gl; do \ + install -D -m 644 $$file ${ROOT}/usr/man/man3/glu`basename $$file .3gl`.3gl ; \ + done + + +clobber: + rm -f *.3gl + +include $(DEPTH)/manrules +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/Imakefile b/xc/extras/ogl-sample/main/doc/man/manglu/standard/Imakefile new file mode 100755 index 000000000..fa72cb85a --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/Imakefile @@ -0,0 +1,216 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#ifdef ManPageAlias +#undef ManPageAlias +#endif +#define ManPageAlias(file,destdir,alias) @@\ +alias.$(MANSUFFIX): file.$(MANSUFFIX) @@\ + echo .so `basename destdir`/file.$(MANSUFFIX) > alias.$(MANSUFFIX) @@\ + +MANSUFFIX = 3gl + +MAN_PAGES = \ +gluBeginCurve.$(MANSUFFIX) gluBeginPolygon.$(MANSUFFIX) \ +gluBeginSurface.$(MANSUFFIX) gluBeginTrim.$(MANSUFFIX) \ +gluBuild1DMipmaps.$(MANSUFFIX) gluBuild2DMipmaps.$(MANSUFFIX) \ +gluCylinder.$(MANSUFFIX) gluDeleteNurbsRenderer.$(MANSUFFIX) \ +gluDeleteQuadric.$(MANSUFFIX) gluDeleteTess.$(MANSUFFIX) \ +gluDisk.$(MANSUFFIX) gluEndCurve.$(MANSUFFIX) \ +gluEndPolygon.$(MANSUFFIX) gluEndSurface.$(MANSUFFIX) \ +gluEndTrim.$(MANSUFFIX) gluErrorString.$(MANSUFFIX) \ +gluGetNurbsProperty.$(MANSUFFIX) gluGetString.$(MANSUFFIX) \ +gluGetTessProperty.$(MANSUFFIX) gluLoadSamplingMatrices.$(MANSUFFIX) \ +gluLookAt.$(MANSUFFIX) gluNewNurbsRenderer.$(MANSUFFIX) \ +gluNewQuadric.$(MANSUFFIX) gluNewTess.$(MANSUFFIX) \ +gluNextContour.$(MANSUFFIX) gluNurbsCallback.$(MANSUFFIX) \ +gluNurbsCallbackDataEXT.$(MANSUFFIX) gluNurbsCurve.$(MANSUFFIX) \ +gluNurbsProperty.$(MANSUFFIX) gluNurbsSurface.$(MANSUFFIX) \ +gluOrtho2D.$(MANSUFFIX) gluPartialDisk.$(MANSUFFIX) \ +gluPerspective.$(MANSUFFIX) gluPickMatrix.$(MANSUFFIX) \ +gluProject.$(MANSUFFIX) gluPwlCurve.$(MANSUFFIX) \ +gluQuadricCallback.$(MANSUFFIX) gluQuadricDrawStyle.$(MANSUFFIX) \ +gluQuadricNormals.$(MANSUFFIX) gluQuadricOrientation.$(MANSUFFIX) \ +gluQuadricTexture.$(MANSUFFIX) gluScaleImage.$(MANSUFFIX) \ +gluSphere.$(MANSUFFIX) gluTessBeginContour.$(MANSUFFIX) \ +gluTessBeginPolygon.$(MANSUFFIX) gluTessCallback.$(MANSUFFIX) \ +gluTessEndContour.$(MANSUFFIX) gluTessEndPolygon.$(MANSUFFIX) \ +gluTessNormal.$(MANSUFFIX) gluTessProperty.$(MANSUFFIX) \ +gluTessVertex.$(MANSUFFIX) gluUnProject.$(MANSUFFIX) + +LINK_NAMES = \ +gluBeginCurve.$(MANSUFFIX) gluBeginPolygon.$(MANSUFFIX) \ +gluBeginSurface.$(MANSUFFIX) gluBeginTrim.$(MANSUFFIX) \ +gluBuild1DMipmaps.$(MANSUFFIX) gluBuild2DMipmaps.$(MANSUFFIX) \ +gluCylinder.$(MANSUFFIX) gluDeleteNurbsRenderer.$(MANSUFFIX) \ +gluDeleteQuadric.$(MANSUFFIX) gluDeleteTess.$(MANSUFFIX) \ +gluDisk.$(MANSUFFIX) gluErrorString.$(MANSUFFIX) \ +gluGetNurbsProperty.$(MANSUFFIX) gluGetString.$(MANSUFFIX) \ +gluGetTessProperty.$(MANSUFFIX) gluLoadSamplingMatrices.$(MANSUFFIX) \ +gluLookAt.$(MANSUFFIX) gluNewNurbsRenderer.$(MANSUFFIX) \ +gluNewQuadric.$(MANSUFFIX) gluNewTess.$(MANSUFFIX) \ +gluNextContour.$(MANSUFFIX) gluNurbsCallback.$(MANSUFFIX) \ +gluNurbsCallbackDataEXT.$(MANSUFFIX) gluNurbsCurve.$(MANSUFFIX) \ +gluNurbsProperty.$(MANSUFFIX) gluNurbsSurface.$(MANSUFFIX) \ +gluOrtho2D.$(MANSUFFIX) gluPartialDisk.$(MANSUFFIX) \ +gluPerspective.$(MANSUFFIX) gluPickMatrix.$(MANSUFFIX) \ +gluProject.$(MANSUFFIX) gluPwlCurve.$(MANSUFFIX) \ +gluQuadricCallback.$(MANSUFFIX) gluQuadricDrawStyle.$(MANSUFFIX) \ +gluQuadricNormals.$(MANSUFFIX) gluQuadricOrientation.$(MANSUFFIX) \ +gluQuadricTexture.$(MANSUFFIX) gluScaleImage.$(MANSUFFIX) \ +gluSphere.$(MANSUFFIX) gluTessBeginContour.$(MANSUFFIX) \ +gluTessBeginPolygon.$(MANSUFFIX) gluTessCallback.$(MANSUFFIX) \ +gluTessEndPolygon.$(MANSUFFIX) gluTessNormal.$(MANSUFFIX) \ +gluTessProperty.$(MANSUFFIX) gluTessVertex.$(MANSUFFIX) \ +gluUnProject.$(MANSUFFIX) + +ALIAS_NAMES = \ +gluEndCurve.$(MANSUFFIX) gluEndPolygon.$(MANSUFFIX) \ +gluEndSurface.$(MANSUFFIX) gluEndTrim.$(MANSUFFIX) \ +gluTessEndContour.$(MANSUFFIX) + + +AllTarget($(MAN_PAGES)) + +list: + @for i in $(MAN_PAGES); do echo $$i; done; + +install_list: + @for i in $(MAN_PAGES); do echo $(LIBMANDIR)/$$i; done; + +install:: install.man + +clean:: + $(RM) $(LINK_NAMES) $(ALIAS_NAMES) + +InstallMultipleMan($(MAN_PAGES),$(LIBMANDIR)) + +LinkFile(gluBeginCurve.$(MANSUFFIX), begincurve.3gl) +ManPageAlias(gluBeginCurve, $(LIBMANDIR), gluEndCurve) + +LinkFile(gluBeginPolygon.$(MANSUFFIX), beginpolygon.3gl) +ManPageAlias(gluBeginPolygon, $(LIBMANDIR), gluEndPolygon) + +LinkFile(gluBeginSurface.$(MANSUFFIX), beginsurface.3gl) +ManPageAlias(gluBeginSurface, $(LIBMANDIR), gluEndSurface) + +LinkFile(gluBeginTrim.$(MANSUFFIX), begintrim.3gl) +ManPageAlias(gluBeginTrim, $(LIBMANDIR), gluEndTrim) + +LinkFile(gluBuild1DMipmaps.$(MANSUFFIX), build1dmipmaps.3gl) + +LinkFile(gluBuild2DMipmaps.$(MANSUFFIX), build2dmipmaps.3gl) + +LinkFile(gluCylinder.$(MANSUFFIX), cylinder.3gl) + +LinkFile(gluDeleteNurbsRenderer.$(MANSUFFIX), deletenurbsrenderer.3gl) + +LinkFile(gluDeleteQuadric.$(MANSUFFIX), deletequadric.3gl) + +LinkFile(gluDeleteTess.$(MANSUFFIX), deletetess.3gl) + +LinkFile(gluDisk.$(MANSUFFIX), disk.3gl) + +LinkFile(gluErrorString.$(MANSUFFIX), errorstring.3gl) + +LinkFile(gluGetNurbsProperty.$(MANSUFFIX), getnurbsproperty.3gl) + +LinkFile(gluGetString.$(MANSUFFIX), getstring.3gl) + +LinkFile(gluGetTessProperty.$(MANSUFFIX), gettessproperty.3gl) + +LinkFile(gluLoadSamplingMatrices.$(MANSUFFIX), loadsamplingmatrices.3gl) + +LinkFile(gluLookAt.$(MANSUFFIX), lookat.3gl) + +LinkFile(gluNewNurbsRenderer.$(MANSUFFIX), newnurbsrenderer.3gl) + +LinkFile(gluNewQuadric.$(MANSUFFIX), newquadric.3gl) + +LinkFile(gluNewTess.$(MANSUFFIX), newtess.3gl) + +LinkFile(gluNextContour.$(MANSUFFIX), nextcontour.3gl) + +LinkFile(gluNurbsCallback.$(MANSUFFIX), nurbscallback.3gl) + +LinkFile(gluNurbsCallbackDataEXT.$(MANSUFFIX), nurbscallbackdataext.3gl) + +LinkFile(gluNurbsCurve.$(MANSUFFIX), nurbscurve.3gl) + +LinkFile(gluNurbsProperty.$(MANSUFFIX), nurbsproperty.3gl) + +LinkFile(gluNurbsSurface.$(MANSUFFIX), nurbssurface.3gl) + +LinkFile(gluOrtho2D.$(MANSUFFIX), ortho2d.3gl) + +LinkFile(gluPartialDisk.$(MANSUFFIX), partialdisk.3gl) + +LinkFile(gluPerspective.$(MANSUFFIX), perspective.3gl) + +LinkFile(gluPickMatrix.$(MANSUFFIX), pickmatrix.3gl) + +LinkFile(gluProject.$(MANSUFFIX), project.3gl) + +LinkFile(gluPwlCurve.$(MANSUFFIX), pwlcurve.3gl) + +LinkFile(gluQuadricCallback.$(MANSUFFIX), quadriccallback.3gl) + +LinkFile(gluQuadricDrawStyle.$(MANSUFFIX), quadricdrawstyle.3gl) + +LinkFile(gluQuadricNormals.$(MANSUFFIX), quadricnormals.3gl) + +LinkFile(gluQuadricOrientation.$(MANSUFFIX), quadricorientation.3gl) + +LinkFile(gluQuadricTexture.$(MANSUFFIX), quadrictexture.3gl) + +LinkFile(gluScaleImage.$(MANSUFFIX), scaleimage.3gl) + +LinkFile(gluSphere.$(MANSUFFIX), sphere.3gl) + +LinkFile(gluTessBeginContour.$(MANSUFFIX), tessbegincontour.3gl) +ManPageAlias(gluTessBeginContour, $(LIBMANDIR), gluTessEndContour) + +LinkFile(gluTessBeginPolygon.$(MANSUFFIX), tessbeginpolygon.3gl) + +LinkFile(gluTessCallback.$(MANSUFFIX), tesscallback.3gl) + +LinkFile(gluTessEndPolygon.$(MANSUFFIX), tessendpolygon.3gl) + +LinkFile(gluTessNormal.$(MANSUFFIX), tessnormal.3gl) + +LinkFile(gluTessProperty.$(MANSUFFIX), tessproperty.3gl) + +LinkFile(gluTessVertex.$(MANSUFFIX), tessvertex.3gl) + +LinkFile(gluUnProject.$(MANSUFFIX), unproject.3gl) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/begincurve.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/begincurve.gl new file mode 100755 index 000000000..59c2fa772 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/begincurve.gl @@ -0,0 +1,79 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(BeginCurve, delimit a NURBS curve definition) +_names(BeginCurve) +_names(EndCurve,,noheader) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +.SH DESCRIPTION +Use _cmnd(BeginCurve) to mark the beginning of a NURBS +curve definition. +After +calling _cmnd(BeginCurve), make one or more calls to +_cmnd(NurbsCurve) to define the attributes of the curve. +Exactly one of the calls to _cmnd(NurbsCurve) must have +a curve type of _const(MAP1_VERTEX_3) or _const(MAP1_VERTEX_4). +To mark the end of the NURBS curve definition, call _cmnd(EndCurve). +.P +GL evaluators are used to render the NURBS curve as a series of line +segments. +Evaluator state is preserved during rendering +with _glcmnd(PushAttrib)(_const(EVAL_BIT)) and +_glcmnd(PopAttrib)(). +See the _glcmnd(PushAttrib) reference page for details on exactly what state +these calls preserve. +.SH EXAMPLE +The following commands render a textured NURBS curve with normals; +texture coordinates and normals are also specified as NURBS curves: +.sp +.Ex +gluBeginCurve(nobj); + gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2); + gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL); + gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); +gluEndCurve(nobj); +.Ee +.SH SEE ALSO +_cmnd(BeginSurface), _cmnd(BeginTrim), _cmnd(NewNurbsRenderer), +_cmnd(NurbsCurve), +_glcmnd(PopAttrib), _glcmnd(PushAttrib) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/beginpolygon.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/beginpolygon.gl new file mode 100755 index 000000000..bf14e2a34 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/beginpolygon.gl @@ -0,0 +1,90 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(BeginPolygon, delimit a polygon description) +_names(BeginPolygon) +_names(EndPolygon,,noheader) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +.SH DESCRIPTION +_cmnd(BeginPolygon) and _cmnd(EndPolygon) delimit the definition of a +nonconvex polygon. +To define such a polygon, first call _cmnd(BeginPolygon). +Then define the contours of the polygon +by calling +_cmnd(TessVertex) for each vertex +and _cmnd(NextContour) to start each new contour. +Finally, call _cmnd(EndPolygon) +to signal the end of the definition. +See the _cmnd(TessVertex) and +_cmnd(NextContour) reference pages for more details. +.P +Once _cmnd(EndPolygon) is called, the polygon is tessellated, and the +resulting triangles are described through callbacks. +See _cmnd(TessCallback) for descriptions of the callback functions. +.SH NOTES +This command is obsolete and is provided for backward compatibility +only. Calls to _cmnd(BeginPolygon) are mapped to +_cmnd(TessBeginPolygon) +followed by +_cmnd(TessBeginContour). Calls to _cmnd(EndPolygon) are mapped +to _cmnd(TessEndContour) followed by _cmnd(TessEndPolygon). +.SH EXAMPLE +A quadrilateral with a triangular hole in it can be described like this: +.sp +.Ex +gluBeginPolygon(tobj); + gluTessVertex(tobj, v1, v1); + gluTessVertex(tobj, v2, v2); + gluTessVertex(tobj, v3, v3); + gluTessVertex(tobj, v4, v4); +gluNextContour(tobj, GLU_INTERIOR); + gluTessVertex(tobj, v5, v5); + gluTessVertex(tobj, v6, v6); + gluTessVertex(tobj, v7, v7); +gluEndPolygon(tobj); +.Ee +.SH SEE ALSO +_cmnd(NewTess), _cmnd(NextContour), _cmnd(TessCallback), _cmnd(TessVertex), +_cmnd(TessBeginPolygon), _cmnd(TessBeginContour) + + + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/beginsurface.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/beginsurface.gl new file mode 100755 index 000000000..57fea06dc --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/beginsurface.gl @@ -0,0 +1,84 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(BeginSurface, delimit a NURBS surface definition) +_names(BeginSurface) +_names(EndSurface,,noheader) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +.SH DESCRIPTION +Use _cmnd(BeginSurface) to mark the beginning of a NURBS +surface definition. After +calling _cmnd(BeginSurface), make one or more calls to +_cmnd(NurbsSurface) to define the attributes of the surface. +Exactly one of these calls to _cmnd(NurbsSurface) must have a +surface type of _const(MAP2_VERTEX_3) or _const(MAP2_VERTEX_4). +To mark the end of the NURBS surface definition, call +_cmnd(EndSurface). +.P +Trimming of NURBS surfaces is supported with _cmnd(BeginTrim), +_cmnd(PwlCurve), _cmnd(NurbsCurve), and _cmnd(EndTrim). See the +_cmnd(BeginTrim) reference page for details. +.P +GL evaluators are used to render the NURBS surface as a set of polygons. +Evaluator state is preserved during rendering +with _glcmnd(PushAttrib)(_const(EVAL_BIT)) and +_glcmnd(PopAttrib)(). +See the _glcmnd(PushAttrib) reference page for details on exactly what state +these calls preserve. +.SH EXAMPLE +The following commands render a textured NURBS surface with normals; +the texture coordinates and normals are also described as NURBS surfaces: +.sp +.Ex +gluBeginSurface(nobj); + gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2); + gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL); + gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4); +gluEndSurface(nobj); +.Ee +.sp +.SH SEE ALSO +_cmnd(BeginCurve), _cmnd(BeginTrim), _cmnd(NewNurbsRenderer), +_cmnd(NurbsCurve), _cmnd(NurbsSurface), _cmnd(PwlCurve) + + + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/begintrim.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/begintrim.gl new file mode 100755 index 000000000..e4dd1aa67 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/begintrim.gl @@ -0,0 +1,120 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(BeginTrim, delimit a NURBS trimming loop definition) +_names(BeginTrim) +_names(EndTrim,,noheader) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +.SH DESCRIPTION +Use _cmnd(BeginTrim) to mark the beginning of a +trimming loop, and _cmnd(EndTrim) to mark the end +of a trimming loop. A trimming loop is +a set of oriented curve segments (forming a closed curve) that +define boundaries of a NURBS surface. You include these +trimming loops in the definition of a NURBS +surface, between calls to _cmnd(BeginSurface) and _cmnd(EndSurface). +.P +The definition for a NURBS surface can contain many +trimming loops. For example, if you wrote a definition +for a NURBS surface that resembled a rectangle with +a hole punched out, the definition would contain two +trimming loops. One loop would define the outer edge +of the rectangle; the other would define +the hole punched out of the rectangle. The definitions +of each of these trimming loops would be bracketed by a +_cmnd(BeginTrim)/_cmnd(EndTrim) pair. +.P +The definition of a single closed trimming loop can consist +of multiple curve segments, each described as a piecewise +linear curve (see _cmnd(PwlCurve)) or as a single NURBS +curve (see _cmnd(NurbsCurve)), or as a combination of +both in any order. The only library calls that can +appear in a trimming loop definition (between the calls +to _cmnd(BeginTrim) and _cmnd(EndTrim)) are +_cmnd(PwlCurve) and _cmnd(NurbsCurve). +.P +The area of the NURBS surface that is displayed is the +region in the domain to the left of the trimming curve +as the curve parameter increases. Thus, the retained +region of the NURBS surface is inside a +counterclockwise trimming loop and outside a clockwise +trimming loop. For the rectangle mentioned earlier, +the trimming loop for the outer edge of the rectangle runs +counterclockwise, while the trimming loop for the punched-out hole +runs clockwise. +.P +If you use more than one curve to define a single trimming +loop, the curve segments must form a closed loop (that is, +the endpoint of each curve must be the starting point of the +next curve, and the endpoint of the final curve must +be the starting point of the first curve). If the +endpoints of the curve are sufficiently close together +but not exactly coincident, they will be coerced to match. +If the endpoints are not sufficiently close, an error results +(see _cmnd(NurbsCallback)). +.P +If a trimming loop definition contains multiple curves, +the direction of the curves must be consistent (that is, the +inside must be to the left of all of the curves). Nested +trimming loops are legal as long as the curve orientations +alternate correctly. +If trimming curves are self-intersecting, +or intersect one another, an error results. +.P +If no trimming information is given +for a NURBS surface, the entire surface is drawn. +.SH EXAMPLE +This code fragment defines a trimming loop that consists of one +piecewise linear curve, and two NURBS curves: +.sp +.Ex +gluBeginTrim(nobj); + gluPwlCurve(..., GLU_MAP1_TRIM_2); + gluNurbsCurve(..., GLU_MAP1_TRIM_2); + gluNurbsCurve(..., GLU_MAP1_TRIM_3); +gluEndTrim(nobj); +.Ee +.SH SEE ALSO +_cmnd(BeginSurface), _cmnd(NewNurbsRenderer), _cmnd(NurbsCallback), +_cmnd(NurbsCurve), _cmnd(PwlCurve) + + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/build1dmipmaplevels.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build1dmipmaplevels.gl new file mode 100755 index 000000000..3ecd6cb69 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build1dmipmaplevels.gl @@ -0,0 +1,229 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Build1DMipmapLevels, builds a subset of one-dimensional mipmap levels) +_names(Build1DMipmapLevels) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the target texture. Must be _const(TEXTURE_1D). +_phead(_param2) +Requests the internal storage format of the texture image. The most +current version of the SGI implementation of GLU does not check this +value for validity before passing it on to the underlying OpenGL +implementation. A value that is not accepted by the OpenGL +implementation will lead to an OpenGL error. The benefit of not +checking this value at the GLU level is that OpenGL extensions can add +new internal texture formats without requiring a revision of the GLU +implementation. Older implementations of GLU check this value and +raise a GLU error if it is not 1, 2, 3, or 4 or one of the following +symbolic constants: +_const(ALPHA), +_const(ALPHA4), +_const(ALPHA8), +_const(ALPHA12), +_const(ALPHA16), +_const(LUMINANCE), +_const(LUMINANCE4), +_const(LUMINANCE8), +_const(LUMINANCE12), +_const(LUMINANCE16), +_const(LUMINANCE_ALPHA), +_const(LUMINANCE4_ALPHA4), +_const(LUMINANCE6_ALPHA2), +_const(LUMINANCE8_ALPHA8), +_const(LUMINANCE12_ALPHA4), +_const(LUMINANCE12_ALPHA12), +_const(LUMINANCE16_ALPHA16), +_const(INTENSITY), +_const(INTENSITY4), +_const(INTENSITY8), +_const(INTENSITY12), +_const(INTENSITY16), +_const(RGB), +_const(R3_G3_B2), +_const(RGB4), +_const(RGB5), +_const(RGB8), +_const(RGB10), +_const(RGB12), +_const(RGB16), +_const(RGBA), +_const(RGBA2), +_const(RGBA4), +_const(RGB5_A1), +_const(RGBA8), +_const(RGB10_A2), +_const(RGBA12) or +_const(RGBA16). +_phead(_param3) +Specifies the width in pixels of the texture image. +This should be a power of 2. +_phead(_param4) +Specifies the format of the pixel data. +Must be one of: +_const(COLOR_INDEX), +_const(DEPTH_COMPONENT), +_const(RED), +_const(GREEN), +_const(BLUE), +_const(ALPHA), +_const(RGB), +_const(RGBA), +_const(BGR), +_const(BGRA), +_const(LUMINANCE), or +_const(LUMINANCE_ALPHA). +_phead(_param5) +Specifies the data type for _param9. +Must be one of: _const(UNSIGNED_BYTE), +_const(BYTE), +_const(BITMAP), +_const(UNSIGNED_SHORT), +_const(SHORT), +_const(UNSIGNED_INT), +_const(INT), +_const(FLOAT), +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), or +_const(UNSIGNED_INT_2_10_10_10_REV). +_phead(_param6) +Specifies the mipmap level of the image data. +_phead(_param7) +Specifies the minimum mipmap level to pass to _glcmnd(TexImage1D). +_phead(_param8) +Specifies the maximum mipmap level to pass to _glcmnd(TexImage1D). +_phead(_param9) +Specifies a pointer to the image data in memory. +.SH DESCRIPTION +_cmnd builds a subset of prefiltered one-dimensional texture maps of decreasing +resolutions called a mipmap. This is used for the antialiasing of +texture mapped primitives. +.P +A return value of zero indicates success, otherwise a GLU error code is +returned (see _cmnd(ErrorString)). +.P +A series of mipmap levels from _param7 to _param8 is built by decimating +_param9 in half +until size $1 ~times~ 1$ is reached. At each level, each texel in the +halved mipmap level is an average of the corresponding two texels in the larger +mipmap level. +_glcmnd(TexImage1D) is called to load these mipmap levels from _param7 +to _param8. If _param8 is larger than the highest mipmap level for the +texture of the specified size, then a GLU error code is returned (see +_cmnd(ErrorString)) and nothing is loaded. +.P +For example, if _param6 is 2 and _param3 is 16, the +following levels are possible: $16 ~times~ 1$, $8 ~times~ 1$, $4 ~times~ 1$, +$2 ~times~ 1$, $1 ~times~ 1$. These correspond +to levels 2 through 6 respectively. +If _param7 is 3 and _param8 is 5, then only mipmap levels $8 ~times~ 1$, +$4 ~times~ 1$ and $2 ~times~ 1$ are +loaded. However, if _param8 is 7 then an error is returned and nothing is +loaded since _param8 is larger than the highest mipmap level which is, in +this case, 6. +.P +The highest mipmap level can be derived from the formula +${log sub 2} (_param3^{2 sup _param6})$. +.P +See the _glcmnd(TexImage1D) reference page for a description of the +acceptable values for _param5 parameter. See the _glcmnd(DrawPixels) +reference page for a description of the acceptable values +for _param6 parameter. +.bp +.SH NOTES +_cmnd is only available if the GLU version is 1.3 or greater. +.P +Formats _const(BGR), and _const(BGRA), and types +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), and +_const(UNSIGNED_INT_2_10_10_10_REV) are only available if the GL version +is 1.2 or greater. +.SH ERRORS +_gluconst(INVALID_VALUE) is returned if _param6 > _param7, _param7 < 0, +_param8 < _param7 or _param8 is > the highest mipmap level for _param9. +.P +_gluconst(INVALID_VALUE) is returned if _param3 is < 1. +.P +_gluconst(INVALID_ENUM) is returned if _param2, _param4, or _param5 are not +legal. +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_BYTE_3_3_2) or _const(UNSIGNED_BYTE_2_3_3_REV) +and _param4 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_SHORT_5_6_5) or _const(UNSIGNED_SHORT_5_6_5_REV) +and _param4 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_SHORT_4_4_4_4) or _const(UNSIGNED_SHORT_4_4_4_4_REV) +and _param4 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_SHORT_5_5_5_1) or _const(UNSIGNED_SHORT_1_5_5_5_REV) +and _param4 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_INT_8_8_8_8) or _const(UNSIGNED_INT_8_8_8_8_REV) +and _param4 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_INT_10_10_10_2) or _const(UNSIGNED_INT_2_10_10_10_REV) +and _param4 is neither _const(RGBA) nor _const(BGRA). +.SH SEE ALSO +_glcmnd(DrawPixels), _glcmnd(TexImage1D), _glcmnd(TexImage2D), +_glcmnd(TexImage3D), +_cmnd(Build1DMipmaps), _cmnd(Build2DMipmaps), _cmnd(Build3DMipmaps), +_cmnd(ErrorString), +_glcmnd(GetTexImage), +_glcmnd(GetTexLevelParameter), +_cmnd(Build2DMipmapLevels), _cmnd(Build3DMipmapLevels) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/build1dmipmaps.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build1dmipmaps.gl new file mode 100755 index 000000000..99a5a8bc9 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build1dmipmaps.gl @@ -0,0 +1,235 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Build1DMipmaps, builds a one-dimensional mipmap) +_names(Build1DMipmaps) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the target texture. Must be _const(TEXTURE_1D). +_phead(_param2) +Requests the internal storage format of the texture image. The most +current version of the SGI implementation of GLU does not check this +value for validity before passing it on to the underlying OpenGL +implementation. A value that is not accepted by the OpenGL +implementation will lead to an OpenGL error. The benefit of not +checking this value at the GLU level is that OpenGL extensions can add +new internal texture formats without requiring a revision of the GLU +implementation. Older implementations of GLU check this value and +raise a GLU error if it is not 1, 2, 3, or 4 or one of the following +symbolic constants: +_const(ALPHA), +_const(ALPHA4), +_const(ALPHA8), +_const(ALPHA12), +_const(ALPHA16), +_const(LUMINANCE), +_const(LUMINANCE4), +_const(LUMINANCE8), +_const(LUMINANCE12), +_const(LUMINANCE16), +_const(LUMINANCE_ALPHA), +_const(LUMINANCE4_ALPHA4), +_const(LUMINANCE6_ALPHA2), +_const(LUMINANCE8_ALPHA8), +_const(LUMINANCE12_ALPHA4), +_const(LUMINANCE12_ALPHA12), +_const(LUMINANCE16_ALPHA16), +_const(INTENSITY), +_const(INTENSITY4), +_const(INTENSITY8), +_const(INTENSITY12), +_const(INTENSITY16), +_const(RGB), +_const(R3_G3_B2), +_const(RGB4), +_const(RGB5), +_const(RGB8), +_const(RGB10), +_const(RGB12), +_const(RGB16), +_const(RGBA), +_const(RGBA2), +_const(RGBA4), +_const(RGB5_A1), +_const(RGBA8), +_const(RGB10_A2), +_const(RGBA12), or +_const(RGBA16). +_phead(_param3) +Specifies the width, in pixels, of the texture image. +_phead(_param4) +Specifies the format of the pixel data. +Must be one of +_const(COLOR_INDEX), +_const(DEPTH_COMPONENT), +_const(RED), +_const(GREEN), +_const(BLUE), +_const(ALPHA), +_const(RGB), +_const(RGBA), +_const(BGR), +_const(BGRA), +_const(LUMINANCE), +_const(LUMINANCE_ALPHA). +_phead(_param5) +Specifies the data type for _param6. +Must be one of +_const(UNSIGNED_BYTE), +_const(BYTE), +_const(BITMAP), +_const(UNSIGNED_SHORT), +_const(SHORT), +_const(UNSIGNED_INT), +_const(INT), +_const(FLOAT), +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), or +_const(UNSIGNED_INT_2_10_10_10_REV). +_phead(_param6) +Specifies a pointer to the image data in memory. +.SH DESCRIPTION +_cmnd builds a series of prefiltered one-dimensional texture maps of decreasing +resolutions called a mipmap. This is used for the antialiasing of +texture mapped primitives. +.P +A return value of zero indicates success, otherwise a GLU error code is +returned (see _cmnd(ErrorString)). +.P +Initially, the _param3 of _param6 is checked to see if it is +a power of 2. If not, a copy of _param6 is scaled up or down to the +nearest power of 2. (If _param3 is exactly between powers of 2, then +the copy of _param6 will scale upwards.) This copy will be used for +subsequent mipmapping operations described below. +For example, if _param3 is 57 then a copy of _param6 +will scale up to 64 before mipmapping +takes place. +.P +Then, proxy textures (see _glcmnd(TexImage1D)) are used to determine if +the implementation can fit the requested texture. If not, _param3 is +continually halved until it fits. +.P +Next, a series of mipmap levels is built by decimating a copy of +_param6 in half +until size $1 ~times~ 1$ is reached. At each level, each texel in the +halved mipmap level is an average of the corresponding two texels in the larger +mipmap level. +.P +_glcmnd(TexImage1D) is called to load each of these mipmap levels. +Level 0 is a copy of _param6. +The highest level is ${log sub 2}(_param3)$. +For example, if _param3 is 64 and the implementation can store a texture of +this size, the following mipmap levels are +built: $64 ~times~ 1$, $32 ~times~ 1$, $16 ~times~ 1$, $8 ~times~ 1$, +$4 ~times~ 1$, $2 ~times~ 1$ and $1 ~times~ 1$. These correspond to +levels 0 through 6, respectively. +.P +See the _glcmnd(TexImage1D) reference page for a description of the +acceptable values for the _param5 parameter. See the _glcmnd(DrawPixels) +reference page for a description of the acceptable values +for the _param6 parameter. +.SH NOTES +Note that there is no direct way of querying the maximum level. This can +be derived indirectly via _glcmnd(GetTexLevelParameter). First, query +for the +width actually used at level 0. +(The width may not be equal to _param3 since +proxy textures might have scaled it to fit the implementation.) +Then the maximum +level can be derived from the formula ${log sub 2}(_param3)$. +.P +Formats _const(BGR), and _const(BGRA), and types +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), and +_const(UNSIGNED_INT_2_10_10_10_REV) are only available if the GL version +is 1.2 or greater, and if the GLU version is 1.3 or greater. +.SH ERRORS +_gluconst(INVALID_VALUE) is returned if _param3 is < 1. +.P +_gluconst(INVALID_ENUM) is returned if _param4 or _param5 are not legal. +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_BYTE_3_3_2) or _const(UNSIGNED_BYTE_2_3_3_REV) +and _param4 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_SHORT_5_6_5) or _const(UNSIGNED_SHORT_5_6_5_REV) +and _param4 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_SHORT_4_4_4_4) or _const(UNSIGNED_SHORT_4_4_4_4_REV) +and _param4 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_SHORT_5_5_5_1) or _const(UNSIGNED_SHORT_1_5_5_5_REV) +and _param4 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_INT_8_8_8_8) or _const(UNSIGNED_INT_8_8_8_8_REV) +and _param4 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param5 is _const(UNSIGNED_INT_10_10_10_2) or _const(UNSIGNED_INT_2_10_10_10_REV) +and _param4 is neither _const(RGBA) nor _const(BGRA). +.SH SEE ALSO +_glcmnd(DrawPixels), +_glcmnd(TexImage1D), +_glcmnd(TexImage2D), +_glcmnd(TexImage3D), +_cmnd(Build2DMipmaps), +_cmnd(Build3DMipmaps), +_cmnd(ErrorString), +_glcmnd(GetTexImage), +_glcmnd(GetTexLevelParameter), +_cmnd(Build1DMipmapLevels), +_cmnd(Build2DMipmapLevels), +_cmnd(Build3DMipmapLevels) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/build2dmipmaplevels.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build2dmipmaplevels.gl new file mode 100755 index 000000000..91ddcbb34 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build2dmipmaplevels.gl @@ -0,0 +1,234 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Build2DMipmapLevels, builds a subset of two-dimensional mipmap levels) +_names(Build2DMipmapLevels) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the target texture. Must be _const(TEXTURE_2D). +_phead(_param2) +Requests the internal storage format of the texture image. The most +current version of the SGI implementation of GLU does not check this +value for validity before passing it on to the underlying OpenGL +implementation. A value that is not accepted by the OpenGL +implementation will lead to an OpenGL error. The benefit of not +checking this value at the GLU level is that OpenGL extensions can add +new internal texture formats without requiring a revision of the GLU +implementation. Older implementations of GLU check this value and +raise a GLU error if it is not 1, 2, 3, or 4 or one of the following +symbolic constants: +_const(ALPHA), +_const(ALPHA4), +_const(ALPHA8), +_const(ALPHA12), +_const(ALPHA16), +_const(LUMINANCE), +_const(LUMINANCE4), +_const(LUMINANCE8), +_const(LUMINANCE12), +_const(LUMINANCE16), +_const(LUMINANCE_ALPHA), +_const(LUMINANCE4_ALPHA4), +_const(LUMINANCE6_ALPHA2), +_const(LUMINANCE8_ALPHA8), +_const(LUMINANCE12_ALPHA4), +_const(LUMINANCE12_ALPHA12), +_const(LUMINANCE16_ALPHA16), +_const(INTENSITY), +_const(INTENSITY4), +_const(INTENSITY8), +_const(INTENSITY12), +_const(INTENSITY16), +_const(RGB), +_const(R3_G3_B2), +_const(RGB4), +_const(RGB5), +_const(RGB8), +_const(RGB10), +_const(RGB12), +_const(RGB16), +_const(RGBA), +_const(RGBA2), +_const(RGBA4), +_const(RGB5_A1), +_const(RGBA8), +_const(RGB10_A2), +_const(RGBA12) or +_const(RGBA16). +_phead(_param3 _param4) +Specifies the width and height, respectively, in pixels of the texture image. +These should be a power of 2. +_phead(_param5) +Specifies the format of the pixel data. +Must be one of +_const(COLOR_INDEX), +_const(DEPTH_COMPONENT), +_const(RED), +_const(GREEN), +_const(BLUE), +_const(ALPHA), +_const(RGB), +_const(RGBA), +_const(BGR), +_const(BGRA), +_const(LUMINANCE), or +_const(LUMINANCE_ALPHA). +_phead(_param6) +Specifies the data type for _param10. +Must be one of +_const(UNSIGNED_BYTE), +_const(BYTE), +_const(BITMAP), +_const(UNSIGNED_SHORT), +_const(SHORT), +_const(UNSIGNED_INT), +_const(INT), +_const(FLOAT), +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2) or +_const(UNSIGNED_INT_2_10_10_10_REV). +_phead(_param7) +Specifies the mipmap level of the image data. +_phead(_param8) +Specifies the minimum mipmap level to pass to _glcmnd(TexImage2D). +_phead(_param9) +Specifies the maximum mipmap level to pass to _glcmnd(TexImage2D). +_phead(_param10) +Specifies a pointer to the image data in memory. +.SH DESCRIPTION +_cmnd builds a subset of prefiltered two-dimensional texture maps of decreasing +resolutions called a mipmap. This is used for the antialiasing of +texture mapped primitives. +.P +A return value of zero indicates success, otherwise a GLU error code is +returned (see _cmnd(ErrorString)). +.P +A series of mipmap levels from _param8 to _param9 is built by decimating +_param10 in half along +both dimensions until size $1 ~times~ 1$ is reached. At each level, each texel in the +halved mipmap level is an average of the corresponding four texels in the larger +mipmap level. (In the case of rectangular images, the decimation will ultimately +reach an $N ~times~ 1$ or $1 ~times~ N$ configuration. Here, two texels are +averaged instead.) +_glcmnd(TexImage2D) is called to load these mipmap levels from _param8 +to _param9. If _param9 is larger than the highest mipmap level for the +texture of the specified size, then a GLU error code is returned (see +_cmnd(ErrorString)) and nothing is loaded. +.P +For example, if _param7 is 2 and _param3 is 16 and _param4 is 8, the +following levels are possible: $16 ~times~ 8$, $8 ~times~ 4$, $4 ~times~ 2$, +$2 ~times~ 1$, $1 ~times~ 1$. These correspond to levels 2 through 6 +respectively. If _param8 is 3 and _param9 is 5, then only mipmap levels +$8 ~times~ 4$, $4 ~times~ 2$ and $2 ~times~ 1$ are loaded. However, if _param9 +is 7 then an error is returned and nothing is loaded since _param9 is +larger than the highest mipmap level which is, in this case, 6. +.P +The highest mipmap level can be derived from the formula +log2(max(_param3,_param4)*(2^_param7)). +.P +See the _glcmnd(TexImage1D) reference page for a description of the +acceptable values for _param5 parameter. See the _glcmnd(DrawPixels) +reference page for a description of the acceptable values +for _param6 parameter. +.SH NOTES +_cmnd is only available if the GLU version is 1.3 or greater. +.P +Formats _const(BGR), and _const(BGRA), and types +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), and +_const(UNSIGNED_INT_2_10_10_10_REV) are only available if the GL version +is 1.2 or greater. +.SH ERRORS +_gluconst(INVALID_VALUE) is returned if _param7 > _param8, _param8 < 0, +_param9 < _param8 or _param9 is > the highest mipmap level for _param10. +.P +_gluconst(INVALID_VALUE) is returned if _param3 or _param4 is < 1. +.P +_gluconst(INVALID_ENUM) is returned if _param2, _param5, or _param6 is not +legal. +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_BYTE_3_3_2) or _const(UNSIGNED_BYTE_2_3_3_REV) +and _param5 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_SHORT_5_6_5) or _const(UNSIGNED_SHORT_5_6_5_REV) +and _param5 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_SHORT_4_4_4_4) or _const(UNSIGNED_SHORT_4_4_4_4_REV) +and _param5 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_SHORT_5_5_5_1) or _const(UNSIGNED_SHORT_1_5_5_5_REV) +and _param5 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_INT_8_8_8_8) or _const(UNSIGNED_INT_8_8_8_8_REV) +and _param5 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_INT_10_10_10_2) or _const(UNSIGNED_INT_2_10_10_10_REV) +and _param5 is neither _const(RGBA) nor _const(BGRA). +.SH SEE ALSO +_glcmnd(DrawPixels), +_glcmnd(TexImage1D), +_glcmnd(TexImage2D), +_glcmnd(TexImage3D), +_cmnd(Build1DMipmaps), +_cmnd(Build2DMipmaps), +_cmnd(Build3DMipmaps), +_cmnd(ErrorString), +_glcmnd(GetTexImage), +_glcmnd(GetTexLevelParameter), +_cmnd(Build1DMipmapLevels), +_cmnd(Build3DMipmapLevels) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/build2dmipmaps.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build2dmipmaps.gl new file mode 100755 index 000000000..bb48fa209 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build2dmipmaps.gl @@ -0,0 +1,242 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Build2DMipmaps, builds a two-dimensional mipmap) +_names(Build2DMipmaps) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the target texture. Must be _const(TEXTURE_2D). +_phead(_param2) +Requests the internal storage format of the texture image. The most +current version of the SGI implementation of GLU does not check this +value for validity before passing it on to the underlying OpenGL +implementation. A value that is not accepted by the OpenGL +implementation will lead to an OpenGL error. The benefit of not +checking this value at the GLU level is that OpenGL extensions can add +new internal texture formats without requiring a revision of the GLU +implementation. Older implementations of GLU check this value and +raise a GLU error if it is not 1, 2, 3, or 4 or one of the following +symbolic constants: +_const(ALPHA), +_const(ALPHA4), +_const(ALPHA8), +_const(ALPHA12), +_const(ALPHA16), +_const(LUMINANCE), +_const(LUMINANCE4), +_const(LUMINANCE8), +_const(LUMINANCE12), +_const(LUMINANCE16), +_const(LUMINANCE_ALPHA), +_const(LUMINANCE4_ALPHA4), +_const(LUMINANCE6_ALPHA2), +_const(LUMINANCE8_ALPHA8), +_const(LUMINANCE12_ALPHA4), +_const(LUMINANCE12_ALPHA12), +_const(LUMINANCE16_ALPHA16), +_const(INTENSITY), +_const(INTENSITY4), +_const(INTENSITY8), +_const(INTENSITY12), +_const(INTENSITY16), +_const(RGB), +_const(R3_G3_B2), +_const(RGB4), +_const(RGB5), +_const(RGB8), +_const(RGB10), +_const(RGB12), +_const(RGB16), +_const(RGBA), +_const(RGBA2), +_const(RGBA4), +_const(RGB5_A1), +_const(RGBA8), +_const(RGB10_A2), +_const(RGBA12) or +_const(RGBA16). +_phead(_param3 _param4) +Specifies in pixels the width and height, respectively, of the texture image. +_phead(_param5) +Specifies the format of the pixel data. +Must be one of +_const(COLOR_INDEX), +_const(DEPTH_COMPONENT), +_const(RED), +_const(GREEN), +_const(BLUE), +_const(ALPHA), +_const(RGB), +_const(RGBA), +_const(BGR), +_const(BGRA), +_const(LUMINANCE), or +_const(LUMINANCE_ALPHA). +_phead(_param6) +Specifies the data type for _param7. +Must be one of +_const(UNSIGNED_BYTE), +_const(BYTE), +_const(BITMAP), +_const(UNSIGNED_SHORT), +_const(SHORT), +_const(UNSIGNED_INT), +_const(INT), +_const(FLOAT), +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), or +_const(UNSIGNED_INT_2_10_10_10_REV). +_phead(_param7) +Specifies a pointer to the image data in memory. + + +.SH DESCRIPTION +_cmnd builds a series of prefiltered two-dimensional texture maps of decreasing +resolutions called a mipmap. This is used for the antialiasing of +texture-mapped primitives. +.P +A return value of zero indicates success, otherwise a GLU error code is +returned (see _cmnd(ErrorString)). +.P +Initially, the _param3 and _param4 of _param7 are checked to see if they +are a power of 2. If not, a copy of _param7 (not _param7), is scaled up +or down to the nearest power of 2. This copy will be used for subsequent +mipmapping operations described below. (If _param3 or _param4 is exactly +between powers of 2, then the copy of _param7 will scale upwards.) For +example, if _param3 is 57 and _param4 is 23 then a copy of _param7 will +scale up to 64 in _param3 and down to 16 in depth, before mipmapping takes +place. +.P +Then, proxy textures (see _glcmnd(TexImage2D)) are used to determine if +the implementation can fit the requested texture. If not, both dimensions +are continually halved until it fits. (If the OpenGL version is \(<= 1.0, +both maximum texture dimensions are clamped to the value returned +by _glcmnd(GetIntegerv) with the argument _const(MAX_TEXTURE_SIZE).) +.P +Next, a series of mipmap levels is built by decimating a copy of _param7 +in half along both dimensions until size $1 ~times~ 1$ is reached. At +each level, +each texel in the halved mipmap level is an average of the corresponding +four texels in the larger mipmap level. (In the case of rectangular +images, the decimation will ultimately reach an $N ~times~ 1$ or +$1 ~times~ N$ configuration. Here, two texels are averaged instead.) +.P +_glcmnd(TexImage2D) is called to load each of these mipmap levels. +Level 0 is a copy of _param7. The highest level is +${log sub 2} ( max (_eqnparam3,_eqnparam4))$. For example, +if _param3 is 64 and _param4 is 16 +and the implementation can store a texture of this size, the following +mipmap levels are built: $64 ~times~ 16$, $32 ~times~ 8$, $16 ~times~ 4$, +$8 ~times~ 2$, $4 ~times~ 1$, $2 ~times~ 1$ and $1 ~times~ 1$. These correspond to +levels 0 through 6, respectively. +.P +See the _glcmnd(TexImage1D) reference page for a description of the +acceptable values for _param5 parameter. See the _glcmnd(DrawPixels) +reference page for a description of the acceptable values +for _param6 parameter. +.SH NOTES + +Note that there is no direct way of querying the maximum level. This can +be derived indirectly via _glcmnd(GetTexLevelParameter). First, query +for the width and height actually used at level 0. (The width and +height may not be equal to _param3 and _param4 respectively since proxy +textures might have scaled them to fit the implementation.) Then the +maximum level can be derived from the formula +${log sub 2}( max (_param3,_param4))$. +.SH NOTES +Formats _const(BGR), and _const(BGRA), and types +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), and +_const(UNSIGNED_INT_2_10_10_10_REV) are only available if the GL version +is 1.2 or greater and if the GLU version is 1.3 or greater. +.SH ERRORS +_gluconst(INVALID_VALUE) is returned if _param3, or _param4 is < 1. +.P +_gluconst(INVALID_ENUM) is returned if _param2, _param5, or _param6 is not +legal. +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_BYTE_3_3_2) or _const(UNSIGNED_BYTE_2_3_3_REV) +and _param5 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_SHORT_5_6_5) or _const(UNSIGNED_SHORT_5_6_5_REV) +and _param5 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_SHORT_4_4_4_4) or _const(UNSIGNED_SHORT_4_4_4_4_REV) +and _param5 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_SHORT_5_5_5_1) or _const(UNSIGNED_SHORT_1_5_5_5_REV) +and _param5 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_INT_8_8_8_8) or _const(UNSIGNED_INT_8_8_8_8_REV) +and _param5 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param6 is _const(UNSIGNED_INT_10_10_10_2) or _const(UNSIGNED_INT_2_10_10_10_REV) +and _param5 is neither _const(RGBA) nor _const(BGRA). +.SH SEE ALSO +_glcmnd(DrawPixels), +_glcmnd(TexImage1D), +_glcmnd(TexImage2D), +_glcmnd(TexImage3D), +_cmnd(Build1DMipmaps), +_cmnd(Build3DMipmaps), +_cmnd(ErrorString), +_glcmnd(GetTexImage), +_glcmnd(GetTexLevelParameter), +_cmnd(Build1DMipmapLevels), +_cmnd(Build2DMipmapLevels), +_cmnd(Build3DMipmapLevels) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/build3dmipmaplevels.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build3dmipmaplevels.gl new file mode 100755 index 000000000..d2dea50e2 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build3dmipmaplevels.gl @@ -0,0 +1,236 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Build3DMipmapLevels, builds a subset of three-dimensional mipmap levels) +_names(Build3DMipmapLevels) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the target texture. Must be _const(TEXTURE_3D). +_phead(_param2) +Requests the internal storage format of the texture image. The most +current version of the SGI implementation of GLU does not check this +value for validity before passing it on to the underlying OpenGL +implementation. A value that is not accepted by the OpenGL +implementation will lead to an OpenGL error. The benefit of not +checking this value at the GLU level is that OpenGL extensions can add +new internal texture formats without requiring a revision of the GLU +implementation. Older implementations of GLU check this value and +raise a GLU error if it is not 1, 2, 3, or 4 or one of the following +symbolic constants: +_const(ALPHA), +_const(ALPHA4), +_const(ALPHA8), +_const(ALPHA12), +_const(ALPHA16), +_const(LUMINANCE), +_const(LUMINANCE4), +_const(LUMINANCE8), +_const(LUMINANCE12), +_const(LUMINANCE16), +_const(LUMINANCE_ALPHA), +_const(LUMINANCE4_ALPHA4), +_const(LUMINANCE6_ALPHA2), +_const(LUMINANCE8_ALPHA8), +_const(LUMINANCE12_ALPHA4), +_const(LUMINANCE12_ALPHA12), +_const(LUMINANCE16_ALPHA16), +_const(INTENSITY), +_const(INTENSITY4), +_const(INTENSITY8), +_const(INTENSITY12), +_const(INTENSITY16), +_const(RGB), +_const(R3_G3_B2), +_const(RGB4), +_const(RGB5), +_const(RGB8), +_const(RGB10), +_const(RGB12), +_const(RGB16), +_const(RGBA), +_const(RGBA2), +_const(RGBA4), +_const(RGB5_A1), +_const(RGBA8), +_const(RGB10_A2), +_const(RGBA12), or +_const(RGBA16). +_phead(_param3 _param4 _param5) +Specifies in pixels the width, height and depth respectively, of the texture +image. These should be a power of 2. +_phead(_param6) +Specifies the format of the pixel data. +Must be one of +_const(COLOR_INDEX), +_const(DEPTH_COMPONENT), +_const(RED), +_const(GREEN), +_const(BLUE), +_const(ALPHA), +_const(RGB), +_const(RGBA), +_const(BGR), +_const(BGRA), +_const(LUMINANCE), or +_const(LUMINANCE_ALPHA). +_phead(_param7) +Specifies the data type for _param11. +Must be one of +_const(UNSIGNED_BYTE), +_const(BYTE), +_const(BITMAP), +_const(UNSIGNED_SHORT), +_const(SHORT), +_const(UNSIGNED_INT), +_const(INT), +_const(FLOAT), +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), or +_const(UNSIGNED_INT_2_10_10_10_REV). +_phead(_param8) +Specifies the mipmap level of the image data. +_phead(_param9) +Specifies the minimum mipmap level to pass to _glcmnd(TexImage3D). +_phead(_param10) +Specifies the maximum mipmap level to pass to _glcmnd(TexImage3D). +_phead(_param11) +Specifies a pointer to the image data in memory. +.SH DESCRIPTION +_cmnd builds a subset of prefiltered three-dimensional texture maps of +decreasing resolutions called a mipmap. This is used for the antialiasing of +texture mapped primitives. +.P +A return value of zero indicates success, otherwise a GLU error code is +returned (see _cmnd(ErrorString)). +.P +A series of mipmap levels from _param9 to _param10 is built by +decimating _param11 in half along both dimensions until size $1 ~times~ 1 +~times~ 1$ is reached. At each level, each texel in the halved mipmap +level is an average of the corresponding eight texels in the larger +mipmap level. (If exactly one of the dimensions is 1, four texels are +averaged. If exactly two of the dimensions are 1, two texels are +averaged.) _glcmnd(TexImage3D) is called to load these mipmap levels +from _param9 to _param10. If _param10 is larger than the highest mipmap +level for the texture of the specified size, then a GLU error code is +returned (see _cmnd(ErrorString)) and nothing is loaded. +.P +For example, if _param8 is 2 and _param3 is 16, _param4 is 8 and _param5 +is 4, the following levels are possible: $16 ~times~ 8 ~times~ 4$, $8 ~times~ +4 ~times~ 2$, $4 ~times~ 2 ~times~ 1$, $2 ~times~ 1 ~times~ 1$, +$1 ~times~ 1 ~times~ 1$. +These correspond to levels 2 through 6 respectively. If _param9 is +3 and _param10 is 5, then only mipmap levels $8 ~times~ 4 ~times~ 2$, $4 +~times~ 2 ~times~ 1$ and $2 ~times~ 1 ~times~ 1$ are loaded. However, if +_param10 is 7 then an error is returned and nothing is loaded, since +_param10 is larger than the highest mipmap level which is, in this case, +6. +.P +The highest mipmap level can be derived from the formula +${log sub 2} ( max (_eqnparam3,_eqnparam4,_eqnparam5)^{2 sup _eqnparam8})$. +.P +See the _glcmnd(TexImage1D) reference page for a description of the +acceptable values for _param6 parameter. See the _glcmnd(DrawPixels) +reference page for a description of the acceptable values +for _param7 parameter. +.SH NOTES +_cmnd is only available if the GLU version is 1.3 or greater. +.P +Formats _const(BGR), and _const(BGRA), and types +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), and +_const(UNSIGNED_INT_2_10_10_10_REV) are only available if the GL version +is 1.2 or greater. +.SH ERRORS +_gluconst(INVALID_VALUE) is returned if _param8 > _param9, _param9 < 0, +_param10 < _param9 or _param10 is > the highest mipmap level for _param11. +.P +_gluconst(INVALID_VALUE) is returned if _param3, _param4, or _param5 is < 1. +.P +_gluconst(INVALID_ENUM) is returned if _param2, _param6, or _param7 is not +legal. +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_BYTE_3_3_2) or _const(UNSIGNED_BYTE_2_3_3_REV) +and _param6 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_SHORT_5_6_5) or _const(UNSIGNED_SHORT_5_6_5_REV) +and _param6 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_SHORT_4_4_4_4) or _const(UNSIGNED_SHORT_4_4_4_4_REV) +and _param6 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_SHORT_5_5_5_1) or _const(UNSIGNED_SHORT_1_5_5_5_REV) +and _param6 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_INT_8_8_8_8) or _const(UNSIGNED_INT_8_8_8_8_REV) +and _param6 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_INT_10_10_10_2) or _const(UNSIGNED_INT_2_10_10_10_REV) +and _param6 is neither _const(RGBA) nor _const(BGRA). +.SH SEE ALSO +_glcmnd(DrawPixels), +_glcmnd(TexImage1D), +_glcmnd(TexImage2D), +_glcmnd(TexImage3D), +_cmnd(Build1DMipmaps), +_cmnd(Build2DMipmaps), +_cmnd(Build3DMipmaps), +_cmnd(ErrorString), +_glcmnd(GetTexImage), +_glcmnd(GetTexLevelParameter), +_cmnd(Build1DMipmapLevels), +_cmnd(Build2DMipmapLevels) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/build3dmipmaps.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build3dmipmaps.gl new file mode 100755 index 000000000..8bbbd7734 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/build3dmipmaps.gl @@ -0,0 +1,243 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Build3DMipmaps, builds a three-dimensional mipmap) +_names(Build3DMipmaps) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the target texture. Must be _const(TEXTURE_3D). +_phead(_param2) +Requests the internal storage format of the texture image. The most +current version of the SGI implementation of GLU does not check this +value for validity before passing it on to the underlying OpenGL +implementation. A value that is not accepted by the OpenGL +implementation will lead to an OpenGL error. The benefit of not +checking this value at the GLU level is that OpenGL extensions can add +new internal texture formats without requiring a revision of the GLU +implementation. Older implementations of GLU check this value and +raise a GLU error if it is not 1, 2, 3, or 4 or one of the following +symbolic constants: +_const(ALPHA), +_const(ALPHA4), +_const(ALPHA8), +_const(ALPHA12), +_const(ALPHA16), +_const(LUMINANCE), +_const(LUMINANCE4), +_const(LUMINANCE8), +_const(LUMINANCE12), +_const(LUMINANCE16), +_const(LUMINANCE_ALPHA), +_const(LUMINANCE4_ALPHA4), +_const(LUMINANCE6_ALPHA2), +_const(LUMINANCE8_ALPHA8), +_const(LUMINANCE12_ALPHA4), +_const(LUMINANCE12_ALPHA12), +_const(LUMINANCE16_ALPHA16), +_const(INTENSITY), +_const(INTENSITY4), +_const(INTENSITY8), +_const(INTENSITY12), +_const(INTENSITY16), +_const(RGB), +_const(R3_G3_B2), +_const(RGB4), +_const(RGB5), +_const(RGB8), +_const(RGB10), +_const(RGB12), +_const(RGB16), +_const(RGBA), +_const(RGBA2), +_const(RGBA4), +_const(RGB5_A1), +_const(RGBA8), +_const(RGB10_A2), +_const(RGBA12), or +_const(RGBA16). +_phead(_param3 _param4 _param5) +Specifies in pixels the width, height and depth respectively, in pixels +of the texture image. +_phead(_param6) +Specifies the format of the pixel data. +Must be one of +_const(COLOR_INDEX), +_const(DEPTH_COMPONENT), +_const(RED), +_const(GREEN), +_const(BLUE), +_const(ALPHA), +_const(RGB), +_const(RGBA), +_const(BGR), +_const(BGRA), +_const(LUMINANCE), or +_const(LUMINANCE_ALPHA). +_phead(_param7) +Specifies the data type for _param8. +Must be one of: +_const(UNSIGNED_BYTE), +_const(BYTE), +_const(BITMAP), +_const(UNSIGNED_SHORT), +_const(SHORT), +_const(UNSIGNED_INT), +_const(INT), +_const(FLOAT), +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), or +_const(UNSIGNED_INT_2_10_10_10_REV). +_phead(_param8) +Specifies a pointer to the image data in memory. +.SH DESCRIPTION +_cmnd builds a series of prefiltered three-dimensional texture maps of +decreasing resolutions called a mipmap. This is used for the antialiasing of +texture-mapped primitives. +.P +A return value of zero indicates success, otherwise a GLU error code is +returned (see _cmnd(ErrorString)). +.P +Initially, the _param3, _param4 and _param5 of _param8 are checked to +see if they are a power of 2. If not, a copy of _param8 (not _param8), +is scaled up or down to the nearest power of 2. (If _param3, _param4 or +_param5 is exactly between powers of 2, then the copy of _param8 will +scale upwards.) This copy will be used for subsequent mipmapping +operations described below. For example, if _param3 is 57, _param4 is +23 and _param5 is 24 then a copy of _param8 will scale up to 64 in +width, down to 16 in height and up to 32 in depth, before mipmapping +takes place. +.P +Then, proxy textures (see _glcmnd(TexImage3D)) are used to determine if +the implementation can fit the requested texture. If not, all three dimensions +are continually halved until it fits. +.P +Next, a series of mipmap levels is built by decimating a copy of _param8 +in half along all three dimensions until size $1 ~times~ 1 ~times~ 1$ is +reached. At each level, each texel in the halved mipmap level is an +average of the corresponding eight texels in the larger mipmap +level. (If exactly one of the dimensions is 1, four texels are averaged. +If exactly two of the dimensions are 1, two texels are averaged.) +.P +_glcmnd(TexImage3D) is called to load each of these mipmap levels. +Level 0 is a copy of _param8. The highest level is +${log sub 2} ( max (_eqnparam3,_eqnparam4,_eqnparam5))$. +For example, if _param3 is 64, _param4 is +16 and _param5 is 32, and the implementation can store a texture of this +size, the following mipmap levels are built: $64 ~times~ 16 ~times~ 32$, +$32 ~times~ 8 ~times~ 16$, $16 ~times~ 4 ~times~ 8$, +$8 ~times~ 2 ~times~ 4$, $4 ~times~ 1 ~times~ 2$, +$2 ~times~ 1 ~times~ 1$ +and $1 ~times~ 1 ~times~ 1$. These correspond +to levels 0 through 6, respectively. +.P +See the _glcmnd(TexImage1D) reference page for a description of the +acceptable values for _param6 parameter. See the _glcmnd(DrawPixels) +reference page for a description of the acceptable values +for _param7 parameter. +.SH NOTES +Note that there is no direct way of querying the maximum level. This can +be derived indirectly via _glcmnd(GetTexLevelParameter). First, query +for the width, height and depth actually used at level 0. (The width, +height and depth may not be equal to _param3, _param4 and _param5 +respectively since proxy textures might have scaled them to fit the +implementation.) Then the maximum level can be derived from the formula +${log sub 2} ( max (_eqnparam3,_eqnparam4,_eqnparam5))$. +.P +_cmnd is only available if the GLU version is 1.3 or greater. +.P +Formats _const(BGR), and _const(BGRA), and types +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), and +_const(UNSIGNED_INT_2_10_10_10_REV) are only available if the GL version +is 1.2 or greater. +.SH ERRORS +_gluconst(INVALID_VALUE) is returned if _param3, _param4, or _param5 is < 1. +.P +_gluconst(INVALID_ENUM) is returned if _param2, _param6, or _param7 is not +legal. +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_BYTE_3_3_2) or _const(UNSIGNED_BYTE_2_3_3_REV) +and _param6 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_SHORT_5_6_5) or _const(UNSIGNED_SHORT_5_6_5_REV) +and _param6 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_SHORT_4_4_4_4) or _const(UNSIGNED_SHORT_4_4_4_4_REV) +and _param6 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_SHORT_5_5_5_1) or _const(UNSIGNED_SHORT_1_5_5_5_REV) +and _param6 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_INT_8_8_8_8) or _const(UNSIGNED_INT_8_8_8_8_REV) +and _param6 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param7 is _const(UNSIGNED_INT_10_10_10_2) or _const(UNSIGNED_INT_2_10_10_10_REV) +and _param6 is neither _const(RGBA) nor _const(BGRA). +.SH SEE ALSO +_glcmnd(DrawPixels), +_glcmnd(TexImage1D), +_glcmnd(TexImage2D), +_glcmnd(TexImage3D), +_cmnd(Build1DMipmaps), +_cmnd(Build3DMipmaps), +_cmnd(ErrorString), +_glcmnd(GetTexImage), +_glcmnd(GetTexLevelParameter), +_cmnd(Build1DMipmapLevels), +_cmnd(Build2DMipmapLevels), +_cmnd(Build3DMipmapLevels) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/c b/xc/extras/ogl-sample/main/doc/man/manglu/standard/c new file mode 100755 index 000000000..8cbb4d3ad --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/c @@ -0,0 +1,2 @@ +.Op + c +.ds BN \f6Graphics Reference, C Edition\f1 diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/checkextension.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/checkextension.gl new file mode 100755 index 000000000..7de4148e7 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/checkextension.gl @@ -0,0 +1,68 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(CheckExtension, determines if an extension name is supported) +_names(CheckExtension) +.SH PARAMETERS +_phead(_param1) +Specifies an extension name. +_phead(_param2) +Specifies a space-separated list of extension names supported. +.SH DESCRIPTION +_cmnd returns _const(TRUE) if _param1 is supported otherwise +_const(FALSE) is returned. +.P +This is used to check for the presence for OpenGL, GLU or GLX extension names +by passing the extension strings returned by _glcmnd(GetString), +_cmnd(GetString), _glcmnd(XGetClientString), +_glcmnd(XQueryExtensionsString), or _glcmnd(XQueryServerString), +respectively, as _param2. +.SH NOTES +Cases where one extension name is a substring of another are +correctly handled. +.P +There may or may not be leading or trailing blanks in _param2. +.P +Extension names should not contain embedded spaces. +.P +All strings are null-terminated. +.SH SEE ALSO +_glcmnd(GetString), +_cmnd(GetString), +_glcmnd(XGetClientString), +_glcmnd(XQueryExtensionsString), +_glcmnd(XQueryServerString) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/cylinder.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/cylinder.gl new file mode 100755 index 000000000..5fbd0cd48 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/cylinder.gl @@ -0,0 +1,77 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Cylinder, draw a cylinder) +_names(Cylinder) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies the radius of the cylinder at \f2z\fP = 0. +_phead(_param3) +Specifies the radius of the cylinder at \f2z\fP = _param4. +_phead(_param4) +Specifies the height of the cylinder. +_phead(_param5) +Specifies the number of subdivisions around the \f2z\fP axis. +_phead(_param6) +Specifies the number of subdivisions along the \f2z\fP axis. +.SH DESCRIPTION +_cmnd draws a cylinder oriented along the \f2z\fP axis. The base of the cylinder +is placed at \f2z\fP = 0, and the top at $ z ~=~ _eqnparam4 $. Like a sphere, +a cylinder is subdivided around the \f2z\fP axis into slices, and along the +\f2z\fP axis into stacks. +.P +Note that if _param3 is set to 0.0, this routine generates a cone. +.P +If the orientation is set to _gluconst(OUTSIDE) +(with _cmnd(QuadricOrientation)), then any generated normals +point away from the \f2z\fP axis. Otherwise, they point toward the +\f2z\fP axis. +.P +If texturing is turned on (with _cmnd(QuadricTexture)), then texture +coordinates are generated so that \f2t\fP ranges linearly from 0.0 +at \f2z\fP = 0 to 1.0 at \f2z\fP = _param4, and \f2s\fP +ranges from 0.0 at the +\f2y\fP axis, to 0.25 at the +\f2x\fP axis, +to 0.5 at the -\f2y\fP axis, to 0.75 at the \-\f2x\fP axis, +and back to 1.0 at the +\f2y\fP axis. +.SH SEE ALSO +_cmnd(Disk), _cmnd(NewQuadric), _cmnd(PartialDisk), _cmnd(QuadricTexture), +_cmnd(Sphere) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletenurbsrenderer.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletenurbsrenderer.gl new file mode 100755 index 000000000..43d9d0451 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletenurbsrenderer.gl @@ -0,0 +1,52 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(DeleteNurbsRenderer, destroy a NURBS object) +_names(DeleteNurbsRenderer) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object to be destroyed. +.SH DESCRIPTION +_cmnd destroys the NURBS object (which was created with +_cmnd(NewNurbsRenderer)) and frees any memory it uses. +Once +_cmnd has been called, _param1 cannot be used again. +.SH SEE ALSO +_cmnd(NewNurbsRenderer) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletequadric.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletequadric.gl new file mode 100755 index 000000000..3af3ef4f1 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletequadric.gl @@ -0,0 +1,52 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(DeleteQuadric, destroy a quadrics object) +_names(DeleteQuadric) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the quadrics object to be destroyed. +.SH DESCRIPTION +_cmnd destroys the quadrics object (created with _cmnd(NewQuadric)) +and frees any memory it uses. +Once _cmnd has been called, _param1 cannot be used again. +.SH SEE ALSO +_cmnd(NewQuadric) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletetess.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletetess.gl new file mode 100755 index 000000000..2b055762e --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/deletetess.gl @@ -0,0 +1,51 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(DeleteTess, destroy a tessellation object) +_names(DeleteTess) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object to destroy. +.SH DESCRIPTION +_cmnd destroys the indicated tessellation object (which was created +with _cmnd(NewTess)) and frees any memory that it used. +.SH SEE ALSO +_cmnd(BeginPolygon), _cmnd(NewTess), _cmnd(TessCallback) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/disk.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/disk.gl new file mode 100755 index 000000000..24d76509a --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/disk.gl @@ -0,0 +1,79 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Disk, draw a disk) +_names(Disk) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies the inner radius of the disk (may be 0). +_phead(_param3) +Specifies the outer radius of the disk. +_phead(_param4) +Specifies the number of subdivisions around the \f2z\fP axis. +_phead(_param5) +Specifies the number of concentric rings about the origin into which +the disk is subdivided. +.SH DESCRIPTION +_cmnd renders a disk on the \f2z\fP = 0 plane. The disk has a radius of +_param3, and contains a concentric circular hole with a radius +of _param2. If _param2 is 0, then no hole is generated. The disk is +subdivided around the \f2z\fP axis into slices (like pizza slices), and also +about the \f2z\fP axis into rings +(as specified by _param4 and _param5, respectively). +.P +With respect to orientation, the +\f2z\fP side of the disk is considered to be +"outside" (see _cmnd(QuadricOrientation)). +This means that if the +orientation is set to _gluconst(OUTSIDE), then any normals generated +point along the +\f2z\fP axis. Otherwise, they point along the \-\f2z\fP +axis. +.P +If texturing has been turned on (with _cmnd(QuadricTexture)), +texture coordinates are generated +linearly such that where $ r ~=~ _eqnparam3 $, the value at (\f2r\fP, 0, 0) is +(1, 0.5), at (0, \f2r\fP, 0) it is (0.5, 1), at (\-\f2r\fP, 0, 0) +it is (0, 0.5), and +at (0, \-\f2r\fP, 0) it is (0.5, 0). +.SH SEE ALSO +_cmnd(Cylinder), _cmnd(NewQuadric), _cmnd(PartialDisk), +_cmnd(QuadricOrientation), +_cmnd(QuadricTexture), _cmnd(Sphere) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/errorstring.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/errorstring.gl new file mode 100755 index 000000000..f899a6955 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/errorstring.gl @@ -0,0 +1,65 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(ErrorString, produce an error string from a GL or GLU error code) +_names(ErrorString) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies a GL or GLU error code. +.SH DESCRIPTION +_cmnd produces an error string from a GL or GLU error code. The string +is in ISO Latin 1 format. For example, +_cmnd(ErrorString)(_const(OUT_OF_MEMORY)) returns the string +\f2out of memory\fP. +.P +The standard GLU error codes are _gluconst(INVALID_ENUM), +_gluconst(INVALID_VALUE), +and _gluconst(OUT_OF_MEMORY). +Certain other GLU functions can return specialized error codes +through callbacks. +See the _glcmnd(GetError) reference page for the list of +GL error codes. +.SH ERRORS +_xconst(NULL) is returned if _param1 is not a valid GL or GLU error code. +.SH SEE ALSO +_glcmnd(GetError), +_cmnd(NurbsCallback), +_cmnd(QuadricCallback), +_cmnd(TessCallback) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/getnurbsproperty.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/getnurbsproperty.gl new file mode 100755 index 000000000..a5c1f6cf3 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/getnurbsproperty.gl @@ -0,0 +1,68 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(GetNurbsProperty, get a NURBS property) +_names(GetNurbsProperty) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies the property whose value is to be fetched. Valid values are +_gluconst(CULLING), +_gluconst(SAMPLING_TOLERANCE), +_gluconst(DISPLAY_MODE), +_gluconst(AUTO_LOAD_MATRIX), +_gluconst(PARAMETRIC_TOLERANCE), +_gluconst(SAMPLING_METHOD), +_gluconst(U_STEP), +_gluconst(V_STEP) and +_gluconst(NURBS_MODE). +_phead(_param3) +Specifies a pointer to the location into which the value of the +named property is written. +.SH DESCRIPTION +_cmnd retrieves properties stored in a NURBS object. These +properties affect the way that NURBS curves and surfaces +are rendered. See the +_cmnd(NurbsProperty) reference page for information about what the +properties are and what they do. +.SH SEE ALSO +_cmnd(NewNurbsRenderer), +_cmnd(NurbsProperty) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/getstring.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/getstring.gl new file mode 100755 index 000000000..89d37e770 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/getstring.gl @@ -0,0 +1,85 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(GetString, return a string describing the GLU version or GLU extensions ) +_names(GetString) +.SH PARAMETERS +_phead(_param1) +Specifies a symbolic constant, one of +_gluconst(VERSION), or _gluconst(EXTENSIONS). +.SH DESCRIPTION +_cmnd returns a pointer to a static string describing the +GLU version or the GLU extensions that are supported. +.P +The version number is one of the following +forms: +.P +\f2major_number.minor_number\fP +.br +\f2major_number.minor_number.release_number\fP. +.P +The version string is of the following form: +.P +\f2version number<space>vendor-specific information\fP +.P +Vendor-specific information is optional. +Its format and contents depend on the implementation. +.P +The standard GLU contains a basic set of features and capabilities. +If a company or group of companies wish to support other features, +these may be included as extensions to the GLU. +If _param1 is +_gluconst(EXTENSIONS), then _cmnd +returns a space-separated list of names of supported GLU extensions. +(Extension names never contain spaces.) +.P +All strings are null-terminated. +.SH NOTES +_cmnd only returns information about GLU extensions. Call +@<\f3glGetString\fP>@dnl + to get a list of GL extensions. +.P +_cmnd is an initialization routine. Calling it after +a _glcmnd(NewList) results in undefined behavior. +.SH ERRORS +NULL is returned if _param1 is not +_gluconst(VERSION) or _gluconst(EXTENSIONS). +.P +.SH SEE ALSO +@<\f3glGetString\fP>@dnl + + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/gettessproperty.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/gettessproperty.gl new file mode 100755 index 000000000..3be9438af --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/gettessproperty.gl @@ -0,0 +1,63 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(GetTessProperty, get a tessellation object property) +_names(GetTessProperty) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +_phead(_param2) +Specifies the property whose value is to be fetched. Valid values are +_gluconst(TESS_WINDING_RULE), +_gluconst(TESS_BOUNDARY_ONLY), and +_gluconst(TESS_TOLERANCE). +_phead(_param3) +Specifies a pointer to the location into which the value of the +named property is written. +.SH DESCRIPTION +_cmnd retrieves properties stored in a tessellation object. These +properties affect the way that tessellation objects +are interpreted and rendered. See the +_cmnd(TessProperty) reference page for information about the +properties and what they do. +.SH SEE ALSO +_cmnd(NewTess), +_cmnd(TessProperty) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/loadsamplingmatrices.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/loadsamplingmatrices.gl new file mode 100755 index 000000000..e2d0df7dd --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/loadsamplingmatrices.gl @@ -0,0 +1,71 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(LoadSamplingMatrices, load NURBS sampling and culling matrices) +_names(LoadSamplingMatrices) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies a modelview matrix (as from a _glcmnd(GetFloatv) call). +_phead(_param3) +Specifies a projection matrix (as from a _glcmnd(GetFloatv) call). +_phead(_param4) +Specifies a viewport (as from a _glcmnd(GetIntegerv) call). +.SH DESCRIPTION +_cmnd uses _param2, _param3, and _param4 to recompute the sampling and culling +matrices stored in _param1. +The sampling matrix determines how finely a NURBS curve or surface +must be tessellated to satisfy the sampling tolerance (as determined by the +_gluconst(SAMPLING_TOLERANCE) property). +The culling matrix is used in deciding if a NURBS curve or surface +should be culled before +rendering (when the _gluconst(CULLING) property is turned on). +.P +_cmnd is necessary only if the _gluconst(AUTO_LOAD_MATRIX) property is turned +off (see _cmnd(NurbsProperty)). +Although it can be convenient to leave the _gluconst(AUTO_LOAD_MATRIX) +property turned on, there can be a performance penalty for doing so. +(A round trip to the GL server is needed to fetch the current values +of the modelview matrix, projection matrix, and viewport.) +.SH SEE ALSO +_cmnd(GetNurbsProperty), +_cmnd(NewNurbsRenderer), +_cmnd(NurbsProperty) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/lookat.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/lookat.gl new file mode 100755 index 000000000..2c10473f6 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/lookat.gl @@ -0,0 +1,108 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(LookAt, define a viewing transformation) +_names(LookAt) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1 _param2 _param3) +Specifies the position of the eye point. +_phead(_param4 _param5 _param6) +Specifies the position of the reference point. +_phead(_param7 _param8 _param9) +Specifies the direction of the \f2up\fP vector. +.SH DESCRIPTION +_cmnd creates a viewing matrix derived from an eye point, a reference +point indicating the center of the scene, and an \f2UP\fP vector. +.P +The matrix +maps the reference point to the negative \f2z\fP axis and the +eye point to the origin. +When a typical projection matrix is used, +the center of the scene therefore maps to the center of the viewport. +Similarly, the direction described by the \f2UP\fP +vector projected onto the viewing plane is mapped to the positive \f2y\fP +axis so that it points upward in the viewport. +The \f2UP\fP vector must not be parallel to the line of sight from the +eye point to the reference point. +.P +Let +.sp +.EQ +F ~=~ left ( down 20 { ~ matrix { + ccol {_eqnparam4 above _eqnparam5 above _eqnparam6} + ccol { ~-~ above ~-~ above ~-~} + ccol {_eqnparam1 above _eqnparam2 above _eqnparam3} +} } ~~ right ) + +.EN + +.sp +Let \f2UP\fP be the vector $(_eqnparam7, _eqnparam8, _eqnparam9)$. +.P +Then normalize as follows: +.EQ +f ~=~ F over {|| F ||} +.EN +.P +.EQ +UP sup prime ~=~ UP over {|| UP ||} +.EN +.sp +.P +Finally, let $s ~=~ f ~times~ UP sup prime$, and $u ~=~ s ~times~ f$. +.P +.sp +M is then constructed as follows: +.EQ +M ~=~ left ( matrix { + ccol { ~s[0] above ~u[0] above -f[0] above 0 } + ccol { ~s[1] above ~u[1] above -f[1] above 0 } + ccol { ~s[2] above ~u[2] above -f[2] above 0 } + ccol { 0 above 0 above 0 above 1 } +} ~~right ) +.EN +.P +and _cmnd is equivalent to +.Ex +glMultMatrixf(M); +glTranslated (-eyex, -eyey, -eyez); +.Ee +.SH SEE ALSO +_glcmnd(Frustum), _cmnd(Perspective) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/newnurbsrenderer.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/newnurbsrenderer.gl new file mode 100755 index 000000000..b30f668c1 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/newnurbsrenderer.gl @@ -0,0 +1,51 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NewNurbsRenderer, create a NURBS object) +_names(NewNurbsRenderer) +.EQ +delim $$ +.EN +.SH DESCRIPTION +_cmnd creates and returns a pointer to +a new NURBS object. +This object must be referred to when calling +NURBS rendering and control functions. A return value of +0 means that there is not enough memory to allocate the object. +.SH SEE ALSO +_cmnd(BeginCurve), _cmnd(BeginSurface), _cmnd(BeginTrim), _cmnd(DeleteNurbsRenderer), _cmnd(NurbsCallback), _cmnd(NurbsProperty) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/newquadric.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/newquadric.gl new file mode 100755 index 000000000..de29e6217 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/newquadric.gl @@ -0,0 +1,53 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NewQuadric, create a quadrics object) +_names(NewQuadric) +.EQ +delim $$ +.EN +.SH DESCRIPTION +_cmnd creates and returns a pointer to +a new quadrics object. This object must be referred to when +calling quadrics rendering and control functions. A return value of +0 means that there is not enough memory to allocate the object. +.SH SEE ALSO +_cmnd(Cylinder), _cmnd(DeleteQuadric), _cmnd(Disk), +_cmnd(PartialDisk), _cmnd(QuadricCallback), _cmnd(QuadricDrawStyle), +_cmnd(QuadricNormals), _cmnd(QuadricOrientation), +_cmnd(QuadricTexture), +_cmnd(Sphere) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/newtess.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/newtess.gl new file mode 100755 index 000000000..9b93edac5 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/newtess.gl @@ -0,0 +1,50 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NewTess, create a tessellation object) +_names(NewTess) +.EQ +delim $$ +.EN +.SH DESCRIPTION +_cmnd creates and returns a pointer to a new tessellation object. +This object must be referred to when calling +tessellation functions. A return value of +0 means that there is not enough memory to allocate the object. +.SH SEE ALSO +_cmnd(TessBeginPolygon), _cmnd(DeleteTess), _cmnd(TessCallback) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/nextcontour.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nextcontour.gl new file mode 100755 index 000000000..b810c8f1b --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nextcontour.gl @@ -0,0 +1,117 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NextContour, mark the beginning of another contour) +_names(NextContour) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +_phead(_param2) +Specifies the type of the contour being defined. Valid values are +_gluconst(EXTERIOR), +_gluconst(INTERIOR), +_gluconst(UNKNOWN), +_gluconst(CCW), and +_gluconst(CW). +.SH DESCRIPTION +_cmnd is used in describing polygons with multiple contours. After the first +contour has been described through a series of _cmnd(TessVertex) calls, +a _cmnd call indicates that the previous contour is complete and that the +next contour is about to begin. +Another series of _cmnd(TessVertex) calls is then used to describe the new +contour. This process can be repeated until all contours have been described. +.P +_param2 defines what type of contour follows. +The legal contour types are as follows: +.TP 18 +_gluconst(EXTERIOR) +An exterior contour defines an exterior boundary of the polygon. +.TP +_gluconst(INTERIOR) +An interior contour defines an interior boundary of the polygon (such as +a hole). +.TP +_gluconst(UNKNOWN) +An unknown contour is analyzed by the library to determine if it is interior +or exterior. +.TP +_gluconst(CCW), +.TP +_gluconst(CW) +The first _gluconst(CCW) or _gluconst(CW) contour defined is considered to +be exterior. All other contours are considered to be exterior if they +are oriented in the same direction (clockwise or counterclockwise) as +the first contour, and interior if they are not. +.P +If one contour is of type _gluconst(CCW) or _gluconst(CW), then all +contours must be of the same type (if they are not, then all _gluconst(CCW) +and _gluconst(CW) contours will be changed to _gluconst(UNKNOWN)). +.P +Note that there is no real difference between the _gluconst(CCW) and +_gluconst(CW) contour types. +.P +Before the first contour is described, _cmnd can be called to +define the type of the first contour. +If _cmnd is not called before the first contour, then the first contour is +marked _gluconst(EXTERIOR). +.P +This command is obsolete and is provided for backward compatibility +only. Calls to _cmnd are mapped to _cmnd(TessEndContour) +followed by +_cmnd(TessBeginContour). +.SH EXAMPLE +A quadrilateral with a triangular hole in it can be described as follows: +.sp +.Ex +gluBeginPolygon(tobj); + gluTessVertex(tobj, v1, v1); + gluTessVertex(tobj, v2, v2); + gluTessVertex(tobj, v3, v3); + gluTessVertex(tobj, v4, v4); +gluNextContour(tobj, GLU_INTERIOR); + gluTessVertex(tobj, v5, v5); + gluTessVertex(tobj, v6, v6); + gluTessVertex(tobj, v7, v7); +gluEndPolygon(tobj); +.Ee +.SH SEE ALSO +_cmnd(BeginPolygon), _cmnd(NewTess), _cmnd(TessCallback), _cmnd(TessVertex), +_cmnd(TessBeginContour) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallback.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallback.gl new file mode 100755 index 000000000..094aa8e45 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallback.gl @@ -0,0 +1,241 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NurbsCallback, define a callback for a NURBS object) +_names(NurbsCallback) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies the callback being defined. +Valid values are _gluconst(NURBS_BEGIN), _gluconst(NURBS_VERTEX), _gluconst(NURBS_NORMAL), _gluconst(NURBS_COLOR), _gluconst(NURBS_TEXTURE_COORD), _gluconst(NURBS_END), _gluconst(NURBS_BEGIN_DATA), _gluconst(NURBS_VERTEX_DATA), _gluconst(NURBS_NORMAL_DATA), _gluconst(NURBS_COLOR_DATA), _gluconst(NURBS_TEXTURE_COORD_DATA), _gluconst(NURBS_END_DATA), and _gluconst(NURBS_ERROR). +_phead(_param3) +Specifies the function that the callback calls. +.SH DESCRIPTION +_cmnd is used to define a callback to be used by a NURBS +object. +If the specified callback is already defined, then it is replaced. If +_param3 is NULL, then this callback will not get +invoked and the related data, if any, will be lost. +.P +Except the error callback, these callbacks are used by NURBS tessellator (when _gluconst(NURBS_MODE) is set to be _gluconst(NURBS_TESSELLATOR)) to return back the OpenGL +polygon primitives resulting from the tessellation. Note that there are two +versions of each callback: one with a user data pointer and one without. If both versions for a particular callback are specified then the callback with +the user data pointer will be used. Note that ``userData'' is a copy of the pointer that was specified at the last call to _cmnd(NurbsCallbackData). +.P +The error callback function is effective no matter which value that +_gluconst(NURBS_MODE) is set to. +All other callback functions are effective only when _gluconst(NURBS_MODE) +is set to _gluconst(NURBS_TESSELLATOR). +.P +The legal callbacks are as follows: +.TP 10 +_gluconst(NURBS_BEGIN) +The begin callback indicates the start of a primitive. The function +takes a single argument of type GLenum, which can be one of +_const(LINES), _const(LINE_STRIP), _const(TRIANGLE_FAN), _const(TRIANGLE_STRIP), _const(TRIANGLES), or _const(QUAD_STRIP). The +default begin callback function is NULL. The function prototype +for this callback looks like: +.RS +.Ex +void begin ( GLenum type ); +.Ee +.RE +.TP +_gluconst(NURBS_BEGIN_DATA) +The same as the _gluconst(NURBS_BEGIN) callback except that it takes an +additional pointer argument. This pointer is a copy of the pointer that +was specified at the last call to _cmnd(NurbsCallbackData). The +default callback function is NULL. The function prototype for this +callback function looks like: +.RS +.Ex +void beginData (GLenum type, void *userData); +.Ee +.RE +.TP +_gluconst(NURBS_VERTEX) +The vertex callback indicates a vertex of the primitive. The +coordinates of the vertex are stored in the parameter ``vertex''. All +the generated vertices have dimension 3, that is, homogeneous +coordinates have been transformed into affine coordinates. The default +vertex callback function is NULL. The function prototype for this +callback function looks like: +.RS +.Ex +void vertex ( GLfloat *vertex ); +.Ee +.RE +.TP +_gluconst(NURBS_VERTEX_DATA) +This is the same as the _gluconst(NURBS_VERTEX) callback, except that +it takes an additional pointer argument. This pointer is a copy of the +pointer that was specified at the last call to +_cmnd(NurbsCallbackData). The default callback function is NULL. The +function prototype for this callback function looks like: +.RS +.Ex +void vertexData ( GLfloat *vertex, void *userData ); +.Ee +.RE +.TP +_gluconst(NURBS_NORMAL) +The normal callback is invoked as the vertex normal is generated. +The components of the normal are stored in the parameter ``normal''. +In the case of a NURBS curve, the callback function is effective only when +the user provides a normal map (_const(MAP1_NORMAL)). +In the case of a NURBS surface, if a normal map (_const(MAP2_NORMAL)) is provided, then the generated normal is computed from the normal map. +If a normal map is not provided then a surface normal is computed in +a manner similar to that described for evaluators when _const(AUTO_NORMAL) +is enabled. +.bp +The default normal callback function is NULL. The function +prototype for this callback function looks like: +.RS +.Ex +void normal ( GLfloat *normal ); +.Ee +.RE +.TP +_gluconst(NURBS_NORMAL_DATA) +The same as the _gluconst(NURBS_NORMAL) callback except that it +takes an additional pointer argument. This pointer is a copy of the pointer +that was specified at the last call to _cmnd(NurbsCallbackData). The default callback function is NULL. The function prototype for this callback function looks like: +.RS +.Ex +void normalData ( GLfloat *normal, void *userData ); +.Ee +.RE +.TP +_gluconst(NURBS_COLOR) +The color callback is invoked as the color of a vertex is generated. +The components of the color are stored in the parameter ``color''. +This callback is effective only when the user provides a color map +(_const(MAP1_COLOR_4) or _const(MAP2_COLOR_4)). ``color'' contains four components: R,G,B,A. The default color callback function is NULL. The prototype for +this callback function looks like: +.RS +.Ex +void color ( GLfloat *color ); +.Ee +.RE +.TP +_gluconst(NURBS_COLOR_DATA) +The same as the _gluconst(NURBS_COLOR) callback except that it +takes an additional pointer argument. This pointer is a copy of the pointer +that was specified at the last call to _cmnd(NurbsCallbackData). The default callback function is NULL. The function prototype for this callback function looks like: +.RS +.Ex +void colorData ( GLfloat *color, void *userData ); +.Ee +.RE +.TP +_gluconst(NURBS_TEXTURE_COORD) +The texture callback is invoked as the texture coordinates +of a vertex are generated. These coordinates are stored in the parameter +``texCoord''. The number of texture coordinates can be 1, 2, 3, or 4 depending +on which type of texture map is specified +(_const(MAP1_TEXTURE_COORD_1), +_const(MAP1_TEXTURE_COORD_2), +_const(MAP1_TEXTURE_COORD_3), +_const(MAP1_TEXTURE_COORD_4), +_const(MAP2_TEXTURE_COORD_1), +_const(MAP2_TEXTURE_COORD_2), +_const(MAP2_TEXTURE_COORD_3), +_const(MAP2_TEXTURE_COORD_4)). +If no texture map is specified, this callback function will not be called. +.bp +The default texture callback function is NULL. The function prototype +for this callback function looks like: +.RS +.Ex +void texCoord ( GLfloat *texCoord ); +.Ee +.RE +.TP + _gluconst(NURBS_TEXTURE_COORD_DATA) +This is the same as the _gluconst(NURBS_TEXTURE_COORD) callback, except that it +takes an additional pointer argument. This pointer is a copy of the pointer +that was specified at the last call to _cmnd(NurbsCallbackData). The default callback function is NULL. The function prototype for this callback function looks like: +.RS +.Ex +void texCoordData (GLfloat *texCoord, void *userData); +.Ee +.RE +.TP +_gluconst(NURBS_END) +The end callback is invoked at the end of a primitive. The default end callback function is NULL. The function prototype for this callback function looks like: +.RS +.Ex +void end ( void ); +.Ee +.RE +.TP +_gluconst(NURBS_END_DATA) +This is the same as the _gluconst(NURBS_END) callback, except that it +takes an additional pointer argument. This pointer is a copy of the pointer +that was specified at the last call to _cmnd(NurbsCallbackData). The default callback function is NULL. The function prototype for this callback function looks like: +.RS +.Ex +void endData ( void *userData ); +.Ee +.RE +.TP +_gluconst(NURBS_ERROR) +The error function is called when an error is encountered. +Its single argument +is of type GLenum, and it indicates the specific error that occurred. +There are 37 errors unique to NURBS named +_gluconst(NURBS_ERROR1) through _gluconst(NURBS_ERROR37). +Character strings describing these errors can be retrieved with +_cmnd(ErrorString). +.bp +.SH NOTES +_cmnd is available only if the GLU version is 1.2 or greater. +.P +GLU version 1.2 supports only the _gluconst(ERROR) parameter for +_param2. The _gluconst(ERROR) value is deprecated in GLU version 1.3 in +favor of _gluconst(NURBS_ERROR). All other accepted values for _param3 +are available only if the GLU version is 1.3 or greater. +.SH SEE ALSO +_cmnd(ErrorString), +_cmnd(NewNurbsRenderer), +_cmnd(NurbsCallbackData), +_cmnd(NurbsProperty) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallbackdata.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallbackdata.gl new file mode 100755 index 000000000..1298d9d60 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallbackdata.gl @@ -0,0 +1,56 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NurbsCallbackData, set a user data pointer) +_names(NurbsCallbackData) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies a pointer to the user's data. +.SH DESCRIPTION +_cmnd is used to pass a pointer to the application's data to NURBS +tessellator. A copy of this pointer will be passed by the tessellator +in the NURBS callback functions (set by _cmnd(NurbsCallback)). +.SH NOTES +_cmnd is available only if the GLU version is 1.3 or greater. +.SH SEE ALSO +_cmnd(NewNurbsRenderer), +_cmnd(NurbsCallback) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallbackdataext.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallbackdataext.gl new file mode 100755 index 000000000..25bd35b1e --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscallbackdataext.gl @@ -0,0 +1,53 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NurbsCallbackDataEXT, set a user data pointer) +_names(NurbsCallbackDataEXT) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies a pointer to the user's data. +.SH DESCRIPTION +_cmnd is used to pass a pointer to the application's data to NURBS +tessellator. A copy of this pointer will be passed by the tessellator +in the NURBS callback functions (set by _cmnd(NurbsCallback)). +.SH SEE ALSO +_cmnd(NurbsCallback) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscurve.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscurve.gl new file mode 100755 index 000000000..180be4df5 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbscurve.gl @@ -0,0 +1,104 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NurbsCurve, define the shape of a NURBS curve) +_names(NurbsCurve) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies the number of knots in _param3. +_param2 equals the number of control points plus the order. +_phead(_param3) +Specifies an array of _param2 nondecreasing knot values. +_phead(_param4) +Specifies the offset (as a number of single-precision floating-point values) +between successive curve control points. +_phead(_param5) +Specifies a pointer to an array of control points. The coordinates must +agree with _param7, specified below. +_phead(_param6) +Specifies the order of the NURBS curve. _param6 equals degree + 1, hence +a cubic curve has an order of 4. +_phead(_param7) +Specifies the type of the curve. If this curve is defined within a +_cmnd(BeginCurve)/_cmnd(EndCurve) pair, then +the type can be any of the valid +one-dimensional evaluator types (such as _const(MAP1_VERTEX_3) or +_const(MAP1_COLOR_4)). Between a _cmnd(BeginTrim)/_cmnd(EndTrim) pair, +the only valid types are _gluconst(MAP1_TRIM_2) and _gluconst(MAP1_TRIM_3). +.SH DESCRIPTION +Use _cmnd to describe a NURBS curve. +.P +When _cmnd appears between a _cmnd(BeginCurve)/_cmnd(EndCurve) pair, it is +used to describe a curve to be rendered. +Positional, texture, and color coordinates are associated +by presenting each as a separate _cmnd between a +_cmnd(BeginCurve)/_cmnd(EndCurve) pair. No more than +one call to _cmnd for each of color, position, and texture +data can be made within a single _cmnd(BeginCurve)/_cmnd(EndCurve) +pair. Exactly one call must be made to describe the position of the +curve (a _param7 of _const(MAP1_VERTEX_3) or _const(MAP1_VERTEX_4)). +.P +When _cmnd appears between a _cmnd(BeginTrim)/_cmnd(EndTrim) pair, it is +used to describe a trimming curve on a NURBS surface. If _param7 is +_gluconst(MAP1_TRIM_2), then it describes a curve in two-dimensional (\f2u\fP +and \f2v\fP) +parameter space. If it is _gluconst(MAP1_TRIM_3), then it describes a +curve in two-dimensional homogeneous (\f2u\fP, \f2v\fP, and \f2w\fP) +parameter space. +See the _cmnd(BeginTrim) reference page for more discussion about trimming +curves. +.SH EXAMPLE +The following commands render a textured NURBS curve with normals: +.sp +.Ex +gluBeginCurve(nobj); + gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2); + gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL); + gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); +gluEndCurve(nobj); +.Ee +.sp +.SH NOTES +To define trim curves which stitch well, use _cmnd(PwlCurve). +.SH SEE ALSO +_cmnd(BeginCurve), _cmnd(BeginTrim), _cmnd(NewNurbsRenderer), _cmnd(PwlCurve) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbsproperty.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbsproperty.gl new file mode 100755 index 000000000..613b0560f --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbsproperty.gl @@ -0,0 +1,215 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NurbsProperty, set a NURBS property) +_names(NurbsProperty) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies the property to be set. Valid values are +_gluconst(SAMPLING_TOLERANCE), +_gluconst(DISPLAY_MODE), +_gluconst(CULLING), +_gluconst(AUTO_LOAD_MATRIX), +_gluconst(PARAMETRIC_TOLERANCE), +_gluconst(SAMPLING_METHOD), +_gluconst(U_STEP), +_gluconst(V_STEP), or +_gluconst(NURBS_MODE). +_phead(_param3) +Specifies the value of the indicated property. +It may be a numeric value, or one of +_gluconst(OUTLINE_POLYGON), +_gluconst(FILL), +_gluconst(OUTLINE_PATCH), +_const(TRUE), +_const(FALSE), +_gluconst(PATH_LENGTH), +_gluconst(PARAMETRIC_ERROR), +_gluconst(DOMAIN_DISTANCE), +_gluconst(NURBS_RENDERER), or +_gluconst(NURBS_TESSELLATOR). +.SH DESCRIPTION +_cmnd is used to control properties stored in a NURBS object. These +properties affect the way that a NURBS curve is rendered. The accepted +values for _param2 are as follows: +.TP 15 +_gluconst(NURBS_MODE) +_param3 should be set to be either _gluconst(NURBS_RENDERER) or +_gluconst(NURBS_TESSELLATOR). When set to _gluconst(NURBS_RENDERER), NURBS objects +are tessellated into OpenGL primitives and sent to the pipeline for +rendering. When set to _gluconst(NURBS_TESSELLATOR), NURBS objects are +tessellated into OpenGL primitives but the vertices, normals, colors, and/or textures are +retrieved back through a callback interface (see _cmnd(NurbsCallback)). This allows the user to cache the +tessellated results for further processing. +The initial value is _gluconst(NURBS_RENDERER). +.TP +_gluconst(SAMPLING_METHOD) +Specifies how a NURBS surface should be +tessellated. +_param3 may be one of _gluconst(PATH_LENGTH), +_gluconst(PARAMETRIC_ERROR), _gluconst(DOMAIN_DISTANCE), +_gluconst(OBJECT_PATH_LENGTH), or +_gluconst(OBJECT_PARAMETRIC_ERROR). +When set to _gluconst(PATH_LENGTH), the surface is rendered so that +the maximum length, in +pixels, of the edges of the tessellation polygons is no greater than +what is specified by _gluconst(SAMPLING_TOLERANCE). +.IP +_gluconst(PARAMETRIC_ERROR) specifies that the surface is rendered in such a +way that the value specified by _gluconst(PARAMETRIC_TOLERANCE) describes the +maximum distance, in pixels, between the tessellation polygons and the +surfaces they approximate. +.IP +_gluconst(DOMAIN_DISTANCE) allows users to specify, in parametric coordinates, +how many sample points per unit length are taken in \f2u\fP, \f2v\fP +direction. +.IP +_gluconst(OBJECT_PATH_LENGTH) is similar to _gluconst(PATH_LENGTH) +except that it is view independent, that is, the surface is rendered so that the maximum length, in object space, of edges of the tessellation polygons is no greater than what is specified by _gluconst(SAMPLING_TOLERANCE). +.IP +_gluconst(OBJECT_PARAMETRIC_ERROR) is similar to _gluconst(PARAMETRIC_ERROR) except that it is view independent, that is, the surface is rendered in such a way that the value specified by _gluconst(PARAMETRIC_TOLERANCE) describes the maximum distance, in object space, between the tessellation polygons and the surfaces they approximate. +.IP +The initial value of _gluconst(SAMPLING_METHOD) is _gluconst(PATH_LENGTH). +.TP +_gluconst(SAMPLING_TOLERANCE) +Specifies the maximum length, in pixels or in object space length unit, +to use when the sampling method is set to _gluconst(PATH_LENGTH) or +_gluconst(OBJECT_PATH_LENGTH). +The NURBS code is conservative when rendering a curve +or surface, so the actual length can be somewhat shorter. The initial +value is 50.0 pixels. +.TP +_gluconst(PARAMETRIC_TOLERANCE) +Specifies the maximum distance, in pixels or in object space length unit, +to use when the sampling method is _gluconst(PARAMETRIC_ERROR) or +_gluconst(OBJECT_PARAMETRIC_ERROR). +The initial value is 0.5. +.TP +_gluconst(U_STEP) +Specifies the number of sample points per unit length taken +along the \f2u\fP axis in parametric coordinates. It is needed when +_gluconst(SAMPLING_METHOD) is set to _gluconst(DOMAIN_DISTANCE). +The initial value is 100. +.TP +_gluconst(V_STEP) +Specifies the number of sample points per unit length taken +along the \f2v\fP axis in parametric coordinate. It is needed when +_gluconst(SAMPLING_METHOD) is set to _gluconst(DOMAIN_DISTANCE). The initial +value is 100. +.TP +_gluconst(DISPLAY_MODE) +_param3 can be set to +_gluconst(OUTLINE_POLYGON), _gluconst(FILL), or +_gluconst(OUTLINE_PATCH). +When _gluconst(NURBS_MODE) is set to be _gluconst(NURBS_RENDERER), +_param3 defines how a NURBS surface should be rendered. +When _param3 is set to _gluconst(FILL), the surface is rendered as a +set of polygons. When _param3 is set to +_gluconst(OUTLINE_POLYGON), the NURBS library draws only the outlines +of the polygons created by tessellation. When _param3 is set to +_gluconst(OUTLINE_PATCH) just the outlines of patches and trim +curves defined by the user are drawn. +.IP +When _gluconst(NURBS_MODE) is set to be _gluconst(NURBS_TESSELLATOR), +_param3 defines how a NURBS surface should be tessellated. +When _gluconst(DISPLAY_MODE) is set to _gluconst(FILL) or +_gluconst(OUTLINE_POLYGON), +the NURBS surface is tessellated into OpenGL triangle primitives which can be +retrieved back through callback functions. If _gluconst(DISPLAY_MODE) is set to +_gluconst(OUTLINE_PATCH), only the outlines of the patches and trim curves are generated as a sequence of line strips which can be retrieved back through callback functions. +.IP +The initial value is _gluconst(FILL). +.TP +_gluconst(CULLING) +_param3 is a boolean value that, when set to _const(TRUE), indicates that +a NURBS curve should be discarded prior to tessellation if its control points +lie outside the current viewport. The initial value is _const(FALSE). +.TP +_gluconst(AUTO_LOAD_MATRIX) +_param3 is a boolean value. When set to _const(TRUE), the NURBS code +downloads the projection matrix, the modelview matrix, and the +viewport from the GL server to compute sampling and +culling +matrices for each NURBS curve that is rendered. Sampling and culling matrices +are required to determine the tessellation of a NURBS surface into line segments +or polygons and to cull a NURBS surface if it lies outside the viewport. +.IP +If this mode is set to _const(FALSE), then the program needs +to provide a projection matrix, a modelview matrix, and a viewport +for the NURBS renderer to use to construct sampling and culling matrices. +This can be done with the _cmnd(LoadSamplingMatrices) function. +This mode is initially set to _const(TRUE). +Changing it from _const(TRUE) to _const(FALSE) does not affect +the sampling and culling matrices until +_cmnd(LoadSamplingMatrices) +is called. +.SH NOTES +If _gluconst(AUTO_LOAD_MATRIX) is true, sampling and culling may be +executed incorrectly if NURBS routines are compiled into a display list. +.P +A _param2 of +_gluconst(PARAMETRIC_TOLERANCE), +_gluconst(SAMPLING_METHOD), +_gluconst(U_STEP), or +_gluconst(V_STEP), +or a _param3 of +_gluconst(PATH_LENGTH), +_gluconst(PARAMETRIC_ERROR), +_gluconst(DOMAIN_DISTANCE) +are only available if the GLU version is 1.1 or greater. They are not +valid parameters in GLU 1.0. +.P +_cmnd(GetString) can +be used to determine the GLU version. +.P +_gluconst(NURBS_MODE) is only availble if the GLU version is 1.3 or +greater. +.P +The _gluconst(OBJECT_PATH_LENGTH) and _gluconst(OBJECT_PARAMETRIC_ERROR) +values for the _gluconst(SAMPLING_METHOD) property are only available if +the GLU version is 1.3 or greater. +.SH SEE ALSO +_cmnd(GetNurbsProperty), +_cmnd(LoadSamplingMatrices), +_cmnd(NewNurbsRenderer), +_cmnd(GetString), +_cmnd(NurbsCallback) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbssurface.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbssurface.gl new file mode 100755 index 000000000..1b1c52e28 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/nurbssurface.gl @@ -0,0 +1,121 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(NurbsSurface, define the shape of a NURBS surface) +_names(NurbsSurface) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies the number of knots in the parametric \f2u\fP direction. +_phead(_param3) +Specifies an array of _param2 nondecreasing knot values in the parametric +\f2u\fP direction. +_phead(_param4) +Specifies the number of knots in the parametric \f2v\fP direction. +_phead(_param5) +Specifies an array of _param4 nondecreasing knot values in the parametric +\f2v\fP direction. +_phead(_param6) +Specifies the offset (as a number of single-precision floating point values) +between successive control points in the parametric \f2u\fP direction +in _param8. +_phead(_param7) +Specifies the offset (in single-precision floating-point values) +between successive control points in the parametric \f2v\fP direction +in _param8. +_phead(_param8) +Specifies an array containing control points for the NURBS surface. +The offsets between successive control points in the parametric \f2u\fP +and \f2v\fP directions are given by _param6 and _param7. +_phead(_param9) +Specifies the order of the NURBS surface in the parametric \f2u\fP +direction. The order is one more than the degree, hence +a surface that is cubic in \f2u\fP has a \f2u\fP order of 4. +_phead(_param10) +Specifies the order of the NURBS surface in the parametric \f2v\fP +direction. The order is one more than the degree, hence +a surface that is cubic in \f2v\fP has a \f2v\fP order of 4. +_phead(_param11) +Specifies type of the surface. _param11 can be any of the valid +two-dimensional evaluator types (such as _const(MAP2_VERTEX_3) or +_const(MAP2_COLOR_4)). +.SH DESCRIPTION +Use _cmnd within a NURBS (Non-Uniform Rational B-Spline) surface +definition to describe the shape of a NURBS surface (before +any trimming). To mark the beginning of +a NURBS surface definition, use the _cmnd(BeginSurface) command. +To mark the end of a NURBS surface definition, use the +_cmnd(EndSurface) command. Call _cmnd within a NURBS +surface definition only. +.P +Positional, texture, and color coordinates are associated +with a surface by presenting each as a separate _cmnd between a +_cmnd(BeginSurface)/_cmnd(EndSurface) pair. No more than +one call to _cmnd for each of color, position, and texture +data can be made within a single _cmnd(BeginSurface)/_cmnd(EndSurface) +pair. Exactly one call must be made to describe the position of the +surface (a _param11 of _const(MAP2_VERTEX_3) or _const(MAP2_VERTEX_4)). +.P +A NURBS surface can be trimmed by using the commands +_cmnd(NurbsCurve) and _cmnd(PwlCurve) between calls to +_cmnd(BeginTrim) and _cmnd(EndTrim). +.P +Note that a _cmnd with _param2 knots in the \f2u\fP direction +and _param4 knots in the \f2v\fP direction with orders +_param9 and _param10 must have +(_param2 - _param9) $times$ (_param4 - _param10) control points. +.SH EXAMPLE +The following commands render a textured NURBS surface with normals; +the texture coordinates and normals are also NURBS surfaces: +.sp +.Ex +gluBeginSurface(nobj); + gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2); + gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL); + gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4); +gluEndSurface(nobj); +.Ee +.sp +.SH SEE ALSO +_cmnd(BeginSurface), _cmnd(BeginTrim), _cmnd(NewNurbsRenderer), +_cmnd(NurbsCurve), +_cmnd(PwlCurve) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/ortho2d.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/ortho2d.gl new file mode 100755 index 000000000..e33c7a5d0 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/ortho2d.gl @@ -0,0 +1,54 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Ortho2D, define a 2D orthographic projection matrix) +_names(Ortho2D) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1 _param2) +Specify the coordinates for the left and right vertical clipping planes. +_phead(_param3 _param4) +Specify the coordinates for the bottom and top horizontal clipping planes. +.SH DESCRIPTION +_cmnd sets up a two-dimensional orthographic viewing region. +This is equivalent to calling _glcmnd(Ortho) with $ near ~=~ -1 $ and +$ far ~=~ 1 $. +.SH SEE ALSO +_glcmnd(Ortho), _cmnd(Perspective) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/partialdisk.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/partialdisk.gl new file mode 100755 index 000000000..bc7094a85 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/partialdisk.gl @@ -0,0 +1,92 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(PartialDisk, draw an arc of a disk) +_names(PartialDisk) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies a quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies the inner radius of the partial disk (can be 0). +_phead(_param3) +Specifies the outer radius of the partial disk. +_phead(_param4) +Specifies the number of subdivisions around the \f2z\fP axis. +_phead(_param5) +Specifies the number of concentric rings about the origin into which +the partial disk is subdivided. +_phead(_param6) +Specifies the starting angle, in degrees, of the disk portion. +_phead(_param7) +Specifies the sweep angle, in degrees, of the disk portion. +.SH DESCRIPTION +_cmnd renders a partial disk on the $ z ~=~ 0 $ plane. A partial disk is +similar to a full disk, except that only the subset of the disk from +_param6 through _param6 + _param7 is included (where 0 degrees is along the ++\f2y\f axis, +90 degrees along the +\f2x\fP axis, 180 degrees along the \-\f2y\fP axis, and +270 degrees along the \-\f2x\fP axis). +.P +The partial disk has a radius of +_param3, and contains a concentric circular hole with a radius +of _param2. If _param2 is 0, then no hole is generated. The partial disk is +subdivided around the \f2z\fP axis into slices (like pizza slices), and also +about the \f2z\fP axis into rings +(as specified by _param4 and _param5, respectively). +.P +With respect to orientation, the +\f2z\fP +side of the partial disk is considered to +be outside (see _cmnd(QuadricOrientation)). +This means that if the +orientation is set to _gluconst(OUTSIDE), then any normals generated +point along the +\f2z\fP axis. Otherwise, they point along the \-\f2z\fP +axis. +.P +If texturing is turned on (with _cmnd(QuadricTexture)), texture +coordinates are generated +linearly such that where $ r ~=~ _eqnparam3 $, the value at (\f2r\fP, 0, 0) is +(1.0, 0.5), at (0, \f2r\fP, 0) it is (0.5, 1.0), at (\-\f2r\fP, 0, 0) +it is (0.0, 0.5), and +at (0, \-\f2r\fP, 0) it is (0.5, 0.0). +.SH SEE ALSO +_cmnd(Cylinder), _cmnd(Disk), _cmnd(NewQuadric), _cmnd(QuadricOrientation), +_cmnd(QuadricTexture), +_cmnd(Sphere) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/perspective.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/perspective.gl new file mode 100755 index 000000000..ef40917fa --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/perspective.gl @@ -0,0 +1,106 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Perspective, set up a perspective projection matrix) +_names(Perspective) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the field of view angle, in degrees, in the \f2y\fP direction. +_phead(_param2) +Specifies the aspect ratio that determines +the field of view in the \f2x\fP direction. +The aspect ratio is the ratio of \f2x\fP (width) to \f2y\fP (height). +_phead(_param3) +Specifies the distance from the viewer to the near clipping plane +(always positive). +_phead(_param4) +Specifies the distance from the viewer to the far clipping plane +(always positive). +.SH DESCRIPTION +_cmnd specifies a viewing frustum into the world coordinate system. +In general, the aspect ratio in _cmnd should match the aspect ratio +of the associated viewport. For example, $ _eqnparam2 ~=~ 2.0 $ means +the viewer's +angle of view is twice as wide in \f2x\fP as it is in \f2y\fP. +If the viewport is +twice as wide as it is tall, it displays the image without distortion. +.P +The matrix generated by _cmnd is multipled by the current matrix, +just as if _glcmnd(MultMatrix) were called with the generated matrix. +To load the perspective matrix onto the current matrix stack instead, +precede the call to _cmnd with a call to _glcmnd(LoadIdentity). +.P +Given \f2f\fP defined as follows: +.sp +.ce +.EQ +f ~=~ cotangent"("{_eqnparam1 over 2}")" +.EN +.bp +The generated matrix is +.sp +.ce +.EQ +left ( ~~ down 130 { matrix { + ccol { {f over _eqnparam2} above 0 above 0 above 0 } + ccol { 0 above f above 0 above 0 } + ccol { 0 above 0 above {{_eqnparam4 + _eqnparam3} over {_eqnparam3 - _eqnparam4}} above -1 } + ccol { 0 above 0 above {{2 * _eqnparam4 * _eqnparam3} over {_eqnparam3 - _eqnparam4}} above 0} +}} ~~~ right ) +.EN + +.SH NOTES +Depth buffer precision is affected by the values specified for +_param3 and _param4. +The greater the ratio of _param4 to _param3 is, +the less effective the depth buffer will be at distinguishing between +surfaces that are near each other. +If +.sp +.ce +$r ~=~ _eqnparam4 over _eqnparam3$ +.sp +.P +roughly $log sub 2 r$ bits of depth buffer precision are lost. +Because $r$ approaches infinity as _param3 approaches 0, +_param3 must never be set to 0. +.SH SEE ALSO +_glcmnd(Frustum), _glcmnd(LoadIdentity), +_glcmnd(MultMatrix), _cmnd(Ortho2D) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/pickmatrix.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/pickmatrix.gl new file mode 100755 index 000000000..9eb7c39e8 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/pickmatrix.gl @@ -0,0 +1,105 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(PickMatrix, define a picking region) +_names(PickMatrix) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1 _param2) +Specify the center of a picking region in window coordinates. +_phead(_param3 _param4) +Specify the width and height, respectively, of the picking region in window +coordinates. +_phead(_param5) +Specifies the current viewport (as from a _glcmnd(GetIntegerv) call). +.SH DESCRIPTION +_cmnd creates a projection matrix that can be used to restrict drawing +to a small region of the viewport. +This is typically useful to +determine what objects are being drawn near the cursor. +Use _cmnd to +restrict drawing to a small region around the cursor. +Then, +enter selection mode (with _glcmnd(RenderMode)) and rerender the scene. +All primitives that would have been drawn near +the cursor are identified and stored in the selection buffer. +.P +The matrix created by _cmnd is multiplied by the current matrix just +as if _glcmnd(MultMatrix) is called with the generated matrix. +To effectively use the generated pick matrix for picking, +first call _glcmnd(LoadIdentity) to load an identity matrix onto the +perspective matrix stack. +Then call _cmnd, +and finally, call a command (such as _cmnd(Perspective)) +to multiply the perspective matrix by the pick matrix. +.P +When using _cmnd to pick NURBS, be careful to turn off the NURBS +property +_gluconst(AUTO_LOAD_MATRIX). If _gluconst(AUTO_LOAD_MATRIX) is not +turned off, then any NURBS surface rendered is subdivided differently with +the pick matrix than the way it was subdivided without the pick matrix. +.bp +.SH EXAMPLE +When rendering a scene as follows: +.sp +.Ex +glMatrixMode(GL_PROJECTION); +glLoadIdentity(); +gluPerspective(...); +glMatrixMode(GL_MODELVIEW); +/* Draw the scene */ +.Ee +.sp +a portion of the viewport can be selected as a pick region like this: +.sp +.Ex +glMatrixMode(GL_PROJECTION); +glLoadIdentity(); +gluPickMatrix(x, y, width, height, viewport); +gluPerspective(...); +glMatrixMode(GL_MODELVIEW); +/* Draw the scene */ +.Ee +.SH SEE ALSO +_glcmnd(Get), +_glcmnd(LoadIndentity), +_glcmnd(MultMatrix), +_glcmnd(RenderMode), +_cmnd(Perspective) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/project.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/project.gl new file mode 100755 index 000000000..76c66f257 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/project.gl @@ -0,0 +1,91 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Project, map object coordinates to window coordinates) +_names(Project) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1 _param2 _param3) +Specify the object coordinates. +_phead(_param4) +Specifies the current modelview matrix (as from a _glcmnd(GetDoublev) call). +_phead(_param5) +Specifies the current projection matrix (as from a _glcmnd(GetDoublev) call). +_phead(_param6) +Specifies the current viewport (as from a _glcmnd(GetIntegerv) call). +_phead(_param7 _param8 _param9) +Return the computed window coordinates. +.SH DESCRIPTION +_cmnd transforms the specified object coordinates into window coordinates +using _param4, _param5, and _param6. The result is stored +in _param7, _param8, and _param9. A return value of +_const(TRUE) indicates success, a return value of _const(FALSE) +indicates failure. +.P +To compute the coordinates, +let $v ~=~ (_eqnparam1, _eqnparam2, _eqnparam3, 1.0)$ +represented as a matrix with 4 rows and 1 column. +Then _cmnd computes $v sup prime$ +as follows: +.sp +.EQ +v sup prime ~=~ P ~times~ M ~times~ v +.EN +.sp +where $P$ is the current projection matrix _param5, $M$ is the current +modelview matrix _param4 (both represented as +$4 times 4$ matrices in column-major order) and '$times$' represents +matrix multiplication. +.P +The window coordinates are then computed as follows: +.sp +.EQ +_eqnparam7 ~=~ _eqnparam6 (0) ~+~ _eqnparam6 (2) ~*~ (v sup prime (0) ~+~ 1)~/~2 +.EN +.sp +.EQ +_eqnparam8 ~=~ _eqnparam6 (1) ~+~ _eqnparam6 (3)~*~(v sup prime (1) ~+~ 1)~/~2 .EN +.sp +.EQ +_eqnparam9 ~=~ (v sup prime (2) ~+~ 1)~/~ 2 +.EN +.sp +.SH SEE ALSO +_glcmnd(Get), _cmnd(UnProject) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/pwlcurve.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/pwlcurve.gl new file mode 100755 index 000000000..d616989c8 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/pwlcurve.gl @@ -0,0 +1,78 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(PwlCurve, describe a piecewise linear NURBS trimming curve) +_names(PwlCurve) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the NURBS object (created with _cmnd(NewNurbsRenderer)). +_phead(_param2) +Specifies the number of points on the curve. +_phead(_param3) +Specifies an array containing the curve points. +_phead(_param4) +Specifies the offset (a number of single-precision floating-point values) +between points on the curve. +_phead(_param5) +Specifies the type of curve. +Must be either _gluconst(MAP1_TRIM_2) or _gluconst(MAP1_TRIM_3). +.SH DESCRIPTION +_cmnd describes a piecewise linear trimming curve for a NURBS surface. +A piecewise linear curve consists of a list of +coordinates of points in the parameter space for the +NURBS surface to be trimmed. These points are connected +with line segments to form a curve. If the curve is +an approximation to a curve that is not piecewise linear, +the points should be close enough in parameter space that the +resulting path appears curved at the resolution used in the application. +.P +If _param5 is +_gluconst(MAP1_TRIM_2), then it describes a curve in two-dimensional (\f2u\fP +and \f2v\fP) parameter space. If it is _gluconst(MAP1_TRIM_3), then it +describes a curve in two-dimensional homogeneous (\f2u\fP, \f2v\fP, +and \f2w\fP) parameter space. +See the _cmnd(BeginTrim) reference page for more information +about trimming curves. +.SH NOTES +To describe a trim curve that closely follows the contours of a NURBS +surface, call _cmnd(NurbsCurve). +.SH SEE ALSO +_cmnd(BeginCurve), _cmnd(BeginTrim), _cmnd(NewNurbsRenderer), _cmnd(NurbsCurve) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadriccallback.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadriccallback.gl new file mode 100755 index 000000000..89db2115d --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadriccallback.gl @@ -0,0 +1,64 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(QuadricCallback, define a callback for a quadrics object) +_names(QuadricCallback) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies the callback being defined. +The only valid value is _gluconst(ERROR). +_phead(_param3) +Specifies the function to be called. +.SH DESCRIPTION +_cmnd is used to define a new callback to be used by a quadrics object. +If the specified callback is already defined, then it is replaced. If +_param3 is NULL, then any existing callback is erased. +.P +The one legal callback is _gluconst(ERROR): +.TP 15 +_gluconst(ERROR) +The function is called when an error is encountered. Its single argument +is of type GLenum, and it indicates the specific error that occurred. +Character strings describing these errors can be retrieved with the +_cmnd(ErrorString) call. +.SH SEE ALSO +_cmnd(ErrorString), _cmnd(NewQuadric) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricdrawstyle.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricdrawstyle.gl new file mode 100755 index 000000000..0a48bfc75 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricdrawstyle.gl @@ -0,0 +1,72 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(QuadricDrawStyle, specify the draw style desired for quadrics) +_names(QuadricDrawStyle) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies the desired draw style. Valid values are +_gluconst(FILL), +_gluconst(LINE), +_gluconst(SILHOUETTE), and +_gluconst(POINT). +.SH DESCRIPTION +_cmnd specifies the draw style for quadrics rendered with +_param1. The legal values are as follows: +.TP 15 +_gluconst(FILL) +Quadrics are rendered with polygon primitives. The polygons +are drawn in a counterclockwise fashion with respect to their +normals (as defined with _cmnd(QuadricOrientation)). +.TP +_gluconst(LINE) +Quadrics are rendered as a set of lines. +.TP +_gluconst(SILHOUETTE) +Quadrics are rendered as a set of lines, except that edges separating +coplanar faces will not be drawn. +.TP +_gluconst(POINT) +Quadrics are rendered as a set of points. +.SH SEE ALSO +_cmnd(NewQuadric), _cmnd(QuadricNormals), _cmnd(QuadricOrientation), +_cmnd(QuadricTexture) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricnormals.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricnormals.gl new file mode 100755 index 000000000..2c01808bc --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricnormals.gl @@ -0,0 +1,66 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(QuadricNormals, specify what kind of normals are desired for quadrics) +_names(QuadricNormals) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifes the quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies the desired type of normals. Valid values are +_gluconst(NONE), +_gluconst(FLAT), and +_gluconst(SMOOTH). +.SH DESCRIPTION +_cmnd specifies what kind of normals are desired for quadrics rendered with +_param1. The legal values are as follows: +.TP 15 +_gluconst(NONE) +No normals are generated. +.TP +_gluconst(FLAT) +One normal is generated for every facet of a quadric. +.TP +_gluconst(SMOOTH) +One normal is generated for every vertex of a quadric. This is the +initial value. +.SH SEE ALSO +_cmnd(NewQuadric), _cmnd(QuadricDrawStyle), _cmnd(QuadricOrientation), +_cmnd(QuadricTexture) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricorientation.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricorientation.gl new file mode 100755 index 000000000..55c8ac3a6 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadricorientation.gl @@ -0,0 +1,64 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(QuadricOrientation, specify inside/outside orientation for quadrics) +_names(QuadricOrientation) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies the desired orientation. Valid values are +_gluconst(OUTSIDE) and +_gluconst(INSIDE). +.SH DESCRIPTION +_cmnd specifies what kind of orientation is desired for quadrics rendered +with _param1. The _param2 values are as follows: +.TP 15 +_gluconst(OUTSIDE) +Quadrics are drawn with normals pointing outward (the initial value). +.TP +_gluconst(INSIDE) +Quadrics are drawn with normals pointing inward. +.P +Note that the interpretation of \f2outward\fP and \f2inward\fP depends on the +quadric being drawn. +.SH SEE ALSO +_cmnd(NewQuadric), _cmnd(QuadricDrawStyle), _cmnd(QuadricNormals), +_cmnd(QuadricTexture) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadrictexture.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadrictexture.gl new file mode 100755 index 000000000..eef406f91 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/quadrictexture.gl @@ -0,0 +1,60 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(QuadricTexture, specify if texturing is desired for quadrics) +_names(QuadricTexture) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies a flag indicating if texture coordinates should be generated. +.SH DESCRIPTION +_cmnd specifies if texture coordinates should be generated +for quadrics rendered with _param1. +If the value of _param2 is _const(TRUE), then texture coordinates +are generated, and if _param2 is _const(FALSE), they are not. The +initial value is _const(FALSE). +.P +The manner in which texture coordinates are generated depends +upon the specific quadric rendered. +.SH SEE ALSO +_cmnd(NewQuadric), _cmnd(QuadricDrawStyle), _cmnd(QuadricNormals), +_cmnd(QuadricOrientation) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/scaleimage.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/scaleimage.gl new file mode 100755 index 000000000..a625e911b --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/scaleimage.gl @@ -0,0 +1,175 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(ScaleImage, scale an image to an arbitrary size) +_names(ScaleImage) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the format of the pixel data. +The following symbolic values are valid: +_const(COLOR_INDEX), +_const(STENCIL_INDEX), +_const(DEPTH_COMPONENT), +_const(RED), +_const(GREEN), +_const(BLUE), +_const(ALPHA), +_const(RGB), +_const(RGBA), +_const(BGR), +_const(BGRA), +_const(LUMINANCE), and +_const(LUMINANCE_ALPHA). +_phead(_param2 _param3) +Specify in pixels the width and height, respectively, of the source image. +_phead(_param4) +Specifies the data type for _param5. Must be one of +_const(UNSIGNED_BYTE), +_const(BYTE), +_const(BITMAP), +_const(UNSIGNED_SHORT), +_const(SHORT), +_const(UNSIGNED_INT), +_const(INT), +_const(FLOAT), +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), and +_const(UNSIGNED_INT_2_10_10_10_REV). +_phead(_param5) +Specifies a pointer to the source image. +_phead(_param6 _param7) +Specify the width and height, respectively, in pixels of the destination image. +_phead(_param8) +Specifies the data type for _param9. Must be one of +_const(UNSIGNED_BYTE), +_const(BYTE), +_const(BITMAP), +_const(UNSIGNED_SHORT), +_const(SHORT), +_const(UNSIGNED_INT), +_const(INT), +_const(FLOAT), +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), or +_const(UNSIGNED_INT_2_10_10_10_REV). +_phead(_param9) +Specifies a pointer to the destination image. +.SH DESCRIPTION +_cmnd scales a pixel image using the appropriate pixel store modes to +unpack data from the source image and pack data into the destination image. +.P +When shrinking an image, _cmnd uses a box filter to sample the source image +and create pixels for the destination image. When magnifying an image, +the pixels from the source image are linearly interpolated to create the +destination image. +.P +A return value of zero indicates success, otherwise a GLU error code is returned (see _cmnd(ErrorString)). +.P +See the _glcmnd(ReadPixels) reference page for a description of +the acceptable values for the _param1, _param4, and _param8 parameters. +.SH NOTES +Formats _const(BGR), and _const(BGRA), and types +_const(UNSIGNED_BYTE_3_3_2), +_const(UNSIGNED_BYTE_2_3_3_REV), +_const(UNSIGNED_SHORT_5_6_5), +_const(UNSIGNED_SHORT_5_6_5_REV), +_const(UNSIGNED_SHORT_4_4_4_4), +_const(UNSIGNED_SHORT_4_4_4_4_REV), +_const(UNSIGNED_SHORT_5_5_5_1), +_const(UNSIGNED_SHORT_1_5_5_5_REV), +_const(UNSIGNED_INT_8_8_8_8), +_const(UNSIGNED_INT_8_8_8_8_REV), +_const(UNSIGNED_INT_10_10_10_2), and +_const(UNSIGNED_INT_2_10_10_10_REV) are only available if the GL version +is 1.2 or greater. +.SH ERRORS +_gluconst(INVALID_VALUE) is returned if _param2, _param3, _param6, or _param7 +is negative. +.P +_gluconst(INVALID_ENUM) is returned if _param1, _param4, or _param8 is not +legal. +.P +_gluconst(INVALID_OPERATION) is returned if _param4 or _param8 is +_const(UNSIGNED_BYTE_3_3_2) or _const(UNSIGNED_BYTE_2_3_3_REV) +and _param1 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param4 or _param8 is +_const(UNSIGNED_SHORT_5_6_5) or _const(UNSIGNED_SHORT_5_6_5_REV) +and _param1 is not _const(RGB). +.P +_gluconst(INVALID_OPERATION) is returned if _param4 or _param8 is +_const(UNSIGNED_SHORT_4_4_4_4) or _const(UNSIGNED_SHORT_4_4_4_4_REV) +and _param1 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param4 or _param8 is +_const(UNSIGNED_SHORT_5_5_5_1) or _const(UNSIGNED_SHORT_1_5_5_5_REV) +and _param1 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param4 or _param8 is +_const(UNSIGNED_INT_8_8_8_8) or _const(UNSIGNED_INT_8_8_8_8_REV) +and _param1 is neither _const(RGBA) nor _const(BGRA). +.P +_gluconst(INVALID_OPERATION) is returned if _param4 or _param8 is +_const(UNSIGNED_INT_10_10_10_2) or _const(UNSIGNED_INT_2_10_10_10_REV) +and _param1 is neither _const(RGBA) nor _const(BGRA). +.SH SEE ALSO +_glcmnd(DrawPixels), _glcmnd(ReadPixels), _cmnd(Build1DMipmaps), _cmnd(Build2DMipmaps), +_cmnd(Build3DMipmaps), +.BR +_cmnd(ErrorString) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/sphere.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/sphere.gl new file mode 100755 index 000000000..c33fcdda7 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/sphere.gl @@ -0,0 +1,77 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(Sphere, draw a sphere) +_names(Sphere) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the quadrics object (created with _cmnd(NewQuadric)). +_phead(_param2) +Specifies the radius of the sphere. +_phead(_param3) +Specifies the number of subdivisions around the \f2z\fP axis +(similar to lines of longitude). +_phead(_param4) +Specifies the number of subdivisions along the \f2z\fP axis +(similar to lines of latitude). +.SH DESCRIPTION +_cmnd draws a sphere of the given radius centered around the origin. The +sphere is subdivided around the \f2z\fP axis into slices and along the +\f2z\fP axis +into stacks (similar to lines of longitude and latitude). +.P +If the orientation is set to _gluconst(OUTSIDE) +(with _cmnd(QuadricOrientation)), then any normals generated +point away from the center of the sphere. +Otherwise, they point toward the center of the sphere. +.P +If texturing is turned on (with _cmnd(QuadricTexture)), then texture +coordinates are +generated so that \f2t\fP ranges from 0.0 at $ z ~=~ -^_eqnparam2 $ to 1.0 at +$ z ~=~ _eqnparam2 $ (\f2t\fP increases linearly along longitudinal +lines), +and \f2s\fP ranges from 0.0 at the +\f2y\fP axis, to 0.25 at the ++\f2x\fP axis, +to 0.5 at the \-\f2y\fP axis, to 0.75 at the \-\f2x\fP axis, and back to 1.0 +at the +\f2y\fP axis. +.SH SEE ALSO +_cmnd(Cylinder), _cmnd(Disk), _cmnd(NewQuadric), +_cmnd(PartialDisk), _cmnd(QuadricOrientation), +_cmnd(QuadricTexture) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessbegincontour.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessbegincontour.gl new file mode 100755 index 000000000..46b005f6e --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessbegincontour.gl @@ -0,0 +1,58 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(TessBeginContour, delimit a contour description) +_names(TessBeginContour) +_names(TessEndContour,,noheader) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +.SH DESCRIPTION +_cmnd(TessBeginContour) and _cmnd(TessEndContour) delimit the definition of a +polygon contour. Within each _cmnd(TessBeginContour)/_cmnd(TessEndContour) +pair, there can be zero or more calls to _cmnd(TessVertex). The vertices +specify a closed contour (the last vertex of each contour is automatically linked +to the first). See the _cmnd(TessVertex) reference page for more details. +_cmnd can only be called between _cmnd(TessBeginPolygon) and _cmnd(TessEndPolygon). +.SH SEE ALSO +_cmnd(NewTess), _cmnd(TessBeginPolygon), _cmnd(TessVertex), +_cmnd(TessCallback), +_cmnd(TessProperty), _cmnd(TessNormal), +_cmnd(TessEndPolygon) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessbeginpolygon.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessbeginpolygon.gl new file mode 100755 index 000000000..15a5bae29 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessbeginpolygon.gl @@ -0,0 +1,88 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(TessBeginPolygon, delimit a polygon description) +_names(TessBeginPolygon) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +_phead(_param2) +Specifies a pointer to user polygon data. +.SH DESCRIPTION +_cmnd(TessBeginPolygon) and _cmnd(TessEndPolygon) delimit the definition of a +convex, concave or self-intersecting polygon. Within each _cmnd(TessBeginPolygon)/_cmnd(TessEndPolygon) +pair, there must be one or more calls to _cmnd(TessBeginContour)/_cmnd(TessEndContour). +Within each contour, there are zero or more calls to _cmnd(TessVertex). The vertices +specify a closed contour (the last vertex of each contour is automatically linked +to the first). See the _cmnd(TessVertex), _cmnd(TessBeginContour), and +_cmnd(TessEndContour) reference pages for more details. +.P +_param2 is a pointer to a user-defined data structure. If the appropriate callback(s) +are specified (see _cmnd(TessCallback)), then this pointer is returned to the +callback function(s). Thus, it is a convenient way to store per-polygon information. +.P +Once _cmnd(TessEndPolygon) is called, the polygon is tessellated, and the +resulting triangles are described through callbacks. +See _cmnd(TessCallback) for descriptions of the callback functions. +.SH EXAMPLE +A quadrilateral with a triangular hole in it can be described as follows: +.sp +.Ex +gluTessBeginPolygon(tobj, NULL); + gluTessBeginContour(tobj); + gluTessVertex(tobj, v1, v1); + gluTessVertex(tobj, v2, v2); + gluTessVertex(tobj, v3, v3); + gluTessVertex(tobj, v4, v4); + gluTessEndContour(tobj); +.bp + gluTessBeginContour(tobj); + gluTessVertex(tobj, v5, v5); + gluTessVertex(tobj, v6, v6); + gluTessVertex(tobj, v7, v7); + gluTessEndContour(tobj); +gluTessEndPolygon(tobj); +.Ee +.sp +.SH SEE ALSO +_cmnd(NewTess), _cmnd(TessBeginContour), _cmnd(TessVertex), +_cmnd(TessCallback), +_cmnd(TessProperty), _cmnd(TessNormal), +_cmnd(TessEndPolygon) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/tesscallback.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tesscallback.gl new file mode 100755 index 000000000..dca593597 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tesscallback.gl @@ -0,0 +1,307 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(TessCallback, define a callback for a tessellation object) +_names(TessCallback) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +_phead(_param2) +Specifies the callback being defined. The following values are valid: +_gluconst(TESS_BEGIN), +_gluconst(TESS_BEGIN_DATA), +_gluconst(TESS_EDGE_FLAG), +_gluconst(TESS_EDGE_FLAG_DATA), +_gluconst(TESS_VERTEX), +_gluconst(TESS_VERTEX_DATA), +_gluconst(TESS_END), +_gluconst(TESS_END_DATA), +_gluconst(TESS_COMBINE), +_gluconst(TESS_COMBINE_DATA), +_gluconst(TESS_ERROR), and +_gluconst(TESS_ERROR_DATA). +_phead(_param3) +Specifies the function to be called. +.SH DESCRIPTION +_cmnd is used to indicate a callback to be used by a tessellation object. +If the specified callback is already defined, then it is replaced. If +_param3 is NULL, then the existing callback becomes undefined. +.P +These callbacks are used by the tessellation object to describe how a +polygon specified by the user is broken into triangles. Note that there +are two versions of each callback: one with user-specified polygon data +and one without. If both versions of a particular callback are specified, +then the callback with user-specified polygon data will be used. Note +that the \f2polygon_data\fP parameter used by some of the functions is +a copy of the pointer that was specified when +_cmnd(TessBeginPolygon) was called. The legal callbacks are as follows: +.TP 10 +_gluconst(TESS_BEGIN) +The begin callback is invoked like _glcmnd(Begin) to indicate the start of +a (triangle) primitive. The function takes a single argument of type +GLenum. If the _gluconst(TESS_BOUNDARY_ONLY) property is set to +_const(FALSE), then the argument is set to either +_const(TRIANGLE_FAN), _const(TRIANGLE_STRIP), or _const(TRIANGLES). If +the _gluconst(TESS_BOUNDARY_ONLY) property is set to _const(TRUE), +then the argument will be set to _const(LINE_LOOP). The function +prototype for this callback is: +.RS +.Ex +void begin ( GLenum type ); +.Ee +.RE +.TP +_gluconst(TESS_BEGIN_DATA) +The same as the _gluconst(TESS_BEGIN) callback except that it +takes an additional pointer argument. This pointer is identical to the +opaque pointer provided when +_cmnd(TessBeginPolygon) was called. The function prototype for this callback +is: +.RS +.Ex +void beginData ( GLenum type, void *polygon_data ); +.Ee +.RE +.TP +_gluconst(TESS_EDGE_FLAG) +The edge flag callback is similar to _glcmnd(EdgeFlag). The function +takes a single boolean flag that indicates which edges lie on the +polygon boundary. If the flag is _const(TRUE), then each vertex +that follows begins an edge that lies on the polygon boundary, that is, +an edge that separates an interior region from an exterior one. +If the flag is _const(FALSE), then each vertex that follows begins an edge +that lies in the polygon interior. The edge flag callback (if defined) is +invoked before the first vertex callback. +.IP +Since triangle fans and triangle strips do not support edge flags, the begin +callback is not called with _const(TRIANGLE_FAN) or _const(TRIANGLE_STRIP) +if a non-NULL edge flag callback is provided. (If the callback is +initialized to NULL, there is no impact on performance). Instead, the fans and +strips are converted to independent triangles. The function prototype +for this callback is: +.RS +.Ex +void edgeFlag ( GLboolean flag ); +.Ee +.RE +.TP +_gluconst(TESS_EDGE_FLAG_DATA) +The same as the _gluconst(TESS_EDGE_FLAG) callback except that it takes an additional pointer +argument. This pointer is identical to the opaque pointer provided when +_cmnd(TessBeginPolygon) was called. The function prototype for this callback +is: +.RS +.Ex +void edgeFlagData ( GLboolean flag, void *polygon_data ); +.Ee +.RE +.TP +_gluconst(TESS_VERTEX) +The vertex callback is invoked between the begin and end callbacks. +It is similar to _glcmnd(Vertex), and it defines the vertices of the triangles +created by the tessellation process. The function +takes a pointer as its only argument. This pointer is identical to +the opaque pointer provided by the user when the vertex was described +(see _cmnd(TessVertex)). The function prototype for this callback is: +.RS +.Ex +void vertex ( void *vertex_data ); +.Ee +.RE +.TP +_gluconst(TESS_VERTEX_DATA) +The same as the _gluconst(TESS_VERTEX) callback except that it takes an additional pointer +argument. This pointer is identical to the opaque pointer provided when +_cmnd(TessBeginPolygon) was called. The function prototype for this callback +is: +.RS +.Ex +void vertexData ( void *vertex_data, void *polygon_data ); +.Ee +.RE +.TP +_gluconst(TESS_END) +The end callback serves the same purpose as _glcmnd(End). It indicates the +end of a primitive and it takes no arguments. The function prototype for this +callback is: +.RS +.Ex +void end ( void ); +.Ee +.RE +.TP +_gluconst(TESS_END_DATA) +The same as the _gluconst(TESS_END) callback except that it takes an additional pointer +argument. This pointer is identical to the opaque pointer provided when +_cmnd(TessBeginPolygon) was called. The function prototype for this callback +is: +.RS +.Ex +void endData ( void *polygon_data); +.Ee +.RE +.TP 10 +_gluconst(TESS_COMBINE) +The combine callback is called to create a new vertex when the tessellation +detects an intersection, or wishes to merge features. The function takes +four arguments: an array of three elements each of type GLdouble, an array +of four pointers, an array of four elements each of type GLfloat, and a +pointer to a pointer. The prototype is: +.RS +.Ex +void combine( GLdouble coords[3], void *vertex_data[4], + GLfloat weight[4], void **outData ); +.Ee +.RE +.IP +The vertex is defined as a linear combination of up to four existing vertices, +stored in \f2vertex_data\fP. The coefficients of the linear +combination are given by \f2weight\fP; these weights always add up to 1. +All vertex pointers are valid even when some of the weights are 0. +\f2coords\fP gives the location of the new vertex. +.IP +The user must allocate another vertex, interpolate parameters using +\f2vertex_data\fP and \f2weight\fP, and return the new vertex pointer in +\f2outData\fP. This handle is supplied during rendering callbacks. +The user is responsible for freeing the memory some time after +_cmnd(TessEndPolygon) is called. +.IP +For example, if the polygon lies in an arbitrary plane in 3-space, +and a color is associated with each vertex, the +_gluconst(TESS_COMBINE) callback might look like this: +.RS +.Ex +void myCombine( GLdouble coords[3], VERTEX *d[4], + GLfloat w[4], VERTEX **dataOut ) +{ + VERTEX *new = new_vertex(); + + new->x = coords[0]; + new->y = coords[1]; + new->z = coords[2]; + new->r = w[0]*d[0]->r + w[1]*d[1]->r + w[2]*d[2]->r + w[3]*d[3]->r; + new->g = w[0]*d[0]->g + w[1]*d[1]->g + w[2]*d[2]->g + w[3]*d[3]->g; + new->b = w[0]*d[0]->b + w[1]*d[1]->b + w[2]*d[2]->b + w[3]*d[3]->b; + new->a = w[0]*d[0]->a + w[1]*d[1]->a + w[2]*d[2]->a + w[3]*d[3]->a; + *dataOut = new; +} +.Ee +.RE +.IP +If the tessellation detects an intersection, then the _gluconst(TESS_COMBINE) or +_gluconst(TESS_COMBINE_DATA) callback (see below) must be defined, and it must +write a non-NULL pointer into \f2dataOut\fP. Otherwise the +_gluconst(TESS_NEED_COMBINE_CALLBACK) error occurs, and no +output is generated. +.TP +_gluconst(TESS_COMBINE_DATA) +The same as the _gluconst(TESS_COMBINE) callback except that it takes an additional pointer +argument. This pointer is identical to the opaque pointer provided when +_cmnd(TessBeginPolygon) was called. The function prototype for this callback +is: +.RS +.Ex +void combineData ( GLdouble coords[3], void *vertex_data[4], + GLfloat weight[4], void **outData, + void *polygon_data ); +.Ee +.RE +.TP 10 +_gluconst(TESS_ERROR) +The error callback is called when an error is encountered. The one argument +is of type GLenum; it indicates the specific error that occurred and will be +set to one of _gluconst(TESS_MISSING_BEGIN_POLYGON), _gluconst(TESS_MISSING_END_POLYGON), +_gluconst(TESS_MISSING_BEGIN_CONTOUR), _gluconst(TESS_MISSING_END_CONTOUR), +_gluconst(TESS_COORD_TOO_LARGE), _gluconst(TESS_NEED_COMBINE_CALLBACK) or +_gluconst(OUT_OF_MEMORY). Character +strings describing these errors can be retrieved with the +_cmnd(ErrorString) call. The function prototype for this callback is: +.RS +.Ex +void error ( GLenum errno ); +.Ee +.RE +.IP +The GLU library will recover from the first four +errors by inserting the missing call(s). +_gluconst(TESS_COORD_TOO_LARGE) indicates that some vertex coordinate exceeded +the predefined constant _gluconst(TESS_MAX_COORD) in absolute value, and +that the value has been clamped. (Coordinate values must be small +enough so that two can be multiplied together without overflow.) +_gluconst(TESS_NEED_COMBINE_CALLBACK) indicates that the tessellation +detected an intersection between two edges in the input data, and the +_gluconst(TESS_COMBINE) or _gluconst(TESS_COMBINE_DATA) callback was +not provided. No output is generated. _gluconst(OUT_OF_MEMORY) indicates +that there is not enough memory so no output is generated. +.TP +_gluconst(TESS_ERROR_DATA) +The same as the _gluconst(TESS_ERROR) callback except that it takes an additional pointer +argument. This pointer is identical to the opaque pointer provided when +_cmnd(TessBeginPolygon) was called. The function prototype for this callback +is: +.RS +.Ex +void errorData ( GLenum errno, void *polygon_data ); +.Ee +.RE +.SH EXAMPLE +Polygons tessellated can be rendered directly like this: +.sp +.Ex +gluTessCallback(tobj, GLU_TESS_BEGIN, glBegin); +gluTessCallback(tobj, GLU_TESS_VERTEX, glVertex3dv); +gluTessCallback(tobj, GLU_TESS_END, glEnd); +gluTessCallback(tobj, GLU_TESS_COMBINE, myCombine); +gluTessBeginPolygon(tobj, NULL); + gluTessBeginContour(tobj); + gluTessVertex(tobj, v, v); + ... + gluTessEndContour(tobj); +gluTessEndPolygon(tobj); +.Ee +.sp +Typically, the tessellated polygon should be stored in a display list so that +it does not need to be retessellated every time it is rendered. +.SH SEE ALSO +_glcmnd(Begin), _glcmnd(EdgeFlag), _glcmnd(Vertex), _cmnd(NewTess), +_cmnd(ErrorString), _cmnd(TessVertex), +_cmnd(TessBeginPolygon), +_cmnd(TessBeginContour), _cmnd(TessProperty), _cmnd(TessNormal) + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessendpolygon.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessendpolygon.gl new file mode 100755 index 000000000..0f44360e3 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessendpolygon.gl @@ -0,0 +1,86 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(TessEndPolygon, delimit a polygon description) +_names(TessEndPolygon) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +.SH DESCRIPTION +_cmnd(TessBeginPolygon) and _cmnd(TessEndPolygon) delimit the definition of a +convex, concave or self-intersecting polygon. Within each _cmnd(TessBeginPolygon)/_cmnd(TessEndPolygon) +pair, there must be one or more calls to _cmnd(TessBeginContour)/_cmnd(TessEndContour). +Within each contour, there are zero or more calls to _cmnd(TessVertex). The vertices +specify a closed contour (the last vertex of each contour is automatically linked +to the first). See the _cmnd(TessVertex), _cmnd(TessBeginContour) and +_cmnd(TessEndContour) reference pages for more details. +.P +Once _cmnd(TessEndPolygon) is called, the polygon is tessellated, and the +resulting triangles are described through callbacks. +See _cmnd(TessCallback) for descriptions of the callback functions. +.SH EXAMPLE +A quadrilateral with a triangular hole in it can be described like this: +.sp +.Ex +gluTessBeginPolygon(tobj, NULL); + gluTessBeginContour(tobj); + gluTessVertex(tobj, v1, v1); + gluTessVertex(tobj, v2, v2); + gluTessVertex(tobj, v3, v3); + gluTessVertex(tobj, v4, v4); + gluTessEndContour(tobj); + gluTessBeginContour(tobj); + gluTessVertex(tobj, v5, v5); + gluTessVertex(tobj, v6, v6); + gluTessVertex(tobj, v7, v7); + gluTessEndContour(tobj); +gluTessEndPolygon(tobj); +.Ee +.bp +In the above example the pointers, $v1$ through $v7$, +should point to different +addresses, +since the values stored at these addresses will not be read by +the tesselator until _cmnd(TessEndPolygon) is called. +.SH SEE ALSO +_cmnd(NewTess), _cmnd(TessBeginContour), _cmnd(TessVertex), +_cmnd(TessCallback), +_cmnd(TessProperty), _cmnd(TessNormal), +_cmnd(TessBeginPolygon) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessnormal.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessnormal.gl new file mode 100755 index 000000000..5f33450f3 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessnormal.gl @@ -0,0 +1,78 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(TessNormal, specify a normal for a polygon) +_names(TessNormal) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +_phead(_param2) +Specifies the first component of the normal. +_phead(_param3) +Specifies the second component of the normal. +_phead(_param4) +Specifies the third component of the normal. +.SH DESCRIPTION +_cmnd describes a normal for a polygon that the program is defining. +All input data will be projected onto a plane perpendicular to one of +the three coordinate axes before tessellation and all output triangles +will be oriented CCW with +respect to the normal (CW orientation can be obtained by reversing the +sign of the supplied normal). For example, if you know that all polygons +lie in the x-y plane, call _cmnd(TessNormal)(tess, 0.0, 0.0, 1.0) +before rendering any polygons. +.P +If the supplied normal is (0.0, 0.0, 0.0) (the initial value), the normal is +determined as follows. The direction of the normal, up to its sign, is +found by fitting a plane to the vertices, without regard to how the +vertices are connected. It is expected that the input data lies approximately +in the plane; otherwise, projection perpendicular to one of the three +coordinate axes may substantially change the geometry. The sign of the +normal is chosen so that the sum of the signed areas of all input +contours is nonnegative (where a CCW contour has positive area). +.P +The supplied normal persists until it is changed by another call to +_cmnd(TessNormal). +.SH SEE ALSO +_cmnd(TessBeginPolygon), +_cmnd(TessEndPolygon) + + + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessproperty.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessproperty.gl new file mode 100755 index 000000000..753fcf39d --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessproperty.gl @@ -0,0 +1,112 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(TessProperty, set a tessellation object property) +_names(TessProperty) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +_phead(_param2) +Specifies the property to be set. Valid values are +_gluconst(TESS_WINDING_RULE), +_gluconst(TESS_BOUNDARY_ONLY), +_gluconst(TESS_TOLERANCE). +_phead(_param3) +Specifies the value of the indicated property. +.SH DESCRIPTION +_cmnd is used to control properties stored in a tessellation object. These +properties affect the way that the polygons are interpreted and rendered. +The legal values for _param2 are as follows: +.TP 15 +_gluconst(TESS_WINDING_RULE) +Determines which parts of the polygon are on the "interior". +_param3 may be set to one of _gluconst(TESS_WINDING_ODD), +_gluconst(TESS_WINDING_NONZERO), _gluconst(TESS_WINDING_POSITIVE), or +_gluconst(TESS_WINDING_NEGATIVE), or _gluconst(TESS_WINDING_ABS_GEQ_TWO). +.IP +To understand how the winding rule works, consider that the input +contours partition the plane into regions. The winding rule determines which +of these regions are inside the polygon. +.IP +For a single contour C, the winding number of a point x is simply the signed +number of revolutions we make around x as we travel once around C +(where CCW is positive). When there are several contours, the individual +winding numbers are summed. This procedure associates a signed integer +value with each point x in the plane. Note that the winding number is the +same for all points in a single region. +.bp +.IP +The winding rule classifies a region as "inside" if its winding number +belongs to the chosen category (odd, nonzero, positive, negative, or +absolute value of at least two). The previous GLU tessellator (prior to +GLU 1.2) used the "odd" rule. The "nonzero" rule is another common way to +define the interior. The other three rules are useful for polygon CSG +operations. +.TP +_gluconst(TESS_BOUNDARY_ONLY) +Is a boolean value ("value" should be set +to GL_TRUE or GL_FALSE). When set to GL_TRUE, a set of closed contours +separating the polygon interior and exterior are returned instead of a +tessellation. Exterior contours are oriented CCW with respect to the +normal; interior contours are oriented CW. The _gluconst(TESS_BEGIN) +and _gluconst(TESS_BEGIN_DATA) callbacks use the type GL_LINE_LOOP for +each contour. +.TP +_gluconst(TESS_TOLERANCE) +Specifies a tolerance for merging features to reduce the size of the output. +For example, two vertices that are very close to each other might be +replaced by a single vertex. The tolerance is multiplied by the largest +coordinate magnitude of any input vertex; this specifies the maximum +distance that any feature can move as the result of a single merge +operation. If a single feature takes part in several merge operations, the +total distance moved could be larger. +.IP +Feature merging is completely optional; the tolerance is only a hint. +The implementation is free to merge in some cases and not in others, or to +never merge features at all. The initial tolerance is 0. +.IP +The current implementation merges vertices only if they are exactly +coincident, regardless of the current tolerance. A vertex is spliced into +an edge only if the implementation is unable to distinguish which side of +the edge the vertex lies on. Two edges are merged only when both endpoints +are identical. +.SH SEE ALSO +_cmnd(GetTessProperty), +_cmnd(NewTess) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessvertex.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessvertex.gl new file mode 100755 index 000000000..363811bd5 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/tessvertex.gl @@ -0,0 +1,112 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(TessVertex, specify a vertex on a polygon) +_names(TessVertex) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1) +Specifies the tessellation object (created with _cmnd(NewTess)). +_phead(_param2) +Specifies the location of the vertex. +_phead(_param3) +Specifies an opaque pointer passed back to the program with the vertex callback +(as specified by _cmnd(TessCallback)). +.SH DESCRIPTION +_cmnd describes a vertex on a polygon that the program defines. Successive +_cmnd calls describe a closed contour. For example, +to describe a quadrilateral _cmnd should be called four times. +_cmnd can only be called between _cmnd(TessBeginContour) and +_cmnd(TessEndContour). +.P +_param3 normally points to a structure containing the vertex +location, as well as other per-vertex attributes such as color and normal. +This pointer is passed back to the user through the _gluconst(TESS_VERTEX) +or _gluconst(TESS_VERTEX_DATA) callback after tessellation +(see the _cmnd(TessCallback) reference page). +.SH EXAMPLE +A quadrilateral with a triangular hole in it can be described as follows: +.sp +.Ex +gluTessBeginPolygon(tobj, NULL); + gluTessBeginContour(tobj); + gluTessVertex(tobj, v1, v1); + gluTessVertex(tobj, v2, v2); + gluTessVertex(tobj, v3, v3); + gluTessVertex(tobj, v4, v4); + gluTessEndContour(tobj); + gluTessBeginContour(tobj); + gluTessVertex(tobj, v5, v5); + gluTessVertex(tobj, v6, v6); + gluTessVertex(tobj, v7, v7); + gluTessEndContour(tobj); +gluTessEndPolygon(tobj); +.Ee +.sp +.SH NOTES +It is a common error to use a local variable for _param2 or _param3 and store +values into it as part of a loop. +For example: +.Ex +for (i = 0; i < NVERTICES; ++i) { + GLdouble data[3]; + data[0] = vertex[i][0]; + data[1] = vertex[i][1]; + data[2] = vertex[i][2]; + gluTessVertex(tobj, data, data); + } +.Ee +.P +This doesn't work. +Because the pointers specified by _param2 and _param3 might not be +dereferenced until _cmnd(TessEndPolygon) is executed, +all the vertex coordinates but the very last set could be overwritten +before tessellation begins. +.P +Two common symptoms of this problem are consists of a single point +(when a local variable is used for _param3) and a +_gluconst(TESS_NEED_COMBINE_CALLBACK) error (when a local variable is +used for _param2). +.SH SEE ALSO +_cmnd(TessBeginPolygon), _cmnd(NewTess), _cmnd(TessBeginContour), +_cmnd(TessCallback), +_cmnd(TessProperty), _cmnd(TessNormal), +_cmnd(TessEndPolygon) + + diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/unproject.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/unproject.gl new file mode 100755 index 000000000..6ed8e7ef4 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/unproject.gl @@ -0,0 +1,83 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(UnProject, map window coordinates to object coordinates) +_names(UnProject) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1 _param2 _param3) +Specify the window coordinates to be mapped. +_phead(_param4) +Specifies the modelview matrix (as from a _glcmnd(GetDoublev) call). +_phead(_param5) +Specifies the projection matrix (as from a _glcmnd(GetDoublev) call). +_phead(_param6) +Specifies the viewport (as from a _glcmnd(GetIntegerv) call). +_phead(_param7 _param8 _param9) +Returns the computed object coordinates. +.SH DESCRIPTION +_cmnd maps the specified window coordinates into object +coordinates using _param4, _param5, and _param6. +The result is stored in _param7, _param8, and _param9. A return value of +_const(TRUE) indicates success; a return value of _const(FALSE) +indicates failure. +.P +To compute the coordinates (_param7, _param8, and _param9), +_cmnd multiplies the normalized device coordinates by the inverse of +_param4*_param5 as follows: + +.P +.ce +.EQ +left ( down 70 {cpile { ~_eqnparam7 above ~_eqnparam8 above ~_eqnparam9 +above ~W}} ~~ right ) ~=~ INV(P M) +left ( down 140 {cpile { +{ {2(_eqnparam1 ~-~ _eqnparam6[0])} over {_eqnparam6 [2]} ~-~ 1 } +above +{ {2(_eqnparam2 ~-~ _eqnparam6[1])} over {_eqnparam6[3]} ~-~ 1 } +above +{ 2(_eqnparam3) ~-~ 1 } +above +1}} ~~ right ) +.EN +.bp +$INV()$ denotes matrix inversion. +W is an unused variable, included for consistent matrix notation. +.SH SEE ALSO +_glcmnd(Get), _cmnd(Project) diff --git a/xc/extras/ogl-sample/main/doc/man/manglu/standard/unproject4.gl b/xc/extras/ogl-sample/main/doc/man/manglu/standard/unproject4.gl new file mode 100755 index 000000000..84148620d --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manglu/standard/unproject4.gl @@ -0,0 +1,102 @@ +_C_ License Applicability. Except to the extent portions of this file are +_C_ made subject to an alternative license as permitted in the SGI Free +_C_ Software License B, Version 1.1 (the "License"), the contents of this +_C_ file are subject only to the provisions of the License. You may not use +_C_ this file except in compliance with the License. You may obtain a copy +_C_ of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +_C_ Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +_C_ +_C_ http://oss.sgi.com/projects/FreeB +_C_ +_C_ Note that, as provided in the License, the Software is distributed on an +_C_ "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +_C_ DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +_C_ CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +_C_ PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +_C_ +_C_ Original Code. The Original Code is: OpenGL Sample Implementation, +_C_ Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +_C_ Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +_C_ Copyright in any portions created by third parties is as indicated +_C_ elsewhere herein. All Rights Reserved. +_C_ +_C_ Additional Notice Provisions: The application programming interfaces +_C_ established by SGI in conjunction with the Original Code are The +_C_ OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +_C_ April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +_C_ 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +_C_ Window System(R) (Version 1.3), released October 19, 1998. This software +_C_ was created using the OpenGL(R) version 1.2.1 Sample Implementation +_C_ published by SGI, but has not been independently verified as being +_C_ compliant with the OpenGL(R) version 1.2.1 Specification. +_C_ +_C_ $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +_C_ The first character in this file must be an '_'! +_C_ Anything on a line after _C_ is ignored +_define(_filters,eqn)_C_ +_C_ eqn is automatically replaced with neqn for nroff +_header(UnProject4, map window and clip coordinates to object coordinates) +_names(UnProject4) +.EQ +delim $$ +.EN +.SH PARAMETERS +_phead(_param1 _param2 _param3) +Specify the window coordinates to be mapped. +_phead(_param4) +Specify the clip w coordinate to be mapped. +_phead(_param5) +Specifies the modelview matrix (as from a _glcmnd(GetDoublev) call). +_phead(_param6) +Specifies the projection matrix (as from a _glcmnd(GetDoublev) call). +_phead(_param7) +Specifies the viewport (as from a _glcmnd(GetIntegerv) call). +_phead(_param8 _param9) +Specifies the near and far planes (as from a _glcmnd(GetDoublev) call). +_phead(_param10 _param11 _param12 _param13) +Returns the computed object coordinates. +.SH DESCRIPTION +_cmnd maps the specified window coordinates _param1, _param2 and _param3 +and its clip w coordinate _param4 +into object +coordinates (_param10, _param11, _param12, _param13) +using _param5, _param6 and _param7. _param4 can be other than +1 as for vertices in _glcmnd(FeedbackBuffer) when data type +_const(4D_COLOR_TEXTURE) is returned. +This also handles the case +where the _param8 and _param9 planes are different from the default, +0 and 1, respectively. +A return +value of _const(TRUE) indicates success; a return value of _const(FALSE) +indicates failure. +.P +To compute the coordinates (_param10, _param11, _param12 and _param13), +_cmnd multiplies the normalized device coordinates by the inverse of +_param5*_param6 as follows: + +.P +.ce +.EQ +left ( down 70 {cpile { ~_eqnparam10 above ~_eqnparam11 above ~_eqnparam12 +above ~_eqnparam13}} ~~ right ) ~=~ INV(P M) +left ( down 140 {cpile { +{ {2(_eqnparam1 ~-~ _eqnparam7[0])} over {_eqnparam7[2]} ~-~ 1 } +above +{ {2(_eqnparam2 ~-~ _eqnparam7[1])} over {_eqnparam7[3]} ~-~ 1 } +above +{ {2(_eqnparam3 ~-~ _eqnparam8)} over {(_eqnparam9 ~-~ _eqnparam8)} ~-~ 1 } +above +_eqnparam4}} ~~ right ) +.EN +.sp +$INV()$ denotes matrix inversion. +.P +_cmnd is equivalent to _cmnd(UnProject) when _param4 is 1, _param8 is 0 and +_param9 is 1. +.SH NOTES +_cmnd is available only if the GLU version is 1.3 or greater. +.SH SEE ALSO +_glcmnd(Get), +_glcmnd(FeedbackBuffer), +_cmnd(Project), +_cmnd(UnProject) diff --git a/xc/extras/ogl-sample/main/doc/man/manrules b/xc/extras/ogl-sample/main/doc/man/manrules new file mode 100755 index 000000000..cb8a04b34 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/manrules @@ -0,0 +1,181 @@ +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/Attic/manrules,v 1.1 2001/03/19 17:45:27 dawes Exp $ + +# Generic rules for making manpages +# +# Usage: +# make <name>.psv # view page with $(PSVIEW) (no file created) +# make <name>.xpsv # view page with $(XPSVIEW) (no file created) +# make <name>.dit # view page with $(DITVIEW) (no file created) +# make <name>.p # print page (no file created) +# make <name>.ps # create PostScript for page +# make <name>.z # create online packed version; view with +# # man -d <name>.z +# make <name>.tr # create troff source for man page +# make print-list # writes a list of the hardcopy (.p) targets +# # for the current directory to stdout +# +# make default # the standard SGI targets +# make install +# make clean +# make clobber +# +# + +TT = /tmp/mmdoc$$$$ + +# To provide override, define MANPREF +$(MANPREF)default: $(MANPREF)_force + @$(LISTLEGAL) \ + | sed -e 's/\.$(LEGALSUF1)$$/.z/' -e 's/\.$(LEGALSUF2)$$/.z/' \ + -e 's/\.$(LEGALSUF3)$$/.z/' -e 's/\.$(LEGALSUF4)$$/.z/' \ + | xargs -l4 $(MAKE) + +# remove all .z, .ps, and unsuffixed versions of legal man filenames (except +# a, c, f, and p). +$(MANPREF)clean: + find . \( -name '*.z' -o -name '*.ps' \) -print | xargs rm -f + $(LISTLEGAL) \ + | sed -e 's/\.$(LEGALSUF1)$$//' -e 's/\.$(LEGALSUF2)$$//' \ + -e 's/\.$(LEGALSUF3)$$//' -e 's/\.$(LEGALSUF4)$$//' \ + | sed '/^[acfp]$$/d' \ + | xargs rm -f + rm -f $(LDIRT) + +$(MANPREF)clobber: $(MANPREF)clean + +# +# Define generic build rules +# +# Some directories have multiple sections in them (like 3c, 3, 3x, etc) +# and so we must define more than 1 default rule. +# +# The .mn suffix is for pages that are part of the printed GL Reference Manual +# but not of the online man pages. +# +.SUFFIXES:.z .p .ps .dit .tr .psv .xpsv .1 .1c .1g .1m .1w .1X .2 .2b .3 .3a .3b .3c .3f .gl .3m .3n .3p .3r .3s .3t .3w .3x .3y .4 .5 .5w .6 .6d .7 .7p .7m .3X11 .3Xt .3i .mn .3l .3gl .html + +.gl.3gl: + @echo "\t$(MMDOC) Op=$(LANGOPT) $< > $@" + @$(ADDMAGIC) | $(THTOUPPER) > $@ + +.1.z .1c.z .1g.z .1m.z .1w.z .1X.z .2.z .2b.z .3.z .3a.z .3f.z .3c.z .3p.z .3y.z .3r.z .3x.z .3n.z .3w.z .3s.z .3b.z .3m.z .3t.z .4.z .5.z .5w.z .6.z .6d.z .7.z .7p.z .7m.z .gl.z .3X11.z .3Xt.z .3i.z .3l.z: + @echo "\t$(MMDOC) Op=$(LANGOPT) $< | pack > $*.z" + @$(ADDMAGIC) | $(THTOUPPER) > $(TT) ; $(RUNMMDOC) $(TT) > $* ; \ + rm -f $(TT) + @rm -f $*.z; pack -f $* > /dev/null + +.1.p .1c.p .1g.p .1m.p .1w.p .1X.p .2.p .2b.p .3.p .3a.p .3f.p .3c.p .3p.p .3y.p .3r.p .3x.p .3n.p .3w.p .3s.p .3b.p .3m.p .3t.p .4.p .5.p .5w.p .6.p .6d.p .7.p .7p.p .7m.p .3X11.p .3Xt.p .3i.p .3l.p: + @echo "\t$(MMDOC) -Tpsc -rC5 Op=$(LANGOPT) $<" + @$(ADDMAGIC) > $(TT) ; $(RUNMMDOC) -Tpsc -rC5 $(TT) ; rm -f $(TT) + +.gl.p .mn.p: + @echo "\t$(MMDOC) -Tpsc -rC5 Op=$(LANGOPT) $<" + @$(ADDGLMAGIC) > $(TT) ; $(RUNMMDOC) -Tpsc -rC5 $(TT) ; rm -f $(TT) + +.1.ps .1c.ps .1g.ps .1m.ps .1w.ps .1X.ps .2.ps .2b.ps .3.ps .3a.ps .3f.ps .3c.ps .3p.ps .3y.ps .3r.ps .3x.ps .3n.ps .3w.ps .3s.ps .3b.ps .3m.ps .3t.ps .4.ps .5.ps .5w.ps .6.ps .6d.ps .7.ps .7p.ps .7m.ps .3X11.ps .3Xt.ps .3i.ps .3l.ps: + @echo "\t$(MMDOC) -TPS Op=$(LANGOPT) $< > $@" + @$(ADDMAGIC) > $(TT) ; $(RUNMMDOC) -TPS $(TT) > $@ ; rm -f $(TT) + +.gl.ps .mn.ps: + @echo "\t$(MMDOC) -TPS Op=$(LANGOPT) $< > $@" + @$(ADDGLMAGIC) > $(TT) ; $(RUNMMDOC) -TPS $(TT) > $@ ; rm -f $(TT) + +.gl.tr .mn.tr: +# @echo "\t$(ADDGLMAGIC) $< > $@" + @$(ADDGLMAGIC) > $@ + +.tr.ps: + @echo "\t$(MMDOC) -TPS Op=$(LANGOPT) $< > $@" + @$(RUNMMDOC) -TPS $< > $@ + +.1.psv .1c.psv .1g.psv .1m.psv .1w.psv .1X.psv .2.psv .2b.psv .3.psv .3a.psv.3f.psv .3c.psv .3p.psv .3y.psv .3r.psv .3x.psv .3n.psv .3w.psv .3s.psv .3b.psv .3m.psv .3t.psv .4.psv .5.psv .5w.psv .6.psv .6d.psv .7.psv .7p.psv .7m.psv .3X11.psv .3Xt.psv .3i.psv .3l.psv: + @echo "\t$(MMDOC) -TPS -rC4 Op=$(LANGOPT) $< | $(PSVIEW) $(PSVIEWOPTS)" + @$(ADDMAGIC) > $(TT) ; $(RUNMMDOC) -TPS -rC4 $(TT) | $(PSVIEW) $(PSVIEWOPTS); rm -f $(TT) + +.gl.psv .mn.psv: + @echo "\t$(MMDOC) -TPS -rC4 Op=$(LANGOPT) $< | $(PSVIEW) $(PSVIEWOPTS)" + @$(ADDGLMAGIC) > $(TT) ; $(RUNMMDOC) -TPS -rC4 $(TT) | $(PSVIEW) $(PSVIEWOPTS); rm -f $(TT) + +.1.xpsv .1c.xpsv .1g.xpsv .1m.xpsv .1w.xpsv .1X.xpsv .2.xpsv .2b.xpsv .3.xpsv .3a.xpsv .3f.xpsv .3c.xpsv .3p.xpsv .3y.xpsv .3r.xpsv .3x.xpsv .3n.xpsv .3w.xpsv .3s.xpsv .3b.xpsv .3m.xpsv .3t.xpsv .4.xpsv .5.xpsv .5w.xpsv .6.xpsv .6d.xpsv .7.xpsv .7p.xpsv .7m.xpsv .3X11.xpsv .3Xt.xpsv .3i.xpsv .3l.xpsv .3il.xpsv: + @echo "\t$(MMDOC) -TPS -rC4 Op=$(LANGOPT) $< | $(XPSVIEW) $(XPSVIEWOPTS)" + @$(ADDMAGIC) > $(TT) ; $(RUNMMDOC) -TPS -rC4 $(TT) | $(XPSVIEW) $(XPSVIEWOPTS); rm -f $(TT) + +.gl.xpsv .mn.xpsv: + @echo "\t$(MMDOC) -TPS -rC4 Op=$(LANGOPT) $< | $(XPSVIEW) $(XPSVIEWOPTS)" + @$(ADDGLMAGIC) > $(TT) ; $(RUNMMDOC) -TPS -rC4 $(TT) | $(XPSVIEW) $(XPSVIEWOPTS); rm -f $(TT) + +.1.dit .1c.dit .1g.dit .1m.dit .1w.dit .1X.dit .2.dit .2b.dit .3.dit .3a.dit .3f.dit .3c.dit .3p.dit .3y.dit .3r.dit .3x.dit .3n.dit .3w.dit .3s.dit .3b.dit .3m.dit .3t.dit .4.dit .5.dit .5w.dit .6.dit .6d.dit .7.dit .7p.dit .7m.dit .3X11.dit .3Xt.dit .3i.dit .3l.dit: + @echo "\t$(MMDOC) -TX100 -rC4 Op=$(LANGOPT) $< | $(DITVIEW)" + @$(ADDMAGIC) > $(TT) ; $(RUNMMDOC) -TX100 -rC4 $(TT) | $(DITVIEW) + +.gl.dit .mn.dit: + @echo "\t$(MMDOC) -TX100 -rC4 Op=$(LANGOPT) $< | $(DITVIEW)" + @$(ADDGLMAGIC) > $(TT) ; $(RUNMMDOC) -TX100 -rC4 $(TT) | $(DITVIEW) + +# The Irix man -d option must have a full pathname. This assumes +# that $(VPATH) is the full pathname to the dependency directory. +ifeq ($(OS),IRIX) +.3gl.html: + man -d $(VPATH)/$(<F) | $(MAN2HTML) > $@ +endif +ifeq ($(OS),Linux) +.3gl.html: + man -M . $< | $(MAN2HTML) > $@ +endif + +# write a list of the hardcopy (.p) targets for the current directory to stdout +# use LOCALPRINTLISTFILTER to do directory-dependent filtering, e.g reordering +# to put intro.p first +print-list: $(MANPREF)_force + @$(LISTLEGAL) \ + | sed -e 's/\.$(LEGALSUF1)$$/.p/' -e 's/\.$(LEGALSUF2)$$/.p/' \ + -e 's/\.$(LEGALSUF3)$$/.p/' -e 's/\.$(LEGALSUF4)$$/.p/' \ + | sort -t. +0 -1 \ + $(LOCALPRINTLISTFILTER) + +$(MANPREF)install: $(MANPREF)default MakeOtherInstalls + $(INSTALL) -idb $(IDB_TAG) -m 444 -F $(IDB_PATH) *.z + +# only look for aliases in legal man page filenames +MakeOtherInstalls: $(MANPREF)_force + @echo "\tmaking symlink install lines" + @$(LISTLEGAL) \ + | xargs $(GETNAMES) opt=$(LANGOPT) \ + | $(ADDINST) $(IDB_TAG) $(IDB_PATH) $(INSTALL) > $(TT); \ + sh $(TT); rm -f $(TT) + +$(MANPREF)_force: diff --git a/xc/extras/ogl-sample/main/doc/man/tools/GNUmakefile b/xc/extras/ogl-sample/main/doc/man/tools/GNUmakefile new file mode 100755 index 000000000..831382ac4 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/tools/GNUmakefile @@ -0,0 +1,49 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:27 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/tools/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:27 dawes Exp $ + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs + +default headers headers_install libs libs_install install apps: + chmod +x mdate.pl mmdoc glman + +distsi distoss: + $(MAKE) $(COMMONPREF)$@ + +$(COMMONTARGS): % : $(COMMONPREF)% + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/doc/man/tools/constCheck.pl b/xc/extras/ogl-sample/main/doc/man/tools/constCheck.pl new file mode 100755 index 000000000..6a60693f9 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/tools/constCheck.pl @@ -0,0 +1,160 @@ +#! /usr/sbin/perl +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/tools/Attic/constCheck.pl,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +#----------------------------------------------------------------------------- +# +# Command line options +# + +use Getopt::Std; +getopts( 'v' ); + +$verbose = 1 if $opt_v; + +#----------------------------------------------------------------------------- +# +# Configuration Variables +# + +$ROOT = $ENV{'ROOT'}; + +#----------------------------------------------------------------------------- +# +# Reference Files +# + +$gl_h = "$ROOT/usr/include/GL/gl.h"; +$glu_h = "$ROOT/usr/include/GL/glu.h"; +$glx_h = "$ROOT/usr/include/GL/glx.h"; +$glxtokens_h = "$ROOT/usr/include/GL/glxtokens.h"; + + +#----------------------------------------------------------------------------- +# +# Build lookup tables +# + +%glTokens = (); +open( INFILE, "$gl_h" ); +while ( <INFILE> ) { + $glTokens{$1} = 1 if /^\#\s*define\s+GL_([\w\d_]+)/; +} +close( INFILE ); + +%gluTokens = (); +open( INFILE, "$glu_h" ); +while ( <INFILE> ) { + $gluTokens{$1} = 1 if /^\#\s*define\s+GLU_([\w\d_]+)/; +} +close( INFILE ); + +%glxTokens = (); +open( INFILE, "$glx_h" ); +while ( <INFILE> ) { + $glxTokens{$1} = 1 if /^\#\s*define\s+GLX_([\w\d_]+)/; +} +close( INFILE ); + +open( INFILE, "$glxtokens_h" ); +while ( <INFILE> ) { + $glxTokens{$1} = 1 if /^\#\s*define\s+GLX_([\w\d_]+)/; +} +close( INFILE ); + + +#----------------------------------------------------------------------------- +# +# Check files +# + +$fmt = "[%s:%d] Undefined %s constant : '%s'\n"; + +foreach $file ( @ARGV ) { + $line = 1; + open( INFILE, "$file" ) || ( warn "Unable to open file '$file'\n", next ); + + print "Checking '$file' ...\n" if $verbose; + + while ( <INFILE> ) { + @words = split; + @tokens = grep( /_\w*const\([\w\d_]+\)/, @words ); + + foreach ( @tokens ) { + /(_\w*const)\(([\w\d]+)\)/; + $constTag = $1; + $token = $2; + + SWITCH : { + $constTag =~ /_const|_econst|_extstring/ + && do { + printf( $fmt, $file, $line, "GL", $token) + unless $glTokens{$token} == 1; + last SWITCH; + }; + + # + # _arbconst's tack an extra "_ARB" onto the end of the + # token. We need to check that. + # + $constTag =~ /_arbconst/ + && do { + $arbToken = $token . "_ARB"; + printf( $fmt, $file, $line, "GL", $token) + unless $glTokens{$arbToken} == 1; + last SWITCH; + }; + + $constTag =~ /_gluconst/ + && do { + printf( $fmt, $file, $line, "GLU", $token) + unless $gluTokens{$token} == 1; + last SWITCH; + }; + + $constTag =~ /_glxconst|_glxerror|_glxextstring/ + && do { + printf( $fmt, $file, $line, "GLX", $token) + unless $glxTokens{$token} == 1; + last SWITCH; + }; + } + } + + $line++; + } + close( INFILE ); +} diff --git a/xc/extras/ogl-sample/main/doc/man/tools/glman b/xc/extras/ogl-sample/main/doc/man/tools/glman new file mode 100755 index 000000000..5f0b7e233 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/tools/glman @@ -0,0 +1,57 @@ +#! /bin/sh +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/tools/Attic/glman,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +# $1 is the value of $PREFIX, $2 is the value of $DEPTH, +# $3 is the target name, and $4 is the api file name. +# $5 is M4 options (if any) + +bNamE=`echo $3 | sed -e s/\\\..*//` +maCdIr=$2/macros +export maCdIr +m4opts=$5 + +case `pwd` in + *ftn) mKHeaD=mkhead.ftn.awk ; SeTUp=setup.ftn ;; + *) mKHeaD=mkhead.awk ; SeTUp=setup ;; +esac + +trap "rm -rf glmanm4.$$" 0 1 2 15 + +aPiFile=${4:-$ROOT/usr/include/GL/gl.h} + +awk -f $2/macros/$mKHeaD -v prefix=$1 -v basename=$bNamE $aPiFile >glmanm4.$$ +cat $2/macros/$SeTUp glmanm4.$$ $3 | m4 $m4opts diff --git a/xc/extras/ogl-sample/main/doc/man/tools/man2html b/xc/extras/ogl-sample/main/doc/man/tools/man2html new file mode 100755 index 000000000..4953a6632 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/tools/man2html @@ -0,0 +1,608 @@ +#!/usr/bin/perl +#!/usr/local/bin/perl +##---------------------------------------------------------------------------## +## File: +## @(#) man2html 1.2 97/08/12 12:57:30 @(#) +## Author: +## Earl Hood, ehood@medusa.acs.uci.edu +## Description: +## man2html is a Perl program to convert formatted nroff output +## to HTML. +## +## Recommend command-line options based on platform: +## +## Platform Options +## --------------------------------------------------------------------- +## c2mp <None, the defaults should be okay> +## hp9000s700/800 -leftm 1 -topm 8 +## sun4 -sun +## --------------------------------------------------------------------- +## +##---------------------------------------------------------------------------## +## Copyright (C) 1995-1997 Earl Hood, ehood@medusa.acs.uci.edu +## +## This program is free software; you can redistribute it and/or modify +## it under the terms of the GNU General Public License as published by +## the Free Software Foundation; either version 2 of the License, or +## (at your option) any later version. +## +## This program is distributed in the hope that it will be useful, +## but WITHOUT ANY WARRANTY; without even the implied warranty of +## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +## GNU General Public License for more details. +## +## You should have received a copy of the GNU General Public License +## along with this program; if not, write to the Free Software +## Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +## 02111-1307, USA +##---------------------------------------------------------------------------## + +package Man2Html; + +use Getopt::Long; + +($PROG = $0) =~ s/.*\///; +$VERSION = "3.0.1"; + +## Input and outputs filehandles +$InFH = \*STDIN unless $InFH; +$OutFH = \*STDOUT unless $OutFH; + +## Backspace character: Used in overstriking detection +*bs = \"\b"; + +## Hash of section titles and their HTML tag wrapper. +## This list allows customization of what HTML tag is used for +## a given section head. +## +## The section title can be a regular expression. Therefore, one must +## be careful about quoting special characters. +## +%SectionHead = ( + + '\S.*OPTIONS.*' => '<H2>', + 'AUTHORS?' => '<H2>', + 'BUGS' => '<H2>', + 'COMPATIBILITY' => '<H2>', + 'DEPENDENCIES' => '<H2>', + 'DESCRIPTION' => '<H2>', + 'DIAGNOSTICS' => '<H2>', + 'ENVIRONMENT' => '<H2>', + 'ERRORS' => '<H2>', + 'EXAMPLES' => '<H2>', + 'EXTERNAL INFLUENCES' => '<H2>', + 'FILES' => '<H2>', + 'LIMITATIONS' => '<H2>', + 'NAME' => '<H2>', + 'NOTES?' => '<H2>', + 'OPTIONS' => '<H2>', + 'REFERENCES' => '<H2>', + 'RETURN VALUE' => '<H2>', + 'SECTION.*:' => '<H2>', + 'SEE ALSO' => '<H2>', + 'STANDARDS CONFORMANCE' => '<H2>', + 'STYLE CONVENTION' => '<H2>', + 'SYNOPSIS' => '<H2>', + 'SYNTAX' => '<H2>', + 'WARNINGS' => '<H2>', + '\s+Section.*:' => '<H3>', + +); + +## Fallback tag if above is not found +$HeadFallback = '<H2>'; + +## Other gobals + +$Bare = 0; # Skip printing HTML head/foot flag +$BTag = 'B'; # Overstrike tag +$CgiUrl = ''; # CGI URL expression +$Compress = 0; # Do blank line compression flag +$K = 0; # Do keyword search processing flag +$NoDepage = 0; # Do not strip page information +$NoHeads = 0; # Do no header detection flag +$SeeAlso = 0; # Do only SEE ALSO xrefs flag +$Solaris = 0; # Solaris keyword search processing flag +$Sun = 0; # Headers not overstriken flag +$Title = ''; # Title +$UTag = 'I'; # Underline tag +$ftsz = 7; # Bottome margin size +$hdsz = 7; # Top margin size +$leftm = ''; # Left margin pad +$leftmsz = 0; # Left margin size +$pgsz = 66; # Size of page size +$txsz = 52; # Text body length size + +############################################################################# +## Main Block +############################################################################# +{ + if (get_cli_opts()) { + if ($K) { + man_k(); + } else { + do_it(); + } + } else { + usage(); + } +} + +############################################################################# +## Subroutines +############################################################################# + +sub do_it { + + ## Define while loop and then eval it when used. The reason + ## is to avoid the regular expression reevaulation in the + ## section head detection code. + + $doitcode =<<'EndOfDoItCode'; + + my($line, $tmp, $i, $head, $preindent, $see_also, $do); + + $see_also = !$SeeAlso; + print $OutFH "<!-- Manpage converted by man2html $VERSION -->\n"; + LOOP: while(!eof($InFH)) { + $blank = 0; + for ($i=0; $i < $hdsz; $i++) { + last LOOP unless defined($_ = <$InFH>); + } + for ($i=0; $i < $txsz; $i++) { + last LOOP unless defined($_ = <$InFH>); + + ## Check if compress consecutive blank lines + if ($Compress and !/\S/) { + if ($blank) { next; } else { $blank = 1; } + } else { + $blank = 0; + } + + ## Try to check if line space is needed at page boundaries ## + if (!$NoDepage && ($i==0 || $i==($txsz-1)) && !/^\s*$/) { + /^(\s*)/; $tmp = length($1); + if ($do) { + if ($tmp < $preindent) { print $OutFH "\n"; } + } else { + $do = 1; + } + $preindent = $tmp; + } else { + $do = 0; $preindent = 0; + } + + ## Interpret line + $line = $_; + entitize(\$_); # Convert [$<>] to entity references + + ## Check for 'SEE ALSO' link only + if (!$see_also && $CgiUrl && $SeeAlso) { + ($tmp = $line) =~ s/.\010//go; + if ($tmp =~ /^\s*SEE\s+ALSO\s*$/o) { $see_also = 1; } + else { $see_also = 0; } + } + + ## Create anchor links for manpage references + s/((((.\010)+)?[\+_\.\w-])+\(((.\010)+)? + \d((.\010)+)?\w?\)) + /make_xref($1) + /geox if $see_also; + + ## Emphasize underlined words + # s/((_\010[^_])+[\.\(\)_]?(_\010[^_])+\)?)/emphasize($1)/oge; + # s/((_\010[^_])+([\.\(\)_]?(_\010[^_])+)?)/emphasize($1)/oge; + # + # The previous expressions were trying to be clever about + # detecting underlined text which contain non-alphanumeric + # characters. nroff will not underline non-alphanumeric + # characters in an underlined phrase, and the above was trying + # to detect that. It does not work all the time, and it + # screws up other text, so a simplified expression is used. + + s/((_\010[^_])+)/emphasize($1)/oge; + + $secth = 0; + ## Check for strong text and headings + if ($Sun || /.\010./o) { + if (!$NoHeads) { + $line =~ s/.\010//go; + $tmp = $HeadFallback; +EndOfDoItCode + + ## Create switch statement for detecting a heading + ## + $doitcode .= "HEADSW: {\n"; + foreach $head (keys %SectionHead) { + $doitcode .= join("", "\$tmp = '$SectionHead{$head}', ", + "\$secth = 1, last HEADSW ", + "if \$line =~ /^$leftm$head/o;\n"); + } + $doitcode .= "}\n"; + + ## Rest of routine + ## + $doitcode .=<<'EndOfDoItCode'; + if ($secth || $line =~ /^$leftm\S/o) { + chop $line; + $_ = $tmp . $line . $tmp; + s%<([^>]*)>$%</$1>%; + $_ = "\n</PRE>\n" . $_ . "<PRE>\n"; + } else { + s/(((.\010)+.)+)/strongize($1)/oge; + } + } else { + s/(((.\010)+.)+)/strongize($1)/oge; + } + } + print $OutFH $_; + } + + for ($i=0; $i < $ftsz; $i++) { + last LOOP unless defined($_ = <$InFH>); + } + } +EndOfDoItCode + + + ## Perform processing. + + printhead() unless $Bare; + print $OutFH "<PRE>\n"; + eval $doitcode; # $doitcode defined above + print $OutFH "</PRE>\n"; + printtail() unless $Bare; +} + +##--------------------------------------------------------------------------- +## +sub get_cli_opts { + return 0 unless + GetOptions( + "bare", # Leave out HTML, HEAD, BODY tags. + "belem=s", # HTML Element for overstriked text (def: "B") + "botm=i", # Number of lines for bottom margin (def: 7) + "cgiurl=s", # CGI URL for linking to other manpages + "cgiurlexp=s", # CGI URL Perl expr for linking to other manpages + "compress", # Compress consecutive blank lines + "headmap=s", # Filename of user section head map file + "k", # Process input from 'man -k' output. + "leftm=i", # Character width of left margin (def: 0) + "nodepage", # Do not remove pagination lines + "noheads", # Do not detect for section heads + "pgsize=i", # Number of lines in a page (def: 66) + "seealso", # Link to other manpages only in the SEE ALSO section + "solaris", # Parse 'man -k' output from a solaris system + "sun", # Section heads are not overstriked in input + "title=s", # Title of manpage (def: Not defined) + "topm=i", # Number of lines for top margin (def: 7) + "uelem=s", # HTML Element for underlined text (def: "I") + + "help" # Short usage message + ); + return 0 if defined($opt_help); + + $pgsz = $opt_pgsize || $pgsz; + if (defined($opt_nodepage)) { + $hdsz = 0; + $ftsz = 0; + } else { + $hdsz = $opt_topm if defined($opt_topm); + $ftsz = $opt_botm if defined($opt_botm); + } + $txsz = $pgsz - ($hdsz + $ftsz); + $leftmsz = $opt_leftm if defined($opt_leftm); + $leftm = ' ' x $leftmsz; + + $Bare = defined($opt_bare); + $Compress = defined($opt_compress); + $K = defined($opt_k); + $NoDepage = defined($opt_nodepage); + $NoHeads = defined($opt_noheads); + $SeeAlso = defined($opt_seealso); + $Solaris = defined($opt_solaris); + $Sun = defined($opt_sun); + + $Title = $opt_title || $Title; + $CgiUrl = $opt_cgiurlexp || + ($opt_cgiurl ? qq{return "$opt_cgiurl"} : ''); + + $BTag = $opt_belem || $BTag; + $UTag = $opt_uelem || $UTag; + $BTag =~ s/[<>]//g; + $UTag =~ s/[<>]//g; + + if (defined($opt_headmap)) { + require $opt_headmap or warn "Unable to read $opt_headmap\n"; + } + 1; +} + +##--------------------------------------------------------------------------- +sub printhead { + print $OutFH "<HTML>\n"; + print $OutFH "<HEAD>\n", + "<TITLE>$Title</TITLE>\n", + "</HEAD>\n" if $Title; + print $OutFH "<BODY>\n"; + print $OutFH "<H1>$Title</H1>\n", + "<HR>\n" if $Title; +} + +##--------------------------------------------------------------------------- +sub printtail { + print $OutFH <<EndOfRef; +<HR> +<ADDRESS> +Man(1) output converted with +<a href="http://www.oac.uci.edu/indiv/ehood/man2html.html">man2html</a> +</ADDRESS> +</BODY> +</HTML> +EndOfRef +} + +##--------------------------------------------------------------------------- +sub emphasize { + my($txt) = shift; + $txt =~ s/.\010//go; + $txt = "<$UTag>$txt</$UTag>"; + $txt; +} + +##--------------------------------------------------------------------------- +sub strongize { + my($txt) = shift; + $txt =~ s/.\010//go; + $txt = "<$BTag>$txt</$BTag>"; + $txt; +} + +##--------------------------------------------------------------------------- +sub entitize { + my($txt) = shift; + + ## Check for special characters in overstrike text ## + $$txt =~ s/_\010\&/strike('_', '&')/geo; + $$txt =~ s/_\010</strike('_', '<')/geo; + $$txt =~ s/_\010>/strike('_', '>')/geo; + + $$txt =~ s/(\&\010)+\&/strike('&', '&')/geo; + $$txt =~ s/(<\010)+</strike('<', '<')/geo; + $$txt =~ s/(>\010)+>/strike('>', '>')/geo; + + ## Check for special characters in regular text. Must be careful + ## to check before/after character in expression because it might be + ## a special character. + $$txt =~ s/([^\010]\&[^\010])/htmlize2($1)/geo; + $$txt =~ s/([^\010]<[^\010])/htmlize2($1)/geo; + $$txt =~ s/([^\010]>[^\010])/htmlize2($1)/geo; +} + +##--------------------------------------------------------------------------- +## escape special characters in a string, in-place +## +sub htmlize { + my($str) = shift; + $$str =~ s/&/\&/g; + $$str =~ s/</\</g; + $$str =~ s/>/\>/g; + $$str; +} + +##--------------------------------------------------------------------------- +## htmlize2() is used by entitize. +## +sub htmlize2 { + my($str) = shift; + $str =~ s/&/\&/g; + $str =~ s/</\</g; + $str =~ s/>/\>/g; + $str; +} + +##--------------------------------------------------------------------------- +## strike converts HTML special characters in overstriked text +## into entity references. The entities are overstriked so +## strongize() and emphasize() will recognize the entity to be +## wrapped in tags. +## +sub strike { + my($w, $char) = @_; + my($ret); + if ($w eq '_') { + if ($char eq '&') { + $ret = "_$bs\&_${bs}a_${bs}m_${bs}p_${bs};"; + } elsif ($char eq '<') { + $ret = "_$bs\&_${bs}l_${bs}t_${bs};"; + } elsif ($char eq '>') { + $ret = "_$bs\&_${bs}g_${bs}t_${bs};"; + } else { + warn qq|Unrecognized character, "$char", passed to strike()\n|; + } + } else { + if ($char eq '&') { + $ret = "\&$bs\&a${bs}am${bs}mp${bs}p;${bs};"; + } elsif ($char eq '<') { + $ret = "\&$bs\&l${bs}lt${bs}t;${bs};"; + } elsif ($char eq '>') { + $ret = "\&$bs\&g${bs}gt${bs}t;${bs};"; + } else { + warn qq|Unrecognized character, "$char", passed to strike()\n|; + } + } + $ret; +} + +##--------------------------------------------------------------------------- +## make_xref() converts a manpage crossreference into a hyperlink. +## +sub make_xref { + my $str = shift; + $str =~ s/.\010//go; # Remove overstriking + + if ($CgiUrl) { + my($title,$section,$subsection) = + ($str =~ /([\+_\.\w-]+)\((\d)(\w?)\)/); + + $title =~ s/\+/%2B/g; + my($href) = (eval $CgiUrl); + qq|<B><A HREF="$href">$str</A></B>|; + } else { + qq|<B>$str</B>|; + } +} + +##--------------------------------------------------------------------------- +## man_k() process a keyword search. The problem we have is there +## is no standard for keyword search results from man. Solaris +## systems have a different enough format to warrent dealing +## with it as a special case. For other cases, we try our best. +## Unfortunately, there are some lines of results that may be +## skipped. +## +sub man_k { + my($line,$refs,$section,$subsection,$desc,$i, + %Sec1, %Sec1sub, %Sec2, %Sec2sub, %Sec3, %Sec3sub, + %Sec4, %Sec4sub, %Sec5, %Sec5sub, %Sec6, %Sec6sub, + %Sec7, %Sec7sub, %Sec8, %Sec8sub, %Sec9, %Sec9sub, + %SecN, %SecNsub, %SecNsec); + + printhead() unless $Bare; + print $OutFH "<!-- Man keyword results converted by ", + "man2html $VERSION -->\n"; + + while ($line = <$InFH>) { + next if $line !~ /\(\d\w?\)\s+-\s/; # check if line can be handled + ($refs,$section,$subsection,$desc) = + $line =~ /^\s*(.*)\((\d)(\w?)\)\s*-\s*(.*)$/; + + if ($Solaris) { + $refs =~ s/^\s*([\+_\.\w-]+)\s+([\+_\.\w-]+)\s*$/$1/; + # <topic> <manpage> + } else { + $refs =~ s/\s(and|or)\s/,/gi; # Convert and/or to commas + $refs =~ s/^[^:\s]:\s*//; # Remove prefixed whatis path + } + $refs =~ s/\s//g; # Remove all whitespace + $refs =~ s/,/, /g; # Put space after comma + htmlize(\$desc); # Check for special chars in desc + $desc =~ s/^(.)/\U$1/; # Uppercase first letter in desc + + if ($section eq '1') { + $Sec1{$refs} = $desc; $Sec1sub{$refs} = $subsection; + } elsif ($section eq '2') { + $Sec2{$refs} = $desc; $Sec2sub{$refs} = $subsection; + } elsif ($section eq '3') { + $Sec3{$refs} = $desc; $Sec3sub{$refs} = $subsection; + } elsif ($section eq '4') { + $Sec4{$refs} = $desc; $Sec4sub{$refs} = $subsection; + } elsif ($section eq '5') { + $Sec5{$refs} = $desc; $Sec5sub{$refs} = $subsection; + } elsif ($section eq '6') { + $Sec6{$refs} = $desc; $Sec6sub{$refs} = $subsection; + } elsif ($section eq '7') { + $Sec7{$refs} = $desc; $Sec7sub{$refs} = $subsection; + } elsif ($section eq '8') { + $Sec8{$refs} = $desc; $Sec8sub{$refs} = $subsection; + } elsif ($section eq '9') { + $Sec9{$refs} = $desc; $Sec9sub{$refs} = $subsection; + } else { # Catch all + $SecN{$refs} = $desc; $SecNsec{$refs} = $section; + $SecNsub{$refs} = $subsection; + } + } + print_mank_sec(\%Sec1, 1, \%Sec1sub); + print_mank_sec(\%Sec2, 2, \%Sec2sub); + print_mank_sec(\%Sec3, 3, \%Sec3sub); + print_mank_sec(\%Sec4, 4, \%Sec4sub); + print_mank_sec(\%Sec5, 5, \%Sec5sub); + print_mank_sec(\%Sec6, 6, \%Sec6sub); + print_mank_sec(\%Sec7, 7, \%Sec7sub); + print_mank_sec(\%Sec8, 8, \%Sec8sub); + print_mank_sec(\%Sec9, 9, \%Sec9sub); + print_mank_sec(\%SecN, 'N', \%SecNsub, \%SecNsec); + + printtail() unless $Bare; +} +##--------------------------------------------------------------------------- +## print_mank_sec() prints out manpage cross-refs of a specific section. +## +sub print_mank_sec { + my($sec, $sect, $secsub, $secsec) = @_; + my(@array, @refs, $href, $item, $title, $subsection, $i, $section, + $xref); + $section = $sect; + + @array = sort keys %$sec; + if ($#array >= 0) { + print $OutFH "<H2>Section $section</H2>\n", + "<DL COMPACT>\n"; + foreach $item (@array) { + @refs = split(/,/, $item); + $section = $secsec->{$item} if $sect eq 'N'; + $subsection = $secsub->{$item}; + if ($CgiUrl) { + ($title = $refs[0]) =~ s/\(\)//g; # watch out for extra ()'s + $xref = eval $CgiUrl; + } + print $OutFH "<DT>\n"; + $i = 0; + foreach (@refs) { + if ($CgiUrl) { + print $OutFH qq|<B><A HREF="$xref">$_</A></B>|; + } else { + print $OutFH $_; + } + print $OutFH ", " if $i < $#refs; + $i++; + } + print $OutFH " ($section$subsection)\n", + "</DT><DD>\n", + $sec->{$item}, "</DD>\n"; + } + print $OutFH "</DL>\n"; + } +} + +##--------------------------------------------------------------------------- +## +sub usage { + print $OutFH <<EndOfUsage; +Usage: $PROG [ options ] < infile > outfile +Options: + -bare : Do not put in HTML, HEAD, BODY tags + -belem <elem> : HTML Element for overstriked text (def: "B") + -botm <#> : Number of lines for bottom margin (def: 7) + -cgiurl <url> : URL for linking to other manpages + -cgiurlexp <url> : Perl expression URL for linking to other manpages + -compress : Compress consective blank lines + -headmap <file> : Filename of user section head map file + -help : This message + -k : Process a keyword search result + -leftm <#> : Character width of left margin (def: 0) + -nodepage : Do not remove pagination lines + -noheads : Turn off section head detection + -pgsize <#> : Number of lines in a page (def: 66) + -seealso : Link to other manpages only in the SEE ALSO section + -solaris : Process keyword search result in Solaris format + -sun : Section heads are not overstriked in input + -title <string> : Title of manpage (def: Not defined) + -topm <#> : Number of lines for top margin (def: 7) + -uelem <elem> : HTML Element for underlined text (def: "I") + +Description: + $PROG takes formatted manpages from STDIN and converts it to HTML sent + to STDOUT. The -topm and -botm arguments are the number of lines to the + main body text and NOT to the running headers/footers. + +Version: + $VERSION + Copyright (C) 1995-1997 Earl Hood, ehood\@medusa.acs.uci.edu + $PROG comes with ABSOLUTELY NO WARRANTY and $PROG may be copied only + under the terms of the GNU General Public License, which may be found in + the $PROG distribution. + +EndOfUsage + exit 0; +} diff --git a/xc/extras/ogl-sample/main/doc/man/tools/mdate.pl b/xc/extras/ogl-sample/main/doc/man/tools/mdate.pl new file mode 100755 index 000000000..2f8cc355c --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/tools/mdate.pl @@ -0,0 +1,50 @@ +#!/usr/bin/perl +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/doc/man/tools/Attic/mdate.pl,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +foreach (@ARGV) { + ($dev,$ino,$mode,$nlink,$uid,$gid,$rdev,$size,$atime, + $mtime,$ctime,$blksize,$blocks) = stat($_); + + if ($mtime) { + ($tm_sec,$tm_min,$tm_hour,$tm_mday,$tm_mon,$tm_year,$tm_wday, + $tm_yday,$tm_isdst) = localtime($mtime); + + if ($tm_mday) { + print "-rd", $tm_mday, " -rm", $tm_mon, " -ry", $tm_year, "\n"; + } + } +} diff --git a/xc/extras/ogl-sample/main/doc/man/tools/mmdoc b/xc/extras/ogl-sample/main/doc/man/tools/mmdoc new file mode 100755 index 000000000..ac2e01f67 --- /dev/null +++ b/xc/extras/ogl-sample/main/doc/man/tools/mmdoc @@ -0,0 +1,220 @@ +#! /bin/sh -x + +# @(#)mmdoc 1.21 /doccenter/tmadm/src/shell/s.mmdoc +# general documentation generator +# +# Files begining with a ".TH" macro are treated as manual pages. +# Files whose first line is +# '\" x +# where "x" is a string begining with "c", "e", "t" are also treated as +# manual pages. +# Files whose first line is +# '\"! text +# are processed by the command line "text" with the file provided +# as the standard input. +# Files whose first line is +# '\"macro name +# where "name" is the name of a file in TMMACRO will be run off with +# that macro package. "name"s begining "-" will be flag arguments +# to nroff. +# All others are handed to nroff with -cm and mmdoc +# +# Assumes mdate.pl will be found by the current search path. +# +umask 0 # nroff must be able to write into files it closes +while [ -n "$1" ] +do + case $1 in + -D ) + DrafT=-rC3 + export DrafT + ;; + -T* ) + TERM=`expr $1 : '-T\(.*\)'` + case ${TERM} in + eps) + post="|deps" + flavor=troff + ;; + aps) + post="|apsend b=m305" + flavor=troff + ;; + Aps) # This is a fake out so that collections + # can be sent as a unit to APS-5 + # instead of series of calls. Used only by + # collection routine 'tcol_final' + post= + flavor=troff + TERM=aps + ;; + image) + post="|apsend b=m305 d=i" + flavor=troff + TERM=aps + ;; + i300) + post="|dimpress" + flavor=troff + ;; + 8300) + post="|dimpress" + flavor=troff + TERM=aps + ;; + psc) + post="|psdit |lp -oh" + flavor=troff + export TERM + ;; + + PS) + post="|psdit" + flavor=troff + TERM=psc + export TERM + ;; + X100) + post="" + flavor=troff + TERM=X100 + export TERM + ;; + *) + post= + flavor=nroff + ;; + esac + export post flavor + ;; + -r[ymd]* ) + DocdatE="$DocdatE $1" + export DocdatE + dateset=yes + ;; + -?* ) + flags="$flags $1" + export flags + ;; + - | * ) + break + esac + shift +done +if [ $# = 0 ] +then + set -- - +fi +for i +{ + if [ "$i" != "-" -a ! -s "$i" ] + then + echo "Cannot input file: $i" + continue + fi + case $i in + - ) + ;; + * ) + Line1=`line <$i` + if [ ! "${dateset}" ] + then + # DocdatE is intentionally capitalized that way + # to cut the possibility of env name collision. + DocdatE=`mdate.pl $i` + export DocdatE + fi + esac + + MacrO=${TMMACRO} + + case "${Line1}" in + .TH* | "'\\\" "[cet]* ) + man -T${TERM} -d ${DocdatE} $* + ;; + "'\\\"!"* ) + cmd=`echo "${Line1}" | sed 's/^....//'` + if [ "$flavor" != troff ] + then + cmd=`echo " ${cmd} " | sed 's/ eqn / neqn /'` + fi + Line1=`sed -n -e 2p -e 2q ${i}` + export Line1 + if [ "$flavor" = troff ] + then + eval '<$i' $cmd + #eval `parse "$cmd" ${i}` + else + TERM=lp + eval '<$i' $cmd + fi + ;; + "'\\\"macro"* ) + cmd=`echo "${Line1}" | + sed ' s/.."macro//'" + s:[ ]\([^- ]\): ${TMMACRO?}/\1:g"` + cmd=`echo $cmd|sed "s;[ ]*.*/stdmacro;${MacrO?}/strings.mm ${MacrO?}/stdmacro;"` + cmd="$cmd $OTHERFILES" + if [ "$flavor" = troff ] + then + case "$cmd" in + *stdmacro*) + case "$flags" in + *-rs[0-9]*) + ;; + *) + flags="${flags} -rs1" + esac + esac + eval troff -T${TERM} ${DrafT} ${DocdatE} ${flags} ${cmd} $i ${post} + else + eval nroff ${DrafT} ${DocdatE} ${flags} ${cmd} $i + fi + ;; + "'\\\"text"* ) + cmd=`echo "${Line1}" | + sed ' s/.."text//'" + s:[ ]\([^- ]\): ${TMMACRO?}/\1:g"` + cmd=`echo $cmd|sed "s;[ ]*.*/docmacs;${MacrO?}/docmacs;"` + if [ "$flavor" = troff ] + then + eval troff -T${TERM} ${DrafT} ${DocdatE} ${flags} ${cmd} $i ${post} + else + eval nroff ${DrafT} ${DocdatE} ${flags} ${cmd} $i + fi + ;; + .tH* ) + # Right now 2/12/85 this stuff not used for DSG work. + # No enhancements to do troff done yet. + # Will do as necessary + if [ -r ${TMMACRO}/mandocvar ] + then + . ${TMMACRO}/mandocvar + fi + nroff -T${TERM} ${DocdatE} ${flags} \ + -can ${MacrO?}/mandoc ${i} | + col + ;; + .pH* | '' | * ) + if [ -r ${TMMACRO}/mmdocvar ] + then + . ${TMMACRO}/mmdocvar + fi + if [ "$flavor" = troff ] + then + eval troff -T${TERM} -rW${Width:-5}i \ + -rL${Length:-8.5}i \ + ${DocdatE} ${DrafT} ${flags} \ + /usr/bin/mmt $i ${post} + else + TERM=lp + nroff -T${TERM} -u${Overstrike:-1} -rW${Width:-79} \ + -rO${Offset:-0} -rL${Length:-66} \ + ${DocdatE} ${DrafT} ${flags} \ + ${MacrO?}/newmm \ + ${MacrO?}/mmdoc ${TMMACRO}/custom $i | + col + fi + ;; + esac +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/Distfile b/xc/extras/ogl-sample/main/gfx/lib/glu/Distfile new file mode 100755 index 000000000..dfc6c661a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/Distfile @@ -0,0 +1,212 @@ +# +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/Attic/Distfile,v 1.1 2001/03/19 17:45:28 dawes Exp $ +# + +DISTDIR_SI = /xc/lib/GL/glu + +DISTFILES_SI = \ + Imakefile \ + include/gluos.h \ + libnurbs/interface/bezierEval.cc \ + libnurbs/interface/bezierEval.h \ + libnurbs/interface/bezierPatchMesh.cc \ + libnurbs/interface/bezierPatchMesh.h \ + libnurbs/interface/bezierPatch.cc \ + libnurbs/interface/bezierPatch.h \ + libnurbs/interface/glcurveval.cc \ + libnurbs/interface/glcurveval.h \ + libnurbs/interface/glimports.h \ + libnurbs/interface/glinterface.cc \ + libnurbs/interface/glrenderer.cc \ + libnurbs/interface/glrenderer.h \ + libnurbs/interface/glsurfeval.cc \ + libnurbs/interface/glsurfeval.h \ + libnurbs/interface/incurveeval.cc \ + libnurbs/interface/insurfeval.cc \ + libnurbs/interface/Imakefile \ + libnurbs/interface/mystdio.h \ + libnurbs/interface/mystdlib.h \ + libnurbs/internals/arcsorter.cc \ + libnurbs/internals/arcsorter.h \ + libnurbs/internals/arctess.cc \ + libnurbs/internals/arctess.h \ + libnurbs/internals/arc.cc \ + libnurbs/internals/arc.h \ + libnurbs/internals/backend.cc \ + libnurbs/internals/backend.h \ + libnurbs/internals/basiccrveval.cc \ + libnurbs/internals/basiccrveval.h \ + libnurbs/internals/basicsurfeval.cc \ + libnurbs/internals/basicsurfeval.h \ + libnurbs/internals/bezierarc.h \ + libnurbs/internals/bin.cc \ + libnurbs/internals/bin.h \ + libnurbs/internals/bufpool.cc \ + libnurbs/internals/bufpool.h \ + libnurbs/internals/cachingeval.cc \ + libnurbs/internals/cachingeval.h \ + libnurbs/internals/ccw.cc \ + libnurbs/internals/checker.h \ + libnurbs/internals/coveandtiler.cc \ + libnurbs/internals/coveandtiler.h \ + libnurbs/internals/curvelist.cc \ + libnurbs/internals/curvelist.h \ + libnurbs/internals/curvesub.cc \ + libnurbs/internals/curve.cc \ + libnurbs/internals/curve.h \ + libnurbs/internals/dataTransform.cc \ + libnurbs/internals/dataTransform.h \ + libnurbs/internals/defines.h \ + libnurbs/internals/displaylist.cc \ + libnurbs/internals/displaylist.h \ + libnurbs/internals/displaymode.h \ + libnurbs/internals/flistsorter.cc \ + libnurbs/internals/flistsorter.h \ + libnurbs/internals/flist.cc \ + libnurbs/internals/flist.h \ + libnurbs/internals/gridline.h \ + libnurbs/internals/gridtrimvertex.h \ + libnurbs/internals/gridvertex.h \ + libnurbs/internals/hull.cc \ + libnurbs/internals/hull.h \ + libnurbs/internals/intersect.cc \ + libnurbs/internals/Imakefile \ + libnurbs/internals/jarcloc.h \ + libnurbs/internals/knotvector.cc \ + libnurbs/internals/knotvector.h \ + libnurbs/internals/knot.h \ + libnurbs/internals/mapdescv.cc \ + libnurbs/internals/mapdesc.cc \ + libnurbs/internals/mapdesc.h \ + libnurbs/internals/maplist.cc \ + libnurbs/internals/maplist.h \ + libnurbs/internals/mesher.cc \ + libnurbs/internals/mesher.h \ + libnurbs/internals/monotonizer.cc \ + libnurbs/internals/monotonizer.h \ + libnurbs/internals/monoTriangulationBackend.cc \ + libnurbs/internals/myassert.h \ + libnurbs/internals/mybstring.h \ + libnurbs/internals/mycode.cc \ + libnurbs/internals/mymath.h \ + libnurbs/internals/mysetjmp.h \ + libnurbs/internals/mystring.h \ + libnurbs/internals/nurbsconsts.h \ + libnurbs/internals/nurbsinterfac.cc \ + libnurbs/internals/nurbstess.cc \ + libnurbs/internals/nurbstess.h \ + libnurbs/internals/patchlist.cc \ + libnurbs/internals/patchlist.h \ + libnurbs/internals/patch.cc \ + libnurbs/internals/patch.h \ + libnurbs/internals/pwlarc.h \ + libnurbs/internals/quilt.cc \ + libnurbs/internals/quilt.h \ + libnurbs/internals/reader.cc \ + libnurbs/internals/reader.h \ + libnurbs/internals/renderhints.cc \ + libnurbs/internals/renderhints.h \ + libnurbs/internals/README.Copyright \ + libnurbs/internals/simplemath.h \ + libnurbs/internals/slicer.cc \ + libnurbs/internals/slicer.h \ + libnurbs/internals/sorter.cc \ + libnurbs/internals/sorter.h \ + libnurbs/internals/splitarcs.cc \ + libnurbs/internals/subdivider.cc \ + libnurbs/internals/subdivider.h \ + libnurbs/internals/tobezier.cc \ + libnurbs/internals/trimline.cc \ + libnurbs/internals/trimline.h \ + libnurbs/internals/trimregion.cc \ + libnurbs/internals/trimregion.h \ + libnurbs/internals/trimvertex.h \ + libnurbs/internals/trimvertpool.cc \ + libnurbs/internals/trimvertpool.h \ + libnurbs/internals/types.h \ + libnurbs/internals/uarray.cc \ + libnurbs/internals/uarray.h \ + libnurbs/internals/varray.cc \ + libnurbs/internals/varray.h \ + libnurbs/Imakefile \ + libnurbs/nurbtess/definitions.h \ + libnurbs/nurbtess/directedLine.cc \ + libnurbs/nurbtess/directedLine.h \ + libnurbs/nurbtess/glimports.h \ + libnurbs/nurbtess/gridWrap.cc \ + libnurbs/nurbtess/gridWrap.h \ + libnurbs/nurbtess/Imakefile \ + libnurbs/nurbtess/monoChain.cc \ + libnurbs/nurbtess/monoChain.h \ + libnurbs/nurbtess/monoPolyPart.cc \ + libnurbs/nurbtess/monoPolyPart.h \ + libnurbs/nurbtess/monoTriangulation.cc \ + libnurbs/nurbtess/monoTriangulation.h \ + libnurbs/nurbtess/mystdio.h \ + libnurbs/nurbtess/mystdlib.h \ + libnurbs/nurbtess/partitionX.cc \ + libnurbs/nurbtess/partitionX.h \ + libnurbs/nurbtess/partitionY.cc \ + libnurbs/nurbtess/partitionY.h \ + libnurbs/nurbtess/polyDBG.cc \ + libnurbs/nurbtess/polyDBG.h \ + libnurbs/nurbtess/polyUtil.cc \ + libnurbs/nurbtess/polyUtil.h \ + libnurbs/nurbtess/primitiveStream.cc \ + libnurbs/nurbtess/primitiveStream.h \ + libnurbs/nurbtess/quicksort.cc \ + libnurbs/nurbtess/quicksort.h \ + libnurbs/nurbtess/rectBlock.cc \ + libnurbs/nurbtess/rectBlock.h \ + libnurbs/nurbtess/sampleCompBot.cc \ + libnurbs/nurbtess/sampleCompBot.h \ + libnurbs/nurbtess/sampleCompRight.cc \ + libnurbs/nurbtess/sampleCompRight.h \ + libnurbs/nurbtess/sampleCompTop.cc \ + libnurbs/nurbtess/sampleCompTop.h \ + libnurbs/nurbtess/sampleComp.cc \ + libnurbs/nurbtess/sampleComp.h \ + libnurbs/nurbtess/sampledLine.cc \ + libnurbs/nurbtess/sampledLine.h \ + libnurbs/nurbtess/sampleMonoPoly.cc \ + libnurbs/nurbtess/sampleMonoPoly.h \ + libnurbs/nurbtess/searchTree.cc \ + libnurbs/nurbtess/searchTree.h \ + libnurbs/nurbtess/zlassert.h \ + libtess/dict-list.h \ + libtess/dict.c \ + libtess/dict.h \ + libtess/geom.c \ + libtess/geom.h \ + libtess/Imakefile \ + libtess/memalloc-non-thread-safe.c \ + libtess/memalloc-non-thread-safe.h \ + libtess/memalloc.c \ + libtess/memalloc.h \ + libtess/mesh.c \ + libtess/mesh.h \ + libtess/normal.c \ + libtess/normal.h \ + libtess/priorityq-heap.c \ + libtess/priorityq-heap.h \ + libtess/priorityq-sort.h \ + libtess/priorityq.c \ + libtess/priorityq.h \ + libtess/render.c \ + libtess/render.h \ + libtess/README \ + libtess/sweep.c \ + libtess/sweep.h \ + libtess/tessmono.c \ + libtess/tessmono.h \ + libtess/tess.c \ + libtess/tess.h \ + libutil/error.c \ + libutil/glue.c \ + libutil/gluint.h \ + libutil/Imakefile \ + libutil/mipmap.c \ + libutil/project.c \ + libutil/quad.c \ + libutil/registry.c \ + $(NULL) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/GNUmakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/GNUmakefile new file mode 100755 index 000000000..167575e15 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/GNUmakefile @@ -0,0 +1,108 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs +include $(ROOT)/usr/include/libspec/libspecdefs + +TARGET = libGLU.so.1 + +TARGETS = $(TARGET) + +LLDLIBS = -lGL -lm +ifeq ($(OS),Linux) +# use g++ rather than ld +LD=g++ +LDDSOFLAGS=-shared -Wl,-soname=$(TARGET) -Wl,--whole-archive +LDFLAGS=-Wl,--no-whole-archive +else +LLDLIBS += -lc -lC +endif +DSONAME = $(TARGET) +DSOEXPORTS = glu.exports + +SUBDIRS = \ + include \ + libutil \ + libtess \ + libnurbs \ + $(NULL) + +UTIL = libutil/libutil.a +TESS = libtess/libtess.a +NURB_INTERNAL = libnurbs/internals/libinternals.a +NURB_INTERFACE = libnurbs/interface/libinterface.a +NURB_TESS = libnurbs/nurbtess/libnurbtess.a +SRCLIBS = $(UTIL) $(TESS) $(NURB_INTERNAL) $(NURB_INTERFACE) $(NURB_TESS) + +default libs: $(_FORCE) + cd libutil; $(MAKE); + cd libtess; $(MAKE); + cd libnurbs/internals; $(MAKE); + cd libnurbs/interface; $(MAKE); + cd libnurbs/nurbtess; $(MAKE); + $(MAKE) $(TARGET); + +headers headers_install apps: + +libs_install install: default + $(INSTALL) -F $(LIB_LOCATION) $(TARGET); + +distsi distoss: + $(MAKE) $(COMMONPREF)$@ + $(SUBDIRS_MAKERULE) + +$(TARGET): $(DSOEXPORTS) $(SRCLIBS) + $(LD) $(LDDSOFLAGS) $(SRCLIBS) $(LDFLAGS) -o $@; + +$(DSOEXPORTS): $(LIBSPEC_PARSER) $(TYPEMAPSDIR)/$(C_TYPEMAP) \ + $(SPECDIR)/$(GLU_SPEC) exports.ls GNUmakefile + rm -f $@.tmp.ls; + cat exports.ls > $@.tmp.ls; + $(LIBSPEC) -DOUTPUT="$@" -DPROCPREFIX="glu" \ + -DTYPEMAP=$(TYPEMAPSDIR)/$(C_TYPEMAP) \ + -P $(LIBSPEC_PARSER) $@.tmp.ls "$(SPECDIR)/$(GLU_SPEC)" > $@; + sort +1 $@ -o $@; + rm $@.tmp.ls; + +# local dirt, cpp output files and assembler listings +LDIRT = $(DSOEXPORTS) + +include $(COMMONRULES) + +$(COMMONTARGS): % : $(COMMONPREF)% + $(SUBDIRS_MAKERULE) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/Imakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/Imakefile new file mode 100755 index 000000000..c63186b50 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/Imakefile @@ -0,0 +1,66 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#define DoNormalLib NormalLibGlu +#define DoSharedLib SharedLibGlu +#define DoDebugLib DebugLibGlu +#define DoProfileLib ProfileLibGlu +#define IHaveSubdirs +#define LibName GLU +#define PassCDebugFlags 'CDEBUGFLAGS=$(CDEBUGFLAGS)' +#define SoRev SOGLUREV + +#if defined(LinuxArchitecture) +#define SharedLibraryCcCmd CplusplusCmd +SHLIBLDFLAGS = -shared -Wl,--whole-archive +REQUIREDLIBS = -Wl,--no-whole-archive +#else +REQUIREDLIBS = -lGL -lm -lc -lC +#endif + +SUBDIRS = \ + libnurbs \ + libtess \ + libutil + +OBJS = \ + libutil/libutil.a \ + libtess/libtess.a \ + libnurbs/internals/libinternals.a \ + libnurbs/interface/libinterface.a \ + libnurbs/nurbtess/libnurbtess.a + +MakeSubdirs($(SUBDIRS)) +DependSubdirs($(SUBDIRS)) + +#include <Library.tmpl> diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/exports.ls b/xc/extras/ogl-sample/main/gfx/lib/glu/exports.ls new file mode 100755 index 000000000..0bb53bb05 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/exports.ls @@ -0,0 +1,106 @@ +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. + +# +# This awk script is used to generate exports +# +# Declare the language and type map to use and initialize any special tables +# required for processing. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/Attic/exports.ls,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +function initialize() { + + # these should be defined on the command line that invokes libspec + proc_prefix = PROCPREFIX; + typeMapFile = TYPEMAP; + future = FUTURE; + + # Initialization for sanitizing function names: + MaxIDLen = 31; +} + +function main( i, param, cmdlen, varsize) { + + if (("extension", "not_implemented") in propListValues) return; + + if (future == "yes") { + if (!(("extension", "future") in propListValues)) return; + } else { + if (("extension", "future") in propListValues) return; + } + + # If not C, who cares? + # if (!(("languages","c") in propListValues)) return + + # Is the name distinguishable in its first MaxIDLen characters? + + TruncatedName = substr(functionName, 1, MaxIDLen - length(proc_prefix)); + if (TruncatedName in OriginalNames) { + if (functionName != OriginalNames[TruncatedName]) { + ErrorMessage = sprintf("the name %s is indistinguishable from %s", + functionName, OriginalNames[TruncatedName]); + Warning(ErrorMessage); + } + } else { + OriginalNames[TruncatedName] = functionName; + } + + # OUTPUT should be defined on the command line that invokes libspec + # + # Print the function declaration + # + printf "%s%s\n", proc_prefix, functionName; + + # handle alias + aliasName = ""; + if ("alias" in propList) { + aliasName = propList["alias"]; + sub( ",", "", aliasName); + printf "%s%s\n", proc_prefix, aliasName; + } + if ("aliasprivate" in propList) { + aliasName = propList["aliasprivate"]; + sub( ",", "", aliasName); + printf "%s%s\n", proc_prefix, aliasName; + } +} + +function finalize() +{ +} + +function Warning(message) { + Stderr = "cat 1>&2"; + print "ERROR: " message | Stderr; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/include/gluos.h b/xc/extras/ogl-sample/main/gfx/lib/glu/include/gluos.h new file mode 100755 index 000000000..40f47e50a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/include/gluos.h @@ -0,0 +1,25 @@ +/* +** gluos.h - operating system dependencies for GLU +** +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/include/Attic/gluos.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifdef _WIN32 + +#define WIN32_LEAN_AND_MEAN +#define NOGDI +#define NOIME +#include <windows.h> + +/* Disable warnings */ +#pragma warning(disable : 4101) +#pragma warning(disable : 4244) +#pragma warning(disable : 4761) + +#else + +/* Disable Microsoft-specific keywords */ +#define GLAPIENTRY +#define WINGDIAPI + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/GNUmakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/GNUmakefile new file mode 100755 index 000000000..704c933ec --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/GNUmakefile @@ -0,0 +1,54 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +COMMONPREF = standard +include $(ROOT)/usr/include/make/commondefs + +SUBDIRS = \ + internals \ + interface \ + nurbtess \ + $(NULL) + +default $(ALLTARGS): $(_FORCE) + $(SUBDIRS_MAKERULE) + +distoss: + $(MAKE) $(COMMONPREF)$@ + $(SUBDIRS_MAKERULE) + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/Imakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/Imakefile new file mode 100755 index 000000000..aa5f72dfe --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/Imakefile @@ -0,0 +1,43 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#define IHaveSubdirs +#define PassCDebugFlags 'CDEBUGFLAGS=$(CDEBUGFLAGS)' + +SUBDIRS = \ + internals \ + interface \ + nurbtess + +MakeSubdirs($(SUBDIRS)) +DependSubdirs($(SUBDIRS)) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/GNUmakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/GNUmakefile new file mode 100755 index 000000000..4efe16e93 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/GNUmakefile @@ -0,0 +1,75 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +include $(ROOT)/usr/include/make/commondefs + +TARGET = libinterface.a + +TARGETS = $(TARGET) + +LCXXDEFS = -DNDEBUG -DLIBRARYBUILD +LCXXINCS = -I. -I../../include -I../internals -I../nurbtess + +HFILES = \ + glcurveval.h \ + glrenderer.h \ + glsurfeval.h \ + bezierPatch.h \ + bezierEval.h \ + bezierPatchMesh.h \ + $(NULL) + +CCFILES = \ + glcurveval.cc \ + glinterface.cc \ + glrenderer.cc \ + glsurfeval.cc \ + insurfeval.cc \ + bezierPatch.cc \ + bezierEval.cc \ + bezierPatchMesh.cc \ + incurveeval.cc \ + $(NULL) + +default libs libs_install install: $(TARGET) + +headers headers_install apps: + +$(TARGET): $(OBJECTS) + $(AR) crl $@ $(OBJECTS); + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Imakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Imakefile new file mode 100755 index 000000000..edb8cd83b --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Imakefile @@ -0,0 +1,63 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#include <Library.tmpl> + +OBJS = \ + bezierEval.o \ + bezierPatch.o \ + bezierPatchMesh.o \ + glcurveval.o \ + glinterface.o \ + glrenderer.o \ + glsurfeval.o \ + incurveeval.o \ + insurfeval.o + +INCLUDES = \ + -I../internals \ + -I../nurbtess \ + -I../../include \ + -I$(TOP)/include \ + -I$(TOP)/include/GL + +DEFINES = \ + -DLIBRARYBUILD \ + -DNDEBUG + +NormalCplusplusObjectRule() + +NormalLibraryTarget(interface, $(OBJS)) + +DependTarget() +CleanTarget() diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierEval.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierEval.cc new file mode 100755 index 000000000..b6757643e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierEval.cc @@ -0,0 +1,256 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/bezierEval.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <assert.h> +#include <math.h> +#include "bezierEval.h" + +#define TOLERANCE 0.0001 + +#ifndef MAX_ORDER +#define MAX_ORDER 16 +#endif + +#ifndef MAX_DIMENSION +#define MAX_DIMENSION 4 +#endif + +static void normalize(float vec[3]); +static void crossProduct(float x[3], float y[3], float ret[3]); +static void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]); + +static float binomialCoefficients[8][8] = { + {1,0,0,0,0,0,0,0}, + {1,1,0,0,0,0,0,0}, + {1,2,1,0,0,0,0,0}, + {1,3,3,1,0,0,0,0}, + {1,4,6,4,1,0,0,0}, + {1,5,10,10,5,1,0,0}, + {1,6,15,20,15,6,1,0}, + {1,7,21,35,35,21,7,1} +}; + +void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]) +{ + float uprime = (u-u0)/(u1-u0); + float *ctlptr = ctlpoints; + float oneMinusX = 1.0-uprime; + float XPower = 1.0; + + int i,k; + for(k=0; k<dimension; k++) + retpoint[k] = (*(ctlptr + k)); + + for(i=1; i<order; i++){ + ctlptr += stride; + XPower *= uprime; + for(k=0; k<dimension; k++) { + retpoint[k] = retpoint[k]*oneMinusX + ctlptr[k]* binomialCoefficients[order-1][i] * XPower; + } + } +} + + + +/*order = degree +1 >=1. + */ +void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]) +{ + float uprime = (u-u0)/(u1-u0); + float buf[MAX_ORDER][MAX_ORDER][MAX_DIMENSION]; + float* ctlptr = ctlpoints; + int r, i,j; + for(i=0; i<order; i++) { + for(j=0; j<dimension; j++) + buf[0][i][j] = ctlptr[j]; + ctlptr += stride; + } + for(r=1; r<order; r++){ + for(i=0; i<order-r; i++) { + for(j=0; j<dimension; j++) + buf[r][i][j] = (1-uprime)*buf[r-1][i][j] + uprime*buf[r-1][i+1][j]; + } + } + + for(j=0; j<dimension; j++) + retpoint[j] = buf[order-1][0][j]; +} + + + +/*order = degree +1 >=1. + */ +void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]) +{ + int i,k; + float width = u1-u0; + float *ctlptr = ctlpoints; + + float buf[MAX_ORDER][MAX_DIMENSION]; + if(order == 1){ + for(k=0; k<dimension; k++) + retDer[k]=0; + } + for(i=0; i<order-1; i++){ + for(k=0; k<dimension; k++) { + buf[i][k] = (ctlptr[stride+k] - ctlptr[k])*(order-1)/width; + } + ctlptr += stride; + } + + bezierCurveEval(u0, u1, order-1, (float*) buf, MAX_DIMENSION, dimension, u, retDer); +} + +void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]) +{ + int i,k,r; + float *ctlptr = ctlpoints; + float width=u1-u0; + float buf[MAX_ORDER][MAX_ORDER][MAX_DIMENSION]; + if(der<0) der=0; + for(i=0; i<order; i++){ + for(k=0; k<dimension; k++){ + buf[0][i][k] = ctlptr[k]; + } + ctlptr += stride; + } + + + for(r=1; r<=der; r++){ + for(i=0; i<order-r; i++){ + for(k=0; k<dimension; k++){ + buf[r][i][k] = (buf[r-1][i+1][k] - buf[r-1][i][k])*(order-r)/width; + } + } + } + + bezierCurveEval(u0, u1, order-der, (float *) (buf[der]), MAX_DIMENSION, dimension, u, retDer); +} + +/*the Bezier bivarite polynomial is: + * sum[i:0,uorder-1][j:0,vorder-1] { ctlpoints[i*ustride+j*vstride] * B(i)*B(j) + * where B(i) and B(j) are basis functions + */ +void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) +{ + int i,j,k; + float newPoints[MAX_ORDER][MAX_DIMENSION]; + + for(i=0; i<uorder; i++){ + + bezierCurveEvalDerGen(vder, v0, v1, vorder, ctlpoints+ustride*i, vstride, dimension, v, newPoints[i]); + + } + + bezierCurveEvalDerGen(uder, u0, u1, uorder, (float *) newPoints, MAX_DIMENSION, dimension, u, ret); +} + + +/*division by w is performed*/ +void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) +{ + bezierSurfEvalDerGen(0, 0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, ret); + if(dimension == 4) /*homogeneous*/{ + ret[0] /= ret[3]; + ret[1] /= ret[3]; + ret[2] /= ret[3]; + } +} + +void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]) +{ + float partialU[4]; + float partialV[4]; + assert(dimension>=3 && dimension <=4); + bezierSurfEvalDerGen(1,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialU); + bezierSurfEvalDerGen(0,1, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialV); + + if(dimension == 3){/*inhomogeneous*/ + crossProduct(partialU, partialV, retNormal); + + normalize(retNormal); + + return; + } + else { /*homogeneous*/ + float val[4]; /*the point coordinates (without derivative)*/ + float newPartialU[MAX_DIMENSION]; + float newPartialV[MAX_DIMENSION]; + int i; + bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val); + + for(i=0; i<=2; i++){ + newPartialU[i] = partialU[i] * val[3] - val[i] * partialU[3]; + newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3]; + } + crossProduct(newPartialU, newPartialV, retNormal); + normalize(retNormal); + } +} + +/*if size is 0, then nothing is done*/ +static void normalize(float vec[3]) +{ + float size = sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); + + if(size < TOLERANCE) + { +#ifdef DEBUG + fprintf(stderr, "Warning: in oglBSpline.c normal is 0\n"); +#endif + return; + } + else { + vec[0] = vec[0]/size; + vec[1] = vec[1]/size; + vec[2] = vec[2]/size; + } +} + + +static void crossProduct(float x[3], float y[3], float ret[3]) +{ + ret[0] = x[1]*y[2] - y[1]*x[2]; + ret[1] = x[2]*y[0] - y[2]*x[0]; + ret[2] = x[0]*y[1] - y[0]*x[1]; + +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierEval.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierEval.h new file mode 100755 index 000000000..12f556ac7 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierEval.h @@ -0,0 +1,55 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/bezierEval.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _BEZIEREVAL_H +#define _BEZIEREVAL_H + +void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]); +void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]); +void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]); + + +void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]); + +void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]); + +void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]); + + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatch.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatch.cc new file mode 100755 index 000000000..54cd7ac5c --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatch.cc @@ -0,0 +1,205 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/bezierPatch.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include <stdio.h> +#include <assert.h> +#include <GL/glu.h> /*for drawing bzier patch*/ +#include "bezierPatch.h" +#include "bezierEval.h" + +/* + *allocate an instance of bezierPatch. The control points are unknown. But + *the space of this array is allocated with size of + * uorder*vorder*dimension + * + */ +bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int uorder, int vorder, int dimension) +{ + bezierPatch* ret = (bezierPatch*) malloc(sizeof(bezierPatch)); + assert(ret); + ret->umin = umin; + ret->vmin = vmin; + ret->umax = umax; + ret->vmax = vmax; + ret->uorder = uorder; + ret->vorder = vorder; + ret->dimension = dimension; + ret->ctlpoints = (float*) malloc(sizeof(float) * dimension * uorder * vorder); + assert(ret->ctlpoints); + + ret->next = NULL; + + return ret; +} + +bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int uorder, int vorder, int dimension, int ustride, int vstride, float* ctlpoints) +{ + bezierPatch* ret = (bezierPatch*) malloc(sizeof(bezierPatch)); + assert(ret); + ret->umin = umin; + ret->vmin = vmin; + ret->umax = umax; + ret->vmax = vmax; + ret->uorder = uorder; + ret->vorder = vorder; + ret->dimension = dimension; + ret->ctlpoints = (float*) malloc(sizeof(float) * dimension * uorder * vorder); + assert(ret->ctlpoints); + + /*copy the control points there*/ + int the_ustride = vorder * dimension; + int the_vstride = dimension; + for(int i=0; i<uorder; i++) + for(int j=0; j<vorder; j++) + for(int k=0; k<dimension; k++) + ret->ctlpoints[i * the_ustride + j*the_vstride+k] = ctlpoints[i*ustride+j*vstride+k]; + + ret->next = NULL; + + return ret; +} + +/* + *deallocate the space as allocated by Make + */ +void bezierPatchDelete(bezierPatch *b) +{ + free(b->ctlpoints); + free(b); +} + +/*delete the whole linked list + */ +void bezierPatchDeleteList(bezierPatch *b) +{ + bezierPatch *temp; + for(temp = b; temp != NULL; temp = temp->next) + bezierPatchDelete(temp); +} + +bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b) +{ + b->next = list; + return b; +} + +/*print the data stored in this patch*/ +void bezierPatchPrint(bezierPatch *b) +{ + printf("bezierPatch:\n"); + printf("umin,umax=(%f,%f), (vmin, vmax)=(%f,%f)\n", b->umin, b->umax, b->vmin, b->vmax); + printf("uorder=%i, vorder=%i\n", b->uorder, b->vorder); + printf("idmension = %i\n", b->dimension); +} + +/*print the whole list*/ +void bezierPatchPrintList(bezierPatch *list) +{ + bezierPatch* temp; + for(temp=list; temp != NULL; temp = temp->next) + bezierPatchPrint(temp); +} + +void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]) +{ + if( u >= b->umin && u<= b->umax + && v >= b->vmin && v<= b->vmax) + { + + bezierSurfEval(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); + + } + else if(b->next != NULL) + bezierPatchEval(b->next, u,v, ret); + else + bezierSurfEval(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); +} + +/*the returned normal is normlized + */ +void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]) +{ + bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); + + if( u >= b->umin && u<= b->umax + && v >= b->vmin && v<= b->vmax) + { + bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); + } + else if(b->next != NULL) + bezierPatchEvalNormal(b->next, u,v, ret); + else + bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); + +} + +void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso) +{ + if(bpatch->dimension == 3) + glMap2f(GL_MAP2_VERTEX_3, bpatch->umin, bpatch->umax, 3*bpatch->vorder, bpatch->uorder, bpatch->vmin, bpatch->vmax,3, bpatch->vorder, (GLfloat*) bpatch->ctlpoints); + else + glMap2f(GL_MAP2_VERTEX_4, bpatch->umin, bpatch->umax, 4*bpatch->vorder, bpatch->uorder, bpatch->vmin, bpatch->vmax,3, bpatch->vorder, (GLfloat*) bpatch->ctlpoints); + + glMapGrid2f(u_reso, bpatch->umin, bpatch->umax, + v_reso, bpatch->vmin, bpatch->vmax); + glEvalMesh2(GL_LINE, 0, u_reso, 0, v_reso); +} + +void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso) +{ + bezierPatch *temp; +glEnable(GL_LIGHTING); +glEnable(GL_LIGHT0); +glEnable(GL_MAP2_VERTEX_3); +glEnable(GL_AUTO_NORMAL); +glEnable(GL_NORMALIZE); +glColor3f(1,0,0); +#ifdef DEBUG +printf("mapmap\n"); +#endif + + + for(temp = list; temp != NULL; temp = temp->next) + bezierPatchDraw(temp, u_reso, v_reso); +} + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatch.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatch.h new file mode 100755 index 000000000..da23f4f9e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatch.h @@ -0,0 +1,111 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/bezierPatch.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _BEZIERPATCH_H +#define _BEZIERPATCH_H + +typedef struct bezierPatch{ + float umin, vmin, umax, vmax; + int uorder; /*order= degree + 1*/ + int vorder; + + /* + *the control points are stored in a one dimensional array. + *the surface is defined as: + * s(u,v) = sum_{i,j} P(i,j) * B_i(u) * B_j(v). + *where P(i,j) are the control points, B_i(.) are Bezier + *basis functions. + *Each control point can have dimension 3 or 4: (x,y,z,w). + *The components of P(i,j) are stored in a one dimensional + *array: + * ctlpoints[] + *in the order of: + * P[0,0], P[0,1], ..., P[0,vorder-1], + * P[1,0], P[1,1], ..., P[1,vorder-1], + * ... + * P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1]. + */ + int dimension; + float* ctlpoints; + + /* + *in case we have to manage multiple bezierPatches. + */ + struct bezierPatch *next; + +} bezierPatch; + +#ifdef __cplusplus +extern "C" { +#endif + +bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension); + +bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension, int ustride, int vstride, float *ctlpoints); + + +bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b); + +void bezierPatchDelete(bezierPatch *b); + +void bezierPatchDeleteList(bezierPatch *b); + +void bezierPatchPrint(bezierPatch *b); + +void bezierPatchPrintList(bezierPatch *list); + +void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]); + +void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float retNormal[]); + +void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]); + +void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]); + + +void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso); + +void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso); + +#ifdef __cplusplus +} +#endif + + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatchMesh.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatchMesh.cc new file mode 100755 index 000000000..1f499dab9 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatchMesh.cc @@ -0,0 +1,613 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/bezierPatchMesh.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include <stdio.h> +#include <assert.h> +#include <GL/gl.h> +#include "bezierEval.h" +#include "bezierPatchMesh.h" + +static int isDegenerate(float A[2], float B[2], float C[2]); + +void drawStrips(float *vertex_array, float *normal_array, int *length_array, GLenum *type_array, int num_strips) +{ + int i,j,k; + k=0; + /*k is the index of the first component of the current vertex*/ + for(i=0; i<num_strips; i++) + { + glBegin(type_array[i]); + for(j=0; j<length_array[i]; j++) + { + glNormal3fv(normal_array+k); + glVertex3fv(vertex_array+k); + k += 3; + } + glEnd(); + } +} + +void bezierPatchMeshListDelDeg(bezierPatchMesh* list) +{ + bezierPatchMesh* temp; + for(temp=list; temp != NULL; temp = temp->next) + { + bezierPatchMeshDelDeg(temp); + } +} + +void bezierPatchMeshListDelete(bezierPatchMesh *list) +{ + if(list == NULL) return; + bezierPatchMeshListDelete(list->next); + bezierPatchMeshDelete(list); +} + + + + +bezierPatchMesh* bezierPatchMeshListReverse(bezierPatchMesh* list) +{ + bezierPatchMesh* ret=NULL; + bezierPatchMesh* temp; + bezierPatchMesh* nextone; + for(temp = list; temp != NULL; temp = nextone) + { + nextone = temp->next; + ret=bezierPatchMeshListInsert(ret, temp); + } + return ret; +} + +/*maptype is either GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4 + */ +bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array) +{ + int i,j,k; + int dimension; + int the_ustride; + int the_vstride; + + bezierPatchMesh *ret = (bezierPatchMesh*) malloc(sizeof(bezierPatchMesh)); + assert(ret); + + ret->bpatch = NULL; + ret->bpatch_normal = NULL; + ret->bpatch_color = NULL; + ret->bpatch_texcoord = NULL; + + if(maptype == GL_MAP2_VERTEX_3) dimension = 3; + else if (maptype==GL_MAP2_VERTEX_4) dimension = 4; + else { + fprintf(stderr, "error in inMap2f, maptype=%i is wrong, maptype,map is invalid\n", maptype); + return NULL; + } + + ret->bpatch = bezierPatchMake(umin, vmin, umax, vmax, uorder, vorder, dimension); + /*copy the control points there*/ + the_ustride = vorder * dimension; + the_vstride = dimension; + for(i=0; i<uorder; i++) + for(j=0; j<vorder; j++) + for(k=0; k<dimension; k++) + ret->bpatch->ctlpoints[i * the_ustride + j*the_vstride+k] = ctlpoints[i*ustride+j*vstride+k]; + + + ret->size_UVarray = size_UVarray; + ret->size_length_array = size_length_array; + ret->UVarray = (float*) malloc(sizeof(float) * size_UVarray); + assert(ret->UVarray); + ret->length_array = (int *)malloc(sizeof(int) * size_length_array); + assert(ret->length_array); + ret->type_array = (GLenum *)malloc(sizeof(GLenum) * size_length_array); + assert(ret->type_array); + + ret->index_UVarray = 0; + ret->index_length_array = 0; + + ret->vertex_array = NULL; + ret->normal_array = NULL; + ret->color_array = NULL; + ret->texcoord_array = NULL; + + ret->next = NULL; + return ret; +} + +bezierPatchMesh *bezierPatchMeshMake2(int size_UVarray, int size_length_array) +{ + bezierPatchMesh *ret = (bezierPatchMesh*) malloc(sizeof(bezierPatchMesh)); + assert(ret); + + ret->bpatch = NULL; + ret->bpatch_normal = NULL; + ret->bpatch_color = NULL; + ret->bpatch_texcoord = NULL; + + ret->size_UVarray = size_UVarray; + ret->size_length_array = size_length_array; + ret->UVarray = (float*) malloc(sizeof(float) * size_UVarray); + assert(ret->UVarray); + ret->length_array = (int *)malloc(sizeof(int) * size_length_array); + assert(ret->length_array); + ret->type_array = (GLenum *)malloc(sizeof(GLenum) * size_length_array); + assert(ret->type_array); + + ret->index_UVarray = 0; + ret->index_length_array = 0; + + ret->vertex_array = NULL; + ret->normal_array = NULL; + ret->color_array = NULL; + ret->texcoord_array = NULL; + + ret->next = NULL; + return ret; +} + +void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints) +{ + switch(maptype){ + case GL_MAP2_VERTEX_3: + bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints); + break; + case GL_MAP2_VERTEX_4: + bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4,ustride, vstride, ctlpoints ); + break; + case GL_MAP2_NORMAL: + bpm->bpatch_normal = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints); + break; + case GL_MAP2_INDEX: + bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints); + break; + case GL_MAP2_COLOR_4: + bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4, ustride, vstride, ctlpoints); + break; + case GL_MAP2_TEXTURE_COORD_1: + bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints); + break; + case GL_MAP2_TEXTURE_COORD_2: + bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 2, ustride, vstride, ctlpoints); + break; + case GL_MAP2_TEXTURE_COORD_3: + bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints); + break; + case GL_MAP2_TEXTURE_COORD_4: + bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4, ustride, vstride, ctlpoints); + break; + default: + fprintf(stderr, "error in bezierPatchMeshPutPatch, maptype=%i is wrong, maptype,map is invalid\n", maptype); + } +} + + +/*delete everything including the arrays. So if you want to output the + *pointers of the arrays, you should not use this function to deallocate space. + *you should dealocate manually + */ +void bezierPatchMeshDelete(bezierPatchMesh *bpm) +{ + if(bpm->bpatch != NULL) + bezierPatchDelete(bpm->bpatch); + if(bpm->bpatch_normal != NULL) + bezierPatchDelete(bpm->bpatch_normal); + if(bpm->bpatch_color != NULL) + bezierPatchDelete(bpm->bpatch_color); + if(bpm->bpatch_texcoord != NULL) + bezierPatchDelete(bpm->bpatch_texcoord); + + free(bpm->UVarray); + free(bpm->length_array); + free(bpm->vertex_array); + free(bpm->normal_array); + free(bpm->type_array); + free(bpm); +} + +/*begin a strip + *type is the primitive type: + */ +void bezierPatchMeshBeginStrip(bezierPatchMesh *bpm, GLenum type) +{ + bpm->counter = 0; + bpm->type = type; +} + +/*signal the end of the current strip*/ +void bezierPatchMeshEndStrip(bezierPatchMesh *bpm) +{ + int i; + + /*if there are no vertices in this strip, then nothing needs to be done*/ + if(bpm->counter == 0) return; + + /*if the length_array is full, it should be expanded*/ + if(bpm->index_length_array >= bpm->size_length_array) + { + int *temp = (int*) malloc(sizeof(int) * (bpm->size_length_array*2 + 1)); + assert(temp); + GLenum *temp_type = (GLenum*) malloc(sizeof(GLenum) * (bpm->size_length_array*2 + 1)); + assert(temp_type); + /*update the size*/ + bpm->size_length_array = bpm->size_length_array*2 + 1; + + /*copy*/ + for(i=0; i<bpm->index_length_array; i++) + { + temp[i] = bpm->length_array[i]; + temp_type[i] = bpm->type_array[i]; + } + + /*deallocate old array*/ + free(bpm->length_array); + free(bpm->type_array); + + /*point to the new array which is twice as bigger*/ + bpm->length_array = temp; + bpm->type_array = temp_type; + } + bpm->type_array[bpm->index_length_array] = bpm->type; + bpm->length_array[bpm->index_length_array++] = bpm->counter; + +} + +/*insert (u,v) */ +void bezierPatchMeshInsertUV(bezierPatchMesh *bpm, float u, float v) +{ + int i; + /*if the UVarray is full, it should be expanded*/ + if(bpm->index_UVarray+1 >= bpm->size_UVarray) + { + float *temp = (float*) malloc(sizeof(float) * (bpm->size_UVarray * 2 + 2)); + assert(temp); + + /*update the size*/ + bpm->size_UVarray = bpm->size_UVarray*2 + 2; + + /*copy*/ + for(i=0; i<bpm->index_UVarray; i++) + { + temp[i] = bpm->UVarray[i]; + } + + /*deallocate old array*/ + free(bpm->UVarray); + + /*pointing to the new arrays*/ + bpm->UVarray = temp; + } + /*insert the new UV*/ + bpm->UVarray[bpm->index_UVarray] = u; + bpm->index_UVarray++; + bpm->UVarray[bpm->index_UVarray] = v; + bpm->index_UVarray++; + + /*update counter: one more vertex*/ + bpm->counter++; + + +} + +void bezierPatchMeshPrint(bezierPatchMesh *bpm) +{ + int i; + printf("the bezier patch is\n"); + bezierPatchPrint(bpm->bpatch); + printf("index_length_array= %i\n", bpm->index_length_array); + printf("size_length_array =%i\n", bpm->size_length_array); + printf("index_UVarray =%i\n", bpm->index_UVarray); + printf("size_UVarray =%i\n", bpm->size_UVarray); + printf("UVarray is\n"); + for(i=0; i<bpm->index_UVarray; i++) + printf("%f ", bpm->UVarray[i]); + + printf("length_array is\n"); + for(i=0; i<bpm->index_length_array; i++) + printf("%i ", bpm->length_array[i]); + printf("\n"); + +} + +/*insert a new patch in front of the current linked list and return the new list*/ +bezierPatchMesh* bezierPatchMeshListInsert(bezierPatchMesh* list, bezierPatchMesh* bpm) +{ + bpm->next=list; + return bpm; +} + +/*print all the patches*/ +void bezierPatchMeshListPrint(bezierPatchMesh* list) +{ + bezierPatchMesh *temp; + for(temp = list; temp != NULL; temp = temp->next) + { + bezierPatchMeshPrint(temp); + } +} + +int bezierPatchMeshListTotalStrips(bezierPatchMesh* list) +{ + int sum=0; + bezierPatchMesh *temp; + for(temp=list; temp != NULL; temp = temp->next) + { + sum += temp->index_length_array; + } + return sum; +} + +int bezierPatchMeshListTotalVert(bezierPatchMesh* list) +{ + int sum=0; + bezierPatchMesh *temp; + for(temp=list; temp != NULL; temp = temp->next) + { + sum += temp->index_UVarray; + } + return sum/2; +} + +int bezierPatchMeshListNumTriangles(bezierPatchMesh* list) +{ + int sum=0; + bezierPatchMesh* temp; + for(temp=list; temp != NULL; temp = temp->next) + { + sum += bezierPatchMeshNumTriangles(temp); + } + return sum; +} + +int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm) +{ + int i; + int sum=0; + for(i=0; i<bpm->index_length_array; i++) + { + switch(bpm->type_array[i]) + { + case GL_TRIANGLES: + sum += bpm->length_array[i]/3; + break; + case GL_TRIANGLE_FAN: + if(bpm->length_array[i] > 2) + sum += bpm->length_array[i]-2; + break; + case GL_TRIANGLE_STRIP: + if(bpm->length_array[i] > 2) + sum += bpm->length_array[i]-2; + break; + case GL_QUAD_STRIP: + if(bpm->length_array[i]>2) + sum += (bpm->length_array[i]-2); + break; + default: + fprintf(stderr,"error in bezierPatchMeshListNumTriangles, type invalid\n"); + } + } + return sum; +} + +/*delete degenerate triangles*/ +void bezierPatchMeshDelDeg(bezierPatchMesh* bpm) +{ + if(bpm == NULL) return; + int i,j,k; + int *new_length_array; + GLenum *new_type_array; + int index_new_length_array; + float *new_UVarray; + int index_new_UVarray; + + new_length_array = (int*)malloc(sizeof(int) * bpm->index_length_array); + assert(new_length_array); + new_type_array = (GLenum*)malloc(sizeof(GLenum) * bpm->index_length_array); + assert(new_length_array); + new_UVarray = (float*) malloc(sizeof(float) * bpm->index_UVarray); + assert(new_UVarray); + + index_new_length_array = 0; + index_new_UVarray=0; + k=0; + for(i=0; i<bpm->index_length_array; i++){ + + /*(if not degenerate, we have to copy*/ + if( (bpm->length_array[i] != 3) || (!isDegenerate(bpm->UVarray+k, bpm->UVarray+k+2, bpm->UVarray+k+4))) + { + for(j=0; j<2* bpm->length_array[i]; j++) + new_UVarray[index_new_UVarray++] = bpm->UVarray[k++]; + + new_length_array[index_new_length_array] = bpm->length_array[i]; + new_type_array[index_new_length_array] = bpm->type_array[i]; + index_new_length_array++; + } + else + { + k += 6; + } + } + free(bpm->UVarray); + free(bpm->length_array); + free(bpm->type_array); + bpm->UVarray=new_UVarray; + bpm->length_array=new_length_array; + bpm->type_array=new_type_array; + bpm->index_UVarray = index_new_UVarray; + bpm->index_length_array = index_new_length_array; + +} + +/*(u,v) to XYZ + *the xyz and normals are stored in vertex_array, + *and normal_array. the spaces of both are allocated here + */ +void bezierPatchMeshEval(bezierPatchMesh* bpm) +{ + int i,j,k,l; + float u,v; + float u0 = bpm->bpatch->umin; + float u1 = bpm->bpatch->umax; + int uorder = bpm->bpatch->uorder; + float v0 = bpm->bpatch->vmin; + float v1 = bpm->bpatch->vmax; + int vorder = bpm->bpatch->vorder; + int dimension = bpm->bpatch->dimension; + int ustride = dimension * vorder; + int vstride = dimension; + float *ctlpoints = bpm->bpatch->ctlpoints; + + bpm->vertex_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3); + assert(bpm->vertex_array); + bpm->normal_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3); + assert(bpm->normal_array); + + k=0; + l=0; + for(i=0; i<bpm->index_length_array; i++) + { + for(j=0; j<bpm->length_array[i]; j++) + { + u = bpm->UVarray[k]; + v = bpm->UVarray[k+1]; + bezierSurfEval(u0,u1,uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u,v, bpm->vertex_array+l); + bezierSurfEvalNormal(u0,u1,uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u,v, bpm->normal_array+l); + k += 2; + l += 3; + } + } +} + +void bezierPatchMeshListEval(bezierPatchMesh* list) +{ + bezierPatchMesh* temp; + for(temp = list; temp != NULL; temp = temp->next) + { + bezierPatchMeshEval(temp); + } +} + +void bezierPatchMeshDraw(bezierPatchMesh* bpm) +{ + int i,j,k; + k=0; + /*k is the index of the first component of the current vertex*/ + for(i=0; i<bpm->index_length_array; i++) + { + glBegin(bpm->type_array[i]); + for(j=0; j<bpm->length_array[i]; j++) + { + glNormal3fv(bpm->normal_array+k); + glVertex3fv(bpm->vertex_array+k); + k+= 3; + } + glEnd(); + } +} + +void bezierPatchMeshListDraw(bezierPatchMesh* list) +{ + bezierPatchMesh* temp; + for(temp = list; temp != NULL; temp = temp->next) + { + bezierPatchMeshDraw(temp); + } +} + +void bezierPatchMeshListCollect(bezierPatchMesh* list, float **vertex_array, float **normal_array, int **length_array, GLenum **type_array, int *num_strips) +{ + int i,j,k,l; + bezierPatchMesh *temp; + int total_num_vertices = bezierPatchMeshListTotalVert(list); + (*vertex_array) = (float *) malloc(sizeof(float) * total_num_vertices*3); + assert(*vertex_array); + (*normal_array) = (float *) malloc(sizeof(float) * total_num_vertices*3); + assert(*normal_array); + + *num_strips = bezierPatchMeshListTotalStrips(list); + + *length_array = (int*) malloc(sizeof(int) * (*num_strips)); + assert(*length_array); + + *type_array = (GLenum*) malloc(sizeof(GLenum) * (*num_strips)); + assert(*type_array); + + k=0; + l=0; + for(temp = list; temp != NULL; temp = temp->next) + { + int x=0; + for(i=0; i<temp->index_length_array; i++) + { + for(j=0; j<temp->length_array[i]; j++) + { + (*vertex_array)[k] = temp->vertex_array[x]; + (*vertex_array)[k+1] = temp->vertex_array[x+1]; + (*vertex_array)[k+2] = temp->vertex_array[x+2]; + + (*normal_array)[k] = temp->normal_array[x]; + (*normal_array)[k+1] = temp->normal_array[x+1]; + (*normal_array)[k+2] = temp->normal_array[x+2]; + + x += 3; + k += 3; + } + (*type_array)[l] = temp->type_array[i]; + (*length_array)[l++] = temp->length_array[i]; + } + } +} + + + +static int isDegenerate(float A[2], float B[2], float C[2]) +{ + if( (A[0] == B[0] && A[1]==B[1]) || + (A[0] == C[0] && A[1]==C[1]) || + (B[0] == C[0] && B[1]==C[1]) + ) + return 1; + else + return 0; +} + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatchMesh.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatchMesh.h new file mode 100755 index 000000000..1ff238716 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/bezierPatchMesh.h @@ -0,0 +1,127 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/bezierPatchMesh.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _BEZIERPATCHMESH_H +#define _BEZIERPATCHMESH_H + +#include "bezierPatch.h" + +typedef struct bezierPatchMesh{ + bezierPatch *bpatch; /*vertex*/ + bezierPatch *bpatch_normal; + bezierPatch *bpatch_texcoord; /*s,t,r,q*/ + bezierPatch *bpatch_color; /*RGBA*/ + + float *UVarray; /*all UV components of all vertices of all strips*/ + int *length_array; /*[i] is the number of vertices in the ith strip*/ + GLenum *type_array; /*[i] is the type of the ith primitive*/ + + /*to support dynamic insertion*/ + int size_UVarray; + int index_UVarray; + int size_length_array; + int index_length_array; + + int counter; /*track the current strip size*/ + GLenum type; /*track the current type: 0: GL_TRIANGLES, 1: GL_TRIANGLE_STRIP*/ + + /*we eventually want to evaluate from (u,v) to (x,y,z) and draw them*/ + float *vertex_array; /*each vertex contains three components*/ + float *normal_array; /*each normal contains three components*/ + float *color_array; + float *texcoord_array; + + /*in case we need a linked list*/ + struct bezierPatchMesh *next; +} bezierPatchMesh; + +#ifdef __cplusplus +extern "C" { +#endif + + + +bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array); + +/*initilize patches to be null*/ +bezierPatchMesh *bezierPatchMeshMake2(int size_UVarray, int size_length_array); + +void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints); + +void bezierPatchMeshDelete(bezierPatchMesh *bpm); + +void bezierPatchMeshBeginStrip(bezierPatchMesh *bpm, GLenum type); + +void bezierPatchMeshEndStrip(bezierPatchMesh *bpm); + +void bezierPatchMeshInsertUV(bezierPatchMesh *bpm, float u, float v); + +void bezierPatchMeshPrint(bezierPatchMesh *bpm); + +bezierPatchMesh* bezierPatchMeshListInsert(bezierPatchMesh* list, bezierPatchMesh* bpm); + +void bezierPatchMeshListPrint(bezierPatchMesh* list); + +int bezierPatchMeshListTotalStrips(bezierPatchMesh* list); + +int bezierPatchMeshListTotalVert(bezierPatchMesh* list); +int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm); +int bezierPatchMeshListNumTriangles(bezierPatchMesh* list); + +void bezierPatchMeshDelDeg(bezierPatchMesh* bpm); + + +void bezierPatchMeshEval(bezierPatchMesh* bpm); + +void bezierPatchMeshDraw(bezierPatchMesh* bpm); + +void bezierPatchMeshListDraw(bezierPatchMesh* list); +void bezierPatchMeshListEval(bezierPatchMesh* list); +void bezierPatchMeshListCollect(bezierPatchMesh* list, float **vertex_array, float **normal_array, int **length_array, GLenum **type_array, int *num_strips); + +void bezierPatchMeshListDelDeg(bezierPatchMesh* list); +void bezierPatchMeshListDelete(bezierPatchMesh *list); +bezierPatchMesh* bezierPatchMeshListReverse(bezierPatchMesh* list); +void drawStrips(float *vertex_array, float *normal_array, int *length_array, GLenum *type_array, int num_strips); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glcurveval.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glcurveval.cc new file mode 100755 index 000000000..9c7fa760f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glcurveval.cc @@ -0,0 +1,400 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ +/* $XFree86: xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glcurveval.cc,v 1.2 2001/01/21 21:19:07 tsi Exp $ */ + +/* + * glcurveval.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/glcurveval.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +/* Polynomial Evaluator Interface */ + +#include "gluos.h" +#include "glimports.h" +#include "glrenderer.h" +#include "glcurveval.h" +#include "nurbsconsts.h" + +OpenGLCurveEvaluator::OpenGLCurveEvaluator(void) +{ + //no default callback functions + beginCallBackN = NULL; + endCallBackN = NULL; + vertexCallBackN = NULL; + normalCallBackN = NULL; + colorCallBackN = NULL; + texcoordCallBackN = NULL; + beginCallBackData = NULL; + endCallBackData = NULL; + vertexCallBackData = NULL; + normalCallBackData = NULL; + colorCallBackData = NULL; + texcoordCallBackData = NULL; + + userData = NULL; + + vertex_flag = 0; + normal_flag = 0; + color_flag = 0; + texcoord_flag = 0; + + em_vertex.uprime = -1.0; + em_normal.uprime = -1.0; + em_color.uprime = -1.0; + em_texcoord.uprime = -1.0; +} + +OpenGLCurveEvaluator::~OpenGLCurveEvaluator(void) +{ +} + +/* added nonsense to avoid the warning messages at compile time */ +void +OpenGLCurveEvaluator::addMap(CurveMap *m) +{ + m = m; +} + +void +OpenGLCurveEvaluator::range1f(long type, REAL *from, REAL *to) +{ + type = type; + from = from; + to = to; +} + +void +OpenGLCurveEvaluator::domain1f(REAL ulo, REAL uhi) +{ + ulo = ulo; + uhi = uhi; +} + +void +OpenGLCurveEvaluator::bgnline(void) +{ + if(output_triangles) + beginCallBack(GL_LINE_STRIP, userData); + else + glBegin((GLenum) GL_LINE_STRIP); +} + +void +OpenGLCurveEvaluator::endline(void) +{ + if(output_triangles) + endCallBack(userData); + else + glEnd(); +} + +/*--------------------------------------------------------------------------- + * disable - turn off a curve map + *--------------------------------------------------------------------------- + */ +void +OpenGLCurveEvaluator::disable(long type) +{ + glDisable((GLenum) type); +} + +/*--------------------------------------------------------------------------- + * enable - turn on a curve map + *--------------------------------------------------------------------------- + */ +void +OpenGLCurveEvaluator::enable(long type) +{ + glEnable((GLenum) type); +} + +/*------------------------------------------------------------------------- + * mapgrid1f - define a lattice of points with origin and offset + *------------------------------------------------------------------------- + */ +void +OpenGLCurveEvaluator::mapgrid1f(long nu, REAL u0, REAL u1) +{ + if(output_triangles) + { + global_grid_u0 = (int)u0; + global_grid_u1 = (int)u1; + global_grid_nu = nu; + } + else + glMapGrid1f((GLint) nu, (GLfloat) u0, (GLfloat) u1); +} + +/*------------------------------------------------------------------------- + * bgnmap1 - preamble to curve definition and evaluations + *------------------------------------------------------------------------- + */ +void +OpenGLCurveEvaluator::bgnmap1f(long) +{ + if(output_triangles) + { + //initialized so that no maps are set initially + vertex_flag = 0; + normal_flag = 0; + color_flag = 0; + texcoord_flag = 0; + //no need to worry about gl states when doing callback + } + else + glPushAttrib((GLbitfield) GL_EVAL_BIT); +} + +/*------------------------------------------------------------------------- + * endmap1 - postamble to a curve map + *------------------------------------------------------------------------- + */ +void +OpenGLCurveEvaluator::endmap1f(void) +{ + if(output_triangles) + { + + } + else + glPopAttrib(); +} + +/*------------------------------------------------------------------------- + * map1f - pass a desription of a curve map + *------------------------------------------------------------------------- + */ +void +OpenGLCurveEvaluator::map1f( + long type, /* map type */ + REAL ulo, /* lower parametric bound */ + REAL uhi, /* upper parametric bound */ + long stride, /* distance to next point in REALS */ + long order, /* parametric order */ + REAL *pts /* control points */ +) +{ + if(output_triangles) + { + int dimension; + int which; + switch(type){ + case GL_MAP1_VERTEX_3: + which = 0; + dimension = 3; + break; + case GL_MAP1_VERTEX_4: + which=0; + dimension = 4; + break; + case GL_MAP1_INDEX: + which=2; + dimension = 1; + break; + case GL_MAP1_COLOR_4: + which=2; + dimension = 4; + break; + case GL_MAP1_NORMAL: + which=1; + dimension = 3; + break; + case GL_MAP1_TEXTURE_COORD_1: + which=3; + dimension = 1; + break; + case GL_MAP1_TEXTURE_COORD_2: + which=3; + dimension = 2; + break; + + case GL_MAP1_TEXTURE_COORD_3: + which=3; + dimension = 3; + break; + case GL_MAP1_TEXTURE_COORD_4: + which=3; + dimension = 4; + break; + } + inMap1f(which, dimension, ulo, uhi, stride, order, pts); + } + else + glMap1f((GLenum) type, (GLfloat) ulo, (GLfloat) uhi, (GLint) stride, + (GLint) order, (const GLfloat *) pts); +} + +/*------------------------------------------------------------------------- + * mapmesh1f - evaluate a mesh of points on lattice + *------------------------------------------------------------------------- + */ +void OpenGLCurveEvaluator::mapmesh1f(long style, long from, long to) +{ + if(output_triangles) + { + inMapMesh1f((int) from, (int) to); + } + else + { + switch(style) { + default: + case N_MESHFILL: + case N_MESHLINE: + glEvalMesh1((GLenum) GL_LINE, (GLint) from, (GLint) to); + break; + case N_MESHPOINT: + glEvalMesh1((GLenum) GL_POINT, (GLint) from, (GLint) to); + break; + } + } +} + +/*------------------------------------------------------------------------- + * evalpoint1i - evaluate a point on a curve + *------------------------------------------------------------------------- + */ +void OpenGLCurveEvaluator::evalpoint1i(long i) +{ + glEvalPoint1((GLint) i); +} + +/*------------------------------------------------------------------------- + * evalcoord1f - evaluate a point on a curve + *------------------------------------------------------------------------- + */ +void OpenGLCurveEvaluator::evalcoord1f(long, REAL u) +{ + glEvalCoord1f((GLfloat) u); +} + +void +OpenGLCurveEvaluator::putCallBack(GLenum which, GLvoid (GLAPIENTRY *fn)(...)) +{ + switch(which) + { + case GLU_NURBS_BEGIN: + beginCallBackN = (void (GLAPIENTRY *) (GLenum)) fn; + break; + case GLU_NURBS_END: + endCallBackN = (void (GLAPIENTRY *) (void)) fn; + break; + case GLU_NURBS_VERTEX: + vertexCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; + break; + case GLU_NURBS_NORMAL: + normalCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; + break; + case GLU_NURBS_COLOR: + colorCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; + break; + case GLU_NURBS_TEXTURE_COORD: + texcoordCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; + break; + case GLU_NURBS_BEGIN_DATA: + beginCallBackData = (void (GLAPIENTRY *) (GLenum, void*)) fn; + break; + case GLU_NURBS_END_DATA: + endCallBackData = (void (GLAPIENTRY *) (void*)) fn; + break; + case GLU_NURBS_VERTEX_DATA: + vertexCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; + break; + case GLU_NURBS_NORMAL_DATA: + normalCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; + break; + case GLU_NURBS_COLOR_DATA: + colorCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; + break; + case GLU_NURBS_TEXTURE_COORD_DATA: + texcoordCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; + break; + } +} + +void +OpenGLCurveEvaluator::beginCallBack(GLenum which, void *data) +{ + if(beginCallBackData) + beginCallBackData(which, data); + else if(beginCallBackN) + beginCallBackN(which); +} + +void +OpenGLCurveEvaluator::endCallBack(void *data) +{ + if(endCallBackData) + endCallBackData(data); + else if(endCallBackN) + endCallBackN(); +} + +void +OpenGLCurveEvaluator::vertexCallBack(const GLfloat *vert, void* data) +{ + if(vertexCallBackData) + vertexCallBackData(vert, data); + else if(vertexCallBackN) + vertexCallBackN(vert); +} + + +void +OpenGLCurveEvaluator::normalCallBack(const GLfloat *normal, void* data) +{ + if(normalCallBackData) + normalCallBackData(normal, data); + else if(normalCallBackN) + normalCallBackN(normal); +} + +void +OpenGLCurveEvaluator::colorCallBack(const GLfloat *color, void* data) +{ + if(colorCallBackData) + colorCallBackData(color, data); + else if(colorCallBackN) + colorCallBackN(color); +} + +void +OpenGLCurveEvaluator::texcoordCallBack(const GLfloat *texcoord, void* data) +{ + if(texcoordCallBackData) + texcoordCallBackData(texcoord, data); + else if(texcoordCallBackN) + texcoordCallBackN(texcoord); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glcurveval.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glcurveval.h new file mode 100755 index 000000000..11050f802 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glcurveval.h @@ -0,0 +1,158 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * glcurveval.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/glcurveval.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluglcurveval_h_ +#define __gluglcurveval_h_ + +#include "gluos.h" +#include <GL/gl.h> +#include "basiccrveval.h" + +class CurveMap; + +/*for internal evaluator callback stuff*/ +#ifndef IN_MAX_BEZIER_ORDER +#define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/ +#endif + +#ifndef IN_MAX_DIMENSION +#define IN_MAX_DIMENSION 4 +#endif + +typedef struct curveEvalMachine{ + REAL uprime; //cached previously evaluated uprime + int k; //the dimension + REAL u1; + REAL u2; + int ustride; + int uorder; + REAL ctlpoints[IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; + REAL ucoeff[IN_MAX_BEZIER_ORDER];//cache the polynomial values +} curveEvalMachine; + +class OpenGLCurveEvaluator : public BasicCurveEvaluator { +public: + OpenGLCurveEvaluator(void); + ~OpenGLCurveEvaluator(void); + void range1f(long, REAL *, REAL *); + void domain1f(REAL, REAL); + void addMap(CurveMap *); + + void enable(long); + void disable(long); + void bgnmap1f(long); + void map1f(long, REAL, REAL, long, long, REAL *); + void mapgrid1f(long, REAL, REAL); + void mapmesh1f(long, long, long); + void evalpoint1i(long); + void evalcoord1f(long, REAL); + void endmap1f(void); + + void bgnline(void); + void endline(void); + + void put_vertices_call_back(int flag) + { + output_triangles = flag; + } + void putCallBack(GLenum which, GLvoid (GLAPIENTRY *fn)(...)); + void set_callback_userData(void *data) + { + userData = data; + } + +/*------------------begin for curveEvalMachine------------*/ +curveEvalMachine em_vertex; +curveEvalMachine em_normal; +curveEvalMachine em_color; +curveEvalMachine em_texcoord; +int vertex_flag; //whether there is a vertex map or not +int normal_flag; //whether there is a normal map or not +int color_flag; //whether there is a color map or not +int texcoord_flag; //whether there is a texture map or not + +int global_grid_u0; +int global_grid_u1; +int global_grid_nu; + +void inMap1f(int which, //0: vert, 1: norm, 2: color, 3: tex + int dimension, + REAL ulower, + REAL uupper, + int ustride, + int uorder, + REAL *ctlpoints); + +void inPreEvaluate(int order, REAL vprime, REAL *coeff); +void inDoDomain1(curveEvalMachine *em, REAL u, REAL *retPoint); +void inDoEvalCoord1(REAL u); +void inMapMesh1f(int umin, int umax); + +void (GLAPIENTRY *beginCallBackN) (GLenum type); +void (GLAPIENTRY *endCallBackN) (void); +void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert); +void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal); +void (GLAPIENTRY *colorCallBackN) (const GLfloat *color); +void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord); + +void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data); +void (GLAPIENTRY *endCallBackData) (void* data); +void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data); +void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data); +void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data); +void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data); + +void* userData; //the opaque pointer for Data callback functions +void beginCallBack(GLenum type, void* data); +void endCallBack(void* data); +void vertexCallBack(const GLfloat *vert, void *data); +void normalCallBack(const GLfloat *normal, void* data); +void colorCallBack(const GLfloat *color, void* data); +void texcoordCallBack(const GLfloat *texcoord, void* data); + + +/*------------------end for curveEvalMachine------------*/ + +private: + int output_triangles; //true 1; false 0 +}; + +#endif /* __gluglcurveval_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glimports.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glimports.h new file mode 100755 index 000000000..b3cc937a0 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glimports.h @@ -0,0 +1,48 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * glimports.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/glimports.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluimports_h_ +#define __gluimports_h_ + +#include "mystdlib.h" +#include "mystdio.h" + +#endif /* __gluimports_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glinterface.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glinterface.cc new file mode 100755 index 000000000..11bd58525 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glinterface.cc @@ -0,0 +1,472 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/glinterface.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ +/* $XFree86: xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glinterface.cc,v 1.2 2001/01/21 21:19:07 tsi Exp $ */ + +#include "gluos.h" +#include <GL/gl.h> +#include <GL/glu.h> +#include <stdio.h> +#include "glimports.h" +#include "glrenderer.h" +#include "nurbsconsts.h" + +/*#define DOWN_LOAD_NURBS*/ +#ifdef DOWN_LOAD_NURBS + +#include "oglTrimNurbs.h" +static int surfcount = 0; +static oglTrimNurbs* otn = NULL; +nurbSurf* tempNurb = NULL; +oglTrimLoops* tempTrim = NULL; +#endif + + +//for LOD +extern "C" {void glu_LOD_eval_list(GLUnurbs *nurb, int level);} + +void glu_LOD_eval_list(GLUnurbs *nurb, int level) +{ + nurb->LOD_eval_list(level); +} + +GLUnurbs * GLAPIENTRY +gluNewNurbsRenderer(void) +{ + GLUnurbs *t; + + t = new GLUnurbs(); + return t; +} + +void GLAPIENTRY +gluDeleteNurbsRenderer(GLUnurbs *r) +{ + delete r; +} + +extern "C" +void GLAPIENTRY + +gluDeleteNurbsTessellatorEXT(GLUnurbsObj *r) +{ + delete r; +} + +void GLAPIENTRY +gluBeginSurface(GLUnurbs *r) +{ +#ifdef DOWN_LOAD_NURBS +surfcount++; +tempTrim = OTL_make(10,10); +#endif + r->bgnsurface(0); +} + +void GLAPIENTRY +gluBeginCurve(GLUnurbs *r) +{ + r->bgncurve(0); +} + +void GLAPIENTRY +gluEndCurve(GLUnurbs *r) +{ + r->endcurve(); +} + +void GLAPIENTRY +gluEndSurface(GLUnurbs *r) +{ +#ifdef DOWN_LOAD_NURBS +if(surfcount == 1) + otn = OTN_make(1); +OTN_insert(otn, tempNurb, tempTrim); +if(surfcount >= 1) +{ +#ifdef DEBUG +printf("write file\n"); +#endif +OTN_write(otn, "out.otn"); + +} +#endif + + r->endsurface(); +} + +void GLAPIENTRY +gluBeginTrim(GLUnurbs *r) +{ +#ifdef DOWN_LOAD_NURBS +OTL_bgnTrim(tempTrim); +#endif + + r->bgntrim(); +} + +void GLAPIENTRY +gluEndTrim(GLUnurbs *r) +{ +#ifdef DOWN_LOAD_NURBS +OTL_endTrim(tempTrim); +#endif + r->endtrim(); +} + +void GLAPIENTRY +gluPwlCurve(GLUnurbs *r, GLint count, INREAL array[], + GLint stride, GLenum type) +{ +#ifdef DOWN_LOAD_NURBS +OTL_pwlCurve(tempTrim, count, array, stride, type); +#endif + + int realType; + switch(type) { + case GLU_MAP1_TRIM_2: + realType = N_P2D; + break; + case GLU_MAP1_TRIM_3: + realType = N_P2DR; + break; + default: + realType = type; + break; + } + r->pwlcurve(count, array, sizeof(INREAL) * stride, realType); +} + +void GLAPIENTRY +gluNurbsCurve(GLUnurbs *r, GLint nknots, INREAL knot[], GLint stride, + INREAL ctlarray[], GLint order, GLenum type) +{ +#ifdef DOWN_LOAD_NURBS +OTL_nurbsCurve(tempTrim, nknots, knot, stride, ctlarray, order, type); +#endif + + int realType; + + switch(type) { + case GLU_MAP1_TRIM_2: + realType = N_P2D; + break; + case GLU_MAP1_TRIM_3: + realType = N_P2DR; + break; + default: + realType = type; + break; + } + + r->nurbscurve(nknots, knot, sizeof(INREAL) * stride, ctlarray, order, + realType); +} + +void GLAPIENTRY +gluNurbsSurface(GLUnurbs *r, GLint sknot_count, GLfloat *sknot, + GLint tknot_count, GLfloat *tknot, + GLint s_stride, GLint t_stride, + GLfloat *ctlarray, GLint sorder, GLint torder, + GLenum type) +{ +#ifdef DOWN_LOAD_NURBS + { + int dimension; + switch(type){ + case GL_MAP2_VERTEX_3: + dimension = 3; + break; + case GL_MAP2_VERTEX_4: + dimension = 4; + break; + default: + fprintf(stderr, "error in glinterface.c++, type no implemented\n"); + exit(1); + } +tempNurb = nurbSurfMake(sknot_count, sknot, + tknot_count, tknot, + sorder, torder, + dimension, + ctlarray, + s_stride, t_stride); + + } +#endif + + r->nurbssurface(sknot_count, sknot, tknot_count, tknot, + sizeof(INREAL) * s_stride, sizeof(INREAL) * t_stride, + ctlarray, sorder, torder, type); +} + +void GLAPIENTRY +gluLoadSamplingMatrices(GLUnurbs *r, const GLfloat modelMatrix[16], + const GLfloat projMatrix[16], + const GLint viewport[4]) +{ + r->useGLMatrices(modelMatrix, projMatrix, viewport); +} + +void GLAPIENTRY +gluNurbsProperty(GLUnurbs *r, GLenum property, GLfloat value) +{ + GLfloat nurbsValue; + + switch (property) { + case GLU_AUTO_LOAD_MATRIX: + r->setautoloadmode(value); + return; + + case GLU_CULLING: + if (value != 0.0) { + nurbsValue = N_CULLINGON; + } else { + nurbsValue = N_NOCULLING; + } + r->setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLING, nurbsValue); + r->setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLING, nurbsValue); + r->setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLING, nurbsValue); + r->setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLING, nurbsValue); + return; + + case GLU_SAMPLING_METHOD: + if (value == GLU_PATH_LENGTH) { + nurbsValue = N_PATHLENGTH; + } else if (value == GLU_PARAMETRIC_ERROR) { + nurbsValue = N_PARAMETRICDISTANCE; + } else if (value == GLU_DOMAIN_DISTANCE) { + nurbsValue = N_DOMAINDISTANCE; + r->set_is_domain_distance_sampling(1); //optimzing untrimmed case + + } else if (value == GLU_OBJECT_PARAMETRIC_ERROR) { + nurbsValue = N_OBJECTSPACE_PARA; + r->setautoloadmode( 0.0 ); + r->setSamplingMatrixIdentity(); + } else if (value == GLU_OBJECT_PATH_LENGTH) { + nurbsValue = N_OBJECTSPACE_PATH; + r->setautoloadmode( 0.0 ); + r->setSamplingMatrixIdentity(); + } else { + r->postError(GLU_INVALID_VALUE); + return; + } + + r->setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, nurbsValue); + r->setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMETHOD, nurbsValue); + r->setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMETHOD, nurbsValue); + r->setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMETHOD, nurbsValue); + return; + + case GLU_SAMPLING_TOLERANCE: + r->setnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, value); + r->setnurbsproperty(GL_MAP2_VERTEX_4, N_PIXEL_TOLERANCE, value); + r->setnurbsproperty(GL_MAP1_VERTEX_3, N_PIXEL_TOLERANCE, value); + r->setnurbsproperty(GL_MAP1_VERTEX_4, N_PIXEL_TOLERANCE, value); + return; + + case GLU_PARAMETRIC_TOLERANCE: + r->setnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, value); + r->setnurbsproperty(GL_MAP2_VERTEX_4, N_ERROR_TOLERANCE, value); + r->setnurbsproperty(GL_MAP1_VERTEX_3, N_ERROR_TOLERANCE, value); + r->setnurbsproperty(GL_MAP1_VERTEX_4, N_ERROR_TOLERANCE, value); + return; + + + case GLU_DISPLAY_MODE: + + if (value == GLU_FILL) { + nurbsValue = N_FILL; + } else if (value == GLU_OUTLINE_POLYGON) { + nurbsValue = N_OUTLINE_POLY; + } else if (value == GLU_OUTLINE_PATCH) { + nurbsValue = N_OUTLINE_PATCH; + } else { + r->postError(GLU_INVALID_VALUE); + return; + } + r->setnurbsproperty(N_DISPLAY, nurbsValue); + + break; + + case GLU_U_STEP: + r->setnurbsproperty(GL_MAP1_VERTEX_3, N_S_STEPS, value); + r->setnurbsproperty(GL_MAP1_VERTEX_4, N_S_STEPS, value); + r->setnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, value); + r->setnurbsproperty(GL_MAP2_VERTEX_4, N_S_STEPS, value); + + //added for optimizing untrimmed case + r->set_domain_distance_u_rate(value); + break; + + case GLU_V_STEP: + r->setnurbsproperty(GL_MAP1_VERTEX_3, N_T_STEPS, value); + r->setnurbsproperty(GL_MAP1_VERTEX_4, N_T_STEPS, value); + r->setnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, value); + r->setnurbsproperty(GL_MAP2_VERTEX_4, N_T_STEPS, value); + + //added for optimizing untrimmed case + r->set_domain_distance_v_rate(value); + break; + + case GLU_NURBS_MODE: + if(value == GLU_NURBS_RENDERER) + r->put_callbackFlag(0); + else if(value == GLU_NURBS_TESSELLATOR) + r->put_callbackFlag(1); + else + r->postError(GLU_INVALID_ENUM); + break; + + default: + r->postError(GLU_INVALID_ENUM); + return; + } +} + +void GLAPIENTRY +gluGetNurbsProperty(GLUnurbs *r, GLenum property, GLfloat *value) +{ + GLfloat nurbsValue; + + switch(property) { + case GLU_AUTO_LOAD_MATRIX: + if (r->getautoloadmode()) { + *value = GL_TRUE; + } else { + *value = GL_FALSE; + } + break; + case GLU_CULLING: + r->getnurbsproperty(GL_MAP2_VERTEX_3, N_CULLING, &nurbsValue); + if (nurbsValue == N_CULLINGON) { + *value = GL_TRUE; + } else { + *value = GL_FALSE; + } + break; + case GLU_SAMPLING_METHOD: + r->getnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, value); + if(*value == N_PATHLENGTH) + *value = GLU_PATH_LENGTH; + else if(*value == N_PARAMETRICDISTANCE) + *value = GLU_PARAMETRIC_ERROR; + else if(*value == N_DOMAINDISTANCE) + *value = GLU_DOMAIN_DISTANCE; + else if(*value == N_OBJECTSPACE_PATH) + *value = GLU_OBJECT_PATH_LENGTH; + else if(*value == N_OBJECTSPACE_PARA) + *value = GLU_OBJECT_PARAMETRIC_ERROR; + break; + case GLU_SAMPLING_TOLERANCE: + r->getnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, value); + break; + case GLU_PARAMETRIC_TOLERANCE: + r->getnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, value); + break; + + case GLU_U_STEP: + r->getnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, value); + break; + case GLU_V_STEP: + r->getnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, value); + break; + case GLU_DISPLAY_MODE: + r->getnurbsproperty(N_DISPLAY, &nurbsValue); + if (nurbsValue == N_FILL) { + *value = GLU_FILL; + } else if (nurbsValue == N_OUTLINE_POLY) { + *value = GLU_OUTLINE_POLYGON; + } else { + *value = GLU_OUTLINE_PATCH; + } + break; + + case GLU_NURBS_MODE: + if(r->is_callback()) + *value = GLU_NURBS_TESSELLATOR; + else + *value = GLU_NURBS_RENDERER; + break; + + default: + r->postError(GLU_INVALID_ENUM); + return; + } +} + +extern "C" void GLAPIENTRY +gluNurbsCallback(GLUnurbs *r, GLenum which, GLvoid (*fn)()) +{ + switch (which) { + case GLU_NURBS_BEGIN: + case GLU_NURBS_END: + case GLU_NURBS_VERTEX: + case GLU_NURBS_NORMAL: + case GLU_NURBS_TEXTURE_COORD: + case GLU_NURBS_COLOR: + case GLU_NURBS_BEGIN_DATA: + case GLU_NURBS_END_DATA: + case GLU_NURBS_VERTEX_DATA: + case GLU_NURBS_NORMAL_DATA: + case GLU_NURBS_TEXTURE_COORD_DATA: + case GLU_NURBS_COLOR_DATA: + r->putSurfCallBack(which, (GLvoid (*)(...))fn); + break; + + case GLU_NURBS_ERROR: + r->errorCallback = (void (*)( GLenum )) fn; + break; + default: + r->postError(GLU_INVALID_ENUM); + return; + } +} + +extern "C" +void GLAPIENTRY +gluNurbsCallbackDataEXT(GLUnurbs* r, void* userData) +{ + r->setNurbsCallbackData(userData); +} + +extern "C" +void GLAPIENTRY +gluNurbsCallbackData(GLUnurbs* r, void* userData) +{ + gluNurbsCallbackDataEXT(r,userData); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glrenderer.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glrenderer.cc new file mode 100755 index 000000000..6a152705a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glrenderer.cc @@ -0,0 +1,303 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/glrenderer.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include "glimports.h" +#include "glrenderer.h" + +GLUnurbs::GLUnurbs() + : NurbsTessellator(curveEvaluator, surfaceEvaluator) +{ + redefineMaps(); + defineMap(GL_MAP2_NORMAL, 0, 3); + defineMap(GL_MAP1_NORMAL, 0, 3); + defineMap(GL_MAP2_TEXTURE_COORD_1, 0, 1); + defineMap(GL_MAP1_TEXTURE_COORD_1, 0, 1); + defineMap(GL_MAP2_TEXTURE_COORD_2, 0, 2); + defineMap(GL_MAP1_TEXTURE_COORD_2, 0, 2); + defineMap(GL_MAP2_TEXTURE_COORD_3, 0, 3); + defineMap(GL_MAP1_TEXTURE_COORD_3, 0, 3); + defineMap(GL_MAP2_TEXTURE_COORD_4, 1, 4); + defineMap(GL_MAP1_TEXTURE_COORD_4, 1, 4); + defineMap(GL_MAP2_VERTEX_4, 1, 4); + defineMap(GL_MAP1_VERTEX_4, 1, 4); + defineMap(GL_MAP2_VERTEX_3, 0, 3); + defineMap(GL_MAP1_VERTEX_3, 0, 3); + defineMap(GL_MAP2_COLOR_4, 0, 4); + defineMap(GL_MAP1_COLOR_4, 0, 4); + defineMap(GL_MAP2_INDEX, 0, 1); + defineMap(GL_MAP1_INDEX, 0, 1); + + setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMETHOD, (float) N_PATHLENGTH); + setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMETHOD, (float) N_PATHLENGTH); + setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, (float) N_PATHLENGTH); + setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMETHOD, (float) N_PATHLENGTH); + + setnurbsproperty(GL_MAP1_VERTEX_3, N_PIXEL_TOLERANCE, (float) 50.0); + setnurbsproperty(GL_MAP1_VERTEX_4, N_PIXEL_TOLERANCE, (float) 50.0); + setnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, (float) 50.0); + setnurbsproperty(GL_MAP2_VERTEX_4, N_PIXEL_TOLERANCE, (float) 50.0); + + setnurbsproperty(GL_MAP1_VERTEX_3, N_ERROR_TOLERANCE, (float) 0.50); + setnurbsproperty(GL_MAP1_VERTEX_4, N_ERROR_TOLERANCE, (float) 0.50); + setnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, (float) 0.50); + setnurbsproperty(GL_MAP2_VERTEX_4, N_ERROR_TOLERANCE, (float) 0.50); + + setnurbsproperty(GL_MAP1_VERTEX_3, N_S_STEPS, (float) 100.0); + setnurbsproperty(GL_MAP1_VERTEX_4, N_S_STEPS, (float) 100.0); + setnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, (float) 100.0); + setnurbsproperty(GL_MAP2_VERTEX_4, N_S_STEPS, (float) 100.0); + + //added for optimizing untrimmed case + set_domain_distance_u_rate(100.0); + + setnurbsproperty(GL_MAP1_VERTEX_3, N_T_STEPS, (float) 100.0); + setnurbsproperty(GL_MAP1_VERTEX_4, N_T_STEPS, (float) 100.0); + setnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, (float) 100.0); + setnurbsproperty(GL_MAP2_VERTEX_4, N_T_STEPS, (float) 100.0); + + //added for optimizing untrimmed case + set_domain_distance_v_rate(100.0); + set_is_domain_distance_sampling(0); //since the default is path_length + + //default autoloadmode is true + autoloadmode = 1; + + //default callbackFlag is 0 + callbackFlag = 0; + + errorCallback = NULL; +} + +void +GLUnurbs::bgnrender(void) +{ + if (autoloadmode) { + loadGLMatrices(); + } +} + +void +GLUnurbs::endrender(void) +{ +} + +void +GLUnurbs::errorHandler(int i) +{ + int gluError; + + gluError = i + (GLU_NURBS_ERROR1 - 1); + postError( gluError ); +} + +void +GLUnurbs::loadGLMatrices(void) +{ + GLfloat vmat[4][4]; + GLint viewport[4]; + + grabGLMatrix((GLfloat (*)[4]) vmat); + loadCullingMatrix((GLfloat (*)[4]) vmat); + ::glGetIntegerv((GLenum) GL_VIEWPORT, (GLint *) viewport); + loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport); +} + +void +GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16], + const GLfloat projMatrix[16], + const GLint viewport[4]) +{ + GLfloat vmat[4][4]; + + multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix, + (const GLfloat (*)[4]) projMatrix); + loadCullingMatrix((GLfloat (*)[4]) vmat); + loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport); +} + +/*-------------------------------------------------------------------------- + * grabGLMatrix + *-------------------------------------------------------------------------- + */ + +void +GLUnurbs::grabGLMatrix(GLfloat vmat[4][4]) +{ + GLfloat m1[4][4], m2[4][4]; + + ::glGetFloatv((GLenum) GL_MODELVIEW_MATRIX, (GLfloat *) &(m1[0][0])); + ::glGetFloatv((GLenum) GL_PROJECTION_MATRIX, (GLfloat *) &(m2[0][0])); + multmatrix4d((GLfloat (*)[4]) vmat, + (GLfloat (*)[4]) m1, (GLfloat (*)[4]) m2); +} + +//for object space tesselation: view independent +void +GLUnurbs::setSamplingMatrixIdentity( void ) +{ + INREAL smat[4][4] = { + {1,0,0,0}, + {0,1,0,0}, + {0,0,1,0}, + {0,0,0,1} + }; + const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]); + const long cstride = 1; + + setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + cstride); + setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + cstride); + setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + cstride); + setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + cstride); +} + + +void +GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4], + const GLint viewport[4]) +{ + + /* rescale the mapping to correspond to pixels in x/y */ + REAL xsize = 0.5 * (REAL) (viewport[2]); + REAL ysize = 0.5 * (REAL) (viewport[3]); + + INREAL smat[4][4]; + smat[0][0] = vmat[0][0] * xsize; + smat[1][0] = vmat[1][0] * xsize; + smat[2][0] = vmat[2][0] * xsize; + smat[3][0] = vmat[3][0] * xsize; + + smat[0][1] = vmat[0][1] * ysize; + smat[1][1] = vmat[1][1] * ysize; + smat[2][1] = vmat[2][1] * ysize; + smat[3][1] = vmat[3][1] * ysize; + + smat[0][2] = 0.0; + smat[1][2] = 0.0; + smat[2][2] = 0.0; + smat[3][2] = 0.0; + + smat[0][3] = vmat[0][3]; + smat[1][3] = vmat[1][3]; + smat[2][3] = vmat[2][3]; + smat[3][3] = vmat[3][3]; + + const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]); + const long cstride = 1; + + setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + cstride); + setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + cstride); + setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + cstride); + setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + cstride); +} + +void +GLUnurbs::loadCullingMatrix(GLfloat vmat[4][4]) +{ + INREAL cmat[4][4]; + + cmat[0][0] = vmat[0][0]; + cmat[0][1] = vmat[0][1]; + cmat[0][2] = vmat[0][2]; + cmat[0][3] = vmat[0][3]; + + cmat[1][0] = vmat[1][0]; + cmat[1][1] = vmat[1][1]; + cmat[1][2] = vmat[1][2]; + cmat[1][3] = vmat[1][3]; + + cmat[2][0] = vmat[2][0]; + cmat[2][1] = vmat[2][1]; + cmat[2][2] = vmat[2][2]; + cmat[2][3] = vmat[2][3]; + + cmat[3][0] = vmat[3][0]; + cmat[3][1] = vmat[3][1]; + cmat[3][2] = vmat[3][2]; + cmat[3][3] = vmat[3][3]; + + const long rstride = sizeof(cmat[0]) / sizeof(cmat[0][0]); + const long cstride = 1; + + setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, + cstride); + setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, + cstride); + //added for curves by zl + setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, + cstride); + setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, + cstride); +} + +/*--------------------------------------------------------------------- + * A = B * MAT ; transform a 4d vector through a 4x4 matrix + *--------------------------------------------------------------------- + */ +void +GLUnurbs::transform4d(GLfloat A[4], GLfloat B[4], GLfloat mat[4][4]) +{ + + A[0] = B[0]*mat[0][0] + B[1]*mat[1][0] + B[2]*mat[2][0] + B[3]*mat[3][0]; + A[1] = B[0]*mat[0][1] + B[1]*mat[1][1] + B[2]*mat[2][1] + B[3]*mat[3][1]; + A[2] = B[0]*mat[0][2] + B[1]*mat[1][2] + B[2]*mat[2][2] + B[3]*mat[3][2]; + A[3] = B[0]*mat[0][3] + B[1]*mat[1][3] + B[2]*mat[2][3] + B[3]*mat[3][3]; +} + +/*--------------------------------------------------------------------- + * new = [left][right] ; multiply two matrices together + *--------------------------------------------------------------------- + */ +void +GLUnurbs::multmatrix4d (GLfloat n[4][4], const GLfloat left[4][4], + const GLfloat right[4][4]) +{ + transform4d ((GLfloat *) n[0],(GLfloat *) left[0],(GLfloat (*)[4]) right); + transform4d ((GLfloat *) n[1],(GLfloat *) left[1],(GLfloat (*)[4]) right); + transform4d ((GLfloat *) n[2],(GLfloat *) left[2],(GLfloat (*)[4]) right); + transform4d ((GLfloat *) n[3],(GLfloat *) left[3],(GLfloat (*)[4]) right); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glrenderer.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glrenderer.h new file mode 100755 index 000000000..da75f7235 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glrenderer.h @@ -0,0 +1,145 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * glrenderer.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/glrenderer.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluglrenderer_h_ +#define __gluglrenderer_h_ + +#include <GL/gl.h> +#include <GL/glu.h> +#include "nurbstess.h" +#include "glsurfeval.h" +#include "glcurveval.h" + +class GLUnurbs : public NurbsTessellator { + +public: + GLUnurbs( void ); + void loadGLMatrices( void ); + void useGLMatrices( const GLfloat modelMatrix[16], + const GLfloat projMatrix[16], + const GLint viewport[4] ); + void setSamplingMatrixIdentity( void ); + + void errorHandler( int ); + void bgnrender( void ); + void endrender( void ); + void setautoloadmode( INREAL value ) + { + + if (value) autoloadmode = GL_TRUE; + else autoloadmode = GL_FALSE; + + } + GLboolean getautoloadmode( void ) { return autoloadmode; } + + void (GLAPIENTRY *errorCallback)( GLenum ); + void postError( int which ) + { if (errorCallback) (*errorCallback)( (GLenum)which ); } + + void putSurfCallBack(GLenum which, GLvoid (GLAPIENTRY *fn)(...)) + { + curveEvaluator.putCallBack(which, fn); + surfaceEvaluator.putCallBack(which, fn); + } + + int get_vertices_call_back() + { + return surfaceEvaluator.get_vertices_call_back(); + } + + void put_vertices_call_back(int flag) + { + surfaceEvaluator.put_vertices_call_back(flag); + } + + int get_callback_auto_normal() + { + return surfaceEvaluator.get_callback_auto_normal(); + } + + void put_callback_auto_normal(int flag) + { + surfaceEvaluator.put_callback_auto_normal(flag); + } + + void setNurbsCallbackData(void* userData) + { + curveEvaluator.set_callback_userData(userData); + surfaceEvaluator.set_callback_userData(userData); + } + + + //for LOD + void LOD_eval_list(int level) + { + surfaceEvaluator.LOD_eval_list(level); + } + + //NEWCALLBACK + int is_callback() + { + return callbackFlag; + } + void put_callbackFlag(int flag) + { + callbackFlag = flag; + surfaceEvaluator.put_vertices_call_back(flag); + curveEvaluator.put_vertices_call_back(flag); + } + +private: + GLboolean autoloadmode; + OpenGLSurfaceEvaluator surfaceEvaluator; + OpenGLCurveEvaluator curveEvaluator; + + void loadSamplingMatrix( const GLfloat vmat[4][4], + const GLint viewport[4] ); + void loadCullingMatrix( GLfloat vmat[4][4] ); + static void grabGLMatrix( GLfloat vmat[4][4] ); + static void transform4d( GLfloat A[4], GLfloat B[4], + GLfloat mat[4][4] ); + static void multmatrix4d( GLfloat n[4][4], const GLfloat left[4][4], + const GLfloat right[4][4] ); + + int callbackFlag; +}; + +#endif /* __gluglrenderer_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glsurfeval.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glsurfeval.cc new file mode 100755 index 000000000..579584acb --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glsurfeval.cc @@ -0,0 +1,1293 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * glsurfeval.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/glsurfeval.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +/* Polynomial Evaluator Interface */ +#include "gluos.h" +#include <stdio.h> +#include "glimports.h" +#include "glrenderer.h" +#include "glsurfeval.h" +#include "nurbsconsts.h" +#include "bezierPatchMesh.h" + + +//extern int surfcount; +//int surfcount=0; + +/*#define USE_INTERNAL_EVAL*/ //use internal evaluator + +/*whether do evaluation or not*/ +/*#define NO_EVALUATION*/ + +//#define USE_LOD //for LOD test, have to turn on USE_LOD in insurfeval.c++ too + +/*for statistics*/ +//#define STATISTICS +#ifdef STATISTICS +static int STAT_num_of_triangles=0; +static int STAT_num_of_eval_vertices=0; +static int STAT_num_of_quad_strips=0; +#endif + +/*for output triangles*/ +/*#define OUTPUT_TRIANGLES*/ + + +/*#define FOR_CHRIS*/ +#ifdef FOR_CHRIS +extern "C" { void evalUStripExt(int n_upper, REAL v_upper, REAL* upper_val, + int n_lower, REAL v_lower, REAL* lower_val);} + +extern "C" { void evalVStripExt(int n_left, REAL u_left, REAL* left_val, + int n_right, REAL u_right, REAL* right_val); + } +#endif + + +/**************begin for LOD_eval_list***********/ +void OpenGLSurfaceEvaluator::LOD_eval_list(int level) +{ + if(level == 0) + LOD_eval_level = 1; + else if(level == 1) + LOD_eval_level = 2; + else if(level == 2) + LOD_eval_level = 4; + else + LOD_eval_level = 8; + + inBPMListEvalEM(global_bpm); +} + + +OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() +{ + int i; + + for (i=0; i<VERTEX_CACHE_SIZE; i++) { + vertexCache[i] = new StoredVertex; + } + tmeshing = 0; + which = 0; + vcount = 0; + + global_uorder = 0; + global_vorder = 0; + global_uprime = -1.0; + global_vprime = -1.0; + global_vprime_BV = -1.0; + global_uprime_BU = -1.0; + global_uorder_BU = 0; + global_vorder_BU = 0; + global_uorder_BV = 0; + global_vorder_BV = 0; + global_baseData = NULL; + + global_bpm = NULL; + output_triangles = 0; //don't output triangles by default + + //no default callback functions + beginCallBackN = NULL; + endCallBackN = NULL; + vertexCallBackN = NULL; + normalCallBackN = NULL; + colorCallBackN = NULL; + texcoordCallBackN = NULL; + beginCallBackData = NULL; + endCallBackData = NULL; + vertexCallBackData = NULL; + normalCallBackData = NULL; + colorCallBackData = NULL; + texcoordCallBackData = NULL; + + userData = NULL; + + auto_normal_flag = 0; + callback_auto_normal = 0; //default of GLU_CALLBACK_AUTO_NORMAL is 0 + vertex_flag = 0; + normal_flag = 0; + color_flag = 0; + texcoord_flag = 0; + + em_vertex.uprime = -1.0; + em_vertex.vprime = -1.0; + em_normal.uprime = -1.0; + em_normal.vprime = -1.0; + em_color.uprime = -1.0; + em_color.vprime = -1.0; + em_texcoord.uprime = -1.0; + em_texcoord.vprime = -1.0; + +#ifdef USE_LOD + LOD_eval_level = 1; +#endif +} + +OpenGLSurfaceEvaluator::~OpenGLSurfaceEvaluator() +{ + for (int ii= 0; ii< VERTEX_CACHE_SIZE; ii++) { + delete vertexCache[ii]; + vertexCache[ii]= 0; + } +} + +/*--------------------------------------------------------------------------- + * disable - turn off a map + *--------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::disable(long type) +{ + glDisable((GLenum) type); +} + +/*--------------------------------------------------------------------------- + * enable - turn on a map + *--------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::enable(long type) +{ + glEnable((GLenum) type); +} + +/*------------------------------------------------------------------------- + * mapgrid2f - define a lattice of points with origin and offset + *------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::mapgrid2f(long nu, REAL u0, REAL u1, long nv, REAL v0, REAL v1) +{ +#ifdef USE_INTERNAL_EVAL + inMapGrid2f((int) nu, (REAL) u0, (REAL) u1, (int) nv, + (REAL) v0, (REAL) v1); +#else + + if(output_triangles) + { + global_grid_u0 = u0; + global_grid_u1 = u1; + global_grid_nu = nu; + global_grid_v0 = v0; + global_grid_v1 = v1; + global_grid_nv = nv; + } + else + glMapGrid2d((GLint) nu, (GLdouble) u0, (GLdouble) u1, (GLint) nv, + (GLdouble) v0, (GLdouble) v1); + +#endif +} + +void +OpenGLSurfaceEvaluator::polymode(long style) +{ + if(! output_triangles) + { + switch(style) { + default: + case N_MESHFILL: + + glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_FILL); + break; + case N_MESHLINE: + glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_LINE); + break; + case N_MESHPOINT: + glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_POINT); + break; + } + } +} + +void +OpenGLSurfaceEvaluator::bgnline(void) +{ + if(output_triangles) + bezierPatchMeshBeginStrip(global_bpm, GL_LINE_STRIP); + else + glBegin((GLenum) GL_LINE_STRIP); +} + +void +OpenGLSurfaceEvaluator::endline(void) +{ + if(output_triangles) + bezierPatchMeshEndStrip(global_bpm); + else + glEnd(); +} + +void +OpenGLSurfaceEvaluator::range2f(long type, REAL *from, REAL *to) +{ +} + +void +OpenGLSurfaceEvaluator::domain2f(REAL ulo, REAL uhi, REAL vlo, REAL vhi) +{ +} + +void +OpenGLSurfaceEvaluator::bgnclosedline(void) +{ + if(output_triangles) + bezierPatchMeshBeginStrip(global_bpm, GL_LINE_LOOP); + else + glBegin((GLenum) GL_LINE_LOOP); +} + +void +OpenGLSurfaceEvaluator::endclosedline(void) +{ + if(output_triangles) + bezierPatchMeshEndStrip(global_bpm); + else + glEnd(); +} + + + + + +void +OpenGLSurfaceEvaluator::bgntmesh(void) +{ + + tmeshing = 1; + which = 0; + vcount = 0; + + if(output_triangles) + bezierPatchMeshBeginStrip(global_bpm, GL_TRIANGLES); + else + glBegin((GLenum) GL_TRIANGLES); + +} + +void +OpenGLSurfaceEvaluator::swaptmesh(void) +{ + which = 1 - which; + +} + +void +OpenGLSurfaceEvaluator::endtmesh(void) +{ + tmeshing = 0; + + + if(output_triangles) + bezierPatchMeshEndStrip(global_bpm); + else + glEnd(); +} + +void +OpenGLSurfaceEvaluator::bgntfan(void) +{ + + if(output_triangles) + bezierPatchMeshBeginStrip(global_bpm, GL_TRIANGLE_FAN); + else + glBegin((GLenum) GL_TRIANGLE_FAN); + +} +void +OpenGLSurfaceEvaluator::endtfan(void) +{ + if(output_triangles) + bezierPatchMeshEndStrip(global_bpm); + else + glEnd(); +} + +void +OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, int n_lower, REAL v_lower, REAL* lower_val) +{ +#ifdef USE_INTERNAL_EVAL + inEvalUStrip(n_upper, v_upper, upper_val, + n_lower, v_lower, lower_val); +#else + +#ifdef FOR_CHRIS + evalUStripExt(n_upper, v_upper, upper_val, + n_lower, v_lower, lower_val); + return; + +#endif + int i,j,k,l; + REAL leftMostV[2]; + + /* + *the algorithm works by scanning from left to right. + *leftMostV: the left most of the remaining verteces (on both upper and lower). + * it could an element of upperVerts or lowerVerts. + *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line + *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line + */ + + /*initialize i,j,and leftMostV + */ + if(upper_val[0] <= lower_val[0]) + { + i=1; + j=0; + + leftMostV[0] = upper_val[0]; + leftMostV[1] = v_upper; + } + else + { + i=0; + j=1; + + leftMostV[0] = lower_val[0]; + leftMostV[1] = v_lower; + + } + + /*the main loop. + *the invariance is that: + *at the beginning of each loop, the meaning of i,j,and leftMostV are + *maintained + */ + while(1) + { + if(i >= n_upper) /*case1: no more in upper*/ + { + if(j<n_lower-1) /*at least two vertices in lower*/ + { + bgntfan(); + coord2f(leftMostV[0], leftMostV[1]); +// glNormal3fv(leftMostNormal); +// glVertex3fv(leftMostXYZ); + + while(j<n_lower){ + coord2f(lower_val[j], v_lower); +// glNormal3fv(lowerNormal[j]); +// glVertex3fv(lowerXYZ[j]); + j++; + + } + endtfan(); + } + break; /*exit the main loop*/ + } + else if(j>= n_lower) /*case2: no more in lower*/ + { + if(i<n_upper-1) /*at least two vertices in upper*/ + { + bgntfan(); + coord2f(leftMostV[0], leftMostV[1]); +// glNormal3fv(leftMostNormal); +// glVertex3fv(leftMostXYZ); + + for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/ + { + coord2f(upper_val[k], v_upper); +// glNormal3fv(upperNormal[k]); +// glVertex3fv(upperXYZ[k]); + } + + endtfan(); + } + break; /*exit the main loop*/ + } + else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/ + { + if(upper_val[i] <= lower_val[j]) + { + bgntfan(); + coord2f(lower_val[j], v_lower); +// glNormal3fv(lowerNormal[j]); +// glVertex3fv(lowerXYZ[j]); + + /*find the last k>=i such that + *upperverts[k][0] <= lowerverts[j][0] + */ + k=i; + + while(k<n_upper) + { + if(upper_val[k] > lower_val[j]) + break; + k++; + + } + k--; + + + for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ + { + coord2f(upper_val[l], v_upper); +// glNormal3fv(upperNormal[l]); +// glVertex3fv(upperXYZ[l]); + + } + coord2f(leftMostV[0], leftMostV[1]); +// glNormal3fv(leftMostNormal); +// glVertex3fv(leftMostXYZ); + + endtfan(); + + /*update i and leftMostV for next loop + */ + i = k+1; + + leftMostV[0] = upper_val[k]; + leftMostV[1] = v_upper; +// leftMostNormal = upperNormal[k]; +// leftMostXYZ = upperXYZ[k]; + } + else /*upperVerts[i][0] > lowerVerts[j][0]*/ + { + bgntfan(); + coord2f(upper_val[i], v_upper); +// glNormal3fv(upperNormal[i]); +// glVertex3fv(upperXYZ[i]); + + coord2f(leftMostV[0], leftMostV[1]); +// glNormal3fv(leftMostNormal); +// glVertex3fv(leftMostXYZ); + + + /*find the last k>=j such that + *lowerverts[k][0] < upperverts[i][0] + */ + k=j; + while(k< n_lower) + { + if(lower_val[k] >= upper_val[i]) + break; + coord2f(lower_val[k], v_lower); +// glNormal3fv(lowerNormal[k]); +// glVertex3fv(lowerXYZ[k]); + + k++; + } + endtfan(); + + /*update j and leftMostV for next loop + */ + j=k; + leftMostV[0] = lower_val[j-1]; + leftMostV[1] = v_lower; + +// leftMostNormal = lowerNormal[j-1]; +// leftMostXYZ = lowerXYZ[j-1]; + } + } + } + //clean up +// free(upperXYZ); +// free(lowerXYZ); +// free(upperNormal); +// free(lowerNormal); +#endif + +} + + +void +OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val) +{ +#ifdef USE_INTERNAL_EVAL + inEvalVStrip(n_left, u_left, left_val, + n_right, u_right, right_val); +#else + +#ifdef FOR_CHRIS + evalVStripExt(n_left, u_left, left_val, + n_right, u_right, right_val); + return; + +#endif + + int i,j,k,l; + REAL botMostV[2]; + /* + *the algorithm works by scanning from bot to top. + *botMostV: the bot most of the remaining verteces (on both left and right). + * it could an element of leftVerts or rightVerts. + *i: leftVerts[i] is the first vertex to the top of botMostV on left line + *j: rightVerts[j] is the first vertex to the top of botMostV on rightline + */ + + /*initialize i,j,and botMostV + */ + if(left_val[0] <= right_val[0]) + { + i=1; + j=0; + + botMostV[0] = u_left; + botMostV[1] = left_val[0]; + } + else + { + i=0; + j=1; + + botMostV[0] = u_right; + botMostV[1] = right_val[0]; + } + + /*the main loop. + *the invariance is that: + *at the beginning of each loop, the meaning of i,j,and botMostV are + *maintained + */ + while(1) + { + if(i >= n_left) /*case1: no more in left*/ + { + if(j<n_right-1) /*at least two vertices in right*/ + { + bgntfan(); + coord2f(botMostV[0], botMostV[1]); + while(j<n_right){ + coord2f(u_right, right_val[j]); +// glNormal3fv(rightNormal[j]); +// glVertex3fv(rightXYZ[j]); + j++; + + } + endtfan(); + } + break; /*exit the main loop*/ + } + else if(j>= n_right) /*case2: no more in right*/ + { + if(i<n_left-1) /*at least two vertices in left*/ + { + bgntfan(); + coord2f(botMostV[0], botMostV[1]); +// glNormal3fv(botMostNormal); +// glVertex3fv(botMostXYZ); + + for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/ + { + coord2f(u_left, left_val[k]); +// glNormal3fv(leftNormal[k]); +// glVertex3fv(leftXYZ[k]); + } + + endtfan(); + } + break; /*exit the main loop*/ + } + else /* case3: neither is empty, plus the botMostV, there is at least one triangle to output*/ + { + if(left_val[i] <= right_val[j]) + { + bgntfan(); + coord2f(u_right, right_val[j]); +// glNormal3fv(rightNormal[j]); +// glVertex3fv(rightXYZ[j]); + + /*find the last k>=i such that + *leftverts[k][0] <= rightverts[j][0] + */ + k=i; + + while(k<n_left) + { + if(left_val[k] > right_val[j]) + break; + k++; + + } + k--; + + + for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ + { + coord2f(u_left, left_val[l]); +// glNormal3fv(leftNormal[l]); +// glVertex3fv(leftXYZ[l]); + + } + coord2f(botMostV[0], botMostV[1]); +// glNormal3fv(botMostNormal); +// glVertex3fv(botMostXYZ); + + endtfan(); + + /*update i and botMostV for next loop + */ + i = k+1; + + botMostV[0] = u_left; + botMostV[1] = left_val[k]; +// botMostNormal = leftNormal[k]; +// botMostXYZ = leftXYZ[k]; + } + else /*left_val[i] > right_val[j])*/ + { + bgntfan(); + coord2f(u_left, left_val[i]); +// glNormal3fv(leftNormal[i]); +// glVertex3fv(leftXYZ[i]); + + coord2f(botMostV[0], botMostV[1]); +// glNormal3fv(botMostNormal); +// glVertex3fv(botMostXYZ); + + + /*find the last k>=j such that + *rightverts[k][0] < leftverts[i][0] + */ + k=j; + while(k< n_right) + { + if(right_val[k] >= left_val[i]) + break; + coord2f(u_right, right_val[k]); +// glNormal3fv(rightNormal[k]); +// glVertex3fv(rightXYZ[k]); + + k++; + } + endtfan(); + + /*update j and botMostV for next loop + */ + j=k; + botMostV[0] = u_right; + botMostV[1] = right_val[j-1]; + +// botMostNormal = rightNormal[j-1]; +// botMostXYZ = rightXYZ[j-1]; + } + } + } + //clean up +// free(leftXYZ); +// free(leftNormal); +// free(rightXYZ); +// free(rightNormal); +#endif +} + + +void +OpenGLSurfaceEvaluator::bgnqstrip(void) +{ + if(output_triangles) + bezierPatchMeshBeginStrip(global_bpm, GL_QUAD_STRIP); + else + glBegin((GLenum) GL_QUAD_STRIP); + +#ifdef STATISTICS + STAT_num_of_quad_strips++; +#endif +} + +void +OpenGLSurfaceEvaluator::endqstrip(void) +{ + if(output_triangles) + bezierPatchMeshEndStrip(global_bpm); + else + glEnd(); + +} + +/*------------------------------------------------------------------------- + * bgnmap2f - preamble to surface definition and evaluations + *------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::bgnmap2f(long) +{ + if(output_triangles) + { + /*deallocate the space which may has been + *allocated by global_bpm previously + */ + if(global_bpm != NULL) { + bezierPatchMeshListDelete(global_bpm); + global_bpm = NULL; + } + + + /* + auto_normal_flag = 1; //always output normal in callback mode. + //we could have used the following code, + //but Inspector doesn't have gl context + //before it calls tessellator. + //this way is temporary. + */ + //NEWCALLBACK + //if one of the two normal callback functions are set, + //then set + if(normalCallBackN != NULL || + normalCallBackData != NULL) + auto_normal_flag = 1; + else + auto_normal_flag = 0; + + //initialize so that no maps initially + vertex_flag = 0; + normal_flag = 0; + color_flag = 0; + texcoord_flag = 0; + + /* + if(glIsEnabled(GL_AUTO_NORMAL) == GL_TRUE) + auto_normal_flag = 1; + else if (callback_auto_normal == 1) + auto_normal_flag = 1; + else + auto_normal_flag = 0; + */ + + //NEWCALLBACK: no need to worry about gl states when gling clalback + } + else + { + glPushAttrib((GLbitfield) GL_EVAL_BIT); + + /*to avoid side effect, we restor the opengl state for GL_POLYGON_MODE + */ + glGetIntegerv(GL_POLYGON_MODE, gl_polygon_mode); + } + +} + +/*------------------------------------------------------------------------- + * endmap2f - postamble to a map + *------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::endmap2f(void) +{ + + if(output_triangles) + { + //bezierPatchMeshListDelDeg(global_bpm); + + // bezierPatchMeshListEval(global_bpm); + + //surfcount++; + //printf("surfcount=%i\n", surfcount); + //if(surfcount == 8) exit(0); + + inBPMListEvalEM(global_bpm); + + + +/* + global_bpm = bezierPatchMeshListReverse(global_bpm); + { + float *vertex_array; + float *normal_array; + int *length_array; + int *type_array; + int num_strips; + bezierPatchMeshListCollect(global_bpm, &vertex_array, &normal_array, &length_array, &type_array, &num_strips); + drawStrips(vertex_array, normal_array, length_array, type_array, num_strips); + free(vertex_array); + free(normal_array); + free(length_array); + free(type_array); + } +*/ + + //bezierPatchMeshListPrint(global_bpm); + //bezierPatchMeshListDraw(global_bpm); + +// printf("num triangles=%i\n", bezierPatchMeshListNumTriangles(global_bpm)); + +#ifdef USE_LOD +#else + bezierPatchMeshListDelete(global_bpm); + global_bpm = NULL; +#endif + + } +else + { +#ifndef USE_LOD +glPopAttrib(); +#endif + +#ifdef STATISTICS + fprintf(stderr, "num_vertices=%i,num_triangles=%i,num_quads_strips=%i\n", STAT_num_of_eval_vertices,STAT_num_of_triangles,STAT_num_of_quad_strips); +#endif + + /*to restore the gl_polygon_mode + */ +#ifndef USE_LOD + glPolygonMode( GL_FRONT, (GLenum) gl_polygon_mode[0]); + glPolygonMode( GL_BACK, (GLenum) gl_polygon_mode[1]); +#endif +} + +} + +/*------------------------------------------------------------------------- + * map2f - pass a desription of a surface map + *------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::map2f( + long _type, + REAL _ulower, /* u lower domain coord */ + REAL _uupper, /* u upper domain coord */ + long _ustride, /* interpoint distance */ + long _uorder, /* parametric order */ + REAL _vlower, /* v lower domain coord */ + REAL _vupper, /* v upper domain coord */ + long _vstride, /* interpoint distance */ + long _vorder, /* parametric order */ + REAL *pts) /* control points */ +{ +#ifdef USE_INTERNAL_EVAL + inMap2f((int) _type, (REAL) _ulower, (REAL) _uupper, + (int) _ustride, (int) _uorder, (REAL) _vlower, + (REAL) _vupper, (int) _vstride, (int) _vorder, + (REAL *) pts); +#else + + + + if(output_triangles) + { + if(global_bpm == NULL) + global_bpm = bezierPatchMeshMake2(10,10); + if( + (global_bpm->bpatch == NULL && + (_type == GL_MAP2_VERTEX_3 || _type == GL_MAP2_VERTEX_4)) + || + (global_bpm->bpatch_normal == NULL && + (_type == GL_MAP2_NORMAL)) + || + (global_bpm->bpatch_color == NULL && + (_type == GL_MAP2_INDEX || _type == GL_MAP2_COLOR_4)) + || + (global_bpm->bpatch_texcoord == NULL && + (_type == GL_MAP2_TEXTURE_COORD_1 || + _type == GL_MAP2_TEXTURE_COORD_2 || + _type == GL_MAP2_TEXTURE_COORD_3 || + _type == GL_MAP2_TEXTURE_COORD_4 ) + )) + { + bezierPatchMeshPutPatch(global_bpm, (int) _type, _ulower, _uupper,(int) _ustride,(int) _uorder,_vlower, _vupper, (int) _vstride, (int) _vorder, pts); + } + else /*new surface patch (with multiple maps) starts*/ + { + bezierPatchMesh *temp = bezierPatchMeshMake2(10,10); + bezierPatchMeshPutPatch(temp, (int) _type, _ulower, _uupper,(int) _ustride,(int) _uorder,_vlower, _vupper, (int) _vstride, (int) _vorder, pts); + global_bpm = bezierPatchMeshListInsert(global_bpm, temp); + + /* + global_bpm = bezierPatchMeshListInsert(global_bpm, + bezierPatchMeshMake( + (int) _type, _ulower, _uupper,(int) _ustride, (int) _uorder, _vlower, _vupper, (int) _vstride, (int) _vorder, pts, 10, 10)); + */ + } + } + else /*not output triangles*/ + { + glMap2f((GLenum) _type, (GLfloat) _ulower, (GLfloat) _uupper, + (GLint) _ustride, (GLint) _uorder, (GLfloat) _vlower, + (GLfloat) _vupper, (GLint) _vstride, (GLint) _vorder, + (const GLfloat *) pts); + } + +#endif +} + + +/*------------------------------------------------------------------------- + * mapmesh2f - evaluate a mesh of points on lattice + *------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::mapmesh2f(long style, long umin, long umax, long vmin, long vmax) +{ +#ifdef NO_EVALUATION +return; +#endif + +#ifdef USE_INTERNAL_EVAL + inEvalMesh2((int)umin, (int)vmin, (int)umax, (int)vmax); +#else + + + +if(output_triangles) +{ +#ifdef USE_LOD + bezierPatchMeshBeginStrip(global_bpm, GL_POLYGON); + bezierPatchMeshInsertUV(global_bpm, global_grid_u0, global_grid_v0); + bezierPatchMeshInsertUV(global_bpm, global_grid_u1, global_grid_v1); + bezierPatchMeshInsertUV(global_bpm, (REAL)global_grid_nu, (REAL)global_grid_nv); + bezierPatchMeshInsertUV(global_bpm, (REAL)umin, (REAL)vmin); + bezierPatchMeshInsertUV(global_bpm, (REAL)umax, (REAL)vmax); + bezierPatchMeshEndStrip(global_bpm); + +#else + + REAL du, dv; + long i,j; + long row; + if(global_grid_nu == 0 || global_grid_nv == 0) + return; /*no points need to be output*/ + du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; + dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; + + if(global_grid_nu >= global_grid_nv){ + + for(i=umin; i<umax; i++){ + REAL u1 = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du); + REAL u2 = ((i+1) == global_grid_nu)? global_grid_u1: (global_grid_u0+(i+1)*du); + + bgnqstrip(); + for(j=vmax; j>=vmin; j--){ + REAL v1 = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv); + + coord2f(u1, v1); + coord2f(u2, v1); + } + endqstrip(); + } + } + else{ + + for(i=vmin; i<vmax; i++){ + REAL v1 = (i==global_grid_nv)? global_grid_v1:(global_grid_v0 + i*dv); + REAL v2 = ((i+1) == global_grid_nv)? global_grid_v1: (global_grid_v0+(i+1)*dv); + + bgnqstrip(); + for(j=umax; j>=umin; j--){ + REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du); + coord2f(u1, v2); + coord2f(u1, v1); + } + endqstrip(); + } + } +#endif +} +else +{ + switch(style) { + default: + case N_MESHFILL: + glEvalMesh2((GLenum) GL_FILL, (GLint) umin, (GLint) umax, + (GLint) vmin, (GLint) vmax); + break; + case N_MESHLINE: + glEvalMesh2((GLenum) GL_LINE, (GLint) umin, (GLint) umax, + (GLint) vmin, (GLint) vmax); + break; + case N_MESHPOINT: + glEvalMesh2((GLenum) GL_POINT, (GLint) umin, (GLint) umax, + (GLint) vmin, (GLint) vmax); + break; + } + } + +#endif + +#ifdef STATISTICS + STAT_num_of_quad_strips += (umax-umin)*(vmax-vmin); +#endif +} + +/*------------------------------------------------------------------------- + * evalcoord2f - evaluate a point on a surface + *------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::evalcoord2f(long, REAL u, REAL v) +{ + + +#ifdef NO_EVALUATION +return; +#endif + + + newtmeshvert(u, v); +} + +/*------------------------------------------------------------------------- + * evalpoint2i - evaluate a grid point + *------------------------------------------------------------------------- + */ +void +OpenGLSurfaceEvaluator::evalpoint2i(long u, long v) +{ +#ifdef NO_EVALUATION +return; +#endif + + newtmeshvert(u, v); +} + +void +OpenGLSurfaceEvaluator::point2i( long u, long v ) +{ +#ifdef NO_EVALUATION +return; +#else + +#ifdef USE_INTERNAL_EVAL + inEvalPoint2( (int)u, (int)v); +#else + + +if(output_triangles) +{ + + REAL du, dv; + REAL fu,fv; + du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; + dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; + fu = (u==global_grid_nu)? global_grid_u1:(global_grid_u0 + u*du); + fv = (v == global_grid_nv)? global_grid_v1: (global_grid_v0 +v*dv); + coord2f(fu,fv); +} +else + glEvalPoint2((GLint) u, (GLint) v); + + +#endif + +#ifdef STATISTICS + STAT_num_of_eval_vertices++; +#endif + +#endif + +} + +void +OpenGLSurfaceEvaluator::coord2f( REAL u, REAL v ) +{ +#ifdef NO_EVALUATION +return; +#else + +#ifdef USE_INTERNAL_EVAL + inEvalCoord2f( u, v); +#else + + +if(output_triangles) + bezierPatchMeshInsertUV(global_bpm, u,v); +else + glEvalCoord2f((GLfloat) u, (GLfloat) v); + + +#endif + + +#ifdef STATISTICS + STAT_num_of_eval_vertices++; +#endif + +#endif +} + +void +OpenGLSurfaceEvaluator::newtmeshvert( long u, long v ) +{ +#ifdef NO_EVALUATION +return; +#else + + if (tmeshing) { + + if (vcount == 2) { + vertexCache[0]->invoke(this); + vertexCache[1]->invoke(this); + point2i( u, v); + + } else { + vcount++; + } + + vertexCache[which]->saveEvalPoint(u, v); + which = 1 - which; + } else { + point2i( u, v); + } +#endif +} + +void +OpenGLSurfaceEvaluator::newtmeshvert( REAL u, REAL v ) +{ +#ifdef NO_EVALUATION +return; +#else + if (tmeshing) { + + + if (vcount == 2) { + vertexCache[0]->invoke(this); + vertexCache[1]->invoke(this); + coord2f(u,v); + + } else { + vcount++; + } + + vertexCache[which]->saveEvalCoord(u, v); + which = 1 - which; + } else { + + coord2f( u, v); + } +#endif + +} + +void +OpenGLSurfaceEvaluator::putCallBack(GLenum which, GLvoid (GLAPIENTRY *fn)(...)) +{ + switch(which) + { + case GLU_NURBS_BEGIN: + beginCallBackN = (void (GLAPIENTRY *) (GLenum)) fn; + break; + case GLU_NURBS_END: + endCallBackN = (void (GLAPIENTRY *) (void)) fn; + break; + case GLU_NURBS_VERTEX: + vertexCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; + break; + case GLU_NURBS_NORMAL: + normalCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; + break; + case GLU_NURBS_COLOR: + colorCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; + break; + case GLU_NURBS_TEXTURE_COORD: + texcoordCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; + break; + case GLU_NURBS_BEGIN_DATA: + beginCallBackData = (void (GLAPIENTRY *) (GLenum, void*)) fn; + break; + case GLU_NURBS_END_DATA: + endCallBackData = (void (GLAPIENTRY *) (void*)) fn; + break; + case GLU_NURBS_VERTEX_DATA: + vertexCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; + break; + case GLU_NURBS_NORMAL_DATA: + normalCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; + break; + case GLU_NURBS_COLOR_DATA: + colorCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; + break; + case GLU_NURBS_TEXTURE_COORD_DATA: + texcoordCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; + break; + + } +} + + +void +OpenGLSurfaceEvaluator::beginCallBack(GLenum which, void *data) +{ + if(beginCallBackData) + beginCallBackData(which, data); + else if(beginCallBackN) + beginCallBackN(which); +} + +void +OpenGLSurfaceEvaluator::endCallBack(void *data) +{ + if(endCallBackData) + endCallBackData(data); + else if(endCallBackN) + endCallBackN(); +} + +void +OpenGLSurfaceEvaluator::vertexCallBack(const GLfloat *vert, void* data) +{ + if(vertexCallBackData) + vertexCallBackData(vert, data); + else if(vertexCallBackN) + vertexCallBackN(vert); +} + + +void +OpenGLSurfaceEvaluator::normalCallBack(const GLfloat *normal, void* data) +{ + if(normalCallBackData) + normalCallBackData(normal, data); + else if(normalCallBackN) + normalCallBackN(normal); +} + +void +OpenGLSurfaceEvaluator::colorCallBack(const GLfloat *color, void* data) +{ + if(colorCallBackData) + colorCallBackData(color, data); + else if(colorCallBackN) + colorCallBackN(color); +} + +void +OpenGLSurfaceEvaluator::texcoordCallBack(const GLfloat *texcoord, void* data) +{ + if(texcoordCallBackData) + texcoordCallBackData(texcoord, data); + else if(texcoordCallBackN) + texcoordCallBackN(texcoord); +} + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glsurfeval.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glsurfeval.h new file mode 100755 index 000000000..c5b29bda6 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/glsurfeval.h @@ -0,0 +1,404 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * glsurfeval.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/glsurfeval.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluglsurfeval_h_ +#define __gluglsurfeval_h_ + +#include "basicsurfeval.h" +#include "bezierPatchMesh.h" //in case output triangles +#include "GL/gl.h" + +class SurfaceMap; +class OpenGLSurfaceEvaluator; +class StoredVertex; + +#define TYPECOORD 1 +#define TYPEPOINT 2 + +/* Cache up to 3 vertices from tmeshes */ +#define VERTEX_CACHE_SIZE 3 + +/*for internal evaluator callback stuff*/ +#ifndef IN_MAX_BEZIER_ORDER +#define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/ +#endif + +#ifndef IN_MAX_DIMENSION +#define IN_MAX_DIMENSION 4 +#endif + +typedef struct surfEvalMachine{ + REAL uprime;//cached previusly evaluated uprime. + REAL vprime; + int k; /*the dimension*/ + REAL u1; + REAL u2; + int ustride; + int uorder; + REAL v1; + REAL v2; + int vstride; + int vorder; + REAL ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; + REAL ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/ + REAL vcoeff[IN_MAX_BEZIER_ORDER]; + REAL ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/ + REAL vcoeffDeriv[IN_MAX_BEZIER_ORDER]; +} surfEvalMachine; + + + +class StoredVertex { +public: + StoredVertex() { type = 0; } + ~StoredVertex(void) {} + void saveEvalCoord(REAL x, REAL y) + {coord[0] = x; coord[1] = y; type = TYPECOORD; } + void saveEvalPoint(long x, long y) + {point[0] = x; point[1] = y; type = TYPEPOINT; } + void invoke(OpenGLSurfaceEvaluator *eval); + +private: + int type; + REAL coord[2]; + long point[2]; +}; + +class OpenGLSurfaceEvaluator : public BasicSurfaceEvaluator { +public: + OpenGLSurfaceEvaluator(); + ~OpenGLSurfaceEvaluator( void ); + void polymode( long style ); + void range2f( long, REAL *, REAL * ); + void domain2f( REAL, REAL, REAL, REAL ); + void addMap( SurfaceMap * ) { } + + void enable( long ); + void disable( long ); + void bgnmap2f( long ); + void map2f( long, REAL, REAL, long, long, + REAL, REAL, long, long, REAL * ); + void mapgrid2f( long, REAL, REAL, long, REAL, REAL ); + void mapmesh2f( long, long, long, long, long ); + void evalcoord2f( long, REAL, REAL ); + void evalpoint2i( long, long ); + void endmap2f( void ); + + void bgnline( void ); + void endline( void ); + void bgnclosedline( void ); + void endclosedline( void ); + void bgntmesh( void ); + void swaptmesh( void ); + void endtmesh( void ); + void bgnqstrip( void ); + void endqstrip( void ); + + void bgntfan( void ); + void endtfan( void ); + void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, + int n_lower, REAL v_lower, REAL* lower_val); + void evalVStrip(int n_left, REAL u_left, REAL* left_val, + int n_right, REAL u_right, REAL* right_val); + + void coord2f( REAL, REAL ); + void point2i( long, long ); + + void newtmeshvert( REAL, REAL ); + void newtmeshvert( long, long ); + + void putCallBack(GLenum which, GLvoid (GLAPIENTRY *fn)(...)); + int get_vertices_call_back() + { + return output_triangles; + } + void put_vertices_call_back(int flag) + { + output_triangles = flag; + } + + void put_callback_auto_normal(int flag) + { + callback_auto_normal = flag; + } + + int get_callback_auto_normal() + { + return callback_auto_normal; + } + + void set_callback_userData(void* data) + { + userData = data; + } + + /**************begin for LOD_eval_list***********/ + void LOD_eval_list(int level); + + + + +private: + StoredVertex *vertexCache[VERTEX_CACHE_SIZE]; + int tmeshing; + int which; + int vcount; + + GLint gl_polygon_mode[2];/*to save and restore so that + *no side effect + */ + bezierPatchMesh *global_bpm; //for output triangles + int output_triangles; //true 1 or false 0 + + + + void (GLAPIENTRY *beginCallBackN) (GLenum type); + void (GLAPIENTRY *endCallBackN) (void); + void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert); + void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal); + void (GLAPIENTRY *colorCallBackN) (const GLfloat *color); + void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord); + + void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data); + void (GLAPIENTRY *endCallBackData) (void* data); + void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data); + void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data); + void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data); + void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data); + + void beginCallBack (GLenum type, void* data); + void endCallBack (void* data); + void vertexCallBack (const GLfloat *vert, void* data); + void normalCallBack (const GLfloat *normal, void* data); + void colorCallBack (const GLfloat *color, void* data); + void texcoordCallBack (const GLfloat *texcoord, void* data); + + + void* userData; //the opaque pointer for Data callback functions. + + /*LOD evaluation*/ + void LOD_triangle(REAL A[2], REAL B[2], REAL C[2], + int level); + void LOD_eval(int num_vert, REAL* verts, int type, int level); + + int LOD_eval_level; //set by LOD_eval_list() + + /*************begin for internal evaluators*****************/ + + /*the following global variables are only defined in this file. + *They are used to cache the precomputed Bezier polynomial values. + *These calues may be used consecutively in which case we don't have + *recompute these values again. + */ + int global_uorder; /*store the uorder in the previous evaluation*/ + int global_vorder; /*store the vorder in the previous evaluation*/ + REAL global_uprime; + REAL global_vprime; + REAL global_vprime_BV; + REAL global_uprime_BU; + int global_uorder_BV; /*store the uorder in the previous evaluation*/ + int global_vorder_BV; /*store the vorder in the previous evaluation*/ + int global_uorder_BU; /*store the uorder in the previous evaluation*/ + int global_vorder_BU; /*store the vorder in the previous evaluation*/ + + REAL global_ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/ + REAL global_vcoeff[IN_MAX_BEZIER_ORDER]; + REAL global_ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/ + REAL global_vcoeffDeriv[IN_MAX_BEZIER_ORDER]; + + REAL global_BV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; + REAL global_PBV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; + REAL global_BU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; + REAL global_PBU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; + REAL* global_baseData; + + int global_ev_k; /*the dimension*/ + REAL global_ev_u1; + REAL global_ev_u2; + int global_ev_ustride; + int global_ev_uorder; + REAL global_ev_v1; + REAL global_ev_v2; + int global_ev_vstride; + int global_ev_vorder; + REAL global_ev_ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; + + REAL global_grid_u0; + REAL global_grid_u1; + int global_grid_nu; + REAL global_grid_v0; + REAL global_grid_v1; + int global_grid_nv; + +/*functions*/ + void inDoDomain2WithDerivs(int k, REAL u, REAL v, + REAL u1, REAL u2, int uorder, + REAL v1, REAL v2, int vorder, + REAL *baseData, + REAL *retPoint, REAL *retdu, REAL *retdv); + void inPreEvaluate(int order, REAL vprime, REAL *coeff); + void inPreEvaluateWithDeriv(int order, REAL vprime, REAL *coeff, REAL *coeffDeriv); + void inComputeFirstPartials(REAL *p, REAL *pu, REAL *pv); + void inComputeNormal2(REAL *pu, REAL *pv, REAL *n); + void inDoEvalCoord2(REAL u, REAL v, + REAL *retPoint, REAL *retNormal); + void inDoEvalCoord2NOGE(REAL u, REAL v, + REAL *retPoint, REAL *retNormal); + void inMap2f(int k, + REAL ulower, + REAL uupper, + int ustride, + int uorder, + REAL vlower, + REAL vupper, + int vstride, + int vorder, + REAL *ctlPoints); + + void inMapGrid2f(int nu, REAL u0, REAL u1, + int nv, REAL v0, REAL v1); + + void inEvalMesh2(int lowU, int lowV, int highU, int highV); + void inEvalPoint2(int i, int j); + void inEvalCoord2f(REAL u, REAL v); + +void inEvalULine(int n_points, REAL v, REAL* u_vals, + int stride, REAL ret_points[][3], REAL ret_normals[][3]); + +void inEvalVLine(int n_points, REAL u, REAL* v_vals, + int stride, REAL ret_points[][3], REAL ret_normals[][3]); + +void inEvalUStrip(int n_upper, REAL v_upper, REAL* upper_val, + int n_lower, REAL v_lower, REAL* lower_val + ); +void inEvalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val); + +void inPreEvaluateBV(int k, int uorder, int vorder, REAL vprime, REAL *baseData); +void inPreEvaluateBU(int k, int uorder, int vorder, REAL uprime, REAL *baseData); +void inPreEvaluateBV_intfac(REAL v ) + { + inPreEvaluateBV(global_ev_k, global_ev_uorder, global_ev_vorder, (v-global_ev_v1)/(global_ev_v2-global_ev_v1), global_ev_ctlPoints); + } + +void inPreEvaluateBU_intfac(REAL u) + { + inPreEvaluateBU(global_ev_k, global_ev_uorder, global_ev_vorder, (u-global_ev_u1)/(global_ev_u2-global_ev_u1), global_ev_ctlPoints); + } + +void inDoDomain2WithDerivsBV(int k, REAL u, REAL v, + REAL u1, REAL u2, int uorder, + REAL v1, REAL v2, int vorder, + REAL *baseData, + REAL *retPoint, REAL* retdu, REAL *retdv); + +void inDoDomain2WithDerivsBU(int k, REAL u, REAL v, + REAL u1, REAL u2, int uorder, + REAL v1, REAL v2, int vorder, + REAL *baseData, + REAL *retPoint, REAL* retdu, REAL *retdv); + + +void inDoEvalCoord2NOGE_BV(REAL u, REAL v, + REAL *retPoint, REAL *retNormal); + +void inDoEvalCoord2NOGE_BU(REAL u, REAL v, + REAL *retPoint, REAL *retNormal); + +void inBPMEval(bezierPatchMesh* bpm); +void inBPMListEval(bezierPatchMesh* list); + +/*-------------begin for surfEvalMachine -------------*/ +surfEvalMachine em_vertex; +surfEvalMachine em_normal; +surfEvalMachine em_color; +surfEvalMachine em_texcoord; + +int auto_normal_flag; //whether to output normla or not in callback + //determined by GL_AUTO_NORMAL and callback_auto_normal +int callback_auto_normal; //GLU_CALLBACK_AUTO_NORMAL_EXT +int vertex_flag; +int normal_flag; +int color_flag; +int texcoord_flag; + +void inMap2fEM(int which, //0:vert,1:norm,2:color,3:tex + int dimension, + REAL ulower, + REAL uupper, + int ustride, + int uorder, + REAL vlower, + REAL vupper, + int vstride, + int vorder, + REAL *ctlPoints); + +void inDoDomain2WithDerivsEM(surfEvalMachine *em, REAL u, REAL v, + REAL *retPoint, REAL *retdu, REAL *retdv); +void inDoDomain2EM(surfEvalMachine *em, REAL u, REAL v, + REAL *retPoint); + void inDoEvalCoord2EM(REAL u, REAL v); + +void inBPMEvalEM(bezierPatchMesh* bpm); +void inBPMListEvalEM(bezierPatchMesh* list); + +/*-------------end for surfEvalMachine -------------*/ + + + /*************end for internal evaluators*****************/ + +}; + +inline void StoredVertex::invoke(OpenGLSurfaceEvaluator *eval) +{ + switch(type) { + case TYPECOORD: + eval->coord2f(coord[0], coord[1]); + break; + case TYPEPOINT: + eval->point2i(point[0], point[1]); + break; + default: + break; + } +} + +#endif /* __gluglsurfeval_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/incurveeval.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/incurveeval.cc new file mode 100755 index 000000000..ae4c2d95f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/incurveeval.cc @@ -0,0 +1,209 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/incurveeval.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> + +#include "glcurveval.h" + + +/* + *compute the Bezier polynomials C[n,j](v) for all j at v with + *return values stored in coeff[], where + * C[n,j](v) = (n,j) * v^j * (1-v)^(n-j), + * j=0,1,2,...,n. + *order : n+1 + *vprime: v + *coeff : coeff[j]=C[n,j](v), this array store the returned values. + *The algorithm is a recursive scheme: + * C[0,0]=1; + * C[n,j](v) = (1-v)*C[n-1,j](v) + v*C[n-1,j-1](v), n>=1 + *This code is copied from opengl/soft/so_eval.c:PreEvaluate + */ +void OpenGLCurveEvaluator::inPreEvaluate(int order, REAL vprime, REAL *coeff) +{ + int i, j; + REAL oldval, temp; + REAL oneMinusvprime; + + /* + * Minor optimization + * Compute orders 1 and 2 outright, and set coeff[0], coeff[1] to + * their i==1 loop values to avoid the initialization and the i==1 loop. + */ + if (order == 1) { + coeff[0] = 1.0; + return; + } + + oneMinusvprime = 1-vprime; + coeff[0] = oneMinusvprime; + coeff[1] = vprime; + if (order == 2) return; + + for (i = 2; i < order; i++) { + oldval = coeff[0] * vprime; + coeff[0] = oneMinusvprime * coeff[0]; + for (j = 1; j < i; j++) { + temp = oldval; + oldval = coeff[j] * vprime; + coeff[j] = temp + oneMinusvprime * coeff[j]; + } + coeff[j] = oldval; + } +} + +void OpenGLCurveEvaluator::inMap1f(int which, //0: vert, 1: norm, 2: color, 3: tex + int k, //dimension + REAL ulower, + REAL uupper, + int ustride, + int uorder, + REAL *ctlpoints) +{ + int i,j,x; + curveEvalMachine *temp_em; + switch(which){ + case 0: //vertex + vertex_flag = 1; + temp_em = &em_vertex; + break; + case 1: //normal + normal_flag = 1; + temp_em = &em_normal; + break; + case 2: //color + color_flag = 1; + temp_em = &em_color; + break; + default: + texcoord_flag = 1; + temp_em = &em_texcoord; + break; + } + + REAL *data = temp_em->ctlpoints; + temp_em->uprime = -1; //initialized + temp_em->k = k; + temp_em->u1 = ulower; + temp_em->u2 = uupper; + temp_em->ustride = ustride; + temp_em->uorder = uorder; + /*copy the control points*/ + for(i=0; i<uorder; i++){ + for(x=0; x<k; x++){ + data[x] = ctlpoints[x]; + } + ctlpoints += ustride; + data += k; + } +} + +void OpenGLCurveEvaluator::inDoDomain1(curveEvalMachine *em, REAL u, REAL *retPoint) +{ + int j, row; + REAL the_uprime; + REAL p; + REAL *data; + + if(em->u2 == em->u1) + return; + the_uprime = (u-em->u1) / (em->u2-em->u1); + /*use already cached values if possible*/ + if(em->uprime != the_uprime){ + inPreEvaluate(em->uorder, the_uprime, em->ucoeff); + em->uprime = the_uprime; + } + + for(j=0; j<em->k; j++){ + data = em->ctlpoints+j; + retPoint[j] = 0.0; + for(row=0; row<em->uorder; row++) + { + retPoint[j] += em->ucoeff[row] * (*data); + data += em->k; + } + } +} + +void OpenGLCurveEvaluator::inDoEvalCoord1(REAL u) +{ + REAL temp_vertex[4]; + REAL temp_normal[3]; + REAL temp_color[4]; + REAL temp_texcoord[4]; + if(texcoord_flag) //there is a texture map + { + inDoDomain1(&em_texcoord, u, temp_texcoord); + texcoordCallBack(temp_texcoord, userData); + } +#ifdef DEBUG +printf("color_flag = %i\n", color_flag); +#endif + if(color_flag) //there is a color map + { + inDoDomain1(&em_color, u, temp_color); + colorCallBack(temp_color, userData); + } + if(normal_flag) //there is a normal map + { + inDoDomain1(&em_normal, u, temp_normal); + normalCallBack(temp_normal, userData); + } + if(vertex_flag) + { + inDoDomain1(&em_vertex, u, temp_vertex); + vertexCallBack(temp_vertex, userData); + } +} + +void OpenGLCurveEvaluator::inMapMesh1f(int umin, int umax) +{ + REAL du, u; + int i; + if(global_grid_nu == 0) + return; //no points to output + du = (global_grid_u1 - global_grid_u0) / (REAL) global_grid_nu; + bgnline(); + for(i=umin; i<= umax; i++){ + u = (i==global_grid_nu)? global_grid_u1: global_grid_u0 + i*du; + inDoEvalCoord1(u); + } + endline(); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/insurfeval.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/insurfeval.cc new file mode 100755 index 000000000..7f93f3201 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/insurfeval.cc @@ -0,0 +1,2067 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/insurfeval.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include <stdio.h> +#include <GL/gl.h> +#include <math.h> +#include <assert.h> + +#include "glsurfeval.h" + +//extern int surfcount; + +//#define CRACK_TEST + +#define AVOID_ZERO_NORMAL + +#ifdef AVOID_ZERO_NORMAL +#define myabs(x) ((x>0)? x: (-x)) +#define MYZERO 0.000001 +#define MYDELTA 0.001 +#endif + +//#define USE_LOD +#ifdef USE_LOD +//#define LOD_EVAL_COORD(u,v) inDoEvalCoord2EM(u,v) +#define LOD_EVAL_COORD(u,v) glEvalCoord2f(u,v) + +static void LOD_interpolate(REAL A[2], REAL B[2], REAL C[2], int j, int k, int pow2_level, + REAL& u, REAL& v) +{ + REAL a,a1,b,b1; + + a = ((REAL) j) / ((REAL) pow2_level); + a1 = 1-a; + + if(j != 0) + { + b = ((REAL) k) / ((REAL)j); + b1 = 1-b; + } + REAL x,y,z; + x = a1; + if(j==0) + { + y=0; z=0; + } + else{ + y = b1*a; + z = b *a; + } + + u = x*A[0] + y*B[0] + z*C[0]; + v = x*A[1] + y*B[1] + z*C[1]; +} + +void OpenGLSurfaceEvaluator::LOD_triangle(REAL A[2], REAL B[2], REAL C[2], + int level) +{ + int k,j; + int pow2_level; + /*compute 2^level*/ + pow2_level = 1; + + for(j=0; j<level; j++) + pow2_level *= 2; + for(j=0; j<=pow2_level-1; j++) + { + REAL u,v; + +/* beginCallBack(GL_TRIANGLE_STRIP);*/ +glBegin(GL_TRIANGLE_STRIP); + LOD_interpolate(A,B,C, j+1, j+1, pow2_level, u,v); +#ifdef USE_LOD + LOD_EVAL_COORD(u,v); +// glEvalCoord2f(u,v); +#else + inDoEvalCoord2EM(u,v); +#endif + + for(k=0; k<=j; k++) + { + LOD_interpolate(A,B,C,j,j-k,pow2_level, u,v); +#ifdef USE_LOD + LOD_EVAL_COORD(u,v); +// glEvalCoord2f(u,v); +#else + inDoEvalCoord2EM(u,v); +#endif + + LOD_interpolate(A,B,C,j+1,j-k,pow2_level, u,v); + +#ifdef USE_LOD + LOD_EVAL_COORD(u,v); +// glEvalCoord2f(u,v); +#else + inDoEvalCoord2EM(u,v); +#endif + } +// endCallBack(); +glEnd(); + } +} + +void OpenGLSurfaceEvaluator::LOD_eval(int num_vert, REAL* verts, int type, + int level + ) +{ + int i,k; + switch(type){ + case GL_TRIANGLE_STRIP: + case GL_QUAD_STRIP: + for(i=2, k=4; i<=num_vert-2; i+=2, k+=4) + { + LOD_triangle(verts+k-4, verts+k-2, verts+k, + level + ); + LOD_triangle(verts+k-2, verts+k+2, verts+k, + level + ); + } + if(num_vert % 2 ==1) + { + LOD_triangle(verts+2*(num_vert-3), verts+2*(num_vert-2), verts+2*(num_vert-1), + level + ); + } + break; + case GL_TRIANGLE_FAN: + for(i=1, k=2; i<=num_vert-2; i++, k+=2) + { + LOD_triangle(verts,verts+k, verts+k+2, + level + ); + } + break; + + default: + fprintf(stderr, "typy not supported in LOD_\n"); + } +} + + +#endif //USE_LOD + +//#define GENERIC_TEST +#ifdef GENERIC_TEST +extern float xmin, xmax, ymin, ymax, zmin, zmax; /*bounding box*/ +extern int temp_signal; + +static void gTessVertexSphere(float u, float v, float temp_normal[3], float temp_vertex[3]) +{ + float r=2.0; + float Ox = 0.5*(xmin+xmax); + float Oy = 0.5*(ymin+ymax); + float Oz = 0.5*(zmin+zmax); + float nx = cos(v) * sin(u); + float ny = sin(v) * sin(u); + float nz = cos(u); + float x= Ox+r * nx; + float y= Oy+r * ny; + float z= Oz+r * nz; + + temp_normal[0] = nx; + temp_normal[1] = ny; + temp_normal[2] = nz; + temp_vertex[0] = x; + temp_vertex[1] = y; + temp_vertex[2] = z; + +// glNormal3f(nx,ny,nz); +// glVertex3f(x,y,z); +} + +static void gTessVertexCyl(float u, float v, float temp_normal[3], float temp_vertex[3]) +{ + float r=2.0; + float Ox = 0.5*(xmin+xmax); + float Oy = 0.5*(ymin+ymax); + float Oz = 0.5*(zmin+zmax); + float nx = cos(v); + float ny = sin(v); + float nz = 0; + float x= Ox+r * nx; + float y= Oy+r * ny; + float z= Oz - 2*u; + + temp_normal[0] = nx; + temp_normal[1] = ny; + temp_normal[2] = nz; + temp_vertex[0] = x; + temp_vertex[1] = y; + temp_vertex[2] = z; + +/* + glNormal3f(nx,ny,nz); + glVertex3f(x,y,z); +*/ +} + +#endif //GENERIC_TEST + +void OpenGLSurfaceEvaluator::inBPMListEval(bezierPatchMesh* list) +{ + bezierPatchMesh* temp; + for(temp = list; temp != NULL; temp = temp->next) + { + inBPMEval(temp); + } +} + +void OpenGLSurfaceEvaluator::inBPMEval(bezierPatchMesh* bpm) +{ + int i,j,k,l; + float u,v; + + int ustride = bpm->bpatch->dimension * bpm->bpatch->vorder; + int vstride = bpm->bpatch->dimension; + inMap2f( + (bpm->bpatch->dimension == 3)? GL_MAP2_VERTEX_3 : GL_MAP2_VERTEX_4, + bpm->bpatch->umin, + bpm->bpatch->umax, + ustride, + bpm->bpatch->uorder, + bpm->bpatch->vmin, + bpm->bpatch->vmax, + vstride, + bpm->bpatch->vorder, + bpm->bpatch->ctlpoints); + + bpm->vertex_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3+1); /*in case the origional dimenion is 4, then we need 4 space to pass to evaluator.*/ + assert(bpm->vertex_array); + bpm->normal_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3); + assert(bpm->normal_array); +#ifdef CRACK_TEST +if( global_ev_u1 ==2 && global_ev_u2 == 3 + && global_ev_v1 ==2 && global_ev_v2 == 3) +{ +REAL vertex[4]; +REAL normal[4]; +#ifdef DEBUG +printf("***number 1\n"); +#endif + +beginCallBack(GL_QUAD_STRIP, NULL); +inEvalCoord2f(3.0, 3.0); +inEvalCoord2f(2.0, 3.0); +inEvalCoord2f(3.0, 2.7); +inEvalCoord2f(2.0, 2.7); +inEvalCoord2f(3.0, 2.0); +inEvalCoord2f(2.0, 2.0); +endCallBack(NULL); + + +beginCallBack(GL_TRIANGLE_STRIP, NULL); +inEvalCoord2f(2.0, 3.0); +inEvalCoord2f(2.0, 2.0); +inEvalCoord2f(2.0, 2.7); +endCallBack(NULL); + +} + +/* +if( global_ev_u1 ==2 && global_ev_u2 == 3 + && global_ev_v1 ==1 && global_ev_v2 == 2) +{ +#ifdef DEBUG +printf("***number 2\n"); +#endif +beginCallBack(GL_QUAD_STRIP); +inEvalCoord2f(2.0, 2.0); +inEvalCoord2f(2.0, 1.0); +inEvalCoord2f(3.0, 2.0); +inEvalCoord2f(3.0, 1.0); +endCallBack(); +} +*/ +if( global_ev_u1 ==1 && global_ev_u2 == 2 + && global_ev_v1 ==2 && global_ev_v2 == 3) +{ +#ifdef DEBUG +printf("***number 3\n"); +#endif +beginCallBack(GL_QUAD_STRIP, NULL); +inEvalCoord2f(2.0, 3.0); +inEvalCoord2f(1.0, 3.0); +inEvalCoord2f(2.0, 2.3); +inEvalCoord2f(1.0, 2.3); +inEvalCoord2f(2.0, 2.0); +inEvalCoord2f(1.0, 2.0); +endCallBack(NULL); + +beginCallBack(GL_TRIANGLE_STRIP, NULL); +inEvalCoord2f(2.0, 2.3); +inEvalCoord2f(2.0, 2.0); +inEvalCoord2f(2.0, 3.0); +endCallBack(NULL); + +} +return; +#endif + + k=0; + l=0; + + for(i=0; i<bpm->index_length_array; i++) + { + beginCallBack(bpm->type_array[i], userData); + for(j=0; j<bpm->length_array[i]; j++) + { + u = bpm->UVarray[k]; + v = bpm->UVarray[k+1]; + inDoEvalCoord2NOGE(u,v, + bpm->vertex_array+l, + bpm->normal_array+l); + + normalCallBack(bpm->normal_array+l, userData); + vertexCallBack(bpm->vertex_array+l, userData); + + k += 2; + l += 3; + } + endCallBack(userData); + } +} + +void OpenGLSurfaceEvaluator::inEvalPoint2(int i, int j) +{ + REAL du, dv; + REAL point[4]; + REAL normal[3]; + REAL u,v; + du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; + dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; + u = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du); + v = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv); + inDoEvalCoord2(u,v,point,normal); +} + +void OpenGLSurfaceEvaluator::inEvalCoord2f(REAL u, REAL v) +{ + + REAL point[4]; + REAL normal[3]; + inDoEvalCoord2(u,v,point, normal); +} + + + +/*define a grid. store the values into the global variabls: + * global_grid_* + *These values will be used later by evaluating functions + */ +void OpenGLSurfaceEvaluator::inMapGrid2f(int nu, REAL u0, REAL u1, + int nv, REAL v0, REAL v1) +{ + global_grid_u0 = u0; + global_grid_u1 = u1; + global_grid_nu = nu; + global_grid_v0 = v0; + global_grid_v1 = v1; + global_grid_nv = nv; +} + +void OpenGLSurfaceEvaluator::inEvalMesh2(int lowU, int lowV, int highU, int highV) +{ + REAL du, dv; + int i,j; + int row; + REAL point[4]; + REAL normal[3]; + if(global_grid_nu == 0 || global_grid_nv == 0) + return; /*no points need to be output*/ + du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; + dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; + + if(global_grid_nu >= global_grid_nv){ + for(i=lowU; i<highU; i++){ + REAL u1 = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du); + REAL u2 = ((i+1) == global_grid_nu)? global_grid_u1: (global_grid_u0+(i+1)*du); + + bgnqstrip(); + for(j=highV; j>=lowV; j--){ + REAL v1 = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv); + + inDoEvalCoord2(u1, v1, point, normal); + inDoEvalCoord2(u2, v1, point, normal); + } + endqstrip(); + } + } + + else{ + for(i=lowV; i<highV; i++){ + REAL v1 = (i==global_grid_nv)? global_grid_v1:(global_grid_v0 + i*dv); + REAL v2 = ((i+1) == global_grid_nv)? global_grid_v1: (global_grid_v0+(i+1)*dv); + + bgnqstrip(); + for(j=highU; j>=lowU; j--){ + REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du); + inDoEvalCoord2(u1, v2, point, normal); + inDoEvalCoord2(u1, v1, point, normal); + } + endqstrip(); + } + } + +} + +void OpenGLSurfaceEvaluator::inMap2f(int k, + REAL ulower, + REAL uupper, + int ustride, + int uorder, + REAL vlower, + REAL vupper, + int vstride, + int vorder, + REAL *ctlPoints) +{ + int i,j,x; + REAL *data = global_ev_ctlPoints; + + + + if(k == GL_MAP2_VERTEX_3) k=3; + else if (k==GL_MAP2_VERTEX_4) k =4; + else { + printf("error in inMap2f, maptype=%i is wrong, k,map is not updated\n", k); + return; + } + + global_ev_k = k; + global_ev_u1 = ulower; + global_ev_u2 = uupper; + global_ev_ustride = ustride; + global_ev_uorder = uorder; + global_ev_v1 = vlower; + global_ev_v2 = vupper; + global_ev_vstride = vstride; + global_ev_vorder = vorder; + + /*copy the contrl points from ctlPoints to global_ev_ctlPoints*/ + for (i=0; i<uorder; i++) { + for (j=0; j<vorder; j++) { + for (x=0; x<k; x++) { + data[x] = ctlPoints[x]; + } + ctlPoints += vstride; + data += k; + } + ctlPoints += ustride - vstride * vorder; + } + +} + + +/* + *given a point p with homegeneous coordiante (x,y,z,w), + *let pu(x,y,z,w) be its partial derivative vector with + *respect to u + *and pv(x,y,z,w) be its partial derivative vector with repect to v. + *This function returns the partial derivative vectors of the + *inhomegensous coordinates, i.e., + * (x/w, y/w, z/w) with respect to u and v. + */ +void OpenGLSurfaceEvaluator::inComputeFirstPartials(REAL *p, REAL *pu, REAL *pv) +{ + pu[0] = pu[0]*p[3] - pu[3]*p[0]; + pu[1] = pu[1]*p[3] - pu[3]*p[1]; + pu[2] = pu[2]*p[3] - pu[3]*p[2]; + + pv[0] = pv[0]*p[3] - pv[3]*p[0]; + pv[1] = pv[1]*p[3] - pv[3]*p[1]; + pv[2] = pv[2]*p[3] - pv[3]*p[2]; +} + +/*compute the cross product of pu and pv and normalize. + *the normal is returned in retNormal + * pu: dimension 3 + * pv: dimension 3 + * n: return normal, of dimension 3 + */ +void OpenGLSurfaceEvaluator::inComputeNormal2(REAL *pu, REAL *pv, REAL *n) +{ + REAL mag; + + n[0] = pu[1]*pv[2] - pu[2]*pv[1]; + n[1] = pu[2]*pv[0] - pu[0]*pv[2]; + n[2] = pu[0]*pv[1] - pu[1]*pv[0]; + + mag = sqrt(n[0]*n[0] + n[1]*n[1] + n[2]*n[2]); + + assert(mag > 0.0); /*better be some threshold*/ + n[0] /= mag; + n[1] /= mag; + n[2] /= mag; + +} + + + +/*Compute point and normal + *see the head of inDoDomain2WithDerivs + *for the meaning of the arguments + */ +void OpenGLSurfaceEvaluator::inDoEvalCoord2(REAL u, REAL v, + REAL *retPoint, REAL *retNormal) +{ + + REAL du[4]; + REAL dv[4]; + + + assert(global_ev_k>=3 && global_ev_k <= 4); + /*compute homegeneous point and partial derivatives*/ + inDoDomain2WithDerivs(global_ev_k, u, v, global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, retPoint, du, dv); + +#ifdef AVOID_ZERO_NORMAL + + if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) + { + + REAL tempdu[4]; + REAL tempdata[4]; + REAL u1 = global_ev_u1; + REAL u2 = global_ev_u2; + if(u-MYDELTA*(u2-u1) < u1) + u = u+ MYDELTA*(u2-u1); + else + u = u-MYDELTA*(u2-u1); + inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, tempdu, dv); + } + if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) + { + REAL tempdv[4]; + REAL tempdata[4]; + REAL v1 = global_ev_v1; + REAL v2 = global_ev_v2; + if(v-MYDELTA*(v2-v1) < v1) + v = v+ MYDELTA*(v2-v1); + else + v = v-MYDELTA*(v2-v1); + inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, du, tempdv); + } +#endif + + + /*compute normal*/ + switch(global_ev_k){ + case 3: + inComputeNormal2(du, dv, retNormal); + + break; + case 4: + inComputeFirstPartials(retPoint, du, dv); + inComputeNormal2(du, dv, retNormal); + /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ + retPoint[0] /= retPoint[3]; + retPoint[1] /= retPoint[3]; + retPoint[2] /= retPoint[3]; + break; + } + /*output this vertex*/ +/* inMeshStreamInsert(global_ms, retPoint, retNormal);*/ + + + + glNormal3fv(retNormal); + glVertex3fv(retPoint); + + + + + #ifdef DEBUG + printf("vertex(%f,%f,%f)\n", retPoint[0],retPoint[1],retPoint[2]); + #endif + + + +} + +/*Compute point and normal + *see the head of inDoDomain2WithDerivs + *for the meaning of the arguments + */ +void OpenGLSurfaceEvaluator::inDoEvalCoord2NOGE_BU(REAL u, REAL v, + REAL *retPoint, REAL *retNormal) +{ + + REAL du[4]; + REAL dv[4]; + + + assert(global_ev_k>=3 && global_ev_k <= 4); + /*compute homegeneous point and partial derivatives*/ +// inPreEvaluateBU(global_ev_k, global_ev_uorder, global_ev_vorder, (u-global_ev_u1)/(global_ev_u2-global_ev_u1), global_ev_ctlPoints); + inDoDomain2WithDerivsBU(global_ev_k, u, v, global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, retPoint, du, dv); + + +#ifdef AVOID_ZERO_NORMAL + + if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) + { + + REAL tempdu[4]; + REAL tempdata[4]; + REAL u1 = global_ev_u1; + REAL u2 = global_ev_u2; + if(u-MYDELTA*(u2-u1) < u1) + u = u+ MYDELTA*(u2-u1); + else + u = u-MYDELTA*(u2-u1); + inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, tempdu, dv); + } + if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) + { + REAL tempdv[4]; + REAL tempdata[4]; + REAL v1 = global_ev_v1; + REAL v2 = global_ev_v2; + if(v-MYDELTA*(v2-v1) < v1) + v = v+ MYDELTA*(v2-v1); + else + v = v-MYDELTA*(v2-v1); + inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, du, tempdv); + } +#endif + + /*compute normal*/ + switch(global_ev_k){ + case 3: + inComputeNormal2(du, dv, retNormal); + break; + case 4: + inComputeFirstPartials(retPoint, du, dv); + inComputeNormal2(du, dv, retNormal); + /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ + retPoint[0] /= retPoint[3]; + retPoint[1] /= retPoint[3]; + retPoint[2] /= retPoint[3]; + break; + } +} + +/*Compute point and normal + *see the head of inDoDomain2WithDerivs + *for the meaning of the arguments + */ +void OpenGLSurfaceEvaluator::inDoEvalCoord2NOGE_BV(REAL u, REAL v, + REAL *retPoint, REAL *retNormal) +{ + + REAL du[4]; + REAL dv[4]; + + + assert(global_ev_k>=3 && global_ev_k <= 4); + /*compute homegeneous point and partial derivatives*/ +// inPreEvaluateBV(global_ev_k, global_ev_uorder, global_ev_vorder, (v-global_ev_v1)/(global_ev_v2-global_ev_v1), global_ev_ctlPoints); + + inDoDomain2WithDerivsBV(global_ev_k, u, v, global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, retPoint, du, dv); + + +#ifdef AVOID_ZERO_NORMAL + + if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) + { + + REAL tempdu[4]; + REAL tempdata[4]; + REAL u1 = global_ev_u1; + REAL u2 = global_ev_u2; + if(u-MYDELTA*(u2-u1) < u1) + u = u+ MYDELTA*(u2-u1); + else + u = u-MYDELTA*(u2-u1); + inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, tempdu, dv); + } + if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) + { + REAL tempdv[4]; + REAL tempdata[4]; + REAL v1 = global_ev_v1; + REAL v2 = global_ev_v2; + if(v-MYDELTA*(v2-v1) < v1) + v = v+ MYDELTA*(v2-v1); + else + v = v-MYDELTA*(v2-v1); + inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, du, tempdv); + } +#endif + + /*compute normal*/ + switch(global_ev_k){ + case 3: + inComputeNormal2(du, dv, retNormal); + break; + case 4: + inComputeFirstPartials(retPoint, du, dv); + inComputeNormal2(du, dv, retNormal); + /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ + retPoint[0] /= retPoint[3]; + retPoint[1] /= retPoint[3]; + retPoint[2] /= retPoint[3]; + break; + } +} + + +/*Compute point and normal + *see the head of inDoDomain2WithDerivs + *for the meaning of the arguments + */ +void OpenGLSurfaceEvaluator::inDoEvalCoord2NOGE(REAL u, REAL v, + REAL *retPoint, REAL *retNormal) +{ + + REAL du[4]; + REAL dv[4]; + + + assert(global_ev_k>=3 && global_ev_k <= 4); + /*compute homegeneous point and partial derivatives*/ + inDoDomain2WithDerivs(global_ev_k, u, v, global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, retPoint, du, dv); + + +#ifdef AVOID_ZERO_NORMAL + + if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) + { + + REAL tempdu[4]; + REAL tempdata[4]; + REAL u1 = global_ev_u1; + REAL u2 = global_ev_u2; + if(u-MYDELTA*(u2-u1) < u1) + u = u+ MYDELTA*(u2-u1); + else + u = u-MYDELTA*(u2-u1); + inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, tempdu, dv); + } + if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) + { + REAL tempdv[4]; + REAL tempdata[4]; + REAL v1 = global_ev_v1; + REAL v2 = global_ev_v2; + if(v-MYDELTA*(v2-v1) < v1) + v = v+ MYDELTA*(v2-v1); + else + v = v-MYDELTA*(v2-v1); + inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, du, tempdv); + } +#endif + + /*compute normal*/ + switch(global_ev_k){ + case 3: + inComputeNormal2(du, dv, retNormal); + break; + case 4: + inComputeFirstPartials(retPoint, du, dv); + inComputeNormal2(du, dv, retNormal); + /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ + retPoint[0] /= retPoint[3]; + retPoint[1] /= retPoint[3]; + retPoint[2] /= retPoint[3]; + break; + } +// glNormal3fv(retNormal); +// glVertex3fv(retPoint); +} + +void OpenGLSurfaceEvaluator::inPreEvaluateBV(int k, int uorder, int vorder, REAL vprime, REAL *baseData) +{ + int j,row,col; + REAL p, pdv; + REAL *data; + + if(global_vprime != vprime || global_vorder != vorder) { + inPreEvaluateWithDeriv(vorder, vprime, global_vcoeff, global_vcoeffDeriv); + global_vprime = vprime; + global_vorder = vorder; + } + + for(j=0; j<k; j++){ + data = baseData+j; + for(row=0; row<uorder; row++){ + p = global_vcoeff[0] * (*data); + pdv = global_vcoeffDeriv[0] * (*data); + data += k; + for(col = 1; col < vorder; col++){ + p += global_vcoeff[col] * (*data); + pdv += global_vcoeffDeriv[col] * (*data); + data += k; + } + global_BV[row][j] = p; + global_PBV[row][j] = pdv; + } + } +} + +void OpenGLSurfaceEvaluator::inPreEvaluateBU(int k, int uorder, int vorder, REAL uprime, REAL *baseData) +{ + int j,row,col; + REAL p, pdu; + REAL *data; + + if(global_uprime != uprime || global_uorder != uorder) { + inPreEvaluateWithDeriv(uorder, uprime, global_ucoeff, global_ucoeffDeriv); + global_uprime = uprime; + global_uorder = uorder; + } + + for(j=0; j<k; j++){ + data = baseData+j; + for(col=0; col<vorder; col++){ + data = baseData+j + k*col; + p = global_ucoeff[0] * (*data); + pdu = global_ucoeffDeriv[0] * (*data); + data += k*uorder; + for(row = 1; row < uorder; row++){ + p += global_ucoeff[row] * (*data); + pdu += global_ucoeffDeriv[row] * (*data); + data += k * uorder; + } + global_BU[col][j] = p; + global_PBU[col][j] = pdu; + } + } +} + +void OpenGLSurfaceEvaluator::inDoDomain2WithDerivsBU(int k, REAL u, REAL v, + REAL u1, REAL u2, int uorder, + REAL v1, REAL v2, int vorder, + REAL *baseData, + REAL *retPoint, REAL* retdu, REAL *retdv) +{ + int j, row, col; + + REAL vprime; + + + if((u2 == u1) || (v2 == v1)) + return; + + vprime = (v - v1) / (v2 - v1); + + + if(global_vprime != vprime || global_vorder != vorder) { + inPreEvaluateWithDeriv(vorder, vprime, global_vcoeff, global_vcoeffDeriv); + global_vprime = vprime; + global_vorder = vorder; + } + + + for(j=0; j<k; j++) + { + retPoint[j] = retdu[j] = retdv[j] = 0.0; + for (col = 0; col < vorder; col++) { + retPoint[j] += global_BU[col][j] * global_vcoeff[col]; + retdu[j] += global_PBU[col][j] * global_vcoeff[col]; + retdv[j] += global_BU[col][j] * global_vcoeffDeriv[col]; + } + } +} + +void OpenGLSurfaceEvaluator::inDoDomain2WithDerivsBV(int k, REAL u, REAL v, + REAL u1, REAL u2, int uorder, + REAL v1, REAL v2, int vorder, + REAL *baseData, + REAL *retPoint, REAL* retdu, REAL *retdv) +{ + int j, row, col; + REAL uprime; + + + if((u2 == u1) || (v2 == v1)) + return; + uprime = (u - u1) / (u2 - u1); + + + if(global_uprime != uprime || global_uorder != uorder) { + inPreEvaluateWithDeriv(uorder, uprime, global_ucoeff, global_ucoeffDeriv); + global_uprime = uprime; + global_uorder = uorder; + } + + + for(j=0; j<k; j++) + { + retPoint[j] = retdu[j] = retdv[j] = 0.0; + for (row = 0; row < uorder; row++) { + retPoint[j] += global_BV[row][j] * global_ucoeff[row]; + retdu[j] += global_BV[row][j] * global_ucoeffDeriv[row]; + retdv[j] += global_PBV[row][j] * global_ucoeff[row]; + } + } +} + + +/* + *given a Bezier surface, and parameter (u,v), compute the point in the object space, + *and the normal + *k: the dimension of the object space: usually 2,3,or 4. + *u,v: the paramter pair. + *u1,u2,uorder: the Bezier polynomial of u coord is defined on [u1,u2] with order uorder. + *v1,v2,vorder: the Bezier polynomial of v coord is defined on [v1,v2] with order vorder. + *baseData: contrl points. arranged as: (u,v,k). + *retPoint: the computed point (one point) with dimension k. + *retdu: the computed partial derivative with respect to u. + *retdv: the computed partial derivative with respect to v. + */ +void OpenGLSurfaceEvaluator::inDoDomain2WithDerivs(int k, REAL u, REAL v, + REAL u1, REAL u2, int uorder, + REAL v1, REAL v2, int vorder, + REAL *baseData, + REAL *retPoint, REAL *retdu, REAL *retdv) +{ + int j, row, col; + REAL uprime; + REAL vprime; + REAL p; + REAL pdv; + REAL *data; + + if((u2 == u1) || (v2 == v1)) + return; + uprime = (u - u1) / (u2 - u1); + vprime = (v - v1) / (v2 - v1); + + /* Compute coefficients for values and derivs */ + + /* Use already cached values if possible */ + if(global_uprime != uprime || global_uorder != uorder) { + inPreEvaluateWithDeriv(uorder, uprime, global_ucoeff, global_ucoeffDeriv); + global_uorder = uorder; + global_uprime = uprime; + } + if (global_vprime != vprime || + global_vorder != vorder) { + inPreEvaluateWithDeriv(vorder, vprime, global_vcoeff, global_vcoeffDeriv); + global_vorder = vorder; + global_vprime = vprime; + } + + for (j = 0; j < k; j++) { + data=baseData+j; + retPoint[j] = retdu[j] = retdv[j] = 0.0; + for (row = 0; row < uorder; row++) { + /* + ** Minor optimization. + ** The col == 0 part of the loop is extracted so we don't + ** have to initialize p and pdv to 0. + */ + p = global_vcoeff[0] * (*data); + pdv = global_vcoeffDeriv[0] * (*data); + data += k; + for (col = 1; col < vorder; col++) { + /* Incrementally build up p, pdv value */ + p += global_vcoeff[col] * (*data); + pdv += global_vcoeffDeriv[col] * (*data); + data += k; + } + /* Use p, pdv value to incrementally add up r, du, dv */ + retPoint[j] += global_ucoeff[row] * p; + retdu[j] += global_ucoeffDeriv[row] * p; + retdv[j] += global_ucoeff[row] * pdv; + } + } +} + + +/* + *compute the Bezier polynomials C[n,j](v) for all j at v with + *return values stored in coeff[], where + * C[n,j](v) = (n,j) * v^j * (1-v)^(n-j), + * j=0,1,2,...,n. + *order : n+1 + *vprime: v + *coeff : coeff[j]=C[n,j](v), this array store the returned values. + *The algorithm is a recursive scheme: + * C[0,0]=1; + * C[n,j](v) = (1-v)*C[n-1,j](v) + v*C[n-1,j-1](v), n>=1 + *This code is copied from opengl/soft/so_eval.c:PreEvaluate + */ +void OpenGLSurfaceEvaluator::inPreEvaluate(int order, REAL vprime, REAL *coeff) +{ + int i, j; + REAL oldval, temp; + REAL oneMinusvprime; + + /* + * Minor optimization + * Compute orders 1 and 2 outright, and set coeff[0], coeff[1] to + * their i==1 loop values to avoid the initialization and the i==1 loop. + */ + if (order == 1) { + coeff[0] = 1.0; + return; + } + + oneMinusvprime = 1-vprime; + coeff[0] = oneMinusvprime; + coeff[1] = vprime; + if (order == 2) return; + + for (i = 2; i < order; i++) { + oldval = coeff[0] * vprime; + coeff[0] = oneMinusvprime * coeff[0]; + for (j = 1; j < i; j++) { + temp = oldval; + oldval = coeff[j] * vprime; + coeff[j] = temp + oneMinusvprime * coeff[j]; + } + coeff[j] = oldval; + } +} + +/* + *compute the Bezier polynomials C[n,j](v) and derivatives for all j at v with + *return values stored in coeff[] and coeffDeriv[]. + *see the head of function inPreEvaluate for the definition of C[n,j](v) + *and how to compute the values. + *The algorithm to compute the derivative is: + * dC[0,0](v) = 0. + * dC[n,j](v) = n*(dC[n-1,j-1](v) - dC[n-1,j](v)). + * + *This code is copied from opengl/soft/so_eval.c:PreEvaluateWidthDeriv + */ +void OpenGLSurfaceEvaluator::inPreEvaluateWithDeriv(int order, REAL vprime, + REAL *coeff, REAL *coeffDeriv) +{ + int i, j; + REAL oldval, temp; + REAL oneMinusvprime; + + oneMinusvprime = 1-vprime; + /* + * Minor optimization + * Compute orders 1 and 2 outright, and set coeff[0], coeff[1] to + * their i==1 loop values to avoid the initialization and the i==1 loop. + */ + if (order == 1) { + coeff[0] = 1.0; + coeffDeriv[0] = 0.0; + return; + } else if (order == 2) { + coeffDeriv[0] = -1.0; + coeffDeriv[1] = 1.0; + coeff[0] = oneMinusvprime; + coeff[1] = vprime; + return; + } + coeff[0] = oneMinusvprime; + coeff[1] = vprime; + for (i = 2; i < order - 1; i++) { + oldval = coeff[0] * vprime; + coeff[0] = oneMinusvprime * coeff[0]; + for (j = 1; j < i; j++) { + temp = oldval; + oldval = coeff[j] * vprime; + coeff[j] = temp + oneMinusvprime * coeff[j]; + } + coeff[j] = oldval; + } + coeffDeriv[0] = -coeff[0]; + /* + ** Minor optimization: + ** Would make this a "for (j=1; j<order-1; j++)" loop, but it is always + ** executed at least once, so this is more efficient. + */ + j=1; + do { + coeffDeriv[j] = coeff[j-1] - coeff[j]; + j++; + } while (j < order - 1); + coeffDeriv[j] = coeff[j-1]; + + oldval = coeff[0] * vprime; + coeff[0] = oneMinusvprime * coeff[0]; + for (j = 1; j < i; j++) { + temp = oldval; + oldval = coeff[j] * vprime; + coeff[j] = temp + oneMinusvprime * coeff[j]; + } + coeff[j] = oldval; +} + +void OpenGLSurfaceEvaluator::inEvalULine(int n_points, REAL v, REAL* u_vals, + int stride, REAL ret_points[][3], REAL ret_normals[][3]) +{ + int i,k; + REAL temp[4]; +inPreEvaluateBV_intfac(v); + + for(i=0,k=0; i<n_points; i++, k += stride) + { + inDoEvalCoord2NOGE_BV(u_vals[k],v,temp, ret_normals[i]); + + ret_points[i][0] = temp[0]; + ret_points[i][1] = temp[1]; + ret_points[i][2] = temp[2]; + + } + +} + +void OpenGLSurfaceEvaluator::inEvalVLine(int n_points, REAL u, REAL* v_vals, + int stride, REAL ret_points[][3], REAL ret_normals[][3]) +{ + int i,k; + REAL temp[4]; +inPreEvaluateBU_intfac(u); + for(i=0,k=0; i<n_points; i++, k += stride) + { + inDoEvalCoord2NOGE_BU(u, v_vals[k], temp, ret_normals[i]); + ret_points[i][0] = temp[0]; + ret_points[i][1] = temp[1]; + ret_points[i][2] = temp[2]; + } +} + + +/*triangulate a strip bounded by two lines which are parallel to U-axis + *upperVerts: the verteces on the upper line + *lowerVertx: the verteces on the lower line + *n_upper >=1 + *n_lower >=1 + */ +void OpenGLSurfaceEvaluator::inEvalUStrip(int n_upper, REAL v_upper, REAL* upper_val, int n_lower, REAL v_lower, REAL* lower_val) +{ + int i,j,k,l; + REAL leftMostV[2]; + typedef REAL REAL3[3]; + + REAL3* upperXYZ = (REAL3*) malloc(sizeof(REAL3)*n_upper); + assert(upperXYZ); + REAL3* upperNormal = (REAL3*) malloc(sizeof(REAL3) * n_upper); + assert(upperNormal); + REAL3* lowerXYZ = (REAL3*) malloc(sizeof(REAL3)*n_lower); + assert(lowerXYZ); + REAL3* lowerNormal = (REAL3*) malloc(sizeof(REAL3) * n_lower); + assert(lowerNormal); + + inEvalULine(n_upper, v_upper, upper_val, 1, upperXYZ, upperNormal); + inEvalULine(n_lower, v_lower, lower_val, 1, lowerXYZ, lowerNormal); + + + + REAL* leftMostXYZ; + REAL* leftMostNormal; + + /* + *the algorithm works by scanning from left to right. + *leftMostV: the left most of the remaining verteces (on both upper and lower). + * it could an element of upperVerts or lowerVerts. + *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line */ + + /*initialize i,j,and leftMostV + */ + if(upper_val[0] <= lower_val[0]) + { + i=1; + j=0; + + leftMostV[0] = upper_val[0]; + leftMostV[1] = v_upper; + leftMostXYZ = upperXYZ[0]; + leftMostNormal = upperNormal[0]; + } + else + { + i=0; + j=1; + + leftMostV[0] = lower_val[0]; + leftMostV[1] = v_lower; + + leftMostXYZ = lowerXYZ[0]; + leftMostNormal = lowerNormal[0]; + } + + /*the main loop. + *the invariance is that: + *at the beginning of each loop, the meaning of i,j,and leftMostV are + *maintained + */ + while(1) + { + if(i >= n_upper) /*case1: no more in upper*/ + { + if(j<n_lower-1) /*at least two vertices in lower*/ + { + bgntfan(); + glNormal3fv(leftMostNormal); + glVertex3fv(leftMostXYZ); + + while(j<n_lower){ + glNormal3fv(lowerNormal[j]); + glVertex3fv(lowerXYZ[j]); + j++; + + } + endtfan(); + } + break; /*exit the main loop*/ + } + else if(j>= n_lower) /*case2: no more in lower*/ + { + if(i<n_upper-1) /*at least two vertices in upper*/ + { + bgntfan(); + glNormal3fv(leftMostNormal); + glVertex3fv(leftMostXYZ); + + for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/ + { + glNormal3fv(upperNormal[k]); + glVertex3fv(upperXYZ[k]); + } + + endtfan(); + } + break; /*exit the main loop*/ + } + else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/ + { + if(upper_val[i] <= lower_val[j]) + { + bgntfan(); + + glNormal3fv(lowerNormal[j]); + glVertex3fv(lowerXYZ[j]); + + /*find the last k>=i such that + *upperverts[k][0] <= lowerverts[j][0] + */ + k=i; + + while(k<n_upper) + { + if(upper_val[k] > lower_val[j]) + break; + k++; + + } + k--; + + + for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ + { + glNormal3fv(upperNormal[l]); + glVertex3fv(upperXYZ[l]); + + } + glNormal3fv(leftMostNormal); + glVertex3fv(leftMostXYZ); + + endtfan(); + + /*update i and leftMostV for next loop + */ + i = k+1; + + leftMostV[0] = upper_val[k]; + leftMostV[1] = v_upper; + leftMostNormal = upperNormal[k]; + leftMostXYZ = upperXYZ[k]; + } + else /*upperVerts[i][0] > lowerVerts[j][0]*/ + { + bgntfan(); + glNormal3fv(upperNormal[i]); + glVertex3fv(upperXYZ[i]); + + glNormal3fv(leftMostNormal); + glVertex3fv(leftMostXYZ); + + + /*find the last k>=j such that + *lowerverts[k][0] < upperverts[i][0] + */ + k=j; + while(k< n_lower) + { + if(lower_val[k] >= upper_val[i]) + break; + glNormal3fv(lowerNormal[k]); + glVertex3fv(lowerXYZ[k]); + + k++; + } + endtfan(); + + /*update j and leftMostV for next loop + */ + j=k; + leftMostV[0] = lower_val[j-1]; + leftMostV[1] = v_lower; + + leftMostNormal = lowerNormal[j-1]; + leftMostXYZ = lowerXYZ[j-1]; + } + } + } + //clean up + free(upperXYZ); + free(lowerXYZ); + free(upperNormal); + free(lowerNormal); +} + +/*triangulate a strip bounded by two lines which are parallel to V-axis + *leftVerts: the verteces on the left line + *rightVertx: the verteces on the right line + *n_left >=1 + *n_right >=1 + */ +void OpenGLSurfaceEvaluator::inEvalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val) +{ + int i,j,k,l; + REAL botMostV[2]; + typedef REAL REAL3[3]; + + REAL3* leftXYZ = (REAL3*) malloc(sizeof(REAL3)*n_left); + assert(leftXYZ); + REAL3* leftNormal = (REAL3*) malloc(sizeof(REAL3) * n_left); + assert(leftNormal); + REAL3* rightXYZ = (REAL3*) malloc(sizeof(REAL3)*n_right); + assert(rightXYZ); + REAL3* rightNormal = (REAL3*) malloc(sizeof(REAL3) * n_right); + assert(rightNormal); + + inEvalVLine(n_left, u_left, left_val, 1, leftXYZ, leftNormal); + inEvalVLine(n_right, u_right, right_val, 1, rightXYZ, rightNormal); + + + + REAL* botMostXYZ; + REAL* botMostNormal; + + /* + *the algorithm works by scanning from bot to top. + *botMostV: the bot most of the remaining verteces (on both left and right). + * it could an element of leftVerts or rightVerts. + *i: leftVerts[i] is the first vertex to the top of botMostV on left line + *j: rightVerts[j] is the first vertex to the top of botMostV on rightline */ + + /*initialize i,j,and botMostV + */ + if(left_val[0] <= right_val[0]) + { + i=1; + j=0; + + botMostV[0] = u_left; + botMostV[1] = left_val[0]; + botMostXYZ = leftXYZ[0]; + botMostNormal = leftNormal[0]; + } + else + { + i=0; + j=1; + + botMostV[0] = u_right; + botMostV[1] = right_val[0]; + + botMostXYZ = rightXYZ[0]; + botMostNormal = rightNormal[0]; + } + + /*the main loop. + *the invariance is that: + *at the beginning of each loop, the meaning of i,j,and botMostV are + *maintained + */ + while(1) + { + if(i >= n_left) /*case1: no more in left*/ + { + if(j<n_right-1) /*at least two vertices in right*/ + { + bgntfan(); + glNormal3fv(botMostNormal); + glVertex3fv(botMostXYZ); + + while(j<n_right){ + glNormal3fv(rightNormal[j]); + glVertex3fv(rightXYZ[j]); + j++; + + } + endtfan(); + } + break; /*exit the main loop*/ + } + else if(j>= n_right) /*case2: no more in right*/ + { + if(i<n_left-1) /*at least two vertices in left*/ + { + bgntfan(); + glNormal3fv(botMostNormal); + glVertex3fv(botMostXYZ); + + for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/ + { + glNormal3fv(leftNormal[k]); + glVertex3fv(leftXYZ[k]); + } + + endtfan(); + } + break; /*exit the main loop*/ + } + else /* case3: neither is empty, plus the botMostV, there is at least one triangle to output*/ + { + if(left_val[i] <= right_val[j]) + { + bgntfan(); + + glNormal3fv(rightNormal[j]); + glVertex3fv(rightXYZ[j]); + + /*find the last k>=i such that + *leftverts[k][0] <= rightverts[j][0] + */ + k=i; + + while(k<n_left) + { + if(left_val[k] > right_val[j]) + break; + k++; + + } + k--; + + + for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ + { + glNormal3fv(leftNormal[l]); + glVertex3fv(leftXYZ[l]); + + } + glNormal3fv(botMostNormal); + glVertex3fv(botMostXYZ); + + endtfan(); + + /*update i and botMostV for next loop + */ + i = k+1; + + botMostV[0] = u_left; + botMostV[1] = left_val[k]; + botMostNormal = leftNormal[k]; + botMostXYZ = leftXYZ[k]; + } + else /*left_val[i] > right_val[j])*/ + { + bgntfan(); + glNormal3fv(leftNormal[i]); + glVertex3fv(leftXYZ[i]); + + glNormal3fv(botMostNormal); + glVertex3fv(botMostXYZ); + + + /*find the last k>=j such that + *rightverts[k][0] < leftverts[i][0] + */ + k=j; + while(k< n_right) + { + if(right_val[k] >= left_val[i]) + break; + glNormal3fv(rightNormal[k]); + glVertex3fv(rightXYZ[k]); + + k++; + } + endtfan(); + + /*update j and botMostV for next loop + */ + j=k; + botMostV[0] = u_right; + botMostV[1] = right_val[j-1]; + + botMostNormal = rightNormal[j-1]; + botMostXYZ = rightXYZ[j-1]; + } + } + } + //clean up + free(leftXYZ); + free(leftXYZ); + free(rightNormal); + free(rightNormal); +} + +/*-----------------------begin evalMachine-------------------*/ +void OpenGLSurfaceEvaluator::inMap2fEM(int which, int k, + REAL ulower, + REAL uupper, + int ustride, + int uorder, + REAL vlower, + REAL vupper, + int vstride, + int vorder, + REAL *ctlPoints) +{ + int i,j,x; + surfEvalMachine *temp_em; + switch(which){ + case 0: //vertex + vertex_flag = 1; + temp_em = &em_vertex; + break; + case 1: //normal + normal_flag = 1; + temp_em = &em_normal; + break; + case 2: //color + color_flag = 1; + temp_em = &em_color; + break; + default: + texcoord_flag = 1; + temp_em = &em_texcoord; + break; + } + + REAL *data = temp_em->ctlPoints; + + temp_em->uprime = -1;//initilized + temp_em->vprime = -1; + + temp_em->k = k; + temp_em->u1 = ulower; + temp_em->u2 = uupper; + temp_em->ustride = ustride; + temp_em->uorder = uorder; + temp_em->v1 = vlower; + temp_em->v2 = vupper; + temp_em->vstride = vstride; + temp_em->vorder = vorder; + + /*copy the contrl points from ctlPoints to global_ev_ctlPoints*/ + for (i=0; i<uorder; i++) { + for (j=0; j<vorder; j++) { + for (x=0; x<k; x++) { + data[x] = ctlPoints[x]; + } + ctlPoints += vstride; + data += k; + } + ctlPoints += ustride - vstride * vorder; + } +} + +void OpenGLSurfaceEvaluator::inDoDomain2WithDerivsEM(surfEvalMachine *em, REAL u, REAL v, + REAL *retPoint, REAL *retdu, REAL *retdv) +{ + int j, row, col; + REAL the_uprime; + REAL the_vprime; + REAL p; + REAL pdv; + REAL *data; + + if((em->u2 == em->u1) || (em->v2 == em->v1)) + return; + the_uprime = (u - em->u1) / (em->u2 - em->u1); + the_vprime = (v - em->v1) / (em->v2 - em->v1); + + /* Compute coefficients for values and derivs */ + + /* Use already cached values if possible */ + if(em->uprime != the_uprime) { + inPreEvaluateWithDeriv(em->uorder, the_uprime, em->ucoeff, em->ucoeffDeriv); + em->uprime = the_uprime; + } + if (em->vprime != the_vprime) { + inPreEvaluateWithDeriv(em->vorder, the_vprime, em->vcoeff, em->vcoeffDeriv); + em->vprime = the_vprime; + } + + for (j = 0; j < em->k; j++) { + data=em->ctlPoints+j; + retPoint[j] = retdu[j] = retdv[j] = 0.0; + for (row = 0; row < em->uorder; row++) { + /* + ** Minor optimization. + ** The col == 0 part of the loop is extracted so we don't + ** have to initialize p and pdv to 0. + */ + p = em->vcoeff[0] * (*data); + pdv = em->vcoeffDeriv[0] * (*data); + data += em->k; + for (col = 1; col < em->vorder; col++) { + /* Incrementally build up p, pdv value */ + p += em->vcoeff[col] * (*data); + pdv += em->vcoeffDeriv[col] * (*data); + data += em->k; + } + /* Use p, pdv value to incrementally add up r, du, dv */ + retPoint[j] += em->ucoeff[row] * p; + retdu[j] += em->ucoeffDeriv[row] * p; + retdv[j] += em->ucoeff[row] * pdv; + } + } +} + +void OpenGLSurfaceEvaluator::inDoDomain2EM(surfEvalMachine *em, REAL u, REAL v, + REAL *retPoint) +{ + int j, row, col; + REAL the_uprime; + REAL the_vprime; + REAL p; + REAL *data; + + if((em->u2 == em->u1) || (em->v2 == em->v1)) + return; + the_uprime = (u - em->u1) / (em->u2 - em->u1); + the_vprime = (v - em->v1) / (em->v2 - em->v1); + + /* Compute coefficients for values and derivs */ + + /* Use already cached values if possible */ + if(em->uprime != the_uprime) { + inPreEvaluate(em->uorder, the_uprime, em->ucoeff); + em->uprime = the_uprime; + } + if (em->vprime != the_vprime) { + inPreEvaluate(em->vorder, the_vprime, em->vcoeff); + em->vprime = the_vprime; + } + + for (j = 0; j < em->k; j++) { + data=em->ctlPoints+j; + retPoint[j] = 0.0; + for (row = 0; row < em->uorder; row++) { + /* + ** Minor optimization. + ** The col == 0 part of the loop is extracted so we don't + ** have to initialize p and pdv to 0. + */ + p = em->vcoeff[0] * (*data); + data += em->k; + for (col = 1; col < em->vorder; col++) { + /* Incrementally build up p, pdv value */ + p += em->vcoeff[col] * (*data); + data += em->k; + } + /* Use p, pdv value to incrementally add up r, du, dv */ + retPoint[j] += em->ucoeff[row] * p; + } + } +} + + +void OpenGLSurfaceEvaluator::inDoEvalCoord2EM(REAL u, REAL v) +{ + REAL temp_vertex[5]; + REAL temp_normal[3]; + REAL temp_color[4]; + REAL temp_texcoord[4]; + + if(texcoord_flag) + { + inDoDomain2EM(&em_texcoord, u,v, temp_texcoord); + texcoordCallBack(temp_texcoord, userData); + } + if(color_flag) + { + inDoDomain2EM(&em_color, u,v, temp_color); + colorCallBack(temp_color, userData); + } + + if(normal_flag) //there is a normla map + { + inDoDomain2EM(&em_normal, u,v, temp_normal); + normalCallBack(temp_normal, userData); + + if(vertex_flag) + { + inDoDomain2EM(&em_vertex, u,v,temp_vertex); + if(em_vertex.k == 4) + { + temp_vertex[0] /= temp_vertex[3]; + temp_vertex[1] /= temp_vertex[3]; + temp_vertex[2] /= temp_vertex[3]; + } + temp_vertex[3]=u; + temp_vertex[4]=v; + vertexCallBack(temp_vertex, userData); + } + } + else if(auto_normal_flag) //no normal map but there is a normal callbackfunctin + { + REAL du[4]; + REAL dv[4]; + + /*compute homegeneous point and partial derivatives*/ + inDoDomain2WithDerivsEM(&em_vertex, u,v,temp_vertex,du,dv); + + if(em_vertex.k ==4) + inComputeFirstPartials(temp_vertex, du, dv); + +#ifdef AVOID_ZERO_NORMAL + if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) + { + + REAL tempdu[4]; + REAL tempdata[4]; + REAL u1 = em_vertex.u1; + REAL u2 = em_vertex.u2; + if(u-MYDELTA*(u2-u1) < u1) + u = u+ MYDELTA*(u2-u1); + else + u = u-MYDELTA*(u2-u1); + inDoDomain2WithDerivsEM(&em_vertex,u,v, tempdata, tempdu, dv); + + if(em_vertex.k ==4) + inComputeFirstPartials(temp_vertex, du, dv); + } + else if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) + { + REAL tempdv[4]; + REAL tempdata[4]; + REAL v1 = em_vertex.v1; + REAL v2 = em_vertex.v2; + if(v-MYDELTA*(v2-v1) < v1) + v = v+ MYDELTA*(v2-v1); + else + v = v-MYDELTA*(v2-v1); + inDoDomain2WithDerivsEM(&em_vertex,u,v, tempdata, du, tempdv); + + if(em_vertex.k ==4) + inComputeFirstPartials(temp_vertex, du, dv); + } +#endif + + /*compute normal*/ + switch(em_vertex.k){ + case 3: + + inComputeNormal2(du, dv, temp_normal); + break; + case 4: + +// inComputeFirstPartials(temp_vertex, du, dv); + inComputeNormal2(du, dv, temp_normal); + + /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ + temp_vertex[0] /= temp_vertex[3]; + temp_vertex[1] /= temp_vertex[3]; + temp_vertex[2] /= temp_vertex[3]; + break; + } + normalCallBack(temp_normal, userData); + temp_vertex[3] = u; + temp_vertex[4] = v; + vertexCallBack(temp_vertex, userData); + + }/*end if auto_normal*/ + else //no normal map, and no normal callback function + { + if(vertex_flag) + { + inDoDomain2EM(&em_vertex, u,v,temp_vertex); + if(em_vertex.k == 4) + { + temp_vertex[0] /= temp_vertex[3]; + temp_vertex[1] /= temp_vertex[3]; + temp_vertex[2] /= temp_vertex[3]; + } + temp_vertex[3] = u; + temp_vertex[4] = v; + vertexCallBack(temp_vertex, userData); + } + } +} + + +void OpenGLSurfaceEvaluator::inBPMEvalEM(bezierPatchMesh* bpm) +{ + int i,j,k,l; + float u,v; + + int ustride; + int vstride; + +#ifdef USE_LOD + if(bpm->bpatch != NULL) + { + bezierPatch* p=bpm->bpatch; + ustride = p->dimension * p->vorder; + vstride = p->dimension; + + glMap2f( (p->dimension == 3)? GL_MAP2_VERTEX_3 : GL_MAP2_VERTEX_4, + p->umin, + p->umax, + ustride, + p->uorder, + p->vmin, + p->vmax, + vstride, + p->vorder, + p->ctlpoints); + + +/* + inMap2fEM(0, p->dimension, + p->umin, + p->umax, + ustride, + p->uorder, + p->vmin, + p->vmax, + vstride, + p->vorder, + p->ctlpoints); +*/ + } +#else + + if(bpm->bpatch != NULL){ + bezierPatch* p = bpm->bpatch; + ustride = p->dimension * p->vorder; + vstride = p->dimension; + inMap2fEM(0, p->dimension, + p->umin, + p->umax, + ustride, + p->uorder, + p->vmin, + p->vmax, + vstride, + p->vorder, + p->ctlpoints); + } + if(bpm->bpatch_normal != NULL){ + bezierPatch* p = bpm->bpatch_normal; + ustride = p->dimension * p->vorder; + vstride = p->dimension; + inMap2fEM(1, p->dimension, + p->umin, + p->umax, + ustride, + p->uorder, + p->vmin, + p->vmax, + vstride, + p->vorder, + p->ctlpoints); + } + if(bpm->bpatch_color != NULL){ + bezierPatch* p = bpm->bpatch_color; + ustride = p->dimension * p->vorder; + vstride = p->dimension; + inMap2fEM(2, p->dimension, + p->umin, + p->umax, + ustride, + p->uorder, + p->vmin, + p->vmax, + vstride, + p->vorder, + p->ctlpoints); + } + if(bpm->bpatch_texcoord != NULL){ + bezierPatch* p = bpm->bpatch_texcoord; + ustride = p->dimension * p->vorder; + vstride = p->dimension; + inMap2fEM(3, p->dimension, + p->umin, + p->umax, + ustride, + p->uorder, + p->vmin, + p->vmax, + vstride, + p->vorder, + p->ctlpoints); + } +#endif + + + k=0; + for(i=0; i<bpm->index_length_array; i++) + { +#ifdef USE_LOD + if(bpm->type_array[i] == GL_POLYGON) //a mesh + { + GLfloat *temp = bpm->UVarray+k; + GLfloat u0 = temp[0]; + GLfloat v0 = temp[1]; + GLfloat u1 = temp[2]; + GLfloat v1 = temp[3]; + GLint nu = (GLint) ( temp[4]); + GLint nv = (GLint) ( temp[5]); + GLint umin = (GLint) ( temp[6]); + GLint vmin = (GLint) ( temp[7]); + GLint umax = (GLint) ( temp[8]); + GLint vmax = (GLint) ( temp[9]); + + glMapGrid2f(LOD_eval_level*nu, u0, u1, LOD_eval_level*nv, v0, v1); + glEvalMesh2(GL_FILL, LOD_eval_level*umin, LOD_eval_level*umax, LOD_eval_level*vmin, LOD_eval_level*vmax); + } + else + { + LOD_eval(bpm->length_array[i], bpm->UVarray+k, bpm->type_array[i], + 0 + ); + } + k+= 2*bpm->length_array[i]; + +#else //undef USE_LOD + +#ifdef CRACK_TEST +if( bpm->bpatch->umin == 2 && bpm->bpatch->umax == 3 + && bpm->bpatch->vmin ==2 && bpm->bpatch->vmax == 3) +{ +REAL vertex[4]; +REAL normal[4]; +#ifdef DEBUG +printf("***number ****1\n"); +#endif + +beginCallBack(GL_QUAD_STRIP, NULL); +inDoEvalCoord2EM(3.0, 3.0); +inDoEvalCoord2EM(2.0, 3.0); +inDoEvalCoord2EM(3.0, 2.7); +inDoEvalCoord2EM(2.0, 2.7); +inDoEvalCoord2EM(3.0, 2.0); +inDoEvalCoord2EM(2.0, 2.0); +endCallBack(NULL); + +beginCallBack(GL_TRIANGLE_STRIP, NULL); +inDoEvalCoord2EM(2.0, 3.0); +inDoEvalCoord2EM(2.0, 2.0); +inDoEvalCoord2EM(2.0, 2.7); +endCallBack(NULL); + +} +if( bpm->bpatch->umin == 1 && bpm->bpatch->umax == 2 + && bpm->bpatch->vmin ==2 && bpm->bpatch->vmax == 3) +{ +#ifdef DEBUG +printf("***number 3\n"); +#endif +beginCallBack(GL_QUAD_STRIP, NULL); +inDoEvalCoord2EM(2.0, 3.0); +inDoEvalCoord2EM(1.0, 3.0); +inDoEvalCoord2EM(2.0, 2.3); +inDoEvalCoord2EM(1.0, 2.3); +inDoEvalCoord2EM(2.0, 2.0); +inDoEvalCoord2EM(1.0, 2.0); +endCallBack(NULL); + +beginCallBack(GL_TRIANGLE_STRIP, NULL); +inDoEvalCoord2EM(2.0, 2.3); +inDoEvalCoord2EM(2.0, 2.0); +inDoEvalCoord2EM(2.0, 3.0); +endCallBack(NULL); + +} +return; +#endif //CRACK_TEST + + beginCallBack(bpm->type_array[i], userData); + + for(j=0; j<bpm->length_array[i]; j++) + { + u = bpm->UVarray[k]; + v = bpm->UVarray[k+1]; +#ifdef USE_LOD + LOD_EVAL_COORD(u,v); +// glEvalCoord2f(u,v); +#else + +#ifdef GENERIC_TEST + float temp_normal[3]; + float temp_vertex[3]; + if(temp_signal == 0) + { + gTessVertexSphere(u,v, temp_normal, temp_vertex); +//printf("normal=(%f,%f,%f)\n", temp_normal[0], temp_normal[1], temp_normal[2])//printf("veretx=(%f,%f,%f)\n", temp_vertex[0], temp_vertex[1], temp_vertex[2]); + normalCallBack(temp_normal, userData); + vertexCallBack(temp_vertex, userData); + } + else if(temp_signal == 1) + { + gTessVertexCyl(u,v, temp_normal, temp_vertex); +//printf("normal=(%f,%f,%f)\n", temp_normal[0], temp_normal[1], temp_normal[2])//printf("veretx=(%f,%f,%f)\n", temp_vertex[0], temp_vertex[1], temp_vertex[2]); + normalCallBack(temp_normal, userData); + vertexCallBack(temp_vertex, userData); + } + else +#endif //GENERIC_TEST + + inDoEvalCoord2EM(u,v); + +#endif //USE_LOD + + k += 2; + } + endCallBack(userData); + +#endif //USE_LOD + } +} + +void OpenGLSurfaceEvaluator::inBPMListEvalEM(bezierPatchMesh* list) +{ + bezierPatchMesh* temp; + for(temp = list; temp != NULL; temp = temp->next) + { + inBPMEvalEM(temp); + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/mystdio.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/mystdio.h new file mode 100755 index 000000000..31e43e621 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/mystdio.h @@ -0,0 +1,66 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mystdio.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/mystdio.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumystdio_h_ +#define __glumystdio_h_ + +#ifdef STANDALONE +inline void dprintf( char *, ... ) { } +#endif + +#ifdef LIBRARYBUILD +#ifndef NDEBUG +#include <stdio.h> +#define dprintf printf +#else +inline void dprintf( char *, ... ) { } +#endif +#endif + +#ifdef GLBUILD +inline void dprintf( char *, ... ) { } +#endif + +#ifndef NULL +#define NULL 0 +#endif + +#endif /* __glumystdio_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/mystdlib.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/mystdlib.h new file mode 100755 index 000000000..6e61dffc3 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/mystdlib.h @@ -0,0 +1,63 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mystdlib.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/interface/Attic/mystdlib.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumystdlib_h_ +#define __glumystdlib_h_ + +#ifdef STANDALONE +typedef unsigned int size_t; +extern "C" void abort( void ); +extern "C" void * malloc( size_t ); +extern "C" void free( void * ); +#endif + +#ifdef LIBRARYBUILD +#include <stdlib.h> +#endif + +#ifdef GLBUILD +typedef unsigned int size_t; +extern "C" void abort( void ); +extern "C" void * malloc( size_t ); +extern "C" void free( void * ); +#endif + +#endif /* __glumystdlib_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/GNUmakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/GNUmakefile new file mode 100755 index 000000000..683909c59 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/GNUmakefile @@ -0,0 +1,160 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +include $(ROOT)/usr/include/make/commondefs + +TARGET = libinternals.a + +TARGETS = $(TARGET) + +LCXXDEFS = -DNDEBUG -DLIBRARYBUILD +LCXXINCS = -I../nurbtess -I../interface -I../../include + +HFILES = \ + arc.h \ + arcsorter.h \ + arctess.h \ + backend.h \ + basiccrveval.h \ + basicsurfeval.h \ + bezierarc.h \ + bin.h \ + bufpool.h \ + cachingeval.h \ + coveandtiler.h \ + curve.h \ + curvelist.h \ + defines.h \ + displaylist.h \ + displaymode.h \ + flist.h \ + flistsorter.h \ + glimports.h \ + gridline.h \ + gridtrimvertex.h \ + gridvertex.h \ + hull.h \ + jarcloc.h \ + knotvector.h \ + mapdesc.h \ + maplist.h \ + mesher.h \ + monotonizer.h \ + myassert.h \ + mymath.h \ + mysetjmp.h \ + mystdio.h \ + mystdlib.h \ + mystring.h \ + nurbsconsts.h \ + nurbstess.h \ + patch.h \ + patchlist.h \ + pwlarc.h \ + quilt.h \ + reader.h \ + renderhints.h \ + simplemath.h \ + slicer.h \ + sorter.h \ + subdivider.h \ + trimline.h \ + trimregion.h \ + trimvertex.h \ + trimvertpool.h \ + types.h \ + uarray.h \ + varray.h \ + dataTransform.h \ + $(NULL) + +CCFILES = \ + arc.cc \ + arcsorter.cc \ + arctess.cc \ + backend.cc \ + basiccrveval.cc \ + basicsurfeval.cc \ + bin.cc \ + bufpool.cc \ + cachingeval.cc \ + ccw.cc \ + coveandtiler.cc \ + curve.cc \ + curvelist.cc \ + curvesub.cc \ + displaylist.cc \ + flist.cc \ + flistsorter.cc \ + hull.cc \ + intersect.cc \ + knotvector.cc \ + mapdesc.cc \ + mapdescv.cc \ + maplist.cc \ + mesher.cc \ + monotonizer.cc \ + mycode.cc \ + nurbsinterfac.cc \ + nurbstess.cc \ + patch.cc \ + patchlist.cc \ + quilt.cc \ + reader.cc \ + renderhints.cc \ + slicer.cc \ + sorter.cc \ + splitarcs.cc \ + subdivider.cc \ + tobezier.cc \ + trimline.cc \ + trimregion.cc \ + trimvertpool.cc \ + uarray.cc \ + varray.cc \ + dataTransform.cc \ + monoTriangulationBackend.cc \ + $(NULL) + +default libs libs_install install: $(TARGET) + +headers headers_install apps: + +$(TARGET): $(OBJECTS) + $(AR) crl $@ $(OBJECTS); + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Imakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Imakefile new file mode 100755 index 000000000..968384985 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Imakefile @@ -0,0 +1,98 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#include <Library.tmpl> + +OBJS = \ + arc.o \ + arcsorter.o \ + arctess.o \ + backend.o \ + basiccrveval.o \ + basicsurfeval.o \ + bin.o \ + bufpool.o \ + cachingeval.o \ + ccw.o \ + coveandtiler.o \ + curve.o \ + curvelist.o \ + curvesub.o \ + dataTransform.o \ + displaylist.o \ + flist.o \ + flistsorter.o \ + hull.o \ + intersect.o \ + knotvector.o \ + mapdesc.o \ + mapdescv.o \ + maplist.o \ + mesher.o \ + monoTriangulationBackend.o \ + monotonizer.o \ + mycode.o \ + nurbsinterfac.o \ + nurbstess.o \ + patch.o \ + patchlist.o \ + quilt.o \ + reader.o \ + renderhints.o \ + slicer.o \ + sorter.o \ + splitarcs.o \ + subdivider.o \ + tobezier.o \ + trimline.o \ + trimregion.o \ + trimvertpool.o \ + uarray.o \ + varray.o + +INCLUDES = \ + -I../nurbtess \ + -I../../include \ + -I$(TOP)/include \ + -I$(TOP)/include/GL + +DEFINES = \ + -DLIBRARYBUILD \ + -DNDEBUG + +NormalCplusplusObjectRule() + +NormalLibraryTarget(internals, $(OBJS)) + +DependTarget() +CleanTarget() diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arc.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arc.cc new file mode 100755 index 000000000..a14d76fae --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arc.cc @@ -0,0 +1,356 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * arc.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/arc.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include <stdio.h> +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "arc.h" +#include "bin.h" +#include "bezierarc.h" +#include "pwlarc.h" +#include "simplemath.h" + +/* local preprocessor definitions */ +#define ZERO 0.00001/*0.000001*/ + +const int Arc::bezier_tag = (1<<13); +const int Arc::arc_tag = (1<<3); +const int Arc::tail_tag = (1<<6); + +/*-------------------------------------------------------------------------- + * makeSide - attach a pwl arc to an arc and mark it as a border arc + *-------------------------------------------------------------------------- + */ + +void +Arc::makeSide( PwlArc *pwl, arc_side side ) +{ + assert( pwl != 0); + assert( pwlArc == 0 ); + assert( pwl->npts > 0 ); + assert( pwl->pts != 0); + pwlArc = pwl; + clearbezier(); + setside( side ); +} + + +/*-------------------------------------------------------------------------- + * numpts - count number of points on arc loop + *-------------------------------------------------------------------------- + */ + +int +Arc::numpts( void ) +{ + Arc_ptr jarc = this; + int npts = 0; + do { + npts += jarc->pwlArc->npts; + jarc = jarc->next; + } while( jarc != this ); + return npts; +} + +/*-------------------------------------------------------------------------- + * markverts - mark each point with id of arc + *-------------------------------------------------------------------------- + */ + +void +Arc::markverts( void ) +{ + Arc_ptr jarc = this; + + do { + TrimVertex *p = jarc->pwlArc->pts; + for( int i=0; i<jarc->pwlArc->npts; i++ ) + p[i].nuid = jarc->nuid; + jarc = jarc->next; + } while( jarc != this ); +} + +/*-------------------------------------------------------------------------- + * getextrema - find axis extrema on arc loop + *-------------------------------------------------------------------------- + */ + +void +Arc::getextrema( Arc_ptr extrema[4] ) +{ + REAL leftpt, botpt, rightpt, toppt; + + extrema[0] = extrema[1] = extrema[2] = extrema[3] = this; + + leftpt = rightpt = this->tail()[0]; + botpt = toppt = this->tail()[1]; + + for( Arc_ptr jarc = this->next; jarc != this; jarc = jarc->next ) { + if ( jarc->tail()[0] < leftpt || + (jarc->tail()[0] <= leftpt && jarc->rhead()[0]<=leftpt)) { + leftpt = jarc->pwlArc->pts->param[0]; + extrema[1] = jarc; + } + if ( jarc->tail()[0] > rightpt || + (jarc->tail()[0] >= rightpt && jarc->rhead()[0] >= rightpt)) { + rightpt = jarc->pwlArc->pts->param[0]; + extrema[3] = jarc; + } + if ( jarc->tail()[1] < botpt || + (jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) { + botpt = jarc->pwlArc->pts->param[1]; + extrema[2] = jarc; + } + if ( jarc->tail()[1] > toppt || + (jarc->tail()[1] >= toppt && jarc->rhead()[1] >= toppt)) { + toppt = jarc->pwlArc->pts->param[1]; + extrema[0] = jarc; + } + } +} + + +/*------------------------------------------------------------------------- + * show - print to the stdout the vertices of a pwl arc + *------------------------------------------------------------------------- + */ + +void +Arc::show() +{ +#ifndef NDEBUG + dprintf( "\tPWLARC NP: %d FL: 1\n", pwlArc->npts ); + for( int i = 0; i < pwlArc->npts; i++ ) { + dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0], + pwlArc->pts[i].param[1] ); + } +#endif +} + +/*------------------------------------------------------------------------- + * print - print out the vertices of all pwl arcs on a loop + *------------------------------------------------------------------------- + */ + +void +Arc::print( void ) +{ + Arc_ptr jarc = this; + + if( ! this ) { +#ifndef NDEBUG + dprintf( "\n\nEMPTY TRIM\n\n" ); +#endif + return; + } + +#ifndef NDEBUG + dprintf( "BGNTRIM\n" ); +#endif + do { + jarc->show( ); + jarc = jarc->next; + } while (jarc != this); +#ifndef NDEBUG + dprintf("ENDTRIM\n" ); +#endif +} + +/*------------------------------------------------------------------------- + * isDisconnected - check if tail of arc and head of prev meet + *------------------------------------------------------------------------- + */ + +int +Arc::isDisconnected( void ) +{ + if( pwlArc == 0 ) return 0; + if( prev->pwlArc == 0 ) return 0; + + REAL *p0 = tail(); + REAL *p1 = prev->rhead(); + + if( ((p0[0] - p1[0]) > ZERO) || ((p1[0] - p0[0]) > ZERO) || + ((p0[1] - p1[1]) > ZERO) || ((p1[1] - p0[1]) > ZERO) ) { +#ifndef NDEBUG + dprintf( "x coord = %f %f %f\n", p0[0], p1[0], p0[0] - p1[0] ); + dprintf( "y coord = %f %f %f\n", p0[1], p1[1], p0[1] - p1[1] ); +#endif + return 1; + } else { + /* average two points together */ + p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5; + p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5; + return 0; + } +} + +/*------------------------------------------------------------------------- + * neq_vert - assert that two 2D vertices are not equal + *------------------------------------------------------------------------- + */ + +inline static int +neq_vert( REAL *v1, REAL *v2 ) +{ + return ((v1[0] != v2[0]) || (v1[1] != v2[1] )) ? 1 : 0; +} + +/*------------------------------------------------------------------------- + * check - verify consistency of a loop, including + * 1) if pwl, no two consecutive vertices are identical + * 2) the circular link pointers are valid + * 3) the geometric info at the head and tail are consistent + *------------------------------------------------------------------------- + */ + +int +Arc::check( void ) +{ + if( this == 0 ) return 1; + Arc_ptr jarc = this; + do { + assert( (jarc->pwlArc != 0) || (jarc->bezierArc != 0) ); + + if (jarc->prev == 0 || jarc->next == 0) { +#ifndef NDEBUG + dprintf( "checkjarc:null next/prev pointer\n"); + jarc->print( ); +#endif + return 0; + } + + if (jarc->next->prev != jarc) { +#ifndef NDEBUG + dprintf( "checkjarc: pointer linkage screwed up\n"); + jarc->print( ); +#endif + return 0; + } + + if( jarc->pwlArc ) { +#ifndef NDEBUG + assert( jarc->pwlArc->npts >= 1 ); + assert( jarc->pwlArc->npts < 100000 ); +/* + for( int i=0; i < jarc->pwlArc->npts-1; i++ ) + assert( neq_vert( jarc->pwlArc->pts[i].param, + jarc->pwlArc->pts[i+1].param) ); +*/ +#endif + if( jarc->prev->pwlArc ) { + if( jarc->tail()[1] != jarc->prev->rhead()[1] ) { +#ifndef NDEBUG + dprintf( "checkjarc: geometric linkage screwed up 1\n"); + jarc->prev->show(); + jarc->show(); +#endif + return 0; + } + if( jarc->tail()[0] != jarc->prev->rhead()[0] ) { + +#ifndef NDEBUG + dprintf( "checkjarc: geometric linkage screwed up 2\n"); + jarc->prev->show(); + jarc->show(); +#endif + return 0; + } + } + if( jarc->next->pwlArc ) { + if( jarc->next->tail()[0] != jarc->rhead()[0] ) { +#ifndef NDEBUG + dprintf( "checkjarc: geometric linkage screwed up 3\n"); + jarc->show(); + jarc->next->show(); +#endif + return 0; + } + if( jarc->next->tail()[1] != jarc->rhead()[1] ) { +#ifndef NDEBUG + dprintf( "checkjarc: geometric linkage screwed up 4\n"); + jarc->show(); + jarc->next->show(); +#endif + return 0; + } + } + if( jarc->isbezier() ) { + assert( jarc->pwlArc->npts == 2 ); + assert( (jarc->pwlArc->pts[0].param[0] == \ + jarc->pwlArc->pts[1].param[0]) ||\ + (jarc->pwlArc->pts[0].param[1] == \ + jarc->pwlArc->pts[1].param[1]) ); + } + } + jarc = jarc->next; + } while (jarc != this); + return 1; +} + + +#define TOL 0.00001 + +inline long tooclose( REAL x, REAL y ) +{ + return (abs(x-y) < TOL) ? 1 : 0; +} + + +/*-------------------------------------------------------------------------- + * append - append a jordan arc to a circularly linked list + *-------------------------------------------------------------------------- + */ + +Arc_ptr +Arc::append( Arc_ptr jarc ) +{ + if( jarc != 0 ) { + next = jarc->next; + prev = jarc; + next->prev = prev->next = this; + } else { + next = prev = this; + } + return this; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arc.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arc.h new file mode 100755 index 000000000..d3f98c646 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arc.h @@ -0,0 +1,139 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * arc.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/arc.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluarc_h_ +#define __gluarc_h_ + +#include "myassert.h" +#include "bufpool.h" +#include "mystdio.h" +#include "types.h" +#include "pwlarc.h" +#include "trimvertex.h" + +class Bin; +class Arc; +class BezierArc; + +typedef class Arc *Arc_ptr; + +enum arc_side { arc_none = 0, arc_right, arc_top, arc_left, arc_bottom }; + + +class Arc: public PooledObj { /* an arc, in two list, the trim list and bin */ + +public: + static const int bezier_tag; + static const int arc_tag; + static const int tail_tag; + Arc_ptr prev; /* trim list pointer */ + Arc_ptr next; /* trim list pointer */ + Arc_ptr link; /* bin pointers */ + BezierArc * bezierArc; /* associated bezier arc */ + PwlArc * pwlArc; /* associated pwl arc */ + long type; /* curve type */ + long nuid; + + inline Arc( Arc *, PwlArc * ); + inline Arc( arc_side, long ); + + Arc_ptr append( Arc_ptr ); + int check( void ); + int isMonotone( void ); + int isDisconnected( void ); + int numpts( void ); + void markverts( void ); + void getextrema( Arc_ptr[4] ); + void print( void ); + void show( void ); + void makeSide( PwlArc *, arc_side ); + inline int isTessellated() { return pwlArc ? 1 : 0; } + inline long isbezier() { return type & bezier_tag; } + inline void setbezier() { type |= bezier_tag; } + inline void clearbezier() { type &= ~bezier_tag; } + inline long npts() { return pwlArc->npts; } + inline TrimVertex * pts() { return pwlArc->pts; } + inline REAL * tail() { return pwlArc->pts[0].param; } + inline REAL * head() { return next->pwlArc->pts[0].param; } + inline REAL * rhead() { return pwlArc->pts[pwlArc->npts-1].param; } + inline long ismarked() { return type & arc_tag; } + inline void setmark() { type |= arc_tag; } + inline void clearmark() { type &= (~arc_tag); } + inline void clearside() { type &= ~(0x7 << 8); } + inline void setside( arc_side s ) { clearside(); type |= (((long)s)<<8); } + inline arc_side getside() { return (arc_side) ((type>>8) & 0x7); } + inline int getitail() { return type & tail_tag; } + inline void setitail() { type |= tail_tag; } + inline void clearitail() { type &= (~tail_tag); } +}; + +/*-------------------------------------------------------------------------- + * Arc - initialize a new Arc with the same type and uid of + * a given Arc and a given pwl arc + *-------------------------------------------------------------------------- + */ + +inline +Arc::Arc( Arc *j, PwlArc *p ) +{ + bezierArc = NULL; + pwlArc = p; + type = j->type; + nuid = j->nuid; +} + +/*-------------------------------------------------------------------------- + * Arc - initialize a new Arc with the same type and uid of + * a given Arc and a given pwl arc + *-------------------------------------------------------------------------- + */ + +inline +Arc::Arc( arc_side side, long _nuid ) +{ + bezierArc = NULL; + pwlArc = NULL; + type = 0; + setside( side ); + nuid = _nuid; +} + +#endif /* __gluarc_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arcsorter.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arcsorter.cc new file mode 100755 index 000000000..a18004f55 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arcsorter.cc @@ -0,0 +1,174 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * arcsorter.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/arcsorter.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluarcsorter_c_ +#define __gluarcsorter_c_ + +#include "glimports.h" +#include "arc.h" +#include "arcsorter.h" +#include "subdivider.h" + +ArcSorter::ArcSorter(Subdivider &s) : Sorter( sizeof( Arc ** ) ), subdivider(s) +{ +} + +int +ArcSorter::qscmp( char *, char * ) +{ + dprintf( "ArcSorter::qscmp: pure virtual called\n" ); + return 0; +} + +void +ArcSorter::qsort( Arc **a, int n ) +{ + Sorter::qsort( (void *) a, n ); +} + +void +ArcSorter::qsexc( char *i, char *j )// i<-j, j<-i +{ + Arc **jarc1 = (Arc **) i; + Arc **jarc2 = (Arc **) j; + Arc *tmp = *jarc1; + *jarc1 = *jarc2; + *jarc2 = tmp; +} + +void +ArcSorter::qstexc( char *i, char *j, char *k )// i<-k, k<-j, j<-i +{ + Arc **jarc1 = (Arc **) i; + Arc **jarc2 = (Arc **) j; + Arc **jarc3 = (Arc **) k; + Arc *tmp = *jarc1; + *jarc1 = *jarc3; + *jarc3 = *jarc2; + *jarc2 = tmp; +} + + +ArcSdirSorter::ArcSdirSorter( Subdivider &s ) : ArcSorter(s) +{ +} + +int +ArcSdirSorter::qscmp( char *i, char *j ) +{ + Arc *jarc1 = *(Arc **) i; + Arc *jarc2 = *(Arc **) j; + + int v1 = (jarc1->getitail() ? 0 : (jarc1->pwlArc->npts - 1)); + int v2 = (jarc2->getitail() ? 0 : (jarc2->pwlArc->npts - 1)); + + REAL diff = jarc1->pwlArc->pts[v1].param[1] - + jarc2->pwlArc->pts[v2].param[1]; + + if( diff < 0.0) + return -1; + else if( diff > 0.0) + return 1; + else { + if( v1 == 0 ) { + if( jarc2->tail()[0] < jarc1->tail()[0] ) { + return subdivider.ccwTurn_sl( jarc2, jarc1 ) ? 1 : -1; + } else { + return subdivider.ccwTurn_sr( jarc2, jarc1 ) ? -1 : 1; + } + } else { + if( jarc2->head()[0] < jarc1->head()[0] ) { + return subdivider.ccwTurn_sl( jarc1, jarc2 ) ? -1 : 1; + } else { + return subdivider.ccwTurn_sr( jarc1, jarc2 ) ? 1 : -1; + } + } + } +} + +ArcTdirSorter::ArcTdirSorter( Subdivider &s ) : ArcSorter(s) +{ +} + +/*---------------------------------------------------------------------------- + * ArcTdirSorter::qscmp - + * compare two axis monotone arcs that are incident + * to the line T == compare_value. Determine which of the + * two intersects that line with a LESSER S value. If + * jarc1 does, return 1. If jarc2 does, return -1. + *---------------------------------------------------------------------------- + */ +int +ArcTdirSorter::qscmp( char *i, char *j ) +{ + Arc *jarc1 = *(Arc **) i; + Arc *jarc2 = *(Arc **) j; + + int v1 = (jarc1->getitail() ? 0 : (jarc1->pwlArc->npts - 1)); + int v2 = (jarc2->getitail() ? 0 : (jarc2->pwlArc->npts - 1)); + + REAL diff = jarc1->pwlArc->pts[v1].param[0] - + jarc2->pwlArc->pts[v2].param[0]; + + if( diff < 0.0) + return 1; + else if( diff > 0.0) + return -1; + else { + if( v1 == 0 ) { + if (jarc2->tail()[1] < jarc1->tail()[1]) { + return subdivider.ccwTurn_tl( jarc2, jarc1 ) ? 1 : -1; + } else { + return subdivider.ccwTurn_tr( jarc2, jarc1 ) ? -1 : 1; + } + } else { + if( jarc2->head()[1] < jarc1->head()[1] ) { + return subdivider.ccwTurn_tl( jarc1, jarc2 ) ? -1 : 1; + } else { + return subdivider.ccwTurn_tr( jarc1, jarc2 ) ? 1 : -1; + } + } + } +} + + + +#endif /* __gluarcsorter_c_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arcsorter.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arcsorter.h new file mode 100755 index 000000000..0557cf181 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arcsorter.h @@ -0,0 +1,79 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * arcsorter.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/arcsorter.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluarcsorter_h_ +#define __gluarcsorter_h_ + +#include "sorter.h" +#include "arcsorter.h" + +class Arc; +class Subdivider; + +class ArcSorter : private Sorter { +public: + ArcSorter(Subdivider &); + void qsort( Arc **a, int n ); +protected: + virtual int qscmp( char *, char * ); + Subdivider& subdivider; +private: + void qsexc( char *i, char *j ); // i<-j, j<-i + void qstexc( char *i, char *j, char *k ); // i<-k, k<-j, j<-i +}; + + +class ArcSdirSorter : public ArcSorter { +public: + ArcSdirSorter( Subdivider & ); +private: + int qscmp( char *, char * ); +}; + + +class ArcTdirSorter : public ArcSorter { +public: + ArcTdirSorter( Subdivider & ); +private: + int qscmp( char *, char * ); +}; + +#endif /* __gluarcsorter_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arctess.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arctess.cc new file mode 100755 index 000000000..a0ac78cba --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arctess.cc @@ -0,0 +1,609 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * arctessellator.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/arctess.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "arctess.h" +#include "bufpool.h" +#include "simplemath.h" +#include "bezierarc.h" +#include "trimvertex.h" +#include "trimvertpool.h" + +#define NOELIMINATION + +#define steps_function(large, small, rate) (max(1, 1+ (int) ((large-small)/rate))); + +/*----------------------------------------------------------------------------- + * ArcTessellator - construct an ArcTessellator + *----------------------------------------------------------------------------- + */ + +ArcTessellator::ArcTessellator( TrimVertexPool& t, Pool& p ) + : trimvertexpool(t), pwlarcpool(p) +{ +} + +/*----------------------------------------------------------------------------- + * ~ArcTessellator - destroy an ArcTessellator + *----------------------------------------------------------------------------- + */ + +ArcTessellator::~ArcTessellator( void ) +{ +} + +/*----------------------------------------------------------------------------- + * bezier - construct a bezier arc and attach it to an Arc + *----------------------------------------------------------------------------- + */ + +void +ArcTessellator::bezier( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2 ) +{ + assert( arc != 0 ); + assert( ! arc->isTessellated() ); + +#ifndef NDEBUG + switch( arc->getside() ) { + case arc_left: + assert( s1 == s2 ); + assert( t2 < t1 ); + break; + case arc_right: + assert( s1 == s2 ); + assert( t1 < t2 ); + break; + case arc_top: + assert( t1 == t2 ); + assert( s2 < s1 ); + break; + case arc_bottom: + assert( t1 == t2 ); + assert( s1 < s2 ); + break; + case arc_none: + (void) abort(); + break; + } +#endif + + TrimVertex *p = trimvertexpool.get(2); + arc->pwlArc = new(pwlarcpool) PwlArc( 2, p ); + p[0].param[0] = s1; + p[0].param[1] = t1; + p[1].param[0] = s2; + p[1].param[1] = t2; + assert( (s1 == s2) || (t1 == t2) ); + arc->setbezier(); +} + + +/*----------------------------------------------------------------------------- + * pwl_left - construct a left boundary pwl arc and attach it to an arc + *----------------------------------------------------------------------------- + */ + +void +ArcTessellator::pwl_left( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate ) +{ + assert( t2 < t1 ); + +/* if(rate <= 0.06) rate = 0.06;*/ +/* int nsteps = 1 + (int) ((t1 - t2) / rate ); */ + int nsteps = steps_function(t1, t2, rate); + + + REAL stepsize = (t1 - t2) / (REAL) nsteps; + + TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); + int i; + for( i = nsteps; i > 0; i-- ) { + newvert[i].param[0] = s; + newvert[i].param[1] = t2; + t2 += stepsize; + } + newvert[i].param[0] = s; + newvert[i].param[1] = t1; + + arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_left ); +} + +/*----------------------------------------------------------------------------- + * pwl_right - construct a right boundary pwl arc and attach it to an arc + *----------------------------------------------------------------------------- + */ + +void +ArcTessellator::pwl_right( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate ) +{ + assert( t1 < t2 ); + +/* if(rate <= 0.06) rate = 0.06;*/ + +/* int nsteps = 1 + (int) ((t2 - t1) / rate ); */ + int nsteps = steps_function(t2,t1,rate); + REAL stepsize = (t2 - t1) / (REAL) nsteps; + + TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); + int i; + for( i = 0; i < nsteps; i++ ) { + newvert[i].param[0] = s; + newvert[i].param[1] = t1; + t1 += stepsize; + } + newvert[i].param[0] = s; + newvert[i].param[1] = t2; + + arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_right ); +} + + +/*----------------------------------------------------------------------------- + * pwl_top - construct a top boundary pwl arc and attach it to an arc + *----------------------------------------------------------------------------- + */ + +void +ArcTessellator::pwl_top( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate ) +{ + assert( s2 < s1 ); + +/* if(rate <= 0.06) rate = 0.06;*/ + +/* int nsteps = 1 + (int) ((s1 - s2) / rate ); */ + int nsteps = steps_function(s1,s2,rate); + REAL stepsize = (s1 - s2) / (REAL) nsteps; + + TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); + int i; + for( i = nsteps; i > 0; i-- ) { + newvert[i].param[0] = s2; + newvert[i].param[1] = t; + s2 += stepsize; + } + newvert[i].param[0] = s1; + newvert[i].param[1] = t; + + arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_top ); +} + +/*----------------------------------------------------------------------------- + * pwl_bottom - construct a bottom boundary pwl arc and attach it to an arc + *----------------------------------------------------------------------------- + */ + +void +ArcTessellator::pwl_bottom( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate ) +{ + assert( s1 < s2 ); + +/* if(rate <= 0.06) rate = 0.06;*/ + +/* int nsteps = 1 + (int) ((s2 - s1) / rate ); */ + int nsteps = steps_function(s2,s1,rate); + REAL stepsize = (s2 - s1) / (REAL) nsteps; + + TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); + int i; + for( i = 0; i < nsteps; i++ ) { + newvert[i].param[0] = s1; + newvert[i].param[1] = t; + s1 += stepsize; + } + newvert[i].param[0] = s2; + newvert[i].param[1] = t; + + arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom ); +} + +/*----------------------------------------------------------------------------- + * pwl - construct a pwl arc and attach it to an arc + *----------------------------------------------------------------------------- + */ + +void +ArcTessellator::pwl( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2, REAL rate ) +{ + +/* if(rate <= 0.06) rate = 0.06;*/ + + int snsteps = 1 + (int) (abs(s2 - s1) / rate ); + int tnsteps = 1 + (int) (abs(t2 - t1) / rate ); + int nsteps = max(1,max( snsteps, tnsteps )); + + REAL sstepsize = (s2 - s1) / (REAL) nsteps; + REAL tstepsize = (t2 - t1) / (REAL) nsteps; + TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); + long i; + for( i = 0; i < nsteps; i++ ) { + newvert[i].param[0] = s1; + newvert[i].param[1] = t1; + s1 += sstepsize; + t1 += tstepsize; + } + newvert[i].param[0] = s2; + newvert[i].param[1] = t2; + + /* arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom ); */ + arc->pwlArc = new(pwlarcpool) PwlArc( nsteps+1, newvert ); + + arc->clearbezier(); + arc->clearside( ); +} + + +/*----------------------------------------------------------------------------- + * tessellateLinear - constuct a linear pwl arc and attach it to an Arc + *----------------------------------------------------------------------------- + */ + +void +ArcTessellator::tessellateLinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational ) +{ + assert( arc->pwlArc == NULL ); + REAL s1, s2, t1, t2; + + //we don't need to scale by arc_stepsize if the trim curve + //is piecewise linear. Reason: In pwl_right, pwl_left, pwl_top, pwl_left, + //and pwl, the nsteps is computed by deltaU (or V) /stepsize. + //The quantity deltaU/arc_stepsize doesn't have any meaning. And + //it causes problems: see bug 517641 + REAL stepsize = geo_stepsize; /* * arc_stepsize*/; + + BezierArc *b = arc->bezierArc; + + if( isrational ) { + s1 = b->cpts[0] / b->cpts[2]; + t1 = b->cpts[1] / b->cpts[2]; + s2 = b->cpts[b->stride+0] / b->cpts[b->stride+2]; + t2 = b->cpts[b->stride+1] / b->cpts[b->stride+2]; + } else { + s1 = b->cpts[0]; + t1 = b->cpts[1]; + s2 = b->cpts[b->stride+0]; + t2 = b->cpts[b->stride+1]; + } + if( s1 == s2 ) + if( t1 < t2 ) + pwl_right( arc, s1, t1, t2, stepsize ); + else + pwl_left( arc, s1, t1, t2, stepsize ); + else if( t1 == t2 ) + if( s1 < s2 ) + pwl_bottom( arc, t1, s1, s2, stepsize ); + else + pwl_top( arc, t1, s1, s2, stepsize ); + else + pwl( arc, s1, s2, t1, t2, stepsize ); +} + +/*----------------------------------------------------------------------------- + * tessellateNonlinear - constuct a nonlinear pwl arc and attach it to an Arc + *----------------------------------------------------------------------------- + */ + +void +ArcTessellator::tessellateNonlinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational ) +{ + assert( arc->pwlArc == NULL ); + + REAL stepsize = geo_stepsize * arc_stepsize; + + BezierArc *bezierArc = arc->bezierArc; + + REAL size; //bounding box size of the curve in UV + { + int i,j; + REAL min_u, min_v, max_u,max_v; + min_u = max_u = bezierArc->cpts[0]; + min_v = max_v = bezierArc->cpts[1]; + for(i=1, j=2; i<bezierArc->order; i++, j+= bezierArc->stride) + { + if(bezierArc->cpts[j] < min_u) + min_u = bezierArc->cpts[j]; + if(bezierArc->cpts[j] > max_u) + max_u = bezierArc->cpts[j]; + if(bezierArc->cpts[j+1] < min_v) + min_v = bezierArc->cpts[j+1]; + if(bezierArc->cpts[j+1] > max_v) + max_v = bezierArc->cpts[j+1]; + } + + size = max_u - min_u; + if(size < max_v - min_v) + size = max_v - min_v; + } + + /*int nsteps = 1 + (int) (1.0/stepsize);*/ + + int nsteps = (int) (size/stepsize); + if(nsteps <=0) + nsteps=1; + + TrimVertex *vert = trimvertexpool.get( nsteps+1 ); + REAL dp = 1.0/nsteps; + + + arc->pwlArc = new(pwlarcpool) PwlArc(); + arc->pwlArc->pts = vert; + + if( isrational ) { + REAL pow_u[MAXORDER], pow_v[MAXORDER], pow_w[MAXORDER]; + trim_power_coeffs( bezierArc, pow_u, 0 ); + trim_power_coeffs( bezierArc, pow_v, 1 ); + trim_power_coeffs( bezierArc, pow_w, 2 ); + + /* compute first point exactly */ + REAL *b = bezierArc->cpts; + vert->param[0] = b[0]/b[2]; + vert->param[1] = b[1]/b[2]; + + /* strength reduction on p = dp * step would introduce error */ + int step; + int ocanremove = 0; + register long order = bezierArc->order; + for( step=1, ++vert; step<nsteps; step++, vert++ ) { + register REAL p = dp * step; + register REAL u = pow_u[0]; + register REAL v = pow_v[0]; + register REAL w = pow_w[0]; + for( register int i = 1; i < order; i++ ) { + u = u * p + pow_u[i]; + v = v * p + pow_v[i]; + w = w * p + pow_w[i]; + } + vert->param[0] = u/w; + vert->param[1] = v/w; +#ifndef NOELIMINATION + REAL ds = abs(vert[0].param[0] - vert[-1].param[0]); + REAL dt = abs(vert[0].param[1] - vert[-1].param[1]); + int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0; + REAL ods=0.0, odt=0.0; + + if( ocanremove && canremove ) { + REAL nds = ds + ods; + REAL ndt = dt + odt; + if( nds<geo_stepsize && ndt<geo_stepsize ) { + // remove previous point + --vert; + vert[0].param[0] = vert[1].param[0]; + vert[0].param[1] = vert[1].param[1]; + ods = nds; + odt = ndt; + ocanremove = 1; + } else { + ocanremove = canremove; + ods = ds; + odt = dt; + } + } else { + ocanremove = canremove; + ods = ds; + odt = dt; + } +#endif + } + + /* compute last point exactly */ + b += (order - 1) * bezierArc->stride; + vert->param[0] = b[0]/b[2]; + vert->param[1] = b[1]/b[2]; + + } else { + REAL pow_u[MAXORDER], pow_v[MAXORDER]; + trim_power_coeffs( bezierArc, pow_u, 0 ); + trim_power_coeffs( bezierArc, pow_v, 1 ); + + /* compute first point exactly */ + REAL *b = bezierArc->cpts; + vert->param[0] = b[0]; + vert->param[1] = b[1]; + + /* strength reduction on p = dp * step would introduce error */ + int step; + int ocanremove = 0; + register long order = bezierArc->order; + for( step=1, ++vert; step<nsteps; step++, vert++ ) { + register REAL p = dp * step; + register REAL u = pow_u[0]; + register REAL v = pow_v[0]; + for( register int i = 1; i < bezierArc->order; i++ ) { + u = u * p + pow_u[i]; + v = v * p + pow_v[i]; + } + vert->param[0] = u; + vert->param[1] = v; +#ifndef NOELIMINATION + REAL ds = abs(vert[0].param[0] - vert[-1].param[0]); + REAL dt = abs(vert[0].param[1] - vert[-1].param[1]); + int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0; + REAL ods=0.0, odt=0.0; + + if( ocanremove && canremove ) { + REAL nds = ds + ods; + REAL ndt = dt + odt; + if( nds<geo_stepsize && ndt<geo_stepsize ) { + // remove previous point + --vert; + vert[0].param[0] = vert[1].param[0]; + vert[0].param[1] = vert[1].param[1]; + ods = nds; + odt = ndt; + ocanremove = 1; + } else { + ocanremove = canremove; + ods = ds; + odt = dt; + } + } else { + ocanremove = canremove; + ods = ds; + odt = dt; + } +#endif + } + + /* compute last point exactly */ + b += (order - 1) * bezierArc->stride; + vert->param[0] = b[0]; + vert->param[1] = b[1]; + } + arc->pwlArc->npts = vert - arc->pwlArc->pts + 1; +/* + for( TrimVertex *vt=pwlArc->pts; vt != vert-1; vt++ ) { + if( tooclose( vt[0].param[0], vt[1].param[0] ) ) + vt[1].param[0] = vt[0].param[0]; + if( tooclose( vt[0].param[1], vt[1].param[1] ) ) + vt[1].param[1] = vt[0].param[1]; + } +*/ +} + +const REAL ArcTessellator::gl_Bernstein[][MAXORDER][MAXORDER] = { + { + {1, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 } + }, + { + {-1, 1, 0, 0, 0, 0, 0, 0 }, + {1, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 } + }, + { + {1, -2, 1, 0, 0, 0, 0, 0 }, + {-2, 2, 0, 0, 0, 0, 0, 0 }, + {1, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 } + }, + { + {-1, 3, -3, 1, 0, 0, 0, 0 }, + {3, -6, 3, 0, 0, 0, 0, 0 }, + {-3, 3, 0, 0, 0, 0, 0, 0 }, + {1, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 } + }, + { + {1, -4, 6, -4, 1, 0, 0, 0 }, + {-4, 12, -12, 4, 0, 0, 0, 0 }, + {6, -12, 6, 0, 0, 0, 0, 0 }, + {-4, 4, 0, 0, 0, 0, 0, 0 }, + {1, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 } + }, + { + {-1, 5, -10, 10, -5, 1, 0, 0 }, + {5, -20, 30, -20, 5, 0, 0, 0 }, + {-10, 30, -30, 10, 0, 0, 0, 0 }, + {10, -20, 10, 0, 0, 0, 0, 0 }, + {-5, 5, 0, 0, 0, 0, 0, 0 }, + {1, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 } + }, + { + {1, -6, 15, -20, 15, -6, 1, 0 }, + {-6, 30, -60, 60, -30, 6, 0, 0 }, + {15, -60, 90, -60, 15, 0, 0, 0 }, + {-20, 60, -60, 20, 0, 0, 0, 0 }, + {15, -30, 15, 0, 0, 0, 0, 0 }, + {-6, 6, 0, 0, 0, 0, 0, 0 }, + {1, 0, 0, 0, 0, 0, 0, 0 }, + {0, 0, 0, 0, 0, 0, 0, 0 } + }, + { + {-1, 7, -21, 35, -35, 21, -7, 1 }, + {7, -42, 105, -140, 105, -42, 7, 0 }, + {-21, 105, -210, 210, -105, 21, 0, 0 }, + {35, -140, 210, -140, 35, 0, 0, 0 }, + {-35, 105, -105, 35, 0, 0, 0, 0 }, + {21, -42, 21, 0, 0, 0, 0, 0 }, + {-7, 7, 0, 0, 0, 0, 0, 0 }, + {1, 0, 0, 0, 0, 0, 0, 0 } + }}; + + +/*----------------------------------------------------------------------------- + * trim_power_coeffs - compute power basis coefficients from bezier coeffients + *----------------------------------------------------------------------------- + */ +void +ArcTessellator::trim_power_coeffs( BezierArc *bez_arc, REAL *p, int coord ) +{ + register int stride = bez_arc->stride; + register int order = bez_arc->order; + register REAL *base = bez_arc->cpts + coord; + + REAL const (*mat)[MAXORDER][MAXORDER] = &gl_Bernstein[order-1]; + REAL const (*lrow)[MAXORDER] = &(*mat)[order]; + + /* WIN32 didn't like the following line within the for-loop */ + REAL const (*row)[MAXORDER] = &(*mat)[0]; + for( ; row != lrow; row++ ) { + register REAL s = 0.0; + register REAL *point = base; + register REAL const *mlast = *row + order; + for( REAL const *m = *row; m != mlast; m++, point += stride ) + s += *(m) * (*point); + *(p++) = s; + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arctess.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arctess.h new file mode 100755 index 000000000..23ac67bc3 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/arctess.h @@ -0,0 +1,72 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * arctess.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/arctess.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluarctess_h_ +#define __gluarctess_h_ + +#include "defines.h" +#include "types.h" +#include "arc.h" + +class BezierArc; +class Pool; +class TrimVertexPool; + +class ArcTessellator { +public: + ArcTessellator( TrimVertexPool&, Pool& ); + ~ArcTessellator( void ); + void bezier( Arc_ptr, REAL, REAL, REAL, REAL ); + void pwl( Arc_ptr, REAL, REAL, REAL, REAL, REAL ); + void pwl_left( Arc_ptr, REAL, REAL, REAL, REAL ); + void pwl_right( Arc_ptr, REAL, REAL, REAL, REAL ); + void pwl_top( Arc_ptr, REAL, REAL, REAL, REAL ); + void pwl_bottom( Arc_ptr, REAL, REAL, REAL, REAL ); + void tessellateLinear( Arc_ptr, REAL, REAL, int ); + void tessellateNonlinear( Arc_ptr, REAL, REAL, int ); +private: + static const REAL gl_Bernstein[][MAXORDER][MAXORDER]; + Pool& pwlarcpool; + TrimVertexPool& trimvertexpool; + static void trim_power_coeffs( BezierArc *, REAL[MAXORDER], int ); +}; + +#endif /* __gluarctess_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/backend.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/backend.cc new file mode 100755 index 000000000..278766675 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/backend.cc @@ -0,0 +1,591 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * backend.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/backend.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +/* Bezier surface backend + - interprets display mode (wireframe,shaded,...) +*/ +#include <stdio.h> +#include "glimports.h" +#include "mystdio.h" +#include "backend.h" +#include "basiccrveval.h" +#include "basicsurfeval.h" +#include "nurbsconsts.h" + +#define NOWIREFRAME + + +/*------------------------------------------------------------------------- + * bgnsurf - preamble to surface definition and evaluations + *------------------------------------------------------------------------- + */ +void +Backend::bgnsurf( int wiretris, int wirequads, long nuid ) +{ +/*#ifndef NOWIREFRAME*/ //need this for old version + wireframetris = wiretris; + wireframequads = wirequads; +/*#endif*/ + + /*in the spec, GLU_DISPLAY_MODE is either + * GLU_FILL + * GLU_OUTLINE_POLY + * GLU_OUTLINE_PATCH. + *In fact, GLU_FLL is has the same effect as + * set GL_FRONT_AND_BACK to be GL_FILL + * and GLU_OUTLINE_POLY is the same as set + * GL_FRONT_AND_BACK to be GL_LINE + *It is more efficient to do this once at the beginning of + *each surface than to do it for each primitive. + * The internal has more options: outline_triangle and outline_quad + *can be seperated. But since this is not in spec, and more importantly, + *this is not so useful, so we don't need to keep this option. + */ + + surfaceEvaluator.bgnmap2f( nuid ); + + if(wiretris) + surfaceEvaluator.polymode(N_MESHLINE); + else + surfaceEvaluator.polymode(N_MESHFILL); +} + +void +Backend::patch( REAL ulo, REAL uhi, REAL vlo, REAL vhi ) +{ + surfaceEvaluator.domain2f( ulo, uhi, vlo, vhi ); +} + +void +Backend::surfbbox( long type, REAL *from, REAL *to ) +{ + surfaceEvaluator.range2f( type, from, to ); +} + +/*------------------------------------------------------------------------- + * surfpts - pass a desription of a surface map + *------------------------------------------------------------------------- + */ +void +Backend::surfpts( + long type, /* geometry, color, texture, normal */ + REAL *pts, /* control points */ + long ustride, /* distance to next point in u direction */ + long vstride, /* distance to next point in v direction */ + int uorder, /* u parametric order */ + int vorder, /* v parametric order */ + REAL ulo, /* u lower bound */ + REAL uhi, /* u upper bound */ + REAL vlo, /* v lower bound */ + REAL vhi ) /* v upper bound */ +{ + surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts ); + surfaceEvaluator.enable( type ); +} + +/*------------------------------------------------------------------------- + * surfgrid - define a lattice of points with origin and offset + *------------------------------------------------------------------------- + */ +void +Backend::surfgrid( REAL u0, REAL u1, long nu, REAL v0, REAL v1, long nv ) +{ + surfaceEvaluator.mapgrid2f( nu, u0, u1, nv, v0, v1 ); +} + +/*------------------------------------------------------------------------- + * surfmesh - evaluate a mesh of points on lattice + *------------------------------------------------------------------------- + */ +void +Backend::surfmesh( long u, long v, long n, long m ) +{ +#ifndef NOWIREFRAME + if( wireframequads ) { + long v0, v1; + long u0f = u, u1f = u+n; + long v0f = v, v1f = v+m; + long parity = (u & 1); + + for( v0 = v0f, v1 = v0f++ ; v0<v1f; v0 = v1, v1++ ) { + surfaceEvaluator.bgnline(); + for( long u = u0f; u<=u1f; u++ ) { + if( parity ) { + surfaceEvaluator.evalpoint2i( u, v0 ); + surfaceEvaluator.evalpoint2i( u, v1 ); + } else { + surfaceEvaluator.evalpoint2i( u, v1 ); + surfaceEvaluator.evalpoint2i( u, v0 ); + } + parity = 1 - parity; + } + surfaceEvaluator.endline(); + } + } else { + surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m ); + } +#else + if( wireframequads ) { + + surfaceEvaluator.mapmesh2f( N_MESHLINE, u, u+n, v, v+m ); + } else { + + surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m ); + } +#endif +} + +/*------------------------------------------------------------------------- + * endsurf - postamble to surface + *------------------------------------------------------------------------- + */ +void +Backend::endsurf( void ) +{ + surfaceEvaluator.endmap2f(); +} + +/***************************************/ +void +Backend::bgntfan( void ) +{ + surfaceEvaluator.bgntfan(); +/* + if(wireframetris) + surfaceEvaluator.polymode( N_MESHLINE ); + else + surfaceEvaluator.polymode( N_MESHFILL ); +*/ +} + +void +Backend::endtfan( void ) +{ + surfaceEvaluator.endtfan(); +} + +void +Backend::bgnqstrip( void ) +{ + surfaceEvaluator.bgnqstrip(); +/* + if(wireframequads) + surfaceEvaluator.polymode( N_MESHLINE ); + else + surfaceEvaluator.polymode( N_MESHFILL ); +*/ +} + +void +Backend::endqstrip( void ) +{ + surfaceEvaluator.endqstrip(); +} + +void +Backend::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, + int n_lower, REAL v_lower, REAL* lower_val + ) +{ + surfaceEvaluator.evalUStrip(n_upper, v_upper, upper_val, + n_lower, v_lower, lower_val); +} + +void +Backend::evalVStrip(int n_left, REAL u_left, REAL* left_val, + int n_right, REAL u_right, REAL* right_val + ) +{ + surfaceEvaluator.evalVStrip(n_left, u_left, left_val, + n_right, u_right, right_val); +} + +/***************************************/ + + +/*------------------------------------------------------------------------- + * bgntmesh - preamble to a triangle mesh + *------------------------------------------------------------------------- + */ +void +Backend::bgntmesh( char * ) +{ +#ifndef NOWIREFRAME + + meshindex = 0; /* I think these need to be initialized to zero */ + npts = 0; + + if( !wireframetris ) { + surfaceEvaluator.bgntmesh(); + } +#else + + if( wireframetris ) { + surfaceEvaluator.bgntmesh(); + surfaceEvaluator.polymode( N_MESHLINE ); + } else { + surfaceEvaluator.bgntmesh(); + surfaceEvaluator.polymode( N_MESHFILL ); + } +#endif +} + +void +Backend::tmeshvert( GridTrimVertex *v ) +{ + if( v->isGridVert() ) { + tmeshvert( v->g ); + } else { + tmeshvert( v->t ); + } +} + +void +Backend::tmeshvertNOGE(TrimVertex *t) +{ +// surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], temp, ttt); +#ifdef USE_OPTTT + surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], t->cache_point, t->cache_normal); +#endif +} + +//opt for a line with the same u. +void +Backend::tmeshvertNOGE_BU(TrimVertex *t) +{ +#ifdef USE_OPTTT + surfaceEvaluator.inDoEvalCoord2NOGE_BU( t->param[0], t->param[1], t->cache_point, t->cache_normal); +#endif +} + +//opt for a line with the same v. +void +Backend::tmeshvertNOGE_BV(TrimVertex *t) +{ +#ifdef USE_OPTTT + surfaceEvaluator.inDoEvalCoord2NOGE_BV( t->param[0], t->param[1], t->cache_point, t->cache_normal); +#endif +} + +void +Backend::preEvaluateBU(REAL u) +{ + surfaceEvaluator.inPreEvaluateBU_intfac(u); +} + +void +Backend::preEvaluateBV(REAL v) +{ + surfaceEvaluator.inPreEvaluateBV_intfac(v); +} + + +/*------------------------------------------------------------------------- + * tmeshvert - evaluate a point on a triangle mesh + *------------------------------------------------------------------------- + */ +void +Backend::tmeshvert( TrimVertex *t ) +{ + + const long nuid = t->nuid; + const REAL u = t->param[0]; + const REAL v = t->param[1]; + +#ifndef NOWIREFRAME + npts++; + if( wireframetris ) { + if( npts >= 3 ) { + surfaceEvaluator.bgnclosedline(); + if( mesh[0][2] == 0 ) + surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] ); + else + surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] ); + if( mesh[1][2] == 0 ) + surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] ); + else + surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] ); + surfaceEvaluator.evalcoord2f( nuid, u, v ); + surfaceEvaluator.endclosedline(); + } + mesh[meshindex][0] = u; + mesh[meshindex][1] = v; + mesh[meshindex][2] = 0; + mesh[meshindex][3] = nuid; + meshindex = (meshindex+1) % 2; + } else { + surfaceEvaluator.evalcoord2f( nuid, u, v ); + } +#else + + surfaceEvaluator.evalcoord2f( 0, u, v ); +//for uninitial memory read surfaceEvaluator.evalcoord2f( nuid, u, v ); +#endif +} + +//the same as tmeshvert(trimvertex), for efficiency purpose +void +Backend::tmeshvert( REAL u, REAL v ) +{ + + const long nuid = 0; + + +#ifndef NOWIREFRAME + npts++; + if( wireframetris ) { + if( npts >= 3 ) { + surfaceEvaluator.bgnclosedline(); + if( mesh[0][2] == 0 ) + surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] ); + else + surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] ); + if( mesh[1][2] == 0 ) + surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] ); + else + surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] ); + surfaceEvaluator.evalcoord2f( nuid, u, v ); + surfaceEvaluator.endclosedline(); + } + mesh[meshindex][0] = u; + mesh[meshindex][1] = v; + mesh[meshindex][2] = 0; + mesh[meshindex][3] = nuid; + meshindex = (meshindex+1) % 2; + } else { + surfaceEvaluator.evalcoord2f( nuid, u, v ); + } +#else + + surfaceEvaluator.evalcoord2f( 0, u, v ); +#endif +} + +/*------------------------------------------------------------------------- + * tmeshvert - evaluate a grid point of a triangle mesh + *------------------------------------------------------------------------- + */ +void +Backend::tmeshvert( GridVertex *g ) +{ + const long u = g->gparam[0]; + const long v = g->gparam[1]; + +#ifndef NOWIREFRAME + npts++; + if( wireframetris ) { + if( npts >= 3 ) { + surfaceEvaluator.bgnclosedline(); + if( mesh[0][2] == 0 ) + surfaceEvaluator.evalcoord2f( (long) mesh[0][3], mesh[0][0], mesh[0][1] ); + else + surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] ); + if( mesh[1][2] == 0 ) + surfaceEvaluator.evalcoord2f( (long) mesh[1][3], mesh[1][0], mesh[1][1] ); + else + surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] ); + surfaceEvaluator.evalpoint2i( u, v ); + surfaceEvaluator.endclosedline(); + } + mesh[meshindex][0] = u; + mesh[meshindex][1] = v; + mesh[meshindex][2] = 1; + meshindex = (meshindex+1) % 2; + } else { + surfaceEvaluator.evalpoint2i( u, v ); + } +#else + surfaceEvaluator.evalpoint2i( u, v ); +#endif +} + +/*------------------------------------------------------------------------- + * swaptmesh - perform a swap of the triangle mesh pointers + *------------------------------------------------------------------------- + */ +void +Backend::swaptmesh( void ) +{ +#ifndef NOWIREFRAME + if( wireframetris ) { + meshindex = 1 - meshindex; + } else { + surfaceEvaluator.swaptmesh(); + } +#else + surfaceEvaluator.swaptmesh(); +#endif +} + +/*------------------------------------------------------------------------- + * endtmesh - postamble to triangle mesh + *------------------------------------------------------------------------- + */ +void +Backend::endtmesh( void ) +{ +#ifndef NOWIREFRAME + if( ! wireframetris ) + surfaceEvaluator.endtmesh(); +#else + surfaceEvaluator.endtmesh(); +/* surfaceEvaluator.polymode( N_MESHFILL );*/ +#endif +} + + +/*------------------------------------------------------------------------- + * bgnoutline - preamble to outlined rendering + *------------------------------------------------------------------------- + */ +void +Backend::bgnoutline( void ) +{ + surfaceEvaluator.bgnline(); +} + +/*------------------------------------------------------------------------- + * linevert - evaluate a point on an outlined contour + *------------------------------------------------------------------------- + */ +void +Backend::linevert( TrimVertex *t ) +{ + surfaceEvaluator.evalcoord2f( t->nuid, t->param[0], t->param[1] ); +} + +/*------------------------------------------------------------------------- + * linevert - evaluate a grid point of an outlined contour + *------------------------------------------------------------------------- + */ +void +Backend::linevert( GridVertex *g ) +{ + surfaceEvaluator.evalpoint2i( g->gparam[0], g->gparam[1] ); +} + +/*------------------------------------------------------------------------- + * endoutline - postamble to outlined rendering + *------------------------------------------------------------------------- + */ +void +Backend::endoutline( void ) +{ + surfaceEvaluator.endline(); +} + +/*------------------------------------------------------------------------- + * triangle - output a triangle + *------------------------------------------------------------------------- + */ +void +Backend::triangle( TrimVertex *a, TrimVertex *b, TrimVertex *c ) +{ +/* bgntmesh( "spittriangle" );*/ + bgntfan(); + tmeshvert( a ); + tmeshvert( b ); + tmeshvert( c ); + endtfan(); +/* endtmesh();*/ +} + +void +Backend::bgncurv( void ) +{ + curveEvaluator.bgnmap1f( 0 ); +} + +void +Backend::segment( REAL ulo, REAL uhi ) +{ + curveEvaluator.domain1f( ulo, uhi ); +} + +void +Backend::curvpts( + long type, /* geometry, color, texture, normal */ + REAL *pts, /* control points */ + long stride, /* distance to next point */ + int order, /* parametric order */ + REAL ulo, /* lower parametric bound */ + REAL uhi ) /* upper parametric bound */ + +{ + curveEvaluator.map1f( type, ulo, uhi, stride, order, pts ); + curveEvaluator.enable( type ); +} + +void +Backend::curvgrid( REAL u0, REAL u1, long nu ) +{ + curveEvaluator.mapgrid1f( nu, u0, u1 ); +} + +void +Backend::curvmesh( long from, long n ) +{ + curveEvaluator.mapmesh1f( N_MESHFILL, from, from+n ); +} + +void +Backend::curvpt(REAL u) +{ + curveEvaluator.evalcoord1f( 0, u ); +} + +void +Backend::bgnline( void ) +{ + curveEvaluator.bgnline(); +} + +void +Backend::endline( void ) +{ + curveEvaluator.endline(); +} + +void +Backend::endcurv( void ) +{ + curveEvaluator.endmap1f(); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/backend.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/backend.h new file mode 100755 index 000000000..0f86ca98f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/backend.h @@ -0,0 +1,119 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * backend.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/backend.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glubackend_h_ +#define __glubackend_h_ + +#include "trimvertex.h" +#include "gridvertex.h" +#include "gridtrimvertex.h" + +class BasicCurveEvaluator; +class BasicSurfaceEvaluator; + +class Backend { +private: + BasicCurveEvaluator& curveEvaluator; + BasicSurfaceEvaluator& surfaceEvaluator; +public: + Backend( BasicCurveEvaluator &c, BasicSurfaceEvaluator& e ) + : curveEvaluator(c), surfaceEvaluator(e) {} + + /* surface backend routines */ + void bgnsurf( int, int, long ); + void patch( REAL, REAL, REAL, REAL ); + void surfpts( long, REAL *, long, long, int, int, + REAL, REAL, REAL, REAL ); + void surfbbox( long, REAL *, REAL * ); + void surfgrid( REAL, REAL, long, REAL, REAL, long ); + void surfmesh( long, long, long, long ); + void bgntmesh( char * ); + void endtmesh( void ); + void swaptmesh( void ); + void tmeshvert( GridTrimVertex * ); + void tmeshvert( TrimVertex * ); + void tmeshvert( GridVertex * ); + void tmeshvert( REAL u, REAL v ); + void linevert( TrimVertex * ); + void linevert( GridVertex * ); + void bgnoutline( void ); + void endoutline( void ); + void endsurf( void ); + void triangle( TrimVertex*, TrimVertex*, TrimVertex* ); + + void bgntfan(); + void endtfan(); + void bgnqstrip(); + void endqstrip(); + void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, + int n_lower, REAL v_lower, REAL* lower_val + ); + void evalVStrip(int n_left, REAL u_left, REAL* left_val, + int n_right, REAL v_right, REAL* right_val + ); + void tmeshvertNOGE(TrimVertex *t); + void tmeshvertNOGE_BU(TrimVertex *t); + void tmeshvertNOGE_BV(TrimVertex *t); + void preEvaluateBU(REAL u); + void preEvaluateBV(REAL v); + + + /* curve backend routines */ + void bgncurv( void ); + void segment( REAL, REAL ); + void curvpts( long, REAL *, long, int, REAL, REAL ); + void curvgrid( REAL, REAL, long ); + void curvmesh( long, long ); + void curvpt( REAL ); + void bgnline( void ); + void endline( void ); + void endcurv( void ); +private: +#ifndef NOWIREFRAME + int wireframetris; + int wireframequads; + int npts; + REAL mesh[3][4]; + int meshindex; +#endif +}; + +#endif /* __glubackend_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basiccrveval.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basiccrveval.cc new file mode 100755 index 000000000..289472d84 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basiccrveval.cc @@ -0,0 +1,140 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * basiccrveval.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/basiccrveval.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "mystdio.h" +#include "types.h" +#include "basiccrveval.h" + +void +BasicCurveEvaluator::domain1f( REAL, REAL ) +{ +#ifndef NDEBUG + dprintf( "domain1f\n" ); +#endif +} + +void +BasicCurveEvaluator::range1f( long type, REAL *, REAL * ) +{ +#ifndef NDEBUG + dprintf( "range1f\n" ); +#endif +} + +void +BasicCurveEvaluator::enable( long ) +{ +#ifndef NDEBUG + dprintf( "enable\n" ); +#endif +} + +void +BasicCurveEvaluator::disable( long ) +{ +#ifndef NDEBUG + dprintf( "disable\n" ); +#endif +} + +void +BasicCurveEvaluator::bgnmap1f( long ) +{ +#ifndef NDEBUG + dprintf( "bgnmap1f\n" ); +#endif +} + +void +BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * ) +{ +#ifndef NDEBUG + dprintf( "map1f\n" ); +#endif +} + +void +BasicCurveEvaluator::mapgrid1f( long, REAL, REAL ) +{ +#ifndef NDEBUG + dprintf( "mapgrid1f\n" ); +#endif +} + +void +BasicCurveEvaluator::mapmesh1f( long, long, long ) +{ +#ifndef NDEBUG + dprintf( "mapmesh1f\n" ); +#endif +} + +void +BasicCurveEvaluator::evalcoord1f( long, REAL ) +{ +#ifndef NDEBUG + dprintf( "evalcoord1f\n" ); +#endif +} + +void +BasicCurveEvaluator::endmap1f( void ) +{ +#ifndef NDEBUG + dprintf( "endmap1f\n" ); +#endif +} + +void +BasicCurveEvaluator::bgnline( void ) +{ +#ifndef NDEBUG + dprintf( "bgnline\n" ); +#endif +} + +void +BasicCurveEvaluator::endline( void ) +{ +#ifndef NDEBUG + dprintf( "endline\n" ); +#endif +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basiccrveval.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basiccrveval.h new file mode 100755 index 000000000..33a646338 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basiccrveval.h @@ -0,0 +1,67 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * basiccurveeval.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/basiccrveval.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glubasiccrveval_h_ +#define __glubasiccrveval_h_ + +#include "types.h" +#include "displaymode.h" +#include "cachingeval.h" + +class BasicCurveEvaluator : public CachingEvaluator { +public: + virtual void domain1f( REAL, REAL ); + virtual void range1f( long, REAL *, REAL * ); + + virtual void enable( long ); + virtual void disable( long ); + virtual void bgnmap1f( long ); + virtual void map1f( long, REAL, REAL, long, long, REAL * ); + virtual void mapgrid1f( long, REAL, REAL ); + virtual void mapmesh1f( long, long, long ); + virtual void evalcoord1f( long, REAL ); + virtual void endmap1f( void ); + + virtual void bgnline( void ); + virtual void endline( void ); +}; + +#endif /* __glubasiccrveval_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basicsurfeval.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basicsurfeval.cc new file mode 100755 index 000000000..2a6335e3c --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basicsurfeval.cc @@ -0,0 +1,230 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * basicsurfaceevaluator.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/basicsurfeval.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "mystdio.h" +#include "types.h" +#include "basicsurfeval.h" + +void +BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL ) +{ +#ifndef NDEBUG + dprintf( "domain2f\n" ); +#endif +} + +void +BasicSurfaceEvaluator::polymode( long ) +{ +#ifndef NDEBUG + dprintf( "polymode\n" ); +#endif +} + +void +BasicSurfaceEvaluator::range2f( long type, REAL *from, REAL *to ) +{ +#ifndef NDEBUG + dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n", + type, from[0], from[1], to[0], to[1] ); +#endif +} + +void +BasicSurfaceEvaluator::enable( long ) +{ +#ifndef NDEBUG + dprintf( "enable\n" ); +#endif +} + +void +BasicSurfaceEvaluator::disable( long ) +{ +#ifndef NDEBUG + dprintf( "disable\n" ); +#endif +} + +void +BasicSurfaceEvaluator::bgnmap2f( long ) +{ +#ifndef NDEBUG + dprintf( "bgnmap2f\n" ); +#endif +} + +void +BasicSurfaceEvaluator::endmap2f( void ) +{ +#ifndef NDEBUG + dprintf( "endmap2f\n" ); +#endif +} + +void +BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long, + REAL, REAL, long, long, + REAL * ) +{ +#ifndef NDEBUG + dprintf( "map2f\n" ); +#endif +} + +void +BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL ) +{ +#ifndef NDEBUG + dprintf( "mapgrid2f\n" ); +#endif +} + +void +BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long ) +{ +#ifndef NDEBUG + dprintf( "mapmesh2f\n" ); +#endif +} + +void +BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL ) +{ +#ifndef NDEBUG + dprintf( "evalcoord2f\n" ); +#endif +} + +void +BasicSurfaceEvaluator::evalpoint2i( long, long ) +{ +#ifndef NDEBUG + dprintf( "evalpoint2i\n" ); +#endif +} + +void +BasicSurfaceEvaluator::bgnline( void ) +{ +#ifndef NDEBUG + dprintf( "bgnline\n" ); +#endif +} + +void +BasicSurfaceEvaluator::endline( void ) +{ +#ifndef NDEBUG + dprintf( "endline\n" ); +#endif +} + +void +BasicSurfaceEvaluator::bgnclosedline( void ) +{ +#ifndef NDEBUG + dprintf( "bgnclosedline\n" ); +#endif +} + +void +BasicSurfaceEvaluator::endclosedline( void ) +{ +#ifndef NDEBUG + dprintf( "endclosedline\n" ); +#endif +} + +void +BasicSurfaceEvaluator::bgntfan( void ) +{ +#ifndef NDEBUG + dprintf( "bgntfan\n" ); +#endif +} + +void +BasicSurfaceEvaluator::endtfan( void ) +{ +} + + +void +BasicSurfaceEvaluator::bgntmesh( void ) +{ +#ifndef NDEBUG + dprintf( "bgntmesh\n" ); +#endif +} + +void +BasicSurfaceEvaluator::swaptmesh( void ) +{ +#ifndef NDEBUG + dprintf( "swaptmesh\n" ); +#endif +} + +void +BasicSurfaceEvaluator::endtmesh( void ) +{ +#ifndef NDEBUG + dprintf( "endtmesh\n" ); +#endif +} + +void +BasicSurfaceEvaluator::bgnqstrip( void ) +{ +#ifndef NDEBUG + dprintf( "bgnqstrip\n" ); +#endif +} + +void +BasicSurfaceEvaluator::endqstrip( void ) +{ +#ifndef NDEBUG + dprintf( "endqstrip\n" ); +#endif +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basicsurfeval.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basicsurfeval.h new file mode 100755 index 000000000..813a4e68e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/basicsurfeval.h @@ -0,0 +1,95 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * basicsurfeval.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/basicsurfeval.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glubasicsurfeval_h_ +#define __glubasicsurfeval_h_ + +#include "types.h" +#include "displaymode.h" +#include "cachingeval.h" + +class BasicSurfaceEvaluator : public CachingEvaluator { +public: + virtual void range2f( long, REAL *, REAL * ); + virtual void domain2f( REAL, REAL, REAL, REAL ); + + virtual void enable( long ); + virtual void disable( long ); + virtual void bgnmap2f( long ); + virtual void map2f( long, REAL, REAL, long, long, + REAL, REAL, long, long, + REAL * ); + virtual void mapgrid2f( long, REAL, REAL, long, REAL, REAL ); + virtual void mapmesh2f( long, long, long, long, long ); + virtual void evalcoord2f( long, REAL, REAL ); + virtual void evalpoint2i( long, long ); + virtual void endmap2f( void ); + + virtual void polymode( long ); + virtual void bgnline( void ); + virtual void endline( void ); + virtual void bgnclosedline( void ); + virtual void endclosedline( void ); + virtual void bgntmesh( void ); + virtual void swaptmesh( void ); + virtual void endtmesh( void ); + virtual void bgnqstrip( void ); + virtual void endqstrip( void ); + + virtual void bgntfan( void ); + virtual void endtfan( void ); + + virtual void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, + int n_lower, REAL v_lower, REAL* lower_val + ) = 0; + + virtual void evalVStrip(int n_left, REAL u_left, REAL* left_val, + int n_right, REAL u_right, REAL* right_val + ) = 0; + virtual void inDoEvalCoord2NOGE(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0; + virtual void inDoEvalCoord2NOGE_BU(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0; + virtual void inDoEvalCoord2NOGE_BV(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0; + virtual void inPreEvaluateBV_intfac(REAL v ) = 0; + virtual void inPreEvaluateBU_intfac(REAL u ) = 0; + +}; + +#endif /* __glubasicsurfeval_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bezierarc.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bezierarc.h new file mode 100755 index 000000000..f9f7adf62 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bezierarc.h @@ -0,0 +1,57 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * bezierarc.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/bezierarc.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glubezierarc_h +#define __glubezierarc_h + +#include "myassert.h" + +class Mapdesc; + +struct BezierArc : public PooledObj { /* a bezier arc */ + REAL * cpts; /* control points of arc */ + int order; /* order of arc */ + int stride; /* REAL distance between points */ + long type; /* curve type */ + Mapdesc * mapdesc; +}; + +#endif /* __glubezierarc_h */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bin.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bin.cc new file mode 100755 index 000000000..33e21b852 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bin.cc @@ -0,0 +1,168 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * bin.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/bin.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "bin.h" + +/*---------------------------------------------------------------------------- + * Constructor and destructor + *---------------------------------------------------------------------------- + */ +Bin::Bin() +{ + head = NULL; +} + +Bin::~Bin() +{ + assert( head == NULL); +} + +/*---------------------------------------------------------------------------- + * remove_this_arc - remove given Arc_ptr from bin + *---------------------------------------------------------------------------- + */ + +void +Bin::remove_this_arc( Arc_ptr arc ) +{ + Arc_ptr *j; + for( j = &(head); (*j != 0) && (*j != arc); j = &((*j)->link) ); + + if( *j != 0 ) { + if( *j == current ) + current = (*j)->link; + *j = (*j)->link; + } +} + +/*---------------------------------------------------------------------------- + * numarcs - count number of arcs in bin + *---------------------------------------------------------------------------- + */ + +int +Bin::numarcs() +{ + long count = 0; + for( Arc_ptr jarc = firstarc(); jarc; jarc = nextarc() ) + count++; + return count; +} + +/*---------------------------------------------------------------------------- + * adopt - place an orphaned arcs into their new parents bin + *---------------------------------------------------------------------------- + */ + +void +Bin::adopt() +{ + markall(); + + Arc_ptr orphan; + while( (orphan = removearc()) != NULL ) { + for( Arc_ptr parent = orphan->next; parent != orphan; parent = parent->next ) { + if (! parent->ismarked() ) { + orphan->link = parent->link; + parent->link = orphan; + orphan->clearmark(); + break; + } + } + } +} + + +/*---------------------------------------------------------------------------- + * show - print out descriptions of the arcs in the bin + *---------------------------------------------------------------------------- + */ + +void +Bin::show( char *name ) +{ +#ifndef NDEBUG + dprintf( "%s\n", name ); + for( Arc_ptr jarc = firstarc(); jarc; jarc = nextarc() ) + jarc->show( ); +#endif +} + + + +/*---------------------------------------------------------------------------- + * markall - mark all arcs with an identifying tag + *---------------------------------------------------------------------------- + */ + +void +Bin::markall() +{ + for( Arc_ptr jarc=firstarc(); jarc; jarc=nextarc() ) + jarc->setmark(); +} + +/*---------------------------------------------------------------------------- + * listBezier - print out all arcs that are untessellated border arcs + *---------------------------------------------------------------------------- + */ + +void +Bin::listBezier( void ) +{ + for( Arc_ptr jarc=firstarc(); jarc; jarc=nextarc() ) { + if( jarc->isbezier( ) ) { + assert( jarc->pwlArc->npts == 2 ); + TrimVertex *pts = jarc->pwlArc->pts; + REAL s1 = pts[0].param[0]; + REAL t1 = pts[0].param[1]; + REAL s2 = pts[1].param[0]; + REAL t2 = pts[1].param[1]; +#ifndef NDEBUG + dprintf( "arc (%g,%g) (%g,%g)\n", s1, t1, s2, t2 ); +#endif + } + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bin.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bin.h new file mode 100755 index 000000000..a2fe821be --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bin.h @@ -0,0 +1,127 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * bin.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/bin.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glubin_h_ +#define __glubin_h_ + +#include "myassert.h" +#include "arc.h" +#include "defines.h" + +class Bin +{ /* a linked list of jordan arcs */ +private: + Arc_ptr head;/*first arc on list */ + Arc_ptr current; /* current arc on list */ +public: + Bin(); + ~Bin(); + inline Arc_ptr firstarc( void ); + inline Arc_ptr nextarc( void ); + inline Arc_ptr removearc( void ); + inline int isnonempty( void ) { return (head ? 1 : 0); } + inline void addarc( Arc_ptr ); + void remove_this_arc( Arc_ptr ); + int numarcs( void ); + void adopt( void ); + void markall( void ); + void show( char * ); + void listBezier( void ); +}; + +/*---------------------------------------------------------------------------- + * Bin::addarc - add an Arc_ptr to head of linked list of Arc_ptr + *---------------------------------------------------------------------------- + */ + +inline void +Bin::addarc( Arc_ptr jarc ) +{ + jarc->link = head; + head = jarc; +} + +/*---------------------------------------------------------------------------- + * Bin::removearc - remove first Arc_ptr from bin + *---------------------------------------------------------------------------- + */ + +inline Arc_ptr +Bin::removearc( void ) +{ + Arc_ptr jarc = head; + + if( jarc ) head = jarc->link; + return jarc; +} + + +/*---------------------------------------------------------------------------- + * BinIter::nextarc - return current arc in bin and advance pointer to next arc + *---------------------------------------------------------------------------- + */ + +inline Arc_ptr +Bin::nextarc( void ) +{ + Arc_ptr jarc = current; + +#ifdef DEBUG + assert( jarc->check() != 0 ); +#endif + + if( jarc ) current = jarc->link; + return jarc; +} + +/*---------------------------------------------------------------------------- + * BinIter::firstarc - set current arc to first arc of bin advance to next arc + *---------------------------------------------------------------------------- + */ + +inline Arc_ptr +Bin::firstarc( void ) +{ + current = head; + return nextarc( ); +} + +#endif /* __glubin_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bufpool.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bufpool.cc new file mode 100755 index 000000000..86dfeafcf --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bufpool.cc @@ -0,0 +1,109 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * bufpool.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/bufpool.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "bufpool.h" + + +/*----------------------------------------------------------------------------- + * Pool - allocate a new pool of buffers + *----------------------------------------------------------------------------- + */ +Pool::Pool( int _buffersize, int initpoolsize, char *n ) +{ + buffersize= (_buffersize < sizeof(Buffer)) ? sizeof(Buffer) : _buffersize; + initsize = initpoolsize * buffersize; + nextsize = initsize; + name = n; + magic = is_allocated; + nextblock = 0; + curblock = 0; + freelist = 0; + nextfree = 0; +} + +/*----------------------------------------------------------------------------- + * ~Pool - free a pool of buffers and the pool itself + *----------------------------------------------------------------------------- + */ + +Pool::~Pool( void ) +{ + assert( (this != 0) && (magic == is_allocated) ); + + while( nextblock ) { + delete [] blocklist[--nextblock]; + blocklist[nextblock] = 0; + } + magic = is_free; +} + + +void Pool::grow( void ) +{ + assert( (this != 0) && (magic == is_allocated) ); + curblock = new char[nextsize]; + blocklist[nextblock++] = curblock; + nextfree = nextsize; + nextsize *= 2; +} + +/*----------------------------------------------------------------------------- + * Pool::clear - free buffers associated with pool but keep pool + *----------------------------------------------------------------------------- + */ + +void +Pool::clear( void ) +{ + assert( (this != 0) && (magic == is_allocated) ); + + while( nextblock ) { + delete [] blocklist[--nextblock]; + blocklist[nextblock] = 0; + } + curblock = 0; + freelist = 0; + nextfree = 0; + if( nextsize > initsize ) + nextsize /= 2; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bufpool.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bufpool.h new file mode 100755 index 000000000..ac31ea3c7 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/bufpool.h @@ -0,0 +1,145 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * bufpool.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/bufpool.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glubufpool_h_ +#define __glubufpool_h_ + +#include "myassert.h" +#include "mystdlib.h" + +#define NBLOCKS 32 + +class Buffer { + friend class Pool; + Buffer * next; /* next buffer on free list */ +}; + +class Pool { +public: + Pool( int, int, char * ); + ~Pool( void ); + inline void* new_buffer( void ); + inline void free_buffer( void * ); + void clear( void ); + +private: + void grow( void ); + +protected: + Buffer *freelist; /* linked list of free buffers */ + char *blocklist[NBLOCKS]; /* blocks of malloced memory */ + int nextblock; /* next free block index */ + char *curblock; /* last malloced block */ + int buffersize; /* bytes per buffer */ + int nextsize; /* size of next block of memory */ + int nextfree; /* byte offset past next free buffer */ + int initsize; + enum Magic { is_allocated = 0xf3a1, is_free = 0xf1a2 }; + char *name; /* name of the pool */ + Magic magic; /* marker for valid pool */ +}; + +/*----------------------------------------------------------------------------- + * Pool::free_buffer - return a buffer to a pool + *----------------------------------------------------------------------------- + */ + +inline void +Pool::free_buffer( void *b ) +{ + assert( (this != 0) && (magic == is_allocated) ); + + /* add buffer to singly connected free list */ + + ((Buffer *) b)->next = freelist; + freelist = (Buffer *) b; +} + + +/*----------------------------------------------------------------------------- + * Pool::new_buffer - allocate a buffer from a pool + *----------------------------------------------------------------------------- + */ + +inline void * +Pool::new_buffer( void ) +{ + void *buffer; + + assert( (this != 0) && (magic == is_allocated) ); + + /* find free buffer */ + + if( freelist ) { + buffer = (void *) freelist; + freelist = freelist->next; + } else { + if( ! nextfree ) + grow( ); + nextfree -= buffersize;; + buffer = (void *) (curblock + nextfree); + } + return buffer; +} + +class PooledObj { +public: + inline void * operator new( size_t, Pool & ); + inline void * operator new( size_t, void *); + inline void * operator new( size_t s) + { return ::new char[s]; } + inline void operator delete( void * ) { assert( 0 ); } + inline void deleteMe( Pool & ); +}; + +inline void * +PooledObj::operator new( size_t, Pool& pool ) +{ + return pool.new_buffer(); +} + +inline void +PooledObj::deleteMe( Pool& pool ) +{ + pool.free_buffer( (void *) this ); +} + +#endif /* __glubufpool_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/cachingeval.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/cachingeval.cc new file mode 100755 index 000000000..84393bcc4 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/cachingeval.cc @@ -0,0 +1,80 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * cachingeval.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/cachingeval.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "cachingeval.h" + +int +CachingEvaluator::canRecord( void ) +{ + return 0; +} + +int +CachingEvaluator::canPlayAndRecord( void ) +{ + return 0; +} + +int +CachingEvaluator::createHandle( int ) +{ + return 0; +} + +void +CachingEvaluator::beginOutput( ServiceMode, int ) +{ +} + +void +CachingEvaluator::endOutput( void ) +{ +} + +void +CachingEvaluator::discardRecording( int ) +{ +} + +void +CachingEvaluator::playRecording( int ) +{ +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/cachingeval.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/cachingeval.h new file mode 100755 index 000000000..a988638d7 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/cachingeval.h @@ -0,0 +1,56 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * cachingeval.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/cachingeval.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glucachingval_h_ +#define __glucachingval_h_ + +class CachingEvaluator { +public: + enum ServiceMode { play, record, playAndRecord }; + virtual int canRecord( void ); + virtual int canPlayAndRecord( void ); + virtual int createHandle( int handle ); + virtual void beginOutput( ServiceMode, int handle ); + virtual void endOutput( void ); + virtual void discardRecording( int handle ); + virtual void playRecording( int handle ); +}; +#endif /* __glucachingval_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/ccw.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/ccw.cc new file mode 100755 index 000000000..35d285e3f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/ccw.cc @@ -0,0 +1,567 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * ccw.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/ccw.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "subdivider.h" +#include "types.h" +#include "arc.h" +#include "trimvertex.h" +#include "simplemath.h" + +inline int +Subdivider::bbox( TrimVertex *a, TrimVertex *b, TrimVertex *c, int p ) +{ + return bbox( a->param[p], b->param[p], c->param[p], + a->param[1-p], b->param[1-p], c->param[1-p] ); +} + +int +Subdivider::ccwTurn_sr( Arc_ptr j1, Arc_ptr j2 ) // dir = 1 +{ + register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1]; + register TrimVertex *v1last = &j1->pwlArc->pts[0]; + register TrimVertex *v2 = &j2->pwlArc->pts[0]; + register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1]; + register TrimVertex *v1next = v1-1; + register TrimVertex *v2next = v2+1; + int sgn; + + assert( v1 != v1last ); + assert( v2 != v2last ); + +#ifndef NDEBUG + dprintf( "arc_ccw_turn, p = %d\n", 0 ); +#endif + + // the arcs lie on the line (0 == v1->param[0]) + if( v1->param[0] == v1next->param[0] && v2->param[0] == v2next->param[0] ) + return 0; + + if( v2next->param[0] < v2->param[0] || v1next->param[0] < v1->param[0] ) + ::mylongjmp( jumpbuffer, 28 ); + + if( v1->param[1] < v2->param[1] ) + return 0; + else if( v1->param[1] > v2->param[1] ) + return 1; + + while( 1 ) { + if( v1next->param[0] < v2next->param[0] ) { +#ifndef NDEBUG + dprintf( "case a\n" ); +#endif + assert( v1->param[0] <= v1next->param[0] ); + assert( v2->param[0] <= v1next->param[0] ); + switch( bbox( v2, v2next, v1next, 1 ) ) { + case -1: + return 0; + case 0: + sgn = ccw( v1next, v2, v2next ); + if( sgn != -1 ) { + return sgn; + } else { +#ifdef DEBUG + dprintf( "decr\n" ); +#endif + v1 = v1next--; + if( v1 == v1last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + break; + case 1: + return 1; + } + } else if( v1next->param[0] > v2next->param[0] ) { +#ifndef NDEBUG + dprintf( "case b\n" ); +#endif + assert( v1->param[0] <= v2next->param[0] ); + assert( v2->param[0] <= v2next->param[0] ); + switch( bbox( v1, v1next, v2next, 1 ) ) { + case -1: + return 1; + case 0: + sgn = ccw( v1next, v1, v2next ); + if( sgn != -1 ) { + return sgn; + } else { +#ifdef DEBUG + dprintf( "incr\n" ); +#endif + v2 = v2next++; + if( v2 == v2last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + break; + case 1: + return 0; + } + } else { +#ifndef NDEBUG + dprintf( "case ab\n" ); +#endif + if( v1next->param[1] < v2next->param[1] ) + return 0; + else if( v1next->param[1] > v2next->param[1] ) + return 1; + else { +#ifdef DEBUG + dprintf( "incr\n" ); +#endif + v2 = v2next++; + if( v2 == v2last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + } + } +} + +int +Subdivider::ccwTurn_sl( Arc_ptr j1, Arc_ptr j2 ) // dir = 0 +{ + register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1]; + register TrimVertex *v1last = &j1->pwlArc->pts[0]; + register TrimVertex *v2 = &j2->pwlArc->pts[0]; + register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1]; + register TrimVertex *v1next = v1-1; + register TrimVertex *v2next = v2+1; + int sgn; + + assert( v1 != v1last ); + assert( v2 != v2last ); + +#ifndef NDEBUG + dprintf( "arc_ccw_turn, p = %d\n", 0 ); +#endif + + // the arcs lie on the line (0 == v1->param[0]) + if( v1->param[0] == v1next->param[0] && v2->param[0] == v2next->param[0] ) + return 0; + + if( v2next->param[0] > v2->param[0] || v1next->param[0] > v1->param[0] ) + ::mylongjmp( jumpbuffer, 28 ); + + if( v1->param[1] < v2->param[1] ) + return 1; + else if( v1->param[1] > v2->param[1] ) + return 0; + + while( 1 ) { + if( v1next->param[0] > v2next->param[0] ) { +#ifndef NDEBUG + dprintf( "case c\n" ); +#endif + assert( v1->param[0] >= v1next->param[0] ); + assert( v2->param[0] >= v1next->param[0] ); + switch( bbox( v2next, v2, v1next, 1 ) ) { + case -1: + return 1; + case 0: + sgn = ccw( v1next, v2, v2next ); + if( sgn != -1 ) + return sgn; + else { + v1 = v1next--; +#ifdef DEBUG + dprintf( "decr\n" ); +#endif + if( v1 == v1last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + break; + case 1: + return 0; + } + } else if( v1next->param[0] < v2next->param[0] ) { +#ifndef NDEBUG + dprintf( "case d\n" ); +#endif + assert( v1->param[0] >= v2next->param[0] ); + assert( v2->param[0] >= v2next->param[0] ); + switch( bbox( v1next, v1, v2next, 1 ) ) { + case -1: + return 0; + case 0: + sgn = ccw( v1next, v1, v2next ); + if( sgn != -1 ) + return sgn; + else { + v2 = v2next++; +#ifdef DEBUG + dprintf( "incr\n" ); +#endif + if( v2 == v2last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + break; + case 1: + return 1; + } + } else { +#ifdef DEBUG + dprintf( "case cd\n" ); +#endif + if( v1next->param[1] < v2next->param[1] ) + return 1; + else if( v1next->param[1] > v2next->param[1] ) + return 0; + else { + v2 = v2next++; +#ifdef DEBUG + dprintf( "incr\n" ); +#endif + if( v2 == v2last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + } + } +} + +int +Subdivider::ccwTurn_tr( Arc_ptr j1, Arc_ptr j2 ) // dir = 1 +{ + register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1]; + register TrimVertex *v1last = &j1->pwlArc->pts[0]; + register TrimVertex *v2 = &j2->pwlArc->pts[0]; + register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1]; + register TrimVertex *v1next = v1-1; + register TrimVertex *v2next = v2+1; + int sgn; + + assert( v1 != v1last ); + assert( v2 != v2last ); + +#ifndef NDEBUG + dprintf( "arc_ccw_turn, p = %d\n", 1 ); +#endif + + // the arcs lie on the line (1 == v1->param[1]) + if( v1->param[1] == v1next->param[1] && v2->param[1] == v2next->param[1] ) + return 0; + + if( v2next->param[1] < v2->param[1] || v1next->param[1] < v1->param[1] ) + ::mylongjmp( jumpbuffer, 28 ); + + if( v1->param[0] < v2->param[0] ) + return 1; + else if( v1->param[0] > v2->param[0] ) + return 0; + + while( 1 ) { + if( v1next->param[1] < v2next->param[1] ) { +#ifndef NDEBUG + dprintf( "case a\n" ); +#endif + assert( v1->param[1] <= v1next->param[1] ); + assert( v2->param[1] <= v1next->param[1] ); + switch( bbox( v2, v2next, v1next, 0 ) ) { + case -1: + return 1; + case 0: + sgn = ccw( v1next, v2, v2next ); + if( sgn != -1 ) { + return sgn; + } else { +#ifdef DEBUG + dprintf( "decr\n" ); +#endif + v1 = v1next--; + if( v1 == v1last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + break; + case 1: + return 0; + } + } else if( v1next->param[1] > v2next->param[1] ) { +#ifndef NDEBUG + dprintf( "case b\n" ); +#endif + assert( v1->param[1] <= v2next->param[1] ); + assert( v2->param[1] <= v2next->param[1] ); + switch( bbox( v1, v1next, v2next, 0 ) ) { + case -1: + return 0; + case 0: + sgn = ccw( v1next, v1, v2next ); + if( sgn != -1 ) { + return sgn; + } else { +#ifdef DEBUG + dprintf( "incr\n" ); +#endif + v2 = v2next++; + if( v2 == v2last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + break; + case 1: + return 1; + } + } else { +#ifdef DEBUG + dprintf( "case ab\n" ); +#endif + if( v1next->param[0] < v2next->param[0] ) + return 1; + else if( v1next->param[0] > v2next->param[0] ) + return 0; + else { +#ifdef DEBUG + dprintf( "incr\n" ); +#endif + v2 = v2next++; + if( v2 == v2last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + } + } +} + +int +Subdivider::ccwTurn_tl( Arc_ptr j1, Arc_ptr j2 ) +{ + register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1]; + register TrimVertex *v1last = &j1->pwlArc->pts[0]; + register TrimVertex *v2 = &j2->pwlArc->pts[0]; + register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1]; + register TrimVertex *v1next = v1-1; + register TrimVertex *v2next = v2+1; + int sgn; + + assert( v1 != v1last ); + assert( v2 != v2last ); + +#ifndef NDEBUG + dprintf( "arc_ccw_turn, p = %d\n", 1 ); +#endif + + // the arcs lie on the line (1 == v1->param[1]) + if( v1->param[1] == v1next->param[1] && v2->param[1] == v2next->param[1] ) + return 0; + + if( v2next->param[1] > v2->param[1] || v1next->param[1] > v1->param[1] ) + ::mylongjmp( jumpbuffer, 28 ); + + if( v1->param[0] < v2->param[0] ) + return 0; + else if( v1->param[0] > v2->param[0] ) + return 1; + + while( 1 ) { + if( v1next->param[1] > v2next->param[1] ) { +#ifndef NDEBUG + dprintf( "case c\n" ); +#endif + assert( v1->param[1] >= v1next->param[1] ); + assert( v2->param[1] >= v1next->param[1] ); + switch( bbox( v2next, v2, v1next, 0 ) ) { + case -1: + return 0; + case 0: + sgn = ccw( v1next, v2, v2next ); + if( sgn != -1 ) + return sgn; + else { + v1 = v1next--; +#ifdef DEBUG + dprintf( "decr\n" ); +#endif + if( v1 == v1last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + break; + case 1: + return 1; + } + } else if( v1next->param[1] < v2next->param[1] ) { +#ifndef NDEBUG + dprintf( "case d\n" ); + assert( v1->param[1] >= v2next->param[1] ); + assert( v2->param[1] >= v2next->param[1] ); +#endif + switch( bbox( v1next, v1, v2next, 0 ) ) { + case -1: + return 1; + case 0: + sgn = ccw( v1next, v1, v2next ); + if( sgn != -1 ) + return sgn; + else { + v2 = v2next++; +#ifdef DEBUG + dprintf( "incr\n" ); +#endif + if( v2 == v2last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + break; + case 1: + return 0; + } + } else { +#ifdef DEBUG + dprintf( "case cd\n" ); +#endif + if( v1next->param[0] < v2next->param[0] ) + return 0; + else if( v1next->param[0] > v2next->param[0] ) + return 1; + else { + v2 = v2next++; +#ifdef DEBUG + dprintf( "incr\n" ); +#endif + if( v2 == v2last ) { +#ifdef DEBUG + dprintf( "no good results\n" ); +#endif + return 0; // ill-conditioned, guess answer + } + } + } + } +} + + +#ifndef NDEBUG +int +Subdivider::bbox( register REAL sa, register REAL sb, register REAL sc, + register REAL ta, register REAL tb, register REAL tc ) +#else +int +Subdivider::bbox( register REAL sa, register REAL sb, register REAL sc, + register REAL , register REAL , register REAL ) +#endif +{ +#ifndef NDEBUG + assert( tc >= ta ); + assert( tc <= tb ); +#endif + + if( sa < sb ) { + if( sc <= sa ) { + return -1; + } else if( sb <= sc ) { + return 1; + } else { + return 0; + } + } else if( sa > sb ) { + if( sc >= sa ) { + return 1; + } else if( sb >= sc ) { + return -1; + } else { + return 0; + } + } else { + if( sc > sa ) { + return 1; + } else if( sb > sc ) { + return -1; + } else { + return 0; + } + } +} + +/*---------------------------------------------------------------------------- + * ccw - determine how three points are oriented by computing their + * determinant. + * Return 1 if the vertices are ccw oriented, + * 0 if they are cw oriented, or + * -1 if the computation is ill-conditioned. + *---------------------------------------------------------------------------- + */ +int +Subdivider::ccw( TrimVertex *a, TrimVertex *b, TrimVertex *c ) +{ + REAL d = det3( a, b, c ); + if( abs(d) < 0.0001 ) return -1; + return (d < 0.0) ? 0 : 1; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/coveandtiler.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/coveandtiler.cc new file mode 100755 index 000000000..0cb1f11da --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/coveandtiler.cc @@ -0,0 +1,442 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * coveandtiler.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/coveandtiler.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "coveandtiler.h" +#include "gridvertex.h" +#include "gridtrimvertex.h" +#include "uarray.h" +#include "backend.h" + + +const int CoveAndTiler::MAXSTRIPSIZE = 1000; + +CoveAndTiler::CoveAndTiler( Backend& b ) + : backend( b ) +{ } + +CoveAndTiler::~CoveAndTiler( void ) +{ } + +inline void +CoveAndTiler::output( GridVertex &gv ) +{ + backend.tmeshvert( &gv ); +} + +inline void +CoveAndTiler::output( TrimVertex *tv ) +{ + backend.tmeshvert( tv ); +} + +inline void +CoveAndTiler::output( GridTrimVertex& g ) +{ + backend.tmeshvert( &g ); +} + +void +CoveAndTiler::coveAndTile( void ) +{ + long ustart = (top.ustart >= bot.ustart) ? top.ustart : bot.ustart; + long uend = (top.uend <= bot.uend) ? top.uend : bot.uend; + if( ustart <= uend ) { + tile( bot.vindex, ustart, uend ); + if( top.ustart >= bot.ustart ) + coveUpperLeft(); + else + coveLowerLeft(); + + if( top.uend <= bot.uend ) + coveUpperRight(); + else + coveLowerRight(); + } else { + TrimVertex blv, tlv, *bl, *tl; + GridTrimVertex bllv, tllv; + TrimVertex *lf = left.first(); + TrimVertex *ll = left.last(); + if( lf->param[0] >= ll->param[0] ) { + blv.param[0] = lf->param[0]; + blv.param[1] = ll->param[1]; + blv.nuid = 0; // XXX + assert( blv.param[1] == bot.vval ); + bl = &blv; + tl = lf; + tllv.set( lf ); + if( ll->param[0] > uarray.uarray[top.ustart-1] ) { + bllv.set( ll ); + assert( ll->param[0] <= uarray.uarray[bot.ustart] ); + } else { + bllv.set( top.ustart-1, bot.vindex ); + } + coveUpperLeftNoGrid( bl ); + } else { + tlv.param[0] = ll->param[0]; + tlv.param[1] = lf->param[1]; + tlv.nuid = 0; // XXX + assert( tlv.param[1] == top.vval ); + tl = &tlv; + bl = ll; + bllv.set( ll ); + if( lf->param[0] > uarray.uarray[bot.ustart-1] ) { + assert( lf->param[0] <= uarray.uarray[bot.ustart] ); + tllv.set( lf ); + } else { + tllv.set( bot.ustart-1, top.vindex ); + } + coveLowerLeftNoGrid( tl ); + } + + TrimVertex brv, trv, *br, *tr; + GridTrimVertex brrv, trrv; + TrimVertex *rf = right.first(); + TrimVertex *rl = right.last(); + + if( rf->param[0] <= rl->param[0] ) { + brv.param[0] = rf->param[0]; + brv.param[1] = rl->param[1]; + brv.nuid = 0; // XXX + assert( brv.param[1] == bot.vval ); + br = &brv; + tr = rf; + trrv.set( rf ); + if( rl->param[0] < uarray.uarray[top.uend+1] ) { + assert( rl->param[0] >= uarray.uarray[top.uend] ); + brrv.set( rl ); + } else { + brrv.set( top.uend+1, bot.vindex ); + } + coveUpperRightNoGrid( br ); + } else { + trv.param[0] = rl->param[0]; + trv.param[1] = rf->param[1]; + trv.nuid = 0; // XXX + assert( trv.param[1] == top.vval ); + tr = &trv; + br = rl; + brrv.set( rl ); + if( rf->param[0] < uarray.uarray[bot.uend+1] ) { + assert( rf->param[0] >= uarray.uarray[bot.uend] ); + trrv.set( rf ); + } else { + trrv.set( bot.uend+1, top.vindex ); + } + coveLowerRightNoGrid( tr ); + } + + backend.bgntmesh( "doit" ); + output(trrv); + output(tllv); + output( tr ); + output( tl ); + output( br ); + output( bl ); + output(brrv); + output(bllv); + backend.endtmesh(); + } +} + +void +CoveAndTiler::tile( long vindex, long ustart, long uend ) +{ + long numsteps = uend - ustart; + + if( numsteps == 0 ) return; + + if( numsteps > MAXSTRIPSIZE ) { + long umid = ustart + (uend - ustart) / 2; + tile( vindex, ustart, umid ); + tile( vindex, umid, uend ); + } else { + backend.surfmesh( ustart, vindex-1, numsteps, 1 ); + } +} + +void +CoveAndTiler::coveUpperRight( void ) +{ + GridVertex tgv( top.uend, top.vindex ); + GridVertex gv( top.uend, bot.vindex ); + + right.first(); + backend.bgntmesh( "coveUpperRight" ); + output( right.next() ); + output( tgv ); + backend.swaptmesh(); + output( gv ); + coveUR(); + backend.endtmesh(); +} + +void +CoveAndTiler::coveUpperRightNoGrid( TrimVertex* br ) +{ + backend.bgntmesh( "coveUpperRight" ); + output( right.first() ); + output( right.next() ); + backend.swaptmesh(); + output( br ); + coveUR(); + backend.endtmesh(); +} + +void +CoveAndTiler::coveUR( ) +{ + GridVertex gv( top.uend, bot.vindex ); + TrimVertex *vert = right.next(); + if( vert == NULL ) return; + + assert( vert->param[0] >= uarray.uarray[gv.gparam[0]] ); + + if( gv.nextu() >= bot.uend ) { + for( ; vert; vert = right.next() ) { + output( vert ); + backend.swaptmesh(); + } + } else while( 1 ) { + if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { + output( vert ); + backend.swaptmesh(); + vert = right.next(); + if( vert == NULL ) break; + } else { + backend.swaptmesh(); + output( gv ); + if( gv.nextu() == bot.uend ) { + for( ; vert; vert = right.next() ) { + output( vert ); + backend.swaptmesh(); + } + break; + } + } + } +} + +void +CoveAndTiler::coveUpperLeft( void ) +{ + GridVertex tgv( top.ustart, top.vindex ); + GridVertex gv( top.ustart, bot.vindex ); + + left.first(); + backend.bgntmesh( "coveUpperLeft" ); + output( tgv ); + output( left.next() ); + output( gv ); + backend.swaptmesh(); + coveUL(); + backend.endtmesh(); +} + +void +CoveAndTiler::coveUpperLeftNoGrid( TrimVertex* bl ) +{ + backend.bgntmesh( "coveUpperLeftNoGrid" ); + output( left.first() ); + output( left.next() ); + output( bl ); + backend.swaptmesh(); + coveUL(); + backend.endtmesh(); +} + +void +CoveAndTiler::coveUL() +{ + GridVertex gv( top.ustart, bot.vindex ); + TrimVertex *vert = left.next(); + if( vert == NULL ) return; + assert( vert->param[0] <= uarray.uarray[gv.gparam[0]] ); + + if( gv.prevu() <= bot.ustart ) { + for( ; vert; vert = left.next() ) { + backend.swaptmesh(); + output( vert ); + } + } else while( 1 ) { + if( vert->param[0] > uarray.uarray[gv.gparam[0]] ) { + backend.swaptmesh(); + output( vert ); + vert = left.next(); + if( vert == NULL ) break; + } else { + output( gv ); + backend.swaptmesh(); + if( gv.prevu() == bot.ustart ) { + for( ; vert; vert = left.next() ) { + backend.swaptmesh(); + output( vert ); + } + break; + } + } + } +} + +void +CoveAndTiler::coveLowerLeft( void ) +{ + GridVertex bgv( bot.ustart, bot.vindex ); + GridVertex gv( bot.ustart, top.vindex ); + + left.last(); + backend.bgntmesh( "coveLowerLeft" ); + output( left.prev() ); + output( bgv ); + backend.swaptmesh(); + output( gv ); + coveLL(); + backend.endtmesh(); +} + +void +CoveAndTiler::coveLowerLeftNoGrid( TrimVertex* tl ) +{ + backend.bgntmesh( "coveLowerLeft" ); + output( left.last() ); + output( left.prev() ); + backend.swaptmesh(); + output( tl ); + coveLL( ); + backend.endtmesh(); +} + +void +CoveAndTiler::coveLL() +{ + GridVertex gv( bot.ustart, top.vindex ); + TrimVertex *vert = left.prev(); + if( vert == NULL ) return; + assert( vert->param[0] <= uarray.uarray[gv.gparam[0]] ); + + if( gv.prevu() <= top.ustart ) { + for( ; vert; vert = left.prev() ) { + output( vert ); + backend.swaptmesh(); + } + } else while( 1 ) { + if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){ + output( vert ); + backend.swaptmesh(); + vert = left.prev(); + if( vert == NULL ) break; + } else { + backend.swaptmesh(); + output( gv ); + if( gv.prevu() == top.ustart ) { + for( ; vert; vert = left.prev() ) { + output( vert ); + backend.swaptmesh(); + } + break; + } + } + } +} + +void +CoveAndTiler::coveLowerRight( void ) +{ + GridVertex bgv( bot.uend, bot.vindex ); + GridVertex gv( bot.uend, top.vindex ); + + right.last(); + backend.bgntmesh( "coveLowerRight" ); + output( bgv ); + output( right.prev() ); + output( gv ); + backend.swaptmesh(); + coveLR(); + backend.endtmesh( ); +} + +void +CoveAndTiler::coveLowerRightNoGrid( TrimVertex* tr ) +{ + backend.bgntmesh( "coveLowerRIght" ); + output( right.last() ); + output( right.prev() ); + output( tr ); + backend.swaptmesh(); + coveLR(); + backend.endtmesh(); +} + +void +CoveAndTiler::coveLR( ) +{ + GridVertex gv( bot.uend, top.vindex ); + TrimVertex *vert = right.prev(); + if( vert == NULL ) return; + assert( vert->param[0] >= uarray.uarray[gv.gparam[0]] ); + + if( gv.nextu() >= top.uend ) { + for( ; vert; vert = right.prev() ) { + backend.swaptmesh(); + output( vert ); + } + } else while( 1 ) { + if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { + backend.swaptmesh(); + output( vert ); + vert = right.prev(); + if( vert == NULL ) break; + } else { + output( gv ); + backend.swaptmesh(); + if( gv.nextu() == top.uend ) { + for( ; vert; vert = right.prev() ) { + backend.swaptmesh(); + output( vert ); + } + break; + } + } + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/coveandtiler.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/coveandtiler.h new file mode 100755 index 000000000..3df172a6c --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/coveandtiler.h @@ -0,0 +1,78 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * coveandtiler.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/coveandtiler.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glucoveandtiler_h +#define __glucoveandtiler_h + +#include "trimregion.h" + +class Backend; +class TrimVertex; +class GridVertex; +class GridTrimVertex; + +class CoveAndTiler : virtual public TrimRegion { +public: + CoveAndTiler( Backend& ); + ~CoveAndTiler( void ); + void coveAndTile( void ); +private: + Backend& backend; + static const int MAXSTRIPSIZE; + void tile( long, long, long ); + void coveLowerLeft( void ); + void coveLowerRight( void ); + void coveUpperLeft( void ); + void coveUpperRight( void ); + void coveUpperLeftNoGrid( TrimVertex * ); + void coveUpperRightNoGrid( TrimVertex * ); + void coveLowerLeftNoGrid( TrimVertex * ); + void coveLowerRightNoGrid( TrimVertex * ); + void coveLL( void ); + void coveLR( void ); + void coveUL( void ); + void coveUR( void ); + inline void output( GridTrimVertex& ); + inline void output( GridVertex& ); + inline void output( TrimVertex* ); +}; + +#endif /* __glucoveandtiler_h */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curve.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curve.cc new file mode 100755 index 000000000..f3a332974 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curve.cc @@ -0,0 +1,201 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * curve.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/curve.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "mymath.h" +#include "curve.h" +#include "mapdesc.h" +#include "types.h" +#include "quilt.h" +#include "nurbsconsts.h" + +/*-------------------------------------------------------------------------- + * Curve::Curve - copy curve from quilt and transform control points + *-------------------------------------------------------------------------- + */ + +Curve::Curve( Quilt_ptr geo, REAL pta, REAL ptb, Curve *c ) +{ + mapdesc = geo->mapdesc; + next = c; + needsSampling = mapdesc->isRangeSampling() ? 1 : 0; + cullval = mapdesc->isCulling() ? CULL_ACCEPT : CULL_TRIVIAL_ACCEPT; + order = geo->qspec[0].order; + stride = MAXCOORDS; + + REAL *ps = geo->cpts; + Quiltspec_ptr qs = geo->qspec; + ps += qs->offset; + ps += qs->index * qs->order * qs->stride; + REAL *pend = ps + qs->order * qs->stride; + + if( needsSampling ) + mapdesc->xformSampling( ps, qs->order, qs->stride, spts, stride ); + + if( cullval == CULL_ACCEPT ) + mapdesc->xformCulling( ps, qs->order, qs->stride, cpts, stride ); + + /* set untrimmed curve range */ + range[0] = qs->breakpoints[qs->index]; + range[1] = qs->breakpoints[qs->index+1]; + range[2] = range[1] - range[0]; + + if( range[0] != pta ) { + Curve lower( *this, pta, 0 ); + lower.next = next; + *this = lower; + } + if( range[1] != ptb ) { + Curve lower( *this, ptb, 0 ); + } +} + +/*-------------------------------------------------------------------------- + * Curve::Curve - subdivide a curve along an isoparametric line + *-------------------------------------------------------------------------- + */ + +Curve::Curve( Curve& upper, REAL value, Curve *c ) +{ + Curve &lower = *this; + + lower.next = c; + lower.mapdesc = upper.mapdesc; + lower.needsSampling = upper.needsSampling; + lower.order = upper.order; + lower.stride = upper.stride; + lower.cullval = upper.cullval; + + REAL d = (value - upper.range[0]) / upper.range[2]; + + if( needsSampling ) + mapdesc->subdivide( upper.spts, lower.spts, d, upper.stride, upper.order ); + + if( cullval == CULL_ACCEPT ) + mapdesc->subdivide( upper.cpts, lower.cpts, d, upper.stride, upper.order ); + + lower.range[0] = upper.range[0]; + lower.range[1] = value; + lower.range[2] = value - upper.range[0]; + upper.range[0] = value; + upper.range[2] = upper.range[1] - value; +} + + +/*-------------------------------------------------------------------------- + * Curve::clamp - clamp the sampling rate to a given maximum + *-------------------------------------------------------------------------- + */ + +void +Curve::clamp( void ) +{ + if( stepsize < minstepsize ) + stepsize = mapdesc->clampfactor * minstepsize; +} + +void +Curve::setstepsize( REAL max ) +{ + stepsize = ( max >= 1.0 ) ? (range[2] / max) : range[2]; + minstepsize = stepsize; +} + +void +Curve::getstepsize( void ) +{ + minstepsize= 0; + + if( mapdesc->isConstantSampling() ) { + // fixed number of samples per patch in each direction + // maxrate is number of s samples per patch + setstepsize( mapdesc->maxrate ); + } else if( mapdesc->isDomainSampling() ) { + // maxrate is number of s samples per unit s length of domain + setstepsize( mapdesc->maxrate * range[2] ); + } else { + // upper bound on path length between sample points + + assert( order <= MAXORDER ); + + /* points have been transformed, therefore they are homogeneous */ + REAL tmp[MAXORDER][MAXCOORDS]; + const int tstride = sizeof(tmp[0]) / sizeof(REAL); + int val = mapdesc->project( spts, stride, &tmp[0][0], tstride, order ); + + if( val == 0 ) { + // control points cross infinity, therefore derivatives are undefined + setstepsize( mapdesc->maxrate ); + } else { + REAL t = mapdesc->getProperty( N_PIXEL_TOLERANCE ); + if( mapdesc->isParametricDistanceSampling() ) { + REAL d = mapdesc->calcPartialVelocity( &tmp[0][0], tstride, order, 2, range[2] ); + stepsize = (d > 0.0) ? ::sqrtf( 8.0 * t / d ) : range[2]; + minstepsize = ( mapdesc->maxrate > 0.0 ) ? (range[2] / mapdesc->maxrate) : 0.0; + } else if( mapdesc->isPathLengthSampling() ) { + // t is upper bound on path (arc) length + REAL d = mapdesc->calcPartialVelocity( &tmp[0][0], tstride, order, 1, range[2] ); + stepsize = ( d > 0.0 ) ? (t / d) : range[2]; + minstepsize = ( mapdesc->maxrate > 0.0 ) ? (range[2] / mapdesc->maxrate) : 0.0; + } else { + // control points cross infinity, therefore partials are undefined + setstepsize( mapdesc->maxrate ); + } + } + } +} + +int +Curve::needsSamplingSubdivision( void ) +{ + return ( stepsize < minstepsize ) ? 1 : 0; +} + +int +Curve::cullCheck( void ) +{ + if( cullval == CULL_ACCEPT ) + cullval = mapdesc->cullCheck( cpts, order, stride ); + return cullval; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curve.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curve.h new file mode 100755 index 000000000..15f26eeee --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curve.h @@ -0,0 +1,76 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * curve.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/curve.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glucurve_h_ +#define __glucurve_h_ + +#include "types.h" +#include "defines.h" + +class Mapdesc; +class Quilt; + + +class Curve { +public: +friend class Curvelist; + Curve( Quilt *, REAL, REAL, Curve * ); + Curve( Curve&, REAL, Curve * ); + Curve * next; +private: + Mapdesc * mapdesc; + int stride; + int order; + int cullval; + int needsSampling; + REAL cpts[MAXORDER*MAXCOORDS]; + REAL spts[MAXORDER*MAXCOORDS]; + REAL stepsize; + REAL minstepsize; + REAL range[3]; + + void clamp( void ); + void setstepsize( REAL ); + void getstepsize( void ); + int cullCheck( void ); + int needsSamplingSubdivision( void ); +}; +#endif /* __glucurve_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvelist.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvelist.cc new file mode 100755 index 000000000..5c906f032 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvelist.cc @@ -0,0 +1,112 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * curvelist.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/curvelist.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "quilt.h" +#include "curvelist.h" +#include "curve.h" +#include "nurbsconsts.h" +#include "types.h" + +Curvelist::Curvelist( Quilt *quilts, REAL pta, REAL ptb ) +{ + curve = 0; + for( Quilt *q = quilts; q; q = q->next ) + curve = new Curve( q, pta, ptb, curve ); + range[0] = pta; + range[1] = ptb; + range[2] = ptb - pta; +} + +Curvelist::Curvelist( Curvelist &upper, REAL value ) +{ + Curvelist &lower = *this; + curve = 0; + for( Curve *c = upper.curve; c; c = c->next ) + curve = new Curve( *c, value, curve ); + + lower.range[0] = upper.range[0]; + lower.range[1] = value; + lower.range[2] = value - upper.range[0]; + upper.range[0] = value; + upper.range[2] = upper.range[1] - value; +} + +Curvelist::~Curvelist() +{ + while( curve ) { + Curve *c = curve; + curve = curve->next; + delete c; + } +} + +int +Curvelist::cullCheck( void ) +{ + for( Curve *c = curve; c; c = c->next ) + if( c->cullCheck() == CULL_TRIVIAL_REJECT ) + return CULL_TRIVIAL_REJECT; + return CULL_ACCEPT; +} + +void +Curvelist::getstepsize( void ) +{ + stepsize = range[2]; + Curve *c; + for( c = curve; c; c = c->next ) { + c->getstepsize(); + c->clamp(); + stepsize = ((c->stepsize < stepsize) ? c->stepsize : stepsize); + if( c->needsSamplingSubdivision() ) break; + } + needsSubdivision = ( c ) ? 1 : 0; +} + +int +Curvelist::needsSamplingSubdivision( void ) +{ + return needsSubdivision; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvelist.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvelist.h new file mode 100755 index 000000000..b3e52a816 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvelist.h @@ -0,0 +1,68 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * curvelist.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/curvelist.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glucurvelist_h_ +#define __glucurvelist_h_ + +#include "types.h" +#include "defines.h" + +class Mapdesc; +class Quilt; +class Curve; + +class Curvelist +{ +friend class Subdivider; +public: + Curvelist( Quilt *, REAL, REAL ); + Curvelist( Curvelist &, REAL ); + ~Curvelist( void ); + int cullCheck( void ); + void getstepsize( void ); + int needsSamplingSubdivision(); +private: + Curve *curve; + float range[3]; + int needsSubdivision; + float stepsize; +}; +#endif /* __glucurvelist_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvesub.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvesub.cc new file mode 100755 index 000000000..54aeefc49 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/curvesub.cc @@ -0,0 +1,105 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * curvesub.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/curvesub.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "subdivider.h" +#include "renderhints.h" +#include "backend.h" +#include "quilt.h" +#include "curvelist.h" +#include "curve.h" +#include "nurbsconsts.h" + +/*-------------------------------------------------------------------------- + * drawCurves - main curve rendering entry point + *-------------------------------------------------------------------------- + */ + +void +Subdivider::drawCurves( void ) +{ + REAL from[1], to[1]; + Flist bpts; + qlist->getRange( from, to, bpts ); + + renderhints.init( ); + + backend.bgncurv(); + for( int i=bpts.start; i<bpts.end-1; i++ ) { + REAL pta, ptb; + pta = bpts.pts[i]; + ptb = bpts.pts[i+1]; + + qlist->downloadAll( &pta, &ptb, backend ); + + Curvelist curvelist( qlist, pta, ptb ); + samplingSplit( curvelist, renderhints.maxsubdivisions ); + } + backend.endcurv(); +} + + +/*-------------------------------------------------------------------------- + * samplingSplit - recursively subdivide patch, cull check each subpatch + *-------------------------------------------------------------------------- + */ + +void +Subdivider::samplingSplit( Curvelist& curvelist, int subdivisions ) +{ + if( curvelist.cullCheck() == CULL_TRIVIAL_REJECT ) return; + + curvelist.getstepsize(); + + if( curvelist.needsSamplingSubdivision() && (subdivisions > 0) ) { + REAL mid = ( curvelist.range[0] + curvelist.range[1] ) * 0.5; + Curvelist lowerlist( curvelist, mid ); + samplingSplit( lowerlist, subdivisions-1 ); // lower + samplingSplit( curvelist, subdivisions-1 ); // upper + } else { + long nu = 1 + ((long) (curvelist.range[2] / curvelist.stepsize)); + backend.curvgrid( curvelist.range[0], curvelist.range[1], nu ); + backend.curvmesh( 0, nu ); + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/dataTransform.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/dataTransform.cc new file mode 100755 index 000000000..3a1b73cec --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/dataTransform.cc @@ -0,0 +1,206 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/dataTransform.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include "glimports.h" +#include "myassert.h" +#include "nurbsconsts.h" +#include "trimvertex.h" +#include "dataTransform.h" + +extern directedLine* arcLoopToDLineLoop(Arc_ptr loop); + +static directedLine* copy_loop(Arc_ptr loop, Real2* vertArray, int& index, directedLine dline_buf[], sampledLine sline_buf[], int& index_dline) +{ + directedLine *ret; + int old_index = index; + int i = index; + int j; + for(j=0; j<loop->pwlArc->npts-1; j++, i++) + { + vertArray[i][0] = loop->pwlArc->pts[j].param[0]; + vertArray[i][1] = loop->pwlArc->pts[j].param[1]; + } + loop->clearmark(); + + for(Arc_ptr jarc = loop->next; jarc != loop; jarc=jarc->next) + { + for(j=0; j<jarc->pwlArc->npts-1; j++, i++) + { + vertArray[i][0] = jarc->pwlArc->pts[j].param[0]; + vertArray[i][1] = jarc->pwlArc->pts[j].param[1]; + } + jarc->clearmark(); + } + //copy the first vertex again + vertArray[i][0] = loop->pwlArc->pts[0].param[0]; + vertArray[i][1] = loop->pwlArc->pts[0].param[1]; + i++; + index=i; + + directedLine* dline; + sampledLine* sline; + sline = &sline_buf[index_dline]; + dline = &dline_buf[index_dline]; + sline->init(2, &vertArray[old_index]); + dline->init(INCREASING, sline); + ret = dline; + index_dline++; + + for(i=old_index+1; i<= index-2; i++) + { + sline = &sline_buf[index_dline]; + dline = &dline_buf[index_dline]; + sline->init(2, &vertArray[i]); + dline->init(INCREASING, sline); + ret->insert(dline); + index_dline++; + } + return ret; +} + +static int num_edges(Bin& bin) +{ + int sum=0; + for(Arc_ptr jarc = bin.firstarc(); jarc; jarc=bin.nextarc()) + sum += jarc->pwlArc->npts-1; + return sum; +} +/* +directedLine* bin_to_DLineLoops(Bin& bin) +{ + directedLine *ret=NULL; + directedLine *temp; + + int numedges = num_edges(bin); + directedLine* dline_buf = new directedLine[numedges]; //not work for N32? + sampledLine* sline_buf=new sampledLine[numedges]; + + Real2* vertArray = new Real2[numedges*2]; + int index = 0; + int index_dline = 0; + bin.markall(); + + for(Arc_ptr jarc = bin.firstarc(); jarc; jarc=bin.nextarc()) + { + if(jarc->ismarked()) + { + assert(jarc->check() != 0); + Arc_ptr jarchead = jarc; + do { + jarc->clearmark(); + jarc = jarc->next; + } while(jarc != jarchead); + temp=copy_loop(jarchead, vertArray, index, dline_buf, sline_buf, index_dline); + ret = temp->insertPolygon(ret); + } + } + + return ret; +} +*/ + + +directedLine* bin_to_DLineLoops(Bin& bin) +{ + directedLine *ret=NULL; + directedLine *temp; + bin.markall(); + for(Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc()){ + if(jarc->ismarked()) { + assert(jarc->check() != 0); + Arc_ptr jarchead = jarc; + do { + jarc->clearmark(); + jarc = jarc->next; + } while(jarc != jarchead); + temp = arcLoopToDLineLoop(jarc); + ret = temp->insertPolygon(ret); + } + } + return ret; +} + +directedLine* o_pwlcurve_to_DLines(directedLine* original, O_pwlcurve* pwl) +{ + directedLine* ret = original; + for(Int i=0; i<pwl->npts-1; i++) + { + sampledLine* sline = new sampledLine(2); + sline->setPoint(0, pwl->pts[i].param); + sline->setPoint(1, pwl->pts[i+1].param); + directedLine* dline = new directedLine(INCREASING, sline); + if(ret == NULL) + ret = dline; + else + ret->insert(dline); + } + return ret; +} + +directedLine* o_curve_to_DLineLoop(O_curve* cur) +{ + directedLine *ret; + if(cur == NULL) + return NULL; + assert(cur->curvetype == ct_pwlcurve); + ret = o_pwlcurve_to_DLines(NULL, cur->curve.o_pwlcurve); + for(O_curve* temp = cur->next; temp != NULL; temp = temp->next) + { + assert(temp->curvetype == ct_pwlcurve); + ret = o_pwlcurve_to_DLines(ret, temp->curve.o_pwlcurve); + } + return ret; +} + +directedLine* o_trim_to_DLineLoops(O_trim* trim) +{ + O_trim* temp; + directedLine *ret; + if(trim == NULL) + return NULL; + ret = o_curve_to_DLineLoop(trim->o_curve); + + for(temp=trim->next; temp != NULL; temp = temp->next) + { + ret = ret->insertPolygon(o_curve_to_DLineLoop(temp->o_curve)); + } + return ret; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/dataTransform.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/dataTransform.h new file mode 100755 index 000000000..98dd83d2e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/dataTransform.h @@ -0,0 +1,66 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/dataTransform.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _DATA_TRANSFORM_H +#define _DATA_TRANSFORM_H + +#include "reader.h" +#include "directedLine.h" +#include "bin.h" +directedLine* bin_to_DLineLoops(Bin& bin); + +/*transform the pwlcurve into a number of directedline lines + *insert these directedlines into orignal which is supposed to be + *the part of the trimming loop obtained so far. + *return the updated trimkming loop. + */ +directedLine* o_pwlcurve_to_DLines(directedLine* original, O_pwlcurve* pwl); + +/*transform a trim loop (curve) into a directedLine loop + */ +directedLine* o_curve_to_DLineLoop(O_curve* curve); + +/*transform a list of trim loops (trim) into + *a list of polygons represented as directedLine*. + */ +directedLine* o_trim_to_DLineLoops(O_trim* trim); + + +#endif + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/defines.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/defines.h new file mode 100755 index 000000000..90cd4a1e0 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/defines.h @@ -0,0 +1,56 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * defines.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/defines.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gludefines_h_ +#define __gludefines_h_ + +/* culling constants */ +#define CULL_TRIVIAL_REJECT 0 +#define CULL_TRIVIAL_ACCEPT 1 +#define CULL_ACCEPT 2 + +/* maximum order of a B-Spline */ +#define MAXORDER 24 + +/* maximum dimension of any B-spline range space */ +#define MAXCOORDS 5 + +#endif /* __gludefines_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaylist.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaylist.cc new file mode 100755 index 000000000..72b616006 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaylist.cc @@ -0,0 +1,84 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * displaylist.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/displaylist.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "nurbstess.h" +#include "displaylist.h" + + +DisplayList::DisplayList( NurbsTessellator *_nt ) : + dlnodePool( sizeof( Dlnode ), 1, "dlnodepool" ) +{ + lastNode = &nodes; + nt = _nt; +} + +DisplayList::~DisplayList( void ) +{ + for( Dlnode *nextNode; nodes; nodes = nextNode ) { + nextNode = nodes->next; + if( nodes->cleanup != 0 ) (nt->*nodes->cleanup)( nodes->arg ); + //nodes->deleteMe(dlnodePool); + } +} + +void +DisplayList::play( void ) +{ + for( Dlnode *node = nodes; node; node = node->next ) + if( node->work != 0 ) (nt->*node->work)( node->arg ); +} + +void +DisplayList::endList( void ) +{ + *lastNode = 0; +} + +void +DisplayList::append( PFVS work, void *arg, PFVS cleanup ) +{ + Dlnode *node = new(dlnodePool) Dlnode( work, arg, cleanup ); + *lastNode = node; + lastNode = &(node->next); +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaylist.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaylist.h new file mode 100755 index 000000000..553a6668a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaylist.h @@ -0,0 +1,84 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * displaylist.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/displaylist.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gludisplaylist_h_ +#define __gludisplaylist_h_ + +#include "glimports.h" +#include "mysetjmp.h" +#include "mystdio.h" +#include "bufpool.h" + +class NurbsTessellator; + +typedef void (NurbsTessellator::*PFVS)( void * ); + +struct Dlnode : public PooledObj { + Dlnode( PFVS, void *, PFVS ); + PFVS work; + void * arg; + PFVS cleanup; + Dlnode * next; +}; + +inline +Dlnode::Dlnode( PFVS _work, void *_arg, PFVS _cleanup ) +{ + work = _work; + arg = _arg; + cleanup = _cleanup; +} + +class DisplayList { +public: + DisplayList( NurbsTessellator * ); + ~DisplayList( void ); + void play( void ); + void append( PFVS work, void *arg, PFVS cleanup ); + void endList( void ); +private: + Dlnode *nodes; + Pool dlnodePool; + Dlnode **lastNode; + NurbsTessellator *nt; +}; + +#endif /* __gludisplaylist_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaymode.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaymode.h new file mode 100755 index 000000000..91fe4e42a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/displaymode.h @@ -0,0 +1,47 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/displaymode.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __gludisplaymode_h_ +#define __gludisplaymode_h_ + +#define N_MESHFILL 0 +#define N_MESHLINE 1 +#define N_MESHPOINT 2 + +#endif /* __gludisplaymode_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flist.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flist.cc new file mode 100755 index 000000000..0ae9bf1c8 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flist.cc @@ -0,0 +1,120 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * flist.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/flist.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "flist.h" + +/*---------------------------------------------------------------------------- + * Flist::Flist - initialize a REAL number array + *---------------------------------------------------------------------------- + */ +Flist::Flist( void ) +{ + npts = 0; + pts = 0; + start = end = 0; +} + +/*---------------------------------------------------------------------------- + * Flist::~Flist - free a REAL number array + *---------------------------------------------------------------------------- + */ +Flist::~Flist( void ) +{ + if( npts ) delete[] pts; +} + +void +Flist::add( REAL x ) +{ + pts[end++] = x; + assert( end <= npts ); +} + +/*---------------------------------------------------------------------------- + * Flist::filter - remove duplicate numbers from array + *---------------------------------------------------------------------------- + */ +void Flist::filter( void ) +{ + sorter.qsort( pts, end ); + start = 0; + + int j = 0; + for( int i = 1; i < end; i++ ) { + if( pts[i] == pts[i-j-1] ) + j++; + pts[i-j] = pts[i]; + } + end -= j; +} + +/*---------------------------------------------------------------------------- + * Flist::grow - ensure that array is large enough + *---------------------------------------------------------------------------- + */ +void Flist::grow( int maxpts ) +{ + if( npts < maxpts ) { + if( npts ) delete[] pts; + npts = 2 * maxpts; + pts = new REAL[npts]; + assert( pts != 0 ); + } + start = end = 0; +} + +/*---------------------------------------------------------------------------- + * Flist::taper - ignore head and tail of array + *---------------------------------------------------------------------------- + */ +void Flist::taper( REAL from, REAL to ) +{ + while( pts[start] != from ) + start++; + + while( pts[end-1] != to ) + end--; +} + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flist.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flist.h new file mode 100755 index 000000000..9f2a8bbba --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flist.h @@ -0,0 +1,65 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * flist.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/flist.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluflist_h_ +#define __gluflist_h_ + +#include "types.h" +#include "flistsorter.h" + +class Flist { +public: + REAL * pts; /* head of array */ + int npts; /* number of points in array */ + int start; /* first important point index */ + int end; /* last important point index */ + + Flist( void ); + ~Flist( void ); + void add( REAL x ); + void filter( void ); + void grow( int); + void taper( REAL , REAL ); +protected: + FlistSorter sorter; +}; + +#endif /* __gluflist_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flistsorter.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flistsorter.cc new file mode 100755 index 000000000..4af652b37 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flistsorter.cc @@ -0,0 +1,83 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * flistsorter.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/flistsorter.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "flistsorter.h" + +FlistSorter::FlistSorter( void ) : Sorter( sizeof( REAL ) ) +{ +} + +void +FlistSorter::qsort( REAL *p, int n ) +{ + Sorter::qsort( (char *)p, n ); +} + +int +FlistSorter::qscmp( char *i, char *j ) +{ + REAL f0 = *(REAL *)i; + REAL f1 = *(REAL *)j; + return (f0 < f1) ? -1 : 1; +} + +void +FlistSorter::qsexc( char *i, char *j ) +{ + REAL *f0 = (REAL *)i; + REAL *f1 = (REAL *)j; + REAL tmp = *f0; + *f0 = *f1; + *f1 = tmp; +} + +void +FlistSorter::qstexc( char *i, char *j, char *k ) +{ + REAL *f0 = (REAL *)i; + REAL *f1 = (REAL *)j; + REAL *f2 = (REAL *)k; + REAL tmp = *f0; + *f0 = *f2; + *f2 = *f1; + *f1 = tmp; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flistsorter.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flistsorter.h new file mode 100755 index 000000000..cabd3c598 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/flistsorter.h @@ -0,0 +1,58 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * flistsorter.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/flistsorter.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluflistsorter_h_ +#define __gluflistsorter_h_ + +#include "sorter.h" +#include "types.h" + +class FlistSorter : public Sorter { +public: + FlistSorter(void); + void qsort( REAL *a, int n ); + +protected: + virtual int qscmp( char *, char * ); + virtual void qsexc( char *i, char *j ); // i<-j, j<-i + virtual void qstexc( char *i, char *j, char *k ); // i<-k, k<-j, j<-i +}; +#endif /* __gluflistsorter_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridline.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridline.h new file mode 100755 index 000000000..6f8567499 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridline.h @@ -0,0 +1,52 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * gridline.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/gridline.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glugridline_h_ +#define __glugridline_h_ + +struct Gridline { + long v; + REAL vval; + long vindex; + long ustart; + long uend; + }; +#endif /* __glugridline_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridtrimvertex.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridtrimvertex.h new file mode 100755 index 000000000..113426f04 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridtrimvertex.h @@ -0,0 +1,95 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * gridtrimvertex.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/gridtrimvertex.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glugridtrimvertex_h_ +#define __glugridtrimvertex_h_ + +#include "mystdlib.h" +#include "bufpool.h" +#include "trimvertex.h" +#include "gridvertex.h" + +class GridTrimVertex : public PooledObj +{ +private: + TrimVertex dummyt; + GridVertex dummyg; +public: + GridTrimVertex() { g = 0; t = 0; } + TrimVertex *t; + GridVertex *g; + + inline void set( long, long ); + inline void set( REAL, REAL ); + inline void set( TrimVertex * ); + inline void clear( void ) { t = 0; g = 0; }; + inline int isGridVert() { return g ? 1 : 0 ; } + inline int isTrimVert() { return t ? 1 : 0 ; } + inline void output(); +}; + +inline void +GridTrimVertex::set( long x, long y ) +{ + g = &dummyg; + dummyg.gparam[0] = x; + dummyg.gparam[1] = y; +} + +inline void +GridTrimVertex::set( REAL x, REAL y ) +{ + g = 0; + t = &dummyt; + dummyt.param[0] = x; + dummyt.param[1] = y; + dummyt.nuid = 0; +} + +inline void +GridTrimVertex::set( TrimVertex *v ) +{ + g = 0; + t = v; +} + +typedef GridTrimVertex *GridTrimVertex_p; +#endif /* __glugridtrimvertex_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridvertex.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridvertex.h new file mode 100755 index 000000000..cfc2f0f7d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/gridvertex.h @@ -0,0 +1,54 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * gridvertex.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/gridvertex.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glugridvertex_h_ +#define __glugridvertex_h_ + +struct GridVertex { + long gparam[2]; + GridVertex( void ) {} + GridVertex( long u, long v ) { gparam[0] = u, gparam[1] = v; } + void set( long u, long v ) { gparam[0] = u, gparam[1] = v; } + long nextu() { return gparam[0]++; } + long prevu() { return gparam[0]--; } +}; + +#endif /* __glugridvertex_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/hull.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/hull.cc new file mode 100755 index 000000000..0842611d0 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/hull.cc @@ -0,0 +1,167 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * hull.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/hull.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "hull.h" +#include "gridvertex.h" +#include "gridtrimvertex.h" +#include "gridline.h" +#include "trimline.h" +#include "uarray.h" +#include "trimregion.h" + +Hull::Hull( void ) +{} + +Hull::~Hull( void ) +{} + +/*---------------------------------------------------------------------- + * Hull:init - this routine does the initialization needed before any + * calls to nextupper or nextlower can be made. + *---------------------------------------------------------------------- + */ +void +Hull::init( void ) +{ + TrimVertex *lfirst = left.first(); + TrimVertex *llast = left.last(); + if( lfirst->param[0] <= llast->param[0] ) { + fakeleft.init( left.first() ); + upper.left = &fakeleft; + lower.left = &left; + } else { + fakeleft.init( left.last() ); + lower.left = &fakeleft; + upper.left = &left; + } + upper.left->last(); + lower.left->first(); + + if( top.ustart <= top.uend ) { + upper.line = ⊤ + upper.index = top.ustart; + } else + upper.line = 0; + + if( bot.ustart <= bot.uend ) { + lower.line = ⊥ + lower.index = bot.ustart; + } else + lower.line = 0; + + TrimVertex *rfirst = right.first(); + TrimVertex *rlast = right.last(); + if( rfirst->param[0] <= rlast->param[0] ) { + fakeright.init( right.last() ); + lower.right = &fakeright; + upper.right = &right; + } else { + fakeright.init( right.first() ); + upper.right = &fakeright; + lower.right = &right; + } + upper.right->first(); + lower.right->last(); +} + +/*---------------------------------------------------------------------- + * nextupper - find next vertex on upper hull of trim region. + * - if vertex is on trim curve, set vtop point to + * that vertex. if vertex is on grid, set vtop to + * point to temporary area and stuff coordinants into + * temporary vertex. Also, place grid coords in temporary + * grid vertex. + *---------------------------------------------------------------------- + */ +GridTrimVertex * +Hull::nextupper( GridTrimVertex *gv ) +{ + if( upper.left ) { + gv->set( upper.left->prev() ); + if( gv->isTrimVert() ) return gv; + upper.left = 0; + } + + if( upper.line ) { + assert( upper.index <= upper.line->uend ); + gv->set( uarray.uarray[upper.index], upper.line->vval ); + gv->set( upper.index, upper.line->vindex ); + if( upper.index++ == upper.line->uend ) upper.line = 0; + return gv; + } + + if( upper.right ) { + gv->set( upper.right->next() ); + if( gv->isTrimVert() ) return gv; + upper.right = 0; + } + + return 0; +} + +GridTrimVertex * +Hull::nextlower( register GridTrimVertex *gv ) +{ + if( lower.left ) { + gv->set( lower.left->next() ); + if( gv->isTrimVert() ) return gv; + lower.left = 0; + } + + if( lower.line ) { + gv->set( uarray.uarray[lower.index], lower.line->vval ); + gv->set( lower.index, lower.line->vindex ); + if( lower.index++ == lower.line->uend ) lower.line = 0; + return gv; + } + + if( lower.right ) { + gv->set( lower.right->prev() ); + if( gv->isTrimVert() ) return gv; + lower.right = 0; + } + + return 0; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/hull.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/hull.h new file mode 100755 index 000000000..83d103799 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/hull.h @@ -0,0 +1,74 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * hull.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/hull.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluhull_h_ +#define __gluhull_h_ + +#include "trimline.h" +#include "trimregion.h" + +class GridTrimVertex; +class Gridline; +class Uarray; + +class Hull : virtual public TrimRegion { +public: + Hull( void ); + ~Hull( void ); + void init( void ); + GridTrimVertex * nextlower( GridTrimVertex * ); + GridTrimVertex * nextupper( GridTrimVertex * ); +private: + struct Side { + Trimline *left; + Gridline *line; + Trimline *right; + long index; + }; + + Side lower; + Side upper; + Trimline fakeleft; + Trimline fakeright; +}; + + +#endif /* __gluhull_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/intersect.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/intersect.cc new file mode 100755 index 000000000..f1ad43ce7 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/intersect.cc @@ -0,0 +1,662 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * intersect.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/intersect.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "subdivider.h" +#include "arc.h" +#include "bin.h" +#include "backend.h" +#include "trimvertpool.h" + +/*#define NOTDEF*/ + +enum i_result { INTERSECT_VERTEX, INTERSECT_EDGE }; + +/* local functions */ +static int arc_classify( Arc_ptr, int, REAL ); +static enum i_result pwlarc_intersect( PwlArc *, int, REAL, int, int[3] ); + + +void +Subdivider::partition( Bin & bin, Bin & left, Bin & intersections, + Bin & right, Bin & unknown, int param, REAL value ) +{ + Bin headonleft, headonright, tailonleft, tailonright; + + for( Arc_ptr jarc = bin.removearc(); jarc; jarc = bin.removearc() ) { + + REAL tdiff = jarc->tail()[param] - value; + REAL hdiff = jarc->head()[param] - value; + + if( tdiff > 0.0 ) { + if( hdiff > 0.0 ) { + right.addarc( jarc ); + } else if( hdiff == 0.0 ) { + tailonright.addarc( jarc ); + } else { + Arc_ptr jtemp; + switch( arc_split(jarc, param, value, 0) ) { + case 2: + tailonright.addarc( jarc ); + headonleft.addarc( jarc->next ); + break; + case 31: + assert( jarc->head()[param] > value ); + right.addarc( jarc ); + tailonright.addarc( jtemp = jarc->next ); + headonleft.addarc( jtemp->next ); + break; + case 32: + assert( jarc->head()[param] <= value ); + tailonright .addarc( jarc ); + headonleft.addarc( jtemp = jarc->next ); + left.addarc( jtemp->next ); + break; + case 4: + right.addarc( jarc ); + tailonright.addarc( jtemp = jarc->next ); + headonleft.addarc( jtemp = jtemp->next ); + left.addarc( jtemp->next ); + } + } + } else if( tdiff == 0.0 ) { + if( hdiff > 0.0 ) { + headonright.addarc( jarc ); + } else if( hdiff == 0.0 ) { + unknown.addarc( jarc ); + } else { + headonleft.addarc( jarc ); + } + } else { + if( hdiff > 0.0 ) { + Arc_ptr jtemp; + switch( arc_split(jarc, param, value, 1) ) { + case 2: + tailonleft.addarc( jarc ); + headonright.addarc( jarc->next ); + break; + case 31: + assert( jarc->head()[param] < value ); + left.addarc( jarc ); + tailonleft.addarc( jtemp = jarc->next ); + headonright.addarc( jtemp->next ); + break; + case 32: + assert( jarc->head()[param] >= value ); + tailonleft.addarc( jarc ); + headonright.addarc( jtemp = jarc->next ); + right.addarc( jtemp->next ); + break; + case 4: + left.addarc( jarc ); + tailonleft.addarc( jtemp = jarc->next ); + headonright.addarc( jtemp = jtemp->next ); + right.addarc( jtemp->next ); + } + } else if( hdiff == 0.0 ) { + tailonleft.addarc( jarc ); + } else { + left.addarc( jarc ); + } + } + } + if( param == 0 ) { + classify_headonleft_s( headonleft, intersections, left, value ); + classify_tailonleft_s( tailonleft, intersections, left, value ); + classify_headonright_s( headonright, intersections, right, value ); + classify_tailonright_s( tailonright, intersections, right, value ); + } else { + classify_headonleft_t( headonleft, intersections, left, value ); + classify_tailonleft_t( tailonleft, intersections, left, value ); + classify_headonright_t( headonright, intersections, right, value ); + classify_tailonright_t( tailonright, intersections, right, value ); + } +} + +inline static void +vert_interp( TrimVertex *n, TrimVertex *l, TrimVertex *r, int p, REAL val ) +{ + assert( val > l->param[p]); + assert( val < r->param[p]); + + n->nuid = l->nuid; + + n->param[p] = val; + if( l->param[1-p] != r->param[1-p] ) { + REAL ratio = (val - l->param[p]) / (r->param[p] - l->param[p]); + n->param[1-p] = l->param[1-p] + + ratio * (r->param[1-p] - l->param[1-p]); + } else { + n->param[1-p] = l->param[1-p]; + } +} + +int +Subdivider::arc_split( Arc_ptr jarc, int param, REAL value, int dir ) +{ + int maxvertex = jarc->pwlArc->npts; + Arc_ptr jarc1, jarc2, jarc3; + TrimVertex* v = jarc->pwlArc->pts; + + int loc[3]; + switch( pwlarc_intersect( jarc->pwlArc, param, value, dir, loc ) ) { + + // When the parameter value lands on a vertex, life is sweet + case INTERSECT_VERTEX: { + jarc1 = new(arcpool) Arc( jarc, new( pwlarcpool) PwlArc( maxvertex-loc[1], &v[loc[1]] ) ); + jarc->pwlArc->npts = loc[1] + 1; + jarc1->next = jarc->next; + jarc1->next->prev = jarc1; + jarc->next = jarc1; + jarc1->prev = jarc; + assert(jarc->check() != 0); + return 2; + } + + // When the parameter value intersects an edge, we have to + // interpolate a new vertex. There are special cases + // if the new vertex is adjacent to one or both of the + // endpoints of the arc. + case INTERSECT_EDGE: { + int i, j; + if( dir == 0 ) { + i = loc[0]; + j = loc[2]; + } else { + i = loc[2]; + j = loc[0]; + } + +#ifndef NOTDEF + // The split is between vertices at index j and i, in that + // order (j < i) + + // JEB: This code is my idea of how to do the split without + // increasing the number of links. I'm doing this so that + // the is_rect routine can recognize rectangles created by + // subdivision. In exchange for simplifying the curve list, + // however, it costs in allocated space and vertex copies. + + TrimVertex *newjunk = trimvertexpool.get(maxvertex -i+1 /*-j*/); + int k; + for(k=0; k<maxvertex-i; k++) + { + newjunk[k+1] = v[i+k]; + newjunk[k+1].nuid = jarc->nuid; + } + + TrimVertex *vcopy = trimvertexpool.get(maxvertex); + for(k=0; k<maxvertex; k++) + { + vcopy[k].param[0] = v[k].param[0]; + vcopy[k].param[1] = v[k].param[1]; + } + jarc->pwlArc->pts=vcopy; + + v[i].nuid = jarc->nuid; + v[j].nuid = jarc->nuid; + vert_interp( &newjunk[0], &v[loc[0]], &v[loc[2]], param, value ); + + if( showingDegenerate() ) + backend.triangle( &v[i], &newjunk[0], &v[j] ); + + vcopy[j+1].param[0]=newjunk[0].param[0]; + vcopy[j+1].param[1]=newjunk[0].param[1]; + + + jarc1 = new(arcpool) Arc( jarc, + new(pwlarcpool) PwlArc(maxvertex-i+1 , newjunk ) ); + + jarc->pwlArc->npts = j+2; + jarc1->next = jarc->next; + jarc1->next->prev = jarc1; + jarc->next = jarc1; + jarc1->prev = jarc; + assert(jarc->check() != 0); + + return 2; +#endif //not NOTDEF + // JEB: This is the original version: +#ifdef NOTDEF + + TrimVertex *newjunk = trimvertexpool.get(3); + v[i].nuid = jarc->nuid; + v[j].nuid = jarc->nuid; + newjunk[0] = v[j]; + newjunk[2] = v[i]; + vert_interp( &newjunk[1], &v[loc[0]], &v[loc[2]], param, value ); + + if( showingDegenerate() ) + backend.triangle( &newjunk[2], &newjunk[1], &newjunk[0] ); + + // New vertex adjacent to both endpoints + if (maxvertex == 2) { + jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) ); + jarc->pwlArc->npts = 2; + jarc->pwlArc->pts = newjunk; + jarc1->next = jarc->next; + jarc1->next->prev = jarc1; + jarc->next = jarc1; + jarc1->prev = jarc; + assert(jarc->check() != 0); + + return 2; + + // New vertex adjacent to ending point of arc + } else if (maxvertex - j == 2) { + jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk ) ); + jarc2 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) ); + jarc->pwlArc->npts = maxvertex-1; + jarc2->next = jarc->next; + jarc2->next->prev = jarc2; + jarc->next = jarc1; + jarc1->prev = jarc; + jarc1->next = jarc2; + jarc2->prev = jarc1; + assert(jarc->check() != 0); + return 31; + + // New vertex adjacent to starting point of arc + } else if (i == 1) { + jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) ); + jarc2 = new(arcpool) Arc( jarc, + new(pwlarcpool) PwlArc( maxvertex-1, &jarc->pwlArc->pts[1] ) ); + jarc->pwlArc->npts = 2; + jarc->pwlArc->pts = newjunk; + jarc2->next = jarc->next; + jarc2->next->prev = jarc2; + jarc->next = jarc1; + jarc1->prev = jarc; + jarc1->next = jarc2; + jarc2->prev = jarc1; + assert(jarc->check() != 0); + return 32; + + // It's somewhere in the middle + } else { + jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk ) ); + jarc2 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) ); + jarc3 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( maxvertex-i, v+i ) ); + jarc->pwlArc->npts = j + 1; + jarc3->next = jarc->next; + jarc3->next->prev = jarc3; + jarc->next = jarc1; + jarc1->prev = jarc; + jarc1->next = jarc2; + jarc2->prev = jarc1; + jarc2->next = jarc3; + jarc3->prev = jarc2; + assert(jarc->check() != 0); + return 4; + } +#endif // NOTDEF + } + default: + return -1; //picked -1 since it's not used + } +} + +/*---------------------------------------------------------------------------- + * pwlarc_intersect - find intersection of pwlArc and isoparametric line + *---------------------------------------------------------------------------- + */ + +static enum i_result +pwlarc_intersect( + PwlArc *pwlArc, + int param, + REAL value, + int dir, + int loc[3] ) +{ + assert( pwlArc->npts > 0 ); + + if( dir ) { + TrimVertex *v = pwlArc->pts; + int imin = 0; + int imax = pwlArc->npts - 1; + assert( value > v[imin].param[param] ); + assert( value < v[imax].param[param] ); + while( (imax - imin) > 1 ) { + int imid = (imax + imin)/2; + if( v[imid].param[param] > value ) + imax = imid; + else if( v[imid].param[param] < value ) + imin = imid; + else { + loc[1] = imid; + return INTERSECT_VERTEX; + } + } + loc[0] = imin; + loc[2] = imax; + return INTERSECT_EDGE; + } else { + TrimVertex *v = pwlArc->pts; + int imax = 0; + int imin = pwlArc->npts - 1; + assert( value > v[imin].param[param] ); + assert( value < v[imax].param[param] ); + while( (imin - imax) > 1 ) { + int imid = (imax + imin)/2; + if( v[imid].param[param] > value ) + imax = imid; + else if( v[imid].param[param] < value ) + imin = imid; + else { + loc[1] = imid; + return INTERSECT_VERTEX; + } + } + loc[0] = imin; + loc[2] = imax; + return INTERSECT_EDGE; + } +} + +/*---------------------------------------------------------------------------- + * arc_classify - determine which side of a line a jarc lies + *---------------------------------------------------------------------------- + */ + +static int +arc_classify( Arc_ptr jarc, int param, REAL value ) +{ + REAL tdiff, hdiff; + if( param == 0 ) { + tdiff = jarc->tail()[0] - value; + hdiff = jarc->head()[0] - value; + } else { + tdiff = jarc->tail()[1] - value; + hdiff = jarc->head()[1] - value; + } + + if( tdiff > 0.0 ) { + if( hdiff > 0.0 ) { + return 0x11; + } else if( hdiff == 0.0 ) { + return 0x12; + } else { + return 0x10; + } + } else if( tdiff == 0.0 ) { + if( hdiff > 0.0 ) { + return 0x21; + } else if( hdiff == 0.0 ) { + return 0x22; + } else { + return 0x20; + } + } else { + if( hdiff > 0.0 ) { + return 0x01; + } else if( hdiff == 0.0 ) { + return 0x02; + } else { + return 0; + } + } +} + +void +Subdivider::classify_tailonleft_s( Bin& bin, Bin& in, Bin& out, REAL val ) +{ + /* tail at left, head on line */ + Arc_ptr j; + + while( (j = bin.removearc()) != NULL ) { + assert( arc_classify( j, 0, val ) == 0x02 ); + j->clearitail(); + + REAL diff = j->next->head()[0] - val; + if( diff > 0.0 ) { + in.addarc( j ); + } else if( diff < 0.0 ) { + if( ccwTurn_sl( j, j->next ) ) + out.addarc( j ); + else + in.addarc( j ); + } else { + if( j->next->tail()[1] > j->next->head()[1] ) + in.addarc(j); + else + out.addarc(j); + } + } +} + +void +Subdivider::classify_tailonleft_t( Bin& bin, Bin& in, Bin& out, REAL val ) +{ + /* tail at left, head on line */ + Arc_ptr j; + + while( (j = bin.removearc()) != NULL ) { + assert( arc_classify( j, 1, val ) == 0x02 ); + j->clearitail(); + + REAL diff = j->next->head()[1] - val; + if( diff > 0.0 ) { + in.addarc( j ); + } else if( diff < 0.0 ) { + if( ccwTurn_tl( j, j->next ) ) + out.addarc( j ); + else + in.addarc( j ); + } else { + if (j->next->tail()[0] > j->next->head()[0] ) + out.addarc( j ); + else + in.addarc( j ); + } + } +} + +void +Subdivider::classify_headonleft_s( Bin& bin, Bin& in, Bin& out, REAL val ) +{ + /* tail on line, head at left */ + Arc_ptr j; + + while( (j = bin.removearc()) != NULL ) { + assert( arc_classify( j, 0, val ) == 0x20 ); + + j->setitail(); + + REAL diff = j->prev->tail()[0] - val; + if( diff > 0.0 ) { + out.addarc( j ); + } else if( diff < 0.0 ) { + if( ccwTurn_sl( j->prev, j ) ) + out.addarc( j ); + else + in.addarc( j ); + } else { + if( j->prev->tail()[1] > j->prev->head()[1] ) + in.addarc( j ); + else + out.addarc( j ); + } + } +} + +void +Subdivider::classify_headonleft_t( Bin& bin, Bin& in, Bin& out, REAL val ) +{ + /* tail on line, head at left */ + Arc_ptr j; + + while( (j = bin.removearc()) != NULL ) { + assert( arc_classify( j, 1, val ) == 0x20 ); + j->setitail(); + + REAL diff = j->prev->tail()[1] - val; + if( diff > 0.0 ) { + out.addarc( j ); + } else if( diff < 0.0 ) { + if( ccwTurn_tl( j->prev, j ) ) + out.addarc( j ); + else + in.addarc( j ); + } else { + if( j->prev->tail()[0] > j->prev->head()[0] ) + out.addarc( j ); + else + in.addarc( j ); + } + } +} + + +void +Subdivider::classify_tailonright_s( Bin& bin, Bin& in, Bin& out, REAL val ) +{ + /* tail at right, head on line */ + Arc_ptr j; + + while( (j = bin.removearc()) != NULL ) { + assert( arc_classify( j, 0, val ) == 0x12); + + j->clearitail(); + + REAL diff = j->next->head()[0] - val; + if( diff > 0.0 ) { + if( ccwTurn_sr( j, j->next ) ) + out.addarc( j ); + else + in.addarc( j ); + } else if( diff < 0.0 ) { + in.addarc( j ); + } else { + if( j->next->tail()[1] > j->next->head()[1] ) + out.addarc( j ); + else + in.addarc( j ); + } + } +} + +void +Subdivider::classify_tailonright_t( Bin& bin, Bin& in, Bin& out, REAL val ) +{ + /* tail at right, head on line */ + Arc_ptr j; + + while( (j = bin.removearc()) != NULL ) { + assert( arc_classify( j, 1, val ) == 0x12); + + j->clearitail(); + + REAL diff = j->next->head()[1] - val; + if( diff > 0.0 ) { + if( ccwTurn_tr( j, j->next ) ) + out.addarc( j ); + else + in.addarc( j ); + } else if( diff < 0.0 ) { + in.addarc( j ); + } else { + if( j->next->tail()[0] > j->next->head()[0] ) + in.addarc( j ); + else + out.addarc( j ); + } + } +} + +void +Subdivider::classify_headonright_s( Bin& bin, Bin& in, Bin& out, REAL val ) +{ + /* tail on line, head at right */ + Arc_ptr j; + + while( (j = bin.removearc()) != NULL ) { + assert( arc_classify( j, 0, val ) == 0x21 ); + + j->setitail(); + + REAL diff = j->prev->tail()[0] - val; + if( diff > 0.0 ) { + if( ccwTurn_sr( j->prev, j ) ) + out.addarc( j ); + else + in.addarc( j ); + } else if( diff < 0.0 ) { + out.addarc( j ); + } else { + if( j->prev->tail()[1] > j->prev->head()[1] ) + out.addarc( j ); + else + in.addarc( j ); + } + } +} + +void +Subdivider::classify_headonright_t( Bin& bin, Bin& in, Bin& out, REAL val ) +{ + /* tail on line, head at right */ + Arc_ptr j; + + while( (j = bin.removearc()) != NULL ) { + assert( arc_classify( j, 1, val ) == 0x21 ); + + j->setitail(); + + REAL diff = j->prev->tail()[1] - val; + if( diff > 0.0 ) { + if( ccwTurn_tr( j->prev, j ) ) + out.addarc( j ); + else + in.addarc( j ); + } else if( diff < 0.0 ) { + out.addarc( j ); + } else { + if( j->prev->tail()[0] > j->prev->head()[0] ) + in.addarc( j ); + else + out.addarc( j ); + } + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/jarcloc.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/jarcloc.h new file mode 100755 index 000000000..8a2904167 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/jarcloc.h @@ -0,0 +1,93 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * jarcloc.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/jarcloc.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glujarcloc_h_ +#define __glujarcloc_h_ + +#include "arc.h" + +class Jarcloc { +private: + Arc_ptr arc; + TrimVertex *p; + TrimVertex *plast; +public: + inline void init( Arc_ptr a, long first, long last ) { arc = a; p=&a->pwlArc->pts[first]; plast = &a->pwlArc->pts[last]; } + inline TrimVertex * getnextpt( void ); + inline TrimVertex * getprevpt( void ); + inline void reverse(); +}; + +inline void +Jarcloc::reverse() +{ + if( plast == &arc->pwlArc->pts[0] ) + plast = &arc->pwlArc->pts[arc->pwlArc->npts - 1]; + else + plast = &arc->pwlArc->pts[0]; +} + +inline TrimVertex * +Jarcloc::getnextpt() +{ + assert( p <= plast ); + if( p == plast ) { + arc = arc->next; + p = &arc->pwlArc->pts[0]; + plast = &arc->pwlArc->pts[arc->pwlArc->npts - 1]; + assert( p < plast ); + } + return p++; +} + +inline TrimVertex * +Jarcloc::getprevpt() +{ + assert( p >= plast ); + if( p == plast ) { + arc = arc->prev; + p = &arc->pwlArc->pts[arc->pwlArc->npts - 1]; + plast = &arc->pwlArc->pts[0]; + assert( p > plast ); + } + return p--; +} +#endif /* __glujarcloc_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/knotvector.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/knotvector.cc new file mode 100755 index 000000000..6d933e49d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/knotvector.cc @@ -0,0 +1,138 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * knotvector.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/knotvector.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "knotvector.h" +#include "defines.h" + + +void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knotlist ) +{ + knotcount = _knotcount; + stride = _stride; + order = _order; + knotlist = new Knot[_knotcount]; + assert( knotlist != 0 ); + + for( int i = 0; i != _knotcount; i++ ) + knotlist[i] = (Knot) _knotlist[i]; +} + +Knotvector::Knotvector( void ) +{ + knotlist = 0; +} + +Knotvector::~Knotvector( void ) +{ + if( knotlist ) delete[] knotlist; +} + +int Knotvector::validate( void ) +{ + /* kindex is used as an array index so subtract one first, + * this propagates throughout the code so study carefully */ + long kindex = knotcount-1; + + if( order < 1 || order > MAXORDER ) { + // spline order un-supported + return( 1 ); + } + + if( knotcount < (2 * order) ) { + // too few knots + return( 2 ); + } + + if( identical( knotlist[kindex-(order-1)], knotlist[order-1]) ) { + // valid knot range is empty + return( 3 ); + } + + for( long i = 0; i < kindex; i++) + if( knotlist[i] > knotlist[i+1] ) { + // decreasing knot sequence + return( 4 ); + } + + /* check for valid multiplicity */ + + /* kindex is currently the index of the last knot. + * In the next loop it is decremented to ignore the last knot + * and the loop stops when kindex is 2 so as to ignore the first + * knot as well. These knots are not used in computing + * knot multiplicities. + */ + + long multi = 1; + for( ; kindex >= 1; kindex-- ) { + if( knotlist[kindex] - knotlist[kindex-1] < TOLERANCE ) { + multi++; + continue; + } + if ( multi > order ) { + // knot multiplicity greater than order of spline + return( 5 ); + } + multi = 1; + } + + if ( multi > order ) { + // knot multiplicity greater than order of spline + return( 5 ); + } + + return 0; +} + +void Knotvector::show( char *msg ) +{ +#ifndef NDEBUG + dprintf( "%s\n", msg ); + dprintf( "order = %ld, count = %ld\n", order, knotcount ); + + for( int i=0; i<knotcount; i++ ) + dprintf( "knot[%d] = %g\n", i, knotlist[i] ); +#endif +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/knotvector.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/knotvector.h new file mode 100755 index 000000000..1333147d0 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/knotvector.h @@ -0,0 +1,68 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * knotvector.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/knotvector.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluknotvector_h_ +#define __gluknotvector_h_ + +#include "types.h" + +struct Knotvector { /* a knot vector */ + Knotvector( void ); + ~Knotvector( void ); + void init( long, long, long, INREAL * ); + int validate( void ); + void show( char * ); + + long order; /* order of spline */ + long knotcount; /* number of knots */ + long stride; /* bytes between points */ + Knot * knotlist; /* global knot vector */ +}; + +/* tolerance to test knot coincidence */ +#define TOLERANCE 1.0e-5 + +inline int +identical( Knot x, Knot y ) +{ + return ((x-y) < TOLERANCE) ? 1 : 0; +} +#endif /* __gluknotvector_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdesc.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdesc.cc new file mode 100755 index 000000000..b35ff6c2f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdesc.cc @@ -0,0 +1,843 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mapdesc.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mapdesc.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include <stdio.h> +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "mystring.h" +#include "mymath.h" +#include "backend.h" +#include "nurbsconsts.h" +#include "mapdesc.h" + +Mapdesc::Mapdesc( long _type, int _israt, int _ncoords, Backend& b ) + : backend( b ) +{ + type = _type; + isrational = _israt; + ncoords = _ncoords; + hcoords = _ncoords + (_israt ? 0 : 1 ); + inhcoords = _ncoords - (_israt ? 1 : 0 ); + mask = ((1<<(inhcoords*2))-1); + next = 0; + + assert( hcoords <= MAXCOORDS ); + assert( inhcoords >= 1 ); + + pixel_tolerance = 1.0; + error_tolerance = 1.0; + bbox_subdividing = N_NOBBOXSUBDIVISION; + culling_method = N_NOCULLING; + sampling_method = N_NOSAMPLING; + clampfactor = N_NOCLAMPING; + minsavings = N_NOSAVINGSSUBDIVISION; + s_steps = 0.0; + t_steps = 0.0; + maxrate = ( s_steps < 0.0 ) ? 0.0 : s_steps; + maxsrate = ( s_steps < 0.0 ) ? 0.0 : s_steps; + maxtrate = ( t_steps < 0.0 ) ? 0.0 : t_steps; + identify( bmat ); + identify( cmat ); + identify( smat ); + for( int i = 0; i != inhcoords; i++ ) + bboxsize[i] = 1.0; +} + +void +Mapdesc::setBboxsize( INREAL *mat ) +{ + for( int i = 0; i != inhcoords; i++ ) + bboxsize[i] = (REAL) mat[i]; +} + +void +Mapdesc::identify( REAL dest[MAXCOORDS][MAXCOORDS] ) +{ + memset( dest, 0, sizeof( dest ) ); + for( int i=0; i != hcoords; i++ ) + dest[i][i] = 1.0; +} + +void +Mapdesc::surfbbox( REAL bb[2][MAXCOORDS] ) +{ + backend.surfbbox( type, bb[0], bb[1] ); +} + +void +Mapdesc::copy( REAL dest[MAXCOORDS][MAXCOORDS], long n, INREAL *src, + long rstride, long cstride ) +{ + assert( n >= 0 ); + for( int i=0; i != n; i++ ) + for( int j=0; j != n; j++ ) + dest[i][j] = src[i*rstride + j*cstride]; +} + +/*-------------------------------------------------------------------------- + * copyPt - copy a homogeneous point + *-------------------------------------------------------------------------- + */ +void +Mapdesc::copyPt( REAL *d, REAL *s ) +{ + assert( hcoords > 0 ); + switch( hcoords ) { + case 4: + d[3] = s[3]; + d[2] = s[2]; + d[1] = s[1]; + d[0] = s[0]; + break; + case 3: + d[2] = s[2]; + d[1] = s[1]; + d[0] = s[0]; + break; + case 2: + d[1] = s[1]; + d[0] = s[0]; + break; + case 1: + d[0] = s[0]; + break; + case 5: + d[4] = s[4]; + d[3] = s[3]; + d[2] = s[2]; + d[1] = s[1]; + d[0] = s[0]; + break; + default: + memcpy( d, s, hcoords * sizeof( REAL ) ); + break; + } +} + +/*-------------------------------------------------------------------------- + * sumPt - compute affine combination of two homogeneous points + *-------------------------------------------------------------------------- + */ +void +Mapdesc::sumPt( REAL *dst, REAL *src1, REAL *src2, register REAL alpha, register REAL beta ) +{ + assert( hcoords > 0 ); + switch( hcoords ) { + case 4: + dst[3] = src1[3] * alpha + src2[3] * beta; + dst[2] = src1[2] * alpha + src2[2] * beta; + dst[1] = src1[1] * alpha + src2[1] * beta; + dst[0] = src1[0] * alpha + src2[0] * beta; + break; + case 3: + dst[2] = src1[2] * alpha + src2[2] * beta; + dst[1] = src1[1] * alpha + src2[1] * beta; + dst[0] = src1[0] * alpha + src2[0] * beta; + break; + case 2: + dst[1] = src1[1] * alpha + src2[1] * beta; + dst[0] = src1[0] * alpha + src2[0] * beta; + break; + case 1: + dst[0] = src1[0] * alpha + src2[0] * beta; + break; + case 5: + dst[4] = src1[4] * alpha + src2[4] * beta; + dst[3] = src1[3] * alpha + src2[3] * beta; + dst[2] = src1[2] * alpha + src2[2] * beta; + dst[1] = src1[1] * alpha + src2[1] * beta; + dst[0] = src1[0] * alpha + src2[0] * beta; + break; + default: { + for( int i = 0; i != hcoords; i++ ) + dst[i] = src1[i] * alpha + src2[i] * beta; + } + break; + } +} + +/*-------------------------------------------------------------------------- + * clipbits - compute bit-vector indicating point/window position + * of a (transformed) homogeneous point + *-------------------------------------------------------------------------- + */ +unsigned int +Mapdesc::clipbits( REAL *p ) +{ + assert( inhcoords >= 0 ); + assert( inhcoords <= 3 ); + + register int nc = inhcoords; + register REAL pw = p[nc]; + register REAL nw = -pw; + register unsigned int bits = 0; + + if( pw == 0.0 ) return mask; + + if( pw > 0.0 ) { + switch( nc ) { + case 3: + if( p[2] <= pw ) bits |= (1<<5); + if( p[2] >= nw ) bits |= (1<<4); + if( p[1] <= pw ) bits |= (1<<3); + if( p[1] >= nw ) bits |= (1<<2); + if( p[0] <= pw ) bits |= (1<<1); + if( p[0] >= nw ) bits |= (1<<0); + return bits; + case 2: + if( p[1] <= pw ) bits |= (1<<3); + if( p[1] >= nw ) bits |= (1<<2); + if( p[0] <= pw ) bits |= (1<<1); + if( p[0] >= nw ) bits |= (1<<0); + return bits; + case 1: + if( p[0] <= pw ) bits |= (1<<1); + if( p[0] >= nw ) bits |= (1<<0); + return bits; + default: { + int bit = 1; + for( int i=0; i<nc; i++ ) { + if( p[i] >= nw ) bits |= bit; + bit <<= 1; + if( p[i] <= pw ) bits |= bit; + bit <<= 1; + } + abort(); + break; + } + } + } else { + switch( nc ) { + case 3: + if( p[2] <= nw ) bits |= (1<<5); + if( p[2] >= pw ) bits |= (1<<4); + if( p[1] <= nw ) bits |= (1<<3); + if( p[1] >= pw ) bits |= (1<<2); + if( p[0] <= nw ) bits |= (1<<1); + if( p[0] >= pw ) bits |= (1<<0); + return bits; + case 2: + if( p[1] <= nw ) bits |= (1<<3); + if( p[1] >= pw ) bits |= (1<<2); + if( p[0] <= nw ) bits |= (1<<1); + if( p[0] >= pw ) bits |= (1<<0); + return bits; + case 1: + if( p[0] <= nw ) bits |= (1<<1); + if( p[0] >= pw ) bits |= (1<<0); + return bits; + default: { + int bit = 1; + for( int i=0; i<nc; i++ ) { + if( p[i] >= pw ) bits |= bit; + bit <<= 1; + if( p[i] <= nw ) bits |= bit; + bit <<= 1; + } + abort(); + break; + } + } + } + return bits; +} + +/*-------------------------------------------------------------------------- + * xformRational - transform a homogeneous point + *-------------------------------------------------------------------------- + */ +void +Mapdesc::xformRational( Maxmatrix mat, REAL *d, REAL *s ) +{ + assert( hcoords >= 0 ); + + if( hcoords == 3 ) { + REAL x = s[0]; + REAL y = s[1]; + REAL z = s[2]; + d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0]; + d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1]; + d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2]; + } else if( hcoords == 4 ) { + REAL x = s[0]; + REAL y = s[1]; + REAL z = s[2]; + REAL w = s[3]; + d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0]+w*mat[3][0]; + d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1]+w*mat[3][1]; + d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2]+w*mat[3][2]; + d[3] = x*mat[0][3]+y*mat[1][3]+z*mat[2][3]+w*mat[3][3]; + } else { + for( int i=0; i != hcoords; i++ ) { + d[i] = 0; + for( int j = 0; j != hcoords; j++ ) + d[i] += s[j] * mat[j][i]; + } + } +} + +/*-------------------------------------------------------------------------- + * xformNonrational - transform a inhomogeneous point to a homogeneous point + *-------------------------------------------------------------------------- + */ +void +Mapdesc::xformNonrational( Maxmatrix mat, REAL *d, REAL *s ) +{ + if( inhcoords == 2 ) { + REAL x = s[0]; + REAL y = s[1]; + d[0] = x*mat[0][0]+y*mat[1][0]+mat[2][0]; + d[1] = x*mat[0][1]+y*mat[1][1]+mat[2][1]; + d[2] = x*mat[0][2]+y*mat[1][2]+mat[2][2]; + } else if( inhcoords == 3 ) { + REAL x = s[0]; + REAL y = s[1]; + REAL z = s[2]; + d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0]+mat[3][0]; + d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1]+mat[3][1]; + d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2]+mat[3][2]; + d[3] = x*mat[0][3]+y*mat[1][3]+z*mat[2][3]+mat[3][3]; + } else { + assert( inhcoords >= 0 ); + for( int i=0; i != hcoords; i++ ) { + d[i] = mat[inhcoords][i]; + for( int j = 0; j < inhcoords; j++ ) + d[i] += s[j] * mat[j][i]; + } + } +} + +/*-------------------------------------------------------------------------- + * xformAndCullCheck - transform a set of points that may be EITHER + * homogeneous or inhomogeneous depending on the map description and + * check if they are either completely inside, completely outside, + * or intersecting the viewing frustrum. + *-------------------------------------------------------------------------- + */ +int +Mapdesc::xformAndCullCheck( + REAL *pts, int uorder, int ustride, int vorder, int vstride ) +{ + assert( uorder > 0 ); + assert( vorder > 0 ); + + unsigned int inbits = mask; + unsigned int outbits = 0; + + REAL *p = pts; + for( REAL *pend = p + uorder * ustride; p != pend; p += ustride ) { + REAL *q = p; + for( REAL *qend = q + vorder * vstride; q != qend; q += vstride ) { + REAL cpts[MAXCOORDS]; + xformCulling( cpts, q ); + unsigned int bits = clipbits( cpts ); + outbits |= bits; + inbits &= bits; + if( ( outbits == mask ) && ( inbits != mask ) ) return CULL_ACCEPT; + } + } + + if( outbits != mask ) { + return CULL_TRIVIAL_REJECT; + } else if( inbits == mask ) { + return CULL_TRIVIAL_ACCEPT; + } else { + return CULL_ACCEPT; + } +} + +/*-------------------------------------------------------------------------- + * cullCheck - check if a set of homogeneous transformed points are + * either completely inside, completely outside, + * or intersecting the viewing frustrum. + *-------------------------------------------------------------------------- + */ +int +Mapdesc::cullCheck( REAL *pts, int uorder, int ustride, int vorder, int vstride ) +{ + unsigned int inbits = mask; + unsigned int outbits = 0; + + REAL *p = pts; + for( REAL *pend = p + uorder * ustride; p != pend; p += ustride ) { + REAL *q = p; + for( REAL *qend = q + vorder * vstride; q != qend; q += vstride ) { + unsigned int bits = clipbits( q ); + outbits |= bits; + inbits &= bits; + if( ( outbits == mask ) && ( inbits != mask ) ) return CULL_ACCEPT; + } + } + + if( outbits != mask ) { + return CULL_TRIVIAL_REJECT; + } else if( inbits == mask ) { + return CULL_TRIVIAL_ACCEPT; + } else { + return CULL_ACCEPT; + } +} + +/*-------------------------------------------------------------------------- + * cullCheck - check if a set of homogeneous transformed points are + * either completely inside, completely outside, + * or intersecting the viewing frustrum. + *-------------------------------------------------------------------------- + */ +int +Mapdesc::cullCheck( REAL *pts, int order, int stride ) +{ + unsigned int inbits = mask; + unsigned int outbits = 0; + + REAL *p = pts; + for( REAL *pend = p + order * stride; p != pend; p += stride ) { + unsigned int bits = clipbits( p ); + outbits |= bits; + inbits &= bits; + if( ( outbits == mask ) && ( inbits != mask ) ) return CULL_ACCEPT; + } + + if( outbits != mask ) { + return CULL_TRIVIAL_REJECT; + } else if( inbits == mask ) { + return CULL_TRIVIAL_ACCEPT; + } else { + return CULL_ACCEPT; + } +} + +/*-------------------------------------------------------------------------- + * xformSampling - transform a set of points that may be EITHER + * homogeneous or inhomogeneous depending on the map description + * into sampling space + *-------------------------------------------------------------------------- + */ +void +Mapdesc::xformSampling( REAL *pts, int order, int stride, REAL *sp, int outstride ) +{ + xformMat( smat, pts, order, stride, sp, outstride ); +} + +void +Mapdesc::xformBounding( REAL *pts, int order, int stride, REAL *sp, int outstride ) +{ + xformMat( bmat, pts, order, stride, sp, outstride ); +} + +/*-------------------------------------------------------------------------- + * xformCulling - transform a set of points that may be EITHER + * homogeneous or inhomogeneous depending on the map description + * into culling space + *-------------------------------------------------------------------------- + */ +void +Mapdesc::xformCulling( REAL *pts, int order, int stride, REAL *cp, int outstride ) +{ + xformMat( cmat, pts, order, stride, cp, outstride ); +} + +/*-------------------------------------------------------------------------- + * xformCulling - transform a set of points that may be EITHER + * homogeneous or inhomogeneous depending on the map description + * into culling space + *-------------------------------------------------------------------------- + */ +void +Mapdesc::xformCulling( REAL *pts, + int uorder, int ustride, + int vorder, int vstride, + REAL *cp, int outustride, int outvstride ) +{ + xformMat( cmat, pts, uorder, ustride, vorder, vstride, cp, outustride, outvstride ); +} + +/*-------------------------------------------------------------------------- + * xformSampling - transform a set of points that may be EITHER + * homogeneous or inhomogeneous depending on the map description + * into sampling space + *-------------------------------------------------------------------------- + */ +void +Mapdesc::xformSampling( REAL *pts, + int uorder, int ustride, + int vorder, int vstride, + REAL *sp, int outustride, int outvstride ) +{ + xformMat( smat, pts, uorder, ustride, vorder, vstride, sp, outustride, outvstride ); +} + +void +Mapdesc::xformBounding( REAL *pts, + int uorder, int ustride, + int vorder, int vstride, + REAL *sp, int outustride, int outvstride ) +{ + xformMat( bmat, pts, uorder, ustride, vorder, vstride, sp, outustride, outvstride ); +} + +void +Mapdesc::xformMat( + Maxmatrix mat, + REAL * pts, + int order, + int stride, + REAL * cp, + int outstride ) +{ + if( isrational ) { + REAL *pend = pts + order * stride; + for( REAL *p = pts ; p != pend; p += stride ) { + xformRational( mat, cp, p ); + cp += outstride; + } + } else { + REAL *pend = pts + order * stride; + for( REAL *p = pts ; p != pend; p += stride ) { + xformNonrational( mat, cp, p ); + cp += outstride; + } + } +} + +void +Mapdesc::xformMat( Maxmatrix mat, REAL *pts, + int uorder, int ustride, + int vorder, int vstride, + REAL *cp, int outustride, int outvstride ) +{ + if( isrational ) { + REAL *pend = pts + uorder * ustride; + for( REAL *p = pts ; p != pend; p += ustride ) { + REAL *cpts2 = cp; + REAL *qend = p + vorder * vstride; + for( REAL *q = p; q != qend; q += vstride ) { + xformRational( mat, cpts2, q ); + cpts2 += outvstride; + } + cp += outustride; + } + } else { + REAL *pend = pts + uorder * ustride; + for( REAL *p = pts ; p != pend; p += ustride ) { + REAL *cpts2 = cp; + REAL *qend = p + vorder * vstride; + for( REAL *q = p; q != qend; q += vstride ) { + xformNonrational( mat, cpts2, q ); + cpts2 += outvstride; + } + cp += outustride; + } + } +} + +/*-------------------------------------------------------------------------- + * subdivide - subdivide a curve along an isoparametric line + *-------------------------------------------------------------------------- + */ + +void +Mapdesc::subdivide( REAL *src, REAL *dst, REAL v, int stride, int order ) +{ + REAL mv = 1.0 - v; + + for( REAL *send=src+stride*order; src!=send; send-=stride, dst+=stride ) { + copyPt( dst, src ); + REAL *qpnt = src + stride; + for( REAL *qp=src; qpnt!=send; qp=qpnt, qpnt+=stride ) + sumPt( qp, qp, qpnt, mv, v ); + } +} + +/*-------------------------------------------------------------------------- + * subdivide - subdivide a patch along an isoparametric line + *-------------------------------------------------------------------------- + */ + +void +Mapdesc::subdivide( REAL *src, REAL *dst, REAL v, + int so, int ss, int to, int ts ) +{ + REAL mv = 1.0 - v; + + for( REAL *slast = src+ss*so; src != slast; src += ss, dst += ss ) { + REAL *sp = src; + REAL *dp = dst; + for( REAL *send = src+ts*to; sp != send; send -= ts, dp += ts ) { + copyPt( dp, sp ); + REAL *qp = sp; + for( REAL *qpnt = sp+ts; qpnt != send; qp = qpnt, qpnt += ts ) + sumPt( qp, qp, qpnt, mv, v ); + } + } +} + + +#define sign(x) ((x > 0) ? 1 : ((x < 0.0) ? -1 : 0)) + +/*-------------------------------------------------------------------------- + * project - project a set of homogeneous coordinates into inhomogeneous ones + *-------------------------------------------------------------------------- + */ +int +Mapdesc::project( REAL *src, int rstride, int cstride, + REAL *dest, int trstride, int tcstride, + int nrows, int ncols ) +{ + int s = sign( src[inhcoords] ); + REAL *rlast = src + nrows * rstride; + REAL *trptr = dest; + for( REAL *rptr=src; rptr != rlast; rptr+=rstride, trptr+=trstride ) { + REAL *clast = rptr + ncols * cstride; + REAL *tcptr = trptr; + for( REAL *cptr = rptr; cptr != clast; cptr+=cstride, tcptr+=tcstride ) { + REAL *coordlast = cptr + inhcoords; + if( sign( *coordlast ) != s ) return 0; + REAL *tcoord = tcptr; + for( REAL *coord = cptr; coord != coordlast; coord++, tcoord++ ) { + *tcoord = *coord / *coordlast; + } + } + } + return 1; +} + +/*-------------------------------------------------------------------------- + * project - project a set of homogeneous coordinates into inhomogeneous ones + *-------------------------------------------------------------------------- + */ +int +Mapdesc::project( REAL *src, int stride, REAL *dest, int tstride, int ncols ) +{ + int s = sign( src[inhcoords] ); + + REAL *clast = src + ncols * stride; + for( REAL *cptr = src, *tcptr = dest; cptr != clast; cptr+=stride, tcptr+=tstride ) { + REAL *coordlast = cptr + inhcoords; + if( sign( *coordlast ) != s ) return 0; + for( REAL *coord = cptr, *tcoord = tcptr; coord != coordlast; coord++, tcoord++ ) + *tcoord = *coord / *coordlast; + } + + return 1; +} + +int +Mapdesc::bboxTooBig( + REAL *p, + int rstride, + int cstride, + int nrows, + int ncols, + REAL bb[2][MAXCOORDS] ) +{ + REAL bbpts[MAXORDER][MAXORDER][MAXCOORDS]; + const int trstride = sizeof(bbpts[0]) / sizeof(REAL); + const int tcstride = sizeof(bbpts[0][0]) / sizeof(REAL); + + // points have been transformed, therefore they are homogeneous + // project points + int val = project( p, rstride, cstride, + &bbpts[0][0][0], trstride, tcstride, nrows, ncols ); + if( val == 0 ) return -1; + + // compute bounding box + bbox( bb, &bbpts[0][0][0], trstride, tcstride, nrows, ncols ); + + // find out if bounding box can't fit in unit cube + if( bbox_subdividing == N_BBOXROUND ) { + for( int k=0; k != inhcoords; k++ ) + if( ceilf(bb[1][k]) - floorf(bb[0][k]) > bboxsize[k] ) return 1; + } else { + for( int k=0; k != inhcoords; k++ ) + if( bb[1][k] - bb[0][k] > bboxsize[k] ) return 1; + } + return 0; +} + +void +Mapdesc::bbox( + REAL bb[2][MAXCOORDS], + REAL *p, + int rstride, + int cstride, + int nrows, + int ncols ) +{ + int k; + for( k=0; k != inhcoords; k++ ) + bb[0][k] = bb[1][k] = p[k]; + + for( int i=0; i != nrows; i++ ) + for( int j=0; j != ncols; j++ ) + for( k=0; k != inhcoords; k++ ) { + REAL x = p[i*rstride + j*cstride + k]; + if( x < bb[0][k] ) bb[0][k] = x; + else if( x > bb[1][k] ) bb[1][k] = x; + } +} + +/*-------------------------------------------------------------------------- + * calcVelocityRational - calculate upper bound on first partial derivative + * of a homogeneous set of points and bounds on each row of points. + *-------------------------------------------------------------------------- + */ +REAL +Mapdesc::calcVelocityRational( REAL *p, int stride, int ncols ) +{ + REAL tmp[MAXORDER][MAXCOORDS]; + + assert( ncols <= MAXORDER ); + + const int tstride = sizeof(tmp[0]) / sizeof(REAL); + + if( project( p, stride, &tmp[0][0], tstride, ncols ) ) { + return calcPartialVelocity( &tmp[0][0], tstride, ncols, 1, 1.0 ); + } else { /* XXX */ + return calcPartialVelocity( &tmp[0][0], tstride, ncols, 1, 1.0 ); + } +} + +/*-------------------------------------------------------------------------- + * calcVelocityNonrational - calculate upper bound on first partial + * derivative of a inhomogeneous set of points. + *-------------------------------------------------------------------------- + */ +REAL +Mapdesc::calcVelocityNonrational( REAL *pts, int stride, int ncols ) +{ + return calcPartialVelocity( pts, stride, ncols, 1, 1.0 ); +} + +int +Mapdesc::isProperty( long property ) +{ + switch ( property ) { + case N_PIXEL_TOLERANCE: + case N_ERROR_TOLERANCE: + case N_CULLING: + case N_BBOX_SUBDIVIDING: + case N_S_STEPS: + case N_T_STEPS: + case N_SAMPLINGMETHOD: + case N_CLAMPFACTOR: + case N_MINSAVINGS: + return 1; + default: + return 0; + } +} + +REAL +Mapdesc::getProperty( long property ) +{ + switch ( property ) { + case N_PIXEL_TOLERANCE: + return pixel_tolerance; + case N_ERROR_TOLERANCE: + return error_tolerance; + case N_CULLING: + return culling_method; + case N_BBOX_SUBDIVIDING: + return bbox_subdividing; + case N_S_STEPS: + return s_steps; + case N_T_STEPS: + return t_steps; + case N_SAMPLINGMETHOD: + return sampling_method; + case N_CLAMPFACTOR: + return clampfactor; + case N_MINSAVINGS: + return minsavings; + default: + abort(); + return -1; //not necessary, needed to shut up compiler + } +} + +void +Mapdesc::setProperty( long property, REAL value ) +{ + + switch ( property ) { + case N_PIXEL_TOLERANCE: + pixel_tolerance = value; + break; + case N_ERROR_TOLERANCE: + error_tolerance = value; + break; + case N_CULLING: + culling_method = value; + break; + case N_BBOX_SUBDIVIDING: + if( value <= 0.0 ) value = N_NOBBOXSUBDIVISION; + bbox_subdividing = value; + break; + case N_S_STEPS: + if( value < 0.0 ) value = 0.0; + s_steps = value; + maxrate = ( value < 0.0 ) ? 0.0 : value; + maxsrate = ( value < 0.0 ) ? 0.0 : value; + break; + case N_T_STEPS: + if( value < 0.0 ) value = 0.0; + t_steps = value; + maxtrate = ( value < 0.0 ) ? 0.0 : value; + break; + case N_SAMPLINGMETHOD: + sampling_method = value; + break; + case N_CLAMPFACTOR: + if( value <= 0.0 ) value = N_NOCLAMPING; + clampfactor = value; + break; + case N_MINSAVINGS: + if( value <= 0.0 ) value = N_NOSAVINGSSUBDIVISION; + minsavings = value; + break; + default: + abort(); + break; + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdesc.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdesc.h new file mode 100755 index 000000000..8faddde07 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdesc.h @@ -0,0 +1,277 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mapdesc.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mapdesc.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumapdesc_h_ +#define __glumapdesc_h_ + +#include "mystdio.h" +#include "types.h" +#include "defines.h" +#include "bufpool.h" +#include "nurbsconsts.h" + +typedef REAL Maxmatrix[MAXCOORDS][MAXCOORDS]; + +class Backend; + +class Mapdesc : public PooledObj { + friend class Maplist; + +public: + Mapdesc( long, int, int, Backend & ); + int isProperty( long ); + REAL getProperty( long ); + void setProperty( long, REAL ); + int isConstantSampling( void ); + int isDomainSampling( void ); + int isRangeSampling( void ); + int isSampling( void ); + int isParametricDistanceSampling( void ); + int isObjectSpaceParaSampling( void ); + int isObjectSpacePathSampling( void ); + int isSurfaceAreaSampling( void ); + int isPathLengthSampling( void ); + int isCulling( void ); + int isBboxSubdividing( void ); + long getType( void ); + + /* curve routines */ + void subdivide( REAL *, REAL *, REAL, int, int ); + int cullCheck( REAL *, int, int ); + void xformBounding( REAL *, int, int, REAL *, int ); + void xformCulling( REAL *, int, int, REAL *, int ); + void xformSampling( REAL *, int, int, REAL *, int ); + void xformMat( Maxmatrix, REAL *, int, int, REAL *, int ); + REAL calcPartialVelocity ( REAL *, int, int, int, REAL ); + int project( REAL *, int, REAL *, int, int ); + REAL calcVelocityRational( REAL *, int, int ); + REAL calcVelocityNonrational( REAL *, int, int ); + + /* surface routines */ + void subdivide( REAL *, REAL *, REAL, int, int, int, int ); + int cullCheck( REAL *, int, int, int, int ); + void xformBounding( REAL *, int, int, int, int, REAL *, int, int ); + void xformCulling( REAL *, int, int, int, int, REAL *, int, int ); + void xformSampling( REAL *, int, int, int, int, REAL *, int, int ); + void xformMat( Maxmatrix, REAL *, int, int, int, int, REAL *, int, int ); + REAL calcPartialVelocity ( REAL *, REAL *, int, int, int, int, int, int, REAL, REAL, int ); + int project( REAL *, int, int, REAL *, int, int, int, int); + void surfbbox( REAL bb[2][MAXCOORDS] ); + + int bboxTooBig( REAL *, int, int, int, int, REAL [2][MAXCOORDS] ); + int xformAndCullCheck( REAL *, int, int, int, int ); + + void identify( REAL[MAXCOORDS][MAXCOORDS] ); + void setBboxsize( INREAL *); + inline void setBmat( INREAL*, long, long ); + inline void setCmat( INREAL*, long, long ); + inline void setSmat( INREAL*, long, long ); + inline int isRational( void ); + inline int getNcoords( void ); + + REAL pixel_tolerance; /* pathlength sampling tolerance */ + REAL error_tolerance; /* parametric error sampling tolerance*/ + REAL object_space_error_tolerance; /* object space tess*/ + REAL clampfactor; + REAL minsavings; + REAL maxrate; + REAL maxsrate; + REAL maxtrate; + REAL bboxsize[MAXCOORDS]; + +private: + long type; + int isrational; + int ncoords; + int hcoords; + int inhcoords; + int mask; + Maxmatrix bmat; + Maxmatrix cmat; + Maxmatrix smat; + REAL s_steps; /* max samples in s direction */ + REAL t_steps; /* max samples in t direction */ + REAL sampling_method; + REAL culling_method; /* check for culling */ + REAL bbox_subdividing; + Mapdesc * next; + Backend & backend; + + void bbox( REAL [2][MAXCOORDS], REAL *, int, int, int, int ); + REAL maxDifference( int, REAL *, int ); + static void copy( Maxmatrix, long, INREAL *, long, long ); + + /* individual control point routines */ + static void transform4d( float[4], float[4], float[4][4] ); + static void multmatrix4d ( float[4][4], const float[4][4], + const float[4][4] ); + void copyPt( REAL *, REAL * ); + void sumPt( REAL *, REAL *, REAL *, REAL, REAL ); + void xformSampling( REAL *, REAL * ); + void xformCulling( REAL *, REAL * ); + void xformRational( Maxmatrix, REAL *, REAL * ); + void xformNonrational( Maxmatrix, REAL *, REAL * ); + unsigned int clipbits( REAL * ); +}; + +inline void +Mapdesc::setBmat( INREAL *mat, long rstride, long cstride ) +{ + copy( bmat, hcoords, mat, rstride, cstride ); +} + +inline void +Mapdesc::setCmat( INREAL *mat, long rstride, long cstride ) +{ + copy( cmat, hcoords, mat, rstride, cstride ); +} + +inline void +Mapdesc::setSmat( INREAL *mat, long rstride, long cstride ) +{ + copy( smat, hcoords, mat, rstride, cstride ); +} + +inline long +Mapdesc::getType( void ) +{ + return type; +} + +inline void +Mapdesc::xformCulling( REAL *d, REAL *s ) +{ + if( isrational ) + xformRational( cmat, d, s ); + else + xformNonrational( cmat, d, s ); +} + +inline void +Mapdesc::xformSampling( REAL *d, REAL *s ) +{ + if( isrational ) + xformRational( smat, d, s ); + else + xformNonrational( smat, d, s ); +} + +inline int +Mapdesc::isRational( void ) +{ + return isrational ? 1 : 0; +} + +inline int +Mapdesc::getNcoords( void ) +{ + return ncoords; +} + +inline int +Mapdesc::isConstantSampling( void ) +{ + return ((sampling_method == N_FIXEDRATE) ? 1 : 0); +} + +inline int +Mapdesc::isDomainSampling( void ) +{ + return ((sampling_method == N_DOMAINDISTANCE) ? 1 : 0); +} + +inline int +Mapdesc::isParametricDistanceSampling( void ) +{ + return ((sampling_method == N_PARAMETRICDISTANCE) ? 1 : 0); +} + +inline int +Mapdesc::isObjectSpaceParaSampling( void ) +{ + return ((sampling_method == N_OBJECTSPACE_PARA) ? 1 : 0); +} + +inline int +Mapdesc::isObjectSpacePathSampling( void ) +{ + return ((sampling_method == N_OBJECTSPACE_PATH) ? 1 : 0); +} + +inline int +Mapdesc::isSurfaceAreaSampling( void ) +{ + return ((sampling_method == N_SURFACEAREA) ? 1 : 0); +} + +inline int +Mapdesc::isPathLengthSampling( void ) +{ + return ((sampling_method == N_PATHLENGTH) ? 1 : 0); +} + +inline int +Mapdesc::isRangeSampling( void ) +{ + return ( isParametricDistanceSampling() || isPathLengthSampling() || + isSurfaceAreaSampling() || + isObjectSpaceParaSampling() || + isObjectSpacePathSampling()); +} + +inline int +Mapdesc::isSampling( void ) +{ + return isRangeSampling() || isConstantSampling() || isDomainSampling(); +} + +inline int +Mapdesc::isCulling( void ) +{ + return ((culling_method != N_NOCULLING) ? 1 : 0); +} + +inline int +Mapdesc::isBboxSubdividing( void ) +{ + return ((bbox_subdividing != N_NOBBOXSUBDIVISION) ? 1 : 0); +} +#endif /* __glumapdesc_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdescv.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdescv.cc new file mode 100755 index 000000000..e64273654 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mapdescv.cc @@ -0,0 +1,241 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mapdescv.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mapdescv.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "mystring.h" +#include "mymath.h" +#include "nurbsconsts.h" +#include "mapdesc.h" + +/*-------------------------------------------------------------------------- + * calcPartialVelocity - calculate maximum magnitude of a given partial + * derivative + *-------------------------------------------------------------------------- + */ +REAL +Mapdesc::calcPartialVelocity ( + REAL *p, + int stride, + int ncols, + int partial, + REAL range ) +{ + REAL tmp[MAXORDER][MAXCOORDS]; + REAL mag[MAXORDER]; + + assert( ncols <= MAXORDER ); + + int j, k, t; + // copy inhomogeneous control points into temporary array + for( j=0; j != ncols; j++ ) + for( k=0; k != inhcoords; k++ ) + tmp[j][k] = p[j*stride + k]; + + for( t=0; t != partial; t++ ) + for( j=0; j != ncols-t-1; j++ ) + for( k=0; k != inhcoords; k++ ) + tmp[j][k] = tmp[j+1][k] - tmp[j][k]; + + // compute magnitude and store in mag array + for( j=0; j != ncols-partial; j++ ) { + mag[j] = 0.0; + for( k=0; k != inhcoords; k++ ) + mag[j] += tmp[j][k] * tmp[j][k]; + } + + // compute scale factor + REAL fac = 1; + REAL invt = 1.0 / range; + for( t = ncols-1; t != ncols-1-partial; t-- ) + fac *= t * invt; + + // compute max magnitude of all entries in array + REAL max = 0.0; + for( j=0; j != ncols-partial; j++ ) + if( mag[j] > max ) max = mag[j]; + max = fac * ::sqrtf( (float) max ); + + return max; +} + +/*-------------------------------------------------------------------------- + * calcPartialVelocity - calculate maximum magnitude of a given partial + * derivative + *-------------------------------------------------------------------------- + */ +REAL +Mapdesc::calcPartialVelocity ( + REAL *dist, + REAL *p, + int rstride, + int cstride, + int nrows, + int ncols, + int spartial, + int tpartial, + REAL srange, + REAL trange, + int side ) +{ + REAL tmp[MAXORDER][MAXORDER][MAXCOORDS]; + REAL mag[MAXORDER][MAXORDER]; + + assert( nrows <= MAXORDER ); + assert( ncols <= MAXORDER ); + + REAL *tp = &tmp[0][0][0]; + REAL *mp = &mag[0][0]; + const int istride = sizeof( tmp[0]) / sizeof( tmp[0][0][0] ); + const int jstride = sizeof( tmp[0][0]) / sizeof( tmp[0][0][0] ); + const int kstride = sizeof( tmp[0][0][0]) / sizeof( tmp[0][0][0] ); + const int mistride = sizeof( mag[0]) / sizeof( mag[0][0] ); + const int mjstride = sizeof( mag[0][0]) / sizeof( mag[0][0] ); + const int idist = nrows * istride; + const int jdist = ncols * jstride; + const int kdist = inhcoords * kstride; + const int id = idist - spartial * istride; + const int jd = jdist - tpartial * jstride; + + { + // copy control points + REAL *ti = tp; + REAL *qi = p; + REAL *til = tp + idist; + for( ; ti != til; ) { + REAL *tj = ti; + REAL *qj = qi; + REAL *tjl = ti + jdist; + for( ; tj != tjl; ) { + for( int k=0; k != inhcoords; k++ ) { + tj[k] = qj[k]; + } + tj += jstride; + qj += cstride; + } + ti += istride; + qi += rstride; + } + } + + { + // compute (s)-partial derivative control points + REAL *til = tp + idist - istride; + const REAL *till = til - ( spartial * istride ); + for( ; til != till; til -= istride ) + for( REAL *ti = tp; ti != til; ti += istride ) + for( REAL *tj = ti, *tjl = tj + jdist; tj != tjl; tj += jstride ) + for( int k=0; k != inhcoords; k++ ) + tj[k] = tj[k+istride] - tj[k]; + } + + { + // compute (s,t)-partial derivative control points + REAL *tjl = tp + jdist - jstride; + const REAL *tjll = tjl - ( tpartial * jstride ); + for( ; tjl != tjll; tjl -= jstride ) + for( REAL *tj = tp; tj != tjl; tj += jstride ) + for( REAL *ti = tj, *til = ti + id; ti != til; ti += istride ) + for( int k=0; k != inhcoords; k++ ) + ti[k] = ti[k+jstride] - ti[k]; + + } + + REAL max = 0.0; + { + // compute magnitude and store in mag array + memset( (void *) mp, 0, sizeof( mag ) ); + for( REAL *ti = tp, *mi = mp, *til = tp + id; ti != til; ti += istride, mi += mistride ) + for( REAL *tj = ti, *mj = mi, *tjl = ti + jd; tj != tjl; tj += jstride, mj += mjstride ) { + for( int k=0; k != inhcoords; k++ ) + *mj += tj[k] * tj[k]; + if( *mj > max ) max = *mj; + } + + } + + int i, j; + + // compute scale factor + REAL fac = 1.0; + { + REAL invs = 1.0 / srange; + REAL invt = 1.0 / trange; + for( int s = nrows-1, slast = s-spartial; s != slast; s-- ) + fac *= s * invs; + for( int t = ncols-1, tlast = t-tpartial; t != tlast; t-- ) + fac *= t * invt; + } + + if( side == 0 ) { + // compute max magnitude of first and last column + dist[0] = 0.0; + dist[1] = 0.0; + for( i=0; i != nrows-spartial; i++ ) { + j = 0; + if( mag[i][j] > dist[0] ) dist[0] = mag[i][j]; + + j = ncols-tpartial-1; + if( mag[i][j] > dist[1] ) dist[1] = mag[i][j]; + } + dist[0] = fac * ::sqrtf( dist[0] ); + dist[1] = fac * ::sqrtf( dist[1] ); + } else if( side == 1 ) { + // compute max magnitude of first and last row + dist[0] = 0.0; + dist[1] = 0.0; + for( j=0; j != ncols-tpartial; j++ ) { + i = 0; + if( mag[i][j] > dist[0] ) dist[0] = mag[i][j]; + + i = nrows-spartial-1; + if( mag[i][j] > dist[1] ) dist[1] = mag[i][j]; + } + dist[0] = fac * ::sqrtf( dist[0] ); + dist[1] = fac * ::sqrtf( dist[1] ); + } + + max = fac * ::sqrtf( (float) max ); + + return max; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/maplist.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/maplist.cc new file mode 100755 index 000000000..e942708e4 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/maplist.cc @@ -0,0 +1,117 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * maplist.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/maplist.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "mymath.h" +#include "nurbsconsts.h" +#include "maplist.h" +#include "mapdesc.h" +#include "backend.h" + +Maplist::Maplist( Backend& b ) + : mapdescPool( sizeof( Mapdesc ), 10, "mapdesc pool" ), + backend( b ) +{ + maps = 0; lastmap = &maps; +} + +void +Maplist::initialize( void ) +{ + freeMaps(); + define( N_P2D, 0, 2 ); + define( N_P2DR, 1, 3 ); +} + +void +Maplist::add( long type, int israt, int ncoords ) +{ + *lastmap = new(mapdescPool) Mapdesc( type, israt, ncoords, backend ); + lastmap = &((*lastmap)->next); +} + +void +Maplist::define( long type, int israt, int ncoords ) +{ + Mapdesc *m = locate( type ); + assert( m == NULL || ( m->isrational == israt && m->ncoords == ncoords ) ); + add( type, israt, ncoords ); +} + +void +Maplist::remove( Mapdesc *m ) +{ + for( Mapdesc **curmap = &maps; *curmap; curmap = &((*curmap)->next) ) { + if( *curmap == m ) { + *curmap = m->next; + m->deleteMe( mapdescPool ); + return; + } + } + abort(); +} + +void +Maplist::freeMaps( void ) +{ + mapdescPool.clear(); + maps = 0; + lastmap = &maps; +} + +Mapdesc * +Maplist::find( long type ) +{ + Mapdesc *val = locate( type ); + assert( val != 0 ); + return val; +} + +Mapdesc * +Maplist::locate( long type ) +{ + Mapdesc *m; + for( m = maps; m; m = m->next ) + if( m->getType() == type ) break; + return m; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/maplist.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/maplist.h new file mode 100755 index 000000000..cdb1e7319 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/maplist.h @@ -0,0 +1,87 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * maplist.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/maplist.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumaplist_h_ +#define __glumaplist_h_ + +#include "types.h" +#include "defines.h" +#include "bufpool.h" + +class Backend; +class Mapdesc; + +class Maplist { +public: + Maplist( Backend & ); + void define( long, int, int ); + inline void undefine( long ); + inline int isMap( long ); + + void initialize( void ); + Mapdesc * find( long ); + Mapdesc * locate( long ); + +private: + Pool mapdescPool; + Mapdesc * maps; + Mapdesc ** lastmap; + Backend & backend; + + void add( long, int, int ); + void remove( Mapdesc * ); + void freeMaps( void ); +}; + +inline int +Maplist::isMap( long type ) +{ + return (locate( type ) ? 1 : 0); +} + +inline void +Maplist::undefine( long type ) +{ + Mapdesc *m = locate( type ); + assert( m != 0 ); + remove( m ); +} +#endif /* __glumaplist_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mesher.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mesher.cc new file mode 100755 index 000000000..c642cb850 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mesher.cc @@ -0,0 +1,488 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mesher.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mesher.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "mesher.h" +#include "gridvertex.h" +#include "gridtrimvertex.h" +#include "jarcloc.h" +#include "gridline.h" +#include "trimline.h" +#include "uarray.h" +#include "backend.h" + + +const float Mesher::ZERO = 0.0; + +Mesher::Mesher( Backend& b ) + : backend( b ), + p( sizeof( GridTrimVertex ), 100, "GridTrimVertexPool" ) +{ + stacksize = 0; + vdata = 0; + lastedge = 0; //needed to prevent purify UMR +} + +Mesher::~Mesher( void ) +{ + if( vdata ) delete[] vdata; +} + +void +Mesher::init( unsigned int npts ) +{ + p.clear(); + if( stacksize < npts ) { + stacksize = 2 * npts; + if( vdata ) delete[] vdata; + vdata = new GridTrimVertex_p[stacksize]; + } +} + +inline void +Mesher::push( GridTrimVertex *gt ) +{ + assert( itop+1 != stacksize ); + vdata[++itop] = gt; +} + +inline void +Mesher::pop( long ) +{ +} + +inline void +Mesher::openMesh() +{ + backend.bgntmesh( "addedge" ); +} + +inline void +Mesher::closeMesh() +{ + backend.endtmesh(); +} + +inline void +Mesher::swapMesh() +{ + backend.swaptmesh(); +} + +inline void +Mesher::clearStack() +{ + itop = -1; + last[0] = 0; +} + +void +Mesher::finishLower( GridTrimVertex *gtlower ) +{ + for( push(gtlower); + nextlower( gtlower=new(p) GridTrimVertex ); + push(gtlower) ) + addLower(); + addLast(); +} + +void +Mesher::finishUpper( GridTrimVertex *gtupper ) +{ + for( push(gtupper); + nextupper( gtupper=new(p) GridTrimVertex ); + push(gtupper) ) + addUpper(); + addLast(); +} + +void +Mesher::mesh( void ) +{ + GridTrimVertex *gtlower, *gtupper; + + Hull::init( ); + nextupper( gtupper = new(p) GridTrimVertex ); + nextlower( gtlower = new(p) GridTrimVertex ); + + clearStack(); + openMesh(); + push(gtupper); + + nextupper( gtupper = new(p) GridTrimVertex ); + nextlower( gtlower ); + + assert( gtupper->t && gtlower->t ); + + if( gtupper->t->param[0] < gtlower->t->param[0] ) { + push(gtupper); + lastedge = 1; + if( nextupper( gtupper=new(p) GridTrimVertex ) == 0 ) { + finishLower(gtlower); + return; + } + } else if( gtupper->t->param[0] > gtlower->t->param[0] ) { + push(gtlower); + lastedge = 0; + if( nextlower( gtlower=new(p) GridTrimVertex ) == 0 ) { + finishUpper(gtupper); + return; + } + } else { + if( lastedge == 0 ) { + push(gtupper); + lastedge = 1; + if( nextupper(gtupper=new(p) GridTrimVertex) == 0 ) { + finishLower(gtlower); + return; + } + } else { + push(gtlower); + lastedge = 0; + if( nextlower( gtlower=new(p) GridTrimVertex ) == 0 ) { + finishUpper(gtupper); + return; + } + } + } + + while ( 1 ) { + if( gtupper->t->param[0] < gtlower->t->param[0] ) { + push(gtupper); + addUpper(); + if( nextupper( gtupper=new(p) GridTrimVertex ) == 0 ) { + finishLower(gtlower); + return; + } + } else if( gtupper->t->param[0] > gtlower->t->param[0] ) { + push(gtlower); + addLower(); + if( nextlower( gtlower=new(p) GridTrimVertex ) == 0 ) { + finishUpper(gtupper); + return; + } + } else { + if( lastedge == 0 ) { + push(gtupper); + addUpper(); + if( nextupper( gtupper=new(p) GridTrimVertex ) == 0 ) { + finishLower(gtlower); + return; + } + } else { + push(gtlower); + addLower(); + if( nextlower( gtlower=new(p) GridTrimVertex ) == 0 ) { + finishUpper(gtupper); + return; + } + } + } + } +} + +inline int +Mesher::isCcw( int ilast ) +{ + REAL area = det3( vdata[ilast]->t, vdata[itop-1]->t, vdata[itop-2]->t ); + return (area < ZERO) ? 0 : 1; +} + +inline int +Mesher::isCw( int ilast ) +{ + REAL area = det3( vdata[ilast]->t, vdata[itop-1]->t, vdata[itop-2]->t ); + return (area > -ZERO) ? 0 : 1; +} + +inline int +Mesher::equal( int x, int y ) +{ + return( last[0] == vdata[x] && last[1] == vdata[y] ); +} + +inline void +Mesher::copy( int x, int y ) +{ + last[0] = vdata[x]; last[1] = vdata[y]; +} + +inline void +Mesher::move( int x, int y ) +{ + vdata[x] = vdata[y]; +} + +inline void +Mesher::output( int x ) +{ + backend.tmeshvert( vdata[x] ); +} + +/*--------------------------------------------------------------------------- + * addedge - addedge an edge to the triangulation + * + * This code has been re-written to generate large triangle meshes + * from a monotone polygon. Although smaller triangle meshes + * could be generated faster and with less code, larger meshes + * actually give better SYSTEM performance. This is because + * vertices are processed in the backend slower than they are + * generated by this code and any decrease in the number of vertices + * results in a decrease in the time spent in the backend. + *--------------------------------------------------------------------------- + */ + +void +Mesher::addLast( ) +{ + register int ilast = itop; + + if( lastedge == 0 ) { + if( equal( 0, 1 ) ) { + output( ilast ); + swapMesh(); + for( register int i = 2; i < ilast; i++ ) { + swapMesh(); + output( i ); + } + copy( ilast, ilast-1 ); + } else if( equal( ilast-2, ilast-1) ) { + swapMesh(); + output( ilast ); + for( register int i = ilast-3; i >= 0; i-- ) { + output( i ); + swapMesh(); + } + copy( 0, ilast ); + } else { + closeMesh(); openMesh(); + output( ilast ); + output( 0 ); + for( register int i = 1; i < ilast; i++ ) { + swapMesh(); + output( i ); + } + copy( ilast, ilast-1 ); + } + } else { + if( equal( 1, 0) ) { + swapMesh(); + output( ilast ); + for( register int i = 2; i < ilast; i++ ) { + output( i ); + swapMesh(); + } + copy( ilast-1, ilast ); + } else if( equal( ilast-1, ilast-2) ) { + output( ilast ); + swapMesh(); + for( register int i = ilast-3; i >= 0; i-- ) { + swapMesh(); + output( i ); + } + copy( ilast, 0 ); + } else { + closeMesh(); openMesh(); + output( 0 ); + output( ilast ); + for( register int i = 1; i < ilast; i++ ) { + output( i ); + swapMesh(); + } + copy( ilast-1, ilast ); + } + } + closeMesh(); + //for( register long k=0; k<=ilast; k++ ) pop( k ); +} + +void +Mesher::addUpper( ) +{ + register int ilast = itop; + + if( lastedge == 0 ) { + if( equal( 0, 1 ) ) { + output( ilast ); + swapMesh(); + for( register int i = 2; i < ilast; i++ ) { + swapMesh(); + output( i ); + } + copy( ilast, ilast-1 ); + } else if( equal( ilast-2, ilast-1) ) { + swapMesh(); + output( ilast ); + for( register int i = ilast-3; i >= 0; i-- ) { + output( i ); + swapMesh(); + } + copy( 0, ilast ); + } else { + closeMesh(); openMesh(); + output( ilast ); + output( 0 ); + for( register int i = 1; i < ilast; i++ ) { + swapMesh(); + output( i ); + } + copy( ilast, ilast-1 ); + } + lastedge = 1; + //for( register long k=0; k<ilast-1; k++ ) pop( k ); + move( 0, ilast-1 ); + move( 1, ilast ); + itop = 1; + } else { + if( ! isCcw( ilast ) ) return; + do { + itop--; + } while( (itop > 1) && isCcw( ilast ) ); + + if( equal( ilast-1, ilast-2 ) ) { + output( ilast ); + swapMesh(); + for( register int i=ilast-3; i>=itop-1; i-- ) { + swapMesh(); + output( i ); + } + copy( ilast, itop-1 ); + } else if( equal( itop, itop-1 ) ) { + swapMesh(); + output( ilast ); + for( register int i = itop+1; i < ilast; i++ ) { + output( i ); + swapMesh(); + } + copy( ilast-1, ilast ); + } else { + closeMesh(); openMesh(); + output( ilast ); + output( ilast-1 ); + for( register int i=ilast-2; i>=itop-1; i-- ) { + swapMesh(); + output( i ); + } + copy( ilast, itop-1 ); + } + //for( register int k=itop; k<ilast; k++ ) pop( k ); + move( itop, ilast ); + } +} + +void +Mesher::addLower() +{ + register int ilast = itop; + + if( lastedge == 1 ) { + if( equal( 1, 0) ) { + swapMesh(); + output( ilast ); + for( register int i = 2; i < ilast; i++ ) { + output( i ); + swapMesh(); + } + copy( ilast-1, ilast ); + } else if( equal( ilast-1, ilast-2) ) { + output( ilast ); + swapMesh(); + for( register int i = ilast-3; i >= 0; i-- ) { + swapMesh(); + output( i ); + } + copy( ilast, 0 ); + } else { + closeMesh(); openMesh(); + output( 0 ); + output( ilast ); + for( register int i = 1; i < ilast; i++ ) { + output( i ); + swapMesh(); + } + copy( ilast-1, ilast ); + } + + lastedge = 0; + //for( register long k=0; k<ilast-1; k++ ) pop( k ); + move( 0, ilast-1 ); + move( 1, ilast ); + itop = 1; + } else { + if( ! isCw( ilast ) ) return; + do { + itop--; + } while( (itop > 1) && isCw( ilast ) ); + + if( equal( ilast-2, ilast-1) ) { + swapMesh(); + output( ilast ); + for( register int i=ilast-3; i>=itop-1; i--) { + output( i ); + swapMesh( ); + } + copy( itop-1, ilast ); + } else if( equal( itop-1, itop) ) { + output( ilast ); + swapMesh(); + for( register int i=itop+1; i<ilast; i++ ) { + swapMesh( ); + output( i ); + } + copy( ilast, ilast-1 ); + } else { + closeMesh(); openMesh(); + output( ilast-1 ); + output( ilast ); + for( register int i=ilast-2; i>=itop-1; i-- ) { + output( i ); + swapMesh( ); + } + copy( itop-1, ilast ); + } + //for( register int k=itop; k<ilast; k++ ) pop( k ); + move( itop, ilast ); + } +} + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mesher.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mesher.h new file mode 100755 index 000000000..97b3f8267 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mesher.h @@ -0,0 +1,89 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mesher.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mesher.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumesher_h_ +#define __glumesher_h_ + +#include "hull.h" + +class TrimRegion; +class Backend; +class Pool; +class GridTrimVertex; + + +class Mesher : virtual public TrimRegion, public Hull { +public: + Mesher( Backend & ); + ~Mesher( void ); + void init( unsigned int ); + void mesh( void ); + +private: + static const float ZERO; + Backend& backend; + + Pool p; + unsigned int stacksize; + GridTrimVertex ** vdata; + GridTrimVertex * last[2]; + int itop; + int lastedge; + + inline void openMesh( void ); + inline void swapMesh( void ); + inline void closeMesh( void ); + inline int isCcw( int ); + inline int isCw( int ); + inline void clearStack( void ); + inline void push( GridTrimVertex * ); + inline void pop( long ); + inline void move( int, int ); + inline int equal( int, int ); + inline void copy( int, int ); + inline void output( int ); + void addUpper( void ); + void addLower( void ); + void addLast( void ); + void finishUpper( GridTrimVertex * ); + void finishLower( GridTrimVertex * ); +}; +#endif /* __glumesher_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monoTriangulationBackend.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monoTriangulationBackend.cc new file mode 100755 index 000000000..36c33efd5 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monoTriangulationBackend.cc @@ -0,0 +1,397 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/monoTriangulationBackend.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "monoTriangulation.h" +#include "polyUtil.h" +#include "backend.h" +#include "arc.h" + +void reflexChain::outputFan(Real v[2], Backend* backend) +{ + Int i; + TrimVertex trimVert; + backend->bgntfan(); + + /* + trimVert.param[0]=v[0]; + trimVert.param[1]=v[1]; + backend->tmeshvert(&trimVert); + */ + backend->tmeshvert(v[0], v[1]); + + if(isIncreasing) { + for(i=0; i<index_queue; i++) + { + /* + trimVert.param[0]=queue[i][0]; + trimVert.param[1]=queue[i][1]; + backend->tmeshvert(&trimVert); + */ + backend->tmeshvert(queue[i][0], queue[i][1]); + } + } + else { + for(i=index_queue-1; i>=0; i--) + { + /* + trimVert.param[0]=queue[i][0]; + trimVert.param[1]=queue[i][1]; + backend->tmeshvert(&trimVert); + */ + backend->tmeshvert(queue[i][0], queue[i][1]); + } + } + backend->endtfan(); +} + +void reflexChain::processNewVertex(Real v[2], Backend* backend) +{ + Int i,j,k; + Int isReflex; + TrimVertex trimVert; + /*if there are at most one vertex in the queue, then simply insert + */ + if(index_queue <=1){ + insert(v); + return; + } + + /*there are at least two vertices in the queue*/ + j=index_queue-1; + + for(i=j; i>=1; i--) { + if(isIncreasing) { + isReflex = (area(queue[i-1], queue[i], v) <= 0.0); + } + else /*decreasing*/{ + isReflex = (area(v, queue[i], queue[i-1]) <= 0.0); + } + if(isReflex) { + break; + } + } + + /* + *if i<j then vertices: i+1--j are convex + * output triangle fan: + * v, and queue[i], i+1, ..., j + */ + if(i<j) + { + backend->bgntfan(); + /* + trimVert.param[0]=v[0]; + trimVert.param[1]=v[1]; + backend->tmeshvert(& trimVert); + */ + backend->tmeshvert(v[0], v[1]); + + if(isIncreasing) { + for(k=i; k<=j; k++) + { + /* + trimVert.param[0]=queue[k][0]; + trimVert.param[1]=queue[k][1]; + backend->tmeshvert(& trimVert); + */ + backend->tmeshvert(queue[k][0], queue[k][1]); + } + } + else { + for(k=j; k>=i; k--) + { + /* + trimVert.param[0]=queue[k][0]; + trimVert.param[1]=queue[k][1]; + backend->tmeshvert(& trimVert); + */ + backend->tmeshvert(queue[k][0], queue[k][1]); + } + } + + backend->endtfan(); + } + + /*delete vertices i+1--j from the queue*/ + index_queue = i+1; + /*finally insert v at the end of the queue*/ + insert(v); + +} + + +void monoTriangulationRec(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, + vertexArray* dec_chain, Int dec_current, + Backend* backend) +{ + assert( inc_chain != NULL && dec_chain != NULL); + assert( ! (inc_current>=inc_chain->getNumElements() && + dec_current>=dec_chain->getNumElements())); + Int inc_nVertices; + Int dec_nVertices; + Real** inc_array ; + Real** dec_array ; + Int i; + assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); + + if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/ + { + + dec_array = dec_chain->getArray(); + dec_nVertices = dec_chain->getNumElements(); + reflexChain rChain(20,0); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, backend); + /*process all the vertices on the dec_chain*/ + for(i=dec_current; i<dec_nVertices; i++){ + rChain.processNewVertex(dec_array[i], backend); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, backend); + + } + else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/ + { + inc_array = inc_chain->getArray(); + inc_nVertices= inc_chain->getNumElements(); + reflexChain rChain(20,1); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, backend); + /*process all the vertices on the inc_chain*/ + for(i=inc_current; i<inc_nVertices; i++){ + rChain.processNewVertex(inc_array[i], backend); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, backend); + } + else /*neither chain is empty*/ + { + inc_array = inc_chain -> getArray(); + dec_array = dec_chain -> getArray(); + inc_nVertices= inc_chain->getNumElements(); + dec_nVertices= dec_chain->getNumElements(); + /*if top of inc_chain is 'lower' than top of dec_chain, process all the + *vertices on the dec_chain which are higher than top of inc_chain + */ + if(compV2InY(inc_array[inc_current], dec_array[dec_current]) <= 0) + { + + reflexChain rChain(20, 0); + rChain.processNewVertex(topVertex, backend); + for(i=dec_current; i<dec_nVertices; i++) + { + if(compV2InY(inc_array[inc_current], dec_array[i]) <= 0) + rChain.processNewVertex(dec_array[i], backend); + else + break; + } + rChain.outputFan(inc_array[inc_current], backend); + monoTriangulationRec(dec_array[i-1], botVertex, + inc_chain, inc_current, + dec_chain, i, + backend); + } + else /*compV2InY(inc_array[inc_current], dec_array[dec_current]) > 0*/ + { + + reflexChain rChain(20, 1); + rChain.processNewVertex(topVertex, backend); + for(i=inc_current; i<inc_nVertices; i++) + { + if(compV2InY(inc_array[i], dec_array[dec_current]) >0) + rChain.processNewVertex(inc_array[i], backend); + else + break; + } + rChain.outputFan(dec_array[dec_current], backend); + monoTriangulationRec(inc_array[i-1], botVertex, + inc_chain, i, + dec_chain, dec_current, + backend); + } + }/*end case neither is empty*/ +} + + +void monoTriangulationFunBackend(Arc_ptr loop, Int (*compFun)(Real*, Real*), Backend* backend) +{ + Int i; + /*find the top vertex, bottom vertex, inccreasing chain, and decreasing chain, + *then call monoTriangulationRec + */ + Arc_ptr tempV; + Arc_ptr topV; + Arc_ptr botV; + topV = botV = loop; + for(tempV = loop->next; tempV != loop; tempV = tempV->next) + { + if(compFun(topV->tail(), tempV->tail())<0) { + topV = tempV; + } + if(compFun(botV->tail(), tempV->tail())>0) { + botV = tempV; + } + } + + /*creat increase and decrease chains*/ + vertexArray inc_chain(20); /*this is a dynamic array*/ + for(i=1; i<=topV->pwlArc->npts-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ + inc_chain.appendVertex(topV->pwlArc->pts[i].param); + } + for(tempV = topV->next; tempV != botV; tempV = tempV->next) + { + for(i=0; i<=tempV->pwlArc->npts-2; i++){ + inc_chain.appendVertex(tempV->pwlArc->pts[i].param); + } + } + + vertexArray dec_chain(20); + for(tempV = topV->prev; tempV != botV; tempV = tempV->prev) + { + for(i=tempV->pwlArc->npts-2; i>=0; i--){ + dec_chain.appendVertex(tempV->pwlArc->pts[i].param); + } + } + for(i=botV->pwlArc->npts-2; i>=1; i--){ + dec_chain.appendVertex(tempV->pwlArc->pts[i].param); + } + + monoTriangulationRecFunBackend(topV->tail(), botV->tail(), &inc_chain, 0, &dec_chain, 0, compFun, backend); + +} + +/*if compFun == compV2InY, top to bottom: V-monotone + *if compFun == compV2InX, right to left: U-monotone + */ +void monoTriangulationRecFunBackend(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, + vertexArray* dec_chain, Int dec_current, + Int (*compFun)(Real*, Real*), + Backend* backend) +{ + assert( inc_chain != NULL && dec_chain != NULL); + assert( ! (inc_current>=inc_chain->getNumElements() && + dec_current>=dec_chain->getNumElements())); + Int inc_nVertices; + Int dec_nVertices; + Real** inc_array ; + Real** dec_array ; + Int i; + assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); + + if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/ + { + + dec_array = dec_chain->getArray(); + dec_nVertices = dec_chain->getNumElements(); + reflexChain rChain(20,0); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, backend); + /*process all the vertices on the dec_chain*/ + for(i=dec_current; i<dec_nVertices; i++){ + rChain.processNewVertex(dec_array[i], backend); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, backend); + + } + else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/ + { + inc_array = inc_chain->getArray(); + inc_nVertices= inc_chain->getNumElements(); + reflexChain rChain(20,1); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, backend); + /*process all the vertices on the inc_chain*/ + for(i=inc_current; i<inc_nVertices; i++){ + rChain.processNewVertex(inc_array[i], backend); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, backend); + } + else /*neither chain is empty*/ + { + inc_array = inc_chain -> getArray(); + dec_array = dec_chain -> getArray(); + inc_nVertices= inc_chain->getNumElements(); + dec_nVertices= dec_chain->getNumElements(); + /*if top of inc_chain is 'lower' than top of dec_chain, process all the + *vertices on the dec_chain which are higher than top of inc_chain + */ + if(compFun(inc_array[inc_current], dec_array[dec_current]) <= 0) + { + + reflexChain rChain(20, 0); + rChain.processNewVertex(topVertex, backend); + for(i=dec_current; i<dec_nVertices; i++) + { + if(compFun(inc_array[inc_current], dec_array[i]) <= 0) + rChain.processNewVertex(dec_array[i], backend); + else + break; + } + rChain.outputFan(inc_array[inc_current], backend); + monoTriangulationRecFunBackend(dec_array[i-1], botVertex, + inc_chain, inc_current, + dec_chain, i, + compFun, + backend); + } + else /*compFun(inc_array[inc_current], dec_array[dec_current]) > 0*/ + { + + reflexChain rChain(20, 1); + rChain.processNewVertex(topVertex, backend); + for(i=inc_current; i<inc_nVertices; i++) + { + if(compFun(inc_array[i], dec_array[dec_current]) >0) + rChain.processNewVertex(inc_array[i], backend); + else + break; + } + rChain.outputFan(dec_array[dec_current], backend); + monoTriangulationRecFunBackend(inc_array[i-1], botVertex, + inc_chain, i, + dec_chain, dec_current, + compFun, + backend); + } + }/*end case neither is empty*/ +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monotonizer.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monotonizer.cc new file mode 100755 index 000000000..9df849004 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monotonizer.cc @@ -0,0 +1,262 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * monotonizer.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/monotonizer.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "arc.h" +#include "arctess.h" +#include "bezierarc.h" +#include "bin.h" +#include "mapdesc.h" +#include "nurbsconsts.h" +#include "subdivider.h" + +/*----------------------------------------------------------------------------- + * Subdivider::decompose - break all curves into monotone arcs + *----------------------------------------------------------------------------- + */ +int +Subdivider::decompose( Bin& bin, REAL geo_stepsize ) +{ + Arc_ptr jarc; + for( jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { + if( ! jarc->isTessellated() ) { + /* points have not been transformed, therefore they may be either + homogeneous or inhomogeneous */ + tessellate( jarc, geo_stepsize ); + if( jarc->isDisconnected() || jarc->next->isDisconnected() ) + return 1; + } + } + + for( jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { + monotonize( jarc, bin ); + } + +#ifndef NDEBUG + for( jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { + assert( isMonotone( jarc ) != 0 ); + } +#endif + + return 0; +} + +void +Subdivider::tessellate( Arc_ptr jarc, REAL geo_stepsize ) +{ + BezierArc *b = jarc->bezierArc; + Mapdesc *mapdesc = b->mapdesc; + + if( mapdesc->isRational() ) { + REAL max = mapdesc->calcVelocityRational( b->cpts, b->stride, b->order ); + REAL arc_stepsize = (max > 1.0) ? (1.0/max) : 1.0; + if( jarc->bezierArc->order != 2 ) + arctessellator.tessellateNonlinear( jarc, geo_stepsize, arc_stepsize, 1 ); + else { + arctessellator.tessellateLinear( jarc, geo_stepsize, arc_stepsize, 1 ); + } + } else { + REAL max = mapdesc->calcVelocityNonrational( b->cpts, b->stride, b->order ); + REAL arc_stepsize = (max > 1.0) ? (1.0/max) : 1.0; + if( jarc->bezierArc->order != 2 ) + arctessellator.tessellateNonlinear( jarc, geo_stepsize, arc_stepsize, 0 ); + else { + arctessellator.tessellateLinear( jarc, geo_stepsize, arc_stepsize, 0 ); + } + } +} + +/*------------------------------------------------------------------------- + * Subdivider::monotonize - break up a jordan arc into s,t-monotone + * components. This code will remove degenerate segments, including + * arcs of only a single point. + *------------------------------------------------------------------------- + */ +void +Subdivider::monotonize( Arc_ptr jarc, Bin& bin ) +{ + TrimVertex *firstvert = jarc->pwlArc->pts; + TrimVertex *lastvert = firstvert + (jarc->pwlArc->npts - 1); + long uid = jarc->nuid; + arc_side side = jarc->getside(); + dir sdir = none; + dir tdir = none; + int degenerate = 1; + + int nudegenerate; + int change; + + TrimVertex *vert; + for( vert = firstvert; vert != lastvert; vert++ ) { + + nudegenerate = 1; + change = 0; + + /* check change relative to s axis, clear degenerate bit if needed */ + REAL sdiff = vert[1].param[0] - vert[0].param[0]; + if( sdiff == 0 ) { + if( sdir != same ) { + sdir = same; + change = 1; + } + } else if( sdiff < 0.0 ) { + if( sdir != down ) { + sdir = down; + change = 1; + } + nudegenerate = 0; + } else { + if( sdir != up ) { + sdir = up; + change = 1; + } + nudegenerate = 0; + } + + /* check change relative to t axis, clear degenerate bit if needed */ + REAL tdiff = vert[1].param[1] - vert[0].param[1]; + if( tdiff == 0 ) { + if( tdir != same ) { + tdir = same; + change = 1; + } + } else if( tdiff < 0.0 ) { + if( tdir != down ) { + tdir = down; + change = 1; + } + nudegenerate = 0; + } else { + if( tdir != up ) { + tdir = up; + change = 1; + } + nudegenerate = 0; + } + + if( change ) { + if( ! degenerate ) { + /* make last segment into separate pwl curve */ + jarc->pwlArc->npts = vert - firstvert + 1; + jarc = (new(arcpool) Arc( side, uid ))->append( jarc ); + jarc->pwlArc = new(pwlarcpool) PwlArc(); + bin.addarc( jarc ); + } + firstvert = jarc->pwlArc->pts = vert; + degenerate = nudegenerate; + } + } + jarc->pwlArc->npts = vert - firstvert + 1; + + if( degenerate ) { + /* remove jarc from circularly linked list */ + jarc->prev->next = jarc->next; + jarc->next->prev = jarc->prev; + + assert( jarc->prev->check( ) != 0 ); + assert( jarc->next->check( ) != 0 ); + + /* remove jarc from bin */ + bin.remove_this_arc( jarc ); + + jarc->pwlArc->deleteMe( pwlarcpool ); jarc->pwlArc = 0; + jarc->deleteMe( arcpool ); + } +} + +/*------------------------------------------------------------------------- + * Subdivider::isMonotone - return true if arc is monotone AND non-degenerate + *------------------------------------------------------------------------- + */ +int +Subdivider::isMonotone( Arc_ptr jarc ) +{ + TrimVertex *firstvert = jarc->pwlArc->pts; + TrimVertex *lastvert = firstvert + (jarc->pwlArc->npts - 1); + + if( firstvert == lastvert ) return 1; + + TrimVertex *vert = firstvert; + enum dir sdir; + enum dir tdir; + + REAL diff = vert[1].param[0] - vert[0].param[0]; + if( diff == 0.0 ) + sdir = same; + else if( diff < 0.0 ) + sdir = down; + else + sdir = up; + + diff = vert[1].param[1] - vert[0].param[1]; + if( diff == 0.0 ) + tdir = same; + else if( diff < 0.0 ) + tdir = down; + else + tdir = up; + + if( (sdir == same) && (tdir == same) ) return 0; + + for( ++vert ; vert != lastvert; vert++ ) { + diff = vert[1].param[0] - vert[0].param[0]; + if( diff == 0.0 ) { + if( sdir != same ) return 0; + } else if( diff < 0.0 ) { + if( sdir != down ) return 0; + } else { + if( sdir != up ) return 0; + } + + diff = vert[1].param[1] - vert[0].param[1]; + if( diff == 0.0 ) { + if( tdir != same ) return 0; + } else if( diff < 0.0 ) { + if( tdir != down ) return 0; + } else { + if( tdir != up ) return 0; + } + } + return 1; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monotonizer.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monotonizer.h new file mode 100644 index 000000000..5b196976e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/monotonizer.h @@ -0,0 +1,47 @@ +/************************************************************************** + * * + * Copyright (C) 1999, Silicon Graphics, Inc. * + * * + * These coded instructions, statements, and computer programs contain * + * unpublished proprietary information of Silicon Graphics, Inc., and * + * are protected by Federal copyright law. They may not be disclosed * + * to third parties or copied or duplicated in any form, in whole or * + * in part, without the prior written consent of Silicon Graphics, Inc. * + * * + **************************************************************************/ + +/* + * monotonizer.h + * + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/monotonizer.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumonotonizer_h_ +#define __glumonotonizer_h_ + +#include "mysetjmp.h" +#include "types.h" + +class Arc; +class ArcTessellator; +class Pool; +class Bin; +class PwlArcPool; +class Mapdesc; + +class Monotonizer { + ArcTessellator& arctessellator; + Pool& arcpool; + Pool& pwlarcpool; + jmp_buf& nurbsJmpBuf; + + enum dir { down, same, up, none }; + void tessellate( Arc *, REAL ); + void monotonize( Arc *, Bin & ); + int isMonotone( Arc * ); +public: + Monotonizer( ArcTessellator& at, Pool& ap, Pool& p, jmp_buf& j ) + : arctessellator(at), arcpool(ap), pwlarcpool(p), nurbsJmpBuf(j) {} + int decompose( Bin &, REAL ); +}; +#endif /* __glumonotonizer_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/myassert.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/myassert.h new file mode 100755 index 000000000..f7f2cfbaa --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/myassert.h @@ -0,0 +1,57 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * myassert.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/myassert.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumyassert_h_ +#define __glumyassert_h_ + +#ifdef STANDALONE +#define assert(EX) ((void)0) +#endif + +#ifdef LIBRARYBUILD +#include <assert.h> +#endif + +#ifdef GLBUILD +#define assert(EX) ((void)0) +#endif + +#endif /* __glumyassert_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mycode.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mycode.cc new file mode 100755 index 000000000..3ddd33179 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mycode.cc @@ -0,0 +1,69 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mycode.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "mymath.h" + +#ifdef NEEDCEILF + +float ceilf( float x ) +{ + if( x < 0 ) { + float nx = -x; + int ix = (int) nx; + return (float) -ix; + } else { + int ix = (int) x; + if( x == (float) ix ) return x; + return (float) (ix+1); + } +} + +float floorf( float x ) +{ + if( x < 0 ) { + float nx = -x; + int ix = (int) nx; + if( nx == (float) ix ) return x; + return (float) -(ix+1); + } else { + int ix = (int) x; + return (float) ix; + } +} +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mymath.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mymath.h new file mode 100755 index 000000000..4c8fa711d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mymath.h @@ -0,0 +1,73 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mymath.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mymath.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + + + +/* $XFree86: xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mymath.h,v 1.2 2001/02/18 20:01:01 dawes Exp $ */ + +#ifndef __glumymath_h_ +#define __glumymath_h_ + +#ifdef GLBUILD +#define sqrtf gl_fsqrt +#endif + +#if GLBUILD | STANDALONE +#define M_SQRT2 1.41421356237309504880 +#define ceilf myceilf +#define floorf myfloorf +#define sqrtf sqrt +extern "C" double sqrt(double); +extern "C" float ceilf(float); +extern "C" float floorf(float); +#ifndef NEEDCEILF +#define NEEDCEILF +#endif +#elif defined(NEEDCEILF) +extern "C" float ceilf(float); +extern "C" float floorf(float); +#endif + +#ifdef LIBRARYBUILD +#include <math.h> +#endif + +#endif /* __glumymath_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mysetjmp.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mysetjmp.h new file mode 100755 index 000000000..77b3e82d8 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mysetjmp.h @@ -0,0 +1,91 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mysetjmp.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mysetjmp.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumysetjmp_h_ +#define __glumysetjmp_h_ + +#ifdef STANDALONE +struct JumpBuffer; +extern "C" JumpBuffer *newJumpbuffer( void ); +extern "C" void deleteJumpbuffer(JumpBuffer *); +extern "C" void mylongjmp( JumpBuffer *, int ); +extern "C" int mysetjmp( JumpBuffer * ); +#endif + +#ifdef GLBUILD +#define setjmp gl_setjmp +#define longjmp gl_longjmp +#endif + +#if LIBRARYBUILD | GLBUILD +#include <setjmp.h> +#include <stdlib.h> + +struct JumpBuffer { + jmp_buf buf; +}; + +inline JumpBuffer * +newJumpbuffer( void ) +{ + return (JumpBuffer *) malloc( sizeof( JumpBuffer ) ); +} + +inline void +deleteJumpbuffer(JumpBuffer *jb) +{ + free( (void *) jb); +} + +inline void +mylongjmp( JumpBuffer *j, int code ) +{ + ::longjmp( j->buf, code ); +} + +inline int +mysetjmp( JumpBuffer *j ) +{ + return ::setjmp( j->buf ); +} +#endif + +#endif /* __glumysetjmp_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mystring.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mystring.h new file mode 100755 index 000000000..42d6a0c52 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/mystring.h @@ -0,0 +1,62 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mystring.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/mystring.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumystring_h_ +#define __glumystring_h_ + +#ifdef STANDALONE +typedef unsigned int size_t; +extern "C" void * memcpy(void *, const void *, size_t); +extern "C" void * memset(void *, int, size_t); +#endif + +#ifdef GLBUILD +#define memcpy(a,b,c) bcopy(b,a,c) +#define memset(a,b,c) bzero(a,c) +extern "C" void bcopy(const void *, void *, int); +extern "C" void bzero(void *, int); +#endif + +#ifdef LIBRARYBUILD +#include <string.h> +#endif + +#endif /* __glumystring_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbsconsts.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbsconsts.h new file mode 100755 index 000000000..c6951e38a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbsconsts.h @@ -0,0 +1,126 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * nurbsconsts.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/nurbsconsts.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glunurbsconsts_h_ +#define __glunurbsconsts_h_ + +/* NURBS Properties - one set per map, + each takes a single INREAL arg */ +#define N_SAMPLING_TOLERANCE 1 +#define N_S_RATE 6 +#define N_T_RATE 7 +#define N_CLAMPFACTOR 13 +#define N_NOCLAMPING 0.0 +#define N_MINSAVINGS 14 +#define N_NOSAVINGSSUBDIVISION 0.0 + +/* NURBS Properties - one set per map, + each takes an enumerated value */ +#define N_CULLING 2 +#define N_NOCULLING 0.0 +#define N_CULLINGON 1.0 +#define N_SAMPLINGMETHOD 10 +#define N_NOSAMPLING 0.0 +#define N_FIXEDRATE 3.0 +#define N_DOMAINDISTANCE 2.0 +#define N_PARAMETRICDISTANCE 5.0 +#define N_PATHLENGTH 6.0 +#define N_SURFACEAREA 7.0 +#define N_OBJECTSPACE_PARA 8.0 +#define N_OBJECTSPACE_PATH 9.0 +#define N_BBOX_SUBDIVIDING 17 +#define N_NOBBOXSUBDIVISION 0.0 +#define N_BBOXTIGHT 1.0 +#define N_BBOXROUND 2.0 + +/* NURBS Rendering Properties - one set per renderer + each takes an enumerated value */ +#define N_DISPLAY 3 +#define N_FILL 1.0 +#define N_OUTLINE_POLY 2.0 +#define N_OUTLINE_TRI 3.0 +#define N_OUTLINE_QUAD 4.0 +#define N_OUTLINE_PATCH 5.0 +#define N_OUTLINE_PARAM 6.0 +#define N_OUTLINE_PARAM_S 7.0 +#define N_OUTLINE_PARAM_ST 8.0 +#define N_OUTLINE_SUBDIV 9.0 +#define N_OUTLINE_SUBDIV_S 10.0 +#define N_OUTLINE_SUBDIV_ST 11.0 +#define N_ISOLINE_S 12.0 +#define N_ERRORCHECKING 4 +#define N_NOMSG 0.0 +#define N_MSG 1.0 + +/* GL 4.0 propeties not defined above */ +#ifndef N_PIXEL_TOLERANCE +#define N_PIXEL_TOLERANCE N_SAMPLING_TOLERANCE +#define N_ERROR_TOLERANCE 20 +#define N_SUBDIVISIONS 5 +#define N_TILES 8 +#define N_TMP1 9 +#define N_TMP2 N_SAMPLINGMETHOD +#define N_TMP3 11 +#define N_TMP4 12 +#define N_TMP5 N_CLAMPFACTOR +#define N_TMP6 N_MINSAVINGS +#define N_S_STEPS N_S_RATE +#define N_T_STEPS N_T_RATE +#endif + +/* NURBS Rendering Properties - one set per map, + each takes an INREAL matrix argument */ +#define N_CULLINGMATRIX 1 +#define N_SAMPLINGMATRIX 2 +#define N_BBOXMATRIX 3 + + +/* NURBS Rendering Properties - one set per map, + each takes an INREAL vector argument */ +#define N_BBOXSIZE 4 + +/* type argument for trimming curves */ +#ifndef N_P2D +#define N_P2D 0x8 +#define N_P2DR 0xd +#endif + +#endif /* __glunurbsconsts_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbsinterfac.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbsinterfac.cc new file mode 100755 index 000000000..8556968ba --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbsinterfac.cc @@ -0,0 +1,539 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * nurbsinterfac.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/nurbsinterfac.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "nurbsconsts.h" +#include "nurbstess.h" +#include "bufpool.h" +#include "quilt.h" +#include "displaylist.h" +#include "knotvector.h" +#include "mapdesc.h" + +#define THREAD( work, arg, cleanup ) \ + if( dl ) {\ + arg->save = 1;\ + dl->append( (PFVS)&NurbsTessellator::work, (void *) arg, (PFVS)&NurbsTessellator::cleanup );\ + } else {\ + arg->save = 0;\ + work( arg );\ + } + +#define THREAD2( work ) \ + if( dl ) {\ + dl->append( (PFVS)&NurbsTessellator::work, 0, 0 );\ + } else {\ + work( );\ + } + +NurbsTessellator::NurbsTessellator( BasicCurveEvaluator &c, BasicSurfaceEvaluator& e) + : subdivider( renderhints, backend ), + backend( c, e ), + maplist( backend ), + o_pwlcurvePool( sizeof( O_pwlcurve ), 32, "o_pwlcurvePool" ), + o_nurbscurvePool( sizeof( O_nurbscurve ), 32, "o_nurbscurvePool"), + o_curvePool( sizeof( O_curve ), 32, "o_curvePool" ), + o_trimPool( sizeof( O_trim ), 32, "o_trimPool" ), + o_surfacePool( sizeof( O_surface ), 1, "o_surfacePool" ), + o_nurbssurfacePool( sizeof( O_nurbssurface ), 4, "o_nurbssurfacePool" ), + propertyPool( sizeof( Property ), 32, "propertyPool" ), + quiltPool( sizeof( Quilt ), 32, "quiltPool" ) +{ + dl = 0; + inSurface = 0; + inCurve = 0; + inTrim = 0; + playBack = 0; + jumpbuffer = newJumpbuffer(); + subdivider.setJumpbuffer( jumpbuffer ); +} + +NurbsTessellator::~NurbsTessellator( void ) +{ + if( inTrim ) { + do_nurbserror( 12 ); + endtrim(); + } + + if( inSurface ) { + *nextNurbssurface = 0; + do_freeall(); + } + + if (jumpbuffer) { + deleteJumpbuffer(jumpbuffer); + jumpbuffer= 0; + } +} + +/*----------------------------------------------------------------------------- + * bgnsurface - allocate and initialize an o_surface structure + * + * Client: GL user + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::bgnsurface( long nuid ) +{ + O_surface *o_surface = new(o_surfacePool) O_surface; + o_surface->nuid = nuid; + THREAD( do_bgnsurface, o_surface, do_freebgnsurface ); +} + +/*----------------------------------------------------------------------------- + * bgncurve - allocate an initialize an o_curve structure + * + * Client: GL user + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::bgncurve( long nuid ) +{ + O_curve *o_curve = new(o_curvePool) O_curve; + o_curve->nuid = nuid; + THREAD( do_bgncurve, o_curve, do_freebgncurve ); +} +/*----------------------------------------------------------------------------- + * endcurve - + * + * Client: + *----------------------------------------------------------------------------- + */ + +void +NurbsTessellator::endcurve( void ) +{ + THREAD2( do_endcurve ); +} + +/*----------------------------------------------------------------------------- + * endsurface - user level end of surface call + * + * Client: GL user + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::endsurface( void ) +{ + THREAD2( do_endsurface ); +} + + +/*----------------------------------------------------------------------------- + * bgntrim - allocate and initialize a new trim loop structure (o_trim ) + * + * Client: GL user + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::bgntrim( void ) +{ + O_trim *o_trim = new(o_trimPool) O_trim; + THREAD( do_bgntrim, o_trim, do_freebgntrim ); +} + +/*----------------------------------------------------------------------------- + * endtrim - + * + * Client: GL user + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::endtrim( void ) +{ + THREAD2( do_endtrim ); +} + + +/*----------------------------------------------------------------------------- + * pwlcurve - + * + * count - number of points on curve + * array - array of points on curve + * byte_stride - distance between points in bytes + * type - valid data flag + * + * Client: Gl user + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::pwlcurve( long count, INREAL array[], long byte_stride, long type ) +{ + Mapdesc *mapdesc = maplist.locate( type ); + + if( mapdesc == 0 ) { + do_nurbserror( 35 ); + isDataValid = 0; + return; + } + + if ( (type != N_P2D) && (type != N_P2DR) ) { + do_nurbserror( 22 ); + isDataValid = 0; + return; + } + if( count < 0 ) { + do_nurbserror( 33 ); + isDataValid = 0; + return; + } + if( byte_stride < 0 ) { + do_nurbserror( 34 ); + isDataValid = 0; + return; + } + +#ifdef NOTDEF + if( mapdesc->isRational() ) { + INREAL *p = array; + INREAL x = p[0]; INREAL y = p[1]; INREAL w = p[2]; + p = (INREAL *) (((char *) p) + byte_stride); + for( long i = 1; i != count; i++ ) { + if( p[0] == x && p[1] == y && p[2] == w ) break; + x = p[0]; y = p[1]; w = p[2]; + p = (INREAL *) (((char *) p) + byte_stride); + } + if( i != count ) { + do_nurbserror( 37 ); + dprintf( "point %d (%f,%f)\n", i, x, y ); + isDataValid = 0; + return; + } + } else { + INREAL *p = array; + INREAL x = p[0]; INREAL y = p[1]; + p = (INREAL *) (((char *) p) + byte_stride); + for( long i = 1; i != count; i++ ) { + if( p[0] == x && p[1] == y ) break; + x = p[0]; y = p[1]; + p = (INREAL *) (((char *) p) + byte_stride); + } + if( i != count ) { + do_nurbserror( 37 ); + dprintf( "point %d (%f,%f)\n", i, x, y ); + isDataValid = 0; + return; + } + } +#endif + + O_pwlcurve *o_pwlcurve = new(o_pwlcurvePool) O_pwlcurve( type, count, array, byte_stride, extTrimVertexPool.get((int)count) ); + THREAD( do_pwlcurve, o_pwlcurve, do_freepwlcurve ); +} + + +/*----------------------------------------------------------------------------- + * nurbscurve - + * + * Client: GL user + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::nurbscurve( + long nknots, /* number of p knots */ + INREAL knot[], /* nondecreasing knot values in p */ + long byte_stride, /* distance in bytes between control points */ + INREAL ctlarray[], /* pointer to first control point */ + long order, /* order of spline */ + long type ) /* description of range space */ +{ + + Mapdesc *mapdesc = maplist.locate( type ); + + if( mapdesc == 0 ) { + do_nurbserror( 35 ); + isDataValid = 0; + return; + } + + if( ctlarray == 0 ) { + do_nurbserror( 36 ); + isDataValid = 0; + return; + } + + if( byte_stride < 0 ) { + do_nurbserror( 34 ); + isDataValid = 0; + return; + } + + Knotvector knots; + + knots.init( nknots, byte_stride, order, knot ); + if( do_check_knots( &knots, "curve" ) ) return; + + O_nurbscurve *o_nurbscurve = new(o_nurbscurvePool) O_nurbscurve(type); + o_nurbscurve->bezier_curves = new(quiltPool) Quilt(mapdesc); + o_nurbscurve->bezier_curves->toBezier( knots,ctlarray, mapdesc->getNcoords() ); + + THREAD( do_nurbscurve, o_nurbscurve, do_freenurbscurve ); +} + + +/*----------------------------------------------------------------------------- + * nurbssurface - + * + * Client: User routine + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::nurbssurface( + long sknot_count, /* number of s knots */ + INREAL sknot[], /* nondecreasing knot values in s */ + long tknot_count, /* number of t knots */ + INREAL tknot[], /* nondecreasing knot values in t */ + long s_byte_stride, /* s step size in memory bytes */ + long t_byte_stride, /* t step size in memory bytes */ + INREAL ctlarray[], /* pointer to first control point */ + long sorder, /* order of the spline in s parameter */ + long torder, /* order of the spline in t parameter */ + long type) /* description of range space */ +{ + Mapdesc *mapdesc = maplist.locate( type ); + + if( mapdesc == 0 ) { + do_nurbserror( 35 ); + isDataValid = 0; + return; + } + + if( s_byte_stride < 0 ) { + do_nurbserror( 34 ); + isDataValid = 0; + return; + } + + if( t_byte_stride < 0 ) { + do_nurbserror( 34 ); + isDataValid = 0; + return; + } + + Knotvector sknotvector, tknotvector; + + sknotvector.init( sknot_count, s_byte_stride, sorder, sknot ); + if( do_check_knots( &sknotvector, "surface" ) ) return; + + tknotvector.init( tknot_count, t_byte_stride, torder, tknot ); + if( do_check_knots( &tknotvector, "surface" ) ) return; + + O_nurbssurface *o_nurbssurface = new(o_nurbssurfacePool) O_nurbssurface(type); + o_nurbssurface->bezier_patches = new(quiltPool) Quilt(mapdesc); + + o_nurbssurface->bezier_patches->toBezier( sknotvector, tknotvector, + ctlarray, mapdesc->getNcoords() ); + THREAD( do_nurbssurface, o_nurbssurface, do_freenurbssurface ); +} + + +/*----------------------------------------------------------------------------- + * setnurbsproperty - + * + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::setnurbsproperty( long tag, INREAL value ) +{ + if( ! renderhints.isProperty( tag ) ) { + do_nurbserror( 26 ); + } else { + Property *prop = new(propertyPool) Property( tag, value ); + THREAD( do_setnurbsproperty, prop, do_freenurbsproperty ); + } +} + +/*----------------------------------------------------------------------------- + * setnurbsproperty - + * + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::setnurbsproperty( long type, long tag, INREAL value ) +{ + Mapdesc *mapdesc = maplist.locate( type ); + + if( mapdesc == 0 ) { + do_nurbserror( 35 ); + return; + } + + if( ! mapdesc->isProperty( tag ) ) { + do_nurbserror( 26 ); + return; + } + + Property *prop = new(propertyPool) Property( type, tag, value ); + THREAD( do_setnurbsproperty2, prop, do_freenurbsproperty ); +} + + +/*----------------------------------------------------------------------------- + * getnurbsproperty - + * + *----------------------------------------------------------------------------- + */ + +void +NurbsTessellator::getnurbsproperty( long tag, INREAL *value ) +{ + if( renderhints.isProperty( tag ) ) { + *value = renderhints.getProperty( tag ); + } else { + do_nurbserror( 26 ); + } +} + +/*----------------------------------------------------------------------------- + * getnurbsproperty - + * + *----------------------------------------------------------------------------- + */ + +void +NurbsTessellator::getnurbsproperty( long type, long tag, INREAL *value ) +{ + Mapdesc *mapdesc = maplist.locate( type ); + + if( mapdesc == 0 ) + do_nurbserror( 35 ); + + if( mapdesc->isProperty( tag ) ) { + *value = mapdesc->getProperty( tag ); + } else { + do_nurbserror( 26 ); + } +} + +/*-------------------------------------------------------------------------- + * setnurbsproperty - accept a user supplied matrix as culling or sampling mat + *-------------------------------------------------------------------------- + */ + +void +NurbsTessellator::setnurbsproperty( long type, long purpose, INREAL *mat ) +{ + // XXX - cannot be put in display list + Mapdesc *mapdesc = maplist.locate( type ); + + if( mapdesc == 0 ) { + do_nurbserror( 35 ); + isDataValid = 0; + } else if( purpose == N_BBOXSIZE ) { + mapdesc->setBboxsize( mat ); + } else { +#ifndef NDEBUG + dprintf( "ERRORRORRORR!!!\n"); +#endif + } +} + +/*-------------------------------------------------------------------------- + * setnurbsproperty - accept a user supplied matrix as culling or sampling mat + *-------------------------------------------------------------------------- + */ + +void +NurbsTessellator::setnurbsproperty( long type, long purpose, INREAL *mat, + long rstride, long cstride ) +{ + // XXX - cannot be put in display list + Mapdesc *mapdesc = maplist.locate( type ); + + if( mapdesc == 0 ) { + do_nurbserror( 35 ); + isDataValid = 0; + } else if( purpose == N_CULLINGMATRIX ) { + mapdesc->setCmat( mat, rstride, cstride ); + } else if( purpose == N_SAMPLINGMATRIX ) { + mapdesc->setSmat( mat, rstride, cstride ); + } else if( purpose == N_BBOXMATRIX ) { + mapdesc->setBmat( mat, rstride, cstride ); + } else { +#ifndef NDEBUG + dprintf( "ERRORRORRORR!!!\n"); +#endif + } +} + +void +NurbsTessellator::redefineMaps( void ) +{ + maplist.initialize(); +} + +void +NurbsTessellator::defineMap( long type, long rational, long ncoords ) +{ + maplist.define( type, (int) rational, (int) ncoords ); +} + +void +NurbsTessellator::discardRecording( void *_dl ) +{ + delete (DisplayList *) _dl; +} + +void * +NurbsTessellator::beginRecording( void ) +{ + dl = new DisplayList( this ); + return (void *) dl; +} + +void +NurbsTessellator::endRecording( void ) +{ + dl->endList(); + dl = 0; +} + +void +NurbsTessellator::playRecording( void *_dl ) +{ + playBack = 1; + bgnrender(); + ((DisplayList *)_dl)->play(); + endrender(); + playBack = 0; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbstess.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbstess.cc new file mode 100755 index 000000000..fd5cd7428 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbstess.cc @@ -0,0 +1,693 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * nurbstess.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/nurbstess.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mysetjmp.h" +#include "mystdio.h" +#include "nurbsconsts.h" +#include "nurbstess.h" +#include "bufpool.h" +#include "quilt.h" +#include "knotvector.h" +#include "mapdesc.h" +#include "maplist.h" + +void +NurbsTessellator::set_domain_distance_u_rate(REAL u_rate) +{ + subdivider.set_domain_distance_u_rate(u_rate); +} + +void +NurbsTessellator::set_domain_distance_v_rate(REAL v_rate) +{ + subdivider.set_domain_distance_v_rate(v_rate); +} + +void +NurbsTessellator::set_is_domain_distance_sampling(int flag) +{ + subdivider.set_is_domain_distance_sampling(flag); +} + +void +NurbsTessellator::resetObjects( void ) +{ + subdivider.clear(); +} + +void +NurbsTessellator::makeobj( int ) +{ +#ifndef NDEBUG + dprintf( "makeobj\n" ); +#endif +} + +void +NurbsTessellator::closeobj( void ) +{ +#ifndef NDEBUG + dprintf( "closeobj\n" ); +#endif +} + +void +NurbsTessellator::bgnrender( void ) +{ +#ifndef NDEBUG + dprintf( "bgnrender\n" ); +#endif +} + +void +NurbsTessellator::endrender( void ) +{ +#ifndef NDEBUG + dprintf( "endrender\n" ); +#endif +} + +/*----------------------------------------------------------------------------- + * do_freebgnsurface - free o_surface structure + * + * Client: do_freeall(), bgnsurface() + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_freebgnsurface( O_surface *o_surface ) +{ + o_surface->deleteMe( o_surfacePool ); +} + + +/*----------------------------------------------------------------------------- + * do_bgnsurface - begin the display of a surface + * + * Client: bgnsurface() + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_bgnsurface( O_surface *o_surface ) +{ + if( inSurface ) { + do_nurbserror( 27 ); + endsurface(); + } + inSurface = 1; + + if( ! playBack ) bgnrender(); + + isTrimModified = 0; + isSurfaceModified = 0; + isDataValid = 1; + numTrims = 0; + currentSurface = o_surface; + nextTrim = &( currentSurface->o_trim ); + nextNurbssurface = &( currentSurface->o_nurbssurface ); +} + +/*----------------------------------------------------------------------------- + * do_bgncurve - begin the display of a curve + * + * Client: bgncurve() + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_bgncurve( O_curve *o_curve ) +{ + if ( inCurve ) { + do_nurbserror( 6 ); + endcurve(); + } + + inCurve = 1; + currentCurve = o_curve; + currentCurve->curvetype = ct_none; + + if( inTrim ) { + if( *nextCurve != o_curve ) { + isCurveModified = 1; + *nextCurve = o_curve; + } + } else { + if( ! playBack ) bgnrender(); + isDataValid = 1; + } + nextCurve = &(o_curve->next); + nextPwlcurve = &(o_curve->curve.o_pwlcurve); + nextNurbscurve = &(o_curve->curve.o_nurbscurve); +} + +/*----------------------------------------------------------------------------- + * do_endcurve - + * + * Client: endcurve() + *----------------------------------------------------------------------------- + */ + +void +NurbsTessellator::do_endcurve( void ) +{ + if( ! inCurve ) { + do_nurbserror( 7 ); + return; + } + inCurve = 0; + + *nextCurve = 0; + if (currentCurve->curvetype == ct_nurbscurve) + *nextNurbscurve = 0; + else + *nextPwlcurve = 0; + + if ( ! inTrim ) { + if( ! isDataValid ) { + do_freecurveall( currentCurve ); + return; + } + + int errval; + errval = ::mysetjmp( jumpbuffer ); + if( errval == 0 ) { + if( currentCurve->curvetype == ct_nurbscurve ) { + subdivider.beginQuilts(); + for( O_nurbscurve *n = currentCurve->curve.o_nurbscurve; n != 0; n = n->next ) + subdivider.addQuilt( n->bezier_curves ); + subdivider.endQuilts(); + subdivider.drawCurves(); + if( ! playBack ) endrender(); + } else { + /* XXX */ + if( ! playBack ) endrender(); + /*do_draw_pwlcurve( currentCurve->curve.o_pwlcurve ) */; + do_nurbserror( 9 ); + } + } else { + if( ! playBack ) endrender(); + do_nurbserror( errval ); + } + do_freecurveall( currentCurve ); + resetObjects(); + } +} + +/*----------------------------------------------------------------------------- + * do_endsurface - mark end of surface, display surface, free immediate data + * + * Client: + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_endsurface( void ) +{ + if( inTrim ) { + do_nurbserror( 12 ); + endtrim(); + } + + if( ! inSurface ) { + do_nurbserror( 13 ); + return; + } + inSurface = 0; + + *nextNurbssurface = 0; + + if( ! isDataValid ) { + do_freeall( ); + return; + } + + if( *nextTrim != 0 ) { + isTrimModified = 1; + *nextTrim = 0; + } + + int errval; + + errval = ::mysetjmp( jumpbuffer ); + if( errval == 0 ) { + if( numTrims > 0 ) { + + subdivider.beginTrims(); + for( O_trim *trim = currentSurface->o_trim; trim; trim = trim->next ) { + subdivider.beginLoop(); + for( O_curve *curve = trim->o_curve; curve; curve = curve->next ) { + curve->used = 0; + assert( curve->curvetype != ct_none ); + if (curve->curvetype == ct_pwlcurve) { + O_pwlcurve *c = curve->curve.o_pwlcurve; + subdivider.addArc( c->npts, c->pts, curve->nuid ); + } else { + Quilt *quilt = curve->curve.o_nurbscurve->bezier_curves; + Quiltspec *qspec = quilt->qspec; + REAL *cpts = quilt->cpts + qspec->offset; + REAL *cptsend = cpts + (qspec->width * qspec->order * qspec->stride); + for( ; cpts != cptsend; cpts += qspec->order*qspec->stride ) + subdivider.addArc( cpts, quilt, curve->nuid ); + } + } + subdivider.endLoop(); + } + subdivider.endTrims(); + } + + subdivider.beginQuilts(); + for( O_nurbssurface *n = currentSurface->o_nurbssurface; n; n = n->next ) + subdivider.addQuilt( n->bezier_patches ); + subdivider.endQuilts(); + subdivider.drawSurfaces( currentSurface->nuid ); + if( ! playBack ) endrender(); + } else { + if( ! playBack ) endrender(); + do_nurbserror( errval ); + } + + do_freeall( ); + resetObjects(); +} + +/*----------------------------------------------------------------------------- + * do_freeall - free all data allocated in immediate mode + * + * Client: + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_freeall( void ) +{ + for( O_trim *o_trim = currentSurface->o_trim; o_trim; ) { + O_trim *next_o_trim = o_trim->next; + for( O_curve *curve = o_trim->o_curve; curve; ) { + O_curve *next_o_curve = curve->next; + do_freecurveall( curve ); + curve = next_o_curve; + } + if( o_trim->save == 0 ) do_freebgntrim( o_trim ); + o_trim = next_o_trim; + } + + O_nurbssurface *nurbss, *next_nurbss; + for( nurbss= currentSurface->o_nurbssurface; nurbss; nurbss = next_nurbss) { + next_nurbss = nurbss->next; + if( nurbss->save == 0 ) + do_freenurbssurface( nurbss ); + else + nurbss->used = 0; + } + + if( currentSurface->save == 0 ) do_freebgnsurface( currentSurface ); +} + +void +NurbsTessellator::do_freecurveall( O_curve *curve ) +{ + assert( curve->curvetype != ct_none ); + + if( curve->curvetype == ct_nurbscurve ) { + O_nurbscurve *ncurve, *next_ncurve; + for( ncurve=curve->curve.o_nurbscurve; ncurve; ncurve=next_ncurve ) { + next_ncurve = ncurve->next; + if( ncurve->save == 0 ) + do_freenurbscurve( ncurve ); + else + ncurve->used = 0; + } + } else { + O_pwlcurve *pcurve, *next_pcurve; + for( pcurve=curve->curve.o_pwlcurve; pcurve; pcurve=next_pcurve ) { + next_pcurve = pcurve->next; + if( pcurve->save == 0 ) + do_freepwlcurve( pcurve ); + else + pcurve->used = 0; + } + } + if( curve->save == 0 ) + do_freebgncurve( curve ); +} + + +/*----------------------------------------------------------------------------- + * do_freebgntrim - free the space allocated for a trim loop + * + * Client: + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_freebgntrim( O_trim *o_trim ) +{ + o_trim->deleteMe( o_trimPool ); +} + + +/*----------------------------------------------------------------------------- + * do_bgntrim - link in a trim loop to the current trimmed surface description + * + * Client: bgntrim() + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_bgntrim( O_trim *o_trim ) +{ + + if( ! inSurface ) { + do_nurbserror( 15 ); + bgnsurface( 0 ); + inSurface = 2; + } + + if( inTrim ) { + do_nurbserror( 16 ); + endtrim(); + } + inTrim = 1; + + if( *nextTrim != o_trim ) { + isTrimModified = 1; + *nextTrim = o_trim; + } + + currentTrim = o_trim; + nextTrim = &(o_trim->next); + nextCurve = &(o_trim->o_curve); +} + + +/*----------------------------------------------------------------------------- + * do_endtrim - mark the end of the current trim loop + * + * Client: endtrim() + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_endtrim( void ) +{ + if( ! inTrim ) { + do_nurbserror( 17 ); + return; + } + inTrim = 0; + + if( currentTrim->o_curve == 0 ) { + do_nurbserror( 18 ); + isDataValid = 0; + } + + numTrims++; + + if( *nextCurve != 0 ) { + isTrimModified = 1; + *nextCurve = 0; + } +} + +/*----------------------------------------------------------------------------- + * do_freepwlcurve - + * + * Client: + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_freepwlcurve( O_pwlcurve *o_pwlcurve ) +{ + o_pwlcurve->deleteMe( o_pwlcurvePool ); +} + +void +NurbsTessellator::do_freebgncurve( O_curve *o_curve ) +{ + o_curve->deleteMe( o_curvePool ); +} + +/*----------------------------------------------------------------------------- + * do_pwlcurve - link in pwl trim loop to the current surface description + * + * Client: pwlcurve() + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_pwlcurve( O_pwlcurve *o_pwlcurve ) +{ + if( ! inTrim ) { + do_nurbserror( 19 ); + if( o_pwlcurve->save == 0 ) + do_freepwlcurve(o_pwlcurve ); + return; + } + + if( ! inCurve ) { + bgncurve( 0 ); + inCurve = 2; + } + + if( o_pwlcurve->used ) { + do_nurbserror( 20 ); + isDataValid = 0; + return; + } else + o_pwlcurve->used = 1; + + if( currentCurve->curvetype == ct_none ) { + currentCurve->curvetype = ct_pwlcurve; + } else if( currentCurve->curvetype != ct_pwlcurve ) { + do_nurbserror( 21 ); + isDataValid = 0; + return; + } + + if( *nextPwlcurve != o_pwlcurve ) { + isCurveModified = 1; + *nextPwlcurve = o_pwlcurve; + } + nextPwlcurve = &(o_pwlcurve->next); + + if( o_pwlcurve->owner != currentCurve ) { + isCurveModified = 1; + o_pwlcurve->owner = currentCurve; + } + + if( (inCurve == 2) ) + endcurve(); +} + + +/*----------------------------------------------------------------------------- + * do_freenurbscurve - + * + * Client: + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_freenurbscurve( O_nurbscurve *o_nurbscurve ) +{ + o_nurbscurve->bezier_curves->deleteMe( quiltPool ); + o_nurbscurve->deleteMe( o_nurbscurvePool ); +} + + +/*----------------------------------------------------------------------------- + * do_nurbscurve - + * + * Client: nurbscurve() + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_nurbscurve( O_nurbscurve *o_nurbscurve ) +{ + if ( ! inCurve ) { + bgncurve( 0 ); + inCurve = 2; + } + + if( o_nurbscurve->used ) { + /* error - curve was already called in current surface */ + do_nurbserror( 23 ); + isDataValid = 0; + return; + } else + o_nurbscurve->used = 1; + + if( currentCurve->curvetype == ct_none ) { + currentCurve->curvetype = ct_nurbscurve; + } else if( currentCurve->curvetype != ct_nurbscurve ) { + do_nurbserror( 24 ); + isDataValid = 0; + return; + } + + if( *nextNurbscurve != o_nurbscurve ) { + isCurveModified = 1; + *nextNurbscurve = o_nurbscurve; + } + + nextNurbscurve = &(o_nurbscurve->next); + + if( o_nurbscurve->owner != currentCurve ) { + isCurveModified = 1; + o_nurbscurve->owner = currentCurve; + } + + if( o_nurbscurve->owner == 0 ) + isCurveModified = 1; + + if( inCurve == 2 ) + endcurve(); +} + + +/*----------------------------------------------------------------------------- + * do_freenurbssurface - + * + * Client: + *----------------------------------------------------------------------------- + */ + +void +NurbsTessellator::do_freenurbssurface( O_nurbssurface *o_nurbssurface ) +{ + o_nurbssurface->bezier_patches->deleteMe( quiltPool ); + o_nurbssurface->deleteMe( o_nurbssurfacePool ); +} + +/*----------------------------------------------------------------------------- + * do_nurbssurface - + * + * Client: nurbssurface() + *----------------------------------------------------------------------------- + */ +void +NurbsTessellator::do_nurbssurface( O_nurbssurface *o_nurbssurface ) +{ + if( ! inSurface ) { + bgnsurface( 0 ); + inSurface = 2; + } + + if( o_nurbssurface->used ) { + /* error - surface was already called in current block */ + do_nurbserror( 25 ); + isDataValid = 0; + return; + } else + o_nurbssurface->used = 1; + + if( *nextNurbssurface != o_nurbssurface ) { + isSurfaceModified = 1; + *nextNurbssurface = o_nurbssurface; + } + + if( o_nurbssurface->owner != currentSurface ) { + isSurfaceModified = 1; + o_nurbssurface->owner = currentSurface; + } + nextNurbssurface = &(o_nurbssurface->next); + + if( inSurface == 2 ) + endsurface(); +} + + +/*----------------------------------------------------------------------------- + * do_freenurbsproperty + * + *----------------------------------------------------------------------------- + */ + +void +NurbsTessellator::do_freenurbsproperty( Property *prop ) +{ + prop->deleteMe( propertyPool ); +} + + +/*----------------------------------------------------------------------------- + * do_setnurbsproperty - + * + *----------------------------------------------------------------------------- + */ + +void +NurbsTessellator::do_setnurbsproperty( Property *prop ) +{ + renderhints.setProperty( prop->tag, prop->value ); + if( prop->save == 0 ) + do_freenurbsproperty( prop ); +} + +void +NurbsTessellator::do_setnurbsproperty2( Property *prop ) +{ + Mapdesc *mapdesc = maplist.find( prop->type ); + + mapdesc->setProperty( prop->tag, prop->value ); + if( prop->save == 0 ) + do_freenurbsproperty( prop ); +} + +void +NurbsTessellator::errorHandler( int ) +{ +} + +void +NurbsTessellator::do_nurbserror( int msg ) +{ + errorHandler( msg ); +} + +int +NurbsTessellator::do_check_knots( Knotvector *knots, char *msg ) +{ + int status = knots->validate(); + if( status ) { + do_nurbserror( status ); + if( renderhints.errorchecking != N_NOMSG ) knots->show( msg ); + } + return status; +} + + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbstess.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbstess.h new file mode 100755 index 000000000..e0c4f53e3 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/nurbstess.h @@ -0,0 +1,178 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * nurbstess.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/nurbstess.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glunurbstess_h_ +#define __glunurbstess_h_ + +#include "mysetjmp.h" +#include "subdivider.h" +#include "renderhints.h" +#include "backend.h" +#include "maplist.h" +#include "reader.h" +#include "nurbsconsts.h" + +class Knotvector; +class Quilt; +class DisplayList; +class BasicCurveEvaluator; +class BasicSurfaceEvaluator; + +class NurbsTessellator { +public: + NurbsTessellator( BasicCurveEvaluator &c, + BasicSurfaceEvaluator &e ); + ~NurbsTessellator( void ); + + void getnurbsproperty( long, INREAL * ); + void getnurbsproperty( long, long, INREAL * ); + void setnurbsproperty( long, INREAL ); + void setnurbsproperty( long, long, INREAL ); + void setnurbsproperty( long, long, INREAL * ); + void setnurbsproperty( long, long, INREAL *, long, long ); + + // called before a tessellation begins/ends + virtual void bgnrender( void ); + virtual void endrender( void ); + + // called to make a display list of the output vertices + virtual void makeobj( int n ); + virtual void closeobj( void ); + + // called when a error occurs + virtual void errorHandler( int ); + + void bgnsurface( long ); + void endsurface( void ); + void bgntrim( void ); + void endtrim( void ); + void bgncurve( long ); + void endcurve( void ); + void pwlcurve( long, INREAL[], long, long ); + void nurbscurve( long, INREAL[], long, INREAL[], long, long ); + void nurbssurface( long, INREAL[], long, INREAL[], long, long, + INREAL[], long, long, long ); + + void defineMap( long, long, long ); + void redefineMaps( void ); + + // recording of input description + void discardRecording( void * ); + void * beginRecording( void ); + void endRecording( void ); + void playRecording( void * ); + + //for optimizing untrimmed nurbs in the case of domain distance sampling + void set_domain_distance_u_rate(REAL u_rate); + void set_domain_distance_v_rate(REAL v_rate); + void set_is_domain_distance_sampling(int flag); + + +protected: + Renderhints renderhints; + Maplist maplist; + Backend backend; + +private: + + void resetObjects( void ); + int do_check_knots( Knotvector *, char * ); + void do_nurbserror( int ); + void do_bgncurve( O_curve * ); + void do_endcurve( void ); + void do_freeall( void ); + void do_freecurveall( O_curve * ); + void do_freebgntrim( O_trim * ); + void do_freebgncurve( O_curve * ); + void do_freepwlcurve( O_pwlcurve * ); + void do_freenurbscurve( O_nurbscurve * ); + void do_freenurbssurface( O_nurbssurface * ); + void do_freebgnsurface( O_surface * ); + void do_bgnsurface( O_surface * ); + void do_endsurface( void ); + void do_bgntrim( O_trim * ); + void do_endtrim( void ); + void do_pwlcurve( O_pwlcurve * ); + void do_nurbscurve( O_nurbscurve * ); + void do_nurbssurface( O_nurbssurface * ); + void do_freenurbsproperty( Property * ); + void do_setnurbsproperty( Property * ); + void do_setnurbsproperty2( Property * ); + + Subdivider subdivider; + JumpBuffer* jumpbuffer; + Pool o_pwlcurvePool; + Pool o_nurbscurvePool; + Pool o_curvePool; + Pool o_trimPool; + Pool o_surfacePool; + Pool o_nurbssurfacePool; + Pool propertyPool; +public: + Pool quiltPool; +private: + TrimVertexPool extTrimVertexPool; + + int inSurface; /* bgnsurface seen */ + int inCurve; /* bgncurve seen */ + int inTrim; /* bgntrim seen */ + int isCurveModified; /* curve changed */ + int isTrimModified; /* trim curves changed */ + int isSurfaceModified; /* surface changed */ + int isDataValid; /* all data is good */ + int numTrims; /* valid trim regions */ + int playBack; + + O_trim** nextTrim; /* place to link o_trim */ + O_curve** nextCurve; /* place to link o_curve */ + O_nurbscurve** nextNurbscurve; /* place to link o_nurbscurve */ + O_pwlcurve** nextPwlcurve; /* place to link o_pwlcurve */ + O_nurbssurface** nextNurbssurface; /* place to link o_nurbssurface */ + + O_surface* currentSurface; + O_trim* currentTrim; + O_curve* currentCurve; + + DisplayList *dl; + +}; + +#endif /* __glunurbstess_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patch.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patch.cc new file mode 100755 index 000000000..b8a4ffa45 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patch.cc @@ -0,0 +1,506 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * patch.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/patch.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include <stdio.h> +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "mymath.h" +#include "mystring.h" +#include "patch.h" +#include "mapdesc.h" +#include "quilt.h" +#include "nurbsconsts.h" +#include "simplemath.h" //for abs function in ::singleStep(); + + +/*-------------------------------------------------------------------------- + * Patch - copy patch from quilt and transform control points + *-------------------------------------------------------------------------- + */ + +Patch::Patch( Quilt_ptr geo, REAL *pta, REAL *ptb, Patch *n ) +{ +/* pspec[i].range is uninit here */ + mapdesc = geo->mapdesc; + cullval = mapdesc->isCulling() ? CULL_ACCEPT : CULL_TRIVIAL_ACCEPT; + notInBbox = mapdesc->isBboxSubdividing() ? 1 : 0; + needsSampling = mapdesc->isRangeSampling() ? 1 : 0; + pspec[0].order = geo->qspec[0].order; + pspec[1].order = geo->qspec[1].order; + pspec[0].stride = pspec[1].order * MAXCOORDS; + pspec[1].stride = MAXCOORDS; + + /* transform control points to sampling and culling spaces */ + REAL *ps = geo->cpts; + geo->select( pta, ptb ); + ps += geo->qspec[0].offset; + ps += geo->qspec[1].offset; + ps += geo->qspec[0].index * geo->qspec[0].order * geo->qspec[0].stride; + ps += geo->qspec[1].index * geo->qspec[1].order * geo->qspec[1].stride; + + if( needsSampling ) { + mapdesc->xformSampling( ps, geo->qspec[0].order, geo->qspec[0].stride, + geo->qspec[1].order, geo->qspec[1].stride, + spts, pspec[0].stride, pspec[1].stride ); + } + + if( cullval == CULL_ACCEPT ) { + mapdesc->xformCulling( ps, geo->qspec[0].order, geo->qspec[0].stride, + geo->qspec[1].order, geo->qspec[1].stride, + cpts, pspec[0].stride, pspec[1].stride ); + } + + if( notInBbox ) { + mapdesc->xformBounding( ps, geo->qspec[0].order, geo->qspec[0].stride, + geo->qspec[1].order, geo->qspec[1].stride, + bpts, pspec[0].stride, pspec[1].stride ); + } + + /* set scale range */ + pspec[0].range[0] = geo->qspec[0].breakpoints[geo->qspec[0].index]; + pspec[0].range[1] = geo->qspec[0].breakpoints[geo->qspec[0].index+1]; + pspec[0].range[2] = pspec[0].range[1] - pspec[0].range[0]; + + pspec[1].range[0] = geo->qspec[1].breakpoints[geo->qspec[1].index]; + pspec[1].range[1] = geo->qspec[1].breakpoints[geo->qspec[1].index+1]; + pspec[1].range[2] = pspec[1].range[1] - pspec[1].range[0]; + + // may need to subdivide to match range of sub-patch + if( pspec[0].range[0] != pta[0] ) { + assert( pspec[0].range[0] < pta[0] ); + Patch lower( *this, 0, pta[0], 0 ); + *this = lower; + } + + if( pspec[0].range[1] != ptb[0] ) { + assert( pspec[0].range[1] > ptb[0] ); + Patch upper( *this, 0, ptb[0], 0 ); + } + + if( pspec[1].range[0] != pta[1] ) { + assert( pspec[1].range[0] < pta[1] ); + Patch lower( *this, 1, pta[1], 0 ); + *this = lower; + } + + if( pspec[1].range[1] != ptb[1] ) { + assert( pspec[1].range[1] > ptb[1] ); + Patch upper( *this, 1, ptb[1], 0 ); + } + checkBboxConstraint(); + next = n; +} + +/*-------------------------------------------------------------------------- + * Patch - subdivide a patch along an isoparametric line + *-------------------------------------------------------------------------- + */ + +Patch::Patch( Patch& upper, int param, REAL value, Patch *n ) +{ + Patch& lower = *this; + + lower.cullval = upper.cullval; + lower.mapdesc = upper.mapdesc; + lower.notInBbox = upper.notInBbox; + lower.needsSampling = upper.needsSampling; + lower.pspec[0].order = upper.pspec[0].order; + lower.pspec[1].order = upper.pspec[1].order; + lower.pspec[0].stride = upper.pspec[0].stride; + lower.pspec[1].stride = upper.pspec[1].stride; + lower.next = n; + + /* reset scale range */ + switch( param ) { + case 0: { + REAL d = (value-upper.pspec[0].range[0]) / upper.pspec[0].range[2]; + if( needsSampling ) + mapdesc->subdivide( upper.spts, lower.spts, d, pspec[1].order, + pspec[1].stride, pspec[0].order, pspec[0].stride ); + + if( cullval == CULL_ACCEPT ) + mapdesc->subdivide( upper.cpts, lower.cpts, d, pspec[1].order, + pspec[1].stride, pspec[0].order, pspec[0].stride ); + + if( notInBbox ) + mapdesc->subdivide( upper.bpts, lower.bpts, d, pspec[1].order, + pspec[1].stride, pspec[0].order, pspec[0].stride ); + + lower.pspec[0].range[0] = upper.pspec[0].range[0]; + lower.pspec[0].range[1] = value; + lower.pspec[0].range[2] = value - upper.pspec[0].range[0]; + upper.pspec[0].range[0] = value; + upper.pspec[0].range[2] = upper.pspec[0].range[1] - value; + + lower.pspec[1].range[0] = upper.pspec[1].range[0]; + lower.pspec[1].range[1] = upper.pspec[1].range[1]; + lower.pspec[1].range[2] = upper.pspec[1].range[2]; + break; + } + case 1: { + REAL d = (value-upper.pspec[1].range[0]) / upper.pspec[1].range[2]; + if( needsSampling ) + mapdesc->subdivide( upper.spts, lower.spts, d, pspec[0].order, + pspec[0].stride, pspec[1].order, pspec[1].stride ); + if( cullval == CULL_ACCEPT ) + mapdesc->subdivide( upper.cpts, lower.cpts, d, pspec[0].order, + pspec[0].stride, pspec[1].order, pspec[1].stride ); + if( notInBbox ) + mapdesc->subdivide( upper.bpts, lower.bpts, d, pspec[0].order, + pspec[0].stride, pspec[1].order, pspec[1].stride ); + lower.pspec[0].range[0] = upper.pspec[0].range[0]; + lower.pspec[0].range[1] = upper.pspec[0].range[1]; + lower.pspec[0].range[2] = upper.pspec[0].range[2]; + + lower.pspec[1].range[0] = upper.pspec[1].range[0]; + lower.pspec[1].range[1] = value; + lower.pspec[1].range[2] = value - upper.pspec[1].range[0]; + upper.pspec[1].range[0] = value; + upper.pspec[1].range[2] = upper.pspec[1].range[1] - value; + break; + } + } + + // inherit bounding box + if( mapdesc->isBboxSubdividing() && ! notInBbox ) + memcpy( lower.bb, upper.bb, sizeof( bb ) ); + + lower.checkBboxConstraint(); + upper.checkBboxConstraint(); +} + +/*-------------------------------------------------------------------------- + * clamp - clamp the sampling rate to a given maximum + *-------------------------------------------------------------------------- + */ + +void +Patch::clamp( void ) +{ + if( mapdesc->clampfactor != N_NOCLAMPING ) { + pspec[0].clamp( mapdesc->clampfactor ); + pspec[1].clamp( mapdesc->clampfactor ); + } +} + +void +Patchspec::clamp( REAL clampfactor ) +{ + if( sidestep[0] < minstepsize ) + sidestep[0] = clampfactor * minstepsize; + if( sidestep[1] < minstepsize ) + sidestep[1] = clampfactor * minstepsize; + if( stepsize < minstepsize ) + stepsize = clampfactor * minstepsize; +} + +void +Patch::checkBboxConstraint( void ) +{ + if( notInBbox && + mapdesc->bboxTooBig( bpts, pspec[0].stride, pspec[1].stride, + pspec[0].order, pspec[1].order, bb ) != 1 ) { + notInBbox = 0; + } +} + +void +Patch::bbox( void ) +{ + if( mapdesc->isBboxSubdividing() ) + mapdesc->surfbbox( bb ); +} + +/*-------------------------------------------------------------------------- + * getstepsize - compute the sampling density across the patch + * and determine if patch needs to be subdivided + *-------------------------------------------------------------------------- + */ + +void +Patch::getstepsize( void ) +{ + pspec[0].minstepsize = pspec[1].minstepsize = 0; + pspec[0].needsSubdivision = pspec[1].needsSubdivision = 0; + + if( mapdesc->isConstantSampling() ) { + // fixed number of samples per patch in each direction + // maxsrate is number of s samples per patch + // maxtrate is number of t samples per patch + pspec[0].getstepsize( mapdesc->maxsrate ); + pspec[1].getstepsize( mapdesc->maxtrate ); + + } else if( mapdesc->isDomainSampling() ) { + // maxsrate is number of s samples per unit s length of domain + // maxtrate is number of t samples per unit t length of domain + pspec[0].getstepsize( mapdesc->maxsrate * pspec[0].range[2] ); + pspec[1].getstepsize( mapdesc->maxtrate * pspec[1].range[2] ); + + } else if( ! needsSampling ) { + pspec[0].singleStep(); + pspec[1].singleStep(); + } else { + // upper bound on path length between sample points + REAL tmp[MAXORDER][MAXORDER][MAXCOORDS]; + const int trstride = sizeof(tmp[0]) / sizeof(REAL); + const int tcstride = sizeof(tmp[0][0]) / sizeof(REAL); + + assert( pspec[0].order <= MAXORDER ); + + /* points have been transformed, therefore they are homogeneous */ + + int val = mapdesc->project( spts, pspec[0].stride, pspec[1].stride, + &tmp[0][0][0], trstride, tcstride, + pspec[0].order, pspec[1].order ); + if( val == 0 ) { + // control points cross infinity, therefore partials are undefined + pspec[0].getstepsize( mapdesc->maxsrate ); + pspec[1].getstepsize( mapdesc->maxtrate ); + } else { + REAL t1 = mapdesc->getProperty( N_PIXEL_TOLERANCE ); +// REAL t2 = mapdesc->getProperty( N_ERROR_TOLERANCE ); + pspec[0].minstepsize = ( mapdesc->maxsrate > 0.0 ) ? + (pspec[0].range[2] / mapdesc->maxsrate) : 0.0; + pspec[1].minstepsize = ( mapdesc->maxtrate > 0.0 ) ? + (pspec[1].range[2] / mapdesc->maxtrate) : 0.0; + if( mapdesc->isParametricDistanceSampling() || + mapdesc->isObjectSpaceParaSampling() ) { + + REAL t2; + t2 = mapdesc->getProperty( N_ERROR_TOLERANCE ); + + // t2 is upper bound on the distance between surface and tessellant + REAL ssv[2], ttv[2]; + REAL ss = mapdesc->calcPartialVelocity( ssv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 2, 0, pspec[0].range[2], pspec[1].range[2], 0 ); + REAL st = mapdesc->calcPartialVelocity( 0, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 1, 1, pspec[0].range[2], pspec[1].range[2], -1 ); + REAL tt = mapdesc->calcPartialVelocity( ttv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 0, 2, pspec[0].range[2], pspec[1].range[2], 1 ); + //make sure that ss st and tt are nonnegative: + if(ss <0) ss = -ss; + if(st <0) st = -st; + if(tt <0) tt = -tt; + + if( ss != 0.0 && tt != 0.0 ) { + /* printf( "ssv[0] %g ssv[1] %g ttv[0] %g ttv[1] %g\n", + ssv[0], ssv[1], ttv[0], ttv[1] ); */ + REAL ttq = ::sqrtf( (float) ss ); + REAL ssq = ::sqrtf( (float) tt ); + REAL ds = ::sqrtf( 4 * t2 * ttq / ( ss * ttq + st * ssq ) ); + REAL dt = ::sqrtf( 4 * t2 * ssq / ( tt * ssq + st * ttq ) ); + pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; + REAL scutoff = 2.0 * t2 / ( pspec[0].range[2] * pspec[0].range[2]); + pspec[0].sidestep[0] = (ssv[0] > scutoff) ? ::sqrtf( 2.0 * t2 / ssv[0] ) : pspec[0].range[2]; + pspec[0].sidestep[1] = (ssv[1] > scutoff) ? ::sqrtf( 2.0 * t2 / ssv[1] ) : pspec[0].range[2]; + + pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; + REAL tcutoff = 2.0 * t2 / ( pspec[1].range[2] * pspec[1].range[2]); + pspec[1].sidestep[0] = (ttv[0] > tcutoff) ? ::sqrtf( 2.0 * t2 / ttv[0] ) : pspec[1].range[2]; + pspec[1].sidestep[1] = (ttv[1] > tcutoff) ? ::sqrtf( 2.0 * t2 / ttv[1] ) : pspec[1].range[2]; + } else if( ss != 0.0 ) { + REAL x = pspec[1].range[2] * st; + REAL ds = ( ::sqrtf( x * x + 8.0 * t2 * ss ) - x ) / ss; + pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; + REAL scutoff = 2.0 * t2 / ( pspec[0].range[2] * pspec[0].range[2]); + pspec[0].sidestep[0] = (ssv[0] > scutoff) ? ::sqrtf( 2.0 * t2 / ssv[0] ) : pspec[0].range[2]; + pspec[0].sidestep[1] = (ssv[1] > scutoff) ? ::sqrtf( 2.0 * t2 / ssv[1] ) : pspec[0].range[2]; + pspec[1].singleStep(); + } else if( tt != 0.0 ) { + REAL x = pspec[0].range[2] * st; + REAL dt = ( ::sqrtf( x * x + 8.0 * t2 * tt ) - x ) / tt; + pspec[0].singleStep(); + REAL tcutoff = 2.0 * t2 / ( pspec[1].range[2] * pspec[1].range[2]); + pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; + pspec[1].sidestep[0] = (ttv[0] > tcutoff) ? ::sqrtf( 2.0 * t2 / ttv[0] ) : pspec[1].range[2]; + pspec[1].sidestep[1] = (ttv[1] > tcutoff) ? ::sqrtf( 2.0 * t2 / ttv[1] ) : pspec[1].range[2]; + } else { + if( 4.0 * t2 > st * pspec[0].range[2] * pspec[1].range[2] ) { + pspec[0].singleStep(); + pspec[1].singleStep(); + } else { + REAL area = 4.0 * t2 / st; + REAL ds = ::sqrtf( area * pspec[0].range[2] / pspec[1].range[2] ); + REAL dt = ::sqrtf( area * pspec[1].range[2] / pspec[0].range[2] ); + pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; + pspec[0].sidestep[0] = pspec[0].range[2]; + pspec[0].sidestep[1] = pspec[0].range[2]; + + pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; + pspec[1].sidestep[0] = pspec[1].range[2]; + pspec[1].sidestep[1] = pspec[1].range[2]; + } + } + } else if( mapdesc->isPathLengthSampling() || + mapdesc->isObjectSpacePathSampling()) { + // t1 is upper bound on path length + REAL msv[2], mtv[2]; + REAL ms = mapdesc->calcPartialVelocity( msv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 1, 0, pspec[0].range[2], pspec[1].range[2], 0 ); + REAL mt = mapdesc->calcPartialVelocity( mtv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 0, 1, pspec[0].range[2], pspec[1].range[2], 1 ); + REAL side_scale = 1.0; + + if( ms != 0.0 ) { + if( mt != 0.0 ) { +/* REAL d = t1 / ( ms * ms + mt * mt );*/ +/* REAL ds = mt * d;*/ + REAL ds = t1 / (2.0*ms); +/* REAL dt = ms * d;*/ + REAL dt = t1 / (2.0*mt); + pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; + pspec[0].sidestep[0] = ( msv[0] * pspec[0].range[2] > t1 ) ? (side_scale* t1 / msv[0]) : pspec[0].range[2]; + pspec[0].sidestep[1] = ( msv[1] * pspec[0].range[2] > t1 ) ? (side_scale* t1 / msv[1]) : pspec[0].range[2]; + + pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; + pspec[1].sidestep[0] = ( mtv[0] * pspec[1].range[2] > t1 ) ? (side_scale*t1 / mtv[0]) : pspec[1].range[2]; + pspec[1].sidestep[1] = ( mtv[1] * pspec[1].range[2] > t1 ) ? (side_scale*t1 / mtv[1]) : pspec[1].range[2]; + } else { + pspec[0].stepsize = ( t1 < ms * pspec[0].range[2] ) ? (t1 / ms) : pspec[0].range[2]; + pspec[0].sidestep[0] = ( msv[0] * pspec[0].range[2] > t1 ) ? (t1 / msv[0]) : pspec[0].range[2]; + pspec[0].sidestep[1] = ( msv[1] * pspec[0].range[2] > t1 ) ? (t1 / msv[1]) : pspec[0].range[2]; + + pspec[1].singleStep(); + } + } else { + if( mt != 0.0 ) { + pspec[0].singleStep(); + + pspec[1].stepsize = ( t1 < mt * pspec[1].range[2] ) ? (t1 / mt) : pspec[1].range[2]; + pspec[1].sidestep[0] = ( mtv[0] * pspec[1].range[2] > t1 ) ? (t1 / mtv[0]) : pspec[1].range[2]; + pspec[1].sidestep[1] = ( mtv[1] * pspec[1].range[2] > t1 ) ? (t1 / mtv[1]) : pspec[1].range[2]; + } else { + pspec[0].singleStep(); + pspec[1].singleStep(); + } + } + } else if( mapdesc->isSurfaceAreaSampling() ) { + // t is the square root of area +/* + REAL msv[2], mtv[2]; + REAL ms = mapdesc->calcPartialVelocity( msv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 1, 0, pspec[0].range[2], pspec[1].range[2], 0 ); + REAL mt = mapdesc->calcPartialVelocity( mtv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 0, 1, pspec[0].range[2], pspec[1].range[2], 1 ); + if( ms != 0.0 && mt != 0.0 ) { + REAL d = 1.0 / (ms * mt); + t *= M_SQRT2; + REAL ds = t * ::sqrtf( d * pspec[0].range[2] / pspec[1].range[2] ); + REAL dt = t * ::sqrtf( d * pspec[1].range[2] / pspec[0].range[2] ); + pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; + pspec[0].sidestep[0] = ( msv[0] * pspec[0].range[2] > t ) ? (t / msv[0]) : pspec[0].range[2]; + pspec[0].sidestep[1] = ( msv[1] * pspec[0].range[2] > t ) ? (t / msv[1]) : pspec[0].range[2]; + + pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; + pspec[1].sidestep[0] = ( mtv[0] * pspec[1].range[2] > t ) ? (t / mtv[0]) : pspec[1].range[2]; + pspec[1].sidestep[1] = ( mtv[1] * pspec[1].range[2] > t ) ? (t / mtv[1]) : pspec[1].range[2]; + } else { + pspec[0].singleStep(); + pspec[1].singleStep(); + } +*/ + } else { + pspec[0].singleStep(); + pspec[1].singleStep(); + } + } + } + +#ifdef DEBUG + dprintf( "sidesteps %g %g %g %g, stepsize %g %g\n", + pspec[0].sidestep[0], pspec[0].sidestep[1], + pspec[1].sidestep[0], pspec[1].sidestep[1], + pspec[0].stepsize, pspec[1].stepsize ); +#endif + + if( mapdesc->minsavings != N_NOSAVINGSSUBDIVISION ) { + REAL savings = 1./(pspec[0].stepsize * pspec[1].stepsize) ; + savings-= (2./( pspec[0].sidestep[0] + pspec[0].sidestep[1] )) * + (2./( pspec[1].sidestep[0] + pspec[1].sidestep[1] )); + + savings *= pspec[0].range[2] * pspec[1].range[2]; + if( savings > mapdesc->minsavings ) { + pspec[0].needsSubdivision = pspec[1].needsSubdivision = 1; + } + } + + if( pspec[0].stepsize < pspec[0].minstepsize ) pspec[0].needsSubdivision = 1; + if( pspec[1].stepsize < pspec[1].minstepsize ) pspec[1].needsSubdivision = 1; + needsSampling = (needsSampling ? needsSamplingSubdivision() : 0); +} + +void +Patchspec::singleStep() +{ + stepsize = sidestep[0] = sidestep[1] = abs(range[2]); +} + +void +Patchspec::getstepsize( REAL max ) // max is number of samples for entire patch +{ + stepsize = ( max >= 1.0 ) ? range[2] / max : range[2]; + if (stepsize < 0.0) { + stepsize = -stepsize; + } + sidestep[0] = sidestep[1] = minstepsize = stepsize; +} + +int +Patch::needsSamplingSubdivision( void ) +{ + return (pspec[0].needsSubdivision || pspec[1].needsSubdivision) ? 1 : 0; +} + +int +Patch::needsNonSamplingSubdivision( void ) +{ + return notInBbox; +} + +int +Patch::needsSubdivision( int param ) +{ + return pspec[param].needsSubdivision; +} + +int +Patch::cullCheck( void ) +{ + if( cullval == CULL_ACCEPT ) + cullval = mapdesc->cullCheck( cpts, pspec[0].order, pspec[0].stride, + pspec[1].order, pspec[1].stride ); + return cullval; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patch.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patch.h new file mode 100755 index 000000000..41cba3211 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patch.h @@ -0,0 +1,100 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * patch.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/patch.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glupatch_h_ +#define __glupatch_h_ + +#include "types.h" +#include "defines.h" + +class Quilt; +class Mapdesc; + + +struct Pspec { + REAL range[3]; + REAL sidestep[2]; + REAL stepsize; + REAL minstepsize; + int needsSubdivision; +}; + +struct Patchspec : public Pspec { + int order; + int stride; + void clamp( REAL ); + void getstepsize( REAL ); + void singleStep( void ); +}; + +class Patch { +public: +friend class Subdivider; +friend class Quilt; +friend class Patchlist; + Patch( Quilt *, REAL*, REAL *, Patch * ); + Patch( Patch &, int, REAL, Patch * ); + void bbox( void ); + void clamp( void ); + void getstepsize( void ); + int cullCheck( void ); + int needsSubdivision( int ); + int needsSamplingSubdivision( void ); + int needsNonSamplingSubdivision( void ); + + int get_uorder() {return pspec[0].order;} + int get_vorder() {return pspec[1].order;} + +private: + + Mapdesc* mapdesc; + Patch* next; + int cullval; + int notInBbox; + int needsSampling; + REAL cpts[MAXORDER*MAXORDER*MAXCOORDS]; //culling pts + REAL spts[MAXORDER*MAXORDER*MAXCOORDS]; //sampling pts + REAL bpts[MAXORDER*MAXORDER*MAXCOORDS]; //bbox pts + Patchspec pspec[2]; + void checkBboxConstraint( void ); + REAL bb[2][MAXCOORDS]; +}; +#endif /* __glupatch_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patchlist.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patchlist.cc new file mode 100755 index 000000000..1a0b5873d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patchlist.cc @@ -0,0 +1,172 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * patchlist.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/patchlist.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include <stdio.h> +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "quilt.h" +#include "patchlist.h" +#include "patch.h" +#include "nurbsconsts.h" + +Patchlist::Patchlist( Quilt *quilts, REAL *pta, REAL *ptb ) +{ + patch = 0; + for( Quilt *q = quilts; q; q = q->next ) + patch = new Patch( q, pta, ptb, patch ); + pspec[0].range[0] = pta[0]; + pspec[0].range[1] = ptb[0]; + pspec[0].range[2] = ptb[0] - pta[0]; + + pspec[1].range[0] = pta[1]; + pspec[1].range[1] = ptb[1]; + pspec[1].range[2] = ptb[1] - pta[1]; +} + +Patchlist::Patchlist( Patchlist &upper, int param, REAL value) +{ + Patchlist &lower = *this; + patch = 0; + for( Patch *p = upper.patch; p; p = p->next ) + patch = new Patch( *p, param, value, patch ); + + if( param == 0 ) { + lower.pspec[0].range[0] = upper.pspec[0].range[0]; + lower.pspec[0].range[1] = value; + lower.pspec[0].range[2] = value - upper.pspec[0].range[0]; + upper.pspec[0].range[0] = value; + upper.pspec[0].range[2] = upper.pspec[0].range[1] - value; + lower.pspec[1] = upper.pspec[1]; + } else { + lower.pspec[0] = upper.pspec[0]; + lower.pspec[1].range[0] = upper.pspec[1].range[0]; + lower.pspec[1].range[1] = value; + lower.pspec[1].range[2] = value - upper.pspec[1].range[0]; + upper.pspec[1].range[0] = value; + upper.pspec[1].range[2] = upper.pspec[1].range[1] - value; + } +} + +Patchlist::~Patchlist() +{ + while( patch ) { + Patch *p = patch; + patch = patch->next; + delete p; + } +} + +int +Patchlist::cullCheck( void ) +{ + for( Patch *p = patch; p; p = p->next ) + if( p->cullCheck() == CULL_TRIVIAL_REJECT ) + return CULL_TRIVIAL_REJECT; + return CULL_ACCEPT; +} + +void +Patchlist::getRanges(REAL ranges[4]) +{ + ranges[0] = pspec[0].range[0]; + ranges[1] = pspec[0].range[1]; + ranges[2] = pspec[1].range[0]; + ranges[3] = pspec[1].range[1]; +} + +void +Patchlist::getstepsize( void ) +{ + pspec[0].stepsize = pspec[0].range[2]; + pspec[0].sidestep[0] = pspec[0].range[2]; + pspec[0].sidestep[1] = pspec[0].range[2]; + + pspec[1].stepsize = pspec[1].range[2]; + pspec[1].sidestep[0] = pspec[1].range[2]; + pspec[1].sidestep[1] = pspec[1].range[2]; + + for( Patch *p = patch; p; p = p->next ) { + p->getstepsize(); + p->clamp(); + pspec[0].stepsize = ((p->pspec[0].stepsize < pspec[0].stepsize) ? p->pspec[0].stepsize : pspec[0].stepsize); + pspec[0].sidestep[0] = ((p->pspec[0].sidestep[0] < pspec[0].sidestep[0]) ? p->pspec[0].sidestep[0] : pspec[0].sidestep[0]); + pspec[0].sidestep[1] = ((p->pspec[0].sidestep[1] < pspec[0].sidestep[1]) ? p->pspec[0].sidestep[1] : pspec[0].sidestep[1]); + pspec[1].stepsize = ((p->pspec[1].stepsize < pspec[1].stepsize) ? p->pspec[1].stepsize : pspec[1].stepsize); + pspec[1].sidestep[0] = ((p->pspec[1].sidestep[0] < pspec[1].sidestep[0]) ? p->pspec[1].sidestep[0] : pspec[1].sidestep[0]); + pspec[1].sidestep[1] = ((p->pspec[1].sidestep[1] < pspec[1].sidestep[1]) ? p->pspec[1].sidestep[1] : pspec[1].sidestep[1]); + } +} + +void +Patchlist::bbox( void ) +{ + for( Patch *p = patch; p; p = p->next ) + p->bbox(); +} + +int +Patchlist::needsNonSamplingSubdivision( void ) +{ + notInBbox = 0; + for( Patch *p = patch; p; p = p->next ) + notInBbox |= p->needsNonSamplingSubdivision(); + return notInBbox; +} + +int +Patchlist::needsSamplingSubdivision( void ) +{ + pspec[0].needsSubdivision = 0; + pspec[1].needsSubdivision = 0; + + for( Patch *p = patch; p; p = p->next ) { + pspec[0].needsSubdivision |= p->pspec[0].needsSubdivision; + pspec[1].needsSubdivision |= p->pspec[0].needsSubdivision; + } + return (pspec[0].needsSubdivision || pspec[1].needsSubdivision) ? 1 : 0; +} + +int +Patchlist::needsSubdivision( int param ) +{ + return pspec[param].needsSubdivision; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patchlist.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patchlist.h new file mode 100755 index 000000000..c35bf7b00 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/patchlist.h @@ -0,0 +1,98 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * patchlist.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/patchlist.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glupatchlist_h_ +#define __glupatchlist_h_ + +#include "types.h" +#include "defines.h" +#include "patch.h" + +class Quilt; + +class Patchlist { +friend class Subdivider; +public: + Patchlist( Quilt *, REAL *, REAL * ); + Patchlist( Patchlist &, int , REAL ); + ~Patchlist(); + void bbox(); + int cullCheck( void ); + void getstepsize( void ); + int needsNonSamplingSubdivision( void ); + int needsSamplingSubdivision( void ); + int needsSubdivision( int ); + REAL getStepsize( int ); + void getRanges(REAL ranges[4]); + + int get_uorder(); + int get_vorder(); +private: + Patch *patch; + int notInBbox; + int needsSampling; + Pspec pspec[2]; +}; + +inline REAL +Patchlist::getStepsize( int param ) +{ + return pspec[param].stepsize; +} + +inline int +Patchlist::get_uorder() +{ + return patch->get_uorder(); + +} + +inline int + Patchlist::get_vorder() +{ + return patch->get_vorder(); +} + + + + + +#endif /* __glupatchlist_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/pwlarc.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/pwlarc.h new file mode 100755 index 000000000..6d110a170 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/pwlarc.h @@ -0,0 +1,84 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * pwlarc.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/pwlarc.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glupwlarc_h_ +#define __glupwlarc_h_ + +#include "myassert.h" +#include "nurbsconsts.h" + +class TrimVertex; + +class PwlArc : public PooledObj { /* a piecewise-linear arc */ +public: + TrimVertex * pts; /* sample points */ + int npts; /* number of sample points */ + long type; /* curve type */ + inline PwlArc( void ); + inline PwlArc( int, TrimVertex * ); + inline PwlArc( int, TrimVertex *, long ); +}; + +inline +PwlArc::PwlArc( void ) +{ + type = N_P2D; + pts = 0; + npts = -1; +} + +inline +PwlArc::PwlArc( int _npts, TrimVertex *_pts ) +{ + pts = _pts; + npts = _npts; + type = N_P2D; +} + +inline +PwlArc::PwlArc( int _npts, TrimVertex *_pts, long _type ) +{ + pts = _pts; + npts = _npts; + type = _type; +} + +#endif /* __glupwlarc_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/quilt.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/quilt.cc new file mode 100755 index 000000000..84d4d412f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/quilt.cc @@ -0,0 +1,278 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * quilt.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/quilt.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "quilt.h" +#include "backend.h" +#include "mapdesc.h" +#include "flist.h" +#include "knotvector.h" +#include "patchlist.h" +#include "math.h" //fabs() +#include "simplemath.h" //min() + +/* local preprocessor definitions */ +#define DEF_PATCH_STEPSIZE .4 +#define fsizeof(x) (sizeof(x)/sizeof(REAL)) + + +Quilt::Quilt( Mapdesc *_mapdesc ) +{ + mapdesc = _mapdesc; +} + +void +Quilt::deleteMe( Pool& p ) +{ + for( Quiltspec *q=qspec; q != eqspec; q++ ) { +#if 1 + if( q->breakpoints) delete[] q->breakpoints; q->breakpoints = 0; +#else + if( q->breakpoints) { + delete[] q->breakpoints; + q->breakpoints = 0; +printf("in here\n"); + } +#endif + } + if( cpts ) delete[] cpts; + cpts = 0; + PooledObj::deleteMe( p ); +} + +void +Quilt::show( void ) +{ +#ifndef NDEBUG + int nc = mapdesc->getNcoords(); + REAL *ps = cpts; + ps += qspec[0].offset; + ps += qspec[1].offset; + for( int i=0; i!= qspec[0].order * qspec[0].width; i++ ) { + for( int j = 0; j!= qspec[1].order * qspec[1].width; j++ ) { + for( int k=0; k < nc; k++ ) + dprintf( "%g ", ps[i*qspec[0].stride + j*qspec[1].stride + k] ); + dprintf( "\n" ); + } + dprintf( "\n" ); + } + dprintf( "\n" ); +#endif +} + +/*-------------------------------------------------------------------------- + * Quilt::select - find which map in each quilt contains the points + * pta and ptb with pta[i] < ptb[i] + *-------------------------------------------------------------------------- + */ + +void +Quilt::select( REAL *pta, REAL *ptb ) +{ + int dim = eqspec - qspec; + int i, j; + for( i=0; i<dim; i++) { + for( j=qspec[i].width-1; j>=0; j-- ) + if( (qspec[i].breakpoints[j] <= pta[i] ) && + (ptb[i] <= qspec[i].breakpoints[j+1] ) ) + break; + assert( j != -1 ); + qspec[i].index = j; + } +} + +void +Quilt::download( Backend &backend ) +{ + if( getDimension() == 2 ) { + REAL *ps = cpts; + ps += qspec[0].offset; + ps += qspec[1].offset; + ps += qspec[0].index * qspec[0].order * qspec[0].stride; + ps += qspec[1].index * qspec[1].order * qspec[1].stride; + backend.surfpts( mapdesc->getType(), ps, + qspec[0].stride, + qspec[1].stride, + qspec[0].order, + qspec[1].order, + qspec[0].breakpoints[qspec[0].index], + qspec[0].breakpoints[qspec[0].index+1], + qspec[1].breakpoints[qspec[1].index], + qspec[1].breakpoints[qspec[1].index+1] ); + } else { + REAL *ps = cpts; + ps += qspec[0].offset; + ps += qspec[0].index * qspec[0].order * qspec[0].stride; + backend.curvpts( mapdesc->getType(), ps, + qspec[0].stride, + qspec[0].order, + qspec[0].breakpoints[qspec[0].index], + qspec[0].breakpoints[qspec[0].index+1] ); + } +} + +/*-------------------------------------------------------------------------- + * Quilt::downloadAll - download each map that contains the current patch + *-------------------------------------------------------------------------- + */ + +void +Quilt::downloadAll( REAL *pta, REAL *ptb, Backend &backend ) +{ + for( Quilt *m = this; m; m=m->next ) { + m->select( pta, ptb ); + m->download( backend ); + } +} + +/*-------------------------------------------------------------------------- + * Quilt::isCulled - determine if an entire quilt is trivially rejected. + *-------------------------------------------------------------------------- + */ + +int +Quilt::isCulled( void ) +{ + if( mapdesc->isCulling() ) + return mapdesc->xformAndCullCheck( cpts + qspec[0].offset + qspec[1].offset, + qspec[0].order * qspec[0].width, qspec[0].stride, + qspec[1].order * qspec[1].width, qspec[1].stride ); + else + return CULL_ACCEPT; +} + +/*--------------------------------------------------------------------------- + * Quilt::getRange - retrieve the valid paramater range of a set of quilts + *--------------------------------------------------------------------------- + */ +void +Quilt::getRange( REAL *from, REAL *to, Flist& slist, Flist &tlist ) +{ + getRange( from, to, 0, slist ); + getRange( from, to, 1, tlist ); +} + +/*--------------------------------------------------------------------------- + * Quilt::getRange - retrieve the valid paramater range of a set of quilts + *--------------------------------------------------------------------------- + */ +void +Quilt::getRange( REAL *from, REAL *to, int i, Flist &list ) +{ + Quilt *maps = this; + from[i] = maps->qspec[i].breakpoints[0]; + to[i] = maps->qspec[i].breakpoints[maps->qspec[i].width]; + int maxpts = 0; + Quilt_ptr m; + for( m=maps; m; m=m->next ) { + if( m->qspec[i].breakpoints[0] > from[i] ) + from[i] = m->qspec[i].breakpoints[0]; + if( m->qspec[i].breakpoints[m->qspec[i].width] < to[i] ) + to[i] = m->qspec[i].breakpoints[m->qspec[i].width]; + maxpts += m->qspec[i].width + 1; + } + + list.grow( maxpts ); + + for( m=maps; m; m=m->next ) + for( int j=0; j<=m->qspec[i].width; j++ ) { + list.add( m->qspec[i].breakpoints[j] ); + } + + list.filter( ); + list.taper( from[i], to[i] ); +} + +void +Quilt::getRange( REAL *from, REAL *to, Flist& slist ) +{ + getRange( from, to, 0, slist ); +} + +void +Quilt::findRates( Flist& slist, Flist& tlist, REAL rate[2] ) +{ + findSampleRates( slist, tlist ); + rate[0] = qspec[0].step_size; + rate[1] = qspec[1].step_size; + + for( Quilt *q = next; q; q = q->next ) { + q->findSampleRates( slist, tlist ); + if( q->qspec[0].step_size < rate[0] ) + rate[0] = q->qspec[0].step_size; + if( q->qspec[1].step_size < rate[1] ) + rate[1] = q->qspec[1].step_size; + } +} + +void +Quilt::findSampleRates( Flist& slist, Flist& tlist ) +{ + qspec[0].step_size = DEF_PATCH_STEPSIZE * + (qspec[0].breakpoints[qspec[0].width] - qspec[0].breakpoints[0]); + qspec[1].step_size = DEF_PATCH_STEPSIZE * + (qspec[1].breakpoints[qspec[1].width] - qspec[1].breakpoints[0]); + + for( int i = slist.start; i < slist.end-1; i++ ) { + for( int j = tlist.start; j < tlist.end-1; j++ ) { + + REAL pta[2], ptb[2]; + pta[0] = slist.pts[i]; + ptb[0] = slist.pts[i+1]; + pta[1] = tlist.pts[j]; + ptb[1] = tlist.pts[j+1]; + Patchlist patchlist( this, pta, ptb ); + patchlist.getstepsize(); + + { + float edge_len_s = min(fabs(ptb[0]-pta[0]),1.0); + float edge_len_t = min(fabs(ptb[1]-pta[1]),1.0); + + if( patchlist.getStepsize(0)/edge_len_s < qspec[0].step_size ) + qspec[0].step_size = patchlist.getStepsize(0)/edge_len_s; + if( patchlist.getStepsize(1)/edge_len_t < qspec[1].step_size ) + qspec[1].step_size = patchlist.getStepsize(1)/edge_len_t; + } + } + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/quilt.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/quilt.h new file mode 100755 index 000000000..85d7ac070 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/quilt.h @@ -0,0 +1,98 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * quilt.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/quilt.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluquilt_h_ +#define __gluquilt_h_ + +#include "defines.h" +#include "bufpool.h" +#include "types.h" + +class Backend; +class Mapdesc; +class Flist; +class Knotvector; + +/* constants for memory allocation of NURBS to Bezier conversion */ +#define MAXDIM 2 + +struct Quiltspec { /* a specification for a dimension of a quilt */ + int stride; /* words between points */ + int width; /* number of segments */ + int offset; /* words to first point */ + int order; /* order */ + int index; /* current segment number */ + int bdry[2]; /* boundary edge flag */ + REAL step_size; + Knot * breakpoints; +}; + +typedef Quiltspec *Quiltspec_ptr; + +class Quilt : public PooledObj { /* an array of bezier patches */ +public: + Quilt( Mapdesc * ); + Mapdesc * mapdesc; /* map descriptor */ + REAL * cpts; /* control points */ + Quiltspec qspec[MAXDIM]; /* the dimensional data */ + Quiltspec_ptr eqspec; /* qspec trailer */ + Quilt *next; /* next quilt in linked list */ + +public: + void deleteMe( Pool& ); + void toBezier( Knotvector &, INREAL *, long ); + void toBezier( Knotvector &, Knotvector &, INREAL *, long ); + void select( REAL *, REAL * ); + int getDimension( void ) { return eqspec - qspec; } + void download( Backend & ); + void downloadAll( REAL *, REAL *, Backend & ); + int isCulled( void ); + void getRange( REAL *, REAL *, Flist&, Flist & ); + void getRange( REAL *, REAL *, int, Flist & ); + void getRange( REAL *, REAL *, Flist& ); + void findRates( Flist& slist, Flist& tlist, REAL[2] ); + void findSampleRates( Flist& slist, Flist& tlist ); + void show(); +}; + +typedef class Quilt *Quilt_ptr; + +#endif /* __gluquilt_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/reader.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/reader.cc new file mode 100755 index 000000000..a91993502 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/reader.cc @@ -0,0 +1,148 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * reader.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/reader.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include <stdio.h> +#include "glimports.h" +#include "nurbsconsts.h" +#include "reader.h" +#include "trimvertex.h" +#include "simplemath.h" + +//when read a pwlCurve, if two consecutive points are the same, then +//eliminate one of them. This makes the tessellator more robust. The spec +//assumes the application makes sure there are no redundant points. +//but in Inspector, the trim curves seem to have redundant points a lot. +//I guess other similar users may have the same problem. + +#define ELIMINATE_REDUNDANT_POINTS + +#ifdef ELIMINATE_REDUNDANT_POINTS +#define equal(x,y) ( abs(x-y) <= 0.00001) +#endif + +#ifdef ELIMINATE_REDUNDANT_POINTS +O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, TrimVertex *trimpts ) +{ + next = 0; + used = 0; + owner = 0; + pts = trimpts; + npts = (int) count; + int i; + + /* copy user data into internal trimming data structures */ + switch( _type ) { + case N_P2D: { + TrimVertex *v = pts; + TrimVertex *prev = NULL; + int num = 0; + int doit; + for(i=0; i<count; i++) { + doit = 1; + if(prev != NULL) + { + if(equal(prev->param[0], array[0]) && equal(prev->param[1], array[1])) + { + doit = 0; + } + } + + if(doit) + { + v->param[0] = (REAL) array[0]; + v->param[1] = (REAL) array[1]; + prev = v; + v++; + num++; + } + array = (INREAL *) (((char *) array) + byte_stride); + } + npts = num; + break; + } + case N_P2DR: { + TrimVertex *v = pts; + for( TrimVertex *lastv = v + count; v != lastv; v++ ) { + v->param[0] = (REAL) array[0] / (REAL) array[2]; + v->param[1] = (REAL) array[1] / (REAL) array[2]; + array = (INREAL *) (((char *) array) + byte_stride); + } + break; + } + } +} +#else +O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, TrimVertex *trimpts ) +{ + next = 0; + used = 0; + owner = 0; + pts = trimpts; + npts = (int) count; + + /* copy user data into internal trimming data structures */ + switch( _type ) { + case N_P2D: { + TrimVertex *v = pts; + for( TrimVertex *lastv = v + count; v != lastv; v++ ) { + v->param[0] = (REAL) array[0]; + v->param[1] = (REAL) array[1]; + array = (INREAL *) (((char *) array) + byte_stride); + } + break; + } + case N_P2DR: { + TrimVertex *v = pts; + for( TrimVertex *lastv = v + count; v != lastv; v++ ) { + v->param[0] = (REAL) array[0] / (REAL) array[2]; + v->param[1] = (REAL) array[1] / (REAL) array[2]; + array = (INREAL *) (((char *) array) + byte_stride); + } + break; + } + } +} +#endif + + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/reader.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/reader.h new file mode 100755 index 000000000..b0b60a543 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/reader.h @@ -0,0 +1,138 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * reader.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/reader.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glureader_h_ +#define __glureader_h_ + +#include "bufpool.h" +#include "types.h" + +enum Curvetype { ct_nurbscurve, ct_pwlcurve, ct_none }; + +struct Property; +struct O_surface; +struct O_nurbssurface; +struct O_trim; +struct O_pwlcurve; +struct O_nurbscurve; +struct O_curve; +class Quilt; +class TrimVertex; + + +struct O_curve : public PooledObj { + union { + O_nurbscurve *o_nurbscurve; + O_pwlcurve *o_pwlcurve; + } curve; + Curvetype curvetype; /* arc type: pwl or nurbs */ + O_curve * next; /* next arc in loop */ + O_surface * owner; /* owning surface */ + int used; /* curve called in cur surf */ + int save; /* 1 if in display list */ + long nuid; + O_curve() { next = 0; used = 0; owner = 0; + curve.o_pwlcurve = 0; } + }; + +struct O_nurbscurve : public PooledObj { + Quilt *bezier_curves; /* array of bezier curves */ + long type; /* range descriptor */ + REAL tesselation; /* tesselation tolerance */ + int method; /* tesselation method */ + O_nurbscurve * next; /* next curve in list */ + int used; /* curve called in cur surf */ + int save; /* 1 if in display list */ + O_curve * owner; /* owning curve */ + O_nurbscurve( long _type ) + { type = _type; owner = 0; next = 0; used = 0; } + }; + +class O_pwlcurve : public PooledObj { +public: + TrimVertex *pts; /* array of trim vertices */ + int npts; /* number of trim vertices */ + O_pwlcurve * next; /* next curve in list */ + int used; /* curve called in cur surf */ + int save; /* 1 if in display list */ + O_curve * owner; /* owning curve */ + O_pwlcurve( long, long, INREAL *, long, TrimVertex * ); + }; + +struct O_trim : public PooledObj { + O_curve *o_curve; /* closed trim loop */ + O_trim * next; /* next loop along trim */ + int save; /* 1 if in display list */ + O_trim() { next = 0; o_curve = 0; } + }; + +struct O_nurbssurface : public PooledObj { + Quilt * bezier_patches;/* array of bezier patches */ + long type; /* range descriptor */ + O_surface * owner; /* owning surface */ + O_nurbssurface * next; /* next surface in chain */ + int save; /* 1 if in display list */ + int used; /* 1 if prev called in block */ + O_nurbssurface( long _type ) + { type = _type; owner = 0; next = 0; used = 0; } + }; + +struct O_surface : public PooledObj { + O_nurbssurface * o_nurbssurface; /* linked list of surfaces */ + O_trim * o_trim; /* list of trim loops */ + int save; /* 1 if in display list */ + long nuid; + O_surface() { o_trim = 0; o_nurbssurface = 0; } + }; + +struct Property : public PooledObj { + long type; + long tag; + REAL value; + int save; /* 1 if in display list */ + Property( long _type, long _tag, INREAL _value ) + { type = _type; tag = _tag; value = (REAL) _value; } + Property( long _tag, INREAL _value ) + { type = 0; tag = _tag; value = (REAL) _value; } + }; + +class NurbsTessellator; +#endif /* __glureader_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/renderhints.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/renderhints.cc new file mode 100755 index 000000000..f7b5360d5 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/renderhints.cc @@ -0,0 +1,135 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * renderhints.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/renderhints.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "mystdio.h" +#include "renderhints.h" +#include "defines.h" +#include "nurbsconsts.h" + + +/*-------------------------------------------------------------------------- + * Renderhints::Renderhints - set all window specific options + *-------------------------------------------------------------------------- + */ +Renderhints::Renderhints() +{ + display_method = N_FILL; + errorchecking = N_MSG; + subdivisions = 6.0; + tmp1 = 0.0; +} + +void +Renderhints::init( void ) +{ + maxsubdivisions = (int) subdivisions; + if( maxsubdivisions < 0 ) maxsubdivisions = 0; + + + if( display_method == N_FILL ) { + wiretris = 0; + wirequads = 0; + } else if( display_method == N_OUTLINE_TRI ) { + wiretris = 1; + wirequads = 0; + } else if( display_method == N_OUTLINE_QUAD ) { + wiretris = 0; + wirequads = 1; + } else { + wiretris = 1; + wirequads = 1; + } +} + +int +Renderhints::isProperty( long property ) +{ + switch ( property ) { + case N_DISPLAY: + case N_ERRORCHECKING: + case N_SUBDIVISIONS: + case N_TMP1: + return 1; + default: + return 0; + } +} + +REAL +Renderhints::getProperty( long property ) +{ + switch ( property ) { + case N_DISPLAY: + return display_method; + case N_ERRORCHECKING: + return errorchecking; + case N_SUBDIVISIONS: + return subdivisions; + case N_TMP1: + return tmp1; + default: + abort(); + return -1; //not necessary, needed to shut up compiler + } +} + +void +Renderhints::setProperty( long property, REAL value ) +{ + switch ( property ) { + case N_DISPLAY: + display_method = value; + break; + case N_ERRORCHECKING: + errorchecking = value; + break; + case N_SUBDIVISIONS: + subdivisions = value; + break; + case N_TMP1: /* unused */ + tmp1 = value; + break; + default: + abort(); + break; + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/renderhints.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/renderhints.h new file mode 100755 index 000000000..28d5159fd --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/renderhints.h @@ -0,0 +1,66 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * renderhints.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/renderhints.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glurenderhints_h_ +#define __glurenderhints_h_ + +#include "types.h" + +class Renderhints { +public: + Renderhints( void ); + void init( void ); + int isProperty( long ); + REAL getProperty( long ); + void setProperty( long, REAL ); + + REAL display_method; /* display mode */ + REAL errorchecking; /* activate error checking */ + REAL subdivisions; /* maximum number of subdivisions per patch */ + REAL tmp1; /* unused */ + + int displaydomain; + int maxsubdivisions; + int wiretris; + int wirequads; +}; + +#endif /* __glurenderhints_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/simplemath.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/simplemath.h new file mode 100755 index 000000000..a55421b85 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/simplemath.h @@ -0,0 +1,56 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * simplemath.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/simplemath.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glusimplemath_h_ +#define __glusimplemath_h_ + +/* simple inline routines */ + +inline int +max( int x, int y ) { return ( x < y ) ? y : x; } + +inline REAL +min( REAL x, REAL y ) { return ( x > y ) ? y : x; } + +inline REAL +abs( REAL x ) { return ( x < 0.0 ) ? -x : x; } + +#endif /* __glusimplemath_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/slicer.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/slicer.cc new file mode 100755 index 000000000..4e95a3cdb --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/slicer.cc @@ -0,0 +1,1287 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * slicer.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/slicer.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include "glimports.h" +#include "mystdio.h" +#include "myassert.h" +#include "bufpool.h" +#include "slicer.h" +#include "backend.h" +#include "arc.h" +#include "gridtrimvertex.h" +#include "trimvertex.h" +#include "varray.h" + +#include "polyUtil.h" //for area() + +//static int count=0; + +/*USE_OPTTT is initiated in trimvertex.h*/ + +#ifdef USE_OPTTT + #include <GL/gl.h> +#endif + +//#define USE_READ_FLAG //whether to use new or old tesselator + //if defined, it reads "flagFile", + // if the number is 1, then use new tess + // otherwise, use the old tess. + //if not defined, then use new tess. +#ifdef USE_READ_FLAG +static Int read_flag(char* name); +Int newtess_flag = read_flag("flagFile"); +#endif + +//#define COUNT_TRIANGLES +#ifdef COUNT_TRIANGLES +Int num_triangles = 0; +Int num_quads = 0; +#endif + +#define max(a,b) ((a>b)? a:b) +#define ZERO 0.00001 /*determing whether a loop is a rectngle or not*/ +#define equalRect(a,b) ((fabs(a-b) <= ZERO)? 1:0) //only used in tessellating a rectangle + +static Int is_Convex(Arc_ptr loop) +{ + if(area(loop->tail(), loop->head(), loop->next->head()) <0 ) + return 0; + for(Arc_ptr jarc = loop->next; jarc != loop; jarc = jarc->next) + { + if(area(jarc->tail(), jarc->head(), jarc->next->head()) < 0) + return 0; + } + return 1; +} + +/******triangulate a monotone polygon**************/ +#include "monoTriangulation.h" +static int is_U_monotone(Arc_ptr loop) +{ + int n_changes=0; + int prev_sign; + int cur_sign; + Arc_ptr temp; + + cur_sign = compV2InX(loop->head(), loop->tail()); + + n_changes = (compV2InX(loop->prev->head(), loop->prev->tail()) + != cur_sign); + + for(temp=loop->next; temp != loop; temp = temp->next) + { + prev_sign = cur_sign; + cur_sign = compV2InX(temp->head(), temp->tail()); + if(cur_sign != prev_sign) + { +#ifdef DEBUG + printf("***change signe\n"); +#endif + n_changes++; + } + } + if(n_changes == 2) return 1; + else + return 0; +} + +inline int compInY(REAL a[2], REAL b[2]) +{ + if(a[1] < b[1]) + return -1; + else if (a[1] > b[1]) + return 1; + else if(a[0] > b[0]) + return 1; + else return -1; +} + +void monoTriangulationLoop(Arc_ptr loop, Backend& backend, primStream* pStream) +{ + int i; + //find the top, bottom, increasing and decreasing chain + //then call monoTrianulation + Arc_ptr jarc, temp; + Arc_ptr top; + Arc_ptr bot; + top = bot = loop; + if(compInY(loop->tail(), loop->prev->tail()) < 0) + { + //first find bot + for(temp = loop->next; temp != loop; temp = temp->next) + { + if(compInY(temp->tail(), temp->prev->tail()) > 0) + break; + } + bot = temp->prev; + //then find top + for(temp=loop->prev; temp != loop; temp = temp->prev) + { + if(compInY(temp->tail(), temp->prev->tail()) > 0) + break; + } + top = temp; + } + else //loop > loop->prev + { + for(temp=loop->next; temp != loop; temp = temp->next) + { + if(compInY(temp->tail(), temp->prev->tail()) < 0) + break; + } + top = temp->prev; + for(temp=loop->prev; temp != loop; temp = temp->prev) + { + if(compInY(temp->tail(), temp->prev->tail()) < 0) + break; + } + bot = temp; + } + //creat increase and decrease chains + vertexArray inc_chain(50); //this is a dynamci array + for(i=1; i<=top->pwlArc->npts-2; i++) + { + //the first vertex is the top which doesn't below to inc_chain + inc_chain.appendVertex(top->pwlArc->pts[i].param); + } + for(jarc=top->next; jarc != bot; jarc = jarc->next) + { + for(i=0; i<=jarc->pwlArc->npts-2; i++) + { + inc_chain.appendVertex(jarc->pwlArc->pts[i].param); + } + + } + vertexArray dec_chain(50); + for(jarc = top->prev; jarc != bot; jarc = jarc->prev) + { + for(i=jarc->pwlArc->npts-2; i>=0; i--) + { + dec_chain.appendVertex(jarc->pwlArc->pts[i].param); + } + } + for(i=bot->pwlArc->npts-2; i>=1; i--) + { + dec_chain.appendVertex(jarc->pwlArc->pts[i].param); + } + + monoTriangulationRec(top->tail(), bot->tail(), &inc_chain, 0, + &dec_chain, 0, &backend); + +} + +/********tesselate a rectanlge (OPTIMIZATION**************/ +static void triangulateRectGen(Arc_ptr loop, int n_ulines, int n_vlines, Backend& backend); + +static Int is_rect(Arc_ptr loop) +{ + Int nlines =1; + for(Arc_ptr jarc = loop->next; jarc != loop; jarc = jarc->next) + { + nlines++; + if(nlines == 5) + break; + } + if(nlines != 4) + return 0; + + +/* +printf("here1\n"); +printf("loop->tail=(%f,%f)\n", loop->tail()[0], loop->tail()[1]); +printf("loop->head=(%f,%f)\n", loop->head()[0], loop->head()[1]); +printf("loop->next->tail=(%f,%f)\n", loop->next->tail()[0], loop->next->tail()[1]); +printf("loop->next->head=(%f,%f)\n", loop->next->head()[0], loop->next->head()[1]); +if(fabs(loop->tail()[0] - loop->head()[0])<0.000001) + printf("equal 1\n"); +if(loop->next->tail()[1] == loop->next->head()[1]) + printf("equal 2\n"); +*/ + + if( (fabs(loop->tail()[0] - loop->head()[0])<=ZERO) && + (fabs(loop->next->tail()[1] - loop->next->head()[1])<=ZERO) && + (fabs(loop->prev->tail()[1] - loop->prev->head()[1])<=ZERO) && + (fabs(loop->prev->prev->tail()[0] - loop->prev->prev->head()[0])<=ZERO) + ) + return 1; + else if + ( (fabs(loop->tail()[1] - loop->head()[1]) <= ZERO) && + (fabs(loop->next->tail()[0] - loop->next->head()[0]) <= ZERO) && + (fabs(loop->prev->tail()[0] - loop->prev->head()[0]) <= ZERO) && + (fabs(loop->prev->prev->tail()[1] - loop->prev->prev->head()[1]) <= ZERO) + ) + return 1; + else + return 0; +} + + +//a line with the same u for opt +static void evalLineNOGE_BU(TrimVertex *verts, int n, Backend& backend) +{ + int i; + backend.preEvaluateBU(verts[0].param[0]); + for(i=0; i<n; i++) + backend.tmeshvertNOGE_BU(&verts[i]); +} + +//a line with the same v for opt +static void evalLineNOGE_BV(TrimVertex *verts, int n, Backend& backend) +{ + int i; + backend.preEvaluateBV(verts[0].param[1]); + + for(i=0; i<n; i++) + backend.tmeshvertNOGE_BV(&verts[i]); +} +static void evalLineNOGE(TrimVertex *verts, int n, Backend& backend) +{ + + if(verts[0].param[0] == verts[n-1].param[0]) //all u;s are equal + evalLineNOGE_BU(verts, n, backend); + else if(verts[0].param[1] == verts[n-1].param[1]) //all v's are equal + evalLineNOGE_BV(verts, n, backend); + else + { + int i; + for(i=0; i<n; i++) + backend.tmeshvertNOGE(&verts[i]); + } +} + + +inline void OPT_OUTVERT(TrimVertex& vv, Backend& backend) +{ + +#ifdef USE_OPTTT + glNormal3fv(vv.cache_normal); + glVertex3fv(vv.cache_point); +#else + + backend.tmeshvert(&vv); + +#endif + +} + +static void triangulateRectAux(PwlArc* top, PwlArc* bot, PwlArc* left, PwlArc* right, Backend& backend); + +static void triangulateRect(Arc_ptr loop, Backend& backend, int TB_or_LR, int ulinear, int vlinear) +{ + int i; + //we know the loop is a rectangle, but not sure which is top + Arc_ptr top, bot, left, right; + if(loop->tail()[1] == loop->head()[1]) + { + if(loop->tail()[1] > loop->prev->prev->tail()[1]) + { + + top = loop; + } + else{ + + top = loop->prev->prev; + } + } + else + { + if(loop->tail()[0] > loop->prev->prev->tail()[0]) + { + //loop is the right arc + + top = loop->next; + } + else + { + + top = loop->prev; + } + } + left = top->next; + bot = left->next; + right= bot->next; + + //if u, v are both nonlinear, then if the + //boundary is tessellated dense, we also + //sample the inside to get a better tesslletant. + if( (!ulinear) && (!vlinear)) + { + int nu = top->pwlArc->npts; + if(nu < bot->pwlArc->npts) + nu = bot->pwlArc->npts; + int nv = left->pwlArc->npts; + if(nv < right->pwlArc->npts) + nv = right->pwlArc->npts; +/* + if(nu > 2 && nv > 2) + { + triangulateRectGen(top, nu-2, nv-2, backend); + return; + } +*/ + } + + if(TB_or_LR == 1) + triangulateRectAux(top->pwlArc, bot->pwlArc, left->pwlArc, right->pwlArc, backend); + else if(TB_or_LR == -1) + triangulateRectAux(left->pwlArc, right->pwlArc, bot->pwlArc, top->pwlArc, backend); + else + { + Int maxPointsTB = top->pwlArc->npts + bot->pwlArc->npts; + Int maxPointsLR = left->pwlArc->npts + right->pwlArc->npts; + + if(maxPointsTB < maxPointsLR) + triangulateRectAux(left->pwlArc, right->pwlArc, bot->pwlArc, top->pwlArc, backend); + else + triangulateRectAux(top->pwlArc, bot->pwlArc, left->pwlArc, right->pwlArc, backend); + } +} + +static void triangulateRectAux(PwlArc* top, PwlArc* bot, PwlArc* left, PwlArc* right, Backend& backend) +{ //if(maxPointsTB >= maxPointsLR) + { + + Int d, topd_left, topd_right, botd_left, botd_right, i,j; + d = left->npts /2; + +#ifdef USE_OPTTT + evalLineNOGE(top->pts, top->npts, backend); + evalLineNOGE(bot->pts, bot->npts, backend); + evalLineNOGE(left->pts, left->npts, backend); + evalLineNOGE(right->pts, right->npts, backend); +#endif + + if(top->npts == 2) { + backend.bgntfan(); + OPT_OUTVERT(top->pts[0], backend);//the root + for(i=0; i<left->npts; i++){ + OPT_OUTVERT(left->pts[i], backend); + } + for(i=1; i<= bot->npts-2; i++){ + OPT_OUTVERT(bot->pts[i], backend); + } + backend.endtfan(); + + backend.bgntfan(); + OPT_OUTVERT(bot->pts[bot->npts-2], backend); + for(i=0; i<right->npts; i++){ + OPT_OUTVERT(right->pts[i], backend); + } + backend.endtfan(); + } + else if(bot->npts == 2) { + backend.bgntfan(); + OPT_OUTVERT(bot->pts[0], backend);//the root + for(i=0; i<right->npts; i++){ + OPT_OUTVERT(right->pts[i], backend); + } + for(i=1; i<= top->npts-2; i++){ + OPT_OUTVERT(top->pts[i], backend); + } + backend.endtfan(); + + backend.bgntfan(); + OPT_OUTVERT(top->pts[top->npts-2], backend); + for(i=0; i<left->npts; i++){ + OPT_OUTVERT(left->pts[i], backend); + } + backend.endtfan(); + } + else { //both top and bot have >=3 points + + backend.bgntfan(); + + OPT_OUTVERT(top->pts[top->npts-2], backend); + + for(i=0; i<=d; i++) + { + OPT_OUTVERT(left->pts[i], backend); + } + backend.endtfan(); + + backend.bgntfan(); + + OPT_OUTVERT(bot->pts[1], backend); + + OPT_OUTVERT(top->pts[top->npts-2], backend); + + for(i=d; i< left->npts; i++) + { + OPT_OUTVERT(left->pts[i], backend); + } + backend.endtfan(); + + d = right->npts/2; + //output only when d<right->npts-1 and + // + if(d<right->npts-1) + { + backend.bgntfan(); + // backend.tmeshvert(& top->pts[1]); + OPT_OUTVERT(top->pts[1], backend); + for(i=d; i< right->npts; i++) + { + // backend.tmeshvert(& right->pts[i]); + + OPT_OUTVERT(right->pts[i], backend); + + } + backend.endtfan(); + } + + backend.bgntfan(); + // backend.tmeshvert(& bot->pts[bot->npts-2]); + OPT_OUTVERT( bot->pts[bot->npts-2], backend); + for(i=0; i<=d; i++) + { + // backend.tmeshvert(& right->pts[i]); + OPT_OUTVERT(right->pts[i], backend); + + } + + // backend.tmeshvert(& top->pts[1]); + OPT_OUTVERT(top->pts[1], backend); + + backend.endtfan(); + + + topd_left = top->npts-2; + topd_right = 1; //topd_left>= topd_right + + botd_left = 1; + botd_right = bot->npts-2; //botd_left<= bot_dright + + + if(top->npts < bot->npts) + { + int delta=bot->npts - top->npts; + int u = delta/2; + botd_left = 1+ u; + botd_right = bot->npts-2-( delta-u); + + if(botd_left >1) + { + backend.bgntfan(); + // backend.tmeshvert(& top->pts[top->npts-2]); + OPT_OUTVERT(top->pts[top->npts-2], backend); + for(i=1; i<= botd_left; i++) + { + // backend.tmeshvert(& bot->pts[i]); + OPT_OUTVERT(bot->pts[i] , backend); + } + backend.endtfan(); + } + if(botd_right < bot->npts-2) + { + backend.bgntfan(); + OPT_OUTVERT(top->pts[1], backend); + for(i=botd_right; i<= bot->npts-2; i++) + OPT_OUTVERT(bot->pts[i], backend); + backend.endtfan(); + } + } + else if(top->npts> bot->npts) + { + int delta=top->npts-bot->npts; + int u = delta/2; + topd_left = top->npts-2 - u; + topd_right = 1+delta-u; + + if(topd_left < top->npts-2) + { + backend.bgntfan(); + // backend.tmeshvert(& bot->pts[1]); + OPT_OUTVERT(bot->pts[1], backend); + for(i=topd_left; i<= top->npts-2; i++) + { + // backend.tmeshvert(& top->pts[i]); + OPT_OUTVERT(top->pts[i], backend); + } + backend.endtfan(); + } + if(topd_right > 1) + { + backend.bgntfan(); + OPT_OUTVERT(bot->pts[bot->npts-2], backend); + for(i=1; i<= topd_right; i++) + OPT_OUTVERT(top->pts[i], backend); + backend.endtfan(); + } + } + + if(topd_left <= topd_right) + return; + + backend.bgnqstrip(); + for(j=botd_left, i=topd_left; i>=topd_right; i--,j++) + { + // backend.tmeshvert(& top->pts[i]); + // backend.tmeshvert(& bot->pts[j]); + OPT_OUTVERT(top->pts[i], backend); + OPT_OUTVERT(bot->pts[j], backend); + } + backend.endqstrip(); + + } + } +} + + +static void triangulateRectCenter(int n_ulines, REAL* u_val, + int n_vlines, REAL* v_val, + Backend& backend) +{ + TrimVertex trimVert; + trimVert.nuid = 0;//???? + + backend.surfgrid(u_val[0], u_val[n_ulines-1], n_ulines-1, + v_val[n_vlines-1], v_val[0], n_vlines-1); + + if(n_ulines>1 && n_vlines>1) + backend.surfmesh(0,0,n_ulines-1,n_vlines-1); + + return; + + /* + for(i=0; i<n_vlines-1; i++) + { + + backend.bgnqstrip(); + for(j=0; j<n_ulines; j++) + { + trimVert.param[0] = u_val[j]; + trimVert.param[1] = v_val[i+1]; + backend.tmeshvert(& trimVert); + + trimVert.param[1] = v_val[i]; + backend.tmeshvert(& trimVert); + } + backend.endqstrip(); + + } + */ +} + +//it works for top, bot, left ad right, you need ot select correct arguments +static void triangulateRectTopGen(Arc_ptr arc, int n_ulines, REAL* u_val, Real v, int dir, int is_u, Backend& backend) +{ + + if(is_u) + { + int i,k; + REAL* upper_val = (REAL*) malloc(sizeof(REAL) * arc->pwlArc->npts); + assert(upper_val); + if(dir) + { + for(k=0,i=arc->pwlArc->npts-1; i>=0; i--,k++) + { + upper_val[k] = arc->pwlArc->pts[i].param[0]; + } + backend.evalUStrip(arc->pwlArc->npts, arc->pwlArc->pts[0].param[1], + upper_val, + n_ulines, v, u_val); + } + else + { + for(k=0,i=0; i<arc->pwlArc->npts; i++,k++) + { + upper_val[k] = arc->pwlArc->pts[i].param[0]; + + } + + backend.evalUStrip( + n_ulines, v, u_val, + arc->pwlArc->npts, arc->pwlArc->pts[0].param[1], upper_val + ); + } + + free(upper_val); + return; + } + else //is_v + { + int i,k; + REAL* left_val = (REAL*) malloc(sizeof(REAL) * arc->pwlArc->npts); + assert(left_val); + if(dir) + { + for(k=0,i=arc->pwlArc->npts-1; i>=0; i--,k++) + { + left_val[k] = arc->pwlArc->pts[i].param[1]; + } + backend.evalVStrip(arc->pwlArc->npts, arc->pwlArc->pts[0].param[0], + left_val, + n_ulines, v, u_val); + } + else + { + for(k=0,i=0; i<arc->pwlArc->npts; i++,k++) + { + left_val[k] = arc->pwlArc->pts[i].param[1]; + } + backend.evalVStrip( + n_ulines, v, u_val, + arc->pwlArc->npts, arc->pwlArc->pts[0].param[0], left_val + ); + } + free(left_val); + return; + } + + //the following is a different version of the above code. If you comment + //the above code, the following code will still work. The reason to leave + //the folliwng code here is purely for testing purpose. + /* + int i,j; + PwlArc* parc = arc->pwlArc; + int d1 = parc->npts-1; + int d2 = 0; + TrimVertex trimVert; + trimVert.nuid = 0;//???? + REAL* temp_u_val = u_val; + if(dir ==0) //have to reverse u_val + { + temp_u_val = (REAL*) malloc(sizeof(REAL) * n_ulines); + assert(temp_u_val); + for(i=0; i<n_ulines; i++) + temp_u_val[i] = u_val[n_ulines-1-i]; + } + u_val = temp_u_val; + + if(parc->npts > n_ulines) + { + d1 = n_ulines-1; + + backend.bgntfan(); + if(is_u){ + trimVert.param[0] = u_val[0]; + trimVert.param[1] = v; + } + else + { + trimVert.param[1] = u_val[0]; + trimVert.param[0] = v; + } + + backend.tmeshvert(& trimVert); + for(i=d1; i< parc->npts; i++) + backend.tmeshvert(& parc->pts[i]); + backend.endtfan(); + + + } + else if(parc->npts < n_ulines) + { + d2 = n_ulines-parc->npts; + + + backend.bgntfan(); + backend.tmeshvert(& parc->pts[parc->npts-1]); + for(i=0; i<= d2; i++) + { + if(is_u){ + trimVert.param[0] = u_val[i]; + trimVert.param[1] = v; + } + else + { + trimVert.param[1] = u_val[i]; + trimVert.param[0] = v; + } + backend.tmeshvert(&trimVert); + } + backend.endtfan(); + + } + if(d1>0){ + + + backend.bgnqstrip(); + for(i=d1, j=d2; i>=0; i--, j++) + { + backend.tmeshvert(& parc->pts[i]); + + if(is_u){ + trimVert.param[0] = u_val[j]; + trimVert.param[1] = v; + } + else{ + trimVert.param[1] = u_val[j]; + trimVert.param[0] = v; + } + backend.tmeshvert(&trimVert); + + + + } + backend.endqstrip(); + + + } + if(dir == 0) //temp_u_val was mallocated + free(temp_u_val); + */ +} + +//n_ulines is the number of ulines inside, and n_vlines is the number of vlines +//inside, different from meanings elsewhere!!! +static void triangulateRectGen(Arc_ptr loop, int n_ulines, int n_vlines, Backend& backend) +{ + + int i; + //we know the loop is a rectangle, but not sure which is top + Arc_ptr top, bot, left, right; + + if(equalRect(loop->tail()[1] , loop->head()[1])) + { + + if(loop->tail()[1] > loop->prev->prev->tail()[1]) + { + + top = loop; + } + else{ + + top = loop->prev->prev; + } + } + else + { + if(loop->tail()[0] > loop->prev->prev->tail()[0]) + { + //loop is the right arc + + top = loop->next; + } + else + { + + top = loop->prev; + } + } + + left = top->next; + bot = left->next; + right= bot->next; + +#ifdef COUNT_TRIANGLES + num_triangles += loop->pwlArc->npts + + left->pwlArc->npts + + bot->pwlArc->npts + + right->pwlArc->npts + + 2*n_ulines + 2*n_vlines + -8; + num_quads += (n_ulines-1)*(n_vlines-1); +#endif +/* + backend.surfgrid(left->tail()[0], right->tail()[0], n_ulines+1, + top->tail()[1], bot->tail()[1], n_vlines+1); +// if(n_ulines>1 && n_vlines>1) + backend.surfmesh(0,0,n_ulines+1,n_vlines+1); +return; +*/ + REAL* u_val=(REAL*) malloc(sizeof(REAL)*n_ulines); + assert(u_val); + REAL* v_val=(REAL*)malloc(sizeof(REAL) * n_vlines); + assert(v_val); + REAL u_stepsize = (right->tail()[0] - left->tail()[0])/( (REAL) n_ulines+1); + REAL v_stepsize = (top->tail()[1] - bot->tail()[1])/( (REAL) n_vlines+1); + Real temp=left->tail()[0]+u_stepsize; + for(i=0; i<n_ulines; i++) + { + u_val[i] = temp; + temp += u_stepsize; + } + temp = bot->tail()[1] + v_stepsize; + for(i=0; i<n_vlines; i++) + { + v_val[i] = temp; + temp += v_stepsize; + } + + triangulateRectTopGen(top, n_ulines, u_val, v_val[n_vlines-1], 1,1, backend); + triangulateRectTopGen(bot, n_ulines, u_val, v_val[0], 0, 1, backend); + triangulateRectTopGen(left, n_vlines, v_val, u_val[0], 1, 0, backend); + triangulateRectTopGen(right, n_vlines, v_val, u_val[n_ulines-1], 0,0, backend); + + + + + //triangulate the center + triangulateRectCenter(n_ulines, u_val, n_vlines, v_val, backend); + + free(u_val); + free(v_val); + +} + + + + +/**********for reading newtess_flag from a file**********/ +static Int read_flag(char* name) +{ + Int ret; + FILE* fp = fopen(name, "r"); + if(fp == NULL) + { + fprintf(stderr, "can't open file %s\n", name); + exit(1); + } + fscanf(fp, "%i", &ret); + fclose(fp); + return ret; +} + + +/***********nextgen tess****************/ +#include "sampleMonoPoly.h" +directedLine* arcToDLine(Arc_ptr arc) +{ + int i; + Real vert[2]; + directedLine* ret; + sampledLine* sline = new sampledLine(arc->pwlArc->npts); + for(i=0; i<arc->pwlArc->npts; i++) + { + vert[0] = arc->pwlArc->pts[i].param[0]; + vert[1] = arc->pwlArc->pts[i].param[1]; + sline->setPoint(i, vert); + } + ret = new directedLine(INCREASING, sline); + return ret; +} + +/*an pwlArc may not be a straight line*/ +directedLine* arcToMultDLines(directedLine* original, Arc_ptr arc) +{ + directedLine* ret = original; + int is_linear = 0; + if(arc->pwlArc->npts == 2 ) + is_linear = 1; + else if(area(arc->pwlArc->pts[0].param, arc->pwlArc->pts[1].param, arc->pwlArc->pts[arc->pwlArc->npts-1].param) == 0.0) + is_linear = 1; + + if(is_linear) + { + directedLine *dline = arcToDLine(arc); + if(ret == NULL) + ret = dline; + else + ret->insert(dline); + return ret; + } + else /*not linear*/ + { + for(Int i=0; i<arc->pwlArc->npts-1; i++) + { + Real vert[2][2]; + vert[0][0] = arc->pwlArc->pts[i].param[0]; + vert[0][1] = arc->pwlArc->pts[i].param[1]; + vert[1][0] = arc->pwlArc->pts[i+1].param[0]; + vert[1][1] = arc->pwlArc->pts[i+1].param[1]; + + sampledLine *sline = new sampledLine(2, vert); + directedLine *dline = new directedLine(INCREASING, sline); + if(ret == NULL) + ret = dline; + else + ret->insert(dline); + } + return ret; + } +} + + + +directedLine* arcLoopToDLineLoop(Arc_ptr loop) +{ + directedLine* ret; + + if(loop == NULL) + return NULL; + ret = arcToMultDLines(NULL, loop); +//ret->printSingle(); + for(Arc_ptr temp = loop->next; temp != loop; temp = temp->next){ + ret = arcToMultDLines(ret, temp); +//ret->printSingle(); + } + + return ret; +} + +/* +void Slicer::evalRBArray(rectBlockArray* rbArray, gridWrap* grid) +{ + TrimVertex *trimVert = (TrimVertex*)malloc(sizeof(TrimVertex)); + trimVert -> nuid = 0;//???? + + Real* u_values = grid->get_u_values(); + Real* v_values = grid->get_v_values(); + + Int i,j,k,l; + + for(l=0; l<rbArray->get_n_elements(); l++) + { + rectBlock* block = rbArray->get_element(l); + for(k=0, i=block->get_upGridLineIndex(); i>block->get_lowGridLineIndex(); i--, k++) + { + + backend.bgnqstrip(); + for(j=block->get_leftIndices()[k+1]; j<= block->get_rightIndices()[k+1]; j++) + { + trimVert->param[0] = u_values[j]; + trimVert->param[1] = v_values[i]; + backend.tmeshvert(trimVert); + + trimVert->param[1] = v_values[i-1]; + backend.tmeshvert(trimVert); + + } + backend.endqstrip(); + + } + } + + free(trimVert); +} +*/ + +void Slicer::evalRBArray(rectBlockArray* rbArray, gridWrap* grid) +{ + Int i,j,k; + + Int n_vlines=grid->get_n_vlines(); + //the reason to switch the position of v_max and v_min is because of the + //the orientation problem. glEvalMesh generates quad_strip clockwise, but + //we need counter-clockwise. + backend.surfgrid(grid->get_u_min(), grid->get_u_max(), grid->get_n_ulines()-1, + grid->get_v_max(), grid->get_v_min(), n_vlines-1); + + + for(j=0; j<rbArray->get_n_elements(); j++) + { + rectBlock* block = rbArray->get_element(j); + Int low = block->get_lowGridLineIndex(); + Int high = block->get_upGridLineIndex(); + + for(k=0, i=high; i>low; i--, k++) + { + backend.surfmesh(block->get_leftIndices()[k+1], n_vlines-1-i, block->get_rightIndices()[k+1]-block->get_leftIndices()[k+1], 1); + } + } +} + + +void Slicer::evalStream(primStream* pStream) +{ + Int i,j,k; + k=0; +/* TrimVertex X;*/ + TrimVertex *trimVert =/*&X*/ (TrimVertex*)malloc(sizeof(TrimVertex)); + trimVert -> nuid = 0;//??? + Real* vertices = pStream->get_vertices(); //for efficiency + for(i=0; i<pStream->get_n_prims(); i++) + { + + //ith primitive has #vertices = lengths[i], type=types[i] + switch(pStream->get_type(i)){ + case PRIMITIVE_STREAM_FAN: + + backend.bgntfan(); + + for(j=0; j<pStream->get_length(i); j++) + { + trimVert->param[0] = vertices[k]; + trimVert->param[1] = vertices[k+1]; + backend.tmeshvert(trimVert); + +// backend.tmeshvert(vertices[k], vertices[k+1]); + k += 2; + } + backend.endtfan(); + break; + + default: + fprintf(stderr, "evalStream: not implemented yet\n"); + exit(1); + + } + } + free(trimVert); +} + + + + +void Slicer::slice_new(Arc_ptr loop) +{ +//count++; +//if(count == 78) count=1; +//printf("count=%i\n", count); +//if( ! (4<= count && count <=4)) return; + + + Int num_ulines; + Int num_vlines; + Real uMin, uMax, vMin, vMax; + Real mydu, mydv; + uMin = uMax = loop->tail()[0]; + vMin = vMax = loop->tail()[1]; + mydu = (du>0)? du: -du; + mydv = (dv>0)? dv: -dv; + + for(Arc_ptr jarc=loop->next; jarc != loop; jarc = jarc->next) + { + + if(jarc->tail()[0] < uMin) + uMin = jarc->tail()[0]; + if(jarc->tail()[0] > uMax) + uMax = jarc->tail()[0]; + if(jarc->tail()[1] < vMin) + vMin = jarc->tail()[1]; + if(jarc->tail()[1] > vMax) + vMax = jarc->tail()[1]; + } + + if(mydu > uMax - uMin) + num_ulines = 2; + else + { + num_ulines = 3 + (Int) ((uMax-uMin)/mydu); + } + if(mydv>=vMax-vMin) + num_vlines = 2; + else + { + num_vlines = 2+(Int)((vMax-vMin)/mydv); + } + + Int isRect = is_rect(loop); + + if(isRect && (num_ulines<=2 || num_vlines<=2)) + { + if(vlinear) + triangulateRect(loop, backend, 1, ulinear, vlinear); + else if(ulinear) + triangulateRect(loop, backend, -1, ulinear, vlinear); + else + triangulateRect(loop, backend, 0, ulinear, vlinear); + } + + else if(isRect) + { + triangulateRectGen(loop, num_ulines-2, num_vlines-2, backend); + } + else if( (num_ulines<=2 || num_vlines <=2) && ulinear) + { + monoTriangulationFunBackend(loop, compV2InY, &backend); + } + else if( (!ulinear) && (!vlinear) && (num_ulines == 2) && (num_vlines > 2)) + { + monoTriangulationFunBackend(loop, compV2InY, &backend); + } + else + { + directedLine* poly = arcLoopToDLineLoop(loop); + + gridWrap grid(num_ulines, num_vlines, uMin, uMax, vMin, vMax); + primStream pStream(20, 20); + rectBlockArray rbArray(20); + + sampleMonoPoly(poly, &grid, ulinear, vlinear, &pStream, &rbArray); + + evalStream(&pStream); + + evalRBArray(&rbArray, &grid); + +#ifdef COUNT_TRIANGLES + num_triangles += pStream.num_triangles(); + num_quads += rbArray.num_quads(); +#endif + poly->deleteSinglePolygonWithSline(); + } + +#ifdef COUNT_TRIANGLES + printf("num_triangles=%i\n", num_triangles); + printf("num_quads = %i\n", num_quads); +#endif +} + +void Slicer::slice(Arc_ptr loop) +{ +#ifdef USE_READ_FLAG + if(read_flag("flagFile")) + slice_new(loop); + else + slice_old(loop); + +#else + slice_new(loop); +#endif + +} + + + +Slicer::Slicer( Backend &b ) + : CoveAndTiler( b ), Mesher( b ), backend( b ) +{ + ulinear = 0; + vlinear = 0; +} + +Slicer::~Slicer() +{ +} + +void +Slicer::setisolines( int x ) +{ + isolines = x; +} + +void +Slicer::setstriptessellation( REAL x, REAL y ) +{ + assert(x > 0 && y > 0); + du = x; + dv = y; + setDu( du ); +} + +void +Slicer::slice_old( Arc_ptr loop ) +{ + loop->markverts(); + + Arc_ptr extrema[4]; + loop->getextrema( extrema ); + + unsigned int npts = loop->numpts(); + TrimRegion::init( npts, extrema[0] ); + + Mesher::init( npts ); + + long ulines = uarray.init( du, extrema[1], extrema[3] ); +//printf("ulines = %i\n", ulines); + Varray varray; + long vlines = varray.init( dv, extrema[0], extrema[2] ); +//printf("vlines = %i\n", vlines); + long botv = 0; + long topv; + TrimRegion::init( varray.varray[botv] ); + getGridExtent( &extrema[0]->pwlArc->pts[0], &extrema[0]->pwlArc->pts[0] ); + + for( long quad=0; quad<varray.numquads; quad++ ) { + backend.surfgrid( uarray.uarray[0], + uarray.uarray[ulines-1], + ulines-1, + varray.vval[quad], + varray.vval[quad+1], + varray.voffset[quad+1] - varray.voffset[quad] ); + + for( long i=varray.voffset[quad]+1; i <= varray.voffset[quad+1]; i++ ) { + topv = botv++; + advance( topv - varray.voffset[quad], + botv - varray.voffset[quad], + varray.varray[botv] ); + if( i == vlines ) + getPts( extrema[2] ); + else + getPts( backend ); + getGridExtent(); + if( isolines ) { + outline(); + } else { + if( canTile() ) + coveAndTile(); + else + mesh(); + } + } + } +} + + +void +Slicer::outline( void ) +{ + GridTrimVertex upper, lower; + Hull::init( ); + + backend.bgnoutline(); + while( (nextupper( &upper )) ) { + if( upper.isGridVert() ) + backend.linevert( upper.g ); + else + backend.linevert( upper.t ); + } + backend.endoutline(); + + backend.bgnoutline(); + while( (nextlower( &lower )) ) { + if( lower.isGridVert() ) + backend.linevert( lower.g ); + else + backend.linevert( lower.t ); + } + backend.endoutline(); +} + + +void +Slicer::outline( Arc_ptr jarc ) +{ + jarc->markverts(); + + if( jarc->pwlArc->npts >= 2 ) { + backend.bgnoutline(); + for( int j = jarc->pwlArc->npts-1; j >= 0; j-- ) + backend.linevert( &(jarc->pwlArc->pts[j]) ); + backend.endoutline(); + } +} + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/slicer.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/slicer.h new file mode 100755 index 000000000..1741f9457 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/slicer.h @@ -0,0 +1,90 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * slicer.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/slicer.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluslicer_h_ +#define __gluslicer_h_ + +#include "trimregion.h" +#include "mesher.h" +#include "coveandtiler.h" +#include "primitiveStream.h" +#include "rectBlock.h" + +class Backend; +class Arc; +class TrimVertex; + +class Slicer : public CoveAndTiler, public Mesher { +public: + Slicer( Backend & ); + ~Slicer( void ); + void slice( Arc_ptr ); + void slice_old( Arc_ptr); + void slice_new( Arc_ptr ); + void evalStream(primStream* ); + void evalRBArray(rectBlockArray* rbArray, gridWrap* grid); + + void outline( Arc_ptr ); + void setstriptessellation( REAL, REAL ); + void setisolines( int ); + + void set_ulinear(int ulinear_flag) + { + ulinear = ulinear_flag; + } + void set_vlinear(int vlinear_flag) + { + vlinear = vlinear_flag; + } +private: + Backend& backend; + REAL oneOverDu; + REAL du, dv; + int isolines; + + void outline( void ); + void initGridlines( void ); + void advanceGridlines( long ); + + int ulinear; //indicate whether uorder is 2 or not + int vlinear; //indicate whether vorder is 2 or not +}; +#endif /* __gluslicer_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/sorter.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/sorter.cc new file mode 100755 index 000000000..67f977b63 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/sorter.cc @@ -0,0 +1,141 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * sorter.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/sorter.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "sorter.h" +#include "mystdio.h" + +Sorter::Sorter( int _es ) +{ + es = _es; +} + +void +Sorter::qsort( void *a, int n ) +{ + qs1( (char *)a, ((char *)a)+n*es); +} + +int +Sorter::qscmp( char *, char * ) +{ + dprintf( "Sorter::qscmp: pure virtual called\n" ); + return 0; +} + + +void +Sorter::qsexc( char *, char * ) +{ + dprintf( "Sorter::qsexc: pure virtual called\n" ); +} + + +void +Sorter::qstexc( char *, char *, char * ) +{ + dprintf( "Sorter::qstexc: pure virtual called\n" ); +} + +void +Sorter::qs1( char *a, char *l ) +{ + char *i, *j; + char *lp, *hp; + int c; + unsigned int n; + +start: + if((n=l-a) <= es) + return; + n = es * (n / (2*es)); + hp = lp = a+n; + i = a; + j = l-es; + while(1) { + if(i < lp) { + if((c = qscmp(i, lp)) == 0) { + qsexc(i, lp -= es); + continue; + } + if(c < 0) { + i += es; + continue; + } + } + +loop: + if(j > hp) { + if((c = qscmp(hp, j)) == 0) { + qsexc(hp += es, j); + goto loop; + } + if(c > 0) { + if(i == lp) { + qstexc(i, hp += es, j); + i = lp += es; + goto loop; + } + qsexc(i, j); + j -= es; + i += es; + continue; + } + j -= es; + goto loop; + } + + if(i == lp) { + if(lp-a >= l-hp) { + qs1(hp+es, l); + l = lp; + } else { + qs1(a, lp); + a = hp+es; + } + goto start; + } + + qstexc(j, lp -= es, i); + j = hp -= es; + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/sorter.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/sorter.h new file mode 100755 index 000000000..17fe01f6a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/sorter.h @@ -0,0 +1,57 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/sorter.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __glusorter_h_ +#define __glusorter_h_ + +class Sorter { +public: + Sorter( int es ); + void qsort( void *a, int n ); + +protected: + virtual int qscmp( char *, char * ); + virtual void qsexc( char *i, char *j ); // i<-j, j<-i + virtual void qstexc( char *i, char *j, char *k ); // i<-k, k<-j, j<-i + +private: + void qs1( char *, char * ); + int es; +}; +#endif /* __glusorter_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/splitarcs.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/splitarcs.cc new file mode 100755 index 000000000..b177adba6 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/splitarcs.cc @@ -0,0 +1,295 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * splitarcs.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/splitarcs.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mysetjmp.h" +#include "mystdio.h" +#include "subdivider.h" +#include "arcsorter.h" +#include "arc.h" +#include "bin.h" + +/* local preprocessor definitions */ +#define MAXARCS 10 + +/*---------------------------------------------------------------------------- + * Subdivider::split - split trim regions in source bin by line (param == value). + *---------------------------------------------------------------------------- + */ + +void +Subdivider::split( Bin& bin, Bin& left, Bin& right, int param, REAL value ) +{ + Bin intersections, unknown; + + partition( bin, left, intersections, right, unknown, param, value ); + + int count = intersections.numarcs(); + if( count % 2 ) { +#ifndef NDEBUG + left.show( "left" ); + intersections.show( "intersections" ); + right.show( "right" ); +#endif + ::mylongjmp( jumpbuffer, 29 ); + } + + Arc_ptr arclist[MAXARCS], *list; + if( count >= MAXARCS ) { + list = new Arc_ptr[count]; + } else { + list = arclist; + } + + Arc_ptr jarc, *last, *lptr; + for( last = list; (jarc=intersections.removearc()) != NULL; last++ ) + *last = jarc; + + if( param == 0 ) { /* sort into increasing t order */ + ArcSdirSorter sorter(*this); + sorter.qsort( list, count ); + + //::qsort ((void *)list, count, sizeof(Arc_ptr), (cmpfunc)compare_s); + for( lptr=list; lptr<last; lptr+=2 ) + check_s ( lptr[0], lptr[1] ); + for( lptr=list; lptr<last; lptr+=2 ) + join_s ( left, right, lptr[0], lptr[1] ); + for( lptr=list; lptr != last; lptr++ ) { + if( ((*lptr)->head()[0] <= value) && ((*lptr)->tail()[0] <= value) ) + left.addarc( *lptr ); + else + right.addarc( *lptr ); + } + } else { /* sort into decreasing s order */ + ArcTdirSorter sorter(*this); + sorter.qsort( list, count ); + //::qsort ((void *)list, count, sizeof(Arc_ptr), (cmpfunc)compare_t); + for( lptr=list; lptr<last; lptr+=2 ) + check_t ( lptr[0], lptr[1] ); + for( lptr=list; lptr<last; lptr+=2 ) + join_t ( left, right, lptr[0], lptr[1] ); + for( lptr=list; lptr != last; lptr++ ) { + if( ((*lptr)->head()[1] <= value) && ((*lptr)->tail()[1] <= value) ) + left.addarc( *lptr ); + else + right.addarc( *lptr ); + } + } + + if( list != arclist ) delete[] list; + unknown.adopt(); +} + + +void +Subdivider::check_s( Arc_ptr jarc1, Arc_ptr jarc2 ) +{ + assert( jarc1->check( ) != 0 ); + assert( jarc2->check( ) != 0 ); + assert( jarc1->next->check( ) != 0 ); + assert( jarc2->next->check( ) != 0 ); + assert( jarc1 != jarc2 ); + + /* XXX - if these assertions fail, it is due to user error or + undersampling */ + if( ! ( jarc1->tail()[0] < (jarc1)->head()[0] ) ) { +#ifndef NDEBUG + dprintf( "s difference %f\n", (jarc1)->tail()[0] - (jarc1)->head()[0] ); +#endif + ::mylongjmp( jumpbuffer, 28 ); + } + + if( ! ( jarc2->tail()[0] > (jarc2)->head()[0] ) ) { +#ifndef NDEBUG + dprintf( "s difference %f\n", (jarc2)->tail()[0] - (jarc2)->head()[0] ); +#endif + ::mylongjmp( jumpbuffer, 28 ); + } +} + +inline void +Subdivider::link( Arc_ptr jarc1, Arc_ptr jarc2, Arc_ptr up, Arc_ptr down ) +{ + up->nuid = down->nuid = 0; // XXX + + up->next = jarc2; + down->next = jarc1; + up->prev = jarc1->prev; + down->prev = jarc2->prev; + + down->next->prev = down; + up->next->prev = up; + down->prev->next = down; + up->prev->next = up; +} + +inline void +Subdivider::simple_link( Arc_ptr jarc1, Arc_ptr jarc2 ) +{ + Arc_ptr tmp = jarc2->prev; + jarc2->prev = jarc1->prev; + jarc1->prev = tmp; + jarc2->prev->next = jarc2; + jarc1->prev->next = jarc1; +} + + +/*---------------------------------------------------------------------------- + * join - add a pair of oppositely directed jordan arcs between two arcs + *---------------------------------------------------------------------------- + */ + +void +Subdivider::join_s( Bin& left, Bin& right, Arc_ptr jarc1, Arc_ptr jarc2 ) +{ + assert( jarc1->check( ) != 0); + assert( jarc2->check( ) != 0); + assert( jarc1 != jarc2 ); + + if( ! jarc1->getitail() ) + jarc1 = jarc1->next; + + if( ! jarc2->getitail() ) + jarc2 = jarc2->next; + + REAL s = jarc1->tail()[0]; + REAL t1 = jarc1->tail()[1]; + REAL t2 = jarc2->tail()[1]; + + if( t1 == t2 ) { + simple_link( jarc1, jarc2 ); + } else { + Arc_ptr newright = new(arcpool) Arc( arc_right, 0 ); + Arc_ptr newleft = new(arcpool) Arc( arc_left, 0 ); + assert( t1 < t2 ); + if( isBezierArcType() ) { + arctessellator.bezier( newright, s, s, t1, t2 ); + arctessellator.bezier( newleft, s, s, t2, t1 ); + } else { + arctessellator.pwl_right( newright, s, t1, t2, stepsizes[0] ); + arctessellator.pwl_left( newleft, s, t2, t1, stepsizes[2] ); + } + link( jarc1, jarc2, newright, newleft ); + left.addarc( newright ); + right.addarc( newleft ); + } + + assert( jarc1->check( ) != 0 ); + assert( jarc2->check( ) != 0 ); + assert( jarc1->next->check( ) != 0); + assert( jarc2->next->check( ) != 0); +} + +void +Subdivider::check_t( Arc_ptr jarc1, Arc_ptr jarc2 ) +{ + assert( jarc1->check( ) != 0 ); + assert( jarc2->check( ) != 0 ); + assert( jarc1->next->check( ) != 0 ); + assert( jarc2->next->check( ) != 0 ); + assert( jarc1 != jarc2 ); + + /* XXX - if these assertions fail, it is due to user error or + undersampling */ + if( ! ( jarc1->tail()[1] < (jarc1)->head()[1] ) ) { +#ifndef NDEBUG + dprintf( "t difference %f\n", jarc1->tail()[1] - (jarc1)->head()[1] ); +#endif + ::mylongjmp( jumpbuffer, 28 ); + } + + if( ! ( jarc2->tail()[1] > (jarc2)->head()[1] ) ) { +#ifndef NDEBUG + dprintf( "t difference %f\n", jarc2->tail()[1] - (jarc2)->head()[1] ); +#endif + ::mylongjmp( jumpbuffer, 28 ); + } +} + +/*---------------------------------------------------------------------------- + * join_t - add a pair of oppositely directed jordan arcs between two arcs + *---------------------------------------------------------------------------- + */ + +void +Subdivider::join_t( Bin& bottom, Bin& top, Arc_ptr jarc1, Arc_ptr jarc2 ) +{ + assert( jarc1->check( ) != 0 ); + assert( jarc2->check( ) != 0 ); + assert( jarc1->next->check( ) != 0 ); + assert( jarc2->next->check( ) != 0 ); + assert( jarc1 != jarc2 ); + + if( ! jarc1->getitail() ) + jarc1 = jarc1->next; + + if( ! jarc2->getitail() ) + jarc2 = jarc2->next; + + REAL s1 = jarc1->tail()[0]; + REAL s2 = jarc2->tail()[0]; + REAL t = jarc1->tail()[1]; + + if( s1 == s2 ) { + simple_link( jarc1, jarc2 ); + } else { + Arc_ptr newtop = new(arcpool) Arc( arc_top, 0 ); + Arc_ptr newbot = new(arcpool) Arc( arc_bottom, 0 ); + assert( s1 > s2 ); + if( isBezierArcType() ) { + arctessellator.bezier( newtop, s1, s2, t, t ); + arctessellator.bezier( newbot, s2, s1, t, t ); + } else { + arctessellator.pwl_top( newtop, t, s1, s2, stepsizes[1] ); + arctessellator.pwl_bottom( newbot, t, s2, s1, stepsizes[3] ); + } + link( jarc1, jarc2, newtop, newbot ); + bottom.addarc( newtop ); + top.addarc( newbot ); + } + + assert( jarc1->check( ) != 0 ); + assert( jarc2->check( ) != 0 ); + assert( jarc1->next->check( ) != 0 ); + assert( jarc2->next->check( ) != 0 ); +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/subdivider.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/subdivider.cc new file mode 100755 index 000000000..d3a7174e3 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/subdivider.cc @@ -0,0 +1,912 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * subdivider.cxx + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/subdivider.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "subdivider.h" +#include "arc.h" +#include "bezierarc.h" +#include "bin.h" +#include "renderhints.h" +#include "backend.h" +#include "mapdesc.h" +#include "quilt.h" +#include "patchlist.h" +#include "patch.h" +#include "nurbsconsts.h" +#include "trimvertpool.h" +#include "simplemath.h" + +#include "polyUtil.h" //for function area() + +//#define PARTITION_TEST +#ifdef PARTITION_TEST +#include "partitionY.h" +#include "monoTriangulation.h" +#include "dataTransform.h" +#include "monoChain.h" + +#endif + + +#define OPTIMIZE_UNTRIMED_CASE + + +Bin* +Subdivider::makePatchBoundary( const REAL *from, const REAL *to ) +{ + Bin* ret = new Bin(); + REAL smin = from[0]; + REAL smax = to[0]; + REAL tmin = from[1]; + REAL tmax = to[1]; + + pjarc = 0; + + Arc_ptr jarc = new(arcpool) Arc( arc_bottom, 0 ); + arctessellator.bezier( jarc, smin, smax, tmin, tmin ); + ret->addarc( jarc ); + pjarc = jarc->append( pjarc ); + + jarc = new(arcpool) Arc( arc_right, 0 ); + arctessellator.bezier( jarc, smax, smax, tmin, tmax ); + ret->addarc( jarc ); + pjarc = jarc->append( pjarc ); + + jarc = new(arcpool) Arc( arc_top, 0 ); + arctessellator.bezier( jarc, smax, smin, tmax, tmax ); + ret->addarc( jarc ); + pjarc = jarc->append( pjarc ); + + jarc = new(arcpool) Arc( arc_left, 0 ); + arctessellator.bezier( jarc, smin, smin, tmax, tmin ); + ret->addarc( jarc ); + jarc->append( pjarc ); + + assert( jarc->check() != 0 ); + return ret; +} + +/*--------------------------------------------------------------------------- + * Subdivider - construct a subdivider + *--------------------------------------------------------------------------- + */ + +Subdivider::Subdivider( Renderhints& r, Backend& b ) + : arcpool( sizeof( Arc), 1, "arcpool" ), + bezierarcpool( sizeof( BezierArc ), 1, "Bezarcpool" ), + pwlarcpool( sizeof( PwlArc ), 1, "Pwlarcpool" ), + renderhints( r ), + arctessellator( trimvertexpool, pwlarcpool ), + backend( b ), + slicer( b ) +{ +} + +void +Subdivider::setJumpbuffer( JumpBuffer *j ) +{ + jumpbuffer = j; +} + +/*--------------------------------------------------------------------------- + * clear - reset all state after possible error condition + *--------------------------------------------------------------------------- + */ + +void +Subdivider::clear( void ) +{ + trimvertexpool.clear(); + arcpool.clear(); + pwlarcpool.clear(); + bezierarcpool.clear(); +} + +/*--------------------------------------------------------------------------- + * ~Subdivider - destroy a subdivider + *--------------------------------------------------------------------------- + */ + +Subdivider::~Subdivider( void ) +{ +} + +/*--------------------------------------------------------------------------- + * addArc - add a bezier arc to a trim loop and to a bin + *--------------------------------------------------------------------------- + */ +void +Subdivider::addArc( REAL *cpts, Quilt *quilt, long _nuid ) +{ + BezierArc *bezierArc = new(bezierarcpool) BezierArc; + Arc *jarc = new(arcpool) Arc( arc_none, _nuid ); + jarc->pwlArc = 0; + jarc->bezierArc = bezierArc; + bezierArc->order = quilt->qspec->order; + bezierArc->stride = quilt->qspec->stride; + bezierArc->mapdesc = quilt->mapdesc; + bezierArc->cpts = cpts; + initialbin.addarc( jarc ); + pjarc = jarc->append( pjarc ); +} + +/*--------------------------------------------------------------------------- + * addArc - add a pwl arc to a trim loop and to a bin + *--------------------------------------------------------------------------- + */ + +void +Subdivider::addArc( int npts, TrimVertex *pts, long _nuid ) +{ + Arc *jarc = new(arcpool) Arc( arc_none, _nuid ); + jarc->pwlArc = new(pwlarcpool) PwlArc( npts, pts ); + initialbin.addarc( jarc ); + pjarc = jarc->append( pjarc ); +} + +void +Subdivider::beginQuilts( void ) +{ + qlist = 0; +} + +void +Subdivider::addQuilt( Quilt *quilt ) +{ + quilt->next = qlist; + qlist = quilt; +} + +/*--------------------------------------------------------------------------- + * drawSurfaces - main entry point for surface tessellation + *--------------------------------------------------------------------------- + */ + +void +Subdivider::drawSurfaces( long nuid ) +{ + renderhints.init( ); + + if (qlist == NULL) + { + //initialbin could be nonempty due to some errors + freejarcs(initialbin); + return; + } + + for( Quilt *q = qlist; q; q = q->next ) { + if( q->isCulled( ) == CULL_TRIVIAL_REJECT ) { + freejarcs( initialbin ); + return; + } + } + + + REAL from[2], to[2]; + qlist->getRange( from, to, spbrkpts, tpbrkpts ); +#ifdef OPTIMIZE_UNTRIMED_CASE + //perform optimization only when the samplng method is + //DOMAIN_DISTANCE and the display methdo is either + //fill or outline_polygon. + int optimize = (is_domain_distance_sampling && (renderhints.display_method != N_OUTLINE_PATCH)); +#endif + + if( ! initialbin.isnonempty() ) { +#ifdef OPTIMIZE_UNTRIMED_CASE + if(! optimize ) + { + + makeBorderTrim( from, to ); + } +#else + makeBorderTrim( from, to ); +#endif + } else { + REAL rate[2]; + qlist->findRates( spbrkpts, tpbrkpts, rate ); + + if( decompose( initialbin, min(rate[0], rate[1]) ) ) + mylongjmp( jumpbuffer, 31 ); + } + + backend.bgnsurf( renderhints.wiretris, renderhints.wirequads, nuid ); + +#ifdef PARTITION_TEST + if( initialbin.isnonempty() && spbrkpts.end-2 == spbrkpts.start && + tpbrkpts.end-2 == tpbrkpts.start) +{ + for(int i=spbrkpts.start; i<spbrkpts.end-1; i++){ + for(int j=tpbrkpts.start; j<tpbrkpts.end-1; j++){ + Real pta[2], ptb[2]; + pta[0] = spbrkpts.pts[i]; + ptb[0] = spbrkpts.pts[i+1]; + pta[1] = tpbrkpts.pts[j]; + ptb[1] = tpbrkpts.pts[j+1]; + qlist->downloadAll(pta, ptb, backend); + + directedLine *poly; + + { + + poly = bin_to_DLineLoops(initialbin); + + poly=poly->deleteDegenerateLinesAllPolygons(); + + sampledLine* retSampledLines; +//printf("before MC_partition\n"); + poly = MC_partitionY(poly, &retSampledLines); +//printf("after MC_partition\n"); + + } + + + { + primStream pStream(5000,5000); + directedLine* temp; + + for(temp=poly; temp != NULL; temp=temp->getNextPolygon()) + + monoTriangulation(temp, &pStream); + + slicer.evalStream(&pStream); + + } + //need to clean up space + } + } + freejarcs( initialbin ); + backend.endsurf(); + return; + + /* + printf("num_polygons=%i\n", poly->numPolygons()); + printf("num_edges=%i\n", poly->numEdgesAllPolygons()); + poly->writeAllPolygons("zloutputFile"); + return; + { + primStream pStream(20,20); + for(directedLine* tempD = poly; tempD != NULL; tempD = tempD->getNextPolygon()) + monoTriangulation(tempD, &pStream); + } + return; + */ +} +#endif //PARTITION_TEST + + +#ifdef OPTIMIZE_UNTRIMED_CASE + if( (!initialbin.isnonempty()) && optimize ) + { + int i,j; + int num_u_steps; + int num_v_steps; + for(i=spbrkpts.start; i<spbrkpts.end-1; i++){ + for(j=tpbrkpts.start; j<tpbrkpts.end-1; j++){ + Real pta[2], ptb[2]; + pta[0] = spbrkpts.pts[i]; + ptb[0] = spbrkpts.pts[i+1]; + pta[1] = tpbrkpts.pts[j]; + ptb[1] = tpbrkpts.pts[j+1]; + qlist->downloadAll(pta, ptb, backend); + + num_u_steps = (int) (domain_distance_u_rate * (ptb[0]-pta[0])); + num_v_steps = (int) (domain_distance_v_rate * (ptb[1]-pta[1])); + + if(num_u_steps <= 0) num_u_steps = 1; + if(num_v_steps <= 0) num_v_steps = 1; + + backend.surfgrid(pta[0], ptb[0], num_u_steps, + ptb[1], pta[1], num_v_steps); + backend.surfmesh(0,0,num_u_steps,num_v_steps); + + + + continue; + /* the following is left for reference purpose, don't delete + { + Bin* tempSource; + Patchlist patchlist(qlist, pta, ptb); + patchlist.getstepsize(); + + tempSource=makePatchBoundary(pta, ptb); + + tessellation(*tempSource, patchlist); + + render(*tempSource); + delete tempSource; + } + */ + } + } + } + else + subdivideInS( initialbin ); +#else + + subdivideInS( initialbin ); +#endif + + backend.endsurf(); + +} + +void +Subdivider::subdivideInS( Bin& source ) +{ + if( renderhints.display_method == N_OUTLINE_PARAM ) { + outline( source ); + freejarcs( source ); + } else { + setArcTypeBezier(); + setNonDegenerate(); + splitInS( source, spbrkpts.start, spbrkpts.end ); + } +} + + +/*--------------------------------------------------------------------------- + * splitInS - split a patch and a bin by an isoparametric line + *--------------------------------------------------------------------------- + */ + +void +Subdivider::splitInS( Bin& source, int start, int end ) +{ + if( source.isnonempty() ) { + if( start != end ) { + int i = start + (end - start) / 2; + Bin left, right; + split( source, left, right, 0, spbrkpts.pts[i] ); + splitInS( left, start, i ); + splitInS( right, i+1, end ); + } else { + if( start == spbrkpts.start || start == spbrkpts.end ) { + freejarcs( source ); + } else if( renderhints.display_method == N_OUTLINE_PARAM_S ) { + outline( source ); + freejarcs( source ); + } else { + setArcTypeBezier(); + setNonDegenerate(); + s_index = start; + splitInT( source, tpbrkpts.start, tpbrkpts.end ); + } + } + } +} + +/*--------------------------------------------------------------------------- + * splitInT - split a patch and a bin by an isoparametric line + *--------------------------------------------------------------------------- + */ + +void +Subdivider::splitInT( Bin& source, int start, int end ) +{ + if( source.isnonempty() ) { + if( start != end ) { + int i = start + (end - start) / 2; + Bin left, right; + split( source, left, right, 1, tpbrkpts.pts[i] ); + splitInT( left, start, i ); + splitInT( right, i+1, end ); + } else { + if( start == tpbrkpts.start || start == tpbrkpts.end ) { + freejarcs( source ); + } else if( renderhints.display_method == N_OUTLINE_PARAM_ST ) { + outline( source ); + freejarcs( source ); + } else { + t_index = start; + setArcTypeBezier(); + setDegenerate(); + + REAL pta[2], ptb[2]; + pta[0] = spbrkpts.pts[s_index-1]; + pta[1] = tpbrkpts.pts[t_index-1]; + + ptb[0] = spbrkpts.pts[s_index]; + ptb[1] = tpbrkpts.pts[t_index]; + qlist->downloadAll( pta, ptb, backend ); + + Patchlist patchlist( qlist, pta, ptb ); +/* +printf("-------samplingSplit-----\n"); +source.show("samplingSplit source"); +*/ + samplingSplit( source, patchlist, renderhints.maxsubdivisions, 0 ); + setNonDegenerate(); + setArcTypeBezier(); + } + } + } +} + +/*-------------------------------------------------------------------------- + * samplingSplit - recursively subdivide patch, cull check each subpatch + *-------------------------------------------------------------------------- + */ + +void +Subdivider::samplingSplit( + Bin& source, + Patchlist& patchlist, + int subdivisions, + int param ) +{ + if( ! source.isnonempty() ) return; + + if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT ) { + freejarcs( source ); + return; + } + + patchlist.getstepsize(); + + if( renderhints.display_method == N_OUTLINE_PATCH ) { + tessellation( source, patchlist ); + outline( source ); + freejarcs( source ); + return; + } + + //patchlist.clamp(); + + tessellation( source, patchlist ); + + if( patchlist.needsSamplingSubdivision() && (subdivisions > 0) ) { + if( ! patchlist.needsSubdivision( 0 ) ) + param = 1; + else if( ! patchlist.needsSubdivision( 1 ) ) + param = 0; + else + param = 1 - param; + + Bin left, right; + REAL mid = ( patchlist.pspec[param].range[0] + + patchlist.pspec[param].range[1] ) * 0.5; + split( source, left, right, param, mid ); + Patchlist subpatchlist( patchlist, param, mid ); + samplingSplit( left, subpatchlist, subdivisions-1, param ); + samplingSplit( right, patchlist, subdivisions-1, param ); + } else { + setArcTypePwl(); + setDegenerate(); + nonSamplingSplit( source, patchlist, subdivisions, param ); + setDegenerate(); + setArcTypeBezier(); + } +} + +void +Subdivider::nonSamplingSplit( + Bin& source, + Patchlist& patchlist, + int subdivisions, + int param ) +{ + if( patchlist.needsNonSamplingSubdivision() && (subdivisions > 0) ) { + param = 1 - param; + + Bin left, right; + REAL mid = ( patchlist.pspec[param].range[0] + + patchlist.pspec[param].range[1] ) * 0.5; + split( source, left, right, param, mid ); + Patchlist subpatchlist( patchlist, param, mid ); + if( left.isnonempty() ) + if( subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT ) + freejarcs( left ); + else + nonSamplingSplit( left, subpatchlist, subdivisions-1, param ); + if( right.isnonempty() ) + if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT ) + freejarcs( right ); + else + nonSamplingSplit( right, patchlist, subdivisions-1, param ); + + } else { + // make bbox calls + patchlist.bbox(); + backend.patch( patchlist.pspec[0].range[0], patchlist.pspec[0].range[1], + patchlist.pspec[1].range[0], patchlist.pspec[1].range[1] ); + + if( renderhints.display_method == N_OUTLINE_SUBDIV ) { + outline( source ); + freejarcs( source ); + } else { + setArcTypePwl(); + setDegenerate(); + findIrregularS( source ); + monosplitInS( source, smbrkpts.start, smbrkpts.end ); + } + } +} + +/*-------------------------------------------------------------------------- + * tessellation - set tessellation of interior and boundary of patch + *-------------------------------------------------------------------------- + */ + +void +Subdivider::tessellation( Bin& bin, Patchlist &patchlist ) +{ + // tessellate unsampled trim curves + tessellate( bin, patchlist.pspec[1].sidestep[1], patchlist.pspec[0].sidestep[1], + patchlist.pspec[1].sidestep[0], patchlist.pspec[0].sidestep[0] ); + + // set interior sampling rates + slicer.setstriptessellation( patchlist.pspec[0].stepsize, patchlist.pspec[1].stepsize ); + + //added by zl: set the order which will be used in slicer.c++ + slicer.set_ulinear( (patchlist.get_uorder() == 2)); + slicer.set_vlinear( (patchlist.get_vorder() == 2)); + + // set boundary sampling rates + stepsizes[0] = patchlist.pspec[1].stepsize; + stepsizes[1] = patchlist.pspec[0].stepsize; + stepsizes[2] = patchlist.pspec[1].stepsize; + stepsizes[3] = patchlist.pspec[0].stepsize; +} + +/*--------------------------------------------------------------------------- + * monosplitInS - split a patch and a bin by an isoparametric line + *--------------------------------------------------------------------------- + */ + +void +Subdivider::monosplitInS( Bin& source, int start, int end ) +{ + if( source.isnonempty() ) { + if( start != end ) { + int i = start + (end - start) / 2; + Bin left, right; + split( source, left, right, 0, smbrkpts.pts[i] ); + monosplitInS( left, start, i ); + monosplitInS( right, i+1, end ); + } else { + if( renderhints.display_method == N_OUTLINE_SUBDIV_S ) { + outline( source ); + freejarcs( source ); + } else { + setArcTypePwl(); + setDegenerate(); + findIrregularT( source ); + monosplitInT( source, tmbrkpts.start, tmbrkpts.end ); + } + } + } +} + +/*--------------------------------------------------------------------------- + * monosplitInT - split a patch and a bin by an isoparametric line + *--------------------------------------------------------------------------- + */ + +void +Subdivider::monosplitInT( Bin& source, int start, int end ) +{ + if( source.isnonempty() ) { + if( start != end ) { + int i = start + (end - start) / 2; + Bin left, right; + split( source, left, right, 1, tmbrkpts.pts[i] ); + monosplitInT( left, start, i ); + monosplitInT( right, i+1, end ); + } else { + if( renderhints.display_method == N_OUTLINE_SUBDIV_ST ) { + outline( source ); + freejarcs( source ); + } else { +/* +printf("*******render\n"); +source.show("source\n"); +*/ + render( source ); + freejarcs( source ); + } + } + } +} + + +/*---------------------------------------------------------------------------- + * findIrregularS - determine points of non-monotonicity is s direction + *---------------------------------------------------------------------------- + */ + +void +Subdivider::findIrregularS( Bin& bin ) +{ + assert( bin.firstarc()->check() != 0 ); + + smbrkpts.grow( bin.numarcs() ); + + for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { + REAL *a = jarc->prev->tail(); + REAL *b = jarc->tail(); + REAL *c = jarc->head(); + + if( b[1] == a[1] && b[1] == c[1] ) continue; + + //corrected code + if((b[1]<=a[1] && b[1] <= c[1]) || + (b[1]>=a[1] && b[1] >= c[1])) + { + //each arc (jarc, jarc->prev, jarc->next) is a + //monotone arc consisting of multiple line segements. + //it may happen that jarc->prev and jarc->next are the same, + //that is, jarc->prev and jarc form a closed loop. + //In such case, a and c will be the same. + if(a[0]==c[0] && a[1] == c[1]) + { + if(jarc->pwlArc->npts >2) + { + c = jarc->pwlArc->pts[jarc->pwlArc->npts-2].param; + } + else + { + assert(jarc->prev->pwlArc->npts>2); + a = jarc->prev->pwlArc->pts[jarc->prev->pwlArc->npts-2].param; + } + + } + if(area(a,b,c) < 0) + { + smbrkpts.add(b[0]); + } + + } + + /* old code, + if( b[1] <= a[1] && b[1] <= c[1] ) { + if( ! ccwTurn_tr( jarc->prev, jarc ) ) + smbrkpts.add( b[0] ); + } else if( b[1] >= a[1] && b[1] >= c[1] ) { + if( ! ccwTurn_tl( jarc->prev, jarc ) ) + smbrkpts.add( b[0] ); + } + */ + + } + + smbrkpts.filter(); +} + +/*---------------------------------------------------------------------------- + * findIrregularT - determine points of non-monotonicity in t direction + * where one arc is parallel to the s axis. + *---------------------------------------------------------------------------- + */ + +void +Subdivider::findIrregularT( Bin& bin ) +{ + assert( bin.firstarc()->check() != 0 ); + + tmbrkpts.grow( bin.numarcs() ); + + for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { + REAL *a = jarc->prev->tail(); + REAL *b = jarc->tail(); + REAL *c = jarc->head(); + + if( b[0] == a[0] && b[0] == c[0] ) continue; + + if( b[0] <= a[0] && b[0] <= c[0] ) { + if( a[1] != b[1] && b[1] != c[1] ) continue; + if( ! ccwTurn_sr( jarc->prev, jarc ) ) + tmbrkpts.add( b[1] ); + } else if ( b[0] >= a[0] && b[0] >= c[0] ) { + if( a[1] != b[1] && b[1] != c[1] ) continue; + if( ! ccwTurn_sl( jarc->prev, jarc ) ) + tmbrkpts.add( b[1] ); + } + } + tmbrkpts.filter( ); +} + +/*----------------------------------------------------------------------------- + * makeBorderTrim - if no user input trimming data then create + * a trimming curve around the boundaries of the Quilt. The curve consists of + * four Jordan arcs, one for each side of the Quilt, connected, of course, + * head to tail. + *----------------------------------------------------------------------------- + */ + +void +Subdivider::makeBorderTrim( const REAL *from, const REAL *to ) +{ + REAL smin = from[0]; + REAL smax = to[0]; + REAL tmin = from[1]; + REAL tmax = to[1]; + + pjarc = 0; + + Arc_ptr jarc = new(arcpool) Arc( arc_bottom, 0 ); + arctessellator.bezier( jarc, smin, smax, tmin, tmin ); + initialbin.addarc( jarc ); + pjarc = jarc->append( pjarc ); + + jarc = new(arcpool) Arc( arc_right, 0 ); + arctessellator.bezier( jarc, smax, smax, tmin, tmax ); + initialbin.addarc( jarc ); + pjarc = jarc->append( pjarc ); + + jarc = new(arcpool) Arc( arc_top, 0 ); + arctessellator.bezier( jarc, smax, smin, tmax, tmax ); + initialbin.addarc( jarc ); + pjarc = jarc->append( pjarc ); + + jarc = new(arcpool) Arc( arc_left, 0 ); + arctessellator.bezier( jarc, smin, smin, tmax, tmin ); + initialbin.addarc( jarc ); + jarc->append( pjarc ); + + assert( jarc->check() != 0 ); +} + +/*---------------------------------------------------------------------------- + * render - renders all monotone regions in a bin and frees the bin + *---------------------------------------------------------------------------- + */ + +void +Subdivider::render( Bin& bin ) +{ + bin.markall(); + +#ifdef N_ISOLINE_S + slicer.setisolines( ( renderhints.display_method == N_ISOLINE_S ) ? 1 : 0 ); +#else + slicer.setisolines( 0 ); +#endif + + for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { + if( jarc->ismarked() ) { + assert( jarc->check( ) != 0 ); + Arc_ptr jarchead = jarc; + do { + jarc->clearmark(); + jarc = jarc->next; + } while (jarc != jarchead); + slicer.slice( jarc ); + } + } +} + +/*--------------------------------------------------------------------------- + * outline - render the trimmed patch by outlining the boundary + *--------------------------------------------------------------------------- + */ + +void +Subdivider::outline( Bin& bin ) +{ + bin.markall(); + for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { + if( jarc->ismarked() ) { + assert( jarc->check( ) != 0 ); + Arc_ptr jarchead = jarc; + do { + slicer.outline( jarc ); + jarc->clearmark(); + jarc = jarc->prev; + } while (jarc != jarchead); + } + } +} + +/*--------------------------------------------------------------------------- + * freejarcs - free all arcs in a bin + *--------------------------------------------------------------------------- + */ + +void +Subdivider::freejarcs( Bin& bin ) +{ + bin.adopt(); /* XXX - should not be necessary */ + + Arc_ptr jarc; + while( (jarc = bin.removearc()) != NULL ) { + if( jarc->pwlArc ) jarc->pwlArc->deleteMe( pwlarcpool ); jarc->pwlArc = 0; + if( jarc->bezierArc) jarc->bezierArc->deleteMe( bezierarcpool ); jarc->bezierArc = 0; + jarc->deleteMe( arcpool ); + } +} + +/*---------------------------------------------------------------------------- + * tessellate - tessellate all Bezier arcs in a bin + * 1) only accepts linear Bezier arcs as input + * 2) the Bezier arcs are stored in the pwlArc structure + * 3) only vertical or horizontal lines work + * -- should + * 1) represent Bezier arcs in BezierArc structure + * (this requires a multitude of changes to the code) + * 2) accept high degree Bezier arcs (hard) + * 3) map the curve onto the surface to determine tessellation + * 4) work for curves of arbitrary geometry + *---------------------------------------------------------------------------- + */ + + +void +Subdivider::tessellate( Bin& bin, REAL rrate, REAL trate, REAL lrate, REAL brate ) +{ + for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { + if( jarc->isbezier( ) ) { + assert( jarc->pwlArc->npts == 2 ); + TrimVertex *pts = jarc->pwlArc->pts; + REAL s1 = pts[0].param[0]; + REAL t1 = pts[0].param[1]; + REAL s2 = pts[1].param[0]; + REAL t2 = pts[1].param[1]; + + jarc->pwlArc->deleteMe( pwlarcpool ); jarc->pwlArc = 0; + + switch( jarc->getside() ) { + case arc_left: + assert( s1 == s2 ); + arctessellator.pwl_left( jarc, s1, t1, t2, lrate ); + break; + case arc_right: + assert( s1 == s2 ); + arctessellator.pwl_right( jarc, s1, t1, t2, rrate ); + break; + case arc_top: + assert( t1 == t2 ); + arctessellator.pwl_top( jarc, t1, s1, s2, trate ); + break; + case arc_bottom: + assert( t1 == t2 ); + arctessellator.pwl_bottom( jarc, t1, s1, s2, brate ); + break; + case arc_none: + (void) abort(); + break; + } + assert( ! jarc->isbezier() ); + assert( jarc->check() != 0 ); + } + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/subdivider.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/subdivider.h new file mode 100755 index 000000000..1699a279e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/subdivider.h @@ -0,0 +1,206 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * subdivider.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/subdivider.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glusubdivider_h_ +#define __glusubdivider_h_ + +#include "mysetjmp.h" +#include "bin.h" +#include "flist.h" +#include "slicer.h" +#include "arctess.h" +#include "trimvertex.h" +#include "trimvertpool.h" + +class Arc; +class Pool; +class Renderhints; +class Quilt; +class Patchlist; +class Curvelist; +class JumpBuffer; + +class Subdivider { +public: + Subdivider( Renderhints&, Backend& ); + ~Subdivider( void ); + void clear( void ); + + void beginTrims( void ) {} + void beginLoop( void ); + void addArc( REAL *, Quilt *, long ); + void addArc( int, TrimVertex *, long ); + void endLoop( void ) {} + void endTrims( void ) {} + + void beginQuilts( void ); + void addQuilt( Quilt * ); + void endQuilts( void ) {} + + void drawCurves( void ); + void drawSurfaces( long ); + + int ccwTurn_sl( Arc_ptr, Arc_ptr ); + int ccwTurn_sr( Arc_ptr , Arc_ptr ); + int ccwTurn_tl( Arc_ptr , Arc_ptr ); + int ccwTurn_tr( Arc_ptr , Arc_ptr ); + + void setJumpbuffer( JumpBuffer * ); + + void set_domain_distance_u_rate(REAL u_rate) + { + domain_distance_u_rate = u_rate; + } + void set_domain_distance_v_rate(REAL v_rate) + { + domain_distance_v_rate = v_rate; + } + void set_is_domain_distance_sampling(int flag) + { + is_domain_distance_sampling = flag; + } + +private: + void classify_headonleft_s( Bin &, Bin &, Bin &, REAL ); + void classify_tailonleft_s( Bin &, Bin &, Bin &, REAL ); + void classify_headonright_s( Bin &, Bin &, Bin &, REAL ); + void classify_tailonright_s( Bin &, Bin &, Bin &, REAL ); + void classify_headonleft_t( Bin &, Bin &, Bin &, REAL ); + void classify_tailonleft_t( Bin &, Bin &, Bin &, REAL ); + void classify_headonright_t( Bin &, Bin &, Bin &, REAL ); + void classify_tailonright_t( Bin &, Bin &, Bin &, REAL ); + + enum dir { down, same, up, none }; + void tessellate( Arc_ptr, REAL ); + void monotonize( Arc_ptr , Bin & ); + int isMonotone( Arc_ptr ); + int decompose( Bin &, REAL ); + + + Slicer slicer; + ArcTessellator arctessellator; + Pool arcpool; + Pool bezierarcpool; + Pool pwlarcpool; + TrimVertexPool trimvertexpool; + + JumpBuffer* jumpbuffer; + Renderhints& renderhints; + Backend& backend; + + Bin initialbin; + Arc_ptr pjarc; + int s_index; + int t_index; + Quilt * qlist; + Flist spbrkpts; + Flist tpbrkpts; + Flist smbrkpts; + Flist tmbrkpts; + REAL stepsizes[4]; + int showDegenerate; + int isArcTypeBezier; + + void samplingSplit( Curvelist&, int ); + + void subdivideInS( Bin& ); + void splitInS( Bin&, int, int ); + void splitInT( Bin&, int, int ); + void samplingSplit( Bin&, Patchlist&, int, int ); + void nonSamplingSplit( Bin&, Patchlist&, int, int ); + void tessellation( Bin&, Patchlist& ); + void monosplitInS( Bin&, int, int ); + void monosplitInT( Bin&, int, int ); + + void outline( Bin & ); + void freejarcs( Bin & ); + void render( Bin & ); + void split( Bin &, Bin &, Bin &, int, REAL ); + void tessellate( Bin &, REAL, REAL, REAL, REAL ); + + inline void setDegenerate( void ) { showDegenerate = 1; } + inline void setNonDegenerate( void ) { showDegenerate = 0; } + inline int showingDegenerate( void ) { return showDegenerate; } + inline void setArcTypeBezier( void ) { isArcTypeBezier = 1; } + inline void setArcTypePwl( void ) { isArcTypeBezier = 0; } + inline int isBezierArcType( void ) { return isArcTypeBezier; } + + void makeBorderTrim( const REAL *, const REAL * ); + void split( Bin &, int, const REAL *, int, int ); + void partition( Bin &, Bin &, Bin &, Bin &, Bin &, int, REAL ); + void findIrregularS( Bin & ); + void findIrregularT( Bin & ); + + + inline int bbox( TrimVertex *, TrimVertex *, TrimVertex *, int ); + static int bbox( REAL, REAL, REAL, REAL, REAL, REAL ); + static int ccw( TrimVertex *, TrimVertex *, TrimVertex * ); + void join_s( Bin &, Bin &, Arc_ptr, Arc_ptr ); + void join_t( Bin &, Bin &, Arc_ptr , Arc_ptr ); + int arc_split( Arc_ptr , int, REAL, int ); + void check_s( Arc_ptr , Arc_ptr ); + void check_t( Arc_ptr , Arc_ptr ); + inline void link( Arc_ptr , Arc_ptr , Arc_ptr , Arc_ptr ); + inline void simple_link( Arc_ptr , Arc_ptr ); + + Bin* makePatchBoundary( const REAL *from, const REAL *to ); + + /*in domain distance method, the tessellation is controled by two numbers: + *GLU_U_STEP: number of u-segments per unit u length of domain + *GLU_V_STEP: number of v-segments per unit v length of domain + *These two numbers are normally stored in mapdesc->maxs(t)rate. + *I (ZL) put these two numbers here so that I can optimize the untrimmed + *case in the case of domain distance sampling. + *These two numbers are set by set_domain_distance_u_rate() and ..._v_..(). + */ + REAL domain_distance_u_rate; + REAL domain_distance_v_rate; + int is_domain_distance_sampling; +}; + +inline void +Subdivider::beginLoop( void ) +{ + pjarc = 0; +} + + +#endif /* __glusubdivider_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/tobezier.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/tobezier.cc new file mode 100755 index 000000000..32e9ae533 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/tobezier.cc @@ -0,0 +1,689 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * tobezier.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/tobezier.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "mystring.h" +#include "quilt.h" +#include "knotvector.h" + +/* local type definitions */ +struct Breakpt { /* breakpoints */ + Knot value; /* value */ + int multi; /* multiplicity */ + int def; /* deficit */ +}; + +struct Knotspec { /* knotvector format */ + long order; /* order of spline */ + Knot_ptr inkbegin; /* input knot sequence */ + Knot_ptr inkend; /* location after last knot */ + Knot_ptr outkbegin; /* in-process knot subsequence */ + Knot_ptr outkend; /* location after last knot */ + Knot_ptr kleft; /* */ + Knot_ptr kright; /* */ + Knot_ptr kfirst; /* */ + Knot_ptr klast; /* */ + Knot_ptr sbegin; /* conversion factor values */ + Breakpt * bbegin; /* in-process breakpoints */ + Breakpt * bend; /* last breakpoint */ + int ncoords; /* coordinates per control point */ + int prestride; /* stride between input points */ + int poststride; /* stride between output points */ + int preoffset; /* scaled point offset */ + int postoffset; /* scaled point offset */ + int prewidth; /* width of dimension */ + int postwidth; /* width of dimension */ + int istransformed; /* was dimension transformed */ + Knotspec * next; /* next knotspec */ + Knotspec * kspectotrans; /* knotspec in transformation direction */ + + Knotspec( void ); + ~Knotspec( void ); + void factors( void ); + void insert( REAL * ); + void preselect(); + void select( void ); + void copy( INREAL *, REAL * ); + void breakpoints( void ); + void knots( void ); + void transform( REAL * ); + void showpts( REAL * ); + + void pt_io_copy( REAL *, INREAL * ); + void pt_oo_copy( REAL *, REAL * ); + void pt_oo_sum( REAL*, REAL*, REAL*, Knot, Knot ); +}; + +struct Splinespec { /* a non-uniform tensor element */ + Splinespec( int ); + ~Splinespec(void); + Knotspec *kspec; /* format of each param. dir. */ + int dim; /* domain dimension */ + REAL * outcpts; /* Bezier control points */ + + void kspecinit( Knotvector & ); + void kspecinit( Knotvector &, Knotvector & ); + void select( void ); + void layout( long ); + void setupquilt( Quilt_ptr ); + void copy( INREAL * ); + void transform( void ); +}; + +/*----------------------------------------------------------------------------- + * Quilt::toBezier - convert from NURBS to rational Bezier + *----------------------------------------------------------------------------- + */ + +void +Quilt::toBezier( + Knotvector& knotvector, /* a knot vector */ + INREAL *ctlpts, /* input contol points */ + long ncoords ) /* number of coordinates per control point */ +{ + Splinespec spline( 1 ); + spline.kspecinit( knotvector ); + spline.select(); + spline.layout( ncoords ); + spline.setupquilt( this ); + spline.copy( ctlpts ); + spline.transform(); +} + +void +Quilt::toBezier( + Knotvector& sknotvector, /* a knot vector */ + Knotvector& tknotvector, /* a knot vector */ + INREAL *ctlpts, /* input contol points */ + long ncoords ) /* number of coordinates per control point */ +{ + Splinespec spline( 2 ); + spline.kspecinit( sknotvector, tknotvector ); + spline.select(); + spline.layout( ncoords ); + spline.setupquilt( this ); + spline.copy( ctlpts ); + spline.transform(); +} +Splinespec::Splinespec( int dimen ) +{ + dim = dimen; +} + +Splinespec::~Splinespec( void ) +{ + /* Note: do NOT delete 'outcpts' here since its address (not contents) + * is copied in 'cpts' in this file in function Splinespec::setupquilt(). + * This block of memory will eventually be deleted in file quilt.c++ in + * function Quilt::deleteMe() through 'cpts' so do NOT delete it here! + */ + Knotspec *ktrav= kspec; //start at beginning of list + while (ktrav != 0) { //any items to delete? + Knotspec *deleteThis= ktrav; //remember to delete this + ktrav= ktrav->next; //go to next item if any + delete deleteThis; //delete it + } +} /* ~Splinespec() */ + +/*----------------------------------------------------------------------------- + * Splinespec::kspecinit - initialize Splinespec structure + * + * Client: Quilt::toBezier + *----------------------------------------------------------------------------- + */ + +void +Splinespec::kspecinit( Knotvector& knotvector ) +{ + kspec = new Knotspec; + kspec->inkbegin = knotvector.knotlist; + kspec->inkend = knotvector.knotlist + knotvector.knotcount; + kspec->prestride = (int) knotvector.stride; + kspec->order = knotvector.order; + kspec->next = NULL; +} + +void +Splinespec::kspecinit( Knotvector& sknotvector, Knotvector& tknotvector ) +{ + kspec = new Knotspec; + Knotspec *tkspec = new Knotspec; + + kspec->inkbegin = sknotvector.knotlist; + kspec->inkend = sknotvector.knotlist + sknotvector.knotcount; + kspec->prestride = (int) sknotvector.stride; + kspec->order = sknotvector.order; + kspec->next = tkspec; + + tkspec->inkbegin = tknotvector.knotlist; + tkspec->inkend = tknotvector.knotlist + tknotvector.knotcount; + tkspec->prestride = (int) tknotvector.stride; + tkspec->order = tknotvector.order; + tkspec->next = NULL; +} + + +/*----------------------------------------------------------------------------- + * Splinespec::select - select the subsegments to copy + * + * Client: gl_quilt_to_bezier + *----------------------------------------------------------------------------- + */ + +void +Splinespec::select( ) +{ + for( Knotspec *knotspec = kspec; knotspec; knotspec = knotspec->next ) { + knotspec->preselect(); + knotspec->select(); + } +} + +/*----------------------------------------------------------------------------- + * Splinespec::layout - + * + * Client: gl_quilt_to_bezier + *----------------------------------------------------------------------------- + */ + +void +Splinespec::layout( long ncoords ) +{ + + long stride = ncoords; + for( Knotspec *knotspec = kspec; knotspec; knotspec=knotspec->next ) { + knotspec->poststride = (int) stride; + stride *= ((knotspec->bend-knotspec->bbegin)*knotspec->order + knotspec->postoffset); + knotspec->preoffset *= knotspec->prestride; + knotspec->prewidth *= knotspec->poststride; + knotspec->postwidth *= knotspec->poststride; + knotspec->postoffset *= knotspec->poststride; + knotspec->ncoords = (int) ncoords; + } + outcpts = new REAL[stride]; + assert( outcpts != 0 ); +} + +/*----------------------------------------------------------------------------- + * Splinespec::copy - copy the control points of current subobject + * + * Client: gl_quilt_to_bezier + *----------------------------------------------------------------------------- + */ + +void +Splinespec::copy( INREAL *incpts ) +{ + kspec->copy( incpts, outcpts ); +} + +/*----------------------------------------------------------------------------- + * Splinespec::setupquilt - assign all quilt variables from knotspec + * + * Client: gl_quilt_to_bezier + *----------------------------------------------------------------------------- + */ + +void +Splinespec::setupquilt( Quilt_ptr quilt ) +{ + Quiltspec_ptr qspec = quilt->qspec; + quilt->eqspec = qspec + dim; + for( Knotspec *knotspec = kspec; knotspec; knotspec=knotspec->next, qspec++ ) { + qspec->stride = knotspec->poststride; + qspec->width = knotspec->bend - knotspec->bbegin; + qspec->order = (int) knotspec->order; + qspec->offset = knotspec->postoffset; + qspec->index = 0; + qspec->bdry[0] = (knotspec->kleft == knotspec->kfirst) ? 1 : 0; + qspec->bdry[1] = (knotspec->kright == knotspec->klast) ? 1 : 0; + qspec->breakpoints = new Knot[qspec->width+1]; + Knot_ptr k = qspec->breakpoints; + for( Breakpt *bk = knotspec->bbegin; bk <= knotspec->bend; bk++ ) + *(k++) = bk->value; + } + quilt->cpts = outcpts; + quilt->next = 0; +} + +/*----------------------------------------------------------------------------- + * Splinespec::transform - convert a spline to Bezier format + * + * Client: gl_quilt_to_bezier + *----------------------------------------------------------------------------- + */ + +void +Splinespec::transform( void ) +{ + Knotspec *knotspec; + for( knotspec = kspec; knotspec; knotspec=knotspec->next ) + knotspec->istransformed = 0; + + for( knotspec = kspec; knotspec; knotspec=knotspec->next ) { + for( Knotspec *kspec2 = kspec; kspec2; kspec2=kspec2->next ) + kspec2->kspectotrans = knotspec; + kspec->transform( outcpts ); + knotspec->istransformed = 1; + } +} + + +/*----------------------------------------------------------------------------- + * Knotspec::Knotspec - constuct a knot spec + *----------------------------------------------------------------------------- + */ + +Knotspec::Knotspec( void ) +{ + bbegin = 0; + sbegin = 0; + outkbegin = 0; +} + +/*----------------------------------------------------------------------------- + * Knotspec::copy - copy the control points along minor direction + * + * Client: Splinespec::copy + *----------------------------------------------------------------------------- + */ + +void +Knotspec::copy( INREAL *inpt, REAL *outpt ) +{ + inpt = (INREAL *) (((char *) inpt) + preoffset); + + if( next ) { + for( REAL *lpt=outpt+prewidth; outpt != lpt; outpt += poststride ) { + next->copy( inpt, outpt ); + inpt = (INREAL *) (((char *) inpt) + prestride); + } + } else { + for( REAL *lpt=outpt+prewidth; outpt != lpt; outpt += poststride ) { + pt_io_copy( outpt, inpt ); + inpt = (INREAL *) (((char *) inpt) + prestride); + } + } +} + +/*----------------------------------------------------------------------------- + * Knotspec::showpts - print out points before transformation + * + * Client: Knotspec::select + *----------------------------------------------------------------------------- + */ +void +Knotspec::showpts( REAL *outpt ) +{ + if( next ) { + for( REAL *lpt=outpt+prewidth; outpt != lpt; outpt += poststride ) + next->showpts( outpt ); + } else { + for( REAL *lpt=outpt+prewidth; outpt != lpt; outpt += poststride ) + dprintf( "show %g %g %g\n", outpt[0], outpt[1], outpt[2] ); + } +} + +/*----------------------------------------------------------------------------- + * Knotspec::factors - precompute scale factors + * - overwrites knot vector, actual new knot vector is NOT produced + * + * Client: Knotspec::select + *----------------------------------------------------------------------------- + */ + +void +Knotspec::factors( void ) +{ + Knot *mid = (outkend - 1) - order + bend->multi; + Knot_ptr fptr = sbegin; + + for( Breakpt *bpt = bend; bpt >= bbegin; bpt-- ) { + mid -= bpt->multi; // last knot less than knot to insert + int def = bpt->def - 1; // number of knots to insert + if( def <= 0 ) continue; + Knot kv = bpt->value; // knot to insert + + Knot *kf = (mid-def) + (order-1); + for( Knot *kl = kf + def; kl != kf; kl-- ) { + Knot *kh, *kt; + for( kt=kl, kh=mid; kt != kf; kh--, kt-- ) + *(fptr++) = (kv - *kh) / (*kt - *kh); + *kl = kv; + } + } +} + +/*----------------------------------------------------------------------------- + * Knotspec::insert - convert subobject in direction of kspec into Bezier + * + * Client: Knotspec::transform + *----------------------------------------------------------------------------- + */ + +void +Knotspec::insert( REAL *p ) +{ + Knot_ptr fptr = sbegin; + REAL *srcpt = p + prewidth - poststride; + REAL *dstpt = p + postwidth + postoffset - poststride; + Breakpt *bpt = bend; + + for( REAL *pend = srcpt - poststride*bpt->def; srcpt != pend; pend +=poststride ) { + REAL *p1 = srcpt; + for( REAL *p2 = srcpt-poststride; p2 != pend; p1 = p2, p2 -= poststride ) { + pt_oo_sum( p1, p1, p2, *fptr, 1.0-*fptr ); + fptr++; + } + } + + for( --bpt; bpt >= bbegin; bpt-- ) { + + for( int multi = bpt->multi; multi > 0; multi-- ) { + pt_oo_copy( dstpt, srcpt ); + dstpt -= poststride; + srcpt -= poststride; + } + + for( REAL *pend = srcpt - poststride*bpt->def; srcpt != pend; pend +=poststride, dstpt-=poststride ) { + pt_oo_copy( dstpt, srcpt ); + REAL *p1 = srcpt; + + for( REAL *p2 = srcpt-poststride; p2 != pend; p1=p2, p2 -= poststride ) { + pt_oo_sum( p1, p1, p2, *fptr, 1.0-*fptr ); + fptr++; + } + } + } +} + +/*----------------------------------------------------------------------------- + * Knotspec::preselect - initialize kspec for processing + * + * Client: Splinespec::select + *----------------------------------------------------------------------------- + */ + +void +Knotspec::preselect( void ) +{ + Knot kval; + + /* position klast after last knot of "last" breakpoint */ + for( klast = inkend - order, kval = *klast; klast != inkend; klast++ ) + if( ! identical( *klast, kval ) ) break; + + /* position kfirst after last knot of "first" breakpoint */ + for( kfirst = inkbegin+order-1, kval= *kfirst; kfirst != inkend; kfirst++ ) + if( ! identical( *kfirst, kval ) ) break; + + /* compute multiplicity of first breakpoint */ + Knot_ptr k; + for( k = kfirst - 1; k >= inkbegin; k-- ) + if( ! identical( kval, *k ) ) break; + k++; + + /* allocate space for breakpoints - + use worst case estimate on number of breakpoints */ + + bbegin = new Breakpt[(klast - kfirst)+1]; + /* record multiplicity and value of first breakpoint */ + bbegin->multi = kfirst - k; + bbegin->value = kval; + bend = bbegin; + + kleft = kright = kfirst; +} + + +/*----------------------------------------------------------------------------- + * Knotspec::select - Knotspec::select segments and precompute scale factors + * + * Client: Splinespec::select + *----------------------------------------------------------------------------- + */ + +void +Knotspec::select( void ) +{ + breakpoints(); + knots(); + factors(); + + preoffset = kleft - (inkbegin + order); + postwidth = (int)((bend - bbegin) * order); + prewidth = (int)((outkend - outkbegin) - order); + postoffset = (bbegin->def > 1) ? (bbegin->def-1) : 0; +} + +/*----------------------------------------------------------------------------- + * Knotspec::breakpoints - compute breakpoints for knotspec + * + * Client: Knotspec::select + *----------------------------------------------------------------------------- + */ + +void +Knotspec::breakpoints( void ) +{ + Breakpt *ubpt = bbegin; + Breakpt *ubend = bend; + long nfactors = 0; + + ubpt->value = ubend->value; + ubpt->multi = ubend->multi; + + kleft = kright; + + for( ; kright != klast; kright++ ) { + if ( identical(*kright,ubpt->value) ) { + (ubpt->multi)++; + } else { + ubpt->def = (int) (order - ubpt->multi); + nfactors += (ubpt->def * (ubpt->def - 1)) / 2; + (++ubpt)->value = *kright; + ubpt->multi = 1; + } + } + ubpt->def = (int) (order - ubpt->multi); + nfactors += (ubpt->def * (ubpt->def - 1)) / 2; + + bend = ubpt; + + if( nfactors ) { + sbegin = new Knot[nfactors]; + } else { + sbegin = NULL; + } +} + + +/*----------------------------------------------------------------------------- + * Knotspec::knots - copy relevant subsequence of knots into temporary area + * + * Client: Knotspec::select + *----------------------------------------------------------------------------- + */ + +void +Knotspec::knots( void ) +{ + Knot_ptr inkpt = kleft - order; + Knot_ptr inkend = kright + bend->def; + + /* allocate space for knots and factors */ + outkbegin = new Knot[inkend-inkpt]; + Knot_ptr outkpt; + for( outkpt = outkbegin; inkpt != inkend; inkpt++, outkpt++ ) + *outkpt = *inkpt; + + outkend = outkpt; +} + + +/*----------------------------------------------------------------------------- + * Knotspec::transform - convert a spline along a given direction + * + * Client: Splienspec::transform + *----------------------------------------------------------------------------- + */ + +void +Knotspec::transform( REAL *p ) +{ + if( next ) { + if( this == kspectotrans ) { + next->transform( p ); + } else { + if( istransformed ) { + p += postoffset; + for( REAL *pend = p + postwidth; p != pend; p += poststride ) + next->transform( p ); + } else { + REAL *pend = p + prewidth; + for( ; p != pend; p += poststride ) + next->transform( p ); + } + } + } else { + if( this == kspectotrans ) { + insert( p ); + } else { + if( istransformed ) { + p += postoffset; + for( REAL *pend = p + postwidth; p != pend; p += poststride ) + kspectotrans->insert( p ); + } else { + REAL *pend = p + prewidth; + for( ; p != pend; p += poststride ) + kspectotrans->insert( p ); + } + } + } +} + +/*----------------------------------------------------------------------------- + * Knotspec::~Knotspec - free space alocated for knotspec + *----------------------------------------------------------------------------- + */ + +Knotspec::~Knotspec( void ) +{ + if( bbegin ) delete[] bbegin; + if( sbegin ) delete[] sbegin; + if( outkbegin ) delete[] outkbegin; +} + + +/*----------------------------------------------------------------------------- + * pt_io_copy - make internal copy of input cntrl pt. of x coords + *----------------------------------------------------------------------------- + */ + +void +Knotspec::pt_io_copy( REAL *topt, INREAL *frompt ) +{ + switch( ncoords ) { + case 4: + topt[3] = (REAL) frompt[3]; + case 3: + topt[2] = (REAL) frompt[2]; + case 2: + topt[1] = (REAL) frompt[1]; + case 1: + topt[0] = (REAL) frompt[0]; + break; + default: { + for( int i = 0; i < ncoords; i++ ) + *topt++ = (REAL) *frompt++; + } + } +} + +/*----------------------------------------------------------------------------- + * pt_oo_copy - make internal copy of internal cntrl pt. of x coords + *----------------------------------------------------------------------------- + */ + +void +Knotspec::pt_oo_copy( REAL *topt, REAL *frompt ) +{ + switch( ncoords ) { + case 4: + topt[3] = frompt[3]; + case 3: + topt[2] = frompt[2]; + case 2: + topt[1] = frompt[1]; + case 1: + topt[0] = frompt[0]; + break; + default: + memcpy( topt, frompt, ncoords * sizeof( REAL ) ); + } +} + +/*----------------------------------------------------------------------------- + * pt_oo_sum - compute affine combination of internal cntrl pts + *----------------------------------------------------------------------------- + */ + +void +Knotspec::pt_oo_sum( REAL *x, REAL *y, REAL *z, Knot a, Knot b ) +{ + switch( ncoords ) { + case 4: + x[3] = a * y[3] + b * z[3]; + case 3: + x[2] = a * y[2] + b * z[2]; + case 2: + x[1] = a * y[1] + b * z[1]; + case 1: + x[0] = a * y[0] + b * z[0]; + break; + default: { + for( int i = 0; i < ncoords; i++ ) + *x++ = a * *y++ + b * *z++; + } + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimline.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimline.cc new file mode 100755 index 000000000..fad3c20ed --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimline.cc @@ -0,0 +1,222 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * trimline.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/trimline.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "trimline.h" +#include "backend.h" + +Trimline::Trimline() +{ + size = 0; pts = 0; numverts = 0; + tinterp = &t; binterp = &b; +} + +Trimline::~Trimline() +{ + if( pts ) delete[] pts; +} + +void +Trimline::init( TrimVertex *v ) +{ + reset(); + grow(1); + append(v); +} + +inline void +Trimline::grow( long npts ) +{ + if( size < npts ) { + size = 2 * npts; + if( pts ) delete[] pts; + pts = new TrimVertex_p[size]; + } +} + +inline void +Trimline::append( TrimVertex *v ) +{ + assert( numverts != size ); + pts[numverts++] = v; +} + +void +Trimline::init( long npts, Arc_ptr jarc, long last ) +{ + jarcl.init( jarc, 0, last ); + grow( npts + 2 ); +} + +inline void +Trimline::swap() +{ + TrimVertex *tmp=tinterp; + tinterp=binterp; + binterp=tmp; +} + +void +Trimline::getNextPt() +{ + *binterp = *jarcl.getnextpt(); +} + +void +Trimline::getPrevPt() +{ + *binterp = *jarcl.getprevpt(); +} + +/*---------------------------------------------------------------------- + * getNextPts - make arrays of pointers to trim points on left and right + * hulls of trim strip. + *---------------------------------------------------------------------- + */ +void +Trimline::getNextPts( REAL vval, Backend& backend ) +{ + reset(); swap(); append( tinterp ); + assert( tinterp->param[1] >= vval ); + + register TrimVertex *p; + for( p=jarcl.getnextpt() ; p->param[1] >= vval; p=jarcl.getnextpt() ) { + append( p ); + } + + /* compute and copy pointer to final point on left hull */ + if( interpvert( last(), p, binterp, vval ) ) { + binterp->nuid = p->nuid; + backend.triangle( p, binterp, last() ); + append( binterp ); + } + jarcl.reverse(); + (void) jarcl.getprevpt(); /* reset jarcl to proper position */ + jarcl.reverse(); +} + +void +Trimline::getPrevPts( REAL vval, Backend& backend ) +{ + reset(); swap(); append( tinterp ); + assert( tinterp->param[1] >= vval ); + + register TrimVertex *q; + for( q=jarcl.getprevpt(); q->param[1] >= vval; q=jarcl.getprevpt() ) { + append( q ); + } + + /* compute and copy pointer to final point on right hull */ + if( interpvert( q, last(), binterp, vval ) ) { + binterp->nuid = q->nuid; + backend.triangle( last(), binterp, q ); + append( binterp ); + } + jarcl.reverse(); + (void) jarcl.getnextpt(); /* reset jarcl to proper position */ + jarcl.reverse(); +} + +void +Trimline::getNextPts( Arc_ptr botarc ) +{ + reset(); swap(); append( tinterp ); + + PwlArc *lastpwl = botarc->prev->pwlArc; + TrimVertex *lastpt1 = &lastpwl->pts[lastpwl->npts-1]; + TrimVertex *lastpt2 = botarc->pwlArc->pts; + + register TrimVertex *p = jarcl.getnextpt(); + for( append( p ); p != lastpt2; append( p ) ) { + assert( p != lastpt1 ); + p = jarcl.getnextpt(); + } +} + +void +Trimline::getPrevPts( Arc_ptr botarc ) +{ + reset(); swap(); append( tinterp ); + + PwlArc *lastpwl = botarc->prev->pwlArc; + TrimVertex *lastpt1 = &lastpwl->pts[lastpwl->npts-1]; + TrimVertex *lastpt2 = botarc->pwlArc->pts; + + register TrimVertex *q = jarcl.getprevpt(); + for( append( q ); q != lastpt1; append( q ) ) { + assert( q != lastpt2 ); + q = jarcl.getprevpt(); + } +} + + +long +Trimline::interpvert( TrimVertex *a, TrimVertex *b, TrimVertex *c, REAL vval ) +{ + REAL denom = a->param[1] - b->param[1]; + + if(denom != 0) { + if( vval == a->param[1] ) { + c->param[0] = a->param[0]; + c->param[1] = a->param[1]; + c->nuid = a->nuid; + return 0; + } else if( vval == b->param[1] ) { + c->param[0] = b->param[0]; + c->param[1] = b->param[1]; + c->nuid = b->nuid; + return 0; + } else { + REAL r = (a->param[1] - vval)/denom; + c->param[0] = a->param[0] - r * (a->param[0] - b->param[0]); + c->param[1] = vval; + return 1; + } + } else { + c->param[0] = a->param[0]; + c->param[1] = a->param[1]; + c->nuid = a->nuid; + return 0; + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimline.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimline.h new file mode 100755 index 000000000..29652e76e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimline.h @@ -0,0 +1,109 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * trimline.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/trimline.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glutrimline_h_ +#define __glutrimline_h_ + +class Arc; +class Backend; + +#include "trimvertex.h" +#include "jarcloc.h" + + +class Trimline { +private: + TrimVertex** pts; + long numverts; + long i; + long size; + Jarcloc jarcl; + TrimVertex t, b; + TrimVertex *tinterp, *binterp; + void reset( void ) { numverts = 0; } + inline void grow( long ); + inline void swap( void ); + inline void append( TrimVertex * ); + static long interpvert( TrimVertex *, TrimVertex *, TrimVertex *, REAL ); + + + +public: + Trimline(); + ~Trimline(); + void init( TrimVertex * ); + void init( long, Arc_ptr, long ); + void getNextPt( void ); + void getPrevPt( void ); + void getNextPts( REAL, Backend & ); + void getPrevPts( REAL, Backend & ); + void getNextPts( Arc_ptr ); + void getPrevPts( Arc_ptr ); + inline TrimVertex * next( void ); + inline TrimVertex * prev( void ); + inline TrimVertex * first( void ); + inline TrimVertex * last( void ); +}; + +inline TrimVertex * +Trimline::next( void ) +{ + if( i < numverts) return pts[i++]; else return 0; +} + +inline TrimVertex * +Trimline::prev( void ) +{ + if( i >= 0 ) return pts[i--]; else return 0; +} + +inline TrimVertex * +Trimline::first( void ) +{ + i = 0; return pts[i]; +} + +inline TrimVertex * +Trimline::last( void ) +{ + i = numverts; return pts[--i]; +} +#endif /* __glutrimline_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimregion.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimregion.cc new file mode 100755 index 000000000..7e8cd6e43 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimregion.cc @@ -0,0 +1,116 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * trimregion.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/trimregion.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "trimregion.h" +#include "backend.h" + +TrimRegion::TrimRegion( void ) +{ +} + +void +TrimRegion::setDu( REAL du ) +{ + oneOverDu = 1.0/du; +} + +void +TrimRegion::init( long npts, Arc_ptr extrema ) +{ + left.init( npts, extrema, extrema->pwlArc->npts - 1 ); + left.getNextPt(); + + right.init( npts, extrema, 0 ); + right.getPrevPt(); +} + +void +TrimRegion::getPts( Arc_ptr extrema ) +{ + left.getNextPts( extrema ); + right.getPrevPts( extrema ); +} + +void +TrimRegion::getPts( Backend &backend ) +{ + left.getNextPts( bot.vval, backend ); + right.getPrevPts( bot.vval, backend ); +} + +void +TrimRegion::getGridExtent( void ) +{ + getGridExtent( left.last(), right.last() ); +} + +void +TrimRegion::getGridExtent( TrimVertex *l, TrimVertex *r ) +{ + bot.ustart = (long) ((l->param[0] - uarray.uarray[0])*oneOverDu); + if( l->param[0] >= uarray.uarray[bot.ustart] ) bot.ustart++; +// if( l->param[0] > uarray.uarray[bot.ustart] ) bot.ustart++; + assert( l->param[0] <= uarray.uarray[bot.ustart] ); + assert( l->param[0] >= uarray.uarray[bot.ustart-1] ); + + bot.uend = (long) ((r->param[0] - uarray.uarray[0])*oneOverDu); + if( uarray.uarray[bot.uend] >= r->param[0] ) bot.uend--; +// if( uarray.uarray[bot.uend] > r->param[0] ) bot.uend--; + assert( r->param[0] >= uarray.uarray[bot.uend] ); + assert( r->param[0] <= uarray.uarray[bot.uend+1] ); +} + +int +TrimRegion::canTile( void ) +{ + TrimVertex *lf = left.first(); + TrimVertex *ll = left.last(); + TrimVertex *l = ( ll->param[0] > lf->param[0] ) ? ll : lf; + + TrimVertex *rf = right.first(); + TrimVertex *rl = right.last(); + TrimVertex *r = ( rl->param[0] < rf->param[0] ) ? rl : rf; + return (l->param[0] <= r->param[0]) ? 1 : 0; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimregion.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimregion.h new file mode 100755 index 000000000..873c2c0d8 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimregion.h @@ -0,0 +1,90 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * trimregion.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/trimregion.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glutrimregion_h_ +#define __glutrimregion_h_ + +#include "trimline.h" +#include "gridline.h" +#include "uarray.h" + +class Arc; +class Backend; + +class TrimRegion { +public: + TrimRegion(); + Trimline left; + Trimline right; + Gridline top; + Gridline bot; + Uarray uarray; + + void init( REAL ); + void advance( REAL, REAL, REAL ); + void setDu( REAL ); + void init( long, Arc_ptr ); + void getPts( Arc_ptr ); + void getPts( Backend & ); + void getGridExtent( TrimVertex *, TrimVertex * ); + void getGridExtent( void ); + int canTile( void ); +private: + REAL oneOverDu; +}; + +inline void +TrimRegion::init( REAL vval ) +{ + bot.vval = vval; +} + +inline void +TrimRegion::advance( REAL topVindex, REAL botVindex, REAL botVval ) +{ + top.vindex = (long) topVindex; + bot.vindex = (long) botVindex; + top.vval = bot.vval; + bot.vval = botVval; + top.ustart = bot.ustart; + top.uend = bot.uend; +} +#endif /* __glutrimregion_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertex.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertex.h new file mode 100755 index 000000000..2448ff7d3 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertex.h @@ -0,0 +1,69 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * trimvertex.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/trimvertex.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glutrimvertex_h_ +#define __glutrimvertex_h_ + +#include "types.h" + +/*#define USE_OPTTT*/ + +class TrimVertex { /* a vertex on a trim curve */ +public: + REAL param[2]; /* parametric space coords */ +#ifdef USE_OPTTT + REAL cache_point[4]; //only when USE_OPTTT is on in slicer.c++ + REAL cache_normal[3]; +#endif + long nuid; +}; + +typedef class TrimVertex *TrimVertex_p; + +inline REAL +det3( TrimVertex *a, TrimVertex *b, TrimVertex *c ) +{ + return a->param[0] * (b->param[1]-c->param[1]) + + b->param[0] * (c->param[1]-a->param[1]) + + c->param[0] * (a->param[1]-b->param[1]); +} + +#endif /* __glutrimvertex_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertpool.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertpool.cc new file mode 100755 index 000000000..8a785662a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertpool.cc @@ -0,0 +1,121 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * trimvertexpool.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/trimvertpool.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "mystring.h" +#include "trimvertex.h" +#include "trimvertpool.h" +#include "bufpool.h" + +/*---------------------------------------------------------------------------- + * TrimVertexPool::TrimVertexPool + *---------------------------------------------------------------------------- + */ +TrimVertexPool::TrimVertexPool( void ) + : pool( sizeof(TrimVertex)*3, 32, "Threevertspool" ) +{ + // initialize array of pointers to vertex lists + nextvlistslot = 0; + vlistsize = INIT_VERTLISTSIZE; + vlist = new TrimVertex_p[vlistsize]; +} + +/*---------------------------------------------------------------------------- + * TrimVertexPool::~TrimVertexPool + *---------------------------------------------------------------------------- + */ +TrimVertexPool::~TrimVertexPool( void ) +{ + // free all arrays of TrimVertices vertices + while( nextvlistslot ) { + delete vlist[--nextvlistslot]; + } + + // reallocate space for array of pointers to vertex lists + if( vlist ) delete[] vlist; +} + +/*---------------------------------------------------------------------------- + * TrimVertexPool::clear + *---------------------------------------------------------------------------- + */ +void +TrimVertexPool::clear( void ) +{ + // reinitialize pool of 3 vertex arrays + pool.clear(); + + // free all arrays of TrimVertices vertices + while( nextvlistslot ) { + delete vlist[--nextvlistslot]; + vlist[nextvlistslot] = 0; + } + + // reallocate space for array of pointers to vertex lists + if( vlist ) delete[] vlist; + vlist = new TrimVertex_p[vlistsize]; +} + + +/*---------------------------------------------------------------------------- + * TrimVertexPool::get - allocate a vertex list + *---------------------------------------------------------------------------- + */ +TrimVertex * +TrimVertexPool::get( int n ) +{ + TrimVertex *v; + if( n == 3 ) { + v = (TrimVertex *) pool.new_buffer(); + } else { + if( nextvlistslot == vlistsize ) { + vlistsize *= 2; + TrimVertex_p *nvlist = new TrimVertex_p[vlistsize]; + memcpy( nvlist, vlist, nextvlistslot * sizeof(TrimVertex_p) ); + if( vlist ) delete[] vlist; + vlist = nvlist; + } + v = vlist[nextvlistslot++] = new TrimVertex[n]; + } + return v; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertpool.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertpool.h new file mode 100755 index 000000000..5a902d84b --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/trimvertpool.h @@ -0,0 +1,63 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * trimvertexpool.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/trimvertpool.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glutrimvertpool_h_ +#define __glutrimvertpool_h_ + +#include "bufpool.h" + +class TrimVertex; + +#define INIT_VERTLISTSIZE 200 + +class TrimVertexPool { +public: + TrimVertexPool( void ); + ~TrimVertexPool( void ); + void clear( void ); + TrimVertex * get( int ); +private: + Pool pool; + TrimVertex ** vlist; + int nextvlistslot; + int vlistsize; +}; +#endif /* __glutrimvertpool_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/types.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/types.h new file mode 100755 index 000000000..05ae16cac --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/types.h @@ -0,0 +1,53 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * types.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/types.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glutypes_h_ +#define __glutypes_h_ + +//typedef double INREAL; +#define INREAL float +typedef float REAL; +typedef void (*Pfvv)( void ); +typedef void (*Pfvf)( float * ); +typedef int (*cmpfunc)(const void *, const void *); +typedef REAL Knot, *Knot_ptr;/* knot values */ + +#endif /* __glutypes_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/uarray.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/uarray.cc new file mode 100755 index 000000000..70697b5e5 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/uarray.cc @@ -0,0 +1,74 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * uarray.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/uarray.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "uarray.h" +#include "arc.h" + +Uarray::Uarray( void ) +{ + uarray = 0; + size = 0; +} + +Uarray::~Uarray( void ) +{ + if( uarray ) delete[] uarray; +} + +long +Uarray::init( REAL delta, Arc_ptr lo, Arc_ptr hi ) +{ + ulines = (long) ((hi->tail()[0] - lo->tail()[0])/delta) + 3; + if( size < ulines ) { + size = ulines * 2; + if( uarray ) delete[] uarray; + uarray = new REAL[size]; + assert( uarray != 0); + } + uarray[0] = lo->tail()[0] - delta/2.0; + for( long i = 1 ; i != ulines; i++ ) + uarray[i] = uarray[0] + i*delta; + return ulines; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/uarray.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/uarray.h new file mode 100755 index 000000000..db7d8dd01 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/uarray.h @@ -0,0 +1,61 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * uarray.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/uarray.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluuarray_h_ +#define __gluuarray_h_ + +#include "types.h" + +class Arc; +typedef class Arc *Arc_ptr; + +class Uarray { +private: + long size; + long ulines; +public: + Uarray(); + ~Uarray(); + long init( REAL, Arc_ptr, Arc_ptr ); + REAL * uarray; +}; + +#endif /* __gluuarray_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/varray.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/varray.cc new file mode 100755 index 000000000..4acbd8c2e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/varray.cc @@ -0,0 +1,146 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * varray.c++ + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/varray.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#include "glimports.h" +#include "myassert.h" +#include "mystdio.h" +#include "varray.h" +#include "arc.h" +#include "math.h" // fabs() + +#define TINY 0.0001 +inline long sgn( REAL x ) +{ + return (x < -TINY) ? -1 : ((x > TINY) ? 1 : 0 ); +} + + +Varray::Varray( void ) +{ + varray = 0; + size = 0; +} + +Varray::~Varray( void ) +{ + if( varray ) delete[] varray; +} + +inline void +Varray::update( Arc_ptr arc, long dir[2], REAL val ) +{ + register long ds = sgn(arc->tail()[0] - arc->prev->tail()[0]); + register long dt = sgn(arc->tail()[1] - arc->prev->tail()[1]); + + if( dir[0] != ds || dir[1] != dt ) { + dir[0] = ds; + dir[1] = dt; + append( val ); + } +} + +void +Varray::grow( long guess ) +{ + if( size < guess ) { + size = guess * 2; + if( varray ) delete[] varray; + varray = new REAL[size]; + assert( varray != 0 ); + } +} + +long +Varray::init( REAL delta, Arc_ptr toparc, Arc_ptr botarc ) +{ + Arc_ptr left = toparc->next; + Arc_ptr right = toparc; + long ldir[2], rdir[2]; + + ldir[0] = sgn( left->tail()[0] - left->prev->tail()[0] ); + ldir[1] = sgn( left->tail()[1] - left->prev->tail()[1] ); + rdir[0] = sgn( right->tail()[0] - right->prev->tail()[0] ); + rdir[1] = sgn( right->tail()[1] - right->prev->tail()[1] ); + + vval[0] = toparc->tail()[1]; + numquads = 0; + + while( 1 ) { + switch( sgn( left->tail()[1] - right->prev->tail()[1] ) ) { + case 1: + left = left->next; + update( left, ldir, left->prev->tail()[1] ); + break; + case -1: + right = right->prev; + update( right, rdir, right->tail()[1] ); + break; + case 0: + if( fabs(left->tail()[1] - botarc->tail()[1]) < TINY) goto end; + if( fabs(left->tail()[0]-right->prev->tail()[0]) < TINY && + fabs(left->tail()[1]-right->prev->tail()[1]) < TINY) goto end; + left = left->next; + break; + } + } + +end: + append( botarc->tail()[1] ); + + grow( ((long) ((vval[0] - vval[numquads])/delta)) + numquads + 2 ); + + long i, index = 0; + for( i=0; i<numquads; i++ ) { + voffset[i] = index; + varray[index++] = vval[i]; + REAL dist = vval[i] - vval[i+1]; + if( dist > delta ) { + long steps = ((long) (dist/delta)) +1; + float deltav = - dist / (REAL) steps; + for( long j=1; j<steps; j++ ) + varray[index++] = vval[i] + j * deltav; + } + } + voffset[i] = index; + varray[index] = vval[i]; + return index; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/varray.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/varray.h new file mode 100755 index 000000000..8d90617f6 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/varray.h @@ -0,0 +1,74 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * varray.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/internals/Attic/varray.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluvarray_h_ +#define __gluvarray_h_ + +#include "types.h" + +class Arc; + +class Varray { +public: + Varray(); + ~Varray(); + long init( REAL, Arc *, Arc * ); + REAL * varray; + REAL vval[1000]; + long voffset[1000]; + long numquads; + +private: + long size; + inline void update( Arc *, long[2], REAL ); + void grow( long ); + inline void append( REAL ); +}; + +inline void +Varray::append( REAL v ) +{ + if( v != vval[numquads] ) + vval[++numquads] = v; +} + + +#endif /* __gluvarray_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/GNUmakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/GNUmakefile new file mode 100755 index 000000000..4713778d3 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/GNUmakefile @@ -0,0 +1,99 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +include $(ROOT)/usr/include/make/commondefs + +TARGET = libnurbtess.a + +TARGETS = $(TARGET) + +LCXXINCS = -I../../include + +HFILES = \ + definitions.h \ + directedLine.h \ + gridWrap.h \ + monoTriangulation.h \ + partitionY.h \ + polyDBG.h \ + polyUtil.h \ + primitiveStream.h \ + quicksort.h \ + rectBlock.h \ + sampleComp.h \ + sampleCompBot.h \ + sampleCompRight.h \ + sampleCompTop.h \ + sampleMonoPoly.h \ + sampledLine.h \ + searchTree.h \ + zlassert.h \ + partitionX.h \ + monoChain.h \ + monoPolyPart.h \ + $(NULL) + +CCFILES = \ + directedLine.cc \ + gridWrap.cc \ + monoTriangulation.cc \ + partitionY.cc \ + polyDBG.cc \ + polyUtil.cc \ + primitiveStream.cc \ + quicksort.cc \ + rectBlock.cc \ + sampleComp.cc \ + sampleCompBot.cc \ + sampleCompRight.cc \ + sampleCompTop.cc \ + sampleMonoPoly.cc \ + sampledLine.cc \ + searchTree.cc \ + partitionX.cc \ + monoChain.cc \ + monoPolyPart.cc \ + $(NULL) + +default libs libs_install install: $(TARGET) + +headers headers_install apps: + +$(TARGET): $(OBJECTS) + $(AR) crl $@ $(OBJECTS); + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Imakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Imakefile new file mode 100755 index 000000000..f3e98209d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Imakefile @@ -0,0 +1,72 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#include <Library.tmpl> + +OBJS = \ + directedLine.o \ + gridWrap.o \ + monoChain.o \ + monoTriangulation.o \ + partitionX.o \ + partitionY.o \ + polyDBG.o \ + polyUtil.o \ + primitiveStream.o \ + quicksort.o \ + rectBlock.o \ + sampleComp.o \ + sampleCompBot.o \ + sampleCompRight.o \ + sampleCompTop.o \ + sampleMonoPoly.o \ + sampledLine.o \ + searchTree.o \ + monoPolyPart.o + +INCLUDES = \ + -I../internals \ + -I../../include \ + -I$(TOP)/include \ + -I$(TOP)/include/GL + +DEFINES = \ + -DLIBRARYBUILD \ + -DNDEBUG + +NormalCplusplusObjectRule() + +NormalLibraryTarget(nurbtess, $(OBJS)) + +DependTarget() +CleanTarget() diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/definitions.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/definitions.h new file mode 100755 index 000000000..66d8d794d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/definitions.h @@ -0,0 +1,47 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/definitions.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _DEFINITIONS_H +#define _DEFINITIONS_H + +typedef float Real; +typedef int Int; +typedef Real Real2[2]; + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/directedLine.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/directedLine.cc new file mode 100755 index 000000000..b6088d784 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/directedLine.cc @@ -0,0 +1,846 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/directedLine.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include "glimports.h" +#include "zlassert.h" + +#include "quicksort.h" +#include "directedLine.h" +#include "polyDBG.h" + +//we must return the newLine +directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end) +{ + if(begin->head()[0] == end->tail()[0] && + begin->head()[1] == end->tail()[1] + ) + { + directedLine *ret = begin->prev; + begin->prev->next = end->next; + end->next->prev = begin->prev; + delete begin->sline; + delete end->sline; + delete begin; + delete end; + + return ret; + } + + directedLine* newLine; + sampledLine* sline = new sampledLine(begin->head(), end->tail()); + newLine = new directedLine(INCREASING, sline); + directedLine *p = begin->prev; + directedLine *n = end->next; + p->next = newLine; + n->prev = newLine; + newLine->prev = p; + newLine->next = n; + + delete begin->sline; + delete end->sline; + delete begin; + delete end; + return newLine; +} + + +void directedLine::deleteSingleLine(directedLine* dline) +{ + //make sure that dline->prev->tail is the same as + //dline->next->head. This is for numerical erros. + //for example, if we delete a line which is almost degeneate + //within (epsilon), then we want to make that the polygon after deletion + //is still a valid polygon + + dline->next->head()[0] = dline->prev->tail()[0]; + dline->next->head()[1] = dline->prev->tail()[1]; + + dline->prev->next = dline->next; + dline->next->prev = dline->prev; + + delete dline; + +} + +static Int myequal(Real a[2], Real b[2]) +{ + /* + if(a[0]==b[0] && a[1] == b[1]) + return 1; + else + return 0; + */ + + + if(fabs(a[0]-b[0]) < 0.00001 && + fabs(a[1]-b[1]) < 0.00001) + return 1; + else + return 0; + +} + +directedLine* directedLine::deleteDegenerateLines() +{ + //if there is only one edge or two edges, don't do anything + if(this->next == this) + return this; + if(this->next == this->prev) + return this; + + //find a nondegenerate line + directedLine* temp; + directedLine* first = NULL; + if(! myequal(head(), tail())) + /* + if(head()[0] != tail()[0] || + head()[1] != tail()[1]) + */ + first = this; + else + { + for(temp = this->next; temp != this; temp = temp->next) + { + /* + if(temp->head()[0] != temp->tail()[0] || + temp->head()[1] != temp->tail()[1]) + */ + if(! myequal(temp->head(), temp->tail())) + { + first = temp; + break; + } + + } + } + + //if there are no non-degenerate lines, then we simply return NULL. + if(first == NULL) + { + deleteSinglePolygonWithSline(); + return NULL; + } + + directedLine* tempNext = NULL; + for(temp =first->next; temp != first; temp = tempNext) + { + tempNext = temp->getNext(); +/* + if(temp->head()[0] == temp->tail()[0] && + temp->head()[1] == temp->tail()[1]) +*/ + + if(myequal(temp->head(), temp->tail())) + deleteSingleLine(temp); + } + return first; +} + +directedLine* directedLine::deleteDegenerateLinesAllPolygons() +{ + directedLine* temp; + directedLine *tempNext = NULL; + directedLine* ret= NULL; + directedLine* retEnd = NULL; + for(temp=this; temp != NULL; temp = tempNext) + { + tempNext = temp->nextPolygon; + temp->nextPolygon = NULL; + if(ret == NULL) + { + ret = retEnd = temp->deleteDegenerateLines(); + + } + else + { + directedLine *newPolygon = temp->deleteDegenerateLines(); + if(newPolygon != NULL) + { + retEnd->nextPolygon = temp->deleteDegenerateLines(); + retEnd = retEnd->nextPolygon; + } + } + } + return ret; +} + +directedLine* directedLine::cutIntersectionAllPoly(int &cutOccur) +{ + directedLine* temp; + directedLine *tempNext = NULL; + directedLine* ret= NULL; + directedLine* retEnd = NULL; + cutOccur = 0; + for(temp=this; temp != NULL; temp = tempNext) + { + int eachCutOccur=0; + tempNext = temp->nextPolygon; + temp->nextPolygon = NULL; + if(ret == NULL) + { + + ret = retEnd = DBG_cutIntersectionPoly(temp, eachCutOccur); + if(eachCutOccur) + cutOccur = 1; + } + else + { + + retEnd->nextPolygon = DBG_cutIntersectionPoly(temp, eachCutOccur); + retEnd = retEnd->nextPolygon; + if(eachCutOccur) + cutOccur = 1; + } + } + return ret; +} + + +void directedLine::deleteSinglePolygonWithSline() +{ + directedLine *temp, *tempNext; + prev->next = NULL; + for(temp=this; temp != NULL; temp = tempNext) + { + tempNext = temp->next; + delete temp->sline; + delete temp; + } +} + +void directedLine::deletePolygonListWithSline() +{ + directedLine *temp, *tempNext; + for(temp=this; temp != NULL; temp=tempNext) + { + tempNext = temp->nextPolygon; + temp->deleteSinglePolygonWithSline(); + } +} + +void directedLine::deleteSinglePolygon() +{ + directedLine *temp, *tempNext; + prev->next = NULL; + for(temp=this; temp != NULL; temp = tempNext) + { + tempNext = temp->next; + delete temp; + } +} + +void directedLine::deletePolygonList() +{ + directedLine *temp, *tempNext; + for(temp=this; temp != NULL; temp=tempNext) + { + tempNext = temp->nextPolygon; + temp->deleteSinglePolygon(); + } +} + + +/*a loop by itself*/ +directedLine::directedLine(short dir, sampledLine* sl) +{ + direction = dir; + sline = sl; + next = this; + prev = this; + nextPolygon = NULL; +// prevPolygon = NULL; + rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ + + rootLink = NULL; + +} + +void directedLine::init(short dir, sampledLine* sl) +{ + direction = dir; + sline = sl; +} + +directedLine::directedLine() +{ + next = this; + prev = this; + nextPolygon = NULL; + rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ + rootLink = NULL; +} + +directedLine::~directedLine() +{ +} + +Real* directedLine::head() +{ + + return (direction==INCREASING)? (sline->get_points())[0] : (sline->get_points())[sline->get_npoints()-1]; +} + +/*inline*/ Real* directedLine::getVertex(Int i) +{ + return (direction==INCREASING)? (sline->get_points())[i] : (sline->get_points())[sline->get_npoints() - 1 -i]; +} + +Real* directedLine::tail() +{ + return (direction==DECREASING)? (sline->get_points())[0] : (sline->get_points())[sline->get_npoints()-1]; +} + + /*insert a new line between prev and this*/ +void directedLine::insert(directedLine* nl) +{ + nl->next = this; + nl->prev = prev; + prev->next = nl; + prev = nl; + nl->rootLink = this; /*assuming that 'this' is the root!!!*/ +} + +Int directedLine::numEdges() +{ + Int ret=0; + directedLine* temp; + if(next == this) return 1; + + ret = 1; + for(temp = next; temp != this; temp = temp->next) + ret++; + return ret; +} + +Int directedLine::numEdgesAllPolygons() +{ + Int ret=0; + directedLine* temp; + for(temp=this; temp!= NULL; temp=temp->nextPolygon) + { + ret += temp->numEdges(); + } + return ret; +} + +/*return 1 if the double linked list forms a polygon. + */ +short directedLine::isPolygon() +{ + directedLine* temp; + + /*a polygon contains at least 3 edges*/ + if(numEdges() <=2) return 0; + + /*check this edge*/ + if(! isConnected()) return 0; + + /*check all other edges*/ + for(temp=next; temp != this; temp = temp->next){ + if(!isConnected()) return 0; + } + return 1; +} + +/*check if the head of this edge is connected to + *the tail of the prev + */ +short directedLine::isConnected() +{ + if( (head()[0] == prev->tail()[0]) && (head()[1] == prev->tail()[1])) + return 1; + else + return 0; +} + +Int compV2InY(Real A[2], Real B[2]) +{ + if(A[1] < B[1]) return -1; + if(A[1] == B[1] && A[0] < B[0]) return -1; + if(A[1] == B[1] && A[0] == B[0]) return 0; + return 1; +} + +Int compV2InX(Real A[2], Real B[2]) +{ + if(A[0] < B[0]) return -1; + if(A[0] == B[0] && A[1] < B[1]) return -1; + if(A[0] == B[0] && A[1] == B[1]) return 0; + return 1; +} + +/*compare two vertices NOT lines! + *A vertex is the head of a directed line. + *(x_1, y_1) <= (x_2, y_2) if + *either y_1 < y_2 + *or y_1 == y_2 && x_1 < x_2. + *return -1 if this->head() <= nl->head(), + *return 1 otherwise + */ +Int directedLine::compInY(directedLine* nl) +{ + if(head()[1] < nl->head()[1]) return -1; + if(head()[1] == nl->head()[1] && head()[0] < nl->head()[0]) return -1; + return 1; +} + +/*compare two vertices NOT lines! + *A vertex is the head of a directed line. + *(x_1, y_1) <= (x_2, y_2) if + *either x_1 < x_2 + *or x_1 == x_2 && y_1 < y_2. + *return -1 if this->head() <= nl->head(), + *return 1 otherwise + */ +Int directedLine::compInX(directedLine* nl) +{ + if(head()[0] < nl->head()[0]) return -1; + if(head()[0] == nl->head()[0] && head()[1] < nl->head()[1]) return -1; + return 1; +} + +/*used by sort precedures + */ +static Int compInY2(directedLine* v1, directedLine* v2) +{ + return v1->compInY(v2); +} +#ifdef NOT_USED +static Int compInX(directedLine* v1, directedLine* v2) +{ + return v1->compInX(v2); +} +#endif + +/*sort all the vertices NOT the lines! + *a vertex is the head of a directed line + */ +directedLine** directedLine::sortAllPolygons() +{ + Int total_num_edges = 0; + directedLine** array = toArrayAllPolygons(total_num_edges); + quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void *, void *)) compInY2); + + return array; +} + +void directedLine::printSingle() +{ + if(direction == INCREASING) + printf("direction is INCREASING\n"); + else + printf("direction is DECREASING\n"); + printf("head=%f,%f)\n", head()[0], head()[1]); + sline->print(); +} + +/*print one polygon*/ +void directedLine::printList() +{ + directedLine* temp; + printSingle(); + for(temp = next; temp!=this; temp=temp->next) + temp->printSingle(); +} + +/*print all the polygons*/ +void directedLine::printAllPolygons() +{ + directedLine *temp; + for(temp = this; temp!=NULL; temp = temp->nextPolygon) + { + printf("polygon:\n"); + temp->printList(); + } +} + +/*insert this polygon into the head of the old polygon List*/ +directedLine* directedLine::insertPolygon(directedLine* oldList) +{ + /*this polygon is a root*/ + setRootBit(); + if(oldList == NULL) return this; + nextPolygon = oldList; +/* oldList->prevPolygon = this;*/ + return this; +} + +/*cutoff means delete. but we don't deallocate any space, + *so we use cutoff instead of delete + */ +directedLine* directedLine::cutoffPolygon(directedLine *p) +{ + directedLine* temp; + directedLine* prev_polygon = NULL; + if(p == NULL) return this; + + for(temp=this; temp != p; temp = temp->nextPolygon) + { + if(temp == NULL) + { + fprintf(stderr, "in cutoffPolygon, not found\n"); + exit(1); + } + prev_polygon = temp; + } + +/* prev_polygon = p->prevPolygon;*/ + + p->resetRootBit(); + if(prev_polygon == NULL) /*this is the one to cutoff*/ + return nextPolygon; + else { + prev_polygon->nextPolygon = p->nextPolygon; + return this; + } +} + +Int directedLine::numPolygons() +{ + if(nextPolygon == NULL) return 1; + else return 1+nextPolygon->numPolygons(); +} + + +/*let array[index ...] denote + *all the edges in this polygon + *return the next available index of array. + */ +Int directedLine::toArraySinglePolygon(directedLine** array, Int index) +{ + directedLine *temp; + array[index++] = this; + for(temp = next; temp != this; temp = temp->next) + { + array[index++] = temp; + } + return index; +} + +/*the space is allocated. The caller is responsible for + *deallocate the space. + *total_num_edges is set to be the total number of edges of all polygons + */ +directedLine** directedLine::toArrayAllPolygons(Int& total_num_edges) +{ + total_num_edges=numEdgesAllPolygons(); + directedLine** ret = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges); + assert(ret); + + directedLine *temp; + Int index = 0; + for(temp=this; temp != NULL; temp=temp->nextPolygon) { + index = temp->toArraySinglePolygon(ret, index); + } + return ret; +} + +/*assume the polygon is a simple polygon, return + *the area enclosed by it. + *if thee order is counterclock wise, the area is positive. + */ +Real directedLine::polyArea() +{ + directedLine* temp; + Real ret=0.0; + Real x1,y1,x2,y2; + x1 = this->head()[0]; + y1 = this->head()[1]; + x2 = this->next->head()[0]; + y2 = this->next->head()[1]; + ret = -(x2*y1-x1*y2); + for(temp=this->next; temp!=this; temp = temp->next) + { + x1 = temp->head()[0]; + y1 = temp->head()[1]; + x2 = temp->next->head()[0]; + y2 = temp->next->head()[1]; + ret += -( x2*y1-x1*y2); + } + return 0.5*ret; +} + +/*******************split or combine polygons begin********************/ +/*conect a diagonal of a single simple polygon or two simple polygons. + *If the two vertices v1 (head) and v2 (head) are in the same simple polygon, + *then we actually split the simple polygon into two polygons. + *If instead two vertices velong to two difference polygons, + *then we combine the two polygons into one polygon. + *It is upto the caller to decide whether this is a split or a + *combination. + * + *Case Split: + *split a single simple polygon into two simple polygons by + *connecting a diagonal (two vertices). + *v1, v2: the two vertices are the head() of the two directedLines. + * this routine generates one new sampledLine which is returned in + *generatedLine, + *and it generates two directedLines returned in ret_p1 and ret_p2. + *ret_p1 and ret_p2 are used as the entry to the two new polygons. + *Notice the caller should not deallocate the space of v2 and v2 after + *calling this function, since all of the edges are connected to + *ret_p1 or ret_p2. + * + *combine: + *combine two simpolygons into one by connecting one diagonal. + *the returned polygon is returned in ret_p1. + */ +/*ARGSUSED*/ +void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, + directedLine** ret_p1, + directedLine** ret_p2, + sampledLine** generatedLine, + directedLine* polygonList ) +{ + sampledLine *nsline = new sampledLine(2); + + + + nsline->setPoint(0, v1->head()); + nsline->setPoint(1, v2->head()); + + + + /*the increasing line is from v1 head to v2 head*/ + directedLine* newLineInc = new directedLine(INCREASING, nsline); + + + + directedLine* newLineDec = new directedLine(DECREASING, nsline); + + + directedLine* v1Prev = v1->prev; + directedLine* v2Prev = v2->prev; + + v1 ->prev = newLineDec; + v2Prev ->next = newLineDec; + newLineDec->next = v1; + newLineDec->prev = v2Prev; + + v2 ->prev = newLineInc; + v1Prev ->next = newLineInc; + newLineInc->next = v2; + newLineInc->prev = v1Prev; + + *ret_p1 = newLineDec; + *ret_p2 = newLineInc; + *generatedLine = nsline; +} + +//see the function connectDiangle +/*ARGSUSED*/ +void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2, + directedLine** ret_p1, + directedLine** ret_p2, + directedLine* polygonList ) +{ + sampledLine *nsline = new sampledLine(2); + sampledLine *nsline2 = new sampledLine(2); + + nsline->setPoint(0, v1->head()); + nsline->setPoint(1, v2->head()); + nsline2->setPoint(0, v1->head()); + nsline2->setPoint(1, v2->head()); + + /*the increasing line is from v1 head to v2 head*/ + directedLine* newLineInc = new directedLine(INCREASING, nsline); + + directedLine* newLineDec = new directedLine(DECREASING, nsline2); + + directedLine* v1Prev = v1->prev; + directedLine* v2Prev = v2->prev; + + v1 ->prev = newLineDec; + v2Prev ->next = newLineDec; + newLineDec->next = v1; + newLineDec->prev = v2Prev; + + v2 ->prev = newLineInc; + v1Prev ->next = newLineInc; + newLineInc->next = v2; + newLineInc->prev = v1Prev; + + *ret_p1 = newLineDec; + *ret_p2 = newLineInc; + +} + +Int directedLine::samePolygon(directedLine* v1, directedLine* v2) +{ + if(v1 == v2) return 1; + directedLine *temp; + for(temp = v1->next; temp != v1; temp = temp->next) + { + if(temp == v2) return 1; + } + return 0; +} + +directedLine* directedLine::findRoot() +{ + if(rootBit) return this; + directedLine* temp; + for(temp = next; temp != this; temp = temp->next) + if(temp -> rootBit ) return temp; + return NULL; /*should not happen*/ +} + +directedLine* directedLine::rootLinkFindRoot() +{ + directedLine* tempRoot; + directedLine* tempLink; + tempRoot = this; + tempLink = rootLink; + while(tempLink != NULL){ + tempRoot = tempLink; + tempLink = tempRoot->rootLink; + } + return tempRoot; +} + +/*******************split or combine polygons end********************/ + +/*****************IO stuff begin*******************/ + +/*format: + *#polygons + * #vertices + * vertices + * #vertices + * vertices + *... + */ +void directedLine::writeAllPolygons(char* filename) +{ + FILE* fp = fopen(filename, "w"); + assert(fp); + Int nPolygons = numPolygons(); + directedLine *root; + fprintf(fp, "%i\n", nPolygons); + for(root = this; root != NULL; root = root->nextPolygon) + { + directedLine *temp; + Int npoints=0; + npoints = root->get_npoints()-1; + for(temp = root->next; temp != root; temp=temp->next) + npoints += temp->get_npoints()-1; + fprintf(fp, "%i\n", npoints/*root->numEdges()*/); + + + for(Int i=0; i<root->get_npoints()-1; i++){ + fprintf(fp, "%f ", root->getVertex(i)[0]); + fprintf(fp, "%f ", root->getVertex(i)[1]); + } + + for(temp=root->next; temp != root; temp = temp->next) + { + for(Int i=0; i<temp->get_npoints()-1; i++){ + + fprintf(fp, "%f ", temp->getVertex(i)[0]); + fprintf(fp, "%f ", temp->getVertex(i)[1]); + } + fprintf(fp,"\n"); + } + fprintf(fp, "\n"); + } + fclose(fp); +} + +directedLine* readAllPolygons(char* filename) +{ + Int i,j; + FILE* fp = fopen(filename, "r"); + assert(fp); + Int nPolygons; + fscanf(fp, "%i", &nPolygons); + directedLine *ret = NULL; + + for(i=0; i<nPolygons; i++) + { + Int nEdges; + fscanf(fp, "%i", &nEdges); + Real vert[2][2]; + Real VV[2][2]; + /*the first two vertices*/ + fscanf(fp, "%f", &(vert[0][0])); + fscanf(fp, "%f", &(vert[0][1])); + fscanf(fp, "%f", &(vert[1][0])); + fscanf(fp, "%f", &(vert[1][1])); + VV[1][0] = vert[0][0]; + VV[1][1] = vert[0][1]; + sampledLine *sLine = new sampledLine(2, vert); + directedLine *thisPoly = new directedLine(INCREASING, sLine); +thisPoly->rootLinkSet(NULL); + + directedLine *dLine; + for(j=2; j<nEdges; j++) + { + vert[0][0]=vert[1][0]; + vert[0][1]=vert[1][1]; + fscanf(fp, "%f", &(vert[1][0])); + fscanf(fp, "%f", &(vert[1][1])); + sLine = new sampledLine(2,vert); + dLine = new directedLine(INCREASING, sLine); +dLine->rootLinkSet(thisPoly); + thisPoly->insert(dLine); + } + + VV[0][0]=vert[1][0]; + VV[0][1]=vert[1][1]; + sLine = new sampledLine(2,VV); + dLine = new directedLine(INCREASING, sLine); +dLine->rootLinkSet(thisPoly); + thisPoly->insert(dLine); + + ret = thisPoly->insertPolygon(ret); + } + fclose(fp); + return ret; +} + + + + + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/directedLine.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/directedLine.h new file mode 100755 index 000000000..e428ddbea --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/directedLine.h @@ -0,0 +1,178 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/directedLine.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _DIRECTEDLINE_H +#define _DIRECTEDLINE_H + +#include "definitions.h" +#include "sampledLine.h" + +enum {INCREASING, DECREASING}; + +class directedLine { + short direction; /*INCREASING or DECREASING*/ + sampledLine* sline; + directedLine* next; /*double linked list*/ + directedLine* prev; /*double linked list*/ + + /*in case we need a list of polygons each + *consisting of a double linked list + */ + directedLine* nextPolygon; + + /*optimization make cutoff polygon faster*/ +/* directedLine* prevPolygon;*/ + + Int rootBit; /*1 if this is a root of the polygon, set by setRootBit*/ + /*and reset by resetRootBit()*/ + + directedLine* rootLink; /*fast root-finding*/ + + + +public: + directedLine(short dir, sampledLine* sl); + directedLine(); + ~directedLine(); + + void init(short dir, sampledLine* sl); + + Real* head(); /*points[0] if INCREASING, points[n-1] otherwise*/ + Real* tail(); /*points[n-1] if INCREASING, points[0] otherwise*/ + Real* getVertex(Int i); /*points[i] if INCREASING, points[n-1-i] otherwise*/ + Int get_npoints() {return sline->get_npoints();} + directedLine* getPrev() {return prev;} + directedLine* getNext() {return next;} + directedLine* getNextPolygon() {return nextPolygon;} + sampledLine* getSampledLine() {return sline;} + + short getDirection(){return direction;} + void putDirection(short dir) {direction = dir;} + void putPrev(directedLine *p) {prev = p;} + void putNext(directedLine *p) {next = p;} + + /*insert a new line between prev and this*/ + void insert(directedLine* nl); + + /*delete all the polygons following the link: nextPolygon. + *notice that sampledLine is not deleted. The caller is + *responsible for that + */ + void deletePolygonList(); + void deleteSinglePolygon(); + + void deleteSinglePolygonWithSline(); //also delete sanmpled line + void deletePolygonListWithSline(); //also delete sanmpled line + + void deleteSingleLine(directedLine* dline); + directedLine* deleteDegenerateLines(); + directedLine* deleteDegenerateLinesAllPolygons(); + directedLine* cutIntersectionAllPoly(int& cutOccur); + + /*check to see if the list forms a closed polygon + *return 1 if yes + */ + short isPolygon(); + + Int compInY(directedLine* nl); + Int compInX(directedLine* nl); + + /*return an array of pointers. + *the + */ + directedLine** sortAllPolygons(); + + Int numEdges(); + Int numEdgesAllPolygons(); + Int numPolygons(); + + /*check if the head of this edge is connected to + *the tail of the prev + */ + short isConnected(); + + Real polyArea(); + + void printSingle(); + void printList(); + void printAllPolygons(); + void writeAllPolygons(char* filename); + + + /*insert a polygon: using nextPolygon*/ + directedLine* insertPolygon(directedLine* newpolygon); + directedLine* cutoffPolygon(directedLine *p); + + Int toArraySinglePolygon(directedLine** array, Int index); + directedLine** toArrayAllPolygons(Int& total_num_edges); + + void connectDiagonal(directedLine* v1, directedLine* v2, + directedLine** ret_p1, + directedLine** ret_p2, + sampledLine** generatedLine, directedLine* list); + + /*generate two slines + */ + void connectDiagonal_2slines(directedLine* v1, directedLine* v2, + directedLine** ret_p1, + directedLine** ret_p2, + directedLine* list); + + Int samePolygon(directedLine* v1, directedLine* v2); + void setRootBit() {rootBit = 1;} + void resetRootBit() {rootBit = 0;} + directedLine* findRoot(); + + void rootLinkSet(directedLine* r) {rootLink = r;} + directedLine* rootLinkFindRoot(); + + //the chain from begin to end is deleted (the space is deallocated) + //and a new edge(which connectes the head of begin and the tail of end) + // is inserted. The new polygon is returned. + //notice that "this" is arbitrary + directedLine* deleteChain(directedLine* begin, directedLine* end); +}; + +directedLine* readAllPolygons(char* filename); + +extern Int compV2InY(Real A[2], Real B[2]); +extern Int compV2InX(Real A[2], Real B[2]); + +#endif + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/glimports.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/glimports.h new file mode 100755 index 000000000..1454b24a6 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/glimports.h @@ -0,0 +1,48 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * glimports.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/glimports.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __gluimports_h_ +#define __gluimports_h_ + +#include "mystdlib.h" +#include "mystdio.h" + +#endif /* __gluimports_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/gridWrap.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/gridWrap.cc new file mode 100755 index 000000000..bdc926aa9 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/gridWrap.cc @@ -0,0 +1,295 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/gridWrap.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include <stdio.h> +#include <GL/gl.h> +#include "zlassert.h" +#include "gridWrap.h" + + +/*******************grid structure****************************/ +void gridWrap::print() +{ + printf("n_ulines = %i\n", n_ulines); + printf("n_vlines = %i\n", n_vlines); + printf("u_min=%f, umax=%f, vmin=%f, vmax=%f\n", u_min, u_max, v_min, v_max); +} + +gridWrap::gridWrap(Int nUlines, Real* uvals, + Int nVlines, Real* vvals) +{ + assert(nUlines>=2); + assert(nVlines>=2); + + is_uniform = 0; + n_ulines = nUlines; + n_vlines = nVlines; + u_min = uvals[0]; + u_max = uvals[nUlines-1]; + v_min = vvals[0]; + v_max = vvals[nVlines-1]; + u_values = (Real*) malloc(sizeof(Real) * n_ulines); + assert(u_values); + v_values = (Real*) malloc(sizeof(Real) * n_vlines); + assert(v_values); + + Int i; + for(i=0; i<n_ulines; i++) + u_values[i] = uvals[i]; + for(i=0; i<n_vlines; i++) + v_values[i] = vvals[i]; +} + +gridWrap::gridWrap(Int nUlines, Int nVlines, + Real uMin, Real uMax, + Real vMin, Real vMax + ) +{ + is_uniform = 1; + n_ulines = nUlines; + n_vlines = nVlines; + u_min = uMin; + u_max = uMax; + v_min = vMin; + v_max = vMax; + u_values = (Real*) malloc(sizeof(Real) * n_ulines); + assert(u_values); + v_values = (Real*) malloc(sizeof(Real) * n_vlines); + assert(v_values); + + Int i; + assert(nUlines>=2); + assert(nVlines>=2); + Real du = (uMax-uMin)/(nUlines-1); + Real dv = (vMax-vMin)/(nVlines-1); + + float tempu=uMin; + u_values[0] = tempu; + for(i=1; i<nUlines; i++) + { + tempu += du; + u_values[i] = tempu; + } + u_values[nUlines-1] = uMax; + + float tempv=vMin; + v_values[0] = tempv; + for(i=1; i<nVlines; i++) + { + tempv += dv; + v_values[i] = tempv; + } + v_values[nVlines-1] = vMax; +} + +gridWrap::~gridWrap() +{ + free(u_values); + free(v_values); +} + +void gridWrap::draw() +{ + int i,j; + glBegin(GL_POINTS); + for(i=0; i<n_ulines; i++) + for(j=0; j<n_vlines; j++) + glVertex2f(get_u_value(i), get_v_value(j)); + glEnd(); +} + +void gridWrap::outputFanWithPoint(Int v, Int uleft, Int uright, Real vert[2], primStream* pStream) +{ + Int i; + if(uleft >= uright) + return; //no triangles to output. + + pStream->begin(); + pStream->insert(vert); + + assert(vert[1] != v_values[v]); //don't output degenerate triangles + + if(vert[1] > v_values[v]) //vertex is above this grid line: notice the orientation + { + for(i=uleft; i<=uright; i++) + pStream->insert(u_values[i], v_values[v]); + } + else //vertex is below the grid line + { + for(i=uright; i>= uleft; i--) + pStream->insert(u_values[i], v_values[v]); + } + + pStream->end(PRIMITIVE_STREAM_FAN); +} + + + +/*each chain stores a number of consecutive + *V-lines within a grid. + *There is one grid vertex on each V-line. + * The total number of V-lines is: + * nVlines. + * with respect to the grid, the index of the first V-line is + * firstVlineIndex. + * So with respect to the grid, the index of the ith V-line is + * firstVlineIndex-i. + * the grid-index of the uline at the ith vline (recall that each vline has one grid point) + * is ulineIndices[i]. The u_value is cached in ulineValues[i], that is, + * ulineValues[i] = grid->get_u_value(ulineIndices[i]) + */ +gridBoundaryChain::gridBoundaryChain( + gridWrap* gr, + Int first_vline_index, + Int n_vlines, + Int* uline_indices, + Int* inner_indices + ) +: grid(gr), firstVlineIndex(first_vline_index), nVlines(n_vlines) +{ + ulineIndices = (Int*) malloc(sizeof(Int) * n_vlines); + assert(ulineIndices); + + innerIndices = (Int*) malloc(sizeof(Int) * n_vlines); + assert(innerIndices); + + vertices = (Real2*) malloc(sizeof(Real2) * n_vlines); + assert(vertices); + + + + Int i; + for(i=0; i<n_vlines; i++){ + ulineIndices[i] = uline_indices[i]; + innerIndices[i] = inner_indices[i]; + } + + for(i=0; i<n_vlines; i++){ + vertices[i][0] = gr->get_u_value(ulineIndices[i]); + vertices[i][1] = gr->get_v_value(first_vline_index-i); + } +} + +void gridBoundaryChain::draw() +{ + Int i; + glBegin(GL_LINE_STRIP); + for(i=0; i<nVlines; i++) + { + glVertex2fv(vertices[i]); + } + glEnd(); +} + +void gridBoundaryChain::drawInner() +{ + Int i; + for(i=1; i<nVlines; i++) + { + glBegin(GL_LINE_STRIP); + glVertex2f(grid->get_u_value(innerIndices[i]), get_v_value(i-1) ); + glVertex2f(grid->get_u_value(innerIndices[i]), get_v_value(i) ); + glEnd(); + } +} + +Int gridBoundaryChain::lookfor(Real v, Int i1, Int i2) +{ + Int mid; + while(i1 < i2-1) + { + mid = (i1+i2)/2; + if(v > vertices[mid][1]) + { + i2 = mid; + } + else + i1 = mid; + } + return i1; +} + +/*output the fan of the right end between grid line i-1 and grid line i*/ +void gridBoundaryChain::rightEndFan(Int i, primStream* pStream) +{ + Int j; + if(getUlineIndex(i) > getUlineIndex(i-1)) + { + pStream->begin(); + pStream->insert(get_vertex(i-1)); + for(j=getUlineIndex(i-1); j<= getUlineIndex(i); j++) + pStream->insert(grid->get_u_value(j), get_v_value(i)); + pStream->end(PRIMITIVE_STREAM_FAN); + } + else if(getUlineIndex(i) < getUlineIndex(i-1)) + { + pStream->begin(); + pStream->insert(get_vertex(i)); + for(j=getUlineIndex(i-1); j>= getUlineIndex(i); j--) + pStream->insert(grid->get_u_value(j), get_v_value(i-1)); + pStream->end(PRIMITIVE_STREAM_FAN); + } + //otherside, the two are equal, so there is no fan to output +} + + +/*output the fan of the left end between grid line i-1 and grid line i*/ +void gridBoundaryChain::leftEndFan(Int i, primStream* pStream) +{ + Int j; + if(getUlineIndex(i) < getUlineIndex(i-1)) + { + pStream->begin(); + pStream->insert(get_vertex(i-1)); + for(j=getUlineIndex(i); j<= getUlineIndex(i-1); j++) + pStream->insert(grid->get_u_value(j), get_v_value(i)); + pStream->end(PRIMITIVE_STREAM_FAN); + } + else if(getUlineIndex(i) > getUlineIndex(i-1)) + { + pStream->begin(); + pStream->insert(get_vertex(i)); + for(j=getUlineIndex(i); j>= getUlineIndex(i-1); j--) + pStream->insert(grid->get_u_value(j), get_v_value(i-1)); + pStream->end(PRIMITIVE_STREAM_FAN); + } + /*otherwisem, the two are equal, so there is no fan to outout*/ +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/gridWrap.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/gridWrap.h new file mode 100755 index 000000000..f2a117e41 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/gridWrap.h @@ -0,0 +1,144 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/gridWrap.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _GRIDWRAP_H +#define _GRIDWRAP_H + +#include <stdio.h> +#include "definitions.h" + +#include "primitiveStream.h" +#include "zlassert.h" + +class gridWrap{ + Int n_ulines; + Int n_vlines; + Real u_min, u_max; + Real v_min, v_max; + + /*cache the coordinate values for efficiency. + *these are redundant information when + *the grid is uniform. + */ + Real* u_values; /*size is n_ulines*/ + Real* v_values; /*size is n_vlines*/ + + Int is_uniform; + +public: + //uniform grid constructor + gridWrap(Int nUlines, Int nVlines, + Real uMin, Real uMax, + Real vMin, Real vMax + ); + + //nonuniform grid constructor. + gridWrap(Int nUlines, Real *uvals, + Int nVlines, Real *vvlas + ); + ~gridWrap(); + + void print(); + Int get_n_ulines() {return n_ulines;} + Int get_n_vlines() {return n_vlines;} + Real get_u_min() {return u_min;} + Real get_u_max() {return u_max;} + Real get_v_min() {return v_min;} + Real get_v_max() {return v_max;} + + Real get_u_value(Int i) + { + assert(i<n_ulines); + /*if(i>=n_ulines){printf("ERROR, n_ulines=%i,i=%i\n",n_ulines,i);exit(0);}*/ + return u_values[i];} + Real get_v_value(Int j) {return v_values[j];} + + Real* get_u_values() {return u_values;} + Real* get_v_values() {return v_values;} + + void outputFanWithPoint(Int v, Int uleft, Int uright, + Real vert[2], primStream* pStream); + + void draw(); + + Int isUniform() {return is_uniform;} +}; + +class gridBoundaryChain{ + gridWrap* grid; + Int firstVlineIndex; + Int nVlines; + Int* ulineIndices; /*each v line has a boundary*/ + Int* innerIndices; /*the segment of the vertical gridline from */ + /*(innerIndices[i], i) to (innerIndices[i+1], i-1) */ + /*is inside the polygon: i=1,...,nVlines-1*/ + + Real2* vertices; /*one grid point at each grid V-line, cached for efficiency*/ + +public: + gridBoundaryChain(gridWrap* gr, Int first_vline_index, Int n_vlines, Int* uline_indices, Int* inner_indices); + + ~gridBoundaryChain() + { + free(innerIndices); + free(ulineIndices); + free(vertices); + } + + /*i indexes the vlines in this chain. + */ + Int getVlineIndex(Int i) {return firstVlineIndex-i;} + Int getUlineIndex(Int i) {return ulineIndices[i];} + Real get_u_value(Int i) {return vertices[i][0];} + Real get_v_value(Int i) {return vertices[i][1];} + Int get_nVlines() {return nVlines;} + Int getInnerIndex(Int i) {return innerIndices[i];} + Real getInner_u_value(Int i) {return grid->get_u_value(innerIndices[i]);} + + Real* get_vertex(Int i) {return vertices[i];} + gridWrap* getGrid() {return grid;} + void leftEndFan(Int i, primStream* pStream); + void rightEndFan(Int i, primStream* pStream); + + Int lookfor(Real v, Int i1, Int i2); //find i in [i1,i2] so that vertices[i][1]>= v > vertices[i+1][1] + void draw(); + void drawInner(); +}; + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoChain.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoChain.cc new file mode 100755 index 000000000..8bcb93470 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoChain.cc @@ -0,0 +1,934 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/monoChain.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include <stdio.h> +#include <GL/gl.h> + +#include "glimports.h" +#include "zlassert.h" + +#include "monoChain.h" +#include "quicksort.h" +#include "searchTree.h" +#include "polyUtil.h" + +#ifndef max +#define max(a,b) ((a>b)? a:b) +#endif +#ifndef min +#define min(a,b) ((a>b)? b:a) +#endif + +extern Int isCusp(directedLine *v); +extern Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices); + +//for debug purpose only +static void drawDiagonals(Int num_diagonals, directedLine** diagonal_vertices) +{ + Int i,k; + for(i=0; i<num_diagonals; i++) + { + glBegin(GL_LINE); + glVertex2fv(diagonal_vertices[2*i]->head()); + glVertex2fv(diagonal_vertices[2*i+1]->head()); + glEnd(); + } +} + +/*given (x_1, y_1) and (x_2, y_2), and y + *return x such that (x,y) is on the line + */ +inline Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y) +{ + return ((y2==y1)? (x1+x2)*0.5 : x1 + ((y-y1)/(y2-y1)) * (x2-x1)); +} + +//compare the heads of the two chains +static int compChainHeadInY(monoChain* mc1, monoChain* mc2) +{ + return compV2InY(mc1->getHead()->head(), mc2->getHead()->head()); +} + +monoChain::monoChain(directedLine* cHead, directedLine* cTail) +{ + chainHead = cHead; + chainTail = cTail; + next = this; + prev = this; + + nextPolygon = NULL; + + //compute bounding box + directedLine* temp; + minX = maxX = chainTail->head()[0]; + minY = maxY = chainTail->head()[1]; + + for(temp=chainHead; temp!=cTail; temp = temp->getNext()) + { + if(temp->head()[0] < minX) + minX = temp->head()[0]; + if(temp->head()[0] > maxX) + maxX = temp->head()[0]; + + if(temp->head()[1] < minY) + minY = temp->head()[1]; + if(temp->head()[1] > maxY) + maxY = temp->head()[1]; + } + + //check whether the chain is increasing or decreasing + if(chainHead->compInY(chainTail) <0) + isIncrease = 1; + else + isIncrease = 0; + + //initilize currrent, this is used for accelerating search + if(isIncrease) + current = chainHead; + else + current = chainTail; + + isKey = 0; +} + +//insert a new line between prev and this +void monoChain::insert(monoChain* nc) +{ + nc->next = this; + nc->prev = prev; + prev->next = nc; + prev = nc; +} + +void monoChain::deleteLoop() +{ + monoChain *temp, *tempNext; + prev->next = NULL; + for(temp=this; temp != NULL; temp = tempNext) + { + tempNext = temp->next; + delete temp; + } +} + +void monoChain::deleteLoopList() +{ + monoChain *temp, *tempNext; + for(temp=this; temp != NULL; temp = tempNext) + { + tempNext = temp->nextPolygon; + temp->deleteLoop(); + } +} + +Int monoChain::toArraySingleLoop(monoChain** array, Int index) +{ + monoChain *temp; + array[index++] = this; + for(temp = next; temp != this; temp = temp->next) + { + array[index++] = temp; + } + return index; +} + +monoChain** monoChain::toArrayAllLoops(Int& num_chains) +{ + num_chains = numChainsAllLoops(); + monoChain **ret = (monoChain**) malloc(sizeof(monoChain*) * num_chains); + assert(ret); + monoChain *temp; + Int index = 0; + for(temp = this; temp != NULL; temp=temp->nextPolygon){ + index = temp->toArraySingleLoop(ret, index); + } + return ret; +} + +Int monoChain::numChainsSingleLoop() +{ + Int ret=0; + monoChain* temp; + if(next == this) return 1; + ret = 1; + for(temp=next; temp != this; temp = temp->next) + ret++; + return ret; +} + +Int monoChain::numChainsAllLoops() +{ + Int ret=0; + monoChain *temp; + for(temp =this; temp != NULL; temp = temp->nextPolygon) + ret += temp->numChainsSingleLoop(); + return ret; +} + +//update 'current' +Real monoChain::chainIntersectHoriz(Real y) +{ + directedLine* temp; + if(isIncrease) + { + for(temp= current; temp != chainTail; temp = temp->getNext()) + { + if(temp->head()[1] > y) + break; + } + current = temp->getPrev(); + } + else + { + for(temp = current; temp != chainHead; temp = temp->getPrev()) + { + if(temp->head()[1] > y) + break; + } + current = temp->getNext(); + } + return intersectHoriz(current->head()[0], current->head()[1], current->tail()[0], current->tail()[1], y); +} + +monoChain* directedLineLoopToMonoChainLoop(directedLine* loop) +{ + directedLine *temp; + monoChain *ret=NULL; + + //find the first cusp + directedLine *prevCusp=NULL; + directedLine *firstCusp; + + if(isCusp(loop)) + prevCusp = loop; + else + { + for(temp = loop->getNext(); temp != loop; temp = temp->getNext()) + if(isCusp(temp)) + break; + prevCusp = temp; + } + firstCusp = prevCusp; +//printf("first cusp is (%f,%f), (%f,%f), (%f,%f)\n", prevCusp->getPrev()->head()[0], prevCusp->getPrev()->head()[1], prevCusp->head()[0], prevCusp->head()[1], prevCusp->tail()[0], prevCusp->tail()[1]); + + for(temp = prevCusp->getNext(); temp != loop; temp = temp->getNext()) + { + if(isCusp(temp)) + { +//printf("the cusp is (%f,%f), (%f,%f), (%f,%f)\n", temp->getPrev()->head()[0], temp->getPrev()->head()[1], temp->head()[0], temp->head()[1], temp->tail()[0], temp->tail()[1]); + if(ret == NULL) + { + ret = new monoChain(prevCusp, temp); + } + else + ret->insert(new monoChain(prevCusp, temp)); + prevCusp = temp; + } + } + ret->insert(new monoChain(prevCusp, firstCusp)); + + return ret; +} + +monoChain* directedLineLoopListToMonoChainLoopList(directedLine* list) +{ + directedLine* temp; + monoChain* mc; + monoChain* mcEnd; + mc = directedLineLoopToMonoChainLoop(list); + mcEnd = mc; + for(temp = list->getNextPolygon(); temp != NULL; temp = temp->getNextPolygon()) + { + monoChain *newLoop = directedLineLoopToMonoChainLoop(temp); + mcEnd->setNextPolygon(newLoop); + mcEnd = newLoop; + } + return mc; +} + +/*compare two edges of a polygon. + *edge A < edge B if there is a horizontal line so that the intersection + *with A is to the left of the intersection with B. + *This function is used in sweepY for the dynamic search tree insertion to + *order the edges. + * Implementation: (x_1,y_1) and (x_2, y_2) + */ +static Int compEdges(directedLine *e1, directedLine *e2) +{ + Real* head1 = e1->head(); + Real* tail1 = e1->tail(); + Real* head2 = e2->head(); + Real* tail2 = e2->tail(); +/* + Real h10 = head1[0]; + Real h11 = head1[1]; + Real t10 = tail1[0]; + Real t11 = tail1[1]; + Real h20 = head2[0]; + Real h21 = head2[1]; + Real t20 = tail2[0]; + Real t21 = tail2[1]; +*/ + Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin; +/* + if(h11>t11) { + e1_Ymax= h11; + e1_Ymin= t11; + } + else{ + e1_Ymax = t11; + e1_Ymin = h11; + } + + if(h21>t21) { + e2_Ymax= h21; + e2_Ymin= t21; + } + else{ + e2_Ymax = t21; + e2_Ymin = h21; + } +*/ + + if(head1[1]>tail1[1]) { + e1_Ymax= head1[1]; + e1_Ymin= tail1[1]; + } + else{ + e1_Ymax = tail1[1]; + e1_Ymin = head1[1]; + } + + if(head2[1]>tail2[1]) { + e2_Ymax= head2[1]; + e2_Ymin= tail2[1]; + } + else{ + e2_Ymax = tail2[1]; + e2_Ymin = head2[1]; + } + + + /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/ + /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/ + /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/ + /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/ + + Real Ymax = min(e1_Ymax, e2_Ymax); + Real Ymin = max(e1_Ymin, e2_Ymin); + + Real y = 0.5*(Ymax + Ymin); + +/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y); + Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y); +*/ +/* + Real x1 = intersectHoriz(h10, h11, t10, t11, y); + Real x2 = intersectHoriz(h20, h21, t20, t21, y); +*/ + Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y); + Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y); + + if(x1<= x2) return -1; + else return 1; +} + +Int compChains(monoChain* mc1, monoChain* mc2) +{ + Real y; + assert(mc1->isKey || mc2->isKey); + if(mc1->isKey) + y = mc1->keyY; + else + y = mc2->keyY; + directedLine *d1 = mc1->find(y); + directedLine *d2 = mc2->find(y); + mc2->find(y); +// Real x1 = mc1->chainIntersectHoriz(y); +// Real x2 = mc2->chainIntersectHoriz(y); + return compEdges(d1, d2); +} + +//this function modifies current for efficiency +directedLine* monoChain::find(Real y) +{ + directedLine *ret; + directedLine *temp; + assert(current->head()[1] <= y); + if(isIncrease) + { + assert(chainTail->head()[1] >=y); + for(temp=current; temp!=chainTail; temp = temp->getNext()) + { + if(temp->head()[1] > y) + break; + } + current = temp->getPrev(); + ret = current; + } + else + { + for(temp=current; temp != chainHead; temp = temp->getPrev()) + { + if(temp->head()[1] > y) + break; + } + current = temp->getNext(); + ret = temp; + } + return ret; +} + +void monoChain::printOneChain() +{ + directedLine* temp; + for(temp = chainHead; temp != chainTail; temp = temp->getNext()) + { + printf("(%f,%f) ", temp->head()[0], temp->head()[1]); + } + printf("(%f,%f) \n", chainTail->head()[0], chainTail->head()[1]); +} + +void monoChain::printChainLoop() +{ + monoChain* temp; + this->printOneChain(); + for(temp = next; temp != this; temp = temp->next) + { + temp->printOneChain(); + } + printf("\n"); +} + +void monoChain::printAllLoops() +{ + monoChain* temp; + for(temp=this; temp != NULL; temp = temp->nextPolygon) + temp->printChainLoop(); +} + +//return 1 if error occures +Int MC_sweepY(Int nVertices, monoChain** sortedVertices, sweepRange** ret_ranges) +{ + Int i; + Real keyY; + Int errOccur=0; +//printf("enter MC_sweepY\n"); +//printf("nVertices=%i\n", nVertices); + /*for each vertex in the sorted list, update the binary search tree. + *and store the range information for each vertex. + */ + treeNode* searchTree = NULL; +//printf("nVertices=%i\n", nVertices); + for(i=0; i<nVertices; i++) + { + monoChain* vert = sortedVertices[i]; + keyY = vert->getHead()->head()[1]; //the sweep line + directedLine *dline = vert->getHead(); + directedLine *dlinePrev = dline->getPrev(); + if(isBelow(dline, dline) && isBelow(dline, dlinePrev)) + { +//printf("case 1\n"); + //this<v and prev < v + //delete both edges + vert->isKey = 1; + vert->keyY = keyY; + treeNode* thisNode = TreeNodeFind(searchTree, vert, (Int (*) (void *, void *))compChains); + vert->isKey = 0; + + vert->getPrev()->isKey = 1; + vert->getPrev()->keyY = keyY; + treeNode* prevNode = TreeNodeFind(searchTree, vert->getPrev(), (Int (*) (void *, void *))compChains); + vert->getPrev()->isKey = 0; + + if(cuspType(dline) == 1)//interior cusp + { + + treeNode* leftEdge = TreeNodePredecessor(prevNode); + treeNode* rightEdge = TreeNodeSuccessor(thisNode); + if(leftEdge == NULL || rightEdge == NULL) + { + errOccur = 1; + goto JUMP_HERE; + } + + directedLine* leftEdgeDline = ((monoChain* ) leftEdge->key)->find(keyY); + + + + directedLine* rightEdgeDline = ((monoChain* ) rightEdge->key)->find(keyY); + + ret_ranges[i] = sweepRangeMake(leftEdgeDline, 1, rightEdgeDline, 1); + } + else /*exterior cusp*/ + { + ret_ranges[i] = sweepRangeMake( dline, 1, dlinePrev, 1); + } + + searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); + searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); + + } + else if(isAbove(dline, dline) && isAbove(dline, dlinePrev)) + { +//printf("case 2\n"); + //insert both edges + treeNode* thisNode = TreeNodeMake(vert); + treeNode* prevNode = TreeNodeMake(vert->getPrev()); + + vert->isKey = 1; + vert->keyY = keyY; + searchTree = TreeNodeInsert(searchTree, thisNode, (Int (*) (void *, void *))compChains); + vert->isKey = 0; + + vert->getPrev()->isKey = 1; + vert->getPrev()->keyY = keyY; + searchTree = TreeNodeInsert(searchTree, prevNode, (Int (*) (void *, void *))compChains); + vert->getPrev()->isKey = 0; + + if(cuspType(dline) == 1) //interior cusp + { +//printf("cuspType is 1\n"); + treeNode* leftEdge = TreeNodePredecessor(thisNode); + treeNode* rightEdge = TreeNodeSuccessor(prevNode); + if(leftEdge == NULL || rightEdge == NULL) + { + errOccur = 1; + goto JUMP_HERE; + } +//printf("leftEdge is %i, rightEdge is %i\n", leftEdge, rightEdge); + directedLine* leftEdgeDline = ((monoChain*) leftEdge->key)->find(keyY); + directedLine* rightEdgeDline = ((monoChain*) rightEdge->key)->find(keyY); + ret_ranges[i] = sweepRangeMake( leftEdgeDline, 1, rightEdgeDline, 1); + } + else //exterior cusp + { +//printf("cuspType is not 1\n"); + ret_ranges[i] = sweepRangeMake(dlinePrev, 1, dline, 1); + } + } + else + { +//printf("%i,%i\n", isAbove(dline, dline), isAbove(dline, dlinePrev)); + errOccur = 1; + goto JUMP_HERE; + + fprintf(stderr, "error in MC_sweepY\n"); + exit(1); + } + } + + JUMP_HERE: + //finally clean up space: delete the search tree + TreeNodeDeleteWholeTree(searchTree); + return errOccur; +} + +void MC_findDiagonals(Int total_num_edges, monoChain** sortedVertices, + sweepRange** ranges, Int& num_diagonals, + directedLine** diagonal_vertices) +{ + Int i,j,k; + k=0; + //reset 'current' of all the monoChains + for(i=0; i<total_num_edges; i++) + sortedVertices[i]->resetCurrent(); + + for(i=0; i<total_num_edges; i++) + { + directedLine* vert = sortedVertices[i]->getHead(); + directedLine* thisEdge = vert; + directedLine* prevEdge = vert->getPrev(); + if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0) + { + //this is an upward interior cusp + diagonal_vertices[k++] = vert; + + directedLine* leftEdge = ranges[i]->left; + directedLine* rightEdge = ranges[i]->right; + + directedLine* leftVert = leftEdge; + directedLine* rightVert = rightEdge->getNext(); + assert(leftVert->head()[1] >= vert->head()[1]); + assert(rightVert->head()[1] >= vert->head()[1]); + directedLine* minVert = (leftVert->head()[1] <= rightVert->head()[1])?leftVert:rightVert; + Int found = 0; + for(j=i+1; j<total_num_edges; j++) + { + if(sortedVertices[j]->getHead()->head()[1] > minVert->head()[1]) + break; + + if(sweepRangeEqual(ranges[i], ranges[j])) + { + found = 1; + break; + } + } + + if(found) + diagonal_vertices[k++] = sortedVertices[j]->getHead(); + else + diagonal_vertices[k++] = minVert; + } + else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0) + { + //downward interior cusp + diagonal_vertices[k++] = vert; + directedLine* leftEdge = ranges[i]->left; + directedLine* rightEdge = ranges[i]->right; + directedLine* leftVert = leftEdge->getNext(); + directedLine* rightVert = rightEdge; + assert(leftVert->head()[1] <= vert->head()[1]); + assert(rightVert->head()[1] <= vert->head()[1]); + directedLine* maxVert = (leftVert->head()[1] > rightVert->head()[1])? leftVert:rightVert; + Int found=0; + for(j=i-1; j>=0; j--) + { + if(sortedVertices[j]->getHead()->head()[1] < maxVert->head()[1]) + break; + if(sweepRangeEqual(ranges[i], ranges[j])) + { + found = 1; + break; + } + } + if(found) + diagonal_vertices[k++] = sortedVertices[j]->getHead(); + else + diagonal_vertices[k++] = maxVert; + } + } + num_diagonals = k/2; +} + + + + +directedLine* MC_partitionY(directedLine *polygons, sampledLine **retSampledLines) +{ +//printf("enter mc_partitionY\n"); + Int total_num_chains = 0; + monoChain* loopList = directedLineLoopListToMonoChainLoopList(polygons); + monoChain** array = loopList->toArrayAllLoops(total_num_chains); + + if(total_num_chains<=2) //there is just one single monotone polygon + { + loopList->deleteLoopList(); + free(array); + *retSampledLines = NULL; + return polygons; + } + +//loopList->printAllLoops(); +//printf("total_num_chains=%i\n", total_num_chains); + quicksort( (void**)array, 0, total_num_chains-1, (Int (*)(void*, void*))compChainHeadInY); +//printf("after quicksort\n"); + + sweepRange** ranges = (sweepRange**)malloc(sizeof(sweepRange*) * (total_num_chains)); + assert(ranges); + + if(MC_sweepY(total_num_chains, array, ranges)) + { + loopList->deleteLoopList(); + free(array); + *retSampledLines = NULL; + return NULL; + } +//printf("after MC_sweepY\n"); + + + Int num_diagonals; + /*number diagonals is < total_num_edges*total_num_edges*/ + directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_chains*2/*total_num_edges*/); + assert(diagonal_vertices); + +//printf("before call MC_findDiagonales\n"); + + MC_findDiagonals(total_num_chains, array, ranges, num_diagonals, diagonal_vertices); +//printf("after call MC_findDia, num_diagnla=%i\n", num_diagonals); + + directedLine* ret_polygons = polygons; + sampledLine* newSampledLines = NULL; + Int i,k; + + num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); + + + +//drawDiagonals(num_diagonals, diagonal_vertices); +//printf("diagoanls are \n"); +//for(i=0; i<num_diagonals; i++) +// { +// printf("(%f,%f)\n", diagonal_vertices[2*i]->head()[0], diagonal_vertices[2*i]->head()[1]); +// printf("**(%f,%f)\n", diagonal_vertices[2*i+1]->head()[0], diagonal_vertices[2*i+1]->head()[1]); +// } + + Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals); + for(i=0; i<num_diagonals; i++) + removedDiagonals[i] = 0; +// printf("first pass\n"); + + + for(i=0,k=0; i<num_diagonals; i++,k+=2) + { + + + directedLine* v1=diagonal_vertices[k]; + directedLine* v2=diagonal_vertices[k+1]; + directedLine* ret_p1; + directedLine* ret_p2; + + /*we ahve to determine whether v1 and v2 belong to the same polygon before + *their structure are modified by connectDiagonal(). + */ +/* + directedLine *root1 = v1->findRoot(); + directedLine *root2 = v2->findRoot(); + assert(root1); + assert(root2); +*/ + +directedLine* root1 = v1->rootLinkFindRoot(); +directedLine* root2 = v2->rootLinkFindRoot(); + + if(root1 != root2) + { + + removedDiagonals[i] = 1; + sampledLine* generatedLine; + + + + v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); + + + + newSampledLines = generatedLine->insert(newSampledLines); +/* + ret_polygons = ret_polygons->cutoffPolygon(root1); + + ret_polygons = ret_polygons->cutoffPolygon(root2); + ret_polygons = ret_p1->insertPolygon(ret_polygons); +root1->rootLinkSet(ret_p1); +root2->rootLinkSet(ret_p1); +ret_p1->rootLinkSet(NULL); +ret_p2->rootLinkSet(ret_p1); +*/ + ret_polygons = ret_polygons->cutoffPolygon(root2); + + + +root2->rootLinkSet(root1); +ret_p1->rootLinkSet(root1); +ret_p2->rootLinkSet(root1); + + /*now that we have connected the diagonal v1 and v2, + *we have to check those unprocessed diagonals which + *have v1 or v2 as an end point. Notice that the head of v1 + *has the same coodinates as the head of v2->prev, and the head of + *v2 has the same coordinate as the head of v1->prev. + *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid + *diagonal, then x should be on the left hand side of the directed line: *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be + *replaced by (v2->prev, x), that is, x is on the left of + * v2->prev->prev->head, v2->prev->head, v2->prev->tail. + */ + Int ii, kk; + for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2) + if( removedDiagonals[ii]==0) + { + directedLine* d1=diagonal_vertices[kk]; + directedLine* d2=diagonal_vertices[kk+1]; + /*check d1, and replace diagonal_vertices[kk] if necessary*/ + if(d1 == v1) { + /*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/ + if(! pointLeft2Lines(v1->getPrev()->head(), + v1->head(), v1->tail(), d2->head())) + { +/* + assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), + v2->getPrev()->head(), + v2->getPrev()->tail(), d2->head())); +*/ + diagonal_vertices[kk] = v2->getPrev(); + } + } + if(d1 == v2) { + /*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/ + if(! pointLeft2Lines(v2->getPrev()->head(), + v2->head(), v2->tail(), d2->head())) + { +/* + assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), + v1->getPrev()->head(), + v1->getPrev()->tail(), d2->head())); +*/ + diagonal_vertices[kk] = v1->getPrev(); + } + } + /*check d2 and replace diagonal_vertices[k+1] if necessary*/ + if(d2 == v1) { + /*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/ + if(! pointLeft2Lines(v1->getPrev()->head(), + v1->head(), v1->tail(), d1->head())) + { +/* assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), + v2->getPrev()->head(), + v2->getPrev()->tail(), d1->head())); +*/ + diagonal_vertices[kk+1] = v2->getPrev(); + } + } + if(d2 == v2) { + /*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/ + if(! pointLeft2Lines(v2->getPrev()->head(), + v2->head(), v2->tail(), d1->head())) + { +/* assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), + v1->getPrev()->head(), + v1->getPrev()->tail(), d1->head())); +*/ + diagonal_vertices[kk+1] = v1->getPrev(); + } + } + } +}/*end if (root1 not equal to root 2)*/ +} + + /*second pass, now all diagoals should belong to the same polygon*/ +//printf("second pass: \n"); + +// for(i=0; i<num_diagonals; i++) +// printf("%i ", removedDiagonals[i]); + + + for(i=0,k=0; i<num_diagonals; i++, k += 2) + if(removedDiagonals[i] == 0) + { + + + directedLine* v1=diagonal_vertices[k]; + directedLine* v2=diagonal_vertices[k+1]; + + + + directedLine* ret_p1; + directedLine* ret_p2; + + /*we ahve to determine whether v1 and v2 belong to the same polygon before + *their structure are modified by connectDiagonal(). + */ + directedLine *root1 = v1->findRoot(); +/* + directedLine *root2 = v2->findRoot(); + + + + assert(root1); + assert(root2); + assert(root1 == root2); + */ + sampledLine* generatedLine; + + + + v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); + newSampledLines = generatedLine->insert(newSampledLines); + + ret_polygons = ret_polygons->cutoffPolygon(root1); + + ret_polygons = ret_p1->insertPolygon(ret_polygons); + + ret_polygons = ret_p2->insertPolygon(ret_polygons); + + + + for(Int j=i+1; j<num_diagonals; j++) + { + if(removedDiagonals[j] ==0) + { + + directedLine* temp1=diagonal_vertices[2*j]; + directedLine* temp2=diagonal_vertices[2*j+1]; + if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2) + if(! temp1->samePolygon(temp1, temp2)) + { + /*if temp1 and temp2 are in different polygons, + *then one of them must be v1 or v2. + */ + + + + assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2); + if(temp1==v1) + { + diagonal_vertices[2*j] = v2->getPrev(); + } + if(temp2==v1) + { + diagonal_vertices[2*j+1] = v2->getPrev(); + } + if(temp1==v2) + { + diagonal_vertices[2*j] = v1->getPrev(); + } + if(temp2==v2) + { + diagonal_vertices[2*j+1] = v1->getPrev(); + } + } + } + } + + } + + + //clean up + loopList->deleteLoopList(); + free(array); + free(ranges); + free(diagonal_vertices); + free(removedDiagonals); + + *retSampledLines = newSampledLines; + return ret_polygons; +} + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoChain.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoChain.h new file mode 100755 index 000000000..32f6728c4 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoChain.h @@ -0,0 +1,110 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/monoChain.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _MONO_CHAIN_H +#define _MONO_CHAIN_H + +#include "directedLine.h" +#include "partitionY.h" + +class monoChain; + +class monoChain{ + directedLine* chainHead; + directedLine* chainTail; + monoChain* next; + monoChain* prev; + monoChain* nextPolygon; //a list of polygons + + //cached informatin + //bounding box + Real minX, maxX, minY, maxY; + Int isIncrease; + + //for efficiently comparing two chains + + directedLine* current; + +public: + monoChain(directedLine* cHead, directedLine* cTail); + ~monoChain() {} + + inline void setNext(monoChain* n) {next = n;} + inline void setPrev(monoChain* p) {prev = p;} + inline void setNextPolygon(monoChain* np) {nextPolygon = np;} + inline monoChain* getNext() {return next;} + inline monoChain* getPrev() {return prev;} + inline directedLine* getHead() {return chainHead;} + inline directedLine* getTail() {return chainTail;} + + inline void resetCurrent() { current = ((isIncrease==1)? chainHead:chainTail);} + + void deleteLoop(); + void deleteLoopList(); + + //insert a new chain between prev and this + void insert(monoChain* nc); + + Int numChainsSingleLoop(); + Int numChainsAllLoops(); + monoChain** toArrayAllLoops(Int& num_chains); + Int toArraySingleLoop(monoChain** array, Int index); + + Int isKey; + Real keyY; //the current horizotal line + Real chainIntersectHoriz(Real y); //updates current incrementally for efficiency + directedLine* find(Real y);//find dline so that y intersects dline. + + void printOneChain(); + void printChainLoop(); + void printAllLoops(); + +}; + +monoChain* directedLineLoopToMonoChainLoop(directedLine* loop); +monoChain* directedLineLoopListToMonoChainLoopList(directedLine* list); +Int MC_sweepY(Int nVertices, monoChain** sortedVertices, sweepRange** ret_ranges); + +void MC_findDiagonals(Int total_num_edges, monoChain** sortedVertices, + sweepRange** ranges, Int& num_diagonals, + directedLine** diagonal_vertices); + +directedLine* MC_partitionY(directedLine *polygons, sampledLine **retSampledLines); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoPolyPart.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoPolyPart.cc new file mode 100755 index 000000000..b01ea7a53 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoPolyPart.cc @@ -0,0 +1,300 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* + *monoPolyPart.C + * + *To partition a v-monotone polygon into some uv-monotone polygons. + *The algorithm is different from the general monotone partition algorithm. + *while the general monotone partition algorithm works for this special case, + *but it is more expensive (O(nlogn)). The algorithm implemented here takes + *advantage of the fact that the input is a v-monotone polygon and it is + *conceptually simpler and computationally cheaper (a linear time algorithm). + *The algorithm is described in Zicheng Liu's paper + * "Quality-Oriented Linear Time Tessellation". + */ + +#include <stdlib.h> +#include <stdio.h> +#include "directedLine.h" +#include "monoPolyPart.h" + +/*a vertex is u_maximal if both of its two neightbors are to the left of this + *vertex + */ +static Int is_u_maximal(directedLine* v) +{ + if (compV2InX(v->getPrev()->head(), v->head()) == -1 && + compV2InX(v->getNext()->head(), v->head()) == -1) + return 1; + else + return 0; +} + +/*a vertex is u_minimal if both of its two neightbors are to the right of this + *vertex + */ +static Int is_u_minimal(directedLine* v) +{ + if (compV2InX(v->getPrev()->head(), v->head()) == 1 && + compV2InX(v->getNext()->head(), v->head()) == 1) + return 1; + else + return 0; +} + +/*poly: a v-monotone polygon + *return: a linked list of uv-monotone polygons. + */ +directedLine* monoPolyPart(directedLine* polygon) +{ + //handle special cases: + if(polygon == NULL) + return NULL; + if(polygon->getPrev() == polygon) + return polygon; + if(polygon->getPrev() == polygon->getNext()) + return polygon; + if(polygon->getPrev()->getPrev() == polygon->getNext()) + return polygon; + + //find the top and bottom vertexes + directedLine *tempV, *topV, *botV; + topV = botV = polygon; + for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext()) + { + if(compV2InY(topV->head(), tempV->head())<0) { + topV = tempV; + } + if(compV2InY(botV->head(), tempV->head())>0) { + botV = tempV; + } + } + + //initilization + directedLine *A, *B, *C, *D, *G, *H; + //find A:the first u_maximal vertex on the left chain + //and C: the left most vertex between top and A + A = NULL; + C = topV; + for(tempV=topV->getNext(); tempV != botV; tempV = tempV->getNext()) + { + if(tempV->head()[0] < C->head()[0]) + C = tempV; + + if(is_u_maximal(tempV)) + { + A = tempV; + break; + } + } + if(A == NULL) + { + A = botV; + if(A->head()[0] < C->head()[0]) + C = A; + } + + //find B: the first u_minimal vertex on the right chain + //and D: the right most vertex between top and B + B = NULL; + D = topV; + for(tempV=topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) + { + if(tempV->head()[0] > D->head()[0]) + D = tempV; + if(is_u_minimal(tempV)) + { + B = tempV; + break; + } + } + if(B == NULL) + { + B = botV; + if(B->head()[0] > D->head()[0]) + D = B; + } + + //error checking XXX + if(C->head()[0] >= D->head()[0]) + return polygon; + + //find G on the left chain that is right above B + for(tempV=topV; compV2InY(tempV->head(), B->head()) == 1; tempV=tempV->getNext()); + G = tempV->getPrev(); + //find H on the right chain that is right above A + for(tempV=topV; compV2InY(tempV->head(), A->head()) == 1; tempV = tempV->getPrev()); + H = tempV->getNext(); + + //Main Loop + directedLine* ret = NULL; + directedLine* currentPolygon = polygon; + while(1) + { + //if both B and D are equal to botV, then this polygon is already + //u-monotone + if(A == botV && B == botV) + { + ret = currentPolygon->insertPolygon(ret); + return ret; + } + else //not u-monotone + { + directedLine *ret_p1, *ret_p2; + if(compV2InY(A->head(),B->head()) == 1) //A is above B + { + directedLine* E = NULL; + for(tempV = C; tempV != D; tempV = tempV->getPrev()) + { + if(tempV->head()[0] >= A->head()[0]) + { + E = tempV; + break; + } + } + + if(E == NULL) + E = D; + if(E->head()[0]> H->head()[0]) + E = H; + //connect AE and output polygon ECA + polygon->connectDiagonal_2slines(A, E, + &ret_p1, + &ret_p2, + NULL); + ret = ret_p2->insertPolygon(ret); + currentPolygon = ret_p1; + + if(E == D) + D = ret_p1; + if(E == H) + H = ret_p1; + if(G->head()[1] >= A->head()[1]) + G = A; + //update A to be the next u-maxiaml vertex on left chain + //and C the leftmost vertex between the old A and the new A + C = A; + for(tempV = A->getNext(); tempV != botV; tempV = tempV->getNext()) + { + + if(tempV->head()[0] < C->head()[0]) + C = tempV; + if(is_u_maximal(tempV)) + { + A = tempV; + break; + } + } + + if(tempV == botV) + { + A = botV; + if(botV->head()[0] < C->head()[0]) + C = botV; + } + //update H + + if(A == botV) + H = botV; + else + { + for(tempV = H; compV2InY(tempV->head(), A->head()) == 1; tempV = tempV->getPrev()); + H = tempV->getNext(); + } + + } + else //A is below B + { + + directedLine* F = NULL; + for(tempV = D; tempV != C; tempV = tempV->getNext()) + { + if(tempV->head()[0] <= B->head()[0]) + { + F = tempV; + break; + } + } + if(F == NULL) + F = C; + if(F->head()[0] < G->head()[0]) + F = G; + + //connect FB + polygon->connectDiagonal_2slines(F, B, + &ret_p1, + &ret_p2, + NULL); + ret = ret_p2->insertPolygon(ret); + currentPolygon = ret_p1; + B = ret_p1; + if(H ->head()[1] >= B->head()[1]) + H = ret_p1; + + //update B to be the next u-minimal vertex on right chain + //and D the rightmost vertex between the old B and the new B + D = B; + for(tempV = B->getPrev(); tempV != botV; tempV = tempV->getPrev()) + { + if(tempV->head()[0] > D->head()[0]) + D = tempV; + if(is_u_minimal(tempV)) + { + B = tempV; + break; + } + } + if(tempV == botV) + { + B = botV; + if(botV->head()[0] > D->head()[0]) + D = botV; + } + //update G + if(B == botV) + G = botV; + else + { + for(tempV = G; compV2InY(tempV->head(), B->head()) == 1; tempV = tempV->getNext()); + G = tempV->getPrev(); + } + } //end of A is below B + } //end not u-monotone + } //end of main loop +} + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoPolyPart.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoPolyPart.h new file mode 100755 index 000000000..8980a215b --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoPolyPart.h @@ -0,0 +1,47 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* + *monoPolyPart.h + */ + +#ifndef _MONO_POLY_PART_H +#define _MONO_POLY_PART_H + +class directedLine; + +directedLine* monoPolyPart(directedLine* polygon); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.cc new file mode 100755 index 000000000..6901a2397 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.cc @@ -0,0 +1,1479 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/monoTriangulation.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include "glimports.h" +#include "zlassert.h" + +#include "monoTriangulation.h" +#include "polyUtil.h" /*for area*/ +#include "partitionX.h" +#include "monoPolyPart.h" + + + +extern directedLine* polygonConvert(directedLine* polygon); + +/*poly is NOT deleted + */ +void monoTriangulationOpt(directedLine* poly, primStream* pStream) +{ + Int n_cusps; + Int n_edges = poly->numEdges(); + directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*)*n_edges); + assert(cusps); + findInteriorCuspsX(poly, n_cusps, cusps); + if(n_cusps ==0) //u monotine + { + monoTriangulationFun(poly, compV2InX, pStream); + } + else if(n_cusps == 1) // one interior cusp + { + directedLine* new_polygon = polygonConvert(cusps[0]); + directedLine* other = findDiagonal_singleCuspX(new_polygon); + //<other> should NOT be null unless there are self-intersecting + //trim curves. In that case, we don't want to core dump, instead, + //we triangulate anyway, and print out error message. + if(other == NULL) + { + monoTriangulationFun(poly, compV2InX, pStream); + } + else + { + directedLine* ret_p1; + directedLine* ret_p2; + + new_polygon->connectDiagonal_2slines(new_polygon, other, + &ret_p1, + &ret_p2, + new_polygon); + + monoTriangulationFun(ret_p1, compV2InX, pStream); + monoTriangulationFun(ret_p2, compV2InX, pStream); + + ret_p1->deleteSinglePolygonWithSline(); + ret_p2->deleteSinglePolygonWithSline(); + } + } + else + { + //we need a general partitionX funtion (supposed to be in partitionX.C, + //not implemented yet. XXX + monoTriangulationFun(poly, compV2InY, pStream); + } + + free(cusps); +} + +void monoTriangulationRecOpt(Real* topVertex, Real* botVertex, + vertexArray* left_chain, Int left_current, + vertexArray* right_chain, Int right_current, + primStream* pStream) +{ + Int i,j; + Int n_left = left_chain->getNumElements(); + Int n_right = right_chain->getNumElements(); + if(left_current>= n_left-1 || + right_current>= n_right-1) + { + monoTriangulationRec(topVertex, botVertex, left_chain, left_current, + right_chain, right_current, pStream); + return; + } + //now both left and right have at least two vertices each. + Real left_v = left_chain->getVertex(left_current)[1]; + Real right_v = right_chain->getVertex(right_current)[1]; + + if(left_v <= right_v) //first left vertex is below right + { + //find the last vertex of right which is above or equal to left + for(j=right_current; j<=n_right-1; j++) + { + if(right_chain->getVertex(j)[1] < left_v) + break; + } + monoTriangulationRecGen(topVertex, left_chain->getVertex(left_current), + left_chain, left_current, left_current, + right_chain, right_current, j-1, + pStream); + monoTriangulationRecOpt(right_chain->getVertex(j-1), + botVertex, + left_chain, left_current, + right_chain, j, + pStream); + } + else //first right vertex is strictly below left + { + //find the last vertex of left which is strictly above right + for(i=left_current; i<=n_left-1; i++) + { + if(left_chain->getVertex(i)[1] <= right_v) + break; + } + monoTriangulationRecGen(topVertex, right_chain->getVertex(right_current), + left_chain, left_current, i-1, + right_chain, right_current, right_current, + pStream); + monoTriangulationRecOpt(left_chain->getVertex(i-1), + botVertex, + left_chain, i, + right_chain, right_current, + pStream); + } +} + + +void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + primStream* pStream) +{ + pStream->triangle(topVertex, inc_chain->getVertex(inc_current), dec_chain->getVertex(dec_current)); + +/*printf("**(%f,%f)\n", inc_chain->getArray()[0][0],inc_chain->getArray()[0][1]);*/ + triangulateXYMonoTB(inc_end-inc_current+1, inc_chain->getArray()+inc_current, dec_end-dec_current+1, dec_chain->getArray()+dec_current, pStream); + + pStream->triangle(botVertex, dec_chain->getVertex(dec_end), inc_chain->getVertex(inc_end)); +} + + +/*n_left>=1 + *n_right>=1 + *the strip is going top to bottom. compared to the funtion + * triangulateXYmono() + */ +void triangulateXYMonoTB(Int n_left, Real** leftVerts, + Int n_right, Real** rightVerts, + primStream* pStream) +{ + + + Int i,j,k,l; + Real* topMostV; + + assert(n_left>=1 && n_right>=1); + if(leftVerts[0][1] >= rightVerts[0][1]) + { + i=1; + j=0; + topMostV = leftVerts[0]; + } + else + { + i=0; + j=1; + topMostV = rightVerts[0]; + } + + while(1) + { + if(i >= n_left) /*case1: no more in left*/ + { + + if(j<n_right-1) /*at least two vertices in right*/ + { + pStream->begin(); + pStream->insert(topMostV); + for(k=n_right-1; k>=j; k--) + pStream->insert(rightVerts[j]); + + pStream->end(PRIMITIVE_STREAM_FAN); + + } + + break; + } + else if(j>= n_right) /*case2: no more in right*/ + { + + if(i<n_left-1) /*at least two vertices in left*/ + { + pStream->begin(); + pStream->insert(topMostV); + + for(k=i; k<n_left; k++) + pStream->insert(leftVerts[k]); + + pStream->end(PRIMITIVE_STREAM_FAN); + } + + break; + } + else /* case3: neither is empty, plus the topMostV, there is at least one triangle to output*/ + { + + if(leftVerts[i][1] >= rightVerts[j][1]) + { + pStream->begin(); + pStream->insert(rightVerts[j]); /*the origin of this fan*/ + + pStream->insert(topMostV); + + /*find the last k>=i such that + *leftverts[k][1] >= rightverts[j][1] + */ + k=i; + while(k<n_left) + { + if(leftVerts[k][1] < rightVerts[j][1]) + break; + k++; + } + k--; + for(l=i; l<=k; l++) + { + pStream->insert(leftVerts[l]); + } + + pStream->end(PRIMITIVE_STREAM_FAN); + //update i for next loop + i = k+1; + topMostV = leftVerts[k]; + + } + else /*leftVerts[i][1] < rightVerts[j][1]*/ + { + pStream->begin(); + pStream->insert(leftVerts[i]);/*the origion of this fan*/ + + /*find the last k>=j such that + *rightverts[k][1] > leftverts[i][1]*/ + k=j; + while(k< n_right) + { + if(rightVerts[k][1] <= leftVerts[i][1]) + break; + k++; + } + k--; + + for(l=k; l>= j; l--) + pStream->insert(rightVerts[l]); + + pStream->insert(topMostV); + pStream->end(PRIMITIVE_STREAM_FAN); + j=k+1; + topMostV = rightVerts[j-1]; + } + } + } +} + +static int chainConvex(vertexArray* inc_chain, Int inc_current, Int inc_end) +{ + Int i; + //if there are no more than 2 vertices, return 1 + if(inc_current >= inc_end-1) return 1; + for(i=inc_current; i<= inc_end-2; i++) + { + if(area(inc_chain->getVertex(i), inc_chain->getVertex(i+1), inc_chain->getVertex(i+2)) <0) + return 0; + } + return 1; +} + +static int chainConcave(vertexArray* dec_chain, Int dec_current, Int dec_end) +{ + Int i; + //if there are no more than 2 vertices, return 1 + if(dec_current >= dec_end -1) return 1; + for(i=dec_current; i<=dec_end-2; i++) + { + if(area(dec_chain->getVertex(i), dec_chain->getVertex(i+1), dec_chain->getVertex(i+2)) >0) + return 0; + } + return 1; +} + +void monoTriangulationRecGenInU(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + primStream* pStream) +{ + +} + +void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + primStream* pStream) +{ + Int i; + //copy this to a polygon: directedLine Lioop + sampledLine* sline; + directedLine* dline; + directedLine* poly; + + if(inc_current <= inc_end) //at least one vertex in inc_chain + { + sline = new sampledLine(topVertex, inc_chain->getVertex(inc_current)); + poly = new directedLine(INCREASING, sline); + for(i=inc_current; i<=inc_end-1; i++) + { + sline = new sampledLine(inc_chain->getVertex(i), inc_chain->getVertex(i+1)); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + sline = new sampledLine(inc_chain->getVertex(inc_end), botVertex); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + else //inc_chian is empty + { + sline = new sampledLine(topVertex, botVertex); + dline = new directedLine(INCREASING, sline); + poly = dline; + } + + assert(poly != NULL); + + if(dec_current <= dec_end) //at least on vertex in dec_Chain + { + sline = new sampledLine(botVertex, dec_chain->getVertex(dec_end)); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + for(i=dec_end; i>dec_current; i--) + { + sline = new sampledLine(dec_chain->getVertex(i), dec_chain->getVertex(i-1)); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + sline = new sampledLine(dec_chain->getVertex(dec_current), topVertex); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + else //dec_chain is empty + { + sline = new sampledLine(botVertex, topVertex); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + + { + Int n_cusps; + Int n_edges = poly->numEdges(); + directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*)*n_edges); + assert(cusps); + findInteriorCuspsX(poly, n_cusps, cusps); + + if(n_cusps ==0) //u monotine + { + monoTriangulationFun(poly, compV2InX, pStream); + } + else if(n_cusps == 1) // one interior cusp + { + directedLine* new_polygon = polygonConvert(cusps[0]); + directedLine* other = findDiagonal_singleCuspX(new_polygon); + //<other> should NOT be null unless there are self-intersecting + //trim curves. In that case, we don't want to core dump, instead, + //we triangulate anyway, and print out error message. + if(other == NULL) + { + monoTriangulationFun(poly, compV2InX, pStream); + } + else + { + directedLine* ret_p1; + directedLine* ret_p2; + + new_polygon->connectDiagonal_2slines(new_polygon, other, + &ret_p1, + &ret_p2, + new_polygon); + + monoTriangulationFun(ret_p1, compV2InX, pStream); + monoTriangulationFun(ret_p2, compV2InX, pStream); + + ret_p1->deleteSinglePolygonWithSline(); + ret_p2->deleteSinglePolygonWithSline(); + } + } + else + { + //we need a general partitionX funtion (supposed to be in partitionX.C, + //not implemented yet. XXX + //monoTriangulationFun(poly, compV2InY, pStream); + + directedLine* new_polygon = polygonConvert(poly); + directedLine* list = monoPolyPart(new_polygon); + for(directedLine* temp = list; temp != NULL; temp = temp->getNextPolygon()) + { + monoTriangulationFun(temp, compV2InX, pStream); + } + //clean up + list->deletePolygonListWithSline(); + + } + + free(cusps); + /* + if(numInteriorCuspsX(poly) == 0) //is u monotone + monoTriangulationFun(poly, compV2InX, pStream); + else //it is not u motone + monoTriangulationFun(poly, compV2InY, pStream); + */ + //clean up space + poly->deleteSinglePolygonWithSline(); + return; + } + + //apparently the following code is not reachable, + //it is for test purpose + if(inc_current > inc_end || dec_current>dec_end) + { + monoTriangulationRecGen(topVertex, botVertex, inc_chain, inc_current, inc_end, + dec_chain, dec_current, dec_end, + pStream); + return; + } + + + if( + area(dec_chain->getVertex(dec_current), + topVertex, + inc_chain->getVertex(inc_current)) >=0 + && chainConvex(inc_chain, inc_current, inc_end) + && chainConcave(dec_chain, dec_current, dec_end) + && area(inc_chain->getVertex(inc_end), botVertex, dec_chain->getVertex(dec_end)) >=0 + ) + { + monoTriangulationRecFunGen(topVertex, botVertex, + inc_chain, inc_current, inc_end, + dec_chain, dec_current, dec_end, + compV2InX, pStream); + } + else + { + monoTriangulationRecGen(topVertex, botVertex, inc_chain, inc_current, inc_end, + dec_chain, dec_current, dec_end, + pStream); + } +} + +/*if inc_current>inc_end, then inc_chain has no points to be considered + *same for dec_chain + */ +void monoTriangulationRecGen(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + primStream* pStream) +{ + Real** inc_array ; + Real** dec_array ; + Int i; + + if(inc_current > inc_end && dec_current>dec_end) + return; + else if(inc_current>inc_end) /*no more vertices on inc_chain*/ + { + dec_array = dec_chain->getArray(); + reflexChain rChain(100,0); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, pStream); + /*process all the vertices on the dec_chain*/ + for(i=dec_current; i<=dec_end; i++){ + rChain.processNewVertex(dec_array[i], pStream); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, pStream); + } + else if(dec_current> dec_end) /*no more vertices on dec_chain*/ + { + inc_array = inc_chain->getArray(); + + reflexChain rChain(100,1); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, pStream); + /*process all the vertices on the inc_chain*/ + for(i=inc_current; i<=inc_end; i++){ + rChain.processNewVertex(inc_array[i], pStream); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, pStream); + } + else /*neither chain is empty*/ + { + inc_array = inc_chain -> getArray(); + dec_array = dec_chain -> getArray(); + + /*if top of inc_chain is 'lower' than top of dec_chain, process all the + *vertices on the dec_chain which are higher than top of inc_chain + */ + if(compV2InY(inc_array[inc_current], dec_array[dec_current]) <= 0) + { + + reflexChain rChain(100, 0); + rChain.processNewVertex(topVertex, pStream); + for(i=dec_current; i<=dec_end; i++) + { + if(compV2InY(inc_array[inc_current], dec_array[i]) <= 0) + rChain.processNewVertex(dec_array[i], pStream); + else + break; + } + rChain.outputFan(inc_array[inc_current], pStream); + monoTriangulationRecGen(dec_array[i-1], botVertex, + inc_chain, inc_current, inc_end, + dec_chain, i, dec_end, + pStream); + } + else /*compV2InY(inc_array[inc_current], dec_array[dec_current]) > 0*/ + { + + reflexChain rChain(100, 1); + rChain.processNewVertex(topVertex, pStream); + for(i=inc_current; i<=inc_end; i++) + { + if(compV2InY(inc_array[i], dec_array[dec_current]) >0) + rChain.processNewVertex(inc_array[i], pStream); + else + break; + } + rChain.outputFan(dec_array[dec_current], pStream); + monoTriangulationRecGen(inc_array[i-1], botVertex, + inc_chain, i, inc_end, + dec_chain, dec_current,dec_end, + pStream); + } + }/*end case neither is empty*/ +} + +void monoTriangulationFun(directedLine* monoPolygon, Int (*compFun)(Real*, Real*), primStream* pStream) +{ + Int i; + /*find the top vertex, bottom vertex, inccreasing chain, and decreasing chain, + *then call monoTriangulationRec + */ + directedLine* tempV; + directedLine* topV; + directedLine* botV; + topV = botV = monoPolygon; + for(tempV = monoPolygon->getNext(); tempV != monoPolygon; tempV = tempV->getNext()) + { + if(compFun(topV->head(), tempV->head())<0) { + topV = tempV; + } + if(compFun(botV->head(), tempV->head())>0) { + botV = tempV; + } + } + + /*creat increase and decrease chains*/ + vertexArray inc_chain(20); /*this is a dynamic array*/ + for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ + inc_chain.appendVertex(topV->getVertex(i)); + } + for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) + { + for(i=0; i<=tempV->get_npoints()-2; i++){ + inc_chain.appendVertex(tempV->getVertex(i)); + } + } + + vertexArray dec_chain(20); + for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) + { + for(i=tempV->get_npoints()-2; i>=0; i--){ + dec_chain.appendVertex(tempV->getVertex(i)); + } + } + for(i=botV->get_npoints()-2; i>=1; i--){ + dec_chain.appendVertex(tempV->getVertex(i)); + } + + monoTriangulationRecFun(topV->head(), botV->head(), &inc_chain, 0, &dec_chain, 0, compFun, pStream); + +} + +void monoTriangulation(directedLine* monoPolygon, primStream* pStream) +{ + Int i; + /*find the top vertex, bottom vertex, inccreasing chain, and decreasing chain, + *then call monoTriangulationRec + */ + directedLine* tempV; + directedLine* topV; + directedLine* botV; + topV = botV = monoPolygon; + for(tempV = monoPolygon->getNext(); tempV != monoPolygon; tempV = tempV->getNext()) + { + if(compV2InY(topV->head(), tempV->head())<0) { + topV = tempV; + } + if(compV2InY(botV->head(), tempV->head())>0) { + botV = tempV; + } + } + /*creat increase and decrease chains*/ + vertexArray inc_chain(20); /*this is a dynamic array*/ + for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ + inc_chain.appendVertex(topV->getVertex(i)); + } + for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) + { + for(i=0; i<=tempV->get_npoints()-2; i++){ + inc_chain.appendVertex(tempV->getVertex(i)); + } + } + + vertexArray dec_chain(20); + for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) + { + for(i=tempV->get_npoints()-2; i>=0; i--){ + dec_chain.appendVertex(tempV->getVertex(i)); + } + } + for(i=botV->get_npoints()-2; i>=1; i--){ + dec_chain.appendVertex(tempV->getVertex(i)); + } + + monoTriangulationRec(topV->head(), botV->head(), &inc_chain, 0, &dec_chain, 0, pStream); + +} + +/*the chain could be increasing or decreasing, although we use the + * name inc_chain. + *the argument is_increase_chain indicates whether this chain + *is increasing (left chain in V-monotone case) or decreaing (right chain + *in V-monotone case). + */ +void monoTriangulation2(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_smallIndex, + Int inc_largeIndex, + Int is_increase_chain, + primStream* pStream) +{ + assert( inc_chain != NULL); + Real** inc_array ; + + if(inc_smallIndex > inc_largeIndex) + return; //no triangles + if(inc_smallIndex == inc_largeIndex) + { + if(is_increase_chain) + pStream->triangle(inc_chain->getVertex(inc_smallIndex), botVertex, topVertex); + else + pStream->triangle(inc_chain->getVertex(inc_smallIndex), topVertex, botVertex); + return; + } + Int i; + + if(is_increase_chain && botVertex[1] == inc_chain->getVertex(inc_largeIndex)[1]) + { + pStream->triangle(botVertex, inc_chain->getVertex(inc_largeIndex-1), + inc_chain->getVertex(inc_largeIndex)); + monoTriangulation2(topVertex, botVertex, inc_chain, inc_smallIndex, + inc_largeIndex-1, + is_increase_chain, + pStream); + return; + } + else if( (!is_increase_chain) && topVertex[1] == inc_chain->getVertex(inc_smallIndex)[1]) + { + pStream->triangle(topVertex, inc_chain->getVertex(inc_smallIndex+1), + inc_chain->getVertex(inc_smallIndex)); + monoTriangulation2(topVertex, botVertex, inc_chain, inc_smallIndex+1, + inc_largeIndex, is_increase_chain, pStream); + return ; + } + + inc_array = inc_chain->getArray(); + + reflexChain rChain(20,is_increase_chain); /*1 means the chain is increasing*/ + + rChain.processNewVertex(topVertex, pStream); + + for(i=inc_smallIndex; i<=inc_largeIndex; i++){ + rChain.processNewVertex(inc_array[i], pStream); + } + rChain.processNewVertex(botVertex, pStream); + +} + +/*if compFun == compV2InY, top to bottom: V-monotone + *if compFun == compV2InX, right to left: U-monotone + */ +void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + Int (*compFun)(Real*, Real*), + primStream* pStream) +{ + assert( inc_chain != NULL && dec_chain != NULL); + assert( ! (inc_current> inc_end && + dec_current> dec_end)); + Int inc_nVertices; + Int dec_nVertices; + Real** inc_array ; + Real** dec_array ; + Int i; + assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); + + if(inc_current> inc_end) /*no more vertices on inc_chain*/ + { + + dec_array = dec_chain->getArray(); + reflexChain rChain(20,0); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, pStream); + /*process all the vertices on the dec_chain*/ + for(i=dec_current; i<=dec_end; i++){ + rChain.processNewVertex(dec_array[i], pStream); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, pStream); + + } + else if(dec_current> dec_end) /*no more vertices on dec_chain*/ + { + inc_array = inc_chain->getArray(); + reflexChain rChain(20,1); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, pStream); + /*process all the vertices on the inc_chain*/ + for(i=inc_current; i<=inc_end; i++){ + rChain.processNewVertex(inc_array[i], pStream); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, pStream); + } + else /*neither chain is empty*/ + { + inc_array = inc_chain -> getArray(); + dec_array = dec_chain -> getArray(); + + /*if top of inc_chain is 'lower' than top of dec_chain, process all the + *vertices on the dec_chain which are higher than top of inc_chain + */ + if(compFun(inc_array[inc_current], dec_array[dec_current]) <= 0) + { + + reflexChain rChain(20, 0); + rChain.processNewVertex(topVertex, pStream); + for(i=dec_current; i<=dec_end; i++) + { + if(compFun(inc_array[inc_current], dec_array[i]) <= 0) + rChain.processNewVertex(dec_array[i], pStream); + else + break; + } + rChain.outputFan(inc_array[inc_current], pStream); + monoTriangulationRecFunGen(dec_array[i-1], botVertex, + inc_chain, inc_current, inc_end, + dec_chain, i, dec_end, + compFun, + pStream); + } + else /*compFun(inc_array[inc_current], dec_array[dec_current]) > 0*/ + { + + reflexChain rChain(20, 1); + rChain.processNewVertex(topVertex, pStream); + for(i=inc_current; i<=inc_end; i++) + { + if(compFun(inc_array[i], dec_array[dec_current]) >0) + rChain.processNewVertex(inc_array[i], pStream); + else + break; + } + rChain.outputFan(dec_array[dec_current], pStream); + monoTriangulationRecFunGen(inc_array[i-1], botVertex, + inc_chain, i,inc_end, + dec_chain, dec_current,dec_end, + compFun, + pStream); + } + }/*end case neither is empty*/ +} + +/*if compFun == compV2InY, top to bottom: V-monotone + *if compFun == compV2InX, right to left: U-monotone + */ +void monoTriangulationRecFun(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, + vertexArray* dec_chain, Int dec_current, + Int (*compFun)(Real*, Real*), + primStream* pStream) +{ + assert( inc_chain != NULL && dec_chain != NULL); + assert( ! (inc_current>=inc_chain->getNumElements() && + dec_current>=dec_chain->getNumElements())); + Int inc_nVertices; + Int dec_nVertices; + Real** inc_array ; + Real** dec_array ; + Int i; + assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); + + if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/ + { + + dec_array = dec_chain->getArray(); + dec_nVertices = dec_chain->getNumElements(); + reflexChain rChain(20,0); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, pStream); + /*process all the vertices on the dec_chain*/ + for(i=dec_current; i<dec_nVertices; i++){ + rChain.processNewVertex(dec_array[i], pStream); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, pStream); + + } + else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/ + { + inc_array = inc_chain->getArray(); + inc_nVertices= inc_chain->getNumElements(); + reflexChain rChain(20,1); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, pStream); + /*process all the vertices on the inc_chain*/ + for(i=inc_current; i<inc_nVertices; i++){ + rChain.processNewVertex(inc_array[i], pStream); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, pStream); + } + else /*neither chain is empty*/ + { + inc_array = inc_chain -> getArray(); + dec_array = dec_chain -> getArray(); + inc_nVertices= inc_chain->getNumElements(); + dec_nVertices= dec_chain->getNumElements(); + /*if top of inc_chain is 'lower' than top of dec_chain, process all the + *vertices on the dec_chain which are higher than top of inc_chain + */ + if(compFun(inc_array[inc_current], dec_array[dec_current]) <= 0) + { + + reflexChain rChain(20, 0); + rChain.processNewVertex(topVertex, pStream); + for(i=dec_current; i<dec_nVertices; i++) + { + if(compFun(inc_array[inc_current], dec_array[i]) <= 0) + rChain.processNewVertex(dec_array[i], pStream); + else + break; + } + rChain.outputFan(inc_array[inc_current], pStream); + monoTriangulationRecFun(dec_array[i-1], botVertex, + inc_chain, inc_current, + dec_chain, i, + compFun, + pStream); + } + else /*compFun(inc_array[inc_current], dec_array[dec_current]) > 0*/ + { + + reflexChain rChain(20, 1); + rChain.processNewVertex(topVertex, pStream); + for(i=inc_current; i<inc_nVertices; i++) + { + if(compFun(inc_array[i], dec_array[dec_current]) >0) + rChain.processNewVertex(inc_array[i], pStream); + else + break; + } + rChain.outputFan(dec_array[dec_current], pStream); + monoTriangulationRecFun(inc_array[i-1], botVertex, + inc_chain, i, + dec_chain, dec_current, + compFun, + pStream); + } + }/*end case neither is empty*/ +} + + +void monoTriangulationRec(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, + vertexArray* dec_chain, Int dec_current, + primStream* pStream) +{ + assert( inc_chain != NULL && dec_chain != NULL); + assert( ! (inc_current>=inc_chain->getNumElements() && + dec_current>=dec_chain->getNumElements())); + Int inc_nVertices; + Int dec_nVertices; + Real** inc_array ; + Real** dec_array ; + Int i; + assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); + + if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/ + { + + dec_array = dec_chain->getArray(); + dec_nVertices = dec_chain->getNumElements(); + reflexChain rChain(20,0); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, pStream); + /*process all the vertices on the dec_chain*/ + for(i=dec_current; i<dec_nVertices; i++){ + rChain.processNewVertex(dec_array[i], pStream); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, pStream); + + } + else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/ + { + inc_array = inc_chain->getArray(); + inc_nVertices= inc_chain->getNumElements(); + reflexChain rChain(20,1); + /*put the top vertex into the reflex chain*/ + rChain.processNewVertex(topVertex, pStream); + /*process all the vertices on the inc_chain*/ + for(i=inc_current; i<inc_nVertices; i++){ + rChain.processNewVertex(inc_array[i], pStream); + } + /*process the bottom vertex*/ + rChain.processNewVertex(botVertex, pStream); + } + else /*neither chain is empty*/ + { + inc_array = inc_chain -> getArray(); + dec_array = dec_chain -> getArray(); + inc_nVertices= inc_chain->getNumElements(); + dec_nVertices= dec_chain->getNumElements(); + /*if top of inc_chain is 'lower' than top of dec_chain, process all the + *vertices on the dec_chain which are higher than top of inc_chain + */ + if(compV2InY(inc_array[inc_current], dec_array[dec_current]) <= 0) + { + + reflexChain rChain(20, 0); + rChain.processNewVertex(topVertex, pStream); + for(i=dec_current; i<dec_nVertices; i++) + { + if(compV2InY(inc_array[inc_current], dec_array[i]) <= 0) + rChain.processNewVertex(dec_array[i], pStream); + else + break; + } + rChain.outputFan(inc_array[inc_current], pStream); + monoTriangulationRec(dec_array[i-1], botVertex, + inc_chain, inc_current, + dec_chain, i, + pStream); + } + else /*compV2InY(inc_array[inc_current], dec_array[dec_current]) > 0*/ + { + + reflexChain rChain(20, 1); + rChain.processNewVertex(topVertex, pStream); + for(i=inc_current; i<inc_nVertices; i++) + { + if(compV2InY(inc_array[i], dec_array[dec_current]) >0) + rChain.processNewVertex(inc_array[i], pStream); + else + break; + } + rChain.outputFan(dec_array[dec_current], pStream); + monoTriangulationRec(inc_array[i-1], botVertex, + inc_chain, i, + dec_chain, dec_current, + pStream); + } + }/*end case neither is empty*/ +} + + + +/* the name here assumes that the polygon is Y-monotone, but + *this function also works for X-monotone polygons. + * a monotne polygon consists of two extrem verteices: topVertex and botVertex, and + *two monotone chains: inc_chain, and dec_chain. The edges of the increasing chain (inc_chain) + *is ordered by following pointer: next, while the edges of the decreasing chain (dec_chain) + *is ordered by following pointer: prev + * inc_index index the vertex which is the toppest of the inc_chain which we are handling currently. + * dec_index index the vertex which is the toppest of the dec_chain which we are handling currently. + */ +void monoTriangulationRec(directedLine* inc_chain, Int inc_index, + directedLine* dec_chain, Int dec_index, + directedLine* topVertex, Int top_index, + directedLine* botVertex, + primStream* pStream) +{ + Int i; + directedLine *temp, *oldtemp; + Int tempIndex, oldtempIndex; + + assert(inc_chain != NULL && dec_chain != NULL); + + if(inc_chain == botVertex) { + reflexChain rChain(20, 0); + rChain.processNewVertex(topVertex->getVertex(top_index), pStream); + for(i=dec_index; i< dec_chain->get_npoints(); i++){ + rChain.processNewVertex(dec_chain->getVertex(i), pStream); + } + for(temp = dec_chain->getPrev(); temp != botVertex; temp = temp->getPrev()) + { + for(i=0; i<temp->get_npoints(); i++){ + rChain.processNewVertex(temp->getVertex(i), pStream); + } + } + } + else if(dec_chain==botVertex) { + reflexChain rChain(20, 1); + rChain.processNewVertex(topVertex->getVertex(top_index), pStream); + for(i=inc_index; i< inc_chain->get_npoints(); i++){ + rChain.processNewVertex(inc_chain->getVertex(i), pStream); + } + for(temp = inc_chain->getPrev(); temp != botVertex; temp = temp->getNext()) + { + for(i=0; i<temp->get_npoints(); i++){ + rChain.processNewVertex(temp->getVertex(i), pStream); + } + } + } + else /*neither reached the bottom*/{ + if(compV2InY(inc_chain->getVertex(inc_index), dec_chain->getVertex(dec_index)) <=0) { + reflexChain rChain(20, 0); + rChain.processNewVertex(topVertex -> getVertex(top_index), pStream); + temp = dec_chain; + tempIndex = dec_index; + while( compV2InY(inc_chain->getVertex(inc_index), temp->getVertex(tempIndex))<=0) { + oldtemp = temp; + oldtempIndex = tempIndex; + rChain.processNewVertex(temp->getVertex(tempIndex), pStream); + + if(tempIndex == temp->get_npoints()-1){ + tempIndex = 0; + temp = temp->getPrev(); + } + else{ + tempIndex++; + } + } + rChain.outputFan(inc_chain->getVertex(inc_index), pStream); + monoTriangulationRec(inc_chain, inc_index, temp, tempIndex, oldtemp, oldtempIndex, botVertex, pStream); + } + else /* >0*/ { + reflexChain rChain(20, 1); + rChain.processNewVertex(topVertex -> getVertex(top_index), pStream); + temp = inc_chain; + tempIndex = inc_index; + while( compV2InY(temp->getVertex(tempIndex), dec_chain->getVertex(dec_index))>0){ + oldtemp = temp; + oldtempIndex = tempIndex; + rChain.processNewVertex(temp->getVertex(tempIndex), pStream); + + if(tempIndex == temp->get_npoints()-1){ + tempIndex = 0; + temp = temp->getNext(); + } + else{ + tempIndex++; + } + } + rChain.outputFan(dec_chain->getVertex(dec_index), pStream); + monoTriangulationRec(temp, tempIndex, dec_chain, dec_index, oldtemp, oldtempIndex, botVertex, pStream); + } + } /*end case neither reached the bottom*/ +} + +/***************************vertexArray begin here**********************************/ +vertexArray::vertexArray(Real2* vertices, Int nVertices) +{ + Int i; + size = index = nVertices; + array = (Real**) malloc(sizeof(Real*) * nVertices); + assert(array); + for(i=0; i<nVertices; i++) + { + array[i] = vertices[i]; + array[i] = vertices[i]; + } +} + +vertexArray::vertexArray(Int s) +{ + size = s; + array = (Real**) malloc(sizeof(Real*) * s); + assert(array); + index = 0; +} + +vertexArray::~vertexArray() +{ + free(array); +} + +void vertexArray::appendVertex(Real* ptr) +{ + Int i; + if(index >= size){ + Real** temp = (Real**) malloc(sizeof(Real*) * (2*size +1)); + assert(temp); + for(i=0; i<index; i++) + temp[i] = array[i]; + free(array); + array = temp; + size = 2*size+1; + } + array[index++] = ptr; +} + +void vertexArray::print() +{ + printf("vertex Array:index=%i, size=%i\n", index, size); + for(Int i=0; i<index; i++) + { + printf("(%f,%f) ", array[i][0], array[i][1]); + } + printf("\n"); +} + +/*find the first i such that array[i][1] >= v + * and array[i+1][1] <v + * if index == 0 (the array is empty, return -1. + * if v is above all, return -1. + * if v is below all, return index-1. + */ +Int vertexArray::findIndexAbove(Real v) +{ + Int i; + if(index == 0) + return -1; + else if(array[0][1] < v) + return -1; + else + { + for(i=1; i<index; i++) + { + if(array[i][1] < v) + break; + } + return i-1; + } +} + +/*find the first i<=endIndex such that array[i][1] <= v + * and array[i-1][1] > v + *if sartIndex>endIndex, then return endIndex+1. + *otherwise, startIndex<=endIndex, it is assumed that + * 0<=startIndex<=endIndex<index. + * if v is below all, return endIndex+1 + * if v is above all, return startIndex. + */ +Int vertexArray::findIndexBelowGen(Real v, Int startIndex, Int endIndex) +{ + Int i; + if(startIndex > endIndex) + return endIndex+1; + else if(array[endIndex][1] > v) + return endIndex+1; + else //now array[endIndex][1] <= v + { + for(i=endIndex-1; i>=startIndex; i--) + { + if(array[i][1] > v) + break; + } + return i+1; + } +} + +/*find the first i<=endIndex such that array[i-1][1] >= v + * and array[i][1] < v + *if sartIndex>endIndex, then return endIndex+1. + *otherwise, startIndex<=endIndex, it is assumed that + * 0<=startIndex<=endIndex<index. + * if v is below or equal to all, return endIndex+1 + * if v is strictly above all, return startIndex. + */ +Int vertexArray::findIndexStrictBelowGen(Real v, Int startIndex, Int endIndex) +{ + Int i; + if(startIndex > endIndex) + return endIndex+1; + else if(array[endIndex][1] >= v) + return endIndex+1; + else //now array[endIndex][1] < v + { + for(i=endIndex-1; i>=startIndex; i--) + { + if(array[i][1] >= v) + break; + } + return i+1; + } +} + +/*find the first i>startIndex such that array[i-1][1] > v + * and array[i][1] >=v + *if sartIndex>endIndex, then return startIndex-1. + *otherwise, startIndex<=endIndex, it is assumed that + * 0<=startIndex<=endIndex<index. + * if v is strictly above all, return startIndex-1 + * if v is strictly below all, return endIndex. + */ +Int vertexArray::findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex) +{ + + Int i; + if(startIndex > endIndex) + return startIndex-1; + else if(array[startIndex][1] < v) + return startIndex-1; + else //now array[startIndex][1] >= v + { + + for(i=startIndex; i<=endIndex; i++) + { + if(array[i][1] <= v) + break; + } + if(i>endIndex) // v is strictly below all + return endIndex; + else if(array[i][1] == v) + return i; + else + return i-1; + } + +} + + +/*find the first i>=startIndex such that array[i][1] >= v + * and array[i+1][1] <v + *if sartIndex>endIndex, then return startIndex-1. + *otherwise, startIndex<=endIndex, it is assumed that + * 0<=startIndex<=endIndex<index. + * if v is above all, return startIndex-1 + * if v is below all, return endIndex. + */ +Int vertexArray::findIndexAboveGen(Real v, Int startIndex, Int endIndex) +{ + Int i; + if(startIndex > endIndex) + return startIndex-1; + else if(array[startIndex][1] < v) + return startIndex-1; + else //now array[startIndex][1] >= v + { + for(i=startIndex+1; i<=endIndex; i++) + { + if(array[i][1] < v) + break; + } + return i-1; + } +} + +Int vertexArray::findDecreaseChainFromEnd(Int begin, Int end) +{ + Int i = end; + Real prevU = array[i][0]; + Real thisU; + for(i=end-1; i>=begin; i--){ + thisU = array[i][0]; + if(thisU < prevU) + prevU = thisU; + else + break; + } + return i; +} + +//if(V(start) == v, return start, other wise return the +//last i so that V(i)==v +Int vertexArray::skipEqualityFromStart(Real v, Int start, Int end) +{ + Int i; + if(array[start][1] != v) + return start; + //now array[start][1] == v + for(i=start+1; i<= end; i++) + if(array[i][1] != v) + break; + return i-1; +} + + +/***************************vertexArray end****************************************/ + + + +/***************************relfex chain stuff begin here*****************************/ + +reflexChain::reflexChain(Int size, Int is_increasing) +{ + queue = (Real2*) malloc(sizeof(Real2) * size); + assert(queue); + index_queue = 0; + size_queue = size; + isIncreasing = is_increasing; +} + +reflexChain::~reflexChain() +{ + free(queue); +} + +/*put (u,v) at the end of the queue + *pay attention to space + */ +void reflexChain::insert(Real u, Real v) +{ + Int i; + if(index_queue >= size_queue) { + Real2 *temp = (Real2*) malloc(sizeof(Real2) * (2*size_queue+1)); + assert(temp); + + /*copy*/ + for(i=0; i<index_queue; i++){ + temp[i][0] = queue[i][0]; + temp[i][1] = queue[i][1]; + } + + free(queue); + queue = temp; + size_queue = 2*size_queue + 1; + } + + queue[index_queue][0] = u; + queue[index_queue][1] = v; + index_queue ++; +} + +void reflexChain::insert(Real v[2]) +{ + insert(v[0], v[1]); +} + +/* +static Real area(Real A[2], Real B[2], Real C[2]) +{ + Real Bx, By, Cx, Cy; + Bx = B[0] - A[0]; + By = B[1] - A[1]; + Cx = C[0] - A[0]; + Cy = C[1] - A[1]; + return Bx*Cy - Cx*By; +} +*/ + +/*the chain is reflex, and the vertex v is + *on the other side of the chain, so that + *we can outout the fan with v as the + *the center + */ +void reflexChain::outputFan(Real v[2], primStream* pStream) +{ + Int i; + pStream->begin(); + pStream->insert(v); + if(isIncreasing) { + for(i=0; i<index_queue; i++) + pStream->insert(queue[i]); + } + else { + for(i=index_queue-1; i>=0; i--) + pStream->insert(queue[i]); + } + pStream->end(PRIMITIVE_STREAM_FAN); +} + +void reflexChain::processNewVertex(Real v[2], primStream* pStream) +{ + Int i,j,k; + Int isReflex; + /*if there are at most one vertex in the queue, then simply insert + */ + if(index_queue <=1){ + insert(v); + return; + } + + /*there are at least two vertices in the queue*/ + j=index_queue-1; + + for(i=j; i>=1; i--) { + if(isIncreasing) { + isReflex = (area(queue[i-1], queue[i], v) <= 0.0); + } + else /*decreasing*/{ + isReflex = (area(v, queue[i], queue[i-1]) <= 0.0); + } + if(isReflex) { + break; + } + } + + /* + *if i<j then vertices: i+1--j are convex + * output triangle fan: + * v, and queue[i], i+1, ..., j + */ + if(i<j) + { + pStream->begin(); + pStream->insert(v); + if(isIncreasing) { + for(k=i; k<=j; k++) + pStream->insert(queue[k]); + } + else { + for(k=j; k>=i; k--) + pStream->insert(queue[k]); + } + + pStream->end(PRIMITIVE_STREAM_FAN); + } + + /*delete vertices i+1--j from the queue*/ + index_queue = i+1; + /*finally insert v at the end of the queue*/ + insert(v); + +} + +void reflexChain::print() +{ + Int i; + printf("reflex chain: isIncreasing=%i\n", isIncreasing); + for(i=0; i<index_queue; i++) { + printf("(%f,%f) ", queue[i][0], queue[i][1]); + } + printf("\n"); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h new file mode 100755 index 000000000..e5fc066fc --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/monoTriangulation.h @@ -0,0 +1,192 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/monoTriangulation.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _MONO_TRIANGULATION_H +#define _MONO_TRIANGULATION_H + +#include "definitions.h" +#include "primitiveStream.h" +#include "directedLine.h" + +class Backend; +class Arc; +typedef Arc *Arc_ptr; + +class reflexChain{ + Real2 *queue; + /*the order of the polygon vertices: either q[0],q[1].., or + * q[n-1], q[n-2], ..., q[0] + *this order determines the interior of the polygon, so it + *also used to determines whether a chain is reflex or convex + */ + Int isIncreasing; + Int index_queue; + Int size_queue; /*allocated size*/ + +public: + reflexChain(Int size, Int isIncreasing); + ~reflexChain(); + + void insert(Real u, Real v); + void insert(Real v[2]); + + void processNewVertex(Real v[2], primStream* pStream); + void outputFan(Real v[2], primStream* pStream); + + void processNewVertex(Real v[2], Backend* backend); + void outputFan(Real v[2], Backend* backend); + + void print(); +}; + +/*dynamic array of pointers to reals. + *Intended to store an array of (u,v). + *Notice that it doesn't allocate or dealocate the space + *for the (u,v) themselfs. So it assums that someone else + *is taking care of them, while this class only plays with + *the pointers. + */ +class vertexArray{ + Real** array; + Int index; + Int size; +public: + vertexArray(Int s); + vertexArray(Real vertices[][2], Int nVertices); + ~vertexArray(); + void appendVertex(Real* ptr); /*the content (pointed by ptr is NOT copied*/ + Real* getVertex(Int i) {return array[i];} + Real** getArray() {return array;} + Int getNumElements() {return index;} + Int findIndexAbove(Real v); + Int findIndexAboveGen(Real v, Int startIndex, Int EndIndex); + Int findIndexBelowGen(Real v, Int startIndex, Int EndIndex); + Int findIndexStrictBelowGen(Real v, Int startIndex, Int EndIndex); + Int findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex); + Int skipEqualityFromStart(Real v, Int start, Int end); + //return i such that fron [i+1, end] is strictly U-monotone (left to right + Int findDecreaseChainFromEnd(Int begin, Int end); + void print(); +}; + +void monoTriangulation(directedLine* monoPolygon, primStream* pStream); + +void monoTriangulationRec(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, + vertexArray* dec_chain, Int dec_current, + primStream* pStream); + +void monoTriangulationRec(directedLine* inc_chain, Int inc_index, + directedLine* dec_chain, Int dec_index, + directedLine* topVertex, Int top_index, + directedLine* botVertex, + primStream* pStream); + +/*the chain could be increasing or decreasing, although we use the + * name inc_chain. + *the argument is_increase_chain indicates whether this chain + *is increasing (left chain in V-monotone case) or decreaing (right chain + *in V-monotone case). + */ +void monoTriangulation2(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_smallIndex, + Int inc_largeIndex, + Int is_increase_chain, + primStream* pStream); +void monoTriangulationRecGen(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + primStream* pStream); + +void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + primStream* pStream); + +void triangulateXYMonoTB(Int n_left, Real** leftVerts, + Int n_right, Real** rightVerts, + primStream* pStream); + +void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + primStream* pStream); + +void monoTriangulationRecOpt(Real* topVertex, Real* botVertex, + vertexArray* left_chain, Int left_current, + vertexArray* right_chain, Int right_current, + primStream* pStream); + +void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + Int (*compFun)(Real*, Real*), + primStream* pStream); + +void monoTriangulationRecFun(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, + vertexArray* dec_chain, Int dec_current, + Int (*compFun)(Real*, Real*), + primStream* pStream); +void monoTriangulationFun(directedLine* monoPolygon, + Int (*compFun)(Real*, Real*), primStream* pStream); + + + + +void monoTriangulationRec(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, + vertexArray* dec_chain, Int dec_current, + Backend* backend); + +void monoTriangulationFunBackend(Arc_ptr loop, Int (*compFun)(Real*, Real*), Backend* backend); + +void monoTriangulationRecFunBackend(Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, + vertexArray* dec_chain, Int dec_current, + Int (*compFun)(Real*, Real*), + Backend* backend); + +void monoTriangulationOpt(directedLine* poly, primStream* pStream); + +#endif + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/mystdio.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/mystdio.h new file mode 100755 index 000000000..f5ab69216 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/mystdio.h @@ -0,0 +1,66 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mystdio.h + * + * $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/mystdio.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumystdio_h_ +#define __glumystdio_h_ + +#ifdef STANDALONE +inline void dprintf( char *, ... ) { } +#endif + +#ifdef LIBRARYBUILD +#ifndef NDEBUG +#include <stdio.h> +#define dprintf printf +#else +inline void dprintf( char *, ... ) { } +#endif +#endif + +#ifdef GLBUILD +inline void dprintf( char *, ... ) { } +#endif + +#ifndef NULL +#define NULL 0 +#endif + +#endif /* __glumystdio_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/mystdlib.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/mystdlib.h new file mode 100755 index 000000000..d6dcf9b19 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/mystdlib.h @@ -0,0 +1,62 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +/* + * mystdlib.h + * + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/mystdlib.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef __glumystdlib_h_ +#define __glumystdlib_h_ + +#ifdef STANDALONE +typedef unsigned int size_t; +extern "C" void abort( void ); +extern "C" void * malloc( size_t ); +extern "C" void free( void * ); +#endif + +#ifdef LIBRARYBUILD +#include <stdlib.h> +#endif + +#ifdef GLBUILD +typedef unsigned int size_t; +extern "C" void abort( void ); +extern "C" void * malloc( size_t ); +extern "C" void free( void * ); +#endif + +#endif /* __glumystdlib_h_ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionX.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionX.cc new file mode 100755 index 000000000..77f2d5c2d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionX.cc @@ -0,0 +1,164 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/partitionX.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> + +#include "partitionX.h" + +#define CONCAVITY_ZERO 1.0e-6 //this number is used to test whether a vertex is concave (refelx) + //or not. The test needs to compute the area of the three adjacent + //vertices to see if the are is positive or negative. + +Int isCuspX(directedLine *v) +{ + //if v->prev <= v && v->next <= v + //|| v->prev >= v && v->next >= v + Real* T = v->head(); + Real* P = v->getPrev()->head(); + Real* N = v->getNext()->head(); + if( + (compV2InX(T,P) != -1 && + compV2InX(T,N) != -1 + ) || + (compV2InX(T,P) != 1 && + compV2InX(T,N) != 1 + ) + ) + return 1; + else + return 0; +} + +Int isReflexX(directedLine* v) +{ + Real* A = v->getPrev()->head(); + Real* B = v->head(); + Real* C = v->tail(); + Real Bx,By, Cx, Cy; + //scale them in case they are too small + Bx = 10*(B[0] - A[0]); + By = 10*(B[1] - A[1]); + Cx = 10*(C[0] - A[0]); + Cy = 10*(C[1] - A[1]); + + if(Bx*Cy - Cx*By < -CONCAVITY_ZERO) return 1; + else return 0; +} + + +/*return + *0: not-cusp + *1: interior cusp + *2: exterior cusp + */ +Int cuspTypeX(directedLine *v) +{ + if(! isCuspX(v)) return 0; + else + { +//printf("isCusp,%f,%f\n", v->head()[0], v->head()[1]); + if(isReflexX(v)) + { +// printf("isReflex\n"); + return 1; + } + else + { +// printf("not isReflex\n"); + return 2; + } + } +} + +Int numInteriorCuspsX(directedLine *polygon) +{ + directedLine *temp; + int ret = 0; + if(cuspTypeX(polygon) == 1) + ret++; + for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) + if(cuspTypeX(temp) == 1) + ret++; + return ret; +} + + +void findInteriorCuspsX(directedLine *polygon, Int& ret_n_interior_cusps, + directedLine** ret_interior_cusps) +{ + directedLine *temp; + ret_n_interior_cusps = 0; + if(cuspTypeX(polygon) == 1) + { + ret_interior_cusps[ret_n_interior_cusps++] = polygon; + } + for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) + if(cuspTypeX(temp) == 1) + { + ret_interior_cusps[ret_n_interior_cusps++] = temp; + } +} + +directedLine* findDiagonal_singleCuspX(directedLine* cusp) +{ + directedLine* temp; + Int is_minimal = ((compV2InX(cusp->head(), cusp->tail()) == -1)? 1:0); + + if(is_minimal) + for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext()) + { + if(compV2InX(cusp->head(), temp->head()) == 1) + { + return temp; + } + } + else //is maxmal + for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext()) + { + if(compV2InX(cusp->head(), temp->head()) == -1) + { + return temp; + } + } + return NULL; +} + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionX.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionX.h new file mode 100755 index 000000000..685bc391f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionX.h @@ -0,0 +1,61 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/partitionX.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _PARTITIONX_H +#define _PARTITIONX_H + +#include "directedLine.h" + +Int isCuspX(directedLine *v); +Int isReflexX(directedLine *v); +Int cuspTypeX(directedLine *v); + +//assuming the array of ret_interior_cusps has been allocated +void findInteriorCuspsX(directedLine* polygon, Int& ret_n_interior_cusps, + directedLine** ret_interior_cusps); + +Int numInteriorCuspsX(directedLine* polygon); + +/*a single polygon with a single cusp + *return the diagonal vertex corresponding to this cusp + */ +directedLine* findDiagonal_singleCuspX(directedLine* cusp); + +#endif + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionY.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionY.cc new file mode 100755 index 000000000..0279fd484 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionY.cc @@ -0,0 +1,838 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/partitionY.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <time.h> + +#include "zlassert.h" +#include "partitionY.h" +#include "searchTree.h" +#include "quicksort.h" +#include "polyUtil.h" + + +#define max(a,b) ((a>b)? a:b) +#define min(a,b) ((a>b)? b:a) + + +/*retrurn + *-1: if A < B (Ya<Yb) || (Ya==Yb) + * 0: if A == B + * 1: if A>B + */ +static Int compVertInY(Real A[2], Real B[2]) +{ + if( (A[1] < B[1]) || (A[1]==B[1] && A[0]<B[0])) + return -1; + else if + ( A[1] == B[1] && A[0] == B[0]) return 0; + else + return 1; +} + +/*v is a vertex: the head of en edge, + *e is an edge, + *return 1 if e is below v: assume v1 and v2 are the two endpoints of e: + * v1<= v, v2<=v. + */ +Int isBelow(directedLine *v, directedLine *e) +{ + Real* vert = v->head(); + if( compVertInY(e->head(), vert) != 1 + && compVertInY(e->tail(), vert) != 1 + ) + return 1; + else + return 0; +} + +/*v is a vertex: the head of en edge, + *e is an edge, + *return 1 if e is below v: assume v1 and v2 are the two endpoints of e: + * v1>= v, v2>=v. + */ +Int isAbove(directedLine *v, directedLine *e) +{ + Real* vert = v->head(); + if( compVertInY(e->head(), vert) != -1 + && compVertInY(e->tail(), vert) != -1 + ) + return 1; + else + return 0; +} + +Int isCusp(directedLine *v) +{ + Real *A=v->getPrev()->head(); + Real *B=v->head(); + Real *C=v->tail(); + if(A[1] < B[1] && B[1] < C[1]) + return 0; + else if(A[1] > B[1] && B[1] > C[1]) + return 0; + else if(A[1] < B[1] && C[1] < B[1]) + return 1; + else if(A[1] > B[1] && C[1] > B[1]) + return 1; + + if(isAbove(v, v) && isAbove(v, v->getPrev()) || + isBelow(v, v) && isBelow(v, v->getPrev())) + return 1; + else + return 0; +} + +/*crossproduct is strictly less than 0*/ +Int isReflex(directedLine *v) +{ + Real* A = v->getPrev()->head(); + Real* B = v->head(); + Real* C = v->tail(); + Real Bx,By, Cx, Cy; + Bx = B[0] - A[0]; + By = B[1] - A[1]; + Cx = C[0] - A[0]; + Cy = C[1] - A[1]; + + if(Bx*Cy - Cx*By < 0) return 1; + else return 0; +} + + /*return + *0: not-cusp + *1: interior cusp + *2: exterior cusp + */ +Int cuspType(directedLine *v) +{ + if(! isCusp(v)) return 0; + else if(isReflex(v)) return 1; + else + return 2; +} + +sweepRange* sweepRangeMake(directedLine* left, Int leftType, + directedLine* right, Int rightType) +{ + sweepRange* ret = (sweepRange*)malloc(sizeof(sweepRange)); + assert(ret); + ret->left = left; + ret->leftType = leftType; + ret->right = right; + ret->rightType = rightType; + return ret; +} + +void sweepRangeDelete(sweepRange* range) +{ + free(range); +} + +Int sweepRangeEqual(sweepRange* src1, sweepRange* src2) +{ + Int leftEqual; + Int rightEqual; + + + /*The case when both are vertices should not happen*/ + assert(! (src1->leftType == 0 && src2->leftType == 0)); + if(src1->leftType == 0 && src2->leftType == 1){ + if(src1->left == src2->left || + src1->left->getPrev() == src2->left + ) + leftEqual = 1; + else + leftEqual = 0; + } + else if(src1->leftType == 1 && src2->leftType == 1){ + if(src1->left == src2->left) + leftEqual = 1; + else + leftEqual = 0; + } + else /*src1->leftType == 1 && src2->leftType == 0*/{ + if(src1->left == src2->left || + src1->left == src2->left->getPrev() + ) + leftEqual = 1; + else + leftEqual = 0; + } + + /*the same thing for right*/ + /*The case when both are vertices should not happen*/ + assert(! (src1->rightType == 0 && src2->rightType == 0)); + if(src1->rightType == 0 && src2->rightType == 1){ + if(src1->right == src2->right || + src1->right->getPrev() == src2->right + ) + rightEqual = 1; + else + rightEqual = 0; + } + else if(src1->rightType == 1 && src2->rightType == 1){ + if(src1->right == src2->right) + rightEqual = 1; + else + rightEqual = 0; + } + else /*src1->rightType == 1 && src2->rightType == 0*/{ + if(src1->right == src2->right || + src1->right == src2->right->getPrev() + ) + rightEqual = 1; + else + rightEqual = 0; + } + + return (leftEqual == 1 || rightEqual == 1); +} + +/*given (x_1, y_1) and (x_2, y_2), and y + *return x such that (x,y) is on the line + */ +inline/*static*/ Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y) +{ + return ((y2==y1)? (x1+x2)*0.5 : x1 + ((y-y1)/(y2-y1)) * (x2-x1)); +/* + if(y2 == y1) return (x1+x2)*0.5; + else return x1 + ((y-y1)/(y2-y1)) * (x2-x1); +*/ +} + +/*compare two edges of a polygon. + *edge A < edge B if there is a horizontal line so that the intersection + *with A is to the left of the intersection with B. + *This function is used in sweepY for the dynamic search tree insertion to + *order the edges. + * Implementation: (x_1,y_1) and (x_2, y_2) + */ +static Int compEdges(directedLine *e1, directedLine *e2) +{ + Real* head1 = e1->head(); + Real* tail1 = e1->tail(); + Real* head2 = e2->head(); + Real* tail2 = e2->tail(); +/* + Real h10 = head1[0]; + Real h11 = head1[1]; + Real t10 = tail1[0]; + Real t11 = tail1[1]; + Real h20 = head2[0]; + Real h21 = head2[1]; + Real t20 = tail2[0]; + Real t21 = tail2[1]; +*/ + Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin; +/* + if(h11>t11) { + e1_Ymax= h11; + e1_Ymin= t11; + } + else{ + e1_Ymax = t11; + e1_Ymin = h11; + } + + if(h21>t21) { + e2_Ymax= h21; + e2_Ymin= t21; + } + else{ + e2_Ymax = t21; + e2_Ymin = h21; + } +*/ + + if(head1[1]>tail1[1]) { + e1_Ymax= head1[1]; + e1_Ymin= tail1[1]; + } + else{ + e1_Ymax = tail1[1]; + e1_Ymin = head1[1]; + } + + if(head2[1]>tail2[1]) { + e2_Ymax= head2[1]; + e2_Ymin= tail2[1]; + } + else{ + e2_Ymax = tail2[1]; + e2_Ymin = head2[1]; + } + + + /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/ + /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/ + /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/ + /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/ + + Real Ymax = min(e1_Ymax, e2_Ymax); + Real Ymin = max(e1_Ymin, e2_Ymin); + + Real y = 0.5*(Ymax + Ymin); + +/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y); + Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y); +*/ +/* + Real x1 = intersectHoriz(h10, h11, t10, t11, y); + Real x2 = intersectHoriz(h20, h21, t20, t21, y); +*/ + Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y); + Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y); + + if(x1<= x2) return -1; + else return 1; +} + +/*used by sort precedures + */ +static Int compInY(directedLine* v1, directedLine* v2) +{ + return v1->compInY(v2); +} + +void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices) +{ + Int i,j,k; + + k=0; + + for(i=0; i<total_num_edges; i++) + { + directedLine* vert =sortedVertices[i]; + directedLine* thisEdge = vert; + directedLine* prevEdge = vert->getPrev(); +/* +printf("find i=%i\n", i); +printf("the vertex is\n"); +vert->printSingle(); +*/ + if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0) + { + /*this is an upward interior cusp*/ + diagonal_vertices[k++] = vert; + + for(j=i+1; j<total_num_edges; j++) + if(sweepRangeEqual(ranges[i], ranges[j])) + { + diagonal_vertices[k++] = sortedVertices[j]; + break; + } + assert(j<total_num_edges); + + + } + else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0) + { + /*this is an downward interior cusp*/ + diagonal_vertices[k++] = vert; + for(j=i-1; j>=0; j--) + if(sweepRangeEqual(ranges[i], ranges[j])) + { + diagonal_vertices[k++] = sortedVertices[j]; + break; + } +/* printf("j=%i\n", j);*/ + assert(j>=0); + + + + } + } + num_diagonals = k/2; +} + +/*get rid of repeated diagonlas so that each diagonal appears only once in the array + */ +Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices) +{ + Int i,k; + Int j,l; + Int index; + index=0; + for(i=0,k=0; i<num_diagonals; i++, k+=2) + { + Int isRepeated=0; + /*check the diagonla (diagonal_vertice[k], diagonal_vertices[k+1]) + *is repeated or not + */ + for(j=0,l=0; j<index; j++, l+=2) + { + if( + (diagonal_vertices[k] == new_vertices[l] && + diagonal_vertices[k+1] == new_vertices[l+1] + ) + || + ( + diagonal_vertices[k] == new_vertices[l+1] && + diagonal_vertices[k+1] == new_vertices[l] + ) + ) + { + isRepeated=1; + break; + } + } + if(! isRepeated) + { + new_vertices[index+index] = diagonal_vertices[k]; + new_vertices[index+index+1] = diagonal_vertices[k+1]; + index++; + } + } + return index; +} + +/*for debug only*/ +directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals) +{ + Int total_num_edges = 0; + directedLine** array = polygons->toArrayAllPolygons(total_num_edges); + quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY); + sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * total_num_edges); + assert(ranges); + + sweepY(total_num_edges, array, ranges); + + directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges); + assert(diagonal_vertices); + findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices); + + num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); + return diagonal_vertices; + +} + + +/*partition into Y-monotone polygons*/ +directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines) +{ + Int total_num_edges = 0; + directedLine** array = polygons->toArrayAllPolygons(total_num_edges); + + quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY); + + sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * (total_num_edges)); + assert(ranges); + + + + sweepY(total_num_edges, array, ranges); + + + + /*the diagonal vertices are stored as: + *v0-v1: 1st diagonal + *v2-v3: 2nd diagonal + *v5-v5: 3rd diagonal + *... + */ + + + Int num_diagonals; + /*number diagonals is < total_num_edges*total_num_edges*/ + directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges*2/*total_num_edges*/); + assert(diagonal_vertices); + + + + findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices); + + + + directedLine* ret_polygons = polygons; + sampledLine* newSampledLines = NULL; + Int i,k; + +num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); + + + + Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals); + for(i=0; i<num_diagonals; i++) + removedDiagonals[i] = 0; + + + + + + for(i=0,k=0; i<num_diagonals; i++,k+=2) + { + + + directedLine* v1=diagonal_vertices[k]; + directedLine* v2=diagonal_vertices[k+1]; + directedLine* ret_p1; + directedLine* ret_p2; + + /*we ahve to determine whether v1 and v2 belong to the same polygon before + *their structure are modified by connectDiagonal(). + */ +/* + directedLine *root1 = v1->findRoot(); + directedLine *root2 = v2->findRoot(); + assert(root1); + assert(root2); +*/ + +directedLine* root1 = v1->rootLinkFindRoot(); +directedLine* root2 = v2->rootLinkFindRoot(); + + if(root1 != root2) + { + + removedDiagonals[i] = 1; + sampledLine* generatedLine; + + + + v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); + + + + newSampledLines = generatedLine->insert(newSampledLines); +/* + ret_polygons = ret_polygons->cutoffPolygon(root1); + + ret_polygons = ret_polygons->cutoffPolygon(root2); + ret_polygons = ret_p1->insertPolygon(ret_polygons); +root1->rootLinkSet(ret_p1); +root2->rootLinkSet(ret_p1); +ret_p1->rootLinkSet(NULL); +ret_p2->rootLinkSet(ret_p1); +*/ + ret_polygons = ret_polygons->cutoffPolygon(root2); + + + +root2->rootLinkSet(root1); +ret_p1->rootLinkSet(root1); +ret_p2->rootLinkSet(root1); + + /*now that we have connected the diagonal v1 and v2, + *we have to check those unprocessed diagonals which + *have v1 or v2 as an end point. Notice that the head of v1 + *has the same coodinates as the head of v2->prev, and the head of + *v2 has the same coordinate as the head of v1->prev. + *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid + *diagonal, then x should be on the left hand side of the directed line: *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be + *replaced by (v2->prev, x), that is, x is on the left of + * v2->prev->prev->head, v2->prev->head, v2->prev->tail. + */ + Int ii, kk; + for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2) + if( removedDiagonals[ii]==0) + { + directedLine* d1=diagonal_vertices[kk]; + directedLine* d2=diagonal_vertices[kk+1]; + /*check d1, and replace diagonal_vertices[kk] if necessary*/ + if(d1 == v1) { + /*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/ + if(! pointLeft2Lines(v1->getPrev()->head(), + v1->head(), v1->tail(), d2->head())) + { +/* + assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), + v2->getPrev()->head(), + v2->getPrev()->tail(), d2->head())); +*/ + diagonal_vertices[kk] = v2->getPrev(); + } + } + if(d1 == v2) { + /*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/ + if(! pointLeft2Lines(v2->getPrev()->head(), + v2->head(), v2->tail(), d2->head())) + { +/* + assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), + v1->getPrev()->head(), + v1->getPrev()->tail(), d2->head())); +*/ + diagonal_vertices[kk] = v1->getPrev(); + } + } + /*check d2 and replace diagonal_vertices[k+1] if necessary*/ + if(d2 == v1) { + /*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/ + if(! pointLeft2Lines(v1->getPrev()->head(), + v1->head(), v1->tail(), d1->head())) + { +/* assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), + v2->getPrev()->head(), + v2->getPrev()->tail(), d1->head())); +*/ + diagonal_vertices[kk+1] = v2->getPrev(); + } + } + if(d2 == v2) { + /*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/ + if(! pointLeft2Lines(v2->getPrev()->head(), + v2->head(), v2->tail(), d1->head())) + { +/* assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), + v1->getPrev()->head(), + v1->getPrev()->tail(), d1->head())); +*/ + diagonal_vertices[kk+1] = v1->getPrev(); + } + } + } +}/*end if (root1 not equal to root 2)*/ +} + + /*second pass, now all diagoals should belong to the same polygon*/ + + + + for(i=0,k=0; i<num_diagonals; i++, k += 2) + if(removedDiagonals[i] == 0) + { + + + directedLine* v1=diagonal_vertices[k]; + directedLine* v2=diagonal_vertices[k+1]; + + + + directedLine* ret_p1; + directedLine* ret_p2; + + /*we ahve to determine whether v1 and v2 belong to the same polygon before + *their structure are modified by connectDiagonal(). + */ + directedLine *root1 = v1->findRoot(); +/* + directedLine *root2 = v2->findRoot(); + + + + assert(root1); + assert(root2); + assert(root1 == root2); + */ + sampledLine* generatedLine; + + + + v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); + newSampledLines = generatedLine->insert(newSampledLines); + + ret_polygons = ret_polygons->cutoffPolygon(root1); + + ret_polygons = ret_p1->insertPolygon(ret_polygons); + + ret_polygons = ret_p2->insertPolygon(ret_polygons); + + + + for(Int j=i+1; j<num_diagonals; j++) + { + if(removedDiagonals[j] ==0) + { + + directedLine* temp1=diagonal_vertices[2*j]; + directedLine* temp2=diagonal_vertices[2*j+1]; + if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2) + if(! temp1->samePolygon(temp1, temp2)) + { + /*if temp1 and temp2 are in different polygons, + *then one of them must be v1 or v2. + */ + + + + assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2); + if(temp1==v1) + { + diagonal_vertices[2*j] = v2->getPrev(); + } + if(temp2==v1) + { + diagonal_vertices[2*j+1] = v2->getPrev(); + } + if(temp1==v2) + { + diagonal_vertices[2*j] = v1->getPrev(); + } + if(temp2==v2) + { + diagonal_vertices[2*j+1] = v1->getPrev(); + } + } + } + } + + } + + /*clean up spaces*/ + free(array); + free(ranges); + free(diagonal_vertices); + free(removedDiagonals); + + *retSampledLines = newSampledLines; + return ret_polygons; +} + +/*given a set of simple polygons where the interior + *is decided by left-hand principle, + *return a range (sight) for each vertex. This is called + *Trapezoidalization. + */ +void sweepY(Int nVertices, directedLine** sortedVertices, sweepRange** ret_ranges) +{ + Int i; + /*for each vertex in the sorted list, update the binary search tree. + *and store the range information for each vertex. + */ + treeNode* searchTree = NULL; + for(i=0; i<nVertices;i++) + { + + directedLine* vert = sortedVertices[i]; + + directedLine* thisEdge = vert; + directedLine* prevEdge = vert->getPrev(); + + if(isBelow(vert, thisEdge) && isAbove(vert, prevEdge)) + { + + /*case 1: this < v < prev + *the polygon is going down at v, the interior is to + *the right hand side. + * find the edge to the right of thisEdge for right range. + * delete thisEdge + * insert prevEdge + */ + treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges); + assert(thisNode); + + treeNode* succ = TreeNodeSuccessor(thisNode); + assert(succ); + searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); + searchTree = TreeNodeInsert(searchTree, TreeNodeMake(prevEdge), ( Int (*) (void *, void *))compEdges); + + + ret_ranges[i] = sweepRangeMake(vert, 0, (directedLine*) (succ->key), 1); + + } + else if(isAbove(vert, thisEdge) && isBelow(vert, prevEdge)) + { + + /*case 2: this > v > prev + *the polygon is going up at v, the interior is to + *the left hand side. + * find the edge to the left of thisEdge for left range. + * delete prevEdge + * insert thisEdge + */ + treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges); + assert(prevNode); + treeNode* pred = TreeNodePredecessor(prevNode); + searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); + searchTree = TreeNodeInsert(searchTree, TreeNodeMake(thisEdge), ( Int (*) (void *, void *))compEdges); + ret_ranges[i] = sweepRangeMake((directedLine*)(pred->key), 1, vert, 0); + } + else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge)) + { + + /*case 3: insert both edges*/ + treeNode* thisNode = TreeNodeMake(thisEdge); + treeNode* prevNode = TreeNodeMake(prevEdge); + searchTree = TreeNodeInsert(searchTree, thisNode, ( Int (*) (void *, void *))compEdges); + searchTree = TreeNodeInsert(searchTree, prevNode, ( Int (*) (void *, void *))compEdges); + if(compEdges(thisEdge, prevEdge)<0) /*interior cusp*/ + { + + treeNode* leftEdge = TreeNodePredecessor(thisNode); + treeNode* rightEdge = TreeNodeSuccessor(prevNode); + ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1, + (directedLine*) rightEdge->key, 1 + ); + } + else /*exterior cusp*/ + { + + ret_ranges[i] = sweepRangeMake( prevEdge, 1, thisEdge, 1); + } + } + else if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge)) + { + + /*case 4: delete both edges*/ + treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges); + treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges); + if(compEdges(thisEdge, prevEdge)>0) /*interior cusp*/ + { + treeNode* leftEdge = TreeNodePredecessor(prevNode); + treeNode* rightEdge = TreeNodeSuccessor(thisNode); + ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1, + (directedLine*) rightEdge->key, 1 + ); + } + else /*exterior cusp*/ + { + ret_ranges[i] = sweepRangeMake( thisEdge, 1, prevEdge, 1); + } + searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); + searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); + } + else + { + fprintf(stderr,"error in partitionY.C, invalid case\n"); + printf("vert is\n"); + vert->printSingle(); + printf("thisEdge is\n"); + thisEdge->printSingle(); + printf("prevEdge is\n"); + prevEdge->printSingle(); + + exit(1); + } + } + + /*finaly clean up space: delete the search tree*/ + TreeNodeDeleteWholeTree(searchTree); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionY.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionY.h new file mode 100755 index 000000000..14494dff1 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/partitionY.h @@ -0,0 +1,104 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* + *partitionY.h: + *partition a polygon into a Y-monotone polygon: + * A polygon is Y-monotone if the boundary can be split into two polygon chains + *A and B such that each chain is Y-monotonic that is the intersection of any + *horizontal line intersects each chain has at most one connected componenets + * (empty, single point or a single line). + * + * A vertex is a cusp if both its ajacent vertices are either at or above v, + *or both at or below v. In addition, at least one of the ajacent verteces is + *strictly below or above v. + * A vertex is a relex vertex if the internals angle is strictly greater than + *180. In other words, if the the signed area is negative: + *(x1, y1), (x2, y2), (x3, y3) are the three vertices along a polygon, the + *order is such that left hand side is inside the polygon. Then (x2,y2) is + *reflex if: + * (x2-x1, y2-y1) cross (x3-x1, y3-y1) <0. + *A vertex is an interior cusp if it is a cusp and a reflex. + *A vertex is an exterior cusp if it is a cusp but not a reflex. + * + * $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/partitionY.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ + */ + +#ifndef _PARTITIONY_H +#define _PARTITIONY_H + +#include "directedLine.h" + +/*whether an edge is below a vertex*/ +Int isBelow(directedLine *v, directedLine *e); + +/*whether an edge is above a vertex*/ +Int isAbove(directedLine *v, directedLine *e); + +/*not-cusp, + *inerior cusp + *exterior cusp + */ +Int cuspType(directedLine *v); + +/*used in trapezoidalization*/ +typedef struct sweepRange{ + directedLine *left; + Int leftType; /*either a vertex (leftType=0) or an edge (leftType =1) */ + directedLine *right; + Int rightType; /*either a vertex (rightType=0) or an edge (rightType =1) */ +} sweepRange; + +sweepRange* sweepRangeMake(directedLine* left, Int leftType, + directedLine* right, Int rightType); + +void sweepRangeDelete(sweepRange* range); +Int sweepRangeEqual(sweepRange* sr1, sweepRange* sr2); + +/*given a set of simple polygons where the interior + *is decided by left-hand principle, + *return a range (sight) for each vertex. This is called + *Trapezoidalization. + */ +void sweepY(Int nVertices, directedLine **sortedVerteces, sweepRange** ret_ranges); + + +directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines); + +void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices); + +directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyDBG.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyDBG.cc new file mode 100755 index 000000000..aadd7dc66 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyDBG.cc @@ -0,0 +1,730 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/polyDBG.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include "zlassert.h" +#include "polyDBG.h" + + +static Real area(Real A[2], Real B[2], Real C[2]) +{ + Real Bx, By, Cx, Cy; + Bx = B[0] - A[0]; + By = B[1] - A[1]; + Cx = C[0] - A[0]; + Cy = C[1] - A[1]; + return Bx*Cy - Cx*By; +} + +Int DBG_isConvex(directedLine *poly) +{ + directedLine* temp; + if(area(poly->head(), poly->tail(), poly->getNext()->tail()) < 0.00000) + return 0; + for(temp = poly->getNext(); temp != poly; temp = temp->getNext()) + { + if(area(temp->head(), temp->tail(), temp->getNext()->tail()) < 0.00000) + return 0; + } + return 1; +} + +Int DBG_is_U_monotone(directedLine* poly) +{ + Int n_changes = 0; + Int prev_sign; + Int cur_sign; + directedLine* temp; + cur_sign = compV2InX(poly->tail(), poly->head()); + + n_changes = (compV2InX(poly->getPrev()->tail(), poly->getPrev()->head()) + != cur_sign); + + for(temp = poly->getNext(); temp != poly; temp = temp->getNext()) + { + prev_sign = cur_sign; + cur_sign = compV2InX(temp->tail(), temp->head()); + + if(cur_sign != prev_sign) + n_changes++; + } + + if(n_changes ==2) return 1; + else return 0; +} + +/*if u-monotone, and there is a long horizontal edge*/ +Int DBG_is_U_direction(directedLine* poly) +{ +/* + if(! DBG_is_U_monotone(poly)) + return 0; +*/ + Int V_count = 0; + Int U_count = 0; + directedLine* temp; + if( fabs(poly->head()[0] - poly->tail()[0]) <= fabs(poly->head()[1]-poly->tail()[1])) + V_count += poly->get_npoints(); + else + U_count += poly->get_npoints(); + /* + else if(poly->head()[1] == poly->tail()[1]) + U_count += poly->get_npoints(); + */ + for(temp = poly->getNext(); temp != poly; temp = temp->getNext()) + { + if( fabs(temp->head()[0] - temp->tail()[0]) <= fabs(temp->head()[1]-temp->tail()[1])) + V_count += temp->get_npoints(); + else + U_count += temp->get_npoints(); + /* + if(temp->head()[0] == temp->tail()[0]) + V_count += temp->get_npoints(); + else if(temp->head()[1] == temp->tail()[1]) + U_count += temp->get_npoints(); + */ + } + + if(U_count > V_count) return 1; + else return 0; +} + +/*given two line segments, determine whether + *they intersect each other or not. + *return 1 if they do, + *return 0 otherwise + */ +Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) +{ + if(l1->getNext() == l2) + { + if(area(l1->head(), l1->tail(), l2->tail()) == 0) //colinear + { + if( (l1->tail()[0] - l1->head()[0])*(l2->tail()[0]-l2->head()[0]) + + (l1->tail()[1] - l1->head()[1])*(l2->tail()[1]-l2->head()[1]) >=0) + return 0; //not intersect + else + return 1; + } + //else we use the normal code + } + else if(l1->getPrev() == l2) + { + if(area(l2->head(), l2->tail(), l1->tail()) == 0) //colinear + { + if( (l2->tail()[0] - l2->head()[0])*(l1->tail()[0]-l1->head()[0]) + + (l2->tail()[1] - l2->head()[1])*(l1->tail()[1]-l1->head()[1]) >=0) + return 0; //not intersect + else + return 1; + } + //else we use the normal code + } + else //the two edges are not connected + { + if((l1->head()[0] == l2->head()[0] && + l1->head()[1] == l2->head()[1]) || + (l1->tail()[0] == l2->tail()[0] && + l1->tail()[1] == l2->tail()[1])) + return 1; + + } + + + if( + ( + area(l1->head(), l1->tail(), l2->head()) + * + area(l1->head(), l1->tail(), l2->tail()) + < 0 + ) + && + ( + area(l2->head(), l2->tail(), l1->head()) + *area(l2->head(), l2->tail(), l1->tail()) + < 0 + ) + ) + return 1; + else + return 0; +} + +/*whether AB and CD intersect + *return 1 if they do + *retur 0 otheriwse + */ +Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]) +{ + if( + ( + area(A, B, C) * area(A,B,D) <0 + ) + && + ( + area(C,D,A) * area(C,D,B) < 0 + ) + ) + return 1; + else + return 0; +} + +/*determien whether (A,B) interesect chain[start] to [end] + */ +Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]) +{ + Int i; + for(i=start; i<=end-2; i++) + if(DBG_edgesIntersectGen(chain->getVertex(i), chain->getVertex(i+1), A, B)) + return 1; + + return 0; +} + +/*determine whether a polygon intersect itself or not + *return 1 is it does, + * 0 otherwise + */ +Int DBG_polygonSelfIntersect(directedLine* poly) +{ + directedLine* temp1; + directedLine* temp2; + temp1=poly; + for(temp2=temp1->getNext(); temp2 != temp1; temp2=temp2->getNext()) + { + if(DBG_edgesIntersect(temp1, temp2)) + { + return 1; + } + + } + + for(temp1=poly->getNext(); temp1 != poly; temp1 = temp1->getNext()) + for(temp2=temp1->getNext(); temp2 != temp1; temp2=temp2->getNext()) + { + if(DBG_edgesIntersect(temp1, temp2)) + { + return 1; + } + } + return 0; +} + +/*check whether a line segment intersects a polygon + */ +Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly) +{ + directedLine* temp; + if(DBG_edgesIntersect(edge, poly)) + return 1; + for(temp=poly->getNext(); temp != poly; temp=temp->getNext()) + if(DBG_edgesIntersect(edge, temp)) + return 1; + return 0; +} + +/*check whether two polygons intersect + */ +Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2) +{ + directedLine* temp; + if(DBG_edgeIntersectPoly(p1, p2)) + return 1; + for(temp=p1->getNext(); temp!= p1; temp = temp->getNext()) + if(DBG_edgeIntersectPoly(temp, p2)) + return 1; + return 0; +} + +/*check whether there are polygons intersecting each other in + *a list of polygons + */ +Int DBG_polygonListIntersect(directedLine* pList) +{ + directedLine *temp; + for(temp=pList; temp != NULL; temp = temp->getNextPolygon()) + if(DBG_polygonSelfIntersect(temp)) + return 1; + directedLine* temp2; + for(temp=pList; temp!=NULL; temp=temp->getNextPolygon()) + { + for(temp2=temp->getNextPolygon(); temp2 != NULL; temp2=temp2->getNextPolygon()) + if(DBG_polygonsIntersect(temp, temp2)) + return 1; + } + + return 0; +} + + +Int DBG_isCounterclockwise(directedLine* poly) +{ + return (poly->polyArea() > 0); +} + +/*ray: v0 with direction (dx,dy). + *edge: v1-v2. + * the extra point v10[2] is given for the information at + *v1. Basically this edge is connectd to edge + * v10-v1. If v1 is on the ray, + * then we need v10 to determine whether this ray intersects + * the edge or not (that is, return 1 or return 0). + * If v1 is on the ray, then if v2 and v10 are on the same side of the ray, + * we return 0, otherwise return 1. + *For v2, if v2 is on the ray, we always return 0. + *Notice that v1 and v2 are not symmetric. So the edge is directed!!! + * The purpose for this convention is such that: a point is inside a polygon + * if and only if it intersets with odd number of edges. + */ +Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]) +{ +/* +if( (v1[1] >= v0[1] && v2[1]<= v0[1] ) + ||(v2[1] >= v0[1] && v1[1]<= v0[1] ) + ) + printf("rayIntersectEdge, *********\n"); +*/ + + Real denom = (v2[0]-v1[0])*(-dy) - (v2[1]-v1[1]) * (-dx); + Real nomRay = (v2[0]-v1[0]) * (v0[1] - v1[1]) - (v2[1]-v1[1])*(v0[0]-v1[0]); + Real nomEdge = (v0[0]-v1[0]) * (-dy) - (v0[1]-v1[1])*(-dx); + + + /*if the ray is parallel to the edge, return 0: not intersect*/ + if(denom == 0.0) + return 0; + + /*if v0 is on the edge, return 0: not intersect*/ + if(nomRay == 0.0) + return 0; + + /*if v1 is on the positive ray, and the neighbor of v1 crosses the ray + *return 1: intersect + */ + if(nomEdge == 0) + { /*v1 is on the positive or negative ray*/ + +/* + printf("v1 is on the ray\n"); +*/ + + if(dx*(v1[0]-v0[0])>=0 && dy*(v1[1]-v0[1])>=0) /*v1 on positive ray*/ + { + if(area(v0, v1, v10) * area(v0, v1, v2) >0) + return 0; + else + return 1; + } + else /*v1 on negative ray*/ + return 0; + } + + /*if v2 is on the ray, always return 0: not intersect*/ + if(nomEdge == denom) { +/* printf("v2 is on the ray\n");*/ + return 0; + } + + /*finally */ + if(denom*nomRay>0 && denom*nomEdge>0 && nomEdge/denom <=1.0) + return 1; + return 0; +} + + +/*return the number of intersections*/ +Int DBG_rayIntersectPoly(Real v0[2], Real dx, Real dy, directedLine* poly) +{ + directedLine* temp; + Int count=0; + if(DBG_rayIntersectEdge(v0, dx, dy, poly->getPrev()->head(), poly->head(), poly->tail())) + count++; + + for(temp=poly->getNext(); temp != poly; temp = temp->getNext()) + if(DBG_rayIntersectEdge(v0, dx, dy, temp->getPrev()->head(), temp->head(), temp->tail())) + count++; +/*printf("ray intersect poly: count=%i\n", count);*/ + return count; +} + +Int DBG_pointInsidePoly(Real v[2], directedLine* poly) +{ +/* +printf("enter pointInsidePoly , v=(%f,%f)\n", v[0], v[1]); +printf("the polygon is\n"); +poly->printList(); +*/ + /*for debug purpose*/ + assert( (DBG_rayIntersectPoly(v,1,0,poly) % 2 ) + == (DBG_rayIntersectPoly(v,1,0.1234, poly) % 2 ) + ); + if(DBG_rayIntersectPoly(v, 1, 0, poly) % 2 == 1) + return 1; + else + return 0; +} + +/*return the number of polygons which contain thie polygon + * as a subset + */ +Int DBG_enclosingPolygons(directedLine* poly, directedLine* list) +{ + directedLine* temp; + Int count=0; +/* +printf("%i\n", DBG_pointInsidePoly(poly->head(), + list->getNextPolygon() + ->getNextPolygon() + ->getNextPolygon() + ->getNextPolygon() +)); +*/ + + for(temp = list; temp != NULL; temp = temp->getNextPolygon()) + { + if(poly != temp) + if(DBG_pointInsidePoly(poly->head(), temp)) + count++; +/* printf("count=%i\n", count);*/ + } + return count; +} + +void DBG_reverse(directedLine* poly) +{ + if(poly->getDirection() == INCREASING) + poly->putDirection(DECREASING); + else + poly->putDirection(INCREASING); + + directedLine* oldNext = poly->getNext(); + poly->putNext(poly->getPrev()); + poly->putPrev(oldNext); + + directedLine* temp; + for(temp=oldNext; temp!=poly; temp = oldNext) + { + if(temp->getDirection() == INCREASING) + temp->putDirection(DECREASING); + else + temp->putDirection(INCREASING); + + oldNext = temp->getNext(); + temp->putNext(temp->getPrev()); + temp->putPrev(oldNext); + } + printf("reverse done\n"); +} + +Int DBG_checkConnectivity(directedLine *polygon) +{ + if(polygon == NULL) return 1; + directedLine* temp; + if(polygon->head()[0] != polygon->getPrev()->tail()[0] || + polygon->head()[1] != polygon->getPrev()->tail()[1]) + return 0; + for(temp=polygon->getNext(); temp != polygon; temp=temp->getNext()) + { + if(temp->head()[0] != temp->getPrev()->tail()[0] || + temp->head()[1] != temp->getPrev()->tail()[1]) + return 0; + } + return 1; +} + +/*print out error message. + *If it cannot modify the polygon list to make it satify the + *requirements, return 1. + *otherwise modify the polygon list, and return 0 + */ +Int DBG_check(directedLine *polyList) +{ + directedLine* temp; + if(polyList == NULL) return 0; + + /*if there are intersections, print out error message + */ + if(DBG_polygonListIntersect(polyList)) + { + fprintf(stderr, "DBG_check: there are self intersections, don't know to modify the polygons\n"); + return 1; + } + + /*check the connectivity of each polygon*/ + for(temp = polyList; temp!= NULL; temp = temp ->getNextPolygon()) + { + if(! DBG_checkConnectivity(temp)) + { + fprintf(stderr, "DBG_check, polygon not connected\n"); + return 1; + } + } + + /*check the orientation of each polygon*/ + for(temp = polyList; temp!= NULL; temp = temp ->getNextPolygon()) + { + + + Int correctDir; + + if( DBG_enclosingPolygons(temp, polyList) % 2 == 0) + correctDir = 1; /*counterclockwise*/ + else + correctDir = 0; /*clockwise*/ + + Int actualDir = DBG_isCounterclockwise(temp); + + if(correctDir != actualDir) + { + fprintf(stderr, "DBG_check: polygon with incorrect orientations. reversed\n"); + + DBG_reverse(temp); + } + + } + return 0; +} + +/**************handle self intersections*****************/ +//determine whether e interects [begin, end] or not +static directedLine* DBG_edgeIntersectChainD(directedLine *e, + directedLine *begin, directedLine *end) +{ + directedLine *temp; + for(temp=begin; temp != end; temp = temp->getNext()) + { + if(DBG_edgesIntersect(e, temp)) + return temp; + } + if(DBG_edgesIntersect(e, end)) + return end; + return NULL; +} + +//given a polygon, cut the edges off and finally obtain a +//a polygon without intersections. The cut-off edges are +//dealloated. The new polygon is returned. +directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) +{ + directedLine *begin, *end, *next; + begin = polygon; + end = polygon; + cutOccur = 0; + while( (next = end->getNext()) != begin) + { + directedLine *interc = NULL; + if( (interc = DBG_edgeIntersectChainD(next, begin, end))) + { + int fixed = 0; + if(DBG_edgesIntersect(next, interc->getNext())) + { + //trying to fix it + Real buf[2]; + int i; + Int n=5; + buf[0] = interc->tail()[0]; + buf[1] = interc->tail()[1]; + + for(i=1; i<n; i++) + { + Real r = ((Real)i) / ((Real) n); + Real u = (1-r) * interc->head()[0] + r * interc->tail()[0]; + Real v = (1-r) * interc->head()[1] + r * interc->tail()[1]; + interc->tail()[0] = interc->getNext()->head()[0] = u; + interc->tail()[1] = interc->getNext()->head()[1] = v; + if( (! DBG_edgesIntersect(next, interc)) && + (! DBG_edgesIntersect(next, interc->getNext()))) + break; //we fixed it + } + if(i==n) // we didn't fix it + { + fixed = 0; + //back to original + interc->tail()[0] = interc->getNext()->head()[0] = buf[0]; + interc->tail()[1] = interc->getNext()->head()[1] = buf[1]; + } + else + { + fixed = 1; + } + } + if(fixed == 0) + { + cutOccur = 1; + begin->deleteSingleLine(next); + + if(begin != end) + { + if(DBG_polygonSelfIntersect(begin)) + { + directedLine* newEnd = end->getPrev(); + begin->deleteSingleLine(end); + end = newEnd; + } + } + } + else + { + end = end->getNext(); + } + } + else + { + end = end->getNext(); + } + } + return begin; +} + +//given a polygon, cut the edges off and finally obtain a +//a polygon without intersections. The cut-off edges are +//dealloated. The new polygon is returned. +static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon) +{ + directedLine *crt;//current polygon + directedLine *begin; + directedLine *end; + directedLine *temp; + crt = polygon; + int find=0; + while(1) + { +//printf("loop\n"); + //if there are less than 3 edges, we should stop + if(crt->getPrev()->getPrev() == crt) + return NULL; + + if(DBG_edgesIntersect(crt, crt->getNext()) || + (crt->head()[0] == crt->getNext()->tail()[0] && + crt->head()[1] == crt->getNext()->tail()[1]) + ) + { + find = 1; + crt=crt->deleteChain(crt, crt->getNext()); + } + else + { + //now we know crt and crt->getNext do not intersect + begin = crt; + end = crt->getNext(); +//printf("begin=(%f,%f)\n", begin->head()[0], begin->head()[1]); +//printf("end=(%f,%f)\n", end->head()[0], end->head()[1]); + for(temp=end->getNext(); temp!=begin; temp= temp->getNext()) + { +//printf("temp=(%f,%f)\n", temp->head()[0], temp->head()[1]); + directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end); + if(intersect != NULL) + { + crt = crt->deleteChain(intersect, temp); + find=1; + break; //the for loop + } + else + { + end = temp; + } + } + } + if(find == 0) + return crt; + else + find = 0; //go to next loop +} +} + +directedLine* DBG_cutIntersectionAllPoly(directedLine* list) +{ + directedLine* temp; + directedLine* tempNext=NULL; + directedLine* ret = NULL; + int cutOccur=0; + for(temp=list; temp != NULL; temp = tempNext) + { + directedLine *left; + tempNext = temp->getNextPolygon(); + + left = DBG_cutIntersectionPoly(temp, cutOccur); + if(left != NULL) + ret=left->insertPolygon(ret); + } + return ret; +} + +sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList) +{ + directedLine *temp; + sampledLine* tempHead = NULL; + sampledLine* tempTail = NULL; + sampledLine* cHead = NULL; + sampledLine* cTail = NULL; + + if(polygonList == NULL) + return NULL; + + DBG_collectSampledLinesPoly(polygonList, cHead, cTail); + + assert(cHead); + assert(cTail); + for(temp = polygonList->getNextPolygon(); temp != NULL; temp = temp->getNextPolygon()) + { + DBG_collectSampledLinesPoly(temp, tempHead, tempTail); + cTail->insert(tempHead); + cTail = tempTail; + } + return cHead; +} + +void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail) +{ + directedLine *temp; + sampledLine *ret = NULL; + retHead = NULL; + retTail = NULL; + if(polygon == NULL) + return; + + retHead = retTail = polygon->getSampledLine(); + for(temp = polygon->getNext(); temp != polygon; temp=temp->getNext()) + { + retHead = temp->getSampledLine()->insert(retHead); + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyDBG.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyDBG.h new file mode 100755 index 000000000..0c222d7e9 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyDBG.h @@ -0,0 +1,75 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/polyDBG.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _POLYDBG_H +#define _POLYDBG_H + +#include "definitions.h" +#include "directedLine.h" +#include "monoTriangulation.h" + +Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]); +Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]); + + +Int DBG_edgesIntersect(directedLine* l1, directedLine* l2); +Int DBG_polygonSelfIntersect(directedLine* poly); +Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly); +Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2); +Int DBG_polygonListIntersect(directedLine* pList); + +Int DBG_isCounterclockwise(directedLine* poly); +Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]); +Int DBG_pointInsidePoly(Real v[2], directedLine* poly); +Int DBG_enclosingPolygons(directedLine* poly, directedLine* list); +void DBG_reverse(directedLine* poly); +Int DBG_check(directedLine *polyList); + +Int DBG_isConvex(directedLine *poly); +Int DBG_is_U_direction(directedLine *poly); +Int DBG_is_U_monotone(directedLine* poly); + +directedLine* DBG_cutIntersectionAllPoly(directedLine* list); +directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur); + +sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList); + +void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyUtil.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyUtil.cc new file mode 100755 index 000000000..fca485f77 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyUtil.cc @@ -0,0 +1,92 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/polyUtil.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> + +#include "polyUtil.h" + +Real area(Real A[2], Real B[2], Real C[2]) +{ + Real Bx, By, Cx, Cy; + Bx = B[0] - A[0]; + By = B[1] - A[1]; + Cx = C[0] - A[0]; + Cy = C[1] - A[1]; + return Bx*Cy - Cx*By; + +/* return (B[0]-A[0])*(C[1]-A[1]) - (C[0]-A[0])*(B[1]-A[1]);*/ +} + +/*given a directed line A->B, and a point P, + *determine whether P is to the left of AB. + *the line A->B (imagine it has beedn extended both + *end to the infinity) divides the plan into two + *half planes. When we walk from A to B, one + *half is to the left and the other half is to the right. + *return 1 if P is to the left. + *if P is on AB, 0 is returned. + */ +Int pointLeftLine(Real A[2], Real B[2], Real P[2]) +{ + if(area(A, B, P) >0) return 1; + else return 0; +} + +/*given two directed line: A -> B -> C, and another point P. + *determine whether P is to the left hand side of A->B->C. + *Think of BA and BC extended as two rays. So that the plane is + * divided into two parts. One part is to the left we walk from A + *to B and to C, the other part is to the right. + * In order for P to be the left, P must be either to the left + *of + */ +Int pointLeft2Lines(Real A[2], Real B[2], Real C[2], Real P[2]) +{ + Int C_left_AB = (area(A, B, C)>0); + Int P_left_AB = (area(A, B, P)>0); + Int P_left_BC = (area(B, C, P)>0); + + if(C_left_AB) + { + return (P_left_AB && P_left_BC); + } + else + return (P_left_AB || P_left_BC); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyUtil.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyUtil.h new file mode 100755 index 000000000..7c3250e28 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/polyUtil.h @@ -0,0 +1,50 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/polyUtil.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _POLYUTIL_H +#define _POLYUTIL_H + +#include "definitions.h" + +Real area(Real A[2], Real B[2], Real C[2]); + +Int pointLeftLine(Real A[2], Real B[2], Real P[2]); +Int pointLeft2Lines(Real A[2], Real B[2], Real C[2], Real P[2]); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/primitiveStream.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/primitiveStream.cc new file mode 100755 index 000000000..a3abbf86e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/primitiveStream.cc @@ -0,0 +1,192 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/primitiveStream.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include <stdio.h> +#include <assert.h> +#include <GL/gl.h> + +#include "primitiveStream.h" + +Int primStream::num_triangles() +{ + Int i; + Int ret=0; + for(i=0; i<index_lengths; i++) + { + ret += lengths[i]-2; + } + return ret; +} + + + +/*the begining of inserting a new primitive. + *reset counter to be 0. + */ +void primStream::begin() +{ + counter = 0; +} + +void primStream::insert(Real u, Real v) +{ + /*if the space cannot hold u and v, + *we have to expand the array + */ + if(index_vertices+1 >= size_vertices) { + Real* temp = (Real*) malloc (sizeof(Real) * (2*size_vertices + 2)); + assert(temp); + + /*copy*/ + for(Int i=0; i<index_vertices; i++) + temp[i] = vertices[i]; + + free(vertices); + vertices = temp; + size_vertices = 2*size_vertices + 2; + } + + vertices[index_vertices++] = u; + vertices[index_vertices++] = v; + counter++; +} + +/*the end of a primitive. + *increase index_lengths + */ +void primStream::end(Int type) +{ + Int i; + /*if there is no vertex in this primitive, + *nothing needs to be done + */ + if(counter == 0) return ; + + if(index_lengths >= size_lengths){ + Int* temp = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2)); + assert(temp); + Int* tempTypes = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2)); + assert(tempTypes); + + /*copy*/ + for(i=0; i<index_lengths; i++){ + temp[i] = lengths[i]; + tempTypes[i] = types[i]; + } + + free(lengths); + free(types); + lengths = temp; + types = tempTypes; + size_lengths = 2*size_lengths + 2; + } + lengths[index_lengths] = counter; + types[index_lengths] = type; + index_lengths++; +} + +void primStream::print() +{ + Int i,j,k; + printf("index_lengths=%i,size_lengths=%i\n", index_lengths, size_lengths); + printf("index_vertices=%i,size_vertices=%i\n", index_vertices, size_vertices); + k=0; + for(i=0; i<index_lengths; i++) + { + if(types[i] == PRIMITIVE_STREAM_FAN) + printf("primitive-FAN:\n"); + else + printf("primitive-STRIP:\n"); + for(j=0; j<lengths[i]; j++) + { + printf("(%f,%f) ", vertices[k], vertices[k+1]); + k += 2; + } + printf("\n"); + } +} + +primStream::primStream(Int sizeLengths, Int sizeVertices) +{ + lengths = (Int*)malloc (sizeof(Int) * sizeLengths); + assert(lengths); + types = (Int*)malloc (sizeof(Int) * sizeLengths); + assert(types); + + vertices = (Real*) malloc(sizeof(Real) * sizeVertices); + assert(vertices); + + index_lengths = 0; + index_vertices = 0; + size_lengths = sizeLengths; + size_vertices = sizeVertices; +} + +primStream::~primStream() +{ + free(lengths); + free(types); + free(vertices); +} + +void primStream::draw() +{ + Int i,j,k; + k=0; + for(i=0; i<index_lengths; i++) + { + switch(types[i]){ + case PRIMITIVE_STREAM_FAN: + glBegin(GL_TRIANGLE_FAN); + break; + case PRIMITIVE_STREAM_STRIP: + glBegin(GL_TRIANGLE_STRIP); + break; + } + + for(j=0; j<lengths[i]; j++){ + glVertex2fv(vertices+k); + k += 2; + } + glEnd(); + } +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/primitiveStream.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/primitiveStream.h new file mode 100755 index 000000000..8c30010a0 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/primitiveStream.h @@ -0,0 +1,116 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/primitiveStream.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +/*we do not use the constans GL_... so that this file is independent of + *<GL/gl.h> + */ + +#ifndef _PRIMITIVE_STREAM_H +#define _PRIMITIVE_STREAM_H + +enum {PRIMITIVE_STREAM_FAN, PRIMITIVE_STREAM_STRIP}; + +#include "definitions.h" + +class primStream { + Int *lengths; /*length[i]=number of vertices of ith primitive*/ + Int *types; /*each primive has a type: FAN or STREAM*/ + Real *vertices; /*the size >= 2 * num_vertices, each vertex (u,v)*/ + + /*the following size information are used for dynamic arrays*/ + Int index_lengths; /*the current available entry*/ + Int size_lengths; /*the allocated size of the array: lengths*/ + Int index_vertices; + Int size_vertices; + + /*the vertex is inserted one by one. counter is used to + *count the number of vertices which have been inserted so far in + *the current primitive + */ + Int counter; + +public: + primStream(Int sizeLengths, Int sizeVertices); + ~primStream(); + + Int get_n_prims() //num of primitives + { + return index_lengths; + } + Int get_type(Int i) //the type of ith primitive + { + return types[i]; + } + Int get_length(Int i) //the length of the ith primitive + { + return lengths[i]; + } + Real* get_vertices() {return vertices;} + + /*the begining of inserting a new primitive. + *reset counter to be 0. + */ + void begin(); + void insert(Real u, Real v); + void insert(Real v[2]) {insert(v[0], v[1]);} + void end(Int type); + + Int num_triangles(); + + void triangle(Real A[2], Real B[2], Real C[2]) + { + begin(); + insert(A); + insert(B); + insert(C); + end(PRIMITIVE_STREAM_FAN); + } + void print(); + void draw(); /*using GL to draw the primitives*/ +}; + + + + + + + + +#endif + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/quicksort.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/quicksort.cc new file mode 100755 index 000000000..0f84c7d40 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/quicksort.cc @@ -0,0 +1,82 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/quicksort.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> + +static void swap(void *v[], int i, int j); + +/*as an example to use this function to + *sort integers, you need to supply the function + *int comp(int *i1, int *i2) + *{ + * if( *i1 < * i2) return -1; + * else return 1; + *} + *and an array of pointers to integers: + * int *v[100] (allocate space for where each v[i] points to). + *then you can call: + * quicksort( (void**)v, left, right, (int (*)(void *, void *))comp) + */ +void quicksort(void *v[], int left, int right, + int (*comp) (void *, void *)) +{ + int i, last; + void swap(void *v[], int , int); + if(left >= right) /*do nothing if array contains */ + return; /*fewer than two elements*/ + + swap(v, left, (left+right)/2); + last = left; + for(i=left+1; i<=right; i++) + if((*comp)(v[i], v[left])<0) + swap(v, ++last, i); + swap(v, left, last); + quicksort(v, left, last-1, comp); + quicksort(v, last+1, right, comp); +} + +void swap(void *v[], int i, int j) +{ + void *temp; + temp = v[i]; + v[i] = v[j]; + v[j] = temp; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/quicksort.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/quicksort.h new file mode 100755 index 000000000..2a1727c03 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/quicksort.h @@ -0,0 +1,49 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/quicksort.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _QUICKSORT_H +#define _QUICKSORT_H + +#include <stdlib.h> +#include <stdio.h> + +void quicksort(void *v[], int left, int right, + int (*comp) (void *, void *)); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/rectBlock.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/rectBlock.cc new file mode 100755 index 000000000..ff9f17d29 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/rectBlock.cc @@ -0,0 +1,198 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/rectBlock.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include <stdio.h> +#include "glimports.h" +#include "zlassert.h" +#include <GL/gl.h> + +#include "rectBlock.h" + +rectBlock::rectBlock(gridBoundaryChain* left, gridBoundaryChain* right, Int beginVline, Int endVline) +{ + Int i; + + + upGridLineIndex = left->getVlineIndex(beginVline); + + lowGridLineIndex = left->getVlineIndex(endVline); + + Int n = upGridLineIndex-lowGridLineIndex+1; //number of grid lines + leftIndices = (Int*) malloc(sizeof(Int) * n); + assert(leftIndices); + rightIndices = (Int*) malloc(sizeof(Int) * n); + assert(rightIndices); + for(i=0; i<n; i++) + { + + leftIndices[i] = left->getInnerIndex(i+beginVline); + rightIndices[i] = right->getInnerIndex(i+beginVline); + } +} + + +rectBlock::~rectBlock() +{ + free(leftIndices); + free(rightIndices); +} + +void rectBlock::print() +{ + Int i; + printf("block:\n"); + for(i=upGridLineIndex; i >= lowGridLineIndex; i--) + { + printf("gridline %i, (%i,%i)\n", i, leftIndices[upGridLineIndex-i], rightIndices[upGridLineIndex-i]); + } +} + + + +void rectBlock::draw(Real* u_values, Real* v_values) +{ + Int i,j,k; + //upgrid line to bot grid line +#ifdef DEBUG +printf("upGridLineIndex=%i, lowGridLineIndex=%i\n", upGridLineIndex, lowGridLineIndex); +#endif + for(k=0, i=upGridLineIndex; i > lowGridLineIndex; i--, k++) + { + glBegin(GL_QUAD_STRIP); + + for(j=leftIndices[k+1]; j<= rightIndices[k+1]; j++) + { + glVertex2f(u_values[j], v_values[i]); + glVertex2f(u_values[j], v_values[i-1]); + } + glEnd(); + } +} + + +Int rectBlock::num_quads() +{ + Int ret=0; + Int k,i; + for(k=0, i=upGridLineIndex; i>lowGridLineIndex; i--, k++) + { + ret += (rightIndices[k+1]-leftIndices[k+1]); + } + return ret; +} + +Int rectBlockArray::num_quads() +{ + Int ret=0; + for(Int i=0; i<n_elements; i++) + ret += array[i]->num_quads(); + return ret; +} + +rectBlockArray::rectBlockArray(Int s) +{ + Int i; + n_elements = 0; + size = s; + array = (rectBlock**) malloc(sizeof(rectBlock*) * s); + assert(array); +//initialization + for(i=0; i<s; i++) + array[i] = NULL; +} + +rectBlockArray::~rectBlockArray() +{ + Int i; + for(i=0; i<size; i++) + { + if(array[i] != NULL) + delete array[i]; + } + free(array); +} + +//put to the end of the array, check the size +void rectBlockArray::insert(rectBlock* newBlock) +{ + Int i; + if(n_elements == size) //full + { + rectBlock** temp = (rectBlock**) malloc(sizeof(rectBlock) * (2*size+1)); + assert(temp); + //initialization + for(i=0; i<2*size+1; i++) + temp[i] = NULL; + + for(i=0; i<n_elements; i++) + temp[i] = array[i]; + + free(array); + array = temp; + size = 2*size + 1; + } + + array[n_elements++] = newBlock; +} + +void rectBlockArray::print() +{ + Int i; + for(i=0; i<n_elements; i++) + array[i]->print(); +} + +void rectBlockArray::draw(Real* u_values, Real* v_values) +{ + Int i; + for(i=0; i<n_elements; i++) + array[i]->draw(u_values, v_values); +} + + + + + + + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/rectBlock.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/rectBlock.h new file mode 100755 index 000000000..c116b4639 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/rectBlock.h @@ -0,0 +1,89 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/rectBlock.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _RECTBLOCK_H +#define _RECTBLOCK_H + +#include "definitions.h" +#include "gridWrap.h" + +class rectBlock{ + Int upGridLineIndex; + Int lowGridLineIndex; + Int* leftIndices; //up to bottome + Int* rightIndices; //up to bottom +public: + //the arrays are copies. + rectBlock(gridBoundaryChain* left, gridBoundaryChain* right, Int beginVline, Int endVline); + ~rectBlock(); //free the two arrays + + Int get_upGridLineIndex() {return upGridLineIndex;} + Int get_lowGridLineIndex() {return lowGridLineIndex;} + Int* get_leftIndices() {return leftIndices;} + Int* get_rightIndices() {return rightIndices;} + + Int num_quads(); + + void print(); + void draw(Real* u_values, Real* v_values); +}; + + +class rectBlockArray{ + rectBlock** array; + Int n_elements; + Int size; +public: + rectBlockArray(Int s); + ~rectBlockArray();//delete avarything including the blocks + + Int get_n_elements() {return n_elements;} + rectBlock* get_element(Int i) {return array[i];} + void insert(rectBlock* newBlock); //only take the pointer, not ther cotent + + Int num_quads(); + + void print(); + void draw(Real* u_values, Real* v_values); +}; + + + +#endif + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleComp.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleComp.cc new file mode 100755 index 000000000..871d173d4 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleComp.cc @@ -0,0 +1,373 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleComp.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include "glimports.h" +#include "sampleComp.h" +#include "sampleCompTop.h" +#include "sampleCompBot.h" +#include "sampleCompRight.h" + + + +#define max(a,b) ((a>b)? a:b) +#define min(a,b) ((a>b)? b:a) + +void sampleConnectedComp(Real* topVertex, Real* botVertex, + vertexArray* leftChain, + Int leftStartIndex, Int leftEndIndex, + vertexArray* rightChain, + Int rightStartIndex, Int rightEndIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex1, Int gridIndex2, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int up_rightCornerWhere, + Int up_rightCornerIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + Int down_rightCornerWhere, + Int down_rightCornerIndex, + primStream* pStream, + rectBlockArray* rbArray + ) +{ + + sampleCompLeft(topVertex, botVertex, + leftChain, + leftStartIndex, leftEndIndex, + rightChain, + rightStartIndex, rightEndIndex, + leftGridChain, + gridIndex1, + gridIndex2, + up_leftCornerWhere, + up_leftCornerIndex, + down_leftCornerWhere, + down_leftCornerIndex, + pStream); + + + sampleCompRight(topVertex, botVertex, + leftChain, + leftStartIndex, leftEndIndex, + rightChain, + rightStartIndex, + rightEndIndex, + rightGridChain, + gridIndex1, gridIndex2, + up_rightCornerWhere, + up_rightCornerIndex, + down_rightCornerWhere, + down_rightCornerIndex, + pStream); + + + sampleCompTop(topVertex, + leftChain, + leftStartIndex, + rightChain, + rightStartIndex, + leftGridChain, + rightGridChain, + gridIndex1, + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex, + pStream); + + sampleCompBot(botVertex, + leftChain, + leftEndIndex, + rightChain, + rightEndIndex, + leftGridChain, + rightGridChain, + gridIndex2, + down_leftCornerWhere, + down_leftCornerIndex, + down_rightCornerWhere, + down_rightCornerIndex, + pStream); + + + //the center + + rbArray->insert(new rectBlock(leftGridChain, rightGridChain, gridIndex1, gridIndex2)); + + +} + +/*notice that we need rightChain because the + *corners could be on the rightChain. + *here comp means component. + */ +void sampleCompLeft(Real* topVertex, Real* botVertex, + vertexArray* leftChain, + Int leftStartIndex, Int leftEndIndex, + vertexArray* rightChain, + Int rightStartIndex, Int rightEndIndex, + gridBoundaryChain* leftGridChain, + Int gridIndex1, Int gridIndex2, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + primStream* pStream) +{ + /*find out whether there is a trim vertex which is + *inbetween the top and bot grid lines or not. + */ + Int midIndex1; + Int midIndex2; + Int gridMidIndex1, gridMidIndex2; + //midIndex1: array[i] <= v, array[i-1] > v + //midIndex2: array[i] >= v, array[i+1] < v + // v(gridMidIndex1) >= v(midindex1) > v(gridMidIndex1+1) + // v(gridMidIndex2-1) >= v(midIndex2) > v(gridMidIndex2) ?? + midIndex1 = leftChain->findIndexBelowGen( + leftGridChain->get_v_value(gridIndex1), + leftStartIndex, + leftEndIndex); + + midIndex2 = -1; /*initilization*/ + if(midIndex1<= leftEndIndex && gridIndex1<gridIndex2) + if(leftChain->getVertex(midIndex1)[1] >= leftGridChain->get_v_value(gridIndex2)) + { + midIndex2 = leftChain->findIndexAboveGen( + leftGridChain->get_v_value(gridIndex2), + midIndex1, //midIndex1 <= midIndex2. + leftEndIndex); + gridMidIndex1 = leftGridChain->lookfor(leftChain->getVertex(midIndex1)[1], + gridIndex1, gridIndex2); + gridMidIndex2 = 1+leftGridChain->lookfor(leftChain->getVertex(midIndex2)[1], + gridMidIndex1, gridIndex2); + } + + + /*to interprete the corner information*/ + Real* cornerTop; + Real* cornerBot; + Int cornerLeftStart; + Int cornerLeftEnd; + Int cornerRightUpEnd; + Int cornerRightDownStart; + if(up_leftCornerWhere == 0) /*left corner is on left chain*/ + { + cornerTop = leftChain->getVertex(up_leftCornerIndex); + cornerLeftStart = up_leftCornerIndex+1; + cornerRightUpEnd = -1; /*no right*/ + } + else if(up_leftCornerWhere == 1) /*left corner is on top*/ + { + cornerTop = topVertex; + cornerLeftStart = leftStartIndex; + cornerRightUpEnd = -1; /*no right*/ + } + else /*left corner is on right chain*/ + { + cornerTop = topVertex; + cornerLeftStart = leftStartIndex; + cornerRightUpEnd = up_leftCornerIndex; + } + + if(down_leftCornerWhere == 0) /*left corner is on left chain*/ + { + cornerBot = leftChain->getVertex(down_leftCornerIndex); + cornerLeftEnd = down_leftCornerIndex-1; + cornerRightDownStart = rightEndIndex+1; /*no right*/ + } + else if(down_leftCornerWhere == 1) /*left corner is on bot*/ + { + cornerBot = botVertex; + cornerLeftEnd = leftEndIndex; + cornerRightDownStart = rightEndIndex+1; /*no right*/ + } + else /*left corner is on the right chian*/ + { + cornerBot = botVertex; + cornerLeftEnd = leftEndIndex; + cornerRightDownStart = down_leftCornerIndex; + } + + + + + /*sample*/ + if(midIndex2 >= 0) /*there is a trim point inbewteen grid lines*/ + { + + sampleLeftSingleTrimEdgeRegionGen(cornerTop, leftChain->getVertex(midIndex1), + leftChain, + cornerLeftStart, + midIndex1-1, + leftGridChain, + gridIndex1, + gridMidIndex1, + rightChain, + rightStartIndex, + cornerRightUpEnd, + 0, //no right down section + -1, + pStream); + + sampleLeftSingleTrimEdgeRegionGen(leftChain->getVertex(midIndex2), + cornerBot, + leftChain, + midIndex2+1, + cornerLeftEnd, + leftGridChain, + gridMidIndex2, + gridIndex2, + rightChain, + 0, //no right up section + -1, + cornerRightDownStart, + rightEndIndex, + pStream); + + + sampleLeftStripRecF(leftChain, + midIndex1, + midIndex2, + leftGridChain, + gridMidIndex1, + gridMidIndex2, + pStream); + } + else + { + sampleLeftSingleTrimEdgeRegionGen(cornerTop, cornerBot, + leftChain, + cornerLeftStart, + cornerLeftEnd, + leftGridChain, + gridIndex1, + gridIndex2, + rightChain, + rightStartIndex, + cornerRightUpEnd, + cornerRightDownStart, + rightEndIndex, + pStream); + } +} + +void sampleLeftSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2], + vertexArray* leftChain, + Int leftStart, + Int leftEnd, + gridBoundaryChain* gridChain, + Int gridBeginIndex, + Int gridEndIndex, + vertexArray* rightChain, + Int rightUpBegin, + Int rightUpEnd, + Int rightDownBegin, + Int rightDownEnd, + primStream* pStream) +{ + Int i,j,k; + + /*creat an array to store all the up and down secments of the right chain, + *and the left end grid points + * + *although vertex array is a dynamic array, but to gain efficiency, + *it is better to initiliza the exact array size + */ + vertexArray vArray(gridEndIndex-gridBeginIndex+1 + + max(0,rightUpEnd - rightUpBegin+1)+ + max(0,rightDownEnd - rightDownBegin+1)); + + /*append the vertices on the up section of thr right chain*/ + for(i=rightUpBegin; i<= rightUpEnd; i++) + vArray.appendVertex(rightChain->getVertex(i)); + + /*append the vertices of the left extremal grid points, + *and at the same time, perform triangulation for the stair cases + */ + vArray.appendVertex(gridChain->get_vertex(gridBeginIndex)); + + for(k=1, i=gridBeginIndex+1; i<=gridEndIndex; i++, k++) + { + vArray.appendVertex(gridChain->get_vertex(i)); + + /*output the fan of the grid points of the (i)th and (i-1)th grid line. + */ + if(gridChain->getUlineIndex(i) < gridChain->getUlineIndex(i-1)) + { + pStream->begin(); + pStream->insert(gridChain->get_vertex(i-1)); + for(j=gridChain->getUlineIndex(i); j<= gridChain->getUlineIndex(i-1); j++) + pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i)); + pStream->end(PRIMITIVE_STREAM_FAN); + } + else if(gridChain->getUlineIndex(i) > gridChain->getUlineIndex(i-1)) + { + pStream->begin(); + pStream->insert(gridChain->get_vertex(i)); + for(j=gridChain->getUlineIndex(i); j>= gridChain->getUlineIndex(i-1); j--) + pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i-1)); + pStream->end(PRIMITIVE_STREAM_FAN); + } + /*otherwisem, the two are equal, so there is no fan to outout*/ + } + + /*then append all the vertices on the down section of the right chain*/ + for(i=rightDownBegin; i<= rightDownEnd; i++) + vArray.appendVertex(rightChain->getVertex(i)); + + monoTriangulationRecGen(topVert, botVert, + leftChain, leftStart, leftEnd, + &vArray, 0, vArray.getNumElements()-1, + pStream); + +} + + + + + + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleComp.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleComp.h new file mode 100755 index 000000000..b03d4c15d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleComp.h @@ -0,0 +1,93 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleComp.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _SAMPLECOMP_H +#define _SAMPLECOMP_H + +#include "sampleMonoPoly.h" +#include "rectBlock.h" + +void sampleConnectedComp(Real* topVertex, Real* botVertex, + vertexArray* leftChain, + Int leftStartIndex, Int botLeftIndex, + vertexArray* rightChain, + Int rightStartIndex, Int botRightIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex1, Int gridIndex2, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int up_rightCornerWhere, + Int up_rightCornerIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + Int down_rightCornerWhere, + Int down_rightCornerIndex, + primStream* pStream, + rectBlockArray* rbArray + ); + +void sampleCompLeft(Real* topVertex, Real* botVertex, + vertexArray* leftChain, + Int leftStartIndex, Int leftEndIndex, + vertexArray* rightChain, + Int rightStartIndex, Int rightEndIndex, + gridBoundaryChain* leftGridChain, + Int gridIndex1, Int gridIndex2, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + primStream* pStream); + +void sampleLeftSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2], + vertexArray* leftChain, + Int leftStart, + Int leftEnd, + gridBoundaryChain* gridChain, + Int gridBegindex, + Int gridEndIndex, + vertexArray* rightChain, + Int rightUpBegin, + Int rightUpEnd, + Int rightDownBegin, + Int rightDownEnd, + primStream* pStream); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompBot.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompBot.cc new file mode 100755 index 000000000..956aa0c70 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompBot.cc @@ -0,0 +1,846 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleCompBot.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include "zlassert.h" +#include "sampleCompBot.h" +#include "sampleCompRight.h" + +#define max(a,b) ((a>b)? a:b) + +//return: index_mono, index_pass +//from [pass, mono] is strictly U-monotone +//from [corner, pass] is <u +// vertex[pass][0] >= u +//if everybost is <u, then pass = end+1. +//otherwise both mono and pass are meanng full and we have corner<=pass<=mono<=end +void findBotLeftSegment(vertexArray* leftChain, + Int leftEnd, + Int leftCorner, + Real u, + Int& ret_index_mono, + Int& ret_index_pass) +{ + Int i; + + assert(leftCorner <= leftEnd); + for(i=leftCorner; i<= leftEnd; i++) + if(leftChain->getVertex(i)[0] >= u) + break; + ret_index_pass = i; + if(ret_index_pass <= leftEnd) + { + for(i=ret_index_pass; i< leftEnd; i++) + { + if(leftChain->getVertex(i+1)[0] <= leftChain->getVertex(i)[0]) + break; + } + ret_index_mono = i; + } + +} + +void findBotRightSegment(vertexArray* rightChain, + Int rightEnd, + Int rightCorner, + Real u, + Int& ret_index_mono, + Int& ret_index_pass) +{ + Int i; + assert(rightCorner <= rightEnd); + for(i=rightCorner; i<= rightEnd; i++) + if(rightChain->getVertex(i)[0] <= u) + break; + + + + ret_index_pass = i; + + if(ret_index_pass <= rightEnd) + { + for(i=ret_index_pass; i< rightEnd; i++) + { + if(rightChain->getVertex(i+1)[0] >= rightChain->getVertex(i)[0]) + break; + } + ret_index_mono = i; + } +} + + +void sampleBotRightWithGridLinePost(Real* botVertex, + vertexArray* rightChain, + Int rightEnd, + Int segIndexMono, + Int segIndexPass, + Int rightCorner, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream) +{ + //the possible section which is to the right of rightU + if(segIndexPass > rightCorner) //from corner to pass-1 is > u. + { + Real *tempBot; + if(segIndexPass <= rightEnd) //there is a point to the left of u + tempBot = rightChain->getVertex(segIndexPass); + else //nothing is to the left of u. + tempBot = botVertex; + Real tempTop[2]; + tempTop[0] = grid->get_u_value(rightU); + tempTop[1] = grid->get_v_value(gridV); + + monoTriangulation2(tempTop, tempBot, + rightChain, + rightCorner, + segIndexPass-1, + 0, // a decrease chain + pStream); + } + + //the possible section which is strictly Umonotone + if(segIndexPass <= rightEnd) //segIndex pass and mono exist + { + //if there are grid points which are to the left of botVertex + //then we should use botVertex to form a fan with these points to + //optimize the triangulation + int do_optimize = 1; + if(botVertex[0] <= grid->get_u_value(leftU)) + do_optimize = 0; + else + { + //we also have to make sure that botVertex is the left most vertex on the chain + int i; + for(i=segIndexMono; i<=rightEnd; i++) + if(rightChain->getVertex(i)[0] <= botVertex[0]) + { + do_optimize = 0; + break; + } + } + + if(do_optimize) + { + //find midU so that grid->get_u_value(midU) <= botVertex[0] + //and grid->get_u_value(midU) > botVertex[0] + int midU = leftU; + while(grid->get_u_value(midU) <= botVertex[0]) + { + midU++; + if(midU > rightU) + break; + } + midU--; + + grid->outputFanWithPoint(gridV, leftU, midU, botVertex, pStream); + stripOfFanRight(rightChain, segIndexMono, segIndexPass, grid, gridV, midU, rightU, pStream, 1); + Real tempTop[2]; + tempTop[0] = grid->get_u_value(midU); + tempTop[1] = grid->get_v_value(gridV); + monoTriangulation2(tempTop, botVertex, rightChain, segIndexMono, rightEnd, 0, pStream); + } + else //not optimize + { + stripOfFanRight(rightChain, segIndexMono, segIndexPass, grid, gridV, leftU, rightU, pStream, 1); + Real tempTop[2]; + tempTop[0] = grid->get_u_value(leftU); + tempTop[1] = grid->get_v_value(gridV); + monoTriangulation2(tempTop, botVertex, rightChain, segIndexMono, rightEnd, 0, pStream); + } + } + else //the botVertex forms a fan witht eh grid points + grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream); +} + +void sampleBotRightWithGridLine(Real* botVertex, + vertexArray* rightChain, + Int rightEnd, + Int rightCorner, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream) +{ + //if right chaain is empty, then there is only one bot vertex with + //one grid line + if(rightEnd<rightCorner){ + grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream); + return; + } + + Int segIndexMono, segIndexPass; + findBotRightSegment(rightChain, + rightEnd, + rightCorner, + grid->get_u_value(rightU), + segIndexMono, + segIndexPass); + + sampleBotRightWithGridLinePost(botVertex, + rightChain, + rightEnd, + segIndexMono, + segIndexPass, + rightCorner, + grid, + gridV, + leftU, + rightU, + pStream); +} + + +void sampleBotLeftWithGridLinePost(Real* botVertex, + vertexArray* leftChain, + Int leftEnd, + Int segIndexMono, + Int segIndexPass, + Int leftCorner, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream) +{ + + //the possible section which is to the left of leftU + if(segIndexPass > leftCorner) //at least leftCorner is to the left of leftU + { + Real *tempBot; + if(segIndexPass <= leftEnd) //from corner to pass-1 is <u + tempBot = leftChain->getVertex(segIndexPass); + else //nothing is to the rigth of u + tempBot = botVertex; + Real tempTop[2]; + tempTop[0] = grid->get_u_value(leftU); + tempTop[1] = grid->get_v_value(gridV); + monoTriangulation2(tempTop, tempBot, leftChain, leftCorner, segIndexPass-1, + 1, //a increase chain, + pStream); + } + //the possible section which is strictly Umonotone + if(segIndexPass <= leftEnd) //segIndexpass and mono exist + { + stripOfFanLeft(leftChain, segIndexMono, segIndexPass, grid, gridV, leftU, rightU, pStream, 1); + Real tempTop[2]; + tempTop[0] = grid->get_u_value(rightU); + tempTop[1] = grid->get_v_value(gridV); + + monoTriangulation2(tempTop, botVertex, leftChain, segIndexMono, leftEnd, + 1, //increase chain + pStream); + } + else //the botVertex forms a fan with the grid points + { + grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream); + } + +} + +void sampleBotLeftWithGridLine(Real* botVertex, + vertexArray* leftChain, + Int leftEnd, + Int leftCorner, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream) +{ + + //if leftChain is empty, then there is only one botVertex with one grid line + if(leftEnd< leftCorner){ + grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream); + return; + } + + Int segIndexPass, segIndexMono; + findBotLeftSegment(leftChain, leftEnd, leftCorner, grid->get_u_value(leftU), segIndexMono, segIndexPass); + + sampleBotLeftWithGridLinePost(botVertex, + leftChain, + leftEnd, + segIndexMono, + segIndexPass, + leftCorner, + grid, + gridV, + leftU, rightU, pStream); +} + +//return 1 if separator exists, 0 otherwise +Int findBotSeparator(vertexArray* leftChain, + Int leftEnd, + Int leftCorner, + vertexArray* rightChain, + Int rightEnd, + Int rightCorner, + Int& ret_sep_left, + Int& ret_sep_right) +{ + Int oldLeftI, oldRightI, newLeftI, newRightI; + Int i,j,k; + Real leftMax /*= leftChain->getVertex(leftCorner)[0]*/; + Real rightMin /*= rightChain->getVertex(rightCorner)[0]*/; + if(leftChain->getVertex(leftCorner)[1] < rightChain->getVertex(rightCorner)[1])//leftlower + { + oldLeftI = leftCorner-1; + oldRightI = rightCorner; + leftMax = leftChain->getVertex(leftCorner)[0] - 1.0 ; //initilize to be left of leftCorner + rightMin = rightChain->getVertex(rightCorner)[0]; + } + else //rightlower + { + oldLeftI = leftCorner; + oldRightI = rightCorner-1; + leftMax = leftChain->getVertex(leftCorner)[0]; + rightMin = rightChain->getVertex(rightCorner)[0] + 1.0; + } + + //i: the current working leftChain Index + //j: the curent working right chian index + //if(left(i) is lower than right(j), then the two chains above right(j) are separated. + //else the two chains below left(i) are separated. + i = leftCorner; + j = rightCorner; + while(1) + { + newLeftI = oldLeftI; + newRightI = oldRightI; + if(i> leftEnd) //left chain is doen , go through remaining right chain + { + for(k=j+1; k<= rightEnd; k++) + { + if(rightChain->getVertex(k)[0] > leftMax) //no conflict + { + //update oldRightI if necessary + if(rightChain->getVertex(k)[0] < rightMin) + { + rightMin = rightChain->getVertex(k)[0]; + oldRightI = k; + } + } + else //there is a conflict + break; //the for-loop, above right(k+1) is separated: oldLeftI, oldRightI + } + break; //the while loop + } + else if(j > rightEnd) //right Chain is doen + { + for(k=i+1; k<= leftEnd; k++) + { + if(leftChain->getVertex(k)[0] < rightMin) //no conflict + { + //update oldLeftI if necessary + if(leftChain->getVertex(k)[0] > leftMax) + { + leftMax = leftChain->getVertex(k)[0]; + oldLeftI = k; + } + } + else //there is a conflict + break; //the for-loop, above left(k+1) is separated: oldLeftI, oldRightI + } + break; //the while loop + } + else if(leftChain->getVertex(i)[1] < rightChain->getVertex(j)[1]) //left lower + { + + if(leftChain->getVertex(i)[0] > leftMax) //update leftMax amd newLeftI + { + leftMax = leftChain->getVertex(i)[0]; + newLeftI = i; + } + for(k=j+1; k<= rightEnd; k++) //update rightMin and newRightI; + { + if(rightChain->getVertex(k)[1] < leftChain->getVertex(i)[1]) //right gets lower + break; + if(rightChain->getVertex(k)[0] < rightMin) + { + rightMin = rightChain->getVertex(k)[0]; + newRightI = k; + } + } + j = k; //next working j, since j will he lower than i in next loop + if(leftMax >= rightMin) //there is a conflict + break; + else //still no conflict + { + oldLeftI = newLeftI; + oldRightI = newRightI; + + } + } + else //right lower + { + if(rightChain->getVertex(j)[0] < rightMin) + { + rightMin = rightChain->getVertex(j)[0]; + newRightI = j; + } + for(k=i+1; k<= leftEnd; k++) + { + if(leftChain->getVertex(k)[1] < rightChain->getVertex(j)[1]) + break; + if(leftChain->getVertex(k)[0] > leftMax) + { + leftMax = leftChain->getVertex(k)[0]; + newLeftI = k; + } + } + i=k; //nexct working i, since i will be lower than j next loop + if(leftMax >= rightMin) //there is conflict + break; + else //still no conflict + { + oldLeftI = newLeftI; + oldRightI = newRightI; + } + } + }//end of while loop + //now oldLeftI and oldRight I are the desired separator index notice that they are not + //necessarily valid + if(oldLeftI < leftCorner || oldRightI < rightCorner) + return 0; //no separator + else + { + ret_sep_left = oldLeftI; + ret_sep_right = oldRightI; + return 1; + } +} + +void sampleCompBot(Real* botVertex, + vertexArray* leftChain, + Int leftEnd, + vertexArray* rightChain, + Int rightEnd, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + Int down_rightCornerWhere, + Int down_rightCornerIndex, + primStream* pStream) +{ + + if(down_leftCornerWhere == 1 && down_rightCornerWhere == 1) //the bot is botVertex with possible grid points + { + + leftGridChain->getGrid()->outputFanWithPoint(leftGridChain->getVlineIndex(gridIndex), + leftGridChain->getUlineIndex(gridIndex), + rightGridChain->getUlineIndex(gridIndex), + botVertex, + pStream); + return; + } + else if(down_leftCornerWhere != 0) + { + + Real* tempBot; + Int tempRightEnd; + if(down_leftCornerWhere == 1){ + tempRightEnd = rightEnd; + tempBot = botVertex; + } + else + { + tempRightEnd = down_leftCornerIndex-1; + tempBot = rightChain->getVertex(down_leftCornerIndex); + } + + sampleBotRightWithGridLine(tempBot, + rightChain, + tempRightEnd, + down_rightCornerIndex, + rightGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex), + leftGridChain->getUlineIndex(gridIndex), + rightGridChain->getUlineIndex(gridIndex), + pStream); + } + else if(down_rightCornerWhere != 2) + { + + Real* tempBot; + Int tempLeftEnd; + if(down_rightCornerWhere == 1){ + tempLeftEnd = leftEnd; + tempBot = botVertex; + } + else //right corner is on left chain + { + tempLeftEnd = down_rightCornerIndex-1; + tempBot = leftChain->getVertex(down_rightCornerIndex); + } + + + sampleBotLeftWithGridLine(tempBot, leftChain, tempLeftEnd, down_leftCornerIndex, + leftGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex), + leftGridChain->getUlineIndex(gridIndex), + rightGridChain->getUlineIndex(gridIndex), + pStream); + + } + else //down_leftCornereWhere == 0, down_rightCornerwhere == 2 + { + sampleCompBotSimple(botVertex, + leftChain, + leftEnd, + rightChain, + rightEnd, + leftGridChain, + rightGridChain, + gridIndex, + down_leftCornerWhere, + down_leftCornerIndex, + down_rightCornerWhere, + down_rightCornerIndex, + pStream); + + return; + +#ifdef NOT_REACHABLE + //the following code is trying to do some optimization, but not quite working. so it is not reachable, but leave it here for reference + Int sep_left, sep_right; + if(findBotSeparator(leftChain, leftEnd, down_leftCornerIndex, + rightChain, rightEnd, down_rightCornerIndex, + sep_left, sep_right) + )//separator exiosts + { + + if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex) && + rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex)) + { + Int gridSep; + Int segLeftMono, segLeftPass, segRightMono, segRightPass; + findBotLeftSegment(leftChain, + sep_left, + down_leftCornerIndex, + leftGridChain->get_u_value(gridIndex), + segLeftMono, + segLeftPass); + findBotRightSegment(rightChain, + sep_right, + down_rightCornerIndex, + rightGridChain->get_u_value(gridIndex), + segRightMono, + segRightPass); + if(leftChain->getVertex(segLeftMono)[1] <= rightChain->getVertex(segRightMono)[1]) + { + gridSep = rightGridChain->getUlineIndex(gridIndex); + while(leftGridChain->getGrid()->get_u_value(gridSep) > leftChain->getVertex(segLeftMono)[0]) + gridSep--; + } + else + { + gridSep = leftGridChain->getUlineIndex(gridIndex); + while(leftGridChain->getGrid()->get_u_value(gridSep) < rightChain->getVertex(segRightMono)[0]) + gridSep++; + } + + sampleBotLeftWithGridLinePost(leftChain->getVertex(segLeftMono), + leftChain, + segLeftMono-1, + segLeftMono-1, + segLeftPass, + down_leftCornerIndex, + leftGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex), + leftGridChain->getUlineIndex(gridIndex), + gridSep, + pStream); + sampleBotRightWithGridLinePost(rightChain->getVertex(segRightMono), + rightChain, + segRightMono-1, + segRightMono-1, + segRightPass, + down_rightCornerIndex, + rightGridChain->getGrid(), + rightGridChain->getVlineIndex(gridIndex), + gridSep, + rightGridChain->getUlineIndex(gridIndex), + pStream); + Real tempTop[2]; + tempTop[0] = leftGridChain->getGrid()->get_u_value(gridSep); + tempTop[1] = leftGridChain->get_v_value(gridIndex); + monoTriangulationRecGen(tempTop, botVertex, + leftChain, segLeftMono, leftEnd, + rightChain, segRightMono, rightEnd, + pStream); + }//end if both sides have vertices inside the gridboundary points + else if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex)) //left n right out + + { + Int segLeftMono, segLeftPass; + findBotLeftSegment(leftChain, + sep_left, + down_leftCornerIndex, + leftGridChain->get_u_value(gridIndex), + segLeftMono, + segLeftPass); + assert(segLeftPass <= sep_left); //make sure there is a point to the right of u. + monoTriangulation2(leftGridChain->get_vertex(gridIndex), + leftChain->getVertex(segLeftPass), + leftChain, + down_leftCornerIndex, + segLeftPass-1, + 1, //a increase chain + pStream); + stripOfFanLeft(leftChain, segLeftMono, segLeftPass, + leftGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex), + leftGridChain->getUlineIndex(gridIndex), + rightGridChain->getUlineIndex(gridIndex), + pStream,1 ); +/* + sampleBotLeftWithGridLinePost(leftChain->getVertex(segLeftMono), + leftChain, + segLeftMono-1, + segLeftMono-1, + segLeftPass, + down_leftCornerIndex, + leftGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex), + leftGridChain->getUlineIndex(gridIndex), + rightGridChain->getUlineIndex(gridIndex), + pStream); +*/ + + monoTriangulationRecGen(rightGridChain->get_vertex(gridIndex), + botVertex, + leftChain, segLeftMono, leftEnd, + rightChain, down_rightCornerIndex, rightEnd, + pStream); + }//end left in right out + else if(rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex))//left out right in + { + Int segRightMono, segRightPass; + findBotRightSegment(rightChain, sep_right, down_rightCornerIndex, + rightGridChain->get_u_value(gridIndex), + segRightMono, + segRightPass); + + assert(segRightPass <= sep_right); //make sure there is a point to the left of u. + monoTriangulation2(rightGridChain->get_vertex(gridIndex), + rightChain->getVertex(segRightPass), + rightChain, + down_rightCornerIndex, + segRightPass-1, + 0, // a decrease chain + pStream); + + stripOfFanRight(rightChain, segRightMono, segRightPass, + rightGridChain->getGrid(), + rightGridChain->getVlineIndex(gridIndex), + leftGridChain->getUlineIndex(gridIndex), + rightGridChain->getUlineIndex(gridIndex), + pStream, 1); + + + monoTriangulationRecGen(leftGridChain->get_vertex(gridIndex), + botVertex, + leftChain, down_leftCornerIndex, leftEnd, + rightChain, segRightMono, rightEnd, + pStream); + + }//end left out right in + else //left out, right out + { + sampleCompBotSimple(botVertex, + leftChain, + leftEnd, + rightChain, + rightEnd, + leftGridChain, + rightGridChain, + gridIndex, + down_leftCornerWhere, + down_leftCornerIndex, + down_rightCornerWhere, + down_rightCornerIndex, + pStream); + + }//end leftout right out + }//end if separator exists + else //no separator + { + + sampleCompBotSimple(botVertex, + leftChain, + leftEnd, + rightChain, + rightEnd, + leftGridChain, + rightGridChain, + gridIndex, + down_leftCornerWhere, + down_leftCornerIndex, + down_rightCornerWhere, + down_rightCornerIndex, + pStream); + } +#endif + }//end id 0 2 +}//end if the functin + + +void sampleCompBotSimple(Real* botVertex, + vertexArray* leftChain, + Int leftEnd, + vertexArray* rightChain, + Int rightEnd, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + Int down_rightCornerWhere, + Int down_rightCornerIndex, + primStream* pStream) +{ + //the plan is to use monotriangulation algorithm. + Int i,k; + Real* ActualTop; + Real* ActualBot; + Int ActualLeftStart, ActualLeftEnd; + Int ActualRightStart, ActualRightEnd; + + //creat an array to store the points on the grid line + gridWrap* grid = leftGridChain->getGrid(); + Int gridV = leftGridChain->getVlineIndex(gridIndex); + Int gridLeftU = leftGridChain->getUlineIndex(gridIndex); + Int gridRightU = rightGridChain->getUlineIndex(gridIndex); + Real2* gridPoints = (Real2*) malloc(sizeof(Real2) * (gridRightU - gridLeftU +1)); + assert(gridPoints); + + for(k=0, i=gridRightU; i>= gridLeftU; i--, k++) + { + gridPoints[k][0] = grid->get_u_value(i); + gridPoints[k][1] = grid->get_v_value(gridV); + } + + if(down_rightCornerWhere != 0) //rightCorner is not on lef + ActualLeftEnd = leftEnd; + else + ActualLeftEnd = down_rightCornerIndex-1; //down_rightCornerIndex will be th actualBot + + if(down_leftCornerWhere != 0) //left corner is not on let chian + ActualLeftStart = leftEnd+1; //meaning that there is no actual left section + else + ActualLeftStart = down_leftCornerIndex; + + vertexArray ActualLeftChain(max(0, ActualLeftEnd - ActualLeftStart +1) + gridRightU - gridLeftU +1); + + for(i=0; i<gridRightU - gridLeftU +1 ; i++) + ActualLeftChain.appendVertex(gridPoints[i]); + for(i=ActualLeftStart; i<= ActualLeftEnd; i++) + ActualLeftChain.appendVertex(leftChain->getVertex(i)); + + //determine ActualRightStart + if(down_rightCornerWhere != 2) //right is not on right + ActualRightStart = rightEnd +1; //meaning no section on right + else + ActualRightStart = down_rightCornerIndex; + + //determine actualrightEnd + if(down_leftCornerWhere != 2) //left is not on right + { + + ActualRightEnd = rightEnd; + } + else //left corner is on right + { + ActualRightEnd = down_leftCornerIndex-1; //down_leftCornerIndex will be the bot + + } + + //actual bot + if(down_rightCornerWhere == 2) + { + if(down_leftCornerWhere == 2) + ActualBot = rightChain->getVertex(down_leftCornerIndex); + else + ActualBot = botVertex; + } + else if(down_rightCornerWhere == 1) //right corner bot + ActualBot = botVertex; + else //down_rightCornerWhere == 0 + ActualBot = leftChain->getVertex(down_rightCornerIndex); + + ActualTop = gridPoints[0]; +/* +printf("in bot simple, actual leftChain is \n"); +ActualLeftChain.print(); +printf("Actual Top = %f,%f\n", ActualTop[0],ActualTop[1]); +printf("Actual Bot = %f,%f\n", ActualBot[0],ActualBot[1]); +printf("Actual right start = %i, end=%i\n",ActualRightStart, ActualRightEnd); +*/ + if(rightChain->getVertex(ActualRightStart)[1] == ActualTop[1]) + monoTriangulationRecGenOpt(rightChain->getVertex(ActualRightStart), + ActualBot, + &ActualLeftChain, + 0, + ActualLeftChain.getNumElements()-1, + rightChain, + ActualRightStart+1, + ActualRightEnd, + pStream); + else + monoTriangulationRecGenOpt(ActualTop, ActualBot, + &ActualLeftChain, + 1, //the first one is the top vertex + ActualLeftChain.getNumElements()-1, + rightChain, + ActualRightStart, + ActualRightEnd, + pStream); + free(gridPoints); +} + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompBot.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompBot.h new file mode 100755 index 000000000..e92496802 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompBot.h @@ -0,0 +1,145 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleCompBot.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _SAMPLECOMPBOT_H +#define _SAMPLECOMPBOT_H + +#include "sampleMonoPoly.h" + +void findBotLeftSegment(vertexArray* leftChain, + Int leftEnd, + Int leftCorner, + Real u, + Int& ret_index_mono, + Int& ret_index_pass); + +void findBotRightSegment(vertexArray* rightChain, + Int rightEnd, + Int rightCorner, + Real u, + Int& ret_index_mono, + Int& ret_index_pass); + + +void sampleBotRightWithGridLinePost(Real* botVertex, + vertexArray* rightChain, + Int rightEnd, + Int segIndexMono, + Int segIndexPass, + Int rightCorner, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream); + + +void sampleBotRightWithGridLine(Real* botVertex, + vertexArray* rightChain, + Int rightEnd, + Int rightCorner, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream); + + +void sampleBotLeftWithGridLinePost(Real* botVertex, + vertexArray* leftChain, + Int leftEnd, + Int segIndexMono, + Int segIndexPass, + Int leftCorner, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream); + + +void sampleBotLeftWithGridLine(Real* botVertex, + vertexArray* leftChain, + Int leftEnd, + Int leftCorner, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream); + + +Int findBotSeparator(vertexArray* leftChain, + Int leftEnd, + Int leftCorner, + vertexArray* rightChain, + Int rightEnd, + Int rightCorner, + Int& ret_sep_left, + Int& ret_sep_right); + +void sampleCompBot(Real* botVertex, + vertexArray* leftChain, + Int leftEnd, + vertexArray* rightChain, + Int rightEnd, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + Int down_rightCornerWhere, + Int down_rightCornerIndex, + primStream* pStream); + +void sampleCompBotSimple(Real* botVertex, + vertexArray* leftChain, + Int leftEnd, + vertexArray* rightChain, + Int rightEnd, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + Int down_rightCornerWhere, + Int down_rightCornerIndex, + primStream* pStream); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompRight.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompRight.cc new file mode 100755 index 000000000..16a50abe8 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompRight.cc @@ -0,0 +1,645 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleCompRight.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include "glimports.h" +#include "zlassert.h" +#include "sampleCompRight.h" + +#define max(a,b) ((a>b)? a:b) +#define min(a,b) ((a>b)? b:a) + + + +#ifdef NOT_TAKEOUT + +/*notice that we need leftChain because the + *corners could be on the leftChain. + */ +void sampleCompRight(Real* topVertex, Real* botVertex, + vertexArray* leftChain, + Int leftStartIndex, Int leftEndIndex, + vertexArray* rightChain, + Int rightStartIndex, Int rightEndIndex, + gridBoundaryChain* rightGridChain, + Int gridIndex1, Int gridIndex2, + Int up_rightCornerWhere, + Int up_rightCornerIndex, + Int down_rightCornerWhere, + Int down_rightCornerIndex, + primStream* pStream) +{ + /*find out whether there is a trim vertex which is + *inbetween the top and bot grid lines or not. + */ + Int midIndex1; + Int midIndex2; + Int gridMidIndex1, gridMidIndex2; + //midIndex1: array[i] <= v, array[i+1] > v + //midIndex2: array[i] >= v, array[i+1] < v + midIndex1 = rightChain->findIndexBelowGen(rightGridChain->get_v_value(gridIndex1), + rightStartIndex, + rightEndIndex); + midIndex2 = -1; //initilization + if(midIndex1 <= rightEndIndex && gridIndex1 < gridIndex2) + if(rightChain->getVertex(midIndex1)[1] >= rightGridChain->get_v_value(gridIndex2)) + { + //midIndex2 must exist: + midIndex2 = rightChain->findIndexAboveGen(rightGridChain->get_v_value(gridIndex2), + midIndex1, //midIndex1<=midIndex2 + rightEndIndex); + //find gridMidIndex1 so that either it=gridIndex1 when the gridline is + // at the same height as trim vertex midIndex1, or it is the last one + //which is strictly above midIndex1. + { + Real temp = rightChain->getVertex(midIndex1)[1]; + if(rightGridChain->get_v_value(gridIndex1) == temp) + gridMidIndex1 = gridIndex1; + else + { + gridMidIndex1 = gridIndex1; + while(rightGridChain->get_v_value(gridMidIndex1) > temp) + gridMidIndex1++; + gridMidIndex1--; + } + }//end of find gridMindIndex1 + //find gridMidIndex2 so that it is the (first one below or equal + //midIndex) last one above or equal midIndex2 + { + Real temp = rightChain->getVertex(midIndex2)[1]; + for(gridMidIndex2 = gridMidIndex1+1; gridMidIndex2 <= gridIndex2; gridMidIndex2++) + if(rightGridChain->get_v_value(gridMidIndex2) <= temp) + break; + + assert(gridMidIndex2 <= gridIndex2); + }//end of find gridMidIndex2 + } + + + + //to interprete the corner information + Real* cornerTop; + Real* cornerBot; + Int cornerRightStart; + Int cornerRightEnd; + Int cornerLeftUpEnd; + Int cornerLeftDownStart; + if(up_rightCornerWhere == 2) //right corner is on right chain + { + cornerTop = rightChain->getVertex(up_rightCornerIndex); + cornerRightStart = up_rightCornerIndex+1; + cornerLeftUpEnd = -1; //no left + } + else if(up_rightCornerWhere == 1) //right corner is on top + { + cornerTop = topVertex; + cornerRightStart = rightStartIndex; + cornerLeftUpEnd = -1; //no left + } + else //right corner is on left chain + { + cornerTop = topVertex; + cornerRightStart = rightStartIndex; + cornerLeftUpEnd = up_rightCornerIndex; + } + + if(down_rightCornerWhere == 2) //right corner is on right chan + { + cornerBot = rightChain->getVertex(down_rightCornerIndex); + cornerRightEnd = down_rightCornerIndex-1; + cornerLeftDownStart = leftEndIndex+1; //no left + } + else if (down_rightCornerWhere == 1) //right corner is at bot + { + cornerBot = botVertex; + cornerRightEnd = rightEndIndex; + cornerLeftDownStart = leftEndIndex+1; //no left + } + else //right corner is on the left chain + { + cornerBot = botVertex; + cornerRightEnd = rightEndIndex; + cornerLeftDownStart = down_rightCornerIndex; + } + + //sample + if(midIndex2 >= 0) //there is a trm point between grid lines + { + + sampleRightSingleTrimEdgeRegionGen(cornerTop, rightChain->getVertex(midIndex1), + rightChain, + cornerRightStart, + midIndex1-1, + rightGridChain, + gridIndex1, + gridMidIndex1, + leftChain, + leftStartIndex, + cornerLeftUpEnd, + 0, //no left down section, + -1, + pStream); + + sampleRightSingleTrimEdgeRegionGen(rightChain->getVertex(midIndex2), + cornerBot, + rightChain, + midIndex2+1, + cornerRightEnd, + rightGridChain, + gridMidIndex2, + gridIndex2, + leftChain, + 0, //no left up section + -1, + cornerLeftDownStart, + leftEndIndex, + pStream); + + sampleRightStripRecF(rightChain, + midIndex1, + midIndex2, + rightGridChain, + gridMidIndex1, + gridMidIndex2, + pStream); + + } + else + { + sampleRightSingleTrimEdgeRegionGen(cornerTop, cornerBot, + rightChain, + cornerRightStart, + cornerRightEnd, + rightGridChain, + gridIndex1, + gridIndex2, + leftChain, + leftStartIndex, + cornerLeftUpEnd, + cornerLeftDownStart, + leftEndIndex, + pStream); + } +} + +void sampleRightSingleTrimEdgeRegionGen(Real topVertex[2], Real botVertex[2], + vertexArray* rightChain, + Int rightStart, + Int rightEnd, + gridBoundaryChain* gridChain, + Int gridBeginIndex, + Int gridEndIndex, + vertexArray* leftChain, + Int leftUpBegin, + Int leftUpEnd, + Int leftDownBegin, + Int leftDownEnd, + primStream* pStream) +{ + Int i,k; + /*creat an array to store all the up and down secments of the left chain, + *and the right end grid points + * + *although vertex array is a dynamic array, but to gain efficiency, + *it is better to initiliza the exact array size + */ + vertexArray vArray(gridEndIndex-gridBeginIndex+1 + + max(0,leftUpEnd - leftUpBegin+1)+ + max(0,leftDownEnd - leftDownBegin+1)); + //append the vertices on the up section of the left chain + for(i=leftUpBegin; i<= leftUpEnd; i++) + vArray.appendVertex(leftChain->getVertex(i)); + + //append the vertices of the right extremal grid points, + //and at the same time, perform triangulation for the stair cases + vArray.appendVertex(gridChain->get_vertex(gridBeginIndex)); + + for(k=1, i=gridBeginIndex+1; i<= gridEndIndex; i++, k++) + { + vArray.appendVertex(gridChain->get_vertex(i)); + + //output the fan of the grid points of the (i)th and (i-1)th grid line. + gridChain->rightEndFan(i, pStream); + } + + //append all the vertices on the down section of the left chain + for(i=leftDownBegin; i<= leftDownEnd; i++) + vArray.appendVertex(leftChain->getVertex(i)); + monoTriangulationRecGen(topVertex, botVertex, + &vArray, 0, vArray.getNumElements()-1, + rightChain, rightStart, rightEnd, + pStream); +} + +void sampleRightSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2], + gridBoundaryChain* gridChain, + Int beginIndex, + Int endIndex, + primStream* pStream) +{ + Int i,k; + vertexArray vArray(endIndex-beginIndex+1); + vArray.appendVertex(gridChain->get_vertex(beginIndex)); + for(k=1, i=beginIndex+1; i<= endIndex; i++, k++) + { + vArray.appendVertex(gridChain->get_vertex(i)); + //output the fan of the grid points of the (i)_th and i-1th gridLine + gridChain->rightEndFan(i, pStream); + } + monoTriangulation2(upperVert, lowerVert, &vArray, 0, endIndex-beginIndex, + 1, //increase chain (to the left) + pStream); +} + + +/*the gridlines from rightGridChainStartIndex to + *rightGridChainEndIndex are assumed to form a + *connected componenet + *the trm vertex of topRightIndex is assumed to be below + *or equal the first gridLine, and the trm vertex of + *botRightIndex is assumed to be above or equal the last gridline + **there could be multipe trm vertices equal to the last gridline, but + **only one could be equal to top gridline. shape: ____| (recall that + **for left chain recF, we allow shape: |---- + *if botRightIndex<topRightIndex, then no connected componenet exists, and + *no triangles are generated. + *Othewise, botRightIndex>= topRightIndex, there is at least one triangles to + *output + */ +void sampleRightStripRecF(vertexArray* rightChain, + Int topRightIndex, + Int botRightIndex, + gridBoundaryChain* rightGridChain, + Int rightGridChainStartIndex, + Int rightGridChainEndIndex, + primStream* pStream + ) +{ + + //sstop conditionL: if topRightIndex > botRightIndex, then stop + if(topRightIndex > botRightIndex) + return; + + //if there is only one grid line, return + if(rightGridChainStartIndex >= rightGridChainEndIndex) + return; + + + assert(rightChain->getVertex(topRightIndex)[1] <= rightGridChain->get_v_value(rightGridChainStartIndex) && + rightChain->getVertex(botRightIndex)[1] >= rightGridChain->get_v_value(rightGridChainEndIndex)); + + //firstfind the first trim vertex which is strictly below the second top + //grid line: index1. + Real secondGridChainV = rightGridChain->get_v_value(rightGridChainStartIndex+1); + Int index1 = topRightIndex; + while(rightChain->getVertex(index1)[1] >= secondGridChainV){ + index1++; + if(index1 > botRightIndex) + break; + } + //now rightChain->getVertex(index1-1)[1] >= secondGridChainV and + //rightChain->getVertex(index1)[1] < secondGridChainV and + //we should include index1-1 to perform a gridStep + index1--; + + //now we have rightChain->getVertex(index1)[1] >= secondGridChainV, and + //rightChain->getVertex(index1+1)[1] < secondGridChainV + sampleRightOneGridStep(rightChain, topRightIndex, index1, rightGridChain, rightGridChainStartIndex, pStream); + + //if rightChain->getVertex(index1)[1] ==secondGridChainV then we can + //recurvesively to the rest + if(rightChain->getVertex(index1)[1] == secondGridChainV) + { + + + sampleRightStripRecF(rightChain, index1, botRightIndex, rightGridChain, rightGridChainStartIndex+1, rightGridChainEndIndex, pStream); + } + else if(index1 < botRightIndex) + { + //otherwise, we have rightChain->getVertex(index1)[1] > secondV + //let the next trim vertex be nextTrimVertex, (which should be strictly + //below the second grid line). Find the last grid line index2 which is STRICTLY ABOVE + //nextTrimVertex. + //sample one trm edge region. + Real *uppervert, *lowervert; + uppervert = rightChain->getVertex(index1); + lowervert = rightChain->getVertex(index1+1); //okay since index1<botRightindex + Int index2 = rightGridChainStartIndex+1; + while(rightGridChain->get_v_value(index2) > lowervert[1]) + { + index2++; + if(index2 > rightGridChainEndIndex) + break; + } + index2--; + + sampleRightSingleTrimEdgeRegion(uppervert, lowervert, rightGridChain, rightGridChainStartIndex+1, index2, pStream); + + //recursion + sampleRightStripRecF(rightChain, index1+1, botRightIndex, rightGridChain, index2, rightGridChainEndIndex, pStream); + } +} + +//the degenerate case of sampleRightOneGridStep +void sampleRightOneGridStepNoMiddle(vertexArray* rightChain, + Int beginRightIndex, + Int endRightIndex, + gridBoundaryChain* rightGridChain, + Int rightGridChainStartIndex, + primStream* pStream) +{ + /*since there is no middle, there is at most one point which is on the + *second grid line, there could be multiple points on the first (top) + *grid line. + */ + rightGridChain->rightEndFan(rightGridChainStartIndex+1, pStream); + monoTriangulation2(rightGridChain->get_vertex(rightGridChainStartIndex), + rightGridChain->get_vertex(rightGridChainStartIndex+1), + rightChain, + beginRightIndex, + endRightIndex, + 0, //decrease chain + pStream); +} + +//sampling the right area in between two grid lines +//shape: _________| +void sampleRightOneGridStep(vertexArray* rightChain, + Int beginRightIndex, + Int endRightIndex, + gridBoundaryChain* rightGridChain, + Int rightGridChainStartIndex, + primStream* pStream) +{ + if(checkMiddle(rightChain, beginRightIndex, endRightIndex, + rightGridChain->get_v_value(rightGridChainStartIndex), + rightGridChain->get_v_value(rightGridChainStartIndex+1))<0) + { + sampleRightOneGridStepNoMiddle(rightChain, beginRightIndex, endRightIndex, rightGridChain, rightGridChainStartIndex, pStream); + return; + } + + //copy into a polygn + { + directedLine* poly = NULL; + sampledLine* sline; + directedLine* dline; + gridWrap* grid = rightGridChain->getGrid(); + float vert1[2]; + float vert2[2]; + Int i; + + Int innerInd = rightGridChain->getInnerIndex(rightGridChainStartIndex+1); + Int upperInd = rightGridChain->getUlineIndex(rightGridChainStartIndex); + Int lowerInd = rightGridChain->getUlineIndex(rightGridChainStartIndex+1); + Real upperV = rightGridChain->get_v_value(rightGridChainStartIndex); + Real lowerV = rightGridChain->get_v_value(rightGridChainStartIndex+1); + + //the upper gridline + vert1[1]=vert2[1]=upperV; + for(i=upperInd; + i>innerInd; + i--) + { + vert1[0]=grid->get_u_value(i); + vert2[0]=grid->get_u_value(i-1); + sline = new sampledLine(vert1, vert2); + dline = new directedLine(INCREASING, sline); + if(poly == NULL) + poly = dline; + else + poly->insert(dline); + } + + //the vertical grid line segment + vert1[0]=vert2[0] = grid->get_u_value(innerInd); + vert1[1]=upperV; + vert2[1]=lowerV; + sline=new sampledLine(vert1, vert2); + dline=new directedLine(INCREASING, sline); + if(poly == NULL) + poly = dline; + else + poly->insert(dline); + + //the lower grid line + vert1[1]=vert2[1]=lowerV; + for(i=innerInd; i<lowerInd; i++) + { + vert1[0] = grid->get_u_value(i); + vert2[0] = grid->get_u_value(i+1); + sline = new sampledLine(vert1, vert2); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + + //the edge connecting lower grid to right chain + vert1[0]=grid->get_u_value(lowerInd); + sline = new sampledLine(vert1, rightChain->getVertex(endRightIndex)); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + + + //the right Chain + for(i=endRightIndex; i>beginRightIndex; i--) + { + sline = new sampledLine(rightChain->getVertex(i), rightChain->getVertex(i-1)); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + + //the edge connecting right chain with upper grid + vert2[1]=upperV; + vert2[0]=grid->get_u_value(upperInd); + sline = new sampledLine(rightChain->getVertex(beginRightIndex), vert2); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + monoTriangulationOpt(poly, pStream); + //clean up + poly->deleteSinglePolygonWithSline(); + + return; + } + + //this following code cannot be reached, but leave it for debuggig purpose. + Int i; + //find the maximal U-monotone chain of beginRightIndex, beginRightIndex+1,... + i=beginRightIndex; + Real prevU = rightChain->getVertex(i)[0]; + for(i=beginRightIndex+1; i<= endRightIndex; i++){ + Real thisU = rightChain->getVertex(i)[0]; + if(thisU < prevU) + prevU = thisU; + else + break; + } + //from beginRightIndex to i-1 is strictly U-monotne + //if(i-1==beginRightIndex and the vertex of rightchain is on the first + //gridline, then we should use 2 vertices on the right chain. Of we only + //use one (begin), we would output degenrate triangles. + if(i-1 == beginRightIndex && rightChain->getVertex(beginRightIndex)[1] == rightGridChain->get_v_value(rightGridChainStartIndex)) + i++; + + Int j = endRightIndex -1; + if(rightGridChain->getInnerIndex(rightGridChainStartIndex+1) < rightGridChain->getUlineIndex(rightGridChainStartIndex+1)) + { + j = rightChain->findDecreaseChainFromEnd(i-1/*beginRightIndex*/, endRightIndex); + Int temp = endRightIndex; + //now from j+1 to end is strictly U-monotone. + //if j+1 is on the last grid line, then we wat to skip to the vertex + //whcih is strictly above the second grid line. This vertex must exist + //since there is a middle vertex + if(j+1 == endRightIndex) + { + while(rightChain->getVertex(j+1)[1] == rightGridChain->get_v_value(rightGridChainStartIndex+1)) + j--; + + monoTriangulation2(rightChain->getVertex(j+1), + rightGridChain->get_vertex(rightGridChainStartIndex+1), + rightChain, + j+2, + endRightIndex, + 0, //a decrease chain + pStream); + + temp = j+1; + } + + stripOfFanRight(rightChain, temp, j+1, rightGridChain->getGrid(), + rightGridChain->getVlineIndex(rightGridChainStartIndex+1), + rightGridChain->getInnerIndex(rightGridChainStartIndex+1), + rightGridChain->getUlineIndex(rightGridChainStartIndex+1), + pStream, + 0 //the grid line is below the trim line + ); + + } + + + stripOfFanRight(rightChain, i-1, beginRightIndex, rightGridChain->getGrid(), + rightGridChain->getVlineIndex(rightGridChainStartIndex), + rightGridChain->getInnerIndex(rightGridChainStartIndex+1), + rightGridChain->getUlineIndex(rightGridChainStartIndex), + pStream, + 1 //the grid line is above the trm lines + ); + + //monotone triangulate the remaining rightchain together with the + //two vertices on the two grid v-lines + Real vert[2][2]; + vert[0][0] = vert[1][0] = rightGridChain->getInner_u_value(rightGridChainStartIndex+1); + vert[0][1] = rightGridChain->get_v_value(rightGridChainStartIndex); + vert[1][1] = rightGridChain->get_v_value(rightGridChainStartIndex+1); + + monoTriangulation2(&vert[0][0], + &vert[1][0], + rightChain, + i-1, + j+1, + 0, ///a decreae chain + pStream); +} + +#endif + +void stripOfFanRight(vertexArray* rightChain, + Int largeIndex, + Int smallIndex, + gridWrap* grid, + Int vlineIndex, + Int ulineSmallIndex, + Int ulineLargeIndex, + primStream* pStream, + Int gridLineUp /*1 if the grid line is above the trim lines*/ + ) +{ + assert(largeIndex >= smallIndex); + + Real grid_v_value; + grid_v_value = grid->get_v_value(vlineIndex); + + Real2* trimVerts=(Real2*) malloc(sizeof(Real2)* (largeIndex-smallIndex+1)); + assert(trimVerts); + + + Real2* gridVerts=(Real2*) malloc(sizeof(Real2)* (ulineLargeIndex-ulineSmallIndex+1)); + assert(gridVerts); + + Int k,i; + if(! gridLineUp) /*trim line is above grid line, so trim vertices are going right when index increases*/ + for(k=0, i=smallIndex; i<=largeIndex; i++, k++) + { + trimVerts[k][0] = rightChain->getVertex(i)[0]; + trimVerts[k][1] = rightChain->getVertex(i)[1]; + } + else + for(k=0, i=largeIndex; i>=smallIndex; i--, k++) + { + trimVerts[k][0] = rightChain->getVertex(i)[0]; + trimVerts[k][1] = rightChain->getVertex(i)[1]; + } + + for(k=0, i=ulineSmallIndex; i<= ulineLargeIndex; i++, k++) + { + gridVerts[k][0] = grid->get_u_value(i); + gridVerts[k][1] = grid_v_value; + } + + if(gridLineUp) + triangulateXYMono( + ulineLargeIndex-ulineSmallIndex+1, gridVerts, + largeIndex-smallIndex+1, trimVerts, + pStream); + else + triangulateXYMono(largeIndex-smallIndex+1, trimVerts, + ulineLargeIndex-ulineSmallIndex+1, gridVerts, + pStream); + free(trimVerts); + free(gridVerts); +} + + + + + + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompRight.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompRight.h new file mode 100755 index 000000000..d84b184f5 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompRight.h @@ -0,0 +1,124 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleCompRight.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _SAMPLECOMPRIGHT_H +#define _SAMPLECOMPRIGHT_H + +#define NOT_TAKEOUT + +#include "sampleMonoPoly.h" +void stripOfFanRight(vertexArray* rightChain, + Int largeIndex, + Int smallIndex, + gridWrap* grid, + Int vlineIndex, + Int ulineSmallIndex, + Int ulineLargeIndex, + primStream* pStream, + Int gridLineUp /*1 if grid line is above the trim lines */ + ); + +#ifdef NOT_TAKEOUT +void sampleRightStripRecF(vertexArray* rightChain, + Int topRightIndex, + Int botRightIndex, + gridBoundaryChain* rightGridChain, + Int rightGridChainStartIndex, + Int rightGridChainEndIndex, + primStream* pStream + ); +//the degenerate case of sampleRightOneGridStep +void sampleRightOneGridStepNoMiddle(vertexArray* rightChain, + Int beginRightIndex, + Int endRightIndex, + gridBoundaryChain* rightGridChain, + Int rightGridChainStartIndex, + primStream* pStream); +//sampling the right area in between two grid lines +//shape: _________| +void sampleRightOneGridStep(vertexArray* rightChain, + Int beginRightIndex, + Int endRightIndex, + gridBoundaryChain* rightGridChain, + Int rightGridChainStartIndex, + primStream* pStream); +void sampleRightSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2], + gridBoundaryChain* gridChain, + Int beginIndex, + Int endIndex, + primStream* pStream); +//the degenerate case of sampleRightOneGridStep +void sampleRightOneGridStepNoMiddle(vertexArray* rightChain, + Int beginRightIndex, + Int endRightIndex, + gridBoundaryChain* rightGridChain, + Int rightGridChainStartIndex, + primStream* pStream); + +void sampleCompRight(Real* topVertex, Real* botVertex, + vertexArray* leftChain, + Int leftStartIndex, Int leftEndIndex, + vertexArray* rightChain, + Int rightStartIndex, Int rightEndIndex, + gridBoundaryChain* rightGridChain, + Int gridIndex1, Int gridIndex2, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int down_leftCornerWhere, + Int down_leftCornerIndex, + primStream* pStream); + +void sampleRightSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2], + vertexArray* rightChain, + Int rightStart, + Int rightEnd, + gridBoundaryChain* gridChain, + Int gridBegindex, + Int gridEndIndex, + vertexArray* leftChain, + Int leftUpBegin, + Int leftUpEnd, + Int leftDownBegin, + Int leftDownEnd, + primStream* pStream); +#endif + +#endif + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompTop.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompTop.cc new file mode 100755 index 000000000..58669b8f9 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompTop.cc @@ -0,0 +1,1032 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleCompTop.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include "zlassert.h" +#include "sampleCompTop.h" +#include "sampleCompRight.h" + +#define max(a,b) ((a>b)? a:b) + +//return : index_small, and index_large, +//from [small, large] is strictly U-monotne, +//from [large+1, end] is <u +//and vertex[large][0] is >= u +//if eveybody is <u, the large = start-1. +//otherwise both large and small are meaningful and we have start<=small<=large<=end +void findTopLeftSegment(vertexArray* leftChain, + Int leftStart, + Int leftEnd, + Real u, + Int& ret_index_small, + Int& ret_index_large + ) +{ + Int i; + assert(leftStart <= leftEnd); + for(i=leftEnd; i>= leftStart; i--) + { + if(leftChain->getVertex(i)[0] >= u) + break; + } + ret_index_large = i; + if(ret_index_large >= leftStart) + { + for(i=ret_index_large; i>leftStart; i--) + { + if(leftChain->getVertex(i-1)[0] <= leftChain->getVertex(i)[0]) + break; + } + ret_index_small = i; + } +} + +void findTopRightSegment(vertexArray* rightChain, + Int rightStart, + Int rightEnd, + Real u, + Int& ret_index_small, + Int& ret_index_large) +{ + Int i; + assert(rightStart<=rightEnd); + for(i=rightEnd; i>=rightStart; i--) + { + if(rightChain->getVertex(i)[0] <= u) + break; + } + ret_index_large = i; + if(ret_index_large >= rightStart) + { + for(i=ret_index_large; i>rightStart;i--) + { + if(rightChain->getVertex(i-1)[0] >= rightChain->getVertex(i)[0]) + break; + } + ret_index_small = i; + } +} + + +void sampleTopRightWithGridLinePost(Real* topVertex, + vertexArray* rightChain, + Int rightStart, + Int segIndexSmall, + Int segIndexLarge, + Int rightEnd, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream) +{ + //the possible section which is to the right of rightU + if(segIndexLarge < rightEnd) + { + Real *tempTop; + if(segIndexLarge >= rightStart) + tempTop = rightChain->getVertex(segIndexLarge); + else + tempTop = topVertex; + Real tempBot[2]; + tempBot[0] = grid->get_u_value(rightU); + tempBot[1] = grid->get_v_value(gridV); +monoTriangulationRecGenOpt(tempTop, tempBot, + NULL, 1,0, + rightChain, segIndexLarge+1, rightEnd, + pStream); +/* + monoTriangulation2(tempTop, tempBot, + rightChain, + segIndexLarge+1, + rightEnd, + 0, //a decrease chian + pStream); +*/ + + } + + //the possible section which is strictly Umonotone + if(segIndexLarge >= rightStart) + { + stripOfFanRight(rightChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, rightU, pStream, 0); + Real tempBot[2]; + tempBot[0] = grid->get_u_value(leftU); + tempBot[1] = grid->get_v_value(gridV); + monoTriangulation2(topVertex, tempBot, rightChain, rightStart, segIndexSmall, 0, pStream); + } + else //the topVertex forms a fan with the grid points + grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream); +} + +void sampleTopRightWithGridLine(Real* topVertex, + vertexArray* rightChain, + Int rightStart, + Int rightEnd, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream + ) +{ + //if right chian is empty, then there is only one topVertex with one grid line + if(rightEnd < rightStart){ + grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream); + return; + } + + Int segIndexSmall, segIndexLarge; + findTopRightSegment(rightChain, + rightStart, + rightEnd, + grid->get_u_value(rightU), + segIndexSmall, + segIndexLarge + ); + sampleTopRightWithGridLinePost(topVertex, rightChain, + rightStart, + segIndexSmall, + segIndexLarge, + rightEnd, + grid, + gridV, + leftU, + rightU, + pStream); +} + + +void sampleTopLeftWithGridLinePost(Real* topVertex, + vertexArray* leftChain, + Int leftStart, + Int segIndexSmall, + Int segIndexLarge, + Int leftEnd, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream) +{ + //the possible section which is to the left of leftU + + if(segIndexLarge < leftEnd) + { + Real *tempTop; + if(segIndexLarge >= leftStart) + tempTop = leftChain->getVertex(segIndexLarge); + else + tempTop = topVertex; + Real tempBot[2]; + tempBot[0] = grid->get_u_value(leftU); + tempBot[1] = grid->get_v_value(gridV); + + monoTriangulation2(tempTop, tempBot, + leftChain, + segIndexLarge+1, + leftEnd, + 1, //a increase chian + pStream); + } + + //the possible section which is strictly Umonotone + if(segIndexLarge >= leftStart) + { + //if there are grid points which are to the right of topV, + //then we should use topVertex to form a fan with these points to + //optimize the triangualtion + int do_optimize=1; + if(topVertex[0] >= grid->get_u_value(rightU)) + do_optimize = 0; + else + { + //we also have to make sure that topVertex are the right most vertex + //on the chain. + int i; + for(i=leftStart; i<=segIndexSmall; i++) + if(leftChain->getVertex(i)[0] >= topVertex[0]) + { + do_optimize = 0; + break; + } + } + + if(do_optimize) + { + //find midU so that grid->get_u_value(midU) >= topVertex[0] + //and grid->get_u_value(midU-1) < topVertex[0] + int midU=rightU; + while(grid->get_u_value(midU) >= topVertex[0]) + { + midU--; + if(midU < leftU) + break; + } + midU++; + + grid->outputFanWithPoint(gridV, midU, rightU, topVertex, pStream); + stripOfFanLeft(leftChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, midU, pStream, 0); + Real tempBot[2]; + tempBot[0] = grid->get_u_value(midU); + tempBot[1] = grid->get_v_value(gridV); + monoTriangulation2(topVertex, tempBot, leftChain, leftStart, segIndexSmall, 1, pStream); + } + else //not optimize + { + + stripOfFanLeft(leftChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, rightU, pStream, 0); + Real tempBot[2]; + tempBot[0] = grid->get_u_value(rightU); + tempBot[1] = grid->get_v_value(gridV); + monoTriangulation2(topVertex, tempBot, leftChain, leftStart, segIndexSmall, 1, pStream); + } + } + else //the topVertex forms a fan with the grid points + grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream); +} + + +void sampleTopLeftWithGridLine(Real* topVertex, + vertexArray* leftChain, + Int leftStart, + Int leftEnd, + gridWrap* grid, + Int gridV, + Int leftU, + Int rightU, + primStream* pStream + ) +{ + Int segIndexSmall, segIndexLarge; + //if left chain is empty, then there is only one top vertex with one grid + // line + if(leftEnd < leftStart) { + grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream); + return; + } + findTopLeftSegment(leftChain, + leftStart, + leftEnd, + grid->get_u_value(leftU), + segIndexSmall, + segIndexLarge + ); + sampleTopLeftWithGridLinePost(topVertex, + leftChain, + leftStart, + segIndexSmall, + segIndexLarge, + leftEnd, + grid, + gridV, + leftU, + rightU, + pStream); +} + + +//return 1 if saprator exits, 0 otherwise +Int findTopSeparator(vertexArray* leftChain, + Int leftStartIndex, + Int leftEndIndex, + vertexArray* rightChain, + Int rightStartIndex, + Int rightEndIndex, + Int& ret_sep_left, + Int& ret_sep_right) +{ + + Int oldLeftI, oldRightI, newLeftI, newRightI; + Int i,j,k; + Real leftMax /*= leftChain->getVertex(leftEndIndex)[0]*/; + Real rightMin /*= rightChain->getVertex(rightEndIndex)[0]*/; + if(leftChain->getVertex(leftEndIndex)[1] > rightChain->getVertex(rightEndIndex)[1]) //left higher + { + oldLeftI = leftEndIndex+1; + oldRightI = rightEndIndex; + leftMax = leftChain->getVertex(leftEndIndex)[0] - 1.0; //initilza to left of leftU + rightMin = rightChain->getVertex(rightEndIndex)[0]; + } + else + { + oldLeftI = leftEndIndex; + oldRightI = rightEndIndex+1; + leftMax = leftChain->getVertex(leftEndIndex)[0]; + rightMin = rightChain->getVertex(rightEndIndex)[0] + 1.0; + } + + //i: the current working leftChain index, + //j: the current working rightChain index, + //if left(i) is higher than right(j), then the two chains beloew right(j) are separated. + //else the two chains below left(i) are separeated. + i=leftEndIndex; + j=rightEndIndex; + while(1) + { + newLeftI = oldLeftI; + newRightI = oldRightI; + + if(i<leftStartIndex) //left chain is done, go through remining right chain. + { + for(k=j-1; k>= rightStartIndex; k--) + { + if(rightChain->getVertex(k)[0] > leftMax) //no conflict + { + //update oldRightI if necessary + if(rightChain->getVertex(k)[0] < rightMin) + { + rightMin = rightChain->getVertex(k)[0]; + oldRightI = k; + } + } + else //there is a conflict + break; //the for-loop. below right(k-1) is seperated: oldLeftI, oldRightI. + } + break; //the while loop + } + else if(j<rightStartIndex) //rightChain is done + { + for(k=i-1; k>= leftStartIndex; k--) + { + if(leftChain->getVertex(k)[0] < rightMin) //no conflict + { + //update oldLeftI if necessary + if(leftChain->getVertex(k)[0] > leftMax) + { + leftMax = leftChain->getVertex(k)[0]; + oldLeftI = k; + } + } + else //there is a conflict + break; //the for loop + } + break; //the while loop + } + else if(leftChain->getVertex(i)[1] > rightChain->getVertex(j)[1]) //left hgiher + { + if(leftChain->getVertex(i)[0] > leftMax) //update leftMax and newLeftI. + { + leftMax = leftChain->getVertex(i)[0]; + newLeftI = i; + } + for(k=j-1; k>= rightStartIndex; k--) //update rightMin and newRightI. + { + if(rightChain->getVertex(k)[1] > leftChain->getVertex(i)[1]) + break; + if(rightChain->getVertex(k)[0] < rightMin) + { + rightMin = rightChain->getVertex(k)[0]; + newRightI = k; + } + } + j = k; //next working j, since j will be higher than i in next loop + if(leftMax >= rightMin) //there is a conflict + break; + else //still no conflict + { + oldLeftI = newLeftI; + oldRightI = newRightI; + } + } + else //right higher + { + if(rightChain->getVertex(j)[0] < rightMin) + { + rightMin = rightChain->getVertex(j)[0]; + newRightI = j; + } + for(k=i-1; k>= leftStartIndex; k--) + { + if(leftChain->getVertex(k)[1] > rightChain->getVertex(j)[1]) + break; + if(leftChain->getVertex(k)[0] > leftMax) + { + leftMax = leftChain->getVertex(k)[0]; + newLeftI = k; + } + } + i = k; //next working i, since i will be higher than j next loop + + if(leftMax >= rightMin) //there is a conflict + break; + else //still no conflict + { + oldLeftI = newLeftI; + oldRightI = newRightI; + } + } + }//end of while loop + //now oldLeftI and oldRightI are the desired separeator index, notice that there are not necessarily valid + if(oldLeftI > leftEndIndex || oldRightI > rightEndIndex) + return 0; + else + { + ret_sep_left = oldLeftI; + ret_sep_right = oldRightI; + return 1; + } +} + + +void sampleCompTop(Real* topVertex, + vertexArray* leftChain, + Int leftStartIndex, + vertexArray* rightChain, + Int rightStartIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex1, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int up_rightCornerWhere, + Int up_rightCornerIndex, + primStream* pStream) +{ + if(up_leftCornerWhere == 1 && up_rightCornerWhere == 1) //the top is topVertex with possible grid points + { + leftGridChain->getGrid()->outputFanWithPoint(leftGridChain->getVlineIndex(gridIndex1), + leftGridChain->getUlineIndex(gridIndex1), + rightGridChain->getUlineIndex(gridIndex1), + topVertex, + pStream); + return; + } + + else if(up_leftCornerWhere != 0) + { + Real* tempTop; + Int tempRightStart; + if(up_leftCornerWhere == 1){ + tempRightStart = rightStartIndex; + tempTop = topVertex; + } + else + { + tempRightStart = up_leftCornerIndex+1; + tempTop = rightChain->getVertex(up_leftCornerIndex); + } + sampleTopRightWithGridLine(tempTop, rightChain, tempRightStart, up_rightCornerIndex, + rightGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex1), + leftGridChain->getUlineIndex(gridIndex1), + rightGridChain->getUlineIndex(gridIndex1), + pStream); + } + else if(up_rightCornerWhere != 2) + { + Real* tempTop; + Int tempLeftStart; + if(up_rightCornerWhere == 1) + { + tempLeftStart = leftStartIndex; + tempTop = topVertex; + } + else //0 + { + tempLeftStart = up_rightCornerIndex+1; + tempTop = leftChain->getVertex(up_rightCornerIndex); + } +/* + sampleTopLeftWithGridLine(tempTop, leftChain, tempLeftStart, up_leftCornerIndex, + leftGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex1), + leftGridChain->getUlineIndex(gridIndex1), + rightGridChain->getUlineIndex(gridIndex1), + pStream); +*/ + sampleCompTopSimple(topVertex, + leftChain, + leftStartIndex, + rightChain, + rightStartIndex, + leftGridChain, + rightGridChain, + gridIndex1, + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex, + pStream); + } + else //up_leftCornerWhere == 0, up_rightCornerWhere == 2. + { + sampleCompTopSimple(topVertex, + leftChain, + leftStartIndex, + rightChain, + rightStartIndex, + leftGridChain, + rightGridChain, + gridIndex1, + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex, + pStream); + return; +#ifdef NOT_REACHABLE //code is not reachable, for test purpose only + //the following code is trying to do some optimization, but not quite working, also see sampleCompBot.C: + Int sep_left, sep_right; + if(findTopSeparator(leftChain, + leftStartIndex, + up_leftCornerIndex, + rightChain, + rightStartIndex, + up_rightCornerIndex, + sep_left, + sep_right) + ) //separator exists + { + + if( leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex1) && + rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex1)) + { + Int gridSep; + Int segLeftSmall, segLeftLarge, segRightSmall, segRightLarge; + Int valid=1; //whether the gridStep is valid or not. + findTopLeftSegment(leftChain, + sep_left, + up_leftCornerIndex, + leftGridChain->get_u_value(gridIndex1), + segLeftSmall, + segLeftLarge); + findTopRightSegment(rightChain, + sep_right, + up_rightCornerIndex, + rightGridChain->get_u_value(gridIndex1), + segRightSmall, + segRightLarge); + if(leftChain->getVertex(segLeftSmall)[1] >= rightChain->getVertex(segRightSmall)[1]) + { + gridSep = rightGridChain->getUlineIndex(gridIndex1); + while(leftGridChain->getGrid()->get_u_value(gridSep) > leftChain->getVertex(segLeftSmall)[0]) + gridSep--; + if(segLeftSmall<segLeftLarge) + if(leftGridChain->getGrid()->get_u_value(gridSep) < leftChain->getVertex(segLeftSmall+1)[0]) + { + valid = 0; + } + } + else + { + gridSep = leftGridChain->getUlineIndex(gridIndex1); + while(leftGridChain->getGrid()->get_u_value(gridSep) < rightChain->getVertex(segRightSmall)[0]) + gridSep++; + if(segRightSmall<segRightLarge) + if(leftGridChain->getGrid()->get_u_value(gridSep) > rightChain->getVertex(segRightSmall+1)[0]) + { + valid = 0; + } + } + + if(! valid) + { + sampleCompTopSimple(topVertex, + leftChain, + leftStartIndex, + rightChain, + rightStartIndex, + leftGridChain, + rightGridChain, + gridIndex1, + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex, + pStream); + } + else + { + sampleTopLeftWithGridLinePost(leftChain->getVertex(segLeftSmall), + leftChain, + segLeftSmall+1, + segLeftSmall+1, + segLeftLarge, + up_leftCornerIndex, + leftGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex1), + leftGridChain->getUlineIndex(gridIndex1), + gridSep, + pStream); + sampleTopRightWithGridLinePost(rightChain->getVertex(segRightSmall), + rightChain, + segRightSmall+1, + segRightSmall+1, + segRightLarge, + up_rightCornerIndex, + leftGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex1), + gridSep, + rightGridChain->getUlineIndex(gridIndex1), + pStream); + Real tempBot[2]; + tempBot[0] = leftGridChain->getGrid()->get_u_value(gridSep); + tempBot[1] = leftGridChain->get_v_value(gridIndex1); + monoTriangulationRecGen(topVertex, tempBot, + leftChain, leftStartIndex, segLeftSmall, + rightChain, rightStartIndex, segRightSmall, + pStream); + } + }//end if both sides have vetices inside the gridboundary points + else if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex1)) //left is in, right is nout + { + + Int segLeftSmall, segLeftLarge; + findTopLeftSegment(leftChain, + sep_left, + up_leftCornerIndex, + leftGridChain->get_u_value(gridIndex1), + segLeftSmall, + segLeftLarge); + assert(segLeftLarge >= sep_left); + monoTriangulation2(leftChain->getVertex(segLeftLarge), + leftGridChain->get_vertex(gridIndex1), + leftChain, + segLeftLarge+1, + up_leftCornerIndex, + 1, //a increase chain, + pStream); + + stripOfFanLeft(leftChain, segLeftLarge, segLeftSmall, + leftGridChain->getGrid(), + leftGridChain->getVlineIndex(gridIndex1), + leftGridChain->getUlineIndex(gridIndex1), + rightGridChain->getUlineIndex(gridIndex1), + pStream, 0); + + + monoTriangulationRecGen(topVertex, rightGridChain->get_vertex(gridIndex1), + leftChain, leftStartIndex, segLeftSmall, + rightChain, rightStartIndex, up_rightCornerIndex, + pStream); + }//end left in right out + else if(rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex1)) + { + Int segRightSmall, segRightLarge; + findTopRightSegment(rightChain, + sep_right, + up_rightCornerIndex, + rightGridChain->get_u_value(gridIndex1), + segRightSmall, + segRightLarge); + assert(segRightLarge>=sep_right); + monoTriangulation2(rightChain->getVertex(segRightLarge), + rightGridChain->get_vertex(gridIndex1), + rightChain, + segRightLarge+1, + up_rightCornerIndex, + 0, //a decrease chain + pStream); + stripOfFanRight(rightChain, segRightLarge, segRightSmall, + rightGridChain->getGrid(), + rightGridChain->getVlineIndex(gridIndex1), + leftGridChain->getUlineIndex(gridIndex1), + rightGridChain->getUlineIndex(gridIndex1), + pStream, 0); + + + monoTriangulationRecGen(topVertex, leftGridChain->get_vertex(gridIndex1), + leftChain, leftStartIndex, up_leftCornerIndex, + rightChain, rightStartIndex,segRightSmall, + pStream); + + }//end left out rigth in + else //left out , right out + { + + sampleCompTopSimple(topVertex, + leftChain, + leftStartIndex, + rightChain, + rightStartIndex, + leftGridChain, + rightGridChain, + gridIndex1, + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex, + pStream); + }//end leftout, right out + }//end if separator exixts. + else //no separator + { + + sampleCompTopSimple(topVertex, + leftChain, + leftStartIndex, + rightChain, + rightStartIndex, + leftGridChain, + rightGridChain, + gridIndex1, + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex, + pStream); + } +#endif + }//end if 0,2 +}//end if the function + + +static void sampleCompTopSimpleOpt(gridWrap* grid, + Int gridV, + Real* topVertex, Real* botVertex, + vertexArray* inc_chain, Int inc_current, Int inc_end, + vertexArray* dec_chain, Int dec_current, Int dec_end, + primStream* pStream) +{ + if(gridV <= 0 || dec_end<dec_current || inc_end <inc_current) + { + monoTriangulationRecGenOpt(topVertex, botVertex, + inc_chain, inc_current, inc_end, + dec_chain, dec_current, dec_end, + pStream); + return; + } + if(grid->get_v_value(gridV+1) >= topVertex[1]) + { + monoTriangulationRecGenOpt(topVertex, botVertex, + inc_chain, inc_current, inc_end, + dec_chain, dec_current, dec_end, + pStream); + return; + } + Int i,j,k; + Real currentV = grid->get_v_value(gridV+1); + if(inc_chain->getVertex(inc_end)[1] <= currentV && + dec_chain->getVertex(dec_end)[1] < currentV) + { + //find i bottom up so that inc_chain[i]<= curentV and inc_chain[i-1] > currentV, + //find j botom up so that dec_chain[j] < currentV and dec_chain[j-1] >= currentV + for(i=inc_end; i >= inc_current; i--) + { + if(inc_chain->getVertex(i)[1] > currentV) + break; + } + i++; + for(j=dec_end; j >= dec_current; j--) + { + if(dec_chain->getVertex(j)[1] >= currentV) + break; + } + j++; + if(inc_chain->getVertex(i)[1] <= dec_chain->getVertex(j)[1]) + { + //find the k so that dec_chain[k][1] < inc_chain[i][1] + for(k=j; k<=dec_end; k++) + { + if(dec_chain->getVertex(k)[1] < inc_chain->getVertex(i)[1]) + break; + } + //we know that dec_chain[j][1] >= inc_chian[i][1] + //we know that dec_chain[k-1][1]>=inc_chain[i][1] + //we know that dec_chian[k][1] < inc_chain[i][1] + //find l in [j, k-1] so that dec_chain[l][0] 0 is closest to + // inc_chain[i] + int l; + Real tempI = j; + Real tempMin = fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(j)[0]); + for(l=j+1; l<= k-1; l++) + { + if(fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(l)[0]) + <= tempMin) + { + tempMin = fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(l)[0]); + tempI = l; + } + } + //inc_chain[i] and dec_chain[tempI] are connected. + monoTriangulationRecGenOpt(dec_chain->getVertex(tempI), + botVertex, + inc_chain, i, inc_end, + dec_chain, (int)(tempI+1), dec_end, + pStream); + //recursively do the rest + sampleCompTopSimpleOpt(grid, + gridV+1, + topVertex, inc_chain->getVertex(i), + inc_chain, inc_current, i-1, + dec_chain, dec_current, (int)tempI, + pStream); + } + else + { + //find the k so that inc_chain[k][1] <= dec_chain[j][1] + for(k=i; k<=inc_end; k++) + { + if(inc_chain->getVertex(k)[1] <= dec_chain->getVertex(j)[1]) + break; + } + //we know that inc_chain[i] > dec_chain[j] + //we know that inc_chain[k-1][1] > dec_chain[j][1] + //we know that inc_chain[k][1] <= dec_chain[j][1] + //so we find l between [i,k-1] so that + //inc_chain[l][0] is the closet to dec_chain[j][0] + int tempI = i; + int l; + Real tempMin = fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(j)[0]); + for(l=i+1; l<=k-1; l++) + { + if(fabs(inc_chain->getVertex(l)[0] - dec_chain->getVertex(j)[0]) <= tempMin) + { + tempMin = fabs(inc_chain->getVertex(l)[0] - dec_chain->getVertex(j)[0]); + tempI = l; + } + } + + //inc_chain[tempI] and dec_chain[j] are connected + + monoTriangulationRecGenOpt(inc_chain->getVertex(tempI), + botVertex, + inc_chain, tempI+1, inc_end, + dec_chain, j, dec_end, + pStream); + + //recurvesily do the rest + sampleCompTopSimpleOpt(grid, gridV+1, + topVertex, dec_chain->getVertex(j), + inc_chain, inc_current, tempI, + dec_chain, dec_current, j-1, + pStream); + } + } + else //go to the next higher gridV + { + sampleCompTopSimpleOpt(grid, + gridV+1, + topVertex, botVertex, + inc_chain, inc_current, inc_end, + dec_chain, dec_current, dec_end, + pStream); + } +} + +void sampleCompTopSimple(Real* topVertex, + vertexArray* leftChain, + Int leftStartIndex, + vertexArray* rightChain, + Int rightStartIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex1, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int up_rightCornerWhere, + Int up_rightCornerIndex, + primStream* pStream) +{ + //the plan is to use monotriangulation algortihm. + Int i,k; + Real* ActualTop; + Real* ActualBot; + Int ActualLeftStart, ActualLeftEnd; + Int ActualRightStart, ActualRightEnd; + + //creat an array to store the points on the grid line + gridWrap* grid = leftGridChain->getGrid(); + Int gridV = leftGridChain->getVlineIndex(gridIndex1); + Int gridLeftU = leftGridChain->getUlineIndex(gridIndex1); + Int gridRightU = rightGridChain->getUlineIndex(gridIndex1); + + Real2* gridPoints = (Real2*) malloc(sizeof(Real2) * (gridRightU - gridLeftU +1)); + assert(gridPoints); + + for(k=0, i=gridRightU; i>= gridLeftU; i--, k++) + { + gridPoints[k][0] = grid->get_u_value(i); + gridPoints[k][1] = grid->get_v_value(gridV); + } + + if(up_leftCornerWhere != 2) + ActualRightStart = rightStartIndex; + else + ActualRightStart = up_leftCornerIndex+1; //up_leftCornerIndex will be the ActualTop + + if(up_rightCornerWhere != 2) //right corner is not on right chain + ActualRightEnd = rightStartIndex-1; //meaning that there is no actual rigth section + else + ActualRightEnd = up_rightCornerIndex; + + vertexArray ActualRightChain(max(0, ActualRightEnd-ActualRightStart+1) + gridRightU-gridLeftU+1); + + for(i=ActualRightStart; i<= ActualRightEnd; i++) + ActualRightChain.appendVertex(rightChain->getVertex(i)); + for(i=0; i<gridRightU-gridLeftU+1; i++) + ActualRightChain.appendVertex(gridPoints[i]); + + //determine ActualLeftEnd + if(up_leftCornerWhere != 0) + ActualLeftEnd = leftStartIndex-1; + else + ActualLeftEnd = up_leftCornerIndex; + + if(up_rightCornerWhere != 0) + ActualLeftStart = leftStartIndex; + else + ActualLeftStart = up_rightCornerIndex+1; //up_rightCornerIndex will be the actual top + + if(up_leftCornerWhere == 0) + { + if(up_rightCornerWhere == 0) + ActualTop = leftChain->getVertex(up_rightCornerIndex); + else + ActualTop = topVertex; + } + else if(up_leftCornerWhere == 1) + ActualTop = topVertex; + else //up_leftCornerWhere == 2 + ActualTop = rightChain->getVertex(up_leftCornerIndex); + + ActualBot = gridPoints[gridRightU - gridLeftU]; + + + + + if(leftChain->getVertex(ActualLeftEnd)[1] == ActualBot[1]) + { +/* + monoTriangulationRecGenOpt(ActualTop, leftChain->getVertex(ActualLeftEnd), + leftChain, + ActualLeftStart, ActualLeftEnd-1, + &ActualRightChain, + 0, + ActualRightChain.getNumElements()-1, + pStream); +*/ + + sampleCompTopSimpleOpt(grid, gridV, + ActualTop, leftChain->getVertex(ActualLeftEnd), + leftChain, + ActualLeftStart, ActualLeftEnd-1, + &ActualRightChain, + 0, + ActualRightChain.getNumElements()-1, + pStream); + + } + else + { +/* + monoTriangulationRecGenOpt(ActualTop, ActualBot, leftChain, + ActualLeftStart, ActualLeftEnd, + &ActualRightChain, + 0, ActualRightChain.getNumElements()-2, //the last is the bot. + pStream); +*/ + + sampleCompTopSimpleOpt(grid, gridV, + ActualTop, ActualBot, leftChain, + ActualLeftStart, ActualLeftEnd, + &ActualRightChain, + 0, ActualRightChain.getNumElements()-2, //the last is the bot. + pStream); + + + } + + free(gridPoints); + +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompTop.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompTop.h new file mode 100755 index 000000000..d7541f3cf --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleCompTop.h @@ -0,0 +1,74 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleCompTop.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _SAMPLECOMPTOP_H +#define _SAMPLECOMPTOP_H + +#include "sampleMonoPoly.h" + +void sampleCompTop(Real* topVertex, + vertexArray* leftChain, + Int leftStartIndex, + vertexArray* rightChain, + Int rightStartIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex1, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int up_rightCornerWhere, + Int up_rightCornerIndex, + primStream* pStream); + +void sampleCompTopSimple(Real* topVertex, + vertexArray* leftChain, + Int leftStartIndex, + vertexArray* rightChain, + Int rightStartIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex1, + Int up_leftCornerWhere, + Int up_leftCornerIndex, + Int up_rightCornerWhere, + Int up_rightCornerIndex, + primStream* pStream); + +#endif + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleMonoPoly.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleMonoPoly.cc new file mode 100755 index 000000000..eceaf8c1a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleMonoPoly.cc @@ -0,0 +1,2425 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleMonoPoly.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include <stdio.h> +#include <math.h> + +#ifndef max +#define max(a,b) ((a>b)? a:b) +#endif +#ifndef min +#define min(a,b) ((a>b)? b:a) +#endif + +#include <GL/gl.h> + +#include "glimports.h" +#include "zlassert.h" +#include "sampleMonoPoly.h" +#include "sampleComp.h" +#include "polyDBG.h" +#include "partitionX.h" + + +#define ZERO 0.00001 + +//#define MYDEBUG + +//#define SHORTEN_GRID_LINE +//see work/newtess/internal/test/problems + + +/*split a polygon so that each vertex correcpond to one edge + *the head of the first edge of the returned plygon must be the head of the first + *edge of the origianl polygon. This is crucial for the code in sampleMonoPoly function + */ + directedLine* polygonConvert(directedLine* polygon) +{ + int i; + directedLine* ret; + sampledLine* sline; + sline = new sampledLine(2); + sline->setPoint(0, polygon->getVertex(0)); + sline->setPoint(1, polygon->getVertex(1)); + ret=new directedLine(INCREASING, sline); + for(i=1; i<= polygon->get_npoints()-2; i++) + { + sline = new sampledLine(2); + sline->setPoint(0, polygon->getVertex(i)); + sline->setPoint(1, polygon->getVertex(i+1)); + ret->insert(new directedLine(INCREASING, sline)); + } + + for(directedLine *temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) + { + for(i=0; i<= temp->get_npoints()-2; i++) + { + sline = new sampledLine(2); + sline->setPoint(0, temp->getVertex(i)); + sline->setPoint(1, temp->getVertex(i+1)); + ret->insert(new directedLine(INCREASING, sline)); + } + } + return ret; +} + +void triangulateConvexPolyVertical(directedLine* topV, directedLine* botV, primStream *pStream) +{ + Int i,j; + Int n_leftVerts; + Int n_rightVerts; + Real** leftVerts; + Real** rightVerts; + directedLine* tempV; + n_leftVerts = 0; + for(tempV = topV; tempV != botV; tempV = tempV->getNext()) + { + n_leftVerts += tempV->get_npoints(); + } + n_rightVerts=0; + for(tempV = botV; tempV != topV; tempV = tempV->getNext()) + { + n_rightVerts += tempV->get_npoints(); + } + + Real2* temp_leftVerts = (Real2 *) malloc(sizeof(Real2) * n_leftVerts); + assert(temp_leftVerts); + Real2* temp_rightVerts = (Real2 *) malloc(sizeof(Real2) * n_rightVerts); + assert(temp_rightVerts); + + leftVerts = (Real**) malloc(sizeof(Real2*) * n_leftVerts); + assert(leftVerts); + rightVerts = (Real**) malloc(sizeof(Real2*) * n_rightVerts); + assert(rightVerts); + for(i=0; i<n_leftVerts; i++) + leftVerts[i] = temp_leftVerts[i]; + for(i=0; i<n_rightVerts; i++) + rightVerts[i] = temp_rightVerts[i]; + + i=0; + for(tempV = topV; tempV != botV; tempV = tempV->getNext()) + { + for(j=1; j<tempV->get_npoints(); j++) + { + leftVerts[i][0] = tempV->getVertex(j)[0]; + leftVerts[i][1] = tempV->getVertex(j)[1]; + i++; + } + } + n_leftVerts = i; + i=0; + for(tempV = topV->getPrev(); tempV != botV->getPrev(); tempV = tempV->getPrev()) + { + for(j=tempV->get_npoints()-1; j>=1; j--) + { + rightVerts[i][0] = tempV->getVertex(j)[0]; + rightVerts[i][1] = tempV->getVertex(j)[1]; + i++; + } + } + n_rightVerts = i; + triangulateXYMonoTB(n_leftVerts, leftVerts, n_rightVerts, rightVerts, pStream); + free(leftVerts); + free(rightVerts); + free(temp_leftVerts); + free(temp_rightVerts); +} + +void triangulateConvexPolyHoriz(directedLine* leftV, directedLine* rightV, primStream *pStream) +{ + Int i,j; + Int n_lowerVerts; + Int n_upperVerts; + Real2 *lowerVerts; + Real2 *upperVerts; + directedLine* tempV; + n_lowerVerts=0; + for(tempV = leftV; tempV != rightV; tempV = tempV->getNext()) + { + n_lowerVerts += tempV->get_npoints(); + } + n_upperVerts=0; + for(tempV = rightV; tempV != leftV; tempV = tempV->getNext()) + { + n_upperVerts += tempV->get_npoints(); + } + lowerVerts = (Real2 *) malloc(sizeof(Real2) * n_lowerVerts); + assert(n_lowerVerts); + upperVerts = (Real2 *) malloc(sizeof(Real2) * n_upperVerts); + assert(n_upperVerts); + i=0; + for(tempV = leftV; tempV != rightV; tempV = tempV->getNext()) + { + for(j=0; j<tempV->get_npoints(); j++) + { + lowerVerts[i][0] = tempV->getVertex(j)[0]; + lowerVerts[i][1] = tempV->getVertex(j)[1]; + i++; + } + } + i=0; + for(tempV = leftV->getPrev(); tempV != rightV->getPrev(); tempV = tempV->getPrev()) + { + for(j=tempV->get_npoints()-1; j>=0; j--) + { + upperVerts[i][0] = tempV->getVertex(j)[0]; + upperVerts[i][1] = tempV->getVertex(j)[1]; + i++; + } + } + triangulateXYMono(n_upperVerts, upperVerts, n_lowerVerts, lowerVerts, pStream); + free(lowerVerts); + free(upperVerts); +} +void triangulateConvexPoly(directedLine* polygon, Int ulinear, Int vlinear, primStream* pStream) +{ + /*find left, right, top , bot + */ + directedLine* tempV; + directedLine* topV; + directedLine* botV; + directedLine* leftV; + directedLine* rightV; + topV = botV = polygon; + + for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext()) + { + if(compV2InY(topV->head(), tempV->head())<0) { + + topV = tempV; + } + if(compV2InY(botV->head(), tempV->head())>0) { + + botV = tempV; + } + } + //find leftV + for(tempV = topV; tempV != botV; tempV = tempV->getNext()) + { + if(tempV->tail()[0] >= tempV->head()[0]) + break; + } + leftV = tempV; + //find rightV + for(tempV = botV; tempV != topV; tempV = tempV->getNext()) + { + if(tempV->tail()[0] <= tempV->head()[0]) + break; + } + rightV = tempV; + if(vlinear) + { + triangulateConvexPolyHoriz( leftV, rightV, pStream); + } + else if(ulinear) + { + triangulateConvexPolyVertical(topV, botV, pStream); + } + else + { + if(DBG_is_U_direction(polygon)) + { + triangulateConvexPolyHoriz( leftV, rightV, pStream); + } + else + triangulateConvexPolyVertical(topV, botV, pStream); + } +} + +/*for debug purpose*/ +void drawCorners( + Real* topV, Real* botV, + vertexArray* leftChain, + vertexArray* rightChain, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex1, + Int gridIndex2, + Int leftCornerWhere, + Int leftCornerIndex, + Int rightCornerWhere, + Int rightCornerIndex, + Int bot_leftCornerWhere, + Int bot_leftCornerIndex, + Int bot_rightCornerWhere, + Int bot_rightCornerIndex) +{ + Real* leftCornerV; + Real* rightCornerV; + Real* bot_leftCornerV; + Real* bot_rightCornerV; + + if(leftCornerWhere == 1) + leftCornerV = topV; + else if(leftCornerWhere == 0) + leftCornerV = leftChain->getVertex(leftCornerIndex); + else + leftCornerV = rightChain->getVertex(leftCornerIndex); + + if(rightCornerWhere == 1) + rightCornerV = topV; + else if(rightCornerWhere == 0) + rightCornerV = leftChain->getVertex(rightCornerIndex); + else + rightCornerV = rightChain->getVertex(rightCornerIndex); + + if(bot_leftCornerWhere == 1) + bot_leftCornerV = botV; + else if(bot_leftCornerWhere == 0) + bot_leftCornerV = leftChain->getVertex(bot_leftCornerIndex); + else + bot_leftCornerV = rightChain->getVertex(bot_leftCornerIndex); + + if(bot_rightCornerWhere == 1) + bot_rightCornerV = botV; + else if(bot_rightCornerWhere == 0) + bot_rightCornerV = leftChain->getVertex(bot_rightCornerIndex); + else + bot_rightCornerV = rightChain->getVertex(bot_rightCornerIndex); + + Real topGridV = leftGridChain->get_v_value(gridIndex1); + Real topGridU1 = leftGridChain->get_u_value(gridIndex1); + Real topGridU2 = rightGridChain->get_u_value(gridIndex1); + Real botGridV = leftGridChain->get_v_value(gridIndex2); + Real botGridU1 = leftGridChain->get_u_value(gridIndex2); + Real botGridU2 = rightGridChain->get_u_value(gridIndex2); + + glBegin(GL_LINE_STRIP); + glVertex2fv(leftCornerV); + glVertex2f(topGridU1, topGridV); + glEnd(); + + glBegin(GL_LINE_STRIP); + glVertex2fv(rightCornerV); + glVertex2f(topGridU2, topGridV); + glEnd(); + + glBegin(GL_LINE_STRIP); + glVertex2fv(bot_leftCornerV); + glVertex2f(botGridU1, botGridV); + glEnd(); + + glBegin(GL_LINE_STRIP); + glVertex2fv(bot_rightCornerV); + glVertex2f(botGridU2, botGridV); + glEnd(); + + +} + +void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain) +{ + Int i; + directedLine* tempV; + for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ + leftChain.appendVertex(topV->getVertex(i)); + } + for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) + { + for(i=0; i<=tempV->get_npoints()-2; i++){ + leftChain.appendVertex(tempV->getVertex(i)); + } + } + + for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) + { + for(i=tempV->get_npoints()-2; i>=0; i--){ + rightChain.appendVertex(tempV->getVertex(i)); + } + } + for(i=botV->get_npoints()-2; i>=1; i--){ + rightChain.appendVertex(tempV->getVertex(i)); + } +} + + +void findTopAndBot(directedLine* polygon, directedLine*& topV, directedLine*& botV) +{ + assert(polygon); + directedLine* tempV; + topV = botV = polygon; + for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext()) + { + if(compV2InY(topV->head(), tempV->head())<0) { + topV = tempV; + } + if(compV2InY(botV->head(), tempV->head())>0) { + botV = tempV; + } + } +} + +void findGridChains(directedLine* topV, directedLine* botV, + gridWrap* grid, + gridBoundaryChain*& leftGridChain, + gridBoundaryChain*& rightGridChain) +{ + /*find the first(top) and the last (bottom) grid line which intersect the + *this polygon + */ + Int firstGridIndex; /*the index in the grid*/ + Int lastGridIndex; + + firstGridIndex = (Int) ((topV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)); + + if(botV->head()[1] < grid->get_v_min()) + lastGridIndex = 0; + else + lastGridIndex = (Int) ((botV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)) + 1; + + /*find the interval inside the polygon for each gridline*/ + Int *leftGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); + assert(leftGridIndices); + Int *rightGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); + assert(rightGridIndices); + Int *leftGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); + assert(leftGridInnerIndices); + Int *rightGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); + assert(rightGridInnerIndices); + + findLeftGridIndices(topV, firstGridIndex, lastGridIndex, grid, leftGridIndices, leftGridInnerIndices); + + findRightGridIndices(topV, firstGridIndex, lastGridIndex, grid, rightGridIndices, rightGridInnerIndices); + + leftGridChain = new gridBoundaryChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, leftGridIndices, leftGridInnerIndices); + + rightGridChain = new gridBoundaryChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, rightGridIndices, rightGridInnerIndices); + + free(leftGridIndices); + free(rightGridIndices); + free(leftGridInnerIndices); + free(rightGridInnerIndices); +} + +void findDownCorners(Real *botVertex, + vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex, + vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex, + Real v, + Real uleft, + Real uright, + Int& ret_leftCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/ + Int& ret_leftCornerIndex, /*useful when ret_leftCornerWhere == 0 or 2*/ + Int& ret_rightCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/ + Int& ret_rightCornerIndex /*useful when ret_leftCornerWhere == 0 or 2*/ + ) +{ +#ifdef MYDEBUG +printf("*************enter find donw corner\n"); +printf("finddownCorner: v=%f, uleft=%f, uright=%f\n", v, uleft, uright); +printf("(%i,%i,%i,%i)\n", leftChainStartIndex, leftChainEndIndex,rightChainStartIndex, rightChainEndIndex); +printf("left chain is\n"); +leftChain->print(); +printf("right chain is\n"); +rightChain->print(); +#endif + + assert(v > botVertex[1]); + Real leftGridPoint[2]; + leftGridPoint[0] = uleft; + leftGridPoint[1] = v; + Real rightGridPoint[2]; + rightGridPoint[0] = uright; + rightGridPoint[1] = v; + + Int i; + Int index1, index2; + + index1 = leftChain->findIndexBelowGen(v, leftChainStartIndex, leftChainEndIndex); + index2 = rightChain->findIndexBelowGen(v, rightChainStartIndex, rightChainEndIndex); + + if(index2 <= rightChainEndIndex) //index2 was found above + index2 = rightChain->skipEqualityFromStart(v, index2, rightChainEndIndex); + + if(index1>leftChainEndIndex && index2 > rightChainEndIndex) /*no point below v on left chain or right chain*/ + { + + /*the botVertex is the only vertex below v*/ + ret_leftCornerWhere = 1; + ret_rightCornerWhere = 1; + } + else if(index1>leftChainEndIndex ) /*index2 <= rightChainEndIndex*/ + { + + ret_rightCornerWhere = 2; /*on right chain*/ + ret_rightCornerIndex = index2; + + + Real tempMin = rightChain->getVertex(index2)[0]; + Real tempI = index2; + for(i=index2+1; i<= rightChainEndIndex; i++) + if(rightChain->getVertex(i)[0] < tempMin) + { + tempI = i; + tempMin = rightChain->getVertex(i)[0]; + } + + + //we consider whether we can use botVertex as left corner. First check + //if (leftGirdPoint, botVertex) interesects right chian or not. + if(DBG_intersectChain(rightChain, rightChainStartIndex,rightChainEndIndex, + leftGridPoint, botVertex)) + { + ret_leftCornerWhere = 2;//right + ret_leftCornerIndex = index2; //should use tempI??? + } + else if(botVertex[0] < tempMin) + ret_leftCornerWhere = 1; //bot + else + { + ret_leftCornerWhere = 2; //right + ret_leftCornerIndex = (int)tempI; + } + } + else if(index2> rightChainEndIndex) /*index1<=leftChainEndIndex*/ + { + ret_leftCornerWhere = 0; /*left chain*/ + ret_leftCornerIndex = index1; + + /*find the vertex on the left chain with the maximum u, + *either this vertex or the botvertex can be used as the right corner + */ + + Real tempI; + //skip those points which are equal to v. (avoid degeneratcy) + for(tempI = index1; tempI <= leftChainEndIndex; tempI++) + if(leftChain->getVertex(tempI)[1] < v) + break; + if(tempI > leftChainEndIndex) + ret_rightCornerWhere = 1; + else + { + Real tempMax = leftChain->getVertex(tempI)[0]; + for(i=(int)tempI; i<= leftChainEndIndex; i++) + if(leftChain->getVertex(i)[0] > tempMax) + { + tempI = i; + tempMax = leftChain->getVertex(i)[0]; + } + + + + //we consider whether we can use botVertex as a corner. So first we check + //whether (rightGridPoint, botVertex) interescts the left chain or not. + if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex, + rightGridPoint, botVertex)) + { + ret_rightCornerWhere = 0; + ret_rightCornerIndex = index1; //should use tempI??? + } + else if(botVertex[0] > tempMax) + { + + ret_rightCornerWhere = 1; + } + else + { + ret_rightCornerWhere = 0; + ret_rightCornerIndex = (int)tempI; + } + } + + } + else /*index1<=leftChainEndIndex and index2 <=rightChainEndIndex*/ + { + if(leftChain->getVertex(index1)[1] >= rightChain->getVertex(index2)[1]) /*left point above right point*/ + { + ret_leftCornerWhere = 0; /*on left chain*/ + ret_leftCornerIndex = index1; + + Real tempMax; + Int tempI; + + tempI = index1; + tempMax = leftChain->getVertex(index1)[0]; + + /*find the maximum u for all the points on the left above the right point index2*/ + for(i=index1+1; i<= leftChainEndIndex; i++) + { + if(leftChain->getVertex(i)[1] < rightChain->getVertex(index2)[1]) + break; + + if(leftChain->getVertex(i)[0]>tempMax) + { + tempI = i; + tempMax = leftChain->getVertex(i)[0]; + } + } + //we consider if we can use rightChain(index2) as right corner + //we check if (rightChain(index2), rightGidPoint) intersecs left chain or not. + if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex, rightGridPoint, rightChain->getVertex(index2))) + { + ret_rightCornerWhere = 0; + ret_rightCornerIndex = index1; //should use tempI??? + } + else if(tempMax >= rightChain->getVertex(index2)[0] || + tempMax >= uright + ) + { + + ret_rightCornerWhere = 0; /*on left Chain*/ + ret_rightCornerIndex = tempI; + } + else + { + ret_rightCornerWhere = 2; /*on right chain*/ + ret_rightCornerIndex = index2; + } + } + else /*left below right*/ + { + ret_rightCornerWhere = 2; /*on the right*/ + ret_rightCornerIndex = index2; + + Real tempMin; + Int tempI; + + tempI = index2; + tempMin = rightChain->getVertex(index2)[0]; + + /*find the minimum u for all the points on the right above the left poitn index1*/ + for(i=index2+1; i<= rightChainEndIndex; i++) + { + if( rightChain->getVertex(i)[1] < leftChain->getVertex(index1)[1]) + break; + if(rightChain->getVertex(i)[0] < tempMin) + { + tempI = i; + tempMin = rightChain->getVertex(i)[0]; + } + } + + //we consider if we can use leftchain(index1) as left corner. + //we check if (leftChain(index1) intersects right chian or not + if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex, leftGridPoint, leftChain->getVertex(index1))) + { + ret_leftCornerWhere = 2; + ret_leftCornerIndex = index2; //should use tempI??? + } + else if(tempMin <= leftChain->getVertex(index1)[0] || + tempMin <= uleft) + { + ret_leftCornerWhere = 2; /* on right chain*/ + ret_leftCornerIndex = tempI; + } + else + { + ret_leftCornerWhere = 0; /*on left chain*/ + ret_leftCornerIndex = index1; + } + } + } + +} + + +void findUpCorners(Real *topVertex, + vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex, + vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex, + Real v, + Real uleft, + Real uright, + Int& ret_leftCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/ + Int& ret_leftCornerIndex, /*useful when ret_leftCornerWhere == 0 or 2*/ + Int& ret_rightCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/ + Int& ret_rightCornerIndex /*useful when ret_leftCornerWhere == 0 or 2*/ + ) +{ +#ifdef MYDEBUG +printf("***********enter findUpCorners\n"); +#endif + + assert(v < topVertex[1]); + Real leftGridPoint[2]; + leftGridPoint[0] = uleft; + leftGridPoint[1] = v; + Real rightGridPoint[2]; + rightGridPoint[0] = uright; + rightGridPoint[1] = v; + + Int i; + Int index1, index2; + + index1 = leftChain->findIndexFirstAboveEqualGen(v, leftChainStartIndex, leftChainEndIndex); + + + index2 = rightChain->findIndexFirstAboveEqualGen(v, rightChainStartIndex, rightChainEndIndex); + + if(index2>= leftChainStartIndex) //index2 was found above + index2 = rightChain->skipEqualityFromStart(v, index2, rightChainEndIndex); + + if(index1<leftChainStartIndex && index2 <rightChainStartIndex) /*no point above v on left chain or right chain*/ + { + /*the topVertex is the only vertex above v*/ + ret_leftCornerWhere = 1; + ret_rightCornerWhere = 1; + } + else if(index1<leftChainStartIndex ) /*index2 >= rightChainStartIndex*/ + { + ret_rightCornerWhere = 2; /*on right chain*/ + ret_rightCornerIndex = index2; + + //find the minimum u on right top, either that, or top, or right[index2] is the left corner + Real tempMin = rightChain->getVertex(index2)[0]; + Int tempI = index2; + for(i=index2-1; i>=rightChainStartIndex; i--) + if(rightChain->getVertex(i)[0] < tempMin) + { + tempMin = rightChain->getVertex(i)[0]; + tempI = i; + } + //chech whether (leftGridPoint, top) intersects rightchai, + //if yes, use right corner as left corner + //if not, use top or right[tempI] as left corner + if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex, + leftGridPoint, topVertex)) + { + ret_leftCornerWhere = 2; //rightChain + ret_leftCornerIndex = index2; + } + else if(topVertex[0] < tempMin) + ret_leftCornerWhere = 1; /*topvertex*/ + else + { + ret_leftCornerWhere = 2; //right chain + ret_leftCornerIndex = tempI; + } + + } + else if(index2< rightChainStartIndex) /*index1>=leftChainStartIndex*/ + { + ret_leftCornerWhere = 0; /*left chain*/ + ret_leftCornerIndex = index1; + + //find the maximum u on the left top section. either that or topvertex, or left[index1] is the right corner + Real tempMax = leftChain->getVertex(index1)[0]; + Int tempI = index1; + + for(i=index1-1; i>=leftChainStartIndex; i--){ + + if(leftChain->getVertex(i)[0] > tempMax) + { + + tempMax = leftChain->getVertex(i)[0]; + tempI = i; + } + } + //check whether (rightGridPoint, top) intersects leftChain or not + //if yes, we use leftCorner as the right corner + //if not, we use either top or left[tempI] as the right corner + if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex, + rightGridPoint, topVertex)) + { + ret_rightCornerWhere = 0; //left chan + ret_rightCornerIndex = index1; + } + else if(topVertex[0] > tempMax) + ret_rightCornerWhere = 1;//topVertex + else + { + ret_rightCornerWhere = 0;//left chain + ret_rightCornerIndex = tempI; + } + } + else /*index1>=leftChainStartIndex and index2 >=rightChainStartIndex*/ + { + if(leftChain->getVertex(index1)[1] <= rightChain->getVertex(index2)[1]) /*left point below right point*/ + { + ret_leftCornerWhere = 0; /*on left chain*/ + ret_leftCornerIndex = index1; + + Real tempMax; + Int tempI; + + tempI = index1; + tempMax = leftChain->getVertex(index1)[0]; + + /*find the maximum u for all the points on the left below the right point index2*/ + for(i=index1-1; i>= leftChainStartIndex; i--) + { + if(leftChain->getVertex(i)[1] > rightChain->getVertex(index2)[1]) + break; + + if(leftChain->getVertex(i)[0]>tempMax) + { + tempI = i; + tempMax = leftChain->getVertex(i)[0]; + } + } + //chek whether (rightChain(index2), rightGridPoint) intersects leftchian or not + if(DBG_intersectChain(leftChain, leftChainStartIndex, leftChainEndIndex, rightGridPoint, rightChain->getVertex(index2))) + { + ret_rightCornerWhere = 0; + ret_rightCornerIndex = index1; + } + else if(tempMax >= rightChain->getVertex(index2)[0] || + tempMax >= uright) + { + ret_rightCornerWhere = 0; /*on left Chain*/ + ret_rightCornerIndex = tempI; + } + else + { + ret_rightCornerWhere = 2; /*on right chain*/ + ret_rightCornerIndex = index2; + } + } + else /*left above right*/ + { + ret_rightCornerWhere = 2; /*on the right*/ + ret_rightCornerIndex = index2; + + Real tempMin; + Int tempI; + + tempI = index2; + tempMin = rightChain->getVertex(index2)[0]; + + /*find the minimum u for all the points on the right below the left poitn index1*/ + for(i=index2-1; i>= rightChainStartIndex; i--) + { + if( rightChain->getVertex(i)[1] > leftChain->getVertex(index1)[1]) + break; + if(rightChain->getVertex(i)[0] < tempMin) + { + tempI = i; + tempMin = rightChain->getVertex(i)[0]; + } + } + //check whether (leftGRidPoint,left(index1)) interesect right chain + if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex, + leftGridPoint, leftChain->getVertex(index1))) + { + ret_leftCornerWhere = 2; //right + ret_leftCornerIndex = index2; + } + else if(tempMin <= leftChain->getVertex(index1)[0] || + tempMin <= uleft) + { + ret_leftCornerWhere = 2; /* on right chain*/ + ret_leftCornerIndex = tempI; + } + else + { + ret_leftCornerWhere = 0; /*on left chain*/ + ret_leftCornerIndex = index1; + } + } + } +#ifdef MYDEBUG +printf("***********leave findUpCorners\n"); +#endif +} + +//return 1 if neck exists, 0 othewise +Int findNeckF(vertexArray *leftChain, Int botLeftIndex, + vertexArray *rightChain, Int botRightIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridStartIndex, + Int& neckLeft, + Int& neckRight) +{ +/* +printf("enter findNeckF, botleft, botright=%i,%i,gstartindex=%i\n",botLeftIndex,botRightIndex,gridStartIndex); +printf("leftChain is\n"); +leftChain->print(); +printf("rightChain is\n"); +rightChain->print(); +*/ + + Int lowerGridIndex; //the grid below leftChain and rightChian vertices + Int i; + Int n_vlines = leftGridChain->get_nVlines(); + Real v; + if(botLeftIndex >= leftChain->getNumElements() || + botRightIndex >= rightChain->getNumElements()) + return 0; //no neck exists + + v=min(leftChain->getVertex(botLeftIndex)[1], rightChain->getVertex(botRightIndex)[1]); + + + + + for(i=gridStartIndex; i<n_vlines; i++) + if(leftGridChain->get_v_value(i) <= v && + leftGridChain->getUlineIndex(i)<= rightGridChain->getUlineIndex(i)) + break; + + lowerGridIndex = i; + + if(lowerGridIndex == n_vlines) //the two trm vertex are higher than all gridlines + return 0; + else + { + Int botLeft2, botRight2; +/* +printf("leftGridChain->get_v_)value=%f\n",leftGridChain->get_v_value(lowerGridIndex), botLeftIndex); +printf("leftChain->get_vertex(0)=(%f,%f)\n", leftChain->getVertex(0)[0],leftChain->getVertex(0)[1]); +printf("leftChain->get_vertex(1)=(%f,%f)\n", leftChain->getVertex(1)[0],leftChain->getVertex(1)[1]); +printf("leftChain->get_vertex(2)=(%f,%f)\n", leftChain->getVertex(2)[0],leftChain->getVertex(2)[1]); +*/ + botLeft2 = leftChain->findIndexFirstAboveEqualGen(leftGridChain->get_v_value(lowerGridIndex), botLeftIndex, leftChain->getNumElements()-1) -1 ; + +/* +printf("botLeft2=%i\n", botLeft2); +printf("leftChain->getNumElements=%i\n", leftChain->getNumElements()); +*/ + + botRight2 = rightChain->findIndexFirstAboveEqualGen(leftGridChain->get_v_value(lowerGridIndex), botRightIndex, rightChain->getNumElements()-1) -1; + if(botRight2 < botRightIndex) botRight2=botRightIndex; + + if(botLeft2 < botLeftIndex) botLeft2 = botLeftIndex; + + assert(botLeft2 >= botLeftIndex); + assert(botRight2 >= botRightIndex); + //find nectLeft so that it is th erightmost vertex on letChain + + Int tempI = botLeftIndex; + Real temp = leftChain->getVertex(tempI)[0]; + for(i=botLeftIndex+1; i<= botLeft2; i++) + if(leftChain->getVertex(i)[0] > temp) + { + temp = leftChain->getVertex(i)[0]; + tempI = i; + } + neckLeft = tempI; + + tempI = botRightIndex; + temp = rightChain->getVertex(tempI)[0]; + for(i=botRightIndex+1; i<= botRight2; i++) + if(rightChain->getVertex(i)[0] < temp) + { + temp = rightChain->getVertex(i)[0]; + tempI = i; + } + neckRight = tempI; + return 1; + } +} + + + +/*find i>=botLeftIndex,j>=botRightIndex so that + *(leftChain[i], rightChain[j]) is a neck. + */ +void findNeck(vertexArray *leftChain, Int botLeftIndex, + vertexArray *rightChain, Int botRightIndex, + Int& leftLastIndex, /*left point of the neck*/ + Int& rightLastIndex /*right point of the neck*/ + ) +{ + assert(botLeftIndex < leftChain->getNumElements() && + botRightIndex < rightChain->getNumElements()); + + /*now the neck exists for sure*/ + + if(leftChain->getVertex(botLeftIndex)[1] <= rightChain->getVertex(botRightIndex)[1]) //left below right + { + + leftLastIndex = botLeftIndex; + + /*find i so that rightChain[i][1] >= leftchainbotverte[1], and i+1< + */ + rightLastIndex=rightChain->findIndexAboveGen(leftChain->getVertex(botLeftIndex)[1], botRightIndex+1, rightChain->getNumElements()-1); + } + else //left above right + { + + rightLastIndex = botRightIndex; + + leftLastIndex = leftChain->findIndexAboveGen(rightChain->getVertex(botRightIndex)[1], + botLeftIndex+1, + leftChain->getNumElements()-1); + } +} + + + +void findLeftGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_innerIndices) +{ + + Int i,k,isHoriz; + Int n_ulines = grid->get_n_ulines(); + Real uMin = grid->get_u_min(); + Real uMax = grid->get_u_max(); + Real vMin = grid->get_v_min(); + Real vMax = grid->get_v_max(); + Real slop, uinterc; + +#ifdef SHORTEN_GRID_LINE + //uintercBuf stores all the interction u value for each grid line + //notice that lastGridIndex<= firstGridIndex + Real *uintercBuf = (Real *) malloc (sizeof(Real) * (firstGridIndex-lastGridIndex+1)); + assert(uintercBuf); +#endif + + /*initialization to make vtail bigger than grid->...*/ + directedLine* dLine = topEdge; + Real vtail = grid->get_v_value(firstGridIndex) + 1.0; + Real tempMaxU = grid->get_u_min(); + + + /*for each grid line*/ + for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++) + { + + Real grid_v_value = grid->get_v_value(i); + + /*check whether this grid line is below the current trim edge.*/ + if(vtail > grid_v_value) + { + /*since the grid line is below the trim edge, we + *find the trim edge which will contain the trim line + */ + while( (vtail=dLine->tail()[1]) > grid_v_value){ + + tempMaxU = max(tempMaxU, dLine->tail()[0]); + dLine = dLine -> getNext(); + } + + if( fabs(dLine->head()[1] - vtail) < ZERO) + isHoriz = 1; + else + { + isHoriz = 0; + slop = (dLine->head()[0] - dLine->tail()[0]) / (dLine->head()[1]-vtail); + } + } + + if(isHoriz) + { + uinterc = max(dLine->head()[0], dLine->tail()[0]); + } + else + { + uinterc = slop * (grid_v_value - vtail) + dLine->tail()[0]; + } + + tempMaxU = max(tempMaxU, uinterc); + + if(uinterc < uMin && uinterc >= uMin - ZERO) + uinterc = uMin; + if(uinterc > uMax && uinterc <= uMax + ZERO) + uinterc = uMax; + +#ifdef SHORTEN_GRID_LINE + uintercBuf[k] = uinterc; +#endif + + assert(uinterc >= uMin && uinterc <= uMax); + if(uinterc == uMax) + ret_indices[k] = n_ulines-1; + else + ret_indices[k] = (Int)(((uinterc-uMin)/(uMax - uMin)) * (n_ulines-1)) + 1; + if(ret_indices[k] >= n_ulines) + ret_indices[k] = n_ulines-1; + + + ret_innerIndices[k] = (Int)(((tempMaxU-uMin)/(uMax - uMin)) * (n_ulines-1)) + 1; + + /*reinitialize tempMaxU for next grdiLine*/ + tempMaxU = uinterc; + } +#ifdef SHORTEN_GRID_LINE + //for each grid line, compare the left grid point with the + //intersection point. If the two points are too close, then + //we should move the grid point one grid to the right + //and accordingly we should update the inner index. + for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++) + { + //check gridLine i + //check ret_indices[k] + Real a = grid->get_u_value(ret_indices[k]-1); + Real b = grid->get_u_value(ret_indices[k]); + assert(uintercBuf[k] >= a && uintercBuf < b); + if( (b-uintercBuf[k]) <= 0.2 * (b-a)) //interc is very close to b + { + ret_indices[k]++; + } + + //check ret_innerIndices[k] + if(k>0) + { + if(ret_innerIndices[k] < ret_indices[k-1]) + ret_innerIndices[k] = ret_indices[k-1]; + if(ret_innerIndices[k] < ret_indices[k]) + ret_innerIndices[k] = ret_indices[k]; + } + } + //clean up + free(uintercBuf); +#endif +} + +void findRightGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_innerIndices) +{ + + Int i,k; + Int n_ulines = grid->get_n_ulines(); + Real uMin = grid->get_u_min(); + Real uMax = grid->get_u_max(); + Real vMin = grid->get_v_min(); + Real vMax = grid->get_v_max(); + Real slop, uinterc; + +#ifdef SHORTEN_GRID_LINE + //uintercBuf stores all the interction u value for each grid line + //notice that firstGridIndex >= lastGridIndex + Real *uintercBuf = (Real *) malloc (sizeof(Real) * (firstGridIndex-lastGridIndex+1)); + assert(uintercBuf); +#endif + + /*initialization to make vhead bigger than grid->v_value...*/ + directedLine* dLine = topEdge->getPrev(); + Real vhead = dLine->tail()[1]; + Real tempMinU = grid->get_u_max(); + + /*for each grid line*/ + for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++) + { + + Real grid_v_value = grid->get_v_value(i); + + + /*check whether this grid line is below the current trim edge.*/ + if(vhead >= grid_v_value) + { + /*since the grid line is below the tail of the trim edge, we + *find the trim edge which will contain the trim line + */ + while( (vhead=dLine->head()[1]) > grid_v_value){ + tempMinU = min(tempMinU, dLine->head()[0]); + dLine = dLine -> getPrev(); + } + + /*skip the equality in the case of degenerat case: horizontal */ + while(dLine->head()[1] == grid_v_value) + dLine = dLine->getPrev(); + + assert( dLine->tail()[1] != dLine->head()[1]); + slop = (dLine->tail()[0] - dLine->head()[0]) / (dLine->tail()[1]-dLine->head()[1]); + /* + if(dLine->tail()[1] == vhead) + isHoriz = 1; + else + { + isHoriz = 0; + slop = (dLine->tail()[0] - dLine->head()[0]) / (dLine->tail()[1]-vhead); + } + */ + } + uinterc = slop * (grid_v_value - dLine->head()[1]) + dLine->head()[0]; + + //in case unterc is outside of the grid due to floating point + if(uinterc < uMin) + uinterc = uMin; + else if(uinterc > uMax) + uinterc = uMax; + +#ifdef SHORTEN_GRID_LINE + uintercBuf[k] = uinterc; +#endif + + tempMinU = min(tempMinU, uinterc); + + assert(uinterc >= uMin && uinterc <= uMax); + + if(uinterc == uMin) + ret_indices[k] = 0; + else + ret_indices[k] = (int)ceil((((uinterc-uMin)/(uMax - uMin)) * (n_ulines-1))) -1; +/* +if(ret_indices[k] >= grid->get_n_ulines()) + { + printf("ERROR3\n"); + exit(0); +} +if(ret_indices[k] < 0) + { + printf("ERROR4\n"); + exit(0); +} +*/ + ret_innerIndices[k] = (int)ceil ((((tempMinU-uMin)/(uMax - uMin)) * (n_ulines-1))) -1; + + tempMinU = uinterc; + } +#ifdef SHORTEN_GRID_LINE + //for each grid line, compare the left grid point with the + //intersection point. If the two points are too close, then + //we should move the grid point one grid to the right + //and accordingly we should update the inner index. + for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++) + { + //check gridLine i + //check ret_indices[k] + Real a = grid->get_u_value(ret_indices[k]); + Real b = grid->get_u_value(ret_indices[k]+1); + assert(uintercBuf[k] > a && uintercBuf <= b); + if( (uintercBuf[k]-a) <= 0.2 * (b-a)) //interc is very close to a + { + ret_indices[k]--; + } + + //check ret_innerIndices[k] + if(k>0) + { + if(ret_innerIndices[k] > ret_indices[k-1]) + ret_innerIndices[k] = ret_indices[k-1]; + if(ret_innerIndices[k] > ret_indices[k]) + ret_innerIndices[k] = ret_indices[k]; + } + } + //clean up + free(uintercBuf); +#endif +} + + +void sampleMonoPoly(directedLine* polygon, gridWrap* grid, Int ulinear, Int vlinear, primStream* pStream, rectBlockArray* rbArray) +{ +/* +{ +grid->print(); +polygon->writeAllPolygons("zloutputFile"); +exit(0); +} +*/ + +if(grid->get_n_ulines() == 2 || + grid->get_n_vlines() == 2) +{ + if(ulinear && grid->get_n_ulines() == 2) + { + monoTriangulationFun(polygon, compV2InY, pStream); + return; + } + else if(DBG_isConvex(polygon) && polygon->numEdges() >=4) + { + triangulateConvexPoly(polygon, ulinear, vlinear, pStream); + return; + } + else if(vlinear || DBG_is_U_direction(polygon)) + { + Int n_cusps;//num interior cusps + Int n_edges = polygon->numEdges(); + directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*) * n_edges); + assert(cusps); + findInteriorCuspsX(polygon, n_cusps, cusps); + + if(n_cusps == 0) //u_monotone + { + + monoTriangulationFun(polygon, compV2InX, pStream); + + free(cusps); + return; + } + else if(n_cusps == 1) //one interior cusp + { + + directedLine* new_polygon = polygonConvert(cusps[0]); + + directedLine* other = findDiagonal_singleCuspX( new_polygon); + + + + //<other> should NOT be null unless there are self-intersecting + //trim curves. In that case, we don't want to core dump, instead, + //we triangulate anyway, and print out error message. + if(other == NULL) + { + monoTriangulationFun(polygon, compV2InX, pStream); + free(cusps); + return; + } + + directedLine* ret_p1; + directedLine* ret_p2; + + new_polygon->connectDiagonal_2slines(new_polygon, other, + &ret_p1, + &ret_p2, + new_polygon); + + monoTriangulationFun(ret_p1, compV2InX, pStream); + monoTriangulationFun(ret_p2, compV2InX, pStream); + + ret_p1->deleteSinglePolygonWithSline(); + ret_p2->deleteSinglePolygonWithSline(); + + free(cusps); + return; + } + free(cusps); + } +} + + /*find the top and bottom of the polygon. It is supposed to be + *a V-monotone polygon + */ + + directedLine* tempV; + directedLine* topV; + directedLine* botV; + topV = botV = polygon; + + for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext()) + { + if(compV2InY(topV->head(), tempV->head())<0) { + + topV = tempV; + } + if(compV2InY(botV->head(), tempV->head())>0) { + + botV = tempV; + } + } + + /*find the first(top) and the last (bottom) grid line which intersect the + *this polygon + */ + Int firstGridIndex; /*the index in the grid*/ + Int lastGridIndex; + firstGridIndex = (Int) ((topV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)); + lastGridIndex = (Int) ((botV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)) + 1; + + + /*find the interval inside the polygon for each gridline*/ + Int *leftGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); + assert(leftGridIndices); + Int *rightGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); + assert(rightGridIndices); + Int *leftGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); + assert(leftGridInnerIndices); + Int *rightGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); + assert(rightGridInnerIndices); + + findLeftGridIndices(topV, firstGridIndex, lastGridIndex, grid, leftGridIndices, leftGridInnerIndices); + + findRightGridIndices(topV, firstGridIndex, lastGridIndex, grid, rightGridIndices, rightGridInnerIndices); + + gridBoundaryChain leftGridChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, leftGridIndices, leftGridInnerIndices); + + gridBoundaryChain rightGridChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, rightGridIndices, rightGridInnerIndices); + + + +// leftGridChain.draw(); +// leftGridChain.drawInner(); +// rightGridChain.draw(); +// rightGridChain.drawInner(); + /*(1) determine the grid boundaries (left and right). + *(2) process polygon into two monotone chaines: use vertexArray + *(3) call sampleMonoPolyRec + */ + + /*copy the two chains into vertexArray datastructure*/ + Int i; + vertexArray leftChain(20); /*this is a dynamic array*/ + for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ + leftChain.appendVertex(topV->getVertex(i)); + } + for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) + { + for(i=0; i<=tempV->get_npoints()-2; i++){ + leftChain.appendVertex(tempV->getVertex(i)); + } + } + + vertexArray rightChain(20); + for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) + { + for(i=tempV->get_npoints()-2; i>=0; i--){ + rightChain.appendVertex(tempV->getVertex(i)); + } + } + for(i=botV->get_npoints()-2; i>=1; i--){ + rightChain.appendVertex(tempV->getVertex(i)); + } + + sampleMonoPolyRec(topV->head(), + botV->head(), + &leftChain, + 0, + &rightChain, + 0, + &leftGridChain, + &rightGridChain, + 0, + pStream, + rbArray); + + + /*cleanup space*/ + free(leftGridIndices); + free(rightGridIndices); + free(leftGridInnerIndices); + free(rightGridInnerIndices); +} + +void sampleMonoPolyRec( + Real* topVertex, + Real* botVertex, + vertexArray* leftChain, + Int leftStartIndex, + vertexArray* rightChain, + Int rightStartIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridStartIndex, + primStream* pStream, + rectBlockArray* rbArray) +{ + + /*find the first connected component, and the four corners. + */ + Int index1, index2; /*the first and last grid line of the first connected component*/ + + if(topVertex[1] <= botVertex[1]) + return; + + /*find i so that the grid line is below the top vertex*/ + Int i=gridStartIndex; + while (i < leftGridChain->get_nVlines()) + { + if(leftGridChain->get_v_value(i) < topVertex[1]) + break; + i++; + } + + /*find the first connected component starting with i*/ + /*find index1 so that left_uline_index <= right_uline_index, that is, this + *grid line contains at least one inner grid point + */ + index1=i; + int num_skipped_grid_lines=0; + while(index1 < leftGridChain->get_nVlines()) + { + if(leftGridChain->getUlineIndex(index1) <= rightGridChain->getUlineIndex(index1)) + break; + num_skipped_grid_lines++; + index1++; + } + + + + if(index1 >= leftGridChain->get_nVlines()) /*no grid line exists which has inner point*/ + { + /*stop recursion, ...*/ + /*monotone triangulate it...*/ +// printf("no grid line exists\n"); +/* + monoTriangulationRecOpt(topVertex, botVertex, leftChain, leftStartIndex, + rightChain, rightStartIndex, pStream); +*/ + +if(num_skipped_grid_lines <2) + { + monoTriangulationRecGenOpt(topVertex, botVertex, leftChain, leftStartIndex, + leftChain->getNumElements()-1, + rightChain, rightStartIndex, + rightChain->getNumElements()-1, + pStream); + } +else + { + //the optimum way to triangulate is top-down since this polygon + //is narrow-long. + monoTriangulationRec(topVertex, botVertex, leftChain, leftStartIndex, + rightChain, rightStartIndex, pStream); + } + +/* + monoTriangulationRec(topVertex, botVertex, leftChain, leftStartIndex, + rightChain, rightStartIndex, pStream); +*/ + +/* monoTriangulationRecGenTBOpt(topVertex, botVertex, + leftChain, leftStartIndex, leftChain->getNumElements()-1, + rightChain, rightStartIndex, rightChain->getNumElements()-1, + pStream);*/ + + + + } + else + { + + /*find index2 so that left_inner_index <= right_inner_index holds until index2*/ + index2=index1+1; + if(index2 < leftGridChain->get_nVlines()) + while(leftGridChain->getInnerIndex(index2) <= rightGridChain->getInnerIndex(index2)) + { + index2++; + if(index2 >= leftGridChain->get_nVlines()) + break; + } + + index2--; + + + + /*the neck*/ + Int neckLeftIndex; + Int neckRightIndex; + + /*the four corners*/ + Int up_leftCornerWhere; + Int up_leftCornerIndex; + Int up_rightCornerWhere; + Int up_rightCornerIndex; + Int down_leftCornerWhere; + Int down_leftCornerIndex; + Int down_rightCornerWhere; + Int down_rightCornerIndex; + + Real* tempBotVertex; /*the bottom vertex for this component*/ + Real* nextTopVertex=NULL; /*for the recursion*/ + Int nextLeftStartIndex=0; + Int nextRightStartIndex=0; + + /*find the points below the grid line index2 on both chains*/ + Int botLeftIndex = leftChain->findIndexStrictBelowGen( + leftGridChain->get_v_value(index2), + leftStartIndex, + leftChain->getNumElements()-1); + Int botRightIndex = rightChain->findIndexStrictBelowGen( + rightGridChain->get_v_value(index2), + rightStartIndex, + rightChain->getNumElements()-1); + /*if either botLeftIndex>= numelements, + * or botRightIndex >= numelemnet, + *then there is no neck exists. the bottom vertex is botVertex, + */ + if(! findNeckF(leftChain, botLeftIndex, rightChain, botRightIndex, + leftGridChain, rightGridChain, index2, neckLeftIndex, neckRightIndex)) + /* + if(botLeftIndex == leftChain->getNumElements() || + botRightIndex == rightChain->getNumElements()) + */ + { +#ifdef MYDEBUG + printf("neck NOT exists, botRightIndex=%i\n", botRightIndex); +#endif + + tempBotVertex = botVertex; + nextTopVertex = botVertex; + botLeftIndex = leftChain->getNumElements()-1; + botRightIndex = rightChain->getNumElements()-1; + } + else /*neck exists*/ + { +#ifdef MYDEBUG + printf("neck exists\n"); +#endif + + /* + findNeck(leftChain, botLeftIndex, + rightChain, botRightIndex, + neckLeftIndex, + neckRightIndex); + */ +#ifdef MYDEBUG +printf("neck is found, neckLeftIndex=%i, neckRightIndex=%i\n", neckLeftIndex, neckRightIndex); +glBegin(GL_LINES); +glVertex2fv(leftChain->getVertex(neckLeftIndex)); +glVertex2fv(rightChain->getVertex(neckRightIndex)); +glEnd(); +#endif + + if(leftChain->getVertex(neckLeftIndex)[1] <= rightChain->getVertex(neckRightIndex)[1]) + { + tempBotVertex = leftChain->getVertex(neckLeftIndex); + botLeftIndex = neckLeftIndex-1; + botRightIndex = neckRightIndex; + nextTopVertex = rightChain->getVertex(neckRightIndex); + nextLeftStartIndex = neckLeftIndex; + nextRightStartIndex = neckRightIndex+1; + } + else + { + tempBotVertex = rightChain->getVertex(neckRightIndex); + botLeftIndex = neckLeftIndex; + botRightIndex = neckRightIndex-1; + nextTopVertex = leftChain->getVertex(neckLeftIndex); + nextLeftStartIndex = neckLeftIndex+1; + nextRightStartIndex = neckRightIndex; + } + } + + findUpCorners(topVertex, + leftChain, + leftStartIndex, botLeftIndex, + rightChain, + rightStartIndex, botRightIndex, + leftGridChain->get_v_value(index1), + leftGridChain->get_u_value(index1), + rightGridChain->get_u_value(index1), + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex); + + findDownCorners(tempBotVertex, + leftChain, + leftStartIndex, botLeftIndex, + rightChain, + rightStartIndex, botRightIndex, + leftGridChain->get_v_value(index2), + leftGridChain->get_u_value(index2), + rightGridChain->get_u_value(index2), + down_leftCornerWhere, + down_leftCornerIndex, + down_rightCornerWhere, + down_rightCornerIndex); +#ifdef MYDEBUG + printf("find corners done, down_leftwhere=%i, down_righwhere=%i,\n",down_leftCornerWhere, down_rightCornerWhere ); + printf("find corners done, up_leftwhere=%i, up_righwhere=%i,\n",up_leftCornerWhere, up_rightCornerWhere ); + printf("find corners done, up_leftindex=%i, up_righindex=%i,\n",up_leftCornerIndex, up_rightCornerIndex ); + printf("find corners done, down_leftindex=%i, down_righindex=%i,\n",down_leftCornerIndex, down_rightCornerIndex ); +#endif + +/* + drawCorners(topVertex, + tempBotVertex, + leftChain, + rightChain, + leftGridChain, + rightGridChain, + index1, + index2, + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex, + down_leftCornerWhere, + down_leftCornerIndex, + down_rightCornerWhere, + down_rightCornerIndex); +*/ + + + sampleConnectedComp(topVertex, tempBotVertex, + leftChain, + leftStartIndex, botLeftIndex, + rightChain, + rightStartIndex, botRightIndex, + leftGridChain, + rightGridChain, + index1, index2, + up_leftCornerWhere, + up_leftCornerIndex, + up_rightCornerWhere, + up_rightCornerIndex, + down_leftCornerWhere, + down_leftCornerIndex, + down_rightCornerWhere, + down_rightCornerIndex, + pStream, + rbArray + ); + + /*recursion*/ + + sampleMonoPolyRec( + nextTopVertex, + botVertex, + leftChain, + nextLeftStartIndex, + rightChain, + nextRightStartIndex, + leftGridChain, + rightGridChain, + index2+1, + pStream, rbArray); + + + } + +} + +void sampleLeftStrip(vertexArray* leftChain, + Int topLeftIndex, + Int botLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + Int leftGridChainEndIndex, + primStream* pStream + ) +{ + assert(leftChain->getVertex(topLeftIndex)[1] > leftGridChain->get_v_value(leftGridChainStartIndex)); + assert(leftChain->getVertex(topLeftIndex+1)[1] <= leftGridChain->get_v_value(leftGridChainStartIndex)); + assert(leftChain->getVertex(botLeftIndex)[1] <= leftGridChain->get_v_value(leftGridChainEndIndex)); + assert(leftChain->getVertex(botLeftIndex-1)[1] > leftGridChain->get_v_value(leftGridChainEndIndex)); + + /* + *(1)find the last grid line which doesn'; pass below + * this first edge, sample this region: one trim edge and + * possily multiple grid lines. + */ + Real *upperVert, *lowerVert; /*the end points of the first trim edge*/ + upperVert = leftChain->getVertex(topLeftIndex); + lowerVert = leftChain->getVertex(topLeftIndex+1); + + Int index = leftGridChainStartIndex; + while(leftGridChain->get_v_value(index) >= lowerVert[1]){ + index++; + if(index > leftGridChainEndIndex) + break; + } + index--; + + sampleLeftSingleTrimEdgeRegion(upperVert, lowerVert, + leftGridChain, + leftGridChainStartIndex, + index, + pStream); + sampleLeftStripRec(leftChain, topLeftIndex+1, botLeftIndex, + leftGridChain, index, leftGridChainEndIndex, + pStream); + +} + +void sampleLeftStripRec(vertexArray* leftChain, + Int topLeftIndex, + Int botLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + Int leftGridChainEndIndex, + primStream* pStream + ) +{ + /*now top left trim vertex is below the top grid line. + */ + /*stop condition: if topLeftIndex >= botLeftIndex, then stop. + */ + if(topLeftIndex >= botLeftIndex) + return; + + /*find the last trim vertex which is above the second top grid line: + * index1. + *and sampleLeftOneGridStep(leftchain, topLeftIndex, index1, leftGridChain, + * leftGridChainStartIndex). + * index1 could be equal to topLeftIndex. + */ + Real secondGridChainV = leftGridChain->get_v_value(leftGridChainStartIndex+1); + assert(leftGridChainStartIndex < leftGridChainEndIndex); + Int index1 = topLeftIndex; + while(leftChain->getVertex(index1)[1] > secondGridChainV) + index1++; + index1--; + + sampleLeftOneGridStep(leftChain, topLeftIndex, index1, leftGridChain, leftGridChainStartIndex, pStream); + + + /* + * Let the next trim vertex be nextTrimVertIndex (which should be + * below the second grid line). + * Find the last grid line index2 which is above nextTrimVert. + * sampleLeftSingleTrimEdgeRegion(uppervert[2], lowervert[2], + * leftGridChain, leftGridChainStartIndex+1, index2). + */ + Real *uppervert, *lowervert; + uppervert = leftChain->getVertex(index1); + lowervert = leftChain->getVertex(index1+1); + Int index2 = leftGridChainStartIndex+1; + + while(leftGridChain->get_v_value(index2) >= lowervert[1]) + { + index2++; + if(index2 > leftGridChainEndIndex) + break; + } + index2--; + sampleLeftSingleTrimEdgeRegion(uppervert, lowervert, leftGridChain, leftGridChainStartIndex+1, index2, pStream); + + /* sampleLeftStripRec(leftChain, + nextTrimVertIndex, + botLeftIndex, + leftGridChain, + index2, + leftGridChainEndIndex + ) + * + */ + sampleLeftStripRec(leftChain, index1+1, botLeftIndex, leftGridChain, index2, leftGridChainEndIndex, pStream); + +} + + +/***************begin RecF***********************/ +/* the gridlines from leftGridChainStartIndex to + * leftGridChainEndIndex are assumed to form a + * connected component. + * the trim vertex of topLeftIndex is assumed to + * be below the first gridline, and the tim vertex + * of botLeftIndex is assumed to be above the last + * grid line. + * If botLeftIndex < topLeftIndex, then no connected componeent exists, and this funcion returns without + * outputing any triangles. + * Otherwise botLeftIndex >= topLeftIndex, there is at least one triangle to output. + */ +void sampleLeftStripRecF(vertexArray* leftChain, + Int topLeftIndex, + Int botLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + Int leftGridChainEndIndex, + primStream* pStream + ) +{ + /*now top left trim vertex is below the top grid line. + */ + /*stop condition: if topLeftIndex > botLeftIndex, then stop. + */ + if(topLeftIndex > botLeftIndex) + return; + + /*if there is only one grid Line, return.*/ + + if(leftGridChainStartIndex>=leftGridChainEndIndex) + return; + + + assert(leftChain->getVertex(topLeftIndex)[1] <= leftGridChain->get_v_value(leftGridChainStartIndex) && + leftChain->getVertex(botLeftIndex)[1] >= leftGridChain->get_v_value(leftGridChainEndIndex)); + + /*firs find the first trim vertex which is below or equal to the second top grid line: + * index1. + */ + Real secondGridChainV = leftGridChain->get_v_value(leftGridChainStartIndex+1); + + + Int index1 = topLeftIndex; + + while(leftChain->getVertex(index1)[1] > secondGridChainV){ + index1++; + if(index1>botLeftIndex) + break; + } + + /*now leftChain->getVertex(index-1)[1] > secondGridChainV and + * leftChain->getVertex(index)[1] <= secondGridChainV + *If equality holds, then we should include the vertex index1, otherwise we include only index1-1, to + *perform sampleOneGridStep. + */ + if(index1>botLeftIndex) + index1--; + else if(leftChain->getVertex(index1)[1] < secondGridChainV) + index1--; + + /*now we have leftChain->getVertex(index1)[1] >= secondGridChainV, and + * leftChain->getVertex(index1+1)[1] <= secondGridChainV + */ + + + sampleLeftOneGridStep(leftChain, topLeftIndex, index1, leftGridChain, leftGridChainStartIndex, pStream); + + + /*if leftChain->getVertex(index1)[1] == secondGridChainV, then we can recursively do the rest. + */ + if(leftChain->getVertex(index1)[1] == secondGridChainV) + { + + sampleLeftStripRecF(leftChain, index1, botLeftIndex,leftGridChain, leftGridChainStartIndex+1, leftGridChainEndIndex, pStream); + } + else if(index1 < botLeftIndex) + { + + /* Otherwise, we have leftChain->getVertex(index1)[1] > secondGridChainV, + * let the next trim vertex be nextTrimVertIndex (which should be strictly + * below the second grid line). + * Find the last grid line index2 which is above nextTrimVert. + * sampleLeftSingleTrimEdgeRegion(uppervert[2], lowervert[2], + * leftGridChain, leftGridChainStartIndex+1, index2). + */ + Real *uppervert, *lowervert; + uppervert = leftChain->getVertex(index1); + lowervert = leftChain->getVertex(index1+1); //okay since index1<botLeftIndex + Int index2 = leftGridChainStartIndex+1; + + + while(leftGridChain->get_v_value(index2) >= lowervert[1]) + { + index2++; + if(index2 > leftGridChainEndIndex) + break; + } + index2--; + + + sampleLeftSingleTrimEdgeRegion(uppervert, lowervert, leftGridChain, leftGridChainStartIndex+1, index2, pStream); + + /*recursion*/ + + sampleLeftStripRecF(leftChain, index1+1, botLeftIndex, leftGridChain, index2, leftGridChainEndIndex, pStream); + } + +} + +/***************End RecF***********************/ + +/*sample the left area in between one trim edge and multiple grid lines. + * all the grid lines should be in between the two end poins of the + *trim edge. + */ +void sampleLeftSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2], + gridBoundaryChain* gridChain, + Int beginIndex, + Int endIndex, + primStream* pStream) +{ + Int i,j,k; + + vertexArray vArray(endIndex-beginIndex+1); + vArray.appendVertex(gridChain->get_vertex(beginIndex)); + + for(k=1, i=beginIndex+1; i<=endIndex; i++, k++) + { + vArray.appendVertex(gridChain->get_vertex(i)); + + /*output the fan of the grid points of the (i)th and (i-1)th grid line. + */ + if(gridChain->getUlineIndex(i) < gridChain->getUlineIndex(i-1)) + { + pStream->begin(); + pStream->insert(gridChain->get_vertex(i-1)); + for(j=gridChain->getUlineIndex(i); j<= gridChain->getUlineIndex(i-1); j++) + pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i)); + pStream->end(PRIMITIVE_STREAM_FAN); + } + else if(gridChain->getUlineIndex(i) > gridChain->getUlineIndex(i-1)) + { + pStream->begin(); + pStream->insert(gridChain->get_vertex(i)); + for(j=gridChain->getUlineIndex(i); j>= gridChain->getUlineIndex(i-1); j--) + pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i-1)); + pStream->end(PRIMITIVE_STREAM_FAN); + } + /*otherwisem, the two are equal, so there is no fan to outout*/ + } + + monoTriangulation2(upperVert, lowerVert, &vArray, 0, endIndex-beginIndex, + 0, /*decreasing chain*/ + pStream); +} + +/*return i, such that from begin to i-1 the chain is strictly u-monotone. + */ +Int findIncreaseChainFromBegin(vertexArray* chain, Int begin ,Int end) +{ + Int i=begin; + Real prevU = chain->getVertex(i)[0]; + Real thisU; + for(i=begin+1; i<=end; i++){ + thisU = chain->getVertex(i)[0]; + + if(prevU < thisU){ + prevU = thisU; + } + else + break; + } + return i; +} + +/*check whether there is a vertex whose v value is strictly + *inbetween vup vbelow + *if no middle exists return -1, else return the idnex. + */ +Int checkMiddle(vertexArray* chain, Int begin, Int end, + Real vup, Real vbelow) +{ + Int i; + for(i=begin; i<=end; i++) + { + if(chain->getVertex(i)[1] < vup && chain->getVertex(i)[1]>vbelow) + return i; + } + return -1; +} + +/*the degenerat case of sampleLeftOneGridStep*/ +void sampleLeftOneGridStepNoMiddle(vertexArray* leftChain, + Int beginLeftIndex, + Int endLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + primStream* pStream) +{ + /*since there is no middle, there is at most one point which is on the + *second grid line, there could be multiple points on the first (top) + *grid line. + */ + + leftGridChain->leftEndFan(leftGridChainStartIndex+1, pStream); + + monoTriangulation2(leftGridChain->get_vertex(leftGridChainStartIndex), + leftGridChain->get_vertex(leftGridChainStartIndex+1), + leftChain, + beginLeftIndex, + endLeftIndex, + 1, //is increase chain. + pStream); +} + + + +/*sampling the left area in between two grid lines. + */ +void sampleLeftOneGridStep(vertexArray* leftChain, + Int beginLeftIndex, + Int endLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + primStream* pStream + ) +{ + if(checkMiddle(leftChain, beginLeftIndex, endLeftIndex, + leftGridChain->get_v_value(leftGridChainStartIndex), + leftGridChain->get_v_value(leftGridChainStartIndex+1))<0) + + { + + sampleLeftOneGridStepNoMiddle(leftChain, beginLeftIndex, endLeftIndex, leftGridChain, leftGridChainStartIndex, pStream); + return; + } + + //copy into a polygon + { + directedLine* poly = NULL; + sampledLine* sline; + directedLine* dline; + gridWrap* grid = leftGridChain->getGrid(); + Real vert1[2]; + Real vert2[2]; + Int i; + + Int innerInd = leftGridChain->getInnerIndex(leftGridChainStartIndex+1); + Int upperInd = leftGridChain->getUlineIndex(leftGridChainStartIndex); + Int lowerInd = leftGridChain->getUlineIndex(leftGridChainStartIndex+1); + Real upperV = leftGridChain->get_v_value(leftGridChainStartIndex); + Real lowerV = leftGridChain->get_v_value(leftGridChainStartIndex+1); + + //the upper gridline + vert1[1] = vert2[1] = upperV; + for(i=innerInd; i>upperInd; i--) + { + vert1[0]=grid->get_u_value(i); + vert2[0]=grid->get_u_value(i-1); + sline = new sampledLine(vert1, vert2); + dline = new directedLine(INCREASING, sline); + if(poly == NULL) + poly = dline; + else + poly->insert(dline); + } + + //the edge connecting upper grid with left chain + vert1[0] = grid->get_u_value(upperInd); + vert1[1] = upperV; + sline = new sampledLine(vert1, leftChain->getVertex(beginLeftIndex)); + dline = new directedLine(INCREASING, sline); + if(poly == NULL) + poly = dline; + else + poly->insert(dline); + + //the left chain + for(i=beginLeftIndex; i<endLeftIndex; i++) + { + sline = new sampledLine(leftChain->getVertex(i), leftChain->getVertex(i+1)); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + + //the edge connecting left chain with lower gridline + vert2[0] = grid->get_u_value(lowerInd); + vert2[1] = lowerV; + sline = new sampledLine(leftChain->getVertex(endLeftIndex), vert2); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + + //the lower grid line + vert1[1] = vert2[1] = lowerV; + for(i=lowerInd; i<innerInd; i++) + { + vert1[0] = grid->get_u_value(i); + vert2[0] = grid->get_u_value(i+1); + sline = new sampledLine(vert1, vert2); + dline = new directedLine(INCREASING, sline); + poly->insert(dline); + } + + //the vertical grid line segement + vert1[0]=vert2[0] = grid->get_u_value(innerInd); + vert2[1]=upperV; + vert1[1]=lowerV; + sline=new sampledLine(vert1, vert2); + dline=new directedLine(INCREASING, sline); + poly->insert(dline); + monoTriangulationOpt(poly, pStream); + //cleanup + poly->deleteSinglePolygonWithSline(); + return; + } + + + + + + Int i; + if(1/*leftGridChain->getUlineIndex(leftGridChainStartIndex) >= + leftGridChain->getUlineIndex(leftGridChainStartIndex+1)*/ + ) /*the second grid line is beyond the first one to the left*/ + { + /*find the maximal U-monotone chain + * of endLeftIndex, endLeftIndex-1, ..., + */ + i=endLeftIndex; + Real prevU = leftChain->getVertex(i)[0]; + for(i=endLeftIndex-1; i>=beginLeftIndex; i--){ + Real thisU = leftChain->getVertex(i)[0]; + if( prevU < thisU){ + prevU = thisU; + } + else + break; + } + /*from endLeftIndex to i+1 is strictly U- monotone */ + /*if i+1==endLeftIndex and the vertex and leftchain is on the second gridline, then + *we should use 2 vertices on the leftchain. If we only use one (endLeftIndex), then we + *we would output degenerate triangles + */ + if(i+1 == endLeftIndex && leftChain->getVertex(endLeftIndex)[1] == leftGridChain->get_v_value(1+leftGridChainStartIndex)) + i--; + + Int j = beginLeftIndex/*endLeftIndex*/+1; + + + if(leftGridChain->getInnerIndex(leftGridChainStartIndex+1) > leftGridChain->getUlineIndex(leftGridChainStartIndex)) + { + j = findIncreaseChainFromBegin(leftChain, beginLeftIndex, i+1/*endLeftIndex*/); + + Int temp = beginLeftIndex; + /*now from begin to j-1 is strictly u-monotone*/ + /*if j-1 is on the first grid line, then we want to skip to the vertex which is strictly + *below the grid line. This vertexmust exist since there is a 'corner turn' inbetween the two grid lines + */ + if(j-1 == beginLeftIndex) + { + while(leftChain->getVertex(j-1)[1] == leftGridChain->get_v_value(leftGridChainStartIndex)) + j++; + + Real vert[2]; + vert[0] = leftGridChain->get_u_value(leftGridChainStartIndex); + vert[1] = leftGridChain->get_v_value(leftGridChainStartIndex); + + monoTriangulation2( + vert/*leftChain->getVertex(beginLeftIndex)*/, + leftChain->getVertex(j-1), + leftChain, + beginLeftIndex, + j-2, + 1, + pStream //increase chain + ); + + temp = j-1; + } + + stripOfFanLeft(leftChain, j-1, temp/*beginLeftIndex*/, leftGridChain->getGrid(), + leftGridChain->getVlineIndex(leftGridChainStartIndex), + leftGridChain->getUlineIndex(leftGridChainStartIndex), + leftGridChain->getInnerIndex(leftGridChainStartIndex+1), + pStream, + 1 /*the grid line is above the trim line*/ + ); + } + + stripOfFanLeft(leftChain, endLeftIndex, i+1, leftGridChain->getGrid(), + leftGridChain->getVlineIndex(leftGridChainStartIndex+1), + leftGridChain->getUlineIndex(leftGridChainStartIndex+1), + leftGridChain->getInnerIndex(leftGridChainStartIndex+1), + pStream, + 0 /*the grid line is below the trim lines*/ + ); + + /*monotone triangulate the remaining left chain togther with the + *two vertices on the two grid v-lines. + */ + Real vert[2][2]; + vert[0][0]=vert[1][0] = leftGridChain->getInner_u_value(leftGridChainStartIndex+1); + vert[0][1] = leftGridChain->get_v_value(leftGridChainStartIndex); + vert[1][1] = leftGridChain->get_v_value(leftGridChainStartIndex+1); + +// vertexArray right(vert, 2); + + monoTriangulation2( + &vert[0][0], /*top vertex */ + &vert[1][0], /*bottom vertex*/ + leftChain, + /*beginLeftIndex*/j-1, + i+1, + 1, /*an increasing chain*/ + pStream); + } + else /*the second one is shorter than the first one to the left*/ + { + /*find the maximal U-monotone chain of beginLeftIndex, beginLeftIndex+1,..., + */ + i=beginLeftIndex; + Real prevU = leftChain->getVertex(i)[0]; + for(i=beginLeftIndex+1; i<=endLeftIndex; i++){ + Real thisU = leftChain->getVertex(i)[0]; + + if(prevU < thisU){ + prevU = thisU; + } + else + break; + } + /*from beginLeftIndex to i-1 is strictly U-monotone*/ + + + stripOfFanLeft(leftChain, i-1, beginLeftIndex, leftGridChain->getGrid(), + leftGridChain->getVlineIndex(leftGridChainStartIndex), + leftGridChain->getUlineIndex(leftGridChainStartIndex), + leftGridChain->getUlineIndex(leftGridChainStartIndex+1), + pStream, + 1 /*the grid line is above the trim lines*/ + ); + /*monotone triangulate the remaining left chain together with the + *two vertices on the two grid v-lines. + */ + Real vert[2][2]; + vert[0][0]=vert[1][0] = leftGridChain->get_u_value(leftGridChainStartIndex+1); + vert[0][1] = leftGridChain->get_v_value(leftGridChainStartIndex); + vert[1][1] = leftGridChain->get_v_value(leftGridChainStartIndex+1); + + vertexArray right(vert, 2); + + monoTriangulation2( + &vert[0][0], //top vertex + &vert[1][0], //bottom vertex + leftChain, + i-1, + endLeftIndex, + 1, /*an increase chain*/ + pStream); + + } +} + +/*n_upper>=1 + *n_lower>=1 + */ +void triangulateXYMono(Int n_upper, Real upperVerts[][2], + Int n_lower, Real lowerVerts[][2], + primStream* pStream) +{ + Int i,j,k,l; + Real* leftMostV; + + assert(n_upper>=1 && n_lower>=1); + if(upperVerts[0][0] <= lowerVerts[0][0]) + { + i=1; + j=0; + leftMostV = upperVerts[0]; + } + else + { + i=0; + j=1; + leftMostV = lowerVerts[0]; + } + + while(1) + { + if(i >= n_upper) /*case1: no more in upper*/ + { + + if(j<n_lower-1) /*at least two vertices in lower*/ + { + pStream->begin(); + pStream->insert(leftMostV); + while(j<n_lower){ + pStream->insert(lowerVerts[j]); + j++; + } + pStream->end(PRIMITIVE_STREAM_FAN); + } + + break; + } + else if(j>= n_lower) /*case2: no more in lower*/ + { + + if(i<n_upper-1) /*at least two vertices in upper*/ + { + pStream->begin(); + pStream->insert(leftMostV); + + for(k=n_upper-1; k>=i; k--) + pStream->insert(upperVerts[k]); + + pStream->end(PRIMITIVE_STREAM_FAN); + } + + break; + } + else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/ + { + + if(upperVerts[i][0] <= lowerVerts[j][0]) + { + pStream->begin(); + pStream->insert(lowerVerts[j]); /*the origin of this fan*/ + + /*find the last k>=i such that + *upperverts[k][0] <= lowerverts[j][0] + */ + k=i; + while(k<n_upper) + { + if(upperVerts[k][0] > lowerVerts[j][0]) + break; + k++; + } + k--; + for(l=k; l>=i; l--)/*the reverse is for two-face lighting*/ + { + pStream->insert(upperVerts[l]); + } + pStream->insert(leftMostV); + + pStream->end(PRIMITIVE_STREAM_FAN); + //update i for next loop + i = k+1; + leftMostV = upperVerts[k]; + + } + else /*upperVerts[i][0] > lowerVerts[j][0]*/ + { + pStream->begin(); + pStream->insert(upperVerts[i]);/*the origion of this fan*/ + pStream->insert(leftMostV); + /*find the last k>=j such that + *lowerverts[k][0] < upperverts[i][0]*/ + k=j; + while(k< n_lower) + { + if(lowerVerts[k][0] >= upperVerts[i][0]) + break; + pStream->insert(lowerVerts[k]); + k++; + } + pStream->end(PRIMITIVE_STREAM_FAN); + j=k; + leftMostV = lowerVerts[j-1]; + } + } + } +} + + +void stripOfFanLeft(vertexArray* leftChain, + Int largeIndex, + Int smallIndex, + gridWrap* grid, + Int vlineIndex, + Int ulineSmallIndex, + Int ulineLargeIndex, + primStream* pStream, + Int gridLineUp /*1 if the grid line is above the trim lines*/ + ) +{ + assert(largeIndex >= smallIndex); + + Real grid_v_value; + grid_v_value = grid->get_v_value(vlineIndex); + + Real2* trimVerts=(Real2*) malloc(sizeof(Real2)* (largeIndex-smallIndex+1)); + assert(trimVerts); + + + Real2* gridVerts=(Real2*) malloc(sizeof(Real2)* (ulineLargeIndex-ulineSmallIndex+1)); + assert(gridVerts); + + Int k,i; + if(gridLineUp) /*trim line is below grid line, so trim vertices are going right when index increases*/ + for(k=0, i=smallIndex; i<=largeIndex; i++, k++) + { + trimVerts[k][0] = leftChain->getVertex(i)[0]; + trimVerts[k][1] = leftChain->getVertex(i)[1]; + } + else + for(k=0, i=largeIndex; i>=smallIndex; i--, k++) + { + trimVerts[k][0] = leftChain->getVertex(i)[0]; + trimVerts[k][1] = leftChain->getVertex(i)[1]; + } + + for(k=0, i=ulineSmallIndex; i<= ulineLargeIndex; i++, k++) + { + gridVerts[k][0] = grid->get_u_value(i); + gridVerts[k][1] = grid_v_value; + } + + if(gridLineUp) + triangulateXYMono( + ulineLargeIndex-ulineSmallIndex+1, gridVerts, + largeIndex-smallIndex+1, trimVerts, + pStream); + else + triangulateXYMono(largeIndex-smallIndex+1, trimVerts, + ulineLargeIndex-ulineSmallIndex+1, gridVerts, + pStream); + free(trimVerts); + free(gridVerts); +} + + + + + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleMonoPoly.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleMonoPoly.h new file mode 100755 index 000000000..df5cf5942 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampleMonoPoly.h @@ -0,0 +1,191 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampleMonoPoly.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _SAMPLEMONOPOLY_H +#define _SAMPLEMONOPOLY_H + +#include "monoTriangulation.h" +#include "gridWrap.h" +#include "rectBlock.h" + + +void triangulateXYMono(Int n_upper, Real upperVerts[][2], + Int n_lower, Real lowerVerts[][2], + primStream* pStream); + +void stripOfFanLeft(vertexArray* leftChain, + Int largeIndex, + Int smallIndex, + gridWrap* grid, + Int vlineIndex, + Int ulineSmallIndex, + Int ulineLargeIndex, + primStream* pStream, + Int gridLineUp + ); +void sampleLeftOneGridStep(vertexArray* leftChain, + Int beginLeftIndex, + Int endLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + primStream* pStream + ); + +void sampleLeftSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2], + gridBoundaryChain* gridChain, + Int beginIndex, + Int endIndex, + primStream* pStream); + +void sampleLeftStripRec(vertexArray* leftChain, + Int topLeftIndex, + Int botLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + Int leftGridChainEndIndex, + primStream* pStream + ); + +void sampleLeftStrip(vertexArray* leftChain, + Int topLeftIndex, + Int botLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + Int leftGridChainEndIndex, + primStream* pStream + ); + +void findLeftGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner); + +void findRightGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner); + +void sampleMonoPoly(directedLine* polygon, gridWrap* grid, Int ulinear, Int vlinear, primStream *pStream, rectBlockArray* rbArray); + +void sampleMonoPolyRec( + Real* topVertex, + Real* botVertex, + vertexArray* leftChain, + Int leftStartIndex, + vertexArray* rightChain, + Int rightStartIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridStartIndex, + primStream* pStream, + rectBlockArray* rbArray + ); + +void sampleLeftStripRecF(vertexArray* leftChain, + Int topLeftIndex, + Int botLeftIndex, + gridBoundaryChain* leftGridChain, + Int leftGridChainStartIndex, + Int leftGridChainEndIndex, + primStream* pStream + ); + +void findUpCorners(Real *topVertex, + vertexArray *leftChain, + Int leftChainStartIndex, Int leftChainEndIndex, + vertexArray *rightChain, + Int rightChainStartIndex, Int rightChainEndIndex, + Real v, + Real uleft, + Real uright, + Int& ret_leftCornerWhere, + Int& ret_leftCornerIndex, + Int& ret_rightCornerWhere, + Int& ret_rightCornerIndex + ); +void findDownCorners(Real *botVertex, + vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex, + vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex, + Real v, + Real uleft, + Real uright, + Int& ret_leftCornerWhere, + Int& ret_leftCornerIndex, + Int& ret_rightCornerWhere, + Int& ret_rightCornerIndex + ); +void findNeck(vertexArray *leftChain, Int botLeftIndex, + vertexArray *rightChain, Int botRightIndex, + Int& leftLastIndex, /*left point of the neck*/ + Int& rightLastIndex /*right point of the neck*/ + ); + +Int findNeckF(vertexArray *leftChain, Int botLeftIndex, + vertexArray *rightChain, Int botRightIndex, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridStartIndex, + Int& neckLeft, + Int& neckRight); + +void findTopAndBot(directedLine* polygon, + directedLine*& topV, + directedLine*& botV); +void findGridChains(directedLine* top, directedLine* bot, + gridWrap* grid, + gridBoundaryChain*& leftGridChain, + gridBoundaryChain*& rightGridChain); +void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain); + +void drawCorners( + Real* topV, Real* botV, + vertexArray* leftChain, + vertexArray* rightChain, + gridBoundaryChain* leftGridChain, + gridBoundaryChain* rightGridChain, + Int gridIndex1, + Int gridIndex2, + Int leftCornerWhere, + Int leftCornerIndex, + Int rightCornerWhere, + Int rightCornerIndex, + Int bot_leftCornerWhere, + Int bot_leftCornerIndex, + Int bot_rightCornerWhere, + Int bot_rightCornerIndex); + +Int checkMiddle(vertexArray* chain, Int begin, Int end, + Real vup, Real vbelow); + +#endif + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampledLine.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampledLine.cc new file mode 100755 index 000000000..72a919338 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampledLine.cc @@ -0,0 +1,182 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampledLine.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> //for fabs() +#include "glimports.h" +#include "zlassert.h" +#include "sampledLine.h" + +void sampledLine::setPoint(Int i, Real p[2]) +{ + points[i][0]=p[0]; + points[i][1]=p[1]; +} + + +/*insert this single line in front of the oldList*/ +sampledLine* sampledLine::insert(sampledLine *oldList) +{ + next = oldList; + return this; +} + +void sampledLine::deleteList() +{ + sampledLine *temp, *tempNext; + for(temp = this; temp != NULL; temp = tempNext) + { + tempNext = temp->next; + delete temp; + } +} + + +/*space of points[][2] is allocated*/ +sampledLine::sampledLine(Int n_points) +{ + npoints = n_points; + points = (Real2*) malloc(sizeof(Real2) * n_points); + assert(points); + next = NULL; +} + +/*space of points[][2] is allocated and + *points are copied + */ +sampledLine::sampledLine(Int n_points, Real2 pts[]) +{ + int i; + npoints = n_points; + points = (Real2*) malloc(sizeof(Real2) * n_points); + assert(points); + for(i=0; i<npoints; i++) { + points[i][0] = pts[i][0]; + points[i][1] = pts[i][1]; + } + next = NULL; +} + +sampledLine::sampledLine(Real pt1[2], Real pt2[2]) +{ + int i; + npoints = 2; + points = (Real2*) malloc(sizeof(Real2) * 2); + assert(points); + points[0][0] = pt1[0]; + points[0][1] = pt1[1]; + points[1][0] = pt2[0]; + points[1][1] = pt2[1]; + next = NULL; +} + +//needs tp call init to setup +sampledLine::sampledLine() +{ +} + +//warning: ONLY pointer is copies!!! +void sampledLine::init(Int n_points, Real2 *pts) +{ + npoints = n_points; + points = pts; +} + +/*points[] is dealocated + */ +sampledLine::~sampledLine() +{ + free(points); +} + +void sampledLine::print() +{ + int i; + printf("npoints=%i\n", npoints); + + for(i=0; i<npoints; i++){ + printf("(%f,%f)\n", points[i][0], points[i][1]); + } + +} + +void sampledLine::tessellate(Real u_reso, Real v_reso) +{ + int i; + + Int nu, nv, n; + nu = 1+(Int) (fabs((points[npoints-1][0] - points[0][0])) * u_reso); + nv = 1+(Int) (fabs((points[npoints-1][1] - points[0][1])) * v_reso); + + if(nu > nv) n = nu; + else + n = nv; + if(n<1) + n = 1; + //du dv could be negative + Real du = (points[npoints-1][0] - points[0][0])/n; + Real dv = (points[npoints-1][1] - points[0][1])/n; + Real2 *temp = (Real2*) malloc(sizeof(Real2) * (n+1)); + assert(temp); + + Real u,v; + for(i=0, u=points[0][0], v=points[0][1]; i<n; i++, u+=du, v+=dv) + { + temp[i][0] = u; + temp[i][1] = v; + } + temp[n][0] = points[npoints-1][0]; + temp[n][1] = points[npoints-1][1]; + + free(points); + + npoints = n+1; + points = temp; + +} + +void sampledLine::tessellateAll(Real u_reso, Real v_reso) +{ + sampledLine* temp; + for(temp = this; temp != NULL; temp = temp->next) + { + temp->tessellate(u_reso, v_reso); + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampledLine.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampledLine.h new file mode 100755 index 000000000..5317244cb --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/sampledLine.h @@ -0,0 +1,78 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/sampledLine.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _SAMPLEDLINE_H +#define _SAMPLEDLINE_H + +#include "definitions.h" + +class sampledLine{ + Int npoints; + Real2 *points; + +public: + sampledLine(Int n_points); + sampledLine(Int n_points, Real pts[][2]); + sampledLine(Real pt1[2], Real pt2[2]); + sampledLine(); //special, careful about memory + ~sampledLine(); + + void init(Int n_points, Real2 *pts);//special, careful about memory + + void setPoint(Int i, Real p[2]) ; + + sampledLine* insert(sampledLine *nline); + void deleteList(); + + Int get_npoints() {return npoints;} + Real2* get_points() {return points;} + + //u_reso is number of segments (may not be integer) per unit u + void tessellate(Real u_reso, Real v_reso);//n segments + void tessellateAll(Real u_reso, Real v_reso); + + void print(); + + sampledLine* next; +}; + + + + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/searchTree.cc b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/searchTree.cc new file mode 100755 index 000000000..1bd7629c9 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/searchTree.cc @@ -0,0 +1,284 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/searchTree.cc,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include <stdio.h> +#include "zlassert.h" + +#include "searchTree.h" + +#define max(a,b) ((a>b)? a:b) + +treeNode* TreeNodeMake(void *key) +{ + treeNode *ret = (treeNode*) malloc(sizeof(treeNode)); + assert(ret); + ret->key = key; + ret->parent = NULL; + ret->left = NULL; + ret->right = NULL; + return ret; +} + +void TreeNodeDeleteSingleNode(treeNode* node) +{ + free(node); +} + +void TreeNodeDeleteWholeTree(treeNode* node) +{ + if(node == NULL) return; + TreeNodeDeleteWholeTree(node->left); + TreeNodeDeleteWholeTree(node->right); + TreeNodeDeleteSingleNode(node); +} + +void TreeNodePrint(treeNode* node, + void (*keyPrint) (void*)) +{ + if(node ==NULL) return; + TreeNodePrint(node->left, keyPrint); + keyPrint(node->key); + TreeNodePrint(node->right, keyPrint); +} + +int TreeNodeDepth(treeNode* root) +{ + if(root == NULL) return 0; + else{ + int leftdepth = TreeNodeDepth(root->left); + int rightdepth = TreeNodeDepth(root->right); + return 1 + max(leftdepth, rightdepth); + } +} + +/*return the node with the key. + *NULL is returned if not found + */ +treeNode* TreeNodeFind(treeNode* tree, void* key, + int (*compkey) (void*, void*)) +{ + if(tree == NULL) + return NULL; + if(key == tree->key) + return tree; + else if(compkey(key, tree->key) < 0) + return TreeNodeFind(tree->left, key, compkey); + else + return TreeNodeFind(tree->right, key, compkey); +} + + +treeNode* TreeNodeInsert(treeNode* root, treeNode* newnode, + int (*compkey) (void *, void *)) +{ + treeNode *y = NULL; + treeNode *x = root; + /*going down the tree from the root. + *x traces the path, y is the parent of x. + */ + while (x != NULL){ + y = x; + if(compkey(newnode->key,x->key) < 0) /*if newnode < x*/ + x = x->left; + else + x = x->right; + } + + /*now y has the property that + * if newnode < y, then y->left is NULL + * if newnode > y, then y->right is NULL. + *So we want to isnert newnode to be the child of y + */ + newnode->parent = y; + if(y == NULL) + return newnode; + else if( compkey(newnode->key, y->key) <0) + { + y->left = newnode; + } + else + { + y->right = newnode; + } + + return root; +} + +treeNode* TreeNodeDeleteSingleNode(treeNode* tree, treeNode* node) +{ + treeNode* y; + treeNode* x; + treeNode* ret; + if(node==NULL) return tree; + + if(node->left == NULL || node->right == NULL) { + + y = node; + if(y->left != NULL) + x = y->left; + else + x = y->right; + + if( x != NULL) + x->parent = y->parent; + + if(y->parent == NULL) /*y is the root which has at most one child x*/ + ret = x; + else /*y is not the root*/ + { + if(y == y->parent->left) + y->parent->left = x; + else + y->parent->right = x; + ret = tree; + } + } + else { /*node has two children*/ + + y = TreeNodeSuccessor(node); + assert(y->left == NULL); + + if(y == node->right) /*y is the right child if node*/ + { + y->parent = node->parent; + y->left = node->left; + node->left->parent = y; + + } + else /*y != node->right*/ + { + x = y->right; + if(x!= NULL) + x->parent = y->parent; + + assert(y->parent != NULL); + if(y == y->parent->left) + y->parent->left = x; + else + y->parent->right = x; + /*move y to the position of node*/ + y->parent = node->parent; + y->left = node->left; + y->right = node->right; + node->left->parent = y; + node->right->parent = y; + } + if(node->parent != NULL) { + if(node->parent->left == node) + node->parent->left = y; + else + node->parent->right = y; + ret = tree; /*the root if the tree doesn't change*/ + } + else /*node->parent is NULL: node is the root*/ + ret = y; + } + + /*finally free the node, and return the new root*/ + TreeNodeDeleteSingleNode(node); + return ret; +} + + +/*the minimum node in the tree rooted by node + */ +treeNode* TreeNodeMinimum(treeNode* node) +{ + treeNode* temp = node; + if(temp == NULL) return NULL; + while(temp->left != NULL) { + temp = temp->left; + } + return temp; +} + +/*the maximum node in the tree rooted by node + */ +treeNode* TreeNodeMaximum(treeNode* node) +{ + treeNode* temp = node; + if(temp == NULL) return NULL; + while(temp->right != NULL) { + temp = temp->right; + } + return temp; +} + +/*return the first node (in sorted order) which is to the right of this node + */ +treeNode* TreeNodeSuccessor(treeNode* node) +{ + if(node == NULL) return NULL; + if(node->right != NULL) + return TreeNodeMinimum(node->right); + else{ /*node->right is NULL*/ + + /*find the first right-ancestor*/ + treeNode *y = node->parent; + treeNode* x = node; + while(y != NULL && x == y->right) /*if y is a left parent of x*/ + { + + x = y; + y = y->parent; + } + return y; + } +} + +/*return the first node (in sorted order) which is to the left of this node + */ +treeNode* TreeNodePredecessor(treeNode* node) +{ + if(node == NULL) return NULL; + if(node->left != NULL) + return TreeNodeMaximum(node->left); + else{ /*node->left is NULL*/ + /*find the first left-ancestor*/ + treeNode *y = node->parent; + treeNode *x = node; + while(y != NULL && x == y->left) /*if y is a right parent of x*/ + { + x = y; + y = y->parent; + } + return y; + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/searchTree.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/searchTree.h new file mode 100755 index 000000000..4f3ba5efd --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/searchTree.h @@ -0,0 +1,68 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/searchTree.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef _SEARCHTREE_H +#define _SEARCHTREE_H + +typedef struct treeNode{ + void *key; + struct treeNode* parent; + struct treeNode* left; /*children*/ + struct treeNode* right; +} treeNode; + +treeNode* TreeNodeMake(void *key); +void TreeNodeDeleteSingleNode(treeNode* node); +void TreeNodeDeleteWholeTree(treeNode* node); +void TreeNodePrint(treeNode* node, + void (*keyPrint) (void*)); +int TreeNodeDepth(treeNode* root); +treeNode* TreeNodeMinimum(treeNode* node); +treeNode* TreeNodeMaximum(treeNode* node); +treeNode* TreeNodePredecessor(treeNode* node); +treeNode* TreeNodeSuccessor(treeNode* node); +treeNode* TreeNodeFind(treeNode* tree, void* key, + int (*compkey) (void*, void*)); + +treeNode* TreeNodeInsert(treeNode* root, treeNode* newnode, + int (*comp) (void *, void *)); +treeNode* TreeNodeDeleteSingleNode(treeNode* tree, treeNode* node); + + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/zlassert.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/zlassert.h new file mode 100755 index 000000000..26d06d695 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/zlassert.h @@ -0,0 +1,41 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +*/ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libnurbs/nurbtess/Attic/zlassert.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +/*XXXblythe this file should be deleted*/ +#include <assert.h> diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/GNUmakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/GNUmakefile new file mode 100755 index 000000000..8edb728d1 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/GNUmakefile @@ -0,0 +1,110 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +OBJECT_STYLE = N32 + +include $(ROOT)/usr/include/make/commondefs + +TARGET = libtess.a + +TARGETS = $(TARGET) + +LCINCS = -I../include + +# Compilation flags: +# +# -DNDEBUG is for the production code; it removes all assertion checks +# (note that <assert.h> looks at this symbol). +# +# -DNO_MALLOPT uses regular malloc instead of the mallopt() version. +# ***** Unless you use this flag, you must use "-lmalloc" to link +# ***** your application! +# +# -DMEMORY_DEBUG turns on the M_DEBUG option of mallopt; this can +# increase the running time a LOT. +# +# -DGLU_TESS_API_FLOAT compiles a single-precision version of the library. +# +# -float prevents automatic promotion to double precision; this will produce +# faster code when compiled with -DGLU_TESS_API_FLOAT. +# +# -DNO_BRANCH_CONDITIONS uses & and | instead of && and || on a couple +# of heavily-used tests (VertEq and VertLeq); some compilers can generate +# better code with these (use special instructions to avoid branching). +# +# -DFOR_TRITE_TEST_PROGRAM is *only* for use with the test program called +# "trite". It uses some variables which are defined by the test program, +# so you won't be able to link it with anything else. + +HFILES = \ + dict.h \ + dict-list.h \ + geom.h \ + memalloc.h \ + mesh.h \ + normal.h \ + priorityq-heap.h \ + priorityq-heap.c \ + priorityq-sort.h \ + priorityq.h \ + render.h \ + sweep.h \ + tess.h \ + tessmono.h \ + $(NULL) + +CFILES = \ + dict.c \ + geom.c \ + memalloc.c \ + mesh.c \ + normal.c \ + priorityq.c \ + render.c \ + sweep.c \ + tess.c \ + tessmono.c \ + $(NULL) + +default libs libs_install install: $(TARGET) + +headers headers_install apps: + +$(TARGET): $(OBJECTS) + $(AR) crl $@ $(OBJECTS); + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Imakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Imakefile new file mode 100755 index 000000000..fb99ce22e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Imakefile @@ -0,0 +1,61 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#include <Library.tmpl> + +OBJS = \ + dict.o \ + geom.o \ + memalloc.o \ + mesh.o \ + normal.o \ + priorityq.o \ + render.o \ + sweep.o \ + tess.o \ + tessmono.o + +INCLUDES = \ + -I../include \ + -I$(TOP)/include \ + -I$(TOP)/include/GL + +DEFINES = \ + -DNDEBUG + +NormalLibraryObjectRule() + +NormalLibraryTarget(tess, $(OBJS)) + +DependTarget() +CleanTarget() diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/README b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/README new file mode 100644 index 000000000..21158a5e9 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/README @@ -0,0 +1,447 @@ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/README,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +General Polygon Tesselation +--------------------------- + + This note describes a tesselator for polygons consisting of one or + more closed contours. It is backward-compatible with the current + OpenGL Utilities tesselator, and is intended to replace it. Here is + a summary of the major differences: + + - input contours can be intersecting, self-intersecting, or degenerate. + + - supports a choice of several winding rules for determining which parts + of the polygon are on the "interior". This makes it possible to do + CSG operations on polygons. + + - boundary extraction: instead of tesselating the polygon, returns a + set of closed contours which separate the interior from the exterior. + + - returns the output as a small number of triangle fans and strips, + rather than a list of independent triangles (when possible). + + - output is available as an explicit mesh (a quad-edge structure), + in addition to the normal callback interface. + + - the algorithm used is extremely robust. + + +The interface +------------- + + The tesselator state is maintained in a "tesselator object". + These are allocated and destroyed using + + GLUtesselator *gluNewTess( void ); + void gluDeleteTess( GLUtesselator *tess ); + + Several tesselator objects may be used simultaneously. + + Inputs + ------ + + The input contours are specified with the following routines: + + void gluTessBeginPolygon( GLUtesselator *tess ); + void gluTessBeginContour( GLUtesselator *tess ); + void gluTessVertex( GLUtesselator *tess, GLUcoord coords[3], void *data ); + void gluTessEndContour( GLUtesselator *tess ); + void gluTessEndPolygon( GLUtesselator *tess ); + + Within each BeginPolygon/EndPolygon pair, there can be zero or more + calls to BeginContour/EndContour. Within each contour, there are zero + or more calls to gluTessVertex(). The vertices specify a closed + contour (the last vertex of each contour is automatically linked to + the first). + + "coords" give the coordinates of the vertex in 3-space. For useful + results, all vertices should lie in some plane, since the vertices + are projected onto a plane before tesselation. "data" is a pointer + to a user-defined vertex structure, which typically contains other + information such as color, texture coordinates, normal, etc. It is + used to refer to the vertex during rendering. + + The library can be compiled in single- or double-precision; the type + GLUcoord represents either "float" or "double" accordingly. The GLU + version will be available in double-precision only. Compile with + GLU_TESS_API_FLOAT defined to get the single-precision version. + + When EndPolygon is called, the tesselation algorithm determines + which regions are interior to the given contours, according to one + of several "winding rules" described below. The interior regions + are then tesselated, and the output is provided as callbacks. + + + Rendering Callbacks + ------------------- + + Callbacks are specified by the client using + + void gluTessCallback( GLUtesselator *tess, GLenum which, void (*fn)()); + + If "fn" is NULL, any previously defined callback is discarded. + + The callbacks used to provide output are: /* which == */ + + void begin( GLenum type ); /* GLU_TESS_BEGIN */ + void edgeFlag( GLboolean flag ); /* GLU_TESS_EDGE_FLAG */ + void vertex( void *data ); /* GLU_TESS_VERTEX */ + void end( void ); /* GLU_TESS_END */ + + Any of the callbacks may be left undefined; if so, the corresponding + information will not be supplied during rendering. + + The "begin" callback indicates the start of a primitive; type is one + of GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, or GL_TRIANGLES (but see the + notes on "boundary extraction" below). + + It is followed by any number of "vertex" callbacks, which supply the + vertices in the same order as expected by the corresponding glBegin() + call. After the last vertex of a given primitive, there is a callback + to "end". + + If the "edgeFlag" callback is provided, no triangle fans or strips + will be used. When edgeFlag is called, if "flag" is GL_TRUE then each + vertex which follows begins an edge which lies on the polygon boundary + (ie. an edge which separates an interior region from an exterior one). + If "flag" is GL_FALSE, each vertex which follows begins an edge which lies + in the polygon interior. "edgeFlag" will be called before the first + call to "vertex". + + Other Callbacks + --------------- + + void mesh( GLUmesh *mesh ); /* GLU_TESS_MESH */ + + - Returns an explicit mesh, represented using the quad-edge structure + (Guibas/Stolfi '85). Other implementations of this interface might + use a different mesh structure, so this is available only only as an + SGI extension. When the mesh is no longer needed, it should be freed + using + + void gluDeleteMesh( GLUmesh *mesh ); + + There is a brief description of this data structure in the include + file "mesh.h". For the full details, see L. Guibas and J. Stolfi, + Primitives for the manipulation of general subdivisions and the + computation of Voronoi diagrams, ACM Transactions on Graphics, + 4(2):74-123, April 1985. For an introduction, see the course notes + for CS348a, "Mathematical Foundations of Computer Graphics", + available at the Stanford bookstore (and taught during the fall + quarter). + + void error( GLenum errno ); /* GLU_TESS_ERROR */ + + - errno is one of GLU_TESS_MISSING_BEGIN_POLYGON, + GLU_TESS_MISSING_END_POLYGON, + GLU_TESS_MISSING_BEGIN_CONTOUR, + GLU_TESS_MISSING_END_CONTOUR, + GLU_TESS_COORD_TOO_LARGE, + GLU_TESS_NEED_COMBINE_CALLBACK + + The first four are obvious. The interface recovers from these + errors by inserting the missing call(s). + + GLU_TESS_COORD_TOO_LARGE says that some vertex coordinate exceeded + the predefined constant GLU_TESS_MAX_COORD in absolute value, and + that the value has been clamped. (Coordinate values must be small + enough so that two can be multiplied together without overflow.) + + GLU_TESS_NEED_COMBINE_CALLBACK says that the algorithm detected an + intersection between two edges in the input data, and the "combine" + callback (below) was not provided. No output will be generated. + + + void combine( GLUcoord coords[3], void *data[4], /* GLU_TESS_COMBINE */ + GLUcoord weight[4], void **outData ); + + - When the algorithm detects an intersection, or wishes to merge + features, it needs to create a new vertex. The vertex is defined + as a linear combination of up to 4 existing vertices, referenced + by data[0..3]. The coefficients of the linear combination are + given by weight[0..3]; these weights always sum to 1.0. All vertex + pointers are valid even when some of the weights are zero. + "coords" gives the location of the new vertex. + + The user must allocate another vertex, interpolate parameters + using "data" and "weights", and return the new vertex pointer in + "outData". This handle is supplied during rendering callbacks. + For example, if the polygon lies in an arbitrary plane in 3-space, + and we associate a color with each vertex, the combine callback might + look like this: + + void myCombine( GLUcoord coords[3], VERTEX *d[4], + GLUcoord w[4], VERTEX **dataOut ) + { + VERTEX *new = new_vertex(); + + new->x = coords[0]; + new->y = coords[1]; + new->z = coords[2]; + new->r = w[0]*d[0]->r + w[1]*d[1]->r + w[2]*d[2]->r + w[3]*d[3]->r; + new->g = w[0]*d[0]->g + w[1]*d[1]->g + w[2]*d[2]->g + w[3]*d[3]->g; + new->b = w[0]*d[0]->b + w[1]*d[1]->b + w[2]*d[2]->b + w[3]*d[3]->b; + new->a = w[0]*d[0]->a + w[1]*d[1]->a + w[2]*d[2]->a + w[3]*d[3]->a; + *dataOut = new; + } + + If the algorithm detects an intersection, then the "combine" callback + must be defined, and must write a non-NULL pointer into "dataOut". + Otherwise the GLU_TESS_NEED_COMBINE_CALLBACK error occurs, and no + output is generated. This is the only error that can occur during + tesselation and rendering. + + + Control over Tesselation + ------------------------ + + void gluTessProperty( GLUtesselator *tess, GLenum which, GLUcoord value ); + + Properties defined: + + - GLU_TESS_WINDING_RULE. Possible values: + + GLU_TESS_WINDING_ODD + GLU_TESS_WINDING_NONZERO + GLU_TESS_WINDING_POSITIVE + GLU_TESS_WINDING_NEGATIVE + GLU_TESS_WINDING_ABS_GEQ_TWO + + The input contours parition the plane into regions. A winding + rule determines which of these regions are inside the polygon. + + For a single contour C, the winding number of a point x is simply + the signed number of revolutions we make around x as we travel + once around C (where CCW is positive). When there are several + contours, the individual winding numbers are summed. This + procedure associates a signed integer value with each point x in + the plane. Note that the winding number is the same for all + points in a single region. + + The winding rule classifies a region as "inside" if its winding + number belongs to the chosen category (odd, nonzero, positive, + negative, or absolute value of at least two). The current GLU + tesselator implements the "odd" rule. The "nonzero" rule is another + common way to define the interior. The other three rules are + useful for polygon CSG operations (see below). + + - GLU_TESS_BOUNDARY_ONLY. Values: TRUE (non-zero) or FALSE (zero). + + If TRUE, returns a set of closed contours which separate the + polygon interior and exterior (rather than a tesselation). + Exterior contours are oriented CCW with respect to the normal, + interior contours are oriented CW. The GLU_TESS_BEGIN callback + uses the type GL_LINE_LOOP for each contour. + + - GLU_TESS_TOLERANCE. Value: a real number between 0.0 and 1.0. + + This specifies a tolerance for merging features to reduce the size + of the output. For example, two vertices which are very close to + each other might be replaced by a single vertex. The tolerance + is multiplied by the largest coordinate magnitude of any input vertex; + this specifies the maximum distance that any feature can move as the + result of a single merge operation. If a single feature takes part + in several merge operations, the total distance moved could be larger. + + Feature merging is completely optional; the tolerance is only a hint. + The implementation is free to merge in some cases and not in others, + or to never merge features at all. The default tolerance is zero. + + The current implementation merges vertices only if they are exactly + coincident, regardless of the current tolerance. A vertex is + spliced into an edge only if the implementation is unable to + distinguish which side of the edge the vertex lies on. + Two edges are merged only when both endpoints are identical. + + + void gluTessNormal( GLUtesselator *tess, + GLUcoord x, GLUcoord y, GLUcoord z ) + + - Lets the user supply the polygon normal, if known. All input data + is projected into a plane perpendicular to the normal before + tesselation. All output triangles are oriented CCW with + respect to the normal (CW orientation can be obtained by + reversing the sign of the supplied normal). For example, if + you know that all polygons lie in the x-y plane, call + "gluTessNormal(tess, 0.0, 0.0, 1.0)" before rendering any polygons. + + - If the supplied normal is (0,0,0) (the default value), the + normal is determined as follows. The direction of the normal, + up to its sign, is found by fitting a plane to the vertices, + without regard to how the vertices are connected. It is + expected that the input data lies approximately in plane; + otherwise projection perpendicular to the computed normal may + substantially change the geometry. The sign of the normal is + chosen so that the sum of the signed areas of all input contours + is non-negative (where a CCW contour has positive area). + + - The supplied normal persists until it is changed by another + call to gluTessNormal. + + + Backward compatibility with the GLU tesselator + ---------------------------------------------- + + The preferred interface is the one described above. The following + routines are obsolete, and are provided only for backward compatibility: + + typedef GLUtesselator GLUtriangulatorObj; /* obsolete name */ + + void gluBeginPolygon( GLUtesselator *tess ); + void gluNextContour( GLUtesselator *tess, GLenum type ); + void gluEndPolygon( GLUtesselator *tess ); + + "type" is one of GLU_EXTERIOR, GLU_INTERIOR, GLU_CCW, GLU_CW, or + GLU_UNKNOWN. It is ignored by the current GLU tesselator. + + GLU_BEGIN, GLU_VERTEX, GLU_END, GLU_ERROR, and GLU_EDGE_FLAG are defined + as synonyms for GLU_TESS_BEGIN, GLU_TESS_VERTEX, GLU_TESS_END, + GLU_TESS_ERROR, and GLU_TESS_EDGE_FLAG. + + +Polygon CSG operations +---------------------- + + The features of the tesselator make it easy to find the union, difference, + or intersection of several polygons. + + First, assume that each polygon is defined so that the winding number + is 0 for each exterior region, and 1 for each interior region. Under + this model, CCW contours define the outer boundary of the polygon, and + CW contours define holes. Contours may be nested, but a nested + contour must be oriented oppositely from the contour that contains it. + + If the original polygons do not satisfy this description, they can be + converted to this form by first running the tesselator with the + GLU_TESS_BOUNDARY_ONLY property turned on. This returns a list of + contours satisfying the restriction above. By allocating two + tesselator objects, the callbacks from one tesselator can be fed + directly to the input of another. + + Given two or more polygons of the form above, CSG operations can be + implemented as follows: + + Union + Draw all the input contours as a single polygon. The winding number + of each resulting region is the number of original polygons + which cover it. The union can be extracted using the + GLU_TESS_WINDING_NONZERO or GLU_TESS_WINDING_POSITIVE winding rules. + Note that with the nonzero rule, we would get the same result if + all contour orientations were reversed. + + Intersection (two polygons at a time only) + Draw a single polygon using the contours from both input polygons. + Extract the result using GLU_TESS_WINDING_ABS_GEQ_TWO. (Since this + winding rule looks at the absolute value, reversing all contour + orientations does not change the result.) + + Difference + + Suppose we want to compute A \ (B union C union D). Draw a single + polygon consisting of the unmodified contours from A, followed by + the contours of B,C,D with the vertex order reversed (this changes + the winding number of the interior regions to -1). To extract the + result, use the GLU_TESS_WINDING_POSITIVE rule. + + If B,C,D are the result of a GLU_TESS_BOUNDARY_ONLY call, an + alternative to reversing the vertex order is to reverse the sign of + the supplied normal. For example in the x-y plane, call + gluTessNormal( tess, 0.0, 0.0, -1.0 ). + + +Performance +----------- + + The tesselator is not intended for immediate-mode rendering; when + possible the output should be cached in a user structure or display + list. General polygon tesselation is an inherently difficult problem, + especially given the goal of extreme robustness. + + The implementation makes an effort to output a small number of fans + and strips; this should improve the rendering performance when the + output is used in a display list. + + Single-contour input polygons are first tested to see whether they can + be rendered as a triangle fan with respect to the first vertex (to + avoid running the full decomposition algorithm on convex polygons). + Non-convex polygons may be rendered by this "fast path" as well, if + the algorithm gets lucky in its choice of a starting vertex. + + For best performance follow these guidelines: + + - supply the polygon normal, if available, using gluTessNormal(). + This represents about 10% of the computation time. For example, + if all polygons lie in the x-y plane, use gluTessNormal(tess,0,0,1). + + - render many polygons using the same tesselator object, rather than + allocating a new tesselator for each one. (In a multi-threaded, + multi-processor environment you may get better performance using + several tesselators.) + + +Comparison with the GLU tesselator +---------------------------------- + + On polygons which make it through the "fast path", the tesselator is + 3 to 5 times faster than the GLU tesselator. + + On polygons which don't make it through the fast path (but which don't + have self-intersections or degeneracies), it is about 2 times slower. + + On polygons with self-intersections or degeneraces, there is nothing + to compare against. + + The new tesselator generates many more fans and strips, reducing the + number of vertices that need to be sent to the hardware. + + Key to the statistics: + + vert number of input vertices on all contours + cntr number of input contours + tri number of triangles in all output primitives + strip number of triangle strips + fan number of triangle fans + ind number of independent triangles + ms number of milliseconds for tesselation + (on a 150MHz R4400 Indy) + + Convex polygon examples: + +New: 3 vert, 1 cntr, 1 tri, 0 strip, 0 fan, 1 ind, 0.0459 ms +Old: 3 vert, 1 cntr, 1 tri, 0 strip, 0 fan, 1 ind, 0.149 ms +New: 4 vert, 1 cntr, 2 tri, 0 strip, 1 fan, 0 ind, 0.0459 ms +Old: 4 vert, 1 cntr, 2 tri, 0 strip, 0 fan, 2 ind, 0.161 ms +New: 36 vert, 1 cntr, 34 tri, 0 strip, 1 fan, 0 ind, 0.153 ms +Old: 36 vert, 1 cntr, 34 tri, 0 strip, 0 fan, 34 ind, 0.621 ms + + Concave single-contour polygons: + +New: 5 vert, 1 cntr, 3 tri, 0 strip, 1 fan, 0 ind, 0.052 ms +Old: 5 vert, 1 cntr, 3 tri, 0 strip, 0 fan, 3 ind, 0.252 ms +New: 19 vert, 1 cntr, 17 tri, 2 strip, 2 fan, 1 ind, 0.911 ms +Old: 19 vert, 1 cntr, 17 tri, 0 strip, 0 fan, 17 ind, 0.529 ms +New: 151 vert, 1 cntr, 149 tri, 13 strip, 18 fan, 3 ind, 6.82 ms +Old: 151 vert, 1 cntr, 149 tri, 0 strip, 3 fan, 143 ind, 2.7 ms +New: 574 vert, 1 cntr, 572 tri, 59 strip, 54 fan, 11 ind, 26.6 ms +Old: 574 vert, 1 cntr, 572 tri, 0 strip, 31 fan, 499 ind, 12.4 ms + + Multiple contours, but no intersections: + +New: 7 vert, 2 cntr, 7 tri, 1 strip, 0 fan, 0 ind, 0.527 ms +Old: 7 vert, 2 cntr, 7 tri, 0 strip, 0 fan, 7 ind, 0.274 ms +New: 81 vert, 6 cntr, 89 tri, 9 strip, 7 fan, 6 ind, 3.88 ms +Old: 81 vert, 6 cntr, 89 tri, 0 strip, 13 fan, 61 ind, 2.2 ms +New: 391 vert, 19 cntr, 413 tri, 37 strip, 32 fan, 26 ind, 20.2 ms +Old: 391 vert, 19 cntr, 413 tri, 0 strip, 25 fan, 363 ind, 8.68 ms + + Self-intersecting and degenerate examples: + +Bowtie: 4 vert, 1 cntr, 2 tri, 0 strip, 0 fan, 2 ind, 0.483 ms +Star: 5 vert, 1 cntr, 5 tri, 0 strip, 0 fan, 5 ind, 0.91 ms +Random: 24 vert, 7 cntr, 46 tri, 2 strip, 12 fan, 7 ind, 5.32 ms +Font: 333 vert, 2 cntr, 331 tri, 32 strip, 16 fan, 3 ind, 14.1 ms +: 167 vert, 35 cntr, 254 tri, 8 strip, 56 fan, 52 ind, 46.3 ms +: 78 vert, 1 cntr, 2675 tri, 148 strip, 207 fan, 180 ind, 243 ms +: 12480 vert, 2 cntr, 12478 tri, 736 strip,1275 fan, 5 ind, 1010 ms diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/alg-outline b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/alg-outline new file mode 100644 index 000000000..1b55bae68 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/alg-outline @@ -0,0 +1,229 @@ +/* +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/alg-outline,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +This is only a very brief overview. There is quite a bit of +additional documentation in the source code itself. + + +Goals of robust tesselation +--------------------------- + +The tesselation algorithm is fundamentally a 2D algorithm. We +initially project all data into a plane; our goal is to robustly +tesselate the projected data. The same topological tesselation is +then applied to the input data. + +Topologically, the output should always be a tesselation. If the +input is even slightly non-planar, then some triangles will +necessarily be back-facing when viewed from some angles, but the goal +is to minimize this effect. + +The algorithm needs some capability of cleaning up the input data as +well as the numerical errors in its own calculations. One way to do +this is to specify a tolerance as defined above, and clean up the +input and output during the line sweep process. At the very least, +the algorithm must handle coincident vertices, vertices incident to an +edge, and coincident edges. + + +Phases of the algorithm +----------------------- + +1. Find the polygon normal N. +2. Project the vertex data onto a plane. It does not need to be + perpendicular to the normal, eg. we can project onto the plane + perpendicular to the coordinate axis whose dot product with N + is largest. +3. Using a line-sweep algorithm, partition the plane into x-monotone + regions. Any vertical line intersects an x-monotone region in + at most one interval. +4. Triangulate the x-monotone regions. +5. Group the triangles into strips and fans. + + +Finding the normal vector +------------------------- + +A common way to find a polygon normal is to compute the signed area +when the polygon is projected along the three coordinate axes. We +can't do this, since contours can have zero area without being +degenerate (eg. a bowtie). + +We fit a plane to the vertex data, ignoring how they are connected +into contours. Ideally this would be a least-squares fit; however for +our purpose the accuracy of the normal is not important. Instead we +find three vertices which are widely separated, and compute the normal +to the triangle they form. The vertices are chosen so that the +triangle has an area at least 1/sqrt(3) times the largest area of any +triangle formed using the input vertices. + +The contours do affect the orientation of the normal; after computing +the normal, we check that the sum of the signed contour areas is +non-negative, and reverse the normal if necessary. + + +Projecting the vertices +----------------------- + +We project the vertices onto a plane perpendicular to one of the three +coordinate axes. This helps numerical accuracy by removing a +transformation step between the original input data and the data +processed by the algorithm. The projection also compresses the input +data; the 2D distance between vertices after projection may be smaller +than the original 2D distance. However by choosing the coordinate +axis whose dot product with the normal is greatest, the compression +factor is at most 1/sqrt(3). + +Even though the *accuracy* of the normal is not that important (since +we are projecting perpendicular to a coordinate axis anyway), the +*robustness* of the computation is important. For example, if there +are many vertices which lie almost along a line, and one vertex V +which is well-separated from the line, then our normal computation +should involve V otherwise the results will be garbage. + +The advantage of projecting perpendicular to the polygon normal is +that computed intersection points will be as close as possible to +their ideal locations. To get this behavior, define TRUE_PROJECT. + + +The Line Sweep +-------------- + +There are three data structures: the mesh, the event queue, and the +edge dictionary. + +The mesh is a "quad-edge" data structure which records the topology of +the current decomposition; for details see the include file "mesh.h". + +The event queue simply holds all vertices (both original and computed +ones), organized so that we can quickly extract the vertex with the +minimum x-coord (and among those, the one with the minimum y-coord). + +The edge dictionary describes the current intersection of the sweep +line with the regions of the polygon. This is just an ordering of the +edges which intersect the sweep line, sorted by their current order of +intersection. For each pair of edges, we store some information about +the monotone region between them -- these are call "active regions" +(since they are crossed by the current sweep line). + +The basic algorithm is to sweep from left to right, processing each +vertex. The processed portion of the mesh (left of the sweep line) is +a planar decomposition. As we cross each vertex, we update the mesh +and the edge dictionary, then we check any newly adjacent pairs of +edges to see if they intersect. + +A vertex can have any number of edges. Vertices with many edges can +be created as vertices are merged and intersection points are +computed. For unprocessed vertices (right of the sweep line), these +edges are in no particular order around the vertex; for processed +vertices, the topological ordering should match the geometric ordering. + +The vertex processing happens in two phases: first we process are the +left-going edges (all these edges are currently in the edge +dictionary). This involves: + + - deleting the left-going edges from the dictionary; + - relinking the mesh if necessary, so that the order of these edges around + the event vertex matches the order in the dictionary; + - marking any terminated regions (regions which lie between two left-going + edges) as either "inside" or "outside" according to their winding number. + +When there are no left-going edges, and the event vertex is in an +"interior" region, we need to add an edge (to split the region into +monotone pieces). To do this we simply join the event vertex to the +rightmost left endpoint of the upper or lower edge of the containing +region. + +Then we process the right-going edges. This involves: + + - inserting the edges in the edge dictionary; + - computing the winding number of any newly created active regions. + We can compute this incrementally using the winding of each edge + that we cross as we walk through the dictionary. + - relinking the mesh if necessary, so that the order of these edges around + the event vertex matches the order in the dictionary; + - checking any newly adjacent edges for intersection and/or merging. + +If there are no right-going edges, again we need to add one to split +the containing region into monotone pieces. In our case it is most +convenient to add an edge to the leftmost right endpoint of either +containing edge; however we may need to change this later (see the +code for details). + + +Invariants +---------- + +These are the most important invariants maintained during the sweep. +We define a function VertLeq(v1,v2) which defines the order in which +vertices cross the sweep line, and a function EdgeLeq(e1,e2; loc) +which says whether e1 is below e2 at the sweep event location "loc". +This function is defined only at sweep event locations which lie +between the rightmost left endpoint of {e1,e2}, and the leftmost right +endpoint of {e1,e2}. + +Invariants for the Edge Dictionary. + + - Each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2) + at any valid location of the sweep event. + - If EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2 + share a common endpoint. + - For each e in the dictionary, e->Dst has been processed but not e->Org. + - Each edge e satisfies VertLeq(e->Dst,event) && VertLeq(event,e->Org) + where "event" is the current sweep line event. + - No edge e has zero length. + - No two edges have identical left and right endpoints. + +Invariants for the Mesh (the processed portion). + + - The portion of the mesh left of the sweep line is a planar graph, + ie. there is *some* way to embed it in the plane. + - No processed edge has zero length. + - No two processed vertices have identical coordinates. + - Each "inside" region is monotone, ie. can be broken into two chains + of monotonically increasing vertices according to VertLeq(v1,v2) + - a non-invariant: these chains may intersect (slightly) due to + numerical errors, but this does not affect the algorithm's operation. + +Invariants for the Sweep. + + - If a vertex has any left-going edges, then these must be in the edge + dictionary at the time the vertex is processed. + - If an edge is marked "fixUpperEdge" (it is a temporary edge introduced + by ConnectRightVertex), then it is the only right-going edge from + its associated vertex. (This says that these edges exist only + when it is necessary.) + + +Robustness +---------- + +The key to the robustness of the algorithm is maintaining the +invariants above, especially the correct ordering of the edge +dictionary. We achieve this by: + + 1. Writing the numerical computations for maximum precision rather + than maximum speed. + + 2. Making no assumptions at all about the results of the edge + intersection calculations -- for sufficiently degenerate inputs, + the computed location is not much better than a random number. + + 3. When numerical errors violate the invariants, restore them + by making *topological* changes when necessary (ie. relinking + the mesh structure). + + +Triangulation and Grouping +-------------------------- + +We finish the line sweep before doing any triangulation. This is +because even after a monotone region is complete, there can be further +changes to its vertex data because of further vertex merging. + +After triangulating all monotone regions, we want to group the +triangles into fans and strips. We do this using a greedy approach. +The triangulation itself is not optimized to reduce the number of +primitives; we just try to get a reasonable decomposition of the +computed triangulation. diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict-list.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict-list.h new file mode 100755 index 000000000..a098e4543 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict-list.h @@ -0,0 +1,107 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/dict-list.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __dict_list_h_ +#define __dict_list_h_ + +/* Use #define's so that another heap implementation can use this one */ + +#define DictKey DictListKey +#define Dict DictList +#define DictNode DictListNode + +#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq) +#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict) + +#define dictSearch(dict,key) __gl_dictListSearch(dict,key) +#define dictInsert(dict,key) __gl_dictListInsert(dict,key) +#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key) +#define dictDelete(dict,node) __gl_dictListDelete(dict,node) + +#define dictKey(n) __gl_dictListKey(n) +#define dictSucc(n) __gl_dictListSucc(n) +#define dictPred(n) __gl_dictListPred(n) +#define dictMin(d) __gl_dictListMin(d) +#define dictMax(d) __gl_dictListMax(d) + + + +typedef void *DictKey; +typedef struct Dict Dict; +typedef struct DictNode DictNode; + +Dict *dictNewDict( + void *frame, + int (*leq)(void *frame, DictKey key1, DictKey key2) ); + +void dictDeleteDict( Dict *dict ); + +/* Search returns the node with the smallest key greater than or equal + * to the given key. If there is no such key, returns a node whose + * key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc. + */ +DictNode *dictSearch( Dict *dict, DictKey key ); +DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key ); +void dictDelete( Dict *dict, DictNode *node ); + +#define __gl_dictListKey(n) ((n)->key) +#define __gl_dictListSucc(n) ((n)->next) +#define __gl_dictListPred(n) ((n)->prev) +#define __gl_dictListMin(d) ((d)->head.next) +#define __gl_dictListMax(d) ((d)->head.prev) +#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k))) + + +/*** Private data structures ***/ + +struct DictNode { + DictKey key; + DictNode *next; + DictNode *prev; +}; + +struct Dict { + DictNode head; + void *frame; + int (*leq)(void *frame, DictKey key1, DictKey key2); +}; + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict.c new file mode 100755 index 000000000..7e3256ecc --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict.c @@ -0,0 +1,117 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/dict.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stddef.h> +#include "dict-list.h" +#include "memalloc.h" + +/* really __gl_dictListNewDict */ +Dict *dictNewDict( void *frame, + int (*leq)(void *frame, DictKey key1, DictKey key2) ) +{ + Dict *dict = (Dict *) memAlloc( sizeof( Dict )); + DictNode *head; + + if (dict == NULL) return NULL; + + head = &dict->head; + + head->key = NULL; + head->next = head; + head->prev = head; + + dict->frame = frame; + dict->leq = leq; + + return dict; +} + +/* really __gl_dictListDeleteDict */ +void dictDeleteDict( Dict *dict ) +{ + DictNode *node; + + for( node = dict->head.next; node != &dict->head; node = node->next ) { + memFree( node ); + } + memFree( dict ); +} + +/* really __gl_dictListInsertBefore */ +DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key ) +{ + DictNode *newNode; + + do { + node = node->prev; + } while( node->key != NULL && ! (*dict->leq)(dict->frame, node->key, key)); + + newNode = (DictNode *) memAlloc( sizeof( DictNode )); + if (newNode == NULL) return NULL; + + newNode->key = key; + newNode->next = node->next; + node->next->prev = newNode; + newNode->prev = node; + node->next = newNode; + + return newNode; +} + +/* really __gl_dictListDelete */ +void dictDelete( Dict *dict, DictNode *node ) /*ARGSUSED*/ +{ + node->next->prev = node->prev; + node->prev->next = node->next; + memFree( node ); +} + +/* really __gl_dictListSearch */ +DictNode *dictSearch( Dict *dict, DictKey key ) +{ + DictNode *node = &dict->head; + + do { + node = node->next; + } while( node->key != NULL && ! (*dict->leq)(dict->frame, key, node->key)); + + return node; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict.h new file mode 100755 index 000000000..bbe78550f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/dict.h @@ -0,0 +1,107 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/dict.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __dict_list_h_ +#define __dict_list_h_ + +/* Use #define's so that another heap implementation can use this one */ + +#define DictKey DictListKey +#define Dict DictList +#define DictNode DictListNode + +#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq) +#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict) + +#define dictSearch(dict,key) __gl_dictListSearch(dict,key) +#define dictInsert(dict,key) __gl_dictListInsert(dict,key) +#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key) +#define dictDelete(dict,node) __gl_dictListDelete(dict,node) + +#define dictKey(n) __gl_dictListKey(n) +#define dictSucc(n) __gl_dictListSucc(n) +#define dictPred(n) __gl_dictListPred(n) +#define dictMin(d) __gl_dictListMin(d) +#define dictMax(d) __gl_dictListMax(d) + + + +typedef void *DictKey; +typedef struct Dict Dict; +typedef struct DictNode DictNode; + +Dict *dictNewDict( + void *frame, + int (*leq)(void *frame, DictKey key1, DictKey key2) ); + +void dictDeleteDict( Dict *dict ); + +/* Search returns the node with the smallest key greater than or equal + * to the given key. If there is no such key, returns a node whose + * key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc. + */ +DictNode *dictSearch( Dict *dict, DictKey key ); +DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key ); +void dictDelete( Dict *dict, DictNode *node ); + +#define __gl_dictListKey(n) ((n)->key) +#define __gl_dictListSucc(n) ((n)->next) +#define __gl_dictListPred(n) ((n)->prev) +#define __gl_dictListMin(d) ((d)->head.next) +#define __gl_dictListMax(d) ((d)->head.prev) +#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k))) + + +/*** Private data structures ***/ + +struct DictNode { + DictKey key; + DictNode *next; + DictNode *prev; +}; + +struct Dict { + DictNode head; + void *frame; + int (*leq)(void *frame, DictKey key1, DictKey key2); +}; + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/geom.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/geom.c new file mode 100755 index 000000000..63e67ef11 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/geom.c @@ -0,0 +1,271 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/geom.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <assert.h> +#include "mesh.h" +#include "geom.h" + +int __gl_vertLeq( GLUvertex *u, GLUvertex *v ) +{ + /* Returns TRUE if u is lexicographically <= v. */ + + return VertLeq( u, v ); +} + +GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w ) +{ + /* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w), + * evaluates the t-coord of the edge uw at the s-coord of the vertex v. + * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v. + * If uw is vertical (and thus passes thru v), the result is zero. + * + * The calculation is extremely accurate and stable, even when v + * is very close to u or w. In particular if we set v->t = 0 and + * let r be the negated result (this evaluates (uw)(v->s)), then + * r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t). + */ + GLdouble gapL, gapR; + + assert( VertLeq( u, v ) && VertLeq( v, w )); + + gapL = v->s - u->s; + gapR = w->s - v->s; + + if( gapL + gapR > 0 ) { + if( gapL < gapR ) { + return (v->t - u->t) + (u->t - w->t) * (gapL / (gapL + gapR)); + } else { + return (v->t - w->t) + (w->t - u->t) * (gapR / (gapL + gapR)); + } + } + /* vertical line */ + return 0; +} + +GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w ) +{ + /* Returns a number whose sign matches EdgeEval(u,v,w) but which + * is cheaper to evaluate. Returns > 0, == 0 , or < 0 + * as v is above, on, or below the edge uw. + */ + GLdouble gapL, gapR; + + assert( VertLeq( u, v ) && VertLeq( v, w )); + + gapL = v->s - u->s; + gapR = w->s - v->s; + + if( gapL + gapR > 0 ) { + return (v->t - w->t) * gapL + (v->t - u->t) * gapR; + } + /* vertical line */ + return 0; +} + + +/*********************************************************************** + * Define versions of EdgeSign, EdgeEval with s and t transposed. + */ + +GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w ) +{ + /* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w), + * evaluates the t-coord of the edge uw at the s-coord of the vertex v. + * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v. + * If uw is vertical (and thus passes thru v), the result is zero. + * + * The calculation is extremely accurate and stable, even when v + * is very close to u or w. In particular if we set v->s = 0 and + * let r be the negated result (this evaluates (uw)(v->t)), then + * r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s). + */ + GLdouble gapL, gapR; + + assert( TransLeq( u, v ) && TransLeq( v, w )); + + gapL = v->t - u->t; + gapR = w->t - v->t; + + if( gapL + gapR > 0 ) { + if( gapL < gapR ) { + return (v->s - u->s) + (u->s - w->s) * (gapL / (gapL + gapR)); + } else { + return (v->s - w->s) + (w->s - u->s) * (gapR / (gapL + gapR)); + } + } + /* vertical line */ + return 0; +} + +GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w ) +{ + /* Returns a number whose sign matches TransEval(u,v,w) but which + * is cheaper to evaluate. Returns > 0, == 0 , or < 0 + * as v is above, on, or below the edge uw. + */ + GLdouble gapL, gapR; + + assert( TransLeq( u, v ) && TransLeq( v, w )); + + gapL = v->t - u->t; + gapR = w->t - v->t; + + if( gapL + gapR > 0 ) { + return (v->s - w->s) * gapL + (v->s - u->s) * gapR; + } + /* vertical line */ + return 0; +} + + +int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w ) +{ + /* For almost-degenerate situations, the results are not reliable. + * Unless the floating-point arithmetic can be performed without + * rounding errors, *any* implementation will give incorrect results + * on some degenerate inputs, so the client must have some way to + * handle this situation. + */ + return (u->s*(v->t - w->t) + v->s*(w->t - u->t) + w->s*(u->t - v->t)) >= 0; +} + +/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b), + * or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces + * this in the rare case that one argument is slightly negative. + * The implementation is extremely stable numerically. + * In particular it guarantees that the result r satisfies + * MIN(x,y) <= r <= MAX(x,y), and the results are very accurate + * even when a and b differ greatly in magnitude. + */ +#define RealInterpolate(a,x,b,y) \ + (a = (a < 0) ? 0 : a, b = (b < 0) ? 0 : b, \ + ((a <= b) ? ((b == 0) ? ((x+y) / 2) \ + : (x + (y-x) * (a/(a+b)))) \ + : (y + (x-y) * (b/(a+b))))) + +#ifndef FOR_TRITE_TEST_PROGRAM +#define Interpolate(a,x,b,y) RealInterpolate(a,x,b,y) +#else + +/* Claim: the ONLY property the sweep algorithm relies on is that + * MIN(x,y) <= r <= MAX(x,y). This is a nasty way to test that. + */ +#include <stdlib.h> +extern int RandomInterpolate; + +GLdouble Interpolate( GLdouble a, GLdouble x, GLdouble b, GLdouble y) +{ +printf("*********************%d\n",RandomInterpolate); + if( RandomInterpolate ) { + a = 1.2 * drand48() - 0.1; + a = (a < 0) ? 0 : ((a > 1) ? 1 : a); + b = 1.0 - a; + } + return RealInterpolate(a,x,b,y); +} + +#endif + +#define Swap(a,b) if (1) { GLUvertex *t = a; a = b; b = t; } else + +void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1, + GLUvertex *o2, GLUvertex *d2, + GLUvertex *v ) +/* Given edges (o1,d1) and (o2,d2), compute their point of intersection. + * The computed point is guaranteed to lie in the intersection of the + * bounding rectangles defined by each edge. + */ +{ + GLdouble z1, z2; + + /* This is certainly not the most efficient way to find the intersection + * of two line segments, but it is very numerically stable. + * + * Strategy: find the two middle vertices in the VertLeq ordering, + * and interpolate the intersection s-value from these. Then repeat + * using the TransLeq ordering to find the intersection t-value. + */ + + if( ! VertLeq( o1, d1 )) { Swap( o1, d1 ); } + if( ! VertLeq( o2, d2 )) { Swap( o2, d2 ); } + if( ! VertLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); } + + if( ! VertLeq( o2, d1 )) { + /* Technically, no intersection -- do our best */ + v->s = (o2->s + d1->s) / 2; + } else if( VertLeq( d1, d2 )) { + /* Interpolate between o2 and d1 */ + z1 = EdgeEval( o1, o2, d1 ); + z2 = EdgeEval( o2, d1, d2 ); + if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; } + v->s = Interpolate( z1, o2->s, z2, d1->s ); + } else { + /* Interpolate between o2 and d2 */ + z1 = EdgeSign( o1, o2, d1 ); + z2 = -EdgeSign( o1, d2, d1 ); + if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; } + v->s = Interpolate( z1, o2->s, z2, d2->s ); + } + + /* Now repeat the process for t */ + + if( ! TransLeq( o1, d1 )) { Swap( o1, d1 ); } + if( ! TransLeq( o2, d2 )) { Swap( o2, d2 ); } + if( ! TransLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); } + + if( ! TransLeq( o2, d1 )) { + /* Technically, no intersection -- do our best */ + v->t = (o2->t + d1->t) / 2; + } else if( TransLeq( d1, d2 )) { + /* Interpolate between o2 and d1 */ + z1 = TransEval( o1, o2, d1 ); + z2 = TransEval( o2, d1, d2 ); + if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; } + v->t = Interpolate( z1, o2->t, z2, d1->t ); + } else { + /* Interpolate between o2 and d2 */ + z1 = TransSign( o1, o2, d1 ); + z2 = -TransSign( o1, d2, d1 ); + if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; } + v->t = Interpolate( z1, o2->t, z2, d2->t ); + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/geom.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/geom.h new file mode 100755 index 000000000..44925bfa9 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/geom.h @@ -0,0 +1,90 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/geom.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __geom_h_ +#define __geom_h_ + +#include "mesh.h" + +#ifdef NO_BRANCH_CONDITIONS +/* MIPS architecture has special instructions to evaluate boolean + * conditions -- more efficient than branching, IF you can get the + * compiler to generate the right instructions (SGI compiler doesn't) + */ +#define VertEq(u,v) (((u)->s == (v)->s) & ((u)->t == (v)->t)) +#define VertLeq(u,v) (((u)->s < (v)->s) | \ + ((u)->s == (v)->s & (u)->t <= (v)->t)) +#else +#define VertEq(u,v) ((u)->s == (v)->s && (u)->t == (v)->t) +#define VertLeq(u,v) (((u)->s < (v)->s) || \ + ((u)->s == (v)->s && (u)->t <= (v)->t)) +#endif + +#define EdgeEval(u,v,w) __gl_edgeEval(u,v,w) +#define EdgeSign(u,v,w) __gl_edgeSign(u,v,w) + +/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */ + +#define TransLeq(u,v) (((u)->t < (v)->t) || \ + ((u)->t == (v)->t && (u)->s <= (v)->s)) +#define TransEval(u,v,w) __gl_transEval(u,v,w) +#define TransSign(u,v,w) __gl_transSign(u,v,w) + + +#define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org ) +#define EdgeGoesRight(e) VertLeq( (e)->Org, (e)->Dst ) + +#define ABS(x) ((x) < 0 ? -(x) : (x)) +#define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t)) + +#define VertCCW(u,v,w) __gl_vertCCW(u,v,w) + +int __gl_vertLeq( GLUvertex *u, GLUvertex *v ); +GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w ); +GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w ); +GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w ); +GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w ); +int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w ); +void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1, + GLUvertex *o2, GLUvertex *d2, + GLUvertex *v ); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/memalloc.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/memalloc.c new file mode 100755 index 000000000..f7a145614 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/memalloc.c @@ -0,0 +1,62 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/memalloc.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "memalloc.h" +#include "string.h" + +int __gl_memInit( size_t maxFast ) +{ +#ifndef NO_MALLOPT +/* mallopt( M_MXFAST, maxFast );*/ +#ifdef MEMORY_DEBUG + mallopt( M_DEBUG, 1 ); +#endif +#endif + return 1; +} + +#ifdef MEMORY_DEBUG +void *__gl_memAlloc( size_t n ) +{ + return memset( malloc( n ), 0xa5, n ); +} +#endif + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/memalloc.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/memalloc.h new file mode 100755 index 000000000..9324a237d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/memalloc.h @@ -0,0 +1,61 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/memalloc.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __memalloc_simple_h_ +#define __memalloc_simple_h_ + +#include <malloc.h> + +#define memRealloc realloc +#define memFree free + +#define memInit __gl_memInit +/*extern void __gl_memInit( size_t );*/ +extern int __gl_memInit( size_t ); + +#ifndef MEMORY_DEBUG +#define memAlloc malloc +#else +#define memAlloc __gl_memAlloc +extern void * __gl_memAlloc( size_t ); +#endif + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/mesh.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/mesh.c new file mode 100755 index 000000000..cac4c418a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/mesh.c @@ -0,0 +1,796 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/mesh.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stddef.h> +#include <assert.h> +#include "mesh.h" +#include "memalloc.h" + +#define TRUE 1 +#define FALSE 0 + +static GLUvertex *allocVertex() +{ + return (GLUvertex *)memAlloc( sizeof( GLUvertex )); +} + +static GLUface *allocFace() +{ + return (GLUface *)memAlloc( sizeof( GLUface )); +} + +/************************ Utility Routines ************************/ + +/* Allocate and free half-edges in pairs for efficiency. + * The *only* place that should use this fact is allocation/free. + */ +typedef struct { GLUhalfEdge e, eSym; } EdgePair; + +/* MakeEdge creates a new pair of half-edges which form their own loop. + * No vertex or face structures are allocated, but these must be assigned + * before the current edge operation is completed. + */ +static GLUhalfEdge *MakeEdge( GLUhalfEdge *eNext ) +{ + GLUhalfEdge *e; + GLUhalfEdge *eSym; + GLUhalfEdge *ePrev; + EdgePair *pair = (EdgePair *)memAlloc( sizeof( EdgePair )); + if (pair == NULL) return NULL; + + e = &pair->e; + eSym = &pair->eSym; + + /* Make sure eNext points to the first edge of the edge pair */ + if( eNext->Sym < eNext ) { eNext = eNext->Sym; } + + /* Insert in circular doubly-linked list before eNext. + * Note that the prev pointer is stored in Sym->next. + */ + ePrev = eNext->Sym->next; + eSym->next = ePrev; + ePrev->Sym->next = e; + e->next = eNext; + eNext->Sym->next = eSym; + + e->Sym = eSym; + e->Onext = e; + e->Lnext = eSym; + e->Org = NULL; + e->Lface = NULL; + e->winding = 0; + e->activeRegion = NULL; + + eSym->Sym = e; + eSym->Onext = eSym; + eSym->Lnext = e; + eSym->Org = NULL; + eSym->Lface = NULL; + eSym->winding = 0; + eSym->activeRegion = NULL; + + return e; +} + +/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the + * CS348a notes (see mesh.h). Basically it modifies the mesh so that + * a->Onext and b->Onext are exchanged. This can have various effects + * depending on whether a and b belong to different face or vertex rings. + * For more explanation see __gl_meshSplice() below. + */ +static void Splice( GLUhalfEdge *a, GLUhalfEdge *b ) +{ + GLUhalfEdge *aOnext = a->Onext; + GLUhalfEdge *bOnext = b->Onext; + + aOnext->Sym->Lnext = b; + bOnext->Sym->Lnext = a; + a->Onext = bOnext; + b->Onext = aOnext; +} + +/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the + * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives + * a place to insert the new vertex in the global vertex list. We insert + * the new vertex *before* vNext so that algorithms which walk the vertex + * list will not see the newly created vertices. + */ +static void MakeVertex( GLUvertex *newVertex, + GLUhalfEdge *eOrig, GLUvertex *vNext ) +{ + GLUhalfEdge *e; + GLUvertex *vPrev; + GLUvertex *vNew = newVertex; + + assert(vNew != NULL); + + /* insert in circular doubly-linked list before vNext */ + vPrev = vNext->prev; + vNew->prev = vPrev; + vPrev->next = vNew; + vNew->next = vNext; + vNext->prev = vNew; + + vNew->anEdge = eOrig; + vNew->data = NULL; + /* leave coords, s, t undefined */ + + /* fix other edges on this vertex loop */ + e = eOrig; + do { + e->Org = vNew; + e = e->Onext; + } while( e != eOrig ); +} + +/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left + * face of all edges in the face loop to which eOrig belongs. "fNext" gives + * a place to insert the new face in the global face list. We insert + * the new face *before* fNext so that algorithms which walk the face + * list will not see the newly created faces. + */ +static void MakeFace( GLUface *newFace, GLUhalfEdge *eOrig, GLUface *fNext ) +{ + GLUhalfEdge *e; + GLUface *fPrev; + GLUface *fNew = newFace; + + assert(fNew != NULL); + + /* insert in circular doubly-linked list before fNext */ + fPrev = fNext->prev; + fNew->prev = fPrev; + fPrev->next = fNew; + fNew->next = fNext; + fNext->prev = fNew; + + fNew->anEdge = eOrig; + fNew->data = NULL; + fNew->trail = NULL; + fNew->marked = FALSE; + + /* The new face is marked "inside" if the old one was. This is a + * convenience for the common case where a face has been split in two. + */ + fNew->inside = fNext->inside; + + /* fix other edges on this face loop */ + e = eOrig; + do { + e->Lface = fNew; + e = e->Lnext; + } while( e != eOrig ); +} + +/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym), + * and removes from the global edge list. + */ +static void KillEdge( GLUhalfEdge *eDel ) +{ + GLUhalfEdge *ePrev, *eNext; + + /* Half-edges are allocated in pairs, see EdgePair above */ + if( eDel->Sym < eDel ) { eDel = eDel->Sym; } + + /* delete from circular doubly-linked list */ + eNext = eDel->next; + ePrev = eDel->Sym->next; + eNext->Sym->next = ePrev; + ePrev->Sym->next = eNext; + + memFree( eDel ); +} + + +/* KillVertex( vDel ) destroys a vertex and removes it from the global + * vertex list. It updates the vertex loop to point to a given new vertex. + */ +static void KillVertex( GLUvertex *vDel, GLUvertex *newOrg ) +{ + GLUhalfEdge *e, *eStart = vDel->anEdge; + GLUvertex *vPrev, *vNext; + + /* change the origin of all affected edges */ + e = eStart; + do { + e->Org = newOrg; + e = e->Onext; + } while( e != eStart ); + + /* delete from circular doubly-linked list */ + vPrev = vDel->prev; + vNext = vDel->next; + vNext->prev = vPrev; + vPrev->next = vNext; + + memFree( vDel ); +} + +/* KillFace( fDel ) destroys a face and removes it from the global face + * list. It updates the face loop to point to a given new face. + */ +static void KillFace( GLUface *fDel, GLUface *newLface ) +{ + GLUhalfEdge *e, *eStart = fDel->anEdge; + GLUface *fPrev, *fNext; + + /* change the left face of all affected edges */ + e = eStart; + do { + e->Lface = newLface; + e = e->Lnext; + } while( e != eStart ); + + /* delete from circular doubly-linked list */ + fPrev = fDel->prev; + fNext = fDel->next; + fNext->prev = fPrev; + fPrev->next = fNext; + + memFree( fDel ); +} + + +/****************** Basic Edge Operations **********************/ + +/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face). + * The loop consists of the two new half-edges. + */ +GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh ) +{ + GLUvertex *newVertex1= allocVertex(); + GLUvertex *newVertex2= allocVertex(); + GLUface *newFace= allocFace(); + GLUhalfEdge *e; + + /* if any one is null then all get freed */ + if (newVertex1 == NULL || newVertex2 == NULL || newFace == NULL) { + if (newVertex1 != NULL) memFree(newVertex1); + if (newVertex2 != NULL) memFree(newVertex2); + if (newFace != NULL) memFree(newFace); + return NULL; + } + + e = MakeEdge( &mesh->eHead ); + if (e == NULL) return NULL; + + MakeVertex( newVertex1, e, &mesh->vHead ); + MakeVertex( newVertex2, e->Sym, &mesh->vHead ); + MakeFace( newFace, e, &mesh->fHead ); + return e; +} + + +/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the + * mesh connectivity and topology. It changes the mesh so that + * eOrg->Onext <- OLD( eDst->Onext ) + * eDst->Onext <- OLD( eOrg->Onext ) + * where OLD(...) means the value before the meshSplice operation. + * + * This can have two effects on the vertex structure: + * - if eOrg->Org != eDst->Org, the two vertices are merged together + * - if eOrg->Org == eDst->Org, the origin is split into two vertices + * In both cases, eDst->Org is changed and eOrg->Org is untouched. + * + * Similarly (and independently) for the face structure, + * - if eOrg->Lface == eDst->Lface, one loop is split into two + * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one + * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected. + * + * Some special cases: + * If eDst == eOrg, the operation has no effect. + * If eDst == eOrg->Lnext, the new face will have a single edge. + * If eDst == eOrg->Lprev, the old face will have a single edge. + * If eDst == eOrg->Onext, the new vertex will have a single edge. + * If eDst == eOrg->Oprev, the old vertex will have a single edge. + */ +int __gl_meshSplice( GLUhalfEdge *eOrg, GLUhalfEdge *eDst ) +{ + int joiningLoops = FALSE; + int joiningVertices = FALSE; + + if( eOrg == eDst ) return 1; + + if( eDst->Org != eOrg->Org ) { + /* We are merging two disjoint vertices -- destroy eDst->Org */ + joiningVertices = TRUE; + KillVertex( eDst->Org, eOrg->Org ); + } + if( eDst->Lface != eOrg->Lface ) { + /* We are connecting two disjoint loops -- destroy eDst->Lface */ + joiningLoops = TRUE; + KillFace( eDst->Lface, eOrg->Lface ); + } + + /* Change the edge structure */ + Splice( eDst, eOrg ); + + if( ! joiningVertices ) { + GLUvertex *newVertex= allocVertex(); + if (newVertex == NULL) return 0; + + /* We split one vertex into two -- the new vertex is eDst->Org. + * Make sure the old vertex points to a valid half-edge. + */ + MakeVertex( newVertex, eDst, eOrg->Org ); + eOrg->Org->anEdge = eOrg; + } + if( ! joiningLoops ) { + GLUface *newFace= allocFace(); + if (newFace == NULL) return 0; + + /* We split one loop into two -- the new loop is eDst->Lface. + * Make sure the old face points to a valid half-edge. + */ + MakeFace( newFace, eDst, eOrg->Lface ); + eOrg->Lface->anEdge = eOrg; + } + + return 1; +} + + +/* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases: + * if (eDel->Lface != eDel->Rface), we join two loops into one; the loop + * eDel->Lface is deleted. Otherwise, we are splitting one loop into two; + * the newly created loop will contain eDel->Dst. If the deletion of eDel + * would create isolated vertices, those are deleted as well. + * + * This function could be implemented as two calls to __gl_meshSplice + * plus a few calls to memFree, but this would allocate and delete + * unnecessary vertices and faces. + */ +int __gl_meshDelete( GLUhalfEdge *eDel ) +{ + GLUhalfEdge *eDelSym = eDel->Sym; + int joiningLoops = FALSE; + + /* First step: disconnect the origin vertex eDel->Org. We make all + * changes to get a consistent mesh in this "intermediate" state. + */ + if( eDel->Lface != eDel->Rface ) { + /* We are joining two loops into one -- remove the left face */ + joiningLoops = TRUE; + KillFace( eDel->Lface, eDel->Rface ); + } + + if( eDel->Onext == eDel ) { + KillVertex( eDel->Org, NULL ); + } else { + /* Make sure that eDel->Org and eDel->Rface point to valid half-edges */ + eDel->Rface->anEdge = eDel->Oprev; + eDel->Org->anEdge = eDel->Onext; + + Splice( eDel, eDel->Oprev ); + if( ! joiningLoops ) { + GLUface *newFace= allocFace(); + if (newFace == NULL) return 0; + + /* We are splitting one loop into two -- create a new loop for eDel. */ + MakeFace( newFace, eDel, eDel->Lface ); + } + } + + /* Claim: the mesh is now in a consistent state, except that eDel->Org + * may have been deleted. Now we disconnect eDel->Dst. + */ + if( eDelSym->Onext == eDelSym ) { + KillVertex( eDelSym->Org, NULL ); + KillFace( eDelSym->Lface, NULL ); + } else { + /* Make sure that eDel->Dst and eDel->Lface point to valid half-edges */ + eDel->Lface->anEdge = eDelSym->Oprev; + eDelSym->Org->anEdge = eDelSym->Onext; + Splice( eDelSym, eDelSym->Oprev ); + } + + /* Any isolated vertices or faces have already been freed. */ + KillEdge( eDel ); + + return 1; +} + + +/******************** Other Edge Operations **********************/ + +/* All these routines can be implemented with the basic edge + * operations above. They are provided for convenience and efficiency. + */ + + +/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that + * eNew == eOrg->Lnext, and eNew->Dst is a newly created vertex. + * eOrg and eNew will have the same left face. + */ +GLUhalfEdge *__gl_meshAddEdgeVertex( GLUhalfEdge *eOrg ) +{ + GLUhalfEdge *eNewSym; + GLUhalfEdge *eNew = MakeEdge( eOrg ); + if (eNew == NULL) return NULL; + + eNewSym = eNew->Sym; + + /* Connect the new edge appropriately */ + Splice( eNew, eOrg->Lnext ); + + /* Set the vertex and face information */ + eNew->Org = eOrg->Dst; + { + GLUvertex *newVertex= allocVertex(); + if (newVertex == NULL) return NULL; + + MakeVertex( newVertex, eNewSym, eNew->Org ); + } + eNew->Lface = eNewSym->Lface = eOrg->Lface; + + return eNew; +} + + +/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew, + * such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org. + * eOrg and eNew will have the same left face. + */ +GLUhalfEdge *__gl_meshSplitEdge( GLUhalfEdge *eOrg ) +{ + GLUhalfEdge *eNew; + GLUhalfEdge *tempHalfEdge= __gl_meshAddEdgeVertex( eOrg ); + if (tempHalfEdge == NULL) return NULL; + + eNew = tempHalfEdge->Sym; + + /* Disconnect eOrg from eOrg->Dst and connect it to eNew->Org */ + Splice( eOrg->Sym, eOrg->Sym->Oprev ); + Splice( eOrg->Sym, eNew ); + + /* Set the vertex and face information */ + eOrg->Dst = eNew->Org; + eNew->Dst->anEdge = eNew->Sym; /* may have pointed to eOrg->Sym */ + eNew->Rface = eOrg->Rface; + eNew->winding = eOrg->winding; /* copy old winding information */ + eNew->Sym->winding = eOrg->Sym->winding; + + return eNew; +} + + +/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg->Dst + * to eDst->Org, and returns the corresponding half-edge eNew. + * If eOrg->Lface == eDst->Lface, this splits one loop into two, + * and the newly created loop is eNew->Lface. Otherwise, two disjoint + * loops are merged into one, and the loop eDst->Lface is destroyed. + * + * If (eOrg == eDst), the new face will have only two edges. + * If (eOrg->Lnext == eDst), the old face is reduced to a single edge. + * If (eOrg->Lnext->Lnext == eDst), the old face is reduced to two edges. + */ +GLUhalfEdge *__gl_meshConnect( GLUhalfEdge *eOrg, GLUhalfEdge *eDst ) +{ + GLUhalfEdge *eNewSym; + int joiningLoops = FALSE; + GLUhalfEdge *eNew = MakeEdge( eOrg ); + if (eNew == NULL) return NULL; + + eNewSym = eNew->Sym; + + if( eDst->Lface != eOrg->Lface ) { + /* We are connecting two disjoint loops -- destroy eDst->Lface */ + joiningLoops = TRUE; + KillFace( eDst->Lface, eOrg->Lface ); + } + + /* Connect the new edge appropriately */ + Splice( eNew, eOrg->Lnext ); + Splice( eNewSym, eDst ); + + /* Set the vertex and face information */ + eNew->Org = eOrg->Dst; + eNewSym->Org = eDst->Org; + eNew->Lface = eNewSym->Lface = eOrg->Lface; + + /* Make sure the old face points to a valid half-edge */ + eOrg->Lface->anEdge = eNewSym; + + if( ! joiningLoops ) { + GLUface *newFace= allocFace(); + if (newFace == NULL) return NULL; + + /* We split one loop into two -- the new loop is eNew->Lface */ + MakeFace( newFace, eNew, eOrg->Lface ); + } + return eNew; +} + + +/******************** Other Operations **********************/ + +/* __gl_meshZapFace( fZap ) destroys a face and removes it from the + * global face list. All edges of fZap will have a NULL pointer as their + * left face. Any edges which also have a NULL pointer as their right face + * are deleted entirely (along with any isolated vertices this produces). + * An entire mesh can be deleted by zapping its faces, one at a time, + * in any order. Zapped faces cannot be used in further mesh operations! + */ +void __gl_meshZapFace( GLUface *fZap ) +{ + GLUhalfEdge *eStart = fZap->anEdge; + GLUhalfEdge *e, *eNext, *eSym; + GLUface *fPrev, *fNext; + + /* walk around face, deleting edges whose right face is also NULL */ + eNext = eStart->Lnext; + do { + e = eNext; + eNext = e->Lnext; + + e->Lface = NULL; + if( e->Rface == NULL ) { + /* delete the edge -- see __gl_MeshDelete above */ + + if( e->Onext == e ) { + KillVertex( e->Org, NULL ); + } else { + /* Make sure that e->Org points to a valid half-edge */ + e->Org->anEdge = e->Onext; + Splice( e, e->Oprev ); + } + eSym = e->Sym; + if( eSym->Onext == eSym ) { + KillVertex( eSym->Org, NULL ); + } else { + /* Make sure that eSym->Org points to a valid half-edge */ + eSym->Org->anEdge = eSym->Onext; + Splice( eSym, eSym->Oprev ); + } + KillEdge( e ); + } + } while( e != eStart ); + + /* delete from circular doubly-linked list */ + fPrev = fZap->prev; + fNext = fZap->next; + fNext->prev = fPrev; + fPrev->next = fNext; + + memFree( fZap ); +} + + +/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices, + * and no loops (what we usually call a "face"). + */ +GLUmesh *__gl_meshNewMesh( void ) +{ + GLUvertex *v; + GLUface *f; + GLUhalfEdge *e; + GLUhalfEdge *eSym; + GLUmesh *mesh = (GLUmesh *)memAlloc( sizeof( GLUmesh )); + if (mesh == NULL) { + return NULL; + } + + v = &mesh->vHead; + f = &mesh->fHead; + e = &mesh->eHead; + eSym = &mesh->eHeadSym; + + v->next = v->prev = v; + v->anEdge = NULL; + v->data = NULL; + + f->next = f->prev = f; + f->anEdge = NULL; + f->data = NULL; + f->trail = NULL; + f->marked = FALSE; + f->inside = FALSE; + + e->next = e; + e->Sym = eSym; + e->Onext = NULL; + e->Lnext = NULL; + e->Org = NULL; + e->Lface = NULL; + e->winding = 0; + e->activeRegion = NULL; + + eSym->next = eSym; + eSym->Sym = e; + eSym->Onext = NULL; + eSym->Lnext = NULL; + eSym->Org = NULL; + eSym->Lface = NULL; + eSym->winding = 0; + eSym->activeRegion = NULL; + + return mesh; +} + + +/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in + * both meshes, and returns the new mesh (the old meshes are destroyed). + */ +GLUmesh *__gl_meshUnion( GLUmesh *mesh1, GLUmesh *mesh2 ) +{ + GLUface *f1 = &mesh1->fHead; + GLUvertex *v1 = &mesh1->vHead; + GLUhalfEdge *e1 = &mesh1->eHead; + GLUface *f2 = &mesh2->fHead; + GLUvertex *v2 = &mesh2->vHead; + GLUhalfEdge *e2 = &mesh2->eHead; + + /* Add the faces, vertices, and edges of mesh2 to those of mesh1 */ + if( f2->next != f2 ) { + f1->prev->next = f2->next; + f2->next->prev = f1->prev; + f2->prev->next = f1; + f1->prev = f2->prev; + } + + if( v2->next != v2 ) { + v1->prev->next = v2->next; + v2->next->prev = v1->prev; + v2->prev->next = v1; + v1->prev = v2->prev; + } + + if( e2->next != e2 ) { + e1->Sym->next->Sym->next = e2->next; + e2->next->Sym->next = e1->Sym->next; + e2->Sym->next->Sym->next = e1; + e1->Sym->next = e2->Sym->next; + } + + memFree( mesh2 ); + return mesh1; +} + + +#ifdef DELETE_BY_ZAPPING + +/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh. + */ +void __gl_meshDeleteMesh( GLUmesh *mesh ) +{ + GLUface *fHead = &mesh->fHead; + + while( fHead->next != fHead ) { + __gl_meshZapFace( fHead->next ); + } + assert( mesh->vHead.next == &mesh->vHead ); + + memFree( mesh ); +} + +#else + +/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh. + */ +void __gl_meshDeleteMesh( GLUmesh *mesh ) +{ + GLUface *f, *fNext; + GLUvertex *v, *vNext; + GLUhalfEdge *e, *eNext; + + for( f = mesh->fHead.next; f != &mesh->fHead; f = fNext ) { + fNext = f->next; + memFree( f ); + } + + for( v = mesh->vHead.next; v != &mesh->vHead; v = vNext ) { + vNext = v->next; + memFree( v ); + } + + for( e = mesh->eHead.next; e != &mesh->eHead; e = eNext ) { + /* One call frees both e and e->Sym (see EdgePair above) */ + eNext = e->next; + memFree( e ); + } + + memFree( mesh ); +} + +#endif + +#ifndef NDEBUG + +/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency. + */ +void __gl_meshCheckMesh( GLUmesh *mesh ) +{ + GLUface *fHead = &mesh->fHead; + GLUvertex *vHead = &mesh->vHead; + GLUhalfEdge *eHead = &mesh->eHead; + GLUface *f, *fPrev; + GLUvertex *v, *vPrev; + GLUhalfEdge *e, *ePrev; + + fPrev = fHead; + for( fPrev = fHead ; (f = fPrev->next) != fHead; fPrev = f) { + assert( f->prev == fPrev ); + e = f->anEdge; + do { + assert( e->Sym != e ); + assert( e->Sym->Sym == e ); + assert( e->Lnext->Onext->Sym == e ); + assert( e->Onext->Sym->Lnext == e ); + assert( e->Lface == f ); + e = e->Lnext; + } while( e != f->anEdge ); + } + assert( f->prev == fPrev && f->anEdge == NULL && f->data == NULL ); + + vPrev = vHead; + for( vPrev = vHead ; (v = vPrev->next) != vHead; vPrev = v) { + assert( v->prev == vPrev ); + e = v->anEdge; + do { + assert( e->Sym != e ); + assert( e->Sym->Sym == e ); + assert( e->Lnext->Onext->Sym == e ); + assert( e->Onext->Sym->Lnext == e ); + assert( e->Org == v ); + e = e->Onext; + } while( e != v->anEdge ); + } + assert( v->prev == vPrev && v->anEdge == NULL && v->data == NULL ); + + ePrev = eHead; + for( ePrev = eHead ; (e = ePrev->next) != eHead; ePrev = e) { + assert( e->Sym->next == ePrev->Sym ); + assert( e->Sym != e ); + assert( e->Sym->Sym == e ); + assert( e->Org != NULL ); + assert( e->Dst != NULL ); + assert( e->Lnext->Onext->Sym == e ); + assert( e->Onext->Sym->Lnext == e ); + } + assert( e->Sym->next == ePrev->Sym + && e->Sym == &mesh->eHeadSym + && e->Sym->Sym == e + && e->Org == NULL && e->Dst == NULL + && e->Lface == NULL && e->Rface == NULL ); +} + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/mesh.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/mesh.h new file mode 100755 index 000000000..068f26b7a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/mesh.h @@ -0,0 +1,273 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/mesh.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __mesh_h_ +#define __mesh_h_ + +#include <GL/glu.h> + +typedef struct GLUmesh GLUmesh; + +typedef struct GLUvertex GLUvertex; +typedef struct GLUface GLUface; +typedef struct GLUhalfEdge GLUhalfEdge; + +typedef struct ActiveRegion ActiveRegion; /* Internal data */ + +/* The mesh structure is similar in spirit, notation, and operations + * to the "quad-edge" structure (see L. Guibas and J. Stolfi, Primitives + * for the manipulation of general subdivisions and the computation of + * Voronoi diagrams, ACM Transactions on Graphics, 4(2):74-123, April 1985). + * For a simplified description, see the course notes for CS348a, + * "Mathematical Foundations of Computer Graphics", available at the + * Stanford bookstore (and taught during the fall quarter). + * The implementation also borrows a tiny subset of the graph-based approach + * use in Mantyla's Geometric Work Bench (see M. Mantyla, An Introduction + * to Sold Modeling, Computer Science Press, Rockville, Maryland, 1988). + * + * The fundamental data structure is the "half-edge". Two half-edges + * go together to make an edge, but they point in opposite directions. + * Each half-edge has a pointer to its mate (the "symmetric" half-edge Sym), + * its origin vertex (Org), the face on its left side (Lface), and the + * adjacent half-edges in the CCW direction around the origin vertex + * (Onext) and around the left face (Lnext). There is also a "next" + * pointer for the global edge list (see below). + * + * The notation used for mesh navigation: + * Sym = the mate of a half-edge (same edge, but opposite direction) + * Onext = edge CCW around origin vertex (keep same origin) + * Dnext = edge CCW around destination vertex (keep same dest) + * Lnext = edge CCW around left face (dest becomes new origin) + * Rnext = edge CCW around right face (origin becomes new dest) + * + * "prev" means to substitute CW for CCW in the definitions above. + * + * The mesh keeps global lists of all vertices, faces, and edges, + * stored as doubly-linked circular lists with a dummy header node. + * The mesh stores pointers to these dummy headers (vHead, fHead, eHead). + * + * The circular edge list is special; since half-edges always occur + * in pairs (e and e->Sym), each half-edge stores a pointer in only + * one direction. Starting at eHead and following the e->next pointers + * will visit each *edge* once (ie. e or e->Sym, but not both). + * e->Sym stores a pointer in the opposite direction, thus it is + * always true that e->Sym->next->Sym->next == e. + * + * Each vertex has a pointer to next and previous vertices in the + * circular list, and a pointer to a half-edge with this vertex as + * the origin (NULL if this is the dummy header). There is also a + * field "data" for client data. + * + * Each face has a pointer to the next and previous faces in the + * circular list, and a pointer to a half-edge with this face as + * the left face (NULL if this is the dummy header). There is also + * a field "data" for client data. + * + * Note that what we call a "face" is really a loop; faces may consist + * of more than one loop (ie. not simply connected), but there is no + * record of this in the data structure. The mesh may consist of + * several disconnected regions, so it may not be possible to visit + * the entire mesh by starting at a half-edge and traversing the edge + * structure. + * + * The mesh does NOT support isolated vertices; a vertex is deleted along + * with its last edge. Similarly when two faces are merged, one of the + * faces is deleted (see __gl_meshDelete below). For mesh operations, + * all face (loop) and vertex pointers must not be NULL. However, once + * mesh manipulation is finished, __gl_MeshZapFace can be used to delete + * faces of the mesh, one at a time. All external faces can be "zapped" + * before the mesh is returned to the client; then a NULL face indicates + * a region which is not part of the output polygon. + */ + +struct GLUvertex { + GLUvertex *next; /* next vertex (never NULL) */ + GLUvertex *prev; /* previous vertex (never NULL) */ + GLUhalfEdge *anEdge; /* a half-edge with this origin */ + void *data; /* client's data */ + + /* Internal data (keep hidden) */ + GLdouble coords[3]; /* vertex location in 3D */ + GLdouble s, t; /* projection onto the sweep plane */ + long pqHandle; /* to allow deletion from priority queue */ +}; + +struct GLUface { + GLUface *next; /* next face (never NULL) */ + GLUface *prev; /* previous face (never NULL) */ + GLUhalfEdge *anEdge; /* a half edge with this left face */ + void *data; /* room for client's data */ + + /* Internal data (keep hidden) */ + GLUface *trail; /* "stack" for conversion to strips */ + GLboolean marked; /* flag for conversion to strips */ + GLboolean inside; /* this face is in the polygon interior */ +}; + +struct GLUhalfEdge { + GLUhalfEdge *next; /* doubly-linked list (prev==Sym->next) */ + GLUhalfEdge *Sym; /* same edge, opposite direction */ + GLUhalfEdge *Onext; /* next edge CCW around origin */ + GLUhalfEdge *Lnext; /* next edge CCW around left face */ + GLUvertex *Org; /* origin vertex (Overtex too long) */ + GLUface *Lface; /* left face */ + + /* Internal data (keep hidden) */ + ActiveRegion *activeRegion; /* a region with this upper edge (sweep.c) */ + int winding; /* change in winding number when crossing + from the right face to the left face */ +}; + +#define Rface Sym->Lface +#define Dst Sym->Org + +#define Oprev Sym->Lnext +#define Lprev Onext->Sym +#define Dprev Lnext->Sym +#define Rprev Sym->Onext +#define Dnext Rprev->Sym /* 3 pointers */ +#define Rnext Oprev->Sym /* 3 pointers */ + + +struct GLUmesh { + GLUvertex vHead; /* dummy header for vertex list */ + GLUface fHead; /* dummy header for face list */ + GLUhalfEdge eHead; /* dummy header for edge list */ + GLUhalfEdge eHeadSym; /* and its symmetric counterpart */ +}; + +/* The mesh operations below have three motivations: completeness, + * convenience, and efficiency. The basic mesh operations are MakeEdge, + * Splice, and Delete. All the other edge operations can be implemented + * in terms of these. The other operations are provided for convenience + * and/or efficiency. + * + * When a face is split or a vertex is added, they are inserted into the + * global list *before* the existing vertex or face (ie. e->Org or e->Lface). + * This makes it easier to process all vertices or faces in the global lists + * without worrying about processing the same data twice. As a convenience, + * when a face is split, the "inside" flag is copied from the old face. + * Other internal data (v->data, v->activeRegion, f->data, f->marked, + * f->trail, e->winding) is set to zero. + * + * ********************** Basic Edge Operations ************************** + * + * __gl_meshMakeEdge( mesh ) creates one edge, two vertices, and a loop. + * The loop (face) consists of the two new half-edges. + * + * __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the + * mesh connectivity and topology. It changes the mesh so that + * eOrg->Onext <- OLD( eDst->Onext ) + * eDst->Onext <- OLD( eOrg->Onext ) + * where OLD(...) means the value before the meshSplice operation. + * + * This can have two effects on the vertex structure: + * - if eOrg->Org != eDst->Org, the two vertices are merged together + * - if eOrg->Org == eDst->Org, the origin is split into two vertices + * In both cases, eDst->Org is changed and eOrg->Org is untouched. + * + * Similarly (and independently) for the face structure, + * - if eOrg->Lface == eDst->Lface, one loop is split into two + * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one + * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected. + * + * __gl_meshDelete( eDel ) removes the edge eDel. There are several cases: + * if (eDel->Lface != eDel->Rface), we join two loops into one; the loop + * eDel->Lface is deleted. Otherwise, we are splitting one loop into two; + * the newly created loop will contain eDel->Dst. If the deletion of eDel + * would create isolated vertices, those are deleted as well. + * + * ********************** Other Edge Operations ************************** + * + * __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that + * eNew == eOrg->Lnext, and eNew->Dst is a newly created vertex. + * eOrg and eNew will have the same left face. + * + * __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew, + * such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org. + * eOrg and eNew will have the same left face. + * + * __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg->Dst + * to eDst->Org, and returns the corresponding half-edge eNew. + * If eOrg->Lface == eDst->Lface, this splits one loop into two, + * and the newly created loop is eNew->Lface. Otherwise, two disjoint + * loops are merged into one, and the loop eDst->Lface is destroyed. + * + * ************************ Other Operations ***************************** + * + * __gl_meshNewMesh() creates a new mesh with no edges, no vertices, + * and no loops (what we usually call a "face"). + * + * __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in + * both meshes, and returns the new mesh (the old meshes are destroyed). + * + * __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh. + * + * __gl_meshZapFace( fZap ) destroys a face and removes it from the + * global face list. All edges of fZap will have a NULL pointer as their + * left face. Any edges which also have a NULL pointer as their right face + * are deleted entirely (along with any isolated vertices this produces). + * An entire mesh can be deleted by zapping its faces, one at a time, + * in any order. Zapped faces cannot be used in further mesh operations! + * + * __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency. + */ + +GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh ); +int __gl_meshSplice( GLUhalfEdge *eOrg, GLUhalfEdge *eDst ); +int __gl_meshDelete( GLUhalfEdge *eDel ); + +GLUhalfEdge *__gl_meshAddEdgeVertex( GLUhalfEdge *eOrg ); +GLUhalfEdge *__gl_meshSplitEdge( GLUhalfEdge *eOrg ); +GLUhalfEdge *__gl_meshConnect( GLUhalfEdge *eOrg, GLUhalfEdge *eDst ); + +GLUmesh *__gl_meshNewMesh( void ); +GLUmesh *__gl_meshUnion( GLUmesh *mesh1, GLUmesh *mesh2 ); +void __gl_meshDeleteMesh( GLUmesh *mesh ); +void __gl_meshZapFace( GLUface *fZap ); + +#ifdef NDEBUG +#define __gl_meshCheckMesh( mesh ) +#else +void __gl_meshCheckMesh( GLUmesh *mesh ); +#endif + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/normal.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/normal.c new file mode 100755 index 000000000..c11dee903 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/normal.c @@ -0,0 +1,257 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/normal.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include "mesh.h" +#include "tess.h" +#include "normal.h" +#include <math.h> +#include <assert.h> + +#define TRUE 1 +#define FALSE 0 + +#define Dot(u,v) (u[0]*v[0] + u[1]*v[1] + u[2]*v[2]) + +static void Normalize( GLdouble v[3] ) +{ + GLdouble len = v[0]*v[0] + v[1]*v[1] + v[2]*v[2]; + + assert( len > 0 ); + len = sqrt( len ); + v[0] /= len; + v[1] /= len; + v[2] /= len; +} + +#define ABS(x) ((x) < 0 ? -(x) : (x)) + +static int LongAxis( GLdouble v[3] ) +{ + int i = 0; + + if( ABS(v[1]) > ABS(v[0]) ) { i = 1; } + if( ABS(v[2]) > ABS(v[i]) ) { i = 2; } + return i; +} + +static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] ) +{ + GLUvertex *v, *v1, *v2; + GLdouble c, tLen2, maxLen2; + GLdouble maxVal[3], minVal[3], d1[3], d2[3], tNorm[3]; + GLUvertex *maxVert[3], *minVert[3]; + GLUvertex *vHead = &tess->mesh->vHead; + int i; + + maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU_TESS_MAX_COORD; + minVal[0] = minVal[1] = minVal[2] = 2 * GLU_TESS_MAX_COORD; + + for( v = vHead->next; v != vHead; v = v->next ) { + for( i = 0; i < 3; ++i ) { + c = v->coords[i]; + if( c < minVal[i] ) { minVal[i] = c; minVert[i] = v; } + if( c > maxVal[i] ) { maxVal[i] = c; maxVert[i] = v; } + } + } + + /* Find two vertices separated by at least 1/sqrt(3) of the maximum + * distance between any two vertices + */ + i = 0; + if( maxVal[1] - minVal[1] > maxVal[0] - minVal[0] ) { i = 1; } + if( maxVal[2] - minVal[2] > maxVal[i] - minVal[i] ) { i = 2; } + if( minVal[i] >= maxVal[i] ) { + /* All vertices are the same -- normal doesn't matter */ + norm[0] = 0; norm[1] = 0; norm[2] = 1; + return; + } + + /* Look for a third vertex which forms the triangle with maximum area + * (Length of normal == twice the triangle area) + */ + maxLen2 = 0; + v1 = minVert[i]; + v2 = maxVert[i]; + d1[0] = v1->coords[0] - v2->coords[0]; + d1[1] = v1->coords[1] - v2->coords[1]; + d1[2] = v1->coords[2] - v2->coords[2]; + for( v = vHead->next; v != vHead; v = v->next ) { + d2[0] = v->coords[0] - v2->coords[0]; + d2[1] = v->coords[1] - v2->coords[1]; + d2[2] = v->coords[2] - v2->coords[2]; + tNorm[0] = d1[1]*d2[2] - d1[2]*d2[1]; + tNorm[1] = d1[2]*d2[0] - d1[0]*d2[2]; + tNorm[2] = d1[0]*d2[1] - d1[1]*d2[0]; + tLen2 = tNorm[0]*tNorm[0] + tNorm[1]*tNorm[1] + tNorm[2]*tNorm[2]; + if( tLen2 > maxLen2 ) { + maxLen2 = tLen2; + norm[0] = tNorm[0]; + norm[1] = tNorm[1]; + norm[2] = tNorm[2]; + } + } + + if( maxLen2 <= 0 ) { + /* All points lie on a single line -- any decent normal will do */ + norm[0] = norm[1] = norm[2] = 0; + norm[LongAxis(d1)] = 1; + } +} + + +static void CheckOrientation( GLUtesselator *tess ) +{ + GLdouble area; + GLUface *f, *fHead = &tess->mesh->fHead; + GLUvertex *v, *vHead = &tess->mesh->vHead; + GLUhalfEdge *e; + + /* When we compute the normal automatically, we choose the orientation + * so that the the sum of the signed areas of all contours is non-negative. + */ + area = 0; + for( f = fHead->next; f != fHead; f = f->next ) { + e = f->anEdge; + if( e->winding <= 0 ) continue; + do { + area += (e->Org->s - e->Dst->s) * (e->Org->t + e->Dst->t); + e = e->Lnext; + } while( e != f->anEdge ); + } + if( area < 0 ) { + /* Reverse the orientation by flipping all the t-coordinates */ + for( v = vHead->next; v != vHead; v = v->next ) { + v->t = - v->t; + } + tess->tUnit[0] = - tess->tUnit[0]; + tess->tUnit[1] = - tess->tUnit[1]; + tess->tUnit[2] = - tess->tUnit[2]; + } +} + +#ifdef FOR_TRITE_TEST_PROGRAM +#include <stdlib.h> +extern int RandomSweep; +#define S_UNIT_X (RandomSweep ? (2*drand48()-1) : 1.0) +#define S_UNIT_Y (RandomSweep ? (2*drand48()-1) : 0.0) +#else +#if defined(SLANTED_SWEEP) +/* The "feature merging" is not intended to be complete. There are + * special cases where edges are nearly parallel to the sweep line + * which are not implemented. The algorithm should still behave + * robustly (ie. produce a reasonable tesselation) in the presence + * of such edges, however it may miss features which could have been + * merged. We could minimize this effect by choosing the sweep line + * direction to be something unusual (ie. not parallel to one of the + * coordinate axes). + */ +#define S_UNIT_X 0.50941539564955385 /* Pre-normalized */ +#define S_UNIT_Y 0.86052074622010633 +#else +#define S_UNIT_X 1.0 +#define S_UNIT_Y 0.0 +#endif +#endif + +/* Determine the polygon normal and project vertices onto the plane + * of the polygon. + */ +void __gl_projectPolygon( GLUtesselator *tess ) +{ + GLUvertex *v, *vHead = &tess->mesh->vHead; + GLdouble w, norm[3]; + GLdouble *sUnit, *tUnit; + int i, computedNormal = FALSE; + + norm[0] = tess->normal[0]; + norm[1] = tess->normal[1]; + norm[2] = tess->normal[2]; + if( norm[0] == 0 && norm[1] == 0 && norm[2] == 0 ) { + ComputeNormal( tess, norm ); + computedNormal = TRUE; + } + sUnit = tess->sUnit; + tUnit = tess->tUnit; + i = LongAxis( norm ); + +#if defined(FOR_TRITE_TEST_PROGRAM) || defined(TRUE_PROJECT) + /* Choose the initial sUnit vector to be approximately perpendicular + * to the normal. + */ + Normalize( norm ); + + sUnit[i] = 0; + sUnit[(i+1)%3] = S_UNIT_X; + sUnit[(i+2)%3] = S_UNIT_Y; + + /* Now make it exactly perpendicular */ + w = Dot( sUnit, norm ); + sUnit[0] -= w * norm[0]; + sUnit[1] -= w * norm[1]; + sUnit[2] -= w * norm[2]; + Normalize( sUnit ); + + /* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */ + tUnit[0] = norm[1]*sUnit[2] - norm[2]*sUnit[1]; + tUnit[1] = norm[2]*sUnit[0] - norm[0]*sUnit[2]; + tUnit[2] = norm[0]*sUnit[1] - norm[1]*sUnit[0]; + Normalize( tUnit ); +#else + /* Project perpendicular to a coordinate axis -- better numerically */ + sUnit[i] = 0; + sUnit[(i+1)%3] = S_UNIT_X; + sUnit[(i+2)%3] = S_UNIT_Y; + + tUnit[i] = 0; + tUnit[(i+1)%3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y; + tUnit[(i+2)%3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X; +#endif + + /* Project the vertices onto the sweep plane */ + for( v = vHead->next; v != vHead; v = v->next ) { + v->s = Dot( v->coords, sUnit ); + v->t = Dot( v->coords, tUnit ); + } + if( computedNormal ) { + CheckOrientation( tess ); + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/normal.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/normal.h new file mode 100755 index 000000000..b642f89e7 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/normal.h @@ -0,0 +1,52 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/normal.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __normal_h_ +#define __normal_h_ + +#include "tess.h" + +/* __gl_projectPolygon( tess ) determines the polygon normal + * and project vertices onto the plane of the polygon. + */ +void __gl_projectPolygon( GLUtesselator *tess ); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-heap.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-heap.c new file mode 100755 index 000000000..a25f5c1c7 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-heap.c @@ -0,0 +1,259 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/priorityq-heap.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stddef.h> +#include <assert.h> +#include "priorityq-heap.h" +#include "memalloc.h" + +#define INIT_SIZE 32 + +#define TRUE 1 +#define FALSE 0 + +#ifdef FOR_TRITE_TEST_PROGRAM +#define LEQ(x,y) (*pq->leq)(x,y) +#else +/* Violates modularity, but a little faster */ +#include "geom.h" +#define LEQ(x,y) VertLeq((GLUvertex *)x, (GLUvertex *)y) +#endif + +/* really __gl_pqHeapNewPriorityQ */ +PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ) +{ + PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ )); + if (pq == NULL) return NULL; + + pq->size = 0; + pq->max = INIT_SIZE; + pq->nodes = (PQnode *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->nodes[0]) ); + if (pq->nodes == NULL) { + memFree(pq); + return NULL; + } + + pq->handles = (PQhandleElem *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->handles[0]) ); + if (pq->handles == NULL) { + memFree(pq->nodes); + memFree(pq); + return NULL; + } + + pq->initialized = FALSE; + pq->freeList = 0; + pq->leq = leq; + + pq->nodes[1].handle = 1; /* so that Minimum() returns NULL */ + pq->handles[1].key = NULL; + return pq; +} + +/* really __gl_pqHeapDeletePriorityQ */ +void pqDeletePriorityQ( PriorityQ *pq ) +{ + memFree( pq->handles ); + memFree( pq->nodes ); + memFree( pq ); +} + + +static void FloatDown( PriorityQ *pq, long curr ) +{ + PQnode *n = pq->nodes; + PQhandleElem *h = pq->handles; + PQhandle hCurr, hChild; + long child; + + hCurr = n[curr].handle; + for( ;; ) { + child = curr << 1; + if( child < pq->size && LEQ( h[n[child+1].handle].key, + h[n[child].handle].key )) { + ++child; + } + + assert(child <= pq->max); + + hChild = n[child].handle; + if( child > pq->size || LEQ( h[hCurr].key, h[hChild].key )) { + n[curr].handle = hCurr; + h[hCurr].node = curr; + break; + } + n[curr].handle = hChild; + h[hChild].node = curr; + curr = child; + } +} + + +static void FloatUp( PriorityQ *pq, long curr ) +{ + PQnode *n = pq->nodes; + PQhandleElem *h = pq->handles; + PQhandle hCurr, hParent; + long parent; + + hCurr = n[curr].handle; + for( ;; ) { + parent = curr >> 1; + hParent = n[parent].handle; + if( parent == 0 || LEQ( h[hParent].key, h[hCurr].key )) { + n[curr].handle = hCurr; + h[hCurr].node = curr; + break; + } + n[curr].handle = hParent; + h[hParent].node = curr; + curr = parent; + } +} + +/* really __gl_pqHeapInit */ +void pqInit( PriorityQ *pq ) +{ + long i; + + /* This method of building a heap is O(n), rather than O(n lg n). */ + + for( i = pq->size; i >= 1; --i ) { + FloatDown( pq, i ); + } + pq->initialized = TRUE; +} + +/* really __gl_pqHeapInsert */ +/* returns LONG_MAX iff out of memory */ +PQhandle pqInsert( PriorityQ *pq, PQkey keyNew ) +{ + long curr; + PQhandle free; + + curr = ++ pq->size; + if( (curr*2) > pq->max ) { + PQnode *saveNodes= pq->nodes; + PQhandleElem *saveHandles= pq->handles; + + /* If the heap overflows, double its size. */ + pq->max <<= 1; + pq->nodes = (PQnode *)memRealloc( pq->nodes, + (size_t) + ((pq->max + 1) * sizeof( pq->nodes[0] ))); + if (pq->nodes == NULL) { + pq->nodes = saveNodes; /* restore ptr to free upon return */ + return LONG_MAX; + } + pq->handles = (PQhandleElem *)memRealloc( pq->handles, + (size_t) + ((pq->max + 1) * + sizeof( pq->handles[0] ))); + if (pq->handles == NULL) { + pq->handles = saveHandles; /* restore ptr to free upon return */ + return LONG_MAX; + } + } + + if( pq->freeList == 0 ) { + free = curr; + } else { + free = pq->freeList; + pq->freeList = pq->handles[free].node; + } + + pq->nodes[curr].handle = free; + pq->handles[free].node = curr; + pq->handles[free].key = keyNew; + + if( pq->initialized ) { + FloatUp( pq, curr ); + } + assert(free != LONG_MAX); + return free; +} + +/* really __gl_pqHeapExtractMin */ +PQkey pqExtractMin( PriorityQ *pq ) +{ + PQnode *n = pq->nodes; + PQhandleElem *h = pq->handles; + PQhandle hMin = n[1].handle; + PQkey min = h[hMin].key; + + if( pq->size > 0 ) { + n[1].handle = n[pq->size].handle; + h[n[1].handle].node = 1; + + h[hMin].key = NULL; + h[hMin].node = pq->freeList; + pq->freeList = hMin; + + if( -- pq->size > 0 ) { + FloatDown( pq, 1 ); + } + } + return min; +} + +/* really __gl_pqHeapDelete */ +void pqDelete( PriorityQ *pq, PQhandle hCurr ) +{ + PQnode *n = pq->nodes; + PQhandleElem *h = pq->handles; + long curr; + + assert( hCurr >= 1 && hCurr <= pq->max && h[hCurr].key != NULL ); + + curr = h[hCurr].node; + n[curr].handle = n[pq->size].handle; + h[n[curr].handle].node = curr; + + if( curr <= -- pq->size ) { + if( curr <= 1 || LEQ( h[n[curr>>1].handle].key, h[n[curr].handle].key )) { + FloatDown( pq, curr ); + } else { + FloatUp( pq, curr ); + } + } + h[hCurr].key = NULL; + h[hCurr].node = pq->freeList; + pq->freeList = hCurr; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-heap.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-heap.h new file mode 100755 index 000000000..5733d17b5 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-heap.h @@ -0,0 +1,114 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/priorityq-heap.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __priorityq_heap_h_ +#define __priorityq_heap_h_ + +/* Use #define's so that another heap implementation can use this one */ + +#define PQkey PQHeapKey +#define PQhandle PQHeapHandle +#define PriorityQ PriorityQHeap + +#define pqNewPriorityQ(leq) __gl_pqHeapNewPriorityQ(leq) +#define pqDeletePriorityQ(pq) __gl_pqHeapDeletePriorityQ(pq) + +/* The basic operations are insertion of a new key (pqInsert), + * and examination/extraction of a key whose value is minimum + * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete); + * for this purpose pqInsert returns a "handle" which is supplied + * as the argument. + * + * An initial heap may be created efficiently by calling pqInsert + * repeatedly, then calling pqInit. In any case pqInit must be called + * before any operations other than pqInsert are used. + * + * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key. + * This may also be tested with pqIsEmpty. + */ +#define pqInit(pq) __gl_pqHeapInit(pq) +#define pqInsert(pq,key) __gl_pqHeapInsert(pq,key) +#define pqMinimum(pq) __gl_pqHeapMinimum(pq) +#define pqExtractMin(pq) __gl_pqHeapExtractMin(pq) +#define pqDelete(pq,handle) __gl_pqHeapDelete(pq,handle) +#define pqIsEmpty(pq) __gl_pqHeapIsEmpty(pq) + + +/* Since we support deletion the data structure is a little more + * complicated than an ordinary heap. "nodes" is the heap itself; + * active nodes are stored in the range 1..pq->size. When the + * heap exceeds its allocated size (pq->max), its size doubles. + * The children of node i are nodes 2i and 2i+1. + * + * Each node stores an index into an array "handles". Each handle + * stores a key, plus a pointer back to the node which currently + * represents that key (ie. nodes[handles[i].node].handle == i). + */ + +typedef void *PQkey; +typedef long PQhandle; +typedef struct PriorityQ PriorityQ; + +typedef struct { PQhandle handle; } PQnode; +typedef struct { PQkey key; PQhandle node; } PQhandleElem; + +struct PriorityQ { + PQnode *nodes; + PQhandleElem *handles; + long size, max; + PQhandle freeList; + int initialized; + int (*leq)(PQkey key1, PQkey key2); +}; + +PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ); +void pqDeletePriorityQ( PriorityQ *pq ); + +void pqInit( PriorityQ *pq ); +PQhandle pqInsert( PriorityQ *pq, PQkey key ); +PQkey pqExtractMin( PriorityQ *pq ); +void pqDelete( PriorityQ *pq, PQhandle handle ); + + +#define __gl_pqHeapMinimum(pq) ((pq)->handles[(pq)->nodes[1].handle].key) +#define __gl_pqHeapIsEmpty(pq) ((pq)->size == 0) + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-sort.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-sort.h new file mode 100755 index 000000000..f408e0b80 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq-sort.h @@ -0,0 +1,124 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/priorityq-sort.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __priorityq_sort_h_ +#define __priorityq_sort_h_ + +#include "priorityq-heap.h" + +#undef PQkey +#undef PQhandle +#undef PriorityQ +#undef pqNewPriorityQ +#undef pqDeletePriorityQ +#undef pqInit +#undef pqInsert +#undef pqMinimum +#undef pqExtractMin +#undef pqDelete +#undef pqIsEmpty + +/* Use #define's so that another heap implementation can use this one */ + +#define PQkey PQSortKey +#define PQhandle PQSortHandle +#define PriorityQ PriorityQSort + +#define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq) +#define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq) + +/* The basic operations are insertion of a new key (pqInsert), + * and examination/extraction of a key whose value is minimum + * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete); + * for this purpose pqInsert returns a "handle" which is supplied + * as the argument. + * + * An initial heap may be created efficiently by calling pqInsert + * repeatedly, then calling pqInit. In any case pqInit must be called + * before any operations other than pqInsert are used. + * + * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key. + * This may also be tested with pqIsEmpty. + */ +#define pqInit(pq) __gl_pqSortInit(pq) +#define pqInsert(pq,key) __gl_pqSortInsert(pq,key) +#define pqMinimum(pq) __gl_pqSortMinimum(pq) +#define pqExtractMin(pq) __gl_pqSortExtractMin(pq) +#define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle) +#define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq) + + +/* Since we support deletion the data structure is a little more + * complicated than an ordinary heap. "nodes" is the heap itself; + * active nodes are stored in the range 1..pq->size. When the + * heap exceeds its allocated size (pq->max), its size doubles. + * The children of node i are nodes 2i and 2i+1. + * + * Each node stores an index into an array "handles". Each handle + * stores a key, plus a pointer back to the node which currently + * represents that key (ie. nodes[handles[i].node].handle == i). + */ + +typedef PQHeapKey PQkey; +typedef PQHeapHandle PQhandle; +typedef struct PriorityQ PriorityQ; + +struct PriorityQ { + PriorityQHeap *heap; + PQkey *keys; + PQkey **order; + PQhandle size, max; + int initialized; + int (*leq)(PQkey key1, PQkey key2); +}; + +PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ); +void pqDeletePriorityQ( PriorityQ *pq ); + +int pqInit( PriorityQ *pq ); +PQhandle pqInsert( PriorityQ *pq, PQkey key ); +PQkey pqExtractMin( PriorityQ *pq ); +void pqDelete( PriorityQ *pq, PQhandle handle ); + +PQkey pqMinimum( PriorityQ *pq ); +int pqIsEmpty( PriorityQ *pq ); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq.c new file mode 100755 index 000000000..4ee2aa86c --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq.c @@ -0,0 +1,267 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/priorityq.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stddef.h> +#include <assert.h> +#include <limits.h> /* LONG_MAX */ +#include "memalloc.h" + +/* Include all the code for the regular heap-based queue here. */ + +#include "priorityq-heap.c" + +/* Now redefine all the function names to map to their "Sort" versions. */ + +#include "priorityq-sort.h" + +/* really __gl_pqSortNewPriorityQ */ +PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ) +{ + PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ )); + if (pq == NULL) return NULL; + + pq->heap = __gl_pqHeapNewPriorityQ( leq ); + if (pq->heap == NULL) { + memFree(pq); + return NULL; + } + + pq->keys = (PQHeapKey *)memAlloc( INIT_SIZE * sizeof(pq->keys[0]) ); + if (pq->keys == NULL) { + __gl_pqHeapDeletePriorityQ(pq->heap); + memFree(pq); + return NULL; + } + + pq->size = 0; + pq->max = INIT_SIZE; + pq->initialized = FALSE; + pq->leq = leq; + return pq; +} + +/* really __gl_pqSortDeletePriorityQ */ +void pqDeletePriorityQ( PriorityQ *pq ) +{ + assert(pq != NULL); + if (pq->heap != NULL) __gl_pqHeapDeletePriorityQ( pq->heap ); + if (pq->order != NULL) memFree( pq->order ); + if (pq->keys != NULL) memFree( pq->keys ); + memFree( pq ); +} + + +#define LT(x,y) (! LEQ(y,x)) +#define GT(x,y) (! LEQ(x,y)) +#define Swap(a,b) if(1){PQkey *tmp = *a; *a = *b; *b = tmp;}else + +/* really __gl_pqSortInit */ +int pqInit( PriorityQ *pq ) +{ + PQkey **p, **r, **i, **j, *piv; + struct { PQkey **p, **r; } Stack[50], *top = Stack; + unsigned long seed = 2016473283; + + /* Create an array of indirect pointers to the keys, so that we + * the handles we have returned are still valid. + */ +/* + pq->order = (PQHeapKey **)memAlloc( (size_t) + (pq->size * sizeof(pq->order[0])) ); +*/ + pq->order = (PQHeapKey **)memAlloc( (size_t) + ((pq->size+1) * sizeof(pq->order[0])) ); +/* the previous line is a patch to compensate for the fact that IBM */ +/* machines return a null on a malloc of zero bytes (unlike SGI), */ +/* so we have to put in this defense to guard against a memory */ +/* fault four lines down. from fossum@austin.ibm.com. */ + if (pq->order == NULL) return 0; + + p = pq->order; + r = p + pq->size - 1; + for( piv = pq->keys, i = p; i <= r; ++piv, ++i ) { + *i = piv; + } + + /* Sort the indirect pointers in descending order, + * using randomized Quicksort + */ + top->p = p; top->r = r; ++top; + while( --top >= Stack ) { + p = top->p; + r = top->r; + while( r > p + 10 ) { + seed = seed * 1539415821 + 1; + i = p + seed % (r - p + 1); + piv = *i; + *i = *p; + *p = piv; + i = p - 1; + j = r + 1; + do { + do { ++i; } while( GT( **i, *piv )); + do { --j; } while( LT( **j, *piv )); + Swap( i, j ); + } while( i < j ); + Swap( i, j ); /* Undo last swap */ + if( i - p < r - j ) { + top->p = j+1; top->r = r; ++top; + r = i-1; + } else { + top->p = p; top->r = i-1; ++top; + p = j+1; + } + } + /* Insertion sort small lists */ + for( i = p+1; i <= r; ++i ) { + piv = *i; + for( j = i; j > p && LT( **(j-1), *piv ); --j ) { + *j = *(j-1); + } + *j = piv; + } + } + pq->max = pq->size; + pq->initialized = TRUE; + __gl_pqHeapInit( pq->heap ); /* always succeeds */ + +#ifndef NDEBUG + p = pq->order; + r = p + pq->size - 1; + for( i = p; i < r; ++i ) { + assert( LEQ( **(i+1), **i )); + } +#endif + + return 1; +} + +/* really __gl_pqSortInsert */ +/* returns LONG_MAX iff out of memory */ +PQhandle pqInsert( PriorityQ *pq, PQkey keyNew ) +{ + long curr; + + if( pq->initialized ) { + return __gl_pqHeapInsert( pq->heap, keyNew ); + } + curr = pq->size; + if( ++ pq->size >= pq->max ) { + PQkey *saveKey= pq->keys; + + /* If the heap overflows, double its size. */ + pq->max <<= 1; + pq->keys = (PQHeapKey *)memRealloc( pq->keys, + (size_t) + (pq->max * sizeof( pq->keys[0] ))); + if (pq->keys == NULL) { + pq->keys = saveKey; /* restore ptr to free upon return */ + return LONG_MAX; + } + } + assert(curr != LONG_MAX); + pq->keys[curr] = keyNew; + + /* Negative handles index the sorted array. */ + return -(curr+1); +} + +/* really __gl_pqSortExtractMin */ +PQkey pqExtractMin( PriorityQ *pq ) +{ + PQkey sortMin, heapMin; + + if( pq->size == 0 ) { + return __gl_pqHeapExtractMin( pq->heap ); + } + sortMin = *(pq->order[pq->size-1]); + if( ! __gl_pqHeapIsEmpty( pq->heap )) { + heapMin = __gl_pqHeapMinimum( pq->heap ); + if( LEQ( heapMin, sortMin )) { + return __gl_pqHeapExtractMin( pq->heap ); + } + } + do { + -- pq->size; + } while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL ); + return sortMin; +} + +/* really __gl_pqSortMinimum */ +PQkey pqMinimum( PriorityQ *pq ) +{ + PQkey sortMin, heapMin; + + if( pq->size == 0 ) { + return __gl_pqHeapMinimum( pq->heap ); + } + sortMin = *(pq->order[pq->size-1]); + if( ! __gl_pqHeapIsEmpty( pq->heap )) { + heapMin = __gl_pqHeapMinimum( pq->heap ); + if( LEQ( heapMin, sortMin )) { + return heapMin; + } + } + return sortMin; +} + +/* really __gl_pqSortIsEmpty */ +int pqIsEmpty( PriorityQ *pq ) +{ + return (pq->size == 0) && __gl_pqHeapIsEmpty( pq->heap ); +} + +/* really __gl_pqSortDelete */ +void pqDelete( PriorityQ *pq, PQhandle curr ) +{ + if( curr >= 0 ) { + __gl_pqHeapDelete( pq->heap, curr ); + return; + } + curr = -(curr+1); + assert( curr < pq->max && pq->keys[curr] != NULL ); + + pq->keys[curr] = NULL; + while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL ) { + -- pq->size; + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq.h new file mode 100755 index 000000000..67dbf781a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/priorityq.h @@ -0,0 +1,124 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/priorityq.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __priorityq_sort_h_ +#define __priorityq_sort_h_ + +#include "priorityq-heap.h" + +#undef PQkey +#undef PQhandle +#undef PriorityQ +#undef pqNewPriorityQ +#undef pqDeletePriorityQ +#undef pqInit +#undef pqInsert +#undef pqMinimum +#undef pqExtractMin +#undef pqDelete +#undef pqIsEmpty + +/* Use #define's so that another heap implementation can use this one */ + +#define PQkey PQSortKey +#define PQhandle PQSortHandle +#define PriorityQ PriorityQSort + +#define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq) +#define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq) + +/* The basic operations are insertion of a new key (pqInsert), + * and examination/extraction of a key whose value is minimum + * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete); + * for this purpose pqInsert returns a "handle" which is supplied + * as the argument. + * + * An initial heap may be created efficiently by calling pqInsert + * repeatedly, then calling pqInit. In any case pqInit must be called + * before any operations other than pqInsert are used. + * + * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key. + * This may also be tested with pqIsEmpty. + */ +#define pqInit(pq) __gl_pqSortInit(pq) +#define pqInsert(pq,key) __gl_pqSortInsert(pq,key) +#define pqMinimum(pq) __gl_pqSortMinimum(pq) +#define pqExtractMin(pq) __gl_pqSortExtractMin(pq) +#define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle) +#define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq) + + +/* Since we support deletion the data structure is a little more + * complicated than an ordinary heap. "nodes" is the heap itself; + * active nodes are stored in the range 1..pq->size. When the + * heap exceeds its allocated size (pq->max), its size doubles. + * The children of node i are nodes 2i and 2i+1. + * + * Each node stores an index into an array "handles". Each handle + * stores a key, plus a pointer back to the node which currently + * represents that key (ie. nodes[handles[i].node].handle == i). + */ + +typedef PQHeapKey PQkey; +typedef PQHeapHandle PQhandle; +typedef struct PriorityQ PriorityQ; + +struct PriorityQ { + PriorityQHeap *heap; + PQkey *keys; + PQkey **order; + PQhandle size, max; + int initialized; + int (*leq)(PQkey key1, PQkey key2); +}; + +PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ); +void pqDeletePriorityQ( PriorityQ *pq ); + +int pqInit( PriorityQ *pq ); +PQhandle pqInsert( PriorityQ *pq, PQkey key ); +PQkey pqExtractMin( PriorityQ *pq ); +void pqDelete( PriorityQ *pq, PQhandle handle ); + +PQkey pqMinimum( PriorityQ *pq ); +int pqIsEmpty( PriorityQ *pq ); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/render.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/render.c new file mode 100755 index 000000000..e18e5246d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/render.c @@ -0,0 +1,505 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/render.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <assert.h> +#include <stddef.h> +#include "mesh.h" +#include "tess.h" +#include "render.h" + +#define TRUE 1 +#define FALSE 0 + +/* This structure remembers the information we need about a primitive + * to be able to render it later, once we have determined which + * primitive is able to use the most triangles. + */ +struct FaceCount { + long size; /* number of triangles used */ + GLUhalfEdge *eStart; /* edge where this primitive starts */ + void (*render)(GLUtesselator *, GLUhalfEdge *, long); + /* routine to render this primitive */ +}; + +static struct FaceCount MaximumFan( GLUhalfEdge *eOrig ); +static struct FaceCount MaximumStrip( GLUhalfEdge *eOrig ); + +static void RenderFan( GLUtesselator *tess, GLUhalfEdge *eStart, long size ); +static void RenderStrip( GLUtesselator *tess, GLUhalfEdge *eStart, long size ); +static void RenderTriangle( GLUtesselator *tess, GLUhalfEdge *eStart, + long size ); + +static void RenderMaximumFaceGroup( GLUtesselator *tess, GLUface *fOrig ); +static void RenderLonelyTriangles( GLUtesselator *tess, GLUface *head ); + + + +/************************ Strips and Fans decomposition ******************/ + +/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle + * fans, strips, and separate triangles. A substantial effort is made + * to use as few rendering primitives as possible (ie. to make the fans + * and strips as large as possible). + * + * The rendering output is provided as callbacks (see the api). + */ +void __gl_renderMesh( GLUtesselator *tess, GLUmesh *mesh ) +{ + GLUface *f; + + /* Make a list of separate triangles so we can render them all at once */ + tess->lonelyTriList = NULL; + + for( f = mesh->fHead.next; f != &mesh->fHead; f = f->next ) { + f->marked = FALSE; + } + for( f = mesh->fHead.next; f != &mesh->fHead; f = f->next ) { + + /* We examine all faces in an arbitrary order. Whenever we find + * an unprocessed face F, we output a group of faces including F + * whose size is maximum. + */ + if( f->inside && ! f->marked ) { + RenderMaximumFaceGroup( tess, f ); + assert( f->marked ); + } + } + if( tess->lonelyTriList != NULL ) { + RenderLonelyTriangles( tess, tess->lonelyTriList ); + tess->lonelyTriList = NULL; + } +} + + +static void RenderMaximumFaceGroup( GLUtesselator *tess, GLUface *fOrig ) +{ + /* We want to find the largest triangle fan or strip of unmarked faces + * which includes the given face fOrig. There are 3 possible fans + * passing through fOrig (one centered at each vertex), and 3 possible + * strips (one for each CCW permutation of the vertices). Our strategy + * is to try all of these, and take the primitive which uses the most + * triangles (a greedy approach). + */ + GLUhalfEdge *e = fOrig->anEdge; + struct FaceCount max, newFace; + + max.size = 1; + max.eStart = e; + max.render = &RenderTriangle; + + if( ! tess->flagBoundary ) { + newFace = MaximumFan( e ); if( newFace.size > max.size ) { max = newFace; } + newFace = MaximumFan( e->Lnext ); if( newFace.size > max.size ) { max = newFace; } + newFace = MaximumFan( e->Lprev ); if( newFace.size > max.size ) { max = newFace; } + + newFace = MaximumStrip( e ); if( newFace.size > max.size ) { max = newFace; } + newFace = MaximumStrip( e->Lnext ); if( newFace.size > max.size ) { max = newFace; } + newFace = MaximumStrip( e->Lprev ); if( newFace.size > max.size ) { max = newFace; } + } + (*(max.render))( tess, max.eStart, max.size ); +} + + +/* Macros which keep track of faces we have marked temporarily, and allow + * us to backtrack when necessary. With triangle fans, this is not + * really necessary, since the only awkward case is a loop of triangles + * around a single origin vertex. However with strips the situation is + * more complicated, and we need a general tracking method like the + * one here. + */ +#define Marked(f) (! (f)->inside || (f)->marked) + +#define AddToTrail(f,t) ((f)->trail = (t), (t) = (f), (f)->marked = TRUE) + +#define FreeTrail(t) if( 1 ) { \ + while( (t) != NULL ) { \ + (t)->marked = FALSE; t = (t)->trail; \ + } \ + } else /* absorb trailing semicolon */ + + + +static struct FaceCount MaximumFan( GLUhalfEdge *eOrig ) +{ + /* eOrig->Lface is the face we want to render. We want to find the size + * of a maximal fan around eOrig->Org. To do this we just walk around + * the origin vertex as far as possible in both directions. + */ + struct FaceCount newFace = { 0, NULL, &RenderFan }; + GLUface *trail = NULL; + GLUhalfEdge *e; + + for( e = eOrig; ! Marked( e->Lface ); e = e->Onext ) { + AddToTrail( e->Lface, trail ); + ++newFace.size; + } + for( e = eOrig; ! Marked( e->Rface ); e = e->Oprev ) { + AddToTrail( e->Rface, trail ); + ++newFace.size; + } + newFace.eStart = e; + /*LINTED*/ + FreeTrail( trail ); + return newFace; +} + + +#define IsEven(n) (((n) & 1) == 0) + +static struct FaceCount MaximumStrip( GLUhalfEdge *eOrig ) +{ + /* Here we are looking for a maximal strip that contains the vertices + * eOrig->Org, eOrig->Dst, eOrig->Lnext->Dst (in that order or the + * reverse, such that all triangles are oriented CCW). + * + * Again we walk forward and backward as far as possible. However for + * strips there is a twist: to get CCW orientations, there must be + * an *even* number of triangles in the strip on one side of eOrig. + * We walk the strip starting on a side with an even number of triangles; + * if both side have an odd number, we are forced to shorten one side. + */ + struct FaceCount newFace = { 0, NULL, &RenderStrip }; + long headSize = 0, tailSize = 0; + GLUface *trail = NULL; + GLUhalfEdge *e, *eTail, *eHead; + + for( e = eOrig; ! Marked( e->Lface ); ++tailSize, e = e->Onext ) { + AddToTrail( e->Lface, trail ); + ++tailSize; + e = e->Dprev; + if( Marked( e->Lface )) break; + AddToTrail( e->Lface, trail ); + } + eTail = e; + + for( e = eOrig; ! Marked( e->Rface ); ++headSize, e = e->Dnext ) { + AddToTrail( e->Rface, trail ); + ++headSize; + e = e->Oprev; + if( Marked( e->Rface )) break; + AddToTrail( e->Rface, trail ); + } + eHead = e; + + newFace.size = tailSize + headSize; + if( IsEven( tailSize )) { + newFace.eStart = eTail->Sym; + } else if( IsEven( headSize )) { + newFace.eStart = eHead; + } else { + /* Both sides have odd length, we must shorten one of them. In fact, + * we must start from eHead to guarantee inclusion of eOrig->Lface. + */ + --newFace.size; + newFace.eStart = eHead->Onext; + } + /*LINTED*/ + FreeTrail( trail ); + return newFace; +} + + +static void RenderTriangle( GLUtesselator *tess, GLUhalfEdge *e, long size ) +{ + /* Just add the triangle to a triangle list, so we can render all + * the separate triangles at once. + */ + assert( size == 1 ); + AddToTrail( e->Lface, tess->lonelyTriList ); +} + + +static void RenderLonelyTriangles( GLUtesselator *tess, GLUface *f ) +{ + /* Now we render all the separate triangles which could not be + * grouped into a triangle fan or strip. + */ + GLUhalfEdge *e; + int newState; + int edgeState = -1; /* force edge state output for first vertex */ + + CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLES ); + + for( ; f != NULL; f = f->trail ) { + /* Loop once for each edge (there will always be 3 edges) */ + + e = f->anEdge; + do { + if( tess->flagBoundary ) { + /* Set the "edge state" to TRUE just before we output the + * first vertex of each edge on the polygon boundary. + */ + newState = ! e->Rface->inside; + if( edgeState != newState ) { + edgeState = newState; + CALL_EDGE_FLAG_OR_EDGE_FLAG_DATA( edgeState ); + } + } + CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); + + e = e->Lnext; + } while( e != f->anEdge ); + } + CALL_END_OR_END_DATA(); +} + + +static void RenderFan( GLUtesselator *tess, GLUhalfEdge *e, long size ) +{ + /* Render as many CCW triangles as possible in a fan starting from + * edge "e". The fan *should* contain exactly "size" triangles + * (otherwise we've goofed up somewhere). + */ + CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLE_FAN ); + CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); + CALL_VERTEX_OR_VERTEX_DATA( e->Dst->data ); + + while( ! Marked( e->Lface )) { + e->Lface->marked = TRUE; + --size; + e = e->Onext; + CALL_VERTEX_OR_VERTEX_DATA( e->Dst->data ); + } + + assert( size == 0 ); + CALL_END_OR_END_DATA(); +} + + +static void RenderStrip( GLUtesselator *tess, GLUhalfEdge *e, long size ) +{ + /* Render as many CCW triangles as possible in a strip starting from + * edge "e". The strip *should* contain exactly "size" triangles + * (otherwise we've goofed up somewhere). + */ + CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLE_STRIP ); + CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); + CALL_VERTEX_OR_VERTEX_DATA( e->Dst->data ); + + while( ! Marked( e->Lface )) { + e->Lface->marked = TRUE; + --size; + e = e->Dprev; + CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); + if( Marked( e->Lface )) break; + + e->Lface->marked = TRUE; + --size; + e = e->Onext; + CALL_VERTEX_OR_VERTEX_DATA( e->Dst->data ); + } + + assert( size == 0 ); + CALL_END_OR_END_DATA(); +} + + +/************************ Boundary contour decomposition ******************/ + +/* __gl_renderBoundary( tess, mesh ) takes a mesh, and outputs one + * contour for each face marked "inside". The rendering output is + * provided as callbacks (see the api). + */ +void __gl_renderBoundary( GLUtesselator *tess, GLUmesh *mesh ) +{ + GLUface *f; + GLUhalfEdge *e; + + for( f = mesh->fHead.next; f != &mesh->fHead; f = f->next ) { + if( f->inside ) { + CALL_BEGIN_OR_BEGIN_DATA( GL_LINE_LOOP ); + e = f->anEdge; + do { + CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); + e = e->Lnext; + } while( e != f->anEdge ); + CALL_END_OR_END_DATA(); + } + } +} + + +/************************ Quick-and-dirty decomposition ******************/ + +#define SIGN_INCONSISTENT 2 + +static int ComputeNormal( GLUtesselator *tess, GLdouble norm[3], int check ) +/* + * If check==FALSE, we compute the polygon normal and place it in norm[]. + * If check==TRUE, we check that each triangle in the fan from v0 has a + * consistent orientation with respect to norm[]. If triangles are + * consistently oriented CCW, return 1; if CW, return -1; if all triangles + * are degenerate return 0; otherwise (no consistent orientation) return + * SIGN_INCONSISTENT. + */ +{ + CachedVertex *v0 = tess->cache; + CachedVertex *vn = v0 + tess->cacheCount; + CachedVertex *vc; + GLdouble dot, xc, yc, zc, xp, yp, zp, n[3]; + int sign = 0; + + /* Find the polygon normal. It is important to get a reasonable + * normal even when the polygon is self-intersecting (eg. a bowtie). + * Otherwise, the computed normal could be very tiny, but perpendicular + * to the true plane of the polygon due to numerical noise. Then all + * the triangles would appear to be degenerate and we would incorrectly + * decompose the polygon as a fan (or simply not render it at all). + * + * We use a sum-of-triangles normal algorithm rather than the more + * efficient sum-of-trapezoids method (used in CheckOrientation() + * in normal.c). This lets us explicitly reverse the signed area + * of some triangles to get a reasonable normal in the self-intersecting + * case. + */ + if( ! check ) { + norm[0] = norm[1] = norm[2] = 0.0; + } + + vc = v0 + 1; + xc = vc->coords[0] - v0->coords[0]; + yc = vc->coords[1] - v0->coords[1]; + zc = vc->coords[2] - v0->coords[2]; + while( ++vc < vn ) { + xp = xc; yp = yc; zp = zc; + xc = vc->coords[0] - v0->coords[0]; + yc = vc->coords[1] - v0->coords[1]; + zc = vc->coords[2] - v0->coords[2]; + + /* Compute (vp - v0) cross (vc - v0) */ + n[0] = yp*zc - zp*yc; + n[1] = zp*xc - xp*zc; + n[2] = xp*yc - yp*xc; + + dot = n[0]*norm[0] + n[1]*norm[1] + n[2]*norm[2]; + if( ! check ) { + /* Reverse the contribution of back-facing triangles to get + * a reasonable normal for self-intersecting polygons (see above) + */ + if( dot >= 0 ) { + norm[0] += n[0]; norm[1] += n[1]; norm[2] += n[2]; + } else { + norm[0] -= n[0]; norm[1] -= n[1]; norm[2] -= n[2]; + } + } else if( dot != 0 ) { + /* Check the new orientation for consistency with previous triangles */ + if( dot > 0 ) { + if( sign < 0 ) return SIGN_INCONSISTENT; + sign = 1; + } else { + if( sign > 0 ) return SIGN_INCONSISTENT; + sign = -1; + } + } + } + return sign; +} + +/* __gl_renderCache( tess ) takes a single contour and tries to render it + * as a triangle fan. This handles convex polygons, as well as some + * non-convex polygons if we get lucky. + * + * Returns TRUE if the polygon was successfully rendered. The rendering + * output is provided as callbacks (see the api). + */ +GLboolean __gl_renderCache( GLUtesselator *tess ) +{ + CachedVertex *v0 = tess->cache; + CachedVertex *vn = v0 + tess->cacheCount; + CachedVertex *vc; + GLdouble norm[3]; + int sign; + + if( tess->cacheCount < 3 ) { + /* Degenerate contour -- no output */ + return TRUE; + } + + norm[0] = tess->normal[0]; + norm[1] = tess->normal[1]; + norm[2] = tess->normal[2]; + if( norm[0] == 0 && norm[1] == 0 && norm[2] == 0 ) { + ComputeNormal( tess, norm, FALSE ); + } + + sign = ComputeNormal( tess, norm, TRUE ); + if( sign == SIGN_INCONSISTENT ) { + /* Fan triangles did not have a consistent orientation */ + return FALSE; + } + if( sign == 0 ) { + /* All triangles were degenerate */ + return TRUE; + } + + /* Make sure we do the right thing for each winding rule */ + switch( tess->windingRule ) { + case GLU_TESS_WINDING_ODD: + case GLU_TESS_WINDING_NONZERO: + break; + case GLU_TESS_WINDING_POSITIVE: + if( sign < 0 ) return TRUE; + break; + case GLU_TESS_WINDING_NEGATIVE: + if( sign > 0 ) return TRUE; + break; + case GLU_TESS_WINDING_ABS_GEQ_TWO: + return TRUE; + } + + CALL_BEGIN_OR_BEGIN_DATA( tess->boundaryOnly ? GL_LINE_LOOP + : (tess->cacheCount > 3) ? GL_TRIANGLE_FAN + : GL_TRIANGLES ); + + CALL_VERTEX_OR_VERTEX_DATA( v0->data ); + if( sign > 0 ) { + for( vc = v0+1; vc < vn; ++vc ) { + CALL_VERTEX_OR_VERTEX_DATA( vc->data ); + } + } else { + for( vc = vn-1; vc > v0; --vc ) { + CALL_VERTEX_OR_VERTEX_DATA( vc->data ); + } + } + CALL_END_OR_END_DATA(); + return TRUE; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/render.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/render.h new file mode 100755 index 000000000..5fd6a5d0a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/render.h @@ -0,0 +1,59 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/render.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __render_h_ +#define __render_h_ + +#include "mesh.h" + +/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle + * fans, strips, and separate triangles. A substantial effort is made + * to use as few rendering primitives as possible (ie. to make the fans + * and strips as large as possible). + * + * The rendering output is provided as callbacks (see the api). + */ +void __gl_renderMesh( GLUtesselator *tess, GLUmesh *mesh ); +void __gl_renderBoundary( GLUtesselator *tess, GLUmesh *mesh ); + +GLboolean __gl_renderCache( GLUtesselator *tess ); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/sweep.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/sweep.c new file mode 100755 index 000000000..0e892abe9 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/sweep.c @@ -0,0 +1,1359 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/sweep.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <assert.h> +#include <stddef.h> +#include <setjmp.h> /* longjmp */ +#include <limits.h> /* LONG_MAX */ + +#include "mesh.h" +#include "geom.h" +#include "tess.h" +#include "dict.h" +#include "priorityq.h" +#include "memalloc.h" +#include "sweep.h" + +#define TRUE 1 +#define FALSE 0 + +#ifdef FOR_TRITE_TEST_PROGRAM +extern void DebugEvent( GLUtesselator *tess ); +#else +#define DebugEvent( tess ) +#endif + +/* + * Invariants for the Edge Dictionary. + * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2) + * at any valid location of the sweep event + * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2 + * share a common endpoint + * - for each e, e->Dst has been processed, but not e->Org + * - each edge e satisfies VertLeq(e->Dst,event) && VertLeq(event,e->Org) + * where "event" is the current sweep line event. + * - no edge e has zero length + * + * Invariants for the Mesh (the processed portion). + * - the portion of the mesh left of the sweep line is a planar graph, + * ie. there is *some* way to embed it in the plane + * - no processed edge has zero length + * - no two processed vertices have identical coordinates + * - each "inside" region is monotone, ie. can be broken into two chains + * of monotonically increasing vertices according to VertLeq(v1,v2) + * - a non-invariant: these chains may intersect (very slightly) + * + * Invariants for the Sweep. + * - if none of the edges incident to the event vertex have an activeRegion + * (ie. none of these edges are in the edge dictionary), then the vertex + * has only right-going edges. + * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced + * by ConnectRightVertex), then it is the only right-going edge from + * its associated vertex. (This says that these edges exist only + * when it is necessary.) + */ + +#define MAX(x,y) ((x) >= (y) ? (x) : (y)) +#define MIN(x,y) ((x) <= (y) ? (x) : (y)) + +/* When we merge two edges into one, we need to compute the combined + * winding of the new edge. + */ +#define AddWinding(eDst,eSrc) (eDst->winding += eSrc->winding, \ + eDst->Sym->winding += eSrc->Sym->winding) + +static void SweepEvent( GLUtesselator *tess, GLUvertex *vEvent ); +static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp ); +static int CheckForRightSplice( GLUtesselator *tess, ActiveRegion *regUp ); + +static int EdgeLeq( GLUtesselator *tess, ActiveRegion *reg1, + ActiveRegion *reg2 ) +/* + * Both edges must be directed from right to left (this is the canonical + * direction for the upper edge of each region). + * + * The strategy is to evaluate a "t" value for each edge at the + * current sweep line position, given by tess->event. The calculations + * are designed to be very stable, but of course they are not perfect. + * + * Special case: if both edge destinations are at the sweep event, + * we sort the edges by slope (they would otherwise compare equally). + */ +{ + GLUvertex *event = tess->event; + GLUhalfEdge *e1, *e2; + GLdouble t1, t2; + + e1 = reg1->eUp; + e2 = reg2->eUp; + + if( e1->Dst == event ) { + if( e2->Dst == event ) { + /* Two edges right of the sweep line which meet at the sweep event. + * Sort them by slope. + */ + if( VertLeq( e1->Org, e2->Org )) { + return EdgeSign( e2->Dst, e1->Org, e2->Org ) <= 0; + } + return EdgeSign( e1->Dst, e2->Org, e1->Org ) >= 0; + } + return EdgeSign( e2->Dst, event, e2->Org ) <= 0; + } + if( e2->Dst == event ) { + return EdgeSign( e1->Dst, event, e1->Org ) >= 0; + } + + /* General case - compute signed distance *from* e1, e2 to event */ + t1 = EdgeEval( e1->Dst, event, e1->Org ); + t2 = EdgeEval( e2->Dst, event, e2->Org ); + return (t1 >= t2); +} + + +static void DeleteRegion( GLUtesselator *tess, ActiveRegion *reg ) +{ + if( reg->fixUpperEdge ) { + /* It was created with zero winding number, so it better be + * deleted with zero winding number (ie. it better not get merged + * with a real edge). + */ + assert( reg->eUp->winding == 0 ); + } + reg->eUp->activeRegion = NULL; + dictDelete( tess->dict, reg->nodeUp ); /* __gl_dictListDelete */ + memFree( reg ); +} + + +static int FixUpperEdge( ActiveRegion *reg, GLUhalfEdge *newEdge ) +/* + * Replace an upper edge which needs fixing (see ConnectRightVertex). + */ +{ + assert( reg->fixUpperEdge ); + if ( !__gl_meshDelete( reg->eUp ) ) return 0; + reg->fixUpperEdge = FALSE; + reg->eUp = newEdge; + newEdge->activeRegion = reg; + + return 1; +} + +static ActiveRegion *TopLeftRegion( ActiveRegion *reg ) +{ + GLUvertex *org = reg->eUp->Org; + GLUhalfEdge *e; + + /* Find the region above the uppermost edge with the same origin */ + do { + reg = RegionAbove( reg ); + } while( reg->eUp->Org == org ); + + /* If the edge above was a temporary edge introduced by ConnectRightVertex, + * now is the time to fix it. + */ + if( reg->fixUpperEdge ) { + e = __gl_meshConnect( RegionBelow(reg)->eUp->Sym, reg->eUp->Lnext ); + if (e == NULL) return NULL; + if ( !FixUpperEdge( reg, e ) ) return NULL; + reg = RegionAbove( reg ); + } + return reg; +} + +static ActiveRegion *TopRightRegion( ActiveRegion *reg ) +{ + GLUvertex *dst = reg->eUp->Dst; + + /* Find the region above the uppermost edge with the same destination */ + do { + reg = RegionAbove( reg ); + } while( reg->eUp->Dst == dst ); + return reg; +} + +static ActiveRegion *AddRegionBelow( GLUtesselator *tess, + ActiveRegion *regAbove, + GLUhalfEdge *eNewUp ) +/* + * Add a new active region to the sweep line, *somewhere* below "regAbove" + * (according to where the new edge belongs in the sweep-line dictionary). + * The upper edge of the new region will be "eNewUp". + * Winding number and "inside" flag are not updated. + */ +{ + ActiveRegion *regNew = (ActiveRegion *)memAlloc( sizeof( ActiveRegion )); + if (regNew == NULL) longjmp(tess->env,1); + + regNew->eUp = eNewUp; + /* __gl_dictListInsertBefore */ + regNew->nodeUp = dictInsertBefore( tess->dict, regAbove->nodeUp, regNew ); + if (regNew->nodeUp == NULL) longjmp(tess->env,1); + regNew->fixUpperEdge = FALSE; + regNew->sentinel = FALSE; + regNew->dirty = FALSE; + + eNewUp->activeRegion = regNew; + return regNew; +} + +static GLboolean IsWindingInside( GLUtesselator *tess, int n ) +{ + switch( tess->windingRule ) { + case GLU_TESS_WINDING_ODD: + return (n & 1); + case GLU_TESS_WINDING_NONZERO: + return (n != 0); + case GLU_TESS_WINDING_POSITIVE: + return (n > 0); + case GLU_TESS_WINDING_NEGATIVE: + return (n < 0); + case GLU_TESS_WINDING_ABS_GEQ_TWO: + return (n >= 2) || (n <= -2); + } + /*LINTED*/ + assert( FALSE ); + /*NOTREACHED*/ +} + + +static void ComputeWinding( GLUtesselator *tess, ActiveRegion *reg ) +{ + reg->windingNumber = RegionAbove(reg)->windingNumber + reg->eUp->winding; + reg->inside = IsWindingInside( tess, reg->windingNumber ); +} + + +static void FinishRegion( GLUtesselator *tess, ActiveRegion *reg ) +/* + * Delete a region from the sweep line. This happens when the upper + * and lower chains of a region meet (at a vertex on the sweep line). + * The "inside" flag is copied to the appropriate mesh face (we could + * not do this before -- since the structure of the mesh is always + * changing, this face may not have even existed until now). + */ +{ + GLUhalfEdge *e = reg->eUp; + GLUface *f = e->Lface; + + f->inside = reg->inside; + f->anEdge = e; /* optimization for __gl_meshTessellateMonoRegion() */ + DeleteRegion( tess, reg ); +} + + +static GLUhalfEdge *FinishLeftRegions( GLUtesselator *tess, + ActiveRegion *regFirst, ActiveRegion *regLast ) +/* + * We are given a vertex with one or more left-going edges. All affected + * edges should be in the edge dictionary. Starting at regFirst->eUp, + * we walk down deleting all regions where both edges have the same + * origin vOrg. At the same time we copy the "inside" flag from the + * active region to the face, since at this point each face will belong + * to at most one region (this was not necessarily true until this point + * in the sweep). The walk stops at the region above regLast; if regLast + * is NULL we walk as far as possible. At the same time we relink the + * mesh if necessary, so that the ordering of edges around vOrg is the + * same as in the dictionary. + */ +{ + ActiveRegion *reg, *regPrev; + GLUhalfEdge *e, *ePrev; + + regPrev = regFirst; + ePrev = regFirst->eUp; + while( regPrev != regLast ) { + regPrev->fixUpperEdge = FALSE; /* placement was OK */ + reg = RegionBelow( regPrev ); + e = reg->eUp; + if( e->Org != ePrev->Org ) { + if( ! reg->fixUpperEdge ) { + /* Remove the last left-going edge. Even though there are no further + * edges in the dictionary with this origin, there may be further + * such edges in the mesh (if we are adding left edges to a vertex + * that has already been processed). Thus it is important to call + * FinishRegion rather than just DeleteRegion. + */ + FinishRegion( tess, regPrev ); + break; + } + /* If the edge below was a temporary edge introduced by + * ConnectRightVertex, now is the time to fix it. + */ + e = __gl_meshConnect( ePrev->Lprev, e->Sym ); + if (e == NULL) longjmp(tess->env,1); + if ( !FixUpperEdge( reg, e ) ) longjmp(tess->env,1); + } + + /* Relink edges so that ePrev->Onext == e */ + if( ePrev->Onext != e ) { + if ( !__gl_meshSplice( e->Oprev, e ) ) longjmp(tess->env,1); + if ( !__gl_meshSplice( ePrev, e ) ) longjmp(tess->env,1); + } + FinishRegion( tess, regPrev ); /* may change reg->eUp */ + ePrev = reg->eUp; + regPrev = reg; + } + return ePrev; +} + + +static void AddRightEdges( GLUtesselator *tess, ActiveRegion *regUp, + GLUhalfEdge *eFirst, GLUhalfEdge *eLast, GLUhalfEdge *eTopLeft, + GLboolean cleanUp ) +/* + * Purpose: insert right-going edges into the edge dictionary, and update + * winding numbers and mesh connectivity appropriately. All right-going + * edges share a common origin vOrg. Edges are inserted CCW starting at + * eFirst; the last edge inserted is eLast->Oprev. If vOrg has any + * left-going edges already processed, then eTopLeft must be the edge + * such that an imaginary upward vertical segment from vOrg would be + * contained between eTopLeft->Oprev and eTopLeft; otherwise eTopLeft + * should be NULL. + */ +{ + ActiveRegion *reg, *regPrev; + GLUhalfEdge *e, *ePrev; + int firstTime = TRUE; + + /* Insert the new right-going edges in the dictionary */ + e = eFirst; + do { + assert( VertLeq( e->Org, e->Dst )); + AddRegionBelow( tess, regUp, e->Sym ); + e = e->Onext; + } while ( e != eLast ); + + /* Walk *all* right-going edges from e->Org, in the dictionary order, + * updating the winding numbers of each region, and re-linking the mesh + * edges to match the dictionary ordering (if necessary). + */ + if( eTopLeft == NULL ) { + eTopLeft = RegionBelow( regUp )->eUp->Rprev; + } + regPrev = regUp; + ePrev = eTopLeft; + for( ;; ) { + reg = RegionBelow( regPrev ); + e = reg->eUp->Sym; + if( e->Org != ePrev->Org ) break; + + if( e->Onext != ePrev ) { + /* Unlink e from its current position, and relink below ePrev */ + if ( !__gl_meshSplice( e->Oprev, e ) ) longjmp(tess->env,1); + if ( !__gl_meshSplice( ePrev->Oprev, e ) ) longjmp(tess->env,1); + } + /* Compute the winding number and "inside" flag for the new regions */ + reg->windingNumber = regPrev->windingNumber - e->winding; + reg->inside = IsWindingInside( tess, reg->windingNumber ); + + /* Check for two outgoing edges with same slope -- process these + * before any intersection tests (see example in __gl_computeInterior). + */ + regPrev->dirty = TRUE; + if( ! firstTime && CheckForRightSplice( tess, regPrev )) { + AddWinding( e, ePrev ); + DeleteRegion( tess, regPrev ); + if ( !__gl_meshDelete( ePrev ) ) longjmp(tess->env,1); + } + firstTime = FALSE; + regPrev = reg; + ePrev = e; + } + regPrev->dirty = TRUE; + assert( regPrev->windingNumber - e->winding == reg->windingNumber ); + + if( cleanUp ) { + /* Check for intersections between newly adjacent edges. */ + WalkDirtyRegions( tess, regPrev ); + } +} + + +static void CallCombine( GLUtesselator *tess, GLUvertex *isect, + void *data[4], GLfloat weights[4], int needed ) +{ + GLdouble coords[3]; + + /* Copy coord data in case the callback changes it. */ + coords[0] = isect->coords[0]; + coords[1] = isect->coords[1]; + coords[2] = isect->coords[2]; + + isect->data = NULL; + CALL_COMBINE_OR_COMBINE_DATA( coords, data, weights, &isect->data ); + if( isect->data == NULL ) { + if( ! needed ) { + isect->data = data[0]; + } else if( ! tess->fatalError ) { + /* The only way fatal error is when two edges are found to intersect, + * but the user has not provided the callback necessary to handle + * generated intersection points. + */ + CALL_ERROR_OR_ERROR_DATA( GLU_TESS_NEED_COMBINE_CALLBACK ); + tess->fatalError = TRUE; + } + } +} + +static void SpliceMergeVertices( GLUtesselator *tess, GLUhalfEdge *e1, + GLUhalfEdge *e2 ) +/* + * Two vertices with idential coordinates are combined into one. + * e1->Org is kept, while e2->Org is discarded. + */ +{ + void *data[4] = { NULL, NULL, NULL, NULL }; + GLfloat weights[4] = { 0.5, 0.5, 0.0, 0.0 }; + + data[0] = e1->Org->data; + data[1] = e2->Org->data; + CallCombine( tess, e1->Org, data, weights, FALSE ); + if ( !__gl_meshSplice( e1, e2 ) ) longjmp(tess->env,1); +} + +static void VertexWeights( GLUvertex *isect, GLUvertex *org, GLUvertex *dst, + GLfloat *weights ) +/* + * Find some weights which describe how the intersection vertex is + * a linear combination of "org" and "dest". Each of the two edges + * which generated "isect" is allocated 50% of the weight; each edge + * splits the weight between its org and dst according to the + * relative distance to "isect". + */ +{ + GLdouble t1 = VertL1dist( org, isect ); + GLdouble t2 = VertL1dist( dst, isect ); + + weights[0] = 0.5 * t2 / (t1 + t2); + weights[1] = 0.5 * t1 / (t1 + t2); + isect->coords[0] += weights[0]*org->coords[0] + weights[1]*dst->coords[0]; + isect->coords[1] += weights[0]*org->coords[1] + weights[1]*dst->coords[1]; + isect->coords[2] += weights[0]*org->coords[2] + weights[1]*dst->coords[2]; +} + + +static void GetIntersectData( GLUtesselator *tess, GLUvertex *isect, + GLUvertex *orgUp, GLUvertex *dstUp, + GLUvertex *orgLo, GLUvertex *dstLo ) +/* + * We've computed a new intersection point, now we need a "data" pointer + * from the user so that we can refer to this new vertex in the + * rendering callbacks. + */ +{ + void *data[4]; + GLfloat weights[4]; + + data[0] = orgUp->data; + data[1] = dstUp->data; + data[2] = orgLo->data; + data[3] = dstLo->data; + + isect->coords[0] = isect->coords[1] = isect->coords[2] = 0; + VertexWeights( isect, orgUp, dstUp, &weights[0] ); + VertexWeights( isect, orgLo, dstLo, &weights[2] ); + + CallCombine( tess, isect, data, weights, TRUE ); +} + +static int CheckForRightSplice( GLUtesselator *tess, ActiveRegion *regUp ) +/* + * Check the upper and lower edge of "regUp", to make sure that the + * eUp->Org is above eLo, or eLo->Org is below eUp (depending on which + * origin is leftmost). + * + * The main purpose is to splice right-going edges with the same + * dest vertex and nearly identical slopes (ie. we can't distinguish + * the slopes numerically). However the splicing can also help us + * to recover from numerical errors. For example, suppose at one + * point we checked eUp and eLo, and decided that eUp->Org is barely + * above eLo. Then later, we split eLo into two edges (eg. from + * a splice operation like this one). This can change the result of + * our test so that now eUp->Org is incident to eLo, or barely below it. + * We must correct this condition to maintain the dictionary invariants. + * + * One possibility is to check these edges for intersection again + * (ie. CheckForIntersect). This is what we do if possible. However + * CheckForIntersect requires that tess->event lies between eUp and eLo, + * so that it has something to fall back on when the intersection + * calculation gives us an unusable answer. So, for those cases where + * we can't check for intersection, this routine fixes the problem + * by just splicing the offending vertex into the other edge. + * This is a guaranteed solution, no matter how degenerate things get. + * Basically this is a combinatorial solution to a numerical problem. + */ +{ + ActiveRegion *regLo = RegionBelow(regUp); + GLUhalfEdge *eUp = regUp->eUp; + GLUhalfEdge *eLo = regLo->eUp; + + if( VertLeq( eUp->Org, eLo->Org )) { + if( EdgeSign( eLo->Dst, eUp->Org, eLo->Org ) > 0 ) return FALSE; + + /* eUp->Org appears to be below eLo */ + if( ! VertEq( eUp->Org, eLo->Org )) { + /* Splice eUp->Org into eLo */ + if ( __gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); + if ( !__gl_meshSplice( eUp, eLo->Oprev ) ) longjmp(tess->env,1); + regUp->dirty = regLo->dirty = TRUE; + + } else if( eUp->Org != eLo->Org ) { + /* merge the two vertices, discarding eUp->Org */ + pqDelete( tess->pq, eUp->Org->pqHandle ); /* __gl_pqSortDelete */ + SpliceMergeVertices( tess, eLo->Oprev, eUp ); + } + } else { + if( EdgeSign( eUp->Dst, eLo->Org, eUp->Org ) < 0 ) return FALSE; + + /* eLo->Org appears to be above eUp, so splice eLo->Org into eUp */ + RegionAbove(regUp)->dirty = regUp->dirty = TRUE; + if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1); + if ( !__gl_meshSplice( eLo->Oprev, eUp ) ) longjmp(tess->env,1); + } + return TRUE; +} + +static int CheckForLeftSplice( GLUtesselator *tess, ActiveRegion *regUp ) +/* + * Check the upper and lower edge of "regUp", to make sure that the + * eUp->Dst is above eLo, or eLo->Dst is below eUp (depending on which + * destination is rightmost). + * + * Theoretically, this should always be true. However, splitting an edge + * into two pieces can change the results of previous tests. For example, + * suppose at one point we checked eUp and eLo, and decided that eUp->Dst + * is barely above eLo. Then later, we split eLo into two edges (eg. from + * a splice operation like this one). This can change the result of + * the test so that now eUp->Dst is incident to eLo, or barely below it. + * We must correct this condition to maintain the dictionary invariants + * (otherwise new edges might get inserted in the wrong place in the + * dictionary, and bad stuff will happen). + * + * We fix the problem by just splicing the offending vertex into the + * other edge. + */ +{ + ActiveRegion *regLo = RegionBelow(regUp); + GLUhalfEdge *eUp = regUp->eUp; + GLUhalfEdge *eLo = regLo->eUp; + GLUhalfEdge *e; + + assert( ! VertEq( eUp->Dst, eLo->Dst )); + + if( VertLeq( eUp->Dst, eLo->Dst )) { + if( EdgeSign( eUp->Dst, eLo->Dst, eUp->Org ) < 0 ) return FALSE; + + /* eLo->Dst is above eUp, so splice eLo->Dst into eUp */ + RegionAbove(regUp)->dirty = regUp->dirty = TRUE; + e = __gl_meshSplitEdge( eUp ); + if (e == NULL) longjmp(tess->env,1); + if ( !__gl_meshSplice( eLo->Sym, e ) ) longjmp(tess->env,1); + e->Lface->inside = regUp->inside; + } else { + if( EdgeSign( eLo->Dst, eUp->Dst, eLo->Org ) > 0 ) return FALSE; + + /* eUp->Dst is below eLo, so splice eUp->Dst into eLo */ + regUp->dirty = regLo->dirty = TRUE; + e = __gl_meshSplitEdge( eLo ); + if (e == NULL) longjmp(tess->env,1); + if ( !__gl_meshSplice( eUp->Lnext, eLo->Sym ) ) longjmp(tess->env,1); + e->Rface->inside = regUp->inside; + } + return TRUE; +} + + +static int CheckForIntersect( GLUtesselator *tess, ActiveRegion *regUp ) +/* + * Check the upper and lower edges of the given region to see if + * they intersect. If so, create the intersection and add it + * to the data structures. + * + * Returns TRUE if adding the new intersection resulted in a recursive + * call to AddRightEdges(); in this case all "dirty" regions have been + * checked for intersections, and possibly regUp has been deleted. + */ +{ + ActiveRegion *regLo = RegionBelow(regUp); + GLUhalfEdge *eUp = regUp->eUp; + GLUhalfEdge *eLo = regLo->eUp; + GLUvertex *orgUp = eUp->Org; + GLUvertex *orgLo = eLo->Org; + GLUvertex *dstUp = eUp->Dst; + GLUvertex *dstLo = eLo->Dst; + GLdouble tMinUp, tMaxLo; + GLUvertex isect, *orgMin; + GLUhalfEdge *e; + + assert( ! VertEq( dstLo, dstUp )); + assert( EdgeSign( dstUp, tess->event, orgUp ) <= 0 ); + assert( EdgeSign( dstLo, tess->event, orgLo ) >= 0 ); + assert( orgUp != tess->event && orgLo != tess->event ); + assert( ! regUp->fixUpperEdge && ! regLo->fixUpperEdge ); + + if( orgUp == orgLo ) return FALSE; /* right endpoints are the same */ + + tMinUp = MIN( orgUp->t, dstUp->t ); + tMaxLo = MAX( orgLo->t, dstLo->t ); + if( tMinUp > tMaxLo ) return FALSE; /* t ranges do not overlap */ + + if( VertLeq( orgUp, orgLo )) { + if( EdgeSign( dstLo, orgUp, orgLo ) > 0 ) return FALSE; + } else { + if( EdgeSign( dstUp, orgLo, orgUp ) < 0 ) return FALSE; + } + + /* At this point the edges intersect, at least marginally */ + DebugEvent( tess ); + + __gl_edgeIntersect( dstUp, orgUp, dstLo, orgLo, &isect ); + /* The following properties are guaranteed: */ + assert( MIN( orgUp->t, dstUp->t ) <= isect.t ); + assert( isect.t <= MAX( orgLo->t, dstLo->t )); + assert( MIN( dstLo->s, dstUp->s ) <= isect.s ); + assert( isect.s <= MAX( orgLo->s, orgUp->s )); + + if( VertLeq( &isect, tess->event )) { + /* The intersection point lies slightly to the left of the sweep line, + * so move it until it''s slightly to the right of the sweep line. + * (If we had perfect numerical precision, this would never happen + * in the first place). The easiest and safest thing to do is + * replace the intersection by tess->event. + */ + isect.s = tess->event->s; + isect.t = tess->event->t; + } + /* Similarly, if the computed intersection lies to the right of the + * rightmost origin (which should rarely happen), it can cause + * unbelievable inefficiency on sufficiently degenerate inputs. + * (If you have the test program, try running test54.d with the + * "X zoom" option turned on). + */ + orgMin = VertLeq( orgUp, orgLo ) ? orgUp : orgLo; + if( VertLeq( orgMin, &isect )) { + isect.s = orgMin->s; + isect.t = orgMin->t; + } + + if( VertEq( &isect, orgUp ) || VertEq( &isect, orgLo )) { + /* Easy case -- intersection at one of the right endpoints */ + (void) CheckForRightSplice( tess, regUp ); + return FALSE; + } + + if( (! VertEq( dstUp, tess->event ) + && EdgeSign( dstUp, tess->event, &isect ) >= 0) + || (! VertEq( dstLo, tess->event ) + && EdgeSign( dstLo, tess->event, &isect ) <= 0 )) + { + /* Very unusual -- the new upper or lower edge would pass on the + * wrong side of the sweep event, or through it. This can happen + * due to very small numerical errors in the intersection calculation. + */ + if( dstLo == tess->event ) { + /* Splice dstLo into eUp, and process the new region(s) */ + if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1); + if ( !__gl_meshSplice( eLo->Sym, eUp ) ) longjmp(tess->env,1); + regUp = TopLeftRegion( regUp ); + if (regUp == NULL) longjmp(tess->env,1); + eUp = RegionBelow(regUp)->eUp; + FinishLeftRegions( tess, RegionBelow(regUp), regLo ); + AddRightEdges( tess, regUp, eUp->Oprev, eUp, eUp, TRUE ); + return TRUE; + } + if( dstUp == tess->event ) { + /* Splice dstUp into eLo, and process the new region(s) */ + if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); + if ( !__gl_meshSplice( eUp->Lnext, eLo->Oprev ) ) longjmp(tess->env,1); + regLo = regUp; + regUp = TopRightRegion( regUp ); + e = RegionBelow(regUp)->eUp->Rprev; + regLo->eUp = eLo->Oprev; + eLo = FinishLeftRegions( tess, regLo, NULL ); + AddRightEdges( tess, regUp, eLo->Onext, eUp->Rprev, e, TRUE ); + return TRUE; + } + /* Special case: called from ConnectRightVertex. If either + * edge passes on the wrong side of tess->event, split it + * (and wait for ConnectRightVertex to splice it appropriately). + */ + if( EdgeSign( dstUp, tess->event, &isect ) >= 0 ) { + RegionAbove(regUp)->dirty = regUp->dirty = TRUE; + if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1); + eUp->Org->s = tess->event->s; + eUp->Org->t = tess->event->t; + } + if( EdgeSign( dstLo, tess->event, &isect ) <= 0 ) { + regUp->dirty = regLo->dirty = TRUE; + if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); + eLo->Org->s = tess->event->s; + eLo->Org->t = tess->event->t; + } + /* leave the rest for ConnectRightVertex */ + return FALSE; + } + + /* General case -- split both edges, splice into new vertex. + * When we do the splice operation, the order of the arguments is + * arbitrary as far as correctness goes. However, when the operation + * creates a new face, the work done is proportional to the size of + * the new face. We expect the faces in the processed part of + * the mesh (ie. eUp->Lface) to be smaller than the faces in the + * unprocessed original contours (which will be eLo->Oprev->Lface). + */ + if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1); + if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); + if ( !__gl_meshSplice( eLo->Oprev, eUp ) ) longjmp(tess->env,1); + eUp->Org->s = isect.s; + eUp->Org->t = isect.t; + eUp->Org->pqHandle = pqInsert( tess->pq, eUp->Org ); /* __gl_pqSortInsert */ + if (eUp->Org->pqHandle == LONG_MAX) { + pqDeletePriorityQ(tess->pq); /* __gl_pqSortDeletePriorityQ */ + tess->pq = NULL; + longjmp(tess->env,1); + } + GetIntersectData( tess, eUp->Org, orgUp, dstUp, orgLo, dstLo ); + RegionAbove(regUp)->dirty = regUp->dirty = regLo->dirty = TRUE; + return FALSE; +} + +static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp ) +/* + * When the upper or lower edge of any region changes, the region is + * marked "dirty". This routine walks through all the dirty regions + * and makes sure that the dictionary invariants are satisfied + * (see the comments at the beginning of this file). Of course + * new dirty regions can be created as we make changes to restore + * the invariants. + */ +{ + ActiveRegion *regLo = RegionBelow(regUp); + GLUhalfEdge *eUp, *eLo; + + for( ;; ) { + /* Find the lowest dirty region (we walk from the bottom up). */ + while( regLo->dirty ) { + regUp = regLo; + regLo = RegionBelow(regLo); + } + if( ! regUp->dirty ) { + regLo = regUp; + regUp = RegionAbove( regUp ); + if( regUp == NULL || ! regUp->dirty ) { + /* We've walked all the dirty regions */ + return; + } + } + regUp->dirty = FALSE; + eUp = regUp->eUp; + eLo = regLo->eUp; + + if( eUp->Dst != eLo->Dst ) { + /* Check that the edge ordering is obeyed at the Dst vertices. */ + if( CheckForLeftSplice( tess, regUp )) { + + /* If the upper or lower edge was marked fixUpperEdge, then + * we no longer need it (since these edges are needed only for + * vertices which otherwise have no right-going edges). + */ + if( regLo->fixUpperEdge ) { + DeleteRegion( tess, regLo ); + if ( !__gl_meshDelete( eLo ) ) longjmp(tess->env,1); + regLo = RegionBelow( regUp ); + eLo = regLo->eUp; + } else if( regUp->fixUpperEdge ) { + DeleteRegion( tess, regUp ); + if ( !__gl_meshDelete( eUp ) ) longjmp(tess->env,1); + regUp = RegionAbove( regLo ); + eUp = regUp->eUp; + } + } + } + if( eUp->Org != eLo->Org ) { + if( eUp->Dst != eLo->Dst + && ! regUp->fixUpperEdge && ! regLo->fixUpperEdge + && (eUp->Dst == tess->event || eLo->Dst == tess->event) ) + { + /* When all else fails in CheckForIntersect(), it uses tess->event + * as the intersection location. To make this possible, it requires + * that tess->event lie between the upper and lower edges, and also + * that neither of these is marked fixUpperEdge (since in the worst + * case it might splice one of these edges into tess->event, and + * violate the invariant that fixable edges are the only right-going + * edge from their associated vertex). + */ + if( CheckForIntersect( tess, regUp )) { + /* WalkDirtyRegions() was called recursively; we're done */ + return; + } + } else { + /* Even though we can't use CheckForIntersect(), the Org vertices + * may violate the dictionary edge ordering. Check and correct this. + */ + (void) CheckForRightSplice( tess, regUp ); + } + } + if( eUp->Org == eLo->Org && eUp->Dst == eLo->Dst ) { + /* A degenerate loop consisting of only two edges -- delete it. */ + AddWinding( eLo, eUp ); + DeleteRegion( tess, regUp ); + if ( !__gl_meshDelete( eUp ) ) longjmp(tess->env,1); + regUp = RegionAbove( regLo ); + } + } +} + + +static void ConnectRightVertex( GLUtesselator *tess, ActiveRegion *regUp, + GLUhalfEdge *eBottomLeft ) +/* + * Purpose: connect a "right" vertex vEvent (one where all edges go left) + * to the unprocessed portion of the mesh. Since there are no right-going + * edges, two regions (one above vEvent and one below) are being merged + * into one. "regUp" is the upper of these two regions. + * + * There are two reasons for doing this (adding a right-going edge): + * - if the two regions being merged are "inside", we must add an edge + * to keep them separated (the combined region would not be monotone). + * - in any case, we must leave some record of vEvent in the dictionary, + * so that we can merge vEvent with features that we have not seen yet. + * For example, maybe there is a vertical edge which passes just to + * the right of vEvent; we would like to splice vEvent into this edge. + * + * However, we don't want to connect vEvent to just any vertex. We don''t + * want the new edge to cross any other edges; otherwise we will create + * intersection vertices even when the input data had no self-intersections. + * (This is a bad thing; if the user's input data has no intersections, + * we don't want to generate any false intersections ourselves.) + * + * Our eventual goal is to connect vEvent to the leftmost unprocessed + * vertex of the combined region (the union of regUp and regLo). + * But because of unseen vertices with all right-going edges, and also + * new vertices which may be created by edge intersections, we don''t + * know where that leftmost unprocessed vertex is. In the meantime, we + * connect vEvent to the closest vertex of either chain, and mark the region + * as "fixUpperEdge". This flag says to delete and reconnect this edge + * to the next processed vertex on the boundary of the combined region. + * Quite possibly the vertex we connected to will turn out to be the + * closest one, in which case we won''t need to make any changes. + */ +{ + GLUhalfEdge *eNew; + GLUhalfEdge *eTopLeft = eBottomLeft->Onext; + ActiveRegion *regLo = RegionBelow(regUp); + GLUhalfEdge *eUp = regUp->eUp; + GLUhalfEdge *eLo = regLo->eUp; + int degenerate = FALSE; + + if( eUp->Dst != eLo->Dst ) { + (void) CheckForIntersect( tess, regUp ); + } + + /* Possible new degeneracies: upper or lower edge of regUp may pass + * through vEvent, or may coincide with new intersection vertex + */ + if( VertEq( eUp->Org, tess->event )) { + if ( !__gl_meshSplice( eTopLeft->Oprev, eUp ) ) longjmp(tess->env,1); + regUp = TopLeftRegion( regUp ); + if (regUp == NULL) longjmp(tess->env,1); + eTopLeft = RegionBelow( regUp )->eUp; + FinishLeftRegions( tess, RegionBelow(regUp), regLo ); + degenerate = TRUE; + } + if( VertEq( eLo->Org, tess->event )) { + if ( !__gl_meshSplice( eBottomLeft, eLo->Oprev ) ) longjmp(tess->env,1); + eBottomLeft = FinishLeftRegions( tess, regLo, NULL ); + degenerate = TRUE; + } + if( degenerate ) { + AddRightEdges( tess, regUp, eBottomLeft->Onext, eTopLeft, eTopLeft, TRUE ); + return; + } + + /* Non-degenerate situation -- need to add a temporary, fixable edge. + * Connect to the closer of eLo->Org, eUp->Org. + */ + if( VertLeq( eLo->Org, eUp->Org )) { + eNew = eLo->Oprev; + } else { + eNew = eUp; + } + eNew = __gl_meshConnect( eBottomLeft->Lprev, eNew ); + if (eNew == NULL) longjmp(tess->env,1); + + /* Prevent cleanup, otherwise eNew might disappear before we've even + * had a chance to mark it as a temporary edge. + */ + AddRightEdges( tess, regUp, eNew, eNew->Onext, eNew->Onext, FALSE ); + eNew->Sym->activeRegion->fixUpperEdge = TRUE; + WalkDirtyRegions( tess, regUp ); +} + +/* Because vertices at exactly the same location are merged together + * before we process the sweep event, some degenerate cases can't occur. + * However if someone eventually makes the modifications required to + * merge features which are close together, the cases below marked + * TOLERANCE_NONZERO will be useful. They were debugged before the + * code to merge identical vertices in the main loop was added. + */ +#define TOLERANCE_NONZERO FALSE + +static void ConnectLeftDegenerate( GLUtesselator *tess, + ActiveRegion *regUp, GLUvertex *vEvent ) +/* + * The event vertex lies exacty on an already-processed edge or vertex. + * Adding the new vertex involves splicing it into the already-processed + * part of the mesh. + */ +{ + GLUhalfEdge *e, *eTopLeft, *eTopRight, *eLast; + ActiveRegion *reg; + + e = regUp->eUp; + if( VertEq( e->Org, vEvent )) { + /* e->Org is an unprocessed vertex - just combine them, and wait + * for e->Org to be pulled from the queue + */ + assert( TOLERANCE_NONZERO ); + SpliceMergeVertices( tess, e, vEvent->anEdge ); + return; + } + + if( ! VertEq( e->Dst, vEvent )) { + /* General case -- splice vEvent into edge e which passes through it */ + if (__gl_meshSplitEdge( e->Sym ) == NULL) longjmp(tess->env,1); + if( regUp->fixUpperEdge ) { + /* This edge was fixable -- delete unused portion of original edge */ + if ( !__gl_meshDelete( e->Onext ) ) longjmp(tess->env,1); + regUp->fixUpperEdge = FALSE; + } + if ( !__gl_meshSplice( vEvent->anEdge, e ) ) longjmp(tess->env,1); + SweepEvent( tess, vEvent ); /* recurse */ + return; + } + + /* vEvent coincides with e->Dst, which has already been processed. + * Splice in the additional right-going edges. + */ + assert( TOLERANCE_NONZERO ); + regUp = TopRightRegion( regUp ); + reg = RegionBelow( regUp ); + eTopRight = reg->eUp->Sym; + eTopLeft = eLast = eTopRight->Onext; + if( reg->fixUpperEdge ) { + /* Here e->Dst has only a single fixable edge going right. + * We can delete it since now we have some real right-going edges. + */ + assert( eTopLeft != eTopRight ); /* there are some left edges too */ + DeleteRegion( tess, reg ); + if ( !__gl_meshDelete( eTopRight ) ) longjmp(tess->env,1); + eTopRight = eTopLeft->Oprev; + } + if ( !__gl_meshSplice( vEvent->anEdge, eTopRight ) ) longjmp(tess->env,1); + if( ! EdgeGoesLeft( eTopLeft )) { + /* e->Dst had no left-going edges -- indicate this to AddRightEdges() */ + eTopLeft = NULL; + } + AddRightEdges( tess, regUp, eTopRight->Onext, eLast, eTopLeft, TRUE ); +} + + +static void ConnectLeftVertex( GLUtesselator *tess, GLUvertex *vEvent ) +/* + * Purpose: connect a "left" vertex (one where both edges go right) + * to the processed portion of the mesh. Let R be the active region + * containing vEvent, and let U and L be the upper and lower edge + * chains of R. There are two possibilities: + * + * - the normal case: split R into two regions, by connecting vEvent to + * the rightmost vertex of U or L lying to the left of the sweep line + * + * - the degenerate case: if vEvent is close enough to U or L, we + * merge vEvent into that edge chain. The subcases are: + * - merging with the rightmost vertex of U or L + * - merging with the active edge of U or L + * - merging with an already-processed portion of U or L + */ +{ + ActiveRegion *regUp, *regLo, *reg; + GLUhalfEdge *eUp, *eLo, *eNew; + ActiveRegion tmp; + + /* assert( vEvent->anEdge->Onext->Onext == vEvent->anEdge ); */ + + /* Get a pointer to the active region containing vEvent */ + tmp.eUp = vEvent->anEdge->Sym; + /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */ + regUp = (ActiveRegion *)dictKey( dictSearch( tess->dict, &tmp )); + regLo = RegionBelow( regUp ); + eUp = regUp->eUp; + eLo = regLo->eUp; + + /* Try merging with U or L first */ + if( EdgeSign( eUp->Dst, vEvent, eUp->Org ) == 0 ) { + ConnectLeftDegenerate( tess, regUp, vEvent ); + return; + } + + /* Connect vEvent to rightmost processed vertex of either chain. + * e->Dst is the vertex that we will connect to vEvent. + */ + reg = VertLeq( eLo->Dst, eUp->Dst ) ? regUp : regLo; + + if( regUp->inside || reg->fixUpperEdge) { + if( reg == regUp ) { + eNew = __gl_meshConnect( vEvent->anEdge->Sym, eUp->Lnext ); + if (eNew == NULL) longjmp(tess->env,1); + } else { + GLUhalfEdge *tempHalfEdge= __gl_meshConnect( eLo->Dnext, vEvent->anEdge); + if (tempHalfEdge == NULL) longjmp(tess->env,1); + + eNew = tempHalfEdge->Sym; + } + if( reg->fixUpperEdge ) { + if ( !FixUpperEdge( reg, eNew ) ) longjmp(tess->env,1); + } else { + ComputeWinding( tess, AddRegionBelow( tess, regUp, eNew )); + } + SweepEvent( tess, vEvent ); + } else { + /* The new vertex is in a region which does not belong to the polygon. + * We don''t need to connect this vertex to the rest of the mesh. + */ + AddRightEdges( tess, regUp, vEvent->anEdge, vEvent->anEdge, NULL, TRUE ); + } +} + + +static void SweepEvent( GLUtesselator *tess, GLUvertex *vEvent ) +/* + * Does everything necessary when the sweep line crosses a vertex. + * Updates the mesh and the edge dictionary. + */ +{ + ActiveRegion *regUp, *reg; + GLUhalfEdge *e, *eTopLeft, *eBottomLeft; + + tess->event = vEvent; /* for access in EdgeLeq() */ + DebugEvent( tess ); + + /* Check if this vertex is the right endpoint of an edge that is + * already in the dictionary. In this case we don't need to waste + * time searching for the location to insert new edges. + */ + e = vEvent->anEdge; + while( e->activeRegion == NULL ) { + e = e->Onext; + if( e == vEvent->anEdge ) { + /* All edges go right -- not incident to any processed edges */ + ConnectLeftVertex( tess, vEvent ); + return; + } + } + + /* Processing consists of two phases: first we "finish" all the + * active regions where both the upper and lower edges terminate + * at vEvent (ie. vEvent is closing off these regions). + * We mark these faces "inside" or "outside" the polygon according + * to their winding number, and delete the edges from the dictionary. + * This takes care of all the left-going edges from vEvent. + */ + regUp = TopLeftRegion( e->activeRegion ); + if (regUp == NULL) longjmp(tess->env,1); + reg = RegionBelow( regUp ); + eTopLeft = reg->eUp; + eBottomLeft = FinishLeftRegions( tess, reg, NULL ); + + /* Next we process all the right-going edges from vEvent. This + * involves adding the edges to the dictionary, and creating the + * associated "active regions" which record information about the + * regions between adjacent dictionary edges. + */ + if( eBottomLeft->Onext == eTopLeft ) { + /* No right-going edges -- add a temporary "fixable" edge */ + ConnectRightVertex( tess, regUp, eBottomLeft ); + } else { + AddRightEdges( tess, regUp, eBottomLeft->Onext, eTopLeft, eTopLeft, TRUE ); + } +} + + +/* Make the sentinel coordinates big enough that they will never be + * merged with real input features. (Even with the largest possible + * input contour and the maximum tolerance of 1.0, no merging will be + * done with coordinates larger than 3 * GLU_TESS_MAX_COORD). + */ +#define SENTINEL_COORD (4 * GLU_TESS_MAX_COORD) + +static void AddSentinel( GLUtesselator *tess, GLdouble t ) +/* + * We add two sentinel edges above and below all other edges, + * to avoid special cases at the top and bottom. + */ +{ + GLUhalfEdge *e; + ActiveRegion *reg = (ActiveRegion *)memAlloc( sizeof( ActiveRegion )); + if (reg == NULL) longjmp(tess->env,1); + + e = __gl_meshMakeEdge( tess->mesh ); + if (e == NULL) longjmp(tess->env,1); + + e->Org->s = SENTINEL_COORD; + e->Org->t = t; + e->Dst->s = -SENTINEL_COORD; + e->Dst->t = t; + tess->event = e->Dst; /* initialize it */ + + reg->eUp = e; + reg->windingNumber = 0; + reg->inside = FALSE; + reg->fixUpperEdge = FALSE; + reg->sentinel = TRUE; + reg->dirty = FALSE; + reg->nodeUp = dictInsert( tess->dict, reg ); /* __gl_dictListInsertBefore */ + if (reg->nodeUp == NULL) longjmp(tess->env,1); +} + + +static void InitEdgeDict( GLUtesselator *tess ) +/* + * We maintain an ordering of edge intersections with the sweep line. + * This order is maintained in a dynamic dictionary. + */ +{ + /* __gl_dictListNewDict */ + tess->dict = dictNewDict( tess, (int (*)(void *, DictKey, DictKey)) EdgeLeq ); + if (tess->dict == NULL) longjmp(tess->env,1); + + AddSentinel( tess, -SENTINEL_COORD ); + AddSentinel( tess, SENTINEL_COORD ); +} + + +static void DoneEdgeDict( GLUtesselator *tess ) +{ + ActiveRegion *reg; + int fixedEdges = 0; + + /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */ + while( (reg = (ActiveRegion *)dictKey( dictMin( tess->dict ))) != NULL ) { + /* + * At the end of all processing, the dictionary should contain + * only the two sentinel edges, plus at most one "fixable" edge + * created by ConnectRightVertex(). + */ + if( ! reg->sentinel ) { + assert( reg->fixUpperEdge ); + assert( ++fixedEdges == 1 ); + } + assert( reg->windingNumber == 0 ); + DeleteRegion( tess, reg ); +/* __gl_meshDelete( reg->eUp );*/ + } + dictDeleteDict( tess->dict ); /* __gl_dictListDeleteDict */ +} + + +static void RemoveDegenerateEdges( GLUtesselator *tess ) +/* + * Remove zero-length edges, and contours with fewer than 3 vertices. + */ +{ + GLUhalfEdge *e, *eNext, *eLnext; + GLUhalfEdge *eHead = &tess->mesh->eHead; + + /*LINTED*/ + for( e = eHead->next; e != eHead; e = eNext ) { + eNext = e->next; + eLnext = e->Lnext; + + if( VertEq( e->Org, e->Dst ) && e->Lnext->Lnext != e ) { + /* Zero-length edge, contour has at least 3 edges */ + + SpliceMergeVertices( tess, eLnext, e ); /* deletes e->Org */ + if ( !__gl_meshDelete( e ) ) longjmp(tess->env,1); /* e is a self-loop */ + e = eLnext; + eLnext = e->Lnext; + } + if( eLnext->Lnext == e ) { + /* Degenerate contour (one or two edges) */ + + if( eLnext != e ) { + if( eLnext == eNext || eLnext == eNext->Sym ) { eNext = eNext->next; } + if ( !__gl_meshDelete( eLnext ) ) longjmp(tess->env,1); + } + if( e == eNext || e == eNext->Sym ) { eNext = eNext->next; } + if ( !__gl_meshDelete( e ) ) longjmp(tess->env,1); + } + } +} + +static int InitPriorityQ( GLUtesselator *tess ) +/* + * Insert all vertices into the priority queue which determines the + * order in which vertices cross the sweep line. + */ +{ + PriorityQ *pq; + GLUvertex *v, *vHead; + + /* __gl_pqSortNewPriorityQ */ + pq = tess->pq = pqNewPriorityQ( (int (*)(PQkey, PQkey)) __gl_vertLeq ); + if (pq == NULL) return 0; + + vHead = &tess->mesh->vHead; + for( v = vHead->next; v != vHead; v = v->next ) { + v->pqHandle = pqInsert( pq, v ); /* __gl_pqSortInsert */ + if (v->pqHandle == LONG_MAX) break; + } + if (v != vHead || !pqInit( pq ) ) { /* __gl_pqSortInit */ + pqDeletePriorityQ(tess->pq); /* __gl_pqSortDeletePriorityQ */ + tess->pq = NULL; + return 0; + } + + return 1; +} + + +static void DonePriorityQ( GLUtesselator *tess ) +{ + pqDeletePriorityQ( tess->pq ); /* __gl_pqSortDeletePriorityQ */ +} + + +static int RemoveDegenerateFaces( GLUmesh *mesh ) +/* + * Delete any degenerate faces with only two edges. WalkDirtyRegions() + * will catch almost all of these, but it won't catch degenerate faces + * produced by splice operations on already-processed edges. + * The two places this can happen are in FinishLeftRegions(), when + * we splice in a "temporary" edge produced by ConnectRightVertex(), + * and in CheckForLeftSplice(), where we splice already-processed + * edges to ensure that our dictionary invariants are not violated + * by numerical errors. + * + * In both these cases it is *very* dangerous to delete the offending + * edge at the time, since one of the routines further up the stack + * will sometimes be keeping a pointer to that edge. + */ +{ + GLUface *f, *fNext; + GLUhalfEdge *e; + + /*LINTED*/ + for( f = mesh->fHead.next; f != &mesh->fHead; f = fNext ) { + fNext = f->next; + e = f->anEdge; + assert( e->Lnext != e ); + + if( e->Lnext->Lnext == e ) { + /* A face with only two edges */ + AddWinding( e->Onext, e ); + if ( !__gl_meshDelete( e ) ) return 0; + } + } + return 1; +} + +int __gl_computeInterior( GLUtesselator *tess ) +/* + * __gl_computeInterior( tess ) computes the planar arrangement specified + * by the given contours, and further subdivides this arrangement + * into regions. Each region is marked "inside" if it belongs + * to the polygon, according to the rule given by tess->windingRule. + * Each interior region is guaranteed be monotone. + */ +{ + GLUvertex *v, *vNext; + + tess->fatalError = FALSE; + + /* Each vertex defines an event for our sweep line. Start by inserting + * all the vertices in a priority queue. Events are processed in + * lexicographic order, ie. + * + * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y) + */ + RemoveDegenerateEdges( tess ); + if ( !InitPriorityQ( tess ) ) return 0; /* if error */ + InitEdgeDict( tess ); + + /* __gl_pqSortExtractMin */ + while( (v = (GLUvertex *)pqExtractMin( tess->pq )) != NULL ) { + for( ;; ) { + vNext = (GLUvertex *)pqMinimum( tess->pq ); /* __gl_pqSortMinimum */ + if( vNext == NULL || ! VertEq( vNext, v )) break; + + /* Merge together all vertices at exactly the same location. + * This is more efficient than processing them one at a time, + * simplifies the code (see ConnectLeftDegenerate), and is also + * important for correct handling of certain degenerate cases. + * For example, suppose there are two identical edges A and B + * that belong to different contours (so without this code they would + * be processed by separate sweep events). Suppose another edge C + * crosses A and B from above. When A is processed, we split it + * at its intersection point with C. However this also splits C, + * so when we insert B we may compute a slightly different + * intersection point. This might leave two edges with a small + * gap between them. This kind of error is especially obvious + * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY). + */ + vNext = (GLUvertex *)pqExtractMin( tess->pq ); /* __gl_pqSortExtractMin*/ + SpliceMergeVertices( tess, v->anEdge, vNext->anEdge ); + } + SweepEvent( tess, v ); + } + + /* Set tess->event for debugging purposes */ + /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */ + tess->event = ((ActiveRegion *) dictKey( dictMin( tess->dict )))->eUp->Org; + DebugEvent( tess ); + DoneEdgeDict( tess ); + DonePriorityQ( tess ); + + if ( !RemoveDegenerateFaces( tess->mesh ) ) return 0; + __gl_meshCheckMesh( tess->mesh ); + + return 1; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/sweep.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/sweep.h new file mode 100755 index 000000000..294ce5a8b --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/sweep.h @@ -0,0 +1,84 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/sweep.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __sweep_h_ +#define __sweep_h_ + +#include "mesh.h" + +/* __gl_computeInterior( tess ) computes the planar arrangement specified + * by the given contours, and further subdivides this arrangement + * into regions. Each region is marked "inside" if it belongs + * to the polygon, according to the rule given by tess->windingRule. + * Each interior region is guaranteed be monotone. + */ +int __gl_computeInterior( GLUtesselator *tess ); + + +/* The following is here *only* for access by debugging routines */ + +#include "dict.h" + +/* For each pair of adjacent edges crossing the sweep line, there is + * an ActiveRegion to represent the region between them. The active + * regions are kept in sorted order in a dynamic dictionary. As the + * sweep line crosses each vertex, we update the affected regions. + */ + +struct ActiveRegion { + GLUhalfEdge *eUp; /* upper edge, directed right to left */ + DictNode *nodeUp; /* dictionary node corresponding to eUp */ + int windingNumber; /* used to determine which regions are + * inside the polygon */ + GLboolean inside; /* is this region inside the polygon? */ + GLboolean sentinel; /* marks fake edges at t = +/-infinity */ + GLboolean dirty; /* marks regions where the upper or lower + * edge has changed, but we haven't checked + * whether they intersect yet */ + GLboolean fixUpperEdge; /* marks temporary edges introduced when + * we process a "right vertex" (one without + * any edges leaving to the right) */ +}; + +#define RegionBelow(r) ((ActiveRegion *) dictKey(dictPred((r)->nodeUp))) +#define RegionAbove(r) ((ActiveRegion *) dictKey(dictSucc((r)->nodeUp))) + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tess.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tess.c new file mode 100755 index 000000000..a213fafd8 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tess.c @@ -0,0 +1,630 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/tess.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stddef.h> +#include <assert.h> +#include <setjmp.h> +#include "memalloc.h" +#include "tess.h" +#include "mesh.h" +#include "normal.h" +#include "sweep.h" +#include "tessmono.h" +#include "render.h" + +#define GLU_TESS_DEFAULT_TOLERANCE 0.0 +#define GLU_TESS_MESH 100112 /* void (*)(GLUmesh *mesh) */ + +#define TRUE 1 +#define FALSE 0 + +/*ARGSUSED*/ static void GLAPIENTRY noBegin( GLenum type ) {} +/*ARGSUSED*/ static void GLAPIENTRY noEdgeFlag( GLboolean boundaryEdge ) {} +/*ARGSUSED*/ static void GLAPIENTRY noVertex( void *data ) {} +/*ARGSUSED*/ static void GLAPIENTRY noEnd( void ) {} +/*ARGSUSED*/ static void GLAPIENTRY noError( GLenum errnum ) {} +/*ARGSUSED*/ static void GLAPIENTRY noCombine( GLdouble coords[3], void *data[4], + GLfloat weight[4], void **dataOut ) {} +/*ARGSUSED*/ static void GLAPIENTRY noMesh( GLUmesh *mesh ) {} + + +/*ARGSUSED*/ void GLAPIENTRY __gl_noBeginData( GLenum type, + void *polygonData ) {} +/*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, + void *polygonData ) {} +/*ARGSUSED*/ void GLAPIENTRY __gl_noVertexData( void *data, + void *polygonData ) {} +/*ARGSUSED*/ void GLAPIENTRY __gl_noEndData( void *polygonData ) {} +/*ARGSUSED*/ void GLAPIENTRY __gl_noErrorData( GLenum errnum, + void *polygonData ) {} +/*ARGSUSED*/ void GLAPIENTRY __gl_noCombineData( GLdouble coords[3], + void *data[4], + GLfloat weight[4], + void **outData, + void *polygonData ) {} + +/* Half-edges are allocated in pairs (see mesh.c) */ +typedef struct { GLUhalfEdge e, eSym; } EdgePair; + +#define MAX(a,b) ((a) > (b) ? (a) : (b)) +#define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \ + MAX(sizeof(GLUvertex),sizeof(GLUface)))) + + +GLUtesselator * GLAPIENTRY +gluNewTess( void ) +{ + GLUtesselator *tess; + + /* Only initialize fields which can be changed by the api. Other fields + * are initialized where they are used. + */ + + if (memInit( MAX_FAST_ALLOC ) == 0) { + return 0; /* out of memory */ + } + tess = (GLUtesselator *)memAlloc( sizeof( GLUtesselator )); + if (tess == NULL) { + return 0; /* out of memory */ + } + + tess->state = T_DORMANT; + + tess->normal[0] = 0; + tess->normal[1] = 0; + tess->normal[2] = 0; + + tess->relTolerance = GLU_TESS_DEFAULT_TOLERANCE; + tess->windingRule = GLU_TESS_WINDING_ODD; + tess->flagBoundary = FALSE; + tess->boundaryOnly = FALSE; + + tess->callBegin = &noBegin; + tess->callEdgeFlag = &noEdgeFlag; + tess->callVertex = &noVertex; + tess->callEnd = &noEnd; + + tess->callError = &noError; + tess->callCombine = &noCombine; + tess->callMesh = &noMesh; + + tess->callBeginData= &__gl_noBeginData; + tess->callEdgeFlagData= &__gl_noEdgeFlagData; + tess->callVertexData= &__gl_noVertexData; + tess->callEndData= &__gl_noEndData; + tess->callErrorData= &__gl_noErrorData; + tess->callCombineData= &__gl_noCombineData; + + tess->polygonData= NULL; + + return tess; +} + +static void MakeDormant( GLUtesselator *tess ) +{ + /* Return the tessellator to its original dormant state. */ + + if( tess->mesh != NULL ) { + __gl_meshDeleteMesh( tess->mesh ); + } + tess->state = T_DORMANT; + tess->lastEdge = NULL; + tess->mesh = NULL; +} + +#define RequireState( tess, s ) if( tess->state != s ) GotoState(tess,s) + +static void GotoState( GLUtesselator *tess, enum TessState newState ) +{ + while( tess->state != newState ) { + /* We change the current state one level at a time, to get to + * the desired state. + */ + if( tess->state < newState ) { + switch( tess->state ) { + case T_DORMANT: + CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_BEGIN_POLYGON ); + gluTessBeginPolygon( tess, NULL ); + break; + case T_IN_POLYGON: + CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_BEGIN_CONTOUR ); + gluTessBeginContour( tess ); + break; + } + } else { + switch( tess->state ) { + case T_IN_CONTOUR: + CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_END_CONTOUR ); + gluTessEndContour( tess ); + break; + case T_IN_POLYGON: + CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_END_POLYGON ); + /* gluTessEndPolygon( tess ) is too much work! */ + MakeDormant( tess ); + break; + } + } + } +} + + +void GLAPIENTRY +gluDeleteTess( GLUtesselator *tess ) +{ + RequireState( tess, T_DORMANT ); + memFree( tess ); +} + + +void GLAPIENTRY +gluTessProperty( GLUtesselator *tess, GLenum which, GLdouble value ) +{ + GLenum windingRule; + + switch( which ) { + case GLU_TESS_TOLERANCE: + if( value < 0.0 || value > 1.0 ) break; + tess->relTolerance = value; + return; + + case GLU_TESS_WINDING_RULE: + windingRule = (GLenum) value; + if( windingRule != value ) break; /* not an integer */ + + switch( windingRule ) { + case GLU_TESS_WINDING_ODD: + case GLU_TESS_WINDING_NONZERO: + case GLU_TESS_WINDING_POSITIVE: + case GLU_TESS_WINDING_NEGATIVE: + case GLU_TESS_WINDING_ABS_GEQ_TWO: + tess->windingRule = windingRule; + return; + default: + break; + } + + case GLU_TESS_BOUNDARY_ONLY: + tess->boundaryOnly = (value != 0); + return; + + default: + CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM ); + return; + } + CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_VALUE ); +} + +/* Returns tessellator property */ +void GLAPIENTRY +gluGetTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value ) +{ + switch (which) { + case GLU_TESS_TOLERANCE: + /* tolerance should be in range [0..1] */ + assert(0.0 <= tess->relTolerance && tess->relTolerance <= 1.0); + *value= tess->relTolerance; + break; + case GLU_TESS_WINDING_RULE: + assert(tess->windingRule == GLU_TESS_WINDING_ODD || + tess->windingRule == GLU_TESS_WINDING_NONZERO || + tess->windingRule == GLU_TESS_WINDING_POSITIVE || + tess->windingRule == GLU_TESS_WINDING_NEGATIVE || + tess->windingRule == GLU_TESS_WINDING_ABS_GEQ_TWO); + *value= tess->windingRule; + break; + case GLU_TESS_BOUNDARY_ONLY: + assert(tess->boundaryOnly == TRUE || tess->boundaryOnly == FALSE); + *value= tess->boundaryOnly; + break; + default: + *value= 0.0; + CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM ); + break; + } +} /* gluGetTessProperty() */ + +void GLAPIENTRY +gluTessNormal( GLUtesselator *tess, GLdouble x, GLdouble y, GLdouble z ) +{ + tess->normal[0] = x; + tess->normal[1] = y; + tess->normal[2] = z; +} + +void GLAPIENTRY +gluTessCallback( GLUtesselator *tess, GLenum which, void (GLAPIENTRY *fn)()) +{ + switch( which ) { + case GLU_TESS_BEGIN: + tess->callBegin = (fn == NULL) ? &noBegin : (void (GLAPIENTRY *)(GLenum)) fn; + return; + case GLU_TESS_BEGIN_DATA: + tess->callBeginData = (fn == NULL) ? + &__gl_noBeginData : (void (GLAPIENTRY *)(GLenum, void *)) fn; + return; + case GLU_TESS_EDGE_FLAG: + tess->callEdgeFlag = (fn == NULL) ? &noEdgeFlag : + (void (GLAPIENTRY *)(GLboolean)) fn; + /* If the client wants boundary edges to be flagged, + * we render everything as separate triangles (no strips or fans). + */ + tess->flagBoundary = (fn != NULL); + return; + case GLU_TESS_EDGE_FLAG_DATA: + tess->callEdgeFlagData= (fn == NULL) ? + &__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn; + /* If the client wants boundary edges to be flagged, + * we render everything as separate triangles (no strips or fans). + */ + tess->flagBoundary = (fn != NULL); + return; + case GLU_TESS_VERTEX: + tess->callVertex = (fn == NULL) ? &noVertex : + (void (GLAPIENTRY *)(void *)) fn; + return; + case GLU_TESS_VERTEX_DATA: + tess->callVertexData = (fn == NULL) ? + &__gl_noVertexData : (void (GLAPIENTRY *)(void *, void *)) fn; + return; + case GLU_TESS_END: + tess->callEnd = (fn == NULL) ? &noEnd : (void (GLAPIENTRY *)(void)) fn; + return; + case GLU_TESS_END_DATA: + tess->callEndData = (fn == NULL) ? &__gl_noEndData : + (void (GLAPIENTRY *)(void *)) fn; + return; + case GLU_TESS_ERROR: + tess->callError = (fn == NULL) ? &noError : (void (GLAPIENTRY *)(GLenum)) fn; + return; + case GLU_TESS_ERROR_DATA: + tess->callErrorData = (fn == NULL) ? + &__gl_noErrorData : (void (GLAPIENTRY *)(GLenum, void *)) fn; + return; + case GLU_TESS_COMBINE: + tess->callCombine = (fn == NULL) ? &noCombine : + (void (GLAPIENTRY *)(GLdouble [3],void *[4], GLfloat [4], void ** )) fn; + return; + case GLU_TESS_COMBINE_DATA: + tess->callCombineData = (fn == NULL) ? &__gl_noCombineData : + (void (GLAPIENTRY *)(GLdouble [3], + void *[4], + GLfloat [4], + void **, + void *)) fn; + return; + case GLU_TESS_MESH: + tess->callMesh = (fn == NULL) ? &noMesh : (void (GLAPIENTRY *)(GLUmesh *)) fn; + return; + default: + CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM ); + return; + } +} + +static int AddVertex( GLUtesselator *tess, GLdouble coords[3], void *data ) +{ + GLUhalfEdge *e; + + e = tess->lastEdge; + if( e == NULL ) { + /* Make a self-loop (one vertex, one edge). */ + + e = __gl_meshMakeEdge( tess->mesh ); + if (e == NULL) return 0; + if ( !__gl_meshSplice( e, e->Sym ) ) return 0; + } else { + /* Create a new vertex and edge which immediately follow e + * in the ordering around the left face. + */ + if (__gl_meshSplitEdge( e ) == NULL) return 0; + e = e->Lnext; + } + + /* The new vertex is now e->Org. */ + e->Org->data = data; + e->Org->coords[0] = coords[0]; + e->Org->coords[1] = coords[1]; + e->Org->coords[2] = coords[2]; + + /* The winding of an edge says how the winding number changes as we + * cross from the edge''s right face to its left face. We add the + * vertices in such an order that a CCW contour will add +1 to + * the winding number of the region inside the contour. + */ + e->winding = 1; + e->Sym->winding = -1; + + tess->lastEdge = e; + + return 1; +} + + +static void CacheVertex( GLUtesselator *tess, GLdouble coords[3], void *data ) +{ + CachedVertex *v = &tess->cache[tess->cacheCount]; + + v->data = data; + v->coords[0] = coords[0]; + v->coords[1] = coords[1]; + v->coords[2] = coords[2]; + ++tess->cacheCount; +} + + +static int EmptyCache( GLUtesselator *tess ) +{ + CachedVertex *v = tess->cache; + CachedVertex *vLast; + + tess->mesh = __gl_meshNewMesh(); + if (tess->mesh == NULL) return 0; + + for( vLast = v + tess->cacheCount; v < vLast; ++v ) { + if ( !AddVertex( tess, v->coords, v->data ) ) return 0; + } + tess->cacheCount = 0; + tess->emptyCache = FALSE; + + return 1; +} + + +void GLAPIENTRY +gluTessVertex( GLUtesselator *tess, GLdouble coords[3], void *data ) +{ + int i, tooLarge = FALSE; + GLdouble x, clamped[3]; + + RequireState( tess, T_IN_CONTOUR ); + + if( tess->emptyCache ) { + if ( !EmptyCache( tess ) ) { + CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); + return; + } + tess->lastEdge = NULL; + } + for( i = 0; i < 3; ++i ) { + x = coords[i]; + if( x < - GLU_TESS_MAX_COORD ) { + x = - GLU_TESS_MAX_COORD; + tooLarge = TRUE; + } + if( x > GLU_TESS_MAX_COORD ) { + x = GLU_TESS_MAX_COORD; + tooLarge = TRUE; + } + clamped[i] = x; + } + if( tooLarge ) { + CALL_ERROR_OR_ERROR_DATA( GLU_TESS_COORD_TOO_LARGE ); + } + + if( tess->mesh == NULL ) { + if( tess->cacheCount < TESS_MAX_CACHE ) { + CacheVertex( tess, clamped, data ); + return; + } + if ( !EmptyCache( tess ) ) { + CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); + return; + } + } + if ( !AddVertex( tess, clamped, data ) ) { + CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); + } +} + + +void GLAPIENTRY +gluTessBeginPolygon( GLUtesselator *tess, void *data ) +{ + RequireState( tess, T_DORMANT ); + + tess->state = T_IN_POLYGON; + tess->cacheCount = 0; + tess->emptyCache = FALSE; + tess->mesh = NULL; + + tess->polygonData= data; +} + + +void GLAPIENTRY +gluTessBeginContour( GLUtesselator *tess ) +{ + RequireState( tess, T_IN_POLYGON ); + + tess->state = T_IN_CONTOUR; + tess->lastEdge = NULL; + if( tess->cacheCount > 0 ) { + /* Just set a flag so we don't get confused by empty contours + * -- these can be generated accidentally with the obsolete + * NextContour() interface. + */ + tess->emptyCache = TRUE; + } +} + + +void GLAPIENTRY +gluTessEndContour( GLUtesselator *tess ) +{ + RequireState( tess, T_IN_CONTOUR ); + tess->state = T_IN_POLYGON; +} + +void GLAPIENTRY +gluTessEndPolygon( GLUtesselator *tess ) +{ + GLUmesh *mesh; + + if (setjmp(tess->env) != 0) { + /* come back here if out of memory */ + CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); + return; + } + + RequireState( tess, T_IN_POLYGON ); + tess->state = T_DORMANT; + + if( tess->mesh == NULL ) { + if( ! tess->flagBoundary && tess->callMesh == &noMesh ) { + + /* Try some special code to make the easy cases go quickly + * (eg. convex polygons). This code does NOT handle multiple contours, + * intersections, edge flags, and of course it does not generate + * an explicit mesh either. + */ + if( __gl_renderCache( tess )) { + tess->polygonData= NULL; + return; + } + } + if ( !EmptyCache( tess ) ) longjmp(tess->env,1); /* could've used a label*/ + } + + /* Determine the polygon normal and project vertices onto the plane + * of the polygon. + */ + __gl_projectPolygon( tess ); + + /* __gl_computeInterior( tess ) computes the planar arrangement specified + * by the given contours, and further subdivides this arrangement + * into regions. Each region is marked "inside" if it belongs + * to the polygon, according to the rule given by tess->windingRule. + * Each interior region is guaranteed be monotone. + */ + if ( !__gl_computeInterior( tess ) ) { + longjmp(tess->env,1); /* could've used a label */ + } + + mesh = tess->mesh; + if( ! tess->fatalError ) { + int rc = 1; + + /* If the user wants only the boundary contours, we throw away all edges + * except those which separate the interior from the exterior. + * Otherwise we tessellate all the regions marked "inside". + */ + if( tess->boundaryOnly ) { + rc = __gl_meshSetWindingNumber( mesh, 1, TRUE ); + } else { + rc = __gl_meshTessellateInterior( mesh ); + } + if (rc == 0) longjmp(tess->env,1); /* could've used a label */ + + __gl_meshCheckMesh( mesh ); + + if( tess->callBegin != &noBegin || tess->callEnd != &noEnd + || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag + || tess->callBeginData != &__gl_noBeginData + || tess->callEndData != &__gl_noEndData + || tess->callVertexData != &__gl_noVertexData + || tess->callEdgeFlagData != &__gl_noEdgeFlagData ) + { + if( tess->boundaryOnly ) { + __gl_renderBoundary( tess, mesh ); /* output boundary contours */ + } else { + __gl_renderMesh( tess, mesh ); /* output strips and fans */ + } + } + if( tess->callMesh != &noMesh ) { + + /* Throw away the exterior faces, so that all faces are interior. + * This way the user doesn't have to check the "inside" flag, + * and we don't need to even reveal its existence. It also leaves + * the freedom for an implementation to not generate the exterior + * faces in the first place. + */ + __gl_meshDiscardExterior( mesh ); + (*tess->callMesh)( mesh ); /* user wants the mesh itself */ + tess->mesh = NULL; + tess->polygonData= NULL; + return; + } + } + __gl_meshDeleteMesh( mesh ); + tess->polygonData= NULL; + tess->mesh = NULL; +} + + +/*XXXblythe unused function*/ +#if 0 +void GLAPIENTRY +gluDeleteMesh( GLUmesh *mesh ) +{ + __gl_meshDeleteMesh( mesh ); +} +#endif + + + +/*******************************************************/ + +/* Obsolete calls -- for backward compatibility */ + +void GLAPIENTRY +gluBeginPolygon( GLUtesselator *tess ) +{ + gluTessBeginPolygon( tess, NULL ); + gluTessBeginContour( tess ); +} + + +/*ARGSUSED*/ +void GLAPIENTRY +gluNextContour( GLUtesselator *tess, GLenum type ) +{ + gluTessEndContour( tess ); + gluTessBeginContour( tess ); +} + + +void GLAPIENTRY +gluEndPolygon( GLUtesselator *tess ) +{ + gluTessEndContour( tess ); + gluTessEndPolygon( tess ); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tess.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tess.h new file mode 100755 index 000000000..42f99814e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tess.h @@ -0,0 +1,172 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/tess.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __tess_h_ +#define __tess_h_ + +#include <GL/glu.h> +#include <setjmp.h> +#include "mesh.h" +#include "dict.h" +#include "priorityq.h" + +/* The begin/end calls must be properly nested. We keep track of + * the current state to enforce the ordering. + */ +enum TessState { T_DORMANT, T_IN_POLYGON, T_IN_CONTOUR }; + +/* We cache vertex data for single-contour polygons so that we can + * try a quick-and-dirty decomposition first. + */ +#define TESS_MAX_CACHE 100 + +typedef struct CachedVertex { + GLdouble coords[3]; + void *data; +} CachedVertex; + +struct GLUtesselator { + + /*** state needed for collecting the input data ***/ + + enum TessState state; /* what begin/end calls have we seen? */ + + GLUhalfEdge *lastEdge; /* lastEdge->Org is the most recent vertex */ + GLUmesh *mesh; /* stores the input contours, and eventually + the tessellation itself */ + + void (GLAPIENTRY *callError)( GLenum errnum ); + + /*** state needed for projecting onto the sweep plane ***/ + + GLdouble normal[3]; /* user-specified normal (if provided) */ + GLdouble sUnit[3]; /* unit vector in s-direction (debugging) */ + GLdouble tUnit[3]; /* unit vector in t-direction (debugging) */ + + /*** state needed for the line sweep ***/ + + GLdouble relTolerance; /* tolerance for merging features */ + GLenum windingRule; /* rule for determining polygon interior */ + GLboolean fatalError; /* fatal error: needed combine callback */ + + Dict *dict; /* edge dictionary for sweep line */ + PriorityQ *pq; /* priority queue of vertex events */ + GLUvertex *event; /* current sweep event being processed */ + + void (GLAPIENTRY *callCombine)( GLdouble coords[3], void *data[4], + GLfloat weight[4], void **outData ); + + /*** state needed for rendering callbacks (see render.c) ***/ + + GLboolean flagBoundary; /* mark boundary edges (use EdgeFlag) */ + GLboolean boundaryOnly; /* Extract contours, not triangles */ + GLUface *lonelyTriList; + /* list of triangles which could not be rendered as strips or fans */ + + void (GLAPIENTRY *callBegin)( GLenum type ); + void (GLAPIENTRY *callEdgeFlag)( GLboolean boundaryEdge ); + void (GLAPIENTRY *callVertex)( void *data ); + void (GLAPIENTRY *callEnd)( void ); + void (GLAPIENTRY *callMesh)( GLUmesh *mesh ); + + + /*** state needed to cache single-contour polygons for renderCache() */ + + GLboolean emptyCache; /* empty cache on next vertex() call */ + int cacheCount; /* number of cached vertices */ + CachedVertex cache[TESS_MAX_CACHE]; /* the vertex data */ + + /*** rendering callbacks that also pass polygon data ***/ + void (GLAPIENTRY *callBeginData)( GLenum type, void *polygonData ); + void (GLAPIENTRY *callEdgeFlagData)( GLboolean boundaryEdge, + void *polygonData ); + void (GLAPIENTRY *callVertexData)( void *data, void *polygonData ); + void (GLAPIENTRY *callEndData)( void *polygonData ); + void (GLAPIENTRY *callErrorData)( GLenum errnum, void *polygonData ); + void (GLAPIENTRY *callCombineData)( GLdouble coords[3], void *data[4], + GLfloat weight[4], void **outData, + void *polygonData ); + + jmp_buf env; /* place to jump to when memAllocs fail */ + + void *polygonData; /* client data for current polygon */ +}; + +void GLAPIENTRY __gl_noBeginData( GLenum type, void *polygonData ); +void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, void *polygonData ); +void GLAPIENTRY __gl_noVertexData( void *data, void *polygonData ); +void GLAPIENTRY __gl_noEndData( void *polygonData ); +void GLAPIENTRY __gl_noErrorData( GLenum errnum, void *polygonData ); +void GLAPIENTRY __gl_noCombineData( GLdouble coords[3], void *data[4], + GLfloat weight[4], void **outData, + void *polygonData ); + +#define CALL_BEGIN_OR_BEGIN_DATA(a) \ + if (tess->callBeginData != &__gl_noBeginData) \ + (*tess->callBeginData)((a),tess->polygonData); \ + else (*tess->callBegin)((a)); + +#define CALL_VERTEX_OR_VERTEX_DATA(a) \ + if (tess->callVertexData != &__gl_noVertexData) \ + (*tess->callVertexData)((a),tess->polygonData); \ + else (*tess->callVertex)((a)); + +#define CALL_EDGE_FLAG_OR_EDGE_FLAG_DATA(a) \ + if (tess->callEdgeFlagData != &__gl_noEdgeFlagData) \ + (*tess->callEdgeFlagData)((a),tess->polygonData); \ + else (*tess->callEdgeFlag)((a)); + +#define CALL_END_OR_END_DATA() \ + if (tess->callEndData != &__gl_noEndData) \ + (*tess->callEndData)(tess->polygonData); \ + else (*tess->callEnd)(); + +#define CALL_COMBINE_OR_COMBINE_DATA(a,b,c,d) \ + if (tess->callCombineData != &__gl_noCombineData) \ + (*tess->callCombineData)((a),(b),(c),(d),tess->polygonData); \ + else (*tess->callCombine)((a),(b),(c),(d)); + +#define CALL_ERROR_OR_ERROR_DATA(a) \ + if (tess->callErrorData != &__gl_noErrorData) \ + (*tess->callErrorData)((a),tess->polygonData); \ + else (*tess->callError)((a)); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tessmono.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tessmono.c new file mode 100755 index 000000000..d401dd93d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tessmono.c @@ -0,0 +1,208 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/tessmono.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <stdlib.h> +#include "geom.h" +#include "mesh.h" +#include "tessmono.h" +#include <assert.h> + +#define AddWinding(eDst,eSrc) (eDst->winding += eSrc->winding, \ + eDst->Sym->winding += eSrc->Sym->winding) + +/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region + * (what else would it do??) The region must consist of a single + * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this + * case means that any vertical line intersects the interior of the + * region in a single interval. + * + * Tessellation consists of adding interior edges (actually pairs of + * half-edges), to split the region into non-overlapping triangles. + * + * The basic idea is explained in Preparata and Shamos (which I don''t + * have handy right now), although their implementation is more + * complicated than this one. The are two edge chains, an upper chain + * and a lower chain. We process all vertices from both chains in order, + * from right to left. + * + * The algorithm ensures that the following invariant holds after each + * vertex is processed: the untessellated region consists of two + * chains, where one chain (say the upper) is a single edge, and + * the other chain is concave. The left vertex of the single edge + * is always to the left of all vertices in the concave chain. + * + * Each step consists of adding the rightmost unprocessed vertex to one + * of the two chains, and forming a fan of triangles from the rightmost + * of two chain endpoints. Determining whether we can add each triangle + * to the fan is a simple orientation test. By making the fan as large + * as possible, we restore the invariant (check it yourself). + */ +int __gl_meshTessellateMonoRegion( GLUface *face ) +{ + GLUhalfEdge *up, *lo; + + /* All edges are oriented CCW around the boundary of the region. + * First, find the half-edge whose origin vertex is rightmost. + * Since the sweep goes from left to right, face->anEdge should + * be close to the edge we want. + */ + up = face->anEdge; + assert( up->Lnext != up && up->Lnext->Lnext != up ); + + for( ; VertLeq( up->Dst, up->Org ); up = up->Lprev ) + ; + for( ; VertLeq( up->Org, up->Dst ); up = up->Lnext ) + ; + lo = up->Lprev; + + while( up->Lnext != lo ) { + if( VertLeq( up->Dst, lo->Org )) { + /* up->Dst is on the left. It is safe to form triangles from lo->Org. + * The EdgeGoesLeft test guarantees progress even when some triangles + * are CW, given that the upper and lower chains are truly monotone. + */ + while( lo->Lnext != up && (EdgeGoesLeft( lo->Lnext ) + || EdgeSign( lo->Org, lo->Dst, lo->Lnext->Dst ) <= 0 )) { + GLUhalfEdge *tempHalfEdge= __gl_meshConnect( lo->Lnext, lo ); + if (tempHalfEdge == NULL) return 0; + lo = tempHalfEdge->Sym; + } + lo = lo->Lprev; + } else { + /* lo->Org is on the left. We can make CCW triangles from up->Dst. */ + while( lo->Lnext != up && (EdgeGoesRight( up->Lprev ) + || EdgeSign( up->Dst, up->Org, up->Lprev->Org ) >= 0 )) { + GLUhalfEdge *tempHalfEdge= __gl_meshConnect( up, up->Lprev ); + if (tempHalfEdge == NULL) return 0; + up = tempHalfEdge->Sym; + } + up = up->Lnext; + } + } + + /* Now lo->Org == up->Dst == the leftmost vertex. The remaining region + * can be tessellated in a fan from this leftmost vertex. + */ + assert( lo->Lnext != up ); + while( lo->Lnext->Lnext != up ) { + GLUhalfEdge *tempHalfEdge= __gl_meshConnect( lo->Lnext, lo ); + if (tempHalfEdge == NULL) return 0; + lo = tempHalfEdge->Sym; + } + + return 1; +} + + +/* __gl_meshTessellateInterior( mesh ) tessellates each region of + * the mesh which is marked "inside" the polygon. Each such region + * must be monotone. + */ +int __gl_meshTessellateInterior( GLUmesh *mesh ) +{ + GLUface *f, *next; + + /*LINTED*/ + for( f = mesh->fHead.next; f != &mesh->fHead; f = next ) { + /* Make sure we don''t try to tessellate the new triangles. */ + next = f->next; + if( f->inside ) { + if ( !__gl_meshTessellateMonoRegion( f ) ) return 0; + } + } + + return 1; +} + + +/* __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces + * which are not marked "inside" the polygon. Since further mesh operations + * on NULL faces are not allowed, the main purpose is to clean up the + * mesh so that exterior loops are not represented in the data structure. + */ +void __gl_meshDiscardExterior( GLUmesh *mesh ) +{ + GLUface *f, *next; + + /*LINTED*/ + for( f = mesh->fHead.next; f != &mesh->fHead; f = next ) { + /* Since f will be destroyed, save its next pointer. */ + next = f->next; + if( ! f->inside ) { + __gl_meshZapFace( f ); + } + } +} + +#define MARKED_FOR_DELETION 0x7fffffff + +/* __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the + * winding numbers on all edges so that regions marked "inside" the + * polygon have a winding number of "value", and regions outside + * have a winding number of 0. + * + * If keepOnlyBoundary is TRUE, it also deletes all edges which do not + * separate an interior region from an exterior one. + */ +int __gl_meshSetWindingNumber( GLUmesh *mesh, int value, + GLboolean keepOnlyBoundary ) +{ + GLUhalfEdge *e, *eNext; + + for( e = mesh->eHead.next; e != &mesh->eHead; e = eNext ) { + eNext = e->next; + if( e->Rface->inside != e->Lface->inside ) { + + /* This is a boundary edge (one side is interior, one is exterior). */ + e->winding = (e->Lface->inside) ? value : -value; + } else { + + /* Both regions are interior, or both are exterior. */ + if( ! keepOnlyBoundary ) { + e->winding = 0; + } else { + if ( !__gl_meshDelete( e ) ) return 0; + } + } + } + return 1; +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tessmono.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tessmono.h new file mode 100755 index 000000000..0662bda7d --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/tessmono.h @@ -0,0 +1,78 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ +/* +** Author: Eric Veach, July 1994. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libtess/Attic/tessmono.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __tessmono_h_ +#define __tessmono_h_ + +/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region + * (what else would it do??) The region must consist of a single + * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this + * case means that any vertical line intersects the interior of the + * region in a single interval. + * + * Tessellation consists of adding interior edges (actually pairs of + * half-edges), to split the region into non-overlapping triangles. + * + * __gl_meshTessellateInterior( mesh ) tessellates each region of + * the mesh which is marked "inside" the polygon. Each such region + * must be monotone. + * + * __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces + * which are not marked "inside" the polygon. Since further mesh operations + * on NULL faces are not allowed, the main purpose is to clean up the + * mesh so that exterior loops are not represented in the data structure. + * + * __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the + * winding numbers on all edges so that regions marked "inside" the + * polygon have a winding number of "value", and regions outside + * have a winding number of 0. + * + * If keepOnlyBoundary is TRUE, it also deletes all edges which do not + * separate an interior region from an exterior one. + */ + +int __gl_meshTessellateMonoRegion( GLUface *face ); +int __gl_meshTessellateInterior( GLUmesh *mesh ); +void __gl_meshDiscardExterior( GLUmesh *mesh ); +int __gl_meshSetWindingNumber( GLUmesh *mesh, int value, + GLboolean keepOnlyBoundary ); + +#endif diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/GNUmakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/GNUmakefile new file mode 100755 index 000000000..a1196179e --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/GNUmakefile @@ -0,0 +1,68 @@ +#!gmake +# +# License Applicability. Except to the extent portions of this file are +# made subject to an alternative license as permitted in the SGI Free +# Software License B, Version 1.1 (the "License"), the contents of this +# file are subject only to the provisions of the License. You may not use +# this file except in compliance with the License. You may obtain a copy +# of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +# Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +# +# http://oss.sgi.com/projects/FreeB +# +# Note that, as provided in the License, the Software is distributed on an +# "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +# DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +# CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +# PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +# +# Original Code. The Original Code is: OpenGL Sample Implementation, +# Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +# Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +# Copyright in any portions created by third parties is as indicated +# elsewhere herein. All Rights Reserved. +# +# Additional Notice Provisions: The application programming interfaces +# established by SGI in conjunction with the Original Code are The +# OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +# April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +# 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +# Window System(R) (Version 1.3), released October 19, 1998. This software +# was created using the OpenGL(R) version 1.2.1 Sample Implementation +# published by SGI, but has not been independently verified as being +# compliant with the OpenGL(R) version 1.2.1 Specification. +# +# $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +# $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Attic/GNUmakefile,v 1.1 2001/03/19 17:45:28 dawes Exp $ + +OBJECT_STYLE = N32 + +include $(ROOT)/usr/include/make/commondefs + +TARGET = libutil.a + +TARGETS = $(TARGET) + +LCINCS = -I../include + +HFILES = \ + gluint.h \ + $(NULL) + +CFILES = \ + error.c \ + glue.c \ + mipmap.c \ + project.c \ + quad.c \ + registry.c \ + $(NULL) + +default libs libs_install install: $(TARGET) + +headers headers_install apps: + +$(TARGET): $(OBJECTS) + $(AR) crl $@ $(OBJECTS); + +include $(COMMONRULES) diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Imakefile b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Imakefile new file mode 100755 index 000000000..5ffeec402 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Imakefile @@ -0,0 +1,57 @@ +XCOMM License Applicability. Except to the extent portions of this file are +XCOMM made subject to an alternative license as permitted in the SGI Free +XCOMM Software License B, Version 1.1 (the "License"), the contents of this +XCOMM file are subject only to the provisions of the License. You may not use +XCOMM this file except in compliance with the License. You may obtain a copy +XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +XCOMM +XCOMM http://oss.sgi.com/projects/FreeB +XCOMM +XCOMM Note that, as provided in the License, the Software is distributed on an +XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +XCOMM +XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, +XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +XCOMM Copyright in any portions created by third parties is as indicated +XCOMM elsewhere herein. All Rights Reserved. +XCOMM +XCOMM Additional Notice Provisions: The application programming interfaces +XCOMM established by SGI in conjunction with the Original Code are The +XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software +XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation +XCOMM published by SGI, but has not been independently verified as being +XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. +XCOMM + +#include <Library.tmpl> + +OBJS = \ + error.o \ + glue.o \ + mipmap.o \ + project.o \ + quad.o \ + registry.o + +INCLUDES = \ + -I../include \ + -I$(TOP)/include \ + -I$(TOP)/include/GL + +DEFINES = \ + -DNDEBUG + +NormalLibraryObjectRule() + +NormalLibraryTarget(util, $(OBJS)) + +DependTarget() +CleanTarget() diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/error.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/error.c new file mode 100755 index 000000000..d4ed9290f --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/error.c @@ -0,0 +1,87 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Attic/error.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include "gluint.h" +#include <GL/glu.h> +#include <stdio.h> +#include <stdlib.h> + +static const char *glErrorStrings[GL_OUT_OF_MEMORY - GL_INVALID_ENUM + 1] = { + "invalid enumerant", + "invalid value", + "invalid operation", + "stack overflow", + "stack underflow", + "out of memory", +}; + +static const char *gluErrorStrings[GLU_INVALID_OPERATION - GLU_INVALID_ENUM + 1] = { + "invalid enumerant", + "invalid value", + "out of memory", + "", /* never used but need placeholder */ + "invalid operation", +}; + +#define NERRORS (sizeof(errorStrings)/sizeof(errorStrings[0])) + +const GLubyte* GLAPIENTRY +gluErrorString(GLenum errorCode) +{ + if (errorCode == 0) { + return (const unsigned char *) "no error"; + } + if ((errorCode >= GL_INVALID_ENUM) && (errorCode <= GL_OUT_OF_MEMORY)) { + return (const unsigned char *) glErrorStrings[errorCode - GL_INVALID_ENUM]; + } + if (errorCode == GL_TABLE_TOO_LARGE) { + return (const unsigned char *) "table too large"; + } + if ((errorCode >= GLU_INVALID_ENUM) && (errorCode <= GLU_INVALID_OPERATION)) { + return (const unsigned char *) gluErrorStrings[errorCode - GLU_INVALID_ENUM]; + } + if ((errorCode >= GLU_NURBS_ERROR1) && (errorCode <= GLU_NURBS_ERROR37)) { + return (const unsigned char *) __gluNURBSErrorString(errorCode - (GLU_NURBS_ERROR1 - 1)); + } + if ((errorCode >= GLU_TESS_ERROR1) && (errorCode <= GLU_TESS_ERROR8)) { + return (const unsigned char *) __gluTessErrorString(errorCode - (GLU_TESS_ERROR1 - 1)); + } + + return 0; +} + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/glue.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/glue.c new file mode 100755 index 000000000..8e6d5f559 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/glue.c @@ -0,0 +1,100 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Attic/glue.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include <stdlib.h> +#include "gluint.h" + +static char *__gluNurbsErrors[] = { + " ", + "spline order un-supported", + "too few knots", + "valid knot range is empty", + "decreasing knot sequence knot", + "knot multiplicity greater than order of spline", + "gluEndCurve() must follow gluBeginCurve()", + "gluBeginCurve() must precede gluEndCurve()", + "missing or extra geometric data", + "can't draw piecewise linear trimming curves", + "missing or extra domain data", + "missing or extra domain data", + "gluEndTrim() must precede gluEndSurface()", + "gluBeginSurface() must precede gluEndSurface()", + "curve of improper type passed as trim curve", + "gluBeginSurface() must precede gluBeginTrim()", + "gluEndTrim() must follow gluBeginTrim()", + "gluBeginTrim() must precede gluEndTrim()", + "invalid or missing trim curve", + "gluBeginTrim() must precede gluPwlCurve()", + "piecewise linear trimming curve referenced twice", + "piecewise linear trimming curve and nurbs curve mixed", + "improper usage of trim data type", + "nurbs curve referenced twice", + "nurbs curve and piecewise linear trimming curve mixed", + "nurbs surface referenced twice", + "invalid property", + "gluEndSurface() must follow gluBeginSurface()", + "intersecting or misoriented trim curves", + "intersecting trim curves", + "UNUSED", + "unconnected trim curves", + "unknown knot error", + "negative vertex count encountered", + "negative byte-stride encounteed", + "unknown type descriptor", + "null control point reference", + "duplicate point on piecewise linear trimming curve", +}; + +const char *__gluNURBSErrorString( int errno ) +{ + return __gluNurbsErrors[errno]; +} + +static char *__gluTessErrors[] = { + " ", + "gluTessBeginPolygon() must precede a gluTessEndPolygon()", + "gluTessBeginContour() must precede a gluTessEndContour()", + "gluTessEndPolygon() must follow a gluTessBeginPolygon()", + "gluTessEndContour() must follow a gluTessBeginContour()", + "a coordinate is too large", + "need combine callback", +}; + +const char *__gluTessErrorString( int errno ) +{ + return __gluTessErrors[errno]; +} /* __glTessErrorString() */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/gluint.h b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/gluint.h new file mode 100755 index 000000000..cc12b33d8 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/gluint.h @@ -0,0 +1,55 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Attic/gluint.h,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#ifndef __gluint_h__ +#define __gluint_h__ + +extern const char *__gluNURBSErrorString( int errno ); + +extern const char *__gluTessErrorString( int errno ); + +#ifdef _EXTENSIONS_ +#define COS cosf +#define SIN sinf +#define SQRT sqrtf +#else +#define COS cos +#define SIN sin +#define SQRT sqrt +#endif + +#endif /* __gluint_h__ */ diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/mipmap.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/mipmap.c new file mode 100755 index 000000000..70becc233 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/mipmap.c @@ -0,0 +1,8832 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Attic/mipmap.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ +/* $XFree86: xc/extras/ogl-sample/main/gfx/lib/glu/libutil/mipmap.c,v 1.3 2001/02/01 08:44:54 alanh Exp $ */ + +#include "gluos.h" +#include <assert.h> +#include <GL/glu.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <limits.h> /* UINT_MAX */ +#include <math.h> +#include "gluint.h" + +typedef union { + unsigned char ub[4]; + unsigned short us[2]; + unsigned int ui; + char b[4]; + short s[2]; + int i; + float f; +} Type_Widget; + +/* Pixel storage modes */ +typedef struct { + GLint pack_alignment; + GLint pack_row_length; + GLint pack_skip_rows; + GLint pack_skip_pixels; + GLint pack_lsb_first; + GLint pack_swap_bytes; + GLint pack_skip_images; + GLint pack_image_height; + + GLint unpack_alignment; + GLint unpack_row_length; + GLint unpack_skip_rows; + GLint unpack_skip_pixels; + GLint unpack_lsb_first; + GLint unpack_swap_bytes; + GLint unpack_skip_images; + GLint unpack_image_height; +} PixelStorageModes; + +static int gluBuild1DMipmapLevelsCore(GLenum, GLint, + GLsizei, + GLsizei, + GLenum, GLenum, GLint, GLint, GLint, + const void *); +static int gluBuild2DMipmapLevelsCore(GLenum, GLint, + GLsizei, GLsizei, + GLsizei, GLsizei, + GLenum, GLenum, GLint, GLint, GLint, + const void *); +static int gluBuild3DMipmapLevelsCore(GLenum, GLint, + GLsizei, GLsizei, GLsizei, + GLsizei, GLsizei, GLsizei, + GLenum, GLenum, GLint, GLint, GLint, + const void *); + +/* + * internal function declarations + */ +static GLfloat bytes_per_element(GLenum type); +static GLint elements_per_group(GLenum format, GLenum type); +static GLint is_index(GLenum format); +static GLint image_size(GLint width, GLint height, GLenum format, GLenum type); +static void fill_image(const PixelStorageModes *, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, + const void *userdata, GLushort *newimage); +static void empty_image(const PixelStorageModes *, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, + const GLushort *oldimage, void *userdata); +static void scale_internal(GLint components, GLint widthin, GLint heightin, + const GLushort *datain, + GLint widthout, GLint heightout, + GLushort *dataout); + +static void scale_internal_ubyte(GLint components, GLint widthin, + GLint heightin, const GLubyte *datain, + GLint widthout, GLint heightout, + GLubyte *dataout, GLint element_size, + GLint ysize, GLint group_size); +static void scale_internal_byte(GLint components, GLint widthin, + GLint heightin, const GLbyte *datain, + GLint widthout, GLint heightout, + GLbyte *dataout, GLint element_size, + GLint ysize, GLint group_size); +static void scale_internal_ushort(GLint components, GLint widthin, + GLint heightin, const GLushort *datain, + GLint widthout, GLint heightout, + GLushort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); +static void scale_internal_short(GLint components, GLint widthin, + GLint heightin, const GLshort *datain, + GLint widthout, GLint heightout, + GLshort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); +static void scale_internal_uint(GLint components, GLint widthin, + GLint heightin, const GLuint *datain, + GLint widthout, GLint heightout, + GLuint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); +static void scale_internal_int(GLint components, GLint widthin, + GLint heightin, const GLint *datain, + GLint widthout, GLint heightout, + GLint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); +static void scale_internal_float(GLint components, GLint widthin, + GLint heightin, const GLfloat *datain, + GLint widthout, GLint heightout, + GLfloat *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes); + +static int checkMipmapArgs(GLenum, GLenum, GLenum); +static GLboolean legalFormat(GLenum); +static GLboolean legalType(GLenum); +static GLboolean isTypePackedPixel(GLenum); +static GLboolean isLegalFormatForPackedPixelType(GLenum, GLenum); +static GLboolean isLegalLevels(GLint, GLint, GLint, GLint); +static void closestFit(GLenum, GLint, GLint, GLint, GLenum, GLenum, + GLint *, GLint *); + +/* all extract/shove routines must return double to handle unsigned ints */ +static GLdouble extractUbyte(int, const void *); +static void shoveUbyte(GLdouble, int, void *); +static GLdouble extractSbyte(int, const void *); +static void shoveSbyte(GLdouble, int, void *); +static GLdouble extractUshort(int, const void *); +static void shoveUshort(GLdouble, int, void *); +static GLdouble extractSshort(int, const void *); +static void shoveSshort(GLdouble, int, void *); +static GLdouble extractUint(int, const void *); +static void shoveUint(GLdouble, int, void *); +static GLdouble extractSint(int, const void *); +static void shoveSint(GLdouble, int, void *); +static GLdouble extractFloat(int, const void *); +static void shoveFloat(GLdouble, int, void *); +static void halveImageSlice(int, GLdouble (*)(int, const void *), + void (*)(GLdouble, int, void *), + GLint, GLint, GLint, + const void *, void *, + GLint, GLint, GLint, GLint, GLint); +static void halveImage3D(int, GLdouble (*)(int, const void *), + void (*)(GLdouble, int, void *), + GLint, GLint, GLint, + const void *, void *, + GLint, GLint, GLint, GLint, GLint); + +/* packedpixel type scale routines */ +static void extract332(int,const void *, GLfloat []); +static void shove332(const GLfloat [],int ,void *); +static void extract233rev(int,const void *, GLfloat []); +static void shove233rev(const GLfloat [],int ,void *); +static void extract565(int,const void *, GLfloat []); +static void shove565(const GLfloat [],int ,void *); +static void extract565rev(int,const void *, GLfloat []); +static void shove565rev(const GLfloat [],int ,void *); +static void extract4444(int,const void *, GLfloat []); +static void shove4444(const GLfloat [],int ,void *); +static void extract4444rev(int,const void *, GLfloat []); +static void shove4444rev(const GLfloat [],int ,void *); +static void extract5551(int,const void *, GLfloat []); +static void shove5551(const GLfloat [],int ,void *); +static void extract1555rev(int,const void *, GLfloat []); +static void shove1555rev(const GLfloat [],int ,void *); +static void extract8888(int,const void *, GLfloat []); +static void shove8888(const GLfloat [],int ,void *); +static void extract8888rev(int,const void *, GLfloat []); +static void shove8888rev(const GLfloat [],int ,void *); +static void extract1010102(int,const void *, GLfloat []); +static void shove1010102(const GLfloat [],int ,void *); +static void extract2101010rev(int,const void *, GLfloat []); +static void shove2101010rev(const GLfloat [],int ,void *); +static void scaleInternalPackedPixel(int, + void (*)(int, const void *,GLfloat []), + void (*)(const GLfloat [],int, void *), + GLint,GLint, const void *, + GLint,GLint,void *,GLint,GLint,GLint); +static void halveImagePackedPixel(int, + void (*)(int, const void *,GLfloat []), + void (*)(const GLfloat [],int, void *), + GLint, GLint, const void *, + void *, GLint, GLint, GLint); +static void halve1DimagePackedPixel(int, + void (*)(int, const void *,GLfloat []), + void (*)(const GLfloat [],int, void *), + GLint, GLint, const void *, + void *, GLint, GLint, GLint); + +static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *, + GLubyte *, GLint, GLint, GLint); +static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, + GLint, GLint, GLint); +static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *, + GLushort *, GLint, GLint, GLint, GLint); +static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, + GLint, GLint, GLint, GLint); +static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, + GLint, GLint, GLint, GLint); +static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, + GLint, GLint, GLint, GLint); +static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, + GLint, GLint, GLint, GLint); + +static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum); +static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum, + GLenum, GLboolean, const void *, GLushort *); +static void emptyImage3D(const PixelStorageModes *, + GLint, GLint, GLint, GLenum, + GLenum, GLboolean, + const GLushort *, void *); +static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *, + GLint, GLint, GLint, GLushort *); + +static void retrieveStoreModes(PixelStorageModes *psm) +{ + glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); + glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); + glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); + glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); + glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); + + glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); + glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); + glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); + glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); + glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); + glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); +} + +static void retrieveStoreModes3D(PixelStorageModes *psm) +{ + glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); + glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); + glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); + glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); + glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); + glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); + glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &psm->unpack_skip_images); + glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &psm->unpack_image_height); + + glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); + glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); + glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); + glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); + glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); + glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); + glGetIntegerv(GL_PACK_SKIP_IMAGES, &psm->pack_skip_images); + glGetIntegerv(GL_PACK_IMAGE_HEIGHT, &psm->pack_image_height); +} + +static int computeLog(GLuint value) +{ + int i; + + i = 0; + + /* Error! */ + if (value == 0) return -1; + + for (;;) { + if (value & 1) { + /* Error ! */ + if (value != 1) return -1; + return i; + } + value = value >> 1; + i++; + } +} + +/* +** Compute the nearest power of 2 number. This algorithm is a little +** strange, but it works quite well. +*/ +static int nearestPower(GLuint value) +{ + int i; + + i = 1; + + /* Error! */ + if (value == 0) return -1; + + for (;;) { + if (value == 1) { + return i; + } else if (value == 3) { + return i*4; + } + value = value >> 1; + i *= 2; + } +} + +#define __GLU_SWAP_2_BYTES(s)\ +(GLushort)(((GLushort)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) + +#define __GLU_SWAP_4_BYTES(s)\ +(GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \ + ((GLuint)((const GLubyte*)(s))[2])<<16 | \ + ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) + +static void halveImage(GLint components, GLuint width, GLuint height, + const GLushort *datain, GLushort *dataout) +{ + int i, j, k; + int newwidth, newheight; + int delta; + GLushort *s; + const GLushort *t; + + newwidth = width / 2; + newheight = height / 2; + delta = width * components; + s = dataout; + t = datain; + + /* Piece o' cake! */ + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + s[0] = (t[0] + t[components] + t[delta] + + t[delta+components] + 2) / 4; + s++; t++; + } + t += components; + } + t += delta; + } +} + +static void halveImage_ubyte(GLint components, GLuint width, GLuint height, + const GLubyte *datain, GLubyte *dataout, + GLint element_size, GLint ysize, GLint group_size) +{ + int i, j, k; + int newwidth, newheight; + GLubyte *s; + const char *t; + + /* handle case where there is only 1 column/row */ + if (width == 1 || height == 1) { + assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ + halve1Dimage_ubyte(components,width,height,datain,dataout, + element_size,ysize,group_size); + return; + } + + newwidth = width / 2; + newheight = height / 2; + s = dataout; + t = (const char *)datain; + + /* Piece o' cake! */ + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + s[0] = (*(const GLubyte*)t + + *(const GLubyte*)(t+group_size) + + *(const GLubyte*)(t+ysize) + + *(const GLubyte*)(t+ysize+group_size) + 2) / 4; + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } +} + +/* */ +static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, + const GLubyte *dataIn, GLubyte *dataOut, + GLint element_size, GLint ysize, + GLint group_size) +{ + GLint halfWidth= width / 2; + GLint halfHeight= height / 2; + const char *src= (const char *) dataIn; + GLubyte *dest= dataOut; + int jj; + + assert(width == 1 || height == 1); /* must be 1D */ + assert(width != height); /* can't be square */ + + if (height == 1) { /* 1 row */ + assert(width != 1); /* widthxheight can't be 1x1 */ + halfHeight= 1; + + for (jj= 0; jj< halfWidth; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { + *dest= (*(const GLubyte*)src + + *(const GLubyte*)(src+group_size)) / 2; + + src+= element_size; + dest++; + } + src+= group_size; /* skip to next 2 */ + } + { + int padBytes= ysize - (width*group_size); + src+= padBytes; /* for assertion only */ + } + } + else if (width == 1) { /* 1 column */ + int padBytes= ysize - (width * group_size); + assert(height != 1); /* widthxheight can't be 1x1 */ + halfWidth= 1; + /* one vertical column with possible pad bytes per row */ + /* average two at a time */ + + for (jj= 0; jj< halfHeight; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { + *dest= (*(const GLubyte*)src + *(const GLubyte*)(src+ysize)) / 2; + + src+= element_size; + dest++; + } + src+= padBytes; /* add pad bytes, if any, to get to end to row */ + src+= ysize; + } + } + + assert(src == &((const char *)dataIn)[ysize*height]); + assert((char *)dest == &((char *)dataOut) + [components * element_size * halfWidth * halfHeight]); +} /* halve1Dimage_ubyte() */ + +static void halveImage_byte(GLint components, GLuint width, GLuint height, + const GLbyte *datain, GLbyte *dataout, + GLint element_size, + GLint ysize, GLint group_size) +{ + int i, j, k; + int newwidth, newheight; + GLbyte *s; + const char *t; + + /* handle case where there is only 1 column/row */ + if (width == 1 || height == 1) { + assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ + halve1Dimage_byte(components,width,height,datain,dataout, + element_size,ysize,group_size); + return; + } + + newwidth = width / 2; + newheight = height / 2; + s = dataout; + t = (const char *)datain; + + /* Piece o' cake! */ + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + s[0] = (*(const GLbyte*)t + + *(const GLbyte*)(t+group_size) + + *(const GLbyte*)(t+ysize) + + *(const GLbyte*)(t+ysize+group_size) + 2) / 4; + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } +} + +static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, + const GLbyte *dataIn, GLbyte *dataOut, + GLint element_size,GLint ysize, GLint group_size) +{ + GLint halfWidth= width / 2; + GLint halfHeight= height / 2; + const char *src= (const char *) dataIn; + GLbyte *dest= dataOut; + int jj; + + assert(width == 1 || height == 1); /* must be 1D */ + assert(width != height); /* can't be square */ + + if (height == 1) { /* 1 row */ + assert(width != 1); /* widthxheight can't be 1x1 */ + halfHeight= 1; + + for (jj= 0; jj< halfWidth; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { + *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2; + + src+= element_size; + dest++; + } + src+= group_size; /* skip to next 2 */ + } + { + int padBytes= ysize - (width*group_size); + src+= padBytes; /* for assertion only */ + } + } + else if (width == 1) { /* 1 column */ + int padBytes= ysize - (width * group_size); + assert(height != 1); /* widthxheight can't be 1x1 */ + halfWidth= 1; + /* one vertical column with possible pad bytes per row */ + /* average two at a time */ + + for (jj= 0; jj< halfHeight; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { + *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+ysize)) / 2; + + src+= element_size; + dest++; + } + src+= padBytes; /* add pad bytes, if any, to get to end to row */ + src+= ysize; + } + + assert(src == &((const char *)dataIn)[ysize*height]); + } + + assert((char *)dest == &((char *)dataOut) + [components * element_size * halfWidth * halfHeight]); +} /* halve1Dimage_byte() */ + +static void halveImage_ushort(GLint components, GLuint width, GLuint height, + const GLushort *datain, GLushort *dataout, + GLint element_size, GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + int i, j, k, l; + int newwidth, newheight; + GLushort *s; + const char *t; + + /* handle case where there is only 1 column/row */ + if (width == 1 || height == 1) { + assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ + halve1Dimage_ushort(components,width,height,datain,dataout, + element_size,ysize,group_size, myswap_bytes); + return; + } + + newwidth = width / 2; + newheight = height / 2; + s = dataout; + t = (const char *)datain; + + /* Piece o' cake! */ + if (!myswap_bytes) + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + s[0] = (*(const GLushort*)t + + *(const GLushort*)(t+group_size) + + *(const GLushort*)(t+ysize) + + *(const GLushort*)(t+ysize+group_size) + 2) / 4; + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } + else + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + s[0] = (__GLU_SWAP_2_BYTES(t) + + __GLU_SWAP_2_BYTES(t+group_size) + + __GLU_SWAP_2_BYTES(t+ysize) + + __GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4; + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } +} + +static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, + const GLushort *dataIn, GLushort *dataOut, + GLint element_size, GLint ysize, + GLint group_size, GLint myswap_bytes) +{ + GLint halfWidth= width / 2; + GLint halfHeight= height / 2; + const char *src= (const char *) dataIn; + GLushort *dest= dataOut; + int jj; + + assert(width == 1 || height == 1); /* must be 1D */ + assert(width != height); /* can't be square */ + + if (height == 1) { /* 1 row */ + assert(width != 1); /* widthxheight can't be 1x1 */ + halfHeight= 1; + + for (jj= 0; jj< halfWidth; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLushort ushort[BOX2]; + if (myswap_bytes) { + ushort[0]= __GLU_SWAP_2_BYTES(src); + ushort[1]= __GLU_SWAP_2_BYTES(src+group_size); + } + else { + ushort[0]= *(const GLushort*)src; + ushort[1]= *(const GLushort*)(src+group_size); + } + + *dest= (ushort[0] + ushort[1]) / 2; + src+= element_size; + dest++; + } + src+= group_size; /* skip to next 2 */ + } + { + int padBytes= ysize - (width*group_size); + src+= padBytes; /* for assertion only */ + } + } + else if (width == 1) { /* 1 column */ + int padBytes= ysize - (width * group_size); + assert(height != 1); /* widthxheight can't be 1x1 */ + halfWidth= 1; + /* one vertical column with possible pad bytes per row */ + /* average two at a time */ + + for (jj= 0; jj< halfHeight; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLushort ushort[BOX2]; + if (myswap_bytes) { + ushort[0]= __GLU_SWAP_2_BYTES(src); + ushort[1]= __GLU_SWAP_2_BYTES(src+ysize); + } + else { + ushort[0]= *(const GLushort*)src; + ushort[1]= *(const GLushort*)(src+ysize); + } + *dest= (ushort[0] + ushort[1]) / 2; + + src+= element_size; + dest++; + } + src+= padBytes; /* add pad bytes, if any, to get to end to row */ + src+= ysize; + } + + assert(src == &((const char *)dataIn)[ysize*height]); + } + + assert((char *)dest == &((char *)dataOut) + [components * element_size * halfWidth * halfHeight]); + +} /* halve1Dimage_ushort() */ + + +static void halveImage_short(GLint components, GLuint width, GLuint height, + const GLshort *datain, GLshort *dataout, + GLint element_size, GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + int i, j, k, l; + int newwidth, newheight; + GLshort *s; + const char *t; + + /* handle case where there is only 1 column/row */ + if (width == 1 || height == 1) { + assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ + halve1Dimage_short(components,width,height,datain,dataout, + element_size,ysize,group_size, myswap_bytes); + return; + } + + newwidth = width / 2; + newheight = height / 2; + s = dataout; + t = (const char *)datain; + + /* Piece o' cake! */ + if (!myswap_bytes) + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + s[0] = (*(const GLshort*)t + + *(const GLshort*)(t+group_size) + + *(const GLshort*)(t+ysize) + + *(const GLshort*)(t+ysize+group_size) + 2) / 4; + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } + else + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + GLushort b; + GLint buf; + b = __GLU_SWAP_2_BYTES(t); + buf = *(const GLshort*)&b; + b = __GLU_SWAP_2_BYTES(t+group_size); + buf += *(const GLshort*)&b; + b = __GLU_SWAP_2_BYTES(t+ysize); + buf += *(const GLshort*)&b; + b = __GLU_SWAP_2_BYTES(t+ysize+group_size); + buf += *(const GLshort*)&b; + s[0] = (GLshort)((buf+2)/4); + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } +} + +static void halve1Dimage_short(GLint components, GLuint width, GLuint height, + const GLshort *dataIn, GLshort *dataOut, + GLint element_size, GLint ysize, + GLint group_size, GLint myswap_bytes) +{ + GLint halfWidth= width / 2; + GLint halfHeight= height / 2; + const char *src= (const char *) dataIn; + GLshort *dest= dataOut; + int jj; + + assert(width == 1 || height == 1); /* must be 1D */ + assert(width != height); /* can't be square */ + + if (height == 1) { /* 1 row */ + assert(width != 1); /* widthxheight can't be 1x1 */ + halfHeight= 1; + + for (jj= 0; jj< halfWidth; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLshort sshort[BOX2]; + if (myswap_bytes) { + sshort[0]= __GLU_SWAP_2_BYTES(src); + sshort[1]= __GLU_SWAP_2_BYTES(src+group_size); + } + else { + sshort[0]= *(const GLshort*)src; + sshort[1]= *(const GLshort*)(src+group_size); + } + + *dest= (sshort[0] + sshort[1]) / 2; + src+= element_size; + dest++; + } + src+= group_size; /* skip to next 2 */ + } + { + int padBytes= ysize - (width*group_size); + src+= padBytes; /* for assertion only */ + } + } + else if (width == 1) { /* 1 column */ + int padBytes= ysize - (width * group_size); + assert(height != 1); /* widthxheight can't be 1x1 */ + halfWidth= 1; + /* one vertical column with possible pad bytes per row */ + /* average two at a time */ + + for (jj= 0; jj< halfHeight; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLshort sshort[BOX2]; + if (myswap_bytes) { + sshort[0]= __GLU_SWAP_2_BYTES(src); + sshort[1]= __GLU_SWAP_2_BYTES(src+ysize); + } + else { + sshort[0]= *(const GLshort*)src; + sshort[1]= *(const GLshort*)(src+ysize); + } + *dest= (sshort[0] + sshort[1]) / 2; + + src+= element_size; + dest++; + } + src+= padBytes; /* add pad bytes, if any, to get to end to row */ + src+= ysize; + } + + assert(src == &((const char *)dataIn)[ysize*height]); + } + + assert((char *)dest == &((char *)dataOut) + [components * element_size * halfWidth * halfHeight]); + +} /* halve1Dimage_short() */ + + +static void halveImage_uint(GLint components, GLuint width, GLuint height, + const GLuint *datain, GLuint *dataout, + GLint element_size, GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + int i, j, k, l; + int newwidth, newheight; + GLuint *s; + const char *t; + + /* handle case where there is only 1 column/row */ + if (width == 1 || height == 1) { + assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ + halve1Dimage_uint(components,width,height,datain,dataout, + element_size,ysize,group_size, myswap_bytes); + return; + } + + newwidth = width / 2; + newheight = height / 2; + s = dataout; + t = (const char *)datain; + + /* Piece o' cake! */ + if (!myswap_bytes) + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + /* need to cast to double to hold large unsigned ints */ + s[0] = ((double)*(const GLuint*)t + + (double)*(const GLuint*)(t+group_size) + + (double)*(const GLuint*)(t+ysize) + + (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; + s++; t += element_size; + + } + t += group_size; + } + t += ysize; + } + else + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + /* need to cast to double to hold large unsigned ints */ + GLdouble buf; + buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + + (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + + (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + + (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); + s[0] = (GLuint)(buf/4 + 0.5); + + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } +} + +/* */ +static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, + const GLuint *dataIn, GLuint *dataOut, + GLint element_size, GLint ysize, + GLint group_size, GLint myswap_bytes) +{ + GLint halfWidth= width / 2; + GLint halfHeight= height / 2; + const char *src= (const char *) dataIn; + GLuint *dest= dataOut; + int jj; + + assert(width == 1 || height == 1); /* must be 1D */ + assert(width != height); /* can't be square */ + + if (height == 1) { /* 1 row */ + assert(width != 1); /* widthxheight can't be 1x1 */ + halfHeight= 1; + + for (jj= 0; jj< halfWidth; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLuint uint[BOX2]; + if (myswap_bytes) { + uint[0]= __GLU_SWAP_4_BYTES(src); + uint[1]= __GLU_SWAP_4_BYTES(src+group_size); + } + else { + uint[0]= *(const GLuint*)src; + uint[1]= *(const GLuint*)(src+group_size); + } + *dest= ((double)uint[0]+(double)uint[1])/2.0; + + src+= element_size; + dest++; + } + src+= group_size; /* skip to next 2 */ + } + { + int padBytes= ysize - (width*group_size); + src+= padBytes; /* for assertion only */ + } + } + else if (width == 1) { /* 1 column */ + int padBytes= ysize - (width * group_size); + assert(height != 1); /* widthxheight can't be 1x1 */ + halfWidth= 1; + /* one vertical column with possible pad bytes per row */ + /* average two at a time */ + + for (jj= 0; jj< halfHeight; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLuint uint[BOX2]; + if (myswap_bytes) { + uint[0]= __GLU_SWAP_4_BYTES(src); + uint[1]= __GLU_SWAP_4_BYTES(src+ysize); + } + else { + uint[0]= *(const GLuint*)src; + uint[1]= *(const GLuint*)(src+ysize); + } + *dest= ((double)uint[0]+(double)uint[1])/2.0; + + src+= element_size; + dest++; + } + src+= padBytes; /* add pad bytes, if any, to get to end to row */ + src+= ysize; + } + + assert(src == &((const char *)dataIn)[ysize*height]); + } + + assert((char *)dest == &((char *)dataOut) + [components * element_size * halfWidth * halfHeight]); + +} /* halve1Dimage_uint() */ + +static void halveImage_int(GLint components, GLuint width, GLuint height, + const GLint *datain, GLint *dataout, GLint element_size, + GLint ysize, GLint group_size, GLint myswap_bytes) +{ + int i, j, k, l; + int newwidth, newheight; + GLint *s; + const char *t; + + /* handle case where there is only 1 column/row */ + if (width == 1 || height == 1) { + assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ + halve1Dimage_int(components,width,height,datain,dataout, + element_size,ysize,group_size, myswap_bytes); + return; + } + + newwidth = width / 2; + newheight = height / 2; + s = dataout; + t = (const char *)datain; + + /* Piece o' cake! */ + if (!myswap_bytes) + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + s[0] = ((float)*(const GLint*)t + + (float)*(const GLint*)(t+group_size) + + (float)*(const GLint*)(t+ysize) + + (float)*(const GLint*)(t+ysize+group_size))/4 + 0.5; + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } + else + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + GLuint b; + GLfloat buf; + b = __GLU_SWAP_4_BYTES(t); + buf = *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+group_size); + buf += *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize); + buf += *(GLint*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize+group_size); + buf += *(GLint*)&b; + s[0] = (GLint)(buf/4 + 0.5); + + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } +} + +/* */ +static void halve1Dimage_int(GLint components, GLuint width, GLuint height, + const GLint *dataIn, GLint *dataOut, + GLint element_size, GLint ysize, + GLint group_size, GLint myswap_bytes) +{ + GLint halfWidth= width / 2; + GLint halfHeight= height / 2; + const char *src= (const char *) dataIn; + GLint *dest= dataOut; + int jj; + + assert(width == 1 || height == 1); /* must be 1D */ + assert(width != height); /* can't be square */ + + if (height == 1) { /* 1 row */ + assert(width != 1); /* widthxheight can't be 1x1 */ + halfHeight= 1; + + for (jj= 0; jj< halfWidth; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLuint uint[BOX2]; + if (myswap_bytes) { + uint[0]= __GLU_SWAP_4_BYTES(src); + uint[1]= __GLU_SWAP_4_BYTES(src+group_size); + } + else { + uint[0]= *(const GLuint*)src; + uint[1]= *(const GLuint*)(src+group_size); + } + *dest= ((float)uint[0]+(float)uint[1])/2.0; + + src+= element_size; + dest++; + } + src+= group_size; /* skip to next 2 */ + } + { + int padBytes= ysize - (width*group_size); + src+= padBytes; /* for assertion only */ + } + } + else if (width == 1) { /* 1 column */ + int padBytes= ysize - (width * group_size); + assert(height != 1); /* widthxheight can't be 1x1 */ + halfWidth= 1; + /* one vertical column with possible pad bytes per row */ + /* average two at a time */ + + for (jj= 0; jj< halfHeight; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLuint uint[BOX2]; + if (myswap_bytes) { + uint[0]= __GLU_SWAP_4_BYTES(src); + uint[1]= __GLU_SWAP_4_BYTES(src+ysize); + } + else { + uint[0]= *(const GLuint*)src; + uint[1]= *(const GLuint*)(src+ysize); + } + *dest= ((float)uint[0]+(float)uint[1])/2.0; + + src+= element_size; + dest++; + } + src+= padBytes; /* add pad bytes, if any, to get to end to row */ + src+= ysize; + } + + assert(src == &((const char *)dataIn)[ysize*height]); + } + + assert((char *)dest == &((char *)dataOut) + [components * element_size * halfWidth * halfHeight]); + +} /* halve1Dimage_int() */ + + +static void halveImage_float(GLint components, GLuint width, GLuint height, + const GLfloat *datain, GLfloat *dataout, + GLint element_size, GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + int i, j, k, l; + int newwidth, newheight; + GLfloat *s; + const char *t; + + /* handle case where there is only 1 column/row */ + if (width == 1 || height == 1) { + assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ + halve1Dimage_float(components,width,height,datain,dataout, + element_size,ysize,group_size, myswap_bytes); + return; + } + + newwidth = width / 2; + newheight = height / 2; + s = dataout; + t = (const char *)datain; + + /* Piece o' cake! */ + if (!myswap_bytes) + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + s[0] = (*(const GLfloat*)t + + *(const GLfloat*)(t+group_size) + + *(const GLfloat*)(t+ysize) + + *(const GLfloat*)(t+ysize+group_size)) / 4; + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } + else + for (i = 0; i < newheight; i++) { + for (j = 0; j < newwidth; j++) { + for (k = 0; k < components; k++) { + GLuint b; + b = __GLU_SWAP_4_BYTES(t); + s[0] = *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+group_size); + s[0] += *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize); + s[0] += *(GLfloat*)&b; + b = __GLU_SWAP_4_BYTES(t+ysize+group_size); + s[0] += *(GLfloat*)&b; + s[0] /= 4; + s++; t += element_size; + } + t += group_size; + } + t += ysize; + } +} + +/* */ +static void halve1Dimage_float(GLint components, GLuint width, GLuint height, + const GLfloat *dataIn, GLfloat *dataOut, + GLint element_size, GLint ysize, + GLint group_size, GLint myswap_bytes) +{ + GLint halfWidth= width / 2; + GLint halfHeight= height / 2; + const char *src= (const char *) dataIn; + GLfloat *dest= dataOut; + int jj; + + assert(width == 1 || height == 1); /* must be 1D */ + assert(width != height); /* can't be square */ + + if (height == 1) { /* 1 row */ + assert(width != 1); /* widthxheight can't be 1x1 */ + halfHeight= 1; + + for (jj= 0; jj< halfWidth; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLfloat sfloat[BOX2]; + if (myswap_bytes) { + sfloat[0]= __GLU_SWAP_4_BYTES(src); + sfloat[1]= __GLU_SWAP_4_BYTES(src+group_size); + } + else { + sfloat[0]= *(const GLfloat*)src; + sfloat[1]= *(const GLfloat*)(src+group_size); + } + + *dest= (sfloat[0] + sfloat[1]) / 2.0; + src+= element_size; + dest++; + } + src+= group_size; /* skip to next 2 */ + } + { + int padBytes= ysize - (width*group_size); + src+= padBytes; /* for assertion only */ + } + } + else if (width == 1) { /* 1 column */ + int padBytes= ysize - (width * group_size); + assert(height != 1); /* widthxheight can't be 1x1 */ + halfWidth= 1; + /* one vertical column with possible pad bytes per row */ + /* average two at a time */ + + for (jj= 0; jj< halfHeight; jj++) { + int kk; + for (kk= 0; kk< components; kk++) { +#define BOX2 2 + GLfloat sfloat[BOX2]; + if (myswap_bytes) { + sfloat[0]= __GLU_SWAP_4_BYTES(src); + sfloat[1]= __GLU_SWAP_4_BYTES(src+ysize); + } + else { + sfloat[0]= *(const GLfloat*)src; + sfloat[1]= *(const GLfloat*)(src+ysize); + } + *dest= (sfloat[0] + sfloat[1]) / 2.0; + + src+= element_size; + dest++; + } + src+= padBytes; /* add pad bytes, if any, to get to end to row */ + src+= ysize; /* skip to odd row */ + } + } + + assert(src == &((const char *)dataIn)[ysize*height]); + assert((char *)dest == &((char *)dataOut) + [components * element_size * halfWidth * halfHeight]); +} /* halve1Dimage_float() */ + +static void scale_internal(GLint components, GLint widthin, GLint heightin, + const GLushort *datain, + GLint widthout, GLint heightout, + GLushort *dataout) +{ + float x, lowx, highx, convx, halfconvx; + float y, lowy, highy, convy, halfconvy; + float xpercent,ypercent; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float area; + int i,j,k,yint,xint,xindex,yindex; + int temp; + + if (widthin == widthout*2 && heightin == heightout*2) { + halveImage(components, widthin, heightin, datain, dataout); + return; + } + convy = (float) heightin/heightout; + convx = (float) widthin/widthout; + halfconvx = convx/2; + halfconvy = convy/2; + for (i = 0; i < heightout; i++) { + y = convy * (i+0.5); + if (heightin > heightout) { + highy = y + halfconvy; + lowy = y - halfconvy; + } else { + highy = y + 0.5; + lowy = y - 0.5; + } + for (j = 0; j < widthout; j++) { + x = convx * (j+0.5); + if (widthin > widthout) { + highx = x + halfconvx; + lowx = x - halfconvx; + } else { + highx = x + 0.5; + lowx = x - 0.5; + } + + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + area = 0.0; + + y = lowy; + yint = floor(y); + while (y < highy) { + yindex = (yint + heightin) % heightin; + if (highy < yint+1) { + ypercent = highy - y; + } else { + ypercent = yint+1 - y; + } + + x = lowx; + xint = floor(x); + + while (x < highx) { + xindex = (xint + widthin) % widthin; + if (highx < xint+1) { + xpercent = highx - x; + } else { + xpercent = xint+1 - x; + } + + percent = xpercent * ypercent; + area += percent; + temp = (xindex + (yindex * widthin)) * components; + for (k = 0; k < components; k++) { + totals[k] += datain[temp + k] * percent; + } + + xint++; + x = xint; + } + yint++; + y = yint; + } + + temp = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + /* totals[] should be rounded in the case of enlarging an RGB + * ramp when the type is 332 or 4444 + */ + dataout[temp + k] = (totals[k]+0.5)/area; + } + } + } +} + +static void scale_internal_ubyte(GLint components, GLint widthin, + GLint heightin, const GLubyte *datain, + GLint widthout, GLint heightout, + GLubyte *dataout, GLint element_size, + GLint ysize, GLint group_size) +{ + float x, convx; + float y, convy; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float area; + int i,j,k,xindex; + + const char *temp, *temp0; + const char *temp_index; + int outindex; + + int lowx_int, highx_int, lowy_int, highy_int; + float x_percent, y_percent; + float lowx_float, highx_float, lowy_float, highy_float; + float convy_float, convx_float; + int convy_int, convx_int; + int l, m; + const char *left, *right; + + if (widthin == widthout*2 && heightin == heightout*2) { + halveImage_ubyte(components, widthin, heightin, + (const GLubyte *)datain, (GLubyte *)dataout, + element_size, ysize, group_size); + return; + } + convy = (float) heightin/heightout; + convx = (float) widthin/widthout; + convy_int = floor(convy); + convy_float = convy - convy_int; + convx_int = floor(convx); + convx_float = convx - convx_int; + + area = convx * convy; + + lowy_int = 0; + lowy_float = 0; + highy_int = convy_int; + highy_float = convy_float; + + for (i = 0; i < heightout; i++) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + totals[k] += (GLubyte)(*(left))*(1-lowx_float) + +(GLubyte)(*(right))*highx_float; + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * x_percent; + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)) * percent; + } + } + + + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + + (lowy_int+1)*ysize; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLubyte)(*(temp_index)); + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } + } +} + +static void scale_internal_byte(GLint components, GLint widthin, + GLint heightin, const GLbyte *datain, + GLint widthout, GLint heightout, + GLbyte *dataout, GLint element_size, + GLint ysize, GLint group_size) +{ + float x, convx; + float y, convy; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float area; + int i,j,k,xindex; + + const char *temp, *temp0; + const char *temp_index; + int outindex; + + int lowx_int, highx_int, lowy_int, highy_int; + float x_percent, y_percent; + float lowx_float, highx_float, lowy_float, highy_float; + float convy_float, convx_float; + int convy_int, convx_int; + int l, m; + const char *left, *right; + + if (widthin == widthout*2 && heightin == heightout*2) { + halveImage_byte(components, widthin, heightin, + (const GLbyte *)datain, (GLbyte *)dataout, + element_size, ysize, group_size); + return; + } + convy = (float) heightin/heightout; + convx = (float) widthin/widthout; + convy_int = floor(convy); + convy_float = convy - convy_int; + convx_int = floor(convx); + convx_float = convx - convx_int; + + area = convx * convy; + + lowy_int = 0; + lowy_float = 0; + highy_int = convy_int; + highy_float = convy_float; + + for (i = 0; i < heightout; i++) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + totals[k] += (GLbyte)(*(left))*(1-lowx_float) + +(GLbyte)(*(right))*highx_float; + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * x_percent; + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * y_percent; + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)) * percent; + } + } + + + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + + (lowy_int+1)*ysize; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + totals[k] += (GLbyte)(*(temp_index)); + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } + } +} + +static void scale_internal_ushort(GLint components, GLint widthin, + GLint heightin, const GLushort *datain, + GLint widthout, GLint heightout, + GLushort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + float x, convx; + float y, convy; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float area; + int i,j,k,xindex; + + const char *temp, *temp0; + const char *temp_index; + int outindex; + + int lowx_int, highx_int, lowy_int, highy_int; + float x_percent, y_percent; + float lowx_float, highx_float, lowy_float, highy_float; + float convy_float, convx_float; + int convy_int, convx_int; + int l, m; + const char *left, *right; + + if (widthin == widthout*2 && heightin == heightout*2) { + halveImage_ushort(components, widthin, heightin, + (const GLushort *)datain, (GLushort *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; + } + convy = (float) heightin/heightout; + convx = (float) widthin/widthout; + convy_int = floor(convy); + convy_float = convy - convy_int; + convx_int = floor(convx); + convx_float = convx - convx_int; + + area = convx * convy; + + lowy_int = 0; + lowy_float = 0; + highy_int = convy_int; + highy_float = convy_float; + + for (i = 0; i < heightout; i++) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_2_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLushort*)left * (1-lowx_float) + + *(const GLushort*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * x_percent; + } else { + totals[k] += *(const GLushort*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + + (lowy_int+1)*ysize; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index); + } else { + totals[k] += *(const GLushort*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } + } +} + +static void scale_internal_short(GLint components, GLint widthin, + GLint heightin, const GLshort *datain, + GLint widthout, GLint heightout, + GLshort *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + float x, convx; + float y, convy; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float area; + int i,j,k,xindex; + + const char *temp, *temp0; + const char *temp_index; + int outindex; + + int lowx_int, highx_int, lowy_int, highy_int; + float x_percent, y_percent; + float lowx_float, highx_float, lowy_float, highy_float; + float convy_float, convx_float; + int convy_int, convx_int; + int l, m; + const char *left, *right; + + GLushort swapbuf; /* unsigned buffer */ + + if (widthin == widthout*2 && heightin == heightout*2) { + halveImage_short(components, widthin, heightin, + (const GLshort *)datain, (GLshort *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; + } + convy = (float) heightin/heightout; + convx = (float) widthin/widthout; + convy_int = floor(convy); + convy_float = convy - convy_int; + convx_int = floor(convx); + convx_float = convx - convx_int; + + area = convx * convy; + + lowy_int = 0; + lowy_float = 0; + highy_int = convy_int; + highy_float = convy_float; + + for (i = 0; i < heightout; i++) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(left); + totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); + swapbuf = __GLU_SWAP_2_BYTES(right); + totals[k] += *(const GLshort*)&swapbuf * highx_float; + } else { + totals[k] += *(const GLshort*)left * (1-lowx_float) + + *(const GLshort*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLshort*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLshort*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf * percent; + } else { + totals[k] += *(const GLshort*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + + (lowy_int+1)*ysize; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_2_BYTES(temp_index); + totals[k] += *(const GLshort*)&swapbuf; + } else { + totals[k] += *(const GLshort*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } + } +} + +static void scale_internal_uint(GLint components, GLint widthin, + GLint heightin, const GLuint *datain, + GLint widthout, GLint heightout, + GLuint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + float x, convx; + float y, convy; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float area; + int i,j,k,xindex; + + const char *temp, *temp0; + const char *temp_index; + int outindex; + + int lowx_int, highx_int, lowy_int, highy_int; + float x_percent, y_percent; + float lowx_float, highx_float, lowy_float, highy_float; + float convy_float, convx_float; + int convy_int, convx_int; + int l, m; + const char *left, *right; + + if (widthin == widthout*2 && heightin == heightout*2) { + halveImage_uint(components, widthin, heightin, + (const GLuint *)datain, (GLuint *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; + } + convy = (float) heightin/heightout; + convx = (float) widthin/widthout; + convy_int = floor(convy); + convy_float = convy - convy_int; + convx_int = floor(convx); + convx_float = convx - convx_int; + + area = convx * convy; + + lowy_int = 0; + lowy_float = 0; + highy_int = convy_int; + highy_float = convy_float; + + for (i = 0; i < heightout; i++) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_4_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLuint*)left * (1-lowx_float) + + *(const GLuint*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * x_percent; + } else { + totals[k] += *(const GLuint*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_4_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLuint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLuint*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + + (lowy_int+1)*ysize; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_4_BYTES(temp_index); + } else { + totals[k] += *(const GLuint*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + /* clamp at UINT_MAX */ + float value= totals[k]/area; + if (value >= (float) UINT_MAX) { /* need '=' */ + dataout[outindex + k] = UINT_MAX; + } + else dataout[outindex + k] = value; + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } + } +} + + + +static void scale_internal_int(GLint components, GLint widthin, + GLint heightin, const GLint *datain, + GLint widthout, GLint heightout, + GLint *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + float x, convx; + float y, convy; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float area; + int i,j,k,xindex; + + const char *temp, *temp0; + const char *temp_index; + int outindex; + + int lowx_int, highx_int, lowy_int, highy_int; + float x_percent, y_percent; + float lowx_float, highx_float, lowy_float, highy_float; + float convy_float, convx_float; + int convy_int, convx_int; + int l, m; + const char *left, *right; + + GLuint swapbuf; /* unsigned buffer */ + + if (widthin == widthout*2 && heightin == heightout*2) { + halveImage_int(components, widthin, heightin, + (const GLint *)datain, (GLint *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; + } + convy = (float) heightin/heightout; + convx = (float) widthin/widthout; + convy_int = floor(convy); + convy_float = convy - convy_int; + convx_int = floor(convx); + convx_float = convx - convx_int; + + area = convx * convy; + + lowy_int = 0; + lowy_float = 0; + highy_int = convy_int; + highy_float = convy_float; + + for (i = 0; i < heightout; i++) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(left); + totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); + swapbuf = __GLU_SWAP_4_BYTES(right); + totals[k] += *(const GLint*)&swapbuf * highx_float; + } else { + totals[k] += *(const GLint*)left * (1-lowx_float) + + *(const GLint*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLint*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLint*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf * percent; + } else { + totals[k] += *(const GLint*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + + (lowy_int+1)*ysize; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLint*)&swapbuf; + } else { + totals[k] += *(const GLint*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } + } +} + + + +static void scale_internal_float(GLint components, GLint widthin, + GLint heightin, const GLfloat *datain, + GLint widthout, GLint heightout, + GLfloat *dataout, GLint element_size, + GLint ysize, GLint group_size, + GLint myswap_bytes) +{ + float x, convx; + float y, convy; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float area; + int i,j,k,xindex; + + const char *temp, *temp0; + const char *temp_index; + int outindex; + + int lowx_int, highx_int, lowy_int, highy_int; + float x_percent, y_percent; + float lowx_float, highx_float, lowy_float, highy_float; + float convy_float, convx_float; + int convy_int, convx_int; + int l, m; + const char *left, *right; + + GLuint swapbuf; /* unsigned buffer */ + + if (widthin == widthout*2 && heightin == heightout*2) { + halveImage_float(components, widthin, heightin, + (const GLfloat *)datain, (GLfloat *)dataout, + element_size, ysize, group_size, myswap_bytes); + return; + } + convy = (float) heightin/heightout; + convx = (float) widthin/widthout; + convy_int = floor(convy); + convy_float = convy - convy_int; + convx_int = floor(convx); + convx_float = convx - convx_int; + + area = convx * convy; + + lowy_int = 0; + lowy_float = 0; + highy_int = convy_int; + highy_float = convy_float; + + for (i = 0; i < heightout; i++) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthout; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*group_size; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)datain + xindex + lowy_int * ysize; + percent = y_percent * (1-lowx_float); + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + right = temp; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + + /* calculate the value for pixels in the last row */ + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)datain + xindex + highy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for(l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += ysize; + right += ysize; + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(left); + totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float); + swapbuf = __GLU_SWAP_4_BYTES(right); + totals[k] += *(const GLfloat*)&swapbuf * highx_float; + } else { + totals[k] += *(const GLfloat*)left * (1-lowx_float) + + *(const GLfloat*)right * highx_float; + } + } + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for(m = lowy_int+1; m < highy_int; m++) { + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * x_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * x_percent; + } + } + } + percent = x_percent * highy_float; + temp += ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + + temp = (const char *)datain + xindex + lowy_int*ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + for (l = lowx_int+1; l < highx_int; l++) { + temp += group_size; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * y_percent; + } else { + totals[k] += *(const GLfloat*)temp_index * y_percent; + } + } + } + temp += group_size; + percent = y_percent * highx_float; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)datain + xindex + lowy_int * ysize; + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf * percent; + } else { + totals[k] += *(const GLfloat*)temp_index * percent; + } + } + } + + /* this is for the pixels in the body */ + temp0 = (const char *)datain + xindex + group_size + + (lowy_int+1)*ysize; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + swapbuf = __GLU_SWAP_4_BYTES(temp_index); + totals[k] += *(const GLfloat*)&swapbuf; + } else { + totals[k] += *(const GLfloat*)temp_index; + } + } + temp += group_size; + } + temp0 += ysize; + } + + outindex = (j + (i * widthout)) * components; + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } + } +} + +static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type) +{ + if (!legalFormat(format) || !legalType(type)) { + return GLU_INVALID_ENUM; + } + if (format == GL_STENCIL_INDEX) { + return GLU_INVALID_ENUM; + } + + if (!isLegalFormatForPackedPixelType(format, type)) { + return GLU_INVALID_OPERATION; + } + + return 0; +} /* checkMipmapArgs() */ + +static GLboolean legalFormat(GLenum format) +{ + switch(format) { + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_RGB: + case GL_RGBA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_BGR: + case GL_BGRA: + return GL_TRUE; + default: + return GL_FALSE; + } +} + +static GLboolean legalType(GLenum type) +{ + switch(type) { + case GL_BITMAP: + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + return GL_TRUE; + default: + return GL_FALSE; + } +} + +/* */ +static GLboolean isTypePackedPixel(GLenum type) +{ + assert(legalType(type)); + + if (type == GL_UNSIGNED_BYTE_3_3_2 || + type == GL_UNSIGNED_BYTE_2_3_3_REV || + type == GL_UNSIGNED_SHORT_5_6_5 || + type == GL_UNSIGNED_SHORT_5_6_5_REV || + type == GL_UNSIGNED_SHORT_4_4_4_4 || + type == GL_UNSIGNED_SHORT_4_4_4_4_REV || + type == GL_UNSIGNED_SHORT_5_5_5_1 || + type == GL_UNSIGNED_SHORT_1_5_5_5_REV || + type == GL_UNSIGNED_INT_8_8_8_8 || + type == GL_UNSIGNED_INT_8_8_8_8_REV || + type == GL_UNSIGNED_INT_10_10_10_2 || + type == GL_UNSIGNED_INT_2_10_10_10_REV) { + return 1; + } + else return 0; +} /* isTypePackedPixel() */ + +/* Determines if the packed pixel type is compatible with the format */ +static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) +{ + /* if not a packed pixel type then return true */ + if (!isTypePackedPixel(type)) { + return GL_TRUE; + } + + /* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */ + if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| + type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV) + && format != GL_RGB) + return GL_FALSE; + + /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & + * 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT. + */ + if ((type == GL_UNSIGNED_SHORT_4_4_4_4 || + type == GL_UNSIGNED_SHORT_4_4_4_4_REV || + type == GL_UNSIGNED_SHORT_5_5_5_1 || + type == GL_UNSIGNED_SHORT_1_5_5_5_REV || + type == GL_UNSIGNED_INT_8_8_8_8 || + type == GL_UNSIGNED_INT_8_8_8_8_REV || + type == GL_UNSIGNED_INT_10_10_10_2 || + type == GL_UNSIGNED_INT_2_10_10_10_REV) && + (format != GL_RGBA && + format != GL_BGRA)) { + return GL_FALSE; + } + + return GL_TRUE; +} /* isLegalFormatForPackedPixelType() */ + +static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, + GLint totalLevels) +{ + if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel || + totalLevels < maxLevel) + return GL_FALSE; + else return GL_TRUE; +} /* isLegalLevels() */ + +/* Given user requested texture size, determine if it fits. If it + * doesn't then halve both sides and make the determination again + * until it does fit (for IR only). + * Note that proxy textures are not implemented in RE* even though + * they advertise the texture extension. + * Note that proxy textures are implemented but not according to spec in + * IMPACT*. + */ +static void closestFit(GLenum target, GLint width, GLint height, + GLint internalFormat, GLenum format, GLenum type, + GLint *newWidth, GLint *newHeight) +{ + /* Use proxy textures if OpenGL version is >= 1.1 */ + if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1) + ) { + GLint widthPowerOf2= nearestPower(width); + GLint heightPowerOf2= nearestPower(height); + GLint proxyWidth; + + do { + /* compute level 1 width & height, clamping each at 1 */ + GLint widthAtLevelOne= (widthPowerOf2 > 1) ? + widthPowerOf2 >> 1 : + widthPowerOf2; + GLint heightAtLevelOne= (heightPowerOf2 > 1) ? + heightPowerOf2 >> 1 : + heightPowerOf2; + GLenum proxyTarget; + assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); + + /* does width x height at level 1 & all their mipmaps fit? */ + if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) { + proxyTarget = GL_PROXY_TEXTURE_2D; + glTexImage2D(proxyTarget, 1, /* must be non-zero */ + internalFormat, + widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); + } else +#if defined(GL_ARB_texture_cube_map) + if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || + (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || + (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || + (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { + proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; + glTexImage2D(proxyTarget, 1, /* must be non-zero */ + internalFormat, + widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); + } else +#endif /* GL_ARB_texture_cube_map */ + { + assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D); + proxyTarget = GL_PROXY_TEXTURE_1D; + glTexImage1D(proxyTarget, 1, /* must be non-zero */ + internalFormat,widthAtLevelOne,0,format,type,NULL); + } + glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); + /* does it fit??? */ + if (proxyWidth == 0) { /* nope, so try again with these sizes */ + if (widthPowerOf2 == 1 && heightPowerOf2 == 1) { + /* An 1x1 texture couldn't fit for some reason, so + * break out. This should never happen. But things + * happen. The disadvantage with this if-statement is + * that we will never be aware of when this happens + * since it will silently branch out. + */ + goto noProxyTextures; + } + widthPowerOf2= widthAtLevelOne; + heightPowerOf2= heightAtLevelOne; + } + /* else it does fit */ + } while (proxyWidth == 0); + /* loop must terminate! */ + + /* return the width & height at level 0 that fits */ + *newWidth= widthPowerOf2; + *newHeight= heightPowerOf2; +/*printf("Proxy Textures\n");*/ + } /* if gluCheckExtension() */ + else { /* no texture extension, so do this instead */ + GLint maxsize; + +noProxyTextures: + + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); + /* clamp user's texture sizes to maximum sizes, if necessary */ + *newWidth = nearestPower(width); + if (*newWidth > maxsize) *newWidth = maxsize; + *newHeight = nearestPower(height); + if (*newHeight > maxsize) *newHeight = maxsize; +/*printf("NO proxy textures\n");*/ + } +} /* closestFit() */ + +GLint GLAPIENTRY +gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, + GLenum typein, const void *datain, + GLsizei widthout, GLsizei heightout, GLenum typeout, + void *dataout) +{ + int components; + GLushort *beforeImage; + GLushort *afterImage; + PixelStorageModes psm; + + if (widthin == 0 || heightin == 0 || widthout == 0 || heightout == 0) { + return 0; + } + if (widthin < 0 || heightin < 0 || widthout < 0 || heightout < 0) { + return GLU_INVALID_VALUE; + } + if (!legalFormat(format) || !legalType(typein) || !legalType(typeout)) { + return GLU_INVALID_ENUM; + } + if (!isLegalFormatForPackedPixelType(format, typein)) { + return GLU_INVALID_OPERATION; + } + if (!isLegalFormatForPackedPixelType(format, typeout)) { + return GLU_INVALID_OPERATION; + } + beforeImage = + malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); + afterImage = + malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT)); + if (beforeImage == NULL || afterImage == NULL) { + return GLU_OUT_OF_MEMORY; + } + + retrieveStoreModes(&psm); + fill_image(&psm,widthin, heightin, format, typein, is_index(format), + datain, beforeImage); + components = elements_per_group(format, 0); + scale_internal(components, widthin, heightin, beforeImage, + widthout, heightout, afterImage); + empty_image(&psm,widthout, heightout, format, typeout, + is_index(format), afterImage, dataout); + free((GLbyte *) beforeImage); + free((GLbyte *) afterImage); + + return 0; +} + +int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, + GLsizei width, + GLsizei widthPowerOf2, + GLenum format, GLenum type, + GLint userLevel, GLint baseLevel,GLint maxLevel, + const void *data) +{ + GLint newwidth; + GLint level, levels; + GLushort *newImage; + GLint newImage_width; + GLushort *otherImage; + GLushort *imageTemp; + GLint memreq; + GLint maxsize; + GLint cmpts; + PixelStorageModes psm; + + assert(checkMipmapArgs(internalFormat,format,type) == 0); + assert(width >= 1); + + otherImage = NULL; + + newwidth= widthPowerOf2; + levels = computeLog(newwidth); + + levels+= userLevel; + + retrieveStoreModes(&psm); + newImage = (GLushort *) + malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); + newImage_width = width; + if (newImage == NULL) { + return GLU_OUT_OF_MEMORY; + } + fill_image(&psm,width, 1, format, type, is_index(format), + data, newImage); + cmpts = elements_per_group(format,type); + glPixelStorei(GL_UNPACK_ALIGNMENT, 2); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + /* + ** If swap_bytes was set, swapping occurred in fill_image. + */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + + for (level = userLevel; level <= levels; level++) { + if (newImage_width == newwidth) { + /* Use newImage for this level */ + if (baseLevel <= level && level <= maxLevel) { + glTexImage1D(target, level, internalFormat, newImage_width, + 0, format, GL_UNSIGNED_SHORT, (void *) newImage); + } + } else { + if (otherImage == NULL) { + memreq = image_size(newwidth, 1, format, GL_UNSIGNED_SHORT); + otherImage = (GLushort *) malloc(memreq); + if (otherImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + } + scale_internal(cmpts, newImage_width, 1, newImage, + newwidth, 1, otherImage); + /* Swap newImage and otherImage */ + imageTemp = otherImage; + otherImage = newImage; + newImage = imageTemp; + + newImage_width = newwidth; + if (baseLevel <= level && level <= maxLevel) { + glTexImage1D(target, level, internalFormat, newImage_width, + 0, format, GL_UNSIGNED_SHORT, (void *) newImage); + } + } + if (newwidth > 1) newwidth /= 2; + } + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + + free((GLbyte *) newImage); + if (otherImage) { + free((GLbyte *) otherImage); + } + return 0; +} + +GLint GLAPIENTRY +gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, + GLsizei width, + GLenum format, GLenum type, + GLint userLevel, GLint baseLevel, GLint maxLevel, + const void *data) +{ + int levels; + + int rc= checkMipmapArgs(internalFormat,format,type); + if (rc != 0) return rc; + + if (width < 1) { + return GLU_INVALID_VALUE; + } + + levels = computeLog(width); + + levels+= userLevel; + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + return GLU_INVALID_VALUE; + + return gluBuild1DMipmapLevelsCore(target, internalFormat, + width, + width,format, type, + userLevel, baseLevel, maxLevel, + data); +} /* gluBuild1DMipmapLevels() */ + +GLint GLAPIENTRY +gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, + GLenum format, GLenum type, + const void *data) +{ + GLint widthPowerOf2; + int levels; + GLint dummy; + + int rc= checkMipmapArgs(internalFormat,format,type); + if (rc != 0) return rc; + + if (width < 1) { + return GLU_INVALID_VALUE; + } + + closestFit(target,width,1,internalFormat,format,type,&widthPowerOf2,&dummy); + levels = computeLog(widthPowerOf2); + + return gluBuild1DMipmapLevelsCore(target,internalFormat, + width, + widthPowerOf2, + format,type,0,0,levels,data); +} + +static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, + GLint width, GLint height, GLenum format, + GLenum type, const void *data) +{ + GLint newwidth, newheight; + GLint level, levels; + GLushort *newImage; + GLint newImage_width; + GLint newImage_height; + GLushort *otherImage; + GLushort *imageTemp; + GLint memreq; + GLint maxsize; + GLint cmpts; + PixelStorageModes psm; + + retrieveStoreModes(&psm); + +#if 0 + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); + newwidth = nearestPower(width); + if (newwidth > maxsize) newwidth = maxsize; + newheight = nearestPower(height); + if (newheight > maxsize) newheight = maxsize; +#else + closestFit(target,width,height,internalFormat,format,type, + &newwidth,&newheight); +#endif + levels = computeLog(newwidth); + level = computeLog(newheight); + if (level > levels) levels=level; + + otherImage = NULL; + newImage = (GLushort *) + malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); + newImage_width = width; + newImage_height = height; + if (newImage == NULL) { + return GLU_OUT_OF_MEMORY; + } + + fill_image(&psm,width, height, format, type, is_index(format), + data, newImage); + + cmpts = elements_per_group(format,type); + glPixelStorei(GL_UNPACK_ALIGNMENT, 2); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + /* + ** If swap_bytes was set, swapping occurred in fill_image. + */ + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + + for (level = 0; level <= levels; level++) { + if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ + glTexImage2D(target, level, internalFormat, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_SHORT, + (void *) newImage); + } else { + if (otherImage == NULL) { + memreq = + image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); + otherImage = (GLushort *) malloc(memreq); + if (otherImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + } + scale_internal(cmpts, newImage_width, newImage_height, newImage, + newwidth, newheight, otherImage); + /* Swap newImage and otherImage */ + imageTemp = otherImage; + otherImage = newImage; + newImage = imageTemp; + + newImage_width = newwidth; + newImage_height = newheight; + glTexImage2D(target, level, internalFormat, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_SHORT, + (void *) newImage); + } + if (newwidth > 1) newwidth /= 2; + if (newheight > 1) newheight /= 2; + } + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + + free((GLbyte *) newImage); + if (otherImage) { + free((GLbyte *) otherImage); + } + return 0; +} + +/* To make swapping images less error prone */ +#define __GLU_INIT_SWAP_IMAGE void *tmpImage +#define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage; + +static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLsizei widthPowerOf2, + GLsizei heightPowerOf2, + GLenum format, GLenum type, + GLint userLevel, + GLint baseLevel,GLint maxLevel, + const void *data) +{ + GLint newwidth, newheight; + GLint level, levels; + const void *usersImage; /* passed from user. Don't touch! */ + void *srcImage, *dstImage; /* scratch area to build mipmapped images */ + GLint newImage_width; + GLint newImage_height; + __GLU_INIT_SWAP_IMAGE; + GLint memreq; + GLint maxsize; + GLint cmpts; + + GLint myswap_bytes, groups_per_line, element_size, group_size; + GLint rowsize, padding; + PixelStorageModes psm; + + assert(checkMipmapArgs(internalFormat,format,type) == 0); + assert(width >= 1 && height >= 1); + + if(type == GL_BITMAP) { + return bitmapBuild2DMipmaps(target, internalFormat, width, height, + format, type, data); + } + + srcImage = dstImage = NULL; + + newwidth= widthPowerOf2; + newheight= heightPowerOf2; + levels = computeLog(newwidth); + level = computeLog(newheight); + if (level > levels) levels=level; + + levels+= userLevel; + + retrieveStoreModes(&psm); + myswap_bytes = psm.unpack_swap_bytes; + cmpts = elements_per_group(format,type); + if (psm.unpack_row_length > 0) { + groups_per_line = psm.unpack_row_length; + } else { + groups_per_line = width; + } + + element_size = bytes_per_element(type); + group_size = element_size * cmpts; + if (element_size == 1) myswap_bytes = 0; + + rowsize = groups_per_line * group_size; + padding = (rowsize % psm.unpack_alignment); + if (padding) { + rowsize += psm.unpack_alignment - padding; + } + usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + + psm.unpack_skip_pixels * group_size; + + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + + level = userLevel; + + /* already power-of-two square */ + if (width == newwidth && height == newheight) { + /* Use usersImage for level userLevel */ + if (baseLevel <= level && level <= maxLevel) { + glTexImage2D(target, level, internalFormat, width, + height, 0, format, type, + usersImage); + } + if(levels == 0) { /* we're done. clean up and return */ + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return 0; + } + { + int nextWidth= newwidth/2; + int nextHeight= newheight/2; + + /* clamp to 1 */ + if (nextWidth < 1) nextWidth= 1; + if (nextHeight < 1) nextHeight= 1; + memreq = image_size(nextWidth, nextHeight, format, type); + } + + switch(type) { + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memreq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memreq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memreq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memreq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memreq); + break; + default: + return GLU_INVALID_ENUM; + } + if (dstImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + else + switch(type) { + case GL_UNSIGNED_BYTE: + halveImage_ubyte(cmpts, width, height, + (const GLubyte *)usersImage, (GLubyte *)dstImage, + element_size, rowsize, group_size); + break; + case GL_BYTE: + halveImage_byte(cmpts, width, height, + (const GLbyte *)usersImage, (GLbyte *)dstImage, + element_size, rowsize, group_size); + break; + case GL_UNSIGNED_SHORT: + halveImage_ushort(cmpts, width, height, + (const GLushort *)usersImage, (GLushort *)dstImage, + element_size, rowsize, group_size, myswap_bytes); + break; + case GL_SHORT: + halveImage_short(cmpts, width, height, + (const GLshort *)usersImage, (GLshort *)dstImage, + element_size, rowsize, group_size, myswap_bytes); + break; + case GL_UNSIGNED_INT: + halveImage_uint(cmpts, width, height, + (const GLuint *)usersImage, (GLuint *)dstImage, + element_size, rowsize, group_size, myswap_bytes); + break; + case GL_INT: + halveImage_int(cmpts, width, height, + (const GLint *)usersImage, (GLint *)dstImage, + element_size, rowsize, group_size, myswap_bytes); + break; + case GL_FLOAT: + halveImage_float(cmpts, width, height, + (const GLfloat *)usersImage, (GLfloat *)dstImage, + element_size, rowsize, group_size, myswap_bytes); + break; + case GL_UNSIGNED_BYTE_3_3_2: + assert(format == GL_RGB); + halveImagePackedPixel(3,extract332,shove332, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + assert(format == GL_RGB); + halveImagePackedPixel(3,extract233rev,shove233rev, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_6_5: + halveImagePackedPixel(3,extract565,shove565, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + halveImagePackedPixel(3,extract565rev,shove565rev, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + halveImagePackedPixel(4,extract4444,shove4444, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + halveImagePackedPixel(4,extract4444rev,shove4444rev, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + halveImagePackedPixel(4,extract5551,shove5551, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + halveImagePackedPixel(4,extract1555rev,shove1555rev, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_INT_8_8_8_8: + halveImagePackedPixel(4,extract8888,shove8888, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + halveImagePackedPixel(4,extract8888rev,shove8888rev, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_INT_10_10_10_2: + halveImagePackedPixel(4,extract1010102,shove1010102, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + halveImagePackedPixel(4,extract2101010rev,shove2101010rev, + width,height,usersImage,dstImage, + element_size,rowsize,myswap_bytes); + break; + default: + assert(0); + break; + } + newwidth = width/2; + newheight = height/2; + /* clamp to 1 */ + if (newwidth < 1) newwidth= 1; + if (newheight < 1) newheight= 1; + + myswap_bytes = 0; + rowsize = newwidth * group_size; + memreq = image_size(newwidth, newheight, format, type); + /* Swap srcImage and dstImage */ + __GLU_SWAP_IMAGE(srcImage,dstImage); + switch(type) { + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memreq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memreq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memreq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memreq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memreq); + break; + default: + return GLU_INVALID_ENUM; + } + if (dstImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + /* level userLevel+1 is in srcImage; level userLevel already saved */ + level = userLevel+1; + } else { /* user's image is *not* nice power-of-2 sized square */ + memreq = image_size(newwidth, newheight, format, type); + switch(type) { + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memreq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memreq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memreq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memreq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memreq); + break; + default: + return GLU_INVALID_ENUM; + } + + if (dstImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + + switch(type) { + case GL_UNSIGNED_BYTE: + scale_internal_ubyte(cmpts, width, height, + (const GLubyte *)usersImage, newwidth, newheight, + (GLubyte *)dstImage, element_size, + rowsize, group_size); + break; + case GL_BYTE: + scale_internal_byte(cmpts, width, height, + (const GLbyte *)usersImage, newwidth, newheight, + (GLbyte *)dstImage, element_size, + rowsize, group_size); + break; + case GL_UNSIGNED_SHORT: + scale_internal_ushort(cmpts, width, height, + (const GLushort *)usersImage, newwidth, newheight, + (GLushort *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_SHORT: + scale_internal_short(cmpts, width, height, + (const GLshort *)usersImage, newwidth, newheight, + (GLshort *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_UNSIGNED_INT: + scale_internal_uint(cmpts, width, height, + (const GLuint *)usersImage, newwidth, newheight, + (GLuint *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_INT: + scale_internal_int(cmpts, width, height, + (const GLint *)usersImage, newwidth, newheight, + (GLint *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_FLOAT: + scale_internal_float(cmpts, width, height, + (const GLfloat *)usersImage, newwidth, newheight, + (GLfloat *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_UNSIGNED_BYTE_3_3_2: + scaleInternalPackedPixel(3,extract332,shove332, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + scaleInternalPackedPixel(3,extract233rev,shove233rev, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_6_5: + scaleInternalPackedPixel(3,extract565,shove565, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + scaleInternalPackedPixel(3,extract565rev,shove565rev, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + scaleInternalPackedPixel(4,extract4444,shove4444, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + scaleInternalPackedPixel(4,extract4444rev,shove4444rev, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + scaleInternalPackedPixel(4,extract5551,shove5551, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + scaleInternalPackedPixel(4,extract1555rev,shove1555rev, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_INT_8_8_8_8: + scaleInternalPackedPixel(4,extract8888,shove8888, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + scaleInternalPackedPixel(4,extract8888rev,shove8888rev, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_INT_10_10_10_2: + scaleInternalPackedPixel(4,extract1010102,shove1010102, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev, + width, height,usersImage, + newwidth,newheight,(void *)dstImage, + element_size,rowsize,myswap_bytes); + break; + default: + assert(0); + break; + } + myswap_bytes = 0; + rowsize = newwidth * group_size; + /* Swap dstImage and srcImage */ + __GLU_SWAP_IMAGE(srcImage,dstImage); + + if(levels != 0) { /* use as little memory as possible */ + { + int nextWidth= newwidth/2; + int nextHeight= newheight/2; + if (nextWidth < 1) nextWidth= 1; + if (nextHeight < 1) nextHeight= 1; + + memreq = image_size(nextWidth, nextHeight, format, type); + } + + switch(type) { + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memreq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memreq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memreq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memreq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memreq); + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + dstImage = (GLushort *)malloc(memreq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memreq); + break; + default: + return GLU_INVALID_ENUM; + } + if (dstImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + } + /* level userLevel is in srcImage; nothing saved yet */ + level = userLevel; + } + + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + if (baseLevel <= level && level <= maxLevel) { + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + format, type, (void *)srcImage); + } + + level++; /* update current level for the loop */ + for (; level <= levels; level++) { + switch(type) { + case GL_UNSIGNED_BYTE: + halveImage_ubyte(cmpts, newwidth, newheight, + (GLubyte *)srcImage, (GLubyte *)dstImage, element_size, + rowsize, group_size); + break; + case GL_BYTE: + halveImage_byte(cmpts, newwidth, newheight, + (GLbyte *)srcImage, (GLbyte *)dstImage, element_size, + rowsize, group_size); + break; + case GL_UNSIGNED_SHORT: + halveImage_ushort(cmpts, newwidth, newheight, + (GLushort *)srcImage, (GLushort *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_SHORT: + halveImage_short(cmpts, newwidth, newheight, + (GLshort *)srcImage, (GLshort *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_UNSIGNED_INT: + halveImage_uint(cmpts, newwidth, newheight, + (GLuint *)srcImage, (GLuint *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_INT: + halveImage_int(cmpts, newwidth, newheight, + (GLint *)srcImage, (GLint *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_FLOAT: + halveImage_float(cmpts, newwidth, newheight, + (GLfloat *)srcImage, (GLfloat *)dstImage, element_size, + rowsize, group_size, myswap_bytes); + break; + case GL_UNSIGNED_BYTE_3_3_2: + halveImagePackedPixel(3,extract332,shove332, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + halveImagePackedPixel(3,extract233rev,shove233rev, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_6_5: + halveImagePackedPixel(3,extract565,shove565, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + halveImagePackedPixel(3,extract565rev,shove565rev, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + halveImagePackedPixel(4,extract4444,shove4444, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + halveImagePackedPixel(4,extract4444rev,shove4444rev, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + halveImagePackedPixel(4,extract5551,shove5551, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + halveImagePackedPixel(4,extract1555rev,shove1555rev, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_INT_8_8_8_8: + halveImagePackedPixel(4,extract8888,shove8888, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + halveImagePackedPixel(4,extract8888rev,shove8888rev, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_INT_10_10_10_2: + halveImagePackedPixel(4,extract1010102,shove1010102, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + halveImagePackedPixel(4,extract2101010rev,shove2101010rev, + newwidth,newheight, + srcImage,dstImage,element_size,rowsize, + myswap_bytes); + break; + default: + assert(0); + break; + } + + __GLU_SWAP_IMAGE(srcImage,dstImage); + + if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} + if (newheight > 1) newheight /= 2; + { + /* compute amount to pad per row, if any */ + int rowPad= rowsize % psm.unpack_alignment; + + /* should row be padded? */ + if (rowPad == 0) { /* nope, row should not be padded */ + /* call tex image with srcImage untouched since it's not padded */ + if (baseLevel <= level && level <= maxLevel) { + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + format, type, (void *) srcImage); + } + } + else { /* yes, row should be padded */ + /* compute length of new row in bytes, including padding */ + int newRowLength= rowsize + psm.unpack_alignment - rowPad; + int ii; unsigned char *dstTrav, *srcTrav; /* indices for copying */ + + /* allocate new image for mipmap of size newRowLength x newheight */ + void *newMipmapImage= malloc((size_t) (newRowLength*newheight)); + if (newMipmapImage == NULL) { + /* out of memory so return */ + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + + /* copy image from srcImage into newMipmapImage by rows */ + for (ii= 0, + dstTrav= (unsigned char *) newMipmapImage, + srcTrav= (unsigned char *) srcImage; + ii< newheight; + ii++, + dstTrav+= newRowLength, /* make sure the correct distance... */ + srcTrav+= rowsize) { /* ...is skipped */ + memcpy(dstTrav,srcTrav,rowsize); + /* note that the pad bytes are not visited and will contain + * garbage, which is ok. + */ + } + + /* ...and use this new image for mipmapping instead */ + if (baseLevel <= level && level <= maxLevel) { + glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, + format, type, newMipmapImage); + } + free(newMipmapImage); /* don't forget to free it! */ + } /* else */ + } + } /* for level */ + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + + free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ + if (dstImage) { /* if it's non-rectangular and only 1 level */ + free(dstImage); + } + return 0; +} /* gluBuild2DMipmapLevelsCore() */ + +GLint GLAPIENTRY +gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLint userLevel, GLint baseLevel, GLint maxLevel, + const void *data) +{ + int level, levels; + + int rc= checkMipmapArgs(internalFormat,format,type); + if (rc != 0) return rc; + + if (width < 1 || height < 1) { + return GLU_INVALID_VALUE; + } + + levels = computeLog(width); + level = computeLog(height); + if (level > levels) levels=level; + + levels+= userLevel; + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + return GLU_INVALID_VALUE; + + return gluBuild2DMipmapLevelsCore(target, internalFormat, + width, height, + width, height, + format, type, + userLevel, baseLevel, maxLevel, + data); +} /* gluBuild2DMipmapLevels() */ + +GLint GLAPIENTRY +gluBuild2DMipmaps(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const void *data) +{ + GLint widthPowerOf2, heightPowerOf2; + int level, levels; + + int rc= checkMipmapArgs(internalFormat,format,type); + if (rc != 0) return rc; + + if (width < 1 || height < 1) { + return GLU_INVALID_VALUE; + } + + closestFit(target,width,height,internalFormat,format,type, + &widthPowerOf2,&heightPowerOf2); + + levels = computeLog(widthPowerOf2); + level = computeLog(heightPowerOf2); + if (level > levels) levels=level; + + return gluBuild2DMipmapLevelsCore(target,internalFormat, + width, height, + widthPowerOf2,heightPowerOf2, + format,type, + 0,0,levels,data); +} /* gluBuild2DMipmaps() */ + +/* +** This routine is for the limited case in which +** type == GL_UNSIGNED_BYTE && format != index && +** unpack_alignment = 1 && unpack_swap_bytes == false +** +** so all of the work data can be kept as ubytes instead of shorts. +*/ +static int fastBuild2DMipmaps(const PixelStorageModes *psm, + GLenum target, GLint components, GLint width, + GLint height, GLenum format, + GLenum type, void *data) +{ + GLint newwidth, newheight; + GLint level, levels; + GLubyte *newImage; + GLint newImage_width; + GLint newImage_height; + GLubyte *otherImage; + GLubyte *imageTemp; + GLint memreq; + GLint maxsize; + GLint cmpts; + + +#if 0 + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); + newwidth = nearestPower(width); + if (newwidth > maxsize) newwidth = maxsize; + newheight = nearestPower(height); + if (newheight > maxsize) newheight = maxsize; +#else + closestFit(target,width,height,components,format,type, + &newwidth,&newheight); +#endif + levels = computeLog(newwidth); + level = computeLog(newheight); + if (level > levels) levels=level; + + cmpts = elements_per_group(format,type); + + otherImage = NULL; + /** + ** No need to copy the user data if its in the packed correctly. + ** Make sure that later routines don't change that data. + */ + if (psm->unpack_skip_rows == 0 && psm->unpack_skip_pixels == 0) { + newImage = (GLubyte *)data; + newImage_width = width; + newImage_height = height; + } else { + GLint rowsize; + GLint groups_per_line; + GLint elements_per_line; + const GLubyte *start; + const GLubyte *iter; + GLubyte *iter2; + GLint i, j; + + newImage = (GLubyte *) + malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); + newImage_width = width; + newImage_height = height; + if (newImage == NULL) { + return GLU_OUT_OF_MEMORY; + } + + /* + ** Abbreviated version of fill_image for this restricted case. + */ + if (psm->unpack_row_length > 0) { + groups_per_line = psm->unpack_row_length; + } else { + groups_per_line = width; + } + rowsize = groups_per_line * cmpts; + elements_per_line = width * cmpts; + start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + + psm->unpack_skip_pixels * cmpts; + iter2 = newImage; + + for (i = 0; i < height; i++) { + iter = start; + for (j = 0; j < elements_per_line; j++) { + *iter2 = *iter; + iter++; + iter2++; + } + start += rowsize; + } + } + + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + + for (level = 0; level <= levels; level++) { + if (newImage_width == newwidth && newImage_height == newheight) { + /* Use newImage for this level */ + glTexImage2D(target, level, components, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_BYTE, + (void *) newImage); + } else { + if (otherImage == NULL) { + memreq = + image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE); + otherImage = (GLubyte *) malloc(memreq); + if (otherImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH,psm->unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES,psm->unpack_swap_bytes); + return GLU_OUT_OF_MEMORY; + } + } +/* + scale_internal_ubyte(cmpts, newImage_width, newImage_height, + newImage, newwidth, newheight, otherImage); +*/ + /* Swap newImage and otherImage */ + imageTemp = otherImage; + otherImage = newImage; + newImage = imageTemp; + + newImage_width = newwidth; + newImage_height = newheight; + glTexImage2D(target, level, components, newImage_width, + newImage_height, 0, format, GL_UNSIGNED_BYTE, + (void *) newImage); + } + if (newwidth > 1) newwidth /= 2; + if (newheight > 1) newheight /= 2; + } + glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm->unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm->unpack_swap_bytes); + + if (newImage != (const GLubyte *)data) { + free((GLbyte *) newImage); + } + if (otherImage && otherImage != (const GLubyte *)data) { + free((GLbyte *) otherImage); + } + return 0; +} + +/* + * Utility Routines + */ +static GLint elements_per_group(GLenum format, GLenum type) +{ + /* + * Return the number of elements per group of a specified format + */ + + /* If the type is packedpixels then answer is 1 (ignore format) */ + if (type == GL_UNSIGNED_BYTE_3_3_2 || + type == GL_UNSIGNED_BYTE_2_3_3_REV || + type == GL_UNSIGNED_SHORT_5_6_5 || + type == GL_UNSIGNED_SHORT_5_6_5_REV || + type == GL_UNSIGNED_SHORT_4_4_4_4 || + type == GL_UNSIGNED_SHORT_4_4_4_4_REV || + type == GL_UNSIGNED_SHORT_5_5_5_1 || + type == GL_UNSIGNED_SHORT_1_5_5_5_REV || + type == GL_UNSIGNED_INT_8_8_8_8 || + type == GL_UNSIGNED_INT_8_8_8_8_REV || + type == GL_UNSIGNED_INT_10_10_10_2 || + type == GL_UNSIGNED_INT_2_10_10_10_REV) { + return 1; + } + + /* Types are not packed pixels, so get elements per group */ + switch(format) { + case GL_RGB: + case GL_BGR: + return 3; + case GL_LUMINANCE_ALPHA: + return 2; + case GL_RGBA: + case GL_BGRA: + return 4; + default: + return 1; + } +} + +static GLfloat bytes_per_element(GLenum type) +{ + /* + * Return the number of bytes per element, based on the element type + */ + switch(type) { + case GL_BITMAP: + return 1.0 / 8.0; + case GL_UNSIGNED_SHORT: + return(sizeof(GLushort)); + case GL_SHORT: + return(sizeof(GLshort)); + case GL_UNSIGNED_BYTE: + return(sizeof(GLubyte)); + case GL_BYTE: + return(sizeof(GLbyte)); + case GL_INT: + return(sizeof(GLint)); + case GL_UNSIGNED_INT: + return(sizeof(GLuint)); + case GL_FLOAT: + return(sizeof(GLfloat)); + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + return(sizeof(GLubyte)); + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + return(sizeof(GLushort)); + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + return(sizeof(GLuint)); + default: + return 4; + } +} + +static GLint is_index(GLenum format) +{ + return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX; +} + +/* +** Compute memory required for internal packed array of data of given type +** and format. +*/ +static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) +{ + int bytes_per_row; + int components; + +assert(width > 0); +assert(height > 0); + components = elements_per_group(format,type); + if (type == GL_BITMAP) { + bytes_per_row = (width + 7) / 8; + } else { + bytes_per_row = bytes_per_element(type) * width; + } + return bytes_per_row * height * components; +} + +/* +** Extract array from user's data applying all pixel store modes. +** The internal format used is an array of unsigned shorts. +*/ +static void fill_image(const PixelStorageModes *psm, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, + const void *userdata, GLushort *newimage) +{ + GLint components; + GLint element_size; + GLint rowsize; + GLint padding; + GLint groups_per_line; + GLint group_size; + GLint elements_per_line; + const GLubyte *start; + const GLubyte *iter; + GLushort *iter2; + GLint i, j, k; + GLint myswap_bytes; + + myswap_bytes = psm->unpack_swap_bytes; + components = elements_per_group(format,type); + if (psm->unpack_row_length > 0) { + groups_per_line = psm->unpack_row_length; + } else { + groups_per_line = width; + } + + /* All formats except GL_BITMAP fall out trivially */ + if (type == GL_BITMAP) { + GLint bit_offset; + GLint current_bit; + + rowsize = (groups_per_line * components + 7) / 8; + padding = (rowsize % psm->unpack_alignment); + if (padding) { + rowsize += psm->unpack_alignment - padding; + } + start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + + (psm->unpack_skip_pixels * components / 8); + elements_per_line = width * components; + iter2 = newimage; + for (i = 0; i < height; i++) { + iter = start; + bit_offset = (psm->unpack_skip_pixels * components) % 8; + for (j = 0; j < elements_per_line; j++) { + /* Retrieve bit */ + if (psm->unpack_lsb_first) { + current_bit = iter[0] & (1 << bit_offset); + } else { + current_bit = iter[0] & (1 << (7 - bit_offset)); + } + if (current_bit) { + if (index_format) { + *iter2 = 1; + } else { + *iter2 = 65535; + } + } else { + *iter2 = 0; + } + bit_offset++; + if (bit_offset == 8) { + bit_offset = 0; + iter++; + } + iter2++; + } + start += rowsize; + } + } else { + element_size = bytes_per_element(type); + group_size = element_size * components; + if (element_size == 1) myswap_bytes = 0; + + rowsize = groups_per_line * group_size; + padding = (rowsize % psm->unpack_alignment); + if (padding) { + rowsize += psm->unpack_alignment - padding; + } + start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + + psm->unpack_skip_pixels * group_size; + elements_per_line = width * components; + + iter2 = newimage; + for (i = 0; i < height; i++) { + iter = start; + for (j = 0; j < elements_per_line; j++) { + Type_Widget widget; + float extractComponents[4]; + + switch(type) { + case GL_UNSIGNED_BYTE_3_3_2: + extract332(0,iter,extractComponents); + for (k = 0; k < 3; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + extract233rev(0,iter,extractComponents); + for (k = 0; k < 3; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_BYTE: + if (index_format) { + *iter2++ = *iter; + } else { + *iter2++ = (*iter) * 257; + } + break; + case GL_BYTE: + if (index_format) { + *iter2++ = *((const GLbyte *) iter); + } else { + /* rough approx */ + *iter2++ = (*((const GLbyte *) iter)) * 516; + } + break; + case GL_UNSIGNED_SHORT_5_6_5: + extract565(myswap_bytes,iter,extractComponents); + for (k = 0; k < 3; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + extract565rev(myswap_bytes,iter,extractComponents); + for (k = 0; k < 3; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + extract4444(myswap_bytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + extract4444rev(myswap_bytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + extract5551(myswap_bytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + extract1555rev(myswap_bytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT: + case GL_SHORT: + if (myswap_bytes) { + widget.ub[0] = iter[1]; + widget.ub[1] = iter[0]; + } else { + widget.ub[0] = iter[0]; + widget.ub[1] = iter[1]; + } + if (type == GL_SHORT) { + if (index_format) { + *iter2++ = widget.s[0]; + } else { + /* rough approx */ + *iter2++ = widget.s[0]*2; + } + } else { + *iter2++ = widget.us[0]; + } + break; + case GL_UNSIGNED_INT_8_8_8_8: + extract8888(myswap_bytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + extract8888rev(myswap_bytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_INT_10_10_10_2: + extract1010102(myswap_bytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + extract2101010rev(myswap_bytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + if (myswap_bytes) { + widget.ub[0] = iter[3]; + widget.ub[1] = iter[2]; + widget.ub[2] = iter[1]; + widget.ub[3] = iter[0]; + } else { + widget.ub[0] = iter[0]; + widget.ub[1] = iter[1]; + widget.ub[2] = iter[2]; + widget.ub[3] = iter[3]; + } + if (type == GL_FLOAT) { + if (index_format) { + *iter2++ = widget.f; + } else { + *iter2++ = 65535 * widget.f; + } + } else if (type == GL_UNSIGNED_INT) { + if (index_format) { + *iter2++ = widget.ui; + } else { + *iter2++ = widget.ui >> 16; + } + } else { + if (index_format) { + *iter2++ = widget.i; + } else { + *iter2++ = widget.i >> 15; + } + } + break; + } + iter += element_size; + } /* for j */ + start += rowsize; +#if 1 + /* want 'iter' pointing at start, not within, row for assertion + * purposes + */ + iter= start; +#endif + } /* for i */ + + /* iterators should be one byte past end */ + if (!isTypePackedPixel(type)) { + assert(iter2 == &newimage[width*height*components]); + } + else { + assert(iter2 == &newimage[width*height* + elements_per_group(format,0)]); + } + assert( iter == &((const GLubyte *)userdata)[rowsize*height + + psm->unpack_skip_rows * rowsize + + psm->unpack_skip_pixels * group_size] ); + + } /* else */ +} /* fill_image() */ + +/* +** Insert array into user's data applying all pixel store modes. +** The internal format is an array of unsigned shorts. +** empty_image() because it is the opposite of fill_image(). +*/ +static void empty_image(const PixelStorageModes *psm, + GLint width, GLint height, GLenum format, + GLenum type, GLboolean index_format, + const GLushort *oldimage, void *userdata) +{ + GLint components; + GLint element_size; + GLint rowsize; + GLint padding; + GLint groups_per_line; + GLint group_size; + GLint elements_per_line; + GLubyte *start; + GLubyte *iter; + const GLushort *iter2; + GLint i, j, k; + GLint myswap_bytes; + + myswap_bytes = psm->pack_swap_bytes; + components = elements_per_group(format,type); + if (psm->pack_row_length > 0) { + groups_per_line = psm->pack_row_length; + } else { + groups_per_line = width; + } + + /* All formats except GL_BITMAP fall out trivially */ + if (type == GL_BITMAP) { + GLint bit_offset; + GLint current_bit; + + rowsize = (groups_per_line * components + 7) / 8; + padding = (rowsize % psm->pack_alignment); + if (padding) { + rowsize += psm->pack_alignment - padding; + } + start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + + (psm->pack_skip_pixels * components / 8); + elements_per_line = width * components; + iter2 = oldimage; + for (i = 0; i < height; i++) { + iter = start; + bit_offset = (psm->pack_skip_pixels * components) % 8; + for (j = 0; j < elements_per_line; j++) { + if (index_format) { + current_bit = iter2[0] & 1; + } else { + if (iter2[0] > 32767) { + current_bit = 1; + } else { + current_bit = 0; + } + } + + if (current_bit) { + if (psm->pack_lsb_first) { + *iter |= (1 << bit_offset); + } else { + *iter |= (1 << (7 - bit_offset)); + } + } else { + if (psm->pack_lsb_first) { + *iter &= ~(1 << bit_offset); + } else { + *iter &= ~(1 << (7 - bit_offset)); + } + } + + bit_offset++; + if (bit_offset == 8) { + bit_offset = 0; + iter++; + } + iter2++; + } + start += rowsize; + } + } else { + float shoveComponents[4]; + + element_size = bytes_per_element(type); + group_size = element_size * components; + if (element_size == 1) myswap_bytes = 0; + + rowsize = groups_per_line * group_size; + padding = (rowsize % psm->pack_alignment); + if (padding) { + rowsize += psm->pack_alignment - padding; + } + start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + + psm->pack_skip_pixels * group_size; + elements_per_line = width * components; + + iter2 = oldimage; + for (i = 0; i < height; i++) { + iter = start; + for (j = 0; j < elements_per_line; j++) { + Type_Widget widget; + + switch(type) { + case GL_UNSIGNED_BYTE_3_3_2: + for (k = 0; k < 3; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove332(shoveComponents,0,(void *)iter); + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + for (k = 0; k < 3; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove233rev(shoveComponents,0,(void *)iter); + break; + case GL_UNSIGNED_BYTE: + if (index_format) { + *iter = *iter2++; + } else { + *iter = *iter2++ >> 8; + } + break; + case GL_BYTE: + if (index_format) { + *((GLbyte *) iter) = *iter2++; + } else { + *((GLbyte *) iter) = *iter2++ >> 9; + } + break; + case GL_UNSIGNED_SHORT_5_6_5: + for (k = 0; k < 3; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove565(shoveComponents,0,(void *)&widget.us[0]); + if (myswap_bytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } + else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + for (k = 0; k < 3; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove565rev(shoveComponents,0,(void *)&widget.us[0]); + if (myswap_bytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } + else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove4444(shoveComponents,0,(void *)&widget.us[0]); + if (myswap_bytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove4444rev(shoveComponents,0,(void *)&widget.us[0]); + if (myswap_bytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove5551(shoveComponents,0,(void *)&widget.us[0]); + if (myswap_bytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove1555rev(shoveComponents,0,(void *)&widget.us[0]); + if (myswap_bytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT: + case GL_SHORT: + if (type == GL_SHORT) { + if (index_format) { + widget.s[0] = *iter2++; + } else { + widget.s[0] = *iter2++ >> 1; + } + } else { + widget.us[0] = *iter2++; + } + if (myswap_bytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + iter[0] = widget.ub[0]; + iter[1] = widget.ub[1]; + } + break; + case GL_UNSIGNED_INT_8_8_8_8: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove8888(shoveComponents,0,(void *)&widget.ui); + if (myswap_bytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + *(GLuint *)iter= widget.ui; + } + + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove8888rev(shoveComponents,0,(void *)&widget.ui); + if (myswap_bytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + *(GLuint *)iter= widget.ui; + } + break; + case GL_UNSIGNED_INT_10_10_10_2: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove1010102(shoveComponents,0,(void *)&widget.ui); + if (myswap_bytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + *(GLuint *)iter= widget.ui; + } + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove2101010rev(shoveComponents,0,(void *)&widget.ui); + if (myswap_bytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + *(GLuint *)iter= widget.ui; + } + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + if (type == GL_FLOAT) { + if (index_format) { + widget.f = *iter2++; + } else { + widget.f = *iter2++ / (float) 65535.0; + } + } else if (type == GL_UNSIGNED_INT) { + if (index_format) { + widget.ui = *iter2++; + } else { + widget.ui = (unsigned int) *iter2++ * 65537; + } + } else { + if (index_format) { + widget.i = *iter2++; + } else { + widget.i = ((unsigned int) *iter2++ * 65537)/2; + } + } + if (myswap_bytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + iter[0] = widget.ub[0]; + iter[1] = widget.ub[1]; + iter[2] = widget.ub[2]; + iter[3] = widget.ub[3]; + } + break; + } + iter += element_size; + } /* for j */ + start += rowsize; +#if 1 + /* want 'iter' pointing at start, not within, row for assertion + * purposes + */ + iter= start; +#endif + } /* for i */ + + /* iterators should be one byte past end */ + if (!isTypePackedPixel(type)) { + assert(iter2 == &oldimage[width*height*components]); + } + else { + assert(iter2 == &oldimage[width*height* + elements_per_group(format,0)]); + } + assert( iter == &((GLubyte *)userdata)[rowsize*height + + psm->pack_skip_rows * rowsize + + psm->pack_skip_pixels * group_size] ); + + } /* else */ +} /* empty_image() */ + +/*-------------------------------------------------------------------------- + * Decimation of packed pixel types + *-------------------------------------------------------------------------- + */ +static void extract332(int isSwap, + const void *packedPixel, GLfloat extractComponents[]) +{ + GLubyte ubyte= *(const GLubyte *)packedPixel; + + isSwap= isSwap; /* turn off warnings */ + + /* 11100000 == 0xe0 */ + /* 00011100 == 0x1c */ + /* 00000011 == 0x03 */ + + extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0; + extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */ + extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ +} /* extract332() */ + +static void shove332(const GLfloat shoveComponents[], + int index, void *packedPixel) +{ + /* 11100000 == 0xe0 */ + /* 00011100 == 0x1c */ + /* 00000011 == 0x03 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLubyte *)packedPixel)[index] = + ((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0; + ((GLubyte *)packedPixel)[index] |= + ((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c; + ((GLubyte *)packedPixel)[index] |= + ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; +} /* shove332() */ + +static void extract233rev(int isSwap, + const void *packedPixel, GLfloat extractComponents[]) +{ + GLubyte ubyte= *(const GLubyte *)packedPixel; + + isSwap= isSwap; /* turn off warnings */ + + /* 0000,0111 == 0x07 */ + /* 0011,1000 == 0x38 */ + /* 1100,0000 == 0xC0 */ + + extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0; + extractComponents[1]= (float)((ubyte & 0x38) >> 3) / 7.0; + extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0; +} /* extract233rev() */ + +static void shove233rev(const GLfloat shoveComponents[], + int index, void *packedPixel) +{ + /* 0000,0111 == 0x07 */ + /* 0011,1000 == 0x38 */ + /* 1100,0000 == 0xC0 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLubyte *)packedPixel)[index] = + ((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07; + ((GLubyte *)packedPixel)[index]|= + ((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38; + ((GLubyte *)packedPixel)[index]|= + ((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0; +} /* shove233rev() */ + +static void extract565(int isSwap, + const void *packedPixel, GLfloat extractComponents[]) +{ + GLushort ushort= *(const GLushort *)packedPixel; + + if (isSwap) { + ushort= __GLU_SWAP_2_BYTES(packedPixel); + } + else { + ushort= *(const GLushort *)packedPixel; + } + + /* 11111000,00000000 == 0xf800 */ + /* 00000111,11100000 == 0x07e0 */ + /* 00000000,00011111 == 0x001f */ + + extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ + extractComponents[1]=(float)((ushort & 0x07e0) >> 5) / 63.0;/* 63 = 2^6-1*/ + extractComponents[2]=(float)((ushort & 0x001f) ) / 31.0; +} /* extract565() */ + +static void shove565(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 11111000,00000000 == 0xf800 */ + /* 00000111,11100000 == 0x07e0 */ + /* 00000000,00011111 == 0x001f */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLushort *)packedPixel)[index] = + ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f; +} /* shove565() */ + +static void extract565rev(int isSwap, + const void *packedPixel, GLfloat extractComponents[]) +{ + GLushort ushort= *(const GLushort *)packedPixel; + + if (isSwap) { + ushort= __GLU_SWAP_2_BYTES(packedPixel); + } + else { + ushort= *(const GLushort *)packedPixel; + } + + /* 00000000,00011111 == 0x001f */ + /* 00000111,11100000 == 0x07e0 */ + /* 11111000,00000000 == 0xf800 */ + + extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; + extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0; + extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0; +} /* extract565rev() */ + +static void shove565rev(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 00000000,00011111 == 0x001f */ + /* 00000111,11100000 == 0x07e0 */ + /* 11111000,00000000 == 0xf800 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLushort *)packedPixel)[index] = + ((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800; +} /* shove565rev() */ + +static void extract4444(int isSwap,const void *packedPixel, + GLfloat extractComponents[]) +{ + GLushort ushort; + + if (isSwap) { + ushort= __GLU_SWAP_2_BYTES(packedPixel); + } + else { + ushort= *(const GLushort *)packedPixel; + } + + /* 11110000,00000000 == 0xf000 */ + /* 00001111,00000000 == 0x0f00 */ + /* 00000000,11110000 == 0x00f0 */ + /* 00000000,00001111 == 0x000f */ + + extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */ + extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0; + extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0; + extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; +} /* extract4444() */ + +static void shove4444(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLushort *)packedPixel)[index] = + ((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f; +} /* shove4444() */ + +static void extract4444rev(int isSwap,const void *packedPixel, + GLfloat extractComponents[]) +{ + GLushort ushort; + + if (isSwap) { + ushort= __GLU_SWAP_2_BYTES(packedPixel); + } + else { + ushort= *(const GLushort *)packedPixel; + } + + /* 00000000,00001111 == 0x000f */ + /* 00000000,11110000 == 0x00f0 */ + /* 00001111,00000000 == 0x0f00 */ + /* 11110000,00000000 == 0xf000 */ + + /* 15 = 2^4-1 */ + extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; + extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0; + extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0; + extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0; +} /* extract4444rev() */ + +static void shove4444rev(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 00000000,00001111 == 0x000f */ + /* 00000000,11110000 == 0x00f0 */ + /* 00001111,00000000 == 0x0f00 */ + /* 11110000,00000000 == 0xf000 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLushort *)packedPixel)[index] = + ((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000; +} /* shove4444rev() */ + +static void extract5551(int isSwap,const void *packedPixel, + GLfloat extractComponents[]) +{ + GLushort ushort; + + if (isSwap) { + ushort= __GLU_SWAP_2_BYTES(packedPixel); + } + else { + ushort= *(const GLushort *)packedPixel; + } + + /* 11111000,00000000 == 0xf800 */ + /* 00000111,11000000 == 0x07c0 */ + /* 00000000,00111110 == 0x003e */ + /* 00000000,00000001 == 0x0001 */ + + extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ + extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0; + extractComponents[2]=(float)((ushort & 0x003e) >> 1) / 31.0; + extractComponents[3]=(float)((ushort & 0x0001) ); +} /* extract5551() */ + +static void shove5551(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 11111000,00000000 == 0xf800 */ + /* 00000111,11000000 == 0x07c0 */ + /* 00000000,00111110 == 0x003e */ + /* 00000000,00000001 == 0x0001 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLushort *)packedPixel)[index] = + ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; +} /* shove5551() */ + +static void extract1555rev(int isSwap,const void *packedPixel, + GLfloat extractComponents[]) +{ + GLushort ushort; + + if (isSwap) { + ushort= __GLU_SWAP_2_BYTES(packedPixel); + } + else { + ushort= *(const GLushort *)packedPixel; + } + + /* 00000000,00011111 == 0x001F */ + /* 00000011,11100000 == 0x03E0 */ + /* 01111100,00000000 == 0x7C00 */ + /* 10000000,00000000 == 0x8000 */ + + /* 31 = 2^5-1 */ + extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; + extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0; + extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0; + extractComponents[3]= (float)((ushort & 0x8000) >> 15); +} /* extract1555rev() */ + +static void shove1555rev(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 00000000,00011111 == 0x001F */ + /* 00000011,11100000 == 0x03E0 */ + /* 01111100,00000000 == 0x7C00 */ + /* 10000000,00000000 == 0x8000 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLushort *)packedPixel)[index] = + ((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00; + ((GLushort *)packedPixel)[index]|= + ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; +} /* shove1555rev() */ + +static void extract8888(int isSwap, + const void *packedPixel, GLfloat extractComponents[]) +{ + GLuint uint; + + if (isSwap) { + uint= __GLU_SWAP_4_BYTES(packedPixel); + } + else { + uint= *(const GLuint *)packedPixel; + } + + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + + /* 255 = 2^8-1 */ + extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0; + extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0; + extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0; + extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; +} /* extract8888() */ + +static void shove8888(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLuint *)packedPixel)[index] = + ((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; +} /* shove8888() */ + +static void extract8888rev(int isSwap, + const void *packedPixel,GLfloat extractComponents[]) +{ + GLuint uint; + + if (isSwap) { + uint= __GLU_SWAP_4_BYTES(packedPixel); + } + else { + uint= *(const GLuint *)packedPixel; + } + + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + + /* 255 = 2^8-1 */ + extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; + extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0; + extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0; + extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0; +} /* extract8888rev() */ + +static void shove8888rev(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 00000000,00000000,00000000,11111111 == 0x000000ff */ + /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ + /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ + /* 11111111,00000000,00000000,00000000 == 0xff000000 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLuint *)packedPixel)[index] = + ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000; +} /* shove8888rev() */ + +static void extract1010102(int isSwap, + const void *packedPixel,GLfloat extractComponents[]) +{ + GLuint uint; + + if (isSwap) { + uint= __GLU_SWAP_4_BYTES(packedPixel); + } + else { + uint= *(const GLuint *)packedPixel; + } + + /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ + /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ + /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ + /* 00000000,00000000,00000000,00000011 == 0x00000003 */ + + /* 1023 = 2^10-1 */ + extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; + extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0; + extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0; + extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; +} /* extract1010102() */ + +static void shove1010102(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ + /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ + /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ + /* 00000000,00000000,00000000,00000011 == 0x00000003 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLuint *)packedPixel)[index] = + ((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; +} /* shove1010102() */ + +static void extract2101010rev(int isSwap, + const void *packedPixel, + GLfloat extractComponents[]) +{ + GLuint uint; + + if (isSwap) { + uint= __GLU_SWAP_4_BYTES(packedPixel); + } + else { + uint= *(const GLuint *)packedPixel; + } + + /* 00000000,00000000,00000011,11111111 == 0x000003FF */ + /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ + /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ + /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ + + /* 1023 = 2^10-1 */ + extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; + extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0; + extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0; + extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; + /* 3 = 2^2-1 */ +} /* extract2101010rev() */ + +static void shove2101010rev(const GLfloat shoveComponents[], + int index,void *packedPixel) +{ + /* 00000000,00000000,00000011,11111111 == 0x000003FF */ + /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ + /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ + /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ + + assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); + assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); + assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); + assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); + + /* due to limited precision, need to round before shoving */ + ((GLuint *)packedPixel)[index] = + ((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000; + ((GLuint *)packedPixel)[index]|= + ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; +} /* shove2101010rev() */ + +static void scaleInternalPackedPixel(int components, + void (*extractPackedPixel) + (int, const void *,GLfloat []), + void (*shovePackedPixel) + (const GLfloat [], int, void *), + GLint widthIn,GLint heightIn, + const void *dataIn, + GLint widthOut,GLint heightOut, + void *dataOut, + GLint pixelSizeInBytes, + GLint rowSizeInBytes,GLint isSwap) +{ + float x, convx; + float y, convy; + float percent; + + /* Max components in a format is 4, so... */ + float totals[4]; + float extractTotals[4], extractMoreTotals[4], shoveTotals[4]; + + float area; + int i,j,k,xindex; + + const char *temp, *temp0; + const char *temp_index; + int outindex; + + int lowx_int, highx_int, lowy_int, highy_int; + float x_percent, y_percent; + float lowx_float, highx_float, lowy_float, highy_float; + float convy_float, convx_float; + int convy_int, convx_int; + int l, m; + const char *left, *right; + + if (widthIn == widthOut*2 && heightIn == heightOut*2) { + halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, + widthIn, heightIn, dataIn, dataOut, + pixelSizeInBytes,rowSizeInBytes,isSwap); + return; + } + convy = (float) heightIn/heightOut; + convx = (float) widthIn/widthOut; + convy_int = floor(convy); + convy_float = convy - convy_int; + convx_int = floor(convx); + convx_float = convx - convx_int; + + area = convx * convy; + + lowy_int = 0; + lowy_float = 0; + highy_int = convy_int; + highy_float = convy_float; + + for (i = 0; i < heightOut; i++) { + lowx_int = 0; + lowx_float = 0; + highx_int = convx_int; + highx_float = convx_float; + + for (j = 0; j < widthOut; j++) { + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy) + ** to (highx, highy) on input data into this pixel on output + ** data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + + /* calculate the value for pixels in the 1st row */ + xindex = lowx_int*pixelSizeInBytes; + if((highy_int>lowy_int) && (highx_int>lowx_int)) { + + y_percent = 1-lowy_float; + temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; + percent = y_percent * (1-lowx_float); +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + left = temp; + for(l = lowx_int+1; l < highx_int; l++) { + temp += pixelSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * y_percent; + } +#endif + } + temp += pixelSizeInBytes; + right = temp; + percent = y_percent * highx_float; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + + /* calculate the value for pixels in the last row */ + + y_percent = highy_float; + percent = y_percent * (1-lowx_float); + temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + for(l = lowx_int+1; l < highx_int; l++) { + temp += pixelSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * y_percent; + } +#endif + + } + temp += pixelSizeInBytes; + percent = y_percent * highx_float; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + + /* calculate the value for pixels in the 1st and last column */ + for(m = lowy_int+1; m < highy_int; m++) { + left += rowSizeInBytes; + right += rowSizeInBytes; +#if 0 + for (k = 0; k < components; + k++, left += element_size, right += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + + __GLU_SWAP_2_BYTES(right) * highx_float; + } else { + totals[k] += *(const GLushort*)left * (1-lowx_float) + + *(const GLushort*)right * highx_float; + } + } +#else + (*extractPackedPixel)(isSwap,left,extractTotals); + (*extractPackedPixel)(isSwap,right,extractMoreTotals); + for (k = 0; k < components; k++) { + totals[k]+= (extractTotals[k]*(1-lowx_float) + + extractMoreTotals[k]*highx_float); + } +#endif + } + } else if (highy_int > lowy_int) { + x_percent = highx_float - lowx_float; + percent = (1-lowy_float)*x_percent; + temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + for(m = lowy_int+1; m < highy_int; m++) { + temp += rowSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * x_percent; + } else { + totals[k] += *(const GLushort*)temp_index * x_percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * x_percent; + } +#endif + } + percent = x_percent * highy_float; + temp += rowSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + } else if (highx_int > lowx_int) { + y_percent = highy_float - lowy_float; + percent = (1-lowx_float)*y_percent; + temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + for (l = lowx_int+1; l < highx_int; l++) { + temp += pixelSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += + __GLU_SWAP_2_BYTES(temp_index) * y_percent; + } else { + totals[k] += *(const GLushort*)temp_index * y_percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * y_percent; + } +#endif + } + temp += pixelSizeInBytes; + percent = y_percent * highx_float; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + } else { + percent = (highy_float-lowy_float)*(highx_float-lowx_float); + temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; + } else { + totals[k] += *(const GLushort*)temp_index * percent; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k] * percent; + } +#endif + } + + /* this is for the pixels in the body */ + temp0 = (const char *)dataIn + xindex + pixelSizeInBytes + (lowy_int+1)*rowSizeInBytes; + for (m = lowy_int+1; m < highy_int; m++) { + temp = temp0; + for(l = lowx_int+1; l < highx_int; l++) { +#if 0 + for (k = 0, temp_index = temp; k < components; + k++, temp_index += element_size) { + if (myswap_bytes) { + totals[k] += __GLU_SWAP_2_BYTES(temp_index); + } else { + totals[k] += *(const GLushort*)temp_index; + } + } +#else + (*extractPackedPixel)(isSwap,temp,extractTotals); + for (k = 0; k < components; k++) { + totals[k]+= extractTotals[k]; + } +#endif + temp += pixelSizeInBytes; + } + temp0 += rowSizeInBytes; + } + + outindex = (j + (i * widthOut)); /* * (components == 1) */ +#if 0 + for (k = 0; k < components; k++) { + dataout[outindex + k] = totals[k]/area; + /*printf("totals[%d] = %f\n", k, totals[k]);*/ + } +#else + for (k = 0; k < components; k++) { + shoveTotals[k]= totals[k]/area; + } + (*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut); +#endif + lowx_int = highx_int; + lowx_float = highx_float; + highx_int += convx_int; + highx_float += convx_float; + if(highx_float > 1) { + highx_float -= 1.0; + highx_int++; + } + } + lowy_int = highy_int; + lowy_float = highy_float; + highy_int += convy_int; + highy_float += convy_float; + if(highy_float > 1) { + highy_float -= 1.0; + highy_int++; + } + } + + assert(outindex == (widthOut*heightOut - 1)); +} /* scaleInternalPackedPixel() */ + +/* rowSizeInBytes is at least the width (in bytes) due to padding on + * inputs; not always equal. Output NEVER has row padding. + */ +static void halveImagePackedPixel(int components, + void (*extractPackedPixel) + (int, const void *,GLfloat []), + void (*shovePackedPixel) + (const GLfloat [],int, void *), + GLint width, GLint height, + const void *dataIn, void *dataOut, + GLint pixelSizeInBytes, + GLint rowSizeInBytes, GLint isSwap) +{ + /* handle case where there is only 1 column/row */ + if (width == 1 || height == 1) { + assert(!(width == 1 && height == 1)); /* can't be 1x1 */ + halve1DimagePackedPixel(components,extractPackedPixel,shovePackedPixel, + width,height,dataIn,dataOut,pixelSizeInBytes, + rowSizeInBytes,isSwap); + return; + } + + { + int ii, jj; + + int halfWidth= width / 2; + int halfHeight= height / 2; + const char *src= (const char *) dataIn; + int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); + int outIndex= 0; + + for (ii= 0; ii< halfHeight; ii++) { + for (jj= 0; jj< halfWidth; jj++) { +#define BOX4 4 + float totals[4]; /* 4 is maximum components */ + float extractTotals[BOX4][4]; /* 4 is maximum components */ + int cc; + + (*extractPackedPixel)(isSwap,src, + &extractTotals[0][0]); + (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), + &extractTotals[1][0]); + (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), + &extractTotals[2][0]); + (*extractPackedPixel)(isSwap, + (src+rowSizeInBytes+pixelSizeInBytes), + &extractTotals[3][0]); + for (cc = 0; cc < components; cc++) { + int kk; + + /* grab 4 pixels to average */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ + * extractTotals[2][RED]+extractTotals[3][RED]; + * totals[RED]/= 4.0; + */ + for (kk = 0; kk < BOX4; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (float)BOX4; + } + (*shovePackedPixel)(totals,outIndex,dataOut); + + outIndex++; + /* skip over to next square of 4 */ + src+= pixelSizeInBytes + pixelSizeInBytes; + } + /* skip past pad bytes, if any, to get to next row */ + src+= padBytes; + + /* src is at beginning of a row here, but it's the second row of + * the square block of 4 pixels that we just worked on so we + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... + */ + src+= rowSizeInBytes; + } + + /* both pointers must reach one byte after the end */ + assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); + assert(outIndex == halfWidth * halfHeight); + } +} /* halveImagePackedPixel() */ + +static void halve1DimagePackedPixel(int components, + void (*extractPackedPixel) + (int, const void *,GLfloat []), + void (*shovePackedPixel) + (const GLfloat [],int, void *), + GLint width, GLint height, + const void *dataIn, void *dataOut, + GLint pixelSizeInBytes, + GLint rowSizeInBytes, GLint isSwap) +{ + int halfWidth= width / 2; + int halfHeight= height / 2; + const char *src= (const char *) dataIn; + int jj; + + assert(width == 1 || height == 1); /* must be 1D */ + assert(width != height); /* can't be square */ + + if (height == 1) { /* 1 row */ + int outIndex= 0; + + assert(width != 1); /* widthxheight can't be 1x1 */ + halfHeight= 1; + + /* one horizontal row with possible pad bytes */ + + for (jj= 0; jj< halfWidth; jj++) { +#define BOX2 2 + float totals[4]; /* 4 is maximum components */ + float extractTotals[BOX2][4]; /* 4 is maximum components */ + int cc; + + /* average two at a time, instead of four */ + (*extractPackedPixel)(isSwap,src, + &extractTotals[0][0]); + (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), + &extractTotals[1][0]); + for (cc = 0; cc < components; cc++) { + int kk; + + /* grab 2 pixels to average */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; + * totals[RED]/= 2.0; + */ + for (kk = 0; kk < BOX2; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (float)BOX2; + } + (*shovePackedPixel)(totals,outIndex,dataOut); + + outIndex++; + /* skip over to next group of 2 */ + src+= pixelSizeInBytes + pixelSizeInBytes; + } + + { + int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); + src+= padBytes; /* for assertion only */ + } + assert(src == &((const char *)dataIn)[rowSizeInBytes]); + assert(outIndex == halfWidth * halfHeight); + } + else if (width == 1) { /* 1 column */ + int outIndex= 0; + + assert(height != 1); /* widthxheight can't be 1x1 */ + halfWidth= 1; + /* one vertical column with possible pad bytes per row */ + /* average two at a time */ + + for (jj= 0; jj< halfHeight; jj++) { +#define BOX2 2 + float totals[4]; /* 4 is maximum components */ + float extractTotals[BOX2][4]; /* 4 is maximum components */ + int cc; + + /* average two at a time, instead of four */ + (*extractPackedPixel)(isSwap,src, + &extractTotals[0][0]); + (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), + &extractTotals[1][0]); + for (cc = 0; cc < components; cc++) { + int kk; + + /* grab 2 pixels to average */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; + * totals[RED]/= 2.0; + */ + for (kk = 0; kk < BOX2; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (float)BOX2; + } + (*shovePackedPixel)(totals,outIndex,dataOut); + + outIndex++; + src+= rowSizeInBytes + rowSizeInBytes; /* go to row after next */ + } + + assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); + assert(outIndex == halfWidth * halfHeight); + } +} /* halve1DimagePackedPixel() */ + +/*===========================================================================*/ + +static GLint imageSize3D(GLint width, GLint height, GLint depth, + GLenum format, GLenum type) +{ + int components= elements_per_group(format,type); + int bytes_per_row= bytes_per_element(type) * width; + +assert(width > 0 && height > 0 && depth > 0); +assert(type != GL_BITMAP); + + return bytes_per_row * height * depth * components; +} /* imageSize3D() */ + +static void fillImage3D(const PixelStorageModes *psm, + GLint width, GLint height, GLint depth, GLenum format, + GLenum type, GLboolean indexFormat, + const void *userImage, GLushort *newImage) +{ + int myswapBytes; + int components; + int groupsPerLine; + int elementSize; + int groupSize; + int rowSize; + int padding; + int elementsPerLine; + int rowsPerImage; + int imageSize; + const GLubyte *start, *rowStart, *iter; + GLushort *iter2; + int ww, hh, dd, k; + + myswapBytes= psm->unpack_swap_bytes; + components= elements_per_group(format,type); + if (psm->unpack_row_length > 0) { + groupsPerLine= psm->unpack_row_length; + } + else { + groupsPerLine= width; + } + elementSize= bytes_per_element(type); + groupSize= elementSize * components; + if (elementSize == 1) myswapBytes= 0; + + /* 3dstuff begin */ + if (psm->unpack_image_height > 0) { + rowsPerImage= psm->unpack_image_height; + } + else { + rowsPerImage= height; + } + /* 3dstuff end */ + + rowSize= groupsPerLine * groupSize; + padding= rowSize % psm->unpack_alignment; + if (padding) { + rowSize+= psm->unpack_alignment - padding; + } + + imageSize= rowsPerImage * rowSize; /* 3dstuff */ + + start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + + psm->unpack_skip_pixels * groupSize + + /*3dstuff*/ + psm->unpack_skip_images * imageSize; + elementsPerLine = width * components; + + iter2= newImage; + for (dd= 0; dd < depth; dd++) { + rowStart= start; + + for (hh= 0; hh < height; hh++) { + iter= rowStart; + + for (ww= 0; ww < elementsPerLine; ww++) { + Type_Widget widget; + float extractComponents[4]; + + switch(type) { + case GL_UNSIGNED_BYTE: + if (indexFormat) { + *iter2++ = *iter; + } else { + *iter2++ = (*iter) * 257; + } + break; + case GL_BYTE: + if (indexFormat) { + *iter2++ = *((const GLbyte *) iter); + } else { + /* rough approx */ + *iter2++ = (*((const GLbyte *) iter)) * 516; + } + break; + case GL_UNSIGNED_BYTE_3_3_2: + extract332(0,iter,extractComponents); + for (k = 0; k < 3; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + extract233rev(0,iter,extractComponents); + for (k = 0; k < 3; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_5_6_5: + extract565(myswapBytes,iter,extractComponents); + for (k = 0; k < 3; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + extract565rev(myswapBytes,iter,extractComponents); + for (k = 0; k < 3; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + extract4444(myswapBytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + extract4444rev(myswapBytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + extract5551(myswapBytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + extract1555rev(myswapBytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_SHORT: + case GL_SHORT: + if (myswapBytes) { + widget.ub[0] = iter[1]; + widget.ub[1] = iter[0]; + } else { + widget.ub[0] = iter[0]; + widget.ub[1] = iter[1]; + } + if (type == GL_SHORT) { + if (indexFormat) { + *iter2++ = widget.s[0]; + } else { + /* rough approx */ + *iter2++ = widget.s[0]*2; + } + } else { + *iter2++ = widget.us[0]; + } + break; + case GL_UNSIGNED_INT_8_8_8_8: + extract8888(myswapBytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + extract8888rev(myswapBytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_INT_10_10_10_2: + extract1010102(myswapBytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + extract2101010rev(myswapBytes,iter,extractComponents); + for (k = 0; k < 4; k++) { + *iter2++ = (GLushort)(extractComponents[k]*65535); + } + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + if (myswapBytes) { + widget.ub[0] = iter[3]; + widget.ub[1] = iter[2]; + widget.ub[2] = iter[1]; + widget.ub[3] = iter[0]; + } else { + widget.ub[0] = iter[0]; + widget.ub[1] = iter[1]; + widget.ub[2] = iter[2]; + widget.ub[3] = iter[3]; + } + if (type == GL_FLOAT) { + if (indexFormat) { + *iter2++ = widget.f; + } else { + *iter2++ = 65535 * widget.f; + } + } else if (type == GL_UNSIGNED_INT) { + if (indexFormat) { + *iter2++ = widget.ui; + } else { + *iter2++ = widget.ui >> 16; + } + } else { + if (indexFormat) { + *iter2++ = widget.i; + } else { + *iter2++ = widget.i >> 15; + } + } + break; + default: + assert(0); + } + + iter+= elementSize; + } /* for ww */ + rowStart+= rowSize; + + iter= rowStart; /* for assertion purposes */ + } /* for hh */ + + start+= imageSize; + } /* for dd */ + + /* iterators should be one byte past end */ + if (!isTypePackedPixel(type)) { + assert(iter2 == &newImage[width*height*depth*components]); + } + else { + assert(iter2 == &newImage[width*height*depth* + elements_per_group(format,0)]); + } + assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth + + psm->unpack_skip_rows * rowSize + + psm->unpack_skip_pixels * groupSize + + /*3dstuff*/ + psm->unpack_skip_images * imageSize] ); +} /* fillImage3D () */ + +static void scaleInternal3D(GLint components, + GLint widthIn, GLint heightIn, GLint depthIn, + const GLushort *dataIn, + GLint widthOut, GLint heightOut, GLint depthOut, + GLushort *dataOut) +{ + float x, lowx, highx, convx, halfconvx; + float y, lowy, highy, convy, halfconvy; + float z, lowz, highz, convz, halfconvz; + float xpercent,ypercent,zpercent; + float percent; + /* Max components in a format is 4, so... */ + float totals[4]; + float volume; + int i,j,d,k,zint,yint,xint,xindex,yindex,zindex; + int temp; + + convz = (float) depthIn/depthOut; + convy = (float) heightIn/heightOut; + convx = (float) widthIn/widthOut; + halfconvx = convx/2; + halfconvy = convy/2; + halfconvz = convz/2; + for (d = 0; d < depthOut; d++) { + z = convz * (d+0.5); + if (depthIn > depthOut) { + highz = z + halfconvz; + lowz = z - halfconvz; + } else { + highz = z + 0.5; + lowz = z - 0.5; + } + for (i = 0; i < heightOut; i++) { + y = convy * (i+0.5); + if (heightIn > heightOut) { + highy = y + halfconvy; + lowy = y - halfconvy; + } else { + highy = y + 0.5; + lowy = y - 0.5; + } + for (j = 0; j < widthOut; j++) { + x = convx * (j+0.5); + if (widthIn > widthOut) { + highx = x + halfconvx; + lowx = x - halfconvx; + } else { + highx = x + 0.5; + lowx = x - 0.5; + } + + /* + ** Ok, now apply box filter to box that goes from (lowx, lowy, + ** lowz) to (highx, highy, highz) on input data into this pixel + ** on output data. + */ + totals[0] = totals[1] = totals[2] = totals[3] = 0.0; + volume = 0.0; + + z = lowz; + zint = floor(z); + while (z < highz) { + zindex = (zint + depthIn) % depthIn; + if (highz < zint+1) { + zpercent = highz - z; + } else { + zpercent = zint+1 - z; + } + + y = lowy; + yint = floor(y); + while (y < highy) { + yindex = (yint + heightIn) % heightIn; + if (highy < yint+1) { + ypercent = highy - y; + } else { + ypercent = yint+1 - y; + } + + x = lowx; + xint = floor(x); + + while (x < highx) { + xindex = (xint + widthIn) % widthIn; + if (highx < xint+1) { + xpercent = highx - x; + } else { + xpercent = xint+1 - x; + } + + percent = xpercent * ypercent * zpercent; + volume += percent; + + temp = (xindex + (yindex*widthIn) + + (zindex*widthIn*heightIn)) * components; + for (k = 0; k < components; k++) { + assert(0 <= (temp+k) && + (temp+k) < + (widthIn*heightIn*depthIn*components)); + totals[k] += dataIn[temp + k] * percent; + } + + xint++; + x = xint; + } /* while x */ + + yint++; + y = yint; + } /* while y */ + + zint++; + z = zint; + } /* while z */ + + temp = (j + (i * widthOut) + + (d*widthOut*heightOut)) * components; + for (k = 0; k < components; k++) { + /* totals[] should be rounded in the case of enlarging an + * RGB ramp when the type is 332 or 4444 + */ + assert(0 <= (temp+k) && + (temp+k) < (widthOut*heightOut*depthOut*components)); + dataOut[temp + k] = (totals[k]+0.5)/volume; + } + } /* for j */ + } /* for i */ + } /* for d */ +} /* scaleInternal3D() */ + +static void emptyImage3D(const PixelStorageModes *psm, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, GLboolean indexFormat, + const GLushort *oldImage, void *userImage) +{ + int myswapBytes; + int components; + int groupsPerLine; + int elementSize; + int groupSize; + int rowSize; + int padding; + GLubyte *start, *rowStart, *iter; + int elementsPerLine; + const GLushort *iter2; + int ii, jj, dd, k; + int rowsPerImage; + int imageSize; + + myswapBytes= psm->pack_swap_bytes; + components = elements_per_group(format,type); + if (psm->pack_row_length > 0) { + groupsPerLine = psm->pack_row_length; + } + else { + groupsPerLine = width; + } + + elementSize= bytes_per_element(type); + groupSize= elementSize * components; + if (elementSize == 1) myswapBytes= 0; + + /* 3dstuff begin */ + if (psm->pack_image_height > 0) { + rowsPerImage= psm->pack_image_height; + } + else { + rowsPerImage= height; + } + + /* 3dstuff end */ + + rowSize = groupsPerLine * groupSize; + padding = rowSize % psm->pack_alignment; + if (padding) { + rowSize+= psm->pack_alignment - padding; + } + + imageSize= rowsPerImage * rowSize; /* 3dstuff */ + + start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize + + psm->pack_skip_pixels * groupSize + + /*3dstuff*/ + psm->pack_skip_images * imageSize; + elementsPerLine= width * components; + + iter2 = oldImage; + for (dd= 0; dd < depth; dd++) { + rowStart= start; + + for (ii= 0; ii< height; ii++) { + iter = rowStart; + + for (jj = 0; jj < elementsPerLine; jj++) { + Type_Widget widget; + float shoveComponents[4]; + + switch(type){ + case GL_UNSIGNED_BYTE: + if (indexFormat) { + *iter = *iter2++; + } else { + *iter = *iter2++ >> 8; + } + break; + case GL_BYTE: + if (indexFormat) { + *((GLbyte *) iter) = *iter2++; + } else { + *((GLbyte *) iter) = *iter2++ >> 9; + } + break; + case GL_UNSIGNED_BYTE_3_3_2: + for (k = 0; k < 3; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove332(shoveComponents,0,(void *)iter); + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + for (k = 0; k < 3; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove233rev(shoveComponents,0,(void *)iter); + break; + case GL_UNSIGNED_SHORT_5_6_5: + for (k = 0; k < 3; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove565(shoveComponents,0,(void *)&widget.us[0]); + if (myswapBytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } + else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + for (k = 0; k < 3; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove565rev(shoveComponents,0,(void *)&widget.us[0]); + if (myswapBytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } + else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove4444(shoveComponents,0,(void *)&widget.us[0]); + if (myswapBytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove4444rev(shoveComponents,0,(void *)&widget.us[0]); + if (myswapBytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove5551(shoveComponents,0,(void *)&widget.us[0]); + if (myswapBytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove1555rev(shoveComponents,0,(void *)&widget.us[0]); + if (myswapBytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + *(GLushort *)iter = widget.us[0]; + } + break; + case GL_UNSIGNED_SHORT: + case GL_SHORT: + if (type == GL_SHORT) { + if (indexFormat) { + widget.s[0] = *iter2++; + } else { + widget.s[0] = *iter2++ >> 1; + } + } else { + widget.us[0] = *iter2++; + } + if (myswapBytes) { + iter[0] = widget.ub[1]; + iter[1] = widget.ub[0]; + } else { + iter[0] = widget.ub[0]; + iter[1] = widget.ub[1]; + } + break; + case GL_UNSIGNED_INT_8_8_8_8: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove8888(shoveComponents,0,(void *)&widget.ui); + if (myswapBytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + *(GLuint *)iter= widget.ui; + } + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove8888rev(shoveComponents,0,(void *)&widget.ui); + if (myswapBytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + *(GLuint *)iter= widget.ui; + } + break; + case GL_UNSIGNED_INT_10_10_10_2: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove1010102(shoveComponents,0,(void *)&widget.ui); + if (myswapBytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + *(GLuint *)iter= widget.ui; + } + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + for (k = 0; k < 4; k++) { + shoveComponents[k]= *iter2++ / 65535.0; + } + shove2101010rev(shoveComponents,0,(void *)&widget.ui); + if (myswapBytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + *(GLuint *)iter= widget.ui; + } + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + if (type == GL_FLOAT) { + if (indexFormat) { + widget.f = *iter2++; + } else { + widget.f = *iter2++ / (float) 65535.0; + } + } else if (type == GL_UNSIGNED_INT) { + if (indexFormat) { + widget.ui = *iter2++; + } else { + widget.ui = (unsigned int) *iter2++ * 65537; + } + } else { + if (indexFormat) { + widget.i = *iter2++; + } else { + widget.i = ((unsigned int) *iter2++ * 65537)/2; + } + } + if (myswapBytes) { + iter[3] = widget.ub[0]; + iter[2] = widget.ub[1]; + iter[1] = widget.ub[2]; + iter[0] = widget.ub[3]; + } else { + iter[0] = widget.ub[0]; + iter[1] = widget.ub[1]; + iter[2] = widget.ub[2]; + iter[3] = widget.ub[3]; + } + break; + default: + assert(0); + } + + iter+= elementSize; + } /* for jj */ + + rowStart+= rowSize; + } /* for ii */ + + start+= imageSize; + } /* for dd */ + + /* iterators should be one byte past end */ + if (!isTypePackedPixel(type)) { + assert(iter2 == &oldImage[width*height*depth*components]); + } + else { + assert(iter2 == &oldImage[width*height*depth* + elements_per_group(format,0)]); + } + assert( iter == &((GLubyte *)userImage)[rowSize*height*depth + + psm->unpack_skip_rows * rowSize + + psm->unpack_skip_pixels * groupSize + + /*3dstuff*/ + psm->unpack_skip_images * imageSize] ); +} /* emptyImage3D() */ + +int gluScaleImage3D(GLenum format, + GLint widthIn, GLint heightIn, GLint depthIn, + GLenum typeIn, const void *dataIn, + GLint widthOut, GLint heightOut, GLint depthOut, + GLenum typeOut, void *dataOut) +{ + int components; + GLushort *beforeImage, *afterImage; + PixelStorageModes psm; + + if (widthIn == 0 || heightIn == 0 || depthIn == 0 || + widthOut == 0 || heightOut == 0 || depthOut == 0) { + return 0; + } + + if (widthIn < 0 || heightIn < 0 || depthIn < 0 || + widthOut < 0 || heightOut < 0 || depthOut < 0) { + return GLU_INVALID_VALUE; + } + + if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) || + typeIn == GL_BITMAP || typeOut == GL_BITMAP) { + return GLU_INVALID_ENUM; + } + if (!isLegalFormatForPackedPixelType(format, typeIn)) { + return GLU_INVALID_OPERATION; + } + if (!isLegalFormatForPackedPixelType(format, typeOut)) { + return GLU_INVALID_OPERATION; + } + + beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format, + GL_UNSIGNED_SHORT)); + afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, + GL_UNSIGNED_SHORT)); + if (beforeImage == NULL || afterImage == NULL) { + return GLU_OUT_OF_MEMORY; + } + retrieveStoreModes3D(&psm); + + fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format), + dataIn, beforeImage); + components = elements_per_group(format,0); + scaleInternal3D(components,widthIn,heightIn,depthIn,beforeImage, + widthOut,heightOut,depthOut,afterImage); + emptyImage3D(&psm,widthOut,heightOut,depthOut,format,typeOut, + is_index(format),afterImage, dataOut); + free((void *) beforeImage); + free((void *) afterImage); + + return 0; +} /* gluScaleImage3D() */ + +static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, + GLint internalFormat, GLenum format, GLenum type, + GLint *newWidth, GLint *newHeight, GLint *newDepth) +{ + GLint widthPowerOf2= nearestPower(width); + GLint heightPowerOf2= nearestPower(height); + GLint depthPowerOf2= nearestPower(depth); + GLint proxyWidth; + + do { + /* compute level 1 width & height & depth, clamping each at 1 */ + GLint widthAtLevelOne= (widthPowerOf2 > 1) ? + widthPowerOf2 >> 1 : + widthPowerOf2; + GLint heightAtLevelOne= (heightPowerOf2 > 1) ? + heightPowerOf2 >> 1 : + heightPowerOf2; + GLint depthAtLevelOne= (depthPowerOf2 > 1) ? + depthPowerOf2 >> 1 : + depthPowerOf2; + GLenum proxyTarget; + assert(widthAtLevelOne > 0); + assert(heightAtLevelOne > 0); + assert(depthAtLevelOne > 0); + + /* does width x height x depth at level 1 & all their mipmaps fit? */ + if (target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D) { + proxyTarget = GL_PROXY_TEXTURE_3D; + glTexImage3D(proxyTarget, 1, /* must be non-zero */ + internalFormat, + widthAtLevelOne,heightAtLevelOne,depthAtLevelOne, + 0,format,type,NULL); + } + glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); + /* does it fit??? */ + if (proxyWidth == 0) { /* nope, so try again with these sizes */ + if (widthPowerOf2 == 1 && heightPowerOf2 == 1 && + depthPowerOf2 == 1) { + *newWidth= *newHeight= *newDepth= 1; /* must fit 1x1x1 texture */ + return; + } + widthPowerOf2= widthAtLevelOne; + heightPowerOf2= heightAtLevelOne; + depthPowerOf2= depthAtLevelOne; + } + /* else it does fit */ + } while (proxyWidth == 0); + /* loop must terminate! */ + + /* return the width & height at level 0 that fits */ + *newWidth= widthPowerOf2; + *newHeight= heightPowerOf2; + *newDepth= depthPowerOf2; +/*printf("Proxy Textures\n");*/ +} /* closestFit3D() */ + +static void halveImagePackedPixelSlice(int components, + void (*extractPackedPixel) + (int, const void *,GLfloat []), + void (*shovePackedPixel) + (const GLfloat [],int, void *), + GLint width, GLint height, GLint depth, + const void *dataIn, void *dataOut, + GLint pixelSizeInBytes, + GLint rowSizeInBytes, + GLint imageSizeInBytes, + GLint isSwap) +{ + int ii, jj; + int halfWidth= width / 2; + int halfHeight= height / 2; + int halfDepth= depth / 2; + const char *src= (const char *)dataIn; + int padBytes= rowSizeInBytes - (width * pixelSizeInBytes); + int outIndex= 0; + + assert((width == 1 || height == 1) && depth >= 2); + + if (width == height) { /* a 1-pixel column viewed from top */ + assert(width == 1 && height == 1); + assert(depth >= 2); + + for (ii= 0; ii< halfDepth; ii++) { + float totals[4]; + float extractTotals[BOX2][4]; + int cc; + + (*extractPackedPixel)(isSwap,src,&extractTotals[0][0]); + (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), + &extractTotals[1][0]); + for (cc = 0; cc < components; cc++) { + int kk; + + /* average 2 pixels since only a column */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; + * totals[RED]/= 2.0; + */ + for (kk = 0; kk < BOX2; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (float)BOX2; + } /* for cc */ + + (*shovePackedPixel)(totals,outIndex,dataOut); + outIndex++; + /* skip over to next group of 2 */ + src+= imageSizeInBytes + imageSizeInBytes; + } /* for ii */ + } + else if (height == 1) { /* horizontal slice viewed from top */ + assert(width != 1); + + for (ii= 0; ii< halfDepth; ii++) { + for (jj= 0; jj< halfWidth; jj++) { + float totals[4]; + float extractTotals[BOX4][4]; + int cc; + + (*extractPackedPixel)(isSwap,src, + &extractTotals[0][0]); + (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), + &extractTotals[1][0]); + (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), + &extractTotals[2][0]); + (*extractPackedPixel)(isSwap, + (src+imageSizeInBytes+pixelSizeInBytes), + &extractTotals[3][0]); + for (cc = 0; cc < components; cc++) { + int kk; + + /* grab 4 pixels to average */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ + * extractTotals[2][RED]+extractTotals[3][RED]; + * totals[RED]/= 4.0; + */ + for (kk = 0; kk < BOX4; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (float)BOX4; + } + (*shovePackedPixel)(totals,outIndex,dataOut); + + outIndex++; + /* skip over to next horizontal square of 4 */ + src+= imageSizeInBytes + imageSizeInBytes; + } + } + + /* assert() */ + } + else if (width == 1) { /* vertical slice viewed from top */ + assert(height != 1); + + for (ii= 0; ii< halfDepth; ii++) { + for (jj= 0; jj< halfHeight; jj++) { + float totals[4]; + float extractTotals[BOX4][4]; + int cc; + + (*extractPackedPixel)(isSwap,src, + &extractTotals[0][0]); + (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), + &extractTotals[1][0]); + (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), + &extractTotals[2][0]); + (*extractPackedPixel)(isSwap, + (src+imageSizeInBytes+rowSizeInBytes), + &extractTotals[3][0]); + for (cc = 0; cc < components; cc++) { + int kk; + + /* grab 4 pixels to average */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ + * extractTotals[2][RED]+extractTotals[3][RED]; + * totals[RED]/= 4.0; + */ + for (kk = 0; kk < BOX4; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (float)BOX4; + } + (*shovePackedPixel)(totals,outIndex,dataOut); + + outIndex++; + + /* skip over to next vertical square of 4 */ + src+= imageSizeInBytes + imageSizeInBytes; + } + } + /* assert() */ + } + +} /* halveImagePackedPixelSlice() */ + +static void halveImagePackedPixel3D(int components, + void (*extractPackedPixel) + (int, const void *,GLfloat []), + void (*shovePackedPixel) + (const GLfloat [],int, void *), + GLint width, GLint height, GLint depth, + const void *dataIn, void *dataOut, + GLint pixelSizeInBytes, + GLint rowSizeInBytes, + GLint imageSizeInBytes, + GLint isSwap) +{ + if (depth == 1) { + assert(1 <= width && 1 <= height); + + halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, + width,height,dataIn,dataOut,pixelSizeInBytes, + rowSizeInBytes,isSwap); + return; + } + /* a horizontal or vertical slice viewed from top */ + else if (width == 1 || height == 1) { + assert(1 <= depth); + + halveImagePackedPixelSlice(components, + extractPackedPixel,shovePackedPixel, + width, height, depth, dataIn, dataOut, + pixelSizeInBytes, rowSizeInBytes, + imageSizeInBytes, isSwap); + return; + } + { + int ii, jj, dd; + + int halfWidth= width / 2; + int halfHeight= height / 2; + int halfDepth= depth / 2; + const char *src= (const char *) dataIn; + int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); + int outIndex= 0; + + for (dd= 0; dd < halfDepth; dd++) { + for (ii= 0; ii< halfHeight; ii++) { + for (jj= 0; jj< halfWidth; jj++) { +#define BOX8 8 + float totals[4]; /* 4 is maximum components */ + float extractTotals[BOX8][4]; /* 4 is maximum components */ + int cc; + + (*extractPackedPixel)(isSwap,src, + &extractTotals[0][0]); + (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), + &extractTotals[1][0]); + (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), + &extractTotals[2][0]); + (*extractPackedPixel)(isSwap, + (src+rowSizeInBytes+pixelSizeInBytes), + &extractTotals[3][0]); + + (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), + &extractTotals[4][0]); + (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes+imageSizeInBytes), + &extractTotals[5][0]); + (*extractPackedPixel)(isSwap,(src+rowSizeInBytes+imageSizeInBytes), + &extractTotals[6][0]); + (*extractPackedPixel)(isSwap, + (src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes), + &extractTotals[7][0]); + for (cc = 0; cc < components; cc++) { + int kk; + + /* grab 8 pixels to average */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ + * extractTotals[2][RED]+extractTotals[3][RED]+ + * extractTotals[4][RED]+extractTotals[5][RED]+ + * extractTotals[6][RED]+extractTotals[7][RED]; + * totals[RED]/= 8.0; + */ + for (kk = 0; kk < BOX8; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (float)BOX8; + } + (*shovePackedPixel)(totals,outIndex,dataOut); + + outIndex++; + /* skip over to next square of 4 */ + src+= pixelSizeInBytes + pixelSizeInBytes; + } + /* skip past pad bytes, if any, to get to next row */ + src+= padBytes; + + /* src is at beginning of a row here, but it's the second row of + * the square block of 4 pixels that we just worked on so we + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... + */ + src+= rowSizeInBytes; + } + + src+= imageSizeInBytes; + } /* for dd */ + + /* both pointers must reach one byte after the end */ + assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); + assert(outIndex == halfWidth * halfHeight * halfDepth); + } /* for dd */ + +} /* halveImagePackedPixel3D() */ + +static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, + GLsizei width, + GLsizei height, + GLsizei depth, + GLsizei widthPowerOf2, + GLsizei heightPowerOf2, + GLsizei depthPowerOf2, + GLenum format, GLenum type, + GLint userLevel, + GLint baseLevel,GLint maxLevel, + const void *data) +{ + GLint newWidth, newHeight, newDepth; + GLint level, levels; + const void *usersImage; + void *srcImage, *dstImage; + GLint newImageWidth, newImageHeight, newImageDepth; + __GLU_INIT_SWAP_IMAGE; + GLint memReq; + GLint maxSize; + GLint cmpts; + + GLint myswapBytes, groupsPerLine, elementSize, groupSize; + GLint rowsPerImage, imageSize; + GLint rowSize, padding; + PixelStorageModes psm; + + assert(checkMipmapArgs(internalFormat,format,type) == 0); + assert(width >= 1 && height >= 1 && depth >= 1); + assert(type != GL_BITMAP); + + srcImage = dstImage = NULL; + + newWidth= widthPowerOf2; + newHeight= heightPowerOf2; + newDepth= depthPowerOf2; + levels = computeLog(newWidth); + level = computeLog(newHeight); + if (level > levels) levels=level; + level = computeLog(newDepth); + if (level > levels) levels=level; + + levels+= userLevel; + + retrieveStoreModes3D(&psm); + myswapBytes = psm.unpack_swap_bytes; + cmpts = elements_per_group(format,type); + if (psm.unpack_row_length > 0) { + groupsPerLine = psm.unpack_row_length; + } else { + groupsPerLine = width; + } + + elementSize = bytes_per_element(type); + groupSize = elementSize * cmpts; + if (elementSize == 1) myswapBytes = 0; + + /* 3dstuff begin */ + if (psm.unpack_image_height > 0) { + rowsPerImage= psm.unpack_image_height; + } + else { + rowsPerImage= height; + } + + /* 3dstuff end */ + rowSize = groupsPerLine * groupSize; + padding = (rowSize % psm.unpack_alignment); + if (padding) { + rowSize += psm.unpack_alignment - padding; + } + + imageSize= rowsPerImage * rowSize; /* 3dstuff */ + + usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + + psm.unpack_skip_pixels * groupSize + + /* 3dstuff */ + psm.unpack_skip_images * imageSize; + + glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0); + glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0); + + level = userLevel; + + if (width == newWidth && height == newHeight && depth == newDepth) { + /* Use usersImage for level userLevel */ + if (baseLevel <= level && level <= maxLevel) { + glTexImage3D(target, level, internalFormat, width, + height, depth, 0, format, type, + usersImage); + } + if(levels == 0) { /* we're done. clean up and return */ + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); + glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); + return 0; + } + { + int nextWidth= newWidth/2; + int nextHeight= newHeight/2; + int nextDepth= newDepth/2; + + /* clamp to 1 */ + if (nextWidth < 1) nextWidth= 1; + if (nextHeight < 1) nextHeight= 1; + if (nextDepth < 1) nextDepth= 1; + memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); + } + switch(type) { + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memReq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memReq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memReq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memReq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memReq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memReq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memReq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memReq); + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + dstImage = (GLushort *)malloc(memReq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memReq); + break; + default: + return GLU_INVALID_ENUM; /* assertion */ + } + if (dstImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); + glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); + return GLU_OUT_OF_MEMORY; + } + else + switch(type) { + case GL_UNSIGNED_BYTE: + if (depth > 1) { + halveImage3D(cmpts,extractUbyte,shoveUbyte, + width,height,depth, + usersImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_ubyte(cmpts,width,height,usersImage,dstImage, + elementSize,rowSize,groupSize); + } + break; + case GL_BYTE: + if (depth > 1) { + halveImage3D(cmpts,extractSbyte,shoveSbyte, + width,height,depth, + usersImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_byte(cmpts,width,height,usersImage,dstImage, + elementSize,rowSize,groupSize); + } + break; + case GL_UNSIGNED_SHORT: + if (depth > 1) { + halveImage3D(cmpts,extractUshort,shoveUshort, + width,height,depth, + usersImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_ushort(cmpts,width,height,usersImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_SHORT: + if (depth > 1) { + halveImage3D(cmpts,extractSshort,shoveSshort, + width,height,depth, + usersImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_short(cmpts,width,height,usersImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_UNSIGNED_INT: + if (depth > 1) { + halveImage3D(cmpts,extractUint,shoveUint, + width,height,depth, + usersImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_uint(cmpts,width,height,usersImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_INT: + if (depth > 1) { + halveImage3D(cmpts,extractSint,shoveSint, + width,height,depth, + usersImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_int(cmpts,width,height,usersImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_FLOAT: + if (depth > 1 ) { + halveImage3D(cmpts,extractFloat,shoveFloat, + width,height,depth, + usersImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_float(cmpts,width,height,usersImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_UNSIGNED_BYTE_3_3_2: + assert(format == GL_RGB); + halveImagePackedPixel3D(3,extract332,shove332, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + assert(format == GL_RGB); + halveImagePackedPixel3D(3,extract233rev,shove233rev, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_5_6_5: + halveImagePackedPixel3D(3,extract565,shove565, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + halveImagePackedPixel3D(3,extract565rev,shove565rev, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + halveImagePackedPixel3D(4,extract4444,shove4444, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + halveImagePackedPixel3D(4,extract4444rev,shove4444rev, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + halveImagePackedPixel3D(4,extract5551,shove5551, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + halveImagePackedPixel3D(4,extract1555rev,shove1555rev, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_INT_8_8_8_8: + halveImagePackedPixel3D(4,extract8888,shove8888, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + halveImagePackedPixel3D(4,extract8888rev,shove8888rev, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_INT_10_10_10_2: + halveImagePackedPixel3D(4,extract1010102,shove1010102, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, + width,height,depth,usersImage,dstImage, + elementSize,rowSize,imageSize,myswapBytes); + break; + default: + assert(0); + break; + } + newWidth = width/2; + newHeight = height/2; + newDepth = depth/2; + /* clamp to 1 */ + if (newWidth < 1) newWidth= 1; + if (newHeight < 1) newHeight= 1; + if (newDepth < 1) newDepth= 1; + + myswapBytes = 0; + rowSize = newWidth * groupSize; + imageSize= rowSize * newHeight; /* 3dstuff */ + memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); + /* Swap srcImage and dstImage */ + __GLU_SWAP_IMAGE(srcImage,dstImage); + switch(type) { + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memReq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memReq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memReq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memReq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memReq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memReq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memReq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memReq); + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + dstImage = (GLushort *)malloc(memReq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memReq); + break; + default: + return GLU_INVALID_ENUM; /* assertion */ + } + if (dstImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); + glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); + return GLU_OUT_OF_MEMORY; + } + /* level userLevel+1 is in srcImage; level userLevel already saved */ + level = userLevel+1; + } else {/* user's image is *not* nice power-of-2 sized square */ + memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); + switch(type) { + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memReq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memReq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memReq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memReq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memReq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memReq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memReq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memReq); + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + dstImage = (GLushort *)malloc(memReq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memReq); + break; + default: + return GLU_INVALID_ENUM; /* assertion */ + } + + if (dstImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); + glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); + return GLU_OUT_OF_MEMORY; + } + /*printf("Build3DMipmaps(): ScaleImage3D %d %d %d->%d %d %d\n", + width,height,depth,newWidth,newHeight,newDepth);*/ + + gluScaleImage3D(format, width, height, depth, type, usersImage, + newWidth, newHeight, newDepth, type, dstImage); + + myswapBytes = 0; + rowSize = newWidth * groupSize; + imageSize = rowSize * newHeight; /* 3dstuff */ + /* Swap dstImage and srcImage */ + __GLU_SWAP_IMAGE(srcImage,dstImage); + + if(levels != 0) { /* use as little memory as possible */ + { + int nextWidth= newWidth/2; + int nextHeight= newHeight/2; + int nextDepth= newDepth/2; + if (nextWidth < 1) nextWidth= 1; + if (nextHeight < 1) nextHeight= 1; + if (nextDepth < 1) nextDepth= 1; + + memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); + } + switch(type) { + case GL_UNSIGNED_BYTE: + dstImage = (GLubyte *)malloc(memReq); + break; + case GL_BYTE: + dstImage = (GLbyte *)malloc(memReq); + break; + case GL_UNSIGNED_SHORT: + dstImage = (GLushort *)malloc(memReq); + break; + case GL_SHORT: + dstImage = (GLshort *)malloc(memReq); + break; + case GL_UNSIGNED_INT: + dstImage = (GLuint *)malloc(memReq); + break; + case GL_INT: + dstImage = (GLint *)malloc(memReq); + break; + case GL_FLOAT: + dstImage = (GLfloat *)malloc(memReq); + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + dstImage = (GLubyte *)malloc(memReq); + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + dstImage = (GLushort *)malloc(memReq); + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + dstImage = (GLuint *)malloc(memReq); + break; + default: + return GLU_INVALID_ENUM; /* assertion */ + } + if (dstImage == NULL) { + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); + glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); + return GLU_OUT_OF_MEMORY; + } + } + /* level userLevel is in srcImage; nothing saved yet */ + level = userLevel; + } + + glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); + if (baseLevel <= level && level <= maxLevel) { + glTexImage3D(target, level, internalFormat, newWidth, newHeight, newDepth, + 0,format, type, (void *)srcImage); + } + level++; /* update current level for the loop */ + for (; level <= levels; level++) { + switch(type) { + case GL_UNSIGNED_BYTE: + if (newDepth > 1) { + halveImage3D(cmpts,extractUbyte,shoveUbyte, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_ubyte(cmpts,newWidth,newHeight,srcImage,dstImage, + elementSize,rowSize,groupSize); + } + break; + case GL_BYTE: + if (newDepth > 1) { + halveImage3D(cmpts,extractSbyte,shoveSbyte, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_byte(cmpts,newWidth,newHeight,srcImage,dstImage, + elementSize,rowSize,groupSize); + } + break; + case GL_UNSIGNED_SHORT: + if (newDepth > 1) { + halveImage3D(cmpts,extractUshort,shoveUshort, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_ushort(cmpts,newWidth,newHeight,srcImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_SHORT: + if (newDepth > 1) { + halveImage3D(cmpts,extractSshort,shoveSshort, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_short(cmpts,newWidth,newHeight,srcImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_UNSIGNED_INT: + if (newDepth > 1) { + halveImage3D(cmpts,extractUint,shoveUint, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_uint(cmpts,newWidth,newHeight,srcImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_INT: + if (newDepth > 1) { + halveImage3D(cmpts,extractSint,shoveSint, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_int(cmpts,newWidth,newHeight,srcImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_FLOAT: + if (newDepth > 1) { + halveImage3D(cmpts,extractFloat,shoveFloat, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,groupSize,rowSize, + imageSize,myswapBytes); + } + else { + halveImage_float(cmpts,newWidth,newHeight,srcImage,dstImage, + elementSize,rowSize,groupSize,myswapBytes); + } + break; + case GL_UNSIGNED_BYTE_3_3_2: + halveImagePackedPixel3D(3,extract332,shove332, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + halveImagePackedPixel3D(3,extract233rev,shove233rev, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_5_6_5: + halveImagePackedPixel3D(3,extract565,shove565, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + halveImagePackedPixel3D(3,extract565rev,shove565rev, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + halveImagePackedPixel3D(4,extract4444,shove4444, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + halveImagePackedPixel3D(4,extract4444rev,shove4444rev, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + halveImagePackedPixel3D(4,extract5551,shove5551, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + halveImagePackedPixel3D(4,extract1555rev,shove1555rev, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_INT_8_8_8_8: + halveImagePackedPixel3D(4,extract8888,shove8888, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + halveImagePackedPixel3D(4,extract8888rev,shove8888rev, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_INT_10_10_10_2: + halveImagePackedPixel3D(4,extract1010102,shove1010102, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, + newWidth,newHeight,newDepth, + srcImage,dstImage,elementSize,rowSize, + imageSize,myswapBytes); + break; + default: + assert(0); + break; + } + + __GLU_SWAP_IMAGE(srcImage,dstImage); + + if (newWidth > 1) { newWidth /= 2; rowSize /= 2;} + if (newHeight > 1) { newHeight /= 2; imageSize = rowSize * newHeight; } + if (newDepth > 1) newDepth /= 2; + { + /* call tex image with srcImage untouched since it's not padded */ + if (baseLevel <= level && level <= maxLevel) { + glTexImage3D(target, level, internalFormat, newWidth, newHeight, + newDepth,0, format, type, (void *) srcImage); + } + } + } /* for level */ + glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); + glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); + glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); + glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); + glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); + glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); + + free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ + if (dstImage) { /* if it's non-rectangular and only 1 level */ + free(dstImage); + } + return 0; +} /* gluBuild3DMipmapLevelsCore() */ + +GLint GLAPIENTRY +gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, + GLint userLevel, GLint baseLevel, GLint maxLevel, + const void *data) +{ + int level, levels; + + int rc= checkMipmapArgs(internalFormat,format,type); + if (rc != 0) return rc; + + if (width < 1 || height < 1 || depth < 1) { + return GLU_INVALID_VALUE; + } + + if(type == GL_BITMAP) { + return GLU_INVALID_ENUM; + } + + levels = computeLog(width); + level = computeLog(height); + if (level > levels) levels=level; + level = computeLog(depth); + if (level > levels) levels=level; + + levels+= userLevel; + if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) + return GLU_INVALID_VALUE; + + return gluBuild3DMipmapLevelsCore(target, internalFormat, + width, height, depth, + width, height, depth, + format, type, + userLevel, baseLevel, maxLevel, + data); +} /* gluBuild3DMipmapLevels() */ + +GLint GLAPIENTRY +gluBuild3DMipmaps(GLenum target, GLint internalFormat, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const void *data) +{ + GLint widthPowerOf2, heightPowerOf2, depthPowerOf2; + int level, levels; + + int rc= checkMipmapArgs(internalFormat,format,type); + if (rc != 0) return rc; + + if (width < 1 || height < 1 || depth < 1) { + return GLU_INVALID_VALUE; + } + + if(type == GL_BITMAP) { + return GLU_INVALID_ENUM; + } + + closestFit3D(target,width,height,depth,internalFormat,format,type, + &widthPowerOf2,&heightPowerOf2,&depthPowerOf2); + + levels = computeLog(widthPowerOf2); + level = computeLog(heightPowerOf2); + if (level > levels) levels=level; + level = computeLog(depthPowerOf2); + if (level > levels) levels=level; + + return gluBuild3DMipmapLevelsCore(target, internalFormat, + width, height, depth, + widthPowerOf2, heightPowerOf2, + depthPowerOf2, + format, type, 0, 0, levels, + data); +} /* gluBuild3DMipmaps() */ + +static GLdouble extractUbyte(int isSwap, const void *ubyte) +{ + isSwap= isSwap; /* turn off warnings */ + + assert(*((const GLubyte *)ubyte) <= 255); + + return (GLdouble)(*((const GLubyte *)ubyte)); +} /* extractUbyte() */ + +static void shoveUbyte(GLdouble value, int index, void *data) +{ + assert(0.0 <= value && value < 256.0); + + ((GLubyte *)data)[index]= (GLubyte)value; +} /* shoveUbyte() */ + +static GLdouble extractSbyte(int isSwap, const void *sbyte) +{ + isSwap= isSwap; /* turn off warnings */ + + assert(*((const GLbyte *)sbyte) <= 127); + + return (GLdouble)(*((const GLbyte *)sbyte)); +} /* extractSbyte() */ + +static void shoveSbyte(GLdouble value, int index, void *data) +{ + ((GLbyte *)data)[index]= (GLbyte)value; +} /* shoveSbyte() */ + +static GLdouble extractUshort(int isSwap, const void *uitem) +{ + GLushort ushort; + + if (isSwap) { + ushort= __GLU_SWAP_2_BYTES(uitem); + } + else { + ushort= *(const GLushort *)uitem; + } + + assert(ushort <= 65535); + + return (GLdouble)ushort; +} /* extractUshort() */ + +static void shoveUshort(GLdouble value, int index, void *data) +{ + assert(0.0 <= value && value < 65536.0); + + ((GLushort *)data)[index]= (GLushort)value; +} /* shoveUshort() */ + +static GLdouble extractSshort(int isSwap, const void *sitem) +{ + GLshort sshort; + + if (isSwap) { + sshort= __GLU_SWAP_2_BYTES(sitem); + } + else { + sshort= *(const GLshort *)sitem; + } + + assert(sshort <= 32767); + + return (GLdouble)sshort; +} /* extractSshort() */ + +static void shoveSshort(GLdouble value, int index, void *data) +{ + assert(0.0 <= value && value < 32768.0); + + ((GLshort *)data)[index]= (GLshort)value; +} /* shoveSshort() */ + +static GLdouble extractUint(int isSwap, const void *uitem) +{ + GLuint uint; + + if (isSwap) { + uint= __GLU_SWAP_4_BYTES(uitem); + } + else { + uint= *(const GLuint *)uitem; + } + + assert(uint <= 0xffffffff); + + return (GLdouble)uint; +} /* extractUint() */ + +static void shoveUint(GLdouble value, int index, void *data) +{ + assert(0.0 <= value && value <= (GLdouble) UINT_MAX); + + ((GLuint *)data)[index]= (GLuint)value; +} /* shoveUint() */ + +static GLdouble extractSint(int isSwap, const void *sitem) +{ + GLint sint; + + if (isSwap) { + sint= __GLU_SWAP_4_BYTES(sitem); + } + else { + sint= *(const GLint *)sitem; + } + + assert(sint <= 0x7fffffff); + + return (GLdouble)sint; +} /* extractSint() */ + +static void shoveSint(GLdouble value, int index, void *data) +{ + assert(0.0 <= value && value <= (GLdouble) INT_MAX); + + ((GLint *)data)[index]= (GLint)value; +} /* shoveSint() */ + +static GLdouble extractFloat(int isSwap, const void *item) +{ + GLfloat ffloat; + + if (isSwap) { + ffloat= __GLU_SWAP_4_BYTES(item); + } + else { + ffloat= *(const GLfloat *)item; + } + + assert(ffloat <= 1.0); + + return (GLdouble)ffloat; +} /* extractFloat() */ + +static void shoveFloat(GLdouble value, int index, void *data) +{ + assert(0.0 <= value && value <= 1.0); + + ((GLfloat *)data)[index]= value; +} /* shoveFloat() */ + +static void halveImageSlice(int components, + GLdouble (*extract)(int, const void *), + void (*shove)(GLdouble, int, void *), + GLint width, GLint height, GLint depth, + const void *dataIn, void *dataOut, + GLint elementSizeInBytes, + GLint groupSizeInBytes, + GLint rowSizeInBytes, + GLint imageSizeInBytes, + GLint isSwap) +{ + int ii, jj; + int halfWidth= width / 2; + int halfHeight= height / 2; + int halfDepth= depth / 2; + const char *src= (const char *)dataIn; + int padBytes= rowSizeInBytes - (width * groupSizeInBytes); + int outIndex= 0; + + assert((width == 1 || height == 1) && depth >= 2); + + if (width == height) { /* a 1-pixel column viewed from top */ + /* printf("1-column\n");*/ + assert(width == 1 && height == 1); + assert(depth >= 2); + + for (ii= 0; ii< halfDepth; ii++) { + int cc; + + for (cc = 0; cc < components; cc++) { + double totals[4]; + double extractTotals[BOX2][4]; + int kk; + + extractTotals[0][cc]= (*extract)(isSwap,src); + extractTotals[1][cc]= (*extract)(isSwap,(src+imageSizeInBytes)); + + /* average 2 pixels since only a column */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; + * totals[RED]/= 2.0; + */ + for (kk = 0; kk < BOX2; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (double)BOX2; + + (*shove)(totals[cc],outIndex,dataOut); + outIndex++; + src+= elementSizeInBytes; + } /* for cc */ + + /* skip over to next group of 2 */ + src+= rowSizeInBytes; + } /* for ii */ + + assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); + assert(outIndex == halfDepth * components); + } + else if (height == 1) { /* horizontal slice viewed from top */ + /* printf("horizontal slice\n"); */ + assert(width != 1); + + for (ii= 0; ii< halfDepth; ii++) { + for (jj= 0; jj< halfWidth; jj++) { + int cc; + + for (cc = 0; cc < components; cc++) { + int kk; + double totals[4]; + double extractTotals[BOX4][4]; + + extractTotals[0][cc]=(*extract)(isSwap,src); + extractTotals[1][cc]=(*extract)(isSwap, + (src+groupSizeInBytes)); + extractTotals[2][cc]=(*extract)(isSwap, + (src+imageSizeInBytes)); + extractTotals[3][cc]=(*extract)(isSwap, + (src+imageSizeInBytes+groupSizeInBytes)); + + /* grab 4 pixels to average */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ + * extractTotals[2][RED]+extractTotals[3][RED]; + * totals[RED]/= 4.0; + */ + for (kk = 0; kk < BOX4; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (double)BOX4; + + (*shove)(totals[cc],outIndex,dataOut); + outIndex++; + + src+= elementSizeInBytes; + } /* for cc */ + + /* skip over to next horizontal square of 4 */ + src+= groupSizeInBytes; + } /* for jj */ + src+= padBytes; + + src+= rowSizeInBytes; + } /* for ii */ + + assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); + assert(outIndex == halfWidth * halfDepth * components); + } + else if (width == 1) { /* vertical slice viewed from top */ + /* printf("vertical slice\n"); */ + assert(height != 1); + + for (ii= 0; ii< halfDepth; ii++) { + for (jj= 0; jj< halfHeight; jj++) { + int cc; + + for (cc = 0; cc < components; cc++) { + int kk; + double totals[4]; + double extractTotals[BOX4][4]; + + extractTotals[0][cc]=(*extract)(isSwap,src); + extractTotals[1][cc]=(*extract)(isSwap, + (src+rowSizeInBytes)); + extractTotals[2][cc]=(*extract)(isSwap, + (src+imageSizeInBytes)); + extractTotals[3][cc]=(*extract)(isSwap, + (src+imageSizeInBytes+rowSizeInBytes)); + + /* grab 4 pixels to average */ + totals[cc]= 0.0; + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ + * extractTotals[2][RED]+extractTotals[3][RED]; + * totals[RED]/= 4.0; + */ + for (kk = 0; kk < BOX4; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (double)BOX4; + + (*shove)(totals[cc],outIndex,dataOut); + outIndex++; + + src+= elementSizeInBytes; + } /* for cc */ + src+= padBytes; + + /* skip over to next vertical square of 4 */ + src+= rowSizeInBytes; + } /* for jj */ + + src+= imageSizeInBytes; + } /* for ii */ + + assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); + assert(outIndex == halfHeight * halfDepth * components); + } + +} /* halveImageSlice() */ + +static void halveImage3D(int components, + GLdouble (*extract)(int, const void *), + void (*shove)(GLdouble, int, void *), + GLint width, GLint height, GLint depth, + const void *dataIn, void *dataOut, + GLint elementSizeInBytes, + GLint groupSizeInBytes, + GLint rowSizeInBytes, + GLint imageSizeInBytes, + GLint isSwap) +{ + assert(depth > 1); + + /* a horizontal/vertical/one-column slice viewed from top */ + if (width == 1 || height == 1) { + assert(1 <= depth); + + halveImageSlice(components,extract,shove, width, height, depth, + dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, + rowSizeInBytes, imageSizeInBytes, isSwap); + return; + } + { + int ii, jj, dd; + + int halfWidth= width / 2; + int halfHeight= height / 2; + int halfDepth= depth / 2; + const char *src= (const char *) dataIn; + int padBytes= rowSizeInBytes - (width*groupSizeInBytes); + int outIndex= 0; + + for (dd= 0; dd < halfDepth; dd++) { + for (ii= 0; ii< halfHeight; ii++) { + for (jj= 0; jj< halfWidth; jj++) { + int cc; + + for (cc= 0; cc < components; cc++) { + int kk; +#define BOX8 8 + double totals[4]; /* 4 is maximum components */ + double extractTotals[BOX8][4]; /* 4 is maximum components */ + + extractTotals[0][cc]= (*extract)(isSwap,src); + extractTotals[1][cc]= (*extract)(isSwap, + (src+groupSizeInBytes)); + extractTotals[2][cc]= (*extract)(isSwap, + (src+rowSizeInBytes)); + extractTotals[3][cc]= (*extract)(isSwap, + (src+rowSizeInBytes+groupSizeInBytes)); + + extractTotals[4][cc]= (*extract)(isSwap, + (src+imageSizeInBytes)); + + extractTotals[5][cc]= (*extract)(isSwap, + (src+groupSizeInBytes+imageSizeInBytes)); + extractTotals[6][cc]= (*extract)(isSwap, + (src+rowSizeInBytes+imageSizeInBytes)); + extractTotals[7][cc]= (*extract)(isSwap, + (src+rowSizeInBytes+groupSizeInBytes+imageSizeInBytes)); + + totals[cc]= 0.0; + + /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ + * extractTotals[2][RED]+extractTotals[3][RED]+ + * extractTotals[4][RED]+extractTotals[5][RED]+ + * extractTotals[6][RED]+extractTotals[7][RED]; + * totals[RED]/= 8.0; + */ + for (kk = 0; kk < BOX8; kk++) { + totals[cc]+= extractTotals[kk][cc]; + } + totals[cc]/= (double)BOX8; + + (*shove)(totals[cc],outIndex,dataOut); + + outIndex++; + + src+= elementSizeInBytes; /* go to next component */ + } /* for cc */ + + /* skip over to next square of 4 */ + src+= groupSizeInBytes; + } /* for jj */ + /* skip past pad bytes, if any, to get to next row */ + src+= padBytes; + + /* src is at beginning of a row here, but it's the second row of + * the square block of 4 pixels that we just worked on so we + * need to go one more row. + * i.e., + * OO... + * here -->OO... + * but want -->OO... + * OO... + * ... + */ + src+= rowSizeInBytes; + } /* for ii */ + + src+= imageSizeInBytes; + } /* for dd */ + + /* both pointers must reach one byte after the end */ + assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); + assert(outIndex == halfWidth * halfHeight * halfDepth * components); + } +} /* halveImage3D() */ + + + +/*** mipmap.c ***/ + diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/project.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/project.c new file mode 100755 index 000000000..60b44ed56 --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/project.c @@ -0,0 +1,381 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Attic/project.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <math.h> +#include <GL/gl.h> +#include <GL/glu.h> +#include "gluint.h" + +/* +** Make m an identity matrix +*/ +static void __gluMakeIdentityd(GLdouble m[16]) +{ + m[0+4*0] = 1; m[0+4*1] = 0; m[0+4*2] = 0; m[0+4*3] = 0; + m[1+4*0] = 0; m[1+4*1] = 1; m[1+4*2] = 0; m[1+4*3] = 0; + m[2+4*0] = 0; m[2+4*1] = 0; m[2+4*2] = 1; m[2+4*3] = 0; + m[3+4*0] = 0; m[3+4*1] = 0; m[3+4*2] = 0; m[3+4*3] = 1; +} + +static void __gluMakeIdentityf(GLfloat m[16]) +{ + m[0+4*0] = 1; m[0+4*1] = 0; m[0+4*2] = 0; m[0+4*3] = 0; + m[1+4*0] = 0; m[1+4*1] = 1; m[1+4*2] = 0; m[1+4*3] = 0; + m[2+4*0] = 0; m[2+4*1] = 0; m[2+4*2] = 1; m[2+4*3] = 0; + m[3+4*0] = 0; m[3+4*1] = 0; m[3+4*2] = 0; m[3+4*3] = 1; +} + +void GLAPIENTRY +gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top) +{ + glOrtho(left, right, bottom, top, -1, 1); +} + +#define __glPi 3.14159265358979323846 + +void GLAPIENTRY +gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) +{ + GLdouble m[4][4]; + double sine, cotangent, deltaZ; + double radians = fovy / 2 * __glPi / 180; + + deltaZ = zFar - zNear; + sine = sin(radians); + if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) { + return; + } + cotangent = COS(radians) / sine; + + __gluMakeIdentityd(&m[0][0]); + m[0][0] = cotangent / aspect; + m[1][1] = cotangent; + m[2][2] = -(zFar + zNear) / deltaZ; + m[2][3] = -1; + m[3][2] = -2 * zNear * zFar / deltaZ; + m[3][3] = 0; + glMultMatrixd(&m[0][0]); +} + +static void normalize(float v[3]) +{ + float r; + + r = sqrt( v[0]*v[0] + v[1]*v[1] + v[2]*v[2] ); + if (r == 0.0) return; + + v[0] /= r; + v[1] /= r; + v[2] /= r; +} + +static void cross(float v1[3], float v2[3], float result[3]) +{ + result[0] = v1[1]*v2[2] - v1[2]*v2[1]; + result[1] = v1[2]*v2[0] - v1[0]*v2[2]; + result[2] = v1[0]*v2[1] - v1[1]*v2[0]; +} + +void GLAPIENTRY +gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, + GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, + GLdouble upz) +{ + int i; + float forward[3], side[3], up[3]; + GLfloat m[4][4]; + + forward[0] = centerx - eyex; + forward[1] = centery - eyey; + forward[2] = centerz - eyez; + + up[0] = upx; + up[1] = upy; + up[2] = upz; + + normalize(forward); + + /* Side = forward x up */ + cross(forward, up, side); + normalize(side); + + /* Recompute up as: up = side x forward */ + cross(side, forward, up); + + __gluMakeIdentityf(&m[0][0]); + m[0][0] = side[0]; + m[1][0] = side[1]; + m[2][0] = side[2]; + + m[0][1] = up[0]; + m[1][1] = up[1]; + m[2][1] = up[2]; + + m[0][2] = -forward[0]; + m[1][2] = -forward[1]; + m[2][2] = -forward[2]; + + glMultMatrixf(&m[0][0]); + glTranslated(-eyex, -eyey, -eyez); +} + +static void __gluMultMatrixVecd(const GLdouble matrix[16], const GLdouble in[4], + GLdouble out[4]) +{ + int i; + + for (i=0; i<4; i++) { + out[i] = + in[0] * matrix[0*4+i] + + in[1] * matrix[1*4+i] + + in[2] * matrix[2*4+i] + + in[3] * matrix[3*4+i]; + } +} + +/* +** inverse = invert(src) +*/ +static int __gluInvertMatrixd(const GLdouble src[16], GLdouble inverse[16]) +{ + int i, j, k, swap; + double t; + GLdouble temp[4][4]; + + for (i=0; i<4; i++) { + for (j=0; j<4; j++) { + temp[i][j] = src[i*4+j]; + } + } + __gluMakeIdentityd(inverse); + + for (i = 0; i < 4; i++) { + /* + ** Look for largest element in column + */ + swap = i; + for (j = i + 1; j < 4; j++) { + if (fabs(temp[j][i]) > fabs(temp[i][i])) { + swap = j; + } + } + + if (swap != i) { + /* + ** Swap rows. + */ + for (k = 0; k < 4; k++) { + t = temp[i][k]; + temp[i][k] = temp[swap][k]; + temp[swap][k] = t; + + t = inverse[i*4+k]; + inverse[i*4+k] = inverse[swap*4+k]; + inverse[swap*4+k] = t; + } + } + + if (temp[i][i] == 0) { + /* + ** No non-zero pivot. The matrix is singular, which shouldn't + ** happen. This means the user gave us a bad matrix. + */ + return GL_FALSE; + } + + t = temp[i][i]; + for (k = 0; k < 4; k++) { + temp[i][k] /= t; + inverse[i*4+k] /= t; + } + for (j = 0; j < 4; j++) { + if (j != i) { + t = temp[j][i]; + for (k = 0; k < 4; k++) { + temp[j][k] -= temp[i][k]*t; + inverse[j*4+k] -= inverse[i*4+k]*t; + } + } + } + } + return GL_TRUE; +} + +static void __gluMultMatricesd(const GLdouble a[16], const GLdouble b[16], + GLdouble r[16]) +{ + int i, j; + + for (i = 0; i < 4; i++) { + for (j = 0; j < 4; j++) { + r[i*4+j] = + a[i*4+0]*b[0*4+j] + + a[i*4+1]*b[1*4+j] + + a[i*4+2]*b[2*4+j] + + a[i*4+3]*b[3*4+j]; + } + } +} + +GLint GLAPIENTRY +gluProject(GLdouble objx, GLdouble objy, GLdouble objz, + const GLdouble modelMatrix[16], + const GLdouble projMatrix[16], + const GLint viewport[4], + GLdouble *winx, GLdouble *winy, GLdouble *winz) +{ + double in[4]; + double out[4]; + + in[0]=objx; + in[1]=objy; + in[2]=objz; + in[3]=1.0; + __gluMultMatrixVecd(modelMatrix, in, out); + __gluMultMatrixVecd(projMatrix, out, in); + if (in[3] == 0.0) return(GL_FALSE); + in[0] /= in[3]; + in[1] /= in[3]; + in[2] /= in[3]; + /* Map x, y and z to range 0-1 */ + in[0] = in[0] * 0.5 + 0.5; + in[1] = in[1] * 0.5 + 0.5; + in[2] = in[2] * 0.5 + 0.5; + + /* Map x,y to viewport */ + in[0] = in[0] * viewport[2] + viewport[0]; + in[1] = in[1] * viewport[3] + viewport[1]; + + *winx=in[0]; + *winy=in[1]; + *winz=in[2]; + return(GL_TRUE); +} + +GLint GLAPIENTRY +gluUnProject(GLdouble winx, GLdouble winy, GLdouble winz, + const GLdouble modelMatrix[16], + const GLdouble projMatrix[16], + const GLint viewport[4], + GLdouble *objx, GLdouble *objy, GLdouble *objz) +{ + double finalMatrix[16]; + double in[4]; + double out[4]; + + __gluMultMatricesd(modelMatrix, projMatrix, finalMatrix); + if (!__gluInvertMatrixd(finalMatrix, finalMatrix)) return(GL_FALSE); + + in[0]=winx; + in[1]=winy; + in[2]=winz; + in[3]=1.0; + + /* Map x and y from window coordinates */ + in[0] = (in[0] - viewport[0]) / viewport[2]; + in[1] = (in[1] - viewport[1]) / viewport[3]; + + /* Map to range -1 to 1 */ + in[0] = in[0] * 2 - 1; + in[1] = in[1] * 2 - 1; + in[2] = in[2] * 2 - 1; + + __gluMultMatrixVecd(finalMatrix, in, out); + if (out[3] == 0.0) return(GL_FALSE); + out[0] /= out[3]; + out[1] /= out[3]; + out[2] /= out[3]; + *objx = out[0]; + *objy = out[1]; + *objz = out[2]; + return(GL_TRUE); +} + +GLint GLAPIENTRY +gluUnProject4(GLdouble winx, GLdouble winy, GLdouble winz, GLdouble clipw, + const GLdouble modelMatrix[16], + const GLdouble projMatrix[16], + const GLint viewport[4], + GLclampd near, GLclampd far, + GLdouble *objx, GLdouble *objy, GLdouble *objz, + GLdouble *objw) +{ + double finalMatrix[16]; + double in[4]; + double out[4]; + + __gluMultMatricesd(modelMatrix, projMatrix, finalMatrix); + if (!__gluInvertMatrixd(finalMatrix, finalMatrix)) return(GL_FALSE); + + in[0]=winx; + in[1]=winy; + in[2]=winz; + in[3]=clipw; + + /* Map x and y from window coordinates */ + in[0] = (in[0] - viewport[0]) / viewport[2]; + in[1] = (in[1] - viewport[1]) / viewport[3]; + in[2] = (in[2] - near) / (far - near); + + /* Map to range -1 to 1 */ + in[0] = in[0] * 2 - 1; + in[1] = in[1] * 2 - 1; + in[2] = in[2] * 2 - 1; + + __gluMultMatrixVecd(finalMatrix, in, out); + if (out[3] == 0.0) return(GL_FALSE); + *objx = out[0]; + *objy = out[1]; + *objz = out[2]; + *objw = out[3]; + return(GL_TRUE); +} + +void GLAPIENTRY +gluPickMatrix(GLdouble x, GLdouble y, GLdouble deltax, GLdouble deltay, + GLint viewport[4]) +{ + if (deltax <= 0 || deltay <= 0) { + return; + } + + /* Translate and scale the picked region to the entire window */ + glTranslatef((viewport[2] - 2 * (x - viewport[0])) / deltax, + (viewport[3] - 2 * (y - viewport[1])) / deltay, 0); + glScalef(viewport[2] / deltax, viewport[3] / deltay, 1.0); +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/quad.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/quad.c new file mode 100755 index 000000000..d7385809a --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/quad.c @@ -0,0 +1,1164 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Attic/quad.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include "gluint.h" +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glu.h> + +/* Make it not a power of two to avoid cache thrashing on the chip */ +#define CACHE_SIZE 240 + +#define PI 3.14159265358979323846 + +struct GLUquadric { + GLint normals; + GLboolean textureCoords; + GLint orientation; + GLint drawStyle; + void (GLAPIENTRY *errorCallback)( GLint ); +}; + +GLUquadric * GLAPIENTRY +gluNewQuadric(void) +{ + GLUquadric *newstate; + + newstate = (GLUquadric *) malloc(sizeof(GLUquadric)); + if (newstate == NULL) { + /* Can't report an error at this point... */ + return NULL; + } + newstate->normals = GLU_SMOOTH; + newstate->textureCoords = GL_FALSE; + newstate->orientation = GLU_OUTSIDE; + newstate->drawStyle = GLU_FILL; + newstate->errorCallback = NULL; + return newstate; +} + + +void GLAPIENTRY +gluDeleteQuadric(GLUquadric *state) +{ + free(state); +} + +static void gluQuadricError(GLUquadric *qobj, GLenum which) +{ + if (qobj->errorCallback) { + qobj->errorCallback(which); + } +} + +void GLAPIENTRY +gluQuadricCallback(GLUquadric *qobj, GLenum which, void (GLAPIENTRY *fn)()) +{ + switch (which) { + case GLU_ERROR: + qobj->errorCallback = (void (GLAPIENTRY *)(GLint)) fn; + break; + default: + gluQuadricError(qobj, GLU_INVALID_ENUM); + return; + } +} + +void GLAPIENTRY +gluQuadricNormals(GLUquadric *qobj, GLenum normals) +{ + switch (normals) { + case GLU_SMOOTH: + case GLU_FLAT: + case GLU_NONE: + break; + default: + gluQuadricError(qobj, GLU_INVALID_ENUM); + return; + } + qobj->normals = normals; +} + +void GLAPIENTRY +gluQuadricTexture(GLUquadric *qobj, GLboolean textureCoords) +{ + qobj->textureCoords = textureCoords; +} + +void GLAPIENTRY +gluQuadricOrientation(GLUquadric *qobj, GLenum orientation) +{ + switch(orientation) { + case GLU_OUTSIDE: + case GLU_INSIDE: + break; + default: + gluQuadricError(qobj, GLU_INVALID_ENUM); + return; + } + qobj->orientation = orientation; +} + +void GLAPIENTRY +gluQuadricDrawStyle(GLUquadric *qobj, GLenum drawStyle) +{ + switch(drawStyle) { + case GLU_POINT: + case GLU_LINE: + case GLU_FILL: + case GLU_SILHOUETTE: + break; + default: + gluQuadricError(qobj, GLU_INVALID_ENUM); + return; + } + qobj->drawStyle = drawStyle; +} + +void GLAPIENTRY +gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, + GLdouble height, GLint slices, GLint stacks) +{ + GLint i,j,max; + GLfloat sinCache[CACHE_SIZE]; + GLfloat cosCache[CACHE_SIZE]; + GLfloat sinCache2[CACHE_SIZE]; + GLfloat cosCache2[CACHE_SIZE]; + GLfloat sinCache3[CACHE_SIZE]; + GLfloat cosCache3[CACHE_SIZE]; + GLfloat angle; + GLfloat x, y, zLow, zHigh; + GLfloat sintemp, costemp; + GLfloat length; + GLfloat deltaRadius; + GLfloat zNormal; + GLfloat xyNormalRatio; + GLfloat radiusLow, radiusHigh; + int needCache2, needCache3; + + if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; + + if (slices < 2 || stacks < 1 || baseRadius < 0.0 || topRadius < 0.0 || + height < 0.0) { + gluQuadricError(qobj, GLU_INVALID_VALUE); + return; + } + + /* Compute length (needed for normal calculations) */ + deltaRadius = baseRadius - topRadius; + length = SQRT(deltaRadius*deltaRadius + height*height); + if (length == 0.0) { + gluQuadricError(qobj, GLU_INVALID_VALUE); + return; + } + + /* Cache is the vertex locations cache */ + /* Cache2 is the various normals at the vertices themselves */ + /* Cache3 is the various normals for the faces */ + needCache2 = needCache3 = 0; + if (qobj->normals == GLU_SMOOTH) { + needCache2 = 1; + } + + if (qobj->normals == GLU_FLAT) { + if (qobj->drawStyle != GLU_POINT) { + needCache3 = 1; + } + if (qobj->drawStyle == GLU_LINE) { + needCache2 = 1; + } + } + + zNormal = deltaRadius / length; + xyNormalRatio = height / length; + + for (i = 0; i < slices; i++) { + angle = 2 * PI * i / slices; + if (needCache2) { + if (qobj->orientation == GLU_OUTSIDE) { + sinCache2[i] = xyNormalRatio * SIN(angle); + cosCache2[i] = xyNormalRatio * COS(angle); + } else { + sinCache2[i] = -xyNormalRatio * SIN(angle); + cosCache2[i] = -xyNormalRatio * COS(angle); + } + } + sinCache[i] = SIN(angle); + cosCache[i] = COS(angle); + } + + if (needCache3) { + for (i = 0; i < slices; i++) { + angle = 2 * PI * (i-0.5) / slices; + if (qobj->orientation == GLU_OUTSIDE) { + sinCache3[i] = xyNormalRatio * SIN(angle); + cosCache3[i] = xyNormalRatio * COS(angle); + } else { + sinCache3[i] = -xyNormalRatio * SIN(angle); + cosCache3[i] = -xyNormalRatio * COS(angle); + } + } + } + + sinCache[slices] = sinCache[0]; + cosCache[slices] = cosCache[0]; + if (needCache2) { + sinCache2[slices] = sinCache2[0]; + cosCache2[slices] = cosCache2[0]; + } + if (needCache3) { + sinCache3[slices] = sinCache3[0]; + cosCache3[slices] = cosCache3[0]; + } + + switch (qobj->drawStyle) { + case GLU_FILL: + /* Note: + ** An argument could be made for using a TRIANGLE_FAN for the end + ** of the cylinder of either radii is 0.0 (a cone). However, a + ** TRIANGLE_FAN would not work in smooth shading mode (the common + ** case) because the normal for the apex is different for every + ** triangle (and TRIANGLE_FAN doesn't let me respecify that normal). + ** Now, my choice is GL_TRIANGLES, or leave the GL_QUAD_STRIP and + ** just let the GL trivially reject one of the two triangles of the + ** QUAD. GL_QUAD_STRIP is probably faster, so I will leave this code + ** alone. + */ + for (j = 0; j < stacks; j++) { + zLow = j * height / stacks; + zHigh = (j + 1) * height / stacks; + radiusLow = baseRadius - deltaRadius * ((float) j / stacks); + radiusHigh = baseRadius - deltaRadius * ((float) (j + 1) / stacks); + + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= slices; i++) { + switch(qobj->normals) { + case GLU_FLAT: + glNormal3f(sinCache3[i], cosCache3[i], zNormal); + break; + case GLU_SMOOTH: + glNormal3f(sinCache2[i], cosCache2[i], zNormal); + break; + case GLU_NONE: + default: + break; + } + if (qobj->orientation == GLU_OUTSIDE) { + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + (float) j / stacks); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], zLow); + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + (float) (j+1) / stacks); + } + glVertex3f(radiusHigh * sinCache[i], + radiusHigh * cosCache[i], zHigh); + } else { + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + (float) (j+1) / stacks); + } + glVertex3f(radiusHigh * sinCache[i], + radiusHigh * cosCache[i], zHigh); + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + (float) j / stacks); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], zLow); + } + } + glEnd(); + } + break; + case GLU_POINT: + glBegin(GL_POINTS); + for (i = 0; i < slices; i++) { + switch(qobj->normals) { + case GLU_FLAT: + case GLU_SMOOTH: + glNormal3f(sinCache2[i], cosCache2[i], zNormal); + break; + case GLU_NONE: + default: + break; + } + sintemp = sinCache[i]; + costemp = cosCache[i]; + for (j = 0; j <= stacks; j++) { + zLow = j * height / stacks; + radiusLow = baseRadius - deltaRadius * ((float) j / stacks); + + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + (float) j / stacks); + } + glVertex3f(radiusLow * sintemp, + radiusLow * costemp, zLow); + } + } + glEnd(); + break; + case GLU_LINE: + for (j = 1; j < stacks; j++) { + zLow = j * height / stacks; + radiusLow = baseRadius - deltaRadius * ((float) j / stacks); + + glBegin(GL_LINE_STRIP); + for (i = 0; i <= slices; i++) { + switch(qobj->normals) { + case GLU_FLAT: + glNormal3f(sinCache3[i], cosCache3[i], zNormal); + break; + case GLU_SMOOTH: + glNormal3f(sinCache2[i], cosCache2[i], zNormal); + break; + case GLU_NONE: + default: + break; + } + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + (float) j / stacks); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], zLow); + } + glEnd(); + } + /* Intentionally fall through here... */ + case GLU_SILHOUETTE: + for (j = 0; j <= stacks; j += stacks) { + zLow = j * height / stacks; + radiusLow = baseRadius - deltaRadius * ((float) j / stacks); + + glBegin(GL_LINE_STRIP); + for (i = 0; i <= slices; i++) { + switch(qobj->normals) { + case GLU_FLAT: + glNormal3f(sinCache3[i], cosCache3[i], zNormal); + break; + case GLU_SMOOTH: + glNormal3f(sinCache2[i], cosCache2[i], zNormal); + break; + case GLU_NONE: + default: + break; + } + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + (float) j / stacks); + } + glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], + zLow); + } + glEnd(); + } + for (i = 0; i < slices; i++) { + switch(qobj->normals) { + case GLU_FLAT: + case GLU_SMOOTH: + glNormal3f(sinCache2[i], cosCache2[i], 0.0); + break; + case GLU_NONE: + default: + break; + } + sintemp = sinCache[i]; + costemp = cosCache[i]; + glBegin(GL_LINE_STRIP); + for (j = 0; j <= stacks; j++) { + zLow = j * height / stacks; + radiusLow = baseRadius - deltaRadius * ((float) j / stacks); + + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + (float) j / stacks); + } + glVertex3f(radiusLow * sintemp, + radiusLow * costemp, zLow); + } + glEnd(); + } + break; + default: + break; + } +} + +void GLAPIENTRY +gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, + GLint slices, GLint loops) +{ + gluPartialDisk(qobj, innerRadius, outerRadius, slices, loops, 0.0, 360.0); +} + +void GLAPIENTRY +gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, + GLdouble outerRadius, GLint slices, GLint loops, + GLdouble startAngle, GLdouble sweepAngle) +{ + GLint i,j,max; + GLfloat sinCache[CACHE_SIZE]; + GLfloat cosCache[CACHE_SIZE]; + GLfloat angle; + GLfloat x, y; + GLfloat sintemp, costemp; + GLfloat deltaRadius; + GLfloat radiusLow, radiusHigh; + GLfloat texLow, texHigh; + GLfloat angleOffset; + GLint slices2; + GLint finish; + + if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; + if (slices < 2 || loops < 1 || outerRadius <= 0.0 || innerRadius < 0.0 || + innerRadius > outerRadius) { + gluQuadricError(qobj, GLU_INVALID_VALUE); + return; + } + + if (sweepAngle < -360.0) sweepAngle = 360.0; + if (sweepAngle > 360.0) sweepAngle = 360.0; + if (sweepAngle < 0) { + startAngle += sweepAngle; + sweepAngle = -sweepAngle; + } + + if (sweepAngle == 360.0) { + slices2 = slices; + } else { + slices2 = slices + 1; + } + + /* Compute length (needed for normal calculations) */ + deltaRadius = outerRadius - innerRadius; + + /* Cache is the vertex locations cache */ + + angleOffset = startAngle / 180.0 * PI; + for (i = 0; i <= slices; i++) { + angle = angleOffset + ((PI * sweepAngle) / 180.0) * i / slices; + sinCache[i] = SIN(angle); + cosCache[i] = COS(angle); + } + + if (sweepAngle == 360.0) { + sinCache[slices] = sinCache[0]; + cosCache[slices] = cosCache[0]; + } + + switch(qobj->normals) { + case GLU_FLAT: + case GLU_SMOOTH: + if (qobj->orientation == GLU_OUTSIDE) { + glNormal3f(0.0, 0.0, 1.0); + } else { + glNormal3f(0.0, 0.0, -1.0); + } + break; + default: + case GLU_NONE: + break; + } + + switch (qobj->drawStyle) { + case GLU_FILL: + if (innerRadius == 0.0) { + finish = loops - 1; + /* Triangle strip for inner polygons */ + glBegin(GL_TRIANGLE_FAN); + if (qobj->textureCoords) { + glTexCoord2f(0.5, 0.5); + } + glVertex3f(0.0, 0.0, 0.0); + radiusLow = outerRadius - + deltaRadius * ((float) (loops-1) / loops); + if (qobj->textureCoords) { + texLow = radiusLow / outerRadius / 2; + } + + if (qobj->orientation == GLU_OUTSIDE) { + for (i = slices; i >= 0; i--) { + if (qobj->textureCoords) { + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], 0.0); + } + } else { + for (i = 0; i <= slices; i++) { + if (qobj->textureCoords) { + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], 0.0); + } + } + glEnd(); + } else { + finish = loops; + } + for (j = 0; j < finish; j++) { + radiusLow = outerRadius - deltaRadius * ((float) j / loops); + radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops); + if (qobj->textureCoords) { + texLow = radiusLow / outerRadius / 2; + texHigh = radiusHigh / outerRadius / 2; + } + + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= slices; i++) { + if (qobj->orientation == GLU_OUTSIDE) { + if (qobj->textureCoords) { + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], 0.0); + + if (qobj->textureCoords) { + glTexCoord2f(texHigh * sinCache[i] + 0.5, + texHigh * cosCache[i] + 0.5); + } + glVertex3f(radiusHigh * sinCache[i], + radiusHigh * cosCache[i], 0.0); + } else { + if (qobj->textureCoords) { + glTexCoord2f(texHigh * sinCache[i] + 0.5, + texHigh * cosCache[i] + 0.5); + } + glVertex3f(radiusHigh * sinCache[i], + radiusHigh * cosCache[i], 0.0); + + if (qobj->textureCoords) { + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], 0.0); + } + } + glEnd(); + } + break; + case GLU_POINT: + glBegin(GL_POINTS); + for (i = 0; i < slices2; i++) { + sintemp = sinCache[i]; + costemp = cosCache[i]; + for (j = 0; j <= loops; j++) { + radiusLow = outerRadius - deltaRadius * ((float) j / loops); + + if (qobj->textureCoords) { + texLow = radiusLow / outerRadius / 2; + + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); + } + } + glEnd(); + break; + case GLU_LINE: + if (innerRadius == outerRadius) { + glBegin(GL_LINE_STRIP); + + for (i = 0; i <= slices; i++) { + if (qobj->textureCoords) { + glTexCoord2f(sinCache[i] / 2 + 0.5, + cosCache[i] / 2 + 0.5); + } + glVertex3f(innerRadius * sinCache[i], + innerRadius * cosCache[i], 0.0); + } + glEnd(); + break; + } + for (j = 0; j <= loops; j++) { + radiusLow = outerRadius - deltaRadius * ((float) j / loops); + if (qobj->textureCoords) { + texLow = radiusLow / outerRadius / 2; + } + + glBegin(GL_LINE_STRIP); + for (i = 0; i <= slices; i++) { + if (qobj->textureCoords) { + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], 0.0); + } + glEnd(); + } + for (i=0; i < slices2; i++) { + sintemp = sinCache[i]; + costemp = cosCache[i]; + glBegin(GL_LINE_STRIP); + for (j = 0; j <= loops; j++) { + radiusLow = outerRadius - deltaRadius * ((float) j / loops); + if (qobj->textureCoords) { + texLow = radiusLow / outerRadius / 2; + } + + if (qobj->textureCoords) { + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); + } + glEnd(); + } + break; + case GLU_SILHOUETTE: + if (sweepAngle < 360.0) { + for (i = 0; i <= slices; i+= slices) { + sintemp = sinCache[i]; + costemp = cosCache[i]; + glBegin(GL_LINE_STRIP); + for (j = 0; j <= loops; j++) { + radiusLow = outerRadius - deltaRadius * ((float) j / loops); + + if (qobj->textureCoords) { + texLow = radiusLow / outerRadius / 2; + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); + } + glEnd(); + } + } + for (j = 0; j <= loops; j += loops) { + radiusLow = outerRadius - deltaRadius * ((float) j / loops); + if (qobj->textureCoords) { + texLow = radiusLow / outerRadius / 2; + } + + glBegin(GL_LINE_STRIP); + for (i = 0; i <= slices; i++) { + if (qobj->textureCoords) { + glTexCoord2f(texLow * sinCache[i] + 0.5, + texLow * cosCache[i] + 0.5); + } + glVertex3f(radiusLow * sinCache[i], + radiusLow * cosCache[i], 0.0); + } + glEnd(); + if (innerRadius == outerRadius) break; + } + break; + default: + break; + } +} + +void GLAPIENTRY +gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) +{ + GLint i,j,max; + GLfloat sinCache1a[CACHE_SIZE]; + GLfloat cosCache1a[CACHE_SIZE]; + GLfloat sinCache2a[CACHE_SIZE]; + GLfloat cosCache2a[CACHE_SIZE]; + GLfloat sinCache3a[CACHE_SIZE]; + GLfloat cosCache3a[CACHE_SIZE]; + GLfloat sinCache1b[CACHE_SIZE]; + GLfloat cosCache1b[CACHE_SIZE]; + GLfloat sinCache2b[CACHE_SIZE]; + GLfloat cosCache2b[CACHE_SIZE]; + GLfloat sinCache3b[CACHE_SIZE]; + GLfloat cosCache3b[CACHE_SIZE]; + GLfloat angle; + GLfloat x, y, zLow, zHigh; + GLfloat sintemp1, sintemp2, sintemp3, sintemp4; + GLfloat costemp1, costemp2, costemp3, costemp4; + GLfloat zNormal; + GLfloat xyNormalRatio; + GLboolean needCache2, needCache3; + GLint start, finish; + + if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; + if (stacks >= CACHE_SIZE) stacks = CACHE_SIZE-1; + if (slices < 2 || stacks < 1 || radius < 0.0) { + gluQuadricError(qobj, GLU_INVALID_VALUE); + return; + } + + /* Cache is the vertex locations cache */ + /* Cache2 is the various normals at the vertices themselves */ + /* Cache3 is the various normals for the faces */ + needCache2 = needCache3 = GL_FALSE; + + if (qobj->normals == GLU_SMOOTH) { + needCache2 = GL_TRUE; + } + + if (qobj->normals == GLU_FLAT) { + if (qobj->drawStyle != GLU_POINT) { + needCache3 = GL_TRUE; + } + if (qobj->drawStyle == GLU_LINE) { + needCache2 = GL_TRUE; + } + } + + for (i = 0; i < slices; i++) { + angle = 2 * PI * i / slices; + sinCache1a[i] = SIN(angle); + cosCache1a[i] = COS(angle); + if (needCache2) { + sinCache2a[i] = sinCache1a[i]; + cosCache2a[i] = cosCache1a[i]; + } + } + + for (j = 0; j <= stacks; j++) { + angle = PI * j / stacks; + if (needCache2) { + if (qobj->orientation == GLU_OUTSIDE) { + sinCache2b[j] = SIN(angle); + cosCache2b[j] = COS(angle); + } else { + sinCache2b[j] = -SIN(angle); + cosCache2b[j] = -COS(angle); + } + } + sinCache1b[j] = radius * SIN(angle); + cosCache1b[j] = radius * COS(angle); + } + /* Make sure it comes to a point */ + sinCache1b[0] = 0; + sinCache1b[stacks] = 0; + + if (needCache3) { + for (i = 0; i < slices; i++) { + angle = 2 * PI * (i-0.5) / slices; + sinCache3a[i] = SIN(angle); + cosCache3a[i] = COS(angle); + } + for (j = 0; j <= stacks; j++) { + angle = PI * (j - 0.5) / stacks; + if (qobj->orientation == GLU_OUTSIDE) { + sinCache3b[j] = SIN(angle); + cosCache3b[j] = COS(angle); + } else { + sinCache3b[j] = -SIN(angle); + cosCache3b[j] = -COS(angle); + } + } + } + + sinCache1a[slices] = sinCache1a[0]; + cosCache1a[slices] = cosCache1a[0]; + if (needCache2) { + sinCache2a[slices] = sinCache2a[0]; + cosCache2a[slices] = cosCache2a[0]; + } + if (needCache3) { + sinCache3a[slices] = sinCache3a[0]; + cosCache3a[slices] = cosCache3a[0]; + } + + switch (qobj->drawStyle) { + case GLU_FILL: + /* Do ends of sphere as TRIANGLE_FAN's (if not texturing) + ** We don't do it when texturing because we need to respecify the + ** texture coordinates of the apex for every adjacent vertex (because + ** it isn't a constant for that point) + */ + if (!(qobj->textureCoords)) { + start = 1; + finish = stacks - 1; + + /* Low end first (j == 0 iteration) */ + sintemp2 = sinCache1b[1]; + zHigh = cosCache1b[1]; + switch(qobj->normals) { + case GLU_FLAT: + sintemp3 = sinCache3b[1]; + costemp3 = cosCache3b[1]; + break; + case GLU_SMOOTH: + sintemp3 = sinCache2b[1]; + costemp3 = cosCache2b[1]; + glNormal3f(sinCache2a[0] * sinCache2b[0], + cosCache2a[0] * sinCache2b[0], + cosCache2b[0]); + break; + default: + break; + } + glBegin(GL_TRIANGLE_FAN); + glVertex3f(0.0, 0.0, radius); + if (qobj->orientation == GLU_OUTSIDE) { + for (i = slices; i >= 0; i--) { + switch(qobj->normals) { + case GLU_SMOOTH: + glNormal3f(sinCache2a[i] * sintemp3, + cosCache2a[i] * sintemp3, + costemp3); + break; + case GLU_FLAT: + if (i != slices) { + glNormal3f(sinCache3a[i+1] * sintemp3, + cosCache3a[i+1] * sintemp3, + costemp3); + } + break; + case GLU_NONE: + default: + break; + } + glVertex3f(sintemp2 * sinCache1a[i], + sintemp2 * cosCache1a[i], zHigh); + } + } else { + for (i = 0; i <= slices; i++) { + switch(qobj->normals) { + case GLU_SMOOTH: + glNormal3f(sinCache2a[i] * sintemp3, + cosCache2a[i] * sintemp3, + costemp3); + break; + case GLU_FLAT: + glNormal3f(sinCache3a[i] * sintemp3, + cosCache3a[i] * sintemp3, + costemp3); + break; + case GLU_NONE: + default: + break; + } + glVertex3f(sintemp2 * sinCache1a[i], + sintemp2 * cosCache1a[i], zHigh); + } + } + glEnd(); + + /* High end next (j == stacks-1 iteration) */ + sintemp2 = sinCache1b[stacks-1]; + zHigh = cosCache1b[stacks-1]; + switch(qobj->normals) { + case GLU_FLAT: + sintemp3 = sinCache3b[stacks]; + costemp3 = cosCache3b[stacks]; + break; + case GLU_SMOOTH: + sintemp3 = sinCache2b[stacks-1]; + costemp3 = cosCache2b[stacks-1]; + glNormal3f(sinCache2a[stacks] * sinCache2b[stacks], + cosCache2a[stacks] * sinCache2b[stacks], + cosCache2b[stacks]); + break; + default: + break; + } + glBegin(GL_TRIANGLE_FAN); + glVertex3f(0.0, 0.0, -radius); + if (qobj->orientation == GLU_OUTSIDE) { + for (i = 0; i <= slices; i++) { + switch(qobj->normals) { + case GLU_SMOOTH: + glNormal3f(sinCache2a[i] * sintemp3, + cosCache2a[i] * sintemp3, + costemp3); + break; + case GLU_FLAT: + glNormal3f(sinCache3a[i] * sintemp3, + cosCache3a[i] * sintemp3, + costemp3); + break; + case GLU_NONE: + default: + break; + } + glVertex3f(sintemp2 * sinCache1a[i], + sintemp2 * cosCache1a[i], zHigh); + } + } else { + for (i = slices; i >= 0; i--) { + switch(qobj->normals) { + case GLU_SMOOTH: + glNormal3f(sinCache2a[i] * sintemp3, + cosCache2a[i] * sintemp3, + costemp3); + break; + case GLU_FLAT: + if (i != slices) { + glNormal3f(sinCache3a[i+1] * sintemp3, + cosCache3a[i+1] * sintemp3, + costemp3); + } + break; + case GLU_NONE: + default: + break; + } + glVertex3f(sintemp2 * sinCache1a[i], + sintemp2 * cosCache1a[i], zHigh); + } + } + glEnd(); + } else { + start = 0; + finish = stacks; + } + for (j = start; j < finish; j++) { + zLow = cosCache1b[j]; + zHigh = cosCache1b[j+1]; + sintemp1 = sinCache1b[j]; + sintemp2 = sinCache1b[j+1]; + switch(qobj->normals) { + case GLU_FLAT: + sintemp4 = sinCache3b[j+1]; + costemp4 = cosCache3b[j+1]; + break; + case GLU_SMOOTH: + if (qobj->orientation == GLU_OUTSIDE) { + sintemp3 = sinCache2b[j+1]; + costemp3 = cosCache2b[j+1]; + sintemp4 = sinCache2b[j]; + costemp4 = cosCache2b[j]; + } else { + sintemp3 = sinCache2b[j]; + costemp3 = cosCache2b[j]; + sintemp4 = sinCache2b[j+1]; + costemp4 = cosCache2b[j+1]; + } + break; + default: + break; + } + + glBegin(GL_QUAD_STRIP); + for (i = 0; i <= slices; i++) { + switch(qobj->normals) { + case GLU_SMOOTH: + glNormal3f(sinCache2a[i] * sintemp3, + cosCache2a[i] * sintemp3, + costemp3); + break; + case GLU_FLAT: + case GLU_NONE: + default: + break; + } + if (qobj->orientation == GLU_OUTSIDE) { + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + 1 - (float) (j+1) / stacks); + } + glVertex3f(sintemp2 * sinCache1a[i], + sintemp2 * cosCache1a[i], zHigh); + } else { + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + 1 - (float) j / stacks); + } + glVertex3f(sintemp1 * sinCache1a[i], + sintemp1 * cosCache1a[i], zLow); + } + switch(qobj->normals) { + case GLU_SMOOTH: + glNormal3f(sinCache2a[i] * sintemp4, + cosCache2a[i] * sintemp4, + costemp4); + break; + case GLU_FLAT: + glNormal3f(sinCache3a[i] * sintemp4, + cosCache3a[i] * sintemp4, + costemp4); + break; + case GLU_NONE: + default: + break; + } + if (qobj->orientation == GLU_OUTSIDE) { + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + 1 - (float) j / stacks); + } + glVertex3f(sintemp1 * sinCache1a[i], + sintemp1 * cosCache1a[i], zLow); + } else { + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + 1 - (float) (j+1) / stacks); + } + glVertex3f(sintemp2 * sinCache1a[i], + sintemp2 * cosCache1a[i], zHigh); + } + } + glEnd(); + } + break; + case GLU_POINT: + glBegin(GL_POINTS); + for (j = 0; j <= stacks; j++) { + sintemp1 = sinCache1b[j]; + costemp1 = cosCache1b[j]; + switch(qobj->normals) { + case GLU_FLAT: + case GLU_SMOOTH: + sintemp2 = sinCache2b[j]; + costemp2 = cosCache2b[j]; + break; + default: + break; + } + for (i = 0; i < slices; i++) { + switch(qobj->normals) { + case GLU_FLAT: + case GLU_SMOOTH: + glNormal3f(sinCache2a[i] * sintemp2, + cosCache2a[i] * sintemp2, + costemp2); + break; + case GLU_NONE: + default: + break; + } + + zLow = j * radius / stacks; + + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + 1 - (float) j / stacks); + } + glVertex3f(sintemp1 * sinCache1a[i], + sintemp1 * cosCache1a[i], costemp1); + } + } + glEnd(); + break; + case GLU_LINE: + case GLU_SILHOUETTE: + for (j = 1; j < stacks; j++) { + sintemp1 = sinCache1b[j]; + costemp1 = cosCache1b[j]; + switch(qobj->normals) { + case GLU_FLAT: + case GLU_SMOOTH: + sintemp2 = sinCache2b[j]; + costemp2 = cosCache2b[j]; + break; + default: + break; + } + + glBegin(GL_LINE_STRIP); + for (i = 0; i <= slices; i++) { + switch(qobj->normals) { + case GLU_FLAT: + glNormal3f(sinCache3a[i] * sintemp2, + cosCache3a[i] * sintemp2, + costemp2); + break; + case GLU_SMOOTH: + glNormal3f(sinCache2a[i] * sintemp2, + cosCache2a[i] * sintemp2, + costemp2); + break; + case GLU_NONE: + default: + break; + } + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + 1 - (float) j / stacks); + } + glVertex3f(sintemp1 * sinCache1a[i], + sintemp1 * cosCache1a[i], costemp1); + } + glEnd(); + } + for (i = 0; i < slices; i++) { + sintemp1 = sinCache1a[i]; + costemp1 = cosCache1a[i]; + switch(qobj->normals) { + case GLU_FLAT: + case GLU_SMOOTH: + sintemp2 = sinCache2a[i]; + costemp2 = cosCache2a[i]; + break; + default: + break; + } + + glBegin(GL_LINE_STRIP); + for (j = 0; j <= stacks; j++) { + switch(qobj->normals) { + case GLU_FLAT: + glNormal3f(sintemp2 * sinCache3b[j], + costemp2 * sinCache3b[j], + cosCache3b[j]); + break; + case GLU_SMOOTH: + glNormal3f(sintemp2 * sinCache2b[j], + costemp2 * sinCache2b[j], + cosCache2b[j]); + break; + case GLU_NONE: + default: + break; + } + + if (qobj->textureCoords) { + glTexCoord2f(1 - (float) i / slices, + 1 - (float) j / stacks); + } + glVertex3f(sintemp1 * sinCache1b[j], + costemp1 * sinCache1b[j], cosCache1b[j]); + } + glEnd(); + } + break; + default: + break; + } +} diff --git a/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/registry.c b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/registry.c new file mode 100755 index 000000000..2612ef6dc --- /dev/null +++ b/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/registry.c @@ -0,0 +1,98 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +** $Date: 2001/03/19 17:45:28 $ $Revision: 1.1 $ +** $Header: /home/ajax/dri-backup/xc/xc/extras/ogl-sample/main/gfx/lib/glu/libutil/Attic/registry.c,v 1.1 2001/03/19 17:45:28 dawes Exp $ +*/ + +#include "gluos.h" +#include <GL/glu.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +static const GLubyte versionString[] = "1.3"; +static const GLubyte extensionString[] = + "GLU_EXT_nurbs_tessellator " + "GLU_EXT_object_space_tess " + ; + +const GLubyte * GLAPIENTRY +gluGetString(GLenum name) +{ + + if (name == GLU_VERSION) { + return versionString; + } else if (name == GLU_EXTENSIONS) { + return extensionString; + } + return NULL; +} + +/* extName is an extension name. + * extString is a string of extensions separated by blank(s). There may or + * may not be leading or trailing blank(s) in extString. + * This works in cases of extensions being prefixes of another like + * GL_EXT_texture and GL_EXT_texture3D. + * Returns GL_TRUE if extName is found otherwise it returns GL_FALSE. + */ +GLboolean GLAPIENTRY +gluCheckExtension(const GLubyte *extName, const GLubyte *extString) +{ + GLboolean flag = GL_FALSE; + char *word; + char *lookHere; + char *deleteThis; + + if (extString == NULL) return GL_FALSE; + + deleteThis = lookHere = (char *)malloc(strlen((const char *)extString)+1); + if (lookHere == NULL) + return GL_FALSE; + /* strtok() will modify string, so copy it somewhere */ + strcpy(lookHere,(const char *)extString); + + while ((word= strtok(lookHere," ")) != NULL) { + if (strcmp(word,(const char *)extName) == 0) { + flag = GL_TRUE; + break; + } + lookHere = NULL; /* get next token */ + } + free((void *)deleteThis); + return flag; +} /* gluCheckExtension() */ + + + +/*** registry.c ***/ |