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author | keithw <keithw> | 2000-06-09 14:06:44 +0000 |
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committer | keithw <keithw> | 2000-06-09 14:06:44 +0000 |
commit | 3d9cb1fc8a500532b90d14618e14ed0f0001f2b4 (patch) | |
tree | 9980d328621ea94e8e5e6df99649dd6c4312b6cc /import.real | |
parent | 9a40645178734f1ff03d164e3d032a98d32327fc (diff) |
A fair number of perf & correctness changes:mga-0-0-3-branch
- Make triangle funcs use the VB mechanism always
-- gears goes from 60fps to 400fps
-- need fallback for PCI cards (Gareth has one coming...)
- Alloc correct nr of verts (6) when drawing lines & points
- Fix twosided colors for lines & points
- Remove MGA-specific code from vertex setup and trifunc selection
- Fallback to software on antialiased primitives (now that there is a fallback)
- Turn off hw culling while drawing lines and points (important)
- Removed all vertex fog in anticipation of working table fog
- Turned off software fog in anticipation of working table fog
- Removed redundant point_param code from trifunc setup
- Enable seperate specular color
- First pass at table fog (there are still some issues with this)
Diffstat (limited to 'import.real')
0 files changed, 0 insertions, 0 deletions