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authorkeithw <keithw>2000-06-09 14:06:44 +0000
committerkeithw <keithw>2000-06-09 14:06:44 +0000
commit3d9cb1fc8a500532b90d14618e14ed0f0001f2b4 (patch)
tree9980d328621ea94e8e5e6df99649dd6c4312b6cc /import.real
parent9a40645178734f1ff03d164e3d032a98d32327fc (diff)
A fair number of perf & correctness changes:mga-0-0-3-branch
- Make triangle funcs use the VB mechanism always -- gears goes from 60fps to 400fps -- need fallback for PCI cards (Gareth has one coming...) - Alloc correct nr of verts (6) when drawing lines & points - Fix twosided colors for lines & points - Remove MGA-specific code from vertex setup and trifunc selection - Fallback to software on antialiased primitives (now that there is a fallback) - Turn off hw culling while drawing lines and points (important) - Removed all vertex fog in anticipation of working table fog - Turned off software fog in anticipation of working table fog - Removed redundant point_param code from trifunc setup - Enable seperate specular color - First pass at table fog (there are still some issues with this)
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