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authorbrianp <brianp>2002-07-04 18:00:55 +0000
committerbrianp <brianp>2002-07-04 18:00:55 +0000
commit83e223fdb66cf2e454e5705a3c856a3c150e1f1f (patch)
treed9908291eaebb09a4b642deb4c53fd999cab7b2c
parent5bf9c1edbf1a9a32bc3ebbfb31a96b006f52684f (diff)
added parenthesis to macros (Jose Fonseca)trunk-20020705
-rw-r--r--xc/extras/Mesa/src/mmath.h92
1 files changed, 47 insertions, 45 deletions
diff --git a/xc/extras/Mesa/src/mmath.h b/xc/extras/Mesa/src/mmath.h
index ea2aa7bc5..c39c93004 100644
--- a/xc/extras/Mesa/src/mmath.h
+++ b/xc/extras/Mesa/src/mmath.h
@@ -171,17 +171,17 @@ do { \
GLfloat len = LEN_SQUARED_3FV(V); \
if (len) { \
len = (GLfloat) (1.0 / GL_SQRT(len)); \
- V[0] = (GLfloat) (V[0] * len); \
- V[1] = (GLfloat) (V[1] * len); \
- V[2] = (GLfloat) (V[2] * len); \
+ (V)[0] = (GLfloat) ((V)[0] * len); \
+ (V)[1] = (GLfloat) ((V)[1] * len); \
+ (V)[2] = (GLfloat) ((V)[2] * len); \
} \
} while(0)
-#define LEN_3FV( V ) (GL_SQRT(V[0]*V[0]+V[1]*V[1]+V[2]*V[2]))
-#define LEN_2FV( V ) (GL_SQRT(V[0]*V[0]+V[1]*V[1]))
+#define LEN_3FV( V ) (GL_SQRT((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2]))
+#define LEN_2FV( V ) (GL_SQRT((V)[0]*(V)[0]+(V)[1]*(V)[1]))
-#define LEN_SQUARED_3FV( V ) (V[0]*V[0]+V[1]*V[1]+V[2]*V[2])
-#define LEN_SQUARED_2FV( V ) (V[0]*V[0]+V[1]*V[1])
+#define LEN_SQUARED_3FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2])
+#define LEN_SQUARED_2FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1])
/*
@@ -398,8 +398,8 @@ static INLINE int iceil(float f)
#define UNCLAMPED_FLOAT_TO_UBYTE(b, f) \
do { \
union { GLfloat r; GLuint i; } __tmp; \
- __tmp.r = f; \
- b = ((__tmp.i >= IEEE_0996) \
+ __tmp.r = (f); \
+ b = ((__tmp.i >= IEEE_0996) \
? ((GLint)__tmp.i < 0) ? (GLubyte)0 : (GLubyte)255 \
: (__tmp.r = __tmp.r*(255.0F/256.0F) + 32768.0F, \
(GLubyte)__tmp.i)); \
@@ -417,7 +417,7 @@ static INLINE int iceil(float f)
b = ((GLubyte) IROUND(CLAMP(f, 0.0F, 1.0F) * 255.0F))
#define CLAMPED_FLOAT_TO_UBYTE(b, f) \
- b = ((GLubyte) IROUND(f * 255.0F))
+ b = ((GLubyte) IROUND((f) * 255.0F))
#define COPY_FLOAT( dst, src ) (dst) = (src)
@@ -431,10 +431,10 @@ static INLINE int iceil(float f)
/* Convert GLubyte in [0,255] to GLfloat in [0.0,1.0] */
extern float _mesa_ubyte_to_float_color_tab[256];
-#define UBYTE_TO_FLOAT(u) _mesa_ubyte_to_float_color_tab[(unsigned int)u]
+#define UBYTE_TO_FLOAT(u) _mesa_ubyte_to_float_color_tab[(unsigned int)(u)]
/* Convert GLfloat in [0.0,1.0] to GLubyte in [0,255] */
-#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) (((X)) * 255.0F))
+#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F))
/* Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0] */
@@ -488,12 +488,14 @@ extern float _mesa_ubyte_to_float_color_tab[256];
#define SHORT_TO_USHORT(s) ((s) < 0 ? 0 : ((GLushort) (((s) * 65535 / 32767))))
#define INT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 15)))
#define UINT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 16)))
-#define UNCLAMPED_FLOAT_TO_USHORT(us, f) us = (GLushort) (f * 65535.0F)
+#define UNCLAMPED_FLOAT_TO_USHORT(us, f) us = (GLushort) ((f) * 65535.0F)
/*
* Linear interpolation
+ * NOTE: OUT argument is evaluated twice!
+ * NOTE: Be wary of using *coord++ as an argument to any of these macros!
*/
#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT)))
@@ -509,56 +511,56 @@ do { \
#define INTERP_CHAN( t, dstc, outc, inc ) \
do { \
- GLfloat inf = CHAN_TO_FLOAT( inc ); \
+ GLfloat inf = CHAN_TO_FLOAT( inc ); \
GLfloat outf = CHAN_TO_FLOAT( outc ); \
GLfloat dstf = LINTERP( t, outf, inf ); \
UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \
} while (0)
#define INTERP_UI( t, dstui, outui, inui ) \
- dstui = (GLuint) (GLint) LINTERP( t, (GLfloat) outui, (GLfloat) inui )
+ dstui = (GLuint) (GLint) LINTERP( t, (GLfloat) (outui), (GLfloat) (inui) )
#define INTERP_F( t, dstf, outf, inf ) \
dstf = LINTERP( t, outf, inf )
-#define INTERP_4F( t, dst, out, in ) \
-do { \
- dst[0] = LINTERP( t, out[0], in[0] ); \
- dst[1] = LINTERP( t, out[1], in[1] ); \
- dst[2] = LINTERP( t, out[2], in[2] ); \
- dst[3] = LINTERP( t, out[3], in[3] ); \
+#define INTERP_4F( t, dst, out, in ) \
+do { \
+ (dst)[0] = LINTERP( (t), (out)[0], (in)[0] ); \
+ (dst)[1] = LINTERP( (t), (out)[1], (in)[1] ); \
+ (dst)[2] = LINTERP( (t), (out)[2], (in)[2] ); \
+ (dst)[3] = LINTERP( (t), (out)[3], (in)[3] ); \
} while (0)
-#define INTERP_3F( t, dst, out, in ) \
-do { \
- dst[0] = LINTERP( t, out[0], in[0] ); \
- dst[1] = LINTERP( t, out[1], in[1] ); \
- dst[2] = LINTERP( t, out[2], in[2] ); \
+#define INTERP_3F( t, dst, out, in ) \
+do { \
+ (dst)[0] = LINTERP( (t), (out)[0], (in)[0] ); \
+ (dst)[1] = LINTERP( (t), (out)[1], (in)[1] ); \
+ (dst)[2] = LINTERP( (t), (out)[2], (in)[2] ); \
} while (0)
-#define INTERP_4CHAN( t, dst, out, in ) \
-do { \
- INTERP_CHAN( t, dst[0], out[0], in[0] ); \
- INTERP_CHAN( t, dst[1], out[1], in[1] ); \
- INTERP_CHAN( t, dst[2], out[2], in[2] ); \
- INTERP_CHAN( t, dst[3], out[3], in[3] ); \
+#define INTERP_4CHAN( t, dst, out, in ) \
+do { \
+ INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \
+ INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \
+ INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \
+ INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \
} while (0)
-#define INTERP_3CHAN( t, dst, out, in ) \
-do { \
- INTERP_CHAN( t, dst[0], out[0], in[0] ); \
- INTERP_CHAN( t, dst[1], out[1], in[1] ); \
- INTERP_CHAN( t, dst[2], out[2], in[2] ); \
+#define INTERP_3CHAN( t, dst, out, in ) \
+do { \
+ INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \
+ INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \
+ INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \
} while (0)
-#define INTERP_SZ( t, vec, to, out, in, sz ) \
-do { \
- switch (sz) { \
- case 4: vec[to][3] = LINTERP( t, vec[out][3], vec[in][3] ); \
- case 3: vec[to][2] = LINTERP( t, vec[out][2], vec[in][2] ); \
- case 2: vec[to][1] = LINTERP( t, vec[out][1], vec[in][1] ); \
- case 1: vec[to][0] = LINTERP( t, vec[out][0], vec[in][0] ); \
- } \
+#define INTERP_SZ( t, vec, to, out, in, sz ) \
+do { \
+ switch (sz) { \
+ case 4: (vec)[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \
+ case 3: (vec)[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \
+ case 2: (vec)[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \
+ case 1: (vec)[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \
+ } \
} while(0)