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Diffstat (limited to 'glx')
-rw-r--r--glx/indirect_dispatch.h4
-rw-r--r--glx/indirect_size_get.c12
2 files changed, 14 insertions, 2 deletions
diff --git a/glx/indirect_dispatch.h b/glx/indirect_dispatch.h
index e81c382f0..014e417c9 100644
--- a/glx/indirect_dispatch.h
+++ b/glx/indirect_dispatch.h
@@ -251,8 +251,6 @@ extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GL
extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
@@ -423,6 +421,8 @@ extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
extern HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
diff --git a/glx/indirect_size_get.c b/glx/indirect_size_get.c
index 8f726904f..80f81dec6 100644
--- a/glx/indirect_size_get.c
+++ b/glx/indirect_size_get.c
@@ -714,6 +714,17 @@ __glGetBooleanv_size(GLenum e)
case GL_MAX_TEXTURE_COORDS_ARB:
case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
case GL_DEPTH_BOUNDS_TEST_EXT:
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
case GL_STENCIL_TEST_TWO_SIDE_EXT:
case GL_ACTIVE_STENCIL_FACE_EXT:
@@ -1072,6 +1083,7 @@ __glGetVertexAttribdvARB_size(GLenum e)
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
case GL_CURRENT_VERTEX_ATTRIB_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
return 1;
default:
return 0;