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authorAdam Jackson <ajax@redhat.com>2009-05-29 18:07:48 -0400
committerAdam Jackson <ajax@redhat.com>2009-05-29 18:07:48 -0400
commit45530d16097459a756696e255ab4e72d6e51fbc4 (patch)
tree28ecba54b9154c77d6d6ca36a71ba585e0cf0396 /hw/vfb
parent5c8540d8cf9ebaafa7572cb2879d057cd3d15190 (diff)
vfb: Fix depth setup.
Initialize the depth corresponding to the root window before the pixmap-only depths. Otherwise you end up with the root window depth in the depth list twice, which is mildly confusing for clients and catastrophically confusing for PanoramiXConsolidate().
Diffstat (limited to 'hw/vfb')
-rw-r--r--hw/vfb/InitOutput.c30
1 files changed, 3 insertions, 27 deletions
diff --git a/hw/vfb/InitOutput.c b/hw/vfb/InitOutput.c
index 8ab8bae64..b4b845593 100644
--- a/hw/vfb/InitOutput.c
+++ b/hw/vfb/InitOutput.c
@@ -863,8 +863,6 @@ vfbScreenInit(int index, ScreenPtr pScreen, int argc, char **argv)
pbits = vfbAllocateFramebufferMemory(pvfb);
if (!pbits) return FALSE;
- miSetPixmapDepths ();
-
switch (pvfb->depth) {
case 8:
miSetVisualTypesAndMasks (8,
@@ -876,20 +874,6 @@ vfbScreenInit(int index, ScreenPtr pScreen, int argc, char **argv)
(1 << DirectColor)),
8, PseudoColor, 0, 0, 0);
break;
-#if 0
- /* 12bit PseudoColor with 12bit color resolution
- * (to simulate SGI hardware and the 12bit PseudoColor emulation layer) */
- case 12:
- miSetVisualTypesAndMasks (12,
- ((1 << StaticGray) |
- (1 << GrayScale) |
- (1 << StaticColor) |
- (1 << PseudoColor) |
- (1 << TrueColor) |
- (1 << DirectColor)),
- 12, PseudoColor, 0, 0, 0);
- break;
-#endif
case 15:
miSetVisualTypesAndMasks (15,
((1 << TrueColor) |
@@ -908,18 +892,10 @@ vfbScreenInit(int index, ScreenPtr pScreen, int argc, char **argv)
(1 << DirectColor)),
8, TrueColor, 0xff0000, 0x00ff00, 0x0000ff);
break;
-#if 0
- /* 30bit TrueColor (to simulate Sun's XVR-1000/-4000 high quality
- * framebuffer series) */
- case 30:
- miSetVisualTypesAndMasks (30,
- ((1 << TrueColor) |
- (1 << DirectColor)),
- 10, TrueColor, 0x3ff00000, 0x000ffc00, 0x000003ff);
- break;
-#endif
}
-
+
+ miSetPixmapDepths ();
+
ret = fbScreenInit(pScreen, pbits, pvfb->width, pvfb->height,
dpix, dpiy, pvfb->paddedWidth,pvfb->bitsPerPixel);
#ifdef RENDER