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authorAlan Coopersmith <alan.coopersmith@oracle.com>2010-05-14 14:56:09 -0700
committerAlan Coopersmith <alan.coopersmith@oracle.com>2010-05-20 11:29:52 -0700
commitfc6ebe1e1d3057378f61f992549a98e67a04dc6c (patch)
tree4ca888a52a9f6a2d29877ac84930af604b675ec8
parentebd745ced89b2a2d9f6b4dcbd9f5f7e7f3b35451 (diff)
Convert LinuxDoc documents to DocBook/XML
Only the markup/formatting is changed - the contents should still be wildly out of date for now. Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com> Reviewed-by: RĂ©mi Cardona <remi@gentoo.org> Tested-by: Gaetan Nadon <memsize@videotron.ca>
-rw-r--r--configure.ac7
-rw-r--r--doc/xml/xmlrules.in59
-rw-r--r--hw/dmx/doc/Makefile.am35
-rw-r--r--hw/dmx/doc/dmx.xml (renamed from hw/dmx/doc/dmx.sgml)2558
-rw-r--r--hw/dmx/doc/scaled.xml (renamed from hw/dmx/doc/scaled.sgml)574
-rw-r--r--hw/xfree86/doc/sgml/DESIGN.sgml7420
-rw-r--r--hw/xfree86/doc/sgml/DESIGN.xml9376
-rw-r--r--hw/xfree86/doc/sgml/Makefile.am35
8 files changed, 11360 insertions, 8704 deletions
diff --git a/configure.ac b/configure.ac
index 4aafceb4d..41fa63ff5 100644
--- a/configure.ac
+++ b/configure.ac
@@ -716,10 +716,9 @@ fi
dnl Handle building documentation
AM_CONDITIONAL(BUILDDOCS, test "x$BUILDDOCS" = xyes)
-
-dnl Only build sgml docs when linuxdoc is available and
-dnl def.ents has been installed
-XORG_CHECK_LINUXDOC
+XORG_ENABLE_DEVEL_DOCS
+XORG_WITH_XMLTO(0.0.20)
+XORG_WITH_FOP
dnl Handle installing libxf86config
AM_CONDITIONAL(INSTALL_LIBXF86CONFIG, [test "x$INSTALL_LIBXF86CONFIG" = xyes])
diff --git a/doc/xml/xmlrules.in b/doc/xml/xmlrules.in
new file mode 100644
index 000000000..a4d43f976
--- /dev/null
+++ b/doc/xml/xmlrules.in
@@ -0,0 +1,59 @@
+#
+# Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+#
+
+# This file is included by Makefile.am in subdirectories that have
+# DocBook XML documentation files.
+#
+# No files are automatically distributed or installed by this subset of rules
+# Any files to be distributed or installed would be listed in the including
+# Makefile.am
+
+TXT_FILES = $(XML_FILES:%.xml=%.txt)
+HTML_FILES = $(XML_FILES:%.xml=%.html)
+PDF_FILES = $(XML_FILES:%.xml=%.pdf)
+
+BUILT_DOC_FILES =
+
+SUFFIXES = .xml .txt .html .pdf
+
+if HAVE_XMLTO
+BUILT_DOC_FILES += $(TXT_FILES)
+.xml.txt:
+ @rm -f $@
+ $(AM_V_GEN)$(XMLTO) txt $<
+
+BUILT_DOC_FILES += $(HTML_FILES)
+.xml.html:
+ @rm -f $@
+ $(AM_V_GEN)$(XMLTO) xhtml-nochunks $<
+
+if HAVE_FOP
+BUILT_DOC_FILES += $(PDF_FILES)
+.xml.pdf:
+ @rm -f $@
+ $(AM_V_GEN)$(XMLTO) --with-fop pdf $<
+endif
+
+endif
+
+CLEAN_DOC_FILES = $(TXT_FILES) $(HTML_FILES) $(PDF_FILES)
diff --git a/hw/dmx/doc/Makefile.am b/hw/dmx/doc/Makefile.am
index ef7c23da1..58306d24c 100644
--- a/hw/dmx/doc/Makefile.am
+++ b/hw/dmx/doc/Makefile.am
@@ -19,37 +19,14 @@
# NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
# CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-SGML_FILES = dmx.sgml scaled.sgml
+XML_FILES = dmx.xml scaled.xml
-if BUILD_LINUXDOC
-TXT_FILES = $(SGML_FILES:%.sgml=%.txt)
-PS_FILES = $(SGML_FILES:%.sgml=%.ps)
-if BUILD_PDFDOC
-PDF_FILES = $(SGML_FILES:%.sgml=%.pdf)
-endif
-HTML_FILES = $(SGML_FILES:%.sgml=%.html)
-
-SUFFIXES = .sgml .txt .html .ps .pdf
-
-.sgml.txt:
- @rm -f $@
- $(AM_V_GEN)$(MAKE_TEXT) $<
-
-.sgml.ps:
- @rm -f $@
- $(AM_V_GEN)$(MAKE_PS) $<
-
-.ps.pdf:
- @rm -f $@
- $(AM_V_GEN)$(MAKE_PDF) $<
-
-.sgml.html:
- @rm -f $@
- $(AM_V_GEN)$(MAKE_HTML) $<
+include ../../../doc/xml/xmlrules.in
-noinst_DATA = $(TXT_FILES) $(PS_FILES) $(PDF_FILES) $(HTML_FILES)
-CLEANFILES = $(TXT_FILES) $(PS_FILES) $(PDF_FILES) $(HTML_FILES)
+if ENABLE_DEVEL_DOCS
+noinst_DATA = $(BUILT_DOC_FILES)
endif
+CLEANFILES = $(CLEAN_DOC_FILES)
if HAVE_DOXYGEN
@@ -67,7 +44,7 @@ maintainer-clean-local:
endif
EXTRA_DIST = \
- $(SGML_FILES) \
+ $(XML_FILES) \
DMXSpec.txt \
DMXSpec-v1.txt \
dmx.txt \
diff --git a/hw/dmx/doc/dmx.sgml b/hw/dmx/doc/dmx.xml
index 6aa0ec50d..12d7067dc 100644
--- a/hw/dmx/doc/dmx.sgml
+++ b/hw/dmx/doc/dmx.xml
@@ -1,30 +1,39 @@
-<!DOCTYPE linuxdoc PUBLIC "-//XFree86//DTD linuxdoc//EN">
- <article>
+<?xml version="1.0" encoding="ISO-8859-1"?>
+<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
+ "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
+]>
+<article>
+
+ <articleinfo>
<!-- Title information -->
- <title>Distributed Multihead X design
- <author>Kevin E. Martin, David H. Dawes, and Rickard E. Faith
- <date>29 June 2004 (created 25 July 2001)
- <abstract>
+ <title>Distributed Multihead X design</title>
+ <authorgroup>
+ <author><firstname>Kevin E.</firstname><surname>Martin</surname></author>
+ <author><firstname>David H.</firstname><surname>Dawes</surname></author>
+ <author><firstname>Rickard E.</firstname><surname>Faith</surname></author>
+ </authorgroup>
+ <pubdate>29 June 2004 (created 25 July 2001)</pubdate>
+ <abstract><para>
This document covers the motivation, background, design, and
implementation of the distributed multihead X (DMX) system. It
is a living document and describes the current design and
implementation details of the DMX system. As the project
progresses, this document will be continually updated to reflect
- the changes in the code and/or design. <it>Copyright 2001 by VA
+ the changes in the code and/or design. <emphasis remap="it">Copyright 2001 by VA
Linux Systems, Inc., Fremont, California. Copyright 2001-2004
- by Red Hat, Inc., Raleigh, North Carolina</it>
- </abstract>
-
- <!-- Table of contents -->
- <toc>
+ by Red Hat, Inc., Raleigh, North Carolina</emphasis>
+ </para></abstract>
+ </articleinfo>
<!-- Begin the document -->
-<sect>Introduction
+<sect1>
+<title>Introduction</title>
-<sect1>The Distributed Multihead X Server
+<sect2>
+<title>The Distributed Multihead X Server</title>
-<p>Current Open Source multihead solutions are limited to a single
+<para>Current Open Source multihead solutions are limited to a single
physical machine. A single X server controls multiple display devices,
which can be arranged as independent heads or unified into a single
desktop (with Xinerama). These solutions are limited to the number of
@@ -35,8 +44,9 @@ paper will eliminate the requirement that the display devices reside in
the same physical machine. This will be accomplished by developing a
front-end proxy X server that will control multiple back-end X servers
that make up the large display.
+</para>
-<p>The overall structure of the distributed multihead X (DMX) project is
+<para>The overall structure of the distributed multihead X (DMX) project is
as follows: A single front-end X server will act as a proxy to a set of
back-end X servers, which handle all of the visible rendering. X
clients will connect to the front-end server just as they normally would
@@ -47,13 +57,15 @@ standard X clients will continue to operate without modification
server). Clients that are DMX-aware will be able to use an extension to
obtain information about the back-end servers (e.g., for placement of
pop-up windows, window alignments by the window manager, etc.).
+</para>
-<p>The architecture of the DMX server is divided into two main sections:
+<para>The architecture of the DMX server is divided into two main sections:
input (e.g., mouse and keyboard events) and output (e.g., rendering and
windowing requests). Each of these are describe briefly below, and the
rest of this design document will describe them in greater detail.
+</para>
-<p>The DMX server can receive input from three general types of input
+<para>The DMX server can receive input from three general types of input
devices: "local" devices that are physically attached to the machine on
which DMX is running, "backend" devices that are physically attached to
one or more of the back-end X servers (and that generate events via the
@@ -62,8 +74,9 @@ abstracted from any non-back-end X server. Backend and console devices
are treated differently because the pointer device on the back-end X
server also controls the location of the hardware X cursor. Full
support for XInput extension devices is provided.
+</para>
-<p>Rendering requests will be accepted by the front-end server; however,
+<para>Rendering requests will be accepted by the front-end server; however,
rendering to visible windows will be broken down as needed and sent to
the appropriate back-end server(s) via X11 library calls for actual
rendering. The basic framework will follow a Xnest-style approach. GC
@@ -75,34 +88,44 @@ front-end server. If the request requires a visible change, the
windowing operation will be translated into requests for the appropriate
back-end server(s). Window state will be mirrored in the back-end
server(s) as needed.
+</para>
+</sect2>
-<sect1>Layout of Paper
+<sect2>
+<title>Layout of Paper</title>
-<p>The next section describes the general development plan that was
+<para>The next section describes the general development plan that was
actually used for implementation. The final section discusses
outstanding issues at the conclusion of development. The first appendix
provides low-level technical detail that may be of interest to those
intimately familiar with the X server architecture. The final appendix
describes the four phases of development that were performed during the
first two years of development.
+</para>
-<p>The final year of work was divided into 9 tasks that are not
+<para>The final year of work was divided into 9 tasks that are not
described in specific sections of this document. The major tasks during
that time were the enhancement of the reconfiguration ability added in
Phase IV, addition of support for a dynamic number of back-end displays
(instead of a hard-coded limit), and the support for back-end display
and input removal and addition. This work is mentioned in this paper,
but is not covered in detail.
+</para>
+</sect2>
+</sect1>
<!-- ============================================================ -->
-<sect>Development plan
+<sect1>
+<title>Development plan</title>
-<p>This section describes the development plan from approximately June
+<para>This section describes the development plan from approximately June
2001 through July 2003.
+</para>
-<sect1>Bootstrap code
+<sect2>
+<title>Bootstrap code</title>
-<p>To allow for rapid development of the DMX server by multiple
+<para>To allow for rapid development of the DMX server by multiple
developers during the first development stage, the problem will be
broken down into three tasks: the overall DMX framework, back-end
rendering services and input device handling services. However, before
@@ -112,31 +135,38 @@ framework renders to a single back-end server and provides dummy input
devices (i.e., the keyboard and mouse). The simple back-end rendering
service was implemented using the shadow framebuffer support currently
available in the XFree86 environment.
+</para>
-<p>Using this bootstrapping framework, each developer has been able to
+<para>Using this bootstrapping framework, each developer has been able to
work on each of the tasks listed above independently as follows: the
framework will be extended to handle arbitrary back-end server
configurations; the back-end rendering services will be transitioned to
the more efficient Xnest-style implementation; and, an input device
framework to handle various input devices via the input extension will
be developed.
+</para>
-<p>Status: The boot strap code is complete. <!-- August 2001 -->
+<para>Status: The boot strap code is complete. <!-- August 2001 -->
+</para>
+</sect2>
-<sect1>Input device handling
+<sect2>
+<title>Input device handling</title>
-<p>An X server (including the front-end X server) requires two core
+<para>An X server (including the front-end X server) requires two core
input devices -- a keyboard and a pointer (mouse). These core devices
are handled and required by the core X11 protocol. Additional types of
input devices may be attached and utilized via the XInput extension.
These are usually referred to as ``XInput extension devices'',
+</para>
-<p>There are some options as to how the front-end X server gets its core
+<para>There are some options as to how the front-end X server gets its core
input devices:
-<enum>
- <item>Local Input. The physical input devices (e.g., keyboard and
+<orderedlist>
+<listitem>
+ <para>Local Input. The physical input devices (e.g., keyboard and
mouse) can be attached directly to the front-end X server. In this
case, the keyboard and mouse on the machine running the front-end X
server will be used. The front-end will have drivers to read the
@@ -152,12 +182,14 @@ input devices:
implemented and works for a limited number of Linux-specific
devices. Adding additional local input devices for other
architectures is expected to be relatively simple.
+</para>
- <p>The following options are available for implementing local input
+ <para>The following options are available for implementing local input
devices:
- <enum>
- <item>The XFree86 X server has modular input drivers that could
+<orderedlist>
+<listitem>
+ <para>The XFree86 X server has modular input drivers that could
be adapted for this purpose. The mouse driver supports a wide
range of mouse types and interfaces, as well as a range of
Operating System platforms. The keyboard driver in XFree86 is
@@ -169,27 +201,37 @@ input devices:
devices across multiple architectures; and rely so heavily on
XFree86-specific helper-functions, that this option was not
pursued.
+</para>
+</listitem>
-
- <item>The <tt/kdrive/ X server in XFree86 has built-in drivers that
+<listitem>
+ <para>The <command>kdrive</command> X server in XFree86 has built-in drivers that
support PS/2 mice and keyboard under Linux. The mouse driver
can indirectly handle other mouse types if the Linux utility
- <tt/gpm/ is used as to translate the native mouse protocol into
+ <command>gpm</command> is used as to translate the native mouse protocol into
PS/2 mouse format. These drivers could be adapted and built in
to the front-end X server if this range of hardware and OS
support is sufficient. While much simpler than the XFree86
- drivers, the <tt/kdrive/ drivers were not used for the DMX
+ drivers, the <command>kdrive</command> drivers were not used for the DMX
implementation.
+</para>
+</listitem>
- <item>Reimplementation of keyboard and mouse drivers from
+<listitem>
+ <para>Reimplementation of keyboard and mouse drivers from
scratch for the DMX framework. Because keyboard and mouse
drivers are relatively trivial to implement, this pathway was
selected. Other drivers in the X source tree were referenced,
and significant contributions from other drivers are noted in
the DMX source code.
- </enum>
-
- <item>Backend Input. The front-end can make use of the core input
+</para>
+</listitem>
+</orderedlist>
+</para>
+</listitem>
+
+<listitem>
+ <para>Backend Input. The front-end can make use of the core input
devices attached to one or more of the back-end X servers. Core
input events from multiple back-ends are merged into a single input
event stream. This can work sanely when only a single set of input
@@ -200,8 +242,11 @@ input devices:
mouse on that back-end, core pointers cannot be treated as XInput
extension devices. However, all back-end XInput extensions devices
can be mapped to either DMX core or DMX XInput extension devices.
+</para>
+</listitem>
- <item>Console Input. The front-end server could create a console
+<listitem>
+ <para>Console Input. The front-end server could create a console
window that is displayed on an X server independent of the back-end
X servers. This console window could display things like the
physical screen layout, and the front-end could get its core input
@@ -209,33 +254,45 @@ input devices:
implemented and works well. To help the human navigate, window
outlines are also displayed in the console window. Further, console
windows can be used as either core or XInput extension devices.
+</para>
+</listitem>
- <item>Other options were initially explored, but they were all
+<listitem>
+ <para>Other options were initially explored, but they were all
partial subsets of the options listed above and, hence, are
irrelevant.
+</para>
+</listitem>
-</enum>
+</orderedlist>
+</para>
-<p>Although extended input devices are not specifically mentioned in the
+<para>Although extended input devices are not specifically mentioned in the
Distributed X requirements, the options above were all implemented so
that XInput extension devices were supported.
+</para>
-<p>The bootstrap code (Xdmx) had dummy input devices, and these are
+<para>The bootstrap code (Xdmx) had dummy input devices, and these are
still supported in the final version. These do the necessary
initialization to satisfy the X server's requirements for core pointer
and keyboard devices, but no input events are ever generated.
+</para>
-<p>Status: The input code is complete. Because of the complexity of the
+<para>Status: The input code is complete. Because of the complexity of the
XFree86 input device drivers (and their heavy reliance on XFree86
infrastructure), separate low-level device drivers were implemented for
Xdmx. The following kinds of drivers are supported (in general, the
devices can be treated arbitrarily as "core" input devices or as XInput
"extension" devices; and multiple instances of different kinds of
devices can be simultaneously available):
- <enum>
- <item> A "dummy" device drive that never generates events.
-
- <item> "Local" input is from the low-level hardware on which the
+<orderedlist>
+<listitem>
+ <para> A "dummy" device drive that never generates events.
+</para>
+</listitem>
+
+<listitem>
+ <para> "Local" input is from the low-level hardware on which the
Xdmx binary is running. This is the only area where using the
XFree86 driver infrastructure would have been helpful, and then
only partially, since good support for generic USB devices does
@@ -243,22 +300,28 @@ devices can be simultaneously available):
code was used where possible). Currently, the following local
devices are supported under Linux (porting to other operating
systems should be fairly straightforward):
- <itemize>
- <item>Linux keyboard
- <item>Linux serial mouse (MS)
- <item>Linux PS/2 mouse
- <item>USB keyboard
- <item>USB mouse
- <item>USB generic device (e.g., joystick, gamepad, etc.)
- </itemize>
-
- <item> "Backend" input is taken from one or more of the back-end
+ <itemizedlist>
+ <listitem><para>Linux keyboard</para></listitem>
+ <listitem><para>Linux serial mouse (MS)</para></listitem>
+ <listitem><para>Linux PS/2 mouse</para></listitem>
+ <listitem><para>USB keyboard</para></listitem>
+ <listitem><para>USB mouse</para></listitem>
+ <listitem><para>USB generic device (e.g., joystick, gamepad, etc.)</para></listitem>
+ </itemizedlist>
+</para>
+</listitem>
+
+<listitem>
+ <para> "Backend" input is taken from one or more of the back-end
displays. In this case, events are taken from the back-end X
server and are converted to Xdmx events. Care must be taken so
that the sprite moves properly on the display from which input
is being taken.
+</para>
+</listitem>
- <item> "Console" input is taken from an X window that Xdmx
+<listitem>
+ <para> "Console" input is taken from an X window that Xdmx
creates on the operator's display (i.e., on the machine running
the Xdmx binary). When the operator's mouse is inside the
console window, then those events are converted to Xdmx events.
@@ -267,27 +330,36 @@ devices can be simultaneously available):
navigation), the cursor can be confined to the console, and a
"fine" mode can be activated to allow very precise cursor
positioning.
- </enum>
+</para>
+</listitem>
+</orderedlist>
+</para>
+
+</sect2>
<!-- May 2002; July 2003 -->
-<sect1>Output device handling
+<sect2>
+<title>Output device handling</title>
-<p>The output of the DMX system displays rendering and windowing
+<para>The output of the DMX system displays rendering and windowing
requests across multiple screens. The screens are typically arranged in
a grid such that together they represent a single large display.
+</para>
-<p>The output section of the DMX code consists of two parts. The first
+<para>The output section of the DMX code consists of two parts. The first
is in the front-end proxy X server (Xdmx), which accepts client
connections, manages the windows, and potentially renders primitives but
does not actually display any of the drawing primitives. The second
part is the back-end X server(s), which accept commands from the
front-end server and display the results on their screens.
+</para>
-<sect2>Initialization
+<sect3>
+<title>Initialization</title>
-<p>The DMX front-end must first initialize its screens by connecting to
+<para>The DMX front-end must first initialize its screens by connecting to
each of the back-end X servers and collecting information about each of
these screens. However, the information collected from the back-end X
servers might be inconsistent. Handling these cases can be difficult
@@ -301,38 +373,48 @@ these cases (e.g., in PanoramiXConsolidate()) and will be used as a
starting point. In general, the best solution is to use homogeneous X
servers and display devices. Using back-end servers with the same depth
is a requirement of the final DMX implementation.
+</para>
-<p>Once this screen consolidation is finished, the relative position of
+<para>Once this screen consolidation is finished, the relative position of
each back-end X server's screen in the unified screen is initialized. A
full-screen window is opened on each of the back-end X servers, and the
cursor on each screen is turned off. The final DMX implementation can
also make use of a partial-screen window, or multiple windows per
back-end screen.
+</para>
+</sect3>
-<sect2>Handling rendering requests
+<sect3>
+<title>Handling rendering requests</title>
-<p>After initialization, X applications connect to the front-end server.
+<para>After initialization, X applications connect to the front-end server.
There are two possible implementations of how rendering and windowing
requests are handled in the DMX system:
-<enum>
- <item>A shadow framebuffer is used in the front-end server as the
+<orderedlist>
+<listitem>
+ <para>A shadow framebuffer is used in the front-end server as the
render target. In this option, all protocol requests are completely
handled in the front-end server. All state and resources are
maintained in the front-end including a shadow copy of the entire
framebuffer. The framebuffers attached to the back-end servers are
updated by XPutImage() calls with data taken directly from the
shadow framebuffer.
+</para>
- <p>This solution suffers from two main problems. First, it does not
+ <para>This solution suffers from two main problems. First, it does not
take advantage of any accelerated hardware available in the system.
Second, the size of the XPutImage() calls can be quite large and
thus will be limited by the bandwidth available.
+</para>
- <p>The initial DMX implementation used a shadow framebuffer by
+ <para>The initial DMX implementation used a shadow framebuffer by
default.
+</para>
+</listitem>
- <item>Rendering requests are sent to each back-end server for
+<listitem>
+ <para>Rendering requests are sent to each back-end server for
handling (as is done in the Xnest server described above). In this
option, certain protocol requests are handled in the front-end
server and certain requests are repackaged and then sent to the
@@ -341,8 +423,9 @@ requests are handled in the DMX system:
on each back-end and can take advantage of any acceleration
available on the back-end servers' graphics display device. State
is maintained both in the front and back-end servers.
+</para>
- <p>This solution suffers from two main drawbacks. First, protocol
+ <para>This solution suffers from two main drawbacks. First, protocol
requests are sent to all back-end servers -- even those that will
completely clip the rendering primitive -- which wastes bandwidth
and processing time. Second, state is maintained both in the front-
@@ -350,26 +433,35 @@ requests are handled in the DMX system:
option 1 (above) and can either be overcome through optimizations or
are acceptable. Therefore, this option will be used in the final
implementation.
+</para>
- <p>The final DMX implementation defaults to this mechanism, but also
+ <para>The final DMX implementation defaults to this mechanism, but also
supports the shadow framebuffer mechanism. Several optimizations
were implemented to eliminate the drawbacks of the default
mechanism. These optimizations are described the section below and
in Phase II of the Development Results (see appendix).
+</para>
+</listitem>
-</enum>
+</orderedlist>
+</para>
-<p>Status: Both the shadow framebuffer and Xnest-style code is complete.
+<para>Status: Both the shadow framebuffer and Xnest-style code is complete.
<!-- May 2002 -->
+</para>
+</sect3>
+</sect2>
-<sect1>Optimizing DMX
+<sect2>
+<title>Optimizing DMX</title>
-<p>Initially, the Xnest-style solution's performance will be measured
+<para>Initially, the Xnest-style solution's performance will be measured
and analyzed to determine where the performance bottlenecks exist.
There are four main areas that will be addressed.
+</para>
-<p>First, to obtain reasonable interactivity with the first development
+<para>First, to obtain reasonable interactivity with the first development
phase, XSync() was called after each protocol request. The XSync()
function flushes any pending protocol requests. It then waits for the
back-end to process the request and send a reply that the request has
@@ -379,8 +471,9 @@ development phase, the batching that the X11 library performs is
effectively defeated. The XSync() call usage will be analyzed and
optimized by batching calls and performing them at regular intervals,
except where interactivity will suffer (e.g., on cursor movements).
+</para>
-<p>Second, the initial Xnest-style solution described above sends the
+<para>Second, the initial Xnest-style solution described above sends the
repackaged protocol requests to all back-end servers regardless of
whether or not they would be completely clipped out. The requests that
are trivially rejected on the back-end server wastes the limited
@@ -389,26 +482,30 @@ windowing code (e.g., by opening, closing, moving or resizing windows),
we can determine whether or not back-end windows are visible so that
trivial tests in the front-end server's GC ops drawing functions can
eliminate these unnecessary protocol requests.
+</para>
-<p>Third, each protocol request will be analyzed to determine if it is
+<para>Third, each protocol request will be analyzed to determine if it is
possible to break the request into smaller pieces at display boundaries.
The initial ones to be analyzed are put and get image requests since
they will require the greatest bandwidth to transmit data between the
front and back-end servers. Other protocol requests will be analyzed
and those that will benefit from breaking them into smaller requests
will be implemented.
+</para>
-<p>Fourth, an extension is being considered that will allow font glyphs to
+<para>Fourth, an extension is being considered that will allow font glyphs to
be transferred from the front-end DMX X server to each back-end server.
This extension will permit the front-end to handle all font requests and
eliminate the requirement that all back-end X servers share the exact
same fonts as the front-end server. We are investigating the
feasibility of this extension during this development phase.
+</para>
-<p>Other potential optimizations will be determined from the performance
+<para>Other potential optimizations will be determined from the performance
analysis.
+</para>
-<p>Please note that in our initial design, we proposed optimizing BLT
+<para>Please note that in our initial design, we proposed optimizing BLT
operations (e.g., XCopyArea() and window moves) by developing an
extension that would allow individual back-end servers to directly copy
pixel data to other back-end servers. This potential optimization was
@@ -423,22 +520,27 @@ with Xinerama. It also eliminates the potential setup problems and
security issues resulting from having each back-end server open
connections to all other back-end servers. Therefore, we suggest
accepting Xinerama's expose event solution.
+</para>
-<p>Also note that the approach proposed in the second and third
+<para>Also note that the approach proposed in the second and third
optimizations might cause backing store algorithms in the back-end to be
defeated, so a DMX X server configuration flag will be added to disable
these optimizations.
+</para>
-<p>Status: The optimizations proposed above are complete. It was
+<para>Status: The optimizations proposed above are complete. It was
determined that the using the xfs font server was sufficient and
creating a new mechanism to pass glyphs was redundant; therefore, the
fourth optimization proposed above was not included in DMX.
<!-- September 2002 -->
+</para>
+</sect2>
-<sect1>DMX X extension support
+<sect2>
+<title>DMX X extension support</title>
-<p>The DMX X server keeps track of all the windowing information on the
+<para>The DMX X server keeps track of all the windowing information on the
back-end X servers, but does not currently export this information to
any client applications. An extension will be developed to pass the
screen information and back-end window IDs to DMX-aware clients. These
@@ -448,37 +550,47 @@ clients to break up complex rendering requests on their own and send
them directly to the windows on the back-end server's screens. An
example of a client that can make effective use of this extension is
Chromium.
+</para>
-<p>Status: The extension, as implemented, is fully documented in
+<para>Status: The extension, as implemented, is fully documented in
"Client-to-Server DMX Extension to the X Protocol". Future changes
might be required based on feedback and other proposed enhancements to
DMX. Currently, the following facilities are supported:
-<enum>
- <item>
+<orderedlist>
+<listitem><para>
Screen information (clipping rectangle for each screen relative
to the virtual screen)
- <item>
+</para></listitem>
+<listitem><para>
Window information (window IDs and clipping information for each
back-end window that corresponds to each DMX window)
- <item>
+</para></listitem>
+<listitem><para>
Input device information (mappings from DMX device IDs to
back-end device IDs)
- <item>
+</para></listitem>
+<listitem><para>
Force window creation (so that a client can override the
server-side lazy window creation optimization)
- <item>
+</para></listitem>
+<listitem><para>
Reconfiguration (so that a client can request that a screen
position be changed)
- <item>
+</para></listitem>
+<listitem><para>
Addition and removal of back-end servers and back-end and
console inputs.
-</enum>
+</para></listitem>
+</orderedlist>
+</para>
<!-- September 2002; July 2003 -->
+</sect2>
-<sect1>Common X extension support
+<sect2>
+<title>Common X extension support</title>
-<p>The XInput, XKeyboard and Shape extensions are commonly used
+<para>The XInput, XKeyboard and Shape extensions are commonly used
extensions to the base X11 protocol. XInput allows multiple and
non-standard input devices to be accessed simultaneously. These input
devices can be connected to either the front-end or back-end servers.
@@ -486,18 +598,21 @@ XKeyboard allows much better keyboard mappings control. Shape adds
support for arbitrarily shaped windows and is used by various window
managers. Nearly all potential back-end X servers make these extensions
available, and support for each one will be added to the DMX system.
+</para>
-<p>In addition to the extensions listed above, support for the X
+<para>In addition to the extensions listed above, support for the X
Rendering extension (Render) is being developed. Render adds digital
image composition to the rendering model used by the X Window System.
While this extension is still under development by Keith Packard of HP,
support for the current version will be added to the DMX system.
+</para>
-<p>Support for the XTest extension was added during the first
+<para>Support for the XTest extension was added during the first
development phase.
+</para>
<!-- WARNING: this list is duplicated in the Phase IV discussion -->
-<p>Status: The following extensions are supported and are discussed in
+<para>Status: The following extensions are supported and are discussed in
more detail in Phase IV of the Development Results (see appendix):
BIG-REQUESTS,
DEC-XTRAP,
@@ -520,16 +635,20 @@ more detail in Phase IV of the Development Results (see appendix):
XKEYBOARD, and
XTEST.
<!-- November 2002; updated February 2003, July 2003 -->
+</para>
+</sect2>
-<sect1>OpenGL support
+<sect2>
+<title>OpenGL support</title>
-<p>OpenGL support using the Mesa code base exists in XFree86 release 4
+<para>OpenGL support using the Mesa code base exists in XFree86 release 4
and later. Currently, the direct rendering infrastructure (DRI)
provides accelerated OpenGL support for local clients and unaccelerated
OpenGL support (i.e., software rendering) is provided for non-local
clients.
+</para>
-<p>The single head OpenGL support in XFree86 4.x will be extended to use
+<para>The single head OpenGL support in XFree86 4.x will be extended to use
the DMX system. When the front and back-end servers are on the same
physical hardware, it is possible to use the DRI to directly render to
the back-end servers. First, the existing DRI will be extended to
@@ -540,68 +659,88 @@ existing Xinerama extension or a DMX-specific extension). Support for
synchronized swap buffers will also be added (on hardware that supports
it). Note that a single front-end server with a single back-end server
on the same physical machine can emulate accelerated indirect rendering.
+</para>
-<p>When the front and back-end servers are on different physical
+<para>When the front and back-end servers are on different physical
hardware or are using non-XFree86 4.x X servers, a mechanism to render
primitives across the back-end servers will be provided. There are
several options as to how this can be implemented.
+</para>
-<enum>
- <item>The existing OpenGL support in each back-end server can be
+<orderedlist>
+<listitem>
+ <para>The existing OpenGL support in each back-end server can be
used by repackaging rendering primitives and sending them to each
back-end server. This option is similar to the unoptimized
Xnest-style approach mentioned above. Optimization of this solution
is beyond the scope of this project and is better suited to other
distributed rendering systems.
+</para></listitem>
- <item>Rendering to a pixmap in the front-end server using the
+<listitem>
+ <para>Rendering to a pixmap in the front-end server using the
current XFree86 4.x code, and then displaying to the back-ends via
calls to XPutImage() is another option. This option is similar to
the shadow frame buffer approach mentioned above. It is slower and
bandwidth intensive, but has the advantage that the back-end servers
are not required to have OpenGL support.
-</enum>
+</para></listitem>
+</orderedlist>
-<p>These, and other, options will be investigated in this phase of the
+<para>These, and other, options will be investigated in this phase of the
work.
+</para>
-<p>Work by others have made Chromium DMX-aware. Chromium will use the
+<para>Work by others have made Chromium DMX-aware. Chromium will use the
DMX X protocol extension to obtain information about the back-end
servers and will render directly to those servers, bypassing DMX.
+</para>
-<p>Status: OpenGL support by the glxProxy extension was implemented by
+<para>Status: OpenGL support by the glxProxy extension was implemented by
SGI and has been integrated into the DMX code base.
+</para>
<!-- May 2003-->
+</sect2>
+</sect1>
<!-- ============================================================ -->
-<sect>Current issues
+<sect1>
+<title>Current issues</title>
-<p>In this sections the current issues are outlined that require further
+<para>In this sections the current issues are outlined that require further
investigation.
+</para>
-<sect1>Fonts
+<sect2>
+<title>Fonts</title>
-<p>The font path and glyphs need to be the same for the front-end and
+<para>The font path and glyphs need to be the same for the front-end and
each of the back-end servers. Font glyphs could be sent to the back-end
servers as necessary but this would consume a significant amount of
available bandwidth during font rendering for clients that use many
different fonts (e.g., Netscape). Initially, the font server (xfs) will
be used to provide the fonts to both the front-end and back-end servers.
Other possibilities will be investigated during development.
+</para>
+</sect2>
-<sect1>Zero width rendering primitives
+<sect2>
+<title>Zero width rendering primitives</title>
-<p>To allow pixmap and on-screen rendering to be pixel perfect, all
+<para>To allow pixmap and on-screen rendering to be pixel perfect, all
back-end servers must render zero width primitives exactly the same as
the front-end renders the primitives to pixmaps. For those back-end
servers that do not exactly match, zero width primitives will be
automatically converted to one width primitives. This can be handled in
the front-end server via the GC state.
+</para>
+</sect2>
-<sect1>Output scaling
+<sect2>
+<title>Output scaling</title>
-<p>With very large tiled displays, it might be difficult to read the
+<para>With very large tiled displays, it might be difficult to read the
information on the standard X desktop. In particular, the cursor can be
easily lost and fonts could be difficult to read. Automatic primitive
scaling might prove to be very useful. We will investigate the
@@ -609,10 +748,13 @@ possibility of scaling the cursor and providing a set of alternate
pre-scaled fonts to replace the standard fonts that many applications
use (e.g., fixed). Other options for automatic scaling will also be
investigated.
+</para>
+</sect2>
-<sect1>Per-screen colormaps
+<sect2>
+<title>Per-screen colormaps</title>
-<p>Each screen's default colormap in the set of back-end X servers
+<para>Each screen's default colormap in the set of back-end X servers
should be able to be adjusted via a configuration utility. This support
is would allow the back-end screens to be calibrated via custom gamma
tables. On 24-bit systems that support a DirectColor visual, this type
@@ -620,26 +762,35 @@ of correction can be accommodated. One possible implementation would be
to advertise to X client of the DMX server a TrueColor visual while
using DirectColor visuals on the back-end servers to implement this type
of color correction. Other options will be investigated.
+</para>
+</sect2>
+</sect1>
<!-- ============================================================ -->
<appendix>
+<title>Appendix</title>
-<sect>Background
+<sect1>
+<title>Background</title>
-<p>This section describes the existing Open Source architectures that
+<para>This section describes the existing Open Source architectures that
can be used to handle multiple screens and upon which this development
project is based. This section was written before the implementation
was finished, and may not reflect actual details of the implementation.
It is left for historical interest only.
+</para>
-<sect1>Core input device handling
+<sect2>
+<title>Core input device handling</title>
-<p>The following is a description of how core input devices are handled
+<para>The following is a description of how core input devices are handled
by an X server.
+</para>
-<sect2>InitInput()
+<sect3>
+<title>InitInput()</title>
-<p>InitInput() is a DDX function that is called at the start of each
+<para>InitInput() is a DDX function that is called at the start of each
server generation from the X server's main() function. Its purpose is
to determine what input devices are connected to the X server, register
them with the DIX and MI layers, and initialize the input event queue.
@@ -647,19 +798,25 @@ InitInput() does not have a return value, but the X server will abort if
either a core keyboard device or a core pointer device are not
registered. Extended input (XInput) devices can also be registered in
InitInput().
+</para>
-<p>InitInput() usually has implementation specific code to determine
+<para>InitInput() usually has implementation specific code to determine
which input devices are available. For each input device it will be
using, it calls AddInputDevice():
-<descrip>
-<tag/AddInputDevice()/ This DIX function allocates the device structure,
+<variablelist>
+<varlistentry>
+<term>AddInputDevice()</term>
+<listitem><para>This DIX function allocates the device structure,
registers a callback function (which handles device init, close, on and
off), and returns the input handle, which can be treated as opaque. It
is called once for each input device.
-</descrip>
+</para></listitem>
+</varlistentry>
+</variablelist>
+</para>
-<p>Once input handles for core keyboard and core pointer devices have
+<para>Once input handles for core keyboard and core pointer devices have
been obtained from AddInputDevice(), they are registered as core devices
by calling RegisterPointerDevice() and RegisterKeyboardDevice(). Each
of these should be called once. If both core devices are not
@@ -667,24 +824,34 @@ registered, then the X server will exit with a fatal error when it
attempts to start the input devices in InitAndStartDevices(), which is
called directly after InitInput() (see below).
-<descrip>
-<tag/Register{Pointer,Keyboard}Device()/ These DIX functions take a
+<variablelist>
+<varlistentry>
+<term>Register{Pointer,Keyboard}Device()</term>
+<listitem><para>These DIX functions take a
handle returned from AddInputDevice() and initialize the core input
device fields in inputInfo, and initialize the input processing and grab
functions for each core input device.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>The core pointer device is then registered with the miPointer code
+<para>The core pointer device is then registered with the miPointer code
(which does the high level cursor handling). While this registration
is not necessary for correct miPointer operation in the current XFree86
code, it is still done mostly for compatibility reasons.
+</para>
+
+<para><variablelist>
-<descrip>
-<tag/miRegisterPointerDevice()/ This MI function registers the core
+<varlistentry>
+<term>miRegisterPointerDevice()</term>
+<listitem><para>This MI function registers the core
pointer's input handle with with the miPointer code.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>The final part of InitInput() is the initialization of the input
+<para>The final part of InitInput() is the initialization of the input
event queue handling. In most cases, the event queue handling provided
in the MI layer is used. The primary XFree86 X server uses its own
event queue handling to support some special cases related to the XInput
@@ -692,20 +859,27 @@ extension and the XFree86-specific DGA extension. For our purposes, the
MI event queue handling should be suitable. It is initialized by
calling mieqInit():
-<descrip>
-<tag/mieqInit()/ This MI function initializes the MI event queue for the
+<variablelist>
+<varlistentry>
+<term>mieqInit()</term>
+<listitem><para>This MI function initializes the MI event queue for the
core devices, and is passed the public component of the input handles
for the two core devices.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>If a wakeup handler is required to deliver synchronous input
+<para>If a wakeup handler is required to deliver synchronous input
events, it can be registered here by calling the DIX function
RegisterBlockAndWakeupHandlers(). (See the devReadInput() description
below.)
+</para>
+</sect3>
-<sect2>InitAndStartDevices()
+<sect3>
+<title>InitAndStartDevices()</title>
-<p>InitAndStartDevices() is a DIX function that is called immediately
+<para>InitAndStartDevices() is a DIX function that is called immediately
after InitInput() from the X server's main() function. Its purpose is
to initialize each input device that was registered with
AddInputDevice(), enable each input device that was successfully
@@ -715,50 +889,71 @@ devices is checked to make sure that both a core keyboard device and
core pointer device were registered and successfully enabled. If not,
InitAndStartDevices() returns failure, and results in the the X server
exiting with a fatal error.
+</para>
-<p>Each registered device is initialized by calling its callback
+<para>Each registered device is initialized by calling its callback
(dev-&gt;deviceProc) with the DEVICE_INIT argument:
-<descrip>
-<tag/(*dev-&gt;deviceProc)(dev, DEVICE_INIT)/ This function initializes the
+<variablelist>
+<varlistentry>
+<term>(*dev-&gt;deviceProc)(dev, DEVICE_INIT)</term>
+<listitem>
+<para>This function initializes the
device structs with core information relevant to the device.
+</para>
-<p>For pointer devices, this means specifying the number of buttons,
+<para>For pointer devices, this means specifying the number of buttons,
default button mapping, the function used to get motion events (usually
miPointerGetMotionEvents()), the function used to change/control the
core pointer motion parameters (acceleration and threshold), and the
motion buffer size.
+</para>
-<p>For keyboard devices, this means specifying the keycode range,
+<para>For keyboard devices, this means specifying the keycode range,
default keycode to keysym mapping, default modifier mapping, and the
functions used to sound the keyboard bell and modify/control the
keyboard parameters (LEDs, bell pitch and duration, key click, which
keys are auto-repeating, etc).
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>Each initialized device is enabled by calling EnableDevice():
+<para>Each initialized device is enabled by calling EnableDevice():
-<descrip>
-<tag/EnableDevice()/ EnableDevice() calls the device callback with
+<variablelist>
+<varlistentry>
+<term>EnableDevice()</term>
+<listitem>
+<para>EnableDevice() calls the device callback with
DEVICE_ON:
- <descrip>
- <tag/(*dev-&gt;deviceProc)(dev, DEVICE_ON)/ This typically opens and
+ <variablelist>
+ <varlistentry>
+ <term>(*dev-&gt;deviceProc)(dev, DEVICE_ON)</term>
+ <listitem>
+ <para>This typically opens and
initializes the relevant physical device, and when appropriate,
registers the device's file descriptor (or equivalent) as a valid
input source.
- </descrip>
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
- <p>EnableDevice() then adds the device handle to the X server's
+ <para>EnableDevice() then adds the device handle to the X server's
global list of enabled devices.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>InitAndStartDevices() then verifies that a valid core keyboard and
+<para>InitAndStartDevices() then verifies that a valid core keyboard and
pointer has been initialized and enabled. It returns failure if either
are missing.
+</para>
+</sect3>
-<sect2>devReadInput()
+<sect3>
+<title>devReadInput()</title>
-<p>Each device will have some function that gets called to read its
+<para>Each device will have some function that gets called to read its
physical input. These may be called in a number of different ways. In
the case of synchronous I/O, they will be called from a DDX
wakeup-handler that gets called after the server detects that new input is
@@ -769,51 +964,80 @@ enqueued, and make sure that the cursor gets moved for motion events
(except if these are handled later by the driver's own event queue
processing function, which cannot be done when using the MI event queue
handling).
+</para>
-<p>Events are queued by calling mieqEnqueue():
+<para>Events are queued by calling mieqEnqueue():
-<descrip>
-<tag/mieqEnqueue()/ This MI function is used to add input events to the
+<variablelist>
+<varlistentry>
+<term>mieqEnqueue()</term>
+<listitem>
+<para>This MI function is used to add input events to the
event queue. It is simply passed the event to be queued.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>The cursor position should be updated when motion events are
+<para>The cursor position should be updated when motion events are
enqueued, by calling either miPointerAbsoluteCursor() or
miPointerDeltaCursor():
-<descrip>
-<tag/miPointerAbsoluteCursor()/ This MI function is used to move the
+<variablelist>
+<varlistentry>
+<term>miPointerAbsoluteCursor()</term>
+<listitem>
+<para>This MI function is used to move the
cursor to the absolute coordinates provided.
-<tag/miPointerDeltaCursor()/ This MI function is used to move the cursor
+</para></listitem></varlistentry>
+<varlistentry>
+<term>miPointerDeltaCursor()</term>
+<listitem>
+<para>This MI function is used to move the cursor
relative to its current position.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
+</sect3>
-<sect2>ProcessInputEvents()
+<sect3>
+<title>ProcessInputEvents()</title>
-<p>ProcessInputEvents() is a DDX function that is called from the X
+<para>ProcessInputEvents() is a DDX function that is called from the X
server's main dispatch loop when new events are available in the input
event queue. It typically processes the enqueued events, and updates
the cursor/pointer position. It may also do other DDX-specific event
processing.
+</para>
-<p>Enqueued events are processed by mieqProcessInputEvents() and passed
+<para>Enqueued events are processed by mieqProcessInputEvents() and passed
to the DIX layer for transmission to clients:
-<descrip>
-<tag/mieqProcessInputEvents()/ This function processes each event in the
+<variablelist>
+<varlistentry>
+<term>mieqProcessInputEvents()</term>
+<listitem>
+<para>This function processes each event in the
event queue, and passes it to the device's input processing function.
The DIX layer provides default functions to do this processing, and they
handle the task of getting the events passed back to the relevant
clients.
-<tag/miPointerUpdate()/ This function resynchronized the cursor position
+</para></listitem></varlistentry>
+<varlistentry>
+<term>miPointerUpdate()</term>
+<listitem>
+<para>This function resynchronized the cursor position
with the new pointer position. It also takes care of moving the cursor
between screens when needed in multi-head configurations.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
+</sect3>
-<sect2>DisableDevice()
+<sect3>
+<title>DisableDevice()</title>
-<p>DisableDevice is a DIX function that removes an input device from the
+<para>DisableDevice is a DIX function that removes an input device from the
list of enabled devices. The result of this is that the device no
longer generates input events. The device's data structures are kept in
place, and disabling a device like this can be reversed by calling
@@ -821,70 +1045,96 @@ EnableDevice(). DisableDevice() may be called from the DDX when it is
desirable to do so (e.g., the XFree86 server does this when VT
switching). Except for special cases, this is not normally called for
core input devices.
+</para>
-<p>DisableDevice() calls the device's callback function with
-<tt/DEVICE_OFF/:
+<para>DisableDevice() calls the device's callback function with
+<constant>DEVICE_OFF</constant>:
-<descrip>
-<tag/(*dev-&gt;deviceProc)(dev, DEVICE_OFF)/ This typically closes the
+<variablelist>
+<varlistentry>
+<term>(*dev-&gt;deviceProc)(dev, DEVICE_OFF)</term>
+<listitem>
+<para>This typically closes the
relevant physical device, and when appropriate, unregisters the device's
file descriptor (or equivalent) as a valid input source.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>DisableDevice() then removes the device handle from the X server's
+<para>DisableDevice() then removes the device handle from the X server's
global list of enabled devices.
+</para>
+</sect3>
-<sect2>CloseDevice()
+<sect3>
+<title>CloseDevice()</title>
-<p>CloseDevice is a DIX function that removes an input device from the
+<para>CloseDevice is a DIX function that removes an input device from the
list of available devices. It disables input from the device and frees
all data structures associated with the device. This function is
usually called from CloseDownDevices(), which is called from main() at
the end of each server generation to close all input devices.
+</para>
-<p>CloseDevice() calls the device's callback function with
-<tt/DEVICE_CLOSE/:
+<para>CloseDevice() calls the device's callback function with
+<constant>DEVICE_CLOSE</constant>:
-<descrip>
-<tag/(*dev-&gt;deviceProc)(dev, DEVICE_CLOSE)/ This typically closes the
+<variablelist>
+<varlistentry>
+<term>(*dev-&gt;deviceProc)(dev, DEVICE_CLOSE)</term>
+<listitem>
+<para>This typically closes the
relevant physical device, and when appropriate, unregisters the device's
file descriptor (or equivalent) as a valid input source. If any device
specific data structures were allocated when the device was initialized,
they are freed here.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>CloseDevice() then frees the data structures that were allocated
+<para>CloseDevice() then frees the data structures that were allocated
for the device when it was registered/initialized.
+</para>
+</sect3>
-<sect2>LegalModifier()
-<!-- dmx/dmxinput.c - currently returns TRUE -->
-<p>LegalModifier() is a required DDX function that can be used to
+<sect3>
+<title>LegalModifier()</title>
+<!-- dmx/dmxinput.c - currently returns TRUE -->
+<para>LegalModifier() is a required DDX function that can be used to
restrict which keys may be modifier keys. This seems to be present for
historical reasons, so this function should simply return TRUE
unconditionally.
+</para>
+</sect3>
+</sect2>
-<sect1>Output handling
+<sect2>
+<title>Output handling</title>
-<p>The following sections describe the main functions required to
+<para>The following sections describe the main functions required to
initialize, use and close the output device(s) for each screen in the X
server.
+</para>
-<sect2>InitOutput()
+<sect3>
+<title>InitOutput()</title>
-<p>This DDX function is called near the start of each server generation
+<para>This DDX function is called near the start of each server generation
from the X server's main() function. InitOutput()'s main purpose is to
initialize each screen and fill in the global screenInfo structure for
each screen. It is passed three arguments: a pointer to the screenInfo
struct, which it is to initialize, and argc and argv from main(), which
can be used to determine additional configuration information.
+</para>
-<p>The primary tasks for this function are outlined below:
+<para>The primary tasks for this function are outlined below:
-<enum>
- <item><bf/Parse configuration info:/ The first task of InitOutput()
+<orderedlist>
+<listitem>
+ <para><emphasis remap="bf">Parse configuration info:</emphasis> The first task of InitOutput()
is to parses any configuration information from the configuration
file. In addition to the XF86Config file, other configuration
information can be taken from the command line. The command line
@@ -895,92 +1145,132 @@ can be used to determine additional configuration information.
server, the XF86Config file specifies the monitor information, the
screen resolution, the graphics devices and slots in which they are
located, and, for Xinerama, the screens' layout.
+</para>
+</listitem>
- <item><bf/Initialize screen info:/ The next task is to initialize
+<listitem>
+ <para><emphasis remap="bf">Initialize screen info:</emphasis> The next task is to initialize
the screen-dependent internal data structures. For example, part of
what the XFree86 X server does is to allocate its screen and pixmap
private indices, probe for graphics devices, compare the probed
devices to the ones listed in the XF86Config file, and add the ones that
match to the internal xf86Screens&lsqb;&rsqb; structure.
+</para>
+</listitem>
- <item><bf/Set pixmap formats:/ The next task is to initialize the
+<listitem>
+ <para><emphasis remap="bf">Set pixmap formats:</emphasis> The next task is to initialize the
screenInfo's image byte order, bitmap bit order and bitmap scanline
unit/pad. The screenInfo's pixmap format's depth, bits per pixel
and scanline padding is also initialized at this stage.
+</para>
+</listitem>
- <item><bf/Unify screen info:/ An optional task that might be done at
+<listitem>
+ <para><emphasis remap="bf">Unify screen info:</emphasis> An optional task that might be done at
this stage is to compare all of the information from the various
screens and determines if they are compatible (i.e., if the set of
screens can be unified into a single desktop). This task has
potential to be useful to the DMX front-end server, if Xinerama's
PanoramiXConsolidate() function is not sufficient.
-</enum>
+</para>
+</listitem>
+</orderedlist>
+</para>
-<p>Once these tasks are complete, the valid screens are known and each
+<para>Once these tasks are complete, the valid screens are known and each
of these screens can be initialized by calling AddScreen().
+</para>
+</sect3>
-<sect2>AddScreen()
+<sect3>
+<title>AddScreen()</title>
-<p>This DIX function is called from InitOutput(), in the DDX layer, to
+<para>This DIX function is called from InitOutput(), in the DDX layer, to
add each new screen to the screenInfo structure. The DDX screen
initialization function and command line arguments (i.e., argc and argv)
are passed to it as arguments.
+</para>
-<p>This function first allocates a new Screen structure and any privates
+<para>This function first allocates a new Screen structure and any privates
that are required. It then initializes some of the fields in the Screen
struct and sets up the pixmap padding information. Finally, it calls
the DDX screen initialization function ScreenInit(), which is described
below. It returns the number of the screen that were just added, or -1
if there is insufficient memory to add the screen or if the DDX screen
initialization fails.
+</para>
+</sect3>
-<sect2>ScreenInit()
+<sect3>
+<title>ScreenInit()</title>
-<p>This DDX function initializes the rest of the Screen structure with
+<para>This DDX function initializes the rest of the Screen structure with
either generic or screen-specific functions (as necessary). It also
fills in various screen attributes (e.g., width and height in
millimeters, black and white pixel values).
+</para>
-<p>The screen init function usually calls several functions to perform
+<para>The screen init function usually calls several functions to perform
certain screen initialization functions. They are described below:
-<descrip>
-<tag/{mi,*fb}ScreenInit()/ The DDX layer's ScreenInit() function usually
+<variablelist>
+<varlistentry>
+<term>{mi,*fb}ScreenInit()</term>
+<listitem>
+<para>The DDX layer's ScreenInit() function usually
calls another layer's ScreenInit() function (e.g., miScreenInit() or
fbScreenInit()) to initialize the fallbacks that the DDX driver does not
specifically handle.
+</para>
-<p>After calling another layer's ScreenInit() function, any
+<para>After calling another layer's ScreenInit() function, any
screen-specific functions either wrap or replace the other layer's
function pointers. If a function is to be wrapped, each of the old
function pointers from the other layer are stored in a screen private
area. Common functions to wrap are CloseScreen() and SaveScreen().
+</para></listitem></varlistentry>
-<tag/miInitializeBackingStore()/ This MI function initializes the
+<varlistentry>
+<term>miInitializeBackingStore()</term>
+<listitem>
+<para>This MI function initializes the
screen's backing storage functions, which are used to save areas of
windows that are currently covered by other windows.
+</para></listitem></varlistentry>
-<tag/miDCInitialize()/ This MI function initializes the MI cursor
+<varlistentry>
+<term>miDCInitialize()</term>
+<listitem>
+<para>This MI function initializes the MI cursor
display structures and function pointers. If a hardware cursor is used,
the DDX layer's ScreenInit() function will wrap additional screen and
the MI cursor display function pointers.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>Another common task for ScreenInit() function is to initialize the
+<para>Another common task for ScreenInit() function is to initialize the
output device state. For example, in the XFree86 X server, the
ScreenInit() function saves the original state of the video card and
then initializes the video mode of the graphics device.
+</para>
+</sect3>
-<sect2>CloseScreen()
+<sect3>
+<title>CloseScreen()</title>
-<p>This function restores any wrapped screen functions (and in
+<para>This function restores any wrapped screen functions (and in
particular the wrapped CloseScreen() function) and restores the state of
the output device to its original state. It should also free any
private data it created during the screen initialization.
+</para>
+</sect3>
-<sect2>GC operations
+<sect3>
+<title>GC operations</title>
-<p>When the X server is requested to render drawing primitives, it does
+<para>When the X server is requested to render drawing primitives, it does
so by calling drawing functions through the graphics context's operation
function pointer table (i.e., the GCOps functions). These functions
render the basic graphics operations such as drawing rectangles, lines,
@@ -988,8 +1278,9 @@ text or copying pixmaps. Default routines are provided either by the MI
layer, which draws indirectly through a simple span interface, or by the
framebuffer layers (e.g., CFB, MFB, FB), which draw directly to a
linearly mapped frame buffer.
+</para>
-<p>To take advantage of special hardware on the graphics device,
+<para>To take advantage of special hardware on the graphics device,
specific GCOps functions can be replaced by device specific code.
However, many times the graphics devices can handle only a subset of the
possible states of the GC, so during graphics context validation,
@@ -998,38 +1289,52 @@ the hardware. For example, some graphics hardware can accelerate single
pixel width lines with certain dash patterns. Thus, for dash patterns
that are not supported by hardware or for width 2 or greater lines, the
default routine is chosen during GC validation.
+</para>
-<p>Note that some pointers to functions that draw to the screen are
+<para>Note that some pointers to functions that draw to the screen are
stored in the Screen structure. They include GetImage(), GetSpans(),
CopyWindow() and RestoreAreas().
+</para>
+</sect3>
-<sect2>Xnest
+<sect3>
+<title>Xnest</title>
-<p>The Xnest X server is a special proxy X server that relays the X
+<para>The Xnest X server is a special proxy X server that relays the X
protocol requests that it receives to a ``real'' X server that then
processes the requests and displays the results, if applicable. To the X
applications, Xnest appears as if it is a regular X server. However,
Xnest is both server to the X application and client of the real X
server, which will actually handle the requests.
+</para>
-<p>The Xnest server implements all of the standard input and output
+<para>The Xnest server implements all of the standard input and output
initialization steps outlined above.
+</para>
-<descrip>
-<tag/InitOutput()/ Xnest takes its configuration information from
+<para><variablelist>
+<varlistentry>
+<term>InitOutput()</term>
+<listitem>
+<para>Xnest takes its configuration information from
command line arguments via ddxProcessArguments(). This information
includes the real X server display to connect to, its default visual
class, the screen depth, the Xnest window's geometry, etc. Xnest then
connects to the real X server and gathers visual, colormap, depth and
pixmap information about that server's display, creates a window on that
server, which will be used as the root window for Xnest.
+</para>
-<p>Next, Xnest initializes its internal data structures and uses the
+<para>Next, Xnest initializes its internal data structures and uses the
data from the real X server's pixmaps to initialize its own pixmap
formats. Finally, it calls AddScreen(xnestOpenScreen, argc, argv) to
initialize each of its screens.
+</para></listitem></varlistentry>
-<tag/ScreenInit()/ Xnest's ScreenInit() function is called
+<varlistentry>
+<term>ScreenInit()</term>
+<listitem>
+<para>Xnest's ScreenInit() function is called
xnestOpenScreen(). This function initializes its screen's depth and
visual information, and then calls miScreenInit() to set up the default
screen functions. It then calls miInitializeBackingStore() and
@@ -1037,13 +1342,21 @@ miDCInitialize() to initialize backing store and the software cursor.
Finally, it replaces many of the screen functions with its own
functions that repackage and send the requests to the real X server to
which Xnest is attached.
+</para></listitem></varlistentry>
-<tag/CloseScreen()/ This function frees its internal data structure
+<varlistentry>
+<term>CloseScreen()</term>
+<listitem>
+<para>This function frees its internal data structure
allocations. Since it replaces instead of wrapping screen functions,
there are no function pointers to unwrap. This can potentially lead to
problems during server regeneration.
+</para></listitem></varlistentry>
-<tag/GC operations/ The GC operations in Xnest are very simple since
+<varlistentry>
+<term>GC operations</term>
+<listitem>
+<para>The GC operations in Xnest are very simple since
they leave all of the drawing to the real X server to which Xnest is
attached. Each of the GCOps takes the request and sends it to the
real X server using standard Xlib calls. For example, the X
@@ -1054,14 +1367,16 @@ function is only a single line, which calls XDrawLines() using the same
arguments that were passed into it. Other GCOps functions are very
similar. Two exceptions to the simple GCOps functions described above
are the image functions and the BLT operations.
+</para>
-<p>The image functions, GetImage() and PutImage(), must use a temporary
+<para>The image functions, GetImage() and PutImage(), must use a temporary
image to hold the image to be put of the image that was just grabbed
from the screen while it is in transit to the real X server or the
client. When the image has been transmitted, the temporary image is
destroyed.
+</para>
-<p>The BLT operations, CopyArea() and CopyPlane(), handle not only the
+<para>The BLT operations, CopyArea() and CopyPlane(), handle not only the
copy function, which is the same as the simple cases described above,
but also the graphics exposures that result when the GC's graphics
exposure bit is set to True. Graphics exposures are handled in a helper
@@ -1069,32 +1384,45 @@ function, xnestBitBlitHelper(). This function collects the exposure
events from the real X server and, if any resulting in regions being
exposed, then those regions are passed back to the MI layer so that it
can generate exposure events for the X application.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>The Xnest server takes its input from the X server to which it is
+<para>The Xnest server takes its input from the X server to which it is
connected. When the mouse is in the Xnest server's window, keyboard and
mouse events are received by the Xnest server, repackaged and sent back
to any client that requests those events.
+</para>
+</sect3>
-<sect2>Shadow framebuffer
+<sect3>
+<title>Shadow framebuffer</title>
-<p>The most common type of framebuffer is a linear array memory that
+<para>The most common type of framebuffer is a linear array memory that
maps to the video memory on the graphics device. However, accessing
that video memory over an I/O bus (e.g., ISA or PCI) can be slow. The
shadow framebuffer layer allows the developer to keep the entire
framebuffer in main memory and copy it back to video memory at regular
intervals. It also has been extended to handle planar video memory and
rotated framebuffers.
+</para>
-<p>There are two main entry points to the shadow framebuffer code:
+<para>There are two main entry points to the shadow framebuffer code:
-<descrip>
-<tag/shadowAlloc(width, height, bpp)/ This function allocates the in
+<variablelist>
+<varlistentry>
+<term>shadowAlloc(width, height, bpp)</term>
+<listitem>
+<para>This function allocates the in
memory copy of the framebuffer of size width*height*bpp. It returns a
pointer to that memory, which will be used by the framebuffer
ScreenInit() code during the screen's initialization.
+</para></listitem></varlistentry>
-<tag/shadowInit(pScreen, updateProc, windowProc)/ This function
+<varlistentry>
+<term>shadowInit(pScreen, updateProc, windowProc)</term>
+<listitem>
+<para>This function
initializes the shadow framebuffer layer. It wraps several screen
drawing functions, and registers a block handler that will update the
screen. The updateProc is a function that will copy the damaged regions
@@ -1102,21 +1430,28 @@ to the screen, and the windowProc is a function that is used when the
entire linear video memory range cannot be accessed simultaneously so
that only a window into that memory is available (e.g., when using the
VGA aperture).
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
-<p>The shadow framebuffer code keeps track of the damaged area of each
+<para>The shadow framebuffer code keeps track of the damaged area of each
screen by calculating the bounding box of all drawing operations that
have occurred since the last screen update. Then, when the block handler
is next called, only the damaged portion of the screen is updated.
+</para>
-<p>Note that since the shadow framebuffer is kept in main memory, all
+<para>Note that since the shadow framebuffer is kept in main memory, all
drawing operations are performed by the CPU and, thus, no accelerated
hardware drawing operations are possible.
+</para>
+</sect3>
+</sect2>
-<sect1>Xinerama
+<sect2>
+<title>Xinerama</title>
-<p>Xinerama is an X extension that allows multiple physical screens
+<para>Xinerama is an X extension that allows multiple physical screens
controlled by a single X server to appear as a single screen. Although
the extension allows clients to find the physical screen layout via
extension requests, it is completely transparent to clients at the core
@@ -1126,33 +1461,43 @@ and improving both X11 core protocol compliance and performance. The
Xinerama extension will be passing through X.Org's standardization
process in the near future, and the sample implementation will be based
on this rewritten version.
+</para>
-<p>The current implementation of Xinerama is based primarily in the DIX
+<para>The current implementation of Xinerama is based primarily in the DIX
(device independent) and MI (machine independent) layers of the X
server. With few exceptions the DDX layers do not need any changes to
support Xinerama. X server extensions often do need modifications to
provide full Xinerama functionality.
+</para>
-<p>The following is a code-level description of how Xinerama functions.
+<para>The following is a code-level description of how Xinerama functions.
+</para>
-<p>Note: Because the Xinerama extension was originally called the
+<para>Note: Because the Xinerama extension was originally called the
PanoramiX extension, many of the Xinerama functions still have the
PanoramiX prefix.
+</para>
-<descrip>
- <tag/PanoramiXExtensionInit()/ PanoramiXExtensionInit() is a
+<variablelist>
+<varlistentry>
+<term>PanoramiXExtensionInit()</term>
+<listitem>
+ <para>PanoramiXExtensionInit() is a
device-independent extension function that is called at the start of
each server generation from InitExtensions(), which is called from
the X server's main() function after all output devices have been
initialized, but before any input devices have been initialized.
+ </para>
- <p>PanoramiXNumScreens is set to the number of physical screens. If
+ <para>PanoramiXNumScreens is set to the number of physical screens. If
only one physical screen is present, the extension is disabled, and
PanoramiXExtensionInit() returns without doing anything else.
+ </para>
- <p>The Xinerama extension is registered by calling AddExtension().
-
- <p>A local per-screen array of data structures
+ <para>The Xinerama extension is registered by calling AddExtension().
+ </para>
+
+ <para>A local per-screen array of data structures
(panoramiXdataPtr&lsqb;&rsqb;)
is allocated for each physical screen, and GC and Screen private
indexes are allocated, and both GC and Screen private areas are
@@ -1162,8 +1507,9 @@ PanoramiX prefix.
XineramaCloseScreen() respectively. Some new resource classes are
created for Xinerama drawables and GCs, and resource types for
Xinerama windows, pixmaps and colormaps.
+ </para>
- <p>A region (XineramaScreenRegions&lsqb;i&rsqb;) is initialized for each
+ <para>A region (XineramaScreenRegions&lsqb;i&rsqb;) is initialized for each
physical screen, and single region (PanoramiXScreenRegion) is
initialized to be the union of the screen regions. The
panoramiXdataPtr&lsqb;&rsqb; array is also initialized with the size and
@@ -1173,8 +1519,9 @@ PanoramiX prefix.
the DDX layer must initialize in InitOutput(). The bounds of the
combined screen is also calculated (PanoramiXPixWidth and
PanoramiXPixHeight).
+ </para>
- <p>The DIX layer has a list of function pointers
+ <para>The DIX layer has a list of function pointers
(ProcVector&lsqb;&rsqb;) that
holds the entry points for the functions that process core protocol
requests. The requests that Xinerama must intercept and break up
@@ -1186,22 +1533,33 @@ PanoramiX prefix.
transparently to the DIX layer. Some operations cannot be dealt with
in this way and are handled with Xinerama-specific code within the
DIX layer.
+ </para>
+</listitem></varlistentry>
- <tag/PanoramiXConsolidate()/ PanoramiXConsolidate() is a
+<varlistentry>
+<term>PanoramiXConsolidate()</term>
+<listitem>
+ <para>PanoramiXConsolidate() is a
device-independent extension function that is called directly from
the X server's main() function after extensions and input/output
devices have been initialized, and before the root windows are
defined and initialized.
+</para>
- <p>This function finds the set of depths (PanoramiXDepths&lsqb;&rsqb;) and
+ <para>This function finds the set of depths (PanoramiXDepths&lsqb;&rsqb;) and
visuals (PanoramiXVisuals&lsqb;&rsqb;)
common to all of the physical screens.
PanoramiXNumDepths is set to the number of common depths, and
PanoramiXNumVisuals is set to the number of common visuals.
Resources are created for the single root window and the default
colormap. Each of these resources has per-physical screen entries.
+ </para>
+</listitem></varlistentry>
- <tag/PanoramiXCreateConnectionBlock()/ PanoramiXConsolidate() is a
+<varlistentry>
+<term>PanoramiXCreateConnectionBlock()</term>
+<listitem>
+ <para>PanoramiXConsolidate() is a
device-independent extension function that is called directly from
the X server's main() function after the per-physical screen root
windows are created. It is called instead of the standard DIX
@@ -1209,52 +1567,66 @@ PanoramiX prefix.
the X server exits with a fatal error. This function will return
FALSE if no common depths were found in PanoramiXConsolidate().
With no common depths, Xinerama mode is not possible.
+ </para>
- <p>The connection block holds the information that clients get when
+ <para>The connection block holds the information that clients get when
they open a connection to the X server. It includes information
such as the supported pixmap formats, number of screens and the
sizes, depths, visuals, default colormap information, etc, for each
- of the screens (much of information that <tt/xdpyinfo/ shows). The
+ of the screens (much of information that <command>xdpyinfo</command> shows). The
connection block is initialized with the combined single screen
values that were calculated in the above two functions.
+ </para>
- <p>The Xinerama extension allows the registration of connection
+ <para>The Xinerama extension allows the registration of connection
block callback functions. The purpose of these is to allow other
extensions to do processing at this point. These callbacks can be
registered by calling XineramaRegisterConnectionBlockCallback() from
the other extension's ExtensionInit() function. Each registered
connection block callback is called at the end of
PanoramiXCreateConnectionBlock().
-</descrip>
+ </para>
+</listitem></varlistentry>
+</variablelist>
-<sect2>Xinerama-specific changes to the DIX code
+<sect3>
+<title>Xinerama-specific changes to the DIX code</title>
-<p>There are a few types of Xinerama-specific changes within the DIX
+<para>There are a few types of Xinerama-specific changes within the DIX
code. The main ones are described here.
+</para>
-<p>Functions that deal with colormap or GC -related operations outside of
+<para>Functions that deal with colormap or GC -related operations outside of
the intercepted protocol requests have a test added to only do the
-processing for screen numbers > 0. This is because they are handled for
+processing for screen numbers &gt; 0. This is because they are handled for
the single Xinerama screen and the processing is done once for screen 0.
+</para>
-<p>The handling of motion events does some coordinate translation between
+<para>The handling of motion events does some coordinate translation between
the physical screen's origin and screen zero's origin. Also, motion
events must be reported relative to the composite screen origin rather
than the physical screen origins.
+</para>
-<p>There is some special handling for cursor, window and event processing
+<para>There is some special handling for cursor, window and event processing
that cannot (either not at all or not conveniently) be done via the
intercepted protocol requests. A particular case is the handling of
pointers moving between physical screens.
+</para>
+</sect3>
-<sect2>Xinerama-specific changes to the MI code
+<sect3>
+<title>Xinerama-specific changes to the MI code</title>
-<p>The only Xinerama-specific change to the MI code is in miSendExposures()
+<para>The only Xinerama-specific change to the MI code is in miSendExposures()
to handle the coordinate (and window ID) translation for expose events.
+</para>
+</sect3>
-<sect2>Intercepted DIX core requests
+<sect3>
+<title>Intercepted DIX core requests</title>
-<p>Xinerama breaks up drawing requests for dispatch to each physical
+<para>Xinerama breaks up drawing requests for dispatch to each physical
screen. It also breaks up windows into pieces for each physical screen.
GCs are translated into per-screen GCs. Colormaps are replicated on
each physical screen. The functions handling the intercepted requests
@@ -1266,77 +1638,114 @@ necessary state information for the single composite screen. Requests
(usually those with replies) that can be satisfied completely from this
stored state information do not call the standard request handling
functions.
+</para>
+
+</sect3>
+
+</sect2>
+
+</sect1>
<!-- ============================================================ -->
-<sect>Development Results
+<sect1>
+<title>Development Results</title>
-<p>In this section the results of each phase of development are
+<para>In this section the results of each phase of development are
discussed. This development took place between approximately June 2001
and July 2003.
+</para>
-<sect1>Phase I
+<sect2>
+<title>Phase I</title>
-<p>The initial development phase dealt with the basic implementation
+<para>The initial development phase dealt with the basic implementation
including the bootstrap code, which used the shadow framebuffer, and the
unoptimized implementation, based on an Xnest-style implementation.
+</para>
-<sect2>Scope
+<sect3>
+<title>Scope</title>
-<p>The goal of Phase I is to provide fundamental functionality that can
+<para>The goal of Phase I is to provide fundamental functionality that can
act as a foundation for ongoing work:
-<enum>
- <item>Develop the proxy X server
- <itemize>
- <item>The proxy X server will operate on the X11 protocol and
+<orderedlist>
+<listitem>
+ <para>Develop the proxy X server
+ <itemizedlist>
+ <listitem>
+ <para>The proxy X server will operate on the X11 protocol and
relay requests as necessary to correctly perform the request.
- <item>Work will be based on the existing work for Xinerama and
+ </para></listitem>
+ <listitem>
+ <para>Work will be based on the existing work for Xinerama and
Xnest.
- <item>Input events and windowing operations are handled in the
+ </para></listitem>
+ <listitem>
+ <para>Input events and windowing operations are handled in the
proxy server and rendering requests are repackaged and sent to
each of the back-end servers for display.
- <item>The multiple screen layout (including support for
+ </para></listitem>
+ <listitem>
+ <para>The multiple screen layout (including support for
overlapping screens) will be user configurable via a
configuration file or through the configuration tool.
- </itemize>
- <item>Develop graphical configuration tool
- <itemize>
- <item>There will be potentially a large number of X servers to
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem>
+ <para>Develop graphical configuration tool
+ <itemizedlist>
+ <listitem>
+ <para>There will be potentially a large number of X servers to
configure into a single display. The tool will allow the user
to specify which servers are involved in the configuration and
how they should be laid out.
- </itemize>
- <item>Pass the X Test Suite
- <itemize>
- <item>The X Test Suite covers the basic X11 operations. All
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem>
+ <para>Pass the X Test Suite
+ <itemizedlist>
+ <listitem>
+ <para>The X Test Suite covers the basic X11 operations. All
tests known to succeed must correctly operate in the distributed
X environment.
- </itemize>
-</enum>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+</orderedlist>
-<p>For this phase, the back-end X servers are assumed to be unmodified X
+</para>
+
+<para>For this phase, the back-end X servers are assumed to be unmodified X
servers that do not support any DMX-related protocol extensions; future
optimization pathways are considered, but are not implemented; and the
configuration tool is assumed to rely only on libraries in the X source
tree (e.g., Xt).
+</para>
+</sect3>
-<sect2>Results
+<sect3>
+<title>Results</title>
-<p>The proxy X server, Xdmx, was developed to distribute X11 protocol
+<para>The proxy X server, Xdmx, was developed to distribute X11 protocol
requests to the set of back-end X servers. It opens a window on each
back-end server, which represents the part of the front-end's root
window that is visible on that screen. It mirrors window, pixmap and
other state in each back-end server. Drawing requests are sent to
either windows or pixmaps on each back-end server. This code is based
on Xnest and uses the existing Xinerama extension.
+</para>
-<p>Input events can be taken from (1) devices attached to the back-end
+<para>Input events can be taken from (1) devices attached to the back-end
server, (2) core devices attached directly to the Xdmx server, or (3)
from a ``console'' window on another X server. Events for these devices
are gathered, processed and delivered to clients attached to the Xdmx
server.
+</para>
-<p>An intuitive configuration format was developed to help the user
+<para>An intuitive configuration format was developed to help the user
easily configure the multiple back-end X servers. It was defined (see
grammar in Xdmx man page) and a parser was implemented that is used by
the Xdmx server and by a standalone xdmxconfig utility. The parsing
@@ -1344,83 +1753,103 @@ support was implemented such that it can be easily factored out of the X
source tree for use with other tools (e.g., vdl). Support for
converting legacy vdl-format configuration files to the DMX format is
provided by the vdltodmx utility.
+</para>
-<p>Originally, the configuration file was going to be a subsection of
+<para>Originally, the configuration file was going to be a subsection of
XFree86's XF86Config file, but that was not possible since Xdmx is a
completely separate X server. Thus, a separate config file format was
developed. In addition, a graphical configuration
tool, xdmxconfig, was developed to allow the user to create and arrange
-the screens in the configuration file. The <bf/-configfile/ and <bf/-config/
+the screens in the configuration file. The <emphasis remap="bf">-configfile</emphasis> and <emphasis remap="bf">-config</emphasis>
command-line options can be used to start Xdmx using a configuration
file.
+</para>
-<p>An extension that enables remote input testing is required for the X
+<para>An extension that enables remote input testing is required for the X
Test Suite to function. During this phase, this extension (XTEST) was
implemented in the Xdmx server. The results from running the X Test
Suite are described in detail below.
+</para>
+</sect3>
-<sect2>X Test Suite
+<sect3>
+<title>X Test Suite</title>
- <sect3> Introduction
- <p>
+ <sect4>
+ <title>Introduction</title>
+ <para>
The X Test Suite contains tests that verify Xlib functions
operate correctly. The test suite is designed to run on a
single X server; however, since X applications will not be
able to tell the difference between the DMX server and a
standard X server, the X Test Suite should also run on the
DMX server.
- <p>
+ </para>
+ <para>
The Xdmx server was tested with the X Test Suite, and the
existing failures are noted in this section. To put these
results in perspective, we first discuss expected X Test
failures and how errors in underlying systems can impact
Xdmx test results.
+ </para>
+ </sect4>
- <sect3>Expected Failures for a Single Head
- <p>
+ <sect4>
+ <title>Expected Failures for a Single Head</title>
+ <para>
A correctly implemented X server with a single screen is
expected to fail certain X Test tests. The following
well-known errors occur because of rounding error in the X
server code:
- <verb>
+ <literallayout>
XDrawArc: Tests 42, 63, 66, 73
XDrawArcs: Tests 45, 66, 69, 76
- </verb>
- <p>
+ </literallayout>
+ </para>
+ <para>
The following failures occur because of the high-level X
server implementation:
- <verb>
+ <literallayout>
XLoadQueryFont: Test 1
XListFontsWithInfo: Tests 3, 4
XQueryFont: Tests 1, 2
- </verb>
- <p>
+ </literallayout>
+ </para>
+ <para>
The following test fails when running the X server as root
under Linux because of the way directory modes are
interpreted:
- <verb>
+ <literallayout>
XWriteBitmapFile: Test 3
- </verb>
- <p>
+ </literallayout>
+ </para>
+ <para>
Depending on the video card used for the back-end, other
failures may also occur because of bugs in the low-level
driver implementation. Over time, failures of this kind
are usually fixed by XFree86, but will show up in Xdmx
testing until then.
+ </para>
+ </sect4>
- <sect3>Expected Failures for Xinerama
- <p>
+ <sect4>
+ <title>Expected Failures for Xinerama</title>
+ <para>
Xinerama fails several X Test Suite tests because of
design decisions made for the current implementation of
Xinerama. Over time, many of these errors will be
corrected by XFree86 and the group working on a new
Xinerama implementation. Therefore, Xdmx will also share
X Suite Test failures with Xinerama.
- <p>
+ </para>
+
+ <para>
We may be able to fix or work-around some of these
failures at the Xdmx level, but this will require
additional exploration that was not part of Phase I.
- <p>
+ </para>
+
+ <para>
Xinerama is constantly improving, and the list of
Xinerama-related failures depends on XFree86 version and
the underlying graphics hardware. We tested with a
@@ -1430,36 +1859,44 @@ XWriteBitmapFile: Test 3
Xinerama layer, and does not include failures listed in
the previous section, or failures that appear to be from
the low-level graphics driver itself:
- <p>
+ </para>
+
+ <para>
These failures were noted with multiple Xinerama
configurations:
- <verb>
+ <literallayout>
XCopyPlane: Tests 13, 22, 31 (well-known Xinerama implementation issue)
XSetFontPath: Test 4
XGetDefault: Test 5
XMatchVisualInfo: Test 1
- </verb>
- <p>
+ </literallayout>
+ </para>
+ <para>
These failures were noted only when using one dual-head
video card with a 4.2.99.x XFree86 server:
- <verb>
+ <literallayout>
XListPixmapFormats: Test 1
XDrawRectangles: Test 45
- </verb>
- <p>
+ </literallayout>
+ </para>
+ <para>
These failures were noted only when using two video cards
from different vendors with a 4.1.99.x XFree86 server:
- <verb>
+ <literallayout>
XChangeWindowAttributes: Test 32
XCreateWindow: Test 30
XDrawLine: Test 22
XFillArc: Test 22
XChangeKeyboardControl: Tests 9, 10
XRebindKeysym: Test 1
- </verb>
+ </literallayout>
+ </para>
+ </sect4>
- <sect3>Additional Failures from Xdmx
- <p>
+ <sect4>
+ <title>Additional Failures from Xdmx</title>
+
+ <para>
When running Xdmx, no unexpected failures were noted.
Since the Xdmx server is based on Xinerama, we expect to
have most of the Xinerama failures present in the Xdmx
@@ -1467,7 +1904,7 @@ XRebindKeysym: Test 1
low-level device drivers on each back-end server, we also
expect that Xdmx will exhibit most of the back-end
failures. Here is a summary:
- <verb>
+ <literallayout>
XListPixmapFormats: Test 1 (configuration dependent)
XChangeWindowAttributes: Test 32
XCreateWindow: Test 30
@@ -1476,15 +1913,20 @@ XSetFontPath: Test 4
XGetDefault: Test 5 (configuration dependent)
XMatchVisualInfo: Test 1
XRebindKeysym: Test 1 (configuration dependent)
- </verb>
- <p>
+ </literallayout>
+ </para>
+ <para>
Note that this list is shorter than the combined list for
Xinerama because Xdmx uses different code paths to perform
some Xinerama operations. Further, some Xinerama failures
have been fixed in the XFree86 4.2.99.x CVS repository.
-
- <sect3>Summary and Future Work
- <p>
+ </para>
+ </sect4>
+
+ <sect4>
+ <title>Summary and Future Work</title>
+
+ <para>
Running the X Test Suite on Xdmx does not produce any
failures that cannot be accounted for by the underlying
Xinerama subsystem used by the front-end or by the
@@ -1492,64 +1934,87 @@ XRebindKeysym: Test 1 (configuration dependent)
servers. The Xdmx server therefore is as ``correct'' as
possible with respect to the standard set of X Test Suite
tests.
- <p>
+ </para>
+
+ <para>
During the following phases, we will continue to verify
Xdmx correctness using the X Test Suite. We may also use
other tests suites or write additional tests that run
under the X Test Suite that specifically verify the
expected behavior of DMX.
+ </para>
+ </sect4>
+</sect3>
-<sect2>Fonts
+<sect3>
+<title>Fonts</title>
-<p>In Phase I, fonts are handled directly by both the front-end and the
+<para>In Phase I, fonts are handled directly by both the front-end and the
back-end servers, which is required since we must treat each back-end
server during this phase as a ``black box''. What this requires is that
-<bf/the front- and back-end servers must share the exact same font
-path/. There are two ways to help make sure that all servers share the
+<emphasis remap="bf">the front- and back-end servers must share the exact same font
+path</emphasis>. There are two ways to help make sure that all servers share the
same font path:
-<enum>
- <item>First, each server can be configured to use the same font
+<orderedlist>
+ <listitem>
+ <para>First, each server can be configured to use the same font
server. The font server, xfs, can be configured to serve fonts to
multiple X servers via TCP.
+ </para></listitem>
- <item>Second, each server can be configured to use the same font
+ <listitem>
+ <para>Second, each server can be configured to use the same font
path and either those font paths can be copied to each back-end
machine or they can be mounted (e.g., via NFS) on each back-end
machine.
-</enum>
+ </para></listitem>
+</orderedlist>
+</para>
-<p>One additional concern is that a client program can set its own font
+<para>One additional concern is that a client program can set its own font
path, and if it does so, then that font path must be available on each
back-end machine.
+</para>
-<p>The -fontpath command line option was added to allow users to
+<para>The -fontpath command line option was added to allow users to
initialize the font path of the front end server. This font path is
propagated to each back-end server when the default font is loaded. If
there are any problems, an error message is printed, which will describe
the problem and list the current font path. For more information about
setting the font path, see the -fontpath option description in the man
page.
+</para>
+</sect3>
-<sect2>Performance
+<sect3>
+<title>Performance</title>
-<p>Phase I of development was not intended to optimize performance. Its
+<para>Phase I of development was not intended to optimize performance. Its
focus was on completely and correctly handling the base X11 protocol in
the Xdmx server. However, several insights were gained during Phase I,
which are listed here for reference during the next phase of
development.
+</para>
-<enum>
- <item>Calls to XSync() can slow down rendering since it requires a
+<orderedlist>
+ <listitem>
+ <para>Calls to XSync() can slow down rendering since it requires a
complete round trip to and from a back-end server. This is
especially problematic when communicating over long haul networks.
- <item>Sending drawing requests to only the screens that they overlap
+ </para></listitem>
+
+ <listitem>
+ <para>Sending drawing requests to only the screens that they overlap
should improve performance.
-</enum>
+ </para></listitem>
+</orderedlist>
+</sect3>
-<sect2>Pixmaps
+<sect3>
+<title>Pixmaps</title>
-<p>Pixmaps were originally expected to be handled entirely in the
+<para>Pixmaps were originally expected to be handled entirely in the
front-end X server; however, it was found that this overly complicated
the rendering code and would have required sending potentially large
images to each back server that required them when copying from pixmap
@@ -1558,86 +2023,105 @@ as it is with regular window state. With this implementation, the same
rendering code that draws to windows can be used to draw to pixmaps on
the back-end server, and no large image transfers are required to copy
from pixmap to window.
+</para>
+
+</sect3>
+
+</sect2>
<!-- ============================================================ -->
-<sect1>Phase II
+<sect2>
+<title>Phase II</title>
-<p>The second phase of development concentrates on performance
+<para>The second phase of development concentrates on performance
optimizations. These optimizations are documented here, with
-<tt/x11perf/ data to show how the optimizations improve performance.
+<command>x11perf</command> data to show how the optimizations improve performance.
+</para>
-<p>All benchmarks were performed by running Xdmx on a dual processor
+<para>All benchmarks were performed by running Xdmx on a dual processor
1.4GHz AMD Athlon machine with 1GB of RAM connecting over 100baseT to
two single-processor 1GHz Pentium III machines with 256MB of RAM and ATI
Rage 128 (RF) video cards. The front end was running Linux
2.4.20-pre1-ac1 and the back ends were running Linux 2.4.7-10 and
version 4.2.99.1 of XFree86 pulled from the XFree86 CVS repository on
August 7, 2002. All systems were running Red Hat Linux 7.2.
+</para>
-<sect2>Moving from XFree86 4.1.99.1 to 4.2.0.0
+<sect3>
+<title>Moving from XFree86 4.1.99.1 to 4.2.0.0</title>
-<p>For phase II, the working source tree was moved to the branch tagged
+<para>For phase II, the working source tree was moved to the branch tagged
with dmx-1-0-branch and was updated from version 4.1.99.1 (20 August
2001) of the XFree86 sources to version 4.2.0.0 (18 January 2002).
After this update, the following tests were noted to be more than 10%
faster:
- <verb>
-1.13 Fill 300x300 opaque stippled trapezoid (161x145 stipple)
-1.16 Fill 1x1 tiled trapezoid (161x145 tile)
-1.13 Fill 10x10 tiled trapezoid (161x145 tile)
-1.17 Fill 100x100 tiled trapezoid (161x145 tile)
-1.16 Fill 1x1 tiled trapezoid (216x208 tile)
-1.20 Fill 10x10 tiled trapezoid (216x208 tile)
-1.15 Fill 100x100 tiled trapezoid (216x208 tile)
-1.37 Circulate Unmapped window (200 kids)
- </verb>
+<screen>
+1.13 Fill 300x300 opaque stippled trapezoid (161x145 stipple)
+1.16 Fill 1x1 tiled trapezoid (161x145 tile)
+1.13 Fill 10x10 tiled trapezoid (161x145 tile)
+1.17 Fill 100x100 tiled trapezoid (161x145 tile)
+1.16 Fill 1x1 tiled trapezoid (216x208 tile)
+1.20 Fill 10x10 tiled trapezoid (216x208 tile)
+1.15 Fill 100x100 tiled trapezoid (216x208 tile)
+1.37 Circulate Unmapped window (200 kids)
+</screen>
And the following tests were noted to be more than 10% slower:
- <verb>
-0.88 Unmap window via parent (25 kids)
-0.75 Circulate Unmapped window (4 kids)
-0.79 Circulate Unmapped window (16 kids)
-0.80 Circulate Unmapped window (25 kids)
-0.82 Circulate Unmapped window (50 kids)
-0.85 Circulate Unmapped window (75 kids)
- </verb>
-<p>These changes were not caused by any changes in the DMX system, and
+<screen>
+0.88 Unmap window via parent (25 kids)
+0.75 Circulate Unmapped window (4 kids)
+0.79 Circulate Unmapped window (16 kids)
+0.80 Circulate Unmapped window (25 kids)
+0.82 Circulate Unmapped window (50 kids)
+0.85 Circulate Unmapped window (75 kids)
+</screen>
+</para>
+
+<para>These changes were not caused by any changes in the DMX system, and
may point to changes in the XFree86 tree or to tests that have more
-"jitter" than most other <tt/x11perf/ tests.
+"jitter" than most other <command>x11perf</command> tests.
+</para>
+</sect3>
-<sect2>Global changes
+<sect3>
+<title>Global changes</title>
-<p>During the development of the Phase II DMX server, several global
+<para>During the development of the Phase II DMX server, several global
changes were made. These changes were also compared with the Phase I
server. The following tests were noted to be more than 10% faster:
- <verb>
-1.13 Fill 300x300 opaque stippled trapezoid (161x145 stipple)
-1.15 Fill 1x1 tiled trapezoid (161x145 tile)
-1.13 Fill 10x10 tiled trapezoid (161x145 tile)
-1.17 Fill 100x100 tiled trapezoid (161x145 tile)
-1.16 Fill 1x1 tiled trapezoid (216x208 tile)
-1.19 Fill 10x10 tiled trapezoid (216x208 tile)
-1.15 Fill 100x100 tiled trapezoid (216x208 tile)
-1.15 Circulate Unmapped window (4 kids)
- </verb>
-
-<p>The following tests were noted to be more than 10% slower:
- <verb>
-0.69 Scroll 10x10 pixels
-0.68 Scroll 100x100 pixels
-0.68 Copy 10x10 from window to window
-0.68 Copy 100x100 from window to window
-0.76 Circulate Unmapped window (75 kids)
-0.83 Circulate Unmapped window (100 kids)
- </verb>
-
-<p>For the remainder of this analysis, the baseline of comparison will
+<screen>
+1.13 Fill 300x300 opaque stippled trapezoid (161x145 stipple)
+1.15 Fill 1x1 tiled trapezoid (161x145 tile)
+1.13 Fill 10x10 tiled trapezoid (161x145 tile)
+1.17 Fill 100x100 tiled trapezoid (161x145 tile)
+1.16 Fill 1x1 tiled trapezoid (216x208 tile)
+1.19 Fill 10x10 tiled trapezoid (216x208 tile)
+1.15 Fill 100x100 tiled trapezoid (216x208 tile)
+1.15 Circulate Unmapped window (4 kids)
+</screen>
+</para>
+
+<para>The following tests were noted to be more than 10% slower:
+<screen>
+0.69 Scroll 10x10 pixels
+0.68 Scroll 100x100 pixels
+0.68 Copy 10x10 from window to window
+0.68 Copy 100x100 from window to window
+0.76 Circulate Unmapped window (75 kids)
+0.83 Circulate Unmapped window (100 kids)
+</screen>
+</para>
+
+<para>For the remainder of this analysis, the baseline of comparison will
be the Phase II deliverable with all optimizations disabled (unless
otherwise noted). This will highlight how the optimizations in
isolation impact performance.
+</para>
+</sect3>
-<sect2>XSync() Batching
+<sect3>
+<title>XSync() Batching</title>
-<p>During the Phase I implementation, XSync() was called after every
+<para>During the Phase I implementation, XSync() was called after every
protocol request made by the DMX server. This provided the DMX server
with an interactive feel, but defeated X11's protocol buffering system
and introduced round-trip wire latency into every operation. During
@@ -1647,21 +2131,26 @@ noted, and XSync() calls are only made every 100mS or when the DMX
server specifically needs to make a call to guarantee interactivity.
With this new system, X11 buffers protocol as much as possible during a
100mS interval, and many unnecessary XSync() calls are avoided.
+</para>
-<p>Out of more than 300 <tt/x11perf/ tests, 8 tests became more than 100
+<para>Out of more than 300 <command>x11perf</command> tests, 8 tests became more than 100
times faster, with 68 more than 50X faster, 114 more than 10X faster,
and 181 more than 2X faster. See table below for summary.
+</para>
-<p>The following tests were noted to be more than 10% slower with
+<para>The following tests were noted to be more than 10% slower with
XSync() batching on:
- <verb>
-0.88 500x500 tiled rectangle (161x145 tile)
-0.89 Copy 500x500 from window to window
- </verb>
+<screen>
+0.88 500x500 tiled rectangle (161x145 tile)
+0.89 Copy 500x500 from window to window
+</screen>
+</para>
+</sect3>
-<sect2>Offscreen Optimization
+<sect3>
+<title>Offscreen Optimization</title>
-<p>Windows span one or more of the back-end servers' screens; however,
+<para>Windows span one or more of the back-end servers' screens; however,
during Phase I development, windows were created on every back-end
server and every rendering request was sent to every window regardless
of whether or not that window was visible. With the offscreen
@@ -1672,25 +2161,30 @@ between the front and back-end servers, and it reduces the number of
XSync() calls. The performance tests were run on a DMX system with only
two back-end servers. Greater performance gains will be had as the
number of back-end servers increases.
+</para>
-<p>Out of more than 300 <tt/x11perf/ tests, 3 tests were at least twice as
+<para>Out of more than 300 <command>x11perf</command> tests, 3 tests were at least twice as
fast, and 146 tests were at least 10% faster. Two tests were more than
10% slower with the offscreen optimization:
- <verb>
-0.88 Hide/expose window via popup (4 kids)
-0.89 Resize unmapped window (75 kids)
- </verb>
+<screen>
+0.88 Hide/expose window via popup (4 kids)
+0.89 Resize unmapped window (75 kids)
+</screen>
+</para>
+</sect3>
-<sect2>Lazy Window Creation Optimization
+<sect3>
+<title>Lazy Window Creation Optimization</title>
-<p>As mentioned above, during Phase I, windows were created on every
+<para>As mentioned above, during Phase I, windows were created on every
back-end server even if they were not visible on that back-end. With
the lazy window creation optimization, the DMX server does not create
windows on a back-end server until they are either visible or they
become the parents of a visible window. This optimization builds on the
offscreen optimization (described above) and requires it to be enabled.
+</para>
-<p>The lazy window creation optimization works by creating the window
+<para>The lazy window creation optimization works by creating the window
data structures in the front-end server when a client creates a window,
but delays creation of the window on the back-end server(s). A private
window structure in the DMX server saves the relevant window data and
@@ -1703,38 +2197,45 @@ case occurs when a window is mapped or when a visible window is copied,
moved or resized and now overlaps the back-end server's screen. The
second case occurs when starting a window manager after having created
windows to which the window manager needs to add decorations.
+</para>
-<p>When either case occurs, a window on the back-end server is created
+<para>When either case occurs, a window on the back-end server is created
using the data saved in the DMX server's window private data structure.
The stacking order is then adjusted to correctly place the window on the
back-end and lastly the window is mapped. From this time forward, the
window is handled exactly as if the window had been created at the time
of the client's request.
+</para>
-<p>Note that when a window is no longer visible on a back-end server's
+<para>Note that when a window is no longer visible on a back-end server's
screen (e.g., it is moved offscreen), the window is not destroyed;
rather, it is kept and reused later if the window once again becomes
visible on the back-end server's screen. Originally with this
optimization, destroying windows was implemented but was later rejected
because it increased bandwidth when windows were opaquely moved or
resized, which is common in many window managers.
+</para>
-<p>The performance tests were run on a DMX system with only two back-end
+<para>The performance tests were run on a DMX system with only two back-end
servers. Greater performance gains will be had as the number of
back-end servers increases.
+</para>
-<p>This optimization improved the following <tt/x11perf/ tests by more
+<para>This optimization improved the following <command>x11perf</command> tests by more
than 10%:
- <verb>
-1.10 500x500 rectangle outline
-1.12 Fill 100x100 stippled trapezoid (161x145 stipple)
-1.20 Circulate Unmapped window (50 kids)
-1.19 Circulate Unmapped window (75 kids)
- </verb>
-
-<sect2>Subdividing Rendering Primitives
-
-<p>X11 imaging requests transfer significant data between the client and
+<screen>
+1.10 500x500 rectangle outline
+1.12 Fill 100x100 stippled trapezoid (161x145 stipple)
+1.20 Circulate Unmapped window (50 kids)
+1.19 Circulate Unmapped window (75 kids)
+</screen>
+</para>
+</sect3>
+
+<sect3>
+<title>Subdividing Rendering Primitives</title>
+
+<para>X11 imaging requests transfer significant data between the client and
the X server. During Phase I, the DMX server would then transfer the
image data to each back-end server. Even with the offscreen
optimization (above), these requests still required transferring
@@ -1742,58 +2243,67 @@ significant data to each back-end server that contained a visible
portion of the window. For example, if the client uses XPutImage() to
copy an image to a window that overlaps the entire DMX screen, then the
entire image is copied by the DMX server to every back-end server.
+</para>
-<p>To reduce the amount of data transferred between the DMX server and
+<para>To reduce the amount of data transferred between the DMX server and
the back-end servers when XPutImage() is called, the image data is
subdivided and only the data that will be visible on a back-end server's
screen is sent to that back-end server. Xinerama already implements a
subdivision algorithm for XGetImage() and no further optimization was
needed.
+</para>
-<p>Other rendering primitives were analyzed, but the time required to
+<para>Other rendering primitives were analyzed, but the time required to
subdivide these primitives was a significant proportion of the time
required to send the entire rendering request to the back-end server, so
this optimization was rejected for the other rendering primitives.
+</para>
-<p>Again, the performance tests were run on a DMX system with only two
+<para>Again, the performance tests were run on a DMX system with only two
back-end servers. Greater performance gains will be had as the number
of back-end servers increases.
+</para>
-<p>This optimization improved the following <tt/x11perf/ tests by more
+<para>This optimization improved the following <command>x11perf</command> tests by more
than 10%:
- <verb>
-1.12 Fill 100x100 stippled trapezoid (161x145 stipple)
-1.26 PutImage 10x10 square
-1.83 PutImage 100x100 square
-1.91 PutImage 500x500 square
-1.40 PutImage XY 10x10 square
-1.48 PutImage XY 100x100 square
-1.50 PutImage XY 500x500 square
-1.45 Circulate Unmapped window (75 kids)
-1.74 Circulate Unmapped window (100 kids)
- </verb>
-
-<p>The following test was noted to be more than 10% slower with this
+<screen>
+1.12 Fill 100x100 stippled trapezoid (161x145 stipple)
+1.26 PutImage 10x10 square
+1.83 PutImage 100x100 square
+1.91 PutImage 500x500 square
+1.40 PutImage XY 10x10 square
+1.48 PutImage XY 100x100 square
+1.50 PutImage XY 500x500 square
+1.45 Circulate Unmapped window (75 kids)
+1.74 Circulate Unmapped window (100 kids)
+</screen>
+</para>
+
+<para>The following test was noted to be more than 10% slower with this
optimization:
- <verb>
-0.88 10-pixel fill chord partial circle
- </verb>
+<screen>
+0.88 10-pixel fill chord partial circle
+</screen>
+</para>
+</sect3>
-<sect2>Summary of x11perf Data
+<sect3>
+<title>Summary of x11perf Data</title>
-<p>With all of the optimizations on, 53 <tt/x11perf/ tests are more than
+<para>With all of the optimizations on, 53 <command>x11perf</command> tests are more than
100X faster than the unoptimized Phase II deliverable, with 69 more than
50X faster, 73 more than 10X faster, and 199 more than twice as fast.
No tests were more than 10% slower than the unoptimized Phase II
deliverable. (Compared with the Phase I deliverable, only Circulate
Unmapped window (100 kids) was more than 10% slower than the Phase II
deliverable. As noted above, this test seems to have wider variability
-than other <tt/x11perf/ tests.)
+than other <command>x11perf</command> tests.)
+</para>
-<p>The following table summarizes relative <tt/x11perf/ test changes for
+<para>The following table summarizes relative <command>x11perf</command> test changes for
all optimizations individually and collectively. Note that some of the
optimizations have a synergistic effect when used together.
- <verb>
+<screen>
1: XSync() batching only
2: Off screen optimizations only
@@ -1803,351 +2313,358 @@ optimizations have a synergistic effect when used together.
1 2 3 4 5 Operation
------ ---- ---- ---- ------ ---------
- 2.14 1.85 1.00 1.00 4.13 Dot
- 1.67 1.80 1.00 1.00 3.31 1x1 rectangle
- 2.38 1.43 1.00 1.00 2.44 10x10 rectangle
- 1.00 1.00 0.92 0.98 1.00 100x100 rectangle
- 1.00 1.00 1.00 1.00 1.00 500x500 rectangle
- 1.83 1.85 1.05 1.06 3.54 1x1 stippled rectangle (8x8 stipple)
- 2.43 1.43 1.00 1.00 2.41 10x10 stippled rectangle (8x8 stipple)
- 0.98 1.00 1.00 1.00 1.00 100x100 stippled rectangle (8x8 stipple)
- 1.00 1.00 1.00 1.00 0.98 500x500 stippled rectangle (8x8 stipple)
- 1.75 1.75 1.00 1.00 3.40 1x1 opaque stippled rectangle (8x8 stipple)
- 2.38 1.42 1.00 1.00 2.34 10x10 opaque stippled rectangle (8x8 stipple)
- 1.00 1.00 0.97 0.97 1.00 100x100 opaque stippled rectangle (8x8 stipple)
- 1.00 1.00 1.00 1.00 0.99 500x500 opaque stippled rectangle (8x8 stipple)
- 1.82 1.82 1.04 1.04 3.56 1x1 tiled rectangle (4x4 tile)
- 2.33 1.42 1.00 1.00 2.37 10x10 tiled rectangle (4x4 tile)
- 1.00 0.92 1.00 1.00 1.00 100x100 tiled rectangle (4x4 tile)
- 1.00 1.00 1.00 1.00 1.00 500x500 tiled rectangle (4x4 tile)
- 1.94 1.62 1.00 1.00 3.66 1x1 stippled rectangle (17x15 stipple)
- 1.74 1.28 1.00 1.00 1.73 10x10 stippled rectangle (17x15 stipple)
- 1.00 1.00 1.00 0.89 0.98 100x100 stippled rectangle (17x15 stipple)
- 1.00 1.00 1.00 1.00 0.98 500x500 stippled rectangle (17x15 stipple)
- 1.94 1.62 1.00 1.00 3.67 1x1 opaque stippled rectangle (17x15 stipple)
- 1.69 1.26 1.00 1.00 1.66 10x10 opaque stippled rectangle (17x15 stipple)
- 1.00 0.95 1.00 1.00 1.00 100x100 opaque stippled rectangle (17x15 stipple)
- 1.00 1.00 1.00 1.00 0.97 500x500 opaque stippled rectangle (17x15 stipple)
- 1.93 1.61 0.99 0.99 3.69 1x1 tiled rectangle (17x15 tile)
- 1.73 1.27 1.00 1.00 1.72 10x10 tiled rectangle (17x15 tile)
- 1.00 1.00 1.00 1.00 0.98 100x100 tiled rectangle (17x15 tile)
- 1.00 1.00 0.97 0.97 1.00 500x500 tiled rectangle (17x15 tile)
- 1.95 1.63 1.00 1.00 3.83 1x1 stippled rectangle (161x145 stipple)
- 1.80 1.30 1.00 1.00 1.83 10x10 stippled rectangle (161x145 stipple)
- 0.97 1.00 1.00 1.00 1.01 100x100 stippled rectangle (161x145 stipple)
- 1.00 1.00 1.00 1.00 0.98 500x500 stippled rectangle (161x145 stipple)
- 1.95 1.63 1.00 1.00 3.56 1x1 opaque stippled rectangle (161x145 stipple)
- 1.65 1.25 1.00 1.00 1.68 10x10 opaque stippled rectangle (161x145 stipple)
+ 2.14 1.85 1.00 1.00 4.13 Dot
+ 1.67 1.80 1.00 1.00 3.31 1x1 rectangle
+ 2.38 1.43 1.00 1.00 2.44 10x10 rectangle
+ 1.00 1.00 0.92 0.98 1.00 100x100 rectangle
+ 1.00 1.00 1.00 1.00 1.00 500x500 rectangle
+ 1.83 1.85 1.05 1.06 3.54 1x1 stippled rectangle (8x8 stipple)
+ 2.43 1.43 1.00 1.00 2.41 10x10 stippled rectangle (8x8 stipple)
+ 0.98 1.00 1.00 1.00 1.00 100x100 stippled rectangle (8x8 stipple)
+ 1.00 1.00 1.00 1.00 0.98 500x500 stippled rectangle (8x8 stipple)
+ 1.75 1.75 1.00 1.00 3.40 1x1 opaque stippled rectangle (8x8 stipple)
+ 2.38 1.42 1.00 1.00 2.34 10x10 opaque stippled rectangle (8x8 stipple)
+ 1.00 1.00 0.97 0.97 1.00 100x100 opaque stippled rectangle (8x8 stipple)
+ 1.00 1.00 1.00 1.00 0.99 500x500 opaque stippled rectangle (8x8 stipple)
+ 1.82 1.82 1.04 1.04 3.56 1x1 tiled rectangle (4x4 tile)
+ 2.33 1.42 1.00 1.00 2.37 10x10 tiled rectangle (4x4 tile)
+ 1.00 0.92 1.00 1.00 1.00 100x100 tiled rectangle (4x4 tile)
+ 1.00 1.00 1.00 1.00 1.00 500x500 tiled rectangle (4x4 tile)
+ 1.94 1.62 1.00 1.00 3.66 1x1 stippled rectangle (17x15 stipple)
+ 1.74 1.28 1.00 1.00 1.73 10x10 stippled rectangle (17x15 stipple)
+ 1.00 1.00 1.00 0.89 0.98 100x100 stippled rectangle (17x15 stipple)
+ 1.00 1.00 1.00 1.00 0.98 500x500 stippled rectangle (17x15 stipple)
+ 1.94 1.62 1.00 1.00 3.67 1x1 opaque stippled rectangle (17x15 stipple)
+ 1.69 1.26 1.00 1.00 1.66 10x10 opaque stippled rectangle (17x15 stipple)
+ 1.00 0.95 1.00 1.00 1.00 100x100 opaque stippled rectangle (17x15 stipple)
+ 1.00 1.00 1.00 1.00 0.97 500x500 opaque stippled rectangle (17x15 stipple)
+ 1.93 1.61 0.99 0.99 3.69 1x1 tiled rectangle (17x15 tile)
+ 1.73 1.27 1.00 1.00 1.72 10x10 tiled rectangle (17x15 tile)
+ 1.00 1.00 1.00 1.00 0.98 100x100 tiled rectangle (17x15 tile)
+ 1.00 1.00 0.97 0.97 1.00 500x500 tiled rectangle (17x15 tile)
+ 1.95 1.63 1.00 1.00 3.83 1x1 stippled rectangle (161x145 stipple)
+ 1.80 1.30 1.00 1.00 1.83 10x10 stippled rectangle (161x145 stipple)
+ 0.97 1.00 1.00 1.00 1.01 100x100 stippled rectangle (161x145 stipple)
+ 1.00 1.00 1.00 1.00 0.98 500x500 stippled rectangle (161x145 stipple)
+ 1.95 1.63 1.00 1.00 3.56 1x1 opaque stippled rectangle (161x145 stipple)
+ 1.65 1.25 1.00 1.00 1.68 10x10 opaque stippled rectangle (161x145 stipple)
1.00 1.00 1.00 1.00 1.01 100x100 opaque stippled rectangle (161x145...
1.00 1.00 1.00 1.00 0.97 500x500 opaque stippled rectangle (161x145...
- 1.95 1.63 0.98 0.99 3.80 1x1 tiled rectangle (161x145 tile)
- 1.67 1.26 1.00 1.00 1.67 10x10 tiled rectangle (161x145 tile)
- 1.13 1.14 1.14 1.14 1.14 100x100 tiled rectangle (161x145 tile)
- 0.88 1.00 1.00 1.00 0.99 500x500 tiled rectangle (161x145 tile)
- 1.93 1.63 1.00 1.00 3.53 1x1 tiled rectangle (216x208 tile)
- 1.69 1.26 1.00 1.00 1.66 10x10 tiled rectangle (216x208 tile)
- 1.00 1.00 1.00 1.00 1.00 100x100 tiled rectangle (216x208 tile)
- 1.00 1.00 1.00 1.00 1.00 500x500 tiled rectangle (216x208 tile)
- 1.82 1.70 1.00 1.00 3.38 1-pixel line segment
- 2.07 1.56 0.90 1.00 3.31 10-pixel line segment
- 1.29 1.10 1.00 1.00 1.27 100-pixel line segment
- 1.05 1.06 1.03 1.03 1.09 500-pixel line segment
- 1.30 1.13 1.00 1.00 1.29 100-pixel line segment (1 kid)
- 1.32 1.15 1.00 1.00 1.32 100-pixel line segment (2 kids)
- 1.33 1.16 1.00 1.00 1.33 100-pixel line segment (3 kids)
- 1.92 1.64 1.00 1.00 3.73 10-pixel dashed segment
- 1.34 1.16 1.00 1.00 1.34 100-pixel dashed segment
- 1.24 1.11 0.99 0.97 1.23 100-pixel double-dashed segment
- 1.72 1.77 1.00 1.00 3.25 10-pixel horizontal line segment
- 1.83 1.66 1.01 1.00 3.54 100-pixel horizontal line segment
- 1.86 1.30 1.00 1.00 1.84 500-pixel horizontal line segment
- 2.11 1.52 1.00 0.99 3.02 10-pixel vertical line segment
- 1.21 1.10 1.00 1.00 1.20 100-pixel vertical line segment
- 1.03 1.03 1.00 1.00 1.02 500-pixel vertical line segment
- 4.42 1.68 1.00 1.01 4.64 10x1 wide horizontal line segment
- 1.83 1.31 1.00 1.00 1.83 100x10 wide horizontal line segment
- 1.07 1.00 0.96 1.00 1.07 500x50 wide horizontal line segment
- 4.10 1.67 1.00 1.00 4.62 10x1 wide vertical line segment
- 1.50 1.24 1.06 1.06 1.48 100x10 wide vertical line segment
- 1.06 1.03 1.00 1.00 1.05 500x50 wide vertical line segment
- 2.54 1.61 1.00 1.00 3.61 1-pixel line
- 2.71 1.48 1.00 1.00 2.67 10-pixel line
- 1.19 1.09 1.00 1.00 1.19 100-pixel line
- 1.04 1.02 1.00 1.00 1.03 500-pixel line
- 2.68 1.51 0.98 1.00 3.17 10-pixel dashed line
- 1.23 1.11 0.99 0.99 1.23 100-pixel dashed line
- 1.15 1.08 1.00 1.00 1.15 100-pixel double-dashed line
- 2.27 1.39 1.00 1.00 2.23 10x1 wide line
- 1.20 1.09 1.00 1.00 1.20 100x10 wide line
- 1.04 1.02 1.00 1.00 1.04 500x50 wide line
- 1.52 1.45 1.00 1.00 1.52 100x10 wide dashed line
- 1.54 1.47 1.00 1.00 1.54 100x10 wide double-dashed line
- 1.97 1.30 0.96 0.95 1.95 10x10 rectangle outline
- 1.44 1.27 1.00 1.00 1.43 100x100 rectangle outline
- 3.22 2.16 1.10 1.09 3.61 500x500 rectangle outline
- 1.95 1.34 1.00 1.00 1.90 10x10 wide rectangle outline
- 1.14 1.14 1.00 1.00 1.13 100x100 wide rectangle outline
- 1.00 1.00 1.00 1.00 1.00 500x500 wide rectangle outline
- 1.57 1.72 1.00 1.00 3.03 1-pixel circle
- 1.96 1.35 1.00 1.00 1.92 10-pixel circle
- 1.21 1.07 0.86 0.97 1.20 100-pixel circle
- 1.08 1.04 1.00 1.00 1.08 500-pixel circle
- 1.39 1.19 1.03 1.03 1.38 100-pixel dashed circle
- 1.21 1.11 1.00 1.00 1.23 100-pixel double-dashed circle
- 1.59 1.28 1.00 1.00 1.58 10-pixel wide circle
- 1.22 1.12 0.99 1.00 1.22 100-pixel wide circle
- 1.06 1.04 1.00 1.00 1.05 500-pixel wide circle
- 1.87 1.84 1.00 1.00 1.85 100-pixel wide dashed circle
- 1.90 1.93 1.01 1.01 1.90 100-pixel wide double-dashed circle
- 2.13 1.43 1.00 1.00 2.32 10-pixel partial circle
- 1.42 1.18 1.00 1.00 1.42 100-pixel partial circle
- 1.92 1.85 1.01 1.01 1.89 10-pixel wide partial circle
- 1.73 1.67 1.00 1.00 1.73 100-pixel wide partial circle
- 1.36 1.95 1.00 1.00 2.64 1-pixel solid circle
- 2.02 1.37 1.00 1.00 2.03 10-pixel solid circle
- 1.19 1.09 1.00 1.00 1.19 100-pixel solid circle
- 1.02 0.99 1.00 1.00 1.01 500-pixel solid circle
- 1.74 1.28 1.00 0.88 1.73 10-pixel fill chord partial circle
- 1.31 1.13 1.00 1.00 1.31 100-pixel fill chord partial circle
- 1.67 1.31 1.03 1.03 1.72 10-pixel fill slice partial circle
- 1.30 1.13 1.00 1.00 1.28 100-pixel fill slice partial circle
- 2.45 1.49 1.01 1.00 2.71 10-pixel ellipse
- 1.22 1.10 1.00 1.00 1.22 100-pixel ellipse
- 1.09 1.04 1.00 1.00 1.09 500-pixel ellipse
- 1.90 1.28 1.00 1.00 1.89 100-pixel dashed ellipse
- 1.62 1.24 0.96 0.97 1.61 100-pixel double-dashed ellipse
- 2.43 1.50 1.00 1.00 2.42 10-pixel wide ellipse
- 1.61 1.28 1.03 1.03 1.60 100-pixel wide ellipse
- 1.08 1.05 1.00 1.00 1.08 500-pixel wide ellipse
- 1.93 1.88 1.00 1.00 1.88 100-pixel wide dashed ellipse
- 1.94 1.89 1.01 1.00 1.94 100-pixel wide double-dashed ellipse
- 2.31 1.48 1.00 1.00 2.67 10-pixel partial ellipse
- 1.38 1.17 1.00 1.00 1.38 100-pixel partial ellipse
- 2.00 1.85 0.98 0.97 1.98 10-pixel wide partial ellipse
- 1.89 1.86 1.00 1.00 1.89 100-pixel wide partial ellipse
- 3.49 1.60 1.00 1.00 3.65 10-pixel filled ellipse
- 1.67 1.26 1.00 1.00 1.67 100-pixel filled ellipse
- 1.06 1.04 1.00 1.00 1.06 500-pixel filled ellipse
- 2.38 1.43 1.01 1.00 2.32 10-pixel fill chord partial ellipse
- 2.06 1.30 1.00 1.00 2.05 100-pixel fill chord partial ellipse
- 2.27 1.41 1.00 1.00 2.27 10-pixel fill slice partial ellipse
- 1.98 1.33 1.00 0.97 1.97 100-pixel fill slice partial ellipse
- 57.46 1.99 1.01 1.00 114.92 Fill 1x1 equivalent triangle
- 56.94 1.98 1.01 1.00 73.89 Fill 10x10 equivalent triangle
- 6.07 1.75 1.00 1.00 6.07 Fill 100x100 equivalent triangle
- 51.12 1.98 1.00 1.00 102.81 Fill 1x1 trapezoid
- 51.42 1.82 1.01 1.00 94.89 Fill 10x10 trapezoid
- 6.47 1.80 1.00 1.00 6.44 Fill 100x100 trapezoid
- 1.56 1.28 1.00 0.99 1.56 Fill 300x300 trapezoid
- 51.27 1.97 0.96 0.97 102.54 Fill 1x1 stippled trapezoid (8x8 stipple)
- 51.73 2.00 1.02 1.02 67.92 Fill 10x10 stippled trapezoid (8x8 stipple)
- 5.36 1.72 1.00 1.00 5.36 Fill 100x100 stippled trapezoid (8x8 stipple)
- 1.54 1.26 1.00 1.00 1.59 Fill 300x300 stippled trapezoid (8x8 stipple)
- 51.41 1.94 1.01 1.00 102.82 Fill 1x1 opaque stippled trapezoid (8x8 stipple)
+ 1.95 1.63 0.98 0.99 3.80 1x1 tiled rectangle (161x145 tile)
+ 1.67 1.26 1.00 1.00 1.67 10x10 tiled rectangle (161x145 tile)
+ 1.13 1.14 1.14 1.14 1.14 100x100 tiled rectangle (161x145 tile)
+ 0.88 1.00 1.00 1.00 0.99 500x500 tiled rectangle (161x145 tile)
+ 1.93 1.63 1.00 1.00 3.53 1x1 tiled rectangle (216x208 tile)
+ 1.69 1.26 1.00 1.00 1.66 10x10 tiled rectangle (216x208 tile)
+ 1.00 1.00 1.00 1.00 1.00 100x100 tiled rectangle (216x208 tile)
+ 1.00 1.00 1.00 1.00 1.00 500x500 tiled rectangle (216x208 tile)
+ 1.82 1.70 1.00 1.00 3.38 1-pixel line segment
+ 2.07 1.56 0.90 1.00 3.31 10-pixel line segment
+ 1.29 1.10 1.00 1.00 1.27 100-pixel line segment
+ 1.05 1.06 1.03 1.03 1.09 500-pixel line segment
+ 1.30 1.13 1.00 1.00 1.29 100-pixel line segment (1 kid)
+ 1.32 1.15 1.00 1.00 1.32 100-pixel line segment (2 kids)
+ 1.33 1.16 1.00 1.00 1.33 100-pixel line segment (3 kids)
+ 1.92 1.64 1.00 1.00 3.73 10-pixel dashed segment
+ 1.34 1.16 1.00 1.00 1.34 100-pixel dashed segment
+ 1.24 1.11 0.99 0.97 1.23 100-pixel double-dashed segment
+ 1.72 1.77 1.00 1.00 3.25 10-pixel horizontal line segment
+ 1.83 1.66 1.01 1.00 3.54 100-pixel horizontal line segment
+ 1.86 1.30 1.00 1.00 1.84 500-pixel horizontal line segment
+ 2.11 1.52 1.00 0.99 3.02 10-pixel vertical line segment
+ 1.21 1.10 1.00 1.00 1.20 100-pixel vertical line segment
+ 1.03 1.03 1.00 1.00 1.02 500-pixel vertical line segment
+ 4.42 1.68 1.00 1.01 4.64 10x1 wide horizontal line segment
+ 1.83 1.31 1.00 1.00 1.83 100x10 wide horizontal line segment
+ 1.07 1.00 0.96 1.00 1.07 500x50 wide horizontal line segment
+ 4.10 1.67 1.00 1.00 4.62 10x1 wide vertical line segment
+ 1.50 1.24 1.06 1.06 1.48 100x10 wide vertical line segment
+ 1.06 1.03 1.00 1.00 1.05 500x50 wide vertical line segment
+ 2.54 1.61 1.00 1.00 3.61 1-pixel line
+ 2.71 1.48 1.00 1.00 2.67 10-pixel line
+ 1.19 1.09 1.00 1.00 1.19 100-pixel line
+ 1.04 1.02 1.00 1.00 1.03 500-pixel line
+ 2.68 1.51 0.98 1.00 3.17 10-pixel dashed line
+ 1.23 1.11 0.99 0.99 1.23 100-pixel dashed line
+ 1.15 1.08 1.00 1.00 1.15 100-pixel double-dashed line
+ 2.27 1.39 1.00 1.00 2.23 10x1 wide line
+ 1.20 1.09 1.00 1.00 1.20 100x10 wide line
+ 1.04 1.02 1.00 1.00 1.04 500x50 wide line
+ 1.52 1.45 1.00 1.00 1.52 100x10 wide dashed line
+ 1.54 1.47 1.00 1.00 1.54 100x10 wide double-dashed line
+ 1.97 1.30 0.96 0.95 1.95 10x10 rectangle outline
+ 1.44 1.27 1.00 1.00 1.43 100x100 rectangle outline
+ 3.22 2.16 1.10 1.09 3.61 500x500 rectangle outline
+ 1.95 1.34 1.00 1.00 1.90 10x10 wide rectangle outline
+ 1.14 1.14 1.00 1.00 1.13 100x100 wide rectangle outline
+ 1.00 1.00 1.00 1.00 1.00 500x500 wide rectangle outline
+ 1.57 1.72 1.00 1.00 3.03 1-pixel circle
+ 1.96 1.35 1.00 1.00 1.92 10-pixel circle
+ 1.21 1.07 0.86 0.97 1.20 100-pixel circle
+ 1.08 1.04 1.00 1.00 1.08 500-pixel circle
+ 1.39 1.19 1.03 1.03 1.38 100-pixel dashed circle
+ 1.21 1.11 1.00 1.00 1.23 100-pixel double-dashed circle
+ 1.59 1.28 1.00 1.00 1.58 10-pixel wide circle
+ 1.22 1.12 0.99 1.00 1.22 100-pixel wide circle
+ 1.06 1.04 1.00 1.00 1.05 500-pixel wide circle
+ 1.87 1.84 1.00 1.00 1.85 100-pixel wide dashed circle
+ 1.90 1.93 1.01 1.01 1.90 100-pixel wide double-dashed circle
+ 2.13 1.43 1.00 1.00 2.32 10-pixel partial circle
+ 1.42 1.18 1.00 1.00 1.42 100-pixel partial circle
+ 1.92 1.85 1.01 1.01 1.89 10-pixel wide partial circle
+ 1.73 1.67 1.00 1.00 1.73 100-pixel wide partial circle
+ 1.36 1.95 1.00 1.00 2.64 1-pixel solid circle
+ 2.02 1.37 1.00 1.00 2.03 10-pixel solid circle
+ 1.19 1.09 1.00 1.00 1.19 100-pixel solid circle
+ 1.02 0.99 1.00 1.00 1.01 500-pixel solid circle
+ 1.74 1.28 1.00 0.88 1.73 10-pixel fill chord partial circle
+ 1.31 1.13 1.00 1.00 1.31 100-pixel fill chord partial circle
+ 1.67 1.31 1.03 1.03 1.72 10-pixel fill slice partial circle
+ 1.30 1.13 1.00 1.00 1.28 100-pixel fill slice partial circle
+ 2.45 1.49 1.01 1.00 2.71 10-pixel ellipse
+ 1.22 1.10 1.00 1.00 1.22 100-pixel ellipse
+ 1.09 1.04 1.00 1.00 1.09 500-pixel ellipse
+ 1.90 1.28 1.00 1.00 1.89 100-pixel dashed ellipse
+ 1.62 1.24 0.96 0.97 1.61 100-pixel double-dashed ellipse
+ 2.43 1.50 1.00 1.00 2.42 10-pixel wide ellipse
+ 1.61 1.28 1.03 1.03 1.60 100-pixel wide ellipse
+ 1.08 1.05 1.00 1.00 1.08 500-pixel wide ellipse
+ 1.93 1.88 1.00 1.00 1.88 100-pixel wide dashed ellipse
+ 1.94 1.89 1.01 1.00 1.94 100-pixel wide double-dashed ellipse
+ 2.31 1.48 1.00 1.00 2.67 10-pixel partial ellipse
+ 1.38 1.17 1.00 1.00 1.38 100-pixel partial ellipse
+ 2.00 1.85 0.98 0.97 1.98 10-pixel wide partial ellipse
+ 1.89 1.86 1.00 1.00 1.89 100-pixel wide partial ellipse
+ 3.49 1.60 1.00 1.00 3.65 10-pixel filled ellipse
+ 1.67 1.26 1.00 1.00 1.67 100-pixel filled ellipse
+ 1.06 1.04 1.00 1.00 1.06 500-pixel filled ellipse
+ 2.38 1.43 1.01 1.00 2.32 10-pixel fill chord partial ellipse
+ 2.06 1.30 1.00 1.00 2.05 100-pixel fill chord partial ellipse
+ 2.27 1.41 1.00 1.00 2.27 10-pixel fill slice partial ellipse
+ 1.98 1.33 1.00 0.97 1.97 100-pixel fill slice partial ellipse
+ 57.46 1.99 1.01 1.00 114.92 Fill 1x1 equivalent triangle
+ 56.94 1.98 1.01 1.00 73.89 Fill 10x10 equivalent triangle
+ 6.07 1.75 1.00 1.00 6.07 Fill 100x100 equivalent triangle
+ 51.12 1.98 1.00 1.00 102.81 Fill 1x1 trapezoid
+ 51.42 1.82 1.01 1.00 94.89 Fill 10x10 trapezoid
+ 6.47 1.80 1.00 1.00 6.44 Fill 100x100 trapezoid
+ 1.56 1.28 1.00 0.99 1.56 Fill 300x300 trapezoid
+ 51.27 1.97 0.96 0.97 102.54 Fill 1x1 stippled trapezoid (8x8 stipple)
+ 51.73 2.00 1.02 1.02 67.92 Fill 10x10 stippled trapezoid (8x8 stipple)
+ 5.36 1.72 1.00 1.00 5.36 Fill 100x100 stippled trapezoid (8x8 stipple)
+ 1.54 1.26 1.00 1.00 1.59 Fill 300x300 stippled trapezoid (8x8 stipple)
+ 51.41 1.94 1.01 1.00 102.82 Fill 1x1 opaque stippled trapezoid (8x8 stipple)
50.71 1.95 0.99 1.00 65.44 Fill 10x10 opaque stippled trapezoid (8x8...
5.33 1.73 1.00 1.00 5.36 Fill 100x100 opaque stippled trapezoid (8x8...
1.58 1.25 1.00 1.00 1.58 Fill 300x300 opaque stippled trapezoid (8x8...
- 51.56 1.96 0.99 0.90 103.68 Fill 1x1 tiled trapezoid (4x4 tile)
- 51.59 1.99 1.01 1.01 62.25 Fill 10x10 tiled trapezoid (4x4 tile)
- 5.38 1.72 1.00 1.00 5.38 Fill 100x100 tiled trapezoid (4x4 tile)
- 1.54 1.25 1.00 0.99 1.58 Fill 300x300 tiled trapezoid (4x4 tile)
- 51.70 1.98 1.01 1.01 103.98 Fill 1x1 stippled trapezoid (17x15 stipple)
- 44.86 1.97 1.00 1.00 44.86 Fill 10x10 stippled trapezoid (17x15 stipple)
- 2.74 1.56 1.00 1.00 2.73 Fill 100x100 stippled trapezoid (17x15 stipple)
- 1.29 1.14 1.00 1.00 1.27 Fill 300x300 stippled trapezoid (17x15 stipple)
+ 51.56 1.96 0.99 0.90 103.68 Fill 1x1 tiled trapezoid (4x4 tile)
+ 51.59 1.99 1.01 1.01 62.25 Fill 10x10 tiled trapezoid (4x4 tile)
+ 5.38 1.72 1.00 1.00 5.38 Fill 100x100 tiled trapezoid (4x4 tile)
+ 1.54 1.25 1.00 0.99 1.58 Fill 300x300 tiled trapezoid (4x4 tile)
+ 51.70 1.98 1.01 1.01 103.98 Fill 1x1 stippled trapezoid (17x15 stipple)
+ 44.86 1.97 1.00 1.00 44.86 Fill 10x10 stippled trapezoid (17x15 stipple)
+ 2.74 1.56 1.00 1.00 2.73 Fill 100x100 stippled trapezoid (17x15 stipple)
+ 1.29 1.14 1.00 1.00 1.27 Fill 300x300 stippled trapezoid (17x15 stipple)
51.41 1.96 0.96 0.95 103.39 Fill 1x1 opaque stippled trapezoid (17x15...
45.14 1.96 1.01 1.00 45.14 Fill 10x10 opaque stippled trapezoid (17x15...
2.68 1.56 1.00 1.00 2.68 Fill 100x100 opaque stippled trapezoid (17x15...
1.26 1.10 1.00 1.00 1.28 Fill 300x300 opaque stippled trapezoid (17x15...
- 51.13 1.97 1.00 0.99 103.39 Fill 1x1 tiled trapezoid (17x15 tile)
- 47.58 1.96 1.00 1.00 47.86 Fill 10x10 tiled trapezoid (17x15 tile)
- 2.74 1.56 1.00 1.00 2.74 Fill 100x100 tiled trapezoid (17x15 tile)
- 1.29 1.14 1.00 1.00 1.28 Fill 300x300 tiled trapezoid (17x15 tile)
- 51.13 1.97 0.99 0.97 103.39 Fill 1x1 stippled trapezoid (161x145 stipple)
- 45.14 1.97 1.00 1.00 44.29 Fill 10x10 stippled trapezoid (161x145 stipple)
- 3.02 1.77 1.12 1.12 3.38 Fill 100x100 stippled trapezoid (161x145 stipple)
- 1.31 1.13 1.00 1.00 1.30 Fill 300x300 stippled trapezoid (161x145 stipple)
+ 51.13 1.97 1.00 0.99 103.39 Fill 1x1 tiled trapezoid (17x15 tile)
+ 47.58 1.96 1.00 1.00 47.86 Fill 10x10 tiled trapezoid (17x15 tile)
+ 2.74 1.56 1.00 1.00 2.74 Fill 100x100 tiled trapezoid (17x15 tile)
+ 1.29 1.14 1.00 1.00 1.28 Fill 300x300 tiled trapezoid (17x15 tile)
+ 51.13 1.97 0.99 0.97 103.39 Fill 1x1 stippled trapezoid (161x145 stipple)
+ 45.14 1.97 1.00 1.00 44.29 Fill 10x10 stippled trapezoid (161x145 stipple)
+ 3.02 1.77 1.12 1.12 3.38 Fill 100x100 stippled trapezoid (161x145 stipple)
+ 1.31 1.13 1.00 1.00 1.30 Fill 300x300 stippled trapezoid (161x145 stipple)
51.27 1.97 1.00 1.00 103.10 Fill 1x1 opaque stippled trapezoid (161x145...
45.01 1.97 1.00 1.00 45.01 Fill 10x10 opaque stippled trapezoid (161x145...
2.67 1.56 1.00 1.00 2.69 Fill 100x100 opaque stippled trapezoid (161x145..
1.29 1.13 1.00 1.01 1.27 Fill 300x300 opaque stippled trapezoid (161x145..
- 51.41 1.96 1.00 0.99 103.39 Fill 1x1 tiled trapezoid (161x145 tile)
- 45.01 1.96 0.98 1.00 45.01 Fill 10x10 tiled trapezoid (161x145 tile)
- 2.62 1.36 1.00 1.00 2.69 Fill 100x100 tiled trapezoid (161x145 tile)
- 1.27 1.13 1.00 1.00 1.22 Fill 300x300 tiled trapezoid (161x145 tile)
- 51.13 1.98 1.00 1.00 103.39 Fill 1x1 tiled trapezoid (216x208 tile)
- 45.14 1.97 1.01 0.99 45.14 Fill 10x10 tiled trapezoid (216x208 tile)
- 2.62 1.55 1.00 1.00 2.71 Fill 100x100 tiled trapezoid (216x208 tile)
- 1.28 1.13 1.00 1.00 1.20 Fill 300x300 tiled trapezoid (216x208 tile)
- 50.71 1.95 1.00 1.00 54.70 Fill 10x10 equivalent complex polygon
- 5.51 1.71 0.96 0.98 5.47 Fill 100x100 equivalent complex polygons
- 8.39 1.97 1.00 1.00 16.75 Fill 10x10 64-gon (Convex)
- 8.38 1.83 1.00 1.00 8.43 Fill 100x100 64-gon (Convex)
- 8.50 1.96 1.00 1.00 16.64 Fill 10x10 64-gon (Complex)
- 8.26 1.83 1.00 1.00 8.35 Fill 100x100 64-gon (Complex)
- 14.09 1.87 1.00 1.00 14.05 Char in 80-char line (6x13)
- 11.91 1.87 1.00 1.00 11.95 Char in 70-char line (8x13)
- 11.16 1.85 1.01 1.00 11.10 Char in 60-char line (9x15)
- 10.09 1.78 1.00 1.00 10.09 Char16 in 40-char line (k14)
- 6.15 1.75 1.00 1.00 6.31 Char16 in 23-char line (k24)
- 11.92 1.90 1.03 1.03 11.88 Char in 80-char line (TR 10)
- 8.18 1.78 1.00 0.99 8.17 Char in 30-char line (TR 24)
- 42.83 1.44 1.01 1.00 42.11 Char in 20/40/20 line (6x13, TR 10)
- 27.45 1.43 1.01 1.01 27.45 Char16 in 7/14/7 line (k14, k24)
- 12.13 1.85 1.00 1.00 12.05 Char in 80-char image line (6x13)
- 10.00 1.84 1.00 1.00 10.00 Char in 70-char image line (8x13)
- 9.18 1.83 1.00 1.00 9.12 Char in 60-char image line (9x15)
- 9.66 1.82 0.98 0.95 9.66 Char16 in 40-char image line (k14)
- 5.82 1.72 1.00 1.00 5.99 Char16 in 23-char image line (k24)
- 8.70 1.80 1.00 1.00 8.65 Char in 80-char image line (TR 10)
- 4.67 1.66 1.00 1.00 4.67 Char in 30-char image line (TR 24)
- 84.43 1.47 1.00 1.00 124.18 Scroll 10x10 pixels
- 3.73 1.50 1.00 0.98 3.73 Scroll 100x100 pixels
- 1.00 1.00 1.00 1.00 1.00 Scroll 500x500 pixels
- 84.43 1.51 1.00 1.00 134.02 Copy 10x10 from window to window
- 3.62 1.51 0.98 0.98 3.62 Copy 100x100 from window to window
- 0.89 1.00 1.00 1.00 1.00 Copy 500x500 from window to window
- 57.06 1.99 1.00 1.00 88.64 Copy 10x10 from pixmap to window
- 2.49 2.00 1.00 1.00 2.48 Copy 100x100 from pixmap to window
- 1.00 0.91 1.00 1.00 0.98 Copy 500x500 from pixmap to window
- 2.04 1.01 1.00 1.00 2.03 Copy 10x10 from window to pixmap
- 1.05 1.00 1.00 1.00 1.05 Copy 100x100 from window to pixmap
- 1.00 1.00 0.93 1.00 1.04 Copy 500x500 from window to pixmap
- 58.52 1.03 1.03 1.02 57.95 Copy 10x10 from pixmap to pixmap
- 2.40 1.00 1.00 1.00 2.45 Copy 100x100 from pixmap to pixmap
- 1.00 1.00 1.00 1.00 1.00 Copy 500x500 from pixmap to pixmap
- 51.57 1.92 1.00 1.00 85.75 Copy 10x10 1-bit deep plane
- 6.37 1.75 1.01 1.01 6.37 Copy 100x100 1-bit deep plane
- 1.26 1.11 1.00 1.00 1.24 Copy 500x500 1-bit deep plane
- 4.23 1.63 0.98 0.97 4.38 Copy 10x10 n-bit deep plane
- 1.04 1.02 1.00 1.00 1.04 Copy 100x100 n-bit deep plane
- 1.00 1.00 1.00 1.00 1.00 Copy 500x500 n-bit deep plane
- 6.45 1.98 1.00 1.26 12.80 PutImage 10x10 square
- 1.10 1.87 1.00 1.83 2.11 PutImage 100x100 square
- 1.02 1.93 1.00 1.91 1.91 PutImage 500x500 square
- 4.17 1.78 1.00 1.40 7.18 PutImage XY 10x10 square
- 1.27 1.49 0.97 1.48 2.10 PutImage XY 100x100 square
- 1.00 1.50 1.00 1.50 1.52 PutImage XY 500x500 square
- 1.07 1.01 1.00 1.00 1.06 GetImage 10x10 square
- 1.01 1.00 1.00 1.00 1.01 GetImage 100x100 square
- 1.00 1.00 1.00 1.00 1.00 GetImage 500x500 square
- 1.56 1.00 0.99 0.97 1.56 GetImage XY 10x10 square
- 1.02 1.00 1.00 1.00 1.02 GetImage XY 100x100 square
- 1.00 1.00 1.00 1.00 1.00 GetImage XY 500x500 square
- 1.00 1.00 1.01 0.98 0.95 X protocol NoOperation
- 1.02 1.03 1.04 1.03 1.00 QueryPointer
- 1.03 1.02 1.04 1.03 1.00 GetProperty
-100.41 1.51 1.00 1.00 198.76 Change graphics context
- 45.81 1.00 0.99 0.97 57.10 Create and map subwindows (4 kids)
- 78.45 1.01 1.02 1.02 63.07 Create and map subwindows (16 kids)
- 73.91 1.01 1.00 1.00 56.37 Create and map subwindows (25 kids)
- 73.22 1.00 1.00 1.00 49.07 Create and map subwindows (50 kids)
- 72.36 1.01 0.99 1.00 32.14 Create and map subwindows (75 kids)
- 70.34 1.00 1.00 1.00 30.12 Create and map subwindows (100 kids)
- 55.00 1.00 1.00 0.99 23.75 Create and map subwindows (200 kids)
- 55.30 1.01 1.00 1.00 141.03 Create unmapped window (4 kids)
- 55.38 1.01 1.01 1.00 163.25 Create unmapped window (16 kids)
- 54.75 0.96 1.00 0.99 166.95 Create unmapped window (25 kids)
- 54.83 1.00 1.00 0.99 178.81 Create unmapped window (50 kids)
- 55.38 1.01 1.01 1.00 181.20 Create unmapped window (75 kids)
- 55.38 1.01 1.01 1.00 181.20 Create unmapped window (100 kids)
- 54.87 1.01 1.01 1.00 182.05 Create unmapped window (200 kids)
- 28.13 1.00 1.00 1.00 30.75 Map window via parent (4 kids)
- 36.14 1.01 1.01 1.01 32.58 Map window via parent (16 kids)
- 26.13 1.00 0.98 0.95 29.85 Map window via parent (25 kids)
- 40.07 1.00 1.01 1.00 27.57 Map window via parent (50 kids)
- 23.26 0.99 1.00 1.00 18.23 Map window via parent (75 kids)
- 22.91 0.99 1.00 0.99 16.52 Map window via parent (100 kids)
- 27.79 1.00 1.00 0.99 12.50 Map window via parent (200 kids)
- 22.35 1.00 1.00 1.00 56.19 Unmap window via parent (4 kids)
- 9.57 1.00 0.99 1.00 89.78 Unmap window via parent (16 kids)
- 80.77 1.01 1.00 1.00 103.85 Unmap window via parent (25 kids)
- 96.34 1.00 1.00 1.00 116.06 Unmap window via parent (50 kids)
- 99.72 1.00 1.00 1.00 124.93 Unmap window via parent (75 kids)
-112.36 1.00 1.00 1.00 125.27 Unmap window via parent (100 kids)
-105.41 1.00 1.00 0.99 120.00 Unmap window via parent (200 kids)
- 51.29 1.03 1.02 1.02 74.19 Destroy window via parent (4 kids)
- 86.75 0.99 0.99 0.99 116.87 Destroy window via parent (16 kids)
-106.43 1.01 1.01 1.01 127.49 Destroy window via parent (25 kids)
-120.34 1.01 1.01 1.00 140.11 Destroy window via parent (50 kids)
-126.67 1.00 0.99 0.99 145.00 Destroy window via parent (75 kids)
-126.11 1.01 1.01 1.00 140.56 Destroy window via parent (100 kids)
-128.57 1.01 1.00 1.00 137.91 Destroy window via parent (200 kids)
- 16.04 0.88 1.00 1.00 20.36 Hide/expose window via popup (4 kids)
- 19.04 1.01 1.00 1.00 23.48 Hide/expose window via popup (16 kids)
- 19.22 1.00 1.00 1.00 20.44 Hide/expose window via popup (25 kids)
- 17.41 1.00 0.91 0.97 17.68 Hide/expose window via popup (50 kids)
- 17.29 1.01 1.00 1.01 17.07 Hide/expose window via popup (75 kids)
- 16.74 1.00 1.00 1.00 16.17 Hide/expose window via popup (100 kids)
- 10.30 1.00 1.00 1.00 10.51 Hide/expose window via popup (200 kids)
- 16.48 1.01 1.00 1.00 26.05 Move window (4 kids)
- 17.01 0.95 1.00 1.00 23.97 Move window (16 kids)
- 16.95 1.00 1.00 1.00 22.90 Move window (25 kids)
- 16.05 1.01 1.00 1.00 21.32 Move window (50 kids)
- 15.58 1.00 0.98 0.98 19.44 Move window (75 kids)
- 14.98 1.02 1.03 1.03 18.17 Move window (100 kids)
- 10.90 1.01 1.01 1.00 12.68 Move window (200 kids)
- 49.42 1.00 1.00 1.00 198.27 Moved unmapped window (4 kids)
- 50.72 0.97 1.00 1.00 193.66 Moved unmapped window (16 kids)
- 50.87 1.00 0.99 1.00 195.09 Moved unmapped window (25 kids)
- 50.72 1.00 1.00 1.00 189.34 Moved unmapped window (50 kids)
- 50.87 1.00 1.00 1.00 191.33 Moved unmapped window (75 kids)
- 50.87 1.00 1.00 0.90 186.71 Moved unmapped window (100 kids)
- 50.87 1.00 1.00 1.00 179.19 Moved unmapped window (200 kids)
- 41.04 1.00 1.00 1.00 56.61 Move window via parent (4 kids)
- 69.81 1.00 1.00 1.00 130.82 Move window via parent (16 kids)
- 95.81 1.00 1.00 1.00 141.92 Move window via parent (25 kids)
- 95.98 1.00 1.00 1.00 149.43 Move window via parent (50 kids)
- 96.59 1.01 1.01 1.00 153.98 Move window via parent (75 kids)
- 97.19 1.00 1.00 1.00 157.30 Move window via parent (100 kids)
- 96.67 1.00 0.99 0.96 159.44 Move window via parent (200 kids)
- 17.75 1.01 1.00 1.00 27.61 Resize window (4 kids)
- 17.94 1.00 1.00 0.99 25.42 Resize window (16 kids)
- 17.92 1.01 1.00 1.00 24.47 Resize window (25 kids)
- 17.24 0.97 1.00 1.00 24.14 Resize window (50 kids)
- 16.81 1.00 1.00 0.99 22.75 Resize window (75 kids)
- 16.08 1.00 1.00 1.00 21.20 Resize window (100 kids)
- 12.92 1.00 0.99 1.00 16.26 Resize window (200 kids)
- 52.94 1.01 1.00 1.00 327.12 Resize unmapped window (4 kids)
- 53.60 1.01 1.01 1.01 333.71 Resize unmapped window (16 kids)
- 52.99 1.00 1.00 1.00 337.29 Resize unmapped window (25 kids)
- 51.98 1.00 1.00 1.00 329.38 Resize unmapped window (50 kids)
- 53.05 0.89 1.00 1.00 322.60 Resize unmapped window (75 kids)
- 53.05 1.00 1.00 1.00 318.08 Resize unmapped window (100 kids)
- 53.11 1.00 1.00 0.99 306.21 Resize unmapped window (200 kids)
- 16.76 1.00 0.96 1.00 19.46 Circulate window (4 kids)
- 17.24 1.00 1.00 0.97 16.24 Circulate window (16 kids)
- 16.30 1.03 1.03 1.03 15.85 Circulate window (25 kids)
- 13.45 1.00 1.00 1.00 14.90 Circulate window (50 kids)
- 12.91 1.00 1.00 1.00 13.06 Circulate window (75 kids)
- 11.30 0.98 1.00 1.00 11.03 Circulate window (100 kids)
- 7.58 1.01 1.01 0.99 7.47 Circulate window (200 kids)
- 1.01 1.01 0.98 1.00 0.95 Circulate Unmapped window (4 kids)
- 1.07 1.07 1.01 1.07 1.02 Circulate Unmapped window (16 kids)
- 1.04 1.09 1.06 1.05 0.97 Circulate Unmapped window (25 kids)
- 1.04 1.23 1.20 1.18 1.05 Circulate Unmapped window (50 kids)
- 1.18 1.53 1.19 1.45 1.24 Circulate Unmapped window (75 kids)
- 1.08 1.02 1.01 1.74 1.01 Circulate Unmapped window (100 kids)
- 1.01 1.12 0.98 0.91 0.97 Circulate Unmapped window (200 kids)
- </verb>
-
-<sect2>Profiling with OProfile
-
-<p>OProfile (available from http://oprofile.sourceforge.net/) is a
+ 51.41 1.96 1.00 0.99 103.39 Fill 1x1 tiled trapezoid (161x145 tile)
+ 45.01 1.96 0.98 1.00 45.01 Fill 10x10 tiled trapezoid (161x145 tile)
+ 2.62 1.36 1.00 1.00 2.69 Fill 100x100 tiled trapezoid (161x145 tile)
+ 1.27 1.13 1.00 1.00 1.22 Fill 300x300 tiled trapezoid (161x145 tile)
+ 51.13 1.98 1.00 1.00 103.39 Fill 1x1 tiled trapezoid (216x208 tile)
+ 45.14 1.97 1.01 0.99 45.14 Fill 10x10 tiled trapezoid (216x208 tile)
+ 2.62 1.55 1.00 1.00 2.71 Fill 100x100 tiled trapezoid (216x208 tile)
+ 1.28 1.13 1.00 1.00 1.20 Fill 300x300 tiled trapezoid (216x208 tile)
+ 50.71 1.95 1.00 1.00 54.70 Fill 10x10 equivalent complex polygon
+ 5.51 1.71 0.96 0.98 5.47 Fill 100x100 equivalent complex polygons
+ 8.39 1.97 1.00 1.00 16.75 Fill 10x10 64-gon (Convex)
+ 8.38 1.83 1.00 1.00 8.43 Fill 100x100 64-gon (Convex)
+ 8.50 1.96 1.00 1.00 16.64 Fill 10x10 64-gon (Complex)
+ 8.26 1.83 1.00 1.00 8.35 Fill 100x100 64-gon (Complex)
+ 14.09 1.87 1.00 1.00 14.05 Char in 80-char line (6x13)
+ 11.91 1.87 1.00 1.00 11.95 Char in 70-char line (8x13)
+ 11.16 1.85 1.01 1.00 11.10 Char in 60-char line (9x15)
+ 10.09 1.78 1.00 1.00 10.09 Char16 in 40-char line (k14)
+ 6.15 1.75 1.00 1.00 6.31 Char16 in 23-char line (k24)
+ 11.92 1.90 1.03 1.03 11.88 Char in 80-char line (TR 10)
+ 8.18 1.78 1.00 0.99 8.17 Char in 30-char line (TR 24)
+ 42.83 1.44 1.01 1.00 42.11 Char in 20/40/20 line (6x13, TR 10)
+ 27.45 1.43 1.01 1.01 27.45 Char16 in 7/14/7 line (k14, k24)
+ 12.13 1.85 1.00 1.00 12.05 Char in 80-char image line (6x13)
+ 10.00 1.84 1.00 1.00 10.00 Char in 70-char image line (8x13)
+ 9.18 1.83 1.00 1.00 9.12 Char in 60-char image line (9x15)
+ 9.66 1.82 0.98 0.95 9.66 Char16 in 40-char image line (k14)
+ 5.82 1.72 1.00 1.00 5.99 Char16 in 23-char image line (k24)
+ 8.70 1.80 1.00 1.00 8.65 Char in 80-char image line (TR 10)
+ 4.67 1.66 1.00 1.00 4.67 Char in 30-char image line (TR 24)
+ 84.43 1.47 1.00 1.00 124.18 Scroll 10x10 pixels
+ 3.73 1.50 1.00 0.98 3.73 Scroll 100x100 pixels
+ 1.00 1.00 1.00 1.00 1.00 Scroll 500x500 pixels
+ 84.43 1.51 1.00 1.00 134.02 Copy 10x10 from window to window
+ 3.62 1.51 0.98 0.98 3.62 Copy 100x100 from window to window
+ 0.89 1.00 1.00 1.00 1.00 Copy 500x500 from window to window
+ 57.06 1.99 1.00 1.00 88.64 Copy 10x10 from pixmap to window
+ 2.49 2.00 1.00 1.00 2.48 Copy 100x100 from pixmap to window
+ 1.00 0.91 1.00 1.00 0.98 Copy 500x500 from pixmap to window
+ 2.04 1.01 1.00 1.00 2.03 Copy 10x10 from window to pixmap
+ 1.05 1.00 1.00 1.00 1.05 Copy 100x100 from window to pixmap
+ 1.00 1.00 0.93 1.00 1.04 Copy 500x500 from window to pixmap
+ 58.52 1.03 1.03 1.02 57.95 Copy 10x10 from pixmap to pixmap
+ 2.40 1.00 1.00 1.00 2.45 Copy 100x100 from pixmap to pixmap
+ 1.00 1.00 1.00 1.00 1.00 Copy 500x500 from pixmap to pixmap
+ 51.57 1.92 1.00 1.00 85.75 Copy 10x10 1-bit deep plane
+ 6.37 1.75 1.01 1.01 6.37 Copy 100x100 1-bit deep plane
+ 1.26 1.11 1.00 1.00 1.24 Copy 500x500 1-bit deep plane
+ 4.23 1.63 0.98 0.97 4.38 Copy 10x10 n-bit deep plane
+ 1.04 1.02 1.00 1.00 1.04 Copy 100x100 n-bit deep plane
+ 1.00 1.00 1.00 1.00 1.00 Copy 500x500 n-bit deep plane
+ 6.45 1.98 1.00 1.26 12.80 PutImage 10x10 square
+ 1.10 1.87 1.00 1.83 2.11 PutImage 100x100 square
+ 1.02 1.93 1.00 1.91 1.91 PutImage 500x500 square
+ 4.17 1.78 1.00 1.40 7.18 PutImage XY 10x10 square
+ 1.27 1.49 0.97 1.48 2.10 PutImage XY 100x100 square
+ 1.00 1.50 1.00 1.50 1.52 PutImage XY 500x500 square
+ 1.07 1.01 1.00 1.00 1.06 GetImage 10x10 square
+ 1.01 1.00 1.00 1.00 1.01 GetImage 100x100 square
+ 1.00 1.00 1.00 1.00 1.00 GetImage 500x500 square
+ 1.56 1.00 0.99 0.97 1.56 GetImage XY 10x10 square
+ 1.02 1.00 1.00 1.00 1.02 GetImage XY 100x100 square
+ 1.00 1.00 1.00 1.00 1.00 GetImage XY 500x500 square
+ 1.00 1.00 1.01 0.98 0.95 X protocol NoOperation
+ 1.02 1.03 1.04 1.03 1.00 QueryPointer
+ 1.03 1.02 1.04 1.03 1.00 GetProperty
+100.41 1.51 1.00 1.00 198.76 Change graphics context
+ 45.81 1.00 0.99 0.97 57.10 Create and map subwindows (4 kids)
+ 78.45 1.01 1.02 1.02 63.07 Create and map subwindows (16 kids)
+ 73.91 1.01 1.00 1.00 56.37 Create and map subwindows (25 kids)
+ 73.22 1.00 1.00 1.00 49.07 Create and map subwindows (50 kids)
+ 72.36 1.01 0.99 1.00 32.14 Create and map subwindows (75 kids)
+ 70.34 1.00 1.00 1.00 30.12 Create and map subwindows (100 kids)
+ 55.00 1.00 1.00 0.99 23.75 Create and map subwindows (200 kids)
+ 55.30 1.01 1.00 1.00 141.03 Create unmapped window (4 kids)
+ 55.38 1.01 1.01 1.00 163.25 Create unmapped window (16 kids)
+ 54.75 0.96 1.00 0.99 166.95 Create unmapped window (25 kids)
+ 54.83 1.00 1.00 0.99 178.81 Create unmapped window (50 kids)
+ 55.38 1.01 1.01 1.00 181.20 Create unmapped window (75 kids)
+ 55.38 1.01 1.01 1.00 181.20 Create unmapped window (100 kids)
+ 54.87 1.01 1.01 1.00 182.05 Create unmapped window (200 kids)
+ 28.13 1.00 1.00 1.00 30.75 Map window via parent (4 kids)
+ 36.14 1.01 1.01 1.01 32.58 Map window via parent (16 kids)
+ 26.13 1.00 0.98 0.95 29.85 Map window via parent (25 kids)
+ 40.07 1.00 1.01 1.00 27.57 Map window via parent (50 kids)
+ 23.26 0.99 1.00 1.00 18.23 Map window via parent (75 kids)
+ 22.91 0.99 1.00 0.99 16.52 Map window via parent (100 kids)
+ 27.79 1.00 1.00 0.99 12.50 Map window via parent (200 kids)
+ 22.35 1.00 1.00 1.00 56.19 Unmap window via parent (4 kids)
+ 9.57 1.00 0.99 1.00 89.78 Unmap window via parent (16 kids)
+ 80.77 1.01 1.00 1.00 103.85 Unmap window via parent (25 kids)
+ 96.34 1.00 1.00 1.00 116.06 Unmap window via parent (50 kids)
+ 99.72 1.00 1.00 1.00 124.93 Unmap window via parent (75 kids)
+112.36 1.00 1.00 1.00 125.27 Unmap window via parent (100 kids)
+105.41 1.00 1.00 0.99 120.00 Unmap window via parent (200 kids)
+ 51.29 1.03 1.02 1.02 74.19 Destroy window via parent (4 kids)
+ 86.75 0.99 0.99 0.99 116.87 Destroy window via parent (16 kids)
+106.43 1.01 1.01 1.01 127.49 Destroy window via parent (25 kids)
+120.34 1.01 1.01 1.00 140.11 Destroy window via parent (50 kids)
+126.67 1.00 0.99 0.99 145.00 Destroy window via parent (75 kids)
+126.11 1.01 1.01 1.00 140.56 Destroy window via parent (100 kids)
+128.57 1.01 1.00 1.00 137.91 Destroy window via parent (200 kids)
+ 16.04 0.88 1.00 1.00 20.36 Hide/expose window via popup (4 kids)
+ 19.04 1.01 1.00 1.00 23.48 Hide/expose window via popup (16 kids)
+ 19.22 1.00 1.00 1.00 20.44 Hide/expose window via popup (25 kids)
+ 17.41 1.00 0.91 0.97 17.68 Hide/expose window via popup (50 kids)
+ 17.29 1.01 1.00 1.01 17.07 Hide/expose window via popup (75 kids)
+ 16.74 1.00 1.00 1.00 16.17 Hide/expose window via popup (100 kids)
+ 10.30 1.00 1.00 1.00 10.51 Hide/expose window via popup (200 kids)
+ 16.48 1.01 1.00 1.00 26.05 Move window (4 kids)
+ 17.01 0.95 1.00 1.00 23.97 Move window (16 kids)
+ 16.95 1.00 1.00 1.00 22.90 Move window (25 kids)
+ 16.05 1.01 1.00 1.00 21.32 Move window (50 kids)
+ 15.58 1.00 0.98 0.98 19.44 Move window (75 kids)
+ 14.98 1.02 1.03 1.03 18.17 Move window (100 kids)
+ 10.90 1.01 1.01 1.00 12.68 Move window (200 kids)
+ 49.42 1.00 1.00 1.00 198.27 Moved unmapped window (4 kids)
+ 50.72 0.97 1.00 1.00 193.66 Moved unmapped window (16 kids)
+ 50.87 1.00 0.99 1.00 195.09 Moved unmapped window (25 kids)
+ 50.72 1.00 1.00 1.00 189.34 Moved unmapped window (50 kids)
+ 50.87 1.00 1.00 1.00 191.33 Moved unmapped window (75 kids)
+ 50.87 1.00 1.00 0.90 186.71 Moved unmapped window (100 kids)
+ 50.87 1.00 1.00 1.00 179.19 Moved unmapped window (200 kids)
+ 41.04 1.00 1.00 1.00 56.61 Move window via parent (4 kids)
+ 69.81 1.00 1.00 1.00 130.82 Move window via parent (16 kids)
+ 95.81 1.00 1.00 1.00 141.92 Move window via parent (25 kids)
+ 95.98 1.00 1.00 1.00 149.43 Move window via parent (50 kids)
+ 96.59 1.01 1.01 1.00 153.98 Move window via parent (75 kids)
+ 97.19 1.00 1.00 1.00 157.30 Move window via parent (100 kids)
+ 96.67 1.00 0.99 0.96 159.44 Move window via parent (200 kids)
+ 17.75 1.01 1.00 1.00 27.61 Resize window (4 kids)
+ 17.94 1.00 1.00 0.99 25.42 Resize window (16 kids)
+ 17.92 1.01 1.00 1.00 24.47 Resize window (25 kids)
+ 17.24 0.97 1.00 1.00 24.14 Resize window (50 kids)
+ 16.81 1.00 1.00 0.99 22.75 Resize window (75 kids)
+ 16.08 1.00 1.00 1.00 21.20 Resize window (100 kids)
+ 12.92 1.00 0.99 1.00 16.26 Resize window (200 kids)
+ 52.94 1.01 1.00 1.00 327.12 Resize unmapped window (4 kids)
+ 53.60 1.01 1.01 1.01 333.71 Resize unmapped window (16 kids)
+ 52.99 1.00 1.00 1.00 337.29 Resize unmapped window (25 kids)
+ 51.98 1.00 1.00 1.00 329.38 Resize unmapped window (50 kids)
+ 53.05 0.89 1.00 1.00 322.60 Resize unmapped window (75 kids)
+ 53.05 1.00 1.00 1.00 318.08 Resize unmapped window (100 kids)
+ 53.11 1.00 1.00 0.99 306.21 Resize unmapped window (200 kids)
+ 16.76 1.00 0.96 1.00 19.46 Circulate window (4 kids)
+ 17.24 1.00 1.00 0.97 16.24 Circulate window (16 kids)
+ 16.30 1.03 1.03 1.03 15.85 Circulate window (25 kids)
+ 13.45 1.00 1.00 1.00 14.90 Circulate window (50 kids)
+ 12.91 1.00 1.00 1.00 13.06 Circulate window (75 kids)
+ 11.30 0.98 1.00 1.00 11.03 Circulate window (100 kids)
+ 7.58 1.01 1.01 0.99 7.47 Circulate window (200 kids)
+ 1.01 1.01 0.98 1.00 0.95 Circulate Unmapped window (4 kids)
+ 1.07 1.07 1.01 1.07 1.02 Circulate Unmapped window (16 kids)
+ 1.04 1.09 1.06 1.05 0.97 Circulate Unmapped window (25 kids)
+ 1.04 1.23 1.20 1.18 1.05 Circulate Unmapped window (50 kids)
+ 1.18 1.53 1.19 1.45 1.24 Circulate Unmapped window (75 kids)
+ 1.08 1.02 1.01 1.74 1.01 Circulate Unmapped window (100 kids)
+ 1.01 1.12 0.98 0.91 0.97 Circulate Unmapped window (200 kids)
+</screen>
+</para>
+</sect3>
+
+<sect3>
+<title>Profiling with OProfile</title>
+
+<para>OProfile (available from http://oprofile.sourceforge.net/) is a
system-wide profiler for Linux systems that uses processor-level
counters to collect sampling data. OProfile can provide information
-that is similar to that provided by <tt/gprof/, but without the
+that is similar to that provided by <command>gprof</command>, but without the
necessity of recompiling the program with special instrumentation (i.e.,
OProfile can collect statistical profiling information about optimized
programs). A test harness was developed to collect OProfile data for
-each <tt/x11perf/ test individually.
+each <command>x11perf</command> test individually.
+</para>
-<p>Test runs were performed using the RETIRED_INSNS counter on the AMD
+<para>Test runs were performed using the RETIRED_INSNS counter on the AMD
Athlon and the CPU_CLK_HALTED counter on the Intel Pentium III (with a
test configuration different from the one described above). We have
-examined OProfile output and have compared it with <tt/gprof/ output.
+examined OProfile output and have compared it with <command>gprof</command> output.
This investigation has not produced results that yield performance
-increases in <tt/x11perf/ numbers.
+increases in <command>x11perf</command> numbers.
+</para>
+
+</sect3>
<!--
<sect3>Retired Instructions
@@ -2170,7 +2687,7 @@ was spent looking at Hash() function, but optimizations in this routine
did not lead to a dramatic increase in <tt/x11perf/ performance.
-->
-<!--
+<!--
<sect3>Clock Cycles
<p>Retired instructions can be misleading because Intel/AMD instructions
@@ -2197,11 +2714,12 @@ StandardReadRequestFromClient(). Hash() time was generally above 5% but
less than 10% of total time.
-->
-<sect2>X Test Suite
+<sect3>
+<title>X Test Suite</title>
-<p>The X Test Suite was run on the fully optimized DMX server using the
+<para>The X Test Suite was run on the fully optimized DMX server using the
configuration described above. The following failures were noted:
- <verb>
+<screen>
XListPixmapFormats: Test 1 [1]
XChangeWindowAttributes: Test 32 [1]
XCreateWindow: Test 30 [1]
@@ -2217,23 +2735,34 @@ XChangeKeyboardControl: Test 9, 10 [1]
behavior of the Xinerama implementation.
[3] Newly noted error that has been verified as a Xinerama
implementation bug.
- </verb>
-
+</screen>
+</para>
+
+</sect3>
+
+</sect2>
+
<!-- ============================================================ -->
-<sect1>Phase III
+<sect2>
+<title>Phase III</title>
-<p>During the third phase of development, support was provided for the
+<para>During the third phase of development, support was provided for the
following extensions: SHAPE, RENDER, XKEYBOARD, XInput.
+</para>
-<sect2>SHAPE
+<sect3>
+<title>SHAPE</title>
-<p>The SHAPE extension is supported. Test applications (e.g., xeyes and
+<para>The SHAPE extension is supported. Test applications (e.g., xeyes and
oclock) and window managers that make use of the SHAPE extension will
work as expected.
+</para>
+</sect3>
-<sect2>RENDER
+<sect3>
+<title>RENDER</title>
-<p>The RENDER extension is supported. The version included in the DMX
+<para>The RENDER extension is supported. The version included in the DMX
CVS tree is version 0.2, and this version is fully supported by Xdmx.
Applications using only version 0.2 functions will work correctly;
however, some apps that make use of functions from later versions do not
@@ -2242,10 +2771,13 @@ will fail with a Bad Implementation error when using post-version 0.2
functions. This is expected behavior. When the DMX CVS tree is updated
to include newer versions of RENDER, support for these newer functions
will be added to the DMX X server.
+</para>
+</sect3>
-<sect2>XKEYBOARD
+<sect3>
+<title>XKEYBOARD</title>
-<p>The XKEYBOARD extension is supported. If present on the back-end X
+<para>The XKEYBOARD extension is supported. If present on the back-end X
servers, the XKEYBOARD extension will be used to obtain information
about the type of the keyboard for initialization. Otherwise, the
keyboard will be initialized using defaults. Note that this departs
@@ -2253,39 +2785,52 @@ from older behavior: when Xdmx is compiled without XKEYBOARD support,
the map from the back-end X server will be preserved. With XKEYBOARD
support, the map is not preserved because better information and control
of the keyboard is available.
+</para>
+</sect3>
-<sect2>XInput
+<sect3>
+<title>XInput</title>
-<p>The XInput extension is supported. Any device can be used as a core
+<para>The XInput extension is supported. Any device can be used as a core
device and be used as an XInput extension device, with the exception of
core devices on the back-end servers. This limitation is present
because cursor handling on the back-end requires that the back-end
cursor sometimes track the Xdmx core cursor -- behavior that is
incompatible with using the back-end pointer as a non-core device.
+</para>
-<p>Currently, back-end extension devices are not available as Xdmx
+<para>Currently, back-end extension devices are not available as Xdmx
extension devices, but this limitation should be removed in the future.
+</para>
-<p>To demonstrate the XInput extension, and to provide more examples for
+<para>To demonstrate the XInput extension, and to provide more examples for
low-level input device driver writers, USB device drivers have been
written for mice (usb-mou), keyboards (usb-kbd), and
non-mouse/non-keyboard USB devices (usb-oth). Please see the man page
for information on Linux kernel drivers that are required for using
these Xdmx drivers.
+</para>
+</sect3>
+
+<sect3>
+<title>DPMS</title>
-<sect2>DPMS
+<para>The DPMS extension is exported but does not do anything at this time.
+</para>
-<p>The DPMS extension is exported but does not do anything at this time.
+</sect3>
-<sect2>Other Extensions
+<sect3>
+<title>Other Extensions</title>
-<p>The LBX,
+<para>The LBX,
SECURITY,
XC-APPGROUP, and
XFree86-Bigfont
extensions do not require any special Xdmx support and have been exported.
+</para>
-<p>The
+<para>The
BIG-REQUESTS,
DEC-XTRAP,
DOUBLE-BUFFER,
@@ -2307,74 +2852,99 @@ extensions do not require any special Xdmx support and have been exported.
XFree86-Misc,
XFree86-VidModeExtension, and
XVideo
-extensions are <it/not/ supported at this time, but will be evaluated
-for inclusion in future DMX releases. <bf>See below for additional work
-on extensions after Phase III.</bf>
+extensions are <emphasis remap="it">not</emphasis> supported at this time, but will be evaluated
+for inclusion in future DMX releases. <emphasis remap="bf">See below for additional work
+on extensions after Phase III.</emphasis>
+</para>
+</sect3>
+</sect2>
-<sect1>Phase IV
+<sect2>
+<title>Phase IV</title>
-<sect2>Moving to XFree86 4.3.0
+<sect3>
+<title>Moving to XFree86 4.3.0</title>
-<p>For Phase IV, the recent release of XFree86 4.3.0 (27 February 2003)
+<para>For Phase IV, the recent release of XFree86 4.3.0 (27 February 2003)
was merged onto the dmx.sourceforge.net CVS trunk and all work is
proceeding using this tree.
+</para>
+</sect3>
-<sect2>Extensions
+<sect3>
+<title>Extensions </title>
-<sect3>XC-MISC (supported)
+<sect4>
+<title>XC-MISC (supported)</title>
-<p>XC-MISC is used internally by the X library to recycle XIDs from the
+<para>XC-MISC is used internally by the X library to recycle XIDs from the
X server. This is important for long-running X server sessions. Xdmx
supports this extension. The X Test Suite passed and failed the exact
same tests before and after this extension was enabled.
<!-- Tested February/March 2003 -->
+</para>
+</sect4>
-<sect3>Extended-Visual-Information (supported)
+<sect4>
+<title>Extended-Visual-Information (supported)</title>
-<p>The Extended-Visual-Information extension provides a method for an X
+<para>The Extended-Visual-Information extension provides a method for an X
client to obtain detailed visual information. Xdmx supports this
-extension. It was tested using the <tt>hw/dmx/examples/evi</tt> example
-program. <bf/Note that this extension is not Xinerama-aware/ -- it will
+extension. It was tested using the <filename>hw/dmx/examples/evi</filename> example
+program. <emphasis remap="bf">Note that this extension is not Xinerama-aware</emphasis> -- it will
return visual information for each screen even though Xinerama is
causing the X server to export a single logical screen.
<!-- Tested March 2003 -->
+</para>
+</sect4>
-<sect3>RES (supported)
+<sect4>
+<title>RES (supported)</title>
-<p>The X-Resource extension provides a mechanism for a client to obtain
+<para>The X-Resource extension provides a mechanism for a client to obtain
detailed information about the resources used by other clients. This
-extension was tested with the <tt>hw/dmx/examples/res</tt> program. The
+extension was tested with the <filename>hw/dmx/examples/res</filename> program. The
X Test Suite passed and failed the exact same tests before and after
this extension was enabled.
<!-- Tested March 2003 -->
+</para>
+</sect4>
-<sect3>BIG-REQUESTS (supported)
+<sect4>
+<title>BIG-REQUESTS (supported)</title>
-<p>This extension enables the X11 protocol to handle requests longer
+<para>This extension enables the X11 protocol to handle requests longer
than 262140 bytes. The X Test Suite passed and failed the exact same
tests before and after this extension was enabled.
<!-- Tested March 2003 -->
+</para>
+</sect4>
-<sect3>XSYNC (supported)
+<sect4>
+<title>XSYNC (supported)</title>
-<p>This extension provides facilities for two different X clients to
+<para>This extension provides facilities for two different X clients to
synchronize their requests. This extension was minimally tested with
-<tt/xdpyinfo/ and the X Test Suite passed and failed the exact same
+<command>xdpyinfo</command> and the X Test Suite passed and failed the exact same
tests before and after this extension was enabled.
<!-- Tested March 2003 -->
+</para>
+</sect4>
-<sect3>XTEST, RECORD, DEC-XTRAP (supported) and XTestExtension1 (not supported)
+<sect4>
+<title>XTEST, RECORD, DEC-XTRAP (supported) and XTestExtension1 (not supported)</title>
-<p>The XTEST and RECORD extension were developed by the X Consortium for
+<para>The XTEST and RECORD extension were developed by the X Consortium for
use in the X Test Suite and are supported as a standard in the X11R6
tree. They are also supported in Xdmx. When X Test Suite tests that
make use of the XTEST extension are run, Xdmx passes and fails exactly
the same tests as does a standard XFree86 X server. When the
-<tt/rcrdtest/ test (a part of the X Test Suite that verifies the RECORD
+<literal remap="tt">rcrdtest</literal> test (a part of the X Test Suite that verifies the RECORD
extension) is run, Xdmx passes and fails exactly the same tests as does
a standard XFree86 X server. <!-- Tested February/March 2003 -->
+</para>
-<p>There are two older XTEST-like extensions: DEC-XTRAP and
+<para>There are two older XTEST-like extensions: DEC-XTRAP and
XTestExtension1. The XTestExtension1 extension was developed for use by
the X Testing Consortium for use with a test suite that eventually
became (part of?) the X Test Suite. Unlike XTEST, which only allows
@@ -2382,63 +2952,90 @@ events to be sent to the server, the XTestExtension1 extension also
allowed events to be recorded (similar to the RECORD extension). The
second is the DEC-XTRAP extension that was developed by the Digital
Equipment Corporation.
+</para>
-<p>The DEC-XTRAP extension is available from Xdmx and has been tested
-with the <tt/xtrap*/ tools which are distributed as standard X11R6
+<para>The DEC-XTRAP extension is available from Xdmx and has been tested
+with the <command>xtrap*</command> tools which are distributed as standard X11R6
clients. <!-- Tested March 2003 -->
+</para>
-<p>The XTestExtension1 is <em/not/ supported because it does not appear
+<para>The XTestExtension1 is <emphasis>not</emphasis> supported because it does not appear
to be used by any modern X clients (the few that support it also support
XTEST) and because there are no good methods available for testing that
it functions correctly (unlike XTEST and DEC-XTRAP, the code for
XTestExtension1 is not part of the standard X server source tree, so
additional testing is important). <!-- Tested March 2003 -->
+</para>
-<p>Most of these extensions are documented in the X11R6 source tree.
+<para>Most of these extensions are documented in the X11R6 source tree.
Further, several original papers exist that this author was unable to
locate -- for completeness and historical interest, citations are
provide:
-<descrip>
-<tag/XRECORD/ Martha Zimet. Extending X For Recording. 8th Annual X
+<variablelist>
+<varlistentry>
+<term>XRECORD</term>
+<listitem>
+<para>Martha Zimet. Extending X For Recording. 8th Annual X
Technical Conference Boston, MA January 24-26, 1994.
-<tag/DEC-XTRAP/ Dick Annicchiarico, Robert Chesler, Alan Jamison. XTrap
+</para></listitem></varlistentry>
+<varlistentry>
+<term>DEC-XTRAP</term>
+<listitem>
+<para>Dick Annicchiarico, Robert Chesler, Alan Jamison. XTrap
Architecture. Digital Equipment Corporation, July 1991.
-<tag/XTestExtension1/ Larry Woestman. X11 Input Synthesis Extension
+</para></listitem></varlistentry>
+<varlistentry>
+<term>XTestExtension1</term>
+<listitem>
+<para>Larry Woestman. X11 Input Synthesis Extension
Proposal. Hewlett Packard, November 1991.
-</descrip>
+</para></listitem></varlistentry>
+</variablelist>
+</para>
+</sect4>
-<sect3>MIT-MISC (not supported)
+<sect4>
+<title>MIT-MISC (not supported)</title>
-<p>The MIT-MISC extension is used to control a bug-compatibility flag
+<para>The MIT-MISC extension is used to control a bug-compatibility flag
that provides compatibility with xterm programs from X11R1 and X11R2.
There does not appear to be a single client available that makes use of
this extension and there is not way to verify that it works correctly.
-The Xdmx server does <em/not/ support MIT-MISC.
+The Xdmx server does <emphasis>not</emphasis> support MIT-MISC.
+</para>
+</sect4>
-<sect3>SCREENSAVER (not supported)
+<sect4>
+<title>SCREENSAVER (not supported)</title>
-<p>This extension provides special support for the X screen saver. It
+<para>This extension provides special support for the X screen saver. It
was tested with beforelight, which appears to be the only client that
-works with it. When Xinerama was not active, <tt/beforelight/ behaved
-as expected. However, when Xinerama was active, <tt/beforelight/ did
+works with it. When Xinerama was not active, <command>beforelight</command> behaved
+as expected. However, when Xinerama was active, <command>beforelight</command> did
not behave as expected. Further, when this extension is not active,
-<tt/xscreensaver/ (a widely-used X screen saver program) did not behave
+<command>xscreensaver</command> (a widely-used X screen saver program) did not behave
as expected. Since this extension is not Xinerama-aware and is not
commonly used with expected results by clients, we have left this
extension disabled at this time.
+</para>
+</sect4>
-<sect3>GLX (supported)
+<sect4>
+<title>GLX (supported)</title>
-<p>The GLX extension provides OpenGL and GLX windowing support. In
+<para>The GLX extension provides OpenGL and GLX windowing support. In
Xdmx, the extension is called glxProxy, and it is Xinerama aware. It
works by either feeding requests forward through Xdmx to each of the
back-end servers or handling them locally. All rendering requests are
handled on the back-end X servers. This code was donated to the DMX
project by SGI. For the X Test Suite results comparison, see below.
+</para>
+</sect4>
-<sect3>RENDER (supported)
+<sect4>
+<title>RENDER (supported)</title>
-<p>The X Rendering Extension (RENDER) provides support for digital image
+<para>The X Rendering Extension (RENDER) provides support for digital image
composition. Geometric and text rendering are supported. RENDER is
partially Xinerama-aware, with text and the most basic compositing
operator; however, its higher level primitives (triangles, triangle
@@ -2446,18 +3043,22 @@ strips, and triangle fans) are not yet Xinerama-aware. The RENDER
extension is still under development, and is currently at version 0.8.
Additional support will be required in DMX as more primitives and/or
requests are added to the extension.
+</para>
-<p>There is currently no test suite for the X Rendering Extension;
+<para>There is currently no test suite for the X Rendering Extension;
however, there has been discussion of developing a test suite as the
extension matures. When that test suite becomes available, additional
testing can be performed with Xdmx. The X Test Suite passed and failed
the exact same tests before and after this extension was enabled.
+</para>
+</sect4>
-<sect3>Summary
+<sect4>
+<title>Summary</title>
<!-- WARNING: this list is duplicated in the "Common X extension
support" section -->
-<p>To summarize, the following extensions are currently supported:
+<para>To summarize, the following extensions are currently supported:
BIG-REQUESTS,
DEC-XTRAP,
DMX,
@@ -2478,8 +3079,9 @@ support" section -->
XInputExtension,
XKEYBOARD, and
XTEST.
+</para>
-<p>The following extensions are <em/not/ supported at this time:
+<para>The following extensions are <emphasis>not</emphasis> supported at this time:
DOUBLE-BUFFER,
FontCache,
MIT-SCREEN-SAVER,
@@ -2491,28 +3093,36 @@ support" section -->
XFree86-VidModeExtension,
XTestExtensionExt1, and
XVideo.
+</para>
+</sect4>
+</sect3>
-<sect2>Additional Testing with the X Test Suite
+<sect3>
+<title>Additional Testing with the X Test Suite</title>
-<sect3>XFree86 without XTEST
+<sect4>
+<title>XFree86 without XTEST</title>
-<p>After the release of XFree86 4.3.0, we retested the XFree86 X server
+<para>After the release of XFree86 4.3.0, we retested the XFree86 X server
with and without using the XTEST extension. When the XTEST extension
-was <em/not/ used for testing, the XFree86 4.3.0 server running on our
+was <emphasis>not</emphasis> used for testing, the XFree86 4.3.0 server running on our
usual test system with a Radeon VE card reported unexpected failures in
the following tests:
-<verb>
+<literallayout>
XListPixmapFormats: Test 1
XChangeKeyboardControl: Tests 9, 10
XGetDefault: Test 5
XRebindKeysym: Test 1
-</verb>
+</literallayout>
+</para>
+</sect4>
-<sect3>XFree86 with XTEST
+<sect4>
+<title>XFree86 with XTEST</title>
-<p>When using the XTEST extension, the XFree86 4.3.0 server reported the
+<para>When using the XTEST extension, the XFree86 4.3.0 server reported the
following errors:
-<verb>
+<literallayout>
XListPixmapFormats: Test 1
XChangeKeyboardControl: Tests 9, 10
XGetDefault: Test 5
@@ -2523,19 +3133,23 @@ XGrabButton: Tests 5, 9-12, 14, 16, 19, 21-25
XGrabKey: Test 8
XSetPointerMapping: Test 3
XUngrabButton: Test 4
-</verb>
+</literallayout>
+</para>
-<p>While these errors may be important, they will probably be fixed
+<para>While these errors may be important, they will probably be fixed
eventually in the XFree86 source tree. We are particularly interested
in demonstrating that the Xdmx server does not introduce additional
failures that are not known Xinerama failures.
+</para>
+</sect4>
-<sect3>Xdmx with XTEST, without Xinerama, without GLX
+<sect4>
+<title>Xdmx with XTEST, without Xinerama, without GLX</title>
-<p>Without Xinerama, but using the XTEST extension, the following errors
+<para>Without Xinerama, but using the XTEST extension, the following errors
were reported from Xdmx (note that these are the same as for the XFree86
4.3.0, except that XGetDefault no longer fails):
-<verb>
+<literallayout>
XListPixmapFormats: Test 1
XChangeKeyboardControl: Tests 9, 10
XRebindKeysym: Test 1
@@ -2545,13 +3159,16 @@ XGrabButton: Tests 5, 9-12, 14, 16, 19, 21-25
XGrabKey: Test 8
XSetPointerMapping: Test 3
XUngrabButton: Test 4
-</verb>
+</literallayout>
+</para>
+</sect4>
-<sect3>Xdmx with XTEST, with Xinerama, without GLX
+<sect4>
+<title>Xdmx with XTEST, with Xinerama, without GLX</title>
-<p>With Xinerama, using the XTEST extension, the following errors
+<para>With Xinerama, using the XTEST extension, the following errors
were reported from Xdmx:
-<verb>
+<literallayout>
XListPixmapFormats: Test 1
XChangeKeyboardControl: Tests 9, 10
XRebindKeysym: Test 1
@@ -2566,20 +3183,23 @@ XCopyPlane: Tests 13, 22, 31 (well-known XTEST/Xinerama interaction issue)
XDrawLine: Test 67
XDrawLines: Test 91
XDrawSegments: Test 68
-</verb>
+</literallayout>
Note that the first two sets of errors are the same as for the XFree86
4.3.0 server, and that the XCopyPlane error is a well-known error
resulting from an XTEST/Xinerama interaction when the request crosses a
screen boundary. The XDraw* errors are resolved when the tests are run
individually and they do not cross a screen boundary. We will
investigate these errors further to determine their cause.
+</para>
+</sect4>
-<sect3>Xdmx with XTEST, with Xinerama, with GLX
+<sect4>
+<title>Xdmx with XTEST, with Xinerama, with GLX</title>
-<p>With GLX enabled, using the XTEST extension, the following errors
+<para>With GLX enabled, using the XTEST extension, the following errors
were reported from Xdmx (these results are from early during the Phase
IV development, but were confirmed with a late Phase IV snapshot):
-<verb>
+<literallayout>
XListPixmapFormats: Test 1
XChangeKeyboardControl: Tests 9, 10
XRebindKeysym: Test 1
@@ -2596,7 +3216,7 @@ XCopyPlane: Tests 6, 7, 10, 19, 22, 31
XDrawArcs: Tests 89, 100, 102
XDrawLine: Test 67
XDrawSegments: Test 68
-</verb>
+</literallayout>
Note that the first two sets of errors are the same as for the XFree86
4.3.0 server, and that the third set has different failures than when
Xdmx does not include GLX support. Since the GLX extension adds new
@@ -2606,26 +3226,34 @@ presumably more of them crossed a screen boundary. This conclusion is
supported by the fact that nearly all of the rendering errors reported
are resolved when the tests are run individually and they do no cross a
screen boundary.
+</para>
-<p>Further, when hardware rendering is disabled on the back-end displays,
+<para>Further, when hardware rendering is disabled on the back-end displays,
many of the errors in the third set are eliminated, leaving only:
-<verb>
+<literallayout>
XClearArea: Test 8
XCopyArea: Test 4, 5, 11, 14, 17, 23, 25, 27, 30
XCopyPlane: Test 6, 7, 10, 19, 22, 31
-</verb>
+</literallayout>
+</para>
+</sect4>
-<sect3>Conclusion
+<sect4>
+<title>Conclusion</title>
-<p>We conclude that all of the X Test Suite errors reported for Xdmx are
+<para>We conclude that all of the X Test Suite errors reported for Xdmx are
the result of errors in the back-end X server or the Xinerama
implementation. Further, all of these errors that can be reasonably
fixed at the Xdmx layer have been. (Where appropriate, we have
submitted patches to the XFree86 and Xinerama upstream maintainers.)
+</para>
+</sect4>
+</sect3>
-<sect2>Dynamic Reconfiguration
+<sect3>
+<title>Dynamic Reconfiguration</title>
-<p>During this development phase, dynamic reconfiguration support was
+<para>During this development phase, dynamic reconfiguration support was
added to DMX. This support allows an application to change the position
and offset of a back-end server's screen. For example, if the
application would like to shift a screen slightly to the left, it could
@@ -2634,32 +3262,39 @@ reconfigure that screen to be at position &lt;x+10,y&gt;. When a screen
is dynamically reconfigured, input handling and a screen's root window
dimensions are adjusted as needed. These adjustments are transparent to
the user.
+</para>
-<sect3>Dynamic reconfiguration extension
+<sect4>
+<title>Dynamic reconfiguration extension</title>
-<p>The application interface to DMX's dynamic reconfiguration is through
+<para>The application interface to DMX's dynamic reconfiguration is through
a function in the DMX extension library:
-<verb>
+<programlisting>
Bool DMXReconfigureScreen(Display *dpy, int screen, int x, int y)
-</verb>
-where <it/dpy/ is DMX server's display, <it/screen/ is the number of the
-screen to be reconfigured, and <it/x/ and <it/y/ are the new upper,
+</programlisting>
+where <parameter>dpy</parameter> is DMX server's display, <parameter>screen</parameter> is the number of the
+screen to be reconfigured, and <parameter>x</parameter> and <parameter>y</parameter> are the new upper,
left-hand coordinates of the screen to be reconfigured.
+</para>
-<p>The coordinates are not limited other than as required by the X
+<para>The coordinates are not limited other than as required by the X
protocol, which limits all coordinates to a signed 16 bit number. In
addition, all coordinates within a screen must also be legal values.
Therefore, setting a screen's upper, left-hand coordinates such that the
right or bottom edges of the screen is greater than 32,767 is illegal.
+</para>
+</sect4>
-<sect3>Bounding box
+<sect4>
+<title>Bounding box</title>
-<p>When the Xdmx server is started, a bounding box is calculated from
+<para>When the Xdmx server is started, a bounding box is calculated from
the screens' layout given either on the command line or in the
configuration file. This bounding box is currently fixed for the
lifetime of the Xdmx server.
+</para>
-<p>While it is possible to move a screen outside of the bounding box, it
+<para>While it is possible to move a screen outside of the bounding box, it
is currently not possible to change the dimensions of the bounding box.
For example, it is possible to specify coordinates of &lt;-100,-100&gt;
for the upper, left-hand corner of the bounding box, which was
@@ -2668,66 +3303,84 @@ down and to the right; however, since the bounding box is fixed, the
left side and upper portions of the screen exposed by the
reconfiguration are no longer accessible on that screen. Those
inaccessible regions are filled with black.
+</para>
-<p>This fixed bounding box limitation will be addressed in a future
+<para>This fixed bounding box limitation will be addressed in a future
development phase.
+</para>
+</sect4>
-<sect3>Sample applications
+<sect4>
+<title>Sample applications</title>
-<p>An example of where this extension is useful is in setting up a video
+<para>An example of where this extension is useful is in setting up a video
wall. It is not always possible to get everything perfectly aligned,
and sometimes the positions are changed (e.g., someone might bump into a
projector). Instead of physically moving projectors or monitors, it is
now possible to adjust the positions of the back-end server's screens
using the dynamic reconfiguration support in DMX.
+</para>
-<p>Other applications, such as automatic setup and calibration tools,
+<para>Other applications, such as automatic setup and calibration tools,
can make use of dynamic reconfiguration to correct for projector
alignment problems, as long as the projectors are still arranged
rectilinearly. Horizontal and vertical keystone correction could be
applied to projectors to correct for non-rectilinear alignment problems;
however, this must be done external to Xdmx.
+</para>
-<p>A sample test program is included in the DMX server's examples
+<para>A sample test program is included in the DMX server's examples
directory to demonstrate the interface and how an application might use
-dynamic reconfiguration. See <tt/dmxreconfig.c/ for details.
+dynamic reconfiguration. See <filename>dmxreconfig.c</filename> for details.
+</para>
+</sect4>
-<sect3>Additional notes
+<sect4>
+<title>Additional notes</title>
-<p>In the original development plan, Phase IV was primarily devoted to
+<para>In the original development plan, Phase IV was primarily devoted to
adding OpenGL support to DMX; however, SGI became interested in the DMX
project and developed code to support OpenGL/GLX. This code was later
donated to the DMX project and integrated into the DMX code base, which
freed the DMX developers to concentrate on dynamic reconfiguration (as
described above).
+</para>
+</sect4>
+</sect3>
-<sect2>Doxygen documentation
+<sect3>
+<title>Doxygen documentation</title>
-<p>Doxygen is an open-source (GPL) documentation system for generating
+<para>Doxygen is an open-source (GPL) documentation system for generating
browseable documentation from stylized comments in the source code. We
have placed all of the Xdmx server and DMX protocol source code files
under Doxygen so that comprehensive documentation for the Xdmx source
code is available in an easily browseable format.
+</para>
+</sect3>
-<sect2>Valgrind
+<sect3>
+<title>Valgrind</title>
-<p>Valgrind, an open-source (GPL) memory debugger for Linux, was used to
+<para>Valgrind, an open-source (GPL) memory debugger for Linux, was used to
search for memory management errors. Several memory leaks were detected
and repaired. The following errors were not addressed:
-<enum>
- <item>
+<orderedlist>
+ <listitem><para>
When the X11 transport layer sends a reply to the client, only
those fields that are required by the protocol are filled in --
unused fields are left as uninitialized memory and are therefore
noted by valgrind. These instances are not errors and were not
repaired.
- <item>
+ </para></listitem>
+ <listitem><para>
At each server generation, glxInitVisuals allocates memory that
is never freed. The amount of memory lost each generation
approximately equal to 128 bytes for each back-end visual.
Because the code involved is automatically generated, this bug
has not been fixed and will be referred to SGI.
- <item>
+ </para></listitem>
+ <listitem><para>
At each server generation, dmxRealizeFont calls XLoadQueryFont,
which allocates a font structure that is not freed.
dmxUnrealizeFont can free the font structure for the first
@@ -2737,11 +3390,15 @@ and repaired. The following errors were not addressed:
to 80 bytes per font per back-end. When this bug is fixed in
the the X server's device-independent (dix) code, DMX will be
able to properly free the memory allocated by XLoadQueryFont.
-</enum>
+ </para></listitem>
+</orderedlist>
+</para>
+</sect3>
-<sect2>RATS
+<sect3>
+<title>RATS</title>
-<p>RATS (Rough Auditing Tool for Security) is an open-source (GPL)
+<para>RATS (Rough Auditing Tool for Security) is an open-source (GPL)
security analysis tool that scans source code for common
security-related programming errors (e.g., buffer overflows and TOCTOU
races). RATS was used to audit all of the code in the hw/dmx directory
@@ -2749,29 +3406,42 @@ and all "High" notations were checked manually. The code was either
re-written to eliminate the warning, or a comment containing "RATS" was
inserted on the line to indicate that a human had checked the code.
Unrepaired warnings are as follows:
-<enum>
- <item>
+<orderedlist>
+ <listitem><para>
Fixed-size buffers are used in many areas, but code has been
added to protect against buffer overflows (e.g., XmuSnprint).
The only instances that have not yet been fixed are in
config/xdmxconfig.c (which is not part of the Xdmx server) and
input/usb-common.c.
- <item>
+ </para></listitem>
+ <listitem><para>
vprintf and vfprintf are used in the logging routines. In
general, all uses of these functions (e.g., dmxLog) provide a
constant format string from a trusted source, so the use is
relatively benign.
- <item>
+ </para></listitem>
+ <listitem><para>
glxProxy/glxscreens.c uses getenv and strcat. The use of these
functions is safe and will remain safe as long as
ExtensionsString is longer then GLXServerExtensions (ensuring
this may not be ovious to the casual programmer, but this is in
automatically generated code, so we hope that the generator
enforces this constraint).
-</enum>
+ </para></listitem>
+</orderedlist>
+
+</para>
+
+</sect3>
+
+</sect2>
+
+</sect1>
+
+</appendix>
</article>
-
+
<!-- Local Variables: -->
<!-- fill-column: 72 -->
<!-- End: -->
diff --git a/hw/dmx/doc/scaled.sgml b/hw/dmx/doc/scaled.xml
index 6b8ee413f..48c83e076 100644
--- a/hw/dmx/doc/scaled.sgml
+++ b/hw/dmx/doc/scaled.xml
@@ -1,27 +1,34 @@
-<!DOCTYPE linuxdoc PUBLIC "-//XFree86//DTD linuxdoc//EN">
+<?xml version="1.0" encoding="ISO-8859-1"?>
+<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
+ "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
+]>
<article>
+ <articleinfo>
<!-- Title information -->
<title>Scaled Window Support in DMX</title>
- <author>Rickard E. Faith and Kevin E. Martin</author>
- <date>15 October 2003 (created 19 September 2003)</date>
+ <authorgroup>
+ <author><firstname>Kevin E.</firstname><surname>Martin</surname></author>
+ <author><firstname>Rickard E.</firstname><surname>Faith</surname></author>
+ </authorgroup>
+ <pubdate>15 October 2003 (created 19 September 2003)</pubdate>
<abstract>
+ <para>
This document investigates the possibility of adding scaled window
support to the DMX X server, thereby allowing a window or some
selected part of the logical DMX area to be displayed using a
scaling factor. For example, this might allow the contents of a
window to be magnified for easier viewing. In particular, scaling
- for the VNC client is explored. <it>Copyright 2003
- by Red Hat, Inc., Raleigh, North Carolina</it>
+ for the VNC client is explored. <emphasis remap="it">Copyright 2003
+ by Red Hat, Inc., Raleigh, North Carolina</emphasis>
+ </para>
</abstract>
+ </articleinfo>
- <!-- Table of contents -->
- <toc>
-
<!-- Begin the document -->
- <sect>Introduction
- <sect1>DMX
- <p>
+ <sect1><title>Introduction</title>
+ <sect2><title>DMX</title>
+ <para>
The DMX X server (Xdmx) is a proxy server that is designed
to allow X servers on multiple machines to be combined into
a single multi-headed X server. Combined with Xinerama,
@@ -29,86 +36,86 @@
screen. Typical applications include the creation of a
video wall with 16 1280x1024 displays arranged in a
rectangle, for a total resolution of of 5120x4096.
- </p>
- </sect1>
- <sect1>Problem Statement
- <p>
+ </para>
+ </sect2>
+ <sect2><title>Problem Statement</title>
+ <para>
Applications displayed on a physically large video wall that
provides high pixel-resolution may be difficult to see,
especially if the application is designed for use on a
typical desktop computer with a relatively small display
located close to the human operator. The goal of this paper
is to describe and discuss solutions to this problem.
- </p>
- <p>
+ </para>
+ <para>
The original driving problem for this work is to provide
- scaling for the <tt>vncviewer</tt> application when
+ scaling for the <command>vncviewer</command> application when
displayed using DMX (VNC scaling is currently available only
with the Windows client, and there is no plan to extend that
capability to other clients). While this specific problem
will be addressed in this paper, the general solution space
will also be explored, since this may lead to a good
- solution not only for <tt>vncviewer</tt> but also for
+ solution not only for <command>vncviewer</command> but also for
other applications.
- </p>
- </sect1>
- <sect1>Task
- <p>
+ </para>
+ </sect2>
+ <sect2><title>Task</title>
+ <para>
For reference, here is the original description of the task
this paper addresses:
- <itemize>
- <item>Scaled window support (for VNC)
- <itemize>
- <item>
+ <itemizedlist>
+ <listitem><para>Scaled window support (for VNC)
+ <itemizedlist>
+ <listitem><para>
Investigate possibility of implementing a "scaled
window" extension:
- <itemize>
- <item>
+ <itemizedlist>
+ <listitem><para>
Add XCreateScaledWindow call that could be used
in place of XCreateWindow
- </item>
- <item>
+ </para></listitem>
+ <listitem><para>
All primitives drawn to scaled window would be
scaled by appropriate (integral?) scaling factor
- </item>
- </itemize>
- </item>
- <item>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
Alternate approach: special case VNC support
- </item>
- </itemize>
- </item>
- </itemize>
- </p>
- </sect1>
- </sect>
-
- <sect>Previous Work
- <p>
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </sect2>
+ </sect1>
+
+ <sect1><title>Previous Work</title>
+ <para>
This section reviews relevant previous work.
- </p>
- <sect1>VNC
- <sect2>Scaling under VNC
- <p>
- When using the <tt>vncviewer</tt> program for Windows, it
+ </para>
+ <sect2><title>VNC</title>
+ <sect3><title>Scaling under VNC</title>
+ <para>
+ When using the <command>vncviewer</command> program for Windows, it
is possible to specify a scaling factor (as numerator and
denominator). When scaling is in effect, the viewer
software uses StretchBlt (instead of BitBlt) to display
the pixels for the user. When this call is made, the
viewer already has received all of the pixel information
(at full unscaled resolution).
- </p>
- <p>
+ </para>
+ <para>
The scaling in VNC is primitive. It does not conserve
bandwidth, it does not treat textual information
differently (i.e., by using a suitably scaled font), and
it does not provide any anti-aliasing other than that
provided by the underlying (Windows-only) system library.
- </p>
- </sect2>
- </sect1>
- <sect1>The X Video Extension
- <p>
+ </para>
+ </sect3>
+ </sect2>
+ <sect2><title>The X Video Extension</title>
+ <para>
The X Video Extension is a widely-available extension to the
X11 protocol that provides support for streaming video.
Integral to this support is the ability to arbitrarily scale
@@ -120,58 +127,58 @@
implemented in XFree86 only support data in various YUV
formats. However, several modern video adaptors support RGB
as well.
- </p>
- <p>
+ </para>
+ <para>
Note, though, that the target output for this scaling is an
overlay plane -- so X Video provides functionality that is
fundamentally different from that provided by the Windows
StrechBlt call.
- </p>
- </sect1>
- </sect>
-
- <sect>Possible Solutions
- <p>
+ </para>
+ </sect2>
+ </sect1>
+
+ <sect1><title>Possible Solutions</title>
+ <para>
This section briefly discusses possible solutions, including
major advantages and disadvantages from both the
implementation and the end-user programmer standpoint.
- </p>
- <sect1>VNC-like Scaling
- <sect2>Software Scaling
- <p>
- The <tt>vncviewer</tt> application could be modified to
+ </para>
+ <sect2><title>VNC-like Scaling</title>
+ <sect3><title>Software Scaling</title>
+ <para>
+ The <command>vncviewer</command> application could be modified to
provide software scaling. This is not a general solution,
but it does solve one of the goals of this work.
- </p>
- <p>
+ </para>
+ <para>
A prototype of this solution was implemented and a patch
- against <tt>vnc-3.3.7-unixsrc</tt> is available in the
- <tt>dmx/external</tt> directory. Because of limited time
+ against <filename>vnc-3.3.7-unixsrc</filename> is available in the
+ <filename>dmx/external</filename> directory. Because of limited time
available for this work, all of the edge cases were not
considered and the solution works well mainly for integer
scaling.
- </p>
- <p>
- Currently, <tt>vncviewer</tt> writes to the X display
+ </para>
+ <para>
+ Currently, <command>vncviewer</command> writes to the X display
with XPutImage, XCopyArea, and XFillRectangle. All
instances of these calls have to be aware of scaling
and must round correctly. In the prototype solution,
rounding is incorrect and can cause artifacts.
- </p>
- <p>
+ </para>
+ <para>
A better solution would be to cache all updates to the
- desktop image in <tt>vncviewer</tt> and only send the
+ desktop image in <command>vncviewer</command> and only send the
damaged area to the X display with XPutImage. This would
allow the damaged area to be computed so that rounding
errors do not create artifacts. This method is probably
similar to what is used in the Window client. (The whole
VNC suite is being re-written in C++ and the forthcoming
version 4 has not been evaluated.)
- </p>
- </sect2>
- <sect2>Scaling with the X Video Extension
- <p>
- The scaling in the Windows <tt>vncviewer</tt> application
+ </para>
+ </sect3>
+ <sect3><title>Scaling with the X Video Extension</title>
+ <para>
+ The scaling in the Windows <command>vncviewer</command> application
makes use of a scaled blit that is supplied by the
underlying system library. Several video cards currently
provide support for a scaled blit, and some X servers
@@ -181,38 +188,38 @@
image being drawn to an overlay plane. Most video cards
also provide support for a scaled blit into the normal
output planes, but this is not exposed via XvPutImage.
- </p>
- <p>
- The <tt>vncviewer</tt> program could be modified to use
+ </para>
+ <para>
+ The <command>vncviewer</command> program could be modified to use
the X Video Extension to provide scaling under X11 that is
similar to the scaling currently provided under Windows.
Unfortunately, Xdmx does not currently export the X Video
Extension, so this would not provide an immediate solution
usable with DMX.
- </p>
- <p>
+ </para>
+ <para>
A very early-stage proof-of-concept prototype was
implemented and a preliminary patch against
- <tt>vnc-3.3.7-unixsrc</tt> is available in the
- <tt>dmx/external</tt> directory. This prototype was
+ <filename>vnc-3.3.7-unixsrc</filename> is available in the
+ <filename>dmx/external</filename> directory. This prototype was
implemented to better understand the problems that must be
solved to make this solution viable:
- <itemize>
- <item>
+ <itemizedlist>
+ <listitem><para>
As noted under the software scaling section above,
- <tt>vncviewer</tt> writes to the X display with
+ <command>vncviewer</command> writes to the X display with
several different calls. These calls write to the
normal output planes and are compatible with
XvPutImage, which writes to an overlay plane. To
eliminate artifacts caused by this problem,
- <tt>vncviewer</tt> should be modified so that a cached
+ <command>vncviewer</command> should be modified so that a cached
copy of the desktop is available, either as a
client-side image or a server-side off-screen pixmap,
so that XvPutImage would be the only method for
writing to the X display.
- </item>
- <item>
- <p>
+ </para></listitem>
+ <listitem>
+ <para>
Although several modern graphics adaptors support
hardware scaling using an RGB format (e.g., ATI
Radeon, nVidia, etc.), XFree86 drivers typically
@@ -226,7 +233,8 @@
wire, additional artifacts are introduced (because
there may not be enough information from the wire to
update a pair of pixels).
- <p>
+ </para>
+ <para>
Further, the well-known problem with YUV encoding
is even more evident when the image is a desktop
instead of a movie. For example, consider a
@@ -237,26 +245,28 @@
depending on the algorithm used for RGB to YUV
conversion and on how the border pixel is ordered in
the pair of pixels used by the algorithm.
- <p>
+ </para>
+ <para>
Many of these artifacts could be eliminated if
- <tt>vncviewer</tt> cached a complete RGB image of
+ <command>vncviewer</command> cached a complete RGB image of
the desktop, and only did the conversion to YUV for
properly aligned areas of damage. The remaining artifacts
could be eliminated if an RGB format was used with X
Video (which may require the extension of existing
XFree86 drivers to support RGB).
- </item>
- <item>
+ </para>
+ </listitem>
+ <listitem><para>
Most modern video cards support exactly one overlay
plane that is suitable for use with X Video.
Therefore, only one application can use X Video at any
given time. This is a severe limitation in a desktop
environment.
- </item>
- </itemize>
- </p>
- <sect3>Implementing the X Video Extension for DMX
- <p>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ <sect4><title>Implementing the X Video Extension for DMX</title>
+ <para>
The user-level API for X Video is fairly simple, but the
underlying support required for the full specification
is large. However, since the API provides a method to
@@ -264,56 +274,56 @@
Video can be implemented that would support XvPutImage
and little else. This would require support for the
following:
- <itemize>
- <item>
+ <itemizedlist>
+ <listitem><para>
X Video Extension API calls, including the
following:
- <itemize>
- <item>XvQueryExtension</item>
- <item>XvQueryAdaptors</item>
- <item>XvQueryPortAttributes</item>
- <item>XvFreeAdaptorInfo</item>
- <item>XvListImageFormats</item>
- <item>XvGrabPort</item>
- <item>XvCreateImage</item>
- <item>XvPutImage</item>
- <item>XvShmCreateImage</item>
- <item>XvShmPutImage</item>
- </itemize>
- </item>
- <item>
+ <itemizedlist>
+ <listitem><para>XvQueryExtension</para></listitem>
+ <listitem><para>XvQueryAdaptors</para></listitem>
+ <listitem><para>XvQueryPortAttributes</para></listitem>
+ <listitem><para>XvFreeAdaptorInfo</para></listitem>
+ <listitem><para>XvListImageFormats</para></listitem>
+ <listitem><para>XvGrabPort</para></listitem>
+ <listitem><para>XvCreateImage</para></listitem>
+ <listitem><para>XvPutImage</para></listitem>
+ <listitem><para>XvShmCreateImage</para></listitem>
+ <listitem><para>XvShmPutImage</para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
Support for querying back-end X Video Extension
capabilities.
- </item>
- <item>
+ </para></listitem>
+ <listitem><para>
Support for sending the image to the back-ends.
Because X Video requires sending full images, there
may be a trade-off between bandwidth limitations and
additional complexity to divide the image up such
that is scales properly.
- </item>
- <item>
+ </para></listitem>
+ <listitem><para>
Possible support for a software fall-back. For
example, if all of the back-ends do not support the X
Video Extension, software scaling can be implemented
such that the image is sent to the back-end with
XPutImage. This pathway would have poor
performance.
- </item>
- </itemize>
- </p>
- </sect3>
- <sect3>Supporting RGB formats for the X Video Extension
- <p>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </sect4>
+ <sect4><title>Supporting RGB formats for the X Video Extension</title>
+ <para>
Assuming an XFree86 driver already supports the X Video
Extension, and assuming the target hardware supports an
RGB format, then adding support for that format is
relatively simple and straightforward.
- </p>
- </sect3>
- </sect2>
- <sect2>Scaling with an XPutImageScaled Extension
- <p>
+ </para>
+ </sect4>
+ </sect3>
+ <sect3><title>Scaling with an XPutImageScaled Extension</title>
+ <para>
Instead of (or in addition to) implementing the X Video
Extension in DMX, one obvious solution would be to
implement a new extension that provides access to
@@ -321,59 +331,59 @@
call available under Windows. This call would scale RGB
images and would not use the overlay plane (unlike the X
Video Extension).
- </p>
- <p>
+ </para>
+ <para>
This approach has many of the same advantages and
disadvantages as the XCopyAreaScaled Extension, discussed
in the next section. Discussion of XPutImageScaled is
deferred in favor of XCopyAreaScaled for the following
reasons:
- <itemize>
- <item>
+ <itemizedlist>
+ <listitem><para>
XPutImageScaled can be emulated with XCopyAreaScaled
by first using XPutImage to copy the image to an
off-screen pixmap, and then calling XCopyAreaScaled
between that off-screen pixmap and the target
drawable.
- </item>
- <item>
+ </para></listitem>
+ <listitem><para>
Since XCopyAreaScaled would copy between two areas of
on-screen or off-screen memory, it has additional uses
and can be viewed as efficiently providing a superset
of XPutImageScaled functionality.
- </item>
- </itemize>
- </p>
- </sect2>
- <sect2>Scaling with an XCopyAreaScaled Extension
- <p>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </sect3>
+ <sect3><title>Scaling with an XCopyAreaScaled Extension</title>
+ <para>
As noted in the previous section, because XCopyAreaScaled
provides a superset of the functionality provided by
XPutImageScaled, we will consider this extension instead.
- </p>
- <p>
+ </para>
+ <para>
First, XCopyAreaScaled would provide for RGB scaling
between pixmaps (i.e., on-screen or off-screen areas of
memory that reside on the video card). Unlike the X Video
Extension, which writes into an overlay plane,
XCopyAreaScaled would write into the non-overlay areas of
the screen. Key points to consider are as follows:
- <itemize>
- <item>
+ <itemizedlist>
+ <listitem><para>
Because different planes are involved, the two scaling
operations are usually implemented in hardware
differently, so an XCopyAreaScaled extension could be
added in a manner that would neither conflict with nor
interact with the X Video extension in any way.
- </item>
- <item>
+ </para></listitem>
+ <listitem><para>
The XCopyAreaScaled extension provides new
functionality that the X Video Extension does not
provide. Based on anecdotal feedback, we believe that
many people outside the DMX and VNC communities would
be excited about this extension.
- </item>
- <item>
+ </para></listitem>
+ <listitem><para>
The main drawback to this extension is that it is new
and needs to be implemented at the driver level in
XFree86 for each video card to be supported. At the
@@ -384,8 +394,8 @@
XCopyAreaScaled extension to be implemented along with
the X Video extension, especially if it becomes
popular.
- </item>
- <item>
+ </para></listitem>
+ <listitem><para>
Another drawback is that not all modern cards provide
support for a simple scaled blit operation. However,
these cards usually do provide a 3D pipeline which
@@ -394,12 +404,12 @@
that is using the XCopyAreaScaled extension. However,
this implementation pathway would make this extension
somewhat more difficult to implement on certain cards.
- </item>
- </itemize>
- </p>
- </sect2>
- <sect2>Scaling with OpenGL
- <p>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </sect3>
+ <sect3><title>Scaling with OpenGL</title>
+ <para>
Another general solution to the scaling problem is to use
the texture scaling found in all 3D hardware. This
ability is already exposed through OpenGL and can be
@@ -411,8 +421,8 @@
around the single overlay problem with the X Video
Extension as well as the need to implement additional
scaled primitive extensions.
- </p>
- <p>
+ </para>
+ <para>
The downside is that most OpenGL implementations require
power of 2 texture sizes and this can be very wasteful of
memory if, for example, the application needs to scale a
@@ -422,18 +432,18 @@
implementations have a limited about of texture memory and
cannot handle textures that are very large. For example,
they might limit the texture size to 1024x1024.
- </p>
- </sect2>
- </sect1>
- <sect1>Application-transparent Scaling for DMX
- <sect2>Back-end Scaling Without Disconnect/Reconnect
- <p>
+ </para>
+ </sect3>
+ </sect2>
+ <sect2><title>Application-transparent Scaling for DMX
+ </title><sect3><title>Back-end Scaling Without Disconnect/Reconnect</title>
+ <para>
VNC does scaling on the client side (in the
- <tt>vncviewer</tt> application). Implementing a similar
+ <command>vncviewer</command> application). Implementing a similar
solution for DMX would require support in the back-end X
servers and, therefore, is not a general solution.
- </p>
- <p>
+ </para>
+ <para>
XFree86 already implements some support for "scaling" that
could be used with DMX: if, in the XF86Config file,
multiple Modes are listed in the Display Subsection of the
@@ -443,15 +453,15 @@
dimensions in the Modes line, but the logical dimensions
of the X server (i.e., the dimensions that Xdmx knows
about) will not change.
- </p>
- <p>
+ </para>
+ <para>
Further, the dimensions of the XFree86 display are under
software control (via the XFree86-VidModeExtension), so
the Xdmx server could change the screen dimensions on a
per-display basis, thereby scaling the information on part
of that display.
- </p>
- <p>
+ </para>
+ <para>
However, this scaling appears to have limited use. For
example, assume a 4 by 4 display wall consisting of 16
1280x1024 displays. If all of the back-end servers were
@@ -461,31 +471,31 @@
display at a time could be usable, but could have limited
utility, since the result would still be no larger than a
single display.
- </p>
- </sect2>
- <sect2>Back-end Scaling With Disconnect/Reconnect
- <p>
+ </para>
+ </sect3>
+ <sect3><title>Back-end Scaling With Disconnect/Reconnect</title>
+ <para>
Disconnect and reconnect features are not currently
supported in DMX, but are scheduled to be implemented in
the future. These features, combined with the
XFree86-VidModeExtension Extension, would allow an
application to do the following:
- <itemize>
- <item>
+ <itemizedlist>
+ <listitem><para>
Disconnect a specific back-end server (via the DMX
Extension),
- </item>
- <item>
+ </para></listitem>
+ <listitem><para>
reconfigure the XFree86 back-end server resolution,
- and
- </item>
- <item>
+ and
+ </para></listitem>
+ <listitem><para>
reconnect the back-end server to DMX -- at a new
origin with the new screen resolution.
- </item>
- </itemize>
- </p>
- <p>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ <para>
For example, consider a display wall consisting of 16
1280x1024 displays with a total resolution of 5120x4096.
All of the screens could be disconnected, repositioned,
@@ -498,18 +508,18 @@
the increased resolution was completed, the back-end
servers could be disconnected, reconfigured, and
reconnected for the original 5120x4096 view.
- </p>
- <p>
+ </para>
+ <para>
Support for this type of scaling can be implemented in a
DMX-aware X11 client assuming the DMX server support
arbitrary disconnect and reconnect semantics. Because
this application cannot be written before
disconnect/reconnect is implemented, this solution will
not be discussed further in this paper.
- </p>
- </sect2>
- <sect2>Server-side Scaling
- <p>
+ </para>
+ </sect3>
+ <sect3><title>Server-side Scaling</title>
+ <para>
In earlier versions of DMX, a frame buffer was maintained
on the server side, and XPutImage was used to move the
information from the server to the client (similar to some
@@ -518,14 +528,14 @@
not a recommended solution because of overall performance
issues and server-side memory issues (i.e., the frame
buffer would be very large for large display walls).
- </p>
- <p>
+ </para>
+ <para>
Exploration of this path is not recommended.
- </p>
- </sect2>
- </sect1>
- <sect1>XCreateScaledWindow API
- <p>
+ </para>
+ </sect3>
+ </sect2>
+ <sect2><title>XCreateScaledWindow API</title>
+ <para>
The implementation of X Video Extension in DMX, and the use
of XvPutImage by applications requiring scaling requires
significant changes in DMX Further, XvPutImage is,
@@ -533,8 +543,8 @@
applications which are already using (or can be modified to
use) XPutImage. Therefore, a more general API will be
discussed as another possibility.
- </p>
- <p>
+ </para>
+ <para>
X applications typically create windows with the
XCreateWindow call. A new extension could provide an
XCreateScaledWindow call that could be used in place of the
@@ -544,33 +554,33 @@
scaling. In this section we describe how the call would
work, what transparency it provides, and how to solve the
potential problems that transparency creates.
- </p>
- <sect2>XCreateWindow
- <p>
+ </para>
+ <sect3><title>XCreateWindow</title>
+ <para>
The XCreateWindow call takes width and height as
parameters. An XCreateScaledWindow call could take all
the same parameters, with the addition of a scaling factor.
- </p>
- </sect2>
- <sect2>XSetWindowAttributes
- <p>
+ </para>
+ </sect3>
+ <sect3><title>XSetWindowAttributes</title>
+ <para>
An X11 window has several attributes that would have to be
scaled:
- <itemize>
- <item>Background and border pixmaps</item>
- <item>Border width</item>
- <item>Cursor</item>
- </itemize>
- </p>
- </sect2>
- <sect2>XGetWindowAttributes, XGetGeometry
- <p>
+ <itemizedlist>
+ <listitem><para>Background and border pixmaps</para></listitem>
+ <listitem><para>Border width</para></listitem>
+ <listitem><para>Cursor</para></listitem>
+ </itemizedlist>
+ </para>
+ </sect3>
+ <sect3><title>XGetWindowAttributes, XGetGeometry</title>
+ <para>
For transparency, calls that query the window attributes
should return unscaled information. This suggests that
all unscaled pixmaps and window attributes should be
cached.
- </p>
- <p>
+ </para>
+ <para>
Unfortunately, a window manager requires the scaled
geometry to properly decorate the window. The X server
can probably determine which client is acting as the
@@ -581,26 +591,26 @@
least two additional extension calls should be
implemented: XGetScaledWindowAttributes and
XGetScaledGeometry.
- </p>
- </sect2>
- <sect2>Popup and Child window positions
- <p>
+ </para>
+ </sect3>
+ <sect3><title>Popup and Child window positions</title>
+ <para>
Some applications may position popup and child windows
based on an unscaled notion of the main window geometry.
In this case, additional modifications to the client would
be required.
- </p>
- </sect2>
- <sect2>Events
- <p>
+ </para>
+ </sect3>
+ <sect3><title>Events</title>
+ <para>
Most events (e.g., for mouse motion) return information
about the coordinates at which the even occurred. These
coordinates would have to be modified so that unscaled
values were presented to the client.
- </p>
- </sect2>
- <sect2>Implementation
- <p>
+ </para>
+ </sect3>
+ <sect3><title>Implementation</title>
+ <para>
There are many implementation issues, some of which are
similar to the issues involved in implementing the X Video
Extension for DMX. The window contents must be scaled,
@@ -610,25 +620,26 @@
various drawing operations to perform scaling. Because of
the complexity involved, the frame buffer option is
recommended.
- </p>
- </sect2>
- </sect1>
- </sect>
-
- <sect>Conclusion and Recommendations
- <p>
+ </para>
+ </sect3>
+ </sect2>
+ </sect1>
+
+ <sect1><title>Conclusion and Recommendations
+ </title><para>
We recommend a three phase implementation strategy, based on
how an application could be written to take advantage of
scaling:
- <enum>
- <item>
- <p>
+ <orderedlist>
+ <listitem>
+ <para>
The XCopyAreaScaled extension should be implemented, since
this is the ideal solution for applications like VNC, and
since making use of this extension will require minimal
changes to applications that already use XPutImage or
XCopyArea.
- <p>
+ </para>
+ <para>
The initial implementation work would include the design
of the X protocol extension, writing this up in the
usual format for extension documentation, implementation
@@ -636,7 +647,8 @@
implementation of a software fall-back in XFree86 and
DMX, one example hardware implementation for XFree86,
and implementation of support for this extension in DMX.
- <p>
+ </para>
+ <para>
We suggest implementing the extension first on the ATI
Radeon cards. However, since these cards do not provide
a 2D scaled blit primitive, the implementation would
@@ -645,62 +657,68 @@
graphics cards also do not provide a simple 2D scaled
blit operation and an example of the more difficult
implementation pathway would be helpful to others.
- </item>
- <item>
- <p>
+ </para>
+ </listitem>
+ <listitem>
+ <para>
Until XCopyAreaScaled is widely supported, applications
that require scaling will have to fall back to another
scaling method. We suggest OpenGL as the first fall-back
method because it is widely available and supported by
DMX.
- <p>
+ </para>
+ <para>
A project centered around OpenGL-based scaling would
implement this scaling in VNC as an example. This work
- would include re-writing the <tt>vncviewer</tt>
+ would include re-writing the <command>vncviewer</command>
rendering engine to cache a master copy of the desktop
image for all operations.
- </item>
- <item>
- <p>
+ </para>
+ </listitem>
+ <listitem>
+ <para>
Since OpenGL is not implemented everywhere, and may not
provide hardware-assisted performance in every
implementation, an application that requires scaling
should also fall back to using the X Video Extension.
- <p>
+ </para>
+ <para>
This project would add support for the X Video Extension
to DMX and would add support to VNC to take advantage of
this extension without introducing artifacts. This
- would require modifying the <tt>vncviewer</tt> rendering
+ would require modifying the <command>vncviewer</command> rendering
engine to cache a master copy of the desktop image for
all operations. This project should also add support
for the RGB format to at least one XFree86 driver (e.g.,
ATI Radeon).
- <p>
+ </para>
+ <para>
The X Video Extension is one of the few popular
extensions that DMX does not support. We recommend
implementing the X Video Extension even if scaling is
the specific goal of that work.
- </item>
- </enum>
- </p>
- <p>
- We do <bf>not</bf> recommend implementation of the
+ </para>
+ </listitem>
+ </orderedlist>
+ </para>
+ <para>
+ We do <emphasis>not</emphasis> recommend implementation of the
XCreateScaledWindow extension because of the complexity
- involved. We do <bf>not</bf> recommend implementation of the
+ involved. We do <emphasis>not</emphasis> recommend implementation of the
XPutImageScaled extension because it requires the same amount
of work as the XCopyAreaScaled extension, but provides less
functionality. Further, server-side scaling with a large
- frame buffer is <bf>not</bf> recommended because of the
+ frame buffer is <emphasis>not</emphasis> recommended because of the
performance implications.
- </p>
- <p>
+ </para>
+ <para>
The back-end scaling, especially with disconnect/reconnect
support should be explored in the future after
disconnect/reconnect is implemented, but not at the present
time.
- </p>
- </sect>
-
+ </para>
+ </sect1>
+
</article>
<!-- Local Variables: -->
<!-- fill-column: 72 -->
diff --git a/hw/xfree86/doc/sgml/DESIGN.sgml b/hw/xfree86/doc/sgml/DESIGN.sgml
deleted file mode 100644
index 8999e0cb0..000000000
--- a/hw/xfree86/doc/sgml/DESIGN.sgml
+++ /dev/null
@@ -1,7420 +0,0 @@
-<!DOCTYPE linuxdoc PUBLIC "-//Xorg//DTD linuxdoc//EN" [
- <!ENTITY % defs SYSTEM "X11/defs.ent"> %defs;
- <!-- config file keyword markup -->
- <!ENTITY s.key STARTTAG "bf">
- <!ENTITY e.key ENDTAG "bf">
- <!-- specific config file keywords -->
- <!ENTITY k.device "&s.key;Device&e.key;">
- <!ENTITY k.monitor "&s.key;Monitor&e.key;">
- <!ENTITY k.display "&s.key;Display&e.key;">
- <!ENTITY k.inputdevice "&s.key;InputDevice&e.key;">
- <!ENTITY k.screen "&s.key;Screen&e.key;">
- <!ENTITY k.serverlayout "&s.key;ServerLayout&e.key;">
- <!ENTITY k.driver "&s.key;Driver&e.key;">
- <!ENTITY k.module "&s.key;Module&e.key;">
- <!ENTITY k.identifier "&s.key;Identifier&e.key;">
- <!ENTITY k.serverflags "&s.key;ServerFlags&e.key;">
- <!-- command line markup -->
- <!ENTITY s.cmd STARTTAG "tt">
- <!ENTITY e.cmd ENDTAG "tt">
- <!-- inline code markup -->
- <!ENTITY s.code STARTTAG "tt">
- <!ENTITY e.code ENDTAG "tt">
- <!-- function indent -->
- <!ENTITY f.indent "&nl&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp&nbsp">
-] >
-
-<article>
-
-<title>XFree86 server 4.x Design (DRAFT)
-<author>The XFree86 Project, Inc
-<and>Updates for X11R&relvers; by Jim Gettys
-<date>19 December 2003
-
-
-
-
-
-
-
-<ident>
-$XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/DESIGN.sgml,v 1.53 2003/08/23 14:10:14 dawes Exp $
-</ident>
-
-
-<p>
-<bf>NOTE</bf>: This is a DRAFT document, and the interfaces described here
-are subject to change without notice.
-
-
-<sect>Preface
-<p>
-
-The broad design principles are:
-<itemize>
- <item>keep it reasonable
- <itemize>
- <item>We cannot rewrite the complete server
- <item>We don't want to re-invent the wheel
- </itemize>
- <item>keep it modular
- <itemize>
- <item>As many things as possible should go into modules
- <item>The basic loader binary should be minimal
- <item>A clean design with well defined layering is important
- <item>DDX specific global variables are a nono
- <item>The structure should be flexible enough to allow
- future extensions
- <item> The structure should minimize duplication of common code
- </itemize>
- <item>keep important features in mind
- <itemize>
- <item>multiple screens, including multiple instances of drivers
- <item>mixing different color depths and visuals on different
- and ideally even on the same screen
- <item>better control of the PCI device used
- <item>better config file parser
- <item>get rid of all VGA compatibility assumptions
- </itemize>
-</itemize>
-
-Unless we find major deficiencies in the DIX layer, we should avoid
-making changes there.
-
-<sect>The xorg.conf File
-<p>
-
-The xorg.conf file format is similar to the old format, with the following
-changes:
-
-<sect1>&k.device; section
-<p>
-
- The &k.device; sections are similar to what they used to be, and
- describe hardware-specific information for a single video card.
- &k.device;
- Some new keywords are added:
-
-
- <descrip>
- <tag>Driver "drivername"</tag>
- Specifies the name of the driver to be used for the card. This
- is mandatory.
- <tag>BusID "busslot"</tag>
- Specifies uniquely the location of the card on the bus. The
- purpose is to identify particular cards in a multi-headed
- configuration. The format of the argument is intentionally
- vague, and may be architecture dependent. For a PCI bus, it
- is something like "bus:slot:func".
- </descrip>
-
- A &k.device; section is considered ``active'' if there is a reference
- to it in an active &k.screen; section.
-
-<sect1>&k.screen; section
-<p>
-
- The &k.screen; sections are similar to what they used to be. They
- no longer have a &k.driver; keyword, but an &k.identifier; keyword
- is added. (The &k.driver; keyword may be accepted in place of the
- &k.identifier; keyword for compatibility purposes.) The identifier
- can be used to identify which screen is to be active when multiple
- &k.screen sections are present. It is possible to specify the active
- screen from the command line. A default is chosen in the absence
- of one being specified. A &k.screen; section is considered ``active''
- if there is a reference to it either from the command line, or from
- an active &k.serverlayout; section.
-
-<sect1>&k.inputdevice; section
-<p>
-
- The &k.inputdevice; section is a new section that describes
- configuration information for input devices. It replaces the old
- &s.key;Keyboard&e.key;, &s.key;Pointer&e.key; and &s.key;XInput&e.key;
- sections. Like the &k.device; section, it has two mandatory keywords:
- &k.identifier; and &k.driver;. For compatibility purposes the old
- &s.key;Keyboard&e.key; and &s.key;Pointer&e.key; sections are
- converted by the parser into &k.inputdevice; sections as follows:
-
- <descrip>
- <tag>&s.key;Keyboard&e.key;</tag>
- &k.identifier; "Implicit Core Keyboard"<newline>
- &k.driver; "keyboard"
- <tag>&s.key;Pointer&e.key;</tag>
- &k.identifier; "Implicit Core Pointer"<newline>
- &k.driver; "mouse"
- </descrip>
-
- An &k.inputdevice; section is considered active if there is a
- reference to it in an active &k.serverlayout; section. An
- &k.inputdevice; section may also be referenced implicitly if there
- is no &k.serverlayout; section, if the &s.cmd;-screen&e.cmd; command
- line options is used, or if the &k.serverlayout; section doesn't
- reference any &k.inputdevice; sections. In this case, the first
- sections with drivers "keyboard" and "mouse" are used as the core
- keyboard and pointer respectively.
-
-<sect1>&k.serverlayout; section
-<p>
-
- The &k.serverlayout; section is a new section that is used to identify
- which &k.screen; sections are to be used in a multi-headed configuration,
- and the relative layout of those screens. It also identifies which
- &k.inputdevice; sections are to be used. Each &k.serverlayout section
- has an identifier, a list of &k.screen; section identifiers, and a list of
- &k.inputdevice; section identifiers. &k.serverflags; options may also be
- included in a &k.serverlayout; section, making it possible to override
- the global values in the &k.serverflags; section.
-
- A &k.serverlayout; section can be made active by being referenced on
- the command line. In the absence of this, a default will be chosen
- (the first one found). The screen names may optionally be followed
- by a number specifying the preferred screen number, and optionally
- by information specifying the physical positioning of the screen,
- either in absolute terms or relative to another screen (or screens).
- When no screen number is specified, they are numbered according to
- the order in which they are listed. The old (now obsolete) method
- of providing the positioning information is to give the names of
- the four adjacent screens. The order of these is top, bottom, left,
- right. Here is an example of a &k.serverlayout; section for two
- screens using the old method, with the second located to the right
- of the first:
-
- <code>
- Section "ServerLayout"
- Identifier "Main Layout"
- Screen 0 "Screen 1" "" "" "" "Screen 2"
- Screen 1 "Screen 2"
- Screen "Screen 3"
- EndSection
- </code>
-
- The preferred way of specifying the layout is to explicitly specify
- the screen's location in absolute terms or relative to another
- screen.
-
- In the absolute case, the upper left corner's coordinates are given
- after the &s.key;Absolute&e.key; keyword. If the coordinates are
- omitted, a value of &s.code;(0,0)&e.code; is assumed. An example
- of absolute positioning follows:
-
- <code>
- Section "ServerLayout"
- Identifier "Main Layout"
- Screen 0 "Screen 1" Absolute 0 0
- Screen 1 "Screen 2" Absolute 1024 0
- Screen "Screen 3" Absolute 2048 0
- EndSection
- </code>
-
- In the relative case, the position is specified by either using one of
- the following keywords followed by the name of the reference screen:
-
- <quote>
- &s.key;RightOf&nl;
- LeftOf&nl;
- Above&nl;
- Below&nl;
- Relative&e.key;
- </quote>
-
- When the &s.key;Relative&e.key; keyword is used, the reference screen
- name is followed by the coordinates of the new screen's origin
- relative to reference screen. The following example shows how to use
- some of the relative positioning options.
-
- <code>
- Section "ServerLayout"
- Identifier "Main Layout"
- Screen 0 "Screen 1"
- Screen 1 "Screen 2" RightOf "Screen 1"
- Screen "Screen 3" Relative "Screen 1" 2048 0
- EndSection
- </code>
-
-<sect1>Options
-<p>
-
- Options are used more extensively. They may appear in most sections
- now. Options related to drivers can be present in the &k.screen;,
- &k.device; and &k.monitor; sections and the &k.display; subsections.
- The order of precedence is &k.display;, &k.screen;, &k.monitor;,
- &k.device;. Options have been extended to allow an optional value
- to be specified in addition to the option name. For more details
- about options, see the <ref id="options" name="Options"> section
- for details.
-
-<sect>Driver Interface
-<p>
-
-The driver interface consists of a minimal set of entry points that are
-required based on the external events that the driver must react to.
-No non-essential structure is imposed on the way they are used beyond
-that. This is a significant difference compared with the old design.
-
-The entry points for drawing operations are already taken care of by
-the framebuffer code (including, XAA). Extensions and enhancements to
-framebuffer code are outside the scope of this document.
-
-This approach to the driver interface provides good flexibility, but does
-increase the complexity of drivers. To help address this, the XFree86
-common layer provides a set of ``helper'' functions to take care of things
-that most drivers need. These helpers help minimise the amount of code
-duplication between drivers. The use of helper functions by drivers is
-however optional, though encouraged. The basic philosophy behind the
-helper functions is that they should be useful to many drivers, that
-they should balance this against the complexity of their interface. It
-is inevitable that some drivers may find some helpers unsuitable and
-need to provide their own code.
-
-Events that a driver needs to react to are:
-
- <descrip>
- <tag>ScreenInit</tag>
-
- An initialisation function is called from the DIX layer for each
- screen at the start of each server generation.
-
- <tag>Enter VT</tag>
-
- The server takes control of the console.
-
- <tag>Leave VT</tag>
-
- The server releases control of the console.
-
- <tag>Mode Switch</tag>
-
- Change video mode.
-
- <tag>ViewPort change</tag>
-
- Change the origin of the physical view port.
-
- <tag>ScreenSaver state change</tag>
-
- Screen saver activation/deactivation.
-
- <tag>CloseScreen</tag>
-
- A close screen function is called from the DIX layer for each screen
- at the end of each server generation.
- </descrip>
-
-
-In addition to these events, the following functions are required by
-the XFree86 common layer:
-
- <descrip>
- <tag>Identify</tag>
-
- Print a driver identifying message.
-
- <tag>Probe</tag>
-
- This is how a driver identifies if there is any hardware present that
- it knows how to drive.
-
- <tag>PreInit</tag>
-
- Process information from the xorg.conf file, determine the
- full characteristics of the hardware, and determine if a valid
- configuration is present.
- </descrip>
-
-The VidMode extension also requires:
-
- <descrip>
- <tag>ValidMode</tag>
-
- Identify if a new mode is usable with the current configuration.
- The PreInit function (and/or helpers it calls) may also make use
- of the ValidMode function or something similar.
- </descrip>
-
-
-Other extensions may require other entry points. The drivers will
-inform the common layer of these in such cases.
-
-<sect>Resource Access Control Introduction
-<p>
-
-Graphics devices are accessed through ranges in I/O or memory space.
-While most modern graphics devices allow relocation of such ranges many
-of them still require the use of well established interfaces such as
-VGA memory and IO ranges or 8514/A IO ranges. With modern buses (like
-PCI) it is possible for multiple video devices to share access to these
-resources. The RAC (Resource Access Control) subsystem provides a
-mechanism for this.
-
-<sect1>Terms and Definitions
-<p>
-
-<sect2>Bus
-<p>
-
- ``Bus'' is ambiguous as it is used for different things: it may refer
- to physical incompatible extension connectors in a computer system.
- The RAC system knows two such systems: The ISA bus and the PCI bus.
- (On the software level EISA, MCA and VL buses are currently treated
- like ISA buses). ``Bus'' may also refer to logically different
- entities on a single bus system which are connected via bridges. A
- PCI system may have several distinct PCI buses connecting each other
- by PCI-PCI bridges or to the host CPU by HOST-PCI bridges.
-
- Systems that host more than one bus system link these together using
- bridges. Bridges are a concern to RAC as they might block or pass
- specific resources. PCI-PCI bridges may be set up to pass VGA
- resources to the secondary bus. PCI-ISA buses pass any resources not
- decoded on the primary PCI bus to the ISA bus. This way VGA resources
- (although exclusive on the ISA bus) can be shared by ISA and PCI
- cards. Currently HOST-PCI bridges are not yet handled by RAC as they
- require specific drivers.
-
-<sect2>Entity
-<p>
-
- The smallest independently addressable unit on a system bus is
- referred to as an entity. So far we know ISA and PCI entities. PCI
- entities can be located on the PCI bus by an unique ID consisting of
- the bus, card and function number.
-
-<sect2>Resource
-<p>
-
- ``Resource'' refers to a range of memory or I/O addresses an entity
- can decode.
-
- If a device is capable of disabling this decoding the resource is
- called sharable. For PCI devices a generic method is provided to
- control resource decoding. Other devices will have to provide a
- device specific function to control decoding.
-
- If the entity is capable of decoding this range at a different
- location this resource is considered relocatable.
-
- Resources which start at a specific address and occupy a single
- continuous range are called block resources.
-
- Alternatively resource addresses can be decoded in a way that they
- satisfy the conditions:
- <quote><verb>
- address & mask == base
- </verb></quote>
- and
- <quote><verb>
- base & mask == base
- </verb></quote>
- Resources addressed in such a way are called sparse resources.
-
-<sect2>Server States
-<p>
-
- The resource access control system knows two server states: the
- SETUP and the OPERATING state. The SETUP state is entered whenever
- a mode change takes place or the server exits or does VT switching.
- During this state all entity resources are under resource access
- control. During OPERATING state only those entities are controlled
- which actually have shared resources that conflict with others.
-
-<sect>Control Flow in the Server and Mandatory Driver Functions
-<p>
-
-At the start of each server generation, &s.code;main()&e.code;
-(&s.code;dix/main.c&e.code;) calls the DDX function
-&s.code;InitOutput()&e.code;. This is the first place that the DDX gets
-control. &s.code;InitOutput()&e.code; is expected to fill in the global
-&s.code;screenInfo&e.code; struct, and one
-&s.code;screenInfo.screen[]&e.code; entry for each screen present. Here
-is what &s.code;InitOutput()&e.code; does:
-
-<sect1>Parse the xorg.conf file
-<p>
-
- This is done at the start of the first server generation only.
-
- The xorg.conf file is read in full, and the resulting information
- stored in data structures. None of the parsed information is
- processed at this point. The parser data structures are opaque to
- the video drivers and to most of the common layer code.
-
- The entire file is parsed first to remove any section ordering
- requirements.
-
-
-<sect1>Initial processing of parsed information and command line options
-<p>
-
- This is done at the start of the first server generation only.
-
- The initial processing is to determine paths like the
- &s.key;ModulePath&e.key;, etc, and to determine which &k.serverlayout;,
- &k.screen; and &k.device; sections are active.
-
-
-<sect1>Enable port I/O access
-<p>
-
- Port I/O access is controlled from the XFree86 common layer, and is
- ``all or nothing''. It is enabled prior to calling driver probes, at
- the start of subsequent server generations, and when VT switching
- back to the Xserver. It is disabled at the end of server generations,
- and when VT switching away from the Xserver.
-
- The implementation details of this may vary on different platforms.
-
-
-<sect1>General bus probe
-<p>
-
- This is done at the start of the first server generation only.
-
- In the case of ix86 machines, this will be a general PCI probe.
- The full information obtained here will be available to the drivers.
- This information persists for the life of the Xserver. In the PCI
- case, the PCI information for all video cards found is available by
- calling &s.code;xf86GetPciVideoInfo()&e.code;.
-
- <quote>
- &s.code;pciVideoPtr *xf86GetPciVideoInfo(void)&e.code;
- <quote><p>
- returns a pointer to a list of pointers to
- &s.code;pciVideoRec&e.code; entries, of which there is one for
- each detected PCI video card. The list is terminated with a
- &s.code;NULL&e.code; pointer. If no PCI video cards were
- detected, the return value is &s.code;NULL&e.code;.
-
- </quote>
- </quote>
-
- After the bus probe, the resource broker is initialised.
-
-
-<sect1>Load initial set of modules
-<p>
-
- This is done at the start of the first server generation only.
-
- The core server contains a list of mandatory modules. These are loaded
- first. Currently the only module on this list is the bitmap font module.
-
- The next set of modules loaded are those specified explicitly in the
- &k.module; section of the config file.
-
- The final set of initial modules are the driver modules referenced
- by the active &k.device; and &k.inputdevice; sections in the config
- file. Each of these modules is loaded exactly once.
-
-
-<sect1>Register Video and Input Drivers
-<p>
-
- This is done at the start of the first server generation only.
-
- When a driver module is loaded, the loader calls its
- &s.code;Setup&e.code; function. For video drivers, this function
- calls &s.code;xf86AddDriver()&e.code; to register the driver's
- &s.code;DriverRec&e.code;, which contains a small set of essential
- details and driver entry points required during the early phase of
- &s.code;InitOutput()&e.code;. &s.code;xf86AddDriver()&e.code; adds
- it to the global &s.code;xf86DriverList[]&e.code; array.
-
- The &s.code;DriverRec&e.code; contains the driver canonical name,
- the &s.code;Identify()&e.code;,
- &s.code;Probe()&e.code; and &s.code;AvailableOptions()&e.code;
- function entry points as well as a pointer
- to the driver's module (as returned from the loader when the driver
- was loaded) and a reference count which keeps track of how many
- screens are using the driver. The entry driver entry points are
- those required prior to the driver allocating and filling in its
- &s.code;ScrnInfoRec&e.code;.
-
- For a static server, the &s.code;xf86DriverList[]&e.code; array is
- initialised at build time, and the loading of modules is not done.
-
- A similar procedure is used for input drivers. The input driver's
- &s.code;Setup&e.code; function calls
- &s.code;xf86AddInputDriver()&e.code; to register the driver's
- &s.code;InputDriverRec&e.code;, which contains a small set of
- essential details and driver entry points required during the early
- phase of &s.code;InitInput()&e.code;.
- &s.code;xf86AddInputDriver()&e.code; adds it to the global
- &s.code;xf86InputDriverList[]&e.code; array. For a static server,
- the &s.code;xf86InputDriverList[]&e.code; array is initialised at
- build time.
-
- Both the &s.code;xf86DriverList[]&e.code; and
- &s.code;xf86InputDriverList[]&e.code; arrays have been initialised
- by the end of this stage.
-
- Once all the drivers are registered, their
- &s.code;ChipIdentify()&e.code; functions are called.
-
- <quote>
- &s.code;void ChipIdentify(int flags)&e.code;
- <quote>
- This is expected to print a message indicating the driver name,
- a short summary of what it supports, and a list of the chipset
- names that it supports. It may use the xf86PrintChipsets() helper
- to do this.
- </quote>
- </quote>
-
- <quote>
- &s.code;void xf86PrintChipsets(const char *drvname, const char *drvmsg,
- &f.indent;SymTabPtr chips)&e.code;
- <quote>
- This function provides an easy way for a driver's ChipIdentify
- function to format the identification message.
- </quote>
- </quote>
-
-<sect1>Initialise Access Control
-<p>
-
- This is done at the start of the first server generation only.
-
- The Resource Access Control (RAC) subsystem is initialised before
- calling any driver functions that may access hardware. All generic
- bus information is probed and saved (for restoration later). All
- (shared resource) video devices are disabled at the generic bus
- level, and a probe is done to find the ``primary'' video device. These
- devices remain disabled for the next step.
-
-
-<sect1>Video Driver Probe<label id="probe">
-<p>
- This is done at the start of the first server generation only. The
- &s.code;ChipProbe()&e.code; function of each registered video driver
- is called.
-
- <quote><p>
- &s.code;Bool ChipProbe(DriverPtr drv, int flags)&e.code;
- <quote><p>
- The purpose of this is to identify all instances of hardware
- supported by the driver. The flags value is currently either 0,
- &s.code;PROBE_DEFAULT&e.code; or &s.code;PROBE_DETECT&e.code;.
- &s.code;PROBE_DETECT&e.code; is used if "-configure" or "-probe"
- command line arguments are given and indicates to the
- &s.code;Probe()&e.code; function that it should not configure the
- bus entities and that no xorg.conf information is available.
-
- The probe must find the active device sections that match the
- driver by calling &s.code;xf86MatchDevice()&e.code;. The number
- of matches found limits the maximum number of instances for this
- driver. If no matches are found, the function should return
- &s.code;FALSE&e.code; immediately.
-
- Devices that cannot be identified by using device-independent
- methods should be probed at this stage (keeping in mind that access
- to all resources that can be disabled in a device-independent way
- are disabled during this phase). The probe must be a minimal
- probe. It should just determine if there is a card present that
- the driver can drive. It should use the least intrusive probe
- methods possible. It must not do anything that is not essential,
- like probing for other details such as the amount of memory
- installed, etc. It is recommended that the
- &s.code;xf86MatchPciInstances()&e.code; helper function be used
- for identifying matching PCI devices, and similarly the
- &s.code;xf86MatchIsaInstances()&e.code; for ISA (non-PCI) devices
- (see the <ref id="rac" name="RAC"> section). These helpers also
- checks and claims the appropriate entity. When not using the
- helper, that should be done with &s.code;xf86CheckPciSlot()&e.code;
- and &s.code;xf86ClaimPciSlot()&e.code; for PCI devices and
- &s.code;xf86ClaimIsaSlot()&e.code; for ISA devices (see the
- <ref id="rac" name="RAC"> section).
-
- The probe must register all non-relocatable resources at this
- stage. If a resource conflict is found between exclusive resources
- the driver will fail immediately. This is usually best done with
- the &s.code;xf86ConfigPciEntity()&e.code; helper function
- for PCI and &s.code;xf86ConfigIsaEntity()&e.code; for ISA
- (see the <ref id="rac" name="RAC"> section). It is possible to
- register some entity specific functions with those helpers. When
- not using the helpers, the &s.code;xf86AddEntityToScreen()&e.code;
- &s.code;xf86ClaimFixedResources()&e.code; and
- &s.code;xf86SetEntityFuncs()&e.code; should be used instead (see
- the <ref id="rac" name="RAC"> section).
-
- If a chipset is specified in an active device section which the
- driver considers relevant (ie it has no driver specified, or the
- driver specified matches the driver doing the probe), the Probe
- must return &s.code;FALSE&e.code; if the chipset doesn't match
- one supported by the driver.
-
- If there are no active device sections that the driver considers
- relevant, it must return &s.code;FALSE&e.code;.
-
- Allocate a &s.code;ScrnInfoRec&e.code; for each active instance of the
- hardware found, and fill in the basic information, including the
- other driver entry points. This is best done with the
- &s.code;xf86ConfigIsaEntity()&e.code; helper function for ISA
- instances or &s.code;xf86ConfigPciEntity()&e.code; for PCI instances.
- These functions allocate a &s.code;ScrnInfoRec&e.code; for active
- entities. Optionally &s.code;xf86AllocateScreen()&e.code;
- function may also be used to allocate the &s.code;ScrnInfoRec&e.code;.
- Any of these functions take care of initialising fields to defined
- ``unused'' values.
-
- Claim the entities for each instance of the hardware found. This
- prevents other drivers from claiming the same hardware.
-
- Must leave hardware in the same state it found it in, and must not
- do any hardware initialisation.
-
- All detection can be overridden via the config file, and that
- parsed information is available to the driver at this stage.
-
- Returns &s.code;TRUE&e.code; if one or more instances are found,
- and &s.code;FALSE&e.code; otherwise.
-
- </quote>
-
- &s.code;int xf86MatchDevice(const char *drivername,
- &f.indent;GDevPtr **driversectlist)&e.code;
- <quote><p>
-
- This function takes the name of the driver and returns via
- &s.code;driversectlist&e.code; a list of device sections that
- match the driver name. The function return value is the number
- of matches found. If a fatal error is encountered the return
- value is &s.code;-1&e.code;.
-
- The caller should use &s.code;xfree()&e.code; to free
- &s.code;*driversectlist&e.code; when it is no longer needed.
-
- </quote>
-
- &s.code;ScrnInfoPtr xf86AllocateScreen(DriverPtr drv, int flags)&e.code;
- <quote><p>
- This function allocates a new &s.code;ScrnInfoRec&e.code; in the
- &s.code;xf86Screens[]&e.code; array. This function is normally
- called by the video driver &s.code;ChipProbe()&e.code; functions.
- The return value is a pointer to the newly allocated
- &s.code;ScrnInfoRec&e.code;. The &s.code;scrnIndex&e.code;,
- &s.code;origIndex&e.code;, &s.code;module&e.code; and
- &s.code;drv&e.code; fields are initialised. The reference count
- in &s.code;drv&e.code; is incremented. The storage for any
- currently allocated ``privates'' pointers is also allocated and
- the &s.code;privates&e.code; field initialised (the privates data
- is of course not allocated or initialised). This function never
- returns on failure. If the allocation fails, the server exits
- with a fatal error. The flags value is not currently used, and
- should be set to zero.
- </quote>
- </quote>
-
- At the completion of this, a list of &s.code;ScrnInfoRecs&e.code;
- have been allocated in the &s.code;xf86Screens[]&e.code; array, and
- the associated entities and fixed resources have been claimed. The
- following &s.code;ScrnInfoRec&e.code; fields must be initialised at
- this point:
-
- <quote><verb>
- driverVersion
- driverName
- scrnIndex(*)
- origIndex(*)
- drv(*)
- module(*)
- name
- Probe
- PreInit
- ScreenInit
- EnterVT
- LeaveVT
- numEntities
- entityList
- access
- </verb></quote>
-
- <tt>(*)</tt> These are initialised when the &s.code;ScrnInfoRec&e.code;
- is allocated, and not explicitly by the driver.
-
- The following &s.code;ScrnInfoRec&e.code; fields must be initialised
- if the driver is going to use them:
-
- <quote><verb>
- SwitchMode
- AdjustFrame
- FreeScreen
- ValidMode
- </verb></quote>
-
-<sect1>Matching Screens
-<p>
-
- This is done at the start of the first server generation only.
-
- After the Probe phase is finished, there will be some number of
- &s.code;ScrnInfoRecs&e.code;. These are then matched with the active
- &k.screen; sections in the xorg.conf, and those not having an active
- &k.screen; section are deleted. If the number of remaining screens
- is 0, &s.code;InitOutput()&e.code; sets
- &s.code;screenInfo.numScreens&e.code; to &s.code;0&e.code; and
- returns.
-
- At this point the following fields of the &s.code;ScrnInfoRecs&e.code;
- must be initialised:
-
- <quote><verb>
- confScreen
- </verb></quote>
-
-
-<sect1>Allocate non-conflicting resources
-<p>
-
- This is done at the start of the first server generation only.
-
- Before calling the drivers again, the resource information collected
- from the Probe phase is processed. This includes checking the extent
- of PCI resources for the probed devices, and resolving any conflicts
- in the relocatable PCI resources. It also reports conflicts, checks
- bus routing issues, and anything else that is needed to enable the
- entities for the next phase.
-
- If any drivers registered an &s.code;EntityInit()&e.code; function
- during the Probe phase, then they are called here.
-
-
-<sect1>Sort the Screens and pre-check Monitor Information
-<p>
-
- This is done at the start of the first server generation only.
-
- The list of screens is sorted to match the ordering requested in the
- config file.
-
- The list of modes for each active monitor is checked against the
- monitor's parameters. Invalid modes are pruned.
-
-
-<sect1>PreInit
-<p>
-
- This is done at the start of the first server generation only.
-
- For each &s.code;ScrnInfoRec&e.code;, enable access to the screens entities and call
- the &s.code;ChipPreInit()&e.code; function.
-
- <quote><p>
- &s.code;Bool ChipPreInit(ScrnInfoRec screen, int flags)&e.code;
- <quote><p>
- The purpose of this function is to find out all the information
- required to determine if the configuration is usable, and to
- initialise those parts of the &s.code;ScrnInfoRec&e.code; that
- can be set once at the beginning of the first server generation.
-
- The number of entities registered for the screen should be checked
- against the expected number (most drivers expect only one). The
- entity information for each of them should be retrieved (with
- &s.code;xf86GetEntityInfo()&e.code;) and checked for the correct
- bus type and that none of the sharable resources registered during
- the Probe phase was rejected.
-
- Access to resources for the entities that can be controlled in a
- device-independent way are enabled before this function is called.
- If the driver needs to access any resources that it has disabled
- in an &s.code;EntityInit()&e.code; function that it registered,
- then it may enable them here providing that it disables them before
- this function returns.
-
- This includes probing for video memory, clocks, ramdac, and all
- other HW info that is needed. It includes determining the
- depth/bpp/visual and related info. It includes validating and
- determining the set of video modes that will be used (and anything
- that is required to determine that).
-
- This information should be determined in the least intrusive way
- possible. The state of the HW must remain unchanged by this
- function. Although video memory (including MMIO) may be mapped
- within this function, it must be unmapped before returning. Driver
- specific information should be stored in a structure hooked into
- the &s.code;ScrnInfoRec&e.code;'s &s.code;driverPrivate&e.code;
- field. Any other modules which require persistent data (ie data
- that persists across server generations) should be initialised in
- this function, and they should allocate a ``privates'' index to
- hook their data into by calling
- &s.code;xf86AllocateScrnInfoPrivateIndex().&e.code; The ``privates''
- data is persistent.
-
- Helper functions for some of these things are provided at the
- XFree86 common level, and the driver can choose to make use of
- them.
-
- All additional resources that the screen needs must be registered
- here. This should be done with
- &s.code;xf86RegisterResources()&e.code;. If some of the fixed
- resources registered in the Probe phase are not needed or not
- decoded by the hardware when in the OPERATING server state, their
- status should be updated with
- &s.code;xf86SetOperatingState()&e.code;.
-
- Modules may be loaded at any point in this function, and all
- modules that the driver will need must be loaded before the end
- of this function. Either the &s.code;xf86LoadSubModule()&e.code;
- or the &s.code;xf86LoadDrvSubModule()&e.code; function should be
- used to load modules depending on whether a
- &s.code;ScrnInfoRec&e.code; has been set up. A driver may unload
- a module within this function if it was only needed temporarily,
- and the &s.code;xf86UnloadSubModule()&e.code; function should be used
- to do that. Otherwise there is no need to explicitly unload modules
- because the loader takes care of module dependencies and will
- unload submodules automatically if/when the driver module is
- unloaded.
-
- The bulk of the &s.code;ScrnInfoRec&e.code; fields should be filled
- out in this function.
-
- &s.code;ChipPreInit()&e.code; returns &s.code;FALSE&e.code; when
- the configuration is unusable in some way (unsupported depth, no
- valid modes, not enough video memory, etc), and &s.code;TRUE&e.code;
- if it is usable.
-
- It is expected that if the &s.code;ChipPreInit()&e.code; function
- returns &s.code;TRUE&e.code;, then the only reasons that subsequent
- stages in the driver might fail are lack or resources (like xalloc
- failures). All other possible reasons for failure should be
- determined by the &s.code;ChipPreInit()&e.code; function.
-
- </quote>
- </quote>
-
- The &s.code;ScrnInfoRecs&e.code; for screens where the &s.code;ChipPreInit()&e.code; fails are removed.
- If none remain, &s.code;InitOutput()&e.code; sets &s.code;screenInfo.numScreens&e.code; to &s.code;0&e.code; and returns.
-
- At this point, further fields of the &s.code;ScrnInfoRecs&e.code; would normally be
- filled in. Most are not strictly mandatory, but many are required
- by other layers and/or helper functions that the driver may choose
- to use. The documentation for those layers and helper functions
- indicates which they require.
-
- The following fields of the &s.code;ScrnInfoRecs&e.code; should be filled in if the
- driver is going to use them:
-
- <quote><verb>
- monitor
- display
- depth
- pixmapBPP
- bitsPerPixel
- weight (>8bpp only)
- mask (>8bpp only)
- offset (>8bpp only)
- rgbBits (8bpp only)
- gamma
- defaultVisual
- maxHValue
- maxVValue
- virtualX
- virtualY
- displayWidth
- frameX0
- frameY0
- frameX1
- frameY1
- zoomLocked
- modePool
- modes
- currentMode
- progClock (TRUE if clock is programmable)
- chipset
- ramdac
- clockchip
- numClocks (if not programmable)
- clock[] (if not programmable)
- videoRam
- biosBase
- memBase
- memClk
- driverPrivate
- chipID
- chipRev
- </verb></quote>
-
- <quote><p>
- &s.code;pointer xf86LoadSubModule(ScrnInfoPtr pScrn, const char *name)&e.code:
- and
- &s.code;pointer xf86LoadDrvSubModule(DriverPtr drv, const char *name)&e.code:
- <quote><p>
- Load a module that a driver depends on. This function loads the
- module &s.code;name&e.code; as a sub module of the driver. The
- return value is a handle identifying the new module. If the load
- fails, the return value will be &s.code;NULL&e.code;. If a driver
- needs to explicitly unload a module it has loaded in this way,
- the return value must be saved and passed to
- &s.code;xf86UnloadSubModule()&e.code; when unloading.
-
- </quote>
-
- &s.code;void xf86UnloadSubModule(pointer module)&e.code;
- <quote><p>
- Unloads the module referenced by &s.code;module&e.code;.
- &s.code;module&e.code; should be a pointer returned previously
- by &s.code;xf86LoadSubModule()&e.code; or
- &s.code;xf86LoadDrvSubModule()&e.code; .
-
- </quote>
- </quote>
-
-<sect1>Cleaning up Unused Drivers
-<p>
-
- At this point it is known which screens will be in use, and which
- drivers are being used. Unreferenced drivers (and modules they
- may have loaded) are unloaded here.
-
-
-<sect1>Consistency Checks
-<p>
-
- The parameters that must be global to the server, like pixmap formats,
- bitmap bit order, bitmap scanline unit and image byte order are
- compared for each of the screens. If a mismatch is found, the server
- exits with an appropriate message.
-
-
-<sect1>Check if Resource Control is Needed
-<p>
-
- Determine if resource access control is needed. This is the case
- if more than one screen is used. If necessary the RAC wrapper module
- is loaded.
-
-<sect1>AddScreen (ScreenInit)
-<p>
-
- At this point, the valid screens are known.
- &s.code;AddScreen()&e.code; is called for each of them, passing
- &s.code;ChipScreenInit()&e.code; as the argument.
- &s.code;AddScreen()&e.code; is a DIX function that allocates a new
- &s.code;screenInfo.screen[]&e.code; entry (aka
- &s.code;pScreen&e.code;), and does some basic initialisation of it.
- It then calls the &s.code;ChipScreenInit()&e.code; function, with
- &s.code;pScreen&e.code; as one of its arguments. If
- &s.code;ChipScreenInit()&e.code; returns &s.code;FALSE&e.code;,
- &s.code;AddScreen()&e.code; returns &s.code;-1&e.code;. Otherwise
- it returns the index of the screen. &s.code;AddScreen()&e.code;
- should only fail because of programming errors or failure to allocate
- resources (like memory). All configuration problems should be
- detected BEFORE this point.
-
- <quote><p>
- &s.code;Bool ChipScreenInit(int index, ScreenPtr pScreen,
- &f.indent;int argc, char **argv)&e.code;
- <quote><p>
- This is called at the start of each server generation.
-
- Fill in all of &s.code;pScreen&e.code;, possibly doing some of
- this by calling ScreenInit functions from other layers like mi,
- framebuffers (cfb, etc), and extensions.
-
- Decide which operations need to be placed under resource access
- control. The classes of operations are the frame buffer operations
- (&s.code;RAC_FB&e.code;), the pointer operations
- (&s.code;RAC_CURSOR&e.code;), the viewport change operations
- (&s.code;RAC_VIEWPORT&e.code;) and the colormap operations
- (&s.code;RAC_COLORMAP&e.code;). Any operation that requires
- resources which might be disabled during OPERATING state should
- be set to use RAC. This can be specified separately for memory
- and IO resources (the &s.code;racMemFlags&e.code; and
- &s.code;racIoFlags&e.code; fields of the &s.code;ScrnInfoRec&e.code;
- respectively).
-
- Map any video memory or other memory regions.
-
- Save the video card state. Enough state must be saved so that
- the original state can later be restored.
-
- Initialise the initial video mode. The &s.code;ScrnInfoRec&e.code;'s
- &s.code;vtSema&e.code; field should be set to &s.code;TRUE&e.code;
- just prior to changing the video hardware's state.
-
- </quote>
- </quote>
-
-
- The &s.code;ChipScreenInit()&e.code; function (or functions from other
- layers that it calls) should allocate entries in the
- &s.code;ScreenRec&e.code;'s &s.code;devPrivates&e.code; area by
- calling &s.code;AllocateScreenPrivateIndex()&e.code; if it needs
- per-generation storage. Since the &s.code;ScreenRec&e.code;'s
- &s.code;devPrivates&e.code; information is cleared for each server
- generation, this is the correct place to initialise it.
-
- After &s.code;AddScreen()&e.code; has successfully returned, the
- following &s.code;ScrnInfoRec&e.code; fields are initialised:
-
- <quote><verb>
- pScreen
- racMemFlags
- racIoFlags
- </verb></quote>
-
- The &s.code;ChipScreenInit()&e.code; function should initialise the
- &s.code;CloseScreen&e.code; and &s.code;SaveScreen&e.code; fields
- of &s.code;pScreen&e.code;. The old value of
- &s.code;pScreen-&gt;CloseScreen&e.code; should be saved as part of
- the driver's per-screen private data, allowing it to be called from
- &s.code;ChipCloseScreen()&e.code;. This means that the existing
- &s.code;CloseScreen()&e.code; function is wrapped.
-
-<sect1>Finalising RAC Initialisation
-<p>
-
- After all the &s.code;ChipScreenInit()&e.code; functions have been
- called, each screen has registered its RAC requirements. This
- information is used to determine which shared resources are requested
- by more than one driver and set the access functions accordingly.
- This is done following these rules:
-
- <enum>
- <item>The sharable resources registered by each entity are compared.
- If a resource is registered by more than one entity the entity
- will be marked to indicate that it needs to share this resources
- type (IO or MEM).
-
- <item>A resource marked ``disabled'' during OPERATING state will be
- ignored entirely.
-
- <item>A resource marked ``unused'' will only conflict with an overlapping
- resource of an other entity if the second is actually in use
- during OPERATING state.
-
- <item>If an ``unused'' resource was found to conflict but the entity
- does not use any other resource of this type the entire resource
- type will be disabled for that entity.
- </enum>
-
-
-<sect1>Finishing InitOutput()
-<p>
-
- At this point &s.code;InitOutput()&e.code; is finished, and all the
- screens have been setup in their initial video mode.
-
-
-<sect1>Mode Switching
-<p>
-
- When a SwitchMode event is received, &s.code;ChipSwitchMode()&e.code;
- is called (when it exists):
-
- <quote><p>
- &s.code;Bool ChipSwitchMode(int index, DisplayModePtr mode, int flags)&e.code;
- <quote><p>
- Initialises the new mode for the screen identified by
- &s.code;index;&e.code;. The viewport may need to be adjusted
- also.
-
- </quote>
- </quote>
-
-
-<sect1>Changing Viewport
-<p>
-
- When a Change Viewport event is received,
- &s.code;ChipAdjustFrame()&e.code; is called (when it exists):
-
- <quote><p>
- &s.code;void ChipAdjustFrame(int index, int x, int y, int flags)&e.code;
- <quote><p>
- Changes the viewport for the screen identified by
- &s.code;index;&e.code;.
-
- It should be noted that many chipsets impose restrictions on where the
- viewport may be placed in the virtual resolution, either for alignment
- reasons, or to prevent the start of the viewport from being positioned
- within a pixel (as can happen in a 24bpp mode). After calculating the
- value the chipset's panning registers need to be set to for non-DGA
- modes, this function should recalculate the ScrnInfoRec's
- &s.code;frameX0&e.code;, &s.code;frameY0&e.code, &s.code;frameX1&e.code;
- and &s.code;frameY1&e.code; fields to correspond to that value. If
- this is not done, switching to another mode might cause the position
- of a hardware cursor to change.
-
- </quote>
- </quote>
-
-
-<sect1>VT Switching
-<p>
-
- When a VT switch event is received, &s.code;xf86VTSwitch()&e.code;
- is called. &s.code;xf86VTSwitch()&e.code; does the following:
-
- <descrip>
- <tag>On ENTER:</tag>
- <itemize>
- <item>enable port I/O access
-
- <item>save and initialise the bus/resource state
-
- <item>enter the SETUP server state
-
- <item>calls &s.code;ChipEnterVT()&e.code; for each screen
-
- <item>enter the OPERATING server state
-
- <item>validate GCs
-
- <item>Restore fb from saved pixmap for each screen
-
- <item>Enable all input devices
- </itemize>
- <tag>On LEAVE:</tag>
- <itemize>
- <item>Save fb to pixmap for each screen
-
- <item>validate GCs
-
- <item>enter the SETUP server state
-
- <item>calls &s.code;ChipLeaveVT()&e.code; for each screen
-
- <item>disable all input devices
-
- <item>restore bus/resource state
-
- <item>disables port I/O access
- </itemize>
- </descrip>
-
- <quote><p>
- &s.code;Bool ChipEnterVT(int index, int flags)&e.code;
- <quote><p>
- This function should initialise the current video mode and
- initialise the viewport, turn on the HW cursor if appropriate,
- etc.
-
- Should it re-save the video state before initialising the video
- mode?
-
- </quote>
-
- &s.code;void ChipLeaveVT(int index, int flags)&e.code;
- <quote><p>
- This function should restore the saved video state. If
- appropriate it should also turn off the HW cursor, and invalidate
- any pixmap/font caches.
-
- </quote>
-
- Optionally, &s.code;ChipLeaveVT()&e.code; may also unmap memory
- regions. If so, &s.code;ChipEnterVT()&e.code; will need to remap
- them. Additionally, if an aperture used to access video memory is
- unmapped and remapped in this fashion, &s.code;ChipEnterVT()&e.code;
- will also need to notify the framebuffer layers of the aperture's new
- location in virtual memory. This is done with a call to the screen's
- &s.code;ModifyPixmapHeader()&e.code; function, as follows
-
- <quote><p>
- &s.code;(*pScreen->ModifyPixmapHeader)(pScrn->ppix,
- &f.indent;-1, -1, -1, -1, -1, <it>NewApertureAddress</it>);&e.code;
- <quote><p>
- where the &s.code``ppix''&e.code; field in a ScrnInfoRec
- points to the pixmap used by the screen's
- &s.code;SaveRestoreImage()&e.code; function to hold the screen's
- contents while switched out.
-
- </quote>
- </quote>
-
- Currently, aperture remapping, as described here, should not be
- attempted if the driver uses the &s.code;xf8_16bpp&e.code; or
- &s.code;xf8_32bpp&e.code; framebuffer layers. A pending
- restructuring of VT switching will address this restriction in
- the near future.
-
- </quote>
-
- Other layers may wrap the &s.code;ChipEnterVT()&e.code; and
- &s.code;ChipLeaveVT()&e.code; functions if they need to take some
- action when these events are received.
-
-<sect1>End of server generation
-<p>
-
- At the end of each server generation, the DIX layer calls
- &s.code;ChipCloseScreen()&e.code; for each screen:
-
- <quote><p>
- &s.code;Bool ChipCloseScreen(int index, ScreenPtr pScreen)&e.code;
- <quote><p>
- This function should restore the saved video state and unmap the
- memory regions.
-
- It should also free per-screen data structures allocated by the
- driver. Note that the persistent data held in the
- &s.code;ScrnInfoRec&e.code;'s &s.code;driverPrivate&e.code; field
- should not be freed here because it is needed by subsequent server
- generations.
-
- The &s.code;ScrnInfoRec&e.code;'s &s.code;vtSema&e.code; field
- should be set to &s.code;FALSE&e.code; once the video HW state
- has been restored.
-
- Before freeing the per-screen driver data the saved
- &s.code;CloseScreen&e.code; value should be restored to
- &s.code;pScreen-&gt;CloseScreen&e.code;, and that function should
- be called after freeing the data.
-
- </quote>
- </quote>
-
-<sect>Optional Driver Functions
-<p>
-
-The functions outlined here can be called from the XFree86 common layer,
-but their presence is optional.
-
-<sect1>Mode Validation
-<p>
-
- When a mode validation helper supplied by the XFree86-common layer is
- being used, it can be useful to provide a function to check for hw
- specific mode constraints:
-
- <quote><p>
- &s.code;ModeStatus ChipValidMode(int index, DisplayModePtr mode,
- &f.indent;Bool verbose, int flags)&e.code;
- <quote><p>
- Check the passed mode for hw-specific constraints, and return the
- appropriate status value.
-
- </quote>
- </quote>
-
-<p>
-This function may also modify the effective timings and clock of the passed
-mode. These have been stored in the mode's &s.code;Crtc*&e.code; and
-&s.code;SynthClock&e.code; elements, and have already been adjusted for
-interlacing, doublescanning, multiscanning and clock multipliers and dividers.
-The function should not modify any other mode field, unless it wants to modify
-the mode timings reported to the user by &s.code;xf86PrintModes()&e.code;.
-
-<p>
-The function is called once for every mode in the xorg.conf Monitor section
-assigned to the screen, with &s.code;flags&e.code; set to
-&s.code;MODECHECK_INITIAL&e.code;. It is subsequently called for every mode
-in the xorg.conf Display subsection assigned to the screen, with
-&s.code;flags&e.code; set to &s.code;MODECHECK_FINAL&e.code;. In the second
-case, the mode will have successfully passed all other tests. In addition,
-the &s.code;ScrnInfoRec&e.code;'s &s.code;virtualX&e.code;,
-&s.code;virtualY&e.code; and &s.code;displayWidth&e.code; fields will have been
-set as if the mode to be validated were to be the last mode accepted.
-
-<p>
-In effect, calls with MODECHECK_INITIAL are intended for checks that do not
-depend on any mode other than the one being validated, while calls with
-MODECHECK_FINAL are intended for checks that may involve more than one mode.
-
-<sect1>Free screen data
-<p>
-
- When a screen is deleted prior to the completion of the ScreenInit
- phase the &s.code;ChipFreeScreen()&e.code; function is called when defined.
-
- <quote><p>
- &s.code;void ChipFreeScreen(int scrnindex, int flags)&e.code;
- <quote><p>
- Free any driver-allocated data that may have been allocated up to
- and including an unsuccessful &s.code;ChipScreenInit()&e.code;
- call. This would predominantly be data allocated by
- &s.code;ChipPreInit()&e.code; that persists across server
- generations. It would include the &s.code;driverPrivate&e.code;,
- and any ``privates'' entries that modules may have allocated.
-
- </quote>
- </quote>
-
-
-<sect>Recommended driver functions
-<p>
-
-The functions outlined here are for internal use by the driver only.
-They are entirely optional, and are never accessed directly from higher
-layers. The sample function declarations shown here are just examples.
-The interface (if any) used is up to the driver.
-
-<sect1>Save
-<p>
-
- Save the video state. This could be called from &s.code;ChipScreenInit()&e.code; and
- (possibly) &s.code;ChipEnterVT()&e.code;.
-
- <quote><p>
- &s.code;void ChipSave(ScrnInfoPtr pScrn)&e.code;
- <quote><p>
- Saves the current state. This will only be saving pre-server
- states or states before returning to the server. There is only
- one current saved state per screen and it is stored in private
- storage in the screen.
-
- </quote>
- </quote>
-
-<sect1>Restore
-<p>
-
- Restore the original video state. This could be called from the
- &s.code;ChipLeaveVT()&e.code; and &s.code;ChipCloseScreen()&e.code;
- functions.
-
- <quote><p>
- &s.code;void ChipRestore(ScrnInfoPtr pScrn)&e.code;
- <quote><p>
- Restores the saved state from the private storage. Usually only
- used for restoring text modes.
-
- </quote>
- </quote>
-
-
-<sect1>Initialise Mode
-<p>
-
- Initialise a video mode. This could be called from the
- &s.code;ChipScreenInit()&e.code;, &s.code;ChipSwitchMode()&e.code;
- and &s.code;ChipEnterVT()&e.code; functions.
-
- <quote><p>
- &s.code;Bool ChipModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)&e.code;
- <quote><p>
- Programs the hardware for the given video mode.
-
- </quote>
- </quote>
-
-
-<sect>Data and Data Structures
-<p>
-
-<sect1>Command line data
-<p>
-
-Command line options are typically global, and are stored in global
-variables. These variables are read-only and are available to drivers
-via a function call interface. Most of these command line values are
-processed via helper functions to ensure that they are treated consistently
-by all drivers. The other means of access is provided for cases where
-the supplied helper functions might not be appropriate.
-
-Some of them are:
-
-<quote><verb>
- xf86Verbose verbosity level
- xf86Bpp -bpp from the command line
- xf86Depth -depth from the command line
- xf86Weight -weight from the command line
- xf86Gamma -{r,g,b,}gamma from the command line
- xf86FlipPixels -flippixels from the command line
- xf86ProbeOnly -probeonly from the command line
- defaultColorVisualClass -cc from the command line
-</verb></quote>
-
-If we ever do allow for screen-specific command line options, we may
-need to rethink this.
-
-These can be accessed in a read-only manner by drivers with the following
-functions:
-
- <quote><p>
- &s.code;int xf86GetVerbosity()&e.code;
- <quote><p>
- Returns the value of &s.code;xf86Verbose&e.code;.
-
- </quote>
-
- &s.code;int xf86GetDepth()&e.code;
- <quote><p>
- Returns the &s.cmd;-depth&e.cmd; command line setting. If not
- set on the command line, &s.code;-1&e.code; is returned.
-
- </quote>
-
- &s.code;rgb xf86GetWeight()&e.code;
- <quote><p>
- Returns the &s.cmd;-weight&e.cmd; command line setting. If not
- set on the command line, &s.code;{0, 0, 0}&e.code; is returned.
-
- </quote>
-
- &s.code;Gamma xf86GetGamma()&e.code;
- <quote><p>
- Returns the &s.cmd;-gamma&e.cmd; or &s.cmd;-rgamma&e.cmd;,
- &s.cmd;-ggamma&e.cmd;, &s.cmd;-bgamma&e.cmd; command line settings.
- If not set on the command line, &s.code;{0.0, 0.0, 0.0}&e.code;
- is returned.
-
- </quote>
-
- &s.code;Bool xf86GetFlipPixels()&e.code;
- <quote><p>
- Returns &s.code;TRUE&e.code; if &s.cmd;-flippixels&e.cmd; is
- present on the command line, and &s.code;FALSE&e.code; otherwise.
-
- </quote>
-
- &s.code;const char *xf86GetServerName()&e.code;
- <quote><p>
- Returns the name of the X server from the command line.
-
- </quote>
- </quote>
-
-<sect1>Data handling
-<p>
-
-Config file data contains parts that are global, and parts that are
-Screen specific. All of it is parsed into data structures that neither
-the drivers or most other parts of the server need to know about.
-
-The global data is typically not required by drivers, and as such, most
-of it is stored in the private &s.code;xf86InfoRec&e.code;.
-
-The screen-specific data collected from the config file is stored in
-screen, device, display, monitor-specific data structures that are separate
-from the &s.code;ScrnInfoRecs&e.code;, with the appropriate elements/fields
-hooked into the &s.code;ScrnInfoRecs&e.code; as required. The screen
-config data is held in &s.code;confScreenRec&e.code;, device data in
-the &s.code;GDevRec&e.code;, monitor data in the &s.code;MonRec&e.code;,
-and display data in the &s.code;DispRec&e.code;.
-
-The XFree86 common layer's screen specific data (the actual data in use
-for each screen) is held in the &s.code;ScrnInfoRecs&e.code;. As has
-been outlined above, the &s.code;ScrnInfoRecs&e.code; are allocated at probe
-time, and it is the responsibility of the Drivers' &s.code;Probe()&e.code;
-and &s.code;PreInit()&e.code; functions to finish filling them in based
-on both data provided on the command line and data provided from the
-Config file. The precedence for this is:
-
- <quote>
- command line -&gt; config file -&gt; probed/default data
- </quote>
-
-For most things in this category there are helper functions that the
-drivers can use to ensure that the above precedence is consistently
-used.
-
-As well as containing screen-specific data that the XFree86 common layer
-(including essential parts of the server infrastructure as well as helper
-functions) needs to access, it also contains some data that drivers use
-internally. When considering whether to add a new field to the
-&s.code;ScrnInfoRec&e.code;, consider the balance between the convenience
-of things that lots of drivers need and the size/obscurity of the
-&s.code;ScrnInfoRec&e.code;.
-
-Per-screen driver specific data that cannot be accommodated with the
-static &s.code;ScrnInfoRec&e.code; fields is held in a driver-defined
-data structure, a pointer to which is assigned to the
-&s.code;ScrnInfoRec&e.code;'s &s.code;driverPrivate&e.code; field. This
-is per-screen data that persists across server generations (as does the
-bulk of the static &s.code;ScrnInfoRec&e.code; data). It would typically
-also include the video card's saved state.
-
-Per-screen data for other modules that the driver uses (for example,
-the XAA module) that is reset for each server generation is hooked into
-the &s.code;ScrnInfoRec&e.code; through it's &s.code;privates&e.code;
-field.
-
-Once it has stabilised, the data structures and variables accessible to
-video drivers will be documented here. In the meantime, those things
-defined in the &s.code;xf86.h&e.code; and &s.code;xf86str.h&e.code;
-files are visible to video drivers. Things defined in
-&s.code;xf86Priv.h&e.code; and &s.code;xf86Privstr.h&e.code; are NOT
-intended to be visible to video drivers, and it is an error for a driver
-to include those files.
-
-
-<sect1>Accessing global data
-<p>
-
-Some other global state information that the drivers may access via
-functions is as follows:
-
- <quote><p>
- &s.code;Bool xf86ServerIsExiting()&e.code;
- <quote><p>
- Returns &s.code;TRUE&e.code; if the server is at the end of a
- generation and is in the process of exiting, and
- &s.code;FALSE&e.code; otherwise.
-
- </quote>
-
- &s.code;Bool xf86ServerIsResetting()&e.code;
- <quote><p>
- Returns &s.code;TRUE&e.code; if the server is at the end of a
- generation and is in the process of resetting, and
- &s.code;FALSE&e.code; otherwise.
-
- </quote>
-
- &s.code;Bool xf86ServerIsInitialising()&e.code;
- <quote><p>
- Returns &s.code;TRUE&e.code; if the server is at the beginning of
- a generation and is in the process of initialising, and
- &s.code;FALSE&e.code; otherwise.
-
- </quote>
-
- &s.code;Bool xf86ServerIsOnlyProbing()&e.code;
- <quote><p>
- Returns &s.code;TRUE&e.code; if the -probeonly command line flag
- was specified, and &s.code;FALSE&e.code; otherwise.
-
- </quote>
-
- &s.code;Bool xf86CaughtSignal()&e.code;
- <quote><p>
- Returns &s.code;TRUE&e.code; if the server has caught a signal,
- and &s.code;FALSE&e.code; otherwise.
-
- </quote>
- </quote>
-
-<sect1>Allocating private data
-<p>
-
-A driver and any module it uses may allocate per-screen private storage
-in either the &s.code;ScreenRec&e.code; (DIX level) or
-&s.code;ScrnInfoRec&e.code; (XFree86 common layer level).
-&s.code;ScreenRec&e.code; storage persists only for a single server
-generation, and &s.code;ScrnInfoRec&e.code; storage persists across
-generations for the lifetime of the server.
-
-The &s.code;ScreenRec&e.code; &s.code;devPrivates&e.code; data must be
-reallocated/initialised at the start of each new generation. This is
-normally done from the &s.code;ChipScreenInit()&e.code; function, and
-Init functions for other modules that it calls. Data allocated in this
-way should be freed by the driver's &s.code;ChipCloseScreen()&e.code;
-functions, and Close functions for other modules that it calls. A new
-&s.code;devPrivates&e.code; entry is allocated by calling the
-&s.code;AllocateScreenPrivateIndex()&e.code; function.
-
- <quote><p>
- &s.code;int AllocateScreenPrivateIndex()&e.code;
- <quote><p>
- This function allocates a new element in the
- &s.code;devPrivates&e.code; field of all currently existing
- &s.code;ScreenRecs&e.code;. The return value is the index of this
- new element in the &s.code;devPrivates&e.code; array. The
- &s.code;devPrivates&e.code; field is of type
- &s.code;DevUnion&e.code;:
-
- <verb>
- typedef union _DevUnion {
- pointer ptr;
- long val;
- unsigned long uval;
- pointer (*fptr)(void);
- } DevUnion;
- </verb>
-
- which allows the element to be used for any of the above types.
- It is commonly used as a pointer to data that the caller allocates
- after the new index has been allocated.
-
- This function will return &s.code;-1&e.code; when there is an
- error allocating the new index.
-
- </quote>
- </quote>
-
-The &s.code;ScrnInfoRec&e.code; &s.code;privates&e.code; data persists
-for the life of the server, so only needs to be allocated once. This
-should be done from the &s.code;ChipPreInit()&e.code; function, and Init
-functions for other modules that it calls. Data allocated in this way
-should be freed by the driver's &s.code;ChipFreeScreen()&e.code; functions,
-and Free functions for other modules that it calls. A new
-&s.code;privates&e.code; entry is allocated by calling the
-&s.code;xf86AllocateScrnInfoPrivateIndex()&e.code; function.
-
-
- <quote><p>
- &s.code;int xf86AllocateScrnInfoPrivateIndex()&e.code;
- <quote><p>
- This function allocates a new element in the &s.code;privates&e.code;
- field of all currently existing &s.code;ScrnInfoRecs&e.code;.
- The return value is the index of this new element in the
- &s.code;privates&e.code; array. The &s.code;privates&e.code;
- field is of type &s.code;DevUnion&e.code;:
-
- <verb>
- typedef union _DevUnion {
- pointer ptr;
- long val;
- unsigned long uval;
- pointer (*fptr)(void);
- } DevUnion;
- </verb>
-
- which allows the element to be used for any of the above types.
- It is commonly used as a pointer to data that the caller allocates
- after the new index has been allocated.
-
- This function will not return when there is an error allocating
- the new index. When there is an error it will cause the server
- to exit with a fatal error. The similar function for allocation
- privates in the &s.code;ScreenRec&e.code;
- (&s.code;AllocateScreenPrivateIndex()&e.code;) differs in this
- respect by returning &s.code;-1&e.code; when the allocation fails.
-
- </quote>
- </quote>
-
-<sect>Keeping Track of Bus Resources<label id="rac">
-<p>
-
-<sect1>Theory of Operation
-<p>
-
-The XFree86 common layer has knowledge of generic access control mechanisms
-for devices on certain bus systems (currently the PCI bus) as well as
-of methods to enable or disable access to the buses itself. Furthermore
-it can access information on resources decoded by these devices and if
-necessary modify it.
-
-When first starting the Xserver collects all this information, saves it
-for restoration, checks it for consistency, and if necessary, corrects
-it. Finally it disables all resources on a generic level prior to
-calling any driver function.
-
-When the &s.code;Probe()&e.code; function of each driver is called the
-device sections are matched against the devices found in the system.
-The driver may probe devices at this stage that cannot be identified by
-using device independent methods. Access to all resources that can be
-controlled in a device independent way is disabled. The
-&s.code;Probe()&e.code; function should register all non-relocatable
-resources at this stage. If a resource conflict is found between
-exclusive resources the driver will fail immediately. Optionally the
-driver might specify an &s.code;EntityInit()&e.code;,
-&s.code;EntityLeave()&e.code; and &s.code;EntityEnter()&e.code; function.
-
-&s.code;EntityInit()&e.code; can be used to disable any shared resources
-that are not controlled by the generic access control functions. It is
-called prior to the PreInit phase regardless if an entity is active or
-not. When calling the &s.code;EntityInit()&e.code;,
-&s.code;EntityEnter()&e.code; and &s.code;EntityLeave()&e.code; functions
-the common level will disable access to all other entities on a generic
-level. Since the common level has no knowledge of device specific
-methods to disable access to resources it cannot be guaranteed that
-certain resources are not decoded by any other entity until the
-&s.code;EntityInit()&e.code; or &s.code;EntityEnter()&e.code; phase is
-finished. Device drivers should therefore register all those resources
-which they are going to disable. If these resources are never to be
-used by any driver function they may be flagged &s.code;ResInit&e.code;
-so that they can be removed from the resource list after processing all
-&s.code;EntityInit()&e.code; functions. &s.code;EntityEnter()&e.code;
-should disable decoding of all resources which are not registered as
-exclusive and which are not handled by the generic access control in
-the common level. The difference to &s.code;EntityInit()&e.code; is
-that the latter one is only called once during lifetime of the server.
-It can therefore be used to set up variables prior to disabling resources.
-&s.code;EntityLeave()&e.code; should restore the original state when
-exiting the server or switching to a different VT. It also needs to
-disable device specific access functions if they need to be disabled on
-server exit or VT switch. The default state is to enable them before
-giving up the VT.
-
-In &s.code;PreInit()&e.code; phase each driver should check if any
-sharable resources it has registered during &s.code;Probe()&e.code; has
-been denied and take appropriate action which could simply be to fail.
-If it needs to access resources it has disabled during
-&s.code;EntitySetup()&e.code; it can do so provided it has registered
-these and will disable them before returning from
-&s.code;PreInit()&e.code;. This also applies to all other driver
-functions. Several functions are provided to request resource ranges,
-register these, correct PCI config space and add replacements for the
-generic access functions. Resources may be marked ``disabled'' or
-``unused'' during OPERATING stage. Although these steps could also be
-performed in &s.code;ScreenInit()&e.code;, this is not desirable.
-
-Following &s.code;PreInit()&e.code; phase the common level determines
-if resource access control is needed. This is the case if more than
-one screen is used. If necessary the RAC wrapper module is loaded. In
-&s.code;ScreenInit()&e.code; the drivers can decide which operations
-need to be placed under RAC. Available are the frame buffer operations,
-the pointer operations and the colormap operations. Any operation that
-requires resources which might be disabled during OPERATING state should
-be set to use RAC. This can be specified separately for memory and IO
-resources.
-
-When &s.code;ScreenInit()&e.code; phase is done the common level will
-determine which shared resources are requested by more than one driver
-and set the access functions accordingly. This is done following these
-rules:
-
-<enum>
-<item>The sharable resources registered by each entity are compared. If
- a resource is registered by more than one entity the entity will be
- marked to need to share this resources type (&s.code;IO&e.code; or
- &s.code;MEM&e.code;).
-
-<item>A resource marked ``disabled'' during OPERATING state will be ignored
- entirely.
-
-<item>A resource marked ``unused'' will only conflicts with an overlapping
- resource of an other entity if the second is actually in use during
- OPERATING state.
-
-<item>If an ``unused'' resource was found to conflict however the entity
- does not use any other resource of this type the entire resource type
- will be disabled for that entity.
-</enum>
-
-The driver has the choice among different ways to control access to
-certain resources:
-
-<enum>
-<item>It can rely on the generic access functions. This is probably the
- most common case. Here the driver only needs to register any resource
- it is going to use.
-
-<item>It can replace the generic access functions by driver specific
- ones. This will mostly be used in cases where no generic access
- functions are available. In this case the driver has to make sure
- these resources are disabled when entering the &s.code;PreInit()&e.code;
- stage. Since the replacement functions are registered in
- &s.code;PreInit()&e.code; the driver will have to enable these
- resources itself if it needs to access them during this state. The
- driver can specify if the replacement functions can control memory
- and/or I/O resources separately.
-
-<item>The driver can enable resources itself when it needs them. Each
- driver function enabling them needs to disable them before it will
- return. This should be used if a resource which can be controlled
- in a device dependent way is only required during SETUP state. This
- way it can be marked ``unused'' during OPERATING state.
-</enum>
-
-A resource which is decoded during OPERATING state however never accessed
-by the driver should be marked unused.
-
-Since access switching latencies are an issue during Xserver operation,
-the common level attempts to minimize the number of entities that need
-to be placed under RAC control. When a wrapped operation is called,
-the &s.code;EnableAccess()&e.code; function is called before control is
-passed on. &s.code;EnableAccess()&e.code; checks if a screen is under
-access control. If not it just establishes bus routing and returns.
-If the screen needs to be under access control,
-&s.code;EnableAccess()&e.code; determines which resource types
-(&s.code;MEM&e.code;, &s.code;IO&e.code;) are required. Then it tests
-if this access is already established. If so it simply returns. If
-not it disables the currently established access, fixes bus routing and
-enables access to all entities registered for this screen.
-
-Whenever a mode switch or a VT-switch is performed the common level will
-return to SETUP state.
-
-<sect1>Resource Types
-<p>
-
-Resource have certain properties. When registering resources each range
-is accompanied by a flag consisting of the ORed flags of the different
-properties the resource has. Each resource range may be classified
-according to
-
-<itemize>
- <item>its physical properties i.e., if it addresses
- memory (&s.code;ResMem&e.code;) or
- I/O space (&s.code;ResIo&e.code;),
- <item>if it addresses a
- block (&s.code;ResBlock&e.code;) or
- sparse (&s.code;ResSparse&e.code;)
- range,
- <item>its access properties.
-</itemize>
-
-There are two known access properties:
-
-<itemize>
- <item>&s.code;ResExclusive&e.code;
- for resources which may not be shared with any other device and
- <item>&s.code;ResShared&e.code;
- for resources which can be disabled and therefore can be shared.
-</itemize>
-
-If it is necessary to test a resource against any type a generic access
-type &s.code;ResAny&e.code; is provided. If this is set the resource
-will conflict with any resource of a different entity intersecting its
-range. Further it can be specified that a resource is decoded however
-never used during any stage (&s.code;ResUnused&e.code;) or during
-OPERATING state (&s.code;ResUnusedOpr&e.code;). A resource only visible
-during the init functions (ie. &s.code;EntityInit()&e.code;,
-&s.code;EntityEnter()&e.code; and &s.code;EntityLeave()&e.code; should
-be registered with the flag &s.code;ResInit&e.code;. A resource that
-might conflict with background resource ranges may be flagged with
-&s.code;ResBios&e.code;. This might be useful when registering resources
-ranges that were assigned by the system Bios.
-
-Several predefined resource lists are available for VGA and 8514/A
-resources in &s.code;common/xf86Resources.h&e.code;.
-
-<sect1>Available Functions<label id="avail">
-<p>
-
-The functions provided for resource management are listed in their order
-of use in the driver.
-
-
-<sect2>Probe Phase
-<p>
-
-In this phase each driver detects those resources it is able to drive,
-creates an entity record for each of them, registers non-relocatable
-resources and allocates screens and adds the resources to screens.
-
-Two helper functions are provided for matching device sections in the
-xorg.conf file to the devices:
-
- <quote><p>
- &s.code;int xf86MatchPciInstances(const char *driverName, int vendorID,
- &f.indent;SymTabPtr chipsets, PciChipsets *PCIchipsets,
- &f.indent;GDevPtr *devList, int numDevs, DriverPtr drvp,
- &f.indent;int **foundEntities)&e.code;
- <quote><p>
- This function finds matches between PCI cards that a driver supports
- and config file device sections. It is intended for use in the
- &s.code;ChipProbe()&e.code; function of drivers for PCI cards.
- Only probed PCI devices with a vendor ID matching
- &s.code;vendorID&e.code; are considered. &s.code;devList&e.code;
- and &s.code;numDevs&e.code; are typically those found from
- calling &s.code;xf86MatchDevice()&e.code;, and represent the active
- config file device sections relevant to the driver.
- &s.code;PCIchipsets&e.code; is a table that provides a mapping
- between the PCI device IDs, the driver's internal chipset tokens
- and a list of fixed resources.
-
- When a device section doesn't have a &s.key;BusID&e.key; entry it
- can only match the primary video device. Secondary devices are
- only matched with device sections that have a matching
- &s.key;BusID&e.key; entry.
-
- Once the preliminary matches have been found, a final match is
- confirmed by checking if the chipset override, ChipID override or
- probed PCI chipset type match one of those given in the
- &s.code;chipsets&e.code; and &s.code;PCIchipsets&e.code; lists.
- The &s.code;PCIchipsets&e.code; list includes a list of the PCI
- device IDs supported by the driver. The list should be terminated
- with an entry with PCI ID &s.code;-1&e.code;". The
- &s.code;chipsets&e.code; list is a table mapping the driver's
- internal chipset tokens to names, and should be terminated with
- a &s.code;NULL&e.code; entry. Only those entries with a
- corresponding entry in the &s.code;PCIchipsets&e.code; list are
- considered. The order of precedence is: config file chipset,
- config file ChipID, probed PCI device ID.
-
- In cases where a driver handles PCI chipsets with more than one
- vendor ID, it may set &s.code;vendorID&e.code; to
- &s.code;0&e.code;, and OR each devID in the list with (the
- vendor&nbsp;ID&nbsp;&lt;&lt;&nbsp;16).
-
- Entity index numbers for confirmed matches are returned as an
- array via &s.code;foundEntities&e.code;. The PCI information,
- chipset token and device section for each match are found in the
- &s.code;EntityInfoRec&e.code; referenced by the indices.
-
- The function return value is the number of confirmed matches. A
- return value of &s.code;-1&e.code; indicates an internal error.
- The returned &s.code;foundEntities&e.code; array should be freed
- by the driver with &s.code;xfree()&e.code; when it is no longer
- needed in cases where the return value is greater than zero.
-
- </quote>
-
- &s.code;int xf86MatchIsaInstances(const char *driverName,
- &f.indent;SymTabPtr chipsets, IsaChipsets *ISAchipsets,
- &f.indent;DriverPtr drvp, FindIsaDevProc FindIsaDevice,
- &f.indent;GDevPtr *devList, int numDevs,
- int **foundEntities)&e.code;
- <quote><p>
- This function finds matches between ISA cards that a driver supports
- and config file device sections. It is intended for use in the
- &s.code;ChipProbe()&e.code; function of drivers for ISA cards.
- &s.code;devList&e.code; and &s.code;numDevs&e.code; are
- typically those found from calling &s.code;xf86MatchDevice()&e.code;,
- and represent the active config file device sections relevant to
- the driver. &s.code;ISAchipsets&e.code; is a table that provides
- a mapping between the driver's internal chipset tokens and the
- resource classes. &s.code;FindIsaDevice&e.code; is a
- driver-provided function that probes the hardware and returns the
- chipset token corresponding to what was detected, and
- &s.code;-1&e.code; if nothing was detected.
-
- If the config file device section contains a chipset entry, then
- it is checked against the &s.code;chipsets&e.code; list. When
- no chipset entry is present, the &s.code;FindIsaDevice&e.code;
- function is called instead.
-
- Entity index numbers for confirmed matches are returned as an
- array via &s.code;foundEntities&e.code;. The chipset token and
- device section for each match are found in the
- &s.code;EntityInfoRec&e.code; referenced by the indices.
-
- The function return value is the number of confirmed matches. A
- return value of &s.code;-1&e.code; indicates an internal error.
- The returned &s.code;foundEntities&e.code; array should be freed
- by the driver with &s.code;xfree()&e.code; when it is no longer
- needed in cases where the return value is greater than zero.
-
- </quote>
- </quote>
-
-These two helper functions make use of several core functions that are
-available at the driver level:
-
- <quote><p>
- &s.code;Bool xf86ParsePciBusString(const char *busID, int *bus,
- &f.indent;int *device, int *func)&e.code;
- <quote><p>
- Takes a &s.code;BusID&e.code; string, and if it is in the correct
- format, returns the PCI &s.code;bus&e.code;, &s.code;device&e.code;,
- &s.code;func&e.code; values that it indicates. The format of the
- string is expected to be "PCI:bus:device:func" where each of `bus',
- `device' and `func' are decimal integers. The ":func" part may
- be omitted, and the func value assumed to be zero, but this isn't
- encouraged. The "PCI" prefix may also be omitted. The prefix
- "AGP" is currently equivalent to the "PCI" prefix. If the string
- isn't a valid PCI BusID, the return value is &s.code;FALSE&e.code;.
-
- </quote>
-
-
- &s.code;Bool xf86ComparePciBusString(const char *busID, int bus,
- &f.indent;int device, int func)&e.code;
- <quote><p>
- Compares a &s.code;BusID&e.code; string with PCI &s.code;bus&e.code;,
- &s.code;device&e.code;, &s.code;func&e.code; values. If they
- match &s.code;TRUE&e.code; is returned, and &s.code;FALSE&e.code;
- if they don't.
-
- </quote>
-
- &s.code;Bool xf86ParseIsaBusString(const char *busID)&e.code;
- <quote><p>
- Compares a &s.code;BusID&e.code; string with the ISA bus ID string
- ("ISA" or "ISA:"). If they match &s.code;TRUE&e.code; is returned,
- and &s.code;FALSE&e.code; if they don't.
-
- </quote>
-
- &s.code;Bool xf86CheckPciSlot(int bus, int device, int func)&e.code;
- <quote><p>
- Checks if the PCI slot &s.code;bus:device:func&e.code; has been
- claimed. If so, it returns &s.code;FALSE&e.code;, and otherwise
- &s.code;TRUE&e.code;.
-
- </quote>
-
- &s.code;int xf86ClaimPciSlot(int bus, int device, int func, DriverPtr drvp,
- &f.indent;int chipset, GDevPtr dev, Bool active)&e.code;
- <quote><p>
- This function is used to claim a PCI slot, allocate the associated
- entity record and initialise their data structures. The return
- value is the index of the newly allocated entity record, or
- &s.code;-1&e.code; if the claim fails. This function should always
- succeed if &s.code;xf86CheckPciSlot()&e.code; returned
- &s.code;TRUE&e.code; for the same PCI slot.
-
- </quote>
-
- &s.code;Bool xf86IsPrimaryPci(void)&e.code;
- <quote><p>
- This function returns &s.code;TRUE&e.code; if the primary card is
- a PCI device, and &s.code;FALSE&e.code; otherwise.
-
- </quote>
-
- &s.code;int xf86ClaimIsaSlot(DriverPtr drvp, int chipset,
- &f.indent;GDevPtr dev, Bool active)&e.code;
- <quote><p>
- This allocates an entity record entity and initialise the data
- structures. The return value is the index of the newly allocated
- entity record.
-
- </quote>
-
- &s.code;Bool xf86IsPrimaryIsa(void)&e.code;
- <quote><p>
- This function returns &s.code;TRUE&e.code; if the primary card is
- an ISA (non-PCI) device, and &s.code;FALSE&e.code; otherwise.
-
- </quote>
- </quote>
-
-Two helper functions are provided to aid configuring entities:
- <quote><p>
- &s.code;ScrnInfoPtr xf86ConfigPciEntity(ScrnInfoPtr pScrn,
- &f.indent;int scrnFlag, int entityIndex,
- &f.indent;PciChipsets *p_chip,
- &f.indent;resList res, EntityProc init,
- &f.indent;EntityProc enter, EntityProc leave,
- &f.indent;pointer private)&e.code;
- <p>
- &s.code;ScrnInfoPtr xf86ConfigIsaEntity(ScrnInfoPtr pScrn,
- &f.indent;int scrnFlag, int entityIndex,
- &f.indent;IsaChipsets *i_chip,
- &f.indent;resList res, EntityProc init,
- &f.indent;EntityProc enter, EntityProc leave,
- &f.indent;pointer private)&e.code;
- <quote><p>
- These functions are used to register the non-relocatable resources
- for an entity, and the optional entity-specific &s.code;Init&e.code;, &s.code;Enter&e.code; and
- &s.code;Leave&e.code; functions. Usually the list of fixed resources is obtained
- from the Isa/PciChipsets lists. However an additional list of
- resources may be passed. Generally this is not required.
- For active entities a &s.code;ScrnInfoRec&e.code; is allocated
- if the &s.code;pScrn&e.code; argument is &s.code;NULL&e.code;.
-The
- return value is &s.code;TRUE&e.code; when successful. The init, enter, leave
- functions are defined as follows:
-
- <quote>
- &s.code;typedef void (*EntityProc)(int entityIndex,
- &f.indent;pointer private)&e.code;
- </quote>
-
- They are passed the entity index and a pointer to a private scratch
- area. This can be set up during &s.code;Probe()&e.code; and
- its address can be passed to
- &s.code;xf86ConfigIsaEntity()&e.code; and
- &s.code;xf86ConfigPciEntity()&e.code; as the last argument.
-
- </quote>
- </quote>
-
-These two helper functions make use of several core functions that are
-available at the driver level:
- <quote><p>
- &s.code;void xf86ClaimFixedResources(resList list, int entityIndex)&e.code;
- <quote><p>
- This function registers the non-relocatable resources which cannot
- be disabled and which therefore would cause the server to fail
- immediately if they were found to conflict. It also records
- non-relocatable but sharable resources for processing after the
- &s.code;Probe()&e.code; phase.
-
- </quote>
-
- &s.code;Bool xf86SetEntityFuncs(int entityIndex, EntityProc init,
- &f.indent;EntityProc enter, EntityProc leave, pointer)&e.code;
- <quote><p>
- This function registers with an entity the &s.code;init&e.code;,
- &s.code;enter&e.code;, &s.code;leave&e.code; functions along
- with the pointer to their private area.
-
- </quote>
-
- &s.code;void xf86AddEntityToScreen(ScrnInfoPtr pScrn, int entityIndex)&e.code;
- <quote><p>
- This function associates the entity referenced by
- &s.code;entityIndex&e.code; with the screen.
-
- </quote>
- </quote>
-
-<sect2>PreInit Phase
-<p>
-
-During this phase the remaining resources should be registered.
-&s.code;PreInit()&e.code; should call &s.code;xf86GetEntityInfo()&e.code;
-to obtain a pointer to an &s.code;EntityInfoRec&e.code; for each entity
-it is able to drive and check if any resource are listed in its
-&s.code;resources&e.code; field. If resources registered in the Probe
-phase have been rejected in the post-Probe phase
-(&s.code;resources&e.code; is non-&s.code;NULL&e.code;), then the driver should
-decide if it can continue without using these or if it should fail.
-
- <quote><p>
- &s.code;EntityInfoPtr xf86GetEntityInfo(int entityIndex)&e.code;
- <quote><p>
- This function returns a pointer to the &s.code;EntityInfoRec&e.code;
- referenced by &s.code;entityIndex&e.code;. The returned
- &s.code;EntityInfoRec&e.code; should be freed with
- &s.code;xfree()&e.code; when no longer needed.
-
- </quote>
- </quote>
-Several functions are provided to simplify resource registration:
- <quote><p>
- &s.code;Bool xf86IsEntityPrimary(int entityIndex)&e.code;
- <quote><p>
- This function returns &s.code;TRUE&e.code; if the entity referenced
- by &s.code;entityIndex&e.code; is the primary display device (i.e.,
- the one initialised at boot time and used in text mode).
-
- </quote>
-
- &s.code;Bool xf86IsScreenPrimary(int scrnIndex)&e.code;
- <quote><p>
- This function returns &s.code;TRUE&e.code; if the primary entity
- is registered with the screen referenced by
- &s.code;scrnIndex&e.code;.
-
- </quote>
-
- &s.code;pciVideoPtr xf86GetPciInfoForEntity(int entityIndex)&e.code;
- <quote><p>
- This function returns a pointer to the &s.code;pciVideoRec&e.code;
- for the specified entity. If the entity is not a PCI device,
- &s.code;NULL&e.code; is returned.
-
- </quote>
- </quote>
-
-The primary function for registration of resources is:
- <quote><p>
- &s.code;resPtr xf86RegisterResources(int entityIndex, resList list,
- &f.indent;int access)&e.code;
- <quote><p>
- This function tries to register the resources in
- &s.code;list&e.code;. If list is &s.code;NULL&e.code; it tries
- to determine the resources automatically. This only works for
- entities that provide a generic way to read out the resource ranges
- they decode. So far this is only the case for PCI devices. By
- default the PCI resources are registered as shared
- (&s.code;ResShared&e.code;) if the driver wants to set a different
- access type it can do so by specifying the access flags in the
- third argument. A value of &s.code;0&e.code; means to use the
- default settings. If for any reason the resource broker is not
- able to register some of the requested resources the function will
- return a pointer to a list of the failed ones. In this case the
- driver may be able to move the resource to different locations.
- In case of PCI bus entities this is done by passing the list of
- failed resources to &s.code;xf86ReallocatePciResources()&e.code;.
- When the registration succeeds, the return value is
- &s.code;NULL&e.code;.
-
- </quote>
-
- &s.code;resPtr xf86ReallocatePciResources(int entityIndex, resPtr pRes)&e.code;
- <quote><p>
- This function takes a list of PCI resources that need to be
- reallocated and returns &s.code;NULL&e.code when all relocations are
- successful.
- &s.code;xf86RegisterResources()&e.code; should be called again to
- register the relocated resources with the broker.
- If the reallocation fails, a list of the resources that could not be
- relocated is returned.
-
- </quote>
- </quote>
-
-Two functions are provided to obtain a resource range of a given type:
- <quote><p>
- &s.code;resRange xf86GetBlock(long type, memType size,
- &f.indent;memType window_start, memType window_end,
- &f.indent;memType align_mask, resPtr avoid)&e.code;
- <quote><p>
- This function tries to find a block range of size
- &s.code;size&e.code; and type &s.code;type&e.code; in a window
- bound by &s.code;window_start&e.code; and &s.code;window_end&e.code;
- with the alignment specified in &s.code;align_mask&e.code;.
- Optionally a list of resource ranges which should be avoided within
- the window can be supplied. On failure a zero-length range of
- type &s.code;ResEnd&e.code; will be returned.
-
- </quote>
- &s.code;resRange xf86GetSparse(long type, memType fixed_bits,
- &f.indent;memType decode_mask, memType address_mask,
- &f.indent;resPtr avoid)&e.code;
- <quote><p>
- This function is like the previous one, but attempts to find a
- sparse range instead of a block range. Here three values have to
- be specified: the &s.code;address_mask&e.code; which marks all
- bits of the mask part of the address, the &s.code;decode_mask&e.code;
- which masks out the bits which are hardcoded and are therefore
- not available for relocation and the values of the fixed bits.
- The function tries to find a base that satisfies the given condition.
- If the function fails it will return a zero range of type
- &s.code;ResEnd&e.code;. Optionally it might be passed a list of
- resource ranges to avoid.
-
- </quote>
- </quote>
-
-Some PCI devices are broken in the sense that they return invalid size
-information for a certain resource. In this case the driver can supply
-the correct size and make sure that the resource range allocated for
-the card is large enough to hold the address range decoded by the card.
-The function &s.code;xf86FixPciResource()&e.code; can be used to do this:
- <quote><p>
- &s.code;Bool xf86FixPciResource(int entityIndex, unsigned int prt,
- &f.indent;CARD32 alignment, long type)&e.code;
- <quote><p>
- This function fixes a PCI resource allocation. The
- &s.code;prt&e.code; parameter contains the number of the PCI base
- register that needs to be fixed (&s.code;0-5&e.code;, and
- &s.code;6&e.code; for the BIOS base register). The size is
- specified by the alignment. Since PCI resources need to span an
- integral range of size &s.code;2^n&e.code;, the alignment also
- specifies the number of addresses that will be decoded. If the
- driver specifies a type mask it can override the default type for
- PCI resources which is &s.code;ResShared&e.code;. The resource
- broker needs to know that to find a matching resource range. This
- function should be called before calling
- &s.code;xf86RegisterResources()&e.code;. The return value is
- &s.code;TRUE&e.code; when the function succeeds.
-
- </quote>
-
- &s.code;Bool xf86CheckPciMemBase(pciVideoPtr pPci, memType base)&e.code;
- <quote><p>
- This function checks that the memory base address specified matches
- one of the PCI base address register values for the given PCI
- device. This is mostly used to check that an externally provided
- base address (e.g., from a config file) matches an actual value
- allocated to a device.
-
- </quote>
- </quote>
-
-The driver may replace the generic access control functions for an entity.
-This is done with the &s.code;xf86SetAccessFuncs()&e.code;:
- <quote><p>
- &s.code;void xf86SetAccessFuncs(EntityInfoPtr pEnt,
- &f.indent;xf86SetAccessFuncPtr funcs,
- &f.indent;xf86SetAccessFuncPtr oldFuncs)&e.code;
- <quote><p>
- with:
- </quote>
-
- <verb>
- typedef struct {
- xf86AccessPtr mem;
- xf86AccessPtr io;
- xf86AccessPtr io_mem;
- } xf86SetAccessFuncRec, *xf86SetAccessFuncPtr;
- </verb>
-
- <quote><p>
- The driver can pass three functions: one for I/O access, one for
- memory access and one for combined memory and I/O access. If the
- memory access and combined access functions are identical the
- common level assumes that the memory access cannot be controlled
- independently of I/O access, if the I/O access function and the
- combined access functions are the same it is assumed that I/O can
- not be controlled independently. If memory and I/O have to be
- controlled together all three values should be the same. If a
- non &s.code;NULL&e.code; value is passed as third argument it is
- interpreted as an address where to store the old access record.
- If the third argument is &s.code;NULL&e.code; it will be assumed
- that the generic access should be enabled before replacing the
- access functions. Otherwise it will be disabled. The driver may
- enable them itself using the returned values. It should do this
- from its replacement access functions as the generic access may
- be disabled by the common level on certain occasions. If replacement
- functions are specified they must control all resources of the
- specific type registered for the entity.
-
- </quote>
- </quote>
-
-To find out if a specific resource range conflicts with another
-resource the &s.code;xf86ChkConflict()&e.code; function may be used:
- <quote><p>
- &s.code;memType xf86ChkConflict(resRange *rgp, int entityIndex)&e.code;
- <quote><p>
- This function checks if the resource range &s.code;rgp&e.code; of
- for the specified entity conflicts with with another resource.
- If a conflict is found, the address of the start of the conflict
- is returned. The return value is zero when there is no conflict.
-
- </quote>
- </quote>
-
-The OPERATING state properties of previously registered fixed resources
-can be set with the &s.code;xf86SetOperatingState()&e.code; function:
- <quote><p>
- &s.code;resPtr xf86SetOperatingState(resList list, int entityIndex,
- &f.indent;int mask)&e.code;
- <quote><p>
- This function is used to set the status of a resource during
- OPERATING state. &s.code;list&e.code; holds a list to which
- &s.code;mask&e.code; is to be applied. The parameter
- &s.code;mask&e.code; may have the value &s.code;ResUnusedOpr&e.code;
- and &s.code;ResDisableOpr&e.code;. The first one should be used
- if a resource isn't used by the driver during OPERATING state
- although it is decoded by the device, while the latter one indicates
- that the resource is not decoded during OPERATING state. Note
- that the resource ranges have to match those specified during
- registration. If a range has been specified starting at
- &s.code;A&e.code; and ending at &s.code;B&e.code; and suppose
- &s.code;C&e.code; us a value satisfying
- &s.code;A&nbsp;&lt;&nbsp;C&nbsp;&lt;&nbsp;B&e.code; one may not
- specify the resource range &s.code;(A,B)&e.code; by splitting it
- into two ranges &s.code;(A,C)&e.code; and &s.code;(C,B)&e.code;.
-
- </quote>
- </quote>
-
-The following two functions are provided for special cases:
- <quote><p>
- &s.code;void xf86RemoveEntityFromScreen(ScrnInfoPtr pScrn, int entityIndex)&e.code;
- <quote><p>
- This function may be used to remove an entity from a screen. This
- only makes sense if a screen has more than one entity assigned or
- the screen is to be deleted. No test is made if the screen has
- any entities left.
-
- </quote>
-
- &s.code;void xf86DeallocateResourcesForEntity(int entityIndex, long type)&e.code;
- <quote><p>
- This function deallocates all resources of a given type registered
- for a certain entity from the resource broker list.
-
- </quote>
- </quote>
-
-<sect2>ScreenInit Phase
-<p>
-
-All that is required in this phase is to setup the RAC flags. Note that
-it is also permissible to set these flags up in the PreInit phase. The
-RAC flags are held in the &s.code;racIoFlags&e.code; and &s.code;racMemFlags&e.code; fields of the
-&s.code;ScrnInfoRec&e.code; for each screen. They specify which graphics operations
-might require the use of shared resources. This can be specified
-separately for memory and I/O resources. The available flags are defined
-in &s.code;rac/xf86RAC.h&e.code;. They are:
-
- &s.code;RAC_FB&e.code;
- <quote>
- for framebuffer operations (including hw acceleration)
- </quote>
- &s.code;RAC_CURSOR&e.code;
- <quote>
- for Cursor operations
- (??? I'm not sure if we need this for SW cursor it depends
- on which level the sw cursor is drawn)
- </quote>
- &s.code;RAC_COLORMAP&e.code;
- <quote>
- for colormap operations
- </quote>
- &s.code;RAC_VIEWPORT&e.code;
- <quote>
- for the call to &s.code;ChipAdjustFrame()&e.code; </quote>
-
-
-The flags are ORed together.
-
-<sect>Config file ``Option'' entries<label id="options">
-<p>
-
-Option entries are permitted in most sections and subsections of the
-config file. There are two forms of option entries:
-
-<descrip>
-<tag>Option "option-name"</tag>
- A boolean option.
-<tag>Option "option-name" "option-value"</tag>
- An option with an arbitrary value.
-</descrip>
-
-The option entries are handled by the parser, and a list of the parsed
-options is included with each of the appropriate data structures that
-the drivers have access to. The data structures used to hold the option
-information are opaque to the driver, and a driver must not access the
-option data directly. Instead, the common layer provides a set of
-functions that may be used to access, check and manipulate the option
-data.
-
-First, the low level option handling functions. In most cases drivers
-would not need to use these directly.
-
- <quote><p>
- &s.code;pointer xf86FindOption(pointer options, const char *name)&e.code;
- <quote><p>
- Takes a list of options and an option name, and returns a handle
- for the first option entry in the list matching the name. Returns
- &s.code;NULL&e.code; if no match is found.
-
- </quote>
-
- &s.code;char *xf86FindOptionValue(pointer options, const char *name)&e.code;
- <quote><p>
- Takes a list of options and an option name, and returns the value
- associated with the first option entry in the list matching the
- name. If the matching option has no value, an empty string
- (&s.code;""&e.code;) is returned. Returns &s.code;NULL&e.code;
- if no match is found.
-
- </quote>
-
- &s.code;void xf86MarkOptionUsed(pointer option)&e.code;
- <quote><p>
- Takes a handle for an option, and marks that option as used.
-
- </quote>
-
- &s.code;void xf86MarkOptionUsedByName(pointer options, const char *name)&e.code;
- <quote><p>
- Takes a list of options and an option name and marks the first
- option entry in the list matching the name as used.
-
- </quote>
- </quote>
-
-
-Next, the higher level functions that most drivers would use.
- <quote><p>
- &s.code;void xf86CollectOptions(ScrnInfoPtr pScrn, pointer extraOpts)&e.code;
- <quote><p>
- Collect the options from each of the config file sections used by
- the screen (&s.code;pScrn&e.code;) and return the merged list as
- &s.code;pScrn-&gt;options&e.code;. This function requires that
- &s.code;pScrn-&gt;confScreen&e.code;, &s.code;pScrn-&gt;display&e.code;,
- &s.code;pScrn-&gt;monitor&e.code;,
- &s.code;pScrn-&gt;numEntities&e.code;, and
- &s.code;pScrn-&gt;entityList&e.code; are initialised.
- &s.code;extraOpts&e.code; may optionally be set to an additional
- list of options to be combined with the others. The order of
- precedence for options is &s.code;extraOpts&e.code;, display,
- confScreen, monitor, device.
-
- </quote>
-
- &s.code;void xf86ProcessOptions(int scrnIndex, pointer options,
- &f.indent;OptionInfoPtr optinfo)&e.code;
- <quote><p>
- Processes a list of options according to the information in the
- array of &s.code;OptionInfoRecs&e.code; (&s.code;optinfo&e.code;).
- The resulting information is stored in the &s.code;value&e.code;
- fields of the appropriate &s.code;optinfo&e.code; entries. The
- &s.code;found&e.code; fields are set to &s.code;TRUE&e.code;
- when an option with a value of the correct type if found, and
- &s.code;FALSE&e.code; otherwise. The &s.code;type&e.code; field
- is used to determine the expected value type for each option.
- Each option in the list of options for which there is a name match
- (but not necessarily a value type match) is marked as used.
- Warning messages are printed when option values don't match the
- types specified in the optinfo data.
-
- NOTE: If this function is called before a driver's screen number
- is known (e.g., from the &s.code;ChipProbe()&e.code; function) a
- &s.code;scrnIndex&e.code; value of &s.code;-1&e.code; should be
- used.
-
- NOTE 2: Given that this function stores into the
- &s.code;OptionInfoRecs&e.code; pointed to by &s.code;optinfo&e.code,
- the caller should ensure the &s.code;OptionInfoRecs&e.code; are
- (re-)initialised before the call, especially if the caller expects
- to use the predefined option values as defaults.
-
- The &s.code;OptionInfoRec&e.code; is defined as follows:
-
- <verb>
- typedef struct {
- double freq;
- int units;
- } OptFrequency;
-
- typedef union {
- unsigned long num;
- char * str;
- double realnum;
- Bool bool;
- OptFrequency freq;
- } ValueUnion;
-
- typedef enum {
- OPTV_NONE = 0,
- OPTV_INTEGER,
- OPTV_STRING, /* a non-empty string */
- OPTV_ANYSTR, /* Any string, including an empty one */
- OPTV_REAL,
- OPTV_BOOLEAN,
- OPTV_PERCENT,
- OPTV_FREQ
- } OptionValueType;
-
- typedef enum {
- OPTUNITS_HZ = 1,
- OPTUNITS_KHZ,
- OPTUNITS_MHZ
- } OptFreqUnits;
-
- typedef struct {
- int token;
- const char* name;
- OptionValueType type;
- ValueUnion value;
- Bool found;
- } OptionInfoRec, *OptionInfoPtr;
- </verb>
-
- &s.code;OPTV_FREQ&e.code; can be used for options values that are
- frequencies. These values are a floating point number with an
- optional unit name appended. The unit name can be one of "Hz",
- "kHz", "k", "MHz", "M". The multiplier associated with the unit
- is stored in &s.code;freq.units&e.code;, and the scaled frequency
- is stored in &s.code;freq.freq&e.code;. When no unit is specified,
- &s.code;freq.units&e.code; is set to &s.code;0&e.code;, and
- &s.code;freq.freq&e.code; is unscaled.
-
- &s.code;OPTV_PERCENT&e.code; can be used for option values that are
- specified in percent (e.g. "20%"). These values are a floating point
- number with a percent sign appended. If the percent sign is missing,
- the parser will fail to match the value.
-
- Typical usage is to setup an array of
- &s.code;OptionInfoRecs&e.code; with all fields initialised.
- The &s.code;value&e.code; and &s.code;found&e.code; fields get
- set by &s.code;xf86ProcessOptions()&e.code;. For cases where the
- value parsing is more complex, the driver should specify
- &s.code;OPTV_STRING&e.code;, and parse the string itself. An
- example of using this option handling is included in the
- <ref id="sample" name="Sample Driver"> section.
-
- </quote>
-
- &s.code;void xf86ShowUnusedOptions(int scrnIndex, pointer options)&e.code;
- <quote><p>
- Prints out warning messages for each option in the list of options
- that isn't marked as used. This is intended to show options that
- the driver hasn't recognised. It would normally be called near
- the end of the &s.code;ChipScreenInit()&e.code; function, but only
- when &s.code;serverGeneration&nbsp;==&nbsp;1&e.code;.
-
- </quote>
-
- &s.code;OptionInfoPtr xf86TokenToOptinfo(const OptionInfoRec *table,
- &f.indent;int token)&e.code;
-
- <quote><p>
- Returns a pointer to the &s.code;OptionInfoRec&e.code; in
- &s.code;table&e.code; with a token field matching
- &s.code;token&e.code;. Returns &s.code;NULL&e.code; if no match
- is found.
-
- </quote>
-
- &s.code;Bool xf86IsOptionSet(const OptionInfoRec *table, int token)&e.code;
- <quote><p>
- Returns the &s.code;found&e.code; field of the
- &s.code;OptionInfoRec&e.code; in &s.code;table&e.code; with a
- &s.code;token&e.code; field matching &s.code;token&e.code;. This
- can be used for options of all types. Note that for options of
- type &s.code;OPTV_BOOLEAN&e.code;, it isn't sufficient to check
- this to determine the value of the option. Returns
- &s.code;FALSE&e.code; if no match is found.
-
- </quote>
-
- &s.code;char *xf86GetOptValString(const OptionInfoRec *table, int token)&e.code;
- <quote><p>
- Returns the &s.code;value.str&e.code; field of the
- &s.code;OptionInfoRec&e.code; in &s.code;table&e.code; with a
- token field matching &s.code;token&e.code;. Returns
- &s.code;NULL&e.code; if no match is found.
-
- </quote>
-
- &s.code;Bool xf86GetOptValInteger(const OptionInfoRec *table, int token,
- &f.indent;int *value)&e.code;
- <quote><p>
- Returns via &s.code;*value&e.code; the &s.code;value.num&e.code;
- field of the &s.code;OptionInfoRec&e.code; in &s.code;table&e.code;
- with a &s.code;token&e.code; field matching &s.code;token&e.code;.
- &s.code;*value&e.code; is only changed when a match is found so
- it can be safely initialised with a default prior to calling this
- function. The function return value is as for
- &s.code;xf86IsOptionSet()&e.code;.
-
- </quote>
-
- &s.code;Bool xf86GetOptValULong(const OptionInfoRec *table, int token,
- &f.indent;unsigned long *value)&e.code;
- <quote><p>
- Like &s.code;xf86GetOptValInteger()&e.code;, except the value is
- treated as an &s.code;unsigned long&e.code;.
-
- </quote>
-
- &s.code;Bool xf86GetOptValReal(const OptionInfoRec *table, int token,
- &f.indent;double *value)&e.code;
- <quote><p>
- Like &s.code;xf86GetOptValInteger()&e.code;, except that
- &s.code;value.realnum&e.code; is used.
-
- </quote>
-
- &s.code;Bool xf86GetOptValFreq(const OptionInfoRec *table, int token,
- &f.indent;OptFreqUnits expectedUnits, double *value)&e.code;
- <quote><p>
- Like &s.code;xf86GetOptValInteger()&e.code;, except that the
- &s.code;value.freq&e.code; data is returned. The frequency value
- is scaled to the units indicated by &s.code;expectedUnits&e.code;.
- The scaling is exact when the units were specified explicitly in
- the option's value. Otherwise, the &s.code;expectedUnits&e.code;
- field is used as a hint when doing the scaling. In this case,
- values larger than &s.code;1000&e.code; are assumed to have be
- specified in the next smallest units. For example, if the Option
- value is "10000" and expectedUnits is &s.code;OPTUNITS_MHZ&e.code;,
- the value returned is &s.code;10&e.code;.
-
- </quote>
-
- &s.code;Bool xf86GetOptValBool(const OptionInfoRec *table, int token, Bool *value)&e.code;
- <quote><p>
- This function is used to check boolean options
- (&s.code;OPTV_BOOLEAN&e.code;). If the function return value is
- &s.code;FALSE&e.code;, it means the option wasn't set. Otherwise
- &s.code;*value&e.code; is set to the boolean value indicated by
- the option's value. No option &s.code;value&e.code; is interpreted
- as &s.code;TRUE&e.code;. Option values meaning &s.code;TRUE&e.code;
- are "1", "yes", "on", "true", and option values meaning
- &s.code;FALSE&e.code; are "0", "no", "off", "false". Option names
- both with the "no" prefix in their names, and with that prefix
- removed are also checked and handled in the obvious way.
- &s.code;*value&e.code; is not changed when the option isn't present.
- It should normally be set to a default value before calling this
- function.
-
- </quote>
-
- &s.code;Bool xf86ReturnOptValBool(const OptionInfoRec *table, int token, Bool def)&e.code;
- <quote><p>
- This function is used to check boolean options
- (&s.code;OPTV_BOOLEAN&e.code;). If the option is set, its value
- is returned. If the options is not set, the default value specified
- by &s.code;def&e.code; is returned. The option interpretation is
- the same as for &s.code;xf86GetOptValBool()&e.code;.
-
- </quote>
-
- &s.code;int xf86NameCmp(const char *s1, const char *s2)&e.code;
- <quote><p>
- This function should be used when comparing strings from the config
- file with expected values. It works like &s.code;strcmp()&e.code;,
- but is not case sensitive and space, tab, and `<tt>_</tt>' characters
- are ignored in the comparison. The use of this function isn't
- restricted to parsing option values. It may be used anywhere
- where this functionality required.
-
- </quote>
- </quote>
-
-<sect>Modules, Drivers, Include Files and Interface Issues
-<p>
-
-NOTE: this section is incomplete.
-
-
-<sect1>Include files
-<p>
-
-The following include files are typically required by video drivers:
-
- <quote><p>
- All drivers should include these:
- <quote>
- &s.code;"xf86.h"&nl;
- "xf86_OSproc.h"&nl;
- "xf86_ansic.h"&nl;
- "xf86Resources.h"&e.code;
- </quote>
- Wherever inb/outb (and related things) are used the following should be
- included:
- <quote>
- &s.code;"compiler.h"&e.code;
- </quote>
- Note: in drivers, this must be included after &s.code;"xf86_ansic.h"&e.code;.
-
- Drivers that need to access PCI vendor/device definitions need this:
- <quote>
- &s.code;"xf86PciInfo.h"&e.code;
- </quote>
-
- Drivers that need to access the PCI config space need this:
- <quote>
- &s.code;"xf86Pci.h"&e.code;
- </quote>
-
- Drivers that initialise a SW cursor need this:
- <quote>
- &s.code;"mipointer.h"&e.code;
- </quote>
-
- All drivers implementing backing store need this:
- <quote>
- &s.code;"mibstore.h"&e.code;
- </quote>
-
- All drivers using the mi colourmap code need this:
- <quote>
- &s.code;"micmap.h"&e.code;
- </quote>
-
- If a driver uses the vgahw module, it needs this:
- <quote>
- &s.code;"vgaHW.h"&e.code;
- </quote>
-
- Drivers supporting VGA or Hercules monochrome screens need:
- <quote>
- &s.code;"xf1bpp.h"&e.code;
- </quote>
-
- Drivers supporting VGA or EGC 16-colour screens need:
- <quote>
- &s.code;"xf4bpp.h"&e.code;
- </quote>
-
- Drivers using cfb need:
- <quote>
- &s.code;#define PSZ 8&nl;
- #include "cfb.h"&nl;
- #undef PSZ&e.code;
- </quote>
-
- Drivers supporting bpp 16, 24 or 32 with cfb need one or more of:
- <quote>
- &s.code;"cfb16.h"&nl;
- "cfb24.h"&nl;
- "cfb32.h"&e.code;
- </quote>
-
- If a driver uses XAA, it needs these:
- <quote>
- &s.code;"xaa.h"&nl;
- "xaalocal.h"&e.code;
- </quote>
-
- If a driver uses the fb manager, it needs this:
- <quote>
- &s.code;"xf86fbman.h"&e.code;
- </quote>
- </quote>
-
-Non-driver modules should include &s.code;"xf86_ansic.h"&e.code; to get the correct
-wrapping of ANSI C/libc functions.
-
-All modules must NOT include any system include files, or the following:
-
- <quote>
- &s.code;"xf86Priv.h"&nl;
- "xf86Privstr.h"&nl;
- "xf86_OSlib.h"&nl;
- "Xos.h"&e.code;
- </quote>
-
-In addition, "xf86_libc.h" must not be included explicitly. It is
-included implicitly by "xf86_ansic.h".
-
-
-<sect>Offscreen Memory Manager
-<p>
-
-Management of offscreen video memory may be handled by the XFree86
-framebuffer manager. Once the offscreen memory manager is running,
-drivers or extensions may allocate, free or resize areas of offscreen
-video memory using the following functions (definitions taken from
-&s.code;xf86fbman.h&e.code;):
-
-<code>
- typedef struct _FBArea {
- ScreenPtr pScreen;
- BoxRec box;
- int granularity;
- void (*MoveAreaCallback)(struct _FBArea*, struct _FBArea*)
- void (*RemoveAreaCallback)(struct _FBArea*)
- DevUnion devPrivate;
- } FBArea, *FBAreaPtr;
-
- typedef void (*MoveAreaCallbackProcPtr)(FBAreaPtr from, FBAreaPtr to)
- typedef void (*RemoveAreaCallbackProcPtr)(FBAreaPtr)
-
- FBAreaPtr xf86AllocateOffscreenArea (
- ScreenPtr pScreen,
- int width, int height,
- int granularity,
- MoveAreaCallbackProcPtr MoveAreaCallback,
- RemoveAreaCallbackProcPtr RemoveAreaCallback,
- pointer privData
- )
-
- void xf86FreeOffscreenArea (FBAreaPtr area)
-
- Bool xf86ResizeOffscreenArea (
- FBAreaPtr area
- int w, int h
- )
-</code>
-
-The function:
-<quote>
- &s.code;Bool xf86FBManagerRunning(ScreenPtr pScreen)&e.code;
-</quote>
-
-can be used by an extension to check if the driver has initialized
-the memory manager. The manager is not available if this returns
-&s.code;FALSE&e.code; and the functions above will all fail.
-
-
-&s.code;xf86AllocateOffscreenArea()&e.code; can be used to request a
-rectangle of dimensions &s.code;width&e.code; x &s.code;height&e.code;
-(in pixels) from unused offscreen memory. &s.code;granularity&e.code;
-specifies that the leftmost edge of the rectangle must lie on some
-multiple of &s.code;granularity&e.code; pixels. A granularity of zero
-means the same thing as a granularity of one - no alignment preference.
-A &s.code;MoveAreaCallback&e.code; can be provided to notify the requester
-when the offscreen area is moved. If no &s.code;MoveAreaCallback&e.code;
-is supplied then the area is considered to be immovable. The
-&s.code;privData&e.code; field will be stored in the manager's internal
-structure for that allocated area and will be returned to the requester
-in the &s.code;FBArea&e.code; passed via the
-&s.code;MoveAreaCallback&e.code;. An optional
-&s.code;RemoveAreaCallback&e.code; is provided. If the driver provides
-this it indicates that the area should be allocated with a lower priority.
-Such an area may be removed when a higher priority request (one that
-doesn't have a &s.code;RemoveAreaCallback&e.code;) is made. When this
-function is called, the driver will have an opportunity to do whatever
-cleanup it needs to do to deal with the loss of the area, but it must
-finish its cleanup before the function exits since the offscreen memory
-manager will free the area immediately after.
-
-&s.code;xf86AllocateOffscreenArea()&e.code; returns &s.code;NULL&e.code;
-if it was unable to allocate the requested area. When no longer needed,
-areas should be freed with &s.code;xf86FreeOffscreenArea()&e.code;.
-
-&s.code;xf86ResizeOffscreenArea()&e.code; resizes an existing
-&s.code;FBArea&e.code;. &s.code;xf86ResizeOffscreenArea()&e.code;
-returns &s.code;TRUE&e.code; if the resize was successful. If
-&s.code;xf86ResizeOffscreenArea()&e.code; returns &s.code;FALSE&e.code;,
-the original &s.code;FBArea&e.code; is left unmodified. Resizing an
-area maintains the area's original &s.code;granularity&e.code;,
-&s.code;devPrivate&e.code;, and &s.code;MoveAreaCallback&e.code;.
-&s.code;xf86ResizeOffscreenArea()&e.code; has considerably less overhead
-than freeing the old area then reallocating the new size, so it should
-be used whenever possible.
-
-The function:
- <quote>
- &s.code;Bool xf86QueryLargestOffscreenArea(
- &f.indent;ScreenPtr pScreen,
- &f.indent;int *width, int *height,
- &f.indent;int granularity,
- &f.indent;int preferences,
- &f.indent;int priority
- &nl)&e.code;
- </quote>
-
-is provided to query the width and height of the largest single
-&s.code;FBArea&e.code; allocatable given a particular priority.
-&s.code;preferences&e.code; can be one of the following to indicate
-whether width, height or area should be considered when determining
-which is the largest single &s.code;FBArea&e.code; available.
-
- <quote>
- &s.code;FAVOR_AREA_THEN_WIDTH&nl;
- FAVOR_AREA_THEN_HEIGHT&nl;
- FAVOR_WIDTH_THEN_AREA&nl;
- FAVOR_HEIGHT_THEN_AREA&e.code;
- </quote>
-
-&s.code;priority&e.code; is one of the following:
-
- <quote><p>
- &s.code;PRIORITY_LOW&e.code;
- <quote><p>
- Return the largest block available without stealing anyone else's
- space. This corresponds to the priority of allocating a
- &s.code;FBArea&e.code; when a &s.code;RemoveAreaCallback&e.code;
- is provided.
-
- </quote>
- &s.code;PRIORITY_NORMAL&e.code;
- <quote><p>
- Return the largest block available if it is acceptable to steal a
- lower priority area from someone. This corresponds to the priority
- of allocating a &s.code;FBArea&e.code; without providing a
- &s.code;RemoveAreaCallback&e.code;.
-
- </quote>
- &s.code;PRIORITY_EXTREME&e.code;
- <quote><p>
- Return the largest block available if all &s.code;FBAreas&e.code;
- that aren't locked down were expunged from memory first. This
- corresponds to any allocation made directly after a call to
- &s.code;xf86PurgeUnlockedOffscreenAreas()&e.code;.
-
- </quote>
- </quote>
-
-
-The function:
-
- <quote>
- &s.code;Bool xf86PurgeUnlockedOffscreenAreas(ScreenPtr pScreen)&e.code;
- </quote>
-
-is provided as an extreme method to free up offscreen memory. This
-will remove all removable &s.code;FBArea&e.code; allocations.
-
-
-Initialization of the XFree86 framebuffer manager is done via
-
- <quote>
- &s.code;Bool xf86InitFBManager(ScreenPtr pScreen, BoxPtr FullBox)&e.code;
- </quote>
-
-&s.code;FullBox&e.code; represents the area of the framebuffer that the
-manager is allowed to manage. This is typically a box with a width of
-&s.code;pScrn-&gt;displayWidth&e.code; and a height of as many lines as
-can be fit within the total video memory, however, the driver can reserve
-areas at the extremities by passing a smaller area to the manager.
-
-&s.code;xf86InitFBManager()&e.code; must be called before XAA is
-initialized since XAA uses the manager for it's pixmap cache.
-
-An alternative function is provided to allow the driver to initialize
-the framebuffer manager with a Region rather than a box.
-
- <quote>
- &s.code;Bool xf86InitFBManagerRegion(ScreenPtr pScreen,
- &f.indent;RegionPtr FullRegion)&e.code;
- </quote>
-
-&s.code;xf86InitFBManagerRegion()&e.code;, unlike
-&s.code;xf86InitFBManager()&e.code;, does not remove the area used for
-the visible screen so that area should not be included in the region
-passed to the function. &s.code;xf86InitFBManagerRegion()&e.code; is
-useful when non-contiguous areas are available to be managed, and is
-required when multiple framebuffers are stored in video memory (as in
-the case where an overlay of a different depth is stored as a second
-framebuffer in offscreen memory).
-
-
-<sect>Colormap Handling<label id="cmap">
-<p>
-
-A generic colormap handling layer is provided within the XFree86 common
-layer. This layer takes care of most of the details, and only requires
-a function from the driver that loads the hardware palette when required.
-To use the colormap layer, a driver calls the
-&s.code;xf86HandleColormaps()&e.code; function.
-
- <quote><p>
- &s.code;Bool xf86HandleColormaps(ScreenPtr pScreen, int maxColors,
- &f.indent;int sigRGBbits, LoadPaletteFuncPtr loadPalette,
- &f.indent;SetOverscanFuncPtr setOverscan,
- unsigned int flags)&e.code;
- <quote><p>
- This function must be called after the default colormap has been
- initialised. The &s.code;pScrn-&gt;gamma&e.code; field must also
- be initialised, preferably by calling &s.code;xf86SetGamma()&e.code;.
- &s.code;maxColors&e.code; is the number of entries in the palette.
- &s.code;sigRGBbits&e.code; is the size in bits of each color
- component in the DAC's palette. &s.code;loadPalette&e.code;
- is a driver-provided function for loading a colormap into the
- hardware, and is described below. &s.code;setOverscan&e.code; is
- an optional function that may be provided when the overscan color
- is an index from the standard LUT and when it needs to be adjusted
- to keep it as close to black as possible. The
- &s.code;setOverscan&e.code; function programs the overscan index.
- It shouldn't normally be used for depths other than 8.
- &s.code;setOverscan&e.code; should be set to &s.code;NULL&e.code;
- when it isn't needed. &s.code;flags&e.code; may be set to the
- following (which may be ORed together):
-
- &s.code;CMAP_PALETTED_TRUECOLOR&e.code;
- <quote><p>
- the TrueColor visual is paletted and is
- just a special case of DirectColor.
- This flag is only valid for
- &s.code;bpp&nbsp;&gt;&nbsp;8&e.code;.
-
- </quote>
-
- &s.code;CMAP_RELOAD_ON_MODE_SWITCH&e.code;
- <quote><p>
- reload the colormap automatically
- after mode switches. This is useful
- for when the driver is resetting the
- hardware during mode switches and
- corrupting or erasing the hardware
- palette.
-
- </quote>
-
- &s.code;CMAP_LOAD_EVEN_IF_OFFSCREEN&e.code;
- <quote><p>
- reload the colormap even if the screen
- is switched out of the server's VC.
- The palette is <it>not</it> reloaded when
- the screen is switched back in, nor after
- mode switches. This is useful when the
- driver needs to keep track of palette
- changes.
-
- </quote>
-
- The colormap layer normally reloads the palette after VT enters so it
- is not necessary for the driver to save and restore the palette
- when switching VTs. The driver must, however, still save the
- initial palette during server start up and restore it during
- server exit.
-
- </quote>
-
- &s.code;void LoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices,
- &f.indent;LOCO *colors, VisualPtr pVisual)&e.code;
- <quote><p>
- &s.code;LoadPalette()&e.code; is a driver-provided function for
- loading a colormap into hardware. &s.code;colors&e.code; is the
- array of RGB values that represent the full colormap.
- &s.code;indices&e.code; is a list of index values into the colors
- array. These indices indicate the entries that need to be updated.
- &s.code;numColors&e.code; is the number of the indices to be
- updated.
-
- </quote>
-
- &s.code;void SetOverscan(ScrnInfoPtr pScrn, int overscan)&e.code;
- <quote><p>
- &s.code;SetOverscan()&e.code; is a driver-provided function for
- programming the &s.code;overscan&e.code; index. As described
- above, it is normally only appropriate for LUT modes where all
- colormap entries are available for the display, but where one of
- them is also used for the overscan (typically 8bpp for VGA compatible
- LUTs). It isn't required in cases where the overscan area is
- never visible.
-
- </quote>
- </quote>
-
-
-<sect>DPMS Extension
-<p>
-
-Support code for the DPMS extension is included in the XFree86 common layer.
-This code provides an interface between the main extension code, and a means
-for drivers to initialise DPMS when they support it. One function is
-available to drivers to do this initialisation, and it is always available,
-even when the DPMS extension is not supported by the core server (in
-which case it returns a failure result).
-
-
- <quote><p>
- &s.code;Bool xf86DPMSInit(ScreenPtr pScreen, DPMSSetProcPtr set, int flags)&e.code;
- <quote><p>
- This function registers a driver's DPMS level programming function
- &s.code;set&e.code;. It also checks
- &s.code;pScrn-&gt;options&e.code; for the "dpms" option, and when
- present marks DPMS as being enabled for that screen. The
- &s.code;set&e.code; function is called whenever the DPMS level
- changes, and is used to program the requested level.
- &s.code;flags&e.code; is currently not used, and should be
- &s.code;0&e.code;. If the initialisation fails for any reason,
- including when there is no DPMS support in the core server, the
- function returns &s.code;FALSE&e.code;.
-
- </quote>
- </quote>
-
-
-Drivers that implement DPMS support must provide the following function,
-that gets called when the DPMS level is changed:
-
-
- <quote><p>
- &s.code;void ChipDPMSSet(ScrnInfoPtr pScrn, int level, int flags)&e.code;
- <quote><p>
- Program the DPMS level specified by &s.code;level&e.code;. Valid
- values of &s.code;level&e.code; are &s.code;DPMSModeOn&e.code;,
- &s.code;DPMSModeStandby&e.code;, &s.code;DPMSModeSuspend&e.code;,
- &s.code;DPMSModeOff&e.code;. These values are defined in
- &s.code;"extensions/dpms.h"&e.code;.
-
- </quote>
- </quote>
-
-
-<sect>DGA Extension
-<p>
-
-Drivers can support the XFree86 Direct Graphics Architecture (DGA) by
-filling out a structure of function pointers and a list of modes and
-passing them to DGAInit.
-
- <quote><p>
- &s.code;Bool DGAInit(ScreenPtr pScreen, DGAFunctionPtr funcs,
- &f.indent;DGAModePtr modes, int num)&e.code;
- <quote><p>
- <verb>
-/** The DGAModeRec **/
-
-typedef struct {
- int num;
- DisplayModePtr mode;
- int flags;
- int imageWidth;
- int imageHeight;
- int pixmapWidth;
- int pixmapHeight;
- int bytesPerScanline;
- int byteOrder;
- int depth;
- int bitsPerPixel;
- unsigned long red_mask;
- unsigned long green_mask;
- unsigned long blue_mask;
- int viewportWidth;
- int viewportHeight;
- int xViewportStep;
- int yViewportStep;
- int maxViewportX;
- int maxViewportY;
- int viewportFlags;
- int offset;
- unsigned char *address;
- int reserved1;
- int reserved2;
-} DGAModeRec, *DGAModePtr;
-</verb>
-
- &s.code;num&e.code;
- <quote>
- Can be ignored. The DGA DDX will assign these numbers.
- </quote>
-
- &s.code;mode&e.code;
- <quote>
- A pointer to the &s.code;DisplayModeRec&e.code; for this mode.
- </quote>
-
- &s.code;flags&e.code;
- <quote><p>
- The following flags are defined and may be OR'd together:
-
- &s.code;DGA_CONCURRENT_ACCESS&e.code;
- <quote><p>
- Indicates that the driver supports concurrent graphics
- accelerator and linear framebuffer access.
-
- </quote>
-
- &s.code;DGA_FILL_RECT&nl;
- DGA_BLIT_RECT&nl;
- DGA_BLIT_RECT_TRANS&e.code;
- <quote><p>
- Indicates that the driver supports the FillRect, BlitRect
- or BlitTransRect functions in this mode.
-
- </quote>
-
- &s.code;DGA_PIXMAP_AVAILABLE&e.code;
- <quote><p>
- Indicates that Xlib may be used on the framebuffer.
- This flag will usually be set unless the driver wishes
- to prohibit this for some reason.
-
- </quote>
-
- &s.code;DGA_INTERLACED&nl;
- DGA_DOUBLESCAN&e.code;
- <quote><p>
- Indicates that these are interlaced or double scan modes.
-
- </quote>
- </quote>
-
- &s.code;imageWidth&nl;
- imageHeight&e.code;
- <quote><p>
- These are the dimensions of the linear framebuffer
- accessible by the client.
-
- </quote>
-
- &s.code;pixmapWidth&nl;
- pixmapHeight&e.code;
- <quote><p>
- These are the dimensions of the area of the
- framebuffer accessible by the graphics accelerator.
-
- </quote>
-
- &s.code;bytesPerScanline&e.code;
- <quote><p>
- Pitch of the framebuffer in bytes.
-
- </quote>
-
- &s.code;byteOrder&e.code;
- <quote><p>
- Usually the same as
- &s.code;pScrn-&gt;imageByteOrder&e.code;.
-
- </quote>
-
- &s.code;depth&e.code;
- <quote><p>
- The depth of the framebuffer in this mode.
-
- </quote>
-
- &s.code;bitsPerPixel&e.code;
- <quote><p>
- The number of bits per pixel in this mode.
-
- </quote>
-
- &s.code;red_mask&nl;
- green_mask&nl;
- blue_mask&e.code;
- <quote><p>
- The RGB masks for this mode, if applicable.
-
- </quote>
-
- &s.code;viewportWidth&nl;
- viewportHeight&e.code;
- <quote><p>
- Dimensions of the visible part of the framebuffer.
- Usually &s.code;mode-&gt;HDisplay&e.code; and
- &s.code;mode-&gt;VDisplay&e.code;.
-
- </quote>
-
- &s.code;xViewportStep&nl;
- yViewportStep&e.code;
- <quote><p>
- The granularity of x and y viewport positions that
- the driver supports in this mode.
-
- </quote>
-
- &s.code;maxViewportX&nl;
- maxViewportY&e.code;
- <quote><p>
- The maximum viewport position supported by the
- driver in this mode.
-
- </quote>
-
- &s.code;viewportFlags&e.code;
- <quote><p>
- The following may be OR'd together:
-
- &s.code;DGA_FLIP_IMMEDIATE&e.code;
- <quote><p>
- The driver supports immediate viewport changes.
-
- </quote>
- &s.code;DGA_FLIP_RETRACE&e.code;
- <quote<p>
- The driver supports viewport changes at retrace.
-
- </quote>
- </quote>
-
- &s.code;offset&e.code;
- <quote><p>
- The offset into the linear framebuffer that corresponds to
- pixel (0,0) for this mode.
-
- </quote>
-
- &s.code;address&e.code;
- <quote><p>
- The virtual address of the framebuffer as mapped by the driver.
- This is needed when DGA_PIXMAP_AVAILABLE is set.
-
- </quote>
-
- <verb>
-/** The DGAFunctionRec **/
-
-typedef struct {
- Bool (*OpenFramebuffer)(
- ScrnInfoPtr pScrn,
- char **name,
- unsigned char **mem,
- int *size,
- int *offset,
- int *extra
- );
- void (*CloseFramebuffer)(ScrnInfoPtr pScrn);
- Bool (*SetMode)(ScrnInfoPtr pScrn, DGAModePtr pMode);
- void (*SetViewport)(ScrnInfoPtr pScrn, int x, int y, int flags);
- int (*GetViewport)(ScrnInfoPtr pScrn);
- void (*Sync)(ScrnInfoPtr);
- void (*FillRect)(
- ScrnInfoPtr pScrn,
- int x, int y, int w, int h,
- unsigned long color
- );
- void (*BlitRect)(
- ScrnInfoPtr pScrn,
- int srcx, int srcy,
- int w, int h,
- int dstx, int dsty
- );
- void (*BlitTransRect)(
- ScrnInfoPtr pScrn,
- int srcx, int srcy,
- int w, int h,
- int dstx, int dsty,
- unsigned long color
- );
-} DGAFunctionRec, *DGAFunctionPtr;
-</verb>
-
- </quote>
-
- &s.code;Bool OpenFramebuffer (pScrn, name, mem, size, offset, extra)&e.code;
- <quote><p>
- &s.code;OpenFramebuffer()&e.code; should pass the client everything
- it needs to know to be able to open the framebuffer. These
- parameters are OS specific and their meanings are to be interpreted
- by an OS specific client library.
-
- &s.code;name&e.code;
- <quote><p>
- The name of the device to open or &s.code;NULL&e.code; if
- there is no special device to open. A &s.code;NULL&e.code;
- name tells the client that it should open whatever device
- one would usually open to access physical memory.
-
- </quote>
- &s.code;mem&e.code;
- <quote><p>
- The physical address of the start of the framebuffer.
-
- </quote>
- &s.code;size&e.code;
- <quote><p>
- The size of the framebuffer in bytes.
-
- </quote>
- &s.code;offset&e.code;
- <quote><p>
- Any offset into the device, if applicable.
-
- </quote>
- &s.code;flags&e.code;
- <quote><p>
- Any additional information that the client may need.
- Currently, only the &s.code;DGA_NEED_ROOT&e.code; flag is
- defined.
-
- </quote>
- </quote>
-
- &s.code;void CloseFramebuffer (pScrn)&e.code;
- <quote><p>
- &s.code;CloseFramebuffer()&e.code; merely informs the driver (if it
- even cares) that client no longer needs to access the framebuffer
- directly. This function is optional.
-
- </quote>
-
- &s.code;Bool SetMode (pScrn, pMode)&e.code;
- <quote><p>
- &s.code;SetMode()&e.code; tells the driver to initialize the mode
- passed to it. If &s.code;pMode&e.code; is &s.code;NULL&e.code;,
- then the driver should restore the original pre-DGA mode.
-
- </quote>
-
- &s.code;void SetViewport (pScrn, x, y, flags)&e.code;
- <quote><p>
- &s.code;SetViewport()&e.code; tells the driver to make the upper
- left-hand corner of the visible screen correspond to coordinate
- &s.code;(x,y)&e.code; on the framebuffer. &s.code;Flags&e.code;
- currently defined are:
-
- &s.code;DGA_FLIP_IMMEDIATE&e.code;
- <quote><p>
- The viewport change should occur immediately.
-
- </quote>
- &s.code;DGA_FLIP_RETRACE&e.code;
- <quote><p>
- The viewport change should occur at the
- vertical retrace, but this function should
- return sooner if possible.
-
- </quote>
- The &s.code;(x,y)&e.code; locations will be passed as the client
- specified them, however, the driver is expected to round these
- locations down to the next supported location as specified by the
- &s.code;xViewportStep&e.code; and &s.code;yViewportStep&e.code;
- for the current mode.
-
- </quote>
-
- &s.code;int GetViewport (pScrn)&e.code;
- <quote><p>
- &s.code;GetViewport()&e.code; gets the current page flip status.
- Set bits in the returned int correspond to viewport change requests
- still pending. For instance, set bit zero if the last SetViewport
- request is still pending, bit one if the one before that is still
- pending, etc.
-
- </quote>
-
- &s.code;void Sync (pScrn)&e.code;
- <quote><p>
- This function should ensure that any graphics accelerator operations
- have finished. This function should not return until the graphics
- accelerator is idle.
-
- </quote>
-
- &s.code;void FillRect (pScrn, x, y, w, h, color)&e.code;
- <quote><p>
- This optional function should fill a rectangle
- &s.code;w&nbsp;&times;&nbsp;h&e.code; located at
- &s.code;(x,y)&e.code; in the given color.
-
- </quote>
-
- &s.code;void BlitRect (pScrn, srcx, srcy, w, h, dstx, dsty)&e.code;
- <quote><p>
- This optional function should copy an area
- &s.code;w&nbsp;&times;&nbsp;h&e.code; located at
- &s.code;(srcx,srcy)&e.code; to location &s.code;(dstx,dsty)&e.code;.
- This function will need to handle copy directions as appropriate.
-
- </quote>
-
- &s.code;void BlitTransRect (pScrn, srcx, srcy, w, h, dstx, dsty, color)&e.code;
- <quote><p>
- This optional function is the same as BlitRect except that pixels
- in the source corresponding to the color key &s.code;color&e.code;
- should be skipped.
-
- </quote>
- </quote>
-
-<sect>The XFree86 X Video Extension (Xv) Device Dependent Layer
-<p>
-
-XFree86 offers the X Video Extension which allows clients to treat video
-as any another primitive and ``Put'' video into drawables. By default,
-the extension reports no video adaptors as being available since the
-DDX layer has not been initialized. The driver can initialize the DDX
-layer by filling out one or more &s.code;XF86VideoAdaptorRecs&e.code;
-as described later in this document and passing a list of
-&s.code;XF86VideoAdaptorPtr&e.code; pointers to the following function:
-
- <quote>
- &s.code;Bool xf86XVScreenInit(
- &f.indent;ScreenPtr pScreen,
- &f.indent;XF86VideoAdaptorPtr *adaptPtrs,
- &f.indent;int num)&e.code;
- </quote>
-
-After doing this, the extension will report video adaptors as being
-available, providing the data in their respective
-&s.code;XF86VideoAdaptorRecs&e.code; was valid.
-&s.code;xf86XVScreenInit()&e.code; <em>copies</em> data from the structure
-passed to it so the driver may free it after the initialization. At
-the moment, the DDX only supports rendering into Window drawables.
-Pixmap rendering will be supported after a sufficient survey of suitable
-hardware is completed.
-
-The &s.code;XF86VideoAdaptorRec&e.code;:
-
-<quote><p>
-<verb>
-typedef struct {
- unsigned int type;
- int flags;
- char *name;
- int nEncodings;
- XF86VideoEncodingPtr pEncodings;
- int nFormats;
- XF86VideoFormatPtr pFormats;
- int nPorts;
- DevUnion *pPortPrivates;
- int nAttributes;
- XF86AttributePtr pAttributes;
- int nImages;
- XF86ImagePtr pImages;
- PutVideoFuncPtr PutVideo;
- PutStillFuncPtr PutStill;
- GetVideoFuncPtr GetVideo;
- GetStillFuncPtr GetStill;
- StopVideoFuncPtr StopVideo;
- SetPortAttributeFuncPtr SetPortAttribute;
- GetPortAttributeFuncPtr GetPortAttribute;
- QueryBestSizeFuncPtr QueryBestSize;
- PutImageFuncPtr PutImage;
- QueryImageAttributesFuncPtr QueryImageAttributes;
-} XF86VideoAdaptorRec, *XF86VideoAdaptorPtr;
-</verb>
-
- Each adaptor will have its own XF86VideoAdaptorRec. The fields are
- as follows:
-
- &s.code;type&e.code;
- <quote><p>
- This can be any of the following flags OR'd together.
-
- &s.code;XvInputMask&e.code;
- &s.code;XvOutputMask&e.code;
- <quote><p>
- These refer to the target drawable and are similar to a Window's
- class. &s.code;XvInputMask&e.code; indicates that the adaptor
- can put video into a drawable. &s.code;XvOutputMask&e.code;
- indicates that the adaptor can get video from a drawable.
- </quote>
-
- &s.code;XvVideoMask&e.code;
- &s.code;XvStillMask&e.code;
- &s.code;XvImageMask&e.code;
- <quote><p>
- These indicate that the adaptor supports video, still or
- image primitives respectively.
- </quote>
-
- &s.code;XvWindowMask&e.code;
- &s.code;XvPixmapMask&e.code;
- <quote><p>
- These indicate the types of drawables the adaptor is capable
- of rendering into. At the moment, Pixmap rendering is not
- supported and the &s.code;XvPixmapMask&e.code; flag is ignored.
- </quote>
-
- </quote>
-
- &s.code;flags&e.code;
- <quote><p>
- Currently, the following flags are defined:
-
- &s.code;VIDEO_NO_CLIPPING&e.code;
- <quote><p>
- This indicates that the video adaptor does not support
- clipping. The driver will never receive ``Put'' requests
- where less than the entire area determined by
- &s.code;drw_x&e.code;, &s.code;drw_y&e.code;,
- &s.code;drw_w&e.code; and &s.code;drw_h&e.code; is visible.
- This flag does not apply to ``Get'' requests. Hardware
- that is incapable of clipping ``Gets'' may punt or get
- the extents of the clipping region passed to it.
-
- </quote>
-
- &s.code;VIDEO_INVERT_CLIPLIST&e.code;
- <quote><p>
- This indicates that the video driver requires the clip
- list to contain the regions which are obscured rather
- than the regions which are are visible.
-
- </quote>
-
- &s.code;VIDEO_OVERLAID_STILLS&e.code;
- <quote><p>
- Implementing PutStill for hardware that does video as an
- overlay can be awkward since it's unclear how long to leave
- the video up for. When this flag is set, StopVideo will be
- called whenever the destination gets clipped or moved so that
- the still can be left up until then.
-
- </quote>
-
- &s.code;VIDEO_OVERLAID_IMAGES&e.code;
- <quote><p>
- Same as &s.code;VIDEO_OVERLAID_STILLS&e.code; but for images.
- </quote>
-
- &s.code;VIDEO_CLIP_TO_VIEWPORT&e.code;
- <quote><p>
- Indicates that the clip region passed to the driver functions
- should be clipped to the visible portion of the screen in the
- case where the viewport is smaller than the virtual desktop.
- </quote>
-
- </quote>
-
- &s.code;name&e.code;
- <quote><p>
- The name of the adaptor.
-
- </quote>
-
- &s.code;nEncodings&nl;
- pEncodings&e.code;
- <quote><p>
- The number of encodings the adaptor is capable of and pointer
- to the &s.code;XF86VideoEncodingRec&e.code; array. The
- &s.code;XF86VideoEncodingRec&e.code; is described later on.
- For drivers that only support XvImages there should be an encoding
- named "XV_IMAGE" and the width and height should specify
- the maximum size source image supported.
-
- </quote>
-
- &s.code;nFormats&nl;
- pFormats&e.code;
- <quote><p>
- The number of formats the adaptor is capable of and pointer to
- the &s.code;XF86VideoFormatRec&e.code; array. The
- &s.code;XF86VideoFormatRec&e.code; is described later on.
-
- </quote>
-
- &s.code;nPorts&nl;
- pPortPrivates&e.code;
- <quote><p>
- The number of ports is the number of separate data streams which
- the adaptor can handle simultaneously. If you have more than
- one port, the adaptor is expected to be able to render into more
- than one window at a time. &s.code;pPortPrivates&e.code; is
- an array of pointers or ints - one for each port. A port's
- private data will be passed to the driver any time the port is
- requested to do something like put the video or stop the video.
- In the case where there may be many ports, this enables the
- driver to know which port the request is intended for. Most
- commonly, this will contain a pointer to the data structure
- containing information about the port. In Xv, all ports on
- a particular adaptor are expected to be identical in their
- functionality.
-
- </quote>
-
- &s.code;nAttributes&nl;
- pAttributes&e.code;
- <quote><p>
- The number of attributes recognized by the adaptor and a pointer to
- the array of &s.code;XF86AttributeRecs&e.code;. The
- &s.code;XF86AttributeRec&e.code; is described later on.
-
- </quote>
-
- &s.code;nImages&nl;
- pImages&e.code;
- <quote><p>
- The number of &s.code;XF86ImageRecs&e.code; supported by the adaptor
- and a pointer to the array of &s.code;XF86ImageRecs&e.code;. The
- &s.code;XF86ImageRec&e.code; is described later on.
-
- </quote>
-
-
- &s.code;PutVideo PutStill GetVideo GetStill StopVideo
- SetPortAttribute GetPortAttribute QueryBestSize PutImage
- QueryImageAttributes&e.code;
- <quote><p>
- These functions define the DDX-&gt;driver interface. In each
- case, the pointer &s.code;data&e.code; is passed to the driver.
- This is the port private for that port as described above. All
- fields are required except under the following conditions:
-
- <enum>
- <item>&s.code;PutVideo&e.code;, &s.code;PutStill&e.code; and
- the image routines &s.code;PutImage&e.code; and
- &s.code;QueryImageAttributes&e.code; are not required when the
- adaptor type does not contain &s.code;XvInputMask&e.code;.
-
- <item>&s.code;GetVideo&e.code; and &s.code;GetStill&e.code;
- are not required when the adaptor type does not contain
- &s.code;XvOutputMask&e.code;.
-
- <item>&s.code;GetVideo&e.code; and &s.code;PutVideo&e.code;
- are not required when the adaptor type does not contain
- &s.code;XvVideoMask&e.code;.
-
- <item>&s.code;GetStill&e.code; and &s.code;PutStill&e.code;
- are not required when the adaptor type does not contain
- &s.code;XvStillMask&e.code;.
-
- <item>&s.code;PutImage&e.code; and &s.code;QueryImageAttributes&e.code;
- are not required when the adaptor type does not contain
- &s.code;XvImageMask&e.code;.
-
- </enum>
-
- With the exception of &s.code;QueryImageAttributes&e.code;, these
- functions should return &s.code;Success&e.code; if the operation was
- completed successfully. They can return &s.code;XvBadAlloc&e.code;
- otherwise. &s.code;QueryImageAttributes&e.code; returns the size
- of the XvImage queried.
-
- If the &s.code;VIDEO_NO_CLIPPING&e.code;
- flag is set, the &s.code;clipBoxes&e.code; may be ignored by
- the driver. &s.code;ClipBoxes&e.code; is an &s.code;X-Y&e.code;
- banded region identical to those used throughout the server.
- The clipBoxes represent the visible portions of the area determined
- by &s.code;drw_x&e.code;, &s.code;drw_y&e.code;,
- &s.code;drw_w&e.code; and &s.code;drw_h&e.code; in the Get/Put
- function. The boxes are in screen coordinates, are guaranteed
- not to overlap and an empty region will never be passed.
- If the driver has specified &s.code;VIDEO_INVERT_CLIPLIST&e.code;,
- &s.code;clipBoxes&e.code; will indicate the areas of the primitive
- which are obscured rather than the areas visible.
-
- </quote>
-
- &s.code;typedef int (* PutVideoFuncPtr)( ScrnInfoPtr pScrn,
- &f.indent;short vid_x, short vid_y, short drw_x, short drw_y,
- &f.indent;short vid_w, short vid_h, short drw_w, short drw_h,
- &f.indent;RegionPtr clipBoxes, pointer data )&e.code;
- <quote><p>
- This indicates that the driver should take a subsection
- &s.code;vid_w&e.code; by &s.code;vid_h&e.code; at location
- &s.code;(vid_x,vid_y)&e.code; from the video stream and direct
- it into the rectangle &s.code;drw_w&e.code; by &s.code;drw_h&e.code;
- at location &s.code;(drw_x,drw_y)&e.code; on the screen, scaling as
- necessary. Due to the large variations in capabilities of
- the various hardware expected to be used with this extension,
- it is not expected that all hardware will be able to do this
- exactly as described. In that case the driver should just do
- ``the best it can,'' scaling as closely to the target rectangle
- as it can without rendering outside of it. In the worst case,
- the driver can opt to just not turn on the video.
-
- </quote>
-
- &s.code;typedef int (* PutStillFuncPtr)( ScrnInfoPtr pScrn,
- &f.indent;short vid_x, short vid_y, short drw_x, short drw_y,
- &f.indent;short vid_w, short vid_h, short drw_w, short drw_h,
- &f.indent;RegionPtr clipBoxes, pointer data )&e.code;
- <quote><p>
- This is same as &s.code;PutVideo&e.code; except that the driver
- should place only one frame from the stream on the screen.
-
- </quote>
-
- &s.code;typedef int (* GetVideoFuncPtr)( ScrnInfoPtr pScrn,
- &f.indent;short vid_x, short vid_y, short drw_x, short drw_y,
- &f.indent;short vid_w, short vid_h, short drw_w, short drw_h,
- &f.indent;RegionPtr clipBoxes, pointer data )&e.code;
- <quote><p>
- This is same as &s.code;PutVideo&e.code; except that the driver
- gets video from the screen and outputs it. The driver should
- do the best it can to get the requested dimensions correct
- without reading from an area larger than requested.
-
- </quote>
-
- &s.code;typedef int (* GetStillFuncPtr)( ScrnInfoPtr pScrn,
- &f.indent;short vid_x, short vid_y, short drw_x, short drw_y,
- &f.indent;short vid_w, short vid_h, short drw_w, short drw_h,
- &f.indent;RegionPtr clipBoxes, pointer data )&e.code;
- <quote><p>
- This is the same as &s.code;GetVideo&e.code; except that the
- driver should place only one frame from the screen into the
- output stream.
-
- </quote>
-
- &s.code;typedef void (* StopVideoFuncPtr)(ScrnInfoPtr pScrn,
- &f.indent;pointer data, Bool cleanup)&e.code;
- <quote><p>
- This indicates the driver should stop displaying the video.
- This is used to stop both input and output video. The
- &s.code;cleanup&e.code; field indicates that the video is
- being stopped because the client requested it to stop or
- because the server is exiting the current VT. In that case
- the driver should deallocate any offscreen memory areas (if
- there are any) being used to put the video to the screen. If
- &s.code;cleanup&e.code; is not set, the video is being stopped
- temporarily due to clipping or moving of the window, etc...
- and video will likely be restarted soon so the driver should
- not deallocate any offscreen areas associated with that port.
-
- </quote>
- &s.code;typedef int (* SetPortAttributeFuncPtr)(ScrnInfoPtr pScrn,
- &f.indent;Atom attribute,INT32 value, pointer data)&e.code;
-
- &s.code;typedef int (* GetPortAttributeFuncPtr)(ScrnInfoPtr pScrn,
- &f.indent;Atom attribute,INT32 *value, pointer data)&e.code;
-
- <quote><p>
- A port may have particular attributes such as hue,
- saturation, brightness or contrast. Xv clients set and
- get these attribute values by sending attribute strings
- (Atoms) to the server. Such requests end up at these
- driver functions. It is recommended that the driver provide
- at least the following attributes mentioned in the Xv client
- library docs:
- <quote>
- &s.code;XV_ENCODING&nl;
- XV_HUE&nl;
- XV_SATURATION&nl;
- XV_BRIGHTNESS&nl;
- XV_CONTRAST&e.code;
- </quote>
- but the driver may recognize as many atoms as it wishes. If
- a requested attribute is unknown by the driver it should return
- &s.code;BadMatch&e.code;. &s.code;XV_ENCODING&e.code; is the
- attribute intended to let the client specify which video
- encoding the particular port should be using (see the description
- of &s.code;XF86VideoEncodingRec&e.code; below). If the
- requested encoding is unsupported, the driver should return
- &s.code;XvBadEncoding&e.code;. If the value lies outside the
- advertised range &s.code;BadValue&e.code; may be returned.
- &s.code;Success&e.code; should be returned otherwise.
-
- </quote>
-
- &s.code;typedef void (* QueryBestSizeFuncPtr)(ScrnInfoPtr pScrn,
- &f.indent;Bool motion, short vid_w, short vid_h,
- &f.indent;short drw_w, short drw_h,
- &f.indent;unsigned int *p_w, unsigned int *p_h, pointer data)&e.code;
- <quote><p>
- &s.code;QueryBestSize&e.code; provides the client with a way
- to query what the destination dimensions would end up being
- if they were to request that an area
- &s.code;vid_w&e.code by &s.code;vid_h&e.code; from the video
- stream be scaled to rectangle of
- &s.code;drw_w&e.code; by &s.code;drw_h&e.code; on the screen.
- Since it is not expected that all hardware will be able to
- get the target dimensions exactly, it is important that the
- driver provide this function.
-
- </quote>
-
- &s.code;typedef int (* PutImageFuncPtr)( ScrnInfoPtr pScrn,
- &f.indent;short src_x, short src_y, short drw_x, short drw_y,
- &f.indent;short src_w, short src_h, short drw_w, short drw_h,
- &f.indent;int image, char *buf, short width, short height,
- &f.indent;Bool sync, RegionPtr clipBoxes, pointer data )&e.code;
- <quote><p>
- This is similar to &s.code;PutStill&e.code; except that the
- source of the video is not a port but the data stored in a system
- memory buffer at &s.code;buf&e.code;. The data is in the format
- indicated by the &s.code;image&e.code; descriptor and represents a
- source of size &s.code;width&e.code; by &s.code;height&e.code;.
- If &s.code;sync&e.code; is TRUE the driver should not return
- from this function until it is through reading the data
- from &s.code;buf&e.code;. Returning when &s.code;sync&e.code;
- is TRUE indicates that it is safe for the data at &s.code;buf&e.code;
- to be replaced, freed, or modified.
-
- </quote>
-
- &s.code;typedef int (* QueryImageAttributesFuncPtr)( ScrnInfoPtr pScrn,
- &f.indent;int image, short *width, short *height,
- &f.indent;int *pitches, int *offsets)&e.code;
- <quote><p>
- This function is called to let the driver specify how data for
- a particular &s.code;image&e.code; of size &s.code;width&e.code;
- by &s.code;height&e.code; should be stored. Sometimes only
- the size and corrected width and height are needed. In that
- case &s.code;pitches&e.code; and &s.code;offsets&e.code; are
- NULL. The size of the memory required for the image is returned
- by this function. The &s.code;width&e.code; and
- &s.code;height&e.code; of the requested image can be altered by
- the driver to reflect format limitations (such as component
- sampling periods that are larger than one). If
- &s.code;pitches&e.code; and &s.code;offsets&e.code; are not NULL,
- these will be arrays with as many elements in them as there
- are planes in the &s.code;image&e.code; format. The driver
- should specify the pitch (in bytes) of each scanline in the
- particular plane as well as the offset to that plane (in bytes)
- from the beginning of the image.
-
- </quote>
-
- </quote>
-
-The XF86VideoEncodingRec:
-<quote><p>
-<verb>
-typedef struct {
- int id;
- char *name;
- unsigned short width, height;
- XvRationalRec rate;
-} XF86VideoEncodingRec, *XF86VideoEncodingPtr;
-
-</verb>
- The &s.code;XF86VideoEncodingRec&e.code; specifies what encodings
- the adaptor can support. Most of this data is just informational
- and for the client's benefit, and is what will be reported by
- &s.code;XvQueryEncodings&e.code;. The &s.code;id&e.code; field is
- expected to be a unique identifier to allow the client to request a
- certain encoding via the &s.code;XV_ENCODING&e.code; attribute string.
-
-</quote>
-
-The XF86VideoFormatRec:
-
-<quote><p>
-<verb>
-typedef struct {
- char depth;
- short class;
-} XF86VideoFormatRec, *XF86VideoFormatPtr;
-</verb>
-
- This specifies what visuals the video is viewable in.
- &s.code;depth&e.code; is the depth of the visual (not bpp).
- &s.code;class&e.code; is the visual class such as
- &s.code;TrueColor&e.code;, &s.code;DirectColor&e.code; or
- &s.code;PseudoColor&e.code;. Initialization of an adaptor will fail
- if none of the visuals on that screen are supported.
-
-</quote>
-
-The XF86AttributeRec:
-
-<quote><p>
-<verb>
-typedef struct {
- int flags;
- int min_value;
- int max_value;
- char *name;
-} XF86AttributeListRec, *XF86AttributeListPtr;
-
-</verb>
-
- Each adaptor may have an array of these advertising the attributes
- for its ports. Currently defined flags are &s.code;XvGettable&e.code;
- and &s.code;XvSettable&e.code; which may be OR'd together indicating that
- attribute is ``gettable'' or ``settable'' by the client. The
- &s.code;min&e.code; and &s.code;max&e.code; field specify the valid range
- for the value. &s.code;Name&e.code; is a text string describing the
- attribute by name.
-
-</quote>
-
-The XF86ImageRec:
-
-<quote><p>
-<verb>
-typedef struct {
- int id;
- int type;
- int byte_order;
- char guid[16];
- int bits_per_pixel;
- int format;
- int num_planes;
-
- /* for RGB formats */
- int depth;
- unsigned int red_mask;
- unsigned int green_mask;
- unsigned int blue_mask;
-
- /* for YUV formats */
- unsigned int y_sample_bits;
- unsigned int u_sample_bits;
- unsigned int v_sample_bits;
- unsigned int horz_y_period;
- unsigned int horz_u_period;
- unsigned int horz_v_period;
- unsigned int vert_y_period;
- unsigned int vert_u_period;
- unsigned int vert_v_period;
- char component_order[32];
- int scanline_order;
-} XF86ImageRec, *XF86ImagePtr;
-</verb>
-
- XF86ImageRec describes how video source data is laid out in memory.
- The fields are as follows:
-
- &s.code;id&e.code;
- <quote><p>
- This is a unique descriptor for the format. It is often good to
- set this value to the FOURCC for the format when applicable.
- </quote>
-
- &s.code;type&e.code;
- <quote><p>
- This is &s.code;XvRGB&e.code; or &s.code;XvYUV&e.code;.
- </quote>
-
- &s.code;byte_order&e.code;
- <quote><p>
- This is &s.code;LSBFirst&e.code; or &s.code;MSBFirst&e.code;.
- </quote>
-
- &s.code;guid&e.code;
- <quote><p>
- This is the Globally Unique IDentifier for the format. When
- not applicable, all characters should be NULL.
- </quote>
-
- &s.code;bits_per_pixel&e.code;
- <quote><p>
- The number of bits taken up (but not necessarily used) by each
- pixel. Note that for some planar formats which have fractional
- bits per pixel (such as IF09) this number may be rounded _down_.
- </quote>
-
- &s.code;format&e.code;
- <quote><p>
- This is &s.code;XvPlanar&e.code; or &s.code;XvPacked&e.code;.
- </quote>
-
- &s.code;num_planes&e.code;
- <quote><p>
- The number of planes in planar formats. This should be set to
- one for packed formats.
- </quote>
-
- &s.code;depth&e.code;
- <quote><p>
- The significant bits per pixel in RGB formats (analgous to the
- depth of a pixmap format).
- </quote>
-
- &s.code;red_mask&e.code;
- &s.code;green_mask&e.code;
- &s.code;blue_mask&e.code;
- <quote><p>
- The red, green and blue bitmasks for packed RGB formats.
- </quote>
-
- &s.code;y_sample_bits&e.code;
- &s.code;u_sample_bits&e.code;
- &s.code;v_sample_bits&e.code;
- <quote><p>
- The y, u and v sample sizes (in bits).
- </quote>
-
- &s.code;horz_y_period&e.code;
- &s.code;horz_u_period&e.code;
- &s.code;horz_v_period&e.code;
- <quote><p>
- The y, u and v sampling periods in the horizontal direction.
- </quote>
-
- &s.code;vert_y_period&e.code;
- &s.code;vert_u_period&e.code;
- &s.code;vert_v_period&e.code;
- <quote><p>
- The y, u and v sampling periods in the vertical direction.
- </quote>
-
- &s.code;component_order&e.code;
- <quote><p>
- Uppercase ascii characters representing the order that
- samples are stored within packed formats. For planar formats
- this represents the ordering of the planes. Unused characters
- in the 32 byte string should be set to NULL.
- </quote>
-
- &s.code;scanline_order&e.code;
- <quote><p>
- This is &s.code;XvTopToBottom&e.code; or &s.code;XvBottomToTop&e.code;.
- </quote>
-
- Since some formats (particular some planar YUV formats) may not
-be completely defined by the parameters above, the guid, when
-available, should provide the most accurate description of the
-format.
-
-</quote>
-
-<sect>The Loader
-<p>
-
-This section describes the interfaces to the module loader. The loader
-interfaces can be divided into two groups: those that are only available to
-the XFree86 common layer, and those that are also available to modules.
-
-<sect1>Loader Overview
-<p>
-
-The loader is capable of loading modules in a range of object formats,
-and knowledge of these formats is built in to the loader. Knowledge of
-new object formats can be added to the loader in a straightforward
-manner. This makes it possible to provide OS-independent modules (for
-a given CPU architecture type). In addition to this, the loader can
-load modules via the OS-provided &s.code;dlopen(3)&e.code; service where
-available. Such modules are not platform independent, and the semantics
-of &s.code;dlopen()&e.code; on most systems results in significant
-limitations in the use of modules of this type. Support for
-&s.code;dlopen()&e.code; modules in the loader is primarily for
-experimental and development purposes.
-
-Symbols exported by the loader (on behalf of the core X server) to
-modules are determined at compile time. Only those symbols explicitly
-exported are available to modules. All external symbols of loaded
-modules are exported to other modules, and to the core X server. The
-loader can be requested to check for unresolved symbols at any time,
-and the action to be taken for unresolved symbols can be controlled by
-the caller of the loader. Typically the caller identifies which symbols
-can safely remain unresolved and which cannot.
-
-NOTE: Now that ISO-C allows pointers to functions and pointers to data to
-have different internal representations, some of the following interfaces
-will need to be revisited.
-
-<sect1>Semi-private Loader Interface
-<p>
-
-The following is the semi-private loader interface that is available to the
-XFree86 common layer.
-
- <quote><p>
- &s.code;void LoaderInit(void)&e.code;
- <quote><p>
- The &s.code;LoaderInit()&e.code; function initialises the loader,
- and it must be called once before calling any other loader functions.
- This function initialises the tables of exported symbols, and anything
- else that might need to be initialised.
-
- </quote>
-
- &s.code;void LoaderSetPath(const char *path)&e.code;
- <quote><p>
- The &s.code;LoaderSetPath()&e.code; function initialises a default
- module search path. This must be called if calls to other functions
- are to be made without explicitly specifying a module search path.
- The search path &s.code;path&e.code; must be a string of one or more
- comma separated absolute paths. Modules are expected to be located
- below these paths, possibly in subdirectories of these paths.
-
- </quote>
-
- &s.code;pointer LoadModule(const char *module, const char *path,
- &f.indent;const char **subdirlist, const char **patternlist,
- &f.indent;pointer options, const XF86ModReqInfo * modreq,
- &f.indent;int *errmaj, int *errmin)&e.code;
- <quote><p>
- The &s.code;LoadModule()&e.code; function loads the module called
- &s.code;module&e.code;. The return value is a module handle, and
- may be used in future calls to the loader that require a reference
- to a loaded module. The module name &s.code;module&e.code; is
- normally the module's canonical name, which doesn't contain any
- directory path information, or any object/library file prefixes of
- suffixes. Currently a full pathname and/or filename is also accepted.
- This might change. The other parameters are:
-
- &s.code;path&e.code;
- <quote><p>
- An optional comma-separated list of module search paths.
- When &s.code;NULL&e.code;, the default search path is used.
-
- </quote>
-
- &s.code;subdirlist&e.code;
- <quote><p>
- An optional &s.code;NULL&e.code; terminated list of
- subdirectories to search. When &s.code;NULL&e.code;,
- the default built-in list is used (refer to
- &s.code;stdSubdirs&e.code; in &s.code;loadmod.c&e.code;).
- The default list is also substituted for entries in
- &s.code;subdirlist&e.code; with the value
- &s.code;DEFAULT_LIST&e.code;. This makes is possible
- to augment the default list instead of replacing it.
- Subdir elements must be relative, and must not contain
- &s.code;".."&e.code;. If any violate this requirement,
- the load fails.
-
- </quote>
-
- &s.code;patternlist&e.code;
- <quote><p>
- An optional &s.code;NULL&e.code; terminated list of
- POSIX regular expressions used to connect module
- filenames with canonical module names. Each regex
- should contain exactly one subexpression that corresponds
- to the canonical module name. When &s.code;NULL&e.code;,
- the default built-in list is used (refer to
- &s.code;stdPatterns&e.code; in
- &s.code;loadmod.c&e.code;). The default list is also
- substituted for entries in &s.code;patternlist&e.code;
- with the value &s.code;DEFAULT_LIST&e.code;. This
- makes it possible to augment the default list instead
- of replacing it.
-
- </quote>
-
- &s.code;options&e.code;
- <quote><p>
- An optional parameter that is passed to the newly
- loaded module's &s.code;SetupProc&e.code; function
- (if it has one). This argument is normally a
- &s.code;NULL&e.code; terminated list of
- &s.code;Options&e.code;, and must be interpreted that
- way by modules loaded directly by the XFree86 common
- layer. However, it may be used for application-specific
- parameter passing in other situations.
-
- When loading ``external'' modules (modules that don't
- have the standard entry point, for example a
- special shared library) the options parameter can be
- set to &s.code;EXTERN_MODULE&e.code; to tell the
- loader not to reject the module when it doesn't find
- the standard entry point.
-
- </quote>
-
- &s.code;modreq&e.code;
- <quote><p>
- An optional &s.code;XF86ModReqInfo*&e.code; containing
- version/ABI/vendor information to requirements to
- check the newly loaded module against. The main
- purpose of this is to allow the loader to verify that
- a module of the correct type/version before running
- its &s.code;SetupProc&e.code; function.
-
- The &s.code;XF86ModReqInfo&e.code; struct is defined
- as follows:
-<verb>
-typedef struct {
- CARD8 majorversion; /* MAJOR_UNSPEC */
- CARD8 minorversion; /* MINOR_UNSPEC */
- CARD16 patchlevel; /* PATCH_UNSPEC */
- const char * abiclass; /* ABI_CLASS_NONE */
- CARD32 abiversion; /* ABI_VERS_UNSPEC */
- const char * moduleclass; /* MOD_CLASS_NONE */
-} XF86ModReqInfo;
-</verb>
-
- The information here is compared against the equivalent
- information in the module's
- &s.code;XF86ModuleVersionInfo&e.code; record (which
- is described below). The values in comments above
- indicate ``don't care'' settings for each of the fields.
- The comparisons made are as follows:
-
- &s.code;majorversion&e.code;
- <quote><p>
- Must match the module's majorversion
- exactly.
-
- </quote>
- &s.code;minorversion&e.code;
- <quote><p>
- The module's minor version must be
- no less than this value. This
- comparison is only made if
- &s.code;majorversion&e.code; is
- specified and matches.
-
- </quote>
- &s.code;patchlevel&e.code;
- <quote><p>
- The module's patchlevel must be no
- less than this value. This comparison
- is only made if
- &s.code;minorversion&e.code; is
- specified and matches.
-
- </quote>
- &s.code;abiclass&e.code;
- <quote><p>
- String must match the module's abiclass
- string.
-
- </quote>
- &s.code;abiversion&e.code;
- <quote><p>
- Must be consistent with the module's
- abiversion (major equal, minor no
- older).
-
- </quote>
- &s.code;moduleclass&e.code;
- <quote><p>
- String must match the module's
- moduleclass string.
-
- </quote>
-
- </quote>
-
- &s.code;errmaj&e.code;
- <quote><p>
- An optional pointer to a variable holding the major
- part or the error code. When provided,
- &s.code;*errmaj&e.code; is filled in when
- &s.code;LoadModule()&e.code; fails.
-
- </quote>
-
- &s.code;errmin&e.code;
- <quote><p>
- Like &s.code;errmaj&e.code;, but for the minor part
- of the error code.
-
- </quote>
-
- </quote>
-
- &s.code;void UnloadModule(pointer mod)&e.code;
- <quote><p>
- This function unloads the module referred to by the handle mod.
- All child modules are also unloaded recursively. This function must
- not be used to directly unload modules that are child modules (i.e.,
- those that have been loaded with the &s.code;LoadSubModule()&e.code;
- described below).
-
- </quote>
- </quote>
-
-<sect1>Module Requirements
-<p>
-
-Modules must provide information about themselves to the loader, and
-may optionally provide entry points for "setup" and "teardown" functions
-(those two functions are referred to here as &s.code;SetupProc&e.code;
-and &s.code;TearDownProc&e.code;).
-
-The module information is contained in the
-&s.code;XF86ModuleVersionInfo&e.code; struct, which is defined as follows:
-
-<quote><p><verb>
-typedef struct {
- const char * modname; /* name of module, e.g. "foo" */
- const char * vendor; /* vendor specific string */
- CARD32 _modinfo1_; /* constant MODINFOSTRING1/2 to find */
- CARD32 _modinfo2_; /* infoarea with a binary editor/sign tool */
- CARD32 xf86version; /* contains XF86_VERSION_CURRENT */
- CARD8 majorversion; /* module-specific major version */
- CARD8 minorversion; /* module-specific minor version */
- CARD16 patchlevel; /* module-specific patch level */
- const char * abiclass; /* ABI class that the module uses */
- CARD32 abiversion; /* ABI version */
- const char * moduleclass; /* module class */
- CARD32 checksum[4]; /* contains a digital signature of the */
- /* version info structure */
-} XF86ModuleVersionInfo;
-</verb>
-
-The fields are used as follows:
-
- &s.code;modname&e.code;
- <quote><p>
- The module's name. This field is currently only for
- informational purposes, but the loader may be modified
- in future to require it to match the module's canonical
- name.
-
- </quote>
-
- &s.code;vendor&e.code;
- <quote><p>
- The module vendor. This field is for informational purposes
- only.
-
- </quote>
-
- &s.code;_modinfo1_&e.code;
- <quote><p>
- This field holds the first part of a signature that can
- be used to locate this structure in the binary. It should
- always be initialised to &s.code;MODINFOSTRING1&e.code;.
-
- </quote>
-
- &s.code;_modinfo2_&e.code;
- <quote><p>
- This field holds the second part of a signature that can
- be used to locate this structure in the binary. It should
- always be initialised to &s.code;MODINFOSTRING2&e.code;.
-
- </quote>
-
- &s.code;xf86version&e.code;
- <quote><p>
- The XFree86 version against which the module was compiled.
- This is mostly for informational/diagnostic purposes. It
- should be initialised to &s.code;XF86_VERSION_CURRENT&e.code;, which is
- defined in &s.code;xf86Version.h&e.code;.
-
- </quote>
-
- &s.code;majorversion&e.code;
- <quote><p>
- The module-specific major version. For modules where this
- version is used for more than simply informational
- purposes, the major version should only change (be
- incremented) when ABI incompatibilities are introduced,
- or ABI components are removed.
-
- </quote>
-
- &s.code;minorversion&e.code;
- <quote><p>
- The module-specific minor version. For modules where this
- version is used for more than simply informational
- purposes, the minor version should only change (be
- incremented) when ABI additions are made in a backward
- compatible way. It should be reset to zero when the major
- version is increased.
-
- </quote>
-
- &s.code;patchlevel&e.code;
- <quote><p>
- The module-specific patch level. The patch level should
- increase with new revisions of the module where there
- are no ABI changes, and it should be reset to zero when
- the minor version is increased.
-
- </quote>
-
- &s.code;abiclass&e.code;
- <quote><p>
- The ABI class that the module requires. The class is
- specified as a string for easy extensibility. It should
- indicate which (if any) of the X server's built-in ABI
- classes that the module relies on, or a third-party ABI
- if appropriate. Built-in ABI classes currently defined are:
-
- <quote>
- &s.code;ABI_CLASS_NONE&e.code;
- <quote>no class</quote>
- &s.code;ABI_CLASS_ANSIC&e.code;
- <quote>only requires the ANSI C interfaces</quote>
- &s.code;ABI_CLASS_VIDEODRV&e.code;
- <quote>requires the video driver ABI</quote>
- &s.code;ABI_CLASS_XINPUT&e.code;
- <quote>requires the XInput driver ABI</quote>
- &s.code;ABI_CLASS_EXTENSION&e.code;
- <quote>requires the extension module ABI</quote>
- &s.code;ABI_CLASS_FONT&e.code;
- <quote>requires the font module ABI</quote>
- </quote>
-
- </quote>
-
- &s.code;abiversion&e.code;
- <quote><p>
- The version of abiclass that the module requires. The
- version consists of major and minor components. The
- major version must match and the minor version must be
- no newer than that provided by the server or parent
- module. Version identifiers for the built-in classes
- currently defined are:
-
- <quote>
- &s.code;ABI_ANSIC_VERSION&nl;
- ABI_VIDEODRV_VERSION&nl;
- ABI_XINPUT_VERSION&nl;
- ABI_EXTENSION_VERSION&nl;
- ABI_FONT_VERSION&e.code;
- </quote>
-
- </quote>
-
- &s.code;moduleclass&e.code;
- <quote><p>
- This is similar to the abiclass field, except that it
- defines the type of module rather than the ABI it
- requires. For example, although all video drivers require
- the video driver ABI, not all modules that require the
- video driver ABI are video drivers. This distinction
- can be made with the moduleclass. Currently pre-defined
- module classes are:
-
- <quote>
- &s.code;MOD_CLASS_NONE&nl;
- MOD_CLASS_VIDEODRV&nl;
- MOD_CLASS_XINPUT&nl;
- MOD_CLASS_FONT&nl;
- MOD_CLASS_EXTENSION&e.code;
- </quote>
-
- </quote>
-
- &s.code;checksum&e.code;
- <quote><p>
- Not currently used.
-
- </quote>
-
-</quote>
-
-The module version information, and the optional &s.code;SetupProc&e.code;
-and &s.code;TearDownProc&e.code; entry points are found by the loader
-by locating a data object in the module called "modnameModuleData",
-where "modname" is the canonical name of the module. Modules must
-contain such a data object, and it must be declared with global scope,
-be compile-time initialised, and is of the following type:
-
-<quote>
-<verb>
-typedef struct {
- XF86ModuleVersionInfo * vers;
- ModuleSetupProc setup;
- ModuleTearDownProc teardown;
-} XF86ModuleData;
-</verb>
-</quote>
-
-The vers parameter must be initialised to a pointer to a correctly
-initialised &s.code;XF86ModuleVersionInfo&e.code; struct. The other
-two parameter are optional, and should be initialised to
-&s.code;NULL&e.code; when not required. The other parameters are defined
-as
-
- <quote><p>
- &s.code;typedef pointer (*ModuleSetupProc)(pointer, pointer, int *, int *)&e.code;
-
- &s.code;typedef void (*ModuleTearDownProc)(pointer)&e.code;
-
-
- &s.code;pointer SetupProc(pointer module, pointer options,
- &f.indent;int *errmaj, int *errmin)&e.code;
- <quote><p>
- When defined, this function is called by the loader after successfully
- loading a module. module is a handle for the newly loaded module,
- and maybe used by the &s.code;SetupProc&e.code; if it calls other
- loader functions that require a reference to it. The remaining
- arguments are those that were passed to the
- &s.code;LoadModule()&e.code; (or &s.code;LoadSubModule()&e.code;),
- and are described above. When the &s.code;SetupProc&e.code; is
- successful it must return a non-&s.code;NULL&e.code; value. The
- loader checks this, and if it is &s.code;NULL&e.code; it unloads
- the module and reports the failure to the caller of
- &s.code;LoadModule()&e.code;. If the &s.code;SetupProc&e.code;
- does things that need to be undone when the module is unloaded,
- it should define a &s.code;TearDownProc&e.code;, and return a
- pointer that the &s.code;TearDownProc&e.code; can use to undo what
- has been done.
-
- When a module is loaded multiple times, the &s.code;SetupProc&e.code;
- is called once for each time it is loaded.
-
- </quote>
-
- &s.code;void TearDownProc(pointer tearDownData)&e.code;
- <quote><p>
- When defined, this function is called when the loader unloads a
- module. The &s.code;tearDownData&e.code; parameter is the return
- value of the &s.code;SetupProc()&e.code; that was called when the
- module was loaded. The purpose of this function is to clean up
- before the module is unloaded (for example, by freeing allocated
- resources).
-
- </quote>
- </quote>
-
-<sect1>Public Loader Interface
-<p>
-
-The following is the Loader interface that is available to any part of
-the server, and may also be used from within modules.
-
- <quote><p>
- &s.code;pointer LoadSubModule(pointer parent, const char *module,
- &f.indent;const char **subdirlist, const char **patternlist,
- &f.indent;pointer options, const XF86ModReqInfo * modreq,
- &f.indent;int *errmaj, int *errmin)&e.code;
- <quote><p>
- This function is like the &s.code;LoadModule()&e.code; function
- described above, except that the module loaded is registered as a
- child of the calling module. The &s.code;parent&e.code; parameter
- is the calling module's handle. Modules loaded with this function
- are automatically unloaded when the parent module is unloaded. The
- other difference is that the path parameter may not be specified.
- The module search path used for modules loaded with this function
- is the default search path as initialised with
- &s.code;LoaderSetPath()&e.code;.
-
- </quote>
-
- &s.code;void UnloadSubModule(pointer module)&e.code;
- <quote><p>
- This function unloads the module with handle &s.code;module&e.code;.
- If that module itself has children, they are also unloaded. It is
- like &s.code;UnloadModule()&e.code;, except that it is safe to use
- for unloading child modules.
-
- </quote>
-
- &s.code;pointer LoaderSymbol(const char *symbol)&e.code;
- <quote><p>
- This function returns the address of the symbol with name
- &s.code;symbol&e.code;. This may be used to locate a module entry
- point with a known name.
-
- </quote>
-
- &s.code;char **LoaderlistDirs(const char **subdirlist,
- &f.indent;const char **patternlist)&e.code;
- <quote><p>
- This function returns a &s.code;NULL&e.code; terminated list of
- canonical modules names for modules found in the default module
- search path. The &s.code;subdirlist&e.code; and
- &s.code;patternlist&e.code; parameters are as described above, and
- can be used to control the locations and names that are searched.
- If no modules are found, the return value is &s.code;NULL&e.code;.
- The returned list should be freed by calling
- &s.code;LoaderFreeDirList()&e.code; when it is no longer needed.
-
- </quote>
-
- &s.code;void LoaderFreeDirList(char **list)&e.code;
- <quote><p>
- This function frees a module list created by
- &s.code;LoaderlistDirs()&e.code;.
-
- </quote>
-
- &s.code;void LoaderReqSymLists(const char **list0, ...)&e.code;
- <quote><p>
- This function allows the registration of required symbols with the
- loader. It is normally used by a caller of
- &s.code;LoadSubModule()&e.code;. If any symbols registered in this
- way are found to be unresolved when
- &s.code;LoaderCheckUnresolved()&e.code; is called then
- &s.code;LoaderCheckUnresolved()&e.code; will report a failure.
- The function takes one or more &s.code;NULL&e.code; terminated
- lists of symbols. The end of the argument list is indicated by a
- &s.code;NULL&e.code; argument.
-
- </quote>
-
- &s.code;void LoaderReqSymbols(const char *sym0, ...)&e.code;
- <quote><p>
- This function is like &s.code;LoaderReqSymLists()&e.code; except
- that its arguments are symbols rather than lists of symbols. This
- function is more convenient when single functions are to be registered,
- especially when the single function might depend on runtime factors.
- The end of the argument list is indicated by a &s.code;NULL&e.code;
- argument.
-
- </quote>
-
- &s.code;void LoaderRefSymLists(const char **list0, ...)&e.code;
- <quote><p>
- This function allows the registration of possibly unresolved symbols
- with the loader. When &s.code;LoaderCheckUnresolved()&e.code; is
- run it won't generate warnings for symbols registered in this way
- unless they were also registered as required symbols.
- The function takes one or more &s.code;NULL&e.code; terminated
- lists of symbols. The end of the argument list is indicated by a
- &s.code;NULL&e.code; argument.
-
- </quote>
-
- &s.code;void LoaderRefSymbols(const char *sym0, ...)&e.code;
- <quote><p>
- This function is like &s.code;LoaderRefSymLists()&e.code; except
- that its arguments are symbols rather than lists of symbols. This
- function is more convenient when single functions are to be registered,
- especially when the single function might depend on runtime factors.
- The end of the argument list is indicated by a &s.code;NULL&e.code;
- argument.
-
- </quote>
-
- &s.code;int LoaderCheckUnresolved(int delayflag)&e.code;
- <quote><p>
- This function checks for unresolved symbols. It generates warnings
- for unresolved symbols that have not been registered with
- &s.code;LoaderRefSymLists()&e.code;, and maps them to a dummy
- function. This behaviour may change in future. If unresolved
- symbols are found that have been registered with
- &s.code;LoaderReqSymLists()&e.code; or
- &s.code;LoaderReqSymbols()&e.code; then this function returns a
- non-zero value. If none of these symbols are unresolved the return
- value is zero, indicating success.
-
- The &s.code;delayflag&e.code; parameter should normally be set to
- &s.code;LD_RESOLV_IFDONE&e.code;.
-
- </quote>
-
- &s.code;LoaderErrorMsg(const char *name, const char *modname,
- &f.indent;int errmaj, int errmin)&e.code;
- <quote><p>
- This function prints an error message that includes the text ``Failed
- to load module'', the module name &s.code;modname&e.code;, a message
- specific to the &s.code;errmaj&e.code; value, and the value if
- &s.code;errmin&e.code;. If &s.code;name&e.code; is
- non-&s.code;NULL&e.code;, it is printed as an identifying prefix
- to the message (followed by a `:').
-
- </quote>
- </quote>
-
-<sect1>Special Registration Functions
-<p>
-
-The loader contains some functions for registering some classes of modules.
-These may be moved out of the loader at some point.
-
- <quote><p>
- &s.code;void LoadExtension(ExtensionModule *ext)&e.code;
- <quote><p>
- This registers the entry points for the extension identified by
- &s.code;ext&e.code;. The &s.code;ExtensionModule&e.code; struct is
- defined as:
-
-<quote>
-<verb>
-typedef struct {
- InitExtension initFunc;
- char * name;
- Bool *disablePtr;
- InitExtension setupFunc;
-} ExtensionModule;
-</verb>
-</quote>
-
- </quote>
-
- &s.code;void LoadFont(FontModule *font)&e.code;
- <quote><p>
- This registers the entry points for the font rasteriser module
- identified by &s.code;font&e.code;. The &s.code;FontModule&e.code;
- struct is defined as:
-
-<quote>
-<verb>
-typedef struct {
- InitFont initFunc;
- char * name;
- pointer module;
-} FontModule;
-</verb>
-</quote>
-
- </quote>
- </quote>
-
-</sect>
-
-
-<sect>Helper Functions
-<p>
-
-This section describe ``helper'' functions that video driver
-might find useful. While video drivers are not required to use any of
-these to be considered ``compliant'', the use of appropriate helpers is
-strongly encouraged to improve the consistency of driver behaviour.
-
-<sect1>Functions for printing messages
-<p>
-
- <quote><p>
- &s.code;ErrorF(const char *format, ...)&e.code;
- <quote><p>
- This is the basic function for writing to the error log (typically
- stderr and/or a log file). Video drivers should usually avoid
- using this directly in favour of the more specialised functions
- described below. This function is useful for printing messages
- while debugging a driver.
-
- </quote>
-
- &s.code;FatalError(const char *format, ...)&e.code;
- <quote><p>
- This prints a message and causes the Xserver to abort. It should
- rarely be used within a video driver, as most error conditions
- should be flagged by the return values of the driver functions.
- This allows the higher layers to decide how to proceed. In rare
- cases, this can be used within a driver if a fatal unexpected
- condition is found.
-
- </quote>
-
- &s.code;xf86ErrorF(const char *format, ...)&e.code;
- <quote><p>
- This is like &s.code;ErrorF()&e.code;, except that the message is
- only printed when the Xserver's verbosity level is set to the
- default (&s.code;1&e.code;) or higher. It means that the messages
- are not printed when the server is started with the
- &s.cmd;-quiet&e.cmd; flag. Typically this function would only be
- used for continuing messages started with one of the more specialised
- functions described below.
-
- </quote>
-
- &s.code;xf86ErrorFVerb(int verb, const char *format, ...)&e.code;
- <quote><p>
- Like &s.code;xf86ErrorF()&e.code;, except the minimum verbosity
- level for which the message is to be printed is given explicitly.
- Passing a &s.code;verb&e.code; value of zero means the message
- is always printed. A value higher than &s.code;1&e.code; can be
- used for information would normally not be needed, but which might
- be useful when diagnosing problems.
-
- </quote>
-
- &s.code;xf86Msg(MessageType type, const char *format, ...)&e.code;
- <quote><p>
- This is like &s.code;xf86ErrorF()&e.code;, except that the message
- is prefixed with a marker determined by the value of
- &s.code;type&e.code;. The marker is used to indicate the type of
- message (warning, error, probed value, config value, etc). Note
- the &s.code;xf86Verbose&e.code; value is ignored for messages of
- type &s.code;X_ERROR&e.code;.
-
- The marker values are:
-
- <quote>
- &s.code;X_PROBED&e.code;
- <quote>Value was probed.</quote>
- &s.code;X_CONFIG&e.code;
- <quote>Value was given in the config file.</quote>
- &s.code;X_DEFAULT&e.code;
- <quote>Value is a default.</quote>
- &s.code;X_CMDLINE&e.code;
- <quote>Value was given on the command line.</quote>
- &s.code;X_NOTICE&e.code;
- <quote>Notice.</quote>
- &s.code;X_ERROR&e.code;
- <quote>Error message.</quote>
- &s.code;X_WARNING&e.code;
- <quote>Warning message.</quote>
- &s.code;X_INFO&e.code;
- <quote>Informational message.</quote>
- &s.code;X_NONE&e.code;
- <quote>No prefix.</quote>
- &s.code;X_NOT_IMPLEMENTED&e.code;
- <quote>The message relates to functionality that is not yet
- implemented.</quote>
- </quote>
-
-
- </quote>
-
- &s.code;xf86MsgVerb(MessageType type, int verb, const char *format, ...)&e.code;
- <quote><p>
- Like &s.code;xf86Msg()&e.code;, but with the verbosity level given
- explicitly.
-
- </quote>
-
- &s.code;xf86DrvMsg(int scrnIndex, MessageType type, const char *format, ...)&e.code;
- <quote><p>
- This is like &s.code;xf86Msg()&e.code; except that the driver's
- name (the &s.code;name&e.code; field of the
- &s.code;ScrnInfoRec&e.code;) followed by the
- &s.code;scrnIndex&e.code; in parentheses is printed following the
- prefix. This should be used by video drivers in most cases as it
- clearly indicates which driver/screen the message is for. If
- &s.code;scrnIndex&e.code; is negative, this function behaves
- exactly like &s.code;xf86Msg()&e.code;.
-
- NOTE: This function can only be used after the
- &s.code;ScrnInfoRec&e.code; and its &s.code;name&e.code; field
- have been allocated. Normally, this means that it can not be
- used before the END of the &s.code;ChipProbe()&e.code; function.
- Prior to that, use &s.code;xf86Msg()&e.code;, providing the
- driver's name explicitly. No screen number can be supplied at
- that point.
-
- </quote>
-
- &s.code;xf86DrvMsgVerb(int scrnIndex, MessageType type, int verb,
- &f.indent;const char *format, ...)&e.code;
- <quote><p>
- Like &s.code;xf86DrvMsg()&e.code;, but with the verbosity level
- given explicitly.
-
- </quote>
- </quote>
-
-
-<sect1>Functions for setting values based on command line and config file
-<p>
-
- <quote><p>
- &s.code;Bool xf86SetDepthBpp(ScrnInfoPtr scrp, int depth, int bpp,
- &f.indent;int fbbpp, int depth24flags)&e.code;
- <quote><p>
- This function sets the &s.code;depth&e.code;, &s.code;pixmapBPP&e.code; and &s.code;bitsPerPixel&e.code; fields
- of the &s.code;ScrnInfoRec&e.code;. It also determines the defaults for display-wide
- attributes and pixmap formats the screen will support, and finds
- the Display subsection that matches the depth/bpp. This function
- should normally be called very early from the
- &s.code;ChipPreInit()&e.code; function.
-
- It requires that the &s.code;confScreen&e.code; field of the &s.code;ScrnInfoRec&e.code; be
- initialised prior to calling it. This is done by the XFree86
- common layer prior to calling &s.code;ChipPreInit()&e.code;.
-
- The parameters passed are:
-
- &s.code;depth&e.code;
- <quote><p>
- driver's preferred default depth if no other is given.
- If zero, use the overall server default.
-
- </quote>
- &s.code;bpp&e.code;
- <quote><p>
- Same, but for the pixmap bpp.
-
- </quote>
- &s.code;fbbpp&e.code;
- <quote><p>
- Same, but for the framebuffer bpp.
-
- </quote>
- &s.code;depth24flags&e.code;
- <quote><p>
- Flags that indicate the level of 24/32bpp support
- and whether conversion between different framebuffer
- and pixmap formats is supported. The flags for this
- argument are defined as follows, and multiple flags
- may be ORed together:
-
- &s.code;NoDepth24Support&e.code;
- <quote>No depth 24 formats supported</quote>
- &s.code;Support24bppFb&e.code;
- <quote>24bpp framebuffer supported</quote>
- &s.code;Support32bppFb&e.code;
- <quote>32bpp framebuffer supported</quote>
- &s.code;SupportConvert24to32&e.code;
- <quote>Can convert 24bpp pixmap to 32bpp fb</quote>
- &s.code;SupportConvert32to24&e.code;
- <quote>Can convert 32bpp pixmap to 24bpp fb</quote>
- &s.code;ForceConvert24to32&e.code;
- <quote>Force 24bpp pixmap to 32bpp fb conversion</quote>
- &s.code;ForceConvert32to24&e.code;
- <quote>Force 32bpp pixmap to 24bpp fb conversion</quote>
-
- </quote>
-
- It uses the command line, config file, and default values in the
- correct order of precedence to determine the depth and bpp values.
- It is up to the driver to check the results to see that it supports
- them. If not the &s.code;ChipPreInit()&e.code; function should
- return &s.code;FALSE&e.code;.
-
- If only one of depth/bpp is given, the other is set to a reasonable
- (and consistent) default.
-
- If a driver finds that the initial &s.code;depth24flags&e.code;
- it uses later results in a fb format that requires more video
- memory than is available it may call this function a second time
- with a different &s.code;depth24flags&e.code; setting.
-
- On success, the return value is &s.code;TRUE&e.code;. On failure
- it prints an error message and returns &s.code;FALSE&e.code;.
-
- The following fields of the &s.code;ScrnInfoRec&e.code; are
- initialised by this function:
-
- <quote>
- &s.code;depth&e.code;, &s.code;bitsPerPixel&e.code;,
- &s.code;display&e.code;, &s.code;imageByteOrder&e.code;,
- &s.code;bitmapScanlinePad&e.code;,
- &s.code;bitmapScanlineUnit&e.code;, &s.code;bitmapBitOrder&e.code;,
- &s.code;numFormats&e.code;, &s.code;formats&e.code;,
- &s.code;fbFormat&e.code;.
- </quote>
-
- </quote>
-
- &s.code;void xf86PrintDepthBpp(scrnInfoPtr scrp)&e.code;
- <quote><p>
- This function can be used to print out the depth and bpp settings.
- It should be called after the final call to
- &s.code;xf86SetDepthBpp()&e.code;.
-
- </quote>
-
- &s.code;Bool xf86SetWeight(ScrnInfoPtr scrp, rgb weight, rgb mask)&e.code;
- <quote><p>
- This function sets the &s.code;weight&e.code;, &s.code;mask&e.code;,
- &s.code;offset&e.code; and &s.code;rgbBits&e.code; fields of the
- &s.code;ScrnInfoRec&e.code;. It would normally be called fairly
- early in the &s.code;ChipPreInit()&e.code; function for
- depths&nbsp;>&nbsp;8bpp.
-
- It requires that the &s.code;depth&e.code; and
- &s.code;display&e.code; fields of the &s.code;ScrnInfoRec&e.code;
- be initialised prior to calling it.
-
- The parameters passed are:
-
- &s.code;weight&e.code;
- <quote><p>
- driver's preferred default weight if no other is given.
- If zero, use the overall server default.
-
- </quote>
-
- &s.code;mask&e.code;
- <quote><p>
- Same, but for mask.
-
- </quote>
-
- It uses the command line, config file, and default values in the
- correct order of precedence to determine the weight value. It
- derives the mask and offset values from the weight and the defaults.
- It is up to the driver to check the results to see that it supports
- them. If not the &s.code;ChipPreInit()&e.code; function should
- return &s.code;FALSE&e.code;.
-
- On success, this function prints a message showing the weight
- values selected, and returns &s.code;TRUE&e.code;.
-
- On failure it prints an error message and returns &s.code;FALSE&e.code;.
-
- The following fields of the &s.code;ScrnInfoRec&e.code; are
- initialised by this function:
-
- <quote>
- &s.code;weight&e.code;, &s.code;mask&e.code;, &s.code;offset&e.code;.
- </quote>
-
- </quote>
-
- &s.code;Bool xf86SetDefaultVisual(ScrnInfoPtr scrp, int visual)&e.code;
- <quote><p>
- This function sets the &s.code;defaultVisual&e.code; field of the
- &s.code;ScrnInfoRec&e.code;. It would normally be called fairly
- early from the &s.code;ChipPreInit()&e.code; function.
-
- It requires that the &s.code;depth&e.code; and
- &s.code;display&e.code; fields of the &s.code;ScrnInfoRec&e.code;
- be initialised prior to calling it.
-
- The parameters passed are:
-
- &s.code;visual&e.code;
- <quote><p>
- driver's preferred default visual if no other is given.
- If &s.code;-1&e.code;, use the overall server default.
-
- </quote>
-
- It uses the command line, config file, and default values in the
- correct order of precedence to determine the default visual value.
- It is up to the driver to check the result to see that it supports
- it. If not the &s.code;ChipPreInit()&e.code; function should
- return &s.code;FALSE&e.code;.
-
- On success, this function prints a message showing the default visual
- selected, and returns &s.code;TRUE&e.code;.
-
- On failure it prints an error message and returns &s.code;FALSE&e.code;.
-
- </quote>
-
- &s.code;Bool xf86SetGamma(ScrnInfoPtr scrp, Gamma gamma)&e.code;
- <quote><p>
- This function sets the &s.code;gamma&e.code; field of the
- &s.code;ScrnInfoRec&e.code;. It would normally be called fairly
- early from the &s.code;ChipPreInit()&e.code; function in cases
- where the driver supports gamma correction.
-
- It requires that the &s.code;monitor&e.code; field of the
- &s.code;ScrnInfoRec&e.code; be initialised prior to calling it.
-
- The parameters passed are:
-
- &s.code;gamma&e.code;
- <quote><p>
- driver's preferred default gamma if no other is given.
- If zero (&s.code;< 0.01&e.code;), use the overall server
- default.
-
- </quote>
-
- It uses the command line, config file, and default values in the
- correct order of precedence to determine the gamma value. It is
- up to the driver to check the results to see that it supports
- them. If not the &s.code;ChipPreInit()&e.code; function should
- return &s.code;FALSE&e.code;.
-
- On success, this function prints a message showing the gamma
- value selected, and returns &s.code;TRUE&e.code;.
-
- On failure it prints an error message and returns &s.code;FALSE&e.code;.
-
- </quote>
-
- &s.code;void xf86SetDpi(ScrnInfoPtr pScrn, int x, int y)&e.code;
- <quote><p>
- This function sets the &s.code;xDpi&e.code; and &s.code;yDpi&e.code;
- fields of the &s.code;ScrnInfoRec&e.code;. The driver can specify
- preferred defaults by setting &s.code;x&e.code; and &s.code;y&e.code;
- to non-zero values. The &s.cmd;-dpi&e.cmd; command line option
- overrides all other settings. Otherwise, if the
- &s.key;DisplaySize&e.key; entry is present in the screen's &k.monitor;
- config file section, it is used together with the virtual size to
- calculate the dpi values. This function should be called after
- all the mode resolution has been done.
-
- </quote>
-
- &s.code;void xf86SetBlackWhitePixels(ScrnInfoPtr pScrn)&e.code;
- <quote><p>
- This functions sets the &s.code;blackPixel&e.code; and
- &s.code;whitePixel&e.code; fields of the &s.code;ScrnInfoRec&e.code;
- according to whether or not the &s.cmd;-flipPixels&e.cmd; command
- line options is present.
-
- </quote>
-
- &s.code;const char *xf86GetVisualName(int visual)&e.code;
- <quote><p>
- Returns a printable string with the visual name matching the
- numerical visual class provided. If the value is outside the
- range of valid visual classes, &s.code;NULL&e.code; is returned.
-
- </quote>
- </quote>
-
-
-<sect1>Primary Mode functions
-<p>
-
-The primary mode helper functions are those which would normally be
-used by a driver, unless it has unusual requirements which cannot
-be catered for the by the helpers.
-
- <quote><p>
- &s.code;int xf86ValidateModes(ScrnInfoPtr scrp, DisplayModePtr availModes,
- &f.indent;char **modeNames, ClockRangePtr clockRanges,
- &f.indent;int *linePitches, int minPitch, int maxPitch,
- &f.indent;int pitchInc, int minHeight, int maxHeight,
- &f.indent;int virtualX, int virtualY,
- &f.indent;unsigned long apertureSize,
- &f.indent;LookupModeFlags strategy)&e.code;
- <quote><p>
- This function basically selects the set of modes to use based on
- those available and the various constraints. It also sets some
- other related parameters. It is normally called near the end of
- the &s.code;ChipPreInit()&e.code; function.
-
- The parameters passed to the function are:
-
- &s.code;availModes&e.code;
- <quote><p>
- List of modes available for the monitor.
-
- </quote>
- &s.code;modeNames&e.code;
- <quote><p>
- List of mode names that the screen is requesting.
-
- </quote>
- &s.code;clockRanges&e.code;
- <quote><p>
- A list of clock ranges allowed by the driver. Each
- range includes whether interlaced or multiscan modes
- are supported for that range. See below for more on
- &s.code;clockRanges&e.code;.
-
- </quote>
- &s.code;linePitches&e.code;
- <quote><p>
- List of line pitches supported by the driver.
- This is optional and should be &s.code;NULL&e.code; when
- not used.
-
- </quote>
- &s.code;minPitch&e.code;
- <quote><p>
- Minimum line pitch supported by the driver. This must
- be supplied when &s.code;linePitches&e.code; is
- &s.code;NULL&e.code;, and is ignored otherwise.
-
- </quote>
- &s.code;maxPitch&e.code;
- <quote><p>
- Maximum line pitch supported by the driver. This is
- required when &s.code;minPitch&e.code; is required.
-
- </quote>
- &s.code;pitchInc&e.code;
- <quote><p>
- Granularity of horizontal pitch values as supported by
- the chipset. This is expressed in bits. This must be
- supplied.
-
- </quote>
- &s.code;minHeight&e.code;
- <quote><p>
- minimum virtual height allowed. If zero, no limit is
- imposed.
-
- </quote>
- &s.code;maxHeight&e.code;
- <quote><p>
- maximum virtual height allowed. If zero, no limit is
- imposed.
-
- </quote>
- &s.code;virtualX&e.code;
- <quote><p>
- If greater than zero, this is the virtual width value
- that will be used. Otherwise, the virtual width is
- chosen to be the smallest that can accommodate the modes
- selected.
-
- </quote>
- &s.code;virtualY&e.code;
- <quote><p>
- If greater than zero, this is the virtual height value
- that will be used. Otherwise, the virtual height is
- chosen to be the smallest that can accommodate the modes
- selected.
-
- </quote>
- &s.code;apertureSize&e.code;
- <quote><p>
- The size (in bytes) of the aperture used to access video
- memory.
-
- </quote>
- &s.code;strategy&e.code;
- <quote><p>
- The strategy to use when choosing from multiple modes
- with the same name. The options are:
-
- &s.code;LOOKUP_DEFAULT&e.code;
- <quote>???</quote>
- &s.code;LOOKUP_BEST_REFRESH&e.code;
- <quote>mode with best refresh rate</quote>
- &s.code;LOOKUP_CLOSEST_CLOCK&e.code;
- <quote>mode with closest matching clock</quote>
- &s.code;LOOKUP_LIST_ORDER&e.code;
- <quote>first usable mode in list</quote>
-
- The following options can also be combined (OR'ed) with
- one of the above:
-
- &s.code;LOOKUP_CLKDIV2&e.code;
- <quote>Allow halved clocks</quote>
- &s.code;LOOKUP_OPTIONAL_TOLERANCES&e.code;
- <quote>Allow missing horizontal sync and/or vertical refresh
- ranges in the xorg.conf Monitor section</quote>
-
- &s.code;LOOKUP_OPTIONAL_TOLERANCES&e.code; should only be
- specified when the driver can ensure all modes it generates
- can sync on, or at least not damage, the monitor or digital
- flat panel. Horizontal sync and/or vertical refresh ranges
- specified by the user will still be honoured (and acted upon).
-
- </quote>
-
- This function requires that the following fields of the
- &s.code;ScrnInfoRec&e.code; are initialised prior to calling it:
-
- &s.code;clock[]&e.code;
- <quote>List of discrete clocks (when non-programmable)</quote>
- &s.code;numClocks&e.code;
- <quote>Number of discrete clocks (when non-programmable)</quote>
- &s.code;progClock&e.code;
- <quote>Whether the clock is programmable or not</quote>
- &s.code;monitor&e.code;
- <quote>Pointer to the applicable xorg.conf monitor section</quote>
- &s.code;fdFormat&e.code;
- <quote>Format of the screen buffer</quote>
- &s.code;videoRam&e.code;
- <quote>total video memory size (in bytes)</quote>
- &s.code;maxHValue&e.code;
- <quote>Maximum horizontal timing value allowed</quote>
- &s.code;maxVValue&e.code;
- <quote>Maximum vertical timing value allowed</quote>
- &s.code;xInc&e.code;
- <quote>Horizontal timing increment in pixels (defaults to 8)</quote>
-
- This function fills in the following &s.code;ScrnInfoRec&e.code;
- fields:
-
- &s.code;modePool&e.code;
- <quote><p>
- A subset of the modes available to the monitor which
- are compatible with the driver.
-
- </quote>
- &s.code;modes&e.code;
- <quote><p>
- One mode entry for each of the requested modes, with
- the status field of each filled in to indicate if
- the mode has been accepted or not. This list of
- modes is a circular list.
-
- </quote>
- &s.code;virtualX&e.code;
- <quote><p>
- The resulting virtual width.
-
- </quote>
- &s.code;virtualY&e.code;
- <quote><p>
- The resulting virtual height.
-
- </quote>
- &s.code;displayWidth&e.code;
- <quote><p>
- The resulting line pitch.
-
- </quote>
- &s.code;virtualFrom&e.code;
- <quote><p>
- Where the virtual size was determined from.
-
- </quote>
-
- The first stage of this function checks that the
- &s.code;virtualX&e.code; and &s.code;virtualY&e.code; values
- supplied (if greater than zero) are consistent with the line pitch
- and &s.code;maxHeight&e.code; limitations. If not, an error
- message is printed, and the return value is &s.code;-1&e.code;.
-
- The second stage sets up the mode pool, eliminating immediately
- any modes that exceed the driver's line pitch limits, and also
- the virtual width and height limits (if greater than zero). For
- each mode removed an informational message is printed at verbosity
- level &s.code;2&e.code;. If the mode pool ends up being empty,
- a warning message is printed, and the return value is
- &s.code;0&e.code;.
-
- The final stage is to lookup each mode name, and fill in the remaining
- parameters. If an error condition is encountered, a message is
- printed, and the return value is &s.code;-1&e.code;. Otherwise,
- the return value is the number of valid modes found
- (&s.code;0&e.code; if none are found).
-
- Even if the supplied mode names include duplicates, no two names will
- ever match the same mode. Furthermore, if the supplied mode names do not
- yield a valid mode (including the case where no names are passed at all),
- the function will continue looking through the mode pool until it finds
- a mode that survives all checks, or until the mode pool is exhausted.
-
- A message is only printed by this function when a fundamental
- problem is found. It is intended that this function may be called
- more than once if there is more than one set of constraints that
- the driver can work within.
-
- If this function returns &s.code;-1&e.code;, the
- &s.code;ChipPreInit()&e.code; function should return
- &s.code;FALSE&e.code;.
-
- &s.code;clockRanges&e.code; is a linked list of clock ranges
- allowed by the driver. If a mode doesn't fit in any of the defined
- &s.code;clockRanges&e.code;, it is rejected. The first
- &s.code;clockRange&e.code; that matches all requirements is used.
- This structure needs to be initialized to NULL when allocated.
-
- &s.code;clockRanges&e.code; contains the following fields:
-
- &s.code;minClock&nl;
- maxClock&e.code;
- <quote><p>
- The lower and upper mode clock bounds for which the rest
- of the &s.code;clockRange&e.code; parameters apply.
- Since these are the mode clocks, they are not scaled
- with the &s.code;ClockMulFactor&e.code; and
- &s.code;ClockDivFactor&e.code;. It is up to the driver
- to adjust these values if they depend on the clock
- scaling factors.
-
- </quote>
- &s.code;clockIndex&e.code;
- <quote><p>
- (not used yet) &s.code;-1&e.code; for programmable clocks
-
- </quote>
- &s.code;interlaceAllowed&e.code;
- <quote><p>
- &s.code;TRUE&e.code; if interlacing is allowed for this
- range
-
- </quote>
- &s.code;doubleScanAllowed&e.code;
- <quote><p>
- &s.code;TRUE&e.code; if doublescan or multiscan is allowed
- for this range
-
- </quote>
- &s.code;ClockMulFactor&nl;
- ClockDivFactor&e.code;
- <quote><p>
- Scaling factors that are applied to the mode clocks ONLY
- before selecting a clock index (when there is no
- programmable clock) or a &s.code;SynthClock&e.code;
- value. This is useful for drivers that support pixel
- multiplexing or that need to scale the clocks because
- of hardware restrictions (like sending 24bpp data to an
- 8 bit RAMDAC using a tripled clock).
-
- Note that these parameters describe what must be done
- to the mode clock to achieve the data transport clock
- between graphics controller and RAMDAC. For example
- for &s.code;2:1&e.code; pixel multiplexing, two pixels
- are sent to the RAMDAC on each clock. This allows the
- RAMDAC clock to be half of the actual pixel clock.
- Hence, &s.code;ClockMulFactor=1&e.code; and
- &s.code;ClockDivFactor=2&e.code;. This means that the
- clock used for clock selection (ie, determining the
- correct clock index from the list of discrete clocks)
- or for the &s.code;SynthClock&e.code; field in case of
- a programmable clock is: (&s.code;mode-&gt;Clock *
- ClockMulFactor) / ClockDivFactor&e.code;.
-
- </quote>
- &s.code;PrivFlags&e.code;
- <quote><p>
- This field is copied into the
- &s.code;mode-&gt;PrivFlags&e.code; field when this
- &s.code;clockRange&e.code; is selected by
- &s.code;xf86ValidateModes()&e.code;. It allows the
- driver to find out what clock range was selected, so it
- knows it needs to set up pixel multiplexing or any other
- range-dependent feature. This field is purely
- driver-defined: it may contain flag bits, an index or
- anything else (as long as it is an &s.code;INT&e.code;).
- </quote>
-
- Note that the &s.code;mode-&gt;SynthClock&e.code; field is always
- filled in by &s.code;xf86ValidateModes()&e.code;: it will contain
- the ``data transport clock'', which is the clock that will have
- to be programmed in the chip when it has a programmable clock, or
- the clock that will be picked from the clocks list when it is not
- a programmable one. Thus:
-
- &s.code;mode-&gt;SynthClock =
- &f.indent;(mode-&gt;Clock * ClockMulFactor) / ClockDivFactor&e.code;
-
- </quote>
-
- &s.code;void xf86PruneDriverModes(ScrnInfoPtr scrp)&e.code;
- <quote><p>
- This function deletes modes in the modes field of the
- &s.code;ScrnInfoRec&e.code; that have been marked as invalid.
- This is normally run after having run
- &s.code;xf86ValidateModes()&e.code; for the last time. For each
- mode that is deleted, a warning message is printed out indicating
- the reason for it being deleted.
-
- </quote>
-
- &s.code;void xf86SetCrtcForModes(ScrnInfoPtr scrp, int adjustFlags)&e.code;
- <quote><p>
- This function fills in the &s.code;Crtc*&e.code; fields for all
- the modes in the &s.code;modes&e.code; field of the
- &s.code;ScrnInfoRec&e.code;. The &s.code;adjustFlags&e.code;
- parameter determines how the vertical CRTC values are scaled for
- interlaced modes. They are halved if it is
- &s.code;INTERLACE_HALVE_V&e.code;. The vertical CRTC values are
- doubled for doublescan modes, and are further multiplied by the
- &s.code;VScan&e.code; value.
-
- This function is normally called after calling
- &s.code;xf86PruneDriverModes()&e.code;.
-
- </quote>
-
- &s.code;void xf86PrintModes(ScrnInfoPtr scrp)&e.code;
- <quote><p>
- This function prints out the virtual size setting, and the line
- pitch being used. It also prints out two lines for each mode being
- used. The first line includes the mode's pixel clock, horizontal sync
- rate, refresh rate, and whether it is interlaced, doublescanned and/or
- multi-scanned. The second line is the mode's Modeline.
-
- This function is normally called after calling
- &s.code;xf86SetCrtcForModes()&e.code;.
-
- </quote>
- </quote>
-
-
-<sect1>Secondary Mode functions
-<p>
-
-The secondary mode helper functions are functions which are normally
-used by the primary mode helper functions, and which are not normally
-called directly by a driver. If a driver has unusual requirements
-and needs to do its own mode validation, it might be able to make
-use of some of these secondary mode helper functions.
-
- <quote><p>
- &s.code;int xf86GetNearestClock(ScrnInfoPtr scrp, int freq, Bool allowDiv2,
- &f.indent;int *divider)&e.code;
- <quote><p>
- This function returns the index of the closest clock to the
- frequency &s.code;freq&e.code; given (in kHz). It assumes that
- the number of clocks is greater than zero. It requires that the
- &s.code;numClocks&e.code; and &s.code;clock&e.code; fields of the
- &s.code;ScrnInfoRec&e.code; are initialised. The
- &s.code;allowDiv2&e.code; field determines if the clocks can be
- halved. The &s.code;*divider&e.code; return value indicates
- whether clock division is used when determining the clock returned.
-
- This function is only for non-programmable clocks.
-
- </quote>
-
- &s.code;const char *xf86ModeStatusToString(ModeStatus status)&e.code;
- <quote><p>
- This function converts the &s.code;status&e.code; value to a
- descriptive printable string.
-
- </quote>
-
- &s.code;ModeStatus xf86LookupMode(ScrnInfoPtr scrp, DisplayModePtr modep,
- &f.indent;ClockRangePtr clockRanges, LookupModeFlags strategy)&e.code;
- <quote><p>
- This function takes a pointer to a mode with the name filled in,
- and looks for a mode in the &s.code;modePool&e.code; list which
- matches. The parameters of the matching mode are filled in to
- &s.code;*modep&e.code;. The &s.code;clockRanges&e.code; and
- &s.code;strategy&e.code; parameters are as for the
- &s.code;xf86ValidateModes()&e.code; function above.
-
- This function requires the &s.code;modePool&e.code;,
- &s.code;clock[]&e.code;, &s.code;numClocks&e.code; and
- &s.code;progClock&e.code; fields of the &s.code;ScrnInfoRec&e.code;
- to be initialised before being called.
-
- The return value is &s.code;MODE_OK&e.code; if a mode was found.
- Otherwise it indicates why a matching mode could not be found.
-
- </quote>
-
- &s.code;ModeStatus xf86InitialCheckModeForDriver(ScrnInfoPtr scrp,
- &f.indent;DisplayModePtr mode, ClockRangePtr clockRanges,
- &f.indent;LookupModeFlags strategy, int maxPitch,
- &f.indent;int virtualX, int virtualY)&e.code;
- <quote><p>
- This function checks the passed mode against some basic driver
- constraints. Apart from the ones passed explicitly, the
- &s.code;maxHValue&e.code; and &s.code;maxVValue&e.code; fields of
- the &s.code;ScrnInfoRec&e.code; are also used. If the
- &s.code;ValidMode&e.code; field of the &s.code;ScrnInfoRec&e.code;
- is set, that function is also called to check the mode. Next, the
- mode is checked against the monitor's constraints.
-
- If the mode is consistent with all constraints, the return value
- is &s.code;MODE_OK&e.code;. Otherwise the return value indicates
- which constraint wasn't met.
-
- </quote>
-
- &s.code;void xf86DeleteMode(DisplayModePtr *modeList, DisplayModePtr mode)&e.code;
- <quote><p>
- This function deletes the &s.code;mode&e.code; given from the
- &s.code;modeList&e.code;. It never prints any messages, so it is
- up to the caller to print a message if required.
-
- </quote>
- </quote>
-
-<sect1>Functions for handling strings and tokens
-<p>
-
- Tables associating strings and numerical tokens combined with the
- following functions provide a compact way of handling strings from
- the config file, and for converting tokens into printable strings.
- The table data structure is:
-
-<quote><verb>
-typedef struct {
- int token;
- const char * name;
-} SymTabRec, *SymTabPtr;
-</verb></quote>
-
- A table is an initialised array of &s.code;SymTabRec&e.code;. The
- tokens must be non-negative integers. Multiple names may be mapped
- to a single token. The table is terminated with an element with a
- &s.code;token&e.code; value of &s.code;-1&e.code; and
- &s.code;NULL&e.code; for the &s.code;name&e.code;.
-
-
- <quote><p>
- &s.code;const char *xf86TokenToString(SymTabPtr table, int token)&e.code;
- <quote><p>
- This function returns the first string in &s.code;table&e.code;
- that matches &s.code;token&e.code;. If no match is found,
- &s.code;NULL&e.code; is returned (NOTE, older versions of this
- function would return the string "unknown" when no match is found).
-
- </quote>
-
- &s.code;int xf86StringToToken(SymTabPtr table, const char *string)&e.code;
- <quote><p>
- This function returns the first token in &s.code;table&e.code;
- that matches &s.code;string&e.code;. The
- &s.code;xf86NameCmp()&e.code; function is used to determine the
- match. If no match is found, &s.code;-1&e.code; is returned.
-
- </quote>
- </quote>
-
-
-<sect1>Functions for finding which config file entries to use
-<p>
-
- These functions can be used to select the appropriate config file
- entries that match the detected hardware. They are described above
- in the <ref id="probe" name="Probe"> and
- <ref id="avail" name="Available Functions"> sections.
-
-
-<sect1>Probing discrete clocks on old hardware
-<p>
-
- The &s.code;xf86GetClocks()&e.code; function may be used to assist
- in finding the discrete pixel clock values on older hardware.
-
-
- <quote><p>
- &s.code;void xf86GetClocks(ScrnInfoPtr pScrn, int num,
- &f.indent;Bool (*ClockFunc)(ScrnInfoPtr, int),
- &f.indent;void (*ProtectRegs)(ScrnInfoPtr, Bool),
- &f.indent;void (*BlankScreen)(ScrnInfoPtr, Bool),
- &f.indent;int vertsyncreg, int maskval, int knownclkindex,
- &f.indent;int knownclkvalue)&e.code;
- <quote><p>
- This function uses a comparative sampling method to measure the
- discrete pixel clock values. The number of discrete clocks to
- measure is given by &s.code;num&e.code;. &s.code;clockFunc&e.code;
- is a function that selects the &s.code;n&e.code;'th clock. It
- should also save or restore any state affected by programming the
- clocks when the index passed is &s.code;CLK_REG_SAVE&e.code; or
- &s.code;CLK_REG_RESTORE&e.code;. &s.code;ProtectRegs&e.code; is
- a function that does whatever is required to protect the hardware
- state while selecting a new clock. &s.code;BlankScreen&e.code;
- is a function that blanks the screen. &s.code;vertsyncreg&e.code;
- and &s.code;maskval&e.code; are the register and bitmask to
- check for the presence of vertical sync pulses.
- &s.code;knownclkindex&e.code; and &s.code;knownclkvalue&e.code;
- are the index and value of a known clock. These are the known
- references on which the comparative measurements are based. The
- number of clocks probed is set in &s.code;pScrn-&gt;numClocks&e.code;,
- and the probed clocks are set in the &s.code;pScrn-&gt;clock[]&e.code;
- array. All of the clock values are in units of kHz.
-
- </quote>
-
- &s.code;void xf86ShowClocks(ScrnInfoPtr scrp, MessageType from)&e.code;
- <quote><p>
- Print out the pixel clocks &s.code;scrp-&gt;clock[]&e.code;.
- &s.code;from&e.code; indicates whether the clocks were probed
- or from the config file.
-
- </quote>
- </quote>
-
-<sect1>Other helper functions
-<p>
- <quote><p>
- &s.code;Bool xf86IsUnblank(int mode)&e.code;
- <quote><p>
- Returns &s.code;TRUE&e.code; when the screen saver mode specified
- by &s.code;mode&e.code; requires the screen be unblanked,
- and &s.code;FALSE&e.code; otherwise. The screen saver modes that
- require blanking are &s.code;SCREEN_SAVER_ON&e.code; and
- &s.code;SCREEN_SAVER_CYCLE&e.code;, and the screen saver modes that
- require unblanking are &s.code;SCREEN_SAVER_OFF&e.code; and
- &s.code;SCREEN_SAVER_FORCER&e.code;. Drivers may call this helper
- from their &s.code;SaveScreen()&e.code; function to interpret the
- screen saver modes.
-
- </quote>
- </quote>
-
-<sect>The vgahw module
-<p>
-
-The vgahw modules provides an interface for saving, restoring and
-programming the standard VGA registers, and for handling VGA colourmaps.
-
-<sect1>Data Structures
-<p>
-
- The public data structures used by the vgahw module are
- &s.code;vgaRegRec&e.code; and &s.code;vgaHWRec&e.code;. They are
- defined in &s.code;vgaHW.h.&e.code;
-
-
-<sect1>General vgahw Functions
-<p>
-
- <quote><p>
- &s.code;Bool vgaHWGetHWRec(ScrnInfoPtr pScrn)&e.code;
- <quote><p>
- This function allocates a &s.code;vgaHWRec&e.code; structure, and
- hooks it into the &s.code;ScrnInfoRec&e.code;'s
- &s.code;privates&e.code;. Like all information hooked into the
- &s.code;privates&e.code;, it is persistent, and only needs to be
- allocated once per screen. This function should normally be called
- from the driver's &s.code;ChipPreInit()&e.code; function. The
- &s.code;vgaHWRec&e.code; is zero-allocated, and the following
- fields are explicitly initialised:
-
- &s.code;ModeReg.DAC[]&e.code;
- <quote>initialised with a default colourmap</quote>
- &s.code;ModeReg.Attribute[0x11]&e.code;
- <quote>initialised with the default overscan index</quote>
- &s.code;ShowOverscan&e.code;
- <quote>initialised according to the "ShowOverscan" option</quote>
- &s.code;paletteEnabled&e.code;
- <quote>initialised to FALSE</quote>
- &s.code;cmapSaved&e.code;
- <quote>initialised to FALSE</quote>
- &s.code;pScrn&e.code;
- <quote>initialised to pScrn</quote>
-
- In addition to the above, &s.code;vgaHWSetStdFuncs()&e.code; is
- called to initialise the register access function fields with the
- standard VGA set of functions.
-
- Once allocated, a pointer to the &s.code;vgaHWRec&e.code; can be
- obtained from the &s.code;ScrnInfoPtr&e.code; with the
- &s.code;VGAHWPTR(pScrn)&e.code; macro.
-
- </quote>
-
- &s.code;void vgaHWFreeHWRec(ScrnInfoPtr pScrn)&e.code;
- <quote><p>
- This function frees a &s.code;vgaHWRec&e.code; structure. It
- should be called from a driver's &s.code;ChipFreeScreen()&e.code;
- function.
-
- </quote>
-
- &s.code;Bool vgaHWSetRegCounts(ScrnInfoPtr pScrn, int numCRTC,
- &f.indent;int numSequencer, int numGraphics, int numAttribute)&e.code;
- <quote><p>
- This function allows the number of CRTC, Sequencer, Graphics and
- Attribute registers to be changed. This makes it possible for
- extended registers to be saved and restored with
- &s.code;vgaHWSave()&e.code; and &s.code;vgaHWRestore()&e.code;.
- This function should be called after a &s.code;vgaHWRec&e.code;
- has been allocated with &s.code;vgaHWGetHWRec()&e.code;. The
- default values are defined in &s.code;vgaHW.h&e.code; as follows:
-
- <quote><verb>
-#define VGA_NUM_CRTC 25
-#define VGA_NUM_SEQ 5
-#define VGA_NUM_GFX 9
-#define VGA_NUM_ATTR 21
- </verb></quote>
-
- </quote>
-
- &s.code;Bool vgaHWCopyReg(vgaRegPtr dst, vgaRegPtr src)&e.code;
- <quote><p>
- This function copies the contents of the VGA saved registers in
- &s.code;src&e.code; to &s.code;dst&e.code;. Note that it isn't
- possible to simply do this with &s.code;memcpy()&e.code; (or
- similar). This function returns &s.code;TRUE&e.code; unless there
- is a problem allocating space for the &s.code;CRTC&e.code and
- related fields in &s.code;dst&e.code;.
-
- </quote>
-
- &s.code;void vgaHWSetStdFuncs(vgaHWPtr hwp)&e.code;
- <quote><p>
- This function initialises the register access function fields of
- &s.code;hwp&e.code; with the standard VGA set of functions. This
- is called by &s.code;vgaHWGetHWRec()&e.code;, so there is usually
- no need to call this explicitly. The register access functions
- are described below. If the registers are shadowed in some other
- port I/O space (for example a PCI I/O region), these functions
- can be used to access the shadowed registers if
- &s.code;hwp-&gt;PIOOffset&e.code; is initialised with
- &s.code;offset&e.code;, calculated in such a way that when the
- standard VGA I/O port value is added to it the correct offset into
- the PIO area results. This value is initialised to zero in
- &s.code;vgaHWGetHWRec()&e.code;. (Note: the PIOOffset functionality
- is present in XFree86 4.1.0 and later.)
-
- </quote>
-
- &s.code;void vgaHWSetMmioFuncs(vgaHWPtr hwp, CARD8 *base, int offset)&e.code;
- <quote><p>
- This function initialised the register access function fields of
- hwp with a generic MMIO set of functions.
- &s.code;hwp-&gt;MMIOBase&e.code; is initialised with
- &s.code;base&e.code;, which must be the virtual address that the
- start of MMIO area is mapped to. &s.code;hwp-&gt;MMIOOffset&e.code;
- is initialised with &s.code;offset&e.code;, which must be calculated
- in such a way that when the standard VGA I/O port value is added
- to it the correct offset into the MMIO area results. That means
- that these functions are only suitable when the VGA I/O ports are
- made available in a direct mapping to the MMIO space. If that is
- not the case, the driver will need to provide its own register
- access functions. The register access functions are described
- below.
-
- </quote>
-
- &s.code;Bool vgaHWMapMem(ScrnInfoPtr pScrn)&e.code;
- <quote><p>
- This function maps the VGA memory window. It requires that the
- &s.code;vgaHWRec&e.code; be allocated. If a driver requires
- non-default &s.code;MapPhys&e.code; or &s.code;MapSize&e.code;
- settings (the physical location and size of the VGA memory window)
- then those fields of the &s.code;vgaHWRec&e.code; must be initialised
- before calling this function. Otherwise, this function initialiases
- the default values of &s.code;0xA0000&e.code; for
- &s.code;MapPhys&e.code; and &s.code;(64&nbsp;*&nbsp;1024)&e.code; for
- &s.code;MapSize&e.code;. This function must be called before
- attempting to save or restore the VGA state. If the driver doesn't
- call it explicitly, the &s.code;vgaHWSave()&e.code; and
- &s.code;vgaHWRestore()&e.code; functions may call it if they need
- to access the VGA memory (in which case they will also call
- &s.code;vgaHWUnmapMem()&e.code; to unmap the VGA memory before
- exiting).
-
- </quote>
-
- &s.code;void vgaHWUnmapMem(ScrnInfoPtr pScrn)&e.code;
- <quote><p>
- This function unmaps the VGA memory window. It must only be called
- after the memory has been mapped. The &s.code;Base&e.code; field
- of the &s.code;vgaHWRec&e.code; field is set to &s.code;NULL&e.code;
- to indicate that the memory is no longer mapped.
-
- </quote>
-
- &s.code;void vgaHWGetIOBase(vgaHWPtr hwp)&e.code;
- <quote><p>
- This function initialises the &s.code;IOBase&e.code; field of the
- &s.code;vgaHWRec&e.code;. This function must be called before
- using any other functions that access the video hardware.
-
- A macro &s.code;VGAHW_GET_IOBASE()&e.code; is also available in
- &s.code;vgaHW.h&e.code; that returns the I/O base, and this may
- be used when the vgahw module is not loaded (for example, in the
- &s.code;ChipProbe()&e.code; function).
-
- </quote>
-
- &s.code;void vgaHWUnlock(vgaHWPtr hwp)&e.code;
- <quote><p>
- This function unlocks the VGA &s.code;CRTC[0-7]&e.code; registers,
- and must be called before attempting to write to those registers.
-
- </quote>
-
- &s.code;void vgaHWLock(vgaHWPtr hwp)&e.code;
- <quote><p>
- This function locks the VGA &s.code;CRTC[0-7]&e.code; registers.
-
- </quote>
-
- &s.code;void vgaHWEnable(vgaHWPtr hwp)&e.code;
- <quote><p>
- This function enables the VGA subsystem. (Note, this function is
- present in XFree86 4.1.0 and later.).
-
- </quote>
-
- &s.code;void vgaHWDisable(vgaHWPtr hwp)&e.code;
- <quote><p>
- This function disables the VGA subsystem. (Note, this function is
- present in XFree86 4.1.0 and later.).
-
- </quote>
-
- &s.code;void vgaHWSave(ScrnInfoPtr pScrn, vgaRegPtr save, int flags)&e.code;
- <quote><p>
- This function saves the VGA state. The state is written to the
- &s.code;vgaRegRec&e.code; pointed to by &s.code;save&e.code;.
- &s.code;flags&e.code; is set to one or more of the following flags
- ORed together:
-
- &s.code;VGA_SR_MODE&e.code;
- <quote>the mode setting registers are saved</quote>
- &s.code;VGA_SR_FONTS&e.code;
- <quote>the text mode font/text data is saved</quote>
- &s.code;VGA_SR_CMAP&e.code;
- <quote>the colourmap (LUT) is saved</quote>
- &s.code;VGA_SR_ALL&e.code;
- <quote>all of the above are saved</quote>
-
- The &s.code;vgaHWRec&e.code; and its &s.code;IOBase&e.code; fields
- must be initialised before this function is called. If
- &s.code;VGA_SR_FONTS&e.code; is set in &s.code;flags&e.code;, the
- VGA memory window must be mapped. If it isn't then
- &s.code;vgaHWMapMem()&e.code; will be called to map it, and
- &s.code;vgaHWUnmapMem()&e.code; will be called to unmap it
- afterwards. &s.code;vgaHWSave()&e.code; uses the three functions
- below in the order &s.code;vgaHWSaveColormap()&e.code;,
- &s.code;vgaHWSaveMode()&e.code;, &s.code;vgaHWSaveFonts()&e.code; to
- carry out the different save phases. It is undecided at this
- stage whether they will remain part of the vgahw module's public
- interface or not.
-
- </quote>
-
- &s.code;void vgaHWSaveMode(ScrnInfoPtr pScrn, vgaRegPtr save)&e.code;
- <quote><p>
- This function saves the VGA mode registers. They are saved to
- the &s.code;vgaRegRec&e.code; pointed to by &s.code;save&e.code;.
- The registers saved are:
-
- <quote>
- &s.code;MiscOut&nl;
- CRTC[0-0x18]&nl;
- Attribute[0-0x14]&nl;
- Graphics[0-8]&nl;
- Sequencer[0-4]&e.code;
- </quote>
-
- The number of registers actually saved may be modified by a prior call
- to &s.code;vgaHWSetRegCounts()&e.code;.
-
- </quote>
-
- &s.code;void vgaHWSaveFonts(ScrnInfoPtr pScrn, vgaRegPtr save)&e.code;
- <quote><p>
- This function saves the text mode font and text data held in the
- video memory. If called while in a graphics mode, no save is
- done. The VGA memory window must be mapped with
- &s.code;vgaHWMapMem()&e.code; before to calling this function.
-
- On some platforms, one or more of the font/text plane saves may be
- no-ops. This is the case when the platform's VC driver already
- takes care of this.
-
- </quote>
-
- &s.code;void vgaHWSaveColormap(ScrnInfoPtr pScrn, vgaRegPtr save)&e.code;
- <quote><p>
- This function saves the VGA colourmap (LUT). Before saving it, it
- attempts to verify that the colourmap is readable. In rare cases
- where it isn't readable, a default colourmap is saved instead.
-
- </quote>
-
- &s.code;void vgaHWRestore(ScrnInfoPtr pScrn, vgaRegPtr restore, int flags)&e.code;
- <quote><p>
- This function programs the VGA state. The state programmed is
- that contained in the &s.code;vgaRegRec&e.code; pointed to by
- &s.code;restore&e.code;. &s.code;flags&e.code; is the same
- as described above for the &s.code;vgaHWSave()&e.code; function.
-
- The &s.code;vgaHWRec&e.code; and its &s.code;IOBase&e.code; fields
- must be initialised before this function is called. If
- &s.code;VGA_SR_FONTS&e.code; is set in &s.code;flags&e.code;, the
- VGA memory window must be mapped. If it isn't then
- &s.code;vgaHWMapMem()&e.code; will be called to map it, and
- &s.code;vgaHWUnmapMem()&e.code; will be called to unmap it
- afterwards. &s.code;vgaHWRestore()&e.code; uses the three functions
- below in the order &s.code;vgaHWRestoreFonts()&e.code;,
- &s.code;vgaHWRestoreMode()&e.code;,
- &s.code;vgaHWRestoreColormap()&e.code; to carry out the different
- restore phases. It is undecided at this stage whether they will
- remain part of the vgahw module's public interface or not.
-
- </quote>
-
- &s.code;void vgaHWRestoreMode(ScrnInfoPtr pScrn, vgaRegPtr restore)&e.code;
- <quote><p>
- This function restores the VGA mode registers. They are restored
- from the data in the &s.code;vgaRegRec&e.code; pointed to by
- &s.code;restore&e.code;. The registers restored are:
-
- <quote>
- &s.code;MiscOut&nl;
- CRTC[0-0x18]&nl;
- Attribute[0-0x14]&nl;
- Graphics[0-8]&nl;
- Sequencer[0-4]&e.code;
- </quote>
-
- The number of registers actually restored may be modified by a prior call
- to &s.code;vgaHWSetRegCounts()&e.code;.
-
- </quote>
-
- &s.code;void vgaHWRestoreFonts(ScrnInfoPtr pScrn, vgaRegPtr restore)&e.code;
- <quote><p>
- This function restores the text mode font and text data to the
- video memory. The VGA memory window must be mapped with
- &s.code;vgaHWMapMem()&e.code; before to calling this function.
-
- On some platforms, one or more of the font/text plane restores
- may be no-ops. This is the case when the platform's VC driver
- already takes care of this.
-
- </quote>
-
- &s.code;void vgaHWRestoreColormap(ScrnInfoPtr pScrn, vgaRegPtr restore)&e.code;
- <quote><p>
- This function restores the VGA colourmap (LUT).
-
- </quote>
-
- &s.code;void vgaHWInit(ScrnInfoPtr pScrn, DisplayModePtr mode)&e.code;
- <quote><p>
- This function fills in the &s.code;vgaHWRec&e.code;'s
- &s.code;ModeReg&e.code; field with the values appropriate for
- programming the given video mode. It requires that the
- &s.code;ScrnInfoRec&e.code;'s &s.code;depth&e.code; field is
- initialised, which determines how the registers are programmed.
-
- </quote>
-
- &s.code;void vgaHWSeqReset(vgaHWPtr hwp, Bool start)&e.code;
- <quote><p>
- Do a VGA sequencer reset. If start is &s.code;TRUE&e.code;, the
- reset is started. If start is &s.code;FALSE&e.code;, the reset
- is ended.
-
- </quote>
-
- &s.code;void vgaHWProtect(ScrnInfoPtr pScrn, Bool on)&e.code;
- <quote><p>
- This function protects VGA registers and memory from corruption
- during loads. It is typically called with on set to
- &s.code;TRUE&e.code; before programming, and with on set to
- &s.code;FALSE&e.code; after programming.
-
- </quote>
-
- &s.code;Bool vgaHWSaveScreen(ScreenPtr pScreen, int mode)&e.code;
- <quote><p>
- This function blanks and unblanks the screen. It is blanked when
- &s.code;mode&e.code; is &s.code;SCREEN_SAVER_ON&e.code; or
- &s.code;SCREEN_SAVER_CYCLE&e.code;, and unblanked when
- &s.code;mode&e.code; is &s.code;SCREEN_SAVER_OFF&e.code; or
- &s.code;SCREEN_SAVER_FORCER&e.code;.
-
- </quote>
-
- &s.code;void vgaHWBlankScreen(ScrnInfoPtr pScrn, Bool on)&e.code;
- <quote><p>
- This function blanks and unblanks the screen. It is blanked when
- &s.code;on&e.code; is &s.code;FALSE&e.code;, and unblanked when
- &s.code;on&e.code; is &s.code;TRUE&e.code;. This function is
- provided for use in cases where the &s.code;ScrnInfoRec&e.code;
- can't be derived from the &s.code;ScreenRec&e.code; (while probing
- for clocks, for example).
-
- </quote>
- </quote>
-
-<sect1>VGA Colormap Functions
-<p>
-
- The vgahw module uses the standard colormap support (see the
- <ref id="cmap" name="Colormap Handling"> section. This is initialised
- with the following function:
-
- <quote>
- &s.code;Bool vgaHWHandleColormaps(ScreenPtr pScreen)&e.code;
- </quote>
-
-
-<sect1>VGA Register Access Functions
-<p>
-
- The vgahw module abstracts access to the standard VGA registers by
- using a set of functions held in the &s.code;vgaHWRec&e.code;. When
- the &s.code;vgaHWRec&e.code; is created these function pointers are
- initialised with the set of standard VGA I/O register access functions.
- In addition to these, the vgahw module includes a basic set of MMIO
- register access functions, and the &s.code;vgaHWRec&e.code; function
- pointers can be initialised to these by calling the
- &s.code;vgaHWSetMmioFuncs()&e.code; function described above. Some
- drivers/platforms may require a different set of functions for VGA
- access. The access functions are described here.
-
-
- <quote><p>
- &s.code;void writeCrtc(vgaHWPtr hwp, CARD8 index, CARD8 value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to CRTC register &s.code;index&e.code;.
-
- </quote>
-
- &s.code;CARD8 readCrtc(vgaHWPtr hwp, CARD8 index)&e.code;
- <quote><p>
- Return the value read from CRTC register &s.code;index&e.code;.
-
- </quote>
-
- &s.code;void writeGr(vgaHWPtr hwp, CARD8 index, CARD8 value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to Graphics Controller register
- &s.code;index&e.code;.
-
- </quote>
-
- &s.code;CARD8 readGR(vgaHWPtr hwp, CARD8 index)&e.code;
- <quote><p>
- Return the value read from Graphics Controller register
- &s.code;index&e.code;.
-
- </quote>
-
- &s.code;void writeSeq(vgaHWPtr hwp, CARD8 index, CARD8, value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to Sequencer register
- &s.code;index&e.code;.
-
- </quote>
-
- &s.code;CARD8 readSeq(vgaHWPtr hwp, CARD8 index)&e.code;
- <quote><p>
- Return the value read from Sequencer register &s.code;index&e.code;.
-
- </quote>
-
- &s.code;void writeAttr(vgaHWPtr hwp, CARD8 index, CARD8, value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to Attribute Controller register
- &s.code;index&e.code;. When writing out the index value this
- function should set bit 5 (&s.code;0x20&e.code;) according to the
- setting of &s.code;hwp-&gt;paletteEnabled&e.code; in order to
- preserve the palette access state. It should be cleared when
- &s.code;hwp-&gt;paletteEnabled&e.code; is &s.code;TRUE&e.code;
- and set when it is &s.code;FALSE&e.code;.
-
- </quote>
-
- &s.code;CARD8 readAttr(vgaHWPtr hwp, CARD8 index)&e.code;
- <quote><p>
- Return the value read from Attribute Controller register
- &s.code;index&e.code;. When writing out the index value this
- function should set bit 5 (&s.code;0x20&e.code;) according to the
- setting of &s.code;hwp-&gt;paletteEnabled&e.code; in order to
- preserve the palette access state. It should be cleared when
- &s.code;hwp-&gt;paletteEnabled&e.code; is &s.code;TRUE&e.code;
- and set when it is &s.code;FALSE&e.code;.
-
- </quote>
-
- &s.code;void writeMiscOut(vgaHWPtr hwp, CARD8 value)&e.code;
- <quote><p>
- Write `&s.code;value&e.code;' to the Miscellaneous Output register.
-
- </quote>
-
- &s.code;CARD8 readMiscOut(vgwHWPtr hwp)&e.code;
- <quote><p>
- Return the value read from the Miscellaneous Output register.
-
- </quote>
-
- &s.code;void enablePalette(vgaHWPtr hwp)&e.code;
- <quote><p>
- Clear the palette address source bit in the Attribute Controller
- index register and set &s.code;hwp-&gt;paletteEnabled&e.code; to
- &s.code;TRUE&e.code;.
-
- </quote>
-
- &s.code;void disablePalette(vgaHWPtr hwp)&e.code;
- <quote><p>
- Set the palette address source bit in the Attribute Controller
- index register and set &s.code;hwp-&gt;paletteEnabled&e.code; to
- &s.code;FALSE&e.code;.
-
- </quote>
-
- &s.code;void writeDacMask(vgaHWPtr hwp, CARD8 value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to the DAC Mask register.
-
- </quote>
-
- &s.code;CARD8 readDacMask(vgaHWptr hwp)&e.code;
- <quote><p>
- Return the value read from the DAC Mask register.
-
- </quote>
-
- &s.code;void writeDacReadAddress(vgaHWPtr hwp, CARD8 value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to the DAC Read Address register.
-
- </quote>
-
- &s.code;void writeDacWriteAddress(vgaHWPtr hwp, CARD8 value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to the DAC Write Address register.
-
- </quote>
-
- &s.code;void writeDacData(vgaHWPtr hwp, CARD8 value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to the DAC Data register.
-
- </quote>
-
- &s.code;CARD8 readDacData(vgaHWptr hwp)&e.code;
- <quote><p>
- Return the value read from the DAC Data register.
-
- </quote>
-
- &s.code;CARD8 readEnable(vgaHWptr hwp)&e.code;
- <quote><p>
- Return the value read from the VGA Enable register. (Note: This
- function is present in XFree86 4.1.0 and later.)
-
- </quote>
-
- &s.code;void writeEnable(vgaHWPtr hwp, CARD8 value)&e.code;
- <quote><p>
- Write &s.code;value&e.code; to the VGA Enable register. (Note: This
- function is present in XFree86 4.1.0 and later.)
-
- </quote>
- </quote>
-
-<sect>Some notes about writing a driver<label id="sample">
-<p>
-
-<em>NOTE: some parts of this are not up to date</em>
-
-The following is an outline for writing a basic unaccelerated driver
-for a PCI video card with a linear mapped framebuffer, and which has a
-VGA core. It is includes some general information that is relevant to
-most drivers (even those which don't fit that basic description).
-
-The information here is based on the initial conversion of the Matrox
-Millennium driver to the ``new design''. For a fleshing out and sample
-implementation of some of the bits outlined here, refer to that driver.
-Note that this is an example only. The approach used here will not be
-appropriate for all drivers.
-
-Each driver must reserve a unique driver name, and a string that is used
-to prefix all of its externally visible symbols. This is to avoid name
-space clashes when loading multiple drivers. The examples here are for
-the ``ZZZ'' driver, which uses the ``ZZZ'' or ``zzz'' prefix for its externally
-visible symbols.
-
-
-<sect1>Include files
-<p>
-
- All drivers normally include the following headers:
- <quote>
- &s.code;"xf86.h"&nl;
- "xf86_OSproc.h"&nl;
- "xf86_ansic.h"&nl;
- "xf86Resources.h"&e.code;
- </quote>
- Wherever inb/outb (and related things) are used the following should be
- included:
- <quote>
- &s.code;"compiler.h"&e.code;
- </quote>
- Note: in drivers, this must be included after &s.code;"xf86_ansic.h"&e.code;.
-
- Drivers that need to access PCI vendor/device definitions need this:
- <quote>
- &s.code;"xf86PciInfo.h"&e.code;
- </quote>
-
- Drivers that need to access the PCI config space need this:
- <quote>
- &s.code;"xf86Pci.h"&e.code;
- </quote>
-
- Drivers using the mi banking wrapper need:
-
- <quote>
- &s.code;"mibank.h"&e.code;
- </quote>
-
- Drivers that initialise a SW cursor need this:
- <quote>
- &s.code;"mipointer.h"&e.code;
- </quote>
-
- All drivers implementing backing store need this:
- <quote>
- &s.code;"mibstore.h"&e.code;
- </quote>
-
- All drivers using the mi colourmap code need this:
- <quote>
- &s.code;"micmap.h"&e.code;
- </quote>
-
- If a driver uses the vgahw module, it needs this:
- <quote>
- &s.code;"vgaHW.h"&e.code;
- </quote>
-
- Drivers supporting VGA or Hercules monochrome screens need:
- <quote>
- &s.code;"xf1bpp.h"&e.code;
- </quote>
-
- Drivers supporting VGA or EGC 16-colour screens need:
- <quote>
- &s.code;"xf4bpp.h"&e.code;
- </quote>
-
- Drivers using cfb need:
- <quote>
- &s.code;#define PSZ 8&nl;
- #include "cfb.h"&nl;
- #undef PSZ&e.code;
- </quote>
-
- Drivers supporting bpp 16, 24 or 32 with cfb need one or more of:
- <quote>
- &s.code;"cfb16.h"&nl;
- "cfb24.h"&nl;
- "cfb32.h"&e.code;
- </quote>
-
- The driver's own header file:
- <quote>
- &s.code;"zzz.h"&e.code;
- </quote>
-
- Drivers must NOT include the following:
-
- <quote>
- &s.code;"xf86Priv.h"&nl;
- "xf86Privstr.h"&nl;
- "xf86_libc.h"&nl;
- "xf86_OSlib.h"&nl;
- "Xos.h"&e.code;&nl;
- any OS header
- </quote>
-
-
-<sect1>Data structures and initialisation
-<p>
-
-<itemize>
- <item>The following macros should be defined:
- <code>
-#define VERSION <version-as-an-int>
-#define ZZZ_NAME "ZZZ" /* the name used to prefix messages */
-#define ZZZ_DRIVER_NAME "zzz" /* the driver name as used in config file */
-#define ZZZ_MAJOR_VERSION <int>
-#define ZZZ_MINOR_VERSION <int>
-#define ZZZ_PATCHLEVEL <int>
- </code>
-<p>
- NOTE: &s.code;ZZZ_DRIVER_NAME&e.code; should match the name of the
- driver module without things like the "lib" prefix, the "_drv" suffix
- or filename extensions.
-<p>
-
- <item>A DriverRec must be defined, which includes the functions required
- at the pre-probe phase. The name of this DriverRec must be an
- upper-case version of ZZZ_DRIVER_NAME (for the purposes of static
- linking).
-<p>
- <code>
-DriverRec ZZZ = {
- VERSION,
- ZZZ_DRIVER_NAME,
- ZZZIdentify,
- ZZZProbe,
- ZZZAvailableOptions,
- NULL,
- 0
-};
- </code>
-
- <item>Define list of supported chips and their matching ID:
-<p>
- <code>
-static SymTabRec ZZZChipsets[] = {
- { PCI_CHIP_ZZZ1234, "zzz1234a" },
- { PCI_CHIP_ZZZ5678, "zzz5678a" },
- { -1, NULL }
-};
- </code>
-<p>
- The token field may be any integer value that the driver may use to
- uniquely identify the supported chipsets. For drivers that support
- only PCI devices using the PCI device IDs might be a natural choice,
- but this isn't mandatory. For drivers that support both PCI and other
- devices (like ISA), some other ID should probably used. When other
- IDs are used as the tokens it is recommended that the names be
- defined as an &s.code;enum&e.code; type.
-<p>
- <item>If the driver uses the &s.code;xf86MatchPciInstances(&e.code;)
- helper (recommended for drivers that support PCI cards) a list that
- maps PCI IDs to chip IDs and fixed resources must be defined:
-<p>
- <code>
-static PciChipsets ZZZPciChipsets[] = {
- { PCI_CHIP_ZZZ1234, PCI_CHIP_ZZZ1234, RES_SHARED_VGA },
- { PCI_CHIP_ZZZ5678, PCI_CHIP_ZZZ5678, RES_SHARED_VGA },
- { -1, -1, RES_UNDEFINED }
-}
- </code>
-<p>
- <item>Define the &s.code;XF86ModuleVersionInfo&e.code; struct for the
- driver. This is required for the dynamically loaded version:
-<p>
- <code>
-static XF86ModuleVersionInfo zzzVersRec =
-{
- "zzz",
- MODULEVENDORSTRING,
- MODINFOSTRING1,
- MODINFOSTRING2,
- XF86_VERSION_CURRENT,
- ZZZ_MAJOR_VERSION, ZZZ_MINOR_VERSION, ZZZ_PATCHLEVEL,
- ABI_CLASS_VIDEODRV,
- ABI_VIDEODRV_VERSION,
- MOD_CLASS_VIDEODRV,
- {0,0,0,0}
-};
- </code>
-<p>
- <item>Define a data structure to hold the driver's screen-specific data.
- This must be used instead of global variables. This would be defined
- in the &s.code;"zzz.h"&e.code; file, something like:
-<p>
- <code>
-typedef struct {
- type1 field1;
- type2 field2;
- int fooHack;
- Bool pciRetry;
- Bool noAccel;
- Bool hwCursor;
- CloseScreenProcPtr CloseScreen;
- OptionInfoPtr Options;
- ...
-} ZZZRec, *ZZZPtr;
- </code>
-<p>
- <item>Define the list of config file Options that the driver accepts. For
- consistency between drivers those in the list of ``standard'' options
- should be used where appropriate before inventing new options.
-<p>
- <code>
-typedef enum {
- OPTION_FOO_HACK,
- OPTION_PCI_RETRY,
- OPTION_HW_CURSOR,
- OPTION_NOACCEL
-} ZZZOpts;
-
-static const OptionInfoRec ZZZOptions[] = {
- { OPTION_FOO_HACK, "FooHack", OPTV_INTEGER, {0}, FALSE },
- { OPTION_PCI_RETRY, "PciRetry", OPTV_BOOLEAN, {0}, FALSE },
- { OPTION_HW_CURSOR, "HWcursor", OPTV_BOOLEAN, {0}, FALSE },
- { OPTION_NOACCEL, "NoAccel", OPTV_BOOLEAN, {0}, FALSE },
- { -1, NULL, OPTV_NONE, {0}, FALSE }
-};
- </code>
-<p>
-</itemize>
-
-<sect1>Functions
-<p>
-
-
-<sect2>SetupProc
-<p>
-
- For dynamically loaded modules, a &s.code;ModuleData&e.code;
- variable is required. It is should be the name of the driver
- prepended to "ModuleData". A &s.code;Setup()&e.code; function is
- also required, which calls &s.code;xf86AddDriver()&e.code; to add
- the driver to the main list of drivers.
-
- <code>
-static MODULESETUPPROTO(zzzSetup);
-
-XF86ModuleData zzzModuleData = { &amp;zzzVersRec, zzzSetup, NULL };
-
-static pointer
-zzzSetup(pointer module, pointer opts, int *errmaj, int *errmin)
-{
- static Bool setupDone = FALSE;
-
- /* This module should be loaded only once, but check to be sure. */
-
- if (!setupDone) {
- /*
- * Modules that this driver always requires may be loaded
- * here by calling LoadSubModule().
- */
-
- setupDone = TRUE;
- xf86AddDriver(&amp;MGA, module, 0);
-
- /*
- * The return value must be non-NULL on success even though
- * there is no TearDownProc.
- */
- return (pointer)1;
- } else {
- if (errmaj) *errmaj = LDR_ONCEONLY;
- return NULL;
- }
-}
- </code>
-
-<sect2>GetRec, FreeRec
-<p>
-
- A function is usually required to allocate the driver's
- screen-specific data structure and hook it into the
- &s.code;ScrnInfoRec&e.code;'s &s.code;driverPrivate&e.code; field.
- The &s.code;ScrnInfoRec&e.code;'s &s.code;driverPrivate&e.code; is
- initialised to &s.code;NULL&e.code;, so it is easy to check if the
- initialisation has already been done. After allocating it, initialise
- the fields. By using &s.code;xnfcalloc()&e.code; to do the allocation
- it is zeroed, and if the allocation fails the server exits.
-<p>
- NOTE:
- When allocating structures from inside the driver which are defined
- on the common level it is important to initialize the structure to
- zero.
- Only this guarantees that the server remains source compatible to
- future changes in common level structures.
-
- <code>
-static Bool
-ZZZGetRec(ScrnInfoPtr pScrn)
-{
- if (pScrn->driverPrivate != NULL)
- return TRUE;
- pScrn->driverPrivate = xnfcalloc(sizeof(ZZZRec), 1);
- /* Initialise as required */
- ...
- return TRUE;
-}
- </code>
-
- Define a macro in &s.code;"zzz.h"&e.code; which gets a pointer to
- the &s.code;ZZZRec&e.code; when given &s.code;pScrn&e.code;:
-
- <code>
-#define ZZZPTR(p) ((ZZZPtr)((p)->driverPrivate))
- </code>
-
- Define a function to free the above, setting it to &s.code;NULL&e.code;
- once it has been freed:
-
- <code>
-static void
-ZZZFreeRec(ScrnInfoPtr pScrn)
-{
- if (pScrn->driverPrivate == NULL)
- return;
- xfree(pScrn->driverPrivate);
- pScrn->driverPrivate = NULL;
-}
- </code>
-
-<sect2>Identify
-<p>
-
- Define the &s.code;Identify()&e.code; function. It is run before
- the Probe, and typically prints out an identifying message, which
- might include the chipsets it supports. This function is mandatory:
-
- <code>
-static void
-ZZZIdentify(int flags)
-{
- xf86PrintChipsets(ZZZ_NAME, "driver for ZZZ Tech chipsets",
- ZZZChipsets);
-}
- </code>
-
-<sect2>Probe
-<p>
-
- Define the &s.code;Probe()&e.code; function. The purpose of this
- is to find all instances of the hardware that the driver supports,
- and for the ones not already claimed by another driver, claim the
- slot, and allocate a &s.code;ScrnInfoRec&e.code;. This should be
- a minimal probe, and it should under no circumstances leave the
- state of the hardware changed. Because a device is found, don't
- assume that it will be used. Don't do any initialisations other
- than the required &s.code;ScrnInfoRec&e.code; initialisations.
- Don't allocate any new data structures.
-
- This function is mandatory.
-
- NOTE: The &s.code;xf86DrvMsg()&e.code; functions cannot be used from
- the Probe.
-
- <code>
-static Bool
-ZZZProbe(DriverPtr drv, int flags)
-{
- Bool foundScreen = FALSE;
- int numDevSections, numUsed;
- GDevPtr *devSections;
- int *usedChips;
- int i;
-
- /*
- * Find the config file Device sections that match this
- * driver, and return if there are none.
- */
- if ((numDevSections = xf86MatchDevice(ZZZ_DRIVER_NAME,
- &amp;devSections)) <= 0) {
- return FALSE;
- }
-
- /*
- * Since this is a PCI card, "probing" just amounts to checking
- * the PCI data that the server has already collected. If there
- * is none, return.
- *
- * Although the config file is allowed to override things, it
- * is reasonable to not allow it to override the detection
- * of no PCI video cards.
- *
- * The provided xf86MatchPciInstances() helper takes care of
- * the details.
- */
- /* test if PCI bus present */
- if (xf86GetPciVideoInfo()) {
-
- numUsed = xf86MatchPciInstances(ZZZ_NAME, PCI_VENDOR_ZZZ,
- ZZZChipsets, ZZZPciChipsets, devSections,
- numDevSections, drv, &amp;usedChips);
-
- for (i = 0; i < numUsed; i++) {
- ScrnInfoPtr pScrn = NULL;
- if ((pScrn = xf86ConfigPciEntity(pScrn, flags, usedChips[i],
- ZZZPciChipsets, NULL, NULL,
- NULL, NULL, NULL))) {
- /* Allocate a ScrnInfoRec */
- pScrn->driverVersion = VERSION;
- pScrn->driverName = ZZZ_DRIVER_NAME;
- pScrn->name = ZZZ_NAME;
- pScrn->Probe = ZZZProbe;
- pScrn->PreInit = ZZZPreInit;
- pScrn->ScreenInit = ZZZScreenInit;
- pScrn->SwitchMode = ZZZSwitchMode;
- pScrn->AdjustFrame = ZZZAdjustFrame;
- pScrn->EnterVT = ZZZEnterVT;
- pScrn->LeaveVT = ZZZLeaveVT;
- pScrn->FreeScreen = ZZZFreeScreen;
- pScrn->ValidMode = ZZZValidMode;
- foundScreen = TRUE;
- /* add screen to entity */
- }
- }
- xfree(usedChips);
- }
-
-#ifdef HAS_ISA_DEVS
- /*
- * If the driver supports ISA hardware, the following block
- * can be included too.
- */
- numUsed = xf86MatchIsaInstances(ZZZ_NAME, ZZZChipsets,
- ZZZIsaChipsets, drv, ZZZFindIsaDevice,
- devSections, numDevSections, &amp;usedChips);
- for (i = 0; i < numUsed; i++) {
- ScrnInfoPtr pScrn = NULL;
- if ((pScrn = xf86ConfigIsaEntity(pScrn, flags, usedChips[i],
- ZZZIsaChipsets, NULL, NULL, NULL,
- NULL, NULL))) {
- pScrn->driverVersion = VERSION;
- pScrn->driverName = ZZZ_DRIVER_NAME;
- pScrn->name = ZZZ_NAME;
- pScrn->Probe = ZZZProbe;
- pScrn->PreInit = ZZZPreInit;
- pScrn->ScreenInit = ZZZScreenInit;
- pScrn->SwitchMode = ZZZSwitchMode;
- pScrn->AdjustFrame = ZZZAdjustFrame;
- pScrn->EnterVT = ZZZEnterVT;
- pScrn->LeaveVT = ZZZLeaveVT;
- pScrn->FreeScreen = ZZZFreeScreen;
- pScrn->ValidMode = ZZZValidMode;
- foundScreen = TRUE;
- }
- }
- xfree(usedChips);
-#endif /* HAS_ISA_DEVS */
-
- xfree(devSections);
- return foundScreen;
- </code>
-
-<sect2>AvailableOptions
-<p>
-
- Define the &s.code;AvailableOptions()&e.code; function. The purpose
- of this is to return the available driver options back to the
- -configure option, so that an xorg.conf file can be built and the
- user can see which options are available for them to use.
-
-<sect2>PreInit
-<p>
-
- Define the &s.code;PreInit()&e.code; function. The purpose of
- this is to find all the information required to determine if the
- configuration is usable, and to initialise those parts of the
- &s.code;ScrnInfoRec&e.code; that can be set once at the beginning
- of the first server generation. The information should be found in
- the least intrusive way possible.
-
- This function is mandatory.
-
- NOTES:
- <enum>
- <item>The &s.code;PreInit()&e.code; function is only called once
- during the life of the X server (at the start of the first
- generation).
-
- <item>Data allocated here must be of the type that persists for
- the life of the X server. This means that data that hooks into
- the &s.code;ScrnInfoRec&e.code;'s &s.code;privates&e.code;
- field should be allocated here, but data that hooks into the
- &s.code;ScreenRec&e.code;'s &s.code;devPrivates&e.code; field
- should not be allocated here. The &s.code;driverPrivate&e.code;
- field should also be allocated here.
-
- <item>Although the &s.code;ScrnInfoRec&e.code; has been allocated
- before this function is called, the &s.code;ScreenRec&e.code;
- has not been allocated. That means that things requiring it
- cannot be used in this function.
-
- <item>Very little of the &s.code;ScrnInfoRec&e.code; has been
- initialised when this function is called. It is important to
- get the order of doing things right in this function.
-
- </enum>
-
- <code>
-static Bool
-ZZZPreInit(ScrnInfoPtr pScrn, int flags)
-{
- /* Fill in the monitor field */
- pScrn->monitor = pScrn->confScreen->monitor;
-
- /*
- * If using the vgahw module, it will typically be loaded
- * here by calling xf86LoadSubModule(pScrn, "vgahw");
- */
-
- /*
- * Set the depth/bpp. Use the globally preferred depth/bpp. If the
- * driver has special default depth/bpp requirements, the defaults should
- * be specified here explicitly.
- * We support both 24bpp and 32bpp framebuffer layouts.
- * This sets pScrn->display also.
- */
- if (!xf86SetDepthBpp(pScrn, 0, 0, 0,
- Support24bppFb | Support32bppFb)) {
- return FALSE;
- } else {
- if (depth/bpp isn't one we support) {
- print error message;
- return FALSE;
- }
- }
- /* Print out the depth/bpp that was set */
- xf86PrintDepthBpp(pScrn);
-
- /* Set bits per RGB for 8bpp */
- if (pScrn->depth <= 8) {
- /* Take into account a dac_6_bit option here */
- pScrn->rgbBits = 6 or 8;
- }
-
- /*
- * xf86SetWeight() and xf86SetDefaultVisual() must be called
- * after pScrn->display is initialised.
- */
-
- /* Set weight/mask/offset for depth > 8 */
- if (pScrn->depth > 8) {
- if (!xf86SetWeight(pScrn, defaultWeight, defaultMask)) {
- return FALSE;
- } else {
- if (weight isn't one we support) {
- print error message;
- return FALSE;
- }
- }
- }
-
- /* Set the default visual. */
- if (!xf86SetDefaultVisual(pScrn, -1)) {
- return FALSE;
- } else {
- if (visual isn't one we support) {
- print error message;
- return FALSE;
- }
- }
-
- /* If the driver supports gamma correction, set the gamma. */
- if (!xf86SetGamma(pScrn, default_gamma)) {
- return FALSE;
- }
-
- /* This driver uses a programmable clock */
- pScrn->progClock = TRUE;
-
- /* Allocate the ZZZRec driverPrivate */
- if (!ZZZGetRec(pScrn)) {
- return FALSE;
- }
-
- pZzz = ZZZPTR(pScrn);
-
- /* Collect all of the option flags (fill in pScrn->options) */
- xf86CollectOptions(pScrn, NULL);
-
- /*
- * Process the options based on the information in ZZZOptions.
- * The results are written to pZzz->Options. If all of the options
- * processing is done within this function a local variable "options"
- * can be used instead of pZzz->Options.
- */
- if (!(pZzz->Options = xalloc(sizeof(ZZZOptions))))
- return FALSE;
- (void)memcpy(pZzz->Options, ZZZOptions, sizeof(ZZZOptions));
- xf86ProcessOptions(pScrn->scrnIndex, pScrn->options, pZzz->Options);
-
- /*
- * Set various fields of ScrnInfoRec and/or ZZZRec based on
- * the options found.
- */
- from = X_DEFAULT;
- pZzz->hwCursor = FALSE;
- if (xf86IsOptionSet(pZzz->Options, OPTION_HW_CURSOR)) {
- from = X_CONFIG;
- pZzz->hwCursor = TRUE;
- }
- xf86DrvMsg(pScrn->scrnIndex, from, "Using %s cursor\n",
- pZzz->hwCursor ? "HW" : "SW");
- if (xf86IsOptionSet(pZzz->Options, OPTION_NOACCEL)) {
- pZzz->noAccel = TRUE;
- xf86DrvMsg(pScrn->scrnIndex, X_CONFIG,
- "Acceleration disabled\n");
- } else {
- pZzz->noAccel = FALSE;
- }
- if (xf86IsOptionSet(pZzz->Options, OPTION_PCI_RETRY)) {
- pZzz->UsePCIRetry = TRUE;
- xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "PCI retry enabled\n");
- }
- pZzz->fooHack = 0;
- if (xf86GetOptValInteger(pZzz->Options, OPTION_FOO_HACK,
- &amp;pZzz->fooHack)) {
- xf86DrvMsg(pScrn->scrnIndex, X_CONFIG, "Foo Hack set to %d\n",
- pZzz->fooHack);
- }
-
- /*
- * Find the PCI slot(s) that this screen claimed in the probe.
- * In this case, exactly one is expected, so complain otherwise.
- * Note in this case we're not interested in the card types so
- * that parameter is set to NULL.
- */
- if ((i = xf86GetPciInfoForScreen(pScrn->scrnIndex, &amp;pciList, NULL))
- != 1) {
- print error message;
- ZZZFreeRec(pScrn);
- if (i > 0)
- xfree(pciList);
- return FALSE;
- }
- /* Note that pciList should be freed below when no longer needed */
-
- /*
- * Determine the chipset, allowing config file chipset and
- * chipid values to override the probed information. The config
- * chipset value has precedence over its chipid value if both
- * are present.
- *
- * It isn't necessary to fill in pScrn->chipset if the driver
- * keeps track of the chipset in its ZZZRec.
- */
-
- ...
-
- /*
- * Determine video memory, fb base address, I/O addresses, etc,
- * allowing the config file to override probed values.
- *
- * Set the appropriate pScrn fields (videoRam is probably the
- * most important one that other code might require), and
- * print out the settings.
- */
-
- ...
-
- /* Initialise a clockRanges list. */
-
- ...
-
- /* Set any other chipset specific things in the ZZZRec */
-
- ...
-
- /* Select valid modes from those available */
-
- i = xf86ValidateModes(pScrn, pScrn->monitor->Modes,
- pScrn->display->modes, clockRanges,
- NULL, minPitch, maxPitch, rounding,
- minHeight, maxHeight,
- pScrn->display->virtualX,
- pScrn->display->virtualY,
- pScrn->videoRam * 1024,
- LOOKUP_BEST_REFRESH);
- if (i == -1) {
- ZZZFreeRec(pScrn);
- return FALSE;
- }
-
- /* Prune the modes marked as invalid */
-
- xf86PruneDriverModes(pScrn);
-
- /* If no valid modes, return */
-
- if (i == 0 || pScrn->modes == NULL) {
- print error message;
- ZZZFreeRec(pScrn);
- return FALSE;
- }
-
- /*
- * Initialise the CRTC fields for the modes. This driver expects
- * vertical values to be halved for interlaced modes.
- */
- xf86SetCrtcForModes(pScrn, INTERLACE_HALVE_V);
-
- /* Set the current mode to the first in the list. */
- pScrn->currentMode = pScrn->modes;
-
- /* Print the list of modes being used. */
- xf86PrintModes(pScrn);
-
- /* Set the DPI */
- xf86SetDpi(pScrn, 0, 0);
-
- /* Load bpp-specific modules */
- switch (pScrn->bitsPerPixel) {
- case 1:
- mod = "xf1bpp";
- break;
- case 4:
- mod = "xf4bpp";
- break;
- case 8:
- mod = "cfb";
- break;
- case 16:
- mod = "cfb16";
- break;
- case 24:
- mod = "cfb24";
- break;
- case 32:
- mod = "cfb32";
- break;
- }
- if (mod && !xf86LoadSubModule(pScrn, mod))
- ZZZFreeRec(pScrn);
- return FALSE;
-
- /* Load XAA if needed */
- if (!pZzz->noAccel || pZzz->hwCursor)
- if (!xf86LoadSubModule(pScrn, "xaa")) {
- ZZZFreeRec(pScrn);
- return FALSE;
- }
-
- /* Done */
- return TRUE;
-}
- </code>
-
-<sect2>MapMem, UnmapMem
-<p>
-
- Define functions to map and unmap the video memory and any other
- memory apertures required. These functions are not mandatory, but
- it is often useful to have such functions.
-
- <code>
-static Bool
-ZZZMapMem(ScrnInfoPtr pScrn)
-{
- /* Call xf86MapPciMem() to map each PCI memory area */
- ...
- return TRUE or FALSE;
-}
-
-static Bool
-ZZZUnmapMem(ScrnInfoPtr pScrn)
-{
- /* Call xf86UnMapVidMem() to unmap each memory area */
- ...
- return TRUE or FALSE;
-}
- </code>
-
-<sect2>Save, Restore
-<p>
-
- Define functions to save and restore the original video state. These
- functions are not mandatory, but are often useful.
-
- <code>
-static void
-ZZZSave(ScrnInfoPtr pScrn)
-{
- /*
- * Save state into per-screen data structures.
- * If using the vgahw module, vgaHWSave will typically be
- * called here.
- */
- ...
-}
-
-static void
-ZZZRestore(ScrnInfoPtr pScrn)
-{
- /*
- * Restore state from per-screen data structures.
- * If using the vgahw module, vgaHWRestore will typically be
- * called here.
- */
- ...
-}
- </code>
-
-<sect2>ModeInit
-<p>
-
- Define a function to initialise a new video mode. This function isn't
- mandatory, but is often useful.
-
- <code>
-static Bool
-ZZZModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)
-{
- /*
- * Program a video mode. If using the vgahw module,
- * vgaHWInit and vgaRestore will typically be called here.
- * Once up to the point where there can't be a failure
- * set pScrn->vtSema to TRUE.
- */
- ...
-}
- </code>
-
-<sect2>ScreenInit
-<p>
-
- Define the &s.code;ScreenInit()&e.code; function. This is called
- at the start of each server generation, and should fill in as much
- of the &s.code;ScreenRec&e.code; as possible as well as any other
- data that is initialised once per generation. It should initialise
- the framebuffer layers it is using, and initialise the initial video
- mode.
-
- This function is mandatory.
-
- NOTE: The &s.code;ScreenRec&e.code; (&s.code;pScreen&e.code;) is
- passed to this driver, but it and the
- &s.code;ScrnInfoRecs&e.code; are not yet hooked into each
- other. This means that in this function, and functions it
- calls, one cannot be found from the other.
-
- <code>
-static Bool
-ZZZScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
-{
- /* Get the ScrnInfoRec */
- pScrn = xf86Screens[pScreen->myNum];
-
- /*
- * If using the vgahw module, its data structures and related
- * things are typically initialised/mapped here.
- */
-
- /* Save the current video state */
- ZZZSave(pScrn);
-
- /* Initialise the first mode */
- ZZZModeInit(pScrn, pScrn->currentMode);
-
- /* Set the viewport if supported */
-
- ZZZAdjustFrame(scrnIndex, pScrn->frameX0, pScrn->frameY0, 0);
-
- /*
- * Setup the screen's visuals, and initialise the framebuffer
- * code.
- */
-
- /* Reset the visual list */
- miClearVisualTypes();
-
- /*
- * Setup the visuals supported. This driver only supports
- * TrueColor for bpp > 8, so the default set of visuals isn't
- * acceptable. To deal with this, call miSetVisualTypes with
- * the appropriate visual mask.
- */
-
- if (pScrn->bitsPerPixel > 8) {
- if (!miSetVisualTypes(pScrn->depth, TrueColorMask,
- pScrn->rgbBits, pScrn->defaultVisual))
- return FALSE;
- } else {
- if (!miSetVisualTypes(pScrn->depth,
- miGetDefaultVisualMask(pScrn->depth),
- pScrn->rgbBits, pScrn->defaultVisual))
- return FALSE;
- }
-
- /*
- * Initialise the framebuffer.
- */
-
- switch (pScrn->bitsPerPixel) {
- case 1:
- ret = xf1bppScreenInit(pScreen, FbBase,
- pScrn->virtualX, pScrn->virtualY,
- pScrn->xDpi, pScrn->yDpi,
- pScrn->displayWidth);
- break;
- case 4:
- ret = xf4bppScreenInit(pScreen, FbBase,
- pScrn->virtualX, pScrn->virtualY,
- pScrn->xDpi, pScrn->yDpi,
- pScrn->displayWidth);
- break;
- case 8:
- ret = cfbScreenInit(pScreen, FbBase,
- pScrn->virtualX, pScrn->virtualY,
- pScrn->xDpi, pScrn->yDpi,
- pScrn->displayWidth);
- break;
- case 16:
- ret = cfb16ScreenInit(pScreen, FbBase,
- pScrn->virtualX, pScrn->virtualY,
- pScrn->xDpi, pScrn->yDpi,
- pScrn->displayWidth);
- break;
- case 24:
- ret = cfb24ScreenInit(pScreen, FbBase,
- pScrn->virtualX, pScrn->virtualY,
- pScrn->xDpi, pScrn->yDpi,
- pScrn->displayWidth);
- break;
- case 32:
- ret = cfb32ScreenInit(pScreen, FbBase,
- pScrn->virtualX, pScrn->virtualY,
- pScrn->xDpi, pScrn->yDpi,
- pScrn->displayWidth);
- break;
- default:
- print a message about an internal error;
- ret = FALSE;
- break;
- }
-
- if (!ret)
- return FALSE;
-
- /* Override the default mask/offset settings */
- if (pScrn->bitsPerPixel > 8) {
- for (i = 0, visual = pScreen->visuals;
- i < pScreen->numVisuals; i++, visual++) {
- if ((visual->class | DynamicClass) == DirectColor) {
- visual->offsetRed = pScrn->offset.red;
- visual->offsetGreen = pScrn->offset.green;
- visual->offsetBlue = pScrn->offset.blue;
- visual->redMask = pScrn->mask.red;
- visual->greenMask = pScrn->mask.green;
- visual->blueMask = pScrn->mask.blue;
- }
- }
- }
-
- /*
- * If banking is needed, initialise an miBankInfoRec (defined in
- * "mibank.h"), and call miInitializeBanking().
- */
- if (!miInitializeBanking(pScreen, pScrn->virtualX, pScrn->virtualY,
- pScrn->displayWidth, pBankInfo))
- return FALSE;
-
- /*
- * If backing store is to be supported (as is usually the case),
- * initialise it.
- */
- miInitializeBackingStore(pScreen);
-
- /*
- * Set initial black & white colourmap indices.
- */
- xf86SetBlackWhitePixels(pScreen);
-
- /*
- * Install colourmap functions. If using the vgahw module,
- * vgaHandleColormaps would usually be called here.
- */
-
- ...
-
- /*
- * Initialise cursor functions. This example is for the mi
- * software cursor.
- */
- miDCInitialize(pScreen, xf86GetPointerScreenFuncs());
-
- /* Initialise the default colourmap */
- switch (pScrn->depth) {
- case 1:
- if (!xf1bppCreateDefColormap(pScreen))
- return FALSE;
- break;
- case 4:
- if (!xf4bppCreateDefColormap(pScreen))
- return FALSE;
- break;
- default:
- if (!cfbCreateDefColormap(pScreen))
- return FALSE;
- break;
- }
-
- /*
- * Wrap the CloseScreen vector and set SaveScreen.
- */
- ZZZPTR(pScrn)->CloseScreen = pScreen->CloseScreen;
- pScreen->CloseScreen = ZZZCloseScreen;
- pScreen->SaveScreen = ZZZSaveScreen;
-
- /* Report any unused options (only for the first generation) */
- if (serverGeneration == 1) {
- xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options);
- }
-
- /* Done */
- return TRUE;
-}
- </code>
-
-
-<sect2>SwitchMode
-<p>
-
- Define the &s.code;SwitchMode()&e.code; function if mode switching
- is supported by the driver.
-
- <code>
-static Bool
-ZZZSwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
-{
- return ZZZModeInit(xf86Screens[scrnIndex], mode);
-}
- </code>
-
-
-<sect2>AdjustFrame
-<p>
-
- Define the &s.code;AdjustFrame()&e.code; function if the driver
- supports this.
-
- <code>
-static void
-ZZZAdjustFrame(int scrnIndex, int x, int y, int flags)
-{
- /* Adjust the viewport */
-}
- </code>
-
-
-<sect2>EnterVT, LeaveVT
-<p>
-
- Define the &s.code;EnterVT()&e.code; and &s.code;LeaveVT()&e.code;
- functions.
-
- These functions are mandatory.
-
- <code>
-static Bool
-ZZZEnterVT(int scrnIndex, int flags)
-{
- ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
- return ZZZModeInit(pScrn, pScrn->currentMode);
-}
-
-static void
-ZZZLeaveVT(int scrnIndex, int flags)
-{
- ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
- ZZZRestore(pScrn);
-}
- </code>
-
-<sect2>CloseScreen
-<p>
-
- Define the &s.code;CloseScreen()&e.code; function:
-
- This function is mandatory. Note that it unwraps the previously
- wrapped &s.code;pScreen-&gt;CloseScreen&e.code;, and finishes by
- calling it.
-
- <code>
-static Bool
-ZZZCloseScreen(int scrnIndex, ScreenPtr pScreen)
-{
- ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
- if (pScrn->vtSema) {
- ZZZRestore(pScrn);
- ZZZUnmapMem(pScrn);
- }
- pScrn->vtSema = FALSE;
- pScreen->CloseScreen = ZZZPTR(pScrn)->CloseScreen;
- return (*pScreen->CloseScreen)(scrnIndex, pScreen);
-}
- </code>
-
-<sect2>SaveScreen
-<p>
-
- Define the &s.code;SaveScreen()&e.code; function (the screen
- blanking function). When using the vgahw module, this will typically
- be:
-
- <code>
-static Bool
-ZZZSaveScreen(ScreenPtr pScreen, int mode)
-{
- return vgaHWSaveScreen(pScreen, mode);
-}
- </code>
-
- This function is mandatory. Before modifying any hardware register
- directly this function needs to make sure that the Xserver is active
- by checking if &s.code;pScrn&e.code; is non-NULL and for
- &s.code;pScrn->vtSema == TRUE&e.code;.
-
-<sect2>FreeScreen
-<p>
-
- Define the &s.code;FreeScreen()&e.code; function. This function
- is optional. It should be defined if the &s.code;ScrnInfoRec&e.code;
- &s.code;driverPrivate&e.code; field is used so that it can be freed
- when a screen is deleted by the common layer for reasons possibly
- beyond the driver's control. This function is not used in during
- normal (error free) operation. The per-generation data is freed by
- the &s.code;CloseScreen()&e.code; function.
-
- <code>
-static void
-ZZZFreeScreen(int scrnIndex, int flags)
-{
- /*
- * If the vgahw module is used vgaHWFreeHWRec() would be called
- * here.
- */
- ZZZFreeRec(xf86Screens[scrnIndex]);
-}
- </code>
-
-
-</article>
diff --git a/hw/xfree86/doc/sgml/DESIGN.xml b/hw/xfree86/doc/sgml/DESIGN.xml
new file mode 100644
index 000000000..6abfa604c
--- /dev/null
+++ b/hw/xfree86/doc/sgml/DESIGN.xml
@@ -0,0 +1,9376 @@
+<?xml version="1.0" encoding="ISO-8859-1"?>
+<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
+ "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
+ <!-- config file keyword markup -->
+ <!-- specific config file keywords -->
+ <!ENTITY k.device "<emphasis>Device</emphasis>">
+ <!ENTITY k.monitor "<emphasis>Monitor</emphasis>">
+ <!ENTITY k.display "<emphasis>Display</emphasis>">
+ <!ENTITY k.inputdevice "<emphasis>InputDevice</emphasis>">
+ <!ENTITY k.screen "<emphasis>Screen</emphasis>">
+ <!ENTITY k.serverlayout "<emphasis>ServerLayout</emphasis>">
+ <!ENTITY k.driver "<emphasis>Driver</emphasis>">
+ <!ENTITY k.module "<emphasis>Module</emphasis>">
+ <!ENTITY k.identifier "<emphasis>Identifier</emphasis>">
+ <!ENTITY k.serverflags "<emphasis>ServerFlags</emphasis>">
+] >
+
+<article>
+ <articleinfo>
+
+ <title>XFree86 server 4.x Design (DRAFT)</title>
+
+ <authorgroup>
+ <corpauthor>The XFree86 Project, Inc</corpauthor>
+
+ <othercredit>
+ <firstname>Jim</firstname><surname>Gettys</surname>
+ <contrib>Updates for X11R6.7</contrib>
+ </othercredit>
+ </authorgroup>
+
+ <pubdate>19 December 2003</pubdate>
+
+ </articleinfo>
+
+ <note><para>
+This is a DRAFT document, and the interfaces described here
+are subject to change without notice.
+ </para></note>
+
+
+ <sect1>
+ <title>Preface</title>
+
+ <para>
+The broad design principles are:
+ <itemizedlist>
+ <listitem><para>keep it reasonable
+ <itemizedlist>
+ <listitem><para>We cannot rewrite the complete server
+ </para></listitem>
+ <listitem><para>We don't want to re-invent the wheel
+ </para></listitem>
+ </itemizedlist></para></listitem>
+ <listitem><para>keep it modular
+ <itemizedlist>
+ <listitem><para>As many things as possible should go into modules
+ </para></listitem>
+ <listitem><para>The basic loader binary should be minimal
+ </para></listitem>
+ <listitem><para>A clean design with well defined layering is
+ important</para></listitem>
+ <listitem><para>DDX specific global variables are a nono
+ </para></listitem>
+ <listitem><para>The structure should be flexible enough to allow
+ future extensions</para></listitem>
+ <listitem><para>The structure should minimize duplication of
+ common code</para></listitem>
+ </itemizedlist></para></listitem>
+ <listitem><para>keep important features in mind
+ <itemizedlist>
+ <listitem><para>multiple screens, including multiple instances
+ of drivers</para></listitem>
+ <listitem><para>mixing different color depths and visuals on
+ different and ideally even on the same screen
+ </para></listitem>
+ <listitem><para>better control of the PCI device used
+ </para></listitem>
+ <listitem><para>better config file parser</para></listitem>
+ <listitem><para>get rid of all VGA compatibility assumptions
+ </para></listitem>
+ </itemizedlist></para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+Unless we find major deficiencies in the DIX layer, we should avoid
+making changes there.
+ </para>
+ </sect1>
+
+ <sect1>
+ <title>The xorg.conf File</title>
+
+ <para>
+The xorg.conf file format is similar to the old format, with the following
+changes:
+ </para>
+
+ <sect2>
+ <title>&k.device; section</title>
+
+ <para>
+ The &k.device; sections are similar to what they used to be, and
+ describe hardware-specific information for a single video card.
+ &k.device;
+ Some new keywords are added:
+
+
+ <variablelist>
+ <varlistentry><term>Driver "drivername"</term>
+ <listitem><para>
+ Specifies the name of the driver to be used for the card. This
+ is mandatory.
+ </para></listitem></varlistentry>
+ <varlistentry><term>BusID "busslot"</term>
+ <listitem><para>
+ Specifies uniquely the location of the card on the bus. The
+ purpose is to identify particular cards in a multi-headed
+ configuration. The format of the argument is intentionally
+ vague, and may be architecture dependent. For a PCI bus, it
+ is something like "bus:slot:func".
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ A &k.device; section is considered ``active'' if there is a reference
+ to it in an active &k.screen; section.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>&k.screen; section</title>
+
+ <para>
+ The &k.screen; sections are similar to what they used to be. They
+ no longer have a &k.driver; keyword, but an &k.identifier; keyword
+ is added. (The &k.driver; keyword may be accepted in place of the
+ &k.identifier; keyword for compatibility purposes.) The identifier
+ can be used to identify which screen is to be active when multiple
+ &k.screen; sections are present. It is possible to specify the active
+ screen from the command line. A default is chosen in the absence
+ of one being specified. A &k.screen; section is considered ``active''
+ if there is a reference to it either from the command line, or from
+ an active &k.serverlayout; section.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>&k.inputdevice; section</title>
+
+ <para>
+ The &k.inputdevice; section is a new section that describes
+ configuration information for input devices. It replaces the old
+ <emphasis>Keyboard</emphasis>, <emphasis>Pointer</emphasis> and <emphasis>XInput</emphasis>
+ sections. Like the &k.device; section, it has two mandatory keywords:
+ &k.identifier; and &k.driver;. For compatibility purposes the old
+ <emphasis>Keyboard</emphasis> and <emphasis>Pointer</emphasis> sections are
+ converted by the parser into &k.inputdevice; sections as follows:
+
+ <variablelist>
+ <varlistentry><term><emphasis>Keyboard</emphasis></term>
+ <listitem><literallayout>
+ &k.identifier; "Implicit Core Keyboard"
+ &k.driver; "keyboard"
+ </literallayout></listitem></varlistentry>
+ <varlistentry><term><emphasis>Pointer</emphasis></term>
+ <listitem><literallayout>
+ &k.identifier; "Implicit Core Pointer"
+ &k.driver; "mouse"
+ </literallayout></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ An &k.inputdevice; section is considered active if there is a
+ reference to it in an active &k.serverlayout; section. An
+ &k.inputdevice; section may also be referenced implicitly if there
+ is no &k.serverlayout; section, if the <option>-screen</option> command
+ line options is used, or if the &k.serverlayout; section doesn't
+ reference any &k.inputdevice; sections. In this case, the first
+ sections with drivers "keyboard" and "mouse" are used as the core
+ keyboard and pointer respectively.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>&k.serverlayout; section</title>
+
+ <para>
+ The &k.serverlayout; section is a new section that is used to identify
+ which &k.screen; sections are to be used in a multi-headed configuration,
+ and the relative layout of those screens. It also identifies which
+ &k.inputdevice; sections are to be used. Each &k.serverlayout; section
+ has an identifier, a list of &k.screen; section identifiers, and a list of
+ &k.inputdevice; section identifiers. &k.serverflags; options may also be
+ included in a &k.serverlayout; section, making it possible to override
+ the global values in the &k.serverflags; section.
+ </para>
+
+ <para>
+ A &k.serverlayout; section can be made active by being referenced on
+ the command line. In the absence of this, a default will be chosen
+ (the first one found). The screen names may optionally be followed
+ by a number specifying the preferred screen number, and optionally
+ by information specifying the physical positioning of the screen,
+ either in absolute terms or relative to another screen (or screens).
+ When no screen number is specified, they are numbered according to
+ the order in which they are listed. The old (now obsolete) method
+ of providing the positioning information is to give the names of
+ the four adjacent screens. The order of these is top, bottom, left,
+ right. Here is an example of a &k.serverlayout; section for two
+ screens using the old method, with the second located to the right
+ of the first:
+
+ <programlisting>
+ Section "ServerLayout"
+ Identifier "Main Layout"
+ Screen 0 "Screen 1" "" "" "" "Screen 2"
+ Screen 1 "Screen 2"
+ Screen "Screen 3"
+ EndSection
+ </programlisting>
+ </para>
+
+ <para>
+ The preferred way of specifying the layout is to explicitly specify
+ the screen's location in absolute terms or relative to another
+ screen.
+ </para>
+
+ <para>
+ In the absolute case, the upper left corner's coordinates are given
+ after the <emphasis>Absolute</emphasis> keyword. If the coordinates are
+ omitted, a value of <code>(0,0)</code> is assumed. An example
+ of absolute positioning follows:
+
+ <programlisting>
+ Section "ServerLayout"
+ Identifier "Main Layout"
+ Screen 0 "Screen 1" Absolute 0 0
+ Screen 1 "Screen 2" Absolute 1024 0
+ Screen "Screen 3" Absolute 2048 0
+ EndSection
+ </programlisting>
+ </para>
+
+ <para>
+ In the relative case, the position is specified by either using one of
+ the following keywords followed by the name of the reference screen:
+
+ <simplelist type='vert' columns='1'>
+ <member><emphasis>RightOf</emphasis></member>
+ <member><emphasis>LeftOf</emphasis></member>
+ <member><emphasis>Above</emphasis></member>
+ <member><emphasis>Below</emphasis></member>
+ <member><emphasis>Relative</emphasis></member>
+ </simplelist>
+ </para>
+
+ <para>
+ When the <emphasis>Relative</emphasis> keyword is used, the reference screen
+ name is followed by the coordinates of the new screen's origin
+ relative to reference screen. The following example shows how to use
+ some of the relative positioning options.
+
+ <programlisting>
+ Section "ServerLayout"
+ Identifier "Main Layout"
+ Screen 0 "Screen 1"
+ Screen 1 "Screen 2" RightOf "Screen 1"
+ Screen "Screen 3" Relative "Screen 1" 2048 0
+ EndSection
+ </programlisting>
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>Options</title>
+
+ <para>
+ Options are used more extensively. They may appear in most sections
+ now. Options related to drivers can be present in the &k.screen;,
+ &k.device; and &k.monitor; sections and the &k.display; subsections.
+ The order of precedence is &k.display;, &k.screen;, &k.monitor;,
+ &k.device;. Options have been extended to allow an optional value
+ to be specified in addition to the option name. For more details
+ about options, see the <link linkend="options">Options</link> section
+ for details.
+ </para>
+ </sect2>
+ </sect1>
+
+ <sect1>
+ <title>Driver Interface</title>
+
+ <para>
+The driver interface consists of a minimal set of entry points that are
+required based on the external events that the driver must react to.
+No non-essential structure is imposed on the way they are used beyond
+that. This is a significant difference compared with the old design.
+ </para>
+
+ <para>
+The entry points for drawing operations are already taken care of by
+the framebuffer code (including, XAA). Extensions and enhancements to
+framebuffer code are outside the scope of this document.
+ </para>
+
+ <para>
+This approach to the driver interface provides good flexibility, but does
+increase the complexity of drivers. To help address this, the XFree86
+common layer provides a set of ``helper'' functions to take care of things
+that most drivers need. These helpers help minimise the amount of code
+duplication between drivers. The use of helper functions by drivers is
+however optional, though encouraged. The basic philosophy behind the
+helper functions is that they should be useful to many drivers, that
+they should balance this against the complexity of their interface. It
+is inevitable that some drivers may find some helpers unsuitable and
+need to provide their own code.
+ </para>
+
+ <para>
+Events that a driver needs to react to are:
+
+ <variablelist>
+ <varlistentry><term>ScreenInit</term>
+
+ <listitem><para>
+ An initialisation function is called from the DIX layer for each
+ screen at the start of each server generation.
+ </para></listitem></varlistentry>
+
+ <varlistentry><term>Enter VT</term>
+
+ <listitem><para>
+ The server takes control of the console.
+ </para></listitem></varlistentry>
+
+ <varlistentry><term>Leave VT</term>
+
+ <listitem><para>
+ The server releases control of the console.
+ </para></listitem></varlistentry>
+
+ <varlistentry><term>Mode Switch</term>
+
+ <listitem><para>
+ Change video mode.
+ </para></listitem></varlistentry>
+
+ <varlistentry><term>ViewPort change</term>
+
+ <listitem><para>
+ Change the origin of the physical view port.
+ </para></listitem></varlistentry>
+
+ <varlistentry><term>ScreenSaver state change</term>
+
+ <listitem><para>
+ Screen saver activation/deactivation.
+ </para></listitem></varlistentry>
+
+ <varlistentry><term>CloseScreen</term>
+
+ <listitem><para>
+ A close screen function is called from the DIX layer for each screen
+ at the end of each server generation.
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+
+ <para>
+In addition to these events, the following functions are required by
+the XFree86 common layer:
+
+ <variablelist>
+ <varlistentry><term>Identify</term>
+
+ <listitem><para>
+ Print a driver identifying message.
+ </para></listitem></varlistentry>
+
+ <varlistentry><term>Probe</term>
+
+ <listitem><para>
+ This is how a driver identifies if there is any hardware present that
+ it knows how to drive.
+ </para></listitem></varlistentry>
+
+ <varlistentry><term>PreInit</term>
+
+ <listitem><para>
+ Process information from the xorg.conf file, determine the
+ full characteristics of the hardware, and determine if a valid
+ configuration is present.
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+The VidMode extension also requires:
+
+ <variablelist>
+ <varlistentry><term>ValidMode</term>
+
+ <listitem><para>
+ Identify if a new mode is usable with the current configuration.
+ The PreInit function (and/or helpers it calls) may also make use
+ of the ValidMode function or something similar.
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+
+ <para>
+Other extensions may require other entry points. The drivers will
+inform the common layer of these in such cases.
+ </para>
+ </sect1>
+
+ <sect1>
+ <title>Resource Access Control Introduction</title>
+
+ <para>
+Graphics devices are accessed through ranges in I/O or memory space.
+While most modern graphics devices allow relocation of such ranges many
+of them still require the use of well established interfaces such as
+VGA memory and IO ranges or 8514/A IO ranges. With modern buses (like
+PCI) it is possible for multiple video devices to share access to these
+resources. The RAC (Resource Access Control) subsystem provides a
+mechanism for this.
+ </para>
+
+ <sect2>
+ <title>Terms and Definitions</title>
+
+ <sect3>
+ <title>Bus</title>
+
+ <para>
+ ``Bus'' is ambiguous as it is used for different things: it may refer
+ to physical incompatible extension connectors in a computer system.
+ The RAC system knows two such systems: The ISA bus and the PCI bus.
+ (On the software level EISA, MCA and VL buses are currently treated
+ like ISA buses). ``Bus'' may also refer to logically different
+ entities on a single bus system which are connected via bridges. A
+ PCI system may have several distinct PCI buses connecting each other
+ by PCI-PCI bridges or to the host CPU by HOST-PCI bridges.
+ </para>
+
+ <para>
+ Systems that host more than one bus system link these together using
+ bridges. Bridges are a concern to RAC as they might block or pass
+ specific resources. PCI-PCI bridges may be set up to pass VGA
+ resources to the secondary bus. PCI-ISA buses pass any resources not
+ decoded on the primary PCI bus to the ISA bus. This way VGA resources
+ (although exclusive on the ISA bus) can be shared by ISA and PCI
+ cards. Currently HOST-PCI bridges are not yet handled by RAC as they
+ require specific drivers.
+ </para>
+ </sect3>
+
+ <sect3>
+ <title>Entity</title>
+
+ <para>
+ The smallest independently addressable unit on a system bus is
+ referred to as an entity. So far we know ISA and PCI entities. PCI
+ entities can be located on the PCI bus by an unique ID consisting of
+ the bus, card and function number.
+ </para>
+ </sect3>
+
+ <sect3>
+ <title>Resource</title>
+
+ <para>
+ ``Resource'' refers to a range of memory or I/O addresses an entity
+ can decode.
+ </para>
+
+ <para>
+ If a device is capable of disabling this decoding the resource is
+ called sharable. For PCI devices a generic method is provided to
+ control resource decoding. Other devices will have to provide a
+ device specific function to control decoding.
+ </para>
+
+ <para>
+ If the entity is capable of decoding this range at a different
+ location this resource is considered relocatable.
+ </para>
+
+ <para>
+ Resources which start at a specific address and occupy a single
+ continuous range are called block resources.
+ </para>
+
+ <para>
+ Alternatively resource addresses can be decoded in a way that they
+ satisfy the conditions:
+ <programlisting>
+ address &amp; mask == base
+ </programlisting>
+ and
+ <programlisting>
+ base &amp; mask == base
+ </programlisting>
+ Resources addressed in such a way are called sparse resources.
+ </para>
+
+ </sect3>
+
+ <sect3>
+ <title>Server States</title>
+
+ <para>
+ The resource access control system knows two server states: the
+ SETUP and the OPERATING state. The SETUP state is entered whenever
+ a mode change takes place or the server exits or does VT switching.
+ During this state all entity resources are under resource access
+ control. During OPERATING state only those entities are controlled
+ which actually have shared resources that conflict with others.
+ </para>
+ </sect3>
+ </sect2>
+ </sect1>
+
+ <sect1>
+ <title>Control Flow in the Server and Mandatory Driver Functions</title>
+
+ <para>
+At the start of each server generation, <function>main()</function>
+(<filename>dix/main.c</filename>) calls the DDX function
+<function>InitOutput()</function>. This is the first place that the DDX gets
+control. <function>InitOutput()</function> is expected to fill in the global
+<structname>screenInfo</structname> struct, and one
+<structfield>screenInfo.screen[]</structfield> entry for each screen present.
+Here is what <function>InitOutput()</function> does:
+ </para>
+
+ <sect2>
+ <title>Parse the xorg.conf file</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ The xorg.conf file is read in full, and the resulting information
+ stored in data structures. None of the parsed information is
+ processed at this point. The parser data structures are opaque to
+ the video drivers and to most of the common layer code.
+ </para>
+
+ <para>
+ The entire file is parsed first to remove any section ordering
+ requirements.
+ </para>
+ </sect2>
+
+
+ <sect2>
+ <title>Initial processing of parsed information and command line options
+ </title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ The initial processing is to determine paths like the
+ <emphasis>ModulePath</emphasis>, etc, and to determine which &k.serverlayout;,
+ &k.screen; and &k.device; sections are active.
+ </para>
+ </sect2>
+
+
+ <sect2>
+ <title>Enable port I/O access</title>
+
+ <para>
+ Port I/O access is controlled from the XFree86 common layer, and is
+ ``all or nothing''. It is enabled prior to calling driver probes, at
+ the start of subsequent server generations, and when VT switching
+ back to the Xserver. It is disabled at the end of server generations,
+ and when VT switching away from the Xserver.
+ </para>
+
+ <para>
+ The implementation details of this may vary on different platforms.
+ </para>
+ </sect2>
+
+
+ <sect2>
+ <title>General bus probe</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ In the case of ix86 machines, this will be a general PCI probe.
+ The full information obtained here will be available to the drivers.
+ This information persists for the life of the Xserver. In the PCI
+ case, the PCI information for all video cards found is available by
+ calling <function>xf86GetPciVideoInfo()</function>.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ pciVideoPtr *xf86GetPciVideoInfo(void);
+ </programlisting>
+ <blockquote><para>
+ returns a pointer to a list of pointers to
+ <structname>pciVideoRec</structname> entries, of which there is one for
+ each detected PCI video card. The list is terminated with a
+ <constant>NULL</constant> pointer. If no PCI video cards were
+ detected, the return value is <constant>NULL</constant>.
+
+ </para></blockquote>
+ </para></blockquote>
+
+ <para>
+ After the bus probe, the resource broker is initialised.
+ </para>
+ </sect2>
+
+
+ <sect2>
+ <title>Load initial set of modules</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ The core server contains a list of mandatory modules. These are loaded
+ first. Currently the only module on this list is the bitmap font module.
+ </para>
+
+ <para>
+ The next set of modules loaded are those specified explicitly in the
+ &k.module; section of the config file.
+ </para>
+
+ <para>
+ The final set of initial modules are the driver modules referenced
+ by the active &k.device; and &k.inputdevice; sections in the config
+ file. Each of these modules is loaded exactly once.
+ </para>
+ </sect2>
+
+
+ <sect2>
+ <title>Register Video and Input Drivers</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ When a driver module is loaded, the loader calls its
+ <function>Setup</function> function. For video drivers, this function
+ calls <function>xf86AddDriver()</function> to register the driver's
+ <structname>DriverRec</structname>, which contains a small set of essential
+ details and driver entry points required during the early phase of
+ <function>InitOutput()</function>. <function>xf86AddDriver()</function>
+ adds it to the global <varname>xf86DriverList[]</varname> array.
+ </para>
+
+ <para>
+ The <structname>DriverRec</structname> contains the driver canonical name,
+ the <function>Identify()</function>,
+ <function>Probe()</function> and <function>AvailableOptions()</function>
+ function entry points as well as a pointer
+ to the driver's module (as returned from the loader when the driver
+ was loaded) and a reference count which keeps track of how many
+ screens are using the driver. The entry driver entry points are
+ those required prior to the driver allocating and filling in its
+ <structname>ScrnInfoRec</structname>.
+ </para>
+
+ <para>
+ For a static server, the <varname>xf86DriverList[]</varname> array is
+ initialised at build time, and the loading of modules is not done.
+ </para>
+
+ <para>
+ A similar procedure is used for input drivers. The input driver's
+ <function>Setup</function> function calls
+ <function>xf86AddInputDriver()</function> to register the driver's
+ <structname>InputDriverRec</structname>, which contains a small set of
+ essential details and driver entry points required during the early
+ phase of <function>InitInput()</function>.
+ <function>xf86AddInputDriver()</function> adds it to the global
+ <varname>xf86InputDriverList[]</varname> array. For a static server,
+ the <varname>xf86InputDriverList[]</varname> array is initialised at
+ build time.
+ </para>
+
+ <para>
+ Both the <varname>xf86DriverList[]</varname> and
+ <varname>xf86InputDriverList[]</varname> arrays have been initialised
+ by the end of this stage.
+ </para>
+
+ <para>
+ Once all the drivers are registered, their
+ <function>ChipIdentify()</function> functions are called.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ void ChipIdentify(int flags);
+ </programlisting>
+ <blockquote><para>
+ This is expected to print a message indicating the driver name,
+ a short summary of what it supports, and a list of the chipset
+ names that it supports. It may use the xf86PrintChipsets() helper
+ to do this.
+ </para></blockquote>
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86PrintChipsets(const char *drvname, const char *drvmsg,
+ SymTabPtr chips);
+ </programlisting>
+ <blockquote><para>
+ This function provides an easy way for a driver's ChipIdentify
+ function to format the identification message.
+ </para></blockquote>
+ </para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Initialise Access Control</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ The Resource Access Control (RAC) subsystem is initialised before
+ calling any driver functions that may access hardware. All generic
+ bus information is probed and saved (for restoration later). All
+ (shared resource) video devices are disabled at the generic bus
+ level, and a probe is done to find the ``primary'' video device. These
+ devices remain disabled for the next step.
+ </para>
+ </sect2>
+
+
+ <sect2 id="probe">
+ <title>Video Driver Probe</title>
+
+ <para>
+ This is done at the start of the first server generation only. The
+ <function>ChipProbe()</function> function of each registered video driver
+ is called.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool ChipProbe(DriverPtr drv, int flags);
+ </programlisting>
+ <blockquote><para>
+ The purpose of this is to identify all instances of hardware
+ supported by the driver. The flags value is currently either 0,
+ <constant>PROBE_DEFAULT</constant> or <constant>PROBE_DETECT</constant>.
+ <constant>PROBE_DETECT</constant> is used if "-configure" or "-probe"
+ command line arguments are given and indicates to the
+ <function>Probe()</function> function that it should not configure the
+ bus entities and that no xorg.conf information is available.
+ </para>
+
+ <para>
+ The probe must find the active device sections that match the
+ driver by calling <function>xf86MatchDevice()</function>. The number
+ of matches found limits the maximum number of instances for this
+ driver. If no matches are found, the function should return
+ <constant>FALSE</constant> immediately.
+ </para>
+
+ <para>
+ Devices that cannot be identified by using device-independent
+ methods should be probed at this stage (keeping in mind that access
+ to all resources that can be disabled in a device-independent way
+ are disabled during this phase). The probe must be a minimal
+ probe. It should just determine if there is a card present that
+ the driver can drive. It should use the least intrusive probe
+ methods possible. It must not do anything that is not essential,
+ like probing for other details such as the amount of memory
+ installed, etc. It is recommended that the
+ <function>xf86MatchPciInstances()</function> helper function be used
+ for identifying matching PCI devices, and similarly the
+ <function>xf86MatchIsaInstances()</function> for ISA (non-PCI) devices
+ (see the <link linkend="rac">RAC</link> section). These helpers also
+ checks and claims the appropriate entity. When not using the
+ helper, that should be done with <function>xf86CheckPciSlot()</function>
+ and <function>xf86ClaimPciSlot()</function> for PCI devices and
+ <function>xf86ClaimIsaSlot()</function> for ISA devices (see the
+ <link linkend="rac">RAC</link> section).
+ </para>
+
+ <para>
+ The probe must register all non-relocatable resources at this
+ stage. If a resource conflict is found between exclusive resources
+ the driver will fail immediately. This is usually best done with
+ the <function>xf86ConfigPciEntity()</function> helper function
+ for PCI and <function>xf86ConfigIsaEntity()</function> for ISA
+ (see the <link linkend="rac">RAC</link> section). It is possible to
+ register some entity specific functions with those helpers. When
+ not using the helpers, the <function>xf86AddEntityToScreen()</function>
+ <function>xf86ClaimFixedResources()</function> and
+ <function>xf86SetEntityFuncs()</function> should be used instead (see
+ the <link linkend="rac">RAC</link> section).
+ </para>
+
+ <para>
+ If a chipset is specified in an active device section which the
+ driver considers relevant (ie it has no driver specified, or the
+ driver specified matches the driver doing the probe), the Probe
+ must return <constant>FALSE</constant> if the chipset doesn't match
+ one supported by the driver.
+ </para>
+
+ <para>
+ If there are no active device sections that the driver considers
+ relevant, it must return <constant>FALSE</constant>.
+ </para>
+
+ <para>
+ Allocate a <structname>ScrnInfoRec</structname> for each active instance of the
+ hardware found, and fill in the basic information, including the
+ other driver entry points. This is best done with the
+ <function>xf86ConfigIsaEntity()</function> helper function for ISA
+ instances or <function>xf86ConfigPciEntity()</function> for PCI instances.
+ These functions allocate a <structname>ScrnInfoRec</structname> for active
+ entities. Optionally <function>xf86AllocateScreen()</function>
+ function may also be used to allocate the <structname>ScrnInfoRec</structname>.
+ Any of these functions take care of initialising fields to defined
+ ``unused'' values.
+ </para>
+
+ <para>
+ Claim the entities for each instance of the hardware found. This
+ prevents other drivers from claiming the same hardware.
+ </para>
+
+ <para>
+ Must leave hardware in the same state it found it in, and must not
+ do any hardware initialisation.
+ </para>
+
+ <para>
+ All detection can be overridden via the config file, and that
+ parsed information is available to the driver at this stage.
+ </para>
+
+ <para>
+ Returns <constant>TRUE</constant> if one or more instances are found,
+ and <constant>FALSE</constant> otherwise.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86MatchDevice(const char *drivername,
+ GDevPtr **driversectlist)
+ </programlisting>
+ <blockquote><para>
+ This function takes the name of the driver and returns via
+ <parameter>driversectlist</parameter> a list of device sections that
+ match the driver name. The function return value is the number
+ of matches found. If a fatal error is encountered the return
+ value is <literal>-1</literal>.
+ </para>
+
+ <para>
+ The caller should use <function>xfree()</function> to free
+ <parameter>*driversectlist</parameter> when it is no longer needed.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ ScrnInfoPtr xf86AllocateScreen(DriverPtr drv, int flags)
+ </programlisting>
+ <blockquote><para>
+ This function allocates a new <structname>ScrnInfoRec</structname> in the
+ <varname>xf86Screens[]</varname> array. This function is normally
+ called by the video driver <function>ChipProbe()</function> functions.
+ The return value is a pointer to the newly allocated
+ <structname>ScrnInfoRec</structname>. The <structfield>scrnIndex</structfield>,
+ <structfield>origIndex</structfield>, <structfield>module</structfield> and
+ <structfield>drv</structfield> fields are initialised. The reference count
+ in <parameter>drv</parameter> is incremented. The storage for any
+ currently allocated ``privates'' pointers is also allocated and
+ the <structfield>privates</structfield> field initialised (the privates data
+ is of course not allocated or initialised). This function never
+ returns on failure. If the allocation fails, the server exits
+ with a fatal error. The flags value is not currently used, and
+ should be set to zero.
+ </para></blockquote>
+ </para></blockquote>
+
+ <para>
+ At the completion of this, a list of <structname>ScrnInfoRecs</structname>
+ have been allocated in the <varname>xf86Screens[]</varname> array, and
+ the associated entities and fixed resources have been claimed. The
+ following <structname>ScrnInfoRec</structname> fields must be initialised at
+ this point:
+
+ <literallayout>
+ driverVersion
+ driverName
+ scrnIndex(*)
+ origIndex(*)
+ drv(*)
+ module(*)
+ name
+ Probe
+ PreInit
+ ScreenInit
+ EnterVT
+ LeaveVT
+ numEntities
+ entityList
+ access
+ </literallayout>
+
+ <literal>(*)</literal> These are initialised when the <structname>ScrnInfoRec</structname>
+ is allocated, and not explicitly by the driver.
+ </para>
+
+ <para>
+ The following <structname>ScrnInfoRec</structname> fields must be initialised
+ if the driver is going to use them:
+
+ <literallayout>
+ SwitchMode
+ AdjustFrame
+ FreeScreen
+ ValidMode
+ </literallayout>
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>Matching Screens</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ After the Probe phase is finished, there will be some number of
+ <structname>ScrnInfoRec</structname>s. These are then matched with the active
+ &k.screen; sections in the xorg.conf, and those not having an active
+ &k.screen; section are deleted. If the number of remaining screens
+ is 0, <function>InitOutput()</function> sets
+ <structfield>screenInfo.numScreens</structfield> to <constant>0</constant> and
+ returns.
+ </para>
+
+ <para>
+ At this point the following fields of the <structname>ScrnInfoRec</structname>s
+ must be initialised:
+
+ <literallayout>
+ confScreen
+ </literallayout>
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Allocate non-conflicting resources</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ Before calling the drivers again, the resource information collected
+ from the Probe phase is processed. This includes checking the extent
+ of PCI resources for the probed devices, and resolving any conflicts
+ in the relocatable PCI resources. It also reports conflicts, checks
+ bus routing issues, and anything else that is needed to enable the
+ entities for the next phase.
+ </para>
+
+ <para>
+ If any drivers registered an <function>EntityInit()</function> function
+ during the Probe phase, then they are called here.
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Sort the Screens and pre-check Monitor Information</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ The list of screens is sorted to match the ordering requested in the
+ config file.
+ </para>
+
+ <para>
+ The list of modes for each active monitor is checked against the
+ monitor's parameters. Invalid modes are pruned.
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>PreInit</title>
+
+ <para>
+ This is done at the start of the first server generation only.
+ </para>
+
+ <para>
+ For each <structname>ScrnInfoRec</structname>, enable access to the screens entities and call
+ the <function>ChipPreInit()</function> function.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool ChipPreInit(ScrnInfoRec screen, int flags);
+ </programlisting>
+ <blockquote><para>
+ The purpose of this function is to find out all the information
+ required to determine if the configuration is usable, and to
+ initialise those parts of the <structname>ScrnInfoRec</structname> that
+ can be set once at the beginning of the first server generation.
+ </para>
+
+ <para>
+ The number of entities registered for the screen should be checked
+ against the expected number (most drivers expect only one). The
+ entity information for each of them should be retrieved (with
+ <function>xf86GetEntityInfo()</function>) and checked for the correct
+ bus type and that none of the sharable resources registered during
+ the Probe phase was rejected.
+ </para>
+
+ <para>
+ Access to resources for the entities that can be controlled in a
+ device-independent way are enabled before this function is called.
+ If the driver needs to access any resources that it has disabled
+ in an <function>EntityInit()</function> function that it registered,
+ then it may enable them here providing that it disables them before
+ this function returns.
+ </para>
+
+ <para>
+ This includes probing for video memory, clocks, ramdac, and all
+ other HW info that is needed. It includes determining the
+ depth/bpp/visual and related info. It includes validating and
+ determining the set of video modes that will be used (and anything
+ that is required to determine that).
+ </para>
+
+ <para>
+ This information should be determined in the least intrusive way
+ possible. The state of the HW must remain unchanged by this
+ function. Although video memory (including MMIO) may be mapped
+ within this function, it must be unmapped before returning. Driver
+ specific information should be stored in a structure hooked into
+ the <structname>ScrnInfoRec</structname>'s <structfield>driverPrivate</structfield>
+ field. Any other modules which require persistent data (ie data
+ that persists across server generations) should be initialised in
+ this function, and they should allocate a ``privates'' index to
+ hook their data into by calling
+ <function>xf86AllocateScrnInfoPrivateIndex()</function>. The ``privates''
+ data is persistent.
+ </para>
+
+ <para>
+ Helper functions for some of these things are provided at the
+ XFree86 common level, and the driver can choose to make use of
+ them.
+ </para>
+
+ <para>
+ All additional resources that the screen needs must be registered
+ here. This should be done with
+ <function>xf86RegisterResources()</function>. If some of the fixed
+ resources registered in the Probe phase are not needed or not
+ decoded by the hardware when in the OPERATING server state, their
+ status should be updated with
+ <function>xf86SetOperatingState()</function>.
+ </para>
+
+ <para>
+ Modules may be loaded at any point in this function, and all
+ modules that the driver will need must be loaded before the end
+ of this function. Either the <function>xf86LoadSubModule()</function>
+ or the <function>xf86LoadDrvSubModule()</function> function should be
+ used to load modules depending on whether a
+ <structname>ScrnInfoRec</structname> has been set up. A driver may unload
+ a module within this function if it was only needed temporarily,
+ and the <function>xf86UnloadSubModule()</function> function should be used
+ to do that. Otherwise there is no need to explicitly unload modules
+ because the loader takes care of module dependencies and will
+ unload submodules automatically if/when the driver module is
+ unloaded.
+ </para>
+
+ <para>
+ The bulk of the <structname>ScrnInfoRec</structname> fields should be filled
+ out in this function.
+ </para>
+
+ <para>
+ <function>ChipPreInit()</function> returns <constant>FALSE</constant> when
+ the configuration is unusable in some way (unsupported depth, no
+ valid modes, not enough video memory, etc), and <constant>TRUE</constant>
+ if it is usable.
+ </para>
+
+ <para>
+ It is expected that if the <function>ChipPreInit()</function> function
+ returns <constant>TRUE</constant>, then the only reasons that subsequent
+ stages in the driver might fail are lack or resources (like xalloc
+ failures). All other possible reasons for failure should be
+ determined by the <function>ChipPreInit()</function> function.
+ </para></blockquote>
+ </para></blockquote>
+
+ <para>
+ The <structname>ScrnInfoRec</structname>s for screens where the <function>ChipPreInit()</function> fails are removed.
+ If none remain, <function>InitOutput()</function> sets <structfield>screenInfo.numScreens</structfield> to <constant>0</constant> and returns.
+ </para>
+
+ <para>
+ At this point, further fields of the <structname>ScrnInfoRec</structname>s would normally be
+ filled in. Most are not strictly mandatory, but many are required
+ by other layers and/or helper functions that the driver may choose
+ to use. The documentation for those layers and helper functions
+ indicates which they require.
+ </para>
+
+ <para>
+ The following fields of the <structname>ScrnInfoRec</structname>s should be filled in if the
+ driver is going to use them:
+
+ <literallayout>
+ monitor
+ display
+ depth
+ pixmapBPP
+ bitsPerPixel
+ weight (&gt;8bpp only)
+ mask (&gt;8bpp only)
+ offset (&gt;8bpp only)
+ rgbBits (8bpp only)
+ gamma
+ defaultVisual
+ maxHValue
+ maxVValue
+ virtualX
+ virtualY
+ displayWidth
+ frameX0
+ frameY0
+ frameX1
+ frameY1
+ zoomLocked
+ modePool
+ modes
+ currentMode
+ progClock (TRUE if clock is programmable)
+ chipset
+ ramdac
+ clockchip
+ numClocks (if not programmable)
+ clock[] (if not programmable)
+ videoRam
+ biosBase
+ memBase
+ memClk
+ driverPrivate
+ chipID
+ chipRev
+ </literallayout>
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ pointer xf86LoadSubModule(ScrnInfoPtr pScrn, const char *name);
+ and
+ pointer xf86LoadDrvSubModule(DriverPtr drv, const char *name);
+ </programlisting>
+ <blockquote><para>
+ Load a module that a driver depends on. This function loads the
+ module <parameter>name</parameter> as a sub module of the driver. The
+ return value is a handle identifying the new module. If the load
+ fails, the return value will be <constant>NULL</constant>. If a driver
+ needs to explicitly unload a module it has loaded in this way,
+ the return value must be saved and passed to
+ <function>xf86UnloadSubModule()</function> when unloading.
+
+ </para></blockquote>
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86UnloadSubModule(pointer module);
+ </programlisting>
+ <blockquote><para>
+ Unloads the module referenced by <parameter>module</parameter>.
+ <parameter>module</parameter> should be a pointer returned previously
+ by <function>xf86LoadSubModule()</function> or
+ <function>xf86LoadDrvSubModule()</function> .
+
+ </para></blockquote>
+ </para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Cleaning up Unused Drivers</title>
+
+ <para>
+ At this point it is known which screens will be in use, and which
+ drivers are being used. Unreferenced drivers (and modules they
+ may have loaded) are unloaded here.
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Consistency Checks</title>
+
+ <para>
+ The parameters that must be global to the server, like pixmap formats,
+ bitmap bit order, bitmap scanline unit and image byte order are
+ compared for each of the screens. If a mismatch is found, the server
+ exits with an appropriate message.
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Check if Resource Control is Needed</title>
+
+ <para>
+ Determine if resource access control is needed. This is the case
+ if more than one screen is used. If necessary the RAC wrapper module
+ is loaded.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>AddScreen (ScreenInit)</title>
+
+ <para>
+ At this point, the valid screens are known.
+ <function>AddScreen()</function> is called for each of them, passing
+ <function>ChipScreenInit()</function> as the argument.
+ <function>AddScreen()</function> is a DIX function that allocates a new
+ <structfield>screenInfo.screen[]</structfield> entry (aka
+ <varname>pScreen</varname>), and does some basic initialisation of it.
+ It then calls the <function>ChipScreenInit()</function> function, with
+ <parameter>pScreen</parameter> as one of its arguments. If
+ <function>ChipScreenInit()</function> returns <constant>FALSE</constant>,
+ <function>AddScreen()</function> returns <constant>-1</constant>. Otherwise
+ it returns the index of the screen. <function>AddScreen()</function>
+ should only fail because of programming errors or failure to allocate
+ resources (like memory). All configuration problems should be
+ detected BEFORE this point.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool ChipScreenInit(int index, ScreenPtr pScreen,
+ int argc, char **argv);
+ </programlisting>
+ <blockquote><para>
+ This is called at the start of each server generation.
+ </para>
+
+ <para>
+ Fill in all of <parameter>pScreen</parameter>, possibly doing some of
+ this by calling ScreenInit functions from other layers like mi,
+ framebuffers (cfb, etc), and extensions.
+ </para>
+
+ <para>
+ Decide which operations need to be placed under resource access
+ control. The classes of operations are the frame buffer operations
+ (<constant>RAC_FB</constant>), the pointer operations
+ (<constant>RAC_CURSOR</constant>), the viewport change operations
+ (<constant>RAC_VIEWPORT</constant>) and the colormap operations
+ (<constant>RAC_COLORMAP</constant>). Any operation that requires
+ resources which might be disabled during OPERATING state should
+ be set to use RAC. This can be specified separately for memory
+ and IO resources (the <structfield>racMemFlags</structfield> and
+ <structfield>racIoFlags</structfield> fields of the <structname>ScrnInfoRec</structname>
+ respectively).
+ </para>
+
+ <para>
+ Map any video memory or other memory regions.
+ </para>
+
+ <para>
+ Save the video card state. Enough state must be saved so that
+ the original state can later be restored.
+ </para>
+
+ <para>
+ Initialise the initial video mode. The <structname>ScrnInfoRec</structname>'s
+ <structfield>vtSema</structfield> field should be set to <constant>TRUE</constant>
+ just prior to changing the video hardware's state.
+
+ </para></blockquote>
+ </para></blockquote>
+
+
+ <para>
+ The <function>ChipScreenInit()</function> function (or functions from other
+ layers that it calls) should allocate entries in the
+ <structname>ScreenRec</structname>'s <structfield>devPrivates</structfield> area by
+ calling <function>AllocateScreenPrivateIndex()</function> if it needs
+ per-generation storage. Since the <structname>ScreenRec</structname>'s
+ <structfield>devPrivates</structfield> information is cleared for each server
+ generation, this is the correct place to initialise it.
+ </para>
+
+ <para>
+ After <function>AddScreen()</function> has successfully returned, the
+ following <structname>ScrnInfoRec</structname> fields are initialised:
+
+ <literallayout>
+ pScreen
+ racMemFlags
+ racIoFlags
+ </literallayout>
+ </para>
+
+ <para>
+ The <function>ChipScreenInit()</function> function should initialise the
+ <structfield>CloseScreen</structfield> and <structfield>SaveScreen</structfield> fields
+ of <parameter>pScreen</parameter>. The old value of
+ <structfield>pScreen-&gt;CloseScreen</structfield> should be saved as part of
+ the driver's per-screen private data, allowing it to be called from
+ <function>ChipCloseScreen()</function>. This means that the existing
+ <function>CloseScreen()</function> function is wrapped.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>Finalising RAC Initialisation</title>
+
+ <para>
+ After all the <function>ChipScreenInit()</function> functions have been
+ called, each screen has registered its RAC requirements. This
+ information is used to determine which shared resources are requested
+ by more than one driver and set the access functions accordingly.
+ This is done following these rules:
+
+ <orderedlist>
+ <listitem><para>
+ The sharable resources registered by each entity are compared.
+ If a resource is registered by more than one entity the entity
+ will be marked to indicate that it needs to share this resources
+ type (IO or MEM).
+ </para></listitem>
+
+ <listitem><para>
+ A resource marked ``disabled'' during OPERATING state will be
+ ignored entirely.
+ </para></listitem>
+
+ <listitem><para>
+ A resource marked ``unused'' will only conflict with an overlapping
+ resource of an other entity if the second is actually in use
+ during OPERATING state.
+ </para></listitem>
+
+ <listitem><para>
+ If an ``unused'' resource was found to conflict but the entity
+ does not use any other resource of this type the entire resource
+ type will be disabled for that entity.
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Finishing InitOutput()</title>
+
+ <para>
+ At this point <function>InitOutput()</function> is finished, and all the
+ screens have been setup in their initial video mode.
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Mode Switching</title>
+
+ <para>
+ When a SwitchMode event is received, <function>ChipSwitchMode()</function>
+ is called (when it exists):
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool ChipSwitchMode(int index, DisplayModePtr mode, int flags);
+ </programlisting>
+ <blockquote><para>
+ Initialises the new mode for the screen identified by
+ <parameter>index;</parameter>. The viewport may need to be adjusted
+ also.
+
+ </para></blockquote>
+ </para></blockquote>
+
+ </sect2>
+
+ <sect2>
+ <title>Changing Viewport</title>
+
+ <para>
+ When a Change Viewport event is received,
+ <function>ChipAdjustFrame()</function> is called (when it exists):
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ void ChipAdjustFrame(int index, int x, int y, int flags);
+ </programlisting>
+ <blockquote><para>
+ Changes the viewport for the screen identified by
+ <parameter>index;</parameter>.
+ </para>
+
+ <para>
+ It should be noted that many chipsets impose restrictions on where the
+ viewport may be placed in the virtual resolution, either for alignment
+ reasons, or to prevent the start of the viewport from being positioned
+ within a pixel (as can happen in a 24bpp mode). After calculating the
+ value the chipset's panning registers need to be set to for non-DGA
+ modes, this function should recalculate the ScrnInfoRec's
+ <structfield>frameX0</structfield>, <structfield>frameY0</structfield>, <structfield>frameX1</structfield>
+ and <structfield>frameY1</structfield> fields to correspond to that value. If
+ this is not done, switching to another mode might cause the position
+ of a hardware cursor to change.
+
+ </para></blockquote>
+ </para></blockquote>
+
+ </sect2>
+
+ <sect2>
+ <title>VT Switching</title>
+
+ <para>
+ When a VT switch event is received, <function>xf86VTSwitch()</function>
+ is called. <function>xf86VTSwitch()</function> does the following:
+
+ <variablelist>
+ <varlistentry><term>On ENTER:</term>
+ <listitem>
+ <itemizedlist>
+ <listitem><para>
+ enable port I/O access
+ </para></listitem>
+
+ <listitem><para>
+ save and initialise the bus/resource state
+ </para></listitem>
+
+ <listitem><para>
+ enter the SETUP server state
+ </para></listitem>
+
+ <listitem><para>
+ calls <function>ChipEnterVT()</function> for each screen
+ </para></listitem>
+
+ <listitem><para>
+ enter the OPERATING server state
+ </para></listitem>
+
+ <listitem><para>
+ validate GCs
+ </para></listitem>
+
+ <listitem><para>
+ Restore fb from saved pixmap for each screen
+ </para></listitem>
+
+ <listitem><para>
+ Enable all input devices
+ </para></listitem>
+ </itemizedlist>
+ </listitem>
+ </varlistentry>
+ <varlistentry>
+ <term>On LEAVE:</term>
+ <listitem>
+ <itemizedlist>
+ <listitem><para>
+ Save fb to pixmap for each screen
+ </para></listitem>
+
+ <listitem><para>
+ validate GCs
+ </para></listitem>
+
+ <listitem><para>
+ enter the SETUP server state
+ </para></listitem>
+
+ <listitem><para>
+ calls <function>ChipLeaveVT()</function> for each screen
+ </para></listitem>
+
+ <listitem><para>
+ disable all input devices
+ </para></listitem>
+
+ <listitem><para>
+ restore bus/resource state
+ </para></listitem>
+
+ <listitem><para>
+ disables port I/O access
+ </para></listitem>
+ </itemizedlist>
+ </listitem>
+ </varlistentry>
+ </variablelist>
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool ChipEnterVT(int index, int flags);
+ </programlisting>
+ <blockquote><para>
+ This function should initialise the current video mode and
+ initialise the viewport, turn on the HW cursor if appropriate,
+ etc.
+ </para>
+
+ <para>
+ Should it re-save the video state before initialising the video
+ mode?
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void ChipLeaveVT(int index, int flags);
+ </programlisting>
+ <blockquote><para>
+ This function should restore the saved video state. If
+ appropriate it should also turn off the HW cursor, and invalidate
+ any pixmap/font caches.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <para>
+ Optionally, <function>ChipLeaveVT()</function> may also unmap memory
+ regions. If so, <function>ChipEnterVT()</function> will need to remap
+ them. Additionally, if an aperture used to access video memory is
+ unmapped and remapped in this fashion, <function>ChipEnterVT()</function>
+ will also need to notify the framebuffer layers of the aperture's new
+ location in virtual memory. This is done with a call to the screen's
+ <function>ModifyPixmapHeader()</function> function, as follows
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ (*pScreen-&gt;ModifyPixmapHeader)(pScrn-&gt;ppix,
+ -1, -1, -1, -1, -1, NewApertureAddress);
+ </programlisting>
+ <blockquote><para>
+ where the <structfield>``ppix''</structfield> field in a ScrnInfoRec
+ points to the pixmap used by the screen's
+ <function>SaveRestoreImage()</function> function to hold the screen's
+ contents while switched out.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <para>
+ Currently, aperture remapping, as described here, should not be
+ attempted if the driver uses the <literal remap="tt">xf8_16bpp</literal> or
+ <literal remap="tt">xf8_32bpp</literal> framebuffer layers. A pending
+ restructuring of VT switching will address this restriction in
+ the near future.
+ </para>
+
+ <para>
+ Other layers may wrap the <function>ChipEnterVT()</function> and
+ <function>ChipLeaveVT()</function> functions if they need to take some
+ action when these events are received.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>End of server generation</title>
+
+ <para>
+ At the end of each server generation, the DIX layer calls
+ <function>ChipCloseScreen()</function> for each screen:
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool ChipCloseScreen(int index, ScreenPtr pScreen);
+ </programlisting>
+ <blockquote><para>
+ This function should restore the saved video state and unmap the
+ memory regions.
+ </para>
+
+ <para>
+ It should also free per-screen data structures allocated by the
+ driver. Note that the persistent data held in the
+ <structname>ScrnInfoRec</structname>'s <structfield>driverPrivate</structfield> field
+ should not be freed here because it is needed by subsequent server
+ generations.
+ </para>
+
+ <para>
+ The <structname>ScrnInfoRec</structname>'s <structfield>vtSema</structfield> field
+ should be set to <constant>FALSE</constant> once the video HW state
+ has been restored.
+ </para>
+
+ <para>
+ Before freeing the per-screen driver data the saved
+ <structfield>CloseScreen</structfield> value should be restored to
+ <structfield>pScreen-&gt;CloseScreen</structfield>, and that function should
+ be called after freeing the data.
+
+ </para></blockquote>
+ </para></blockquote>
+ </sect2>
+ </sect1>
+
+ <sect1>
+ <title>Optional Driver Functions</title>
+
+ <para>
+The functions outlined here can be called from the XFree86 common layer,
+but their presence is optional.
+ </para>
+
+ <sect2>
+ <title>Mode Validation</title>
+
+ <para>
+ When a mode validation helper supplied by the XFree86-common layer is
+ being used, it can be useful to provide a function to check for hw
+ specific mode constraints:
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ ModeStatus ChipValidMode(int index, DisplayModePtr mode,
+ Bool verbose, int flags);
+ </programlisting>
+ <blockquote><para>
+ Check the passed mode for hw-specific constraints, and return the
+ appropriate status value.
+
+ </para></blockquote>
+ </para></blockquote>
+
+ <para>
+This function may also modify the effective timings and clock of the passed
+mode. These have been stored in the mode's <structfield>Crtc*</structfield> and
+<structfield>SynthClock</structfield> elements, and have already been adjusted for
+interlacing, doublescanning, multiscanning and clock multipliers and dividers.
+The function should not modify any other mode field, unless it wants to modify
+the mode timings reported to the user by <function>xf86PrintModes()</function>.
+ </para>
+
+ <para>
+The function is called once for every mode in the xorg.conf Monitor section
+assigned to the screen, with <parameter>flags</parameter> set to
+<constant>MODECHECK_INITIAL</constant>. It is subsequently called for every mode
+in the xorg.conf Display subsection assigned to the screen, with
+<parameter>flags</parameter> set to <constant>MODECHECK_FINAL</constant>. In the second
+case, the mode will have successfully passed all other tests. In addition,
+the <structname>ScrnInfoRec</structname>'s <structfield>virtualX</structfield>,
+<structfield>virtualY</structfield> and <structfield>displayWidth</structfield> fields will have been
+set as if the mode to be validated were to be the last mode accepted.
+ </para>
+
+ <para>
+In effect, calls with MODECHECK_INITIAL are intended for checks that do not
+depend on any mode other than the one being validated, while calls with
+MODECHECK_FINAL are intended for checks that may involve more than one mode.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>Free screen data</title>
+
+ <para>
+ When a screen is deleted prior to the completion of the ScreenInit
+ phase the <function>ChipFreeScreen()</function> function is called when defined.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ void ChipFreeScreen(int scrnindex, int flags);
+ </programlisting>
+ <blockquote><para>
+ Free any driver-allocated data that may have been allocated up to
+ and including an unsuccessful <function>ChipScreenInit()</function>
+ call. This would predominantly be data allocated by
+ <function>ChipPreInit()</function> that persists across server
+ generations. It would include the <structfield>driverPrivate</structfield>,
+ and any ``privates'' entries that modules may have allocated.
+
+ </para></blockquote>
+ </para></blockquote>
+
+ </sect2>
+</sect1>
+
+ <sect1>
+ <title>Recommended driver functions</title>
+
+ <para>
+The functions outlined here are for internal use by the driver only.
+They are entirely optional, and are never accessed directly from higher
+layers. The sample function declarations shown here are just examples.
+The interface (if any) used is up to the driver.
+ </para>
+
+ <sect2>
+ <title>Save</title>
+
+ <para>
+ Save the video state. This could be called from <function>ChipScreenInit()</function> and
+ (possibly) <function>ChipEnterVT()</function>.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ void ChipSave(ScrnInfoPtr pScrn);
+ </programlisting>
+ <blockquote><para>
+ Saves the current state. This will only be saving pre-server
+ states or states before returning to the server. There is only
+ one current saved state per screen and it is stored in private
+ storage in the screen.
+
+ </para></blockquote>
+ </para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Restore</title>
+
+ <para>
+ Restore the original video state. This could be called from the
+ <function>ChipLeaveVT()</function> and <function>ChipCloseScreen()</function>
+ functions.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ void ChipRestore(ScrnInfoPtr pScrn);
+ </programlisting>
+ <blockquote><para>
+ Restores the saved state from the private storage. Usually only
+ used for restoring text modes.
+
+ </para></blockquote>
+ </para></blockquote>
+
+ </sect2>
+
+ <sect2>
+ <title>Initialise Mode</title>
+
+ <para>
+ Initialise a video mode. This could be called from the
+ <function>ChipScreenInit()</function>, <function>ChipSwitchMode()</function>
+ and <function>ChipEnterVT()</function> functions.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool ChipModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode);
+ </programlisting>
+ <blockquote><para>
+ Programs the hardware for the given video mode.
+
+ </para></blockquote>
+ </para></blockquote>
+
+ </sect2>
+ </sect1>
+
+ <sect1>
+ <title>Data and Data Structures</title>
+
+ <sect2>
+ <title>Command line data</title>
+
+ <para>
+Command line options are typically global, and are stored in global
+variables. These variables are read-only and are available to drivers
+via a function call interface. Most of these command line values are
+processed via helper functions to ensure that they are treated consistently
+by all drivers. The other means of access is provided for cases where
+the supplied helper functions might not be appropriate.
+ </para>
+
+ <para>
+Some of them are:
+
+ <literallayout>
+ xf86Verbose verbosity level
+ xf86Bpp -bpp from the command line
+ xf86Depth -depth from the command line
+ xf86Weight -weight from the command line
+ xf86Gamma -{r,g,b,}gamma from the command line
+ xf86FlipPixels -flippixels from the command line
+ xf86ProbeOnly -probeonly from the command line
+ defaultColorVisualClass -cc from the command line
+ </literallayout>
+ </para>
+
+ <para>
+If we ever do allow for screen-specific command line options, we may
+need to rethink this.
+ </para>
+
+ <para>
+These can be accessed in a read-only manner by drivers with the following
+functions:
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86GetVerbosity();
+ </programlisting>
+ <blockquote><para>
+ Returns the value of <varname>xf86Verbose</varname>.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86GetDepth();
+ </programlisting>
+ <blockquote><para>
+ Returns the <option>-depth</option> command line setting. If not
+ set on the command line, <constant>-1</constant> is returned.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ rgb xf86GetWeight();
+ </programlisting>
+ <blockquote><para>
+ Returns the <option>-weight</option> command line setting. If not
+ set on the command line, <literal remap="tt">{0, 0, 0}</literal> is returned.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Gamma xf86GetGamma();
+ </programlisting>
+ <blockquote><para>
+ Returns the <option>-gamma</option> or <option>-rgamma</option>,
+ <option>-ggamma</option>, <option>-bgamma</option> command line settings.
+ If not set on the command line, <literal remap="tt">{0.0, 0.0, 0.0}</literal>
+ is returned.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86GetFlipPixels();
+ </programlisting>
+ <blockquote><para>
+ Returns <constant>TRUE</constant> if <option>-flippixels</option> is
+ present on the command line, and <constant>FALSE</constant> otherwise.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ const char *xf86GetServerName();
+ </programlisting>
+ <blockquote><para>
+ Returns the name of the X server from the command line.
+ </para></blockquote>
+
+ </para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Data handling</title>
+
+ <para>
+Config file data contains parts that are global, and parts that are
+Screen specific. All of it is parsed into data structures that neither
+the drivers or most other parts of the server need to know about.
+ </para>
+
+ <para>
+The global data is typically not required by drivers, and as such, most
+of it is stored in the private <structname>xf86InfoRec</structname>.
+ </para>
+
+ <para>
+The screen-specific data collected from the config file is stored in
+screen, device, display, monitor-specific data structures that are separate
+from the <varname>ScrnInfoRecs</varname>, with the appropriate elements/fields
+hooked into the <varname>ScrnInfoRecs</varname> as required. The screen
+config data is held in <structname>confScreenRec</structname>, device data in
+the <structname>GDevRec</structname>, monitor data in the <structname>MonRec</structname>,
+and display data in the <structname>DispRec</structname>.
+ </para>
+
+ <para>
+The XFree86 common layer's screen specific data (the actual data in use
+for each screen) is held in the <varname>ScrnInfoRecs</varname>. As has
+been outlined above, the <varname>ScrnInfoRecs</varname> are allocated at probe
+time, and it is the responsibility of the Drivers' <function>Probe()</function>
+and <function>PreInit()</function> functions to finish filling them in based
+on both data provided on the command line and data provided from the
+Config file. The precedence for this is:
+
+ <blockquote><para>
+ command line -&gt; config file -&gt; probed/default data
+ </para></blockquote>
+ </para>
+
+ <para>
+For most things in this category there are helper functions that the
+drivers can use to ensure that the above precedence is consistently
+used.
+ </para>
+
+ <para>
+As well as containing screen-specific data that the XFree86 common layer
+(including essential parts of the server infrastructure as well as helper
+functions) needs to access, it also contains some data that drivers use
+internally. When considering whether to add a new field to the
+<structname>ScrnInfoRec</structname>, consider the balance between the convenience
+of things that lots of drivers need and the size/obscurity of the
+<structname>ScrnInfoRec</structname>.
+ </para>
+
+ <para>
+Per-screen driver specific data that cannot be accommodated with the
+static <structname>ScrnInfoRec</structname> fields is held in a driver-defined
+data structure, a pointer to which is assigned to the
+<structname>ScrnInfoRec</structname>'s <structfield>driverPrivate</structfield> field. This
+is per-screen data that persists across server generations (as does the
+bulk of the static <structname>ScrnInfoRec</structname> data). It would typically
+also include the video card's saved state.
+ </para>
+
+ <para>
+Per-screen data for other modules that the driver uses (for example,
+the XAA module) that is reset for each server generation is hooked into
+the <structname>ScrnInfoRec</structname> through it's <structfield>privates</structfield>
+field.
+ </para>
+
+ <para>
+Once it has stabilised, the data structures and variables accessible to
+video drivers will be documented here. In the meantime, those things
+defined in the <filename>xf86.h</filename> and <filename>xf86str.h</filename>
+files are visible to video drivers. Things defined in
+<filename>xf86Priv.h</filename> and <filename>xf86Privstr.h</filename> are NOT
+intended to be visible to video drivers, and it is an error for a driver
+to include those files.
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Accessing global data</title>
+
+ <para>
+Some other global state information that the drivers may access via
+functions is as follows:
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86ServerIsExiting();
+ </programlisting>
+ <blockquote><para>
+ Returns <constant>TRUE</constant> if the server is at the end of a
+ generation and is in the process of exiting, and
+ <constant>FALSE</constant> otherwise.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86ServerIsResetting();
+ </programlisting>
+ <blockquote><para>
+ Returns <constant>TRUE</constant> if the server is at the end of a
+ generation and is in the process of resetting, and
+ <constant>FALSE</constant> otherwise.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86ServerIsInitialising();
+ </programlisting>
+ <blockquote><para>
+ Returns <constant>TRUE</constant> if the server is at the beginning of
+ a generation and is in the process of initialising, and
+ <constant>FALSE</constant> otherwise.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86ServerIsOnlyProbing();
+ </programlisting>
+ <blockquote><para>
+ Returns <constant>TRUE</constant> if the -probeonly command line flag
+ was specified, and <constant>FALSE</constant> otherwise.
+ </para></blockquote>
+
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86CaughtSignal();
+ </programlisting>
+ <blockquote><para>
+ Returns <constant>TRUE</constant> if the server has caught a signal,
+ and <constant>FALSE</constant> otherwise.
+ </para></blockquote>
+
+ </para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Allocating private data</title>
+
+ <para>
+A driver and any module it uses may allocate per-screen private storage
+in either the <structname>ScreenRec</structname> (DIX level) or
+<structname>ScrnInfoRec</structname> (XFree86 common layer level).
+<structname>ScreenRec</structname> storage persists only for a single server
+generation, and <structname>ScrnInfoRec</structname> storage persists across
+generations for the lifetime of the server.
+ </para>
+
+ <para>
+The <structname>ScreenRec</structname> <structfield>devPrivates</structfield> data must be
+reallocated/initialised at the start of each new generation. This is
+normally done from the <function>ChipScreenInit()</function> function, and
+Init functions for other modules that it calls. Data allocated in this
+way should be freed by the driver's <function>ChipCloseScreen()</function>
+functions, and Close functions for other modules that it calls. A new
+<structfield>devPrivates</structfield> entry is allocated by calling the
+<function>AllocateScreenPrivateIndex()</function> function.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ int AllocateScreenPrivateIndex();
+ </programlisting>
+ <blockquote><para>
+ This function allocates a new element in the
+ <structfield>devPrivates</structfield> field of all currently existing
+ <literal remap="tt">ScreenRecs</literal>. The return value is the index of this
+ new element in the <structfield>devPrivates</structfield> array. The
+ <structfield>devPrivates</structfield> field is of type
+ <structname>DevUnion</structname>:
+
+ <programlisting>
+ typedef union _DevUnion {
+ pointer ptr;
+ long val;
+ unsigned long uval;
+ pointer (*fptr)(void);
+ } DevUnion;
+ </programlisting>
+
+ which allows the element to be used for any of the above types.
+ It is commonly used as a pointer to data that the caller allocates
+ after the new index has been allocated.
+ </para>
+
+ <para>
+ This function will return <constant>-1</constant> when there is an
+ error allocating the new index.
+ </para>
+
+ </blockquote>
+ </para></blockquote>
+
+ <para>
+The <structname>ScrnInfoRec</structname> <structfield>privates</structfield> data persists
+for the life of the server, so only needs to be allocated once. This
+should be done from the <function>ChipPreInit()</function> function, and Init
+functions for other modules that it calls. Data allocated in this way
+should be freed by the driver's <function>ChipFreeScreen()</function> functions,
+and Free functions for other modules that it calls. A new
+<structfield>privates</structfield> entry is allocated by calling the
+<function>xf86AllocateScrnInfoPrivateIndex()</function> function.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86AllocateScrnInfoPrivateIndex();
+ </programlisting>
+ <blockquote><para>
+ This function allocates a new element in the <structfield>privates</structfield>
+ field of all currently existing <varname>ScrnInfoRecs</varname>.
+ The return value is the index of this new element in the
+ <structfield>privates</structfield> array. The <structfield>privates</structfield>
+ field is of type <structfield>DevUnion</structfield>:
+
+ <programlisting>
+ typedef union _DevUnion {
+ pointer ptr;
+ long val;
+ unsigned long uval;
+ pointer (*fptr)(void);
+ } DevUnion;
+ </programlisting>
+
+ which allows the element to be used for any of the above types.
+ It is commonly used as a pointer to data that the caller allocates
+ after the new index has been allocated.
+ </para>
+
+ <para>
+ This function will not return when there is an error allocating
+ the new index. When there is an error it will cause the server
+ to exit with a fatal error. The similar function for allocation
+ privates in the <structname>ScreenRec</structname>
+ (<function>AllocateScreenPrivateIndex()</function>) differs in this
+ respect by returning <constant>-1</constant> when the allocation fails.
+ </para>
+
+ </blockquote>
+ </para></blockquote>
+ </sect2>
+ </sect1>
+
+ <sect1 id="rac">
+ <title>Keeping Track of Bus Resources</title>
+
+ <sect2>
+ <title>Theory of Operation</title>
+
+ <para>
+The XFree86 common layer has knowledge of generic access control mechanisms
+for devices on certain bus systems (currently the PCI bus) as well as
+of methods to enable or disable access to the buses itself. Furthermore
+it can access information on resources decoded by these devices and if
+necessary modify it.
+ </para>
+
+ <para>
+When first starting the Xserver collects all this information, saves it
+for restoration, checks it for consistency, and if necessary, corrects
+it. Finally it disables all resources on a generic level prior to
+calling any driver function.
+ </para>
+
+ <para>
+When the <function>Probe()</function> function of each driver is called the
+device sections are matched against the devices found in the system.
+The driver may probe devices at this stage that cannot be identified by
+using device independent methods. Access to all resources that can be
+controlled in a device independent way is disabled. The
+<function>Probe()</function> function should register all non-relocatable
+resources at this stage. If a resource conflict is found between
+exclusive resources the driver will fail immediately. Optionally the
+driver might specify an <function>EntityInit()</function>,
+<function>EntityLeave()</function> and <function>EntityEnter()</function> function.
+ </para>
+
+ <para>
+<function>EntityInit()</function> can be used to disable any shared resources
+that are not controlled by the generic access control functions. It is
+called prior to the PreInit phase regardless if an entity is active or
+not. When calling the <function>EntityInit()</function>,
+<function>EntityEnter()</function> and <function>EntityLeave()</function> functions
+the common level will disable access to all other entities on a generic
+level. Since the common level has no knowledge of device specific
+methods to disable access to resources it cannot be guaranteed that
+certain resources are not decoded by any other entity until the
+<function>EntityInit()</function> or <function>EntityEnter()</function> phase is
+finished. Device drivers should therefore register all those resources
+which they are going to disable. If these resources are never to be
+used by any driver function they may be flagged <constant>ResInit</constant>
+so that they can be removed from the resource list after processing all
+<function>EntityInit()</function> functions. <function>EntityEnter()</function>
+should disable decoding of all resources which are not registered as
+exclusive and which are not handled by the generic access control in
+the common level. The difference to <function>EntityInit()</function> is
+that the latter one is only called once during lifetime of the server.
+It can therefore be used to set up variables prior to disabling resources.
+<function>EntityLeave()</function> should restore the original state when
+exiting the server or switching to a different VT. It also needs to
+disable device specific access functions if they need to be disabled on
+server exit or VT switch. The default state is to enable them before
+giving up the VT.
+ </para>
+
+ <para>
+In <function>PreInit()</function> phase each driver should check if any
+sharable resources it has registered during <function>Probe()</function> has
+been denied and take appropriate action which could simply be to fail.
+If it needs to access resources it has disabled during
+<function>EntitySetup()</function> it can do so provided it has registered
+these and will disable them before returning from
+<function>PreInit()</function>. This also applies to all other driver
+functions. Several functions are provided to request resource ranges,
+register these, correct PCI config space and add replacements for the
+generic access functions. Resources may be marked ``disabled'' or
+``unused'' during OPERATING stage. Although these steps could also be
+performed in <function>ScreenInit()</function>, this is not desirable.
+ </para>
+
+ <para>
+Following <function>PreInit()</function> phase the common level determines
+if resource access control is needed. This is the case if more than
+one screen is used. If necessary the RAC wrapper module is loaded. In
+<function>ScreenInit()</function> the drivers can decide which operations
+need to be placed under RAC. Available are the frame buffer operations,
+the pointer operations and the colormap operations. Any operation that
+requires resources which might be disabled during OPERATING state should
+be set to use RAC. This can be specified separately for memory and IO
+resources.
+ </para>
+
+ <para>
+When <function>ScreenInit()</function> phase is done the common level will
+determine which shared resources are requested by more than one driver
+and set the access functions accordingly. This is done following these
+rules:
+
+ <orderedlist>
+ <listitem><para>
+ The sharable resources registered by each entity are compared. If
+ a resource is registered by more than one entity the entity will be
+ marked to need to share this resources type (<constant>IO</constant> or
+ <constant>MEM</constant>).
+ </para></listitem>
+
+ <listitem><para>
+ A resource marked ``disabled'' during OPERATING state will be ignored
+ entirely.
+ </para></listitem>
+
+ <listitem><para>
+ A resource marked ``unused'' will only conflicts with an overlapping
+ resource of an other entity if the second is actually in use during
+ OPERATING state.
+ </para></listitem>
+
+ <listitem><para>
+ If an ``unused'' resource was found to conflict however the entity
+ does not use any other resource of this type the entire resource type
+ will be disabled for that entity.
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+The driver has the choice among different ways to control access to
+certain resources:
+
+ <orderedlist>
+ <listitem><para>
+ It can rely on the generic access functions. This is probably the
+ most common case. Here the driver only needs to register any resource
+ it is going to use.
+ </para></listitem>
+
+ <listitem><para>
+ It can replace the generic access functions by driver specific
+ ones. This will mostly be used in cases where no generic access
+ functions are available. In this case the driver has to make sure
+ these resources are disabled when entering the <function>PreInit()</function>
+ stage. Since the replacement functions are registered in
+ <function>PreInit()</function> the driver will have to enable these
+ resources itself if it needs to access them during this state. The
+ driver can specify if the replacement functions can control memory
+ and/or I/O resources separately.
+ </para></listitem>
+
+ <listitem><para>
+ The driver can enable resources itself when it needs them. Each
+ driver function enabling them needs to disable them before it will
+ return. This should be used if a resource which can be controlled
+ in a device dependent way is only required during SETUP state. This
+ way it can be marked ``unused'' during OPERATING state.
+ </para></listitem>
+ </orderedlist>
+ </para>
+
+ <para>
+A resource which is decoded during OPERATING state however never accessed
+by the driver should be marked unused.
+ </para>
+
+ <para>
+Since access switching latencies are an issue during Xserver operation,
+the common level attempts to minimize the number of entities that need
+to be placed under RAC control. When a wrapped operation is called,
+the <function>EnableAccess()</function> function is called before control is
+passed on. <function>EnableAccess()</function> checks if a screen is under
+access control. If not it just establishes bus routing and returns.
+If the screen needs to be under access control,
+<function>EnableAccess()</function> determines which resource types
+(<literal remap="tt">MEM</literal>, <literal remap="tt">IO</literal>) are required. Then it tests
+if this access is already established. If so it simply returns. If
+not it disables the currently established access, fixes bus routing and
+enables access to all entities registered for this screen.
+ </para>
+
+ <para>
+Whenever a mode switch or a VT-switch is performed the common level will
+return to SETUP state.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>Resource Types</title>
+
+ <para>
+Resource have certain properties. When registering resources each range
+is accompanied by a flag consisting of the ORed flags of the different
+properties the resource has. Each resource range may be classified
+according to
+
+ <itemizedlist>
+ <listitem><para>
+ its physical properties i.e., if it addresses
+ memory (<constant>ResMem</constant>) or
+ I/O space (<constant>ResIo</constant>),
+ </para></listitem>
+ <listitem><para>
+ if it addresses a
+ block (<constant>ResBlock</constant>) or
+ sparse (<constant>ResSparse</constant>)
+ range,
+ </para></listitem>
+ <listitem><para>
+ its access properties.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+There are two known access properties:
+
+ <itemizedlist>
+ <listitem><para>
+ <constant>ResExclusive</constant>
+ for resources which may not be shared with any other device and
+ </para></listitem>
+ <listitem><para>
+ <constant>ResShared</constant>
+ for resources which can be disabled and therefore can be shared.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+If it is necessary to test a resource against any type a generic access
+type <constant>ResAny</constant> is provided. If this is set the resource
+will conflict with any resource of a different entity intersecting its
+range. Further it can be specified that a resource is decoded however
+never used during any stage (<constant>ResUnused</constant>) or during
+OPERATING state (<constant>ResUnusedOpr</constant>). A resource only visible
+during the init functions (ie. <function>EntityInit()</function>,
+<function>EntityEnter()</function> and <function>EntityLeave()</function> should
+be registered with the flag <constant>ResInit</constant>. A resource that
+might conflict with background resource ranges may be flagged with
+<constant>ResBios</constant>. This might be useful when registering resources
+ranges that were assigned by the system Bios.
+ </para>
+
+ <para>
+Several predefined resource lists are available for VGA and 8514/A
+resources in <filename>common/xf86Resources.h</filename>.
+ </para>
+ </sect2>
+
+ <sect2 id="avail">
+ <title>Available Functions</title>
+
+ <para>
+The functions provided for resource management are listed in their order
+of use in the driver.
+ </para>
+
+ <sect3>
+ <title>Probe Phase</title>
+
+ <para>
+In this phase each driver detects those resources it is able to drive,
+creates an entity record for each of them, registers non-relocatable
+resources and allocates screens and adds the resources to screens.
+ </para>
+
+ <para>
+Two helper functions are provided for matching device sections in the
+xorg.conf file to the devices:
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86MatchPciInstances(const char *driverName, int vendorID,
+ SymTabPtr chipsets, PciChipsets *PCIchipsets,
+ GDevPtr *devList, int numDevs, DriverPtr drvp,
+ int **foundEntities);
+ </programlisting>
+ <blockquote><para>
+ This function finds matches between PCI cards that a driver supports
+ and config file device sections. It is intended for use in the
+ <function>ChipProbe()</function> function of drivers for PCI cards.
+ Only probed PCI devices with a vendor ID matching
+ <parameter>vendorID</parameter> are considered. <parameter>devList</parameter>
+ and <parameter>numDevs</parameter> are typically those found from
+ calling <function>xf86MatchDevice()</function>, and represent the active
+ config file device sections relevant to the driver.
+ <parameter>PCIchipsets</parameter> is a table that provides a mapping
+ between the PCI device IDs, the driver's internal chipset tokens
+ and a list of fixed resources.
+ </para>
+
+ <para>
+ When a device section doesn't have a <emphasis>BusID</emphasis> entry it
+ can only match the primary video device. Secondary devices are
+ only matched with device sections that have a matching
+ <emphasis>BusID</emphasis> entry.
+ </para>
+
+ <para>
+ Once the preliminary matches have been found, a final match is
+ confirmed by checking if the chipset override, ChipID override or
+ probed PCI chipset type match one of those given in the
+ <parameter>chipsets</parameter> and <parameter>PCIchipsets</parameter> lists.
+ The <parameter>PCIchipsets</parameter> list includes a list of the PCI
+ device IDs supported by the driver. The list should be terminated
+ with an entry with PCI ID <constant>-1</constant>". The
+ <parameter>chipsets</parameter> list is a table mapping the driver's
+ internal chipset tokens to names, and should be terminated with
+ a <constant>NULL</constant> entry. Only those entries with a
+ corresponding entry in the <parameter>PCIchipsets</parameter> list are
+ considered. The order of precedence is: config file chipset,
+ config file ChipID, probed PCI device ID.
+ </para>
+
+ <para>
+ In cases where a driver handles PCI chipsets with more than one
+ vendor ID, it may set <parameter>vendorID</parameter> to
+ <constant>0</constant>, and OR each devID in the list with (the
+ vendor&nbsp;ID&nbsp;&lt;&lt;&nbsp;16).
+ </para>
+
+ <para>
+ Entity index numbers for confirmed matches are returned as an
+ array via <parameter>foundEntities</parameter>. The PCI information,
+ chipset token and device section for each match are found in the
+ <structname>EntityInfoRec</structname> referenced by the indices.
+ </para>
+
+ <para>
+ The function return value is the number of confirmed matches. A
+ return value of <constant>-1</constant> indicates an internal error.
+ The returned <parameter>foundEntities</parameter> array should be freed
+ by the driver with <function>xfree()</function> when it is no longer
+ needed in cases where the return value is greater than zero.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86MatchIsaInstances(const char *driverName,
+ SymTabPtr chipsets, IsaChipsets *ISAchipsets,
+ DriverPtr drvp, FindIsaDevProc FindIsaDevice,
+ GDevPtr *devList, int numDevs,
+ int **foundEntities);
+ </programlisting>
+ <blockquote><para>
+ This function finds matches between ISA cards that a driver supports
+ and config file device sections. It is intended for use in the
+ <function>ChipProbe()</function> function of drivers for ISA cards.
+ <parameter>devList</parameter> and <parameter>numDevs</parameter> are
+ typically those found from calling <function>xf86MatchDevice()</function>,
+ and represent the active config file device sections relevant to
+ the driver. <parameter>ISAchipsets</parameter> is a table that provides
+ a mapping between the driver's internal chipset tokens and the
+ resource classes. <parameter>FindIsaDevice</parameter> is a
+ driver-provided function that probes the hardware and returns the
+ chipset token corresponding to what was detected, and
+ <constant>-1</constant> if nothing was detected.
+ </para>
+
+ <para>
+ If the config file device section contains a chipset entry, then
+ it is checked against the <parameter>chipsets</parameter> list. When
+ no chipset entry is present, the <parameter>FindIsaDevice</parameter>
+ function is called instead.
+ </para>
+
+ <para>
+ Entity index numbers for confirmed matches are returned as an
+ array via <parameter>foundEntities</parameter>. The chipset token and
+ device section for each match are found in the
+ <structname>EntityInfoRec</structname> referenced by the indices.
+ </para>
+
+ <para>
+ The function return value is the number of confirmed matches. A
+ return value of <constant>-1</constant> indicates an internal error.
+ The returned <parameter>foundEntities</parameter> array should be freed
+ by the driver with <function>xfree()</function> when it is no longer
+ needed in cases where the return value is greater than zero.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <para>
+These two helper functions make use of several core functions that are
+available at the driver level:
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86ParsePciBusString(const char *busID, int *bus,
+ int *device, int *func);
+ </programlisting>
+ <blockquote><para>
+ Takes a <parameter>BusID</parameter> string, and if it is in the correct
+ format, returns the PCI <parameter>bus</parameter>, <parameter>device</parameter>,
+ <parameter>func</parameter> values that it indicates. The format of the
+ string is expected to be "PCI:bus:device:func" where each of `bus',
+ `device' and `func' are decimal integers. The ":func" part may
+ be omitted, and the func value assumed to be zero, but this isn't
+ encouraged. The "PCI" prefix may also be omitted. The prefix
+ "AGP" is currently equivalent to the "PCI" prefix. If the string
+ isn't a valid PCI BusID, the return value is <constant>FALSE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86ComparePciBusString(const char *busID, int bus,
+ int device, int func);
+ </programlisting>
+ <blockquote><para>
+ Compares a <parameter>BusID</parameter> string with PCI <parameter>bus</parameter>,
+ <parameter>device</parameter>, <parameter>func</parameter> values. If they
+ match <constant>TRUE</constant> is returned, and <constant>FALSE</constant>
+ if they don't.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86ParseIsaBusString(const char *busID);
+ </programlisting>
+ <blockquote><para>
+ Compares a <parameter>BusID</parameter> string with the ISA bus ID string
+ ("ISA" or "ISA:"). If they match <constant>TRUE</constant> is returned,
+ and <constant>FALSE</constant> if they don't.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86CheckPciSlot(int bus, int device, int func);
+ </programlisting>
+ <blockquote><para>
+ Checks if the PCI slot <literal remap="tt">bus:device:func</literal> has been
+ claimed. If so, it returns <constant>FALSE</constant>, and otherwise
+ <constant>TRUE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86ClaimPciSlot(int bus, int device, int func, DriverPtr drvp,
+ int chipset, GDevPtr dev, Bool active);
+ </programlisting>
+ <blockquote><para>
+ This function is used to claim a PCI slot, allocate the associated
+ entity record and initialise their data structures. The return
+ value is the index of the newly allocated entity record, or
+ <constant>-1</constant> if the claim fails. This function should always
+ succeed if <function>xf86CheckPciSlot()</function> returned
+ <constant>TRUE</constant> for the same PCI slot.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86IsPrimaryPci(void);
+ </programlisting>
+ <blockquote><para>
+ This function returns <constant>TRUE</constant> if the primary card is
+ a PCI device, and <constant>FALSE</constant> otherwise.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86ClaimIsaSlot(DriverPtr drvp, int chipset,
+ GDevPtr dev, Bool active);
+ </programlisting>
+ <blockquote><para>
+ This allocates an entity record entity and initialise the data
+ structures. The return value is the index of the newly allocated
+ entity record.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86IsPrimaryIsa(void);
+ </programlisting>
+ <blockquote><para>
+ This function returns <constant>TRUE</constant> if the primary card is
+ an ISA (non-PCI) device, and <constant>FALSE</constant> otherwise.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <para>
+Two helper functions are provided to aid configuring entities:
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ ScrnInfoPtr xf86ConfigPciEntity(ScrnInfoPtr pScrn,
+ int scrnFlag, int entityIndex,
+ PciChipsets *p_chip,
+ resList res, EntityProc init,
+ EntityProc enter, EntityProc leave,
+ pointer private);
+
+ ScrnInfoPtr xf86ConfigIsaEntity(ScrnInfoPtr pScrn,
+ int scrnFlag, int entityIndex,
+ IsaChipsets *i_chip,
+ resList res, EntityProc init,
+ EntityProc enter, EntityProc leave,
+ pointer private);
+ </programlisting>
+ <blockquote><para>
+ These functions are used to register the non-relocatable resources
+ for an entity, and the optional entity-specific <parameter>Init</parameter>, <parameter>Enter</parameter> and
+ <parameter>Leave</parameter> functions. Usually the list of fixed resources is obtained
+ from the Isa/PciChipsets lists. However an additional list of
+ resources may be passed. Generally this is not required.
+ For active entities a <structname>ScrnInfoRec</structname> is allocated
+ if the <parameter>pScrn</parameter> argument is <constant>NULL</constant>.
+The
+ return value is <constant>TRUE</constant> when successful. The init, enter, leave
+ functions are defined as follows:
+
+ <blockquote><para>
+ <programlisting>
+ typedef void (*EntityProc)(int entityIndex,
+ pointer private);
+ </programlisting>
+ </para></blockquote>
+
+ They are passed the entity index and a pointer to a private scratch
+ area. This can be set up during <function>Probe()</function> and
+ its address can be passed to
+ <function>xf86ConfigIsaEntity()</function> and
+ <function>xf86ConfigPciEntity()</function> as the last argument.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <para>
+These two helper functions make use of several core functions that are
+available at the driver level:
+
+ <blockquote><para>
+ <programlisting>
+ void xf86ClaimFixedResources(resList list, int entityIndex);
+ </programlisting>
+ <blockquote><para>
+ This function registers the non-relocatable resources which cannot
+ be disabled and which therefore would cause the server to fail
+ immediately if they were found to conflict. It also records
+ non-relocatable but sharable resources for processing after the
+ <function>Probe()</function> phase.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86SetEntityFuncs(int entityIndex, EntityProc init,
+ EntityProc enter, EntityProc leave, pointer);
+ </programlisting>
+ <blockquote><para>
+ This function registers with an entity the <parameter>init</parameter>,
+ <parameter>enter</parameter>, <parameter>leave</parameter> functions along
+ with the pointer to their private area.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86AddEntityToScreen(ScrnInfoPtr pScrn, int entityIndex);
+ </programlisting>
+ <blockquote><para>
+ This function associates the entity referenced by
+ <parameter>entityIndex</parameter> with the screen.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+ </sect3>
+
+ <sect3>
+ <title>PreInit Phase</title>
+
+ <para>
+During this phase the remaining resources should be registered.
+<function>PreInit()</function> should call <function>xf86GetEntityInfo()</function>
+to obtain a pointer to an <structname>EntityInfoRec</structname> for each entity
+it is able to drive and check if any resource are listed in its
+<structfield>resources</structfield> field. If resources registered in the Probe
+phase have been rejected in the post-Probe phase
+(<structfield>resources</structfield> is non-<constant>NULL</constant>), then the driver should
+decide if it can continue without using these or if it should fail.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ EntityInfoPtr xf86GetEntityInfo(int entityIndex);
+ </programlisting>
+ <blockquote><para>
+ This function returns a pointer to the <structname>EntityInfoRec</structname>
+ referenced by <parameter>entityIndex</parameter>. The returned
+ <structname>EntityInfoRec</structname> should be freed with
+ <function>xfree()</function> when no longer needed.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <para>
+Several functions are provided to simplify resource registration:
+ <blockquote><para>
+ <programlisting>
+ Bool xf86IsEntityPrimary(int entityIndex);
+ </programlisting>
+ <blockquote><para>
+ This function returns <constant>TRUE</constant> if the entity referenced
+ by <parameter>entityIndex</parameter> is the primary display device (i.e.,
+ the one initialised at boot time and used in text mode).
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86IsScreenPrimary(int scrnIndex);
+ </programlisting>
+ <blockquote><para>
+ This function returns <constant>TRUE</constant> if the primary entity
+ is registered with the screen referenced by
+ <parameter>scrnIndex</parameter>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ pciVideoPtr xf86GetPciInfoForEntity(int entityIndex);
+ </programlisting>
+ <blockquote><para>
+ This function returns a pointer to the <structname>pciVideoRec</structname>
+ for the specified entity. If the entity is not a PCI device,
+ <constant>NULL</constant> is returned.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+The primary function for registration of resources is:
+ <blockquote><para>
+ <programlisting>
+ resPtr xf86RegisterResources(int entityIndex, resList list,
+ int access);
+ </programlisting>
+ <blockquote><para>
+ This function tries to register the resources in
+ <parameter>list</parameter>. If list is <constant>NULL</constant> it tries
+ to determine the resources automatically. This only works for
+ entities that provide a generic way to read out the resource ranges
+ they decode. So far this is only the case for PCI devices. By
+ default the PCI resources are registered as shared
+ (<constant>ResShared</constant>) if the driver wants to set a different
+ access type it can do so by specifying the access flags in the
+ third argument. A value of <constant>0</constant> means to use the
+ default settings. If for any reason the resource broker is not
+ able to register some of the requested resources the function will
+ return a pointer to a list of the failed ones. In this case the
+ driver may be able to move the resource to different locations.
+ In case of PCI bus entities this is done by passing the list of
+ failed resources to <function>xf86ReallocatePciResources()</function>.
+ When the registration succeeds, the return value is
+ <constant>NULL</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ resPtr xf86ReallocatePciResources(int entityIndex, resPtr pRes);
+ </programlisting>
+ <blockquote><para>
+ This function takes a list of PCI resources that need to be
+ reallocated and returns <constant>NULL</constant> when all relocations are
+ successful.
+ <function>xf86RegisterResources()</function> should be called again to
+ register the relocated resources with the broker.
+ If the reallocation fails, a list of the resources that could not be
+ relocated is returned.
+ </para>
+
+ </blockquote></para></blockquote>
+
+<para>
+Two functions are provided to obtain a resource range of a given type:
+ <blockquote><para>
+ <programlisting>
+ resRange xf86GetBlock(long type, memType size,
+ memType window_start, memType window_end,
+ memType align_mask, resPtr avoid);
+ </programlisting>
+ <blockquote><para>
+ This function tries to find a block range of size
+ <parameter>size</parameter> and type <parameter>type</parameter> in a window
+ bound by <parameter>window_start</parameter> and <parameter>window_end</parameter>
+ with the alignment specified in <parameter>align_mask</parameter>.
+ Optionally a list of resource ranges which should be avoided within
+ the window can be supplied. On failure a zero-length range of
+ type <constant>ResEnd</constant> will be returned.
+ </para>
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ resRange xf86GetSparse(long type, memType fixed_bits,
+ memType decode_mask, memType address_mask,
+ resPtr avoid);
+ </programlisting>
+ <blockquote><para>
+ This function is like the previous one, but attempts to find a
+ sparse range instead of a block range. Here three values have to
+ be specified: the <parameter>address_mask</parameter> which marks all
+ bits of the mask part of the address, the <parameter>decode_mask</parameter>
+ which masks out the bits which are hardcoded and are therefore
+ not available for relocation and the values of the fixed bits.
+ The function tries to find a base that satisfies the given condition.
+ If the function fails it will return a zero range of type
+ <constant>ResEnd</constant>. Optionally it might be passed a list of
+ resource ranges to avoid.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+Some PCI devices are broken in the sense that they return invalid size
+information for a certain resource. In this case the driver can supply
+the correct size and make sure that the resource range allocated for
+the card is large enough to hold the address range decoded by the card.
+The function <function>xf86FixPciResource()</function> can be used to do this:
+ <blockquote><para>
+ <programlisting>
+ Bool xf86FixPciResource(int entityIndex, unsigned int prt,
+ CARD32 alignment, long type);
+ </programlisting>
+ <blockquote><para>
+ This function fixes a PCI resource allocation. The
+ <parameter>prt</parameter> parameter contains the number of the PCI base
+ register that needs to be fixed (<constant>0-5</constant>, and
+ <constant>6</constant> for the BIOS base register). The size is
+ specified by the alignment. Since PCI resources need to span an
+ integral range of size <literal remap="tt">2&circ;n</literal>, the alignm ent also
+ specifies the number of addresses that will be decoded. If the
+ driver specifies a type mask it can override the default type for
+ PCI resources which is <constant>ResShared</constant>. The resource
+ broker needs to know that to find a matching resource range. This
+ function should be called before calling
+ <function>xf86RegisterResources()</function>. The return value is
+ <constant>TRUE</constant> when the function succeeds.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86CheckPciMemBase(pciVideoPtr pPci, memType base);
+ </programlisting>
+ <blockquote><para>
+ This function checks that the memory base address specified matches
+ one of the PCI base address register values for the given PCI
+ device. This is mostly used to check that an externally provided
+ base address (e.g., from a config file) matches an actual value
+ allocated to a device.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+The driver may replace the generic access control functions for an entity.
+This is done with the <function>xf86SetAccessFuncs()</function>:
+ <blockquote><para>
+ <programlisting>
+ void xf86SetAccessFuncs(EntityInfoPtr pEnt,
+ xf86SetAccessFuncPtr funcs,
+ xf86SetAccessFuncPtr oldFuncs);
+ </programlisting>
+ with:
+ <programlisting>
+ typedef struct {
+ xf86AccessPtr mem;
+ xf86AccessPtr io;
+ xf86AccessPtr io_mem;
+ } xf86SetAccessFuncRec, *xf86SetAccessFuncPtr;
+ </programlisting>
+ <blockquote><para>
+ The driver can pass three functions: one for I/O access, one for
+ memory access and one for combined memory and I/O access. If the
+ memory access and combined access functions are identical the
+ common level assumes that the memory access cannot be controlled
+ independently of I/O access, if the I/O access function and the
+ combined access functions are the same it is assumed that I/O can
+ not be controlled independently. If memory and I/O have to be
+ controlled together all three values should be the same. If a
+ non <constant>NULL</constant> value is passed as third argument it is
+ interpreted as an address where to store the old access record.
+ If the third argument is <constant>NULL</constant> it will be assumed
+ that the generic access should be enabled before replacing the
+ access functions. Otherwise it will be disabled. The driver may
+ enable them itself using the returned values. It should do this
+ from its replacement access functions as the generic access may
+ be disabled by the common level on certain occasions. If replacement
+ functions are specified they must control all resources of the
+ specific type registered for the entity.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+To find out if a specific resource range conflicts with another
+resource the <function>xf86ChkConflict()</function> function may be used:
+ <blockquote><para>
+ <programlisting>
+ memType xf86ChkConflict(resRange *rgp, int entityIndex);
+ </programlisting>
+ <blockquote><para>
+ This function checks if the resource range <parameter>rgp</parameter> of
+ for the specified entity conflicts with with another resource.
+ If a conflict is found, the address of the start of the conflict
+ is returned. The return value is zero when there is no conflict.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+The OPERATING state properties of previously registered fixed resources
+can be set with the <function>xf86SetOperatingState()</function> function:
+ <blockquote><para>
+ <programlisting>
+ resPtr xf86SetOperatingState(resList list, int entityIndex,
+ int mask);
+ </programlisting>
+ <blockquote><para>
+ This function is used to set the status of a resource during
+ OPERATING state. <parameter>list</parameter> holds a list to which
+ <parameter>mask</parameter> is to be applied. The parameter
+ <parameter>mask</parameter> may have the value <constant>ResUnusedOpr</constant>
+ and <constant>ResDisableOpr</constant>. The first one should be used
+ if a resource isn't used by the driver during OPERATING state
+ although it is decoded by the device, while the latter one indicates
+ that the resource is not decoded during OPERATING state. Note
+ that the resource ranges have to match those specified during
+ registration. If a range has been specified starting at
+ <literal remap="tt">A</literal> and ending at <literal remap="tt">B</literal> and suppose
+ <literal remap="tt">C</literal> us a value satisfying
+ <literal remap="tt">A&nbsp;&lt;&nbsp;C&nbsp;&lt;&nbsp;B</literal> one may not
+ specify the resource range <literal remap="tt">(A,B)</literal> by splitting it
+ into two ranges <literal remap="tt">(A,C)</literal> and <literal remap="tt">(C,B)</literal>.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+The following two functions are provided for special cases:
+ <blockquote><para>
+ <programlisting>
+ void xf86RemoveEntityFromScreen(ScrnInfoPtr pScrn, int entityIndex);
+ </programlisting>
+ <blockquote><para>
+ This function may be used to remove an entity from a screen. This
+ only makes sense if a screen has more than one entity assigned or
+ the screen is to be deleted. No test is made if the screen has
+ any entities left.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86DeallocateResourcesForEntity(int entityIndex, long type);
+ </programlisting>
+ <blockquote><para>
+ This function deallocates all resources of a given type registered
+ for a certain entity from the resource broker list.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ </sect3>
+
+ <sect3>
+ <title>ScreenInit Phase</title>
+
+ <para>
+All that is required in this phase is to setup the RAC flags. Note that
+it is also permissible to set these flags up in the PreInit phase. The
+RAC flags are held in the <structfield>racIoFlags</structfield> and <structfield>racMemFlags</structfield> fields of the
+<structname>ScrnInfoRec</structname> for each screen. They specify which graphics operations
+might require the use of shared resources. This can be specified
+separately for memory and I/O resources. The available flags are defined
+in <filename>rac/xf86RAC.h</filename>. They are:
+
+ <variablelist>
+ <varlistentry><term><constant>RAC_FB</constant></term>
+ <listitem><para>
+ for framebuffer operations (including hw acceleration)
+ </para></listitem></varlistentry>
+ <varlistentry><term><constant>RAC_CURSOR</constant></term>
+ <listitem><para>
+ for Cursor operations
+ (??? I'm not sure if we need this for SW cursor it depends
+ on which level the sw cursor is drawn)
+ </para></listitem></varlistentry>
+ <varlistentry><term><constant>RAC_COLORMAP</constant></term>
+ <listitem><para>
+ for colormap operations
+ </para></listitem></varlistentry>
+ <varlistentry><term><constant>RAC_VIEWPORT</constant></term>
+ <listitem><para>
+ for the call to <function>ChipAdjustFrame()</function>
+ </para></listitem></varlistentry>
+ </variablelist>
+
+
+The flags are ORed together.
+ </para>
+ </sect3>
+ </sect2>
+ </sect1>
+
+ <sect1 id="options">
+ <title>Config file ``Option'' entries</title>
+
+ <para>
+Option entries are permitted in most sections and subsections of the
+config file. There are two forms of option entries:
+
+ <variablelist>
+ <varlistentry><term>Option "option-name"</term>
+ <listitem><para>
+ A boolean option.
+ </para></listitem></varlistentry>
+ <varlistentry><term>Option "option-name" "option-value"</term>
+ <listitem><para>
+ An option with an arbitrary value.
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+The option entries are handled by the parser, and a list of the parsed
+options is included with each of the appropriate data structures that
+the drivers have access to. The data structures used to hold the option
+information are opaque to the driver, and a driver must not access the
+option data directly. Instead, the common layer provides a set of
+functions that may be used to access, check and manipulate the option
+data.
+ </para>
+
+ <para>
+First, the low level option handling functions. In most cases drivers
+would not need to use these directly.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ pointer xf86FindOption(pointer options, const char *name);
+ </programlisting>
+ <blockquote><para>
+ Takes a list of options and an option name, and returns a handle
+ for the first option entry in the list matching the name. Returns
+ <constant>NULL</constant> if no match is found.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ char *xf86FindOptionValue(pointer options, const char *name);
+ </programlisting>
+ <blockquote><para>
+ Takes a list of options and an option name, and returns the value
+ associated with the first option entry in the list matching the
+ name. If the matching option has no value, an empty string
+ (<constant>""</constant>) is returned. Returns <constant>NULL</constant>
+ if no match is found.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86MarkOptionUsed(pointer option);
+ </programlisting>
+ <blockquote><para>
+ Takes a handle for an option, and marks that option as used.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86MarkOptionUsedByName(pointer options, const char *name);
+ </programlisting>
+ <blockquote><para>
+ Takes a list of options and an option name and marks the first
+ option entry in the list matching the name as used.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <para>
+Next, the higher level functions that most drivers would use.
+ </para>
+ <blockquote><para>
+ <programlisting>
+ void xf86CollectOptions(ScrnInfoPtr pScrn, pointer extraOpts);
+ </programlisting>
+ <blockquote><para>
+ Collect the options from each of the config file sections used by
+ the screen (<parameter>pScrn</parameter>) and return the merged list as
+ <structfield>pScrn-&gt;options</structfield>. This function requires that
+ <structfield>pScrn-&gt;confScreen</structfield>, <structfield>pScrn-&gt;display</structfield>,
+ <structfield>pScrn-&gt;monitor</structfield>,
+ <structfield>pScrn-&gt;numEntities</structfield>, and
+ <structfield>pScrn-&gt;entityList</structfield> are initialised.
+ <parameter>extraOpts</parameter> may optionally be set to an additional
+ list of options to be combined with the others. The order of
+ precedence for options is <parameter>extraOpts</parameter>, display,
+ confScreen, monitor, device.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86ProcessOptions(int scrnIndex, pointer options,
+ OptionInfoPtr optinfo);
+ </programlisting>
+ <blockquote><para>
+ Processes a list of options according to the information in the
+ array of <structname>OptionInfoRecs</structname> (<parameter>optinfo</parameter>).
+ The resulting information is stored in the <structfield>value</structfield>
+ fields of the appropriate <parameter>optinfo</parameter> entries. The
+ <structfield>found</structfield> fields are set to <constant>TRUE</constant>
+ when an option with a value of the correct type if found, and
+ <constant>FALSE</constant> otherwise. The <structfield>type</structfield> field
+ is used to determine the expected value type for each option.
+ Each option in the list of options for which there is a name match
+ (but not necessarily a value type match) is marked as used.
+ Warning messages are printed when option values don't match the
+ types specified in the optinfo data.
+ </para>
+
+ <para>
+ NOTE: If this function is called before a driver's screen number
+ is known (e.g., from the <function>ChipProbe()</function> function) a
+ <parameter>scrnIndex</parameter> value of <constant>-1</constant> should be
+ used.
+ </para>
+
+ <para>
+ NOTE 2: Given that this function stores into the
+ <literal remap="tt">OptionInfoRecs</literal> pointed to by <parameter>optinfo</parameter>,
+ the caller should ensure the <literal remap="tt">OptionInfoRecs</literal> are
+ (re-)initialised before the call, especially if the caller expects
+ to use the predefined option values as defaults.
+ </para>
+
+ <para>
+ The <structname>OptionInfoRec</structname> is defined as follows:
+
+ <programlisting>
+ typedef struct {
+ double freq;
+ int units;
+ } OptFrequency;
+
+ typedef union {
+ unsigned long num;
+ char * str;
+ double realnum;
+ Bool bool;
+ OptFrequency freq;
+ } ValueUnion;
+
+ typedef enum {
+ OPTV_NONE = 0,
+ OPTV_INTEGER,
+ OPTV_STRING, /* a non-empty string */
+ OPTV_ANYSTR, /* Any string, including an empty one */
+ OPTV_REAL,
+ OPTV_BOOLEAN,
+ OPTV_PERCENT,
+ OPTV_FREQ
+ } OptionValueType;
+
+ typedef enum {
+ OPTUNITS_HZ = 1,
+ OPTUNITS_KHZ,
+ OPTUNITS_MHZ
+ } OptFreqUnits;
+
+ typedef struct {
+ int token;
+ const char* name;
+ OptionValueType type;
+ ValueUnion value;
+ Bool found;
+ } OptionInfoRec, *OptionInfoPtr;
+ </programlisting>
+ </para>
+ <para>
+ <constant>OPTV_FREQ</constant> can be used for options values that are
+ frequencies. These values are a floating point number with an
+ optional unit name appended. The unit name can be one of "Hz",
+ "kHz", "k", "MHz", "M". The multiplier associated with the unit
+ is stored in <structfield>freq.units</structfield>, and the scaled frequency
+ is stored in <structfield>freq.freq</structfield>. When no unit is specified,
+ <structfield>freq.units</structfield> is set to <constant>0</constant>, and
+ <structfield>freq.freq</structfield> is unscaled.
+ </para>
+
+ <para>
+ <constant>OPTV_PERCENT</constant> can be used for option values that are
+ specified in percent (e.g. "20%"). These values are a floating point
+ number with a percent sign appended. If the percent sign is missing,
+ the parser will fail to match the value.
+ </para>
+
+ <para>
+ Typical usage is to setup an array of
+ <structname>OptionInfoRec</structname>s with all fields initialised.
+ The <structfield>value</structfield> and <structfield>found</structfield> fields get
+ set by <function>xf86ProcessOptions()</function>. For cases where the
+ value parsing is more complex, the driver should specify
+ <constant>OPTV_STRING</constant>, and parse the string itself. An
+ example of using this option handling is included in the
+ <link linkend="sample">Sample Driver</link> section.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86ShowUnusedOptions(int scrnIndex, pointer options);
+ </programlisting>
+ <blockquote><para>
+ Prints out warning messages for each option in the list of options
+ that isn't marked as used. This is intended to show options that
+ the driver hasn't recognised. It would normally be called near
+ the end of the <function>ChipScreenInit()</function> function, but only
+ when <code>serverGeneration&nbsp;==&nbsp;1</code>
+ </para>
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ OptionInfoPtr xf86TokenToOptinfo(const OptionInfoRec *table,
+ int token);
+ </programlisting>
+ <blockquote><para>
+ Returns a pointer to the <structname>OptionInfoRec</structname> in
+ <parameter>table</parameter> with a token field matching
+ <parameter>token</parameter>. Returns <constant>NULL</constant> if no match
+ is found.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86IsOptionSet(const OptionInfoRec *table, int token);
+ </programlisting>
+ <blockquote><para>
+ Returns the <literal remap="tt">found</literal> field of the
+ <structname>OptionInfoRec</structname> in <parameter>table</parameter> with a
+ <structfield>token</structfield> field matching <parameter>token</parameter>. This
+ can be used for options of all types. Note that for options of
+ type <constant>OPTV_BOOLEAN</constant>, it isn't sufficient to check
+ this to determine the value of the option. Returns
+ <constant>FALSE</constant> if no match is found.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ char *xf86GetOptValString(const OptionInfoRec *table, int token);
+ </programlisting>
+ <blockquote><para>
+ Returns the <structfield>value.str</structfield> field of the
+ <structname>OptionInfoRec</structname> in <parameter>table</parameter> with a
+ token field matching <parameter>token</parameter>. Returns
+ <constant>NULL</constant> if no match is found.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86GetOptValInteger(const OptionInfoRec *table, int token,
+
+ int *value);
+ </programlisting>
+ <blockquote><para>
+ Returns via <parameter>*value</parameter> the <structfield>value.num</structfield>
+ field of the <structname>OptionInfoRec</structname> in <parameter>table</parameter>
+ with a <structfield>token</structfield> field matching <parameter>token</parameter>.
+ <parameter>*value</parameter> is only changed when a match is found so
+ it can be safely initialised with a default prior to calling this
+ function. The function return value is as for
+ <function>xf86IsOptionSet()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86GetOptValULong(const OptionInfoRec *table, int token,
+ unsigned long *value);
+ </programlisting>
+ <blockquote><para>
+ Like <function>xf86GetOptValInteger()</function>, except the value is
+ treated as an <type>unsigned long</type>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86GetOptValReal(const OptionInfoRec *table, int token,
+ double *value);
+ </programlisting>
+ <blockquote><para>
+ Like <function>xf86GetOptValInteger()</function>, except that
+ <structfield>value.realnum</structfield> is used.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86GetOptValFreq(const OptionInfoRec *table, int token,
+ OptFreqUnits expectedUnits, double *value);
+ </programlisting>
+ <blockquote><para>
+ Like <function>xf86GetOptValInteger()</function>, except that the
+ <structfield>value.freq</structfield> data is returned. The frequency value
+ is scaled to the units indicated by <parameter>expectedUnits</parameter>.
+ The scaling is exact when the units were specified explicitly in
+ the option's value. Otherwise, the <parameter>expectedUnits</parameter>
+ field is used as a hint when doing the scaling. In this case,
+ values larger than <constant>1000</constant> are assumed to have be
+ specified in the next smallest units. For example, if the Option
+ value is "10000" and expectedUnits is <constant>OPTUNITS_MHZ</constant>,
+ the value returned is <constant>10</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86GetOptValBool(const OptionInfoRec *table, int token, Bool *value);
+ </programlisting>
+ <blockquote><para>
+ This function is used to check boolean options
+ (<constant>OPTV_BOOLEAN</constant>). If the function return value is
+ <constant>FALSE</constant>, it means the option wasn't set. Otherwise
+ <parameter>*value</parameter> is set to the boolean value indicated by
+ the option's value. No option <parameter>value</parameter> is interpreted
+ as <constant>TRUE</constant>. Option values meaning <constant>TRUE</constant>
+ are "1", "yes", "on", "true", and option values meaning
+ <constant>FALSE</constant> are "0", "no", "off", "false". Option names
+ both with the "no" prefix in their names, and with that prefix
+ removed are also checked and handled in the obvious way.
+ <parameter>*value</parameter> is not changed when the option isn't present.
+ It should normally be set to a default value before calling this
+ function.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86ReturnOptValBool(const OptionInfoRec *table, int token, Bool def);
+ </programlisting>
+ <blockquote><para>
+ This function is used to check boolean options
+ (<constant>OPTV_BOOLEAN</constant>). If the option is set, its value
+ is returned. If the options is not set, the default value specified
+ by <parameter>def</parameter> is returned. The option interpretation is
+ the same as for <function>xf86GetOptValBool()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86NameCmp(const char *s1, const char *s2);
+ </programlisting>
+ <blockquote><para>
+ This function should be used when comparing strings from the config
+ file with expected values. It works like <function>strcmp()</function>,
+ but is not case sensitive and space, tab, and `<literal>_</literal>' characters
+ are ignored in the comparison. The use of this function isn't
+ restricted to parsing option values. It may be used anywhere
+ where this functionality required.
+ </para>
+
+ </blockquote></para></blockquote>
+ </sect1>
+
+ <sect1>
+ <title>Modules, Drivers, Include Files and Interface Issues</title>
+
+ <para>
+NOTE: this section is incomplete.
+ </para>
+
+
+ <sect2>
+ <title>Include files</title>
+
+ <para>
+The following include files are typically required by video drivers:
+
+ <blockquote><para>
+ All drivers should include these:
+ <literallayout><filename>
+ "xf86.h"
+ "xf86_OSproc.h"
+ "xf86_ansic.h"
+ "xf86Resources.h"
+ </filename></literallayout>
+ Wherever inb/outb (and related things) are used the following should be
+ included:
+ <literallayout><filename>
+ "compiler.h"
+ </filename></literallayout>
+ Note: in drivers, this must be included after <filename>"xf86_ansic.h"</filename>.
+ </para>
+
+ <para>
+ Drivers that need to access PCI vendor/device definitions need this:
+ <literallayout><filename>
+ "xf86PciInfo.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers that need to access the PCI config space need this:
+ <literallayout><filename>
+ "xf86Pci.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers that initialise a SW cursor need this:
+ <literallayout><filename>
+ "mipointer.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ All drivers implementing backing store need this:
+ <literallayout><filename>
+ "mibstore.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ All drivers using the mi colourmap code need this:
+ <literallayout><filename>
+ "micmap.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ If a driver uses the vgahw module, it needs this:
+ <literallayout><filename>
+ "vgaHW.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers supporting VGA or Hercules monochrome screens need:
+ <literallayout><filename>
+ "xf1bpp.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers supporting VGA or EGC 16-colour screens need:
+ <literallayout><filename>
+ "xf4bpp.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers using cfb need:
+ <programlisting>
+ #define PSZ 8
+ #include "cfb.h"
+ #undef PSZ
+ </programlisting>
+ </para>
+
+ <para>
+ Drivers supporting bpp 16, 24 or 32 with cfb need one or more of:
+ <literallayout><filename>
+ "cfb16.h"
+ "cfb24.h"
+ "cfb32.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ If a driver uses XAA, it needs these:
+ <literallayout><filename>
+ "xaa.h"
+ "xaalocal.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ If a driver uses the fb manager, it needs this:
+ <literallayout><filename>
+ "xf86fbman.h"
+ </filename></literallayout>
+ </para>
+ </blockquote>
+ </para>
+
+ <para>
+Non-driver modules should include <filename>"xf86_ansic.h"</filename> to get the correct
+wrapping of ANSI C/libc functions.
+ </para>
+
+ <para>
+All modules must NOT include any system include files, or the following:
+
+ <literallayout><filename>
+ "xf86Priv.h"
+ "xf86Privstr.h"
+ "xf86_OSlib.h"
+ "Xos.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+In addition, "xf86_libc.h" must not be included explicitly. It is
+included implicitly by "xf86_ansic.h".
+ </para>
+
+ </sect2>
+ </sect1>
+
+ <sect1>
+ <title>Offscreen Memory Manager</title>
+
+ <para>
+Management of offscreen video memory may be handled by the XFree86
+framebuffer manager. Once the offscreen memory manager is running,
+drivers or extensions may allocate, free or resize areas of offscreen
+video memory using the following functions (definitions taken from
+<filename>xf86fbman.h</filename>):
+
+ <programlisting>
+ typedef struct _FBArea {
+ ScreenPtr pScreen;
+ BoxRec box;
+ int granularity;
+ void (*MoveAreaCallback)(struct _FBArea*, struct _FBArea*)
+ void (*RemoveAreaCallback)(struct _FBArea*)
+ DevUnion devPrivate;
+ } FBArea, *FBAreaPtr;
+
+ typedef void (*MoveAreaCallbackProcPtr)(FBAreaPtr from, FBAreaPtr to)
+ typedef void (*RemoveAreaCallbackProcPtr)(FBAreaPtr)
+
+ FBAreaPtr xf86AllocateOffscreenArea (
+ ScreenPtr pScreen,
+ int width, int height,
+ int granularity,
+ MoveAreaCallbackProcPtr MoveAreaCallback,
+ RemoveAreaCallbackProcPtr RemoveAreaCallback,
+ pointer privData
+ )
+
+ void xf86FreeOffscreenArea (FBAreaPtr area)
+
+ Bool xf86ResizeOffscreenArea (
+ FBAreaPtr area
+ int w, int h
+ )
+ </programlisting>
+ </para>
+
+ <para>
+The function:
+ <programlisting>
+ Bool xf86FBManagerRunning(ScreenPtr pScreen);
+ </programlisting>
+
+can be used by an extension to check if the driver has initialized
+the memory manager. The manager is not available if this returns
+<constant>FALSE</constant> and the functions above will all fail.
+ </para>
+
+
+ <para>
+<function>xf86AllocateOffscreenArea()</function> can be used to request a
+rectangle of dimensions <parameter>width</parameter>&nbsp;&times;&nbsp;<parameter>height</parameter>
+(in pixels) from unused offscreen memory. <parameter>granularity</parameter>
+specifies that the leftmost edge of the rectangle must lie on some
+multiple of <parameter>granularity</parameter> pixels. A granularity of zero
+means the same thing as a granularity of one - no alignment preference.
+A <parameter>MoveAreaCallback</parameter> can be provided to notify the requester
+when the offscreen area is moved. If no <parameter>MoveAreaCallback</parameter>
+is supplied then the area is considered to be immovable. The
+<parameter>privData</parameter> field will be stored in the manager's internal
+structure for that allocated area and will be returned to the requester
+in the <parameter>FBArea</parameter> passed via the
+<parameter>MoveAreaCallback</parameter>. An optional
+<parameter>RemoveAreaCallback</parameter> is provided. If the driver provides
+this it indicates that the area should be allocated with a lower priority.
+Such an area may be removed when a higher priority request (one that
+doesn't have a <parameter>RemoveAreaCallback</parameter>) is made. When this
+function is called, the driver will have an opportunity to do whatever
+cleanup it needs to do to deal with the loss of the area, but it must
+finish its cleanup before the function exits since the offscreen memory
+manager will free the area immediately after.
+ </para>
+
+ <para>
+<function>xf86AllocateOffscreenArea()</function> returns <constant>NULL</constant>
+if it was unable to allocate the requested area. When no longer needed,
+areas should be freed with <function>xf86FreeOffscreenArea()</function>.
+ </para>
+
+ <para>
+<function>xf86ResizeOffscreenArea()</function> resizes an existing
+<literal remap="tt">FBArea</literal>. <function>xf86ResizeOffscreenArea()</function>
+returns <constant>TRUE</constant> if the resize was successful. If
+<function>xf86ResizeOffscreenArea()</function> returns <constant>FALSE</constant>,
+the original <literal remap="tt">FBArea</literal> is left unmodified. Resizing an
+area maintains the area's original <literal remap="tt">granularity</literal>,
+<literal remap="tt">devPrivate</literal>, and <literal remap="tt">MoveAreaCallback</literal>.
+<function>xf86ResizeOffscreenArea()</function> has considerably less overhead
+than freeing the old area then reallocating the new size, so it should
+be used whenever possible.
+ </para>
+
+ <para>
+The function:
+ <programlisting>
+ Bool xf86QueryLargestOffscreenArea(
+ ScreenPtr pScreen,
+ int *width, int *height,
+ int granularity,
+ int preferences,
+ int priority
+ );
+ </programlisting>
+
+is provided to query the width and height of the largest single
+<structname>FBArea</structname> allocatable given a particular priority.
+<parameter>preferences</parameter> can be one of the following to indicate
+whether width, height or area should be considered when determining
+which is the largest single <structname>FBArea</structname> available.
+
+ <programlisting>
+ FAVOR_AREA_THEN_WIDTH
+ FAVOR_AREA_THEN_HEIGHT
+ FAVOR_WIDTH_THEN_AREA
+ FAVOR_HEIGHT_THEN_AREA
+ </programlisting>
+ </para>
+
+ <para>
+<parameter>priority</parameter> is one of the following:
+
+ <blockquote>
+ <para>
+ <constant>PRIORITY_LOW</constant>
+ <blockquote><para>
+ Return the largest block available without stealing anyone else's
+ space. This corresponds to the priority of allocating a
+ <structname>FBArea</structname> when a <function>RemoveAreaCallback</function>
+ is provided.
+ </para></blockquote>
+ </para>
+
+ <para>
+ <constant>PRIORITY_NORMAL</constant>
+ <blockquote><para>
+ Return the largest block available if it is acceptable to steal a
+ lower priority area from someone. This corresponds to the priority
+ of allocating a <structname>FBArea</structname> without providing a
+ <function>RemoveAreaCallback</function>.
+ </para></blockquote>
+ </para>
+
+ <para>
+ <constant>PRIORITY_EXTREME</constant>
+ <blockquote><para>
+ Return the largest block available if all <structname>FBArea</structname>s
+ that aren't locked down were expunged from memory first. This
+ corresponds to any allocation made directly after a call to
+ <function>xf86PurgeUnlockedOffscreenAreas()</function>.
+ </para></blockquote>
+ </para>
+
+ </blockquote>
+ </para>
+
+
+ <para>
+The function:
+
+ <programlisting>
+ Bool xf86PurgeUnlockedOffscreenAreas(ScreenPtr pScreen);
+ </programlisting>
+
+is provided as an extreme method to free up offscreen memory. This
+will remove all removable <structname>FBArea</structname> allocations.
+ </para>
+
+
+ <para>
+Initialization of the XFree86 framebuffer manager is done via
+
+ <programlisting>
+ Bool xf86InitFBManager(ScreenPtr pScreen, BoxPtr FullBox);
+ </programlisting>
+
+<parameter>FullBox</parameter> represents the area of the framebuffer that the
+manager is allowed to manage. This is typically a box with a width of
+<structfield>pScrn-&gt;displayWidth</structfield> and a height of as many lines as
+can be fit within the total video memory, however, the driver can reserve
+areas at the extremities by passing a smaller area to the manager.
+ </para>
+
+ <para>
+<function>xf86InitFBManager()</function> must be called before XAA is
+initialized since XAA uses the manager for it's pixmap cache.
+ </para>
+
+ <para>
+An alternative function is provided to allow the driver to initialize
+the framebuffer manager with a Region rather than a box.
+
+ <programlisting>
+ Bool xf86InitFBManagerRegion(ScreenPtr pScreen,
+ RegionPtr FullRegion);
+ </programlisting>
+
+<function>xf86InitFBManagerRegion()</function>, unlike
+<function>xf86InitFBManager()</function>, does not remove the area used for
+the visible screen so that area should not be included in the region
+passed to the function. <function>xf86InitFBManagerRegion()</function> is
+useful when non-contiguous areas are available to be managed, and is
+required when multiple framebuffers are stored in video memory (as in
+the case where an overlay of a different depth is stored as a second
+framebuffer in offscreen memory).
+ </para>
+
+ </sect1>
+
+ <sect1 id="cmap">
+ <title>Colormap Handling</title>
+
+ <para>
+A generic colormap handling layer is provided within the XFree86 common
+layer. This layer takes care of most of the details, and only requires
+a function from the driver that loads the hardware palette when required.
+To use the colormap layer, a driver calls the
+<function>xf86HandleColormaps()</function> function.
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86HandleColormaps(ScreenPtr pScreen, int maxColors,
+ int sigRGBbits, LoadPaletteFuncPtr loadPalette,
+ SetOverscanFuncPtr setOverscan,
+ unsigned int flags);
+ </programlisting>
+ <blockquote><para>
+ This function must be called after the default colormap has been
+ initialised. The <structfield>pScrn-&gt;gamma</structfield> field must also
+ be initialised, preferably by calling <function>xf86SetGamma()</function>.
+ <parameter>maxColors</parameter> is the number of entries in the palette.
+ <parameter>sigRGBbits</parameter> is the size in bits of each color
+ component in the DAC's palette. <parameter>loadPalette</parameter>
+ is a driver-provided function for loading a colormap into the
+ hardware, and is described below. <parameter>setOverscan</parameter> is
+ an optional function that may be provided when the overscan color
+ is an index from the standard LUT and when it needs to be adjusted
+ to keep it as close to black as possible. The
+ <parameter>setOverscan</parameter> function programs the overscan index.
+ It shouldn't normally be used for depths other than 8.
+ <parameter>setOverscan</parameter> should be set to <constant>NULL</constant>
+ when it isn't needed. <parameter>flags</parameter> may be set to the
+ following (which may be ORed together):
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>CMAP_PALETTED_TRUECOLOR</constant></term>
+ <listitem><para>
+ the TrueColor visual is paletted and is
+ just a special case of DirectColor.
+ This flag is only valid for
+ <code>bpp&nbsp;&gt;&nbsp;8</code>.
+
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>CMAP_RELOAD_ON_MODE_SWITCH</constant></term>
+ <listitem><para>
+ reload the colormap automatically
+ after mode switches. This is useful
+ for when the driver is resetting the
+ hardware during mode switches and
+ corrupting or erasing the hardware
+ palette.
+
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>CMAP_LOAD_EVEN_IF_OFFSCREEN</constant></term>
+ <listitem><para>
+ reload the colormap even if the screen
+ is switched out of the server's VC.
+ The palette is <emphasis>not</emphasis> reloaded when
+ the screen is switched back in, nor after
+ mode switches. This is useful when the
+ driver needs to keep track of palette
+ changes.
+
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ The colormap layer normally reloads the palette after VT enters so it
+ is not necessary for the driver to save and restore the palette
+ when switching VTs. The driver must, however, still save the
+ initial palette during server start up and restore it during
+ server exit.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void LoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices,
+ LOCO *colors, VisualPtr pVisual);
+ </programlisting>
+ <blockquote><para>
+ <function>LoadPalette()</function> is a driver-provided function for
+ loading a colormap into hardware. <parameter>colors</parameter> is the
+ array of RGB values that represent the full colormap.
+ <parameter>indices</parameter> is a list of index values into the colors
+ array. These indices indicate the entries that need to be updated.
+ <parameter>numColors</parameter> is the number of the indices to be
+ updated.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void SetOverscan(ScrnInfoPtr pScrn, int overscan);
+ </programlisting>
+ <blockquote><para>
+ <function>SetOverscan()</function> is a driver-provided function for
+ programming the <parameter>overscan</parameter> index. As described
+ above, it is normally only appropriate for LUT modes where all
+ colormap entries are available for the display, but where one of
+ them is also used for the overscan (typically 8bpp for VGA compatible
+ LUTs). It isn't required in cases where the overscan area is
+ never visible.
+ </para>
+
+ </blockquote></para>
+ </blockquote></para>
+
+ </sect1>
+
+ <sect1>
+ <title>DPMS Extension</title>
+
+ <para>
+Support code for the DPMS extension is included in the XFree86 common layer.
+This code provides an interface between the main extension code, and a means
+for drivers to initialise DPMS when they support it. One function is
+available to drivers to do this initialisation, and it is always available,
+even when the DPMS extension is not supported by the core server (in
+which case it returns a failure result).
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86DPMSInit(ScreenPtr pScreen, DPMSSetProcPtr set, int flags);
+ </programlisting>
+ <blockquote><para>
+ This function registers a driver's DPMS level programming function
+ <parameter>set</parameter>. It also checks
+ <structfield>pScrn-&gt;options</structfield> for the "dpms" option, and when
+ present marks DPMS as being enabled for that screen. The
+ <parameter>set</parameter> function is called whenever the DPMS level
+ changes, and is used to program the requested level.
+ <parameter>flags</parameter> is currently not used, and should be
+ <constant>0</constant>. If the initialisation fails for any reason,
+ including when there is no DPMS support in the core server, the
+ function returns <constant>FALSE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+
+ <para>
+Drivers that implement DPMS support must provide the following function,
+that gets called when the DPMS level is changed:
+
+
+ <blockquote><para>
+ <programlisting>
+ void ChipDPMSSet(ScrnInfoPtr pScrn, int level, int flags);
+ </programlisting>
+ <blockquote><para>
+ Program the DPMS level specified by <parameter>level</parameter>. Valid
+ values of <parameter>level</parameter> are <constant>DPMSModeOn</constant>,
+ <constant>DPMSModeStandby</constant>, <constant>DPMSModeSuspend</constant>,
+ <constant>DPMSModeOff</constant>. These values are defined in
+ <filename>"extensions/dpms.h"</filename>.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ </sect1>
+
+ <sect1>
+ <title>DGA Extension</title>
+
+ <para>
+Drivers can support the XFree86 Direct Graphics Architecture (DGA) by
+filling out a structure of function pointers and a list of modes and
+passing them to DGAInit.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ Bool DGAInit(ScreenPtr pScreen, DGAFunctionPtr funcs,
+ DGAModePtr modes, int num);
+
+/** The DGAModeRec **/
+
+typedef struct {
+ int num;
+ DisplayModePtr mode;
+ int flags;
+ int imageWidth;
+ int imageHeight;
+ int pixmapWidth;
+ int pixmapHeight;
+ int bytesPerScanline;
+ int byteOrder;
+ int depth;
+ int bitsPerPixel;
+ unsigned long red_mask;
+ unsigned long green_mask;
+ unsigned long blue_mask;
+ int viewportWidth;
+ int viewportHeight;
+ int xViewportStep;
+ int yViewportStep;
+ int maxViewportX;
+ int maxViewportY;
+ int viewportFlags;
+ int offset;
+ unsigned char *address;
+ int reserved1;
+ int reserved2;
+} DGAModeRec, *DGAModePtr;
+ </programlisting>
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>num</structfield></term>
+ <listitem><para>
+ Can be ignored. The DGA DDX will assign these numbers.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>mode</structfield></term>
+ <listitem><para>
+ A pointer to the <structname>DisplayModeRec</structname> for this mode.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>flags</structfield></term>
+ <listitem><para>
+ The following flags are defined and may be OR'd together:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>DGA_CONCURRENT_ACCESS</constant></term>
+ <listitem><para>
+ Indicates that the driver supports concurrent graphics
+ accelerator and linear framebuffer access.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><constant>DGA_FILL_RECT
+ DGA_BLIT_RECT
+ DGA_BLIT_RECT_TRANS</constant></term>
+ <listitem><para>
+ Indicates that the driver supports the FillRect, BlitRect
+ or BlitTransRect functions in this mode.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><constant>DGA_PIXMAP_AVAILABLE</constant></term>
+ <listitem><para>
+ Indicates that Xlib may be used on the framebuffer.
+ This flag will usually be set unless the driver wishes
+ to prohibit this for some reason.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><constant>DGA_INTERLACED
+ DGA_DOUBLESCAN</constant></term>
+ <listitem><para>
+ Indicates that these are interlaced or double scan modes.
+
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>imageWidth
+ imageHeight</structfield></term>
+ <listitem><para>
+ These are the dimensions of the linear framebuffer
+ accessible by the client.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>pixmapWidth
+ pixmapHeight</structfield></term>
+ <listitem><para>
+ These are the dimensions of the area of the
+ framebuffer accessible by the graphics accelerator.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>bytesPerScanline</structfield></term>
+ <listitem><para>
+ Pitch of the framebuffer in bytes.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>byteOrder</structfield></term>
+ <listitem><para>
+ Usually the same as
+ <structfield>pScrn-&gt;imageByteOrder</structfield>.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>depth</structfield></term>
+ <listitem><para>
+ The depth of the framebuffer in this mode.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>bitsPerPixel</structfield></term>
+ <listitem><para>
+ The number of bits per pixel in this mode.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>red_mask</structfield></term>
+ <term><structfield>green_mask</structfield></term>
+ <term><structfield>blue_mask</structfield></term>
+ <listitem><para>
+ The RGB masks for this mode, if applicable.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>viewportWidth</structfield></term>
+ <term><structfield>viewportHeight</structfield></term>
+ <listitem><para>
+ Dimensions of the visible part of the framebuffer.
+ Usually <structfield>mode-&gt;HDisplay</structfield> and
+ <structfield>mode-&gt;VDisplay</structfield>.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>xViewportStep
+ yViewportStep</structfield></term>
+ <listitem><para>
+ The granularity of x and y viewport positions that
+ the driver supports in this mode.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>maxViewportX
+ maxViewportY</structfield></term>
+ <listitem><para>
+ The maximum viewport position supported by the
+ driver in this mode.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>viewportFlags</structfield></term>
+ <listitem><para>
+ The following may be OR'd together:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>DGA_FLIP_IMMEDIATE</constant></term>
+ <listitem><para>
+ The driver supports immediate viewport changes.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><constant>DGA_FLIP_RETRACE</constant></term>
+
+ <listitem><para>
+ The driver supports viewport changes at retrace.
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>offset</structfield></term>
+ <listitem><para>
+ The offset into the linear framebuffer that corresponds to
+ pixel (0,0) for this mode.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>address</structfield></term>
+ <listitem><para>
+ The virtual address of the framebuffer as mapped by the driver.
+ This is needed when DGA_PIXMAP_AVAILABLE is set.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+
+ <programlisting>
+/** The DGAFunctionRec **/
+
+typedef struct {
+ Bool (*OpenFramebuffer)(
+ ScrnInfoPtr pScrn,
+ char **name,
+ unsigned char **mem,
+ int *size,
+ int *offset,
+ int *extra
+ );
+ void (*CloseFramebuffer)(ScrnInfoPtr pScrn);
+ Bool (*SetMode)(ScrnInfoPtr pScrn, DGAModePtr pMode);
+ void (*SetViewport)(ScrnInfoPtr pScrn, int x, int y, int flags);
+ int (*GetViewport)(ScrnInfoPtr pScrn);
+ void (*Sync)(ScrnInfoPtr);
+ void (*FillRect)(
+ ScrnInfoPtr pScrn,
+ int x, int y, int w, int h,
+ unsigned long color
+ );
+ void (*BlitRect)(
+ ScrnInfoPtr pScrn,
+ int srcx, int srcy,
+ int w, int h,
+ int dstx, int dsty
+ );
+ void (*BlitTransRect)(
+ ScrnInfoPtr pScrn,
+ int srcx, int srcy,
+ int w, int h,
+ int dstx, int dsty,
+ unsigned long color
+ );
+} DGAFunctionRec, *DGAFunctionPtr;
+ </programlisting>
+
+
+ <blockquote><para>
+ <programlisting>
+ Bool OpenFramebuffer (pScrn, name, mem, size, offset, extra);
+ </programlisting>
+ <blockquote><para>
+ <function>OpenFramebuffer()</function> should pass the client everything
+ it needs to know to be able to open the framebuffer. These
+ parameters are OS specific and their meanings are to be interpreted
+ by an OS specific client library.
+
+ <variablelist>
+ <varlistentry>
+ <term><parameter>name</parameter></term>
+ <listitem><para>
+ The name of the device to open or <constant>NULL</constant> if
+ there is no special device to open. A <constant>NULL</constant>
+ name tells the client that it should open whatever device
+ one would usually open to access physical memory.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>mem</parameter></term>
+ <listitem><para>
+ The physical address of the start of the framebuffer.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>size</parameter></term>
+ <listitem><para>
+ The size of the framebuffer in bytes.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>offset</parameter></term>
+ <listitem><para>
+ Any offset into the device, if applicable.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>flags</parameter></term>
+ <listitem><para>
+ Any additional information that the client may need.
+ Currently, only the <constant>DGA_NEED_ROOT</constant> flag is
+ defined.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para></blockquote>
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void CloseFramebuffer (pScrn);
+ </programlisting>
+ <blockquote><para>
+ <function>CloseFramebuffer()</function> merely informs the driver (if it
+ even cares) that client no longer needs to access the framebuffer
+ directly. This function is optional.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool SetMode (pScrn, pMode);
+ </programlisting>
+ <blockquote><para>
+ <function>SetMode()</function> tells the driver to initialize the mode
+ passed to it. If <parameter>pMode</parameter> is <constant>NULL</constant>,
+ then the driver should restore the original pre-DGA mode.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void SetViewport (pScrn, x, y, flags);
+ </programlisting>
+ <blockquote><para>
+ <function>SetViewport()</function> tells the driver to make the upper
+ left-hand corner of the visible screen correspond to coordinate
+ <literal remap="tt">(x,y)</literal> on the framebuffer. <parameter>flags</parameter>
+ currently defined are:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>DGA_FLIP_IMMEDIATE</constant></term>
+ <listitem><para>
+ The viewport change should occur immediately.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><constant>DGA_FLIP_RETRACE</constant></term>
+ <listitem><para>
+ The viewport change should occur at the
+ vertical retrace, but this function should
+ return sooner if possible.
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ The <literal remap="tt">(x,y)</literal> locations will be passed as the client
+ specified them, however, the driver is expected to round these
+ locations down to the next supported location as specified by the
+ <structfield>xViewportStep</structfield> and <structfield>yViewportStep</structfield>
+ for the current mode.
+ </para>
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int GetViewport (pScrn);
+ </programlisting>
+ <blockquote><para>
+ <function>GetViewport()</function> gets the current page flip status.
+ Set bits in the returned int correspond to viewport change requests
+ still pending. For instance, set bit zero if the last SetViewport
+ request is still pending, bit one if the one before that is still
+ pending, etc.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void Sync (pScrn);
+ </programlisting>
+ <blockquote><para>
+ This function should ensure that any graphics accelerator operations
+ have finished. This function should not return until the graphics
+ accelerator is idle.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void FillRect (pScrn, x, y, w, h, color);
+ </programlisting>
+ <blockquote><para>
+ This optional function should fill a rectangle
+ <parameter>w&nbsp;&times;&nbsp;h</parameter> located at
+ <parameter>(x,y)</parameter> in the given color.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void BlitRect (pScrn, srcx, srcy, w, h, dstx, dsty);
+ </programlisting>
+ <blockquote><para>
+ This optional function should copy an area
+ <parameter>w&nbsp;&times;&nbsp;h</parameter> located at
+ <parameter>(srcx,srcy)</parameter> to location <parameter>(dstx,dsty)</parameter>.
+ This function will need to handle copy directions as appropriate.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void BlitTransRect (pScrn, srcx, srcy, w, h, dstx, dsty, color);
+ </programlisting>
+ <blockquote><para>
+ This optional function is the same as BlitRect except that pixels
+ in the source corresponding to the color key <parameter>color</parameter>
+ should be skipped.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para></blockquote>
+
+ </sect1>
+
+ <sect1>
+ <title>The XFree86 X Video Extension (Xv) Device Dependent Layer</title>
+
+ <para>
+XFree86 offers the X Video Extension which allows clients to treat video
+as any another primitive and ``Put'' video into drawables. By default,
+the extension reports no video adaptors as being available since the
+DDX layer has not been initialized. The driver can initialize the DDX
+layer by filling out one or more <literal remap="tt">XF86VideoAdaptorRecs</literal>
+as described later in this document and passing a list of
+<literal remap="tt">XF86VideoAdaptorPtr</literal> pointers to the following function:
+
+ <programlisting>
+ Bool xf86XVScreenInit(ScreenPtr pScreen,
+ XF86VideoAdaptorPtr *adaptPtrs,
+ int num);
+ </programlisting>
+ </para>
+
+ <para>
+After doing this, the extension will report video adaptors as being
+available, providing the data in their respective
+<literal remap="tt">XF86VideoAdaptorRecs</literal> was valid.
+<function>xf86XVScreenInit()</function> <emphasis>copies</emphasis> data from the structure
+passed to it so the driver may free it after the initialization. At
+the moment, the DDX only supports rendering into Window drawables.
+Pixmap rendering will be supported after a sufficient survey of suitable
+hardware is completed.
+ </para>
+
+ <para>
+The <structname>XF86VideoAdaptorRec</structname>:
+
+ <programlisting>
+typedef struct {
+ unsigned int type;
+ int flags;
+ char *name;
+ int nEncodings;
+ XF86VideoEncodingPtr pEncodings;
+ int nFormats;
+ XF86VideoFormatPtr pFormats;
+ int nPorts;
+ DevUnion *pPortPrivates;
+ int nAttributes;
+ XF86AttributePtr pAttributes;
+ int nImages;
+ XF86ImagePtr pImages;
+ PutVideoFuncPtr PutVideo;
+ PutStillFuncPtr PutStill;
+ GetVideoFuncPtr GetVideo;
+ GetStillFuncPtr GetStill;
+ StopVideoFuncPtr StopVideo;
+ SetPortAttributeFuncPtr SetPortAttribute;
+ GetPortAttributeFuncPtr GetPortAttribute;
+ QueryBestSizeFuncPtr QueryBestSize;
+ PutImageFuncPtr PutImage;
+ QueryImageAttributesFuncPtr QueryImageAttributes;
+} XF86VideoAdaptorRec, *XF86VideoAdaptorPtr;
+ </programlisting></para>
+
+ <para>
+Each adaptor will have its own XF86VideoAdaptorRec. The fields are
+as follows:
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>type</structfield></term>
+ <listitem><para>
+ This can be any of the following flags OR'd together.
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>XvInputMask</constant>
+ <constant>XvOutputMask</constant></term>
+ <listitem><para>
+ These refer to the target drawable and are similar to a Window's
+ class. <literal remap="tt">XvInputMask</literal> indicates that the adaptor
+ can put video into a drawable. <literal remap="tt">XvOutputMask</literal>
+ indicates that the adaptor can get video from a drawable.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><constant>XvVideoMask</constant>
+ <constant>XvStillMask</constant>
+ <constant>XvImageMask</constant></term>
+ <listitem><para>
+ These indicate that the adaptor supports video, still or
+ image primitives respectively.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><constant>XvWindowMask</constant>
+ <constant>XvPixmapMask</constant></term>
+ <listitem><para>
+ These indicate the types of drawables the adaptor is capable
+ of rendering into. At the moment, Pixmap rendering is not
+ supported and the <constant>XvPixmapMask</constant> flag is ignored.
+ </para></listitem></varlistentry>
+ </variablelist>
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>flags</structfield></term>
+ <listitem><para>
+ Currently, the following flags are defined:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>VIDEO_NO_CLIPPING</constant></term>
+ <listitem><para>
+ This indicates that the video adaptor does not support
+ clipping. The driver will never receive ``Put'' requests
+ where less than the entire area determined by
+ <parameter>drw_x</parameter>, <parameter>drw_y</parameter>,
+ <parameter>drw_w</parameter> and <parameter>drw_h</parameter> is visible.
+ This flag does not apply to ``Get'' requests. Hardware
+ that is incapable of clipping ``Gets'' may punt or get
+ the extents of the clipping region passed to it.
+ </para></listitem>
+
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>VIDEO_INVERT_CLIPLIST</constant></term>
+ <listitem><para>
+ This indicates that the video driver requires the clip
+ list to contain the regions which are obscured rather
+ than the regions which are are visible.
+ </para></listitem>
+
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>VIDEO_OVERLAID_STILLS</constant></term>
+ <listitem><para>
+ Implementing PutStill for hardware that does video as an
+ overlay can be awkward since it's unclear how long to leave
+ the video up for. When this flag is set, StopVideo will be
+ called whenever the destination gets clipped or moved so that
+ the still can be left up until then.
+ </para></listitem>
+
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>VIDEO_OVERLAID_IMAGES</constant></term>
+ <listitem><para>
+ Same as <constant>VIDEO_OVERLAID_STILLS</constant> but for images.
+ </para></listitem>
+ </varlistentry>
+
+ <varlistentry>
+ <term><constant>VIDEO_CLIP_TO_VIEWPORT</constant></term>
+ <listitem><para>
+ Indicates that the clip region passed to the driver functions
+ should be clipped to the visible portion of the screen in the
+ case where the viewport is smaller than the virtual desktop.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>name</structfield></term>
+ <listitem><para>
+ The name of the adaptor.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>nEncodings</structfield>
+ <structfield>pEncodings</structfield></term>
+ <listitem><para>
+ The number of encodings the adaptor is capable of and pointer
+ to the <structname>XF86VideoEncodingRec</structname> array. The
+ <structname>XF86VideoEncodingRec</structname> is described later on.
+ For drivers that only support XvImages there should be an encoding
+ named "XV_IMAGE" and the width and height should specify
+ the maximum size source image supported.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>nFormats</structfield>
+ <structfield>pFormats</structfield></term>
+ <listitem><para>
+ The number of formats the adaptor is capable of and pointer to
+ the <structname>XF86VideoFormatRec</structname> array. The
+ <structname>XF86VideoFormatRec</structname> is described later on.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>nPorts</structfield>
+ <structfield>pPortPrivates</structfield></term>
+ <listitem><para>
+ The number of ports is the number of separate data streams which
+ the adaptor can handle simultaneously. If you have more than
+ one port, the adaptor is expected to be able to render into more
+ than one window at a time. <structfield>pPortPrivates</structfield> is
+ an array of pointers or ints - one for each port. A port's
+ private data will be passed to the driver any time the port is
+ requested to do something like put the video or stop the video.
+ In the case where there may be many ports, this enables the
+ driver to know which port the request is intended for. Most
+ commonly, this will contain a pointer to the data structure
+ containing information about the port. In Xv, all ports on
+ a particular adaptor are expected to be identical in their
+ functionality.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>nAttributes</structfield>
+ <structfield>pAttributes</structfield></term>
+ <listitem><para>
+ The number of attributes recognized by the adaptor and a pointer to
+ the array of <structname>XF86AttributeRecs</structname>. The
+ <structname>XF86AttributeRec</structname> is described later on.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>nImages</structfield>
+ <structfield>pImages</structfield></term>
+ <listitem><para>
+ The number of <structname>XF86ImageRecs</structname> supported by the adaptor
+ and a pointer to the array of <structname>XF86ImageRecs</structname>. The
+ <structname>XF86ImageRec</structname> is described later on.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>
+ PutVideo PutStill GetVideo GetStill StopVideo
+ SetPortAttribute GetPortAttribute QueryBestSize PutImage
+ QueryImageAttributes
+ </structfield></term>
+ <listitem><para>
+ These functions define the DDX-&gt;driver interface. In each
+ case, the pointer <parameter>data</parameter> is passed to the driver.
+ This is the port private for that port as described above. All
+ fields are required except under the following conditions:
+
+ <orderedlist>
+ <listitem><para>
+ <structfield>PutVideo</structfield>, <structfield>PutStill</structfield> and
+ the image routines <structfield>PutImage</structfield> and
+ <structfield>QueryImageAttributes</structfield> are not required when the
+ adaptor type does not contain <constant>XvInputMask</constant>.
+ </para></listitem>
+
+ <listitem><para>
+ <structfield>GetVideo</structfield> and <structfield>GetStill</structfield>
+ are not required when the adaptor type does not contain
+ <constant>XvOutputMask</constant>.
+ </para></listitem>
+
+ <listitem><para>
+ <structfield>GetVideo</structfield> and <structfield>PutVideo</structfield>
+ are not required when the adaptor type does not contain
+ <constant>XvVideoMask</constant>.
+ </para></listitem>
+
+ <listitem><para>
+ <structfield>GetStill</structfield> and <structfield>PutStill</structfield>
+ are not required when the adaptor type does not contain
+ <constant>XvStillMask</constant>.
+ </para></listitem>
+
+ <listitem><para>
+ <structfield>PutImage</structfield> and <structfield>QueryImageAttributes</structfield>
+ are not required when the adaptor type does not contain
+ <constant>XvImageMask</constant>.
+ </para></listitem>
+
+ </orderedlist>
+
+ </para>
+
+ <para>
+ With the exception of <structfield>QueryImageAttributes</structfield>, these
+ functions should return <constant>Success</constant> if the operation was
+ completed successfully. They can return <constant>XvBadAlloc</constant>
+ otherwise. <structfield>QueryImageAttributes</structfield> returns the size
+ of the XvImage queried.
+ </para>
+
+ <para>
+ If the <constant>VIDEO_NO_CLIPPING</constant>
+ flag is set, the <literal remap="tt">clipBoxes</literal> may be ignored by
+ the driver. <literal remap="tt">ClipBoxes</literal> is an <literal remap="tt">X-Y</literal>
+ banded region identical to those used throughout the server.
+ The clipBoxes represent the visible portions of the area determined
+ by <literal remap="tt">drw_x</literal>, <literal remap="tt">drw_y</literal>,
+ <literal remap="tt">drw_w</literal> and <literal remap="tt">drw_h</literal> in the Get/Put
+ function. The boxes are in screen coordinates, are guaranteed
+ not to overlap and an empty region will never be passed.
+ If the driver has specified <constant>VIDEO_INVERT_CLIPLIST</constant>,
+ <literal remap="tt">clipBoxes</literal> will indicate the areas of the primitive
+ which are obscured rather than the areas visible.
+
+ </para></listitem></varlistentry>
+ </variablelist>
+
+ <blockquote><para>
+ <programlisting>
+ typedef int (* PutVideoFuncPtr)( ScrnInfoPtr pScrn,
+ short vid_x, short vid_y, short drw_x, short drw_y,
+ short vid_w, short vid_h, short drw_w, short drw_h,
+ RegionPtr clipBoxes, pointer data );
+ </programlisting>
+ <blockquote><para>
+ This indicates that the driver should take a subsection
+ <parameter>vid_w</parameter> by <parameter>vid_h</parameter> at location
+ <parameter>(vid_x,vid_y)</parameter> from the video stream and direct
+ it into the rectangle <parameter>drw_w</parameter> by <parameter>drw_h</parameter>
+ at location <parameter>(drw_x,drw_y)</parameter> on the screen, scaling as
+ necessary. Due to the large variations in capabilities of
+ the various hardware expected to be used with this extension,
+ it is not expected that all hardware will be able to do this
+ exactly as described. In that case the driver should just do
+ ``the best it can,'' scaling as closely to the target rectangle
+ as it can without rendering outside of it. In the worst case,
+ the driver can opt to just not turn on the video.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ typedef int (* PutStillFuncPtr)( ScrnInfoPtr pScrn,
+ short vid_x, short vid_y, short drw_x, short drw_y,
+ short vid_w, short vid_h, short drw_w, short drw_h,
+ RegionPtr clipBoxes, pointer data );
+ </programlisting>
+ <blockquote><para>
+ This is same as <structfield>PutVideo</structfield> except that the driver
+ should place only one frame from the stream on the screen.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ typedef int (* GetVideoFuncPtr)( ScrnInfoPtr pScrn,
+ short vid_x, short vid_y, short drw_x, short drw_y,
+ short vid_w, short vid_h, short drw_w, short drw_h,
+ RegionPtr clipBoxes, pointer data );
+ </programlisting>
+ <blockquote><para>
+ This is same as <structfield>PutVideo</structfield> except that the driver
+ gets video from the screen and outputs it. The driver should
+ do the best it can to get the requested dimensions correct
+ without reading from an area larger than requested.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ typedef int (* GetStillFuncPtr)( ScrnInfoPtr pScrn,
+ short vid_x, short vid_y, short drw_x, short drw_y,
+ short vid_w, short vid_h, short drw_w, short drw_h,
+ RegionPtr clipBoxes, pointer data );
+ </programlisting>
+ <blockquote><para>
+ This is the same as <literal remap="tt">GetVideo</literal> except that the
+ driver should place only one frame from the screen into the
+ output stream.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ typedef void (* StopVideoFuncPtr)(ScrnInfoPtr pScrn,
+ pointer data, Bool cleanup);
+ </programlisting>
+ <blockquote><para>
+ This indicates the driver should stop displaying the video.
+ This is used to stop both input and output video. The
+ <parameter>cleanup</parameter> field indicates that the video is
+ being stopped because the client requested it to stop or
+ because the server is exiting the current VT. In that case
+ the driver should deallocate any offscreen memory areas (if
+ there are any) being used to put the video to the screen. If
+ <parameter>cleanup</parameter> is not set, the video is being stopped
+ temporarily due to clipping or moving of the window, etc...
+ and video will likely be restarted soon so the driver should
+ not deallocate any offscreen areas associated with that port.
+ </para>
+
+ </blockquote></para></blockquote>
+ <blockquote><para>
+ <programlisting>
+ typedef int (* SetPortAttributeFuncPtr)(ScrnInfoPtr pScrn,
+ Atom attribute,INT32 value, pointer data);
+ </programlisting>
+
+ <programlisting>
+ typedef int (* GetPortAttributeFuncPtr)(ScrnInfoPtr pScrn,
+ Atom attribute,INT32 *value, pointer data);
+ </programlisting>
+ <blockquote><para>
+ A port may have particular attributes such as hue,
+ saturation, brightness or contrast. Xv clients set and
+ get these attribute values by sending attribute strings
+ (Atoms) to the server. Such requests end up at these
+ driver functions. It is recommended that the driver provide
+ at least the following attributes mentioned in the Xv client
+ library docs:
+ <literallayout><constant>
+ XV_ENCODING
+ XV_HUE
+ XV_SATURATION
+ XV_BRIGHTNESS
+ XV_CONTRAST
+ </constant></literallayout>
+ but the driver may recognize as many atoms as it wishes. If
+ a requested attribute is unknown by the driver it should return
+ <constant>BadMatch</constant>. <constant>XV_ENCODING</constant> is the
+ attribute intended to let the client specify which video
+ encoding the particular port should be using (see the description
+ of <structname>XF86VideoEncodingRec</structname> below). If the
+ requested encoding is unsupported, the driver should return
+ <constant>XvBadEncoding</constant>. If the value lies outside the
+ advertised range <constant>BadValue</constant> may be returned.
+ <constant>Success</constant> should be returned otherwise.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ typedef void (* QueryBestSizeFuncPtr)(ScrnInfoPtr pScrn,
+ Bool motion, short vid_w, short vid_h,
+ short drw_w, short drw_h,
+ unsigned int *p_w, unsigned int *p_h, pointer data);
+ </programlisting>
+ <blockquote><para>
+ <function>QueryBestSize</function> provides the client with a way
+ to query what the destination dimensions would end up being
+ if they were to request that an area
+ <parameter>vid_w</parameter> by <parameter>vid_h</parameter> from the video
+ stream be scaled to rectangle of
+ <parameter>drw_w</parameter> by <parameter>drw_h</parameter> on the screen.
+ Since it is not expected that all hardware will be able to
+ get the target dimensions exactly, it is important that the
+ driver provide this function.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ typedef int (* PutImageFuncPtr)( ScrnInfoPtr pScrn,
+ short src_x, short src_y, short drw_x, short drw_y,
+ short src_w, short src_h, short drw_w, short drw_h,
+ int image, char *buf, short width, short height,
+ Bool sync, RegionPtr clipBoxes, pointer data );
+ </programlisting>
+ <blockquote><para>
+ This is similar to <structfield>PutStill</structfield> except that the
+ source of the video is not a port but the data stored in a system
+ memory buffer at <parameter>buf</parameter>. The data is in the format
+ indicated by the <parameter>image</parameter> descriptor and represents a
+ source of size <parameter>width</parameter> by <parameter>height</parameter>.
+ If <parameter>sync</parameter> is TRUE the driver should not return
+ from this function until it is through reading the data
+ from <parameter>buf</parameter>. Returning when <parameter>sync</parameter>
+ is TRUE indicates that it is safe for the data at <parameter>buf</parameter>
+ to be replaced, freed, or modified.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ typedef int (* QueryImageAttributesFuncPtr)( ScrnInfoPtr pScrn,
+ int image, short *width, short *height,
+ int *pitches, int *offsets);
+ </programlisting>
+ <blockquote><para>
+ This function is called to let the driver specify how data for
+ a particular <parameter>image</parameter> of size <parameter>width</parameter>
+ by <parameter>height</parameter> should be stored. Sometimes only
+ the size and corrected width and height are needed. In that
+ case <parameter>pitches</parameter> and <parameter>offsets</parameter> are
+ NULL. The size of the memory required for the image is returned
+ by this function. The <parameter>width</parameter> and
+ <parameter>height</parameter> of the requested image can be altered by
+ the driver to reflect format limitations (such as component
+ sampling periods that are larger than one). If
+ <parameter>pitches</parameter> and <parameter>offsets</parameter> are not NULL,
+ these will be arrays with as many elements in them as there
+ are planes in the <parameter>image</parameter> format. The driver
+ should specify the pitch (in bytes) of each scanline in the
+ particular plane as well as the offset to that plane (in bytes)
+ from the beginning of the image.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+The XF86VideoEncodingRec:
+
+ <blockquote><para>
+ <programlisting>
+typedef struct {
+ int id;
+ char *name;
+ unsigned short width, height;
+ XvRationalRec rate;
+} XF86VideoEncodingRec, *XF86VideoEncodingPtr;
+
+ </programlisting>
+ <blockquote><para>
+ The <structname>XF86VideoEncodingRec</structname> specifies what encodings
+ the adaptor can support. Most of this data is just informational
+ and for the client's benefit, and is what will be reported by
+ <function>XvQueryEncodings</function>. The <parameter>id</parameter> field is
+ expected to be a unique identifier to allow the client to request a
+ certain encoding via the <constant>XV_ENCODING</constant> attribute string.
+
+ </para>
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+The XF86VideoFormatRec:
+
+ <blockquote><para>
+ <programlisting>
+typedef struct {
+ char depth;
+ short class;
+} XF86VideoFormatRec, *XF86VideoFormatPtr;
+
+ </programlisting>
+ <blockquote><para>
+ This specifies what visuals the video is viewable in.
+ <parameter>depth</parameter> is the depth of the visual (not bpp).
+ <parameter>class</parameter> is the visual class such as
+ <constant>TrueColor</constant>, <constant>DirectColor</constant> or
+ <constant>PseudoColor</constant>. Initialization of an adaptor will fail
+ if none of the visuals on that screen are supported.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+
+ <para>
+The XF86AttributeRec:
+
+ <blockquote><para>
+ <programlisting>
+typedef struct {
+ int flags;
+ int min_value;
+ int max_value;
+ char *name;
+} XF86AttributeListRec, *XF86AttributeListPtr;
+
+ </programlisting>
+ <blockquote><para>
+ Each adaptor may have an array of these advertising the attributes
+ for its ports. Currently defined flags are <literal remap="tt">XvGettable</literal>
+ and <literal remap="tt">XvSettable</literal> which may be OR'd together indicating that
+ attribute is ``gettable'' or ``settable'' by the client. The
+ <literal remap="tt">min</literal> and <literal remap="tt">max</literal> field specify the valid range
+ for the value. <literal remap="tt">Name</literal> is a text string describing the
+ attribute by name.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ </para>
+
+ <para>
+The XF86ImageRec:
+
+ <blockquote><para>
+ <programlisting>
+typedef struct {
+ int id;
+ int type;
+ int byte_order;
+ char guid[16];
+ int bits_per_pixel;
+ int format;
+ int num_planes;
+
+ /* for RGB formats */
+ int depth;
+ unsigned int red_mask;
+ unsigned int green_mask;
+ unsigned int blue_mask;
+
+ /* for YUV formats */
+ unsigned int y_sample_bits;
+ unsigned int u_sample_bits;
+ unsigned int v_sample_bits;
+ unsigned int horz_y_period;
+ unsigned int horz_u_period;
+ unsigned int horz_v_period;
+ unsigned int vert_y_period;
+ unsigned int vert_u_period;
+ unsigned int vert_v_period;
+ char component_order[32];
+ int scanline_order;
+} XF86ImageRec, *XF86ImagePtr;
+
+ </programlisting>
+ <blockquote><para>
+ XF86ImageRec describes how video source data is laid out in memory.
+ The fields are as follows:
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>id</structfield></term>
+ <listitem><para>
+ This is a unique descriptor for the format. It is often good to
+ set this value to the FOURCC for the format when applicable.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>type</structfield></term>
+ <listitem><para>
+ This is <constant>XvRGB</constant> or <constant>XvYUV</constant>.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>byte_order</structfield></term>
+ <listitem><para>
+ This is <constant>LSBFirst</constant> or <constant>MSBFirst</constant>.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>guid</structfield></term>
+ <listitem><para>
+ This is the Globally Unique IDentifier for the format. When
+ not applicable, all characters should be NULL.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>bits_per_pixel</structfield></term>
+ <listitem><para>
+ The number of bits taken up (but not necessarily used) by each
+ pixel. Note that for some planar formats which have fractional
+ bits per pixel (such as IF09) this number may be rounded _down_.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>format</structfield></term>
+ <listitem><para>
+ This is <constant>XvPlanar</constant> or <constant>XvPacked</constant>.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>num_planes</structfield></term>
+ <listitem><para>
+ The number of planes in planar formats. This should be set to
+ one for packed formats.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>depth</structfield></term>
+ <listitem><para>
+ The significant bits per pixel in RGB formats (analgous to the
+ depth of a pixmap format).
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>red_mask</structfield></term>
+ <term><structfield>green_mask</structfield></term>
+ <term><structfield>blue_mask</structfield></term>
+ <listitem><para>
+ The red, green and blue bitmasks for packed RGB formats.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>y_sample_bits</structfield></term>
+ <term><structfield>u_sample_bits</structfield></term>
+ <term><structfield>v_sample_bits</structfield></term>
+ <listitem><para>
+ The y, u and v sample sizes (in bits).
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>horz_y_period</structfield></term>
+ <term><structfield>horz_u_period</structfield></term>
+ <term><structfield>horz_v_period</structfield></term>
+ <listitem><para>
+ The y, u and v sampling periods in the horizontal direction.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>vert_y_period</structfield></term>
+ <term><structfield>vert_u_period</structfield></term>
+ <term><structfield>vert_v_period</structfield></term>
+ <listitem><para>
+ The y, u and v sampling periods in the vertical direction.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>component_order</structfield></term>
+ <listitem><para>
+ Uppercase ascii characters representing the order that
+ samples are stored within packed formats. For planar formats
+ this represents the ordering of the planes. Unused characters
+ in the 32 byte string should be set to NULL.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>scanline_order</structfield></term>
+ <listitem><para>
+ This is <constant>XvTopToBottom</constant> or <constant>XvBottomToTop</constant>.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para>
+
+ <para>
+ Since some formats (particular some planar YUV formats) may not
+be completely defined by the parameters above, the guid, when
+available, should provide the most accurate description of the
+format.
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+ </sect1>
+
+ <sect1>
+ <title>The Loader</title>
+
+ <para>
+This section describes the interfaces to the module loader. The loader
+interfaces can be divided into two groups: those that are only available to
+the XFree86 common layer, and those that are also available to modules.
+ </para>
+
+ <sect2>
+ <title>Loader Overview</title>
+
+ <para>
+The loader is capable of loading modules in a range of object formats,
+and knowledge of these formats is built in to the loader. Knowledge of
+new object formats can be added to the loader in a straightforward
+manner. This makes it possible to provide OS-independent modules (for
+a given CPU architecture type). In addition to this, the loader can
+load modules via the OS-provided <function>dlopen(3)</function> service where
+available. Such modules are not platform independent, and the semantics
+of <function>dlopen()</function> on most systems results in significant
+limitations in the use of modules of this type. Support for
+<function>dlopen()</function> modules in the loader is primarily for
+experimental and development purposes.
+ </para>
+
+ <para>
+Symbols exported by the loader (on behalf of the core X server) to
+modules are determined at compile time. Only those symbols explicitly
+exported are available to modules. All external symbols of loaded
+modules are exported to other modules, and to the core X server. The
+loader can be requested to check for unresolved symbols at any time,
+and the action to be taken for unresolved symbols can be controlled by
+the caller of the loader. Typically the caller identifies which symbols
+can safely remain unresolved and which cannot.
+ </para>
+
+ <para>
+NOTE: Now that ISO-C allows pointers to functions and pointers to data to
+have different internal representations, some of the following interfaces
+will need to be revisited.
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>Semi-private Loader Interface</title>
+
+ <para>
+The following is the semi-private loader interface that is available to the
+XFree86 common layer.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ void LoaderInit(void);
+ </programlisting>
+ <blockquote><para>
+ The <function>LoaderInit()</function> function initialises the loader,
+ and it must be called once before calling any other loader functions.
+ This function initialises the tables of exported symbols, and anything
+ else that might need to be initialised.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void LoaderSetPath(const char *path);
+ </programlisting>
+ <blockquote><para>
+ The <function>LoaderSetPath()</function> function initialises a default
+ module search path. This must be called if calls to other functions
+ are to be made without explicitly specifying a module search path.
+ The search path <parameter>path</parameter> must be a string of one or more
+ comma separated absolute paths. Modules are expected to be located
+ below these paths, possibly in subdirectories of these paths.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ pointer LoadModule(const char *module, const char *path,
+ const char **subdirlist, const char **patternlist,
+ pointer options, const XF86ModReqInfo * modreq,
+ int *errmaj, int *errmin);
+ </programlisting>
+ <blockquote><para>
+ The <function>LoadModule()</function> function loads the module called
+ <parameter>module</parameter>. The return value is a module handle, and
+ may be used in future calls to the loader that require a reference
+ to a loaded module. The module name <parameter>module</parameter> is
+ normally the module's canonical name, which doesn't contain any
+ directory path information, or any object/library file prefixes of
+ suffixes. Currently a full pathname and/or filename is also accepted.
+ This might change. The other parameters are:
+
+ <variablelist>
+ <varlistentry>
+ <term><parameter>path</parameter></term>
+ <listitem><para>
+ An optional comma-separated list of module search paths.
+ When <constant>NULL</constant>, the default search path is used.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><parameter>subdirlist</parameter></term>
+ <listitem><para>
+ An optional <constant>NULL</constant> terminated list of
+ subdirectories to search. When <constant>NULL</constant>,
+ the default built-in list is used (refer to
+ <varname>stdSubdirs</varname> in <filename>loadmod.c</filename>).
+ The default list is also substituted for entries in
+ <parameter>subdirlist</parameter> with the value
+ <constant>DEFAULT_LIST</constant>. This makes is possible
+ to augment the default list instead of replacing it.
+ Subdir elements must be relative, and must not contain
+ <literal remap="tt">".."</literal>. If any violate this requirement,
+ the load fails.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><parameter>patternlist</parameter></term>
+ <listitem><para>
+ An optional <constant>NULL</constant> terminated list of
+ POSIX regular expressions used to connect module
+ filenames with canonical module names. Each regex
+ should contain exactly one subexpression that corresponds
+ to the canonical module name. When <constant>NULL</constant>,
+ the default built-in list is used (refer to
+ <varname>stdPatterns</varname> in
+ <filename>loadmod.c</filename>). The default list is also
+ substituted for entries in <parameter>patternlist</parameter>
+ with the value <constant>DEFAULT_LIST</constant>. This
+ makes it possible to augment the default list instead
+ of replacing it.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><parameter>options</parameter></term>
+ <listitem><para>
+ An optional parameter that is passed to the newly
+ loaded module's <literal remap="tt">SetupProc</literal> function
+ (if it has one). This argument is normally a
+ <constant>NULL</constant> terminated list of
+ <structname>Options</structname>, and must be interpreted that
+ way by modules loaded directly by the XFree86 common
+ layer. However, it may be used for application-specific
+ parameter passing in other situations.
+ </para>
+
+ <para>
+ When loading ``external'' modules (modules that don't
+ have the standard entry point, for example a
+ special shared library) the options parameter can be
+ set to <constant>EXTERN_MODULE</constant> to tell the
+ loader not to reject the module when it doesn't find
+ the standard entry point.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><parameter>modreq</parameter></term>
+ <listitem><para>
+ An optional <structname>XF86ModReqInfo*</structname> containing
+ version/ABI/vendor information to requirements to
+ check the newly loaded module against. The main
+ purpose of this is to allow the loader to verify that
+ a module of the correct type/version before running
+ its <function>SetupProc</function> function.
+ </para>
+
+ <para>
+ The <literal remap="tt">XF86ModReqInfo</literal> struct is defined
+ as follows:
+ <programlisting>
+typedef struct {
+ CARD8 majorversion; /* MAJOR_UNSPEC */
+ CARD8 minorversion; /* MINOR_UNSPEC */
+ CARD16 patchlevel; /* PATCH_UNSPEC */
+ const char * abiclass; /* ABI_CLASS_NONE */
+ CARD32 abiversion; /* ABI_VERS_UNSPEC */
+ const char * moduleclass; /* MOD_CLASS_NONE */
+} XF86ModReqInfo;
+ </programlisting>
+
+ The information here is compared against the equivalent
+ information in the module's
+ <structname>XF86ModuleVersionInfo</structname> record (which
+ is described below). The values in comments above
+ indicate ``don't care'' settings for each of the fields.
+ The comparisons made are as follows:
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>majorversion</structfield></term>
+ <listitem><para>
+ Must match the module's majorversion
+ exactly.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>minorversion</structfield></term>
+ <listitem><para>
+ The module's minor version must be
+ no less than this value. This
+ comparison is only made if
+ <structfield>majorversion</structfield> is
+ specified and matches.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>patchlevel</structfield></term>
+ <listitem><para>
+ The module's patchlevel must be no
+ less than this value. This comparison
+ is only made if
+ <structfield>minorversion</structfield> is
+ specified and matches.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>abiclass</structfield></term>
+ <listitem><para>
+ String must match the module's abiclass
+ string.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>abiversion</structfield></term>
+ <listitem><para>
+ Must be consistent with the module's
+ abiversion (major equal, minor no
+ older).
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>moduleclass</structfield></term>
+ <listitem><para>
+ String must match the module's
+ moduleclass string.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>errmaj</parameter></term>
+ <listitem><para>
+ An optional pointer to a variable holding the major
+ part or the error code. When provided,
+ <parameter>*errmaj</parameter> is filled in when
+ <function>LoadModule()</function> fails.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>errmin</parameter></term>
+ <listitem><para>
+ Like <parameter>errmaj</parameter>, but for the minor part
+ of the error code.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+
+ </para></blockquote>
+ </para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void UnloadModule(pointer mod);
+ </programlisting>
+ <blockquote><para>
+ This function unloads the module referred to by the handle mod.
+ All child modules are also unloaded recursively. This function must
+ not be used to directly unload modules that are child modules (i.e.,
+ those that have been loaded with the <function>LoadSubModule()</function>
+ described below).
+ </para>
+
+ </blockquote></para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Module Requirements</title>
+
+ <para>
+Modules must provide information about themselves to the loader, and
+may optionally provide entry points for "setup" and "teardown" functions
+(those two functions are referred to here as <function>SetupProc</function>
+and <function>TearDownProc</function>).
+ </para>
+
+ <para>
+The module information is contained in the
+<structname>XF86ModuleVersionInfo</structname> struct, which is defined as follows:
+
+ <programlisting>
+typedef struct {
+ const char * modname; /* name of module, e.g. "foo" */
+ const char * vendor; /* vendor specific string */
+ CARD32 _modinfo1_; /* constant MODINFOSTRING1/2 to find */
+ CARD32 _modinfo2_; /* infoarea with a binary editor/sign tool */
+ CARD32 xf86version; /* contains XF86_VERSION_CURRENT */
+ CARD8 majorversion; /* module-specific major version */
+ CARD8 minorversion; /* module-specific minor version */
+ CARD16 patchlevel; /* module-specific patch level */
+ const char * abiclass; /* ABI class that the module uses */
+ CARD32 abiversion; /* ABI version */
+ const char * moduleclass; /* module class */
+ CARD32 checksum[4]; /* contains a digital signature of the */
+ /* version info structure */
+} XF86ModuleVersionInfo;
+ </programlisting>
+
+The fields are used as follows:
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>modname</structfield></term>
+ <listitem><para>
+ The module's name. This field is currently only for
+ informational purposes, but the loader may be modified
+ in future to require it to match the module's canonical
+ name.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>vendor</structfield></term>
+ <listitem><para>
+ The module vendor. This field is for informational purposes
+ only.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>_modinfo1_</structfield></term>
+ <listitem><para>
+ This field holds the first part of a signature that can
+ be used to locate this structure in the binary. It should
+ always be initialised to <constant>MODINFOSTRING1</constant>.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>_modinfo2_</structfield></term>
+ <listitem><para>
+ This field holds the second part of a signature that can
+ be used to locate this structure in the binary. It should
+ always be initialised to <constant>MODINFOSTRING2</constant>.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>xf86version</structfield></term>
+ <listitem><para>
+ The XFree86 version against which the module was compiled.
+ This is mostly for informational/diagnostic purposes. It
+ should be initialised to <constant>XF86_VERSION_CURRENT</constant>, which is
+ defined in <filename>xf86Version.h</filename>.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>majorversion</structfield></term>
+ <listitem><para>
+ The module-specific major version. For modules where this
+ version is used for more than simply informational
+ purposes, the major version should only change (be
+ incremented) when ABI incompatibilities are introduced,
+ or ABI components are removed.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>minorversion</structfield></term>
+ <listitem><para>
+ The module-specific minor version. For modules where this
+ version is used for more than simply informational
+ purposes, the minor version should only change (be
+ incremented) when ABI additions are made in a backward
+ compatible way. It should be reset to zero when the major
+ version is increased.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>patchlevel</structfield></term>
+ <listitem><para>
+ The module-specific patch level. The patch level should
+ increase with new revisions of the module where there
+ are no ABI changes, and it should be reset to zero when
+ the minor version is increased.
+ </para></listitem></varlistentry>
+
+
+ <varlistentry>
+ <term><structfield>abiclass</structfield></term>
+ <listitem><para>
+ The ABI class that the module requires. The class is
+ specified as a string for easy extensibility. It should
+ indicate which (if any) of the X server's built-in ABI
+ classes that the module relies on, or a third-party ABI
+ if appropriate. Built-in ABI classes currently defined are:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>ABI_CLASS_NONE</constant></term>
+ <listitem><para>no class
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>ABI_CLASS_ANSIC</constant></term>
+ <listitem><para>only requires the ANSI C interfaces
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>ABI_CLASS_VIDEODRV</constant></term>
+ <listitem><para>requires the video driver ABI
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>ABI_CLASS_XINPUT</constant></term>
+ <listitem><para>requires the XInput driver ABI
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>ABI_CLASS_EXTENSION</constant></term>
+ <listitem><para>requires the extension module ABI
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>ABI_CLASS_FONT</constant></term>
+ <listitem><para>requires the font module ABI
+ </para></listitem></varlistentry>
+ </variablelist>
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>abiversion</structfield></term>
+ <listitem><para>
+ The version of abiclass that the module requires. The
+ version consists of major and minor components. The
+ major version must match and the minor version must be
+ no newer than that provided by the server or parent
+ module. Version identifiers for the built-in classes
+ currently defined are:
+
+ <literallayout><constant>
+ ABI_ANSIC_VERSION
+ ABI_VIDEODRV_VERSION
+ ABI_XINPUT_VERSION
+ ABI_EXTENSION_VERSION
+ ABI_FONT_VERSION
+ </constant></literallayout>
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>moduleclass</structfield></term>
+ <listitem><para>
+ This is similar to the abiclass field, except that it
+ defines the type of module rather than the ABI it
+ requires. For example, although all video drivers require
+ the video driver ABI, not all modules that require the
+ video driver ABI are video drivers. This distinction
+ can be made with the moduleclass. Currently pre-defined
+ module classes are:
+
+ <literallayout><constant>
+ MOD_CLASS_NONE
+ MOD_CLASS_VIDEODRV
+ MOD_CLASS_XINPUT
+ MOD_CLASS_FONT
+ MOD_CLASS_EXTENSION
+ </constant></literallayout>
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>checksum</structfield></term>
+ <listitem><para>
+ Not currently used.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para>
+
+ <para>
+The module version information, and the optional <function>SetupProc</function>
+and <function>TearDownProc</function> entry points are found by the loader
+by locating a data object in the module called "modnameModuleData",
+where "modname" is the canonical name of the module. Modules must
+contain such a data object, and it must be declared with global scope,
+be compile-time initialised, and is of the following type:
+
+ <programlisting>
+typedef struct {
+ XF86ModuleVersionInfo * vers;
+ ModuleSetupProc setup;
+ ModuleTearDownProc teardown;
+} XF86ModuleData;
+ </programlisting>
+ </para>
+
+ <para>
+The vers parameter must be initialised to a pointer to a correctly
+initialised <structname>XF86ModuleVersionInfo</structname> struct. The other
+two parameter are optional, and should be initialised to
+<constant>NULL</constant> when not required. The other parameters are defined
+as
+
+ <blockquote><para>
+ <programlisting>
+ typedef pointer (*ModuleSetupProc)(pointer, pointer, int *, int *);
+
+ typedef void (*ModuleTearDownProc)(pointer);
+
+ pointer SetupProc(pointer module, pointer options,
+ int *errmaj, int *errmin);
+ </programlisting>
+ <blockquote><para>
+ When defined, this function is called by the loader after successfully
+ loading a module. module is a handle for the newly loaded module,
+ and maybe used by the <function>SetupProc</function> if it calls other
+ loader functions that require a reference to it. The remaining
+ arguments are those that were passed to the
+ <function>LoadModule()</function> (or <function>LoadSubModule()</function>),
+ and are described above. When the <function>SetupProc</function> is
+ successful it must return a non-<constant>NULL</constant> value. The
+ loader checks this, and if it is <constant>NULL</constant> it unloads
+ the module and reports the failure to the caller of
+ <function>LoadModule()</function>. If the <function>SetupProc</function>
+ does things that need to be undone when the module is unloaded,
+ it should define a <function>TearDownProc</function>, and return a
+ pointer that the <function>TearDownProc</function> can use to undo what
+ has been done.
+ </para>
+
+ <para>
+ When a module is loaded multiple times, the <function>SetupProc</function>
+ is called once for each time it is loaded.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void TearDownProc(pointer tearDownData);
+ </programlisting>
+ <blockquote><para>
+ When defined, this function is called when the loader unloads a
+ module. The <parameter>tearDownData</parameter> parameter is the return
+ value of the <function>SetupProc()</function> that was called when the
+ module was loaded. The purpose of this function is to clean up
+ before the module is unloaded (for example, by freeing allocated
+ resources).
+ </para>
+
+ </blockquote></para></blockquote>
+ </para>
+ </sect2>
+
+ <sect2>
+ <title>Public Loader Interface</title>
+
+ <para>
+The following is the Loader interface that is available to any part of
+the server, and may also be used from within modules.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ pointer LoadSubModule(pointer parent, const char *module,
+ const char **subdirlist, const char **patternlist,
+ pointer options, const XF86ModReqInfo * modreq,
+ int *errmaj, int *errmin);
+ </programlisting>
+ <blockquote><para>
+ This function is like the <function>LoadModule()</function> function
+ described above, except that the module loaded is registered as a
+ child of the calling module. The <parameter>parent</parameter> parameter
+ is the calling module's handle. Modules loaded with this function
+ are automatically unloaded when the parent module is unloaded. The
+ other difference is that the path parameter may not be specified.
+ The module search path used for modules loaded with this function
+ is the default search path as initialised with
+ <function>LoaderSetPath()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void UnloadSubModule(pointer module);
+ </programlisting>
+ <blockquote><para>
+ This function unloads the module with handle <parameter>module</parameter>.
+ If that module itself has children, they are also unloaded. It is
+ like <function>UnloadModule()</function>, except that it is safe to use
+ for unloading child modules.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ pointer LoaderSymbol(const char *symbol);
+ </programlisting>
+ <blockquote><para>
+ This function returns the address of the symbol with name
+ <parameter>symbol</parameter>. This may be used to locate a module entry
+ point with a known name.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ char **LoaderlistDirs(const char **subdirlist,
+ const char **patternlist);
+ </programlisting>
+ <blockquote><para>
+ This function returns a <constant>NULL</constant> terminated list of
+ canonical modules names for modules found in the default module
+ search path. The <parameter>subdirlist</parameter> and
+ <parameter>patternlist</parameter> parameters are as described above, and
+ can be used to control the locations and names that are searched.
+ If no modules are found, the return value is <constant>NULL</constant>.
+ The returned list should be freed by calling
+ <function>LoaderFreeDirList()</function> when it is no longer needed.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void LoaderFreeDirList(char **list);
+ </programlisting>
+ <blockquote><para>
+ This function frees a module list created by
+ <function>LoaderlistDirs()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void LoaderReqSymLists(const char **list0, ...);
+ </programlisting>
+ <blockquote><para>
+ This function allows the registration of required symbols with the
+ loader. It is normally used by a caller of
+ <function>LoadSubModule()</function>. If any symbols registered in this
+ way are found to be unresolved when
+ <function>LoaderCheckUnresolved()</function> is called then
+ <function>LoaderCheckUnresolved()</function> will report a failure.
+ The function takes one or more <constant>NULL</constant> terminated
+ lists of symbols. The end of the argument list is indicated by a
+ <constant>NULL</constant> argument.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void LoaderReqSymbols(const char *sym0, ...);
+ </programlisting>
+ <blockquote><para>
+ This function is like <function>LoaderReqSymLists()</function> except
+ that its arguments are symbols rather than lists of symbols. This
+ function is more convenient when single functions are to be registered,
+ especially when the single function might depend on runtime factors.
+ The end of the argument list is indicated by a <constant>NULL</constant>
+ argument.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void LoaderRefSymLists(const char **list0, ...);
+ </programlisting>
+ <blockquote><para>
+ This function allows the registration of possibly unresolved symbols
+ with the loader. When <function>LoaderCheckUnresolved()</function> is
+ run it won't generate warnings for symbols registered in this way
+ unless they were also registered as required symbols.
+ The function takes one or more <constant>NULL</constant> terminated
+ lists of symbols. The end of the argument list is indicated by a
+ <constant>NULL</constant> argument.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void LoaderRefSymbols(const char *sym0, ...);
+ </programlisting>
+ <blockquote><para>
+ This function is like <function>LoaderRefSymLists()</function> except
+ that its arguments are symbols rather than lists of symbols. This
+ function is more convenient when single functions are to be registered,
+ especially when the single function might depend on runtime factors.
+ The end of the argument list is indicated by a <constant>NULL</constant>
+ argument.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int LoaderCheckUnresolved(int delayflag);
+ </programlisting>
+ <blockquote><para>
+ This function checks for unresolved symbols. It generates warnings
+ for unresolved symbols that have not been registered with
+ <function>LoaderRefSymLists()</function>, and maps them to a dummy
+ function. This behaviour may change in future. If unresolved
+ symbols are found that have been registered with
+ <function>LoaderReqSymLists()</function> or
+ <function>LoaderReqSymbols()</function> then this function returns a
+ non-zero value. If none of these symbols are unresolved the return
+ value is zero, indicating success.
+ </para>
+
+ <para>
+ The <parameter>delayflag</parameter> parameter should normally be set to
+ <constant>LD_RESOLV_IFDONE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ LoaderErrorMsg(const char *name, const char *modname,
+ int errmaj, int errmin);
+ </programlisting>
+ <blockquote><para>
+ This function prints an error message that includes the text ``Failed
+ to load module'', the module name <parameter>modname</parameter>, a message
+ specific to the <parameter>errmaj</parameter> value, and the value if
+ <parameter>errmin</parameter>. If <parameter>name</parameter> is
+ non-<constant>NULL</constant>, it is printed as an identifying prefix
+ to the message (followed by a `:').
+ </para>
+
+ </blockquote></para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Special Registration Functions</title>
+
+ <para>
+The loader contains some functions for registering some classes of modules.
+These may be moved out of the loader at some point.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ void LoadExtension(ExtensionModule *ext);
+ </programlisting>
+ <blockquote><para>
+ This registers the entry points for the extension identified by
+ <parameter>ext</parameter>. The <structname>ExtensionModule</structname> struct is
+ defined as:
+
+ <programlisting>
+typedef struct {
+ InitExtension initFunc;
+ char * name;
+ Bool *disablePtr;
+ InitExtension setupFunc;
+} ExtensionModule;
+ </programlisting>
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void LoadFont(FontModule *font);
+ </programlisting>
+ <blockquote><para>
+ This registers the entry points for the font rasteriser module
+ identified by <parameter>font</parameter>. The <structname>FontModule</structname>
+ struct is defined as:
+
+ <programlisting>
+ typedef struct {
+ InitFont initFunc;
+ char * name;
+ pointer module;
+} FontModule;
+ </programlisting>
+ </para>
+
+ </blockquote></para></blockquote>
+
+ </sect2>
+
+ </sect1>
+
+ <sect1>
+ <title>Helper Functions</title>
+
+ <para>
+This section describe ``helper'' functions that video driver
+might find useful. While video drivers are not required to use any of
+these to be considered ``compliant'', the use of appropriate helpers is
+strongly encouraged to improve the consistency of driver behaviour.
+ </para>
+
+ <sect2>
+ <title>Functions for printing messages</title>
+
+ <blockquote><para>
+ <programlisting>
+ ErrorF(const char *format, ...);
+ </programlisting>
+ <blockquote><para>
+ This is the basic function for writing to the error log (typically
+ stderr and/or a log file). Video drivers should usually avoid
+ using this directly in favour of the more specialised functions
+ described below. This function is useful for printing messages
+ while debugging a driver.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ FatalError(const char *format, ...);
+ </programlisting>
+ <blockquote><para>
+ This prints a message and causes the Xserver to abort. It should
+ rarely be used within a video driver, as most error conditions
+ should be flagged by the return values of the driver functions.
+ This allows the higher layers to decide how to proceed. In rare
+ cases, this can be used within a driver if a fatal unexpected
+ condition is found.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ xf86ErrorF(const char *format, ...);
+ </programlisting>
+ <blockquote><para>
+ This is like <function>ErrorF()</function>, except that the message is
+ only printed when the Xserver's verbosity level is set to the
+ default (<constant>1</constant>) or higher. It means that the messages
+ are not printed when the server is started with the
+ <option>-quiet</option> flag. Typically this function would only be
+ used for continuing messages started with one of the more specialised
+ functions described below.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ xf86ErrorFVerb(int verb, const char *format, ...);
+ </programlisting>
+ <blockquote><para>
+ Like <function>xf86ErrorF()</function>, except the minimum verbosity
+ level for which the message is to be printed is given explicitly.
+ Passing a <parameter>verb</parameter> value of zero means the message
+ is always printed. A value higher than <constant>1</constant> can be
+ used for information would normally not be needed, but which might
+ be useful when diagnosing problems.
+ </para>
+
+ </blockquote></para></blockquote>
+
+
+ <blockquote><para>
+ <programlisting>
+ xf86Msg(MessageType type, const char *format, ...);
+ </programlisting>
+ <blockquote><para>
+ This is like <function>xf86ErrorF()</function>, except that the message
+ is prefixed with a marker determined by the value of
+ <parameter>type</parameter>. The marker is used to indicate the type of
+ message (warning, error, probed value, config value, etc). Note
+ the <varname>xf86Verbose</varname> value is ignored for messages of
+ type <constant>X_ERROR</constant>.
+ </para>
+
+ <para>
+ The marker values are:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>X_PROBED</constant></term>
+ <listitem><para>Value was probed.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_CONFIG</constant></term>
+ <listitem><para>Value was given in the config file.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_DEFAULT</constant></term>
+ <listitem><para>Value is a default.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_CMDLINE</constant></term>
+ <listitem><para>Value was given on the command line.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_NOTICE</constant></term>
+ <listitem><para>Notice.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_ERROR</constant></term>
+ <listitem><para>Error message.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_WARNING</constant></term>
+ <listitem><para>Warning message.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_INFO</constant></term>
+ <listitem><para>Informational message.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_NONE</constant></term>
+ <listitem><para>No prefix.
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>X_NOT_IMPLEMENTED</constant></term>
+ <listitem><para>The message relates to functionality
+ that is not yetimplemented.
+ </para></listitem></varlistentry>
+ </variablelist>
+
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ xf86MsgVerb(MessageType type, int verb, const char *format, ...);
+ </programlisting>
+ <blockquote><para>
+ Like <function>xf86Msg()</function>, but with the verbosity level given
+ explicitly.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ xf86DrvMsg(int scrnIndex, MessageType type, const char *format, ...);
+ </programlisting>
+ <blockquote><para>
+ This is like <function>xf86Msg()</function> except that the driver's
+ name (the <structfield>name</structfield> field of the
+ <structname>ScrnInfoRec</structname>) followed by the
+ <parameter>scrnIndex</parameter> in parentheses is printed following the
+ prefix. This should be used by video drivers in most cases as it
+ clearly indicates which driver/screen the message is for. If
+ <parameter>scrnIndex</parameter> is negative, this function behaves
+ exactly like <function>xf86Msg()</function>.
+ </para>
+
+ <para>
+ NOTE: This function can only be used after the
+ <structname>ScrnInfoRec</structname> and its <structfield>name</structfield> field
+ have been allocated. Normally, this means that it can not be
+ used before the END of the <function>ChipProbe()</function> function.
+ Prior to that, use <function>xf86Msg()</function>, providing the
+ driver's name explicitly. No screen number can be supplied at
+ that point.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ xf86DrvMsgVerb(int scrnIndex, MessageType type, int verb,
+ const char *format, ...);
+ </programlisting>
+ <blockquote><para>
+ Like <function>xf86DrvMsg()</function>, but with the verbosity level
+ given explicitly.
+ </para>
+
+ </blockquote></para></blockquote>
+ </sect2>
+
+
+ <sect2>
+ <title>Functions for setting values based on command line and config file</title>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86SetDepthBpp(ScrnInfoPtr scrp, int depth, int bpp,
+
+ int fbbpp, int depth24flags);
+ </programlisting>
+ <blockquote><para>
+ This function sets the <structfield>depth</structfield>, <structfield>pixmapBPP</structfield> and <structfield>bitsPerPixel</structfield> fields
+ of the <structname>ScrnInfoRec</structname>. It also determines the defaults for display-wide
+ attributes and pixmap formats the screen will support, and finds
+ the Display subsection that matches the depth/bpp. This function
+ should normally be called very early from the
+ <function>ChipPreInit()</function> function.
+ </para>
+
+ <para>
+ It requires that the <structfield>confScreen</structfield> field of the <structname>ScrnInfoRec</structname> be
+ initialised prior to calling it. This is done by the XFree86
+ common layer prior to calling <function>ChipPreInit()</function>.
+ </para>
+
+ <para>
+ The parameters passed are:
+
+ <variablelist>
+ <varlistentry>
+ <term><parameter>depth</parameter></term>
+ <listitem><para>
+ driver's preferred default depth if no other is given.
+ If zero, use the overall server default.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>bpp</parameter></term>
+ <listitem><para>
+ Same, but for the pixmap bpp.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>fbbpp</parameter></term>
+ <listitem><para>
+ Same, but for the framebuffer bpp.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>depth24flags</parameter></term>
+ <listitem><para>
+ Flags that indicate the level of 24/32bpp support
+ and whether conversion between different framebuffer
+ and pixmap formats is supported. The flags for this
+ argument are defined as follows, and multiple flags
+ may be ORed together:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>NoDepth24Support</constant></term>
+ <listitem><para>No depth 24 formats supported
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>Support24bppFb</constant></term>
+ <listitem><para>24bpp framebuffer supported
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>Support32bppFb</constant></term>
+ <listitem><para>32bpp framebuffer supported
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>SupportConvert24to32</constant></term>
+ <listitem><para>Can convert 24bpp pixmap to 32bpp fb
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>SupportConvert32to24</constant></term>
+ <listitem><para>Can convert 32bpp pixmap to 24bpp fb
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>ForceConvert24to32</constant></term>
+ <listitem><para>Force 24bpp pixmap to 32bpp fb conversion
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>ForceConvert32to24</constant></term>
+ <listitem><para>Force 32bpp pixmap to 24bpp fb conversion
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para>
+
+ <para>
+ It uses the command line, config file, and default values in the
+ correct order of precedence to determine the depth and bpp values.
+ It is up to the driver to check the results to see that it supports
+ them. If not the <function>ChipPreInit()</function> function should
+ return <constant>FALSE</constant>.
+ </para>
+
+ <para>
+ If only one of depth/bpp is given, the other is set to a reasonable
+ (and consistent) default.
+ </para>
+
+ <para>
+ If a driver finds that the initial <parameter>depth24flags</parameter>
+ it uses later results in a fb format that requires more video
+ memory than is available it may call this function a second time
+ with a different <parameter>depth24flags</parameter> setting.
+ </para>
+
+ <para>
+ On success, the return value is <constant>TRUE</constant>. On failure
+ it prints an error message and returns <constant>FALSE</constant>.
+ </para>
+
+ <para>
+ The following fields of the <structname>ScrnInfoRec</structname> are
+ initialised by this function:
+
+ <blockquote><para>
+<structfield>depth</structfield>, <structfield>bitsPerPixel</structfield>,
+<structfield>display</structfield>, <structfield>imageByteOrder</structfield>,
+<structfield>bitmapScanlinePad</structfield>,
+<structfield>bitmapScanlineUnit</structfield>, <structfield>bitmapBitOrder</structfield>,
+<structfield>numFormats</structfield>, <structfield>formats</structfield>,
+<structfield>fbFormat</structfield>.
+ </para></blockquote>
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86PrintDepthBpp(scrnInfoPtr scrp);
+ </programlisting>
+ <blockquote><para>
+ This function can be used to print out the depth and bpp settings.
+ It should be called after the final call to
+ <function>xf86SetDepthBpp()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86SetWeight(ScrnInfoPtr scrp, rgb weight, rgb mask);
+ </programlisting>
+ <blockquote><para>
+ This function sets the <structfield>weight</structfield>, <structfield>mask</structfield>,
+ <structfield>offset</structfield> and <structfield>rgbBits</structfield> fields of the
+ <structname>ScrnInfoRec</structname>. It would normally be called fairly
+ early in the <function>ChipPreInit()</function> function for
+ depths&nbsp;&gt;&nbsp;8bpp.
+ </para>
+
+ <para>
+ It requires that the <structfield>depth</structfield> and
+ <structfield>display</structfield> fields of the <structname>ScrnInfoRec</structname>
+ be initialised prior to calling it.
+ </para>
+
+ <para>
+ The parameters passed are:
+
+ <variablelist>
+ <varlistentry>
+ <term><parameter>weight</parameter></term>
+ <listitem><para>
+ driver's preferred default weight if no other is given.
+ If zero, use the overall server default.
+
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>mask</parameter></term>
+ <listitem><para>
+ Same, but for mask.
+
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ It uses the command line, config file, and default values in the
+ correct order of precedence to determine the weight value. It
+ derives the mask and offset values from the weight and the defaults.
+ It is up to the driver to check the results to see that it supports
+ them. If not the <function>ChipPreInit()</function> function should
+ return <constant>FALSE</constant>.
+ </para>
+
+ <para>
+ On success, this function prints a message showing the weight
+ values selected, and returns <constant>TRUE</constant>.
+ </para>
+
+ <para>
+ On failure it prints an error message and returns <constant>FALSE</constant>.
+ </para>
+
+ <para>
+ The following fields of the <structname>ScrnInfoRec</structname> are
+ initialised by this function:
+
+ <blockquote><para>
+ <structfield>weight</structfield>,
+ <structfield>mask</structfield>,
+ <structfield>offset</structfield>.
+ </para></blockquote>
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86SetDefaultVisual(ScrnInfoPtr scrp, int visual);
+ </programlisting>
+ <blockquote><para>
+ This function sets the <structfield>defaultVisual</structfield> field of the
+ <structname>ScrnInfoRec</structname>. It would normally be called fairly
+ early from the <function>ChipPreInit()</function> function.
+ </para>
+
+ <para>
+ It requires that the <structfield>depth</structfield> and
+ <structfield>display</structfield> fields of the <structname>ScrnInfoRec</structname>
+ be initialised prior to calling it.
+ </para>
+
+ <para>
+ The parameters passed are:
+
+ <variablelist>
+ <varlistentry>
+ <term><parameter>visual</parameter></term>
+ <listitem><para>
+ driver's preferred default visual if no other is given.
+ If <constant>-1</constant>, use the overall server default.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para>
+
+ <para>
+ It uses the command line, config file, and default values in the
+ correct order of precedence to determine the default visual value.
+ It is up to the driver to check the result to see that it supports
+ it. If not the <function>ChipPreInit()</function> function should
+ return <constant>FALSE</constant>.
+ </para>
+
+ <para>
+ On success, this function prints a message showing the default visual
+ selected, and returns <constant>TRUE</constant>.
+ </para>
+
+ <para>
+ On failure it prints an error message and returns <constant>FALSE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86SetGamma(ScrnInfoPtr scrp, Gamma gamma);
+ </programlisting>
+ <blockquote><para>
+ This function sets the <structfield>gamma</structfield> field of the
+ <structname>ScrnInfoRec</structname>. It would normally be called fairly
+ early from the <function>ChipPreInit()</function> function in cases
+ where the driver supports gamma correction.
+ </para>
+
+ <para>
+ It requires that the <structfield>monitor</structfield> field of the
+ <structname>ScrnInfoRec</structname> be initialised prior to calling it.
+ </para>
+
+ <para>
+ The parameters passed are:
+
+ <variablelist>
+ <varlistentry>
+ <term><parameter>gamma</parameter></term>
+ <listitem><para>
+ driver's preferred default gamma if no other is given.
+ If zero (<code>&lt; 0.01</code>), use the overall server
+ default.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para>
+
+ <para>
+ It uses the command line, config file, and default values in the
+ correct order of precedence to determine the gamma value. It is
+ up to the driver to check the results to see that it supports
+ them. If not the <function>ChipPreInit()</function> function should
+ return <constant>FALSE</constant>.
+ </para>
+
+ <para>
+ On success, this function prints a message showing the gamma
+ value selected, and returns <constant>TRUE</constant>.
+ </para>
+
+ <para>
+ On failure it prints an error message and returns <constant>FALSE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+
+ <blockquote><para>
+ <programlisting>
+ void xf86SetDpi(ScrnInfoPtr pScrn, int x, int y);
+ </programlisting>
+ <blockquote><para>
+ This function sets the <structfield>xDpi</structfield> and <structfield>yDpi</structfield>
+ fields of the <structname>ScrnInfoRec</structname>. The driver can specify
+ preferred defaults by setting <parameter>x</parameter> and <parameter>y</parameter>
+ to non-zero values. The <option>-dpi</option> command line option
+ overrides all other settings. Otherwise, if the
+ <emphasis>DisplaySize</emphasis> entry is present in the screen's &k.monitor;
+ config file section, it is used together with the virtual size to
+ calculate the dpi values. This function should be called after
+ all the mode resolution has been done.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86SetBlackWhitePixels(ScrnInfoPtr pScrn);
+ </programlisting>
+ <blockquote><para>
+ This functions sets the <structfield>blackPixel</structfield> and
+ <structfield>whitePixel</structfield> fields of the <structname>ScrnInfoRec</structname>
+ according to whether or not the <option>-flipPixels</option> command
+ line options is present.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ const char *xf86GetVisualName(int visual);
+ </programlisting>
+ <blockquote><para>
+ Returns a printable string with the visual name matching the
+ numerical visual class provided. If the value is outside the
+ range of valid visual classes, <constant>NULL</constant> is returned.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ </sect2>
+
+ <sect2>
+ <title>Primary Mode functions</title>
+
+ <para>
+The primary mode helper functions are those which would normally be
+used by a driver, unless it has unusual requirements which cannot
+be catered for the by the helpers.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86ValidateModes(ScrnInfoPtr scrp, DisplayModePtr availModes,
+ char **modeNames, ClockRangePtr clockRanges,
+ int *linePitches, int minPitch, int maxPitch,
+ int pitchInc, int minHeight, int maxHeight,
+ int virtualX, int virtualY,
+ unsigned long apertureSize,
+ LookupModeFlags strategy);
+ </programlisting>
+ <blockquote><para>
+ This function basically selects the set of modes to use based on
+ those available and the various constraints. It also sets some
+ other related parameters. It is normally called near the end of
+ the <function>ChipPreInit()</function> function.
+ </para>
+
+ <para>
+ The parameters passed to the function are:
+
+ <variablelist>
+ <varlistentry>
+ <term><parameter>availModes</parameter></term>
+ <listitem><para>
+ List of modes available for the monitor.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>modeNames</parameter></term>
+ <listitem><para>
+ List of mode names that the screen is requesting.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>clockRanges</parameter></term>
+ <listitem><para>
+ A list of clock ranges allowed by the driver. Each
+ range includes whether interlaced or multiscan modes
+ are supported for that range. See below for more on
+ <parameter>clockRanges</parameter>.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>linePitches</parameter></term>
+ <listitem><para>
+ List of line pitches supported by the driver.
+ This is optional and should be <constant>NULL</constant> when
+ not used.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>minPitch</parameter></term>
+ <listitem><para>
+ Minimum line pitch supported by the driver. This must
+ be supplied when <parameter>linePitches</parameter> is
+ <constant>NULL</constant>, and is ignored otherwise.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>maxPitch</parameter></term>
+ <listitem><para>
+ Maximum line pitch supported by the driver. This is
+ required when <parameter>minPitch</parameter> is required.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>pitchInc</parameter></term>
+ <listitem><para>
+ Granularity of horizontal pitch values as supported by
+ the chipset. This is expressed in bits. This must be
+ supplied.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>minHeight</parameter></term>
+ <listitem><para>
+ minimum virtual height allowed. If zero, no limit is
+ imposed.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>maxHeight</parameter></term>
+ <listitem><para>
+ maximum virtual height allowed. If zero, no limit is
+ imposed.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>virtualX</parameter></term>
+ <listitem><para>
+ If greater than zero, this is the virtual width value
+ that will be used. Otherwise, the virtual width is
+ chosen to be the smallest that can accommodate the modes
+ selected.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>virtualY</parameter></term>
+ <listitem><para>
+ If greater than zero, this is the virtual height value
+ that will be used. Otherwise, the virtual height is
+ chosen to be the smallest that can accommodate the modes
+ selected.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>apertureSize</parameter></term>
+ <listitem><para>
+ The size (in bytes) of the aperture used to access video
+ memory.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><parameter>strategy</parameter></term>
+ <listitem><para>
+ The strategy to use when choosing from multiple modes
+ with the same name. The options are:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>LOOKUP_DEFAULT</constant></term>
+ <listitem><para>???
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>LOOKUP_BEST_REFRESH</constant></term>
+ <listitem><para>mode with best refresh rate
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>LOOKUP_CLOSEST_CLOCK</constant></term>
+ <listitem><para>mode with closest matching clock
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>LOOKUP_LIST_ORDER</constant></term>
+ <listitem><para>first usable mode in list
+ </para></listitem></varlistentry>
+ </variablelist>
+
+ The following options can also be combined (OR'ed) with
+ one of the above:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>LOOKUP_CLKDIV2</constant></term>
+ <listitem><para>Allow halved clocks
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>LOOKUP_OPTIONAL_TOLERANCES</constant></term>
+ <listitem><para>
+ Allow missing horizontal sync and/or vertical refresh
+ ranges in the xorg.conf Monitor section
+ </para></listitem></varlistentry>
+ </variablelist>
+
+ <constant>LOOKUP_OPTIONAL_TOLERANCES</constant> should only be
+ specified when the driver can ensure all modes it generates
+ can sync on, or at least not damage, the monitor or digital
+ flat panel. Horizontal sync and/or vertical refresh ranges
+ specified by the user will still be honoured (and acted upon).
+
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ This function requires that the following fields of the
+ <structname>ScrnInfoRec</structname> are initialised prior to calling it:
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>clock[]</structfield></term>
+ <listitem><para>
+ List of discrete clocks (when non-programmable)
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>numClocks</structfield></term>
+ <listitem><para>
+ Number of discrete clocks (when non-programmable)
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>progClock</structfield></term>
+ <listitem><para>
+ Whether the clock is programmable or not
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>monitor</structfield></term>
+ <listitem><para>
+ Pointer to the applicable xorg.conf monitor section
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>fdFormat</structfield></term>
+ <listitem><para>
+ Format of the screen buffer
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>videoRam</structfield></term>
+ <listitem><para>
+ total video memory size (in bytes)
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>maxHValue</structfield></term>
+ <listitem><para>
+ Maximum horizontal timing value allowed
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>maxVValue</structfield></term>
+ <listitem><para>
+ Maximum vertical timing value allowed
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>xInc</structfield></term>
+ <listitem><para>
+ Horizontal timing increment in pixels (defaults to 8)
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ This function fills in the following <structname>ScrnInfoRec</structname>
+ fields:
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>modePool</structfield></term>
+ <listitem><para>
+ A subset of the modes available to the monitor which
+ are compatible with the driver.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>modes</structfield></term>
+ <listitem><para>
+ One mode entry for each of the requested modes, with
+ the status field of each filled in to indicate if
+ the mode has been accepted or not. This list of
+ modes is a circular list.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>virtualX</structfield></term>
+ <listitem><para>
+ The resulting virtual width.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>virtualY</structfield></term>
+ <listitem><para>
+ The resulting virtual height.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>displayWidth</structfield></term>
+ <listitem><para>
+ The resulting line pitch.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>virtualFrom</structfield></term>
+ <listitem><para>
+ Where the virtual size was determined from.
+ </para></listitem></varlistentry>
+
+ </variablelist>
+ </para>
+
+ <para>
+ The first stage of this function checks that the
+ <parameter>virtualX</parameter> and <parameter>virtualY</parameter> values
+ supplied (if greater than zero) are consistent with the line pitch
+ and <parameter>maxHeight</parameter> limitations. If not, an error
+ message is printed, and the return value is <constant>-1</constant>.
+ </para>
+
+ <para>
+ The second stage sets up the mode pool, eliminating immediately
+ any modes that exceed the driver's line pitch limits, and also
+ the virtual width and height limits (if greater than zero). For
+ each mode removed an informational message is printed at verbosity
+ level <constant>2</constant>. If the mode pool ends up being empty,
+ a warning message is printed, and the return value is
+ <constant>0</constant>.
+ </para>
+
+ <para>
+ The final stage is to lookup each mode name, and fill in the remaining
+ parameters. If an error condition is encountered, a message is
+ printed, and the return value is <constant>-1</constant>. Otherwise,
+ the return value is the number of valid modes found
+ (<constant>0</constant> if none are found).
+ </para>
+
+ <para>
+ Even if the supplied mode names include duplicates, no two names will
+ ever match the same mode. Furthermore, if the supplied mode names do not
+ yield a valid mode (including the case where no names are passed at all),
+ the function will continue looking through the mode pool until it finds
+ a mode that survives all checks, or until the mode pool is exhausted.
+ </para>
+
+ <para>
+ A message is only printed by this function when a fundamental
+ problem is found. It is intended that this function may be called
+ more than once if there is more than one set of constraints that
+ the driver can work within.
+ </para>
+
+ <para>
+ If this function returns <constant>-1</constant>, the
+ <function>ChipPreInit()</function> function should return
+ <constant>FALSE</constant>.
+ </para>
+
+ <para>
+ <parameter>clockRanges</parameter> is a linked list of clock ranges
+ allowed by the driver. If a mode doesn't fit in any of the defined
+ <parameter>clockRanges</parameter>, it is rejected. The first
+ <literal remap="tt">clockRange</literal> that matches all requirements is used.
+ This structure needs to be initialized to NULL when allocated.
+ </para>
+
+ <para>
+ <parameter>clockRanges</parameter> contains the following fields:
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>minClock</structfield></term>
+ <term><structfield>maxClock</structfield></term>
+ <listitem><para>
+ The lower and upper mode clock bounds for which the rest
+ of the <structname>clockRange</structname> parameters apply.
+ Since these are the mode clocks, they are not scaled
+ with the <structfield>ClockMulFactor</structfield> and
+ <structfield>ClockDivFactor</structfield>. It is up to the driver
+ to adjust these values if they depend on the clock
+ scaling factors.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>clockIndex</structfield></term>
+ <listitem><para>
+ (not used yet) <constant>-1</constant> for programmable clocks
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>interlaceAllowed</structfield></term>
+ <listitem><para>
+ <constant>TRUE</constant> if interlacing is allowed for this
+ range
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>doubleScanAllowed</structfield></term>
+ <listitem><para>
+ <constant>TRUE</constant> if doublescan or multiscan is allowed
+ for this range
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>ClockMulFactor</structfield></term>
+ <term><structfield>ClockDivFactor</structfield></term>
+ <listitem><para>
+ Scaling factors that are applied to the mode clocks ONLY
+ before selecting a clock index (when there is no
+ programmable clock) or a <structfield>SynthClock</structfield>
+ value. This is useful for drivers that support pixel
+ multiplexing or that need to scale the clocks because
+ of hardware restrictions (like sending 24bpp data to an
+ 8 bit RAMDAC using a tripled clock).
+ </para>
+
+ <para>
+ Note that these parameters describe what must be done
+ to the mode clock to achieve the data transport clock
+ between graphics controller and RAMDAC. For example
+ for <literal remap="tt">2:1</literal> pixel multiplexing, two pixels
+ are sent to the RAMDAC on each clock. This allows the
+ RAMDAC clock to be half of the actual pixel clock.
+ Hence, <code>ClockMulFactor=1</code> and
+ <code>ClockDivFactor=2</code>. This means that the
+ clock used for clock selection (ie, determining the
+ correct clock index from the list of discrete clocks)
+ or for the <structfield>SynthClock</structfield> field in case of
+ a programmable clock is: (<code>mode-&gt;Clock *
+ ClockMulFactor) / ClockDivFactor</code>.
+ </para></listitem></varlistentry>
+
+ <varlistentry>
+ <term><structfield>PrivFlags</structfield></term>
+ <listitem><para>
+ This field is copied into the
+ <literal remap="tt">mode-&gt;PrivFlags</literal> field when this
+ <literal remap="tt">clockRange</literal> is selected by
+ <function>xf86ValidateModes()</function>. It allows the
+ driver to find out what clock range was selected, so it
+ knows it needs to set up pixel multiplexing or any other
+ range-dependent feature. This field is purely
+ driver-defined: it may contain flag bits, an index or
+ anything else (as long as it is an <literal remap="tt">INT</literal>).
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ Note that the <structfield>mode-&gt;SynthClock</structfield> field is always
+ filled in by <function>xf86ValidateModes()</function>: it will contain
+ the ``data transport clock'', which is the clock that will have
+ to be programmed in the chip when it has a programmable clock, or
+ the clock that will be picked from the clocks list when it is not
+ a programmable one. Thus:
+
+ <programlisting>
+ mode-&gt;SynthClock = (mode-&gt;Clock * ClockMulFactor) / ClockDivFactor
+ </programlisting>
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86PruneDriverModes(ScrnInfoPtr scrp);
+ </programlisting>
+ <blockquote><para>
+ This function deletes modes in the modes field of the
+ <structname>ScrnInfoRec</structname> that have been marked as invalid.
+ This is normally run after having run
+ <function>xf86ValidateModes()</function> for the last time. For each
+ mode that is deleted, a warning message is printed out indicating
+ the reason for it being deleted.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86SetCrtcForModes(ScrnInfoPtr scrp, int adjustFlags);
+ </programlisting>
+ <blockquote><para>
+ This function fills in the <structname>Crtc*</structname> fields for all
+ the modes in the <structfield>modes</structfield> field of the
+ <structname>ScrnInfoRec</structname>. The <parameter>adjustFlags</parameter>
+ parameter determines how the vertical CRTC values are scaled for
+ interlaced modes. They are halved if it is
+ <constant>INTERLACE_HALVE_V</constant>. The vertical CRTC values are
+ doubled for doublescan modes, and are further multiplied by the
+ <literal remap="tt">VScan</literal> value.
+ </para>
+
+ <para>
+ This function is normally called after calling
+ <function>xf86PruneDriverModes()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86PrintModes(ScrnInfoPtr scrp);
+ </programlisting>
+ <blockquote><para>
+ This function prints out the virtual size setting, and the line
+ pitch being used. It also prints out two lines for each mode being
+ used. The first line includes the mode's pixel clock, horizontal sync
+ rate, refresh rate, and whether it is interlaced, doublescanned and/or
+ multi-scanned. The second line is the mode's Modeline.
+ </para>
+
+ <para>
+ This function is normally called after calling
+ <function>xf86SetCrtcForModes()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ </sect2>
+
+ <sect2>
+ <title>Secondary Mode functions</title>
+
+ <para>
+The secondary mode helper functions are functions which are normally
+used by the primary mode helper functions, and which are not normally
+called directly by a driver. If a driver has unusual requirements
+and needs to do its own mode validation, it might be able to make
+use of some of these secondary mode helper functions.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86GetNearestClock(ScrnInfoPtr scrp, int freq, Bool allowDiv2,
+ int *divider);
+ </programlisting>
+ <blockquote><para>
+ This function returns the index of the closest clock to the
+ frequency <parameter>freq</parameter> given (in kHz). It assumes that
+ the number of clocks is greater than zero. It requires that the
+ <structfield>numClocks</structfield> and <structfield>clock</structfield> fields of the
+ <structname>ScrnInfoRec</structname> are initialised. The
+ <structfield>allowDiv2</structfield> field determines if the clocks can be
+ halved. The <parameter>*divider</parameter> return value indicates
+ whether clock division is used when determining the clock returned.
+ </para>
+
+ <para>
+ This function is only for non-programmable clocks.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ const char *xf86ModeStatusToString(ModeStatus status);
+ </programlisting>
+ <blockquote><para>
+ This function converts the <parameter>status</parameter> value to a
+ descriptive printable string.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ ModeStatus xf86LookupMode(ScrnInfoPtr scrp, DisplayModePtr modep,
+ ClockRangePtr clockRanges, LookupModeFlags strategy);
+ </programlisting>
+ <blockquote><para>
+ This function takes a pointer to a mode with the name filled in,
+ and looks for a mode in the <structfield>modePool</structfield> list which
+ matches. The parameters of the matching mode are filled in to
+ <parameter>*modep</parameter>. The <parameter>clockRanges</parameter> and
+ <parameter>strategy</parameter> parameters are as for the
+ <function>xf86ValidateModes()</function> function above.
+ </para>
+
+ <para>
+ This function requires the <structfield>modePool</structfield>,
+ <structfield>clock[]</structfield>, <structfield>numClocks</structfield> and
+ <structfield>progClock</structfield> fields of the <structname>ScrnInfoRec</structname>
+ to be initialised before being called.
+ </para>
+
+ <para>
+ The return value is <constant>MODE_OK</constant> if a mode was found.
+ Otherwise it indicates why a matching mode could not be found.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ ModeStatus xf86InitialCheckModeForDriver(ScrnInfoPtr scrp,
+ DisplayModePtr mode, ClockRangePtr clockRanges,
+ LookupModeFlags strategy, int maxPitch,
+ int virtualX, int virtualY);
+ </programlisting>
+ <blockquote><para>
+ This function checks the passed mode against some basic driver
+ constraints. Apart from the ones passed explicitly, the
+ <structfield>maxHValue</structfield> and <structfield>maxVValue</structfield> fields of
+ the <structname>ScrnInfoRec</structname> are also used. If the
+ <structfield>ValidMode</structfield> field of the <structname>ScrnInfoRec</structname>
+ is set, that function is also called to check the mode. Next, the
+ mode is checked against the monitor's constraints.
+ </para>
+
+ <para>
+ If the mode is consistent with all constraints, the return value
+ is <constant>MODE_OK</constant>. Otherwise the return value indicates
+ which constraint wasn't met.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86DeleteMode(DisplayModePtr *modeList, DisplayModePtr mode);
+ </programlisting>
+ <blockquote><para>
+ This function deletes the <parameter>mode</parameter> given from the
+ <parameter>modeList</parameter>. It never prints any messages, so it is
+ up to the caller to print a message if required.
+ </para>
+
+ </blockquote></para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Functions for handling strings and tokens</title>
+
+ <para>
+ Tables associating strings and numerical tokens combined with the
+ following functions provide a compact way of handling strings from
+ the config file, and for converting tokens into printable strings.
+ The table data structure is:
+
+ <programlisting>
+typedef struct {
+ int token;
+ const char * name;
+} SymTabRec, *SymTabPtr;
+ </programlisting>
+ </para>
+
+ <para>
+ A table is an initialised array of <structname>SymTabRec</structname>. The
+ tokens must be non-negative integers. Multiple names may be mapped
+ to a single token. The table is terminated with an element with a
+ <structfield>token</structfield> value of <constant>-1</constant> and
+ <constant>NULL</constant> for the <structfield>name</structfield>.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ const char *xf86TokenToString(SymTabPtr table, int token);
+ </programlisting>
+ <blockquote><para>
+ This function returns the first string in <parameter>table</parameter>
+ that matches <parameter>token</parameter>. If no match is found,
+ <constant>NULL</constant> is returned (NOTE, older versions of this
+ function would return the string "unknown" when no match is found).
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ int xf86StringToToken(SymTabPtr table, const char *string);
+ </programlisting>
+ <blockquote><para>
+ This function returns the first token in <parameter>table</parameter>
+ that matches <parameter>string</parameter>. The
+ <function>xf86NameCmp()</function> function is used to determine the
+ match. If no match is found, <constant>-1</constant> is returned.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ </sect2>
+
+ <sect2>
+ <title>Functions for finding which config file entries to use</title>
+
+ <para>
+ These functions can be used to select the appropriate config file
+ entries that match the detected hardware. They are described above
+ in the <link linkend="probe">Probe</link> and
+ <link linkend="avail">Available Functions</link> sections.
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Probing discrete clocks on old hardware</title>
+
+ <para>
+ The <function>xf86GetClocks()</function> function may be used to assist
+ in finding the discrete pixel clock values on older hardware.
+ </para>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86GetClocks(ScrnInfoPtr pScrn, int num,
+ Bool (*ClockFunc)(ScrnInfoPtr, int),
+ void (*ProtectRegs)(ScrnInfoPtr, Bool),
+ void (*BlankScreen)(ScrnInfoPtr, Bool),
+ int vertsyncreg, int maskval, int knownclkindex,
+ int knownclkvalue);
+ </programlisting>
+ <blockquote><para>
+ This function uses a comparative sampling method to measure the
+ discrete pixel clock values. The number of discrete clocks to
+ measure is given by <parameter>num</parameter>. <parameter>clockFunc</parameter>
+ is a function that selects the <parameter>n</parameter>'th clock. It
+ should also save or restore any state affected by programming the
+ clocks when the index passed is <constant>CLK_REG_SAVE</constant> or
+ <constant>CLK_REG_RESTORE</constant>. <parameter>ProtectRegs</parameter> is
+ a function that does whatever is required to protect the hardware
+ state while selecting a new clock. <parameter>BlankScreen</parameter>
+ is a function that blanks the screen. <parameter>vertsyncreg</parameter>
+ and <parameter>maskval</parameter> are the register and bitmask to
+ check for the presence of vertical sync pulses.
+ <parameter>knownclkindex</parameter> and <parameter>knownclkvalue</parameter>
+ are the index and value of a known clock. These are the known
+ references on which the comparative measurements are based. The
+ number of clocks probed is set in <structfield>pScrn-&gt;numClocks</structfield>,
+ and the probed clocks are set in the <structfield>pScrn-&gt;clock[]</structfield>
+ array. All of the clock values are in units of kHz.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void xf86ShowClocks(ScrnInfoPtr scrp, MessageType from);
+ </programlisting>
+ <blockquote><para>
+ Print out the pixel clocks <parameter>scrp-&gt;clock[]</parameter>.
+ <parameter>from</parameter> indicates whether the clocks were probed
+ or from the config file.
+ </para>
+
+ </blockquote></para></blockquote>
+ </sect2>
+
+ <sect2>
+ <title>Other helper functions</title>
+
+ <blockquote><para>
+ <programlisting>
+ Bool xf86IsUnblank(int mode);
+ </programlisting>
+ <blockquote><para>
+ Returns <constant>TRUE</constant> when the screen saver mode specified
+ by <parameter>mode</parameter> requires the screen be unblanked,
+ and <constant>FALSE</constant> otherwise. The screen saver modes that
+ require blanking are <constant>SCREEN_SAVER_ON</constant> and
+ <constant>SCREEN_SAVER_CYCLE</constant>, and the screen saver modes that
+ require unblanking are <constant>SCREEN_SAVER_OFF</constant> and
+ <constant>SCREEN_SAVER_FORCER</constant>. Drivers may call this helper
+ from their <function>SaveScreen()</function> function to interpret the
+ screen saver modes.
+ </para>
+
+ </blockquote></para></blockquote>
+ </sect2>
+ </sect1>
+
+ <sect1>
+ <title>The vgahw module</title>
+
+ <para>
+The vgahw modules provides an interface for saving, restoring and
+programming the standard VGA registers, and for handling VGA colourmaps.
+ </para>
+
+ <sect2>
+ <title>Data Structures</title>
+
+ <para>
+ The public data structures used by the vgahw module are
+ <structname>vgaRegRec</structname> and <structname>vgaHWRec</structname>. They are
+ defined in <filename>vgaHW.h.</filename>
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>General vgahw Functions</title>
+
+ <blockquote><para>
+ <programlisting>
+ Bool vgaHWGetHWRec(ScrnInfoPtr pScrn);
+ </programlisting>
+ <blockquote><para>
+ This function allocates a <structname>vgaHWRec</structname> structure, and
+ hooks it into the <structname>ScrnInfoRec</structname>'s
+ <structfield>privates</structfield>. Like all information hooked into the
+ <structfield>privates</structfield>, it is persistent, and only needs to be
+ allocated once per screen. This function should normally be called
+ from the driver's <function>ChipPreInit()</function> function. The
+ <structname>vgaHWRec</structname> is zero-allocated, and the following
+ fields are explicitly initialised:
+
+ <variablelist>
+ <varlistentry>
+ <term><structfield>ModeReg.DAC[]</structfield></term>
+ <listitem><para>initialised with a default colourmap
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>ModeReg.Attribute[0x11]</structfield></term>
+ <listitem><para>initialised with the default overscan index
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>ShowOverscan</structfield></term>
+ <listitem><para>initialised according to the "ShowOverscan" option
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>paletteEnabled</structfield></term>
+ <listitem><para>initialised to FALSE
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>cmapSaved</structfield></term>
+ <listitem><para>initialised to FALSE
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><structfield>pScrn</structfield></term>
+ <listitem><para>initialised to pScrn
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ In addition to the above, <function>vgaHWSetStdFuncs()</function> is
+ called to initialise the register access function fields with the
+ standard VGA set of functions.
+ </para>
+
+ <para>
+ Once allocated, a pointer to the <structname>vgaHWRec</structname> can be
+ obtained from the <literal remap="tt">ScrnInfoPtr</literal> with the
+ <literal remap="tt">VGAHWPTR(pScrn)</literal> macro.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWFreeHWRec(ScrnInfoPtr pScrn);
+ </programlisting>
+ <blockquote><para>
+ This function frees a <structname>vgaHWRec</structname> structure. It
+ should be called from a driver's <function>ChipFreeScreen()</function>
+ function.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool vgaHWSetRegCounts(ScrnInfoPtr pScrn, int numCRTC,
+ int numSequencer, int numGraphics, int numAttribute);
+ </programlisting>
+ <blockquote><para>
+ This function allows the number of CRTC, Sequencer, Graphics and
+ Attribute registers to be changed. This makes it possible for
+ extended registers to be saved and restored with
+ <function>vgaHWSave()</function> and <function>vgaHWRestore()</function>.
+ This function should be called after a <structname>vgaHWRec</structname>
+ has been allocated with <function>vgaHWGetHWRec()</function>. The
+ default values are defined in <filename>vgaHW.h</filename> as follows:
+
+ <programlisting>
+#define VGA_NUM_CRTC 25
+#define VGA_NUM_SEQ 5
+#define VGA_NUM_GFX 9
+#define VGA_NUM_ATTR 21
+ </programlisting>
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool vgaHWCopyReg(vgaRegPtr dst, vgaRegPtr src);
+ </programlisting>
+ <blockquote><para>
+ This function copies the contents of the VGA saved registers in
+ <parameter>src</parameter> to <parameter>dst</parameter>. Note that it isn't
+ possible to simply do this with <function>memcpy()</function> (or
+ similar). This function returns <constant>TRUE</constant> unless there
+ is a problem allocating space for the <structfield>CRTC</structfield> and
+ related fields in <parameter>dst</parameter>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWSetStdFuncs(vgaHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ This function initialises the register access function fields of
+ <parameter>hwp</parameter> with the standard VGA set of functions. This
+ is called by <function>vgaHWGetHWRec()</function>, so there is usually
+ no need to call this explicitly. The register access functions
+ are described below. If the registers are shadowed in some other
+ port I/O space (for example a PCI I/O region), these functions
+ can be used to access the shadowed registers if
+ <structfield>hwp-&gt;PIOOffset</structfield> is initialised with
+ <literal remap="tt">offset</literal>, calculated in such a way that when the
+ standard VGA I/O port value is added to it the correct offset into
+ the PIO area results. This value is initialised to zero in
+ <function>vgaHWGetHWRec()</function>. (Note: the PIOOffset functionality
+ is present in XFree86 4.1.0 and later.)
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWSetMmioFuncs(vgaHWPtr hwp, CARD8 *base, int offset);
+ </programlisting>
+ <blockquote><para>
+ This function initialised the register access function fields of
+ hwp with a generic MMIO set of functions.
+ <structfield>hwp-&gt;MMIOBase</structfield> is initialised with
+ <parameter>base</parameter>, which must be the virtual address that the
+ start of MMIO area is mapped to. <structfield>hwp-&gt;MMIOOffset</structfield>
+ is initialised with <parameter>offset</parameter>, which must be calculated
+ in such a way that when the standard VGA I/O port value is added
+ to it the correct offset into the MMIO area results. That means
+ that these functions are only suitable when the VGA I/O ports are
+ made available in a direct mapping to the MMIO space. If that is
+ not the case, the driver will need to provide its own register
+ access functions. The register access functions are described
+ below.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool vgaHWMapMem(ScrnInfoPtr pScrn);
+ </programlisting>
+ <blockquote><para>
+ This function maps the VGA memory window. It requires that the
+ <structname>vgaHWRec</structname> be allocated. If a driver requires
+ non-default <structfield>MapPhys</structfield> or <structfield>MapSize</structfield>
+ settings (the physical location and size of the VGA memory window)
+ then those fields of the <structname>vgaHWRec</structname> must be initialised
+ before calling this function. Otherwise, this function initialiases
+ the default values of <constant>0xA0000</constant> for
+ <structfield>MapPhys</structfield> and <code>(64&nbsp;*&nbsp;1024)</code> for
+ <structfield>MapSize</structfield>. This function must be called before
+ attempting to save or restore the VGA state. If the driver doesn't
+ call it explicitly, the <function>vgaHWSave()</function> and
+ <function>vgaHWRestore()</function> functions may call it if they need
+ to access the VGA memory (in which case they will also call
+ <function>vgaHWUnmapMem()</function> to unmap the VGA memory before
+ exiting).
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWUnmapMem(ScrnInfoPtr pScrn);
+ </programlisting>
+ <blockquote><para>
+ This function unmaps the VGA memory window. It must only be called
+ after the memory has been mapped. The <structfield>Base</structfield> field
+ of the <structname>vgaHWRec</structname> field is set to <constant>NULL</constant>
+ to indicate that the memory is no longer mapped.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWGetIOBase(vgaHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ This function initialises the <structfield>IOBase</structfield> field of the
+ <structname>vgaHWRec</structname>. This function must be called before
+ using any other functions that access the video hardware.
+ </para>
+
+ <para>
+ A macro <function>VGAHW_GET_IOBASE()</function> is also available in
+ <filename>vgaHW.h</filename> that returns the I/O base, and this may
+ be used when the vgahw module is not loaded (for example, in the
+ <function>ChipProbe()</function> function).
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWUnlock(vgaHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ This function unlocks the VGA <literal remap="tt">CRTC[0-7]</literal> registers,
+ and must be called before attempting to write to those registers.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWLock(vgaHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ This function locks the VGA <literal remap="tt">CRTC[0-7]</literal> registers.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWEnable(vgaHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ This function enables the VGA subsystem. (Note, this function is
+ present in XFree86 4.1.0 and later.).
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWDisable(vgaHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ This function disables the VGA subsystem. (Note, this function is
+ present in XFree86 4.1.0 and later.).
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWSave(ScrnInfoPtr pScrn, vgaRegPtr save, int flags);
+ </programlisting>
+ <blockquote><para>
+ This function saves the VGA state. The state is written to the
+ <structname>vgaRegRec</structname> pointed to by <parameter>save</parameter>.
+ <parameter>flags</parameter> is set to one or more of the following flags
+ ORed together:
+
+ <variablelist>
+ <varlistentry>
+ <term><constant>VGA_SR_MODE</constant></term>
+ <listitem><para>the mode setting registers are saved
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>VGA_SR_FONTS</constant></term>
+ <listitem><para>the text mode font/text data is saved
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>VGA_SR_CMAP</constant></term>
+ <listitem><para>the colourmap (LUT) is saved
+ </para></listitem></varlistentry>
+ <varlistentry>
+ <term><constant>VGA_SR_ALL</constant></term>
+ <listitem><para>all of the above are saved
+ </para></listitem></varlistentry>
+ </variablelist>
+ </para>
+
+ <para>
+ The <structname>vgaHWRec</structname> and its <structfield>IOBase</structfield> fields
+ must be initialised before this function is called. If
+ <constant>VGA_SR_FONTS</constant> is set in <parameter>flags</parameter>, the
+ VGA memory window must be mapped. If it isn't then
+ <function>vgaHWMapMem()</function> will be called to map it, and
+ <function>vgaHWUnmapMem()</function> will be called to unmap it
+ afterwards. <function>vgaHWSave()</function> uses the three functions
+ below in the order <function>vgaHWSaveColormap()</function>,
+ <function>vgaHWSaveMode()</function>, <function>vgaHWSaveFonts()</function> to
+ carry out the different save phases. It is undecided at this
+ stage whether they will remain part of the vgahw module's public
+ interface or not.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWSaveMode(ScrnInfoPtr pScrn, vgaRegPtr save);
+ </programlisting>
+ <blockquote><para>
+ This function saves the VGA mode registers. They are saved to
+ the <structname>vgaRegRec</structname> pointed to by <parameter>save</parameter>.
+ The registers saved are:
+
+ <literallayout>
+ MiscOut
+ CRTC[0-0x18]
+ Attribute[0-0x14]
+ Graphics[0-8]
+ Sequencer[0-4]
+ </literallayout>
+ </para>
+
+ <para>
+ The number of registers actually saved may be modified by a prior call
+ to <function>vgaHWSetRegCounts()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWSaveFonts(ScrnInfoPtr pScrn, vgaRegPtr save);
+ </programlisting>
+ <blockquote><para>
+ This function saves the text mode font and text data held in the
+ video memory. If called while in a graphics mode, no save is
+ done. The VGA memory window must be mapped with
+ <function>vgaHWMapMem()</function> before to calling this function.
+ </para>
+
+ <para>
+ On some platforms, one or more of the font/text plane saves may be
+ no-ops. This is the case when the platform's VC driver already
+ takes care of this.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWSaveColormap(ScrnInfoPtr pScrn, vgaRegPtr save);
+ </programlisting>
+ <blockquote><para>
+ This function saves the VGA colourmap (LUT). Before saving it, it
+ attempts to verify that the colourmap is readable. In rare cases
+ where it isn't readable, a default colourmap is saved instead.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWRestore(ScrnInfoPtr pScrn, vgaRegPtr restore, int flags);
+ </programlisting>
+ <blockquote><para>
+ This function programs the VGA state. The state programmed is
+ that contained in the <structname>vgaRegRec</structname> pointed to by
+ <parameter>restore</parameter>. <parameter>flags</parameter> is the same
+ as described above for the <function>vgaHWSave()</function> function.
+ </para>
+
+ <para>
+ The <structname>vgaHWRec</structname> and its <structfield>IOBase</structfield> fields
+ must be initialised before this function is called. If
+ <constant>VGA_SR_FONTS</constant> is set in <parameter>flags</parameter>, the
+ VGA memory window must be mapped. If it isn't then
+ <function>vgaHWMapMem()</function> will be called to map it, and
+ <function>vgaHWUnmapMem()</function> will be called to unmap it
+ afterwards. <function>vgaHWRestore()</function> uses the three functions
+ below in the order <function>vgaHWRestoreFonts()</function>,
+ <function>vgaHWRestoreMode()</function>,
+ <function>vgaHWRestoreColormap()</function> to carry out the different
+ restore phases. It is undecided at this stage whether they will
+ remain part of the vgahw module's public interface or not.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWRestoreMode(ScrnInfoPtr pScrn, vgaRegPtr restore);
+ </programlisting>
+ <blockquote><para>
+ This function restores the VGA mode registers. They are restored
+ from the data in the <structname>vgaRegRec</structname> pointed to by
+ <parameter>restore</parameter>. The registers restored are:
+
+ <literallayout>
+ MiscOut
+ CRTC[0-0x18]
+ Attribute[0-0x14]
+ Graphics[0-8]
+ Sequencer[0-4]
+ </literallayout>
+ </para>
+
+ <para>
+ The number of registers actually restored may be modified by a prior call
+ to <function>vgaHWSetRegCounts()</function>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWRestoreFonts(ScrnInfoPtr pScrn, vgaRegPtr restore);
+ </programlisting>
+ <blockquote><para>
+ This function restores the text mode font and text data to the
+ video memory. The VGA memory window must be mapped with
+ <function>vgaHWMapMem()</function> before to calling this function.
+ </para>
+
+ <para>
+ On some platforms, one or more of the font/text plane restores
+ may be no-ops. This is the case when the platform's VC driver
+ already takes care of this.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWRestoreColormap(ScrnInfoPtr pScrn, vgaRegPtr restore);
+ </programlisting>
+ <blockquote><para>
+ This function restores the VGA colourmap (LUT).
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWInit(ScrnInfoPtr pScrn, DisplayModePtr mode);
+ </programlisting>
+ <blockquote><para>
+ This function fills in the <structname>vgaHWRec</structname>'s
+ <structfield>ModeReg</structfield> field with the values appropriate for
+ programming the given video mode. It requires that the
+ <structname>ScrnInfoRec</structname>'s <structfield>depth</structfield> field is
+ initialised, which determines how the registers are programmed.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWSeqReset(vgaHWPtr hwp, Bool start);
+ </programlisting>
+ <blockquote><para>
+ Do a VGA sequencer reset. If start is <constant>TRUE</constant>, the
+ reset is started. If start is <constant>FALSE</constant>, the reset
+ is ended.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWProtect(ScrnInfoPtr pScrn, Bool on);
+ </programlisting>
+ <blockquote><para>
+ This function protects VGA registers and memory from corruption
+ during loads. It is typically called with on set to
+ <constant>TRUE</constant> before programming, and with on set to
+ <constant>FALSE</constant> after programming.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ Bool vgaHWSaveScreen(ScreenPtr pScreen, int mode);
+ </programlisting>
+ <blockquote><para>
+ This function blanks and unblanks the screen. It is blanked when
+ <parameter>mode</parameter> is <constant>SCREEN_SAVER_ON</constant> or
+ <constant>SCREEN_SAVER_CYCLE</constant>, and unblanked when
+ <parameter>mode</parameter> is <constant>SCREEN_SAVER_OFF</constant> or
+ <constant>SCREEN_SAVER_FORCER</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void vgaHWBlankScreen(ScrnInfoPtr pScrn, Bool on);
+ </programlisting>
+ <blockquote><para>
+ This function blanks and unblanks the screen. It is blanked when
+ <parameter>on</parameter> is <constant>FALSE</constant>, and unblanked when
+ <parameter>on</parameter> is <constant>TRUE</constant>. This function is
+ provided for use in cases where the <structname>ScrnInfoRec</structname>
+ can't be derived from the <structname>ScreenRec</structname> (while probing
+ for clocks, for example).
+ </para>
+
+ </blockquote></para></blockquote>
+
+ </sect2>
+
+ <sect2>
+ <title>VGA Colormap Functions</title>
+
+ <para>
+ The vgahw module uses the standard colormap support (see the
+ <link linkend="cmap">Colormap Handling</link> section. This is initialised
+ with the following function:
+
+ <blockquote><para>
+ <programlisting>
+ Bool vgaHWHandleColormaps(ScreenPtr pScreen);
+ </programlisting>
+ </para></blockquote>
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>VGA Register Access Functions</title>
+
+ <para>
+ The vgahw module abstracts access to the standard VGA registers by
+ using a set of functions held in the <structname>vgaHWRec</structname>. When
+ the <structname>vgaHWRec</structname> is created these function pointers are
+ initialised with the set of standard VGA I/O register access functions.
+ In addition to these, the vgahw module includes a basic set of MMIO
+ register access functions, and the <structname>vgaHWRec</structname> function
+ pointers can be initialised to these by calling the
+ <function>vgaHWSetMmioFuncs()</function> function described above. Some
+ drivers/platforms may require a different set of functions for VGA
+ access. The access functions are described here.
+ </para>
+
+
+ <blockquote><para>
+ <programlisting>
+ void writeCrtc(vgaHWPtr hwp, CARD8 index, CARD8 value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to CRTC register <parameter>index</parameter>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ CARD8 readCrtc(vgaHWPtr hwp, CARD8 index);
+ </programlisting>
+ <blockquote><para>
+ Return the value read from CRTC register <parameter>index</parameter>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeGr(vgaHWPtr hwp, CARD8 index, CARD8 value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to Graphics Controller register
+ <parameter>index</parameter>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ CARD8 readGR(vgaHWPtr hwp, CARD8 index);
+ </programlisting>
+ <blockquote><para>
+ Return the value read from Graphics Controller register
+ <parameter>index</parameter>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeSeq(vgaHWPtr hwp, CARD8 index, CARD8, value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to Sequencer register
+ <parameter>index</parameter>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ CARD8 readSeq(vgaHWPtr hwp, CARD8 index);
+ </programlisting>
+ <blockquote><para>
+ Return the value read from Sequencer register <parameter>index</parameter>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeAttr(vgaHWPtr hwp, CARD8 index, CARD8, value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to Attribute Controller register
+ <parameter>index</parameter>. When writing out the index value this
+ function should set bit 5 (<constant>0x20</constant>) according to the
+ setting of <structfield>hwp-&gt;paletteEnabled</structfield> in order to
+ preserve the palette access state. It should be cleared when
+ <structfield>hwp-&gt;paletteEnabled</structfield> is <constant>TRUE</constant>
+ and set when it is <constant>FALSE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ CARD8 readAttr(vgaHWPtr hwp, CARD8 index);
+ </programlisting>
+ <blockquote><para>
+ Return the value read from Attribute Controller register
+ <parameter>index</parameter>. When writing out the index value this
+ function should set bit 5 (<constant>0x20</constant>) according to the
+ setting of <structfield>hwp-&gt;paletteEnabled</structfield> in order to
+ preserve the palette access state. It should be cleared when
+ <structfield>hwp-&gt;paletteEnabled</structfield> is <constant>TRUE</constant>
+ and set when it is <constant>FALSE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeMiscOut(vgaHWPtr hwp, CARD8 value);
+ </programlisting>
+ <blockquote><para>
+ Write `<parameter>value</parameter>' to the Miscellaneous Output register.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ CARD8 readMiscOut(vgwHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ Return the value read from the Miscellaneous Output register.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void enablePalette(vgaHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ Clear the palette address source bit in the Attribute Controller
+ index register and set <literal remap="tt">hwp-&gt;paletteEnabled</literal> to
+ <constant>TRUE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void disablePalette(vgaHWPtr hwp);
+ </programlisting>
+ <blockquote><para>
+ Set the palette address source bit in the Attribute Controller
+ index register and set <literal remap="tt">hwp-&gt;paletteEnabled</literal> to
+ <constant>FALSE</constant>.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeDacMask(vgaHWPtr hwp, CARD8 value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to the DAC Mask register.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ CARD8 readDacMask(vgaHWptr hwp);
+ </programlisting>
+ <blockquote><para>
+ Return the value read from the DAC Mask register.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeDacReadAddress(vgaHWPtr hwp, CARD8 value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to the DAC Read Address register.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeDacWriteAddress(vgaHWPtr hwp, CARD8 value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to the DAC Write Address register.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeDacData(vgaHWPtr hwp, CARD8 value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to the DAC Data register.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ CARD8 readDacData(vgaHWptr hwp);
+ </programlisting>
+ <blockquote><para>
+ Return the value read from the DAC Data register.
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ CARD8 readEnable(vgaHWptr hwp);
+ </programlisting>
+ <blockquote><para>
+ Return the value read from the VGA Enable register. (Note: This
+ function is present in XFree86 4.1.0 and later.)
+ </para>
+
+ </blockquote></para></blockquote>
+
+ <blockquote><para>
+ <programlisting>
+ void writeEnable(vgaHWPtr hwp, CARD8 value);
+ </programlisting>
+ <blockquote><para>
+ Write <parameter>value</parameter> to the VGA Enable register. (Note: This
+ function is present in XFree86 4.1.0 and later.)
+ </para>
+
+ </blockquote></para></blockquote>
+ </sect2>
+ </sect1>
+
+ <sect1 id="sample">
+ <title>Some notes about writing a driver</title>
+
+ <note><para>NOTE: some parts of this are not up to date</para></note>
+
+ <para>
+The following is an outline for writing a basic unaccelerated driver
+for a PCI video card with a linear mapped framebuffer, and which has a
+VGA core. It is includes some general information that is relevant to
+most drivers (even those which don't fit that basic description).
+ </para>
+
+ <para>
+The information here is based on the initial conversion of the Matrox
+Millennium driver to the ``new design''. For a fleshing out and sample
+implementation of some of the bits outlined here, refer to that driver.
+Note that this is an example only. The approach used here will not be
+appropriate for all drivers.
+ </para>
+
+ <para>
+Each driver must reserve a unique driver name, and a string that is used
+to prefix all of its externally visible symbols. This is to avoid name
+space clashes when loading multiple drivers. The examples here are for
+the ``ZZZ'' driver, which uses the ``ZZZ'' or ``zzz'' prefix for its externally
+visible symbols.
+ </para>
+
+ <sect2>
+ <title>Include files</title>
+
+ <para>
+ All drivers normally include the following headers:
+ <literallayout><filename>
+ "xf86.h"
+ "xf86_OSproc.h"
+ "xf86_ansic.h"
+ "xf86Resources.h"
+ </filename></literallayout>
+ Wherever inb/outb (and related things) are used the following should be
+ included:
+ <literallayout><filename>
+ "compiler.h"
+ </filename></literallayout>
+ Note: in drivers, this must be included after <filename>"xf86_ansic.h"</filename>.
+ </para>
+
+ <para>
+ Drivers that need to access PCI vendor/device definitions need this:
+ <literallayout><filename>
+ "xf86PciInfo.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers that need to access the PCI config space need this:
+ <literallayout><filename>
+ "xf86Pci.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers using the mi banking wrapper need:
+
+ <literallayout><filename>
+ "mibank.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers that initialise a SW cursor need this:
+ <literallayout><filename>
+ "mipointer.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ All drivers implementing backing store need this:
+ <literallayout><filename>
+ "mibstore.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ All drivers using the mi colourmap code need this:
+ <literallayout><filename>
+ "micmap.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ If a driver uses the vgahw module, it needs this:
+ <literallayout><filename>
+ "vgaHW.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers supporting VGA or Hercules monochrome screens need:
+ <literallayout><filename>
+ "xf1bpp.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers supporting VGA or EGC 16-colour screens need:
+ <literallayout><filename>
+ "xf4bpp.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers using cfb need:
+ <programlisting>
+ #define PSZ 8
+ #include "cfb.h"
+ #undef PSZ
+ </programlisting>
+ </para>
+
+ <para>
+ Drivers supporting bpp 16, 24 or 32 with cfb need one or more of:
+ <literallayout><filename>
+ "cfb16.h"
+ "cfb24.h"
+ "cfb32.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ The driver's own header file:
+ <literallayout><filename>
+ "zzz.h"
+ </filename></literallayout>
+ </para>
+
+ <para>
+ Drivers must NOT include the following:
+
+ <literallayout><filename>
+ "xf86Priv.h"
+ "xf86Privstr.h"
+ "xf86_libc.h"
+ "xf86_OSlib.h"
+ "Xos.h"</filename>
+ any OS header
+ </literallayout>
+ </para>
+
+ </sect2>
+
+ <sect2>
+ <title>Data structures and initialisation</title>
+
+ <itemizedlist>
+ <listitem>
+ <para>The following macros should be defined:
+ <programlisting>
+#define VERSION &lt;version-as-an-int&gt;
+#define ZZZ_NAME "ZZZ" /* the name used to prefix messages */
+#define ZZZ_DRIVER_NAME "zzz" /* the driver name as used in config file */
+#define ZZZ_MAJOR_VERSION &lt;int&gt;
+#define ZZZ_MINOR_VERSION &lt;int&gt;
+#define ZZZ_PATCHLEVEL &lt;int&gt;
+ </programlisting>
+ </para>
+ <para>
+ NOTE: <constant>ZZZ_DRIVER_NAME</constant> should match the name of the
+ driver module without things like the "lib" prefix, the "_drv" suffix
+ or filename extensions.
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ A DriverRec must be defined, which includes the functions required
+ at the pre-probe phase. The name of this DriverRec must be an
+ upper-case version of ZZZ_DRIVER_NAME (for the purposes of static
+ linking).
+ <programlisting>
+DriverRec ZZZ = {
+ VERSION,
+ ZZZ_DRIVER_NAME,
+ ZZZIdentify,
+ ZZZProbe,
+ ZZZAvailableOptions,
+ NULL,
+ 0
+};
+ </programlisting>
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>Define list of supported chips and their matching ID:
+ <programlisting>
+static SymTabRec ZZZChipsets[] = {
+ { PCI_CHIP_ZZZ1234, "zzz1234a" },
+ { PCI_CHIP_ZZZ5678, "zzz5678a" },
+ { -1, NULL }
+};
+ </programlisting>
+ </para>
+ <para>
+ The token field may be any integer value that the driver may use to
+ uniquely identify the supported chipsets. For drivers that support
+ only PCI devices using the PCI device IDs might be a natural choice,
+ but this isn't mandatory. For drivers that support both PCI and other
+ devices (like ISA), some other ID should probably used. When other
+ IDs are used as the tokens it is recommended that the names be
+ defined as an <type>enum</type> type.
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ If the driver uses the <function>xf86MatchPciInstances()</function>
+ helper (recommended for drivers that support PCI cards) a list that
+ maps PCI IDs to chip IDs and fixed resources must be defined:
+ <programlisting>
+static PciChipsets ZZZPciChipsets[] = {
+ { PCI_CHIP_ZZZ1234, PCI_CHIP_ZZZ1234, RES_SHARED_VGA },
+ { PCI_CHIP_ZZZ5678, PCI_CHIP_ZZZ5678, RES_SHARED_VGA },
+ { -1, -1, RES_UNDEFINED }
+}
+ </programlisting>
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ Define the <structname>XF86ModuleVersionInfo</structname> struct for the
+ driver. This is required for the dynamically loaded version:
+ <programlisting>
+static XF86ModuleVersionInfo zzzVersRec =
+{
+ "zzz",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XF86_VERSION_CURRENT,
+ ZZZ_MAJOR_VERSION, ZZZ_MINOR_VERSION, ZZZ_PATCHLEVEL,
+ ABI_CLASS_VIDEODRV,
+ ABI_VIDEODRV_VERSION,
+ MOD_CLASS_VIDEODRV,
+ {0,0,0,0}
+};
+ </programlisting>
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ Define a data structure to hold the driver's screen-specific data.
+ This must be used instead of global variables. This would be defined
+ in the <filename>"zzz.h"</filename> file, something like:
+ <programlisting>
+typedef struct {
+ type1 field1;
+ type2 field2;
+ int fooHack;
+ Bool pciRetry;
+ Bool noAccel;
+ Bool hwCursor;
+ CloseScreenProcPtr CloseScreen;
+ OptionInfoPtr Options;
+ ...
+} ZZZRec, *ZZZPtr;
+ </programlisting>
+ </para>
+ </listitem>
+
+ <listitem>
+ <para>
+ Define the list of config file Options that the driver accepts. For
+ consistency between drivers those in the list of ``standard'' options
+ should be used where appropriate before inventing new options.
+
+ <programlisting>
+typedef enum {
+ OPTION_FOO_HACK,
+ OPTION_PCI_RETRY,
+ OPTION_HW_CURSOR,
+ OPTION_NOACCEL
+} ZZZOpts;
+
+static const OptionInfoRec ZZZOptions[] = {
+ { OPTION_FOO_HACK, "FooHack", OPTV_INTEGER, {0}, FALSE },
+ { OPTION_PCI_RETRY, "PciRetry", OPTV_BOOLEAN, {0}, FALSE },
+ { OPTION_HW_CURSOR, "HWcursor", OPTV_BOOLEAN, {0}, FALSE },
+ { OPTION_NOACCEL, "NoAccel", OPTV_BOOLEAN, {0}, FALSE },
+ { -1, NULL, OPTV_NONE, {0}, FALSE }
+};
+ </programlisting>
+ </para>
+ </listitem>
+ </itemizedlist>
+ </sect2>
+
+ <sect2>
+ <title>Functions</title>
+
+
+ <sect3>
+ <title>SetupProc</title>
+
+ <para>
+ For dynamically loaded modules, a <varname>ModuleData</varname>
+ variable is required. It is should be the name of the driver
+ prepended to "ModuleData". A <function>Setup()</function> function is
+ also required, which calls <function>xf86AddDriver()</function> to add
+ the driver to the main list of drivers.
+ </para>
+
+ <programlisting>
+static MODULESETUPPROTO(zzzSetup);
+
+XF86ModuleData zzzModuleData = { &amp;zzzVersRec, zzzSetup, NULL };
+
+static pointer
+zzzSetup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = FALSE;
+
+ /* This module should be loaded only once, but check to be sure. */
+
+ if (!setupDone) {
+ /*
+ * Modules that this driver always requires may be loaded
+ * here by calling LoadSubModule().
+ */
+
+ setupDone = TRUE;
+ xf86AddDriver(&amp;MGA, module, 0);
+
+ /*
+ * The return value must be non-NULL on success even though
+ * there is no TearDownProc.
+ */
+ return (pointer)1;
+ } else {
+ if (errmaj) *errmaj = LDR_ONCEONLY;
+ return NULL;
+ }
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>GetRec, FreeRec</title>
+
+ <para>
+ A function is usually required to allocate the driver's
+ screen-specific data structure and hook it into the
+ <structname>ScrnInfoRec</structname>'s <structfield>driverPrivate</structfield> field.
+ The <structname>ScrnInfoRec</structname>'s <structfield>driverPrivate</structfield> is
+ initialised to <constant>NULL</constant>, so it is easy to check if the
+ initialisation has already been done. After allocating it, initialise
+ the fields. By using <function>xnfcalloc()</function> to do the allocation
+ it is zeroed, and if the allocation fails the server exits.
+ </para>
+
+ <para>
+ NOTE:
+ When allocating structures from inside the driver which are defined
+ on the common level it is important to initialize the structure to
+ zero.
+ Only this guarantees that the server remains source compatible to
+ future changes in common level structures.
+ </para>
+
+ <programlisting>
+static Bool
+ZZZGetRec(ScrnInfoPtr pScrn)
+{
+ if (pScrn-&gt;driverPrivate != NULL)
+ return TRUE;
+ pScrn-&gt;driverPrivate = xnfcalloc(sizeof(ZZZRec), 1);
+ /* Initialise as required */
+ ...
+ return TRUE;
+}
+ </programlisting>
+
+ <para>
+ Define a macro in <filename>"zzz.h"</filename> which gets a pointer to
+ the <structname>ZZZRec</structname> when given <parameter>pScrn</parameter>:
+
+ <programlisting>
+#define ZZZPTR(p) ((ZZZPtr)((p)-&gt;driverPrivate))
+ </programlisting>
+ </para>
+
+ <para>
+ Define a function to free the above, setting it to <constant>NULL</constant>
+ once it has been freed:
+
+ <programlisting>
+static void
+ZZZFreeRec(ScrnInfoPtr pScrn)
+{
+ if (pScrn-&gt;driverPrivate == NULL)
+ return;
+ xfree(pScrn-&gt;driverPrivate);
+ pScrn-&gt;driverPrivate = NULL;
+}
+ </programlisting>
+ </para>
+ </sect3>
+
+ <sect3>
+ <title>Identify</title>
+
+ <para>
+ Define the <function>Identify()</function> function. It is run before
+ the Probe, and typically prints out an identifying message, which
+ might include the chipsets it supports. This function is mandatory:
+
+ <programlisting>
+static void
+ZZZIdentify(int flags)
+{
+ xf86PrintChipsets(ZZZ_NAME, "driver for ZZZ Tech chipsets",
+ ZZZChipsets);
+}
+ </programlisting>
+ </para>
+ </sect3>
+
+ <sect3>
+ <title>Probe</title>
+
+ <para>
+ Define the <function>Probe()</function> function. The purpose of this
+ is to find all instances of the hardware that the driver supports,
+ and for the ones not already claimed by another driver, claim the
+ slot, and allocate a <structname>ScrnInfoRec</structname>. This should be
+ a minimal probe, and it should under no circumstances leave the
+ state of the hardware changed. Because a device is found, don't
+ assume that it will be used. Don't do any initialisations other
+ than the required <structname>ScrnInfoRec</structname> initialisations.
+ Don't allocate any new data structures.
+ </para>
+
+ <para>
+ This function is mandatory.
+ </para>
+
+ <para>
+ NOTE: The <function>xf86DrvMsg()</function> functions cannot be used from
+ the Probe.
+ </para>
+
+ <programlisting>
+static Bool
+ZZZProbe(DriverPtr drv, int flags)
+{
+ Bool foundScreen = FALSE;
+ int numDevSections, numUsed;
+ GDevPtr *devSections;
+ int *usedChips;
+ int i;
+
+ /*
+ * Find the config file Device sections that match this
+ * driver, and return if there are none.
+ */
+ if ((numDevSections = xf86MatchDevice(ZZZ_DRIVER_NAME,
+ &amp;devSections)) &lt;= 0) {
+ return FALSE;
+ }
+
+ /*
+ * Since this is a PCI card, "probing" just amounts to checking
+ * the PCI data that the server has already collected. If there
+ * is none, return.
+ *
+ * Although the config file is allowed to override things, it
+ * is reasonable to not allow it to override the detection
+ * of no PCI video cards.
+ *
+ * The provided xf86MatchPciInstances() helper takes care of
+ * the details.
+ */
+ /* test if PCI bus present */
+ if (xf86GetPciVideoInfo()) {
+
+ numUsed = xf86MatchPciInstances(ZZZ_NAME, PCI_VENDOR_ZZZ,
+ ZZZChipsets, ZZZPciChipsets, devSections,
+ numDevSections, drv, &amp;usedChips);
+
+ for (i = 0; i &lt; numUsed; i++) {
+ ScrnInfoPtr pScrn = NULL;
+ if ((pScrn = xf86ConfigPciEntity(pScrn, flags, usedChips[i],
+ ZZZPciChipsets, NULL, NULL,
+ NULL, NULL, NULL))) {
+ /* Allocate a ScrnInfoRec */
+ pScrn-&gt;driverVersion = VERSION;
+ pScrn-&gt;driverName = ZZZ_DRIVER_NAME;
+ pScrn-&gt;name = ZZZ_NAME;
+ pScrn-&gt;Probe = ZZZProbe;
+ pScrn-&gt;PreInit = ZZZPreInit;
+ pScrn-&gt;ScreenInit = ZZZScreenInit;
+ pScrn-&gt;SwitchMode = ZZZSwitchMode;
+ pScrn-&gt;AdjustFrame = ZZZAdjustFrame;
+ pScrn-&gt;EnterVT = ZZZEnterVT;
+ pScrn-&gt;LeaveVT = ZZZLeaveVT;
+ pScrn-&gt;FreeScreen = ZZZFreeScreen;
+ pScrn-&gt;ValidMode = ZZZValidMode;
+ foundScreen = TRUE;
+ /* add screen to entity */
+ }
+ }
+ xfree(usedChips);
+ }
+
+#ifdef HAS_ISA_DEVS
+ /*
+ * If the driver supports ISA hardware, the following block
+ * can be included too.
+ */
+ numUsed = xf86MatchIsaInstances(ZZZ_NAME, ZZZChipsets,
+ ZZZIsaChipsets, drv, ZZZFindIsaDevice,
+ devSections, numDevSections, &amp;usedChips);
+ for (i = 0; i &lt; numUsed; i++) {
+ ScrnInfoPtr pScrn = NULL;
+ if ((pScrn = xf86ConfigIsaEntity(pScrn, flags, usedChips[i],
+ ZZZIsaChipsets, NULL, NULL, NULL,
+ NULL, NULL))) {
+ pScrn-&gt;driverVersion = VERSION;
+ pScrn-&gt;driverName = ZZZ_DRIVER_NAME;
+ pScrn-&gt;name = ZZZ_NAME;
+ pScrn-&gt;Probe = ZZZProbe;
+ pScrn-&gt;PreInit = ZZZPreInit;
+ pScrn-&gt;ScreenInit = ZZZScreenInit;
+ pScrn-&gt;SwitchMode = ZZZSwitchMode;
+ pScrn-&gt;AdjustFrame = ZZZAdjustFrame;
+ pScrn-&gt;EnterVT = ZZZEnterVT;
+ pScrn-&gt;LeaveVT = ZZZLeaveVT;
+ pScrn-&gt;FreeScreen = ZZZFreeScreen;
+ pScrn-&gt;ValidMode = ZZZValidMode;
+ foundScreen = TRUE;
+ }
+ }
+ xfree(usedChips);
+#endif /* HAS_ISA_DEVS */
+
+ xfree(devSections);
+ return foundScreen;
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>AvailableOptions</title>
+
+ <para>
+ Define the <function>AvailableOptions()</function> function. The purpose
+ of this is to return the available driver options back to the
+ -configure option, so that an xorg.conf file can be built and the
+ user can see which options are available for them to use.
+ </para>
+ </sect3>
+
+ <sect3>
+ <title>PreInit</title>
+
+ <para>
+ Define the <function>PreInit()</function> function. The purpose of
+ this is to find all the information required to determine if the
+ configuration is usable, and to initialise those parts of the
+ <structname>ScrnInfoRec</structname> that can be set once at the beginning
+ of the first server generation. The information should be found in
+ the least intrusive way possible.
+ </para>
+
+ <para>
+ This function is mandatory.
+ </para>
+
+ <para>
+ NOTES:
+ <orderedlist>
+ <listitem><para>
+ The <function>PreInit()</function> function is only called once
+ during the life of the X server (at the start of the first
+ generation).
+ </para></listitem>
+
+ <listitem><para>
+ Data allocated here must be of the type that persists for
+ the life of the X server. This means that data that hooks into
+ the <structname>ScrnInfoRec</structname>'s <structfield>privates</structfield>
+ field should be allocated here, but data that hooks into the
+ <structname>ScreenRec</structname>'s <structfield>devPrivates</structfield> field
+ should not be allocated here. The <structfield>driverPrivate</structfield>
+ field should also be allocated here.
+ </para></listitem>
+
+ <listitem><para>
+ Although the <structname>ScrnInfoRec</structname> has been allocated
+ before this function is called, the <structname>ScreenRec</structname>
+ has not been allocated. That means that things requiring it
+ cannot be used in this function.
+ </para></listitem>
+
+ <listitem><para>
+ Very little of the <structname>ScrnInfoRec</structname> has been
+ initialised when this function is called. It is important to
+ get the order of doing things right in this function.
+ </para></listitem>
+
+ </orderedlist>
+ </para>
+
+ <programlisting>
+static Bool
+ZZZPreInit(ScrnInfoPtr pScrn, int flags)
+{
+ /* Fill in the monitor field */
+ pScrn-&gt;monitor = pScrn-&gt;confScreen-&gt;monitor;
+
+ /*
+ * If using the vgahw module, it will typically be loaded
+ * here by calling xf86LoadSubModule(pScrn, "vgahw");
+ */
+
+ /*
+ * Set the depth/bpp. Use the globally preferred depth/bpp. If the
+ * driver has special default depth/bpp requirements, the defaults should
+ * be specified here explicitly.
+ * We support both 24bpp and 32bpp framebuffer layouts.
+ * This sets pScrn-&gt;display also.
+ */
+ if (!xf86SetDepthBpp(pScrn, 0, 0, 0,
+ Support24bppFb | Support32bppFb)) {
+ return FALSE;
+ } else {
+ if (depth/bpp isn't one we support) {
+ print error message;
+ return FALSE;
+ }
+ }
+ /* Print out the depth/bpp that was set */
+ xf86PrintDepthBpp(pScrn);
+
+ /* Set bits per RGB for 8bpp */
+ if (pScrn-&gt;depth &lt;= 8) {
+ /* Take into account a dac_6_bit option here */
+ pScrn-&gt;rgbBits = 6 or 8;
+ }
+
+ /*
+ * xf86SetWeight() and xf86SetDefaultVisual() must be called
+ * after pScrn-&gt;display is initialised.
+ */
+
+ /* Set weight/mask/offset for depth &gt; 8 */
+ if (pScrn-&gt;depth &gt; 8) {
+ if (!xf86SetWeight(pScrn, defaultWeight, defaultMask)) {
+ return FALSE;
+ } else {
+ if (weight isn't one we support) {
+ print error message;
+ return FALSE;
+ }
+ }
+ }
+
+ /* Set the default visual. */
+ if (!xf86SetDefaultVisual(pScrn, -1)) {
+ return FALSE;
+ } else {
+ if (visual isn't one we support) {
+ print error message;
+ return FALSE;
+ }
+ }
+
+ /* If the driver supports gamma correction, set the gamma. */
+ if (!xf86SetGamma(pScrn, default_gamma)) {
+ return FALSE;
+ }
+
+ /* This driver uses a programmable clock */
+ pScrn-&gt;progClock = TRUE;
+
+ /* Allocate the ZZZRec driverPrivate */
+ if (!ZZZGetRec(pScrn)) {
+ return FALSE;
+ }
+
+ pZzz = ZZZPTR(pScrn);
+
+ /* Collect all of the option flags (fill in pScrn-&gt;options) */
+ xf86CollectOptions(pScrn, NULL);
+
+ /*
+ * Process the options based on the information in ZZZOptions.
+ * The results are written to pZzz-&gt;Options. If all of the options
+ * processing is done within this function a local variable "options"
+ * can be used instead of pZzz-&gt;Options.
+ */
+ if (!(pZzz-&gt;Options = xalloc(sizeof(ZZZOptions))))
+ return FALSE;
+ (void)memcpy(pZzz-&gt;Options, ZZZOptions, sizeof(ZZZOptions));
+ xf86ProcessOptions(pScrn-&gt;scrnIndex, pScrn-&gt;options, pZzz-&gt;Options);
+
+ /*
+ * Set various fields of ScrnInfoRec and/or ZZZRec based on
+ * the options found.
+ */
+ from = X_DEFAULT;
+ pZzz-&gt;hwCursor = FALSE;
+ if (xf86IsOptionSet(pZzz-&gt;Options, OPTION_HW_CURSOR)) {
+ from = X_CONFIG;
+ pZzz-&gt;hwCursor = TRUE;
+ }
+ xf86DrvMsg(pScrn-&gt;scrnIndex, from, "Using %s cursor\n",
+ pZzz-&gt;hwCursor ? "HW" : "SW");
+ if (xf86IsOptionSet(pZzz-&gt;Options, OPTION_NOACCEL)) {
+ pZzz-&gt;noAccel = TRUE;
+ xf86DrvMsg(pScrn-&gt;scrnIndex, X_CONFIG,
+ "Acceleration disabled\n");
+ } else {
+ pZzz-&gt;noAccel = FALSE;
+ }
+ if (xf86IsOptionSet(pZzz-&gt;Options, OPTION_PCI_RETRY)) {
+ pZzz-&gt;UsePCIRetry = TRUE;
+ xf86DrvMsg(pScrn-&gt;scrnIndex, X_CONFIG, "PCI retry enabled\n");
+ }
+ pZzz-&gt;fooHack = 0;
+ if (xf86GetOptValInteger(pZzz-&gt;Options, OPTION_FOO_HACK,
+ &amp;pZzz-&gt;fooHack)) {
+ xf86DrvMsg(pScrn-&gt;scrnIndex, X_CONFIG, "Foo Hack set to %d\n",
+ pZzz-&gt;fooHack);
+ }
+
+ /*
+ * Find the PCI slot(s) that this screen claimed in the probe.
+ * In this case, exactly one is expected, so complain otherwise.
+ * Note in this case we're not interested in the card types so
+ * that parameter is set to NULL.
+ */
+ if ((i = xf86GetPciInfoForScreen(pScrn-&gt;scrnIndex, &amp;pciList, NULL))
+ != 1) {
+ print error message;
+ ZZZFreeRec(pScrn);
+ if (i &gt; 0)
+ xfree(pciList);
+ return FALSE;
+ }
+ /* Note that pciList should be freed below when no longer needed */
+
+ /*
+ * Determine the chipset, allowing config file chipset and
+ * chipid values to override the probed information. The config
+ * chipset value has precedence over its chipid value if both
+ * are present.
+ *
+ * It isn't necessary to fill in pScrn-&gt;chipset if the driver
+ * keeps track of the chipset in its ZZZRec.
+ */
+
+ ...
+
+ /*
+ * Determine video memory, fb base address, I/O addresses, etc,
+ * allowing the config file to override probed values.
+ *
+ * Set the appropriate pScrn fields (videoRam is probably the
+ * most important one that other code might require), and
+ * print out the settings.
+ */
+
+ ...
+
+ /* Initialise a clockRanges list. */
+
+ ...
+
+ /* Set any other chipset specific things in the ZZZRec */
+
+ ...
+
+ /* Select valid modes from those available */
+
+ i = xf86ValidateModes(pScrn, pScrn-&gt;monitor-&gt;Modes,
+ pScrn-&gt;display-&gt;modes, clockRanges,
+ NULL, minPitch, maxPitch, rounding,
+ minHeight, maxHeight,
+ pScrn-&gt;display-&gt;virtualX,
+ pScrn-&gt;display-&gt;virtualY,
+ pScrn-&gt;videoRam * 1024,
+ LOOKUP_BEST_REFRESH);
+ if (i == -1) {
+ ZZZFreeRec(pScrn);
+ return FALSE;
+ }
+
+ /* Prune the modes marked as invalid */
+
+ xf86PruneDriverModes(pScrn);
+
+ /* If no valid modes, return */
+
+ if (i == 0 || pScrn-&gt;modes == NULL) {
+ print error message;
+ ZZZFreeRec(pScrn);
+ return FALSE;
+ }
+
+ /*
+ * Initialise the CRTC fields for the modes. This driver expects
+ * vertical values to be halved for interlaced modes.
+ */
+ xf86SetCrtcForModes(pScrn, INTERLACE_HALVE_V);
+
+ /* Set the current mode to the first in the list. */
+ pScrn-&gt;currentMode = pScrn-&gt;modes;
+
+ /* Print the list of modes being used. */
+ xf86PrintModes(pScrn);
+
+ /* Set the DPI */
+ xf86SetDpi(pScrn, 0, 0);
+
+ /* Load bpp-specific modules */
+ switch (pScrn-&gt;bitsPerPixel) {
+ case 1:
+ mod = "xf1bpp";
+ break;
+ case 4:
+ mod = "xf4bpp";
+ break;
+ case 8:
+ mod = "cfb";
+ break;
+ case 16:
+ mod = "cfb16";
+ break;
+ case 24:
+ mod = "cfb24";
+ break;
+ case 32:
+ mod = "cfb32";
+ break;
+ }
+ if (mod &amp;&amp; !xf86LoadSubModule(pScrn, mod))
+ ZZZFreeRec(pScrn);
+ return FALSE;
+
+ /* Load XAA if needed */
+ if (!pZzz-&gt;noAccel || pZzz-&gt;hwCursor)
+ if (!xf86LoadSubModule(pScrn, "xaa")) {
+ ZZZFreeRec(pScrn);
+ return FALSE;
+ }
+
+ /* Done */
+ return TRUE;
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>MapMem, UnmapMem</title>
+
+ <para>
+ Define functions to map and unmap the video memory and any other
+ memory apertures required. These functions are not mandatory, but
+ it is often useful to have such functions.
+ </para>
+
+ <programlisting>
+static Bool
+ZZZMapMem(ScrnInfoPtr pScrn)
+{
+ /* Call xf86MapPciMem() to map each PCI memory area */
+ ...
+ return TRUE or FALSE;
+}
+
+static Bool
+ZZZUnmapMem(ScrnInfoPtr pScrn)
+{
+ /* Call xf86UnMapVidMem() to unmap each memory area */
+ ...
+ return TRUE or FALSE;
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>Save, Restore</title>
+
+ <para>
+ Define functions to save and restore the original video state. These
+ functions are not mandatory, but are often useful.
+ </para>
+
+ <programlisting>
+static void
+ZZZSave(ScrnInfoPtr pScrn)
+{
+ /*
+ * Save state into per-screen data structures.
+ * If using the vgahw module, vgaHWSave will typically be
+ * called here.
+ */
+ ...
+}
+
+static void
+ZZZRestore(ScrnInfoPtr pScrn)
+{
+ /*
+ * Restore state from per-screen data structures.
+ * If using the vgahw module, vgaHWRestore will typically be
+ * called here.
+ */
+ ...
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>ModeInit</title>
+
+ <para>
+ Define a function to initialise a new video mode. This function isn't
+ mandatory, but is often useful.
+ </para>
+
+ <programlisting>
+static Bool
+ZZZModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)
+{
+ /*
+ * Program a video mode. If using the vgahw module,
+ * vgaHWInit and vgaRestore will typically be called here.
+ * Once up to the point where there can't be a failure
+ * set pScrn-&gt;vtSema to TRUE.
+ */
+ ...
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>ScreenInit</title>
+
+ <para>
+ Define the <function>ScreenInit()</function> function. This is called
+ at the start of each server generation, and should fill in as much
+ of the <structname>ScreenRec</structname> as possible as well as any other
+ data that is initialised once per generation. It should initialise
+ the framebuffer layers it is using, and initialise the initial video
+ mode.
+ </para>
+
+ <para>
+ This function is mandatory.
+ </para>
+
+ <para>
+ NOTE: The <structname>ScreenRec</structname> (<parameter>pScreen</parameter>) is
+ passed to this driver, but it and the
+ <varname>ScrnInfoRecs</varname> are not yet hooked into each
+ other. This means that in this function, and functions it
+ calls, one cannot be found from the other.
+ </para>
+
+ <programlisting>
+static Bool
+ZZZScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
+{
+ /* Get the ScrnInfoRec */
+ pScrn = xf86Screens[pScreen-&gt;myNum];
+
+ /*
+ * If using the vgahw module, its data structures and related
+ * things are typically initialised/mapped here.
+ */
+
+ /* Save the current video state */
+ ZZZSave(pScrn);
+
+ /* Initialise the first mode */
+ ZZZModeInit(pScrn, pScrn-&gt;currentMode);
+
+ /* Set the viewport if supported */
+
+ ZZZAdjustFrame(scrnIndex, pScrn-&gt;frameX0, pScrn-&gt;frameY0, 0);
+
+ /*
+ * Setup the screen's visuals, and initialise the framebuffer
+ * code.
+ */
+
+ /* Reset the visual list */
+ miClearVisualTypes();
+
+ /*
+ * Setup the visuals supported. This driver only supports
+ * TrueColor for bpp &gt; 8, so the default set of visuals isn't
+ * acceptable. To deal with this, call miSetVisualTypes with
+ * the appropriate visual mask.
+ */
+
+ if (pScrn-&gt;bitsPerPixel &gt; 8) {
+ if (!miSetVisualTypes(pScrn-&gt;depth, TrueColorMask,
+ pScrn-&gt;rgbBits, pScrn-&gt;defaultVisual))
+ return FALSE;
+ } else {
+ if (!miSetVisualTypes(pScrn-&gt;depth,
+ miGetDefaultVisualMask(pScrn-&gt;depth),
+ pScrn-&gt;rgbBits, pScrn-&gt;defaultVisual))
+ return FALSE;
+ }
+
+ /*
+ * Initialise the framebuffer.
+ */
+
+ switch (pScrn-&gt;bitsPerPixel) {
+ case 1:
+ ret = xf1bppScreenInit(pScreen, FbBase,
+ pScrn-&gt;virtualX, pScrn-&gt;virtualY,
+ pScrn-&gt;xDpi, pScrn-&gt;yDpi,
+ pScrn-&gt;displayWidth);
+ break;
+ case 4:
+ ret = xf4bppScreenInit(pScreen, FbBase,
+ pScrn-&gt;virtualX, pScrn-&gt;virtualY,
+ pScrn-&gt;xDpi, pScrn-&gt;yDpi,
+ pScrn-&gt;displayWidth);
+ break;
+ case 8:
+ ret = cfbScreenInit(pScreen, FbBase,
+ pScrn-&gt;virtualX, pScrn-&gt;virtualY,
+ pScrn-&gt;xDpi, pScrn-&gt;yDpi,
+ pScrn-&gt;displayWidth);
+ break;
+ case 16:
+ ret = cfb16ScreenInit(pScreen, FbBase,
+ pScrn-&gt;virtualX, pScrn-&gt;virtualY,
+ pScrn-&gt;xDpi, pScrn-&gt;yDpi,
+ pScrn-&gt;displayWidth);
+ break;
+ case 24:
+ ret = cfb24ScreenInit(pScreen, FbBase,
+ pScrn-&gt;virtualX, pScrn-&gt;virtualY,
+ pScrn-&gt;xDpi, pScrn-&gt;yDpi,
+ pScrn-&gt;displayWidth);
+ break;
+ case 32:
+ ret = cfb32ScreenInit(pScreen, FbBase,
+ pScrn-&gt;virtualX, pScrn-&gt;virtualY,
+ pScrn-&gt;xDpi, pScrn-&gt;yDpi,
+ pScrn-&gt;displayWidth);
+ break;
+ default:
+ print a message about an internal error;
+ ret = FALSE;
+ break;
+ }
+
+ if (!ret)
+ return FALSE;
+
+ /* Override the default mask/offset settings */
+ if (pScrn-&gt;bitsPerPixel &gt; 8) {
+ for (i = 0, visual = pScreen-&gt;visuals;
+ i &lt; pScreen-&gt;numVisuals; i++, visual++) {
+ if ((visual-&gt;class | DynamicClass) == DirectColor) {
+ visual-&gt;offsetRed = pScrn-&gt;offset.red;
+ visual-&gt;offsetGreen = pScrn-&gt;offset.green;
+ visual-&gt;offsetBlue = pScrn-&gt;offset.blue;
+ visual-&gt;redMask = pScrn-&gt;mask.red;
+ visual-&gt;greenMask = pScrn-&gt;mask.green;
+ visual-&gt;blueMask = pScrn-&gt;mask.blue;
+ }
+ }
+ }
+
+ /*
+ * If banking is needed, initialise an miBankInfoRec (defined in
+ * "mibank.h"), and call miInitializeBanking().
+ */
+ if (!miInitializeBanking(pScreen, pScrn-&gt;virtualX, pScrn-&gt;virtualY,
+ pScrn-&gt;displayWidth, pBankInfo))
+ return FALSE;
+
+ /*
+ * If backing store is to be supported (as is usually the case),
+ * initialise it.
+ */
+ miInitializeBackingStore(pScreen);
+
+ /*
+ * Set initial black &amp; white colourmap indices.
+ */
+ xf86SetBlackWhitePixels(pScreen);
+
+ /*
+ * Install colourmap functions. If using the vgahw module,
+ * vgaHandleColormaps would usually be called here.
+ */
+
+ ...
+
+ /*
+ * Initialise cursor functions. This example is for the mi
+ * software cursor.
+ */
+ miDCInitialize(pScreen, xf86GetPointerScreenFuncs());
+
+ /* Initialise the default colourmap */
+ switch (pScrn-&gt;depth) {
+ case 1:
+ if (!xf1bppCreateDefColormap(pScreen))
+ return FALSE;
+ break;
+ case 4:
+ if (!xf4bppCreateDefColormap(pScreen))
+ return FALSE;
+ break;
+ default:
+ if (!cfbCreateDefColormap(pScreen))
+ return FALSE;
+ break;
+ }
+
+ /*
+ * Wrap the CloseScreen vector and set SaveScreen.
+ */
+ ZZZPTR(pScrn)-&gt;CloseScreen = pScreen-&gt;CloseScreen;
+ pScreen-&gt;CloseScreen = ZZZCloseScreen;
+ pScreen-&gt;SaveScreen = ZZZSaveScreen;
+
+ /* Report any unused options (only for the first generation) */
+ if (serverGeneration == 1) {
+ xf86ShowUnusedOptions(pScrn-&gt;scrnIndex, pScrn-&gt;options);
+ }
+
+ /* Done */
+ return TRUE;
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>SwitchMode</title>
+
+ <para>
+ Define the <function>SwitchMode()</function> function if mode switching
+ is supported by the driver.
+ </para>
+
+ <programlisting>
+static Bool
+ZZZSwitchMode(int scrnIndex, DisplayModePtr mode, int flags)
+{
+ return ZZZModeInit(xf86Screens[scrnIndex], mode);
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>AdjustFrame</title>
+
+ <para>
+ Define the <function>AdjustFrame()</function> function if the driver
+ supports this.
+ </para>
+
+ <programlisting>
+static void
+ZZZAdjustFrame(int scrnIndex, int x, int y, int flags)
+{
+ /* Adjust the viewport */
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>EnterVT, LeaveVT</title>
+
+ <para>
+ Define the <function>EnterVT()</function> and <function>LeaveVT()</function>
+ functions.
+ </para>
+
+ <para>
+ These functions are mandatory.
+ </para>
+
+ <programlisting>
+static Bool
+ZZZEnterVT(int scrnIndex, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ return ZZZModeInit(pScrn, pScrn-&gt;currentMode);
+}
+
+static void
+ZZZLeaveVT(int scrnIndex, int flags)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ ZZZRestore(pScrn);
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>CloseScreen</title>
+
+ <para>
+ Define the <function>CloseScreen()</function> function:
+ </para>
+
+ <para>
+ This function is mandatory. Note that it unwraps the previously
+ wrapped <structfield>pScreen-&gt;CloseScreen</structfield>, and finishes by
+ calling it.
+ </para>
+
+ <programlisting>
+static Bool
+ZZZCloseScreen(int scrnIndex, ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[scrnIndex];
+ if (pScrn-&gt;vtSema) {
+ ZZZRestore(pScrn);
+ ZZZUnmapMem(pScrn);
+ }
+ pScrn-&gt;vtSema = FALSE;
+ pScreen-&gt;CloseScreen = ZZZPTR(pScrn)-&gt;CloseScreen;
+ return (*pScreen-&gt;CloseScreen)(scrnIndex, pScreen);
+}
+ </programlisting>
+ </sect3>
+
+ <sect3>
+ <title>SaveScreen</title>
+
+ <para>
+ Define the <function>SaveScreen()</function> function (the screen
+ blanking function). When using the vgahw module, this will typically
+ be:
+
+ <programlisting>
+static Bool
+ZZZSaveScreen(ScreenPtr pScreen, int mode)
+{
+ return vgaHWSaveScreen(pScreen, mode);
+}
+ </programlisting>
+ </para>
+
+ <para>
+ This function is mandatory. Before modifying any hardware register
+ directly this function needs to make sure that the Xserver is active
+ by checking if <parameter>pScrn</parameter> is non-NULL and for
+ <literal remap="tt">pScrn-&gt;vtSema == TRUE</literal>.
+ </para>
+ </sect3>
+
+ <sect3>
+ <title>FreeScreen</title>
+
+ <para>
+ Define the <function>FreeScreen()</function> function. This function
+ is optional. It should be defined if the <structname>ScrnInfoRec</structname>
+ <structfield>driverPrivate</structfield> field is used so that it can be freed
+ when a screen is deleted by the common layer for reasons possibly
+ beyond the driver's control. This function is not used in during
+ normal (error free) operation. The per-generation data is freed by
+ the <function>CloseScreen()</function> function.
+ </para>
+
+ <programlisting>
+static void
+ZZZFreeScreen(int scrnIndex, int flags)
+{
+ /*
+ * If the vgahw module is used vgaHWFreeHWRec() would be called
+ * here.
+ */
+ ZZZFreeRec(xf86Screens[scrnIndex]);
+}
+
+ </programlisting>
+
+ </sect3>
+
+ </sect2>
+
+ </sect1>
+
+</article>
diff --git a/hw/xfree86/doc/sgml/Makefile.am b/hw/xfree86/doc/sgml/Makefile.am
index 09b64f7b0..5322b4263 100644
--- a/hw/xfree86/doc/sgml/Makefile.am
+++ b/hw/xfree86/doc/sgml/Makefile.am
@@ -19,36 +19,13 @@
# NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
# CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-SGML_FILES = DESIGN.sgml
+XML_FILES = DESIGN.xml
-if BUILD_LINUXDOC
-TXT_FILES = $(SGML_FILES:%.sgml=%.txt)
-PS_FILES = $(SGML_FILES:%.sgml=%.ps)
-if BUILD_PDFDOC
-PDF_FILES = $(SGML_FILES:%.sgml=%.pdf)
-endif
-HTML_FILES = $(SGML_FILES:%.sgml=%.html)
-
-SUFFIXES = .sgml .txt .html .ps .pdf
-
-.sgml.txt:
- @rm -f $@
- $(AM_V_GEN)$(MAKE_TEXT) $<
-
-.sgml.ps:
- @rm -f $@
- $(AM_V_GEN)$(MAKE_PS) $<
-
-.ps.pdf:
- @rm -f $@
- $(AM_V_GEN)$(MAKE_PDF) $<
-
-.sgml.html:
- @rm -f $@
- $(AM_V_GEN)$(MAKE_HTML) $<
+include ../../../../doc/xml/xmlrules.in
-noinst_DATA = $(TXT_FILES) $(PS_FILES) $(PDF_FILES) $(HTML_FILES)
-CLEANFILES = $(TXT_FILES) $(PS_FILES) $(PDF_FILES) $(HTML_FILES)
+if ENABLE_DEVEL_DOCS
+noinst_DATA = $(BUILT_DOC_FILES)
endif
+CLEANFILES = $(CLEAN_DOC_FILES)
-EXTRA_DIST = $(SGML_FILES)
+EXTRA_DIST = $(XML_FILES)