diff options
author | Alon Levy <alevy@redhat.com> | 2012-01-22 19:26:11 +0200 |
---|---|---|
committer | Alon Levy <alevy@redhat.com> | 2012-01-31 00:53:02 +0200 |
commit | b618129eaee88fb38cb780079a7adabc7542ee3c (patch) | |
tree | 13a9214689eae11eae431ced03536231d7e0101b | |
parent | 5a6715a074abb5ab2eb0513038a1ba8bd577239e (diff) |
replace lookup3 with MurmurHash3murmur3
See http://code.google.com/p/smhasher/wiki/MurmurHash3
Performance quotes from there are 2.5 times what lookup3 can do, for
32 bit variant, which is what we use:
Lookup3_x86_32 - 1234 mb/sec
Lookup3_x64_32 - 1265 mb/sec
MurmurHash3_x86_32 - 3105 mb/sec
New files are released to the public domain, keeping them that way.
-rw-r--r-- | src/Makefile.am | 8 | ||||
-rw-r--r-- | src/lookup3.c | 769 | ||||
-rw-r--r-- | src/lookup3.h | 26 | ||||
-rw-r--r-- | src/murmurhash3.c | 357 | ||||
-rw-r--r-- | src/murmurhash3.h | 39 | ||||
-rw-r--r-- | src/qxl_image.c | 8 |
6 files changed, 404 insertions, 803 deletions
diff --git a/src/Makefile.am b/src/Makefile.am index 2695614..1900b5a 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -45,8 +45,8 @@ qxl_drv_la_SOURCES = \ qxl_mem.c \ mspace.c \ mspace.h \ - lookup3.c \ - lookup3.h \ + murmurhash3.c \ + murmurhash3.h \ qxl_cursor.c endif @@ -80,7 +80,7 @@ spiceqxl_drv_la_SOURCES = \ qxl_mem.c \ mspace.c \ mspace.h \ - lookup3.c \ - lookup3.h \ + murmurhash3.c \ + murmurhash3.h \ qxl_cursor.c endif diff --git a/src/lookup3.c b/src/lookup3.c deleted file mode 100644 index b37ca51..0000000 --- a/src/lookup3.c +++ /dev/null @@ -1,769 +0,0 @@ -/* -------------------------------------------------------------------------------- -lookup3.c, by Bob Jenkins, May 2006, Public Domain. - -These are functions for producing 32-bit hashes for hash table lookup. -hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final() -are externally useful functions. Routines to test the hash are included -if SELF_TEST is defined. You can use this free for any purpose. It's in -the public domain. It has no warranty. - -You probably want to use hashlittle(). hashlittle() and hashbig() -hash byte arrays. hashlittle() is is faster than hashbig() on -little-endian machines. Intel and AMD are little-endian machines. -On second thought, you probably want hashlittle2(), which is identical to -hashlittle() except it returns two 32-bit hashes for the price of one. -You could implement hashbig2() if you wanted but I haven't bothered here. - -If you want to find a hash of, say, exactly 7 integers, do - a = i1; b = i2; c = i3; - mix(a,b,c); - a += i4; b += i5; c += i6; - mix(a,b,c); - a += i7; - final(a,b,c); -then use c as the hash value. If you have a variable length array of -4-byte integers to hash, use hashword(). If you have a byte array (like -a character string), use hashlittle(). If you have several byte arrays, or -a mix of things, see the comments above hashlittle(). - -Why is this so big? I read 12 bytes at a time into 3 4-byte integers, -then mix those integers. This is fast (you can do a lot more thorough -mixing with 12*3 instructions on 3 integers than you can with 3 instructions -on 1 byte), but shoehorning those bytes into integers efficiently is messy. -------------------------------------------------------------------------------- -*/ - -#include <stdio.h> /* defines printf for tests */ -#include <time.h> /* defines time_t for timings in the test */ -#include "lookup3.h" -#ifdef linux -# include <endian.h> /* attempt to define endianness */ -#endif - -/* - * My best guess at if you are big-endian or little-endian. This may - * need adjustment. - */ -#if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && \ - __BYTE_ORDER == __LITTLE_ENDIAN) || \ - (defined(i386) || defined(__i386__) || defined(__i486__) || \ - defined(__i586__) || defined(__i686__) || defined(vax) || defined(MIPSEL)) -# define HASH_LITTLE_ENDIAN 1 -# define HASH_BIG_ENDIAN 0 -#elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && \ - __BYTE_ORDER == __BIG_ENDIAN) || \ - (defined(sparc) || defined(POWERPC) || defined(mc68000) || defined(sel)) -# define HASH_LITTLE_ENDIAN 0 -# define HASH_BIG_ENDIAN 1 -#else -# define HASH_LITTLE_ENDIAN 0 -# define HASH_BIG_ENDIAN 0 -#endif - -#define hashsize(n) ((uint32_t)1<<(n)) -#define hashmask(n) (hashsize(n)-1) -#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) - -/* -------------------------------------------------------------------------------- -mix -- mix 3 32-bit values reversibly. - -This is reversible, so any information in (a,b,c) before mix() is -still in (a,b,c) after mix(). - -If four pairs of (a,b,c) inputs are run through mix(), or through -mix() in reverse, there are at least 32 bits of the output that -are sometimes the same for one pair and different for another pair. -This was tested for: -* pairs that differed by one bit, by two bits, in any combination - of top bits of (a,b,c), or in any combination of bottom bits of - (a,b,c). -* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed - the output delta to a Gray code (a^(a>>1)) so a string of 1's (as - is commonly produced by subtraction) look like a single 1-bit - difference. -* the base values were pseudorandom, all zero but one bit set, or - all zero plus a counter that starts at zero. - -Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that -satisfy this are - 4 6 8 16 19 4 - 9 15 3 18 27 15 - 14 9 3 7 17 3 -Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing -for "differ" defined as + with a one-bit base and a two-bit delta. I -used http://burtleburtle.net/bob/hash/avalanche.html to choose -the operations, constants, and arrangements of the variables. - -This does not achieve avalanche. There are input bits of (a,b,c) -that fail to affect some output bits of (a,b,c), especially of a. The -most thoroughly mixed value is c, but it doesn't really even achieve -avalanche in c. - -This allows some parallelism. Read-after-writes are good at doubling -the number of bits affected, so the goal of mixing pulls in the opposite -direction as the goal of parallelism. I did what I could. Rotates -seem to cost as much as shifts on every machine I could lay my hands -on, and rotates are much kinder to the top and bottom bits, so I used -rotates. -------------------------------------------------------------------------------- -*/ -#define mix(a,b,c) \ -{ \ - a -= c; a ^= rot(c, 4); c += b; \ - b -= a; b ^= rot(a, 6); a += c; \ - c -= b; c ^= rot(b, 8); b += a; \ - a -= c; a ^= rot(c,16); c += b; \ - b -= a; b ^= rot(a,19); a += c; \ - c -= b; c ^= rot(b, 4); b += a; \ -} - -/* -------------------------------------------------------------------------------- -final -- final mixing of 3 32-bit values (a,b,c) into c - -Pairs of (a,b,c) values differing in only a few bits will usually -produce values of c that look totally different. This was tested for -* pairs that differed by one bit, by two bits, in any combination - of top bits of (a,b,c), or in any combination of bottom bits of - (a,b,c). -* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed - the output delta to a Gray code (a^(a>>1)) so a string of 1's (as - is commonly produced by subtraction) look like a single 1-bit - difference. -* the base values were pseudorandom, all zero but one bit set, or - all zero plus a counter that starts at zero. - -These constants passed: - 14 11 25 16 4 14 24 - 12 14 25 16 4 14 24 -and these came close: - 4 8 15 26 3 22 24 - 10 8 15 26 3 22 24 - 11 8 15 26 3 22 24 -------------------------------------------------------------------------------- -*/ -#define final(a,b,c) \ -{ \ - c ^= b; c -= rot(b,14); \ - a ^= c; a -= rot(c,11); \ - b ^= a; b -= rot(a,25); \ - c ^= b; c -= rot(b,16); \ - a ^= c; a -= rot(c,4); \ - b ^= a; b -= rot(a,14); \ - c ^= b; c -= rot(b,24); \ -} - -/* --------------------------------------------------------------------- - This works on all machines. To be useful, it requires - -- that the key be an array of uint32_t's, and - -- that the length be the number of uint32_t's in the key - - The function hashword() is identical to hashlittle() on little-endian - machines, and identical to hashbig() on big-endian machines, - except that the length has to be measured in uint32_ts rather than in - bytes. hashlittle() is more complicated than hashword() only because - hashlittle() has to dance around fitting the key bytes into registers. --------------------------------------------------------------------- -*/ -uint32_t hashword( - const uint32_t *k, /* the key, an array of uint32_t values */ - size_t length, /* the length of the key, in uint32_ts */ - uint32_t initval) /* the previous hash, or an arbitrary value */ -{ - uint32_t a,b,c; - - /* Set up the internal state */ - a = b = c = 0xdeadbeef + (((uint32_t)length)<<2) + initval; - - /*------------------------------------------------- handle most of the key */ - while (length > 3) - { - a += k[0]; - b += k[1]; - c += k[2]; - mix(a,b,c); - length -= 3; - k += 3; - } - - /*------------------------------------------- handle the last 3 uint32_t's */ - switch(length) /* all the case statements fall through */ - { - case 3 : c+=k[2]; - case 2 : b+=k[1]; - case 1 : a+=k[0]; - final(a,b,c); - case 0: /* case 0: nothing left to add */ - break; - } - /*------------------------------------------------------ report the result */ - return c; -} - - -/* --------------------------------------------------------------------- -hashword2() -- same as hashword(), but take two seeds and return two -32-bit values. pc and pb must both be nonnull, and *pc and *pb must -both be initialized with seeds. If you pass in (*pb)==0, the output -(*pc) will be the same as the return value from hashword(). --------------------------------------------------------------------- -*/ -void hashword2 ( -const uint32_t *k, /* the key, an array of uint32_t values */ -size_t length, /* the length of the key, in uint32_ts */ -uint32_t *pc, /* IN: seed OUT: primary hash value */ -uint32_t *pb) /* IN: more seed OUT: secondary hash value */ -{ - uint32_t a,b,c; - - /* Set up the internal state */ - a = b = c = 0xdeadbeef + ((uint32_t)(length<<2)) + *pc; - c += *pb; - - /*------------------------------------------------- handle most of the key */ - while (length > 3) - { - a += k[0]; - b += k[1]; - c += k[2]; - mix(a,b,c); - length -= 3; - k += 3; - } - - /*------------------------------------------- handle the last 3 uint32_t's */ - switch(length) /* all the case statements fall through */ - { - case 3 : c+=k[2]; - case 2 : b+=k[1]; - case 1 : a+=k[0]; - final(a,b,c); - case 0: /* case 0: nothing left to add */ - break; - } - /*------------------------------------------------------ report the result */ - *pc=c; *pb=b; -} - - -/* -------------------------------------------------------------------------------- -hashlittle() -- hash a variable-length key into a 32-bit value - k : the key (the unaligned variable-length array of bytes) - length : the length of the key, counting by bytes - initval : can be any 4-byte value -Returns a 32-bit value. Every bit of the key affects every bit of -the return value. Two keys differing by one or two bits will have -totally different hash values. - -The best hash table sizes are powers of 2. There is no need to do -mod a prime (mod is sooo slow!). If you need less than 32 bits, -use a bitmask. For example, if you need only 10 bits, do - h = (h & hashmask(10)); -In which case, the hash table should have hashsize(10) elements. - -If you are hashing n strings (uint8_t **)k, do it like this: - for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h); - -By Bob Jenkins, 2006. bob_jenkins@burtleburtle.net. You may use this -code any way you wish, private, educational, or commercial. It's free. - -Use for hash table lookup, or anything where one collision in 2^^32 is -acceptable. Do NOT use for cryptographic purposes. -------------------------------------------------------------------------------- -*/ - -uint32_t hashlittle( const void *key, size_t length, uint32_t initval) -{ - uint32_t a,b,c; /* internal state */ - union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */ - - /* Set up the internal state */ - a = b = c = 0xdeadbeef + ((uint32_t)length) + initval; - - u.ptr = key; - if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) { - const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */ -#ifdef VALGRIND - const uint8_t *k8; -#endif - - /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */ - while (length > 12) - { - a += k[0]; - b += k[1]; - c += k[2]; - mix(a,b,c); - length -= 12; - k += 3; - } - - /*----------------------------- handle the last (probably partial) block */ - /* - * "k[2]&0xffffff" actually reads beyond the end of the string, but - * then masks off the part it's not allowed to read. Because the - * string is aligned, the masked-off tail is in the same word as the - * rest of the string. Every machine with memory protection I've seen - * does it on word boundaries, so is OK with this. But VALGRIND will - * still catch it and complain. The masking trick does make the hash - * noticably faster for short strings (like English words). - */ -#ifndef VALGRIND - - switch(length) - { - case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; - case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break; - case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break; - case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break; - case 8 : b+=k[1]; a+=k[0]; break; - case 7 : b+=k[1]&0xffffff; a+=k[0]; break; - case 6 : b+=k[1]&0xffff; a+=k[0]; break; - case 5 : b+=k[1]&0xff; a+=k[0]; break; - case 4 : a+=k[0]; break; - case 3 : a+=k[0]&0xffffff; break; - case 2 : a+=k[0]&0xffff; break; - case 1 : a+=k[0]&0xff; break; - case 0 : return c; /* zero length strings require no mixing */ - } - -#else /* make valgrind happy */ - - k8 = (const uint8_t *)k; - switch(length) - { - case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; - case 11: c+=((uint32_t)k8[10])<<16; /* fall through */ - case 10: c+=((uint32_t)k8[9])<<8; /* fall through */ - case 9 : c+=k8[8]; /* fall through */ - case 8 : b+=k[1]; a+=k[0]; break; - case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */ - case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */ - case 5 : b+=k8[4]; /* fall through */ - case 4 : a+=k[0]; break; - case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */ - case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */ - case 1 : a+=k8[0]; break; - case 0 : return c; - } - -#endif /* !valgrind */ - - } else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) { - const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */ - const uint8_t *k8; - - /*--------------- all but last block: aligned reads and different mixing */ - while (length > 12) - { - a += k[0] + (((uint32_t)k[1])<<16); - b += k[2] + (((uint32_t)k[3])<<16); - c += k[4] + (((uint32_t)k[5])<<16); - mix(a,b,c); - length -= 12; - k += 6; - } - - /*----------------------------- handle the last (probably partial) block */ - k8 = (const uint8_t *)k; - switch(length) - { - case 12: c+=k[4]+(((uint32_t)k[5])<<16); - b+=k[2]+(((uint32_t)k[3])<<16); - a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 11: c+=((uint32_t)k8[10])<<16; /* fall through */ - case 10: c+=k[4]; - b+=k[2]+(((uint32_t)k[3])<<16); - a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 9 : c+=k8[8]; /* fall through */ - case 8 : b+=k[2]+(((uint32_t)k[3])<<16); - a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */ - case 6 : b+=k[2]; - a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 5 : b+=k8[4]; /* fall through */ - case 4 : a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */ - case 2 : a+=k[0]; - break; - case 1 : a+=k8[0]; - break; - case 0 : return c; /* zero length requires no mixing */ - } - - } else { /* need to read the key one byte at a time */ - const uint8_t *k = (const uint8_t *)key; - - /*--------------- all but the last block: affect some 32 bits of (a,b,c) */ - while (length > 12) - { - a += k[0]; - a += ((uint32_t)k[1])<<8; - a += ((uint32_t)k[2])<<16; - a += ((uint32_t)k[3])<<24; - b += k[4]; - b += ((uint32_t)k[5])<<8; - b += ((uint32_t)k[6])<<16; - b += ((uint32_t)k[7])<<24; - c += k[8]; - c += ((uint32_t)k[9])<<8; - c += ((uint32_t)k[10])<<16; - c += ((uint32_t)k[11])<<24; - mix(a,b,c); - length -= 12; - k += 12; - } - - /*-------------------------------- last block: affect all 32 bits of (c) */ - switch(length) /* all the case statements fall through */ - { - case 12: c+=((uint32_t)k[11])<<24; - case 11: c+=((uint32_t)k[10])<<16; - case 10: c+=((uint32_t)k[9])<<8; - case 9 : c+=k[8]; - case 8 : b+=((uint32_t)k[7])<<24; - case 7 : b+=((uint32_t)k[6])<<16; - case 6 : b+=((uint32_t)k[5])<<8; - case 5 : b+=k[4]; - case 4 : a+=((uint32_t)k[3])<<24; - case 3 : a+=((uint32_t)k[2])<<16; - case 2 : a+=((uint32_t)k[1])<<8; - case 1 : a+=k[0]; - break; - case 0 : return c; - } - } - - final(a,b,c); - return c; -} - - -/* - * hashlittle2: return 2 32-bit hash values - * - * This is identical to hashlittle(), except it returns two 32-bit hash - * values instead of just one. This is good enough for hash table - * lookup with 2^^64 buckets, or if you want a second hash if you're not - * happy with the first, or if you want a probably-unique 64-bit ID for - * the key. *pc is better mixed than *pb, so use *pc first. If you want - * a 64-bit value do something like "*pc + (((uint64_t)*pb)<<32)". - */ -void hashlittle2( - const void *key, /* the key to hash */ - size_t length, /* length of the key */ - uint32_t *pc, /* IN: primary initval, OUT: primary hash */ - uint32_t *pb) /* IN: secondary initval, OUT: secondary hash */ -{ - uint32_t a,b,c; /* internal state */ - union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */ - - /* Set up the internal state */ - a = b = c = 0xdeadbeef + ((uint32_t)length) + *pc; - c += *pb; - - u.ptr = key; - if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) { - const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */ -#ifdef VALGRIND - const uint8_t *k8; -#endif - - /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */ - while (length > 12) - { - a += k[0]; - b += k[1]; - c += k[2]; - mix(a,b,c); - length -= 12; - k += 3; - } - - /*----------------------------- handle the last (probably partial) block */ - /* - * "k[2]&0xffffff" actually reads beyond the end of the string, but - * then masks off the part it's not allowed to read. Because the - * string is aligned, the masked-off tail is in the same word as the - * rest of the string. Every machine with memory protection I've seen - * does it on word boundaries, so is OK with this. But VALGRIND will - * still catch it and complain. The masking trick does make the hash - * noticably faster for short strings (like English words). - */ -#ifndef VALGRIND - - switch(length) - { - case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; - case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break; - case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break; - case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break; - case 8 : b+=k[1]; a+=k[0]; break; - case 7 : b+=k[1]&0xffffff; a+=k[0]; break; - case 6 : b+=k[1]&0xffff; a+=k[0]; break; - case 5 : b+=k[1]&0xff; a+=k[0]; break; - case 4 : a+=k[0]; break; - case 3 : a+=k[0]&0xffffff; break; - case 2 : a+=k[0]&0xffff; break; - case 1 : a+=k[0]&0xff; break; - case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */ - } - -#else /* make valgrind happy */ - - k8 = (const uint8_t *)k; - switch(length) - { - case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; - case 11: c+=((uint32_t)k8[10])<<16; /* fall through */ - case 10: c+=((uint32_t)k8[9])<<8; /* fall through */ - case 9 : c+=k8[8]; /* fall through */ - case 8 : b+=k[1]; a+=k[0]; break; - case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */ - case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */ - case 5 : b+=k8[4]; /* fall through */ - case 4 : a+=k[0]; break; - case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */ - case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */ - case 1 : a+=k8[0]; break; - case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */ - } - -#endif /* !valgrind */ - - } else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) { - const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */ - const uint8_t *k8; - - /*--------------- all but last block: aligned reads and different mixing */ - while (length > 12) - { - a += k[0] + (((uint32_t)k[1])<<16); - b += k[2] + (((uint32_t)k[3])<<16); - c += k[4] + (((uint32_t)k[5])<<16); - mix(a,b,c); - length -= 12; - k += 6; - } - - /*----------------------------- handle the last (probably partial) block */ - k8 = (const uint8_t *)k; - switch(length) - { - case 12: c+=k[4]+(((uint32_t)k[5])<<16); - b+=k[2]+(((uint32_t)k[3])<<16); - a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 11: c+=((uint32_t)k8[10])<<16; /* fall through */ - case 10: c+=k[4]; - b+=k[2]+(((uint32_t)k[3])<<16); - a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 9 : c+=k8[8]; /* fall through */ - case 8 : b+=k[2]+(((uint32_t)k[3])<<16); - a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */ - case 6 : b+=k[2]; - a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 5 : b+=k8[4]; /* fall through */ - case 4 : a+=k[0]+(((uint32_t)k[1])<<16); - break; - case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */ - case 2 : a+=k[0]; - break; - case 1 : a+=k8[0]; - break; - case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */ - } - - } else { /* need to read the key one byte at a time */ - const uint8_t *k = (const uint8_t *)key; - - /*--------------- all but the last block: affect some 32 bits of (a,b,c) */ - while (length > 12) - { - a += k[0]; - a += ((uint32_t)k[1])<<8; - a += ((uint32_t)k[2])<<16; - a += ((uint32_t)k[3])<<24; - b += k[4]; - b += ((uint32_t)k[5])<<8; - b += ((uint32_t)k[6])<<16; - b += ((uint32_t)k[7])<<24; - c += k[8]; - c += ((uint32_t)k[9])<<8; - c += ((uint32_t)k[10])<<16; - c += ((uint32_t)k[11])<<24; - mix(a,b,c); - length -= 12; - k += 12; - } - - /*-------------------------------- last block: affect all 32 bits of (c) */ - switch(length) /* all the case statements fall through */ - { - case 12: c+=((uint32_t)k[11])<<24; - case 11: c+=((uint32_t)k[10])<<16; - case 10: c+=((uint32_t)k[9])<<8; - case 9 : c+=k[8]; - case 8 : b+=((uint32_t)k[7])<<24; - case 7 : b+=((uint32_t)k[6])<<16; - case 6 : b+=((uint32_t)k[5])<<8; - case 5 : b+=k[4]; - case 4 : a+=((uint32_t)k[3])<<24; - case 3 : a+=((uint32_t)k[2])<<16; - case 2 : a+=((uint32_t)k[1])<<8; - case 1 : a+=k[0]; - break; - case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */ - } - } - - final(a,b,c); - *pc=c; *pb=b; -} - - - -/* - * hashbig(): - * This is the same as hashword() on big-endian machines. It is different - * from hashlittle() on all machines. hashbig() takes advantage of - * big-endian byte ordering. - */ -uint32_t hashbig( const void *key, size_t length, uint32_t initval) -{ - uint32_t a,b,c; - union { const void *ptr; size_t i; } u; /* to cast key to (size_t) happily */ - - /* Set up the internal state */ - a = b = c = 0xdeadbeef + ((uint32_t)length) + initval; - - u.ptr = key; - if (HASH_BIG_ENDIAN && ((u.i & 0x3) == 0)) { - const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */ -#ifdef VALGRIND - const uint8_t *k8; -#endif - - /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */ - while (length > 12) - { - a += k[0]; - b += k[1]; - c += k[2]; - mix(a,b,c); - length -= 12; - k += 3; - } - - /*----------------------------- handle the last (probably partial) block */ - /* - * "k[2]<<8" actually reads beyond the end of the string, but - * then shifts out the part it's not allowed to read. Because the - * string is aligned, the illegal read is in the same word as the - * rest of the string. Every machine with memory protection I've seen - * does it on word boundaries, so is OK with this. But VALGRIND will - * still catch it and complain. The masking trick does make the hash - * noticably faster for short strings (like English words). - */ -#ifndef VALGRIND - - switch(length) - { - case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; - case 11: c+=k[2]&0xffffff00; b+=k[1]; a+=k[0]; break; - case 10: c+=k[2]&0xffff0000; b+=k[1]; a+=k[0]; break; - case 9 : c+=k[2]&0xff000000; b+=k[1]; a+=k[0]; break; - case 8 : b+=k[1]; a+=k[0]; break; - case 7 : b+=k[1]&0xffffff00; a+=k[0]; break; - case 6 : b+=k[1]&0xffff0000; a+=k[0]; break; - case 5 : b+=k[1]&0xff000000; a+=k[0]; break; - case 4 : a+=k[0]; break; - case 3 : a+=k[0]&0xffffff00; break; - case 2 : a+=k[0]&0xffff0000; break; - case 1 : a+=k[0]&0xff000000; break; - case 0 : return c; /* zero length strings require no mixing */ - } - -#else /* make valgrind happy */ - - k8 = (const uint8_t *)k; - switch(length) /* all the case statements fall through */ - { - case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; - case 11: c+=((uint32_t)k8[10])<<8; /* fall through */ - case 10: c+=((uint32_t)k8[9])<<16; /* fall through */ - case 9 : c+=((uint32_t)k8[8])<<24; /* fall through */ - case 8 : b+=k[1]; a+=k[0]; break; - case 7 : b+=((uint32_t)k8[6])<<8; /* fall through */ - case 6 : b+=((uint32_t)k8[5])<<16; /* fall through */ - case 5 : b+=((uint32_t)k8[4])<<24; /* fall through */ - case 4 : a+=k[0]; break; - case 3 : a+=((uint32_t)k8[2])<<8; /* fall through */ - case 2 : a+=((uint32_t)k8[1])<<16; /* fall through */ - case 1 : a+=((uint32_t)k8[0])<<24; break; - case 0 : return c; - } - -#endif /* !VALGRIND */ - - } else { /* need to read the key one byte at a time */ - const uint8_t *k = (const uint8_t *)key; - - /*--------------- all but the last block: affect some 32 bits of (a,b,c) */ - while (length > 12) - { - a += ((uint32_t)k[0])<<24; - a += ((uint32_t)k[1])<<16; - a += ((uint32_t)k[2])<<8; - a += ((uint32_t)k[3]); - b += ((uint32_t)k[4])<<24; - b += ((uint32_t)k[5])<<16; - b += ((uint32_t)k[6])<<8; - b += ((uint32_t)k[7]); - c += ((uint32_t)k[8])<<24; - c += ((uint32_t)k[9])<<16; - c += ((uint32_t)k[10])<<8; - c += ((uint32_t)k[11]); - mix(a,b,c); - length -= 12; - k += 12; - } - - /*-------------------------------- last block: affect all 32 bits of (c) */ - switch(length) /* all the case statements fall through */ - { - case 12: c+=k[11]; - case 11: c+=((uint32_t)k[10])<<8; - case 10: c+=((uint32_t)k[9])<<16; - case 9 : c+=((uint32_t)k[8])<<24; - case 8 : b+=k[7]; - case 7 : b+=((uint32_t)k[6])<<8; - case 6 : b+=((uint32_t)k[5])<<16; - case 5 : b+=((uint32_t)k[4])<<24; - case 4 : a+=k[3]; - case 3 : a+=((uint32_t)k[2])<<8; - case 2 : a+=((uint32_t)k[1])<<16; - case 1 : a+=((uint32_t)k[0])<<24; - break; - case 0 : return c; - } - } - - final(a,b,c); - return c; -} - diff --git a/src/lookup3.h b/src/lookup3.h deleted file mode 100644 index 50c1cf4..0000000 --- a/src/lookup3.h +++ /dev/null @@ -1,26 +0,0 @@ -#ifndef __LOOKUP3_H -#define __LOOKUP3_H - -#if defined(__GNUC__) || defined(__sun) - -#include <stdint.h> - -#else - -#ifdef QXLDD -#include <windef.h> -#include "os_dep.h" -#else -#include <stddef.h> -#include <basetsd.h> -#endif - -typedef UINT32 uint32_t; -typedef UINT16 uint16_t; -typedef UINT8 uint8_t; - -#endif - -uint32_t hashlittle( const void *key, size_t length, uint32_t initval); - -#endif diff --git a/src/murmurhash3.c b/src/murmurhash3.c new file mode 100644 index 0000000..afb7d7d --- /dev/null +++ b/src/murmurhash3.c @@ -0,0 +1,357 @@ +//----------------------------------------------------------------------------- +// MurmurHash3 was written by Austin Appleby, and is placed in the public +// domain. The author hereby disclaims copyright to this source code. + +// Note - The x86 and x64 versions do _not_ produce the same results, as the +// algorithms are optimized for their respective platforms. You can still +// compile and run any of them on any platform, but your performance with the +// non-native version will be less than optimal. + +#include "murmurhash3.h" + +//----------------------------------------------------------------------------- +// Platform-specific functions and macros + +// Microsoft Visual Studio + +#if defined(_MSC_VER) + +#define FORCE_INLINE __forceinline + +#include <stdlib.h> + +#define ROTL32(x,y) _rotl(x,y) +#define ROTL64(x,y) _rotl64(x,y) + +#define BIG_CONSTANT(x) (x) + +// Other compilers + +#else // defined(_MSC_VER) + +#define FORCE_INLINE __attribute__((always_inline)) + +static inline uint32_t rotl32 ( uint32_t x, int8_t r ) +{ + return (x << r) | (x >> (32 - r)); +} + +static inline uint64_t rotl64 ( uint64_t x, int8_t r ) +{ + return (x << r) | (x >> (64 - r)); +} + +#define ROTL32(x,y) rotl32(x,y) +#define ROTL64(x,y) rotl64(x,y) + +#define BIG_CONSTANT(x) (x##LLU) + +#endif // !defined(_MSC_VER) + +//----------------------------------------------------------------------------- +// Block read - if your platform needs to do endian-swapping or can only +// handle aligned reads, do the conversion here + +static FORCE_INLINE uint32_t getblock_32 ( const uint32_t * p, int i ) +{ + return p[i]; +} + +static FORCE_INLINE uint64_t getblock_64 ( const uint64_t * p, int i ) +{ + return p[i]; +} + +//----------------------------------------------------------------------------- +// Finalization mix - force all bits of a hash block to avalanche + +static FORCE_INLINE uint32_t fmix_32 ( uint32_t h ) +{ + h ^= h >> 16; + h *= 0x85ebca6b; + h ^= h >> 13; + h *= 0xc2b2ae35; + h ^= h >> 16; + + return h; +} + +//---------- + +static FORCE_INLINE uint64_t fmix_64 ( uint64_t k ) +{ + k ^= k >> 33; + k *= BIG_CONSTANT(0xff51afd7ed558ccd); + k ^= k >> 33; + k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53); + k ^= k >> 33; + + return k; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_32 ( const void * key, int len, + uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 4; + + uint32_t h1 = seed; + + uint32_t c1 = 0xcc9e2d51; + uint32_t c2 = 0x1b873593; + + const uint32_t * blocks; + const uint8_t * tail; + + uint32_t k1; + + int i; + //---------- + // body + + blocks = (const uint32_t *)(data + nblocks*4); + + for(i = -nblocks; i; i++) + { + k1 = getblock_32(blocks,i); + + k1 *= c1; + k1 = ROTL32(k1,15); + k1 *= c2; + + h1 ^= k1; + h1 = ROTL32(h1,13); + h1 = h1*5+0xe6546b64; + } + + //---------- + // tail + + tail = (const uint8_t*)(data + nblocks*4); + + k1 = 0; + + switch(len & 3) + { + case 3: k1 ^= tail[2] << 16; + case 2: k1 ^= tail[1] << 8; + case 1: k1 ^= tail[0]; + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; + + h1 = fmix_32(h1); + + *(uint32_t*)out = h1; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_128 ( const void * key, const int len, + uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 16; + + uint32_t h1 = seed; + uint32_t h2 = seed; + uint32_t h3 = seed; + uint32_t h4 = seed; + + uint32_t c1 = 0x239b961b; + uint32_t c2 = 0xab0e9789; + uint32_t c3 = 0x38b34ae5; + uint32_t c4 = 0xa1e38b93; + + uint32_t k1; + uint32_t k2; + uint32_t k3; + uint32_t k4; + + const uint32_t * blocks; + const uint8_t * tail; + + int i; + + //---------- + // body + + blocks = (const uint32_t *)(data + nblocks*16); + + for(i = -nblocks; i; i++) + { + k1 = getblock_32(blocks,i*4+0); + k2 = getblock_32(blocks,i*4+1); + k3 = getblock_32(blocks,i*4+2); + k4 = getblock_32(blocks,i*4+3); + + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + + h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b; + + k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; + + h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747; + + k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; + + h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35; + + k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; + + h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17; + } + + //---------- + // tail + + tail = (const uint8_t*)(data + nblocks*16); + + k1 = 0; + k2 = 0; + k3 = 0; + k4 = 0; + + switch(len & 15) + { + case 15: k4 ^= tail[14] << 16; + case 14: k4 ^= tail[13] << 8; + case 13: k4 ^= tail[12] << 0; + k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; + + case 12: k3 ^= tail[11] << 24; + case 11: k3 ^= tail[10] << 16; + case 10: k3 ^= tail[ 9] << 8; + case 9: k3 ^= tail[ 8] << 0; + k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; + + case 8: k2 ^= tail[ 7] << 24; + case 7: k2 ^= tail[ 6] << 16; + case 6: k2 ^= tail[ 5] << 8; + case 5: k2 ^= tail[ 4] << 0; + k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; + + case 4: k1 ^= tail[ 3] << 24; + case 3: k1 ^= tail[ 2] << 16; + case 2: k1 ^= tail[ 1] << 8; + case 1: k1 ^= tail[ 0] << 0; + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len; + + h1 += h2; h1 += h3; h1 += h4; + h2 += h1; h3 += h1; h4 += h1; + + h1 = fmix_32(h1); + h2 = fmix_32(h2); + h3 = fmix_32(h3); + h4 = fmix_32(h4); + + h1 += h2; h1 += h3; h1 += h4; + h2 += h1; h3 += h1; h4 += h1; + + ((uint32_t*)out)[0] = h1; + ((uint32_t*)out)[1] = h2; + ((uint32_t*)out)[2] = h3; + ((uint32_t*)out)[3] = h4; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x64_128 ( const void * key, const int len, + const uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 16; + + uint64_t h1 = seed; + uint64_t h2 = seed; + + uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5); + uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f); + + const uint64_t * blocks; + const uint8_t * tail; + + uint64_t k1; + uint64_t k2; + + int i; + //---------- + // body + + blocks = (const uint64_t *)(data); + + for(i = 0; i < nblocks; i++) + { + k1 = getblock_64(blocks,i*2+0); + k2 = getblock_64(blocks,i*2+1); + + k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; + + h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729; + + k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; + + h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5; + } + + //---------- + // tail + + tail = (const uint8_t*)(data + nblocks*16); + + k1 = 0; + k2 = 0; + + switch(len & 15) + { + case 15: k2 ^= ((uint64_t)tail[14]) << 48; + case 14: k2 ^= ((uint64_t)tail[13]) << 40; + case 13: k2 ^= ((uint64_t)tail[12]) << 32; + case 12: k2 ^= ((uint64_t)tail[11]) << 24; + case 11: k2 ^= ((uint64_t)tail[10]) << 16; + case 10: k2 ^= ((uint64_t)tail[ 9]) << 8; + case 9: k2 ^= ((uint64_t)tail[ 8]) << 0; + k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; + + case 8: k1 ^= ((uint64_t)tail[ 7]) << 56; + case 7: k1 ^= ((uint64_t)tail[ 6]) << 48; + case 6: k1 ^= ((uint64_t)tail[ 5]) << 40; + case 5: k1 ^= ((uint64_t)tail[ 4]) << 32; + case 4: k1 ^= ((uint64_t)tail[ 3]) << 24; + case 3: k1 ^= ((uint64_t)tail[ 2]) << 16; + case 2: k1 ^= ((uint64_t)tail[ 1]) << 8; + case 1: k1 ^= ((uint64_t)tail[ 0]) << 0; + k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; h2 ^= len; + + h1 += h2; + h2 += h1; + + h1 = fmix_64(h1); + h2 = fmix_64(h2); + + h1 += h2; + h2 += h1; + + ((uint64_t*)out)[0] = h1; + ((uint64_t*)out)[1] = h2; +} + +//----------------------------------------------------------------------------- diff --git a/src/murmurhash3.h b/src/murmurhash3.h new file mode 100644 index 0000000..2a35de1 --- /dev/null +++ b/src/murmurhash3.h @@ -0,0 +1,39 @@ +// Source: http://code.google.com/p/smhasher/wiki/MurmurHash3 + +//----------------------------------------------------------------------------- +// MurmurHash3 was written by Austin Appleby, and is placed in the public +// domain. The author hereby disclaims copyright to this source code. + +#ifndef _MURMURHASH3_H_ +#define _MURMURHASH3_H_ + +//----------------------------------------------------------------------------- +// Platform-specific functions and macros + +// Microsoft Visual Studio + +#if defined(_MSC_VER) + +typedef unsigned char uint8_t; +typedef unsigned long uint32_t; +typedef unsigned __int64 uint64_t; + +// Other compilers + +#else // defined(_MSC_VER) + +#include <stdint.h> + +#endif // !defined(_MSC_VER) + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_32 ( const void * key, int len, uint32_t seed, void * out ); + +void MurmurHash3_x86_128 ( const void * key, int len, uint32_t seed, void * out ); + +void MurmurHash3_x64_128 ( const void * key, int len, uint32_t seed, void * out ); + +//----------------------------------------------------------------------------- + +#endif // _MURMURHASH3_H_ diff --git a/src/qxl_image.c b/src/qxl_image.c index aceac1e..8e5127d 100644 --- a/src/qxl_image.c +++ b/src/qxl_image.c @@ -28,7 +28,7 @@ #include <assert.h> #include <stdlib.h> #include "qxl.h" -#include "lookup3.h" +#include "murmurhash3.h" typedef struct image_info_t image_info_t; @@ -46,7 +46,7 @@ static unsigned int hash_and_copy (const uint8_t *src, int src_stride, uint8_t *dest, int dest_stride, int bytes_per_pixel, int width, int height, - unsigned int hash) + uint32_t hash) { int i; @@ -59,7 +59,7 @@ hash_and_copy (const uint8_t *src, int src_stride, if (dest) memcpy (dest_line, src_line, n_bytes); - hash = hashlittle (src_line, n_bytes, hash); + MurmurHash3_x86_32 (src_line, n_bytes, hash, &hash); } return hash; @@ -129,7 +129,7 @@ qxl_image_create (qxl_screen_t *qxl, const uint8_t *data, int x, int y, int width, int height, int stride, int Bpp, Bool fallback) { - unsigned int hash; + uint32_t hash; image_info_t *info; struct QXLImage *image; struct QXLDataChunk *head; |