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AgeCommit message (Expand)AuthorFilesLines
2015-10-22virgl/shaders: handle large shaders.large-shadersDave Airlie6-193/+206
2015-10-20virgl: use shader stencil export if it's available.Dave Airlie1-1/+13
2015-10-16renderer: fix transform feedback buffers numberDave Airlie1-1/+1
2015-10-16shader: fix two sided color interpolationDave Airlie1-1/+24
2015-10-16renderer: bail if we don't have a program when we need it.Dave Airlie1-1/+4
2015-10-15renderer: fix compressed transfer getsDave Airlie3-68/+53
2015-10-09transform feedback: handle haswell lack of ARB_transform_feedback2Dave Airlie1-10/+22
2015-10-09shader: drop the unsupported file declaration for sampler viewsDave Airlie1-0/+2
2015-04-30egl: update mesa_dma_buf_img_export usageMarc-André Lureau1-5/+7
2015-04-30egl: call virgl_egl_get_fourcc_for_texture only if use_egl_contextMarc-André Lureau1-2/+3
2015-04-20virglrenderer: add license fileDave Airlie1-0/+20
2015-04-20virglrenderer: add some more code licenesesDave Airlie9-3/+207
2015-04-20virglrenderer: use LT_INIT to keep fedora review happyDave Airlie1-1/+1
2015-04-01build: move include to virgl subdirDave Airlie2-2/+2
2015-04-01vtest: rename server and install itDave Airlie1-3/+3
2015-03-23build: fix make distcheckDave Airlie1-1/+5
2015-03-20renderer: misc cleanupsDave Airlie2-48/+19
2015-03-20renderer: reorder some structs to remove holesDave Airlie4-53/+55
2015-03-20renderer: CLEANUP: whitespace and reindentDave Airlie14-1661/+1674
2015-03-20renderer: fix some minor sparse warningsDave Airlie3-3/+3
2015-03-20renderer: move explicit locations hack into shader cfgDave Airlie3-7/+7
2015-03-20add emacs editing/indent rulesDave Airlie1-0/+12
2015-03-20renderer: CLEANUP: boolean/GLboolean -> boolDave Airlie7-253/+247
2015-03-20renderer: drop unused defineDave Airlie1-1/+0
2015-03-20renderer: drop glewIsSupported wrapper.Dave Airlie1-31/+29
2015-03-20renderer: move mesa invert pack into detection codeDave Airlie1-4/+6
2015-03-20renderer: move some more globals into renderer stateDave Airlie1-35/+37
2015-03-20renderer: move inited into global state objectDave Airlie1-8/+10
2015-03-20renderer: drop commented out lineDave Airlie1-1/+0
2015-03-20renderer: split out draw time sampler/ubo setup to separate functionsDave Airlie1-84/+100
2015-03-20renderer: start trying to support ARB_vertex_attrib_bindingDave Airlie1-23/+109
2015-03-19tests: add a test that engages transform feedbackDave Airlie1-0/+247
2015-03-19renderer: split vertex element/vbo binding code outDave Airlie1-97/+106
2015-03-19renderer: handle transform feedback 2 and 3 extensionsDave Airlie5-58/+212
2015-03-18renderer: advertise tf2/3 on guest side.Dave Airlie1-0/+1
2015-03-18renderer: fix separate transform feedbackDave Airlie1-3/+12
2015-03-18renderer: transform feedback fixesDave Airlie1-7/+33
2015-03-18renderer: use DrawElementsInstancedBaseVertex for instance + biasDave Airlie1-1/+3
2015-03-18renderer: use debug name in some more debug statementsDave Airlie2-7/+4
2015-03-18vtest: expect explicit initialisation with nameDave Airlie4-4/+24
2015-03-18renderer: emit prescale from geom shader when presentDave Airlie1-6/+16
2015-03-17renderer: add base instance support for instanced arraysDave Airlie1-0/+2
2015-03-17renderer: fix layered depth clears.Dave Airlie1-2/+6
2015-03-17renderer: start of fix to srgb framebufferDave Airlie1-1/+16
2015-03-17renderer: fix blitter cube map array shaderDave Airlie2-2/+7
2015-03-17renderer: handle clip distance input to frag shaderDave Airlie1-1/+12
2015-03-17renderer: if the srgb state changes dirty samplersDave Airlie1-3/+7
2015-03-17renderer: move glsl ver and processor to iterator prologDave Airlie1-7/+9
2015-03-17renderer/egl: decrease egl debug outputDave Airlie1-2/+2
2015-03-17renderer: handle block formats betterDave Airlie1-4/+3