diff options
Diffstat (limited to 'src/vrend_renderer.c')
-rw-r--r-- | src/vrend_renderer.c | 99 |
1 files changed, 64 insertions, 35 deletions
diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c index b27db9b..654f198 100644 --- a/src/vrend_renderer.c +++ b/src/vrend_renderer.c @@ -246,6 +246,15 @@ struct vrend_viewport { GLclampd near_val, far_val; }; +/* create a streamout object to support pause/resume */ +struct vrend_streamout_object { + GLuint id; + uint32_t num_targets; + uint32_t handles[16]; + struct list_head head; + struct vrend_so_target *so_targets[16]; +}; + #define XFB_STATE_OFF 0 #define XFB_STATE_STARTED_NEED_BEGIN 1 #define XFB_STATE_STARTED 2 @@ -313,8 +322,11 @@ struct vrend_sub_context { struct pipe_depth_stencil_alpha_state dsa_state; struct pipe_rasterizer_state rs_state; + /* number in use - 0 for paused */ int num_so_targets; - struct vrend_so_target *so_targets[16]; + /* number of bounds */ + int bound_so_targets; + uint8_t stencil_refs[2]; @@ -334,6 +346,8 @@ struct vrend_sub_context { struct pipe_blend_state hw_blend_state; int xfb_state; + + struct list_head streamout_list; }; struct vrend_context { @@ -2091,7 +2105,8 @@ static GLenum get_xfb_mode(GLenum mode) } void vrend_draw_vbo(struct vrend_context *ctx, - const struct pipe_draw_info *info) + const struct pipe_draw_info *info, + uint32_t cso) { int i; int sampler_id; @@ -2400,12 +2415,14 @@ void vrend_draw_vbo(struct vrend_context *ctx, /* set the vertex state up now on a delay */ if (!info->indexed) { GLenum mode = info->mode; + int count = cso ? cso : info->count; + int start = cso ? 0 : info->start; if (info->instance_count <= 1) - glDrawArrays(mode, info->start, info->count); + glDrawArrays(mode, start, count); else if (info->start_instance) - glDrawArraysInstancedBaseInstance(mode, info->start, info->count, info->instance_count, info->start_instance); + glDrawArraysInstancedBaseInstance(mode, start, count, info->instance_count, info->start_instance); else - glDrawArraysInstancedARB(mode, info->start, info->count, info->instance_count); + glDrawArraysInstancedARB(mode, start, count, info->instance_count); } else { GLenum elsz; GLenum mode = info->mode; @@ -3289,7 +3306,7 @@ bool vrend_destroy_context(struct vrend_context *ctx) vrend_set_num_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 0); vrend_set_num_sampler_views(ctx, PIPE_SHADER_GEOMETRY, 0, 0); - vrend_set_streamout_targets(ctx, 0, 0, NULL); + vrend_set_streamout_targets(ctx, 0, 0, 0, NULL); vrend_set_num_vbo(ctx, 0); vrend_set_index_buffer(ctx, 0, 0, 0); @@ -4424,54 +4441,64 @@ void vrend_set_sample_mask(struct vrend_context *ctx, unsigned sample_mask) } -static void vrend_hw_emit_streamout_targets(struct vrend_context *ctx) +static void vrend_hw_emit_streamout_targets(struct vrend_context *ctx, struct vrend_streamout_object *so_obj) { int i; - for (i = 0; i < ctx->sub->num_so_targets; i++) { - if (ctx->sub->so_targets[i]->buffer_offset || ctx->sub->so_targets[i]->buffer_size < ctx->sub->so_targets[i]->buffer->base.width0) - glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, i, ctx->sub->so_targets[i]->buffer->id, ctx->sub->so_targets[i]->buffer_offset, ctx->sub->so_targets[i]->buffer_size); + for (i = 0; i < so_obj->num_targets; i++) { + if (so_obj->so_targets[i]->buffer_offset || so_obj->so_targets[i]->buffer_size < so_obj->so_targets[i]->buffer->base.width0) + glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, i, so_obj->so_targets[i]->buffer->id, so_obj->so_targets[i]->buffer_offset, so_obj->so_targets[i]->buffer_size); else - glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, i, ctx->sub->so_targets[i]->buffer->id); + glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, i, so_obj->so_targets[i]->buffer->id); } } void vrend_set_streamout_targets(struct vrend_context *ctx, uint32_t append_bitmask, + uint32_t flags, uint32_t num_targets, uint32_t *handles) { struct vrend_so_target *target; int i; - int old_num = ctx->sub->num_so_targets; - - ctx->sub->num_so_targets = num_targets; - - if (num_targets == 0 && (ctx->sub->xfb_state == XFB_STATE_STARTED || ctx->sub->xfb_state == XFB_STATE_PAUSED)) { - glEndTransformFeedback(); - ctx->sub->xfb_state = XFB_STATE_OFF; - } - - for (i = 0; i < num_targets; i++) { - target = vrend_object_lookup(ctx->sub->object_hash, handles[i], VIRGL_OBJECT_STREAMOUT_TARGET); - if (!target) { - report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_HANDLE, handles[i]); - return; + int old_num = ctx->sub->bound_so_targets; + bool new_buffers = false; + + if (num_targets) { + bool found = false; + struct vrend_streamout_object *obj; + LIST_FOR_EACH_ENTRY(obj, &ctx->sub->streamout_list, head) { + if (obj->num_targets == num_targets) { + if (!memcmp(handles, obj->handles, num_targets * 4)) { + found = true; + break; + } + } + } + if (found) { + glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, obj->id); + return; } - vrend_so_target_reference(&ctx->sub->so_targets[i], target); - } - for (i = num_targets; i < old_num; i++) { - glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, i, 0); - vrend_so_target_reference(&ctx->sub->so_targets[i], NULL); + obj = CALLOC_STRUCT(vrend_streamout_object); + glGenTransformFeedbacks(1, &obj->id); + glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, obj->id); + obj->num_targets = num_targets; + for (i = 0; i < num_targets; i++) { + obj->handles[i] = handles[i]; + target = vrend_object_lookup(ctx->sub->object_hash, handles[i], VIRGL_OBJECT_STREAMOUT_TARGET); + if (!target) { + report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_HANDLE, handles[i]); + return; + } + vrend_so_target_reference(&obj->so_targets[i], target); + } + vrend_hw_emit_streamout_targets(ctx, obj); + list_addtail(&obj->head, &ctx->sub->streamout_list); } - vrend_hw_emit_streamout_targets(ctx); - - if (ctx->sub->num_so_targets) { - if (ctx->sub->xfb_state == XFB_STATE_OFF) + if (ctx->sub->xfb_state == XFB_STATE_OFF && num_targets) ctx->sub->xfb_state = XFB_STATE_STARTED_NEED_BEGIN; - } } @@ -5566,6 +5593,8 @@ void vrend_renderer_create_sub_ctx(struct vrend_context *ctx, int sub_ctx_id) glGenFramebuffers(2, sub->blit_fb_ids); list_inithead(&sub->programs); + list_inithead(&sub->streamout_list); + sub->object_hash = vrend_object_init_ctx_table(); vrend_bind_va(sub->vaoid); |