index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
airlied
summary
refs
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tree
commit
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log msg
author
committer
range
path:
root
/
src
/
glsl
/
builtin_variables.cpp
Age
Commit message (
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)
Author
Files
Lines
2014-12-21
glsl: Add gl_MaxViewports to available builtin constants
Maxence Le Doré
1
-0
/
+4
2014-09-30
glsl: Make ir_variable::num_state_slots and ir_variable::state_slots private
Ian Romanick
1
-4
/
+1
2014-09-30
glsl: Use accessors for ir_variable::warn_extension
Ian Romanick
1
-2
/
+2
2014-08-04
glsl: Track matrix layout of structure fields using two bits
Ian Romanick
1
-1
/
+1
2014-07-27
glsl/cs: Add several GLSL compute shader variables
Jordan Justen
1
-0
/
+6
2014-07-02
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
1
-0
/
+2
2014-06-30
Remove the ATI_envmap_bumpmap extension
Jason Ekstrand
1
-12
/
+0
2014-06-22
glsl: Add gl_Layer and gl_ViewportIndex builtins to fragment shader
Chris Forbes
1
-0
/
+5
2014-06-10
glsl: Remove unused include from builtin_variables.cpp
Thomas Helland
1
-1
/
+0
2014-05-02
glsl: make static constant variables "static const"
Chia-I Wu
1
-31
/
+32
2014-02-20
glsl: add gl_InvocationID variable for ARB_gpu_shader5
Jordan Justen
1
-0
/
+2
2014-02-12
glsl: Add built-in constants for ARB_shader_image_load_store.
Francisco Jerez
1
-0
/
+20
2014-02-05
glsl/cs: Handle compute shader local_size_{x,y,z} declaration.
Paul Berry
1
-0
/
+20
2014-02-05
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
1
-0
/
+4
2014-02-05
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
1
-0
/
+27
2014-02-05
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
Paul Berry
1
-0
/
+17
2014-01-20
glsl: Add gl_ViewportIndex built-in variable
Courtney Goeltzenleuchter
1
-0
/
+2
2014-01-09
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
1
-2
/
+2
2014-01-08
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
1
-6
/
+6
2013-12-17
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
Paul Berry
1
-10
/
+10
2013-12-14
glsl: add gl_SampleMaskIn[] builtin
Chris Forbes
1
-0
/
+4
2013-12-12
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
1
-4
/
+4
2013-12-12
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
1
-6
/
+6
2013-12-12
glsl: introduce data section to ir_variable
Tapani Pälli
1
-3
/
+3
2013-12-07
glsl: Add ir support for `sample` qualifier; adjust compiler and linker
Chris Forbes
1
-0
/
+2
2013-11-21
glsl: Prohibit illegal mixing of redeclarations inside/outside gl_PerVertex.
Paul Berry
1
-0
/
+1
2013-11-01
glsl: Add new builtins required by GL_ARB_sample_shading
Anuj Phogat
1
-0
/
+18
2013-10-29
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
1
-0
/
+15
2013-10-24
glsl: Keep track of centroid/interpolation mode for interface block members.
Paul Berry
1
-0
/
+4
2013-10-24
glsl: silence unused 'var' variable warning
Brian Paul
1
-2
/
+2
2013-10-22
glsl: When constructing a variable with an interface type, set interface_type
Ian Romanick
1
-1
/
+0
2013-10-18
glsl: Initialize per_vertex_accumulator::fields.
Vinson Lee
1
-1
/
+2
2013-10-15
glsl: Add new GLSL 1.50 constants.
Paul Berry
1
-0
/
+31
2013-10-10
glsl: Construct gl_PerVertex interfaces for GS and VS outputs.
Paul Berry
1
-7
/
+19
2013-10-10
glsl: Refactor code for creating gl_PerVertex interface block.
Paul Berry
1
-23
/
+49
2013-10-10
glsl: Fix block name of built-in gl_PerVertex interface block.
Paul Berry
1
-1
/
+1
2013-10-10
glsl: Construct gl_in with a location of -1.
Paul Berry
1
-1
/
+1
2013-10-09
glsl: Make accessor functions for ir_variable::interface_type.
Paul Berry
1
-1
/
+1
2013-10-08
glsl/gs: add gl_in support to builtin_variables.cpp.
Paul Berry
1
-2
/
+31
2013-10-07
glsl: Remove glsl_parser_state MaxVaryingFloats field
Ian Romanick
1
-3
/
+4
2013-10-07
glsl: Set gl_MaxVertexOutputs from VertexProgram.MaxOutputComponents etc
Ian Romanick
1
-2
/
+2
2013-08-01
glsl: add builtins for geometry shaders.
Bryan Cain
1
-2
/
+11
2013-07-15
glsl: Rework builtin_variables.cpp to reduce code duplication.
Paul Berry
1
-761
/
+368
2013-07-12
glsl: Make gl_TexCoord compatibility-only
Paul Berry
1
-26
/
+30
2013-07-12
glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.
Paul Berry
1
-1
/
+1
2013-06-14
glsl: Add gl_{Max,Min}ProgramTexelOffset built-in constants.
Matt Turner
1
-0
/
+7
2013-05-13
glsl: add AMD_vertex_shader_layer support
Jordan Justen
1
-0
/
+31
2013-05-11
glsl: fix the value of gl_MaxFragmentUniformVectors
Marek Olšák
1
-1
/
+1
2013-03-15
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
1
-13
/
+13
2013-03-15
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
1
-10
/
+10
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