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path: root/src/glsl/builtin_variables.cpp
AgeCommit message (Expand)AuthorFilesLines
2014-12-21glsl: Add gl_MaxViewports to available builtin constantsMaxence Le Doré1-0/+4
2014-09-30glsl: Make ir_variable::num_state_slots and ir_variable::state_slots privateIan Romanick1-4/+1
2014-09-30glsl: Use accessors for ir_variable::warn_extensionIan Romanick1-2/+2
2014-08-04glsl: Track matrix layout of structure fields using two bitsIan Romanick1-1/+1
2014-07-27glsl/cs: Add several GLSL compute shader variablesJordan Justen1-0/+6
2014-07-02glsl: add support for AMD_vertex_shader_viewport_indexIlia Mirkin1-0/+2
2014-06-30Remove the ATI_envmap_bumpmap extensionJason Ekstrand1-12/+0
2014-06-22glsl: Add gl_Layer and gl_ViewportIndex builtins to fragment shaderChris Forbes1-0/+5
2014-06-10glsl: Remove unused include from builtin_variables.cppThomas Helland1-1/+0
2014-05-02glsl: make static constant variables "static const"Chia-I Wu1-31/+32
2014-02-20glsl: add gl_InvocationID variable for ARB_gpu_shader5Jordan Justen1-0/+2
2014-02-12glsl: Add built-in constants for ARB_shader_image_load_store.Francisco Jerez1-0/+20
2014-02-05glsl/cs: Handle compute shader local_size_{x,y,z} declaration.Paul Berry1-0/+20
2014-02-05mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.Paul Berry1-0/+4
2014-02-05mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.Paul Berry1-0/+27
2014-02-05mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.Paul Berry1-0/+17
2014-01-20glsl: Add gl_ViewportIndex built-in variableCourtney Goeltzenleuchter1-0/+2
2014-01-09mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry1-2/+2
2014-01-08mesa: Clean up nomenclature for pipeline stages.Paul Berry1-6/+6
2013-12-17glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.Paul Berry1-10/+10
2013-12-14glsl: add gl_SampleMaskIn[] builtinChris Forbes1-0/+4
2013-12-12glsl: move variables in to ir_variable::data, part IITapani Pälli1-4/+4
2013-12-12glsl: move variables in to ir_variable::data, part ITapani Pälli1-6/+6
2013-12-12glsl: introduce data section to ir_variableTapani Pälli1-3/+3
2013-12-07glsl: Add ir support for `sample` qualifier; adjust compiler and linkerChris Forbes1-0/+2
2013-11-21glsl: Prohibit illegal mixing of redeclarations inside/outside gl_PerVertex.Paul Berry1-0/+1
2013-11-01glsl: Add new builtins required by GL_ARB_sample_shadingAnuj Phogat1-0/+18
2013-10-29glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...Francisco Jerez1-0/+15
2013-10-24glsl: Keep track of centroid/interpolation mode for interface block members.Paul Berry1-0/+4
2013-10-24glsl: silence unused 'var' variable warningBrian Paul1-2/+2
2013-10-22glsl: When constructing a variable with an interface type, set interface_typeIan Romanick1-1/+0
2013-10-18glsl: Initialize per_vertex_accumulator::fields.Vinson Lee1-1/+2
2013-10-15glsl: Add new GLSL 1.50 constants.Paul Berry1-0/+31
2013-10-10glsl: Construct gl_PerVertex interfaces for GS and VS outputs.Paul Berry1-7/+19
2013-10-10glsl: Refactor code for creating gl_PerVertex interface block.Paul Berry1-23/+49
2013-10-10glsl: Fix block name of built-in gl_PerVertex interface block.Paul Berry1-1/+1
2013-10-10glsl: Construct gl_in with a location of -1.Paul Berry1-1/+1
2013-10-09glsl: Make accessor functions for ir_variable::interface_type.Paul Berry1-1/+1
2013-10-08glsl/gs: add gl_in support to builtin_variables.cpp.Paul Berry1-2/+31
2013-10-07glsl: Remove glsl_parser_state MaxVaryingFloats fieldIan Romanick1-3/+4
2013-10-07glsl: Set gl_MaxVertexOutputs from VertexProgram.MaxOutputComponents etcIan Romanick1-2/+2
2013-08-01glsl: add builtins for geometry shaders.Bryan Cain1-2/+11
2013-07-15glsl: Rework builtin_variables.cpp to reduce code duplication.Paul Berry1-761/+368
2013-07-12glsl: Make gl_TexCoord compatibility-onlyPaul Berry1-26/+30
2013-07-12glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.Paul Berry1-1/+1
2013-06-14glsl: Add gl_{Max,Min}ProgramTexelOffset built-in constants.Matt Turner1-0/+7
2013-05-13glsl: add AMD_vertex_shader_layer supportJordan Justen1-0/+31
2013-05-11glsl: fix the value of gl_MaxFragmentUniformVectorsMarek Olšák1-1/+1
2013-03-15Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry1-13/+13
2013-03-15Replace gl_vert_result enum with gl_varying_slot.Paul Berry1-10/+10