index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
airlied
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
SConscript
Age
Commit message (
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)
Author
Files
Lines
2017-10-27
buildsys: move file regeneration logic to the script itself
Eric Engestrom
1
-16
/
+6
2017-09-25
scons: use python3-compatible print()
Eric Engestrom
1
-1
/
+1
2017-08-01
build: Convert git_sha1_gen script to Python.
Jose Fonseca
1
-1
/
+2
2017-07-31
Attempt to fix the AppVeyor build
Nicolai Hähnle
1
-0
/
+1
2017-07-06
build systems: move git_sha1_gen.sh to bin/
Eric Engestrom
1
-1
/
+1
2017-06-29
scons: wait on subprocess' completion
Eric Engestrom
1
-1
/
+1
2017-06-29
build systems: uniformize git_sha1.h generation
Eric Engestrom
1
-20
/
+8
2016-06-17
scons: put the generated git_sha1.h file in top-level src/ directory
Brian Paul
1
-1
/
+48
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-1
/
+0
2016-01-26
nir: move shader_enums.[ch] to compiler
Emil Velikov
1
-0
/
+1
2015-07-22
scons: rework the EGL build
Emil Velikov
1
-2
/
+1
2015-07-22
egl: remove the non-haiku scons build
Emil Velikov
1
-4
/
+0
2015-03-25
scons: Don't build loader on Windows.
Jose Fonseca
1
-1
/
+2
2015-03-25
scons: Don't build egl on Windows.
Jose Fonseca
1
-1
/
+1
2015-03-04
st/vega: Remove.
Jose Fonseca
1
-2
/
+0
2014-12-25
egl: Fix non-dri SCons builds re #87657
Alexander von Gluck IV
1
-1
/
+2
2014-12-23
egl: Add Haiku code and support
Alexander von Gluck IV
1
-0
/
+4
2014-08-04
util: Move ralloc to a new src/util directory.
Kenneth Graunke
1
-0
/
+1
2014-01-18
loader: introduce the loader util lib
Emil Velikov
1
-0
/
+1
2014-01-06
haiku libGL: Move from gallium target to src/hgl
Alexander von Gluck IV
1
-0
/
+5
2012-08-31
Remove libGLU
Matt Turner
1
-2
/
+0
2012-05-31
scons: add code to generate the various GL API files
Brian Paul
1
-0
/
+1
2012-05-24
scons: Fix SCons build infrastructure for FreeBSD.
Vinson Lee
1
-1
/
+1
2012-05-22
scons: Do not build glx and egl on Cygwin.
Vinson Lee
1
-1
/
+1
2012-05-03
scons: Do not build EGL on Solaris.
Vinson Lee
1
-1
/
+1
2012-01-17
scons: Add Haiku build support
Alexander von Gluck IV
1
-2
/
+3
2011-09-20
scons: Unbreak mingw build.
José Fonseca
1
-0
/
+1
2011-09-20
scons: MacOSX build fixes.
José Fonseca
1
-3
/
+4
2011-09-16
scons: fix incorrect test for embedded build
Brian Paul
1
-1
/
+1
2011-07-14
Squashed commit of the following:
José Fonseca
1
-1
/
+0
2011-06-30
scons: Buid libGL.so (WIP).
José Fonseca
1
-0
/
+1
2011-04-23
scons: Build glu.
José Fonseca
1
-0
/
+1
2011-02-11
scons: builtin_glsl_function on windows needs bundled getopt.
José Fonseca
1
-0
/
+8
2011-01-31
Remove talloc from the SCons build system.
Kenneth Graunke
1
-4
/
+0
2011-01-22
scons: Add support for GLES.
Chia-I Wu
1
-0
/
+7
2011-01-13
scons: Fix cross-compilation.
José Fonseca
1
-0
/
+3
2011-01-12
getopt: Import OpenBSD getopt implementation for MSVC.
José Fonseca
1
-0
/
+1
2011-01-12
scons: Updates for targets/egl-static.
Chia-I Wu
1
-3
/
+3
2010-11-01
scons: Revamp how to specify targets to build.
José Fonseca
1
-11
/
+9
2010-08-13
talloc: Make it compile with MSVC, MinGW, and Xcode/gcc4.0.
José Fonseca
1
-0
/
+3
2010-06-08
SConscript: don't build mesa components if mesa not in state trackers
Keith Whitwell
1
-5
/
+5
2010-06-08
glew: Drop glew now that we don't need it for the progs
Jakob Bornecrantz
1
-1
/
+0
2010-05-31
mapi/vgapi: Add SConscript for Windows build.
Chia-I Wu
1
-0
/
+1
2010-05-31
egl: Use SConscript for Windows build.
Chia-I Wu
1
-0
/
+3
2010-05-07
glapi: Move to src/mapi/.
Chia-I Wu
1
-0
/
+1
2010-03-09
scons: Add new targets option.
José Fonseca
1
-5
/
+4
2010-01-26
support an 'embedded' platform target which turns off most parts of the
Alan Hourihane
1
-2
/
+3
2009-12-10
scons: Get GLSL code building correctly when cross compiling.
José Fonseca
1
-3
/
+1
2009-11-25
scons: Autogenerate GLSL builtin library *_gc.h from *.gc files.
Michal Krol
1
-1
/
+1
2009-11-13
glsl/cl: Add a hard-coded syntax parser.
Michal Krol
1
-0
/
+1
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