index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
airlied
summary
refs
log
tree
commit
diff
log msg
author
committer
range
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Commit message (
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Author
Files
Lines
2011-03-03
nv50: check grclass instead of chipset for 3D caps
nvc0
Christoph Bumiller
2
-6
/
+4
2011-03-03
nv50: increase size of shader code bo
Christoph Bumiller
4
-14
/
+23
2011-03-03
nouveau: allow pipe driver to define which buffers should start in sysmem
Ben Skeggs
4
-7
/
+6
2011-03-02
nv50: fix IB index buffer path
Christoph Bumiller
1
-8
/
+12
2011-03-02
nv50: fix POINT_COORD_REPLACE_MAP method size
Christoph Bumiller
1
-2
/
+2
2011-03-02
nv50: primitive restart trick for vertex data through FIFO mode
Christoph Bumiller
1
-12
/
+17
2011-03-02
nv50: fix depth clamp for disabled primitive clipping
Christoph Bumiller
1
-2
/
+12
2011-03-02
nv50: implement independent blend functions for nva3+ and fix cap
Christoph Bumiller
3
-6
/
+34
2011-03-02
nv50: fix tile size calculations
Christoph Bumiller
2
-2
/
+2
2011-03-02
nv50: fix point sprite state validation
Christoph Bumiller
3
-14
/
+38
2011-03-02
nv50: allow accidentally disabled IB index buffers again
Christoph Bumiller
1
-1
/
+1
2011-03-02
nv50: apply relocations to shader code
Christoph Bumiller
1
-0
/
+2
2011-03-02
nv50: fix wrong miptree tile flags taken over from nvc0
Christoph Bumiller
1
-3
/
+0
2011-03-01
nouveau: remove nouveau_stateobj.h
Ben Skeggs
1
-316
/
+0
2011-03-01
nvc0: fix a crash on context destruction
Ben Skeggs
1
-2
/
+6
2011-03-01
nouveau: ensure vbo_dirty is set when buffer write transfer complete
Ben Skeggs
26
-231
/
+267
2011-03-01
nouveau: fix leak of nouveau_mman structs
Ben Skeggs
1
-0
/
+2
2011-03-01
nvc0: port to common fence/mm/buffer code
Ben Skeggs
21
-1347
/
+128
2011-03-01
nv50: multiply polygon offset units by 2
Ben Skeggs
1
-1
/
+1
2011-03-01
nv50: sync textures with render targets ourselves
Ben Skeggs
7
-7
/
+37
2011-03-01
nv50: move onto common linear buffer manager
Ben Skeggs
16
-690
/
+74
2011-03-01
nouveau: common linear buffer manager, ported from nv50/nvc0 drivers
Ben Skeggs
6
-2
/
+638
2011-03-01
nouveau: create linear gart/vram mman in common screen init
Ben Skeggs
6
-14
/
+19
2011-03-01
nouveau: fix fence_ref() where fence and *ref are the same fence
Ben Skeggs
1
-2
/
+3
2011-03-01
nouveau: fix compiler complaint
Ben Skeggs
4
-2
/
+11
2011-03-01
nv50: make mm available as common code
Ben Skeggs
9
-70
/
+82
2011-03-01
nv50: move onto shared fence code
Ben Skeggs
10
-347
/
+45
2011-03-01
nouveau: move nv50/nvc0 fencing to common location, and modify slightly
Ben Skeggs
5
-4
/
+296
2011-03-01
nv50-nvc0: set cur_ctx during init if none currently bound
Ben Skeggs
2
-0
/
+4
2011-02-28
nv50: replace most of it with nvc0 driver ported to nv50
Christoph Bumiller
41
-6621
/
+8825
2011-02-28
r300g: disable hyper-z on rs6xx+
Marek Olšák
1
-6
/
+0
2011-02-27
mesa: Add texcompress_rgtc.c to SConscript.
Vinson Lee
1
-0
/
+1
2011-02-28
rgtc: update docs
Dave Airlie
2
-1
/
+2
2011-02-28
mesa/st: add RGTC format support.
Dave Airlie
2
-0
/
+33
2011-02-28
swrast: add RGTC support
Dave Airlie
2
-0
/
+20
2011-02-28
mesa: Add RGTC texture store/fetch support.
Dave Airlie
8
-3
/
+1287
2011-02-28
mesa: make_float_temp_image non-static
Dave Airlie
2
-23
/
+32
2011-02-28
rgtc: llvmpipe/softpipe refuse RGTC until u_format has support.
Dave Airlie
2
-0
/
+10
2011-02-28
r300g: force swizzles for RGTC
Dave Airlie
1
-0
/
+5
2011-02-28
r600g: implement instanced drawing support
Christian König
6
-103
/
+191
2011-02-28
st/mesa & v_bug_mgr: two small instanced drawing fixes
Christian König
2
-1
/
+6
2011-02-28
Revert "r600g: Don't negate result of ABS instruction"
Dave Airlie
1
-2
/
+0
2011-02-28
r600g: Process TRUNC with tgis_op2
Fabian Bieler
1
-2
/
+2
2011-02-28
r600g: Don't negate result of ABS instruction
Fabian Bieler
1
-0
/
+2
2011-02-27
i915g: implement cache flushing
Daniel Vetter
6
-8
/
+62
2011-02-27
i915g: buffer validation for blitter
Daniel Vetter
1
-0
/
+11
2011-02-27
i915g: buffer validation for render state
Daniel Vetter
3
-0
/
+87
2011-02-27
i915g/winsys: buffer validation support
Daniel Vetter
3
-0
/
+42
2011-02-27
i915g: add raw batchbuffer dumping in drm winsys
Daniel Vetter
3
-0
/
+11
2011-02-27
i915g: cleanup static state calculation, part 2
Daniel Vetter
3
-48
/
+48
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