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authorRoland Scheidegger <sroland@vmware.com>2013-06-07 21:03:40 +0200
committerRoland Scheidegger <sroland@vmware.com>2013-06-07 21:15:01 +0200
commitd8146f240e628e70d4c07f7e805a179f70c36e23 (patch)
treeedfc30c3469fc1cb24ff96891453d1c9806e41d3 /src/gallium/drivers/llvmpipe/lp_texture.c
parent0f4c08aea2da3bd808109d09dbcdc249d1fb6b74 (diff)
llvmpipe: add support for layered rendering
Mostly just make sure the layer parameter gets passed through to the right places (and get clamped, can do this at setup time), fix up clears to clear all layers and disable opaque optimization. Luckily don't need to touch the jitted code. (Clears invoked via pipe's clear_render_target method will not work however since the pipe_util_clear function used for it doesn't handle clearing multiple layers yet.) v2: per Brian's suggestion, prettify var initialization and add some comments, add assertion for impossible layer specification for surface. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index f1a1ed0960a..2263e0a5b47 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -496,14 +496,12 @@ llvmpipe_create_surface(struct pipe_context *pipe,
ps->format = surf_tmpl->format;
if (llvmpipe_resource_is_texture(pt)) {
assert(surf_tmpl->u.tex.level <= pt->last_level);
+ assert(surf_tmpl->u.tex.first_layer <= surf_tmpl->u.tex.last_layer);
ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
ps->u.tex.level = surf_tmpl->u.tex.level;
ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
- if (ps->u.tex.first_layer != ps->u.tex.last_layer) {
- debug_printf("creating surface with multiple layers, rendering to first layer only\n");
- }
}
else {
/* setting width as number of elements should get us correct renderbuffer width */
@@ -520,7 +518,7 @@ llvmpipe_create_surface(struct pipe_context *pipe,
}
-static void
+static void
llvmpipe_surface_destroy(struct pipe_context *pipe,
struct pipe_surface *surf)
{