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author | Brian Paul <brianp@vmware.com> | 2015-12-14 09:32:48 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2015-12-16 19:38:15 -0700 |
commit | c2c0983215033524f23779d9deb25da6e5ebc733 (patch) | |
tree | 20b04dac1f2161ae1297c8e1c855bd2785d71768 | |
parent | aeee7f2a4dc7ceddace91ef5e91790483f4597e0 (diff) |
svga: don't use debug code in update_state() in release builds
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
-rw-r--r-- | src/gallium/drivers/svga/svga_state.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_state.c b/src/gallium/drivers/svga/svga_state.c index 722b369fd4b..4479a271262 100644 --- a/src/gallium/drivers/svga/svga_state.c +++ b/src/gallium/drivers/svga/svga_state.c @@ -129,7 +129,11 @@ update_state(struct svga_context *svga, const struct svga_tracked_state *atoms[], unsigned *state) { +#ifdef DEBUG boolean debug = TRUE; +#else + boolean debug = FALSE; +#endif enum pipe_error ret = PIPE_OK; unsigned i; |