diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2006-02-23 11:47:36 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2006-02-23 11:47:36 +0000 |
commit | b3b325e560277c2af179eeaeae4e930f327bd4a3 (patch) | |
tree | 39e7d9d04354e36b92b7434ba0d2d19675d43e9c | |
parent | 382ce985ac4c5569fb79a0c3545c8a4e727a816c (diff) |
get 3d textures working againtexman_0_1_pre_ttm
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_tex_layout.c | 69 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_blit.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_mipmap_tree.c | 105 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_mipmap_tree.h | 23 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_regions.c | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_regions.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tex.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tex.h | 22 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tex_image.c | 80 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tex_subimage.c | 51 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tex_validate.c | 15 |
12 files changed, 262 insertions, 127 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index fe7c3476c84..b3c7b333544 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -71,11 +71,9 @@ GLboolean i915_miptree_layout( struct intel_mipmap_tree *mt ) GLuint d = dim; for (i = mt->first_level; i <= mt->last_level; i++) { - mt->offset[face][i].x = x; - mt->offset[face][i].y = y; - mt->offset[face][i].width = d; - mt->offset[face][i].height = d; - mt->offset[face][i].depth = 1; + intel_miptree_set_image_offset(mt, face, i, + x, y, + d, d, 1); if (d == 0) _mesa_printf("cube mipmap %d/%d (%d..%d) is 0x0\n", @@ -93,21 +91,17 @@ GLboolean i915_miptree_layout( struct intel_mipmap_tree *mt ) GLuint height = mt->height0; GLuint depth = mt->depth0; - /* Calculate the size of a single slice. Hardware demands a - * minimum of 8 mipmaps, some of which might ultimately not be - * used: + /* Calculate the size of a single slice. */ mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp; mt->total_height = 0; - /* XXX: fixme! hardware expects/requires 9 levels at minimum. + /* XXX: hardware expects/requires 9 levels at minimum. */ - for ( i = mt->first_level ; i <= mt->last_level ; i++ ) { - mt->offset[0][i].x = 0; - mt->offset[0][i].y = mt->total_height; - mt->offset[0][i].width = width; - mt->offset[0][i].height = height; - mt->offset[0][i].depth = depth; + for ( i = mt->first_level ; i <= MAX2(8, mt->last_level) ; i++ ) { + intel_miptree_set_image_offset(mt, 0, i, + 0, mt->total_height, + width, height, depth); mt->total_height += MAX2(2, height); @@ -116,12 +110,17 @@ GLboolean i915_miptree_layout( struct intel_mipmap_tree *mt ) depth = minify(depth); } + /* Fixup depth_image_stride: + */ + for ( i = mt->first_level ; i <= mt->last_level ; i++ ) { + mt->offset[0][i].depth_image_stride = mt->total_height * mt->pitch * mt->cpp; + } + /* Multiply slice size by texture depth for total size. It's * remarkable how wasteful of memory the i915 texture layouts * are. They are largely fixed in the i945. */ - mt->depth_pitch = mt->total_height * mt->pitch; mt->total_height *= mt->depth0; break; } @@ -134,13 +133,10 @@ GLboolean i915_miptree_layout( struct intel_mipmap_tree *mt ) mt->total_height = 0; for ( i = mt->first_level ; i <= mt->last_level ; i++ ) { - mt->offset[0][i].x = 0; - mt->offset[0][i].y = mt->total_height; - mt->offset[0][i].height = height; - mt->offset[0][i].width = width; - mt->offset[0][i].depth = 1; + intel_miptree_set_image_offset(mt, 0, i, + 0, mt->total_height, + width, height, 1); - if (mt->compressed) mt->total_height += MAX2(1, height/4); else @@ -198,14 +194,11 @@ GLboolean i945_miptree_layout( struct intel_mipmap_tree *mt ) } for ( i = mt->first_level ; i <= mt->last_level ; i++ ) { - mt->offset[face][i].x = x; - mt->offset[face][i].y = y; - mt->offset[face][i].width = d; - mt->offset[face][i].height = d; - mt->offset[face][i].depth = 1; + intel_miptree_set_image_offset(mt, face, i, + x, y, + d, d, 1); d >>= 1; - assert(d > 0); switch (d) { case 4: @@ -259,11 +252,11 @@ GLboolean i945_miptree_layout( struct intel_mipmap_tree *mt ) for ( i = mt->first_level ; i <= mt->last_level ; i++ ) { - mt->offset[0][i].x = 0; - mt->offset[0][i].y = mt->total_height; - mt->offset[0][i].width = width; - mt->offset[0][i].height = height; - mt->offset[0][i].depth = depth; + intel_miptree_set_image_offset(mt, 0, i, + 0, mt->total_height, + width, height, depth); + + mt->total_height += MAX2(2, height) * MAX2((depth >> depth_packing), 1); @@ -273,7 +266,7 @@ GLboolean i945_miptree_layout( struct intel_mipmap_tree *mt ) */ if (depth_pack_pitch > 4) { depth_packing++; - depth_pack_pitch <<= 2; /* KW: is this right?? */ + depth_pack_pitch >>= 2; /* KW: is this right?? */ } width = minify(width); @@ -298,11 +291,9 @@ GLboolean i945_miptree_layout( struct intel_mipmap_tree *mt ) mt->total_height = 0; for ( i = mt->first_level ; i <= mt->last_level ; i++ ) { - mt->offset[0][i].x = x; - mt->offset[0][i].y = y; - mt->offset[0][i].height = height; - mt->offset[0][i].width = width; - mt->offset[0][i].depth = 1; + intel_miptree_set_image_offset(mt, 0, i, + x, y, + width, height, 1); /* LPT change: step right after second mipmap. diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index f498bcdea82..3b16d5f4a15 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -296,10 +296,10 @@ void i915UpdateTextureState( struct intel_context *intel ) case TEXTURE_1D_BIT: case TEXTURE_2D_BIT: case TEXTURE_CUBE_BIT: + case TEXTURE_3D_BIT: ok = i915_update_tex_unit( intel, i, SS3_NORMALIZED_COORDS ); break; case TEXTURE_RECT_BIT: - case TEXTURE_3D_BIT: ok = i915_update_tex_unit( intel, i, 0 ); break; case 0: { diff --git a/src/mesa/drivers/dri/i915/intel_blit.c b/src/mesa/drivers/dri/i915/intel_blit.c index db4f78a5470..9840568453f 100644 --- a/src/mesa/drivers/dri/i915/intel_blit.c +++ b/src/mesa/drivers/dri/i915/intel_blit.c @@ -51,7 +51,7 @@ void intelCopyBuffer( const __DRIdrawablePrivate *dPriv ) { struct intel_context *intel; - DBG(stderr, "%s\n", __FUNCTION__); + DBG("%s\n", __FUNCTION__); assert(dPriv); assert(dPriv->driContextPriv); diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c index 8104056989d..050ed07eb48 100644 --- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c @@ -177,8 +177,27 @@ GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt, GLuint face, GLuint level) { - return (mt->offset[face][level].x + - mt->offset[face][level].y * mt->pitch) * mt->cpp; + return mt->offset[face][level].offset; +} + +GLuint intel_miptree_depth_image_stride(struct intel_mipmap_tree *mt, + GLuint face, + GLuint level) +{ + return mt->offset[face][level].depth_image_stride; +} + + +void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, + GLuint face, + GLuint level, + GLuint x, GLuint y, + GLuint w, GLuint h, GLuint d) +{ + mt->offset[face][level].offset = (x + y * mt->pitch) * mt->cpp; + mt->offset[face][level].width = w; + mt->offset[face][level].height = h; + mt->offset[face][level].depth = d; } @@ -188,12 +207,16 @@ GLubyte *intel_miptree_image_map(struct intel_context *intel, struct intel_mipmap_tree *mt, GLuint face, GLuint level, - GLuint *stride) + GLuint *row_stride, + GLuint *image_stride) { DBG("%s \n", __FUNCTION__); - if (stride) - *stride = mt->pitch * mt->cpp; + if (row_stride) + *row_stride = mt->pitch * mt->cpp; + + if (image_stride) + *image_stride = mt->offset[face][level].depth_image_stride; return (intel_region_map(intel, mt->region) + intel_miptree_image_offset(mt, face, level)); @@ -209,25 +232,34 @@ void intel_miptree_image_unmap(struct intel_context *intel, /* Upload data for a particular image. - * - * TODO: 3D textures */ void intel_miptree_image_data(struct intel_context *intel, struct intel_mipmap_tree *dst, GLuint face, GLuint level, - void *src, GLuint src_pitch ) + void *src, + GLuint src_row_pitch, + GLuint src_image_pitch) { + GLuint depth = dst->offset[face][level].depth; + GLuint dst_offset = intel_miptree_image_offset(dst, face, level); + GLuint dst_image_stride = intel_miptree_depth_image_stride(dst, face, level); + GLuint i; + DBG("%s\n", __FUNCTION__); - intel_region_data(intel, - dst->region, - dst->offset[face][level].x, - dst->offset[face][level].y, - src, - src_pitch, - 0, 0, /* source x,y */ - dst->offset[face][level].width, - dst->offset[face][level].height); + for (i = 0; i < depth; i++) { + intel_region_data(intel, + dst->region, dst_offset, + 0, + 0, + src, + src_row_pitch, + 0, 0, /* source x,y */ + dst->offset[face][level].width, + dst->offset[face][level].height); + dst_offset += dst_image_stride; + src += src_image_pitch; + } } /* Copy mipmap image between trees @@ -237,21 +269,28 @@ void intel_miptree_image_copy( struct intel_context *intel, GLuint face, GLuint level, struct intel_mipmap_tree *src ) { - DBG("%s\n", __FUNCTION__); - assert(src->offset[face][level].width == - dst->offset[face][level].width); - - assert(src->offset[face][level].height == - dst->offset[face][level].height); - - intel_region_copy(intel, - dst->region, - dst->offset[face][level].x, - dst->offset[face][level].y, - src->region, - src->offset[face][level].x, - src->offset[face][level].y, - src->offset[face][level].width, - src->offset[face][level].height); + GLuint width = src->offset[face][level].width; + GLuint height = src->offset[face][level].height; + GLuint depth = src->offset[face][level].depth; + GLuint dst_offset = intel_miptree_image_offset(dst, face, level); + GLuint src_offset = intel_miptree_image_offset(src, face, level); + GLuint dst_image_stride = intel_miptree_depth_image_stride(dst, face, level); + GLuint src_image_stride = intel_miptree_depth_image_stride(src, face, level); + GLuint i; + + for (i = 0; i < depth; i++) { + intel_region_copy(intel, + dst->region, dst_offset, + 0, + 0, + src->region, src_offset, + 0, + 0, + width, + height); + + dst_offset += dst_image_stride; + src_offset += src_image_stride; + } } diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h index b53c919c55d..f078ca13050 100644 --- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h @@ -58,11 +58,11 @@ struct intel_mipmap_offset { - GLuint x; - GLuint y; + GLuint offset; GLuint width; GLuint height; - GLuint depth; /* how will this work? */ + GLuint depth; + GLuint depth_image_stride; }; struct intel_mipmap_tree { @@ -127,7 +127,8 @@ GLubyte *intel_miptree_image_map( struct intel_context *intel, struct intel_mipmap_tree *mt, GLuint face, GLuint level, - GLuint *stride ); + GLuint *row_stride, + GLuint *image_stride); void intel_miptree_image_unmap( struct intel_context *intel, struct intel_mipmap_tree *mt ); @@ -140,6 +141,16 @@ GLuint intel_miptree_image_offset( struct intel_mipmap_tree *mt, GLuint face, GLuint level ); +void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, + GLuint face, + GLuint level, + GLuint x, GLuint y, + GLuint w, GLuint h, GLuint d); + +GLuint intel_miptree_depth_image_stride(struct intel_mipmap_tree *mt, + GLuint face, + GLuint level); + /* Upload an image into a tree @@ -148,7 +159,9 @@ void intel_miptree_image_data(struct intel_context *intel, struct intel_mipmap_tree *dst, GLuint face, GLuint level, - void *src, GLuint src_pitch ); + void *src, + GLuint src_row_pitch, + GLuint src_image_pitch); /* Copy an image between two trees */ diff --git a/src/mesa/drivers/dri/i915/intel_regions.c b/src/mesa/drivers/dri/i915/intel_regions.c index 47957feedac..1ec8d49c706 100644 --- a/src/mesa/drivers/dri/i915/intel_regions.c +++ b/src/mesa/drivers/dri/i915/intel_regions.c @@ -197,6 +197,7 @@ static void _mesa_copy_rect( GLubyte *dst, */ void intel_region_data(struct intel_context *intel, struct intel_region *dst, + GLuint dst_offset, GLuint dstx, GLuint dsty, void *src, GLuint src_pitch, GLuint srcx, GLuint srcy, @@ -206,7 +207,7 @@ void intel_region_data(struct intel_context *intel, LOCK_HARDWARE(intel); - _mesa_copy_rect(intel_region_map(intel, dst), + _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, dst->cpp, dst->pitch, dstx, dsty, @@ -226,8 +227,10 @@ void intel_region_data(struct intel_context *intel, */ void intel_region_copy( struct intel_context *intel, struct intel_region *dst, + GLuint dst_offset, GLuint dstx, GLuint dsty, struct intel_region *src, + GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height ) { @@ -237,8 +240,8 @@ void intel_region_copy( struct intel_context *intel, intelEmitCopyBlit(intel, dst->cpp, - src->pitch, src->buffer, 0, - dst->pitch, dst->buffer, 0, + src->pitch, src->buffer, src_offset, + dst->pitch, dst->buffer, dst_offset, srcx, srcy, dstx, dsty, width, height); @@ -249,6 +252,7 @@ void intel_region_copy( struct intel_context *intel, */ void intel_region_fill( struct intel_context *intel, struct intel_region *dst, + GLuint dst_offset, GLuint dstx, GLuint dsty, GLuint width, GLuint height, GLuint color ) @@ -257,9 +261,7 @@ void intel_region_fill( struct intel_context *intel, intelEmitFillBlit(intel, dst->cpp, - dst->pitch, - dst->buffer, - 0, + dst->pitch, dst->buffer, dst_offset, dstx, dsty, width, height, color ); diff --git a/src/mesa/drivers/dri/i915/intel_regions.h b/src/mesa/drivers/dri/i915/intel_regions.h index 5f20428e222..16b6fc9eea8 100644 --- a/src/mesa/drivers/dri/i915/intel_regions.h +++ b/src/mesa/drivers/dri/i915/intel_regions.h @@ -85,6 +85,7 @@ void intel_region_unmap(struct intel_context *intel, */ void intel_region_data(struct intel_context *intel, struct intel_region *dest, + GLuint dest_offset, GLuint destx, GLuint desty, void *src, GLuint src_stride, GLuint srcx, GLuint srcy, @@ -94,8 +95,10 @@ void intel_region_data(struct intel_context *intel, */ void intel_region_copy( struct intel_context *intel, struct intel_region *dest, + GLuint dest_offset, GLuint destx, GLuint desty, struct intel_region *src, + GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height ); @@ -103,6 +106,7 @@ void intel_region_copy( struct intel_context *intel, */ void intel_region_fill( struct intel_context *intel, struct intel_region *dest, + GLuint dest_offset, GLuint destx, GLuint desty, GLuint width, GLuint height, GLuint color ); diff --git a/src/mesa/drivers/dri/i915/intel_tex.c b/src/mesa/drivers/dri/i915/intel_tex.c index 1e8d9fcf172..136286f0603 100644 --- a/src/mesa/drivers/dri/i915/intel_tex.c +++ b/src/mesa/drivers/dri/i915/intel_tex.c @@ -140,8 +140,10 @@ void intelInitTextureFuncs(struct dd_function_table * functions) functions->ChooseTextureFormat = intelChooseTextureFormat; functions->TexImage1D = intelTexImage1D; functions->TexImage2D = intelTexImage2D; + functions->TexImage3D = intelTexImage3D; functions->TexSubImage1D = intelTexSubImage1D; functions->TexSubImage2D = intelTexSubImage2D; + functions->TexSubImage3D = intelTexSubImage3D; functions->CopyTexImage1D = intelCopyTexImage1D; functions->CopyTexImage2D = intelCopyTexImage2D; functions->CopyTexSubImage1D = intelCopyTexSubImage1D; diff --git a/src/mesa/drivers/dri/i915/intel_tex.h b/src/mesa/drivers/dri/i915/intel_tex.h index 7860130c3fb..bb000bd9e93 100644 --- a/src/mesa/drivers/dri/i915/intel_tex.h +++ b/src/mesa/drivers/dri/i915/intel_tex.h @@ -39,6 +39,28 @@ const struct gl_texture_format * intelChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ); + +void intelTexImage3D(GLcontext *ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + +void intelTexSubImage3D(GLcontext *ctx, + GLenum target, + GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + void intelTexImage2D(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, diff --git a/src/mesa/drivers/dri/i915/intel_tex_image.c b/src/mesa/drivers/dri/i915/intel_tex_image.c index d14cb3fc65e..01198a00951 100644 --- a/src/mesa/drivers/dri/i915/intel_tex_image.c +++ b/src/mesa/drivers/dri/i915/intel_tex_image.c @@ -151,7 +151,8 @@ static void intelTexImage(GLcontext *ctx, GLint dims, GLenum target, GLint level, GLint internalFormat, - GLint width, GLint height, GLint border, + GLint width, GLint height, GLint depth, + GLint border, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *unpack, struct gl_texture_object *texObj, @@ -164,12 +165,13 @@ static void intelTexImage(GLcontext *ctx, GLint postConvHeight = height; GLint texelBytes, sizeInBytes; GLuint dstRowStride; + GLuint dstImageStride; - DBG("%s target %s level %d %dx%d border %d\n", __FUNCTION__, + DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, - width, height, border); + width, height, depth, border); intelFlush(ctx); @@ -187,14 +189,24 @@ static void intelTexImage(GLcontext *ctx, assert(texImage->TexFormat); - if (dims == 1) { + switch (dims) { + case 1: texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; - } - else { + break; + case 2: texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; + break; + case 3: + texImage->FetchTexelc = texImage->TexFormat->FetchTexel3D; + texImage->FetchTexelf = texImage->TexFormat->FetchTexel3Df; + break; + default: + assert(0); + break; } + texelBytes = texImage->TexFormat->TexelBytes; @@ -220,19 +232,7 @@ static void intelTexImage(GLcontext *ctx, /* If this is the only texture image in the tree, could call * bmBufferData with NULL data to free the old block and avoid * waiting on any outstanding fences. - * - * XXX: this hits a malloc/free problem. fixme. */ -#if 0 - if (intelObj->mt && - intelObj->mt->first_level == level && - intelObj->mt->last_level == level && - intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB) { - DBG("release it 2\n"); - intel_miptree_release(intel, &intelObj->mt); - } -#endif - if (intelObj->mt && intelObj->mt->first_level == level && intelObj->mt->last_level == level && @@ -286,20 +286,30 @@ static void intelTexImage(GLcontext *ctx, intelImage->mt, intelImage->face, intelImage->level, - &dstRowStride); + &dstRowStride, + &dstImageStride); } else { /* Allocate regular memory and store the image there temporarily. */ if (texImage->IsCompressed) { sizeInBytes = texImage->CompressedSize; dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat,width); + dstImageStride = 0; /* ? */ + assert(dims != 3); } else { - sizeInBytes = postConvWidth * postConvHeight * texelBytes; - dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes; + dstRowStride = postConvWidth * texelBytes; + dstImageStride = dstRowStride * postConvHeight; + sizeInBytes = depth * dstImageStride; } texImage->Data = malloc(sizeInBytes); } + + fprintf(stderr, + "Upload image %dx%dx%d row_len %x " + "pitch %x depth_pitch %x\n", + width, height, depth, + width * texelBytes, dstRowStride, dstImageStride); /* Copy data. Would like to know when it's ok for us to eg. use * the blitter to copy. Or, use the hardware to do the format @@ -310,8 +320,8 @@ static void intelTexImage(GLcontext *ctx, texImage->TexFormat, texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, 0 /* dstImageStride */, - width, height, 1, + dstRowStride, dstImageStride, + width, height, depth, format, type, pixels, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } @@ -337,6 +347,22 @@ static void intelTexImage(GLcontext *ctx, #endif } +void intelTexImage3D(GLcontext *ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + intelTexImage( ctx, 3, target, level, + internalFormat, width, height, depth, border, + format, type, pixels, + unpack, texObj, texImage ); +} + void intelTexImage2D(GLcontext *ctx, GLenum target, GLint level, @@ -348,9 +374,9 @@ void intelTexImage2D(GLcontext *ctx, struct gl_texture_image *texImage) { intelTexImage( ctx, 2, target, level, - internalFormat, width, height, border, - format, type, pixels, - unpack, texObj, texImage ); + internalFormat, width, height, 1, border, + format, type, pixels, + unpack, texObj, texImage ); } void intelTexImage1D(GLcontext *ctx, @@ -363,7 +389,7 @@ void intelTexImage1D(GLcontext *ctx, struct gl_texture_image *texImage) { intelTexImage( ctx, 1, target, level, - internalFormat, width, 1, border, + internalFormat, width, 1, 1, border, format, type, pixels, unpack, texObj, texImage ); } diff --git a/src/mesa/drivers/dri/i915/intel_tex_subimage.c b/src/mesa/drivers/dri/i915/intel_tex_subimage.c index 2f38b901fea..5adf8599a45 100644 --- a/src/mesa/drivers/dri/i915/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/i915/intel_tex_subimage.c @@ -39,8 +39,8 @@ static void intelTexSubimage (GLcontext *ctx, GLint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint width, GLint height, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *packing, struct gl_texture_object *texObj, @@ -48,7 +48,7 @@ static void intelTexSubimage (GLcontext *ctx, { struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); - GLuint dstImageStride = 0; + GLuint dstImageStride; GLuint dstRowStride; DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, @@ -59,7 +59,7 @@ static void intelTexSubimage (GLcontext *ctx, intelFlush(ctx); - pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, format, type, + pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, type, pixels, packing, "glTexSubImage2D"); if (!pixels) return; @@ -74,18 +74,19 @@ static void intelTexSubimage (GLcontext *ctx, intelImage->mt, intelImage->face, intelImage->level, - &dstRowStride ); + &dstRowStride, + &dstImageStride ); assert(dstRowStride); if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, texImage->Data, - xoffset, yoffset, 0, + xoffset, yoffset, zoffset, dstRowStride, dstImageStride, - width, height, 1, + width, height, depth, format, type, pixels, packing)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } #if 0 @@ -111,6 +112,28 @@ static void intelTexSubimage (GLcontext *ctx, +void intelTexSubImage3D(GLcontext *ctx, + GLenum target, + GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + + intelTexSubimage(ctx, 3, + target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, pixels, packing, texObj, + texImage); + +} + + void intelTexSubImage2D(GLcontext *ctx, GLenum target, @@ -125,8 +148,10 @@ void intelTexSubImage2D(GLcontext *ctx, { intelTexSubimage(ctx, 2, - target, level, xoffset, yoffset, width, - height, format, type, pixels, packing, texObj, + target, level, + xoffset, yoffset, 0, + width, height, 1, + format, type, pixels, packing, texObj, texImage); } @@ -144,8 +169,10 @@ void intelTexSubImage1D(GLcontext *ctx, struct gl_texture_image *texImage) { intelTexSubimage(ctx, 1, - target, level, xoffset, 0, width, - 1, format, type, pixels, packing, texObj, + target, level, + xoffset, 0, 0, + width, 1, 1, + format, type, pixels, packing, texObj, texImage); } diff --git a/src/mesa/drivers/dri/i915/intel_tex_validate.c b/src/mesa/drivers/dri/i915/intel_tex_validate.c index a3e61fbc474..9b4d8995446 100644 --- a/src/mesa/drivers/dri/i915/intel_tex_validate.c +++ b/src/mesa/drivers/dri/i915/intel_tex_validate.c @@ -84,7 +84,8 @@ static void copy_image_data_to_tree( struct intel_context *intel, intelImage->face, intelImage->level, intelImage->base.Data, - intelImage->base.RowStride); + intelImage->base.RowStride, + intelImage->base.RowStride * intelImage->base.Height); free(intelImage->base.Data); intelImage->base.Data = NULL; @@ -125,7 +126,9 @@ GLuint intel_finalize_mipmap_tree( struct intel_context *intel, GLuint unit ) /* If both firstImage and intelObj have a tree which can contain - * all active images, favour firstImage. + * all active images, favour firstImage. Note that because of the + * completeness requirement, we know that the image dimensions + * will match. */ if (firstImage->mt && firstImage->mt != intelObj->mt && @@ -206,13 +209,19 @@ void intel_tex_map_images( struct intel_context *intel, struct intel_texture_image *intelImage = intel_texture_image(intelObj->base.Image[face][i]); + /* XXX: Fallbacks will fail for 3d textures because core mesa + * doesn't have a place to put ImageStride -- assumes each + * teximage's depth slices are packed contiguously. This + * isn't true for i915. + */ if (intelImage->mt) { intelImage->base.Data = intel_miptree_image_map(intel, intelImage->mt, intelImage->face, intelImage->level, - &intelImage->base.RowStride); + &intelImage->base.RowStride, + NULL); } } } |