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-rw-r--r--README21
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+experiment with EGL dri images and unix socket fd passing with dirty
+
+server process -
+
+listen to UNIX socket,
+
+init EGL
+
+create multiple resources - 2-3 textures
+
+create buffers from the EGL resources
+
+convert to file descriptors -
+
+client process - initially one process
+
+create an EGL context,
+
+import fds into images,
+
+read from unix socket for flushes and updates, update screen