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Diffstat (limited to 'gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.c')
-rw-r--r--gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.c325
1 files changed, 0 insertions, 325 deletions
diff --git a/gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.c b/gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.c
deleted file mode 100644
index 7b10b4d01..000000000
--- a/gst-libs/gst/gl/dispmanx/gstglwindow_dispmanx_egl.c
+++ /dev/null
@@ -1,325 +0,0 @@
-/*
- * GStreamer
- * Copyright (C) 2013 Julien Isorce <julien.isorce@collabora.co.uk>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#define GLIB_DISABLE_DEPRECATION_WARNINGS
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#include "../gstgl_fwd.h"
-#include <gst/gl/gstglcontext.h>
-
-#include "gstglwindow_dispmanx_egl.h"
-#include "../gstglwindow_private.h"
-
-
-#ifndef ELEMENT_CHANGE_LAYER
-/* copied from interface/vmcs_host/vc_vchi_dispmanx.h of userland.git */
-#define ELEMENT_CHANGE_LAYER (1<<0)
-#define ELEMENT_CHANGE_OPACITY (1<<1)
-#define ELEMENT_CHANGE_DEST_RECT (1<<2)
-#define ELEMENT_CHANGE_SRC_RECT (1<<3)
-#define ELEMENT_CHANGE_MASK_RESOURCE (1<<4)
-#define ELEMENT_CHANGE_TRANSFORM (1<<5)
-#endif
-
-#define GST_CAT_DEFAULT gst_gl_window_debug
-
-#define gst_gl_window_dispmanx_egl_parent_class parent_class
-G_DEFINE_TYPE (GstGLWindowDispmanxEGL, gst_gl_window_dispmanx_egl,
- GST_TYPE_GL_WINDOW);
-
-static guintptr gst_gl_window_dispmanx_egl_get_window_handle (GstGLWindow *
- window);
-static void gst_gl_window_dispmanx_egl_set_window_handle (GstGLWindow * window,
- guintptr handle);
-static void gst_gl_window_dispmanx_egl_set_preferred_size (GstGLWindow * window,
- gint width, gint height);
-static void gst_gl_window_dispmanx_egl_show (GstGLWindow * window);
-static void gst_gl_window_dispmanx_egl_close (GstGLWindow * window);
-static gboolean gst_gl_window_dispmanx_egl_open (GstGLWindow * window,
- GError ** error);
-static guintptr gst_gl_window_dispmanx_egl_get_display (GstGLWindow * window);
-static gboolean gst_gl_window_dispmanx_egl_set_render_rectangle (GstGLWindow *
- window, gint x, gint y, gint width, gint height);
-
-static void window_resize (GstGLWindowDispmanxEGL * window_egl, guint width,
- guint height, gboolean visible);
-
-static void
-gst_gl_window_dispmanx_egl_class_init (GstGLWindowDispmanxEGLClass * klass)
-{
- GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
-
- window_class->get_window_handle =
- GST_DEBUG_FUNCPTR (gst_gl_window_dispmanx_egl_get_window_handle);
- window_class->set_window_handle =
- GST_DEBUG_FUNCPTR (gst_gl_window_dispmanx_egl_set_window_handle);
- window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_dispmanx_egl_show);
- window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_dispmanx_egl_close);
- window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_dispmanx_egl_open);
- window_class->get_display =
- GST_DEBUG_FUNCPTR (gst_gl_window_dispmanx_egl_get_display);
- window_class->set_preferred_size =
- GST_DEBUG_FUNCPTR (gst_gl_window_dispmanx_egl_set_preferred_size);
- window_class->set_render_rectangle =
- GST_DEBUG_FUNCPTR (gst_gl_window_dispmanx_egl_set_render_rectangle);
-}
-
-static void
-gst_gl_window_dispmanx_egl_init (GstGLWindowDispmanxEGL * window_egl)
-{
- window_egl->egldisplay = EGL_DEFAULT_DISPLAY;
-
- window_egl->visible = FALSE;
- window_egl->display = 0;
- window_egl->dp_width = 0;
- window_egl->dp_height = 0;
- window_egl->native.element = 0;
- window_egl->native.width = 0;
- window_egl->native.height = 0;
- window_egl->foreign.element = 0;
- window_egl->foreign.width = 0;
- window_egl->foreign.height = 0;
- window_egl->render_rect.x = 0;
- window_egl->render_rect.y = 0;
- window_egl->render_rect.w = 0;
- window_egl->render_rect.h = 0;
-}
-
-/* Must be called in the gl thread */
-GstGLWindowDispmanxEGL *
-gst_gl_window_dispmanx_egl_new (GstGLDisplay * display)
-{
- GstGLWindowDispmanxEGL *window;
-
- if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_EGL) == 0)
- /* we require an egl display to create dispmanx windows */
- return NULL;
-
- GST_DEBUG ("creating Dispmanx EGL window");
-
- window = g_object_new (GST_TYPE_GL_WINDOW_DISPMANX_EGL, NULL);
- gst_object_ref_sink (window);
-
- return window;
-}
-
-static void
-gst_gl_window_dispmanx_egl_close (GstGLWindow * window)
-{
- GstGLWindowDispmanxEGL *window_egl;
- DISPMANX_UPDATE_HANDLE_T dispman_update;
-
- window_egl = GST_GL_WINDOW_DISPMANX_EGL (window);
-
- if (window_egl->native.element
- && window_egl->native.element != window_egl->foreign.element) {
- dispman_update = vc_dispmanx_update_start (0);
- vc_dispmanx_element_remove (dispman_update, window_egl->native.element);
- vc_dispmanx_update_submit_sync (dispman_update);
- }
- vc_dispmanx_display_close (window_egl->display);
-
- GST_GL_WINDOW_CLASS (parent_class)->close (window);
-}
-
-static gboolean
-gst_gl_window_dispmanx_egl_open (GstGLWindow * window, GError ** error)
-{
- GstGLWindowDispmanxEGL *window_egl = GST_GL_WINDOW_DISPMANX_EGL (window);
- gint ret = graphics_get_display_size (0, &window_egl->dp_width,
- &window_egl->dp_height);
- if (ret < 0) {
- g_set_error (error, GST_GL_WINDOW_ERROR,
- GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE, "Can't open display");
- return FALSE;
- }
- GST_DEBUG ("Got display size: %dx%d\n", window_egl->dp_width,
- window_egl->dp_height);
-
- window_egl->native.element = 0;
-
- return GST_GL_WINDOW_CLASS (parent_class)->open (window, error);
-}
-
-gboolean
-gst_gl_window_dispmanx_egl_create_window (GstGLWindowDispmanxEGL * window_egl)
-{
- window_egl->native.width = 0;
- window_egl->native.height = 0;
- window_egl->display = vc_dispmanx_display_open (0);
- window_resize (window_egl, 16, 16, FALSE);
- return TRUE;
-}
-
-static guintptr
-gst_gl_window_dispmanx_egl_get_window_handle (GstGLWindow * window)
-{
- GstGLWindowDispmanxEGL *window_egl;
- window_egl = GST_GL_WINDOW_DISPMANX_EGL (window);
- if (window_egl->native.element)
- return (guintptr) & window_egl->native;
- return 0;
-}
-
-static void
-gst_gl_window_dispmanx_egl_set_window_handle (GstGLWindow * window,
- guintptr handle)
-{
- GstGLWindowDispmanxEGL *window_egl = GST_GL_WINDOW_DISPMANX_EGL (window);
- EGL_DISPMANX_WINDOW_T *foreign_window = (EGL_DISPMANX_WINDOW_T *) handle;
- DISPMANX_UPDATE_HANDLE_T dispman_update;
-
- GST_DEBUG_OBJECT (window, "set window handle with size %dx%d",
- foreign_window->width, foreign_window->height);
-
- if (window_egl->native.element) {
- dispman_update = vc_dispmanx_update_start (0);
- vc_dispmanx_element_remove (dispman_update, window_egl->native.element);
- vc_dispmanx_update_submit_sync (dispman_update);
- }
-
- window_egl->native.element = window_egl->foreign.element =
- foreign_window->element;
- window_egl->native.width = window_egl->foreign.width = foreign_window->width;
- window_egl->native.height = window_egl->foreign.height =
- foreign_window->height;
-}
-
-static void
-gst_gl_window_dispmanx_egl_set_preferred_size (GstGLWindow * window, gint width,
- gint height)
-{
- GstGLWindowDispmanxEGL *window_egl = GST_GL_WINDOW_DISPMANX_EGL (window);
-
- GST_DEBUG_OBJECT (window, "set preferred size to %dx%d", width, height);
- window_egl->preferred_width = width;
- window_egl->preferred_height = height;
-}
-
-static void
-window_resize (GstGLWindowDispmanxEGL * window_egl, guint width, guint height,
- gboolean visible)
-{
- GstGLWindow *window = GST_GL_WINDOW (window_egl);
-
- GST_DEBUG ("resizing %s window from %ux%u to %ux%u",
- visible ? "visible" : "invisible", window_egl->native.width,
- window_egl->native.height, width, height);
-
- if (window_egl->display) {
- VC_RECT_T dst_rect;
- VC_RECT_T src_rect;
- GstVideoRectangle src, res;
- DISPMANX_UPDATE_HANDLE_T dispman_update;
- uint32_t opacity = visible ? 255 : 0;
- VC_DISPMANX_ALPHA_T alpha =
- { DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS, opacity, 0 };
-
- src.w = width;
- src.h = height;
- src.x = src.y = 0;
-
- /* If there is no render rectangle, center the width*height frame
- * inside dp_width*dp_height */
- if (window_egl->render_rect.w <= 0 || window_egl->render_rect.h <= 0) {
- GstVideoRectangle dst;
- dst.w = window_egl->dp_width;
- dst.h = window_egl->dp_height;
- dst.x = dst.y = 0;
- gst_video_sink_center_rect (src, dst, &res, FALSE);
- } else {
- gst_video_sink_center_rect (src, window_egl->render_rect, &res, FALSE);
- }
-
- dst_rect.x = res.x;
- dst_rect.y = res.y;
- dst_rect.width = res.w;
- dst_rect.height = res.h;
-
- src_rect.x = 0;
- src_rect.y = 0;
- src_rect.width = width << 16;
- src_rect.height = height << 16;
-
- dispman_update = vc_dispmanx_update_start (0);
-
- if (window_egl->native.element) {
- uint32_t change_flags =
- ELEMENT_CHANGE_OPACITY | ELEMENT_CHANGE_DEST_RECT |
- ELEMENT_CHANGE_SRC_RECT;
- vc_dispmanx_element_change_attributes (dispman_update,
- window_egl->native.element, change_flags, 0, opacity, &dst_rect,
- &src_rect, 0, 0);
- } else {
- window_egl->native.element = vc_dispmanx_element_add (dispman_update,
- window_egl->display, 0, &dst_rect, 0, &src_rect,
- DISPMANX_PROTECTION_NONE, &alpha, 0, 0);
- }
-
- vc_dispmanx_update_submit_sync (dispman_update);
-
- gst_gl_window_resize (window, width, height);
- }
-
- window_egl->native.width = width;
- window_egl->native.height = height;
-}
-
-static gboolean
-gst_gl_window_dispmanx_egl_set_render_rectangle (GstGLWindow * window,
- gint x, gint y, gint width, gint height)
-{
- GstGLWindowDispmanxEGL *window_egl = GST_GL_WINDOW_DISPMANX_EGL (window);
- window_egl->render_rect.x = x;
- window_egl->render_rect.y = y;
- window_egl->render_rect.w = width;
- window_egl->render_rect.h = height;
-
- window_resize (window_egl, window_egl->render_rect.w,
- window_egl->render_rect.h, TRUE);
- return TRUE;
-}
-
-static void
-gst_gl_window_dispmanx_egl_show (GstGLWindow * window)
-{
- GstGLWindowDispmanxEGL *window_egl = GST_GL_WINDOW_DISPMANX_EGL (window);
-
- if (!window_egl->visible) {
- if (window_egl->render_rect.w <= 0 || window_egl->render_rect.h <= 0) {
- window_resize (window_egl, window_egl->preferred_width,
- window_egl->preferred_height, TRUE);
- }
- window_egl->visible = TRUE;
- }
-}
-
-static guintptr
-gst_gl_window_dispmanx_egl_get_display (GstGLWindow * window)
-{
- GstGLWindowDispmanxEGL *window_egl;
-
- window_egl = GST_GL_WINDOW_DISPMANX_EGL (window);
-
- return (guintptr) window_egl->egldisplay;
-}