diff options
author | Matthew Waters <matthew@centricular.com> | 2015-05-20 00:28:52 +1000 |
---|---|---|
committer | Matthew Waters <matthew@centricular.com> | 2015-05-20 00:36:48 +1000 |
commit | 057130b93d63c1b9014e55a74e5dfa073cc7b4ee (patch) | |
tree | 34937a47edcc94ed7928985e919e1375b446e2ad /ext/gl | |
parent | 49c4d0850d804c983c0cbd698e7deff0fad162bf (diff) |
caopengllayersink: correctly use the sync meta across multiple contexts
1. Set the sync point after the (possible) upload has occured
2. Wait in the correct GL context (the draw context)
Note: We don't add the GL sync meta to the input buffer as it's not
writable and a copy would be expensive.
Similar to the change with the same name for glimagesink
Diffstat (limited to 'ext/gl')
-rw-r--r-- | ext/gl/caopengllayersink.h | 2 | ||||
-rw-r--r-- | ext/gl/caopengllayersink.m | 44 |
2 files changed, 39 insertions, 7 deletions
diff --git a/ext/gl/caopengllayersink.h b/ext/gl/caopengllayersink.h index c0513c77f..b28eb3f91 100644 --- a/ext/gl/caopengllayersink.h +++ b/ext/gl/caopengllayersink.h @@ -59,6 +59,7 @@ struct _GstCAOpenGLLayerSink guint next_tex; GstBuffer *next_buffer; + GstBuffer *next_sync; GstGLCAOpenGLLayer *layer; @@ -70,6 +71,7 @@ struct _GstCAOpenGLLayerSink /* avoid replacing the stored_buffer while drawing */ GMutex drawing_lock; GstBuffer *stored_buffer; + GstBuffer *stored_sync; GLuint redisplay_texture; gboolean caps_change; diff --git a/ext/gl/caopengllayersink.m b/ext/gl/caopengllayersink.m index 724de6f4e..a9ca2caf5 100644 --- a/ext/gl/caopengllayersink.m +++ b/ext/gl/caopengllayersink.m @@ -448,6 +448,7 @@ gst_ca_opengl_layer_sink_query (GstBaseSink * bsink, GstQuery * query) gst_buffer_unref (buf); gst_buffer_replace (&ca_sink->next_buffer, NULL); + gst_buffer_replace (&ca_sink->next_sync, NULL); res = GST_BASE_SINK_CLASS (parent_class)->query (bsink, query); break; @@ -528,12 +529,16 @@ gst_ca_opengl_layer_sink_change_state (GstElement * element, GstStateChange tran */ GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink); ca_sink->redisplay_texture = 0; + + gst_buffer_replace (&ca_sink->stored_sync, NULL); + if (ca_sink->stored_buffer) { gst_buffer_unref (ca_sink->stored_buffer); ca_sink->stored_buffer = NULL; } - GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink); gst_buffer_replace (&ca_sink->next_buffer, NULL); + gst_buffer_replace (&ca_sink->next_sync, NULL); + GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink); if (ca_sink->pool) { gst_buffer_pool_set_active (ca_sink->pool, FALSE); @@ -662,7 +667,9 @@ static GstFlowReturn gst_ca_opengl_layer_sink_prepare (GstBaseSink * bsink, GstBuffer * buf) { GstCAOpenGLLayerSink *ca_sink; + GstBuffer *next_sync, *old_sync, *old_buffer; GstVideoFrame gl_frame; + GstGLSyncMeta *sync_meta; ca_sink = GST_CA_OPENGL_LAYER_SINK (bsink); @@ -683,7 +690,24 @@ gst_ca_opengl_layer_sink_prepare (GstBaseSink * bsink, GstBuffer * buf) ca_sink->next_tex = *(guint *) gl_frame.data[0]; - gst_buffer_replace (&ca_sink->next_buffer, buf); + next_sync = gst_buffer_new (); + sync_meta = gst_buffer_add_gl_sync_meta (ca_sink->context, next_sync); + gst_gl_sync_meta_set_sync_point (sync_meta, ca_sink->context); + + GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink); + ca_sink->next_tex = *(guint *) gl_frame.data[0]; + + old_buffer = ca_sink->next_buffer; + ca_sink->next_buffer = gst_buffer_ref (buf); + + old_sync = ca_sink->next_sync; + ca_sink->next_sync = next_sync; + GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink); + + if (old_buffer) + gst_buffer_unref (old_buffer); + if (old_sync) + gst_buffer_unref (old_sync); gst_video_frame_unmap (&gl_frame); @@ -701,7 +725,7 @@ static GstFlowReturn gst_ca_opengl_layer_sink_show_frame (GstVideoSink * vsink, GstBuffer * buf) { GstCAOpenGLLayerSink *ca_sink; - GstBuffer *stored_buffer; + GstBuffer *stored_buffer, *old_sync; GST_TRACE ("rendering buffer:%p", buf); @@ -716,8 +740,12 @@ gst_ca_opengl_layer_sink_show_frame (GstVideoSink * vsink, GstBuffer * buf) /* Avoid to release the texture while drawing */ GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink); ca_sink->redisplay_texture = ca_sink->next_tex; + stored_buffer = ca_sink->stored_buffer; ca_sink->stored_buffer = gst_buffer_ref (ca_sink->next_buffer); + + old_sync = ca_sink->stored_sync; + ca_sink->stored_sync = gst_buffer_ref (ca_sink->next_sync); GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink); /* The layer will automatically call the draw callback to draw the new @@ -730,6 +758,8 @@ gst_ca_opengl_layer_sink_show_frame (GstVideoSink * vsink, GstBuffer * buf) if (stored_buffer) gst_buffer_unref (stored_buffer); + if (old_sync) + gst_buffer_unref (old_sync); if (g_atomic_int_get (&ca_sink->to_quit) != 0) { GST_ELEMENT_ERROR (ca_sink, RESOURCE, NOT_FOUND, @@ -978,6 +1008,7 @@ gst_ca_opengl_layer_sink_on_draw (GstCAOpenGLLayerSink * ca_sink) */ const GstGLFuncs *gl = NULL; + GstGLSyncMeta *sync_meta; g_return_if_fail (GST_IS_CA_OPENGL_LAYER_SINK (ca_sink)); @@ -1008,10 +1039,9 @@ gst_ca_opengl_layer_sink_on_draw (GstCAOpenGLLayerSink * ca_sink) ca_sink->caps_change = TRUE; } -#if GST_GL_HAVE_OPENGL - if (USING_OPENGL (ca_sink->context)) - gl->Disable (GL_TEXTURE_2D); -#endif + sync_meta = gst_buffer_get_gl_sync_meta (ca_sink->stored_sync); + if (sync_meta) + gst_gl_sync_meta_wait (sync_meta, gst_gl_context_get_current ()); gl->BindTexture (GL_TEXTURE_2D, 0); |