diff options
author | Tim-Philipp Müller <tim@centricular.com> | 2017-12-11 14:20:59 +0000 |
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committer | Tim-Philipp Müller <tim@centricular.com> | 2017-12-19 12:02:31 +0000 |
commit | ee589cd337ffaf2c4096cdaaae44c502d7ef0cd0 (patch) | |
tree | eee80e448ce75bd3be8e240fc1a8e0cb9cffbf24 /ext/gl/gstgloverlay.c | |
parent | 769a21d0bb310906b880c07da0e1e2376e11c187 (diff) |
gl: most of opengl plugin has moved to -base, keep mixer bits in -bad for now
Since they rely on GstVideoAggregator.
Fix detection of things again, and Meson
Diffstat (limited to 'ext/gl/gstgloverlay.c')
-rw-r--r-- | ext/gl/gstgloverlay.c | 832 |
1 files changed, 0 insertions, 832 deletions
diff --git a/ext/gl/gstgloverlay.c b/ext/gl/gstgloverlay.c deleted file mode 100644 index 864ea64da..000000000 --- a/ext/gl/gstgloverlay.c +++ /dev/null @@ -1,832 +0,0 @@ -/* - * GStreamer - * Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, - * Boston, MA 02110-1301, USA. - */ - -/** - * SECTION:element-gloverlay - * @title: gloverlay - * - * Overlay GL video texture with a PNG image - * - * ## Examples - * |[ - * gst-launch-1.0 videotestsrc ! gloverlay location=image.jpg ! glimagesink - * ]| - * FBO (Frame Buffer Object) is required. - * - */ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include <gst/base/gsttypefindhelper.h> -#include <gst/gl/gstglconfig.h> - -#include "gstgloverlay.h" -#include "effects/gstgleffectssources.h" -#include "gstglutils.h" - -#include <stdio.h> -#include <stdlib.h> -#ifdef _MSC_VER -#define HAVE_BOOLEAN -#endif -#include <jpeglib.h> -#include <png.h> - -#if PNG_LIBPNG_VER >= 10400 -#define int_p_NULL NULL -#define png_infopp_NULL NULL -#endif - -#define GST_CAT_DEFAULT gst_gl_overlay_debug -GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); - -#define DEBUG_INIT \ - GST_DEBUG_CATEGORY_INIT (gst_gl_overlay_debug, "gloverlay", 0, "gloverlay element"); - -#define gst_gl_overlay_parent_class parent_class -G_DEFINE_TYPE_WITH_CODE (GstGLOverlay, gst_gl_overlay, GST_TYPE_GL_FILTER, - DEBUG_INIT); - -static gboolean gst_gl_overlay_set_caps (GstGLFilter * filter, - GstCaps * incaps, GstCaps * outcaps); - -static void gst_gl_overlay_set_property (GObject * object, guint prop_id, - const GValue * value, GParamSpec * pspec); -static void gst_gl_overlay_get_property (GObject * object, guint prop_id, - GValue * value, GParamSpec * pspec); - -static void gst_gl_overlay_before_transform (GstBaseTransform * trans, - GstBuffer * outbuf); -static gboolean gst_gl_overlay_filter_texture (GstGLFilter * filter, - GstGLMemory * in_tex, GstGLMemory * out_tex); - -static gboolean gst_gl_overlay_load_png (GstGLOverlay * overlay, FILE * fp); -static gboolean gst_gl_overlay_load_jpeg (GstGLOverlay * overlay, FILE * fp); - -enum -{ - PROP_0, - PROP_LOCATION, - PROP_OFFSET_X, - PROP_OFFSET_Y, - PROP_RELATIVE_X, - PROP_RELATIVE_Y, - PROP_OVERLAY_WIDTH, - PROP_OVERLAY_HEIGHT, - PROP_ALPHA -}; - -/* *INDENT-OFF* */ -/* vertex source */ -static const gchar *overlay_v_src = - "attribute vec4 a_position;\n" - "attribute vec2 a_texcoord;\n" - "varying vec2 v_texcoord;\n" - "void main()\n" - "{\n" - " gl_Position = a_position;\n" - " v_texcoord = a_texcoord;\n" - "}"; - -/* fragment source */ -static const gchar *overlay_f_src = - "#ifdef GL_ES\n" - "precision mediump float;\n" - "#endif\n" - "uniform sampler2D texture;\n" - "uniform float alpha;\n" - "varying vec2 v_texcoord;\n" - "void main()\n" - "{\n" - " vec4 rgba = texture2D( texture, v_texcoord );\n" - " gl_FragColor = vec4(rgba.rgb, rgba.a * alpha);\n" - "}\n"; -/* *INDENT-ON* */ - -/* init resources that need a gl context */ -static gboolean -gst_gl_overlay_gl_start (GstGLBaseFilter * base_filter) -{ - GstGLOverlay *overlay = GST_GL_OVERLAY (base_filter); - - if (!GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (base_filter)) - return FALSE; - - return gst_gl_context_gen_shader (base_filter->context, overlay_v_src, - overlay_f_src, &overlay->shader); -} - -/* free resources that need a gl context */ -static void -gst_gl_overlay_gl_stop (GstGLBaseFilter * base_filter) -{ - GstGLOverlay *overlay = GST_GL_OVERLAY (base_filter); - const GstGLFuncs *gl = base_filter->context->gl_vtable; - - if (overlay->shader) { - gst_object_unref (overlay->shader); - overlay->shader = NULL; - } - - if (overlay->image_memory) { - gst_memory_unref ((GstMemory *) overlay->image_memory); - overlay->image_memory = NULL; - } - - if (overlay->vao) { - gl->DeleteVertexArrays (1, &overlay->vao); - overlay->vao = 0; - } - - if (overlay->vbo) { - gl->DeleteBuffers (1, &overlay->vbo); - overlay->vbo = 0; - } - - if (overlay->vbo_indices) { - gl->DeleteBuffers (1, &overlay->vbo_indices); - overlay->vbo_indices = 0; - } - - if (overlay->overlay_vao) { - gl->DeleteVertexArrays (1, &overlay->overlay_vao); - overlay->overlay_vao = 0; - } - - if (overlay->overlay_vbo) { - gl->DeleteBuffers (1, &overlay->overlay_vbo); - overlay->overlay_vbo = 0; - } - - GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (base_filter); -} - -static void -gst_gl_overlay_class_init (GstGLOverlayClass * klass) -{ - GObjectClass *gobject_class; - GstElementClass *element_class; - - gobject_class = (GObjectClass *) klass; - element_class = GST_ELEMENT_CLASS (klass); - - gst_gl_filter_add_rgba_pad_templates (GST_GL_FILTER_CLASS (klass)); - - gobject_class->set_property = gst_gl_overlay_set_property; - gobject_class->get_property = gst_gl_overlay_get_property; - - GST_GL_BASE_FILTER_CLASS (klass)->gl_start = gst_gl_overlay_gl_start; - GST_GL_BASE_FILTER_CLASS (klass)->gl_stop = gst_gl_overlay_gl_stop; - - GST_GL_FILTER_CLASS (klass)->set_caps = gst_gl_overlay_set_caps; - GST_GL_FILTER_CLASS (klass)->filter_texture = gst_gl_overlay_filter_texture; - - GST_BASE_TRANSFORM_CLASS (klass)->before_transform = - GST_DEBUG_FUNCPTR (gst_gl_overlay_before_transform); - - g_object_class_install_property (gobject_class, PROP_LOCATION, - g_param_spec_string ("location", "location", - "Location of image file to overlay", NULL, GST_PARAM_CONTROLLABLE - | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE - | G_PARAM_STATIC_STRINGS)); - g_object_class_install_property (gobject_class, PROP_OFFSET_X, - g_param_spec_int ("offset-x", "X Offset", - "For positive value, horizontal offset of overlay image in pixels from" - " left of video image. For negative value, horizontal offset of overlay" - " image in pixels from right of video image", G_MININT, G_MAXINT, 0, - GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE - | G_PARAM_STATIC_STRINGS)); - g_object_class_install_property (gobject_class, PROP_OFFSET_Y, - g_param_spec_int ("offset-y", "Y Offset", - "For positive value, vertical offset of overlay image in pixels from" - " top of video image. For negative value, vertical offset of overlay" - " image in pixels from bottom of video image", G_MININT, G_MAXINT, 0, - GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE - | G_PARAM_STATIC_STRINGS)); - g_object_class_install_property (gobject_class, PROP_RELATIVE_X, - g_param_spec_double ("relative-x", "Relative X Offset", - "Horizontal offset of overlay image in fractions of video image " - "width, from top-left corner of video image", 0.0, 1.0, 0.0, - GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE - | G_PARAM_STATIC_STRINGS)); - g_object_class_install_property (gobject_class, PROP_RELATIVE_Y, - g_param_spec_double ("relative-y", "Relative Y Offset", - "Vertical offset of overlay image in fractions of video image " - "height, from top-left corner of video image", 0.0, 1.0, 0.0, - GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE - | G_PARAM_STATIC_STRINGS)); - g_object_class_install_property (gobject_class, PROP_OVERLAY_WIDTH, - g_param_spec_int ("overlay-width", "Overlay Width", - "Width of overlay image in pixels (0 = same as overlay image)", 0, - G_MAXINT, 0, - GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE - | G_PARAM_STATIC_STRINGS)); - g_object_class_install_property (gobject_class, PROP_OVERLAY_HEIGHT, - g_param_spec_int ("overlay-height", "Overlay Height", - "Height of overlay image in pixels (0 = same as overlay image)", 0, - G_MAXINT, 0, - GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE - | G_PARAM_STATIC_STRINGS)); - g_object_class_install_property (gobject_class, PROP_ALPHA, - g_param_spec_double ("alpha", "Alpha", "Global alpha of overlay image", - 0.0, 1.0, 1.0, GST_PARAM_CONTROLLABLE | GST_PARAM_MUTABLE_PLAYING - | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); - - gst_element_class_set_metadata (element_class, - "Gstreamer OpenGL Overlay", "Filter/Effect/Video", - "Overlay GL video texture with a JPEG/PNG image", - "Filippo Argiolas <filippo.argiolas@gmail.com>, " - "Matthew Waters <matthew@centricular.com>"); - - GST_GL_BASE_FILTER_CLASS (klass)->supported_gl_api = - GST_GL_API_OPENGL | GST_GL_API_GLES2 | GST_GL_API_OPENGL3; -} - -static void -gst_gl_overlay_init (GstGLOverlay * overlay) -{ - overlay->offset_x = 0; - overlay->offset_y = 0; - - overlay->relative_x = 0.0; - overlay->relative_y = 0.0; - - overlay->overlay_width = 0; - overlay->overlay_height = 0; - - overlay->alpha = 1.0; -} - -static void -gst_gl_overlay_set_property (GObject * object, guint prop_id, - const GValue * value, GParamSpec * pspec) -{ - GstGLOverlay *overlay = GST_GL_OVERLAY (object); - - switch (prop_id) { - case PROP_LOCATION: - g_free (overlay->location); - overlay->location_has_changed = TRUE; - overlay->location = g_value_dup_string (value); - break; - case PROP_OFFSET_X: - overlay->offset_x = g_value_get_int (value); - overlay->geometry_change = TRUE; - break; - case PROP_OFFSET_Y: - overlay->offset_y = g_value_get_int (value); - overlay->geometry_change = TRUE; - break; - case PROP_RELATIVE_X: - overlay->relative_x = g_value_get_double (value); - overlay->geometry_change = TRUE; - break; - case PROP_RELATIVE_Y: - overlay->relative_y = g_value_get_double (value); - overlay->geometry_change = TRUE; - break; - case PROP_OVERLAY_WIDTH: - overlay->overlay_width = g_value_get_int (value); - overlay->geometry_change = TRUE; - break; - case PROP_OVERLAY_HEIGHT: - overlay->overlay_height = g_value_get_int (value); - overlay->geometry_change = TRUE; - break; - case PROP_ALPHA: - overlay->alpha = g_value_get_double (value); - break; - default: - G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); - break; - } -} - -static void -gst_gl_overlay_get_property (GObject * object, guint prop_id, - GValue * value, GParamSpec * pspec) -{ - GstGLOverlay *overlay = GST_GL_OVERLAY (object); - - switch (prop_id) { - case PROP_LOCATION: - g_value_set_string (value, overlay->location); - break; - case PROP_OFFSET_X: - g_value_set_int (value, overlay->offset_x); - break; - case PROP_OFFSET_Y: - g_value_set_int (value, overlay->offset_y); - break; - case PROP_RELATIVE_X: - g_value_set_double (value, overlay->relative_x); - break; - case PROP_RELATIVE_Y: - g_value_set_double (value, overlay->relative_y); - break; - case PROP_OVERLAY_WIDTH: - g_value_set_int (value, overlay->overlay_width); - break; - case PROP_OVERLAY_HEIGHT: - g_value_set_int (value, overlay->overlay_height); - break; - case PROP_ALPHA: - g_value_set_double (value, overlay->alpha); - break; - default: - G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); - break; - } -} - -static gboolean -gst_gl_overlay_set_caps (GstGLFilter * filter, GstCaps * incaps, - GstCaps * outcaps) -{ - GstGLOverlay *overlay = GST_GL_OVERLAY (filter); - GstStructure *s = gst_caps_get_structure (incaps, 0); - gint width = 0; - gint height = 0; - - gst_structure_get_int (s, "width", &width); - gst_structure_get_int (s, "height", &height); - - overlay->window_width = width; - overlay->window_height = height; - - return TRUE; -} - -static void -_unbind_buffer (GstGLOverlay * overlay) -{ - GstGLFilter *filter = GST_GL_FILTER (overlay); - const GstGLFuncs *gl = GST_GL_BASE_FILTER (overlay)->context->gl_vtable; - - gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0); - gl->BindBuffer (GL_ARRAY_BUFFER, 0); - - gl->DisableVertexAttribArray (filter->draw_attr_position_loc); - gl->DisableVertexAttribArray (filter->draw_attr_texture_loc); -} - -static void -_bind_buffer (GstGLOverlay * overlay, GLuint vbo) -{ - GstGLFilter *filter = GST_GL_FILTER (overlay); - const GstGLFuncs *gl = GST_GL_BASE_FILTER (overlay)->context->gl_vtable; - - gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, overlay->vbo_indices); - gl->BindBuffer (GL_ARRAY_BUFFER, vbo); - - gl->EnableVertexAttribArray (filter->draw_attr_position_loc); - gl->EnableVertexAttribArray (filter->draw_attr_texture_loc); - - gl->VertexAttribPointer (filter->draw_attr_position_loc, 3, GL_FLOAT, - GL_FALSE, 5 * sizeof (GLfloat), (void *) 0); - gl->VertexAttribPointer (filter->draw_attr_texture_loc, 2, GL_FLOAT, - GL_FALSE, 5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat))); -} - -/* *INDENT-OFF* */ -float v_vertices[] = { -/*| Vertex | TexCoord |*/ - -1.0f, -1.0f, 0.0f, 0.0f, 0.0f, - 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, - 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, - -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, -}; - -static const GLushort indices[] = { 0, 1, 2, 0, 2, 3, }; -/* *INDENT-ON* */ - -static gboolean -gst_gl_overlay_callback (GstGLFilter * filter, GstGLMemory * in_tex, - gpointer stuff) -{ - GstGLOverlay *overlay = GST_GL_OVERLAY (filter); - GstMapInfo map_info; - guint image_tex; - gboolean memory_mapped = FALSE; - const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; - gboolean ret = FALSE; - -#if GST_GL_HAVE_OPENGL - if (gst_gl_context_get_gl_api (GST_GL_BASE_FILTER (filter)->context) & - GST_GL_API_OPENGL) { - - gl->MatrixMode (GL_PROJECTION); - gl->LoadIdentity (); - } -#endif - - gl->ActiveTexture (GL_TEXTURE0); - gl->BindTexture (GL_TEXTURE_2D, gst_gl_memory_get_texture_id (in_tex)); - - gst_gl_shader_use (overlay->shader); - - gst_gl_shader_set_uniform_1f (overlay->shader, "alpha", 1.0f); - gst_gl_shader_set_uniform_1i (overlay->shader, "texture", 0); - - filter->draw_attr_position_loc = - gst_gl_shader_get_attribute_location (overlay->shader, "a_position"); - filter->draw_attr_texture_loc = - gst_gl_shader_get_attribute_location (overlay->shader, "a_texcoord"); - - gst_gl_filter_draw_fullscreen_quad (filter); - - if (!overlay->image_memory) - goto out; - - if (!gst_memory_map ((GstMemory *) overlay->image_memory, &map_info, - GST_MAP_READ | GST_MAP_GL) || map_info.data == NULL) - goto out; - - memory_mapped = TRUE; - image_tex = *(guint *) map_info.data; - - if (!overlay->overlay_vbo) { - if (gl->GenVertexArrays) { - gl->GenVertexArrays (1, &overlay->overlay_vao); - gl->BindVertexArray (overlay->overlay_vao); - } - - gl->GenBuffers (1, &overlay->vbo_indices); - gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, overlay->vbo_indices); - gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices, - GL_STATIC_DRAW); - - gl->GenBuffers (1, &overlay->overlay_vbo); - gl->BindBuffer (GL_ARRAY_BUFFER, overlay->overlay_vbo); - gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, overlay->vbo_indices); - overlay->geometry_change = TRUE; - } - - if (gl->GenVertexArrays) { - gl->BindVertexArray (overlay->overlay_vao); - } - - if (overlay->geometry_change) { - gint render_width, render_height; - gfloat x, y, image_width, image_height; - - /* *INDENT-OFF* */ - float vertices[] = { - -1.0f, -1.0f, 0.0f, 0.0f, 0.0f, - 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, - 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, - -1.0f, 1.0f, 0.0f, 0.0, 1.0f, - }; - /* *INDENT-ON* */ - - /* scale from [0, 1] -> [-1, 1] */ - x = ((gfloat) overlay->offset_x / (gfloat) overlay->window_width + - overlay->relative_x) * 2.0f - 1.0; - y = ((gfloat) overlay->offset_y / (gfloat) overlay->window_height + - overlay->relative_y) * 2.0f - 1.0; - /* scale from [0, 1] -> [0, 2] */ - render_width = - overlay->overlay_width > - 0 ? overlay->overlay_width : overlay->image_width; - render_height = - overlay->overlay_height > - 0 ? overlay->overlay_height : overlay->image_height; - image_width = - ((gfloat) render_width / (gfloat) overlay->window_width) * 2.0f; - image_height = - ((gfloat) render_height / (gfloat) overlay->window_height) * 2.0f; - - vertices[0] = vertices[15] = x; - vertices[5] = vertices[10] = x + image_width; - vertices[1] = vertices[6] = y; - vertices[11] = vertices[16] = y + image_height; - - gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices, - GL_STATIC_DRAW); - } - - _bind_buffer (overlay, overlay->overlay_vbo); - - gl->BindTexture (GL_TEXTURE_2D, image_tex); - gst_gl_shader_set_uniform_1f (overlay->shader, "alpha", overlay->alpha); - - gl->Enable (GL_BLEND); - gl->BlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - gl->BlendEquation (GL_FUNC_ADD); - - gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); - - gl->Disable (GL_BLEND); - ret = TRUE; - -out: - if (gl->GenVertexArrays) - gl->BindVertexArray (0); - _unbind_buffer (overlay); - - gst_gl_context_clear_shader (GST_GL_BASE_FILTER (filter)->context); - - if (memory_mapped) - gst_memory_unmap ((GstMemory *) overlay->image_memory, &map_info); - - overlay->geometry_change = FALSE; - - return ret; -} - -static gboolean -load_file (GstGLOverlay * overlay) -{ - FILE *fp; - guint8 buff[16]; - gsize n_read; - GstCaps *caps; - GstStructure *structure; - gboolean success = FALSE; - - if (overlay->location == NULL) - return TRUE; - - if ((fp = fopen (overlay->location, "rb")) == NULL) { - GST_ELEMENT_ERROR (overlay, RESOURCE, NOT_FOUND, ("Can't open file"), - ("File: %s", overlay->location)); - return FALSE; - } - - n_read = fread (buff, 1, sizeof (buff), fp); - if (n_read != sizeof (buff)) { - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, ("Can't read file header"), - ("File: %s", overlay->location)); - goto out; - } - - caps = gst_type_find_helper_for_data (GST_OBJECT (overlay), buff, - sizeof (buff), NULL); - - if (caps == NULL) { - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, ("Can't find file type"), - ("File: %s", overlay->location)); - goto out; - } - - fseek (fp, 0, SEEK_SET); - - structure = gst_caps_get_structure (caps, 0); - if (gst_structure_has_name (structure, "image/jpeg")) { - success = gst_gl_overlay_load_jpeg (overlay, fp); - } else if (gst_structure_has_name (structure, "image/png")) { - success = gst_gl_overlay_load_png (overlay, fp); - } else { - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, ("Image type not supported"), - ("File: %s", overlay->location)); - } - -out: - fclose (fp); - gst_caps_replace (&caps, NULL); - - return success; -} - -static gboolean -gst_gl_overlay_filter_texture (GstGLFilter * filter, GstGLMemory * in_tex, - GstGLMemory * out_tex) -{ - GstGLOverlay *overlay = GST_GL_OVERLAY (filter); - - if (overlay->location_has_changed) { - if (overlay->image_memory) { - gst_memory_unref ((GstMemory *) overlay->image_memory); - overlay->image_memory = NULL; - } - - if (!load_file (overlay)) - return FALSE; - - overlay->location_has_changed = FALSE; - } - - gst_gl_filter_render_to_target (filter, in_tex, out_tex, - gst_gl_overlay_callback, overlay); - - return TRUE; -} - -static void -gst_gl_overlay_before_transform (GstBaseTransform * trans, GstBuffer * outbuf) -{ - GstClockTime stream_time; - - stream_time = gst_segment_to_stream_time (&trans->segment, GST_FORMAT_TIME, - GST_BUFFER_TIMESTAMP (outbuf)); - - if (GST_CLOCK_TIME_IS_VALID (stream_time)) - gst_object_sync_values (GST_OBJECT (trans), stream_time); -} - -static void -user_warning_fn (png_structp png_ptr, png_const_charp warning_msg) -{ - g_warning ("%s\n", warning_msg); -} - -static gboolean -gst_gl_overlay_load_jpeg (GstGLOverlay * overlay, FILE * fp) -{ - GstGLBaseMemoryAllocator *mem_allocator; - GstGLVideoAllocationParams *params; - GstVideoInfo v_info; - GstVideoAlignment v_align; - GstMapInfo map_info; - struct jpeg_decompress_struct cinfo; - struct jpeg_error_mgr jerr; - JSAMPROW j; - int i; - - jpeg_create_decompress (&cinfo); - cinfo.err = jpeg_std_error (&jerr); - jpeg_stdio_src (&cinfo, fp); - jpeg_read_header (&cinfo, TRUE); - jpeg_start_decompress (&cinfo); - overlay->image_width = cinfo.image_width; - overlay->image_height = cinfo.image_height; - - if (cinfo.num_components == 1) - gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_Y444, - overlay->image_width, overlay->image_height); - else - gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGB, - overlay->image_width, overlay->image_height); - - gst_video_alignment_reset (&v_align); - v_align.stride_align[0] = 32 - 1; - gst_video_info_align (&v_info, &v_align); - - mem_allocator = - GST_GL_BASE_MEMORY_ALLOCATOR (gst_gl_memory_allocator_get_default - (GST_GL_BASE_FILTER (overlay)->context)); - params = - gst_gl_video_allocation_params_new (GST_GL_BASE_FILTER (overlay)->context, - NULL, &v_info, 0, &v_align, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA); - overlay->image_memory = (GstGLMemory *) - gst_gl_base_memory_alloc (mem_allocator, - (GstGLAllocationParams *) params); - gst_gl_allocation_params_free ((GstGLAllocationParams *) params); - gst_object_unref (mem_allocator); - - if (!gst_memory_map ((GstMemory *) overlay->image_memory, &map_info, - GST_MAP_WRITE)) { - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, ("failed to map memory"), - ("File: %s", overlay->location)); - return FALSE; - } - - for (i = 0; i < overlay->image_height; ++i) { - j = map_info.data + v_info.stride[0] * i; - jpeg_read_scanlines (&cinfo, &j, 1); - } - jpeg_finish_decompress (&cinfo); - jpeg_destroy_decompress (&cinfo); - gst_memory_unmap ((GstMemory *) overlay->image_memory, &map_info); - - return TRUE; -} - -static gboolean -gst_gl_overlay_load_png (GstGLOverlay * overlay, FILE * fp) -{ - GstGLBaseMemoryAllocator *mem_allocator; - GstGLVideoAllocationParams *params; - GstVideoInfo v_info; - GstMapInfo map_info; - - png_structp png_ptr; - png_infop info_ptr; - png_uint_32 width = 0; - png_uint_32 height = 0; - gint bit_depth = 0; - gint color_type = 0; - gint interlace_type = 0; - guint y = 0; - guchar **rows = NULL; - gint filler; - png_byte magic[8]; - gint n_read; - - if (!GST_GL_BASE_FILTER (overlay)->context) - return FALSE; - - /* Read magic number */ - n_read = fread (magic, 1, sizeof (magic), fp); - if (n_read != sizeof (magic)) { - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, - ("can't read PNG magic number"), ("File: %s", overlay->location)); - return FALSE; - } - - /* Check for valid magic number */ - if (png_sig_cmp (magic, 0, sizeof (magic))) { - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, - ("not a valid PNG image"), ("File: %s", overlay->location)); - return FALSE; - } - - png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); - - if (png_ptr == NULL) { - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, - ("failed to initialize the png_struct"), ("File: %s", - overlay->location)); - return FALSE; - } - - png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn); - - info_ptr = png_create_info_struct (png_ptr); - if (info_ptr == NULL) { - png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL); - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, - ("failed to initialize the memory for image information"), - ("File: %s", overlay->location)); - return FALSE; - } - - png_init_io (png_ptr, fp); - - png_set_sig_bytes (png_ptr, sizeof (magic)); - - png_read_info (png_ptr, info_ptr); - - png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, - &interlace_type, int_p_NULL, int_p_NULL); - - if (color_type == PNG_COLOR_TYPE_RGB) { - filler = 0xff; - png_set_filler (png_ptr, filler, PNG_FILLER_AFTER); - color_type = PNG_COLOR_TYPE_RGB_ALPHA; - } - - if (color_type != PNG_COLOR_TYPE_RGB_ALPHA) { - png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL); - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, - ("color type is not rgb"), ("File: %s", overlay->location)); - return FALSE; - } - - overlay->image_width = width; - overlay->image_height = height; - - gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, width, height); - mem_allocator = - GST_GL_BASE_MEMORY_ALLOCATOR (gst_gl_memory_allocator_get_default - (GST_GL_BASE_FILTER (overlay)->context)); - params = - gst_gl_video_allocation_params_new (GST_GL_BASE_FILTER (overlay)->context, - NULL, &v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA); - overlay->image_memory = (GstGLMemory *) - gst_gl_base_memory_alloc (mem_allocator, - (GstGLAllocationParams *) params); - gst_gl_allocation_params_free ((GstGLAllocationParams *) params); - gst_object_unref (mem_allocator); - - if (!gst_memory_map ((GstMemory *) overlay->image_memory, &map_info, - GST_MAP_WRITE)) { - png_destroy_read_struct (&png_ptr, &info_ptr, png_infopp_NULL); - GST_ELEMENT_ERROR (overlay, STREAM, DECODE, - ("failed to map memory"), ("File: %s", overlay->location)); - return FALSE; - } - rows = (guchar **) malloc (sizeof (guchar *) * height); - - for (y = 0; y < height; ++y) - rows[y] = (guchar *) (map_info.data + y * width * 4); - - png_read_image (png_ptr, rows); - - free (rows); - gst_memory_unmap ((GstMemory *) overlay->image_memory, &map_info); - - png_read_end (png_ptr, info_ptr); - png_destroy_read_struct (&png_ptr, &info_ptr, png_infopp_NULL); - - return TRUE; -} |