diff options
author | Eric Anholt <eric@anholt.net> | 2009-01-23 08:39:59 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2009-04-27 17:05:59 -0700 |
commit | 1b10745a2528622a32271f64c35fcdb7b7154d11 (patch) | |
tree | 6c93d7eed567b44ceb80990460b93ba6cc57b802 /man | |
parent | 30c226eeb35f034c3ddb881e77454051dc210298 (diff) |
Remove XAA support.
While EXA/UXA aren't completely good replacements (see bugzilla for
performance and stability problems), we are pretty sure at this point that
it's the right way to go and that having multiple acceleration architectures
is getting in the way of producing a stable codebase.
Diffstat (limited to 'man')
-rw-r--r-- | man/intel.man | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/man/intel.man b/man/intel.man index 4f8db817..3e74bc2d 100644 --- a/man/intel.man +++ b/man/intel.man @@ -147,12 +147,10 @@ have options for selecting adaptors. Default: Textured video adaptor is preferred. .TP .BI "Option \*qAccelMethod\*q \*q" string \*q -Choose acceleration architecture, either "XAA", "EXA", or "UXA". XAA is the old -XFree86 based acceleration architecture. EXA is a simpler -acceleration architecture designed to better accelerate the X Render extension. -UXA is a newer acceleration architecture built from the EXA acceleration -code but taking advantage of kernel memory management to provide simpler, -faster code. +Choose acceleration architecture, either "UXA" or "EXA". +EXA is a simple acceleration architecture designed for systems without +kernel memory management, while UXA is designed to take advantage of the +capabilities of kernel memory management. .IP Default: "UXA" if kernel-modesetting is available, "EXA" otherwise. .TP |