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#include "colormapst.h"
#ifndef _MICMAP_H_
#define _MICMAP_H_
#define GetInstalledmiColormap(s) \
((ColormapPtr) dixLookupPrivate(&(s)->devPrivates, micmapScrPrivateKey))
#define SetInstalledmiColormap(s,c) \
(dixSetPrivate(&(s)->devPrivates, micmapScrPrivateKey, c))
extern _X_EXPORT DevPrivateKeyRec micmapScrPrivateKeyRec;
#define micmapScrPrivateKey (&micmapScrPrivateKeyRec)
typedef Bool (*miInitVisualsProcPtr) (VisualPtr *, DepthPtr *, int *, int *,
int *, VisualID *, unsigned long, int,
int);
extern _X_EXPORT int miListInstalledColormaps(ScreenPtr pScreen,
Colormap * pmaps);
extern _X_EXPORT void miInstallColormap(ColormapPtr pmap);
extern _X_EXPORT void miUninstallColormap(ColormapPtr pmap);
extern _X_EXPORT void miResolveColor(unsigned short *, unsigned short *,
unsigned short *, VisualPtr);
extern _X_EXPORT Bool miInitializeColormap(ColormapPtr);
extern _X_EXPORT int miExpandDirectColors(ColormapPtr, int, xColorItem *,
xColorItem *);
extern _X_EXPORT Bool miCreateDefColormap(ScreenPtr);
extern _X_EXPORT void miClearVisualTypes(void);
extern _X_EXPORT Bool miSetVisualTypes(int, int, int, int);
extern _X_EXPORT Bool miSetPixmapDepths(void);
extern _X_EXPORT Bool miSetVisualTypesAndMasks(int depth, int visuals,
int bitsPerRGB, int preferredCVC,
Pixel redMask, Pixel greenMask,
Pixel blueMask);
extern _X_EXPORT int miGetDefaultVisualMask(int);
extern _X_EXPORT Bool miInitVisuals(VisualPtr *, DepthPtr *, int *, int *,
int *, VisualID *, unsigned long, int, int);
#define MAX_PSEUDO_DEPTH 10
#define MIN_TRUE_DEPTH 6
#define StaticGrayMask (1 << StaticGray)
#define GrayScaleMask (1 << GrayScale)
#define StaticColorMask (1 << StaticColor)
#define PseudoColorMask (1 << PseudoColor)
#define TrueColorMask (1 << TrueColor)
#define DirectColorMask (1 << DirectColor)
#endif /* _MICMAP_H_ */
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