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path: root/dix/inpututils.c
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/*
 * Copyright © 2008 Daniel Stone
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Author: Daniel Stone <daniel@fooishbar.org>
 */

#include "dix-config.h"

#include "dix/exevents_priv.h"
#include "dix/input_priv.h"

#include "exglobals.h"
#include "misc.h"
#include "inputstr.h"
#include "xace.h"
#include "xkbsrv.h"
#include "xkbstr.h"
#include "inpututils.h"
#include "eventstr.h"
#include "scrnintstr.h"
#include "optionstr.h"

/* Check if a button map change is okay with the device.
 * Returns -1 for BadValue, as it collides with MappingBusy. */
static int
check_butmap_change(DeviceIntPtr dev, CARD8 *map, int len, CARD32 *errval_out,
                    ClientPtr client)
{
    int i, ret;

    if (!dev || !dev->button) {
        client->errorValue = (dev) ? dev->id : 0;
        return BadDevice;
    }

    ret = XaceHookDeviceAccess(client, dev, DixManageAccess);
    if (ret != Success) {
        client->errorValue = dev->id;
        return ret;
    }

    for (i = 0; i < len; i++) {
        if (dev->button->map[i + 1] != map[i] &&
            button_is_down(dev, i + 1, BUTTON_PROCESSED))
            return MappingBusy;
    }

    return Success;
}

static void
do_butmap_change(DeviceIntPtr dev, CARD8 *map, int len, ClientPtr client)
{
    int i;
    xEvent core_mn = { .u.u.type = MappingNotify };
    deviceMappingNotify xi_mn;

    /* The map in ButtonClassRec refers to button numbers, whereas the
     * protocol is zero-indexed.  Sigh. */
    memcpy(&(dev->button->map[1]), map, len);

    core_mn.u.mappingNotify.request = MappingPointer;

    /* 0 is the server client. */
    for (i = 1; i < currentMaxClients; i++) {
        /* Don't send irrelevant events to naïve clients. */
        if (!clients[i] || clients[i]->clientState != ClientStateRunning)
            continue;

        if (!XIShouldNotify(clients[i], dev))
            continue;

        WriteEventsToClient(clients[i], 1, &core_mn);
    }

    xi_mn = (deviceMappingNotify) {
        .type = DeviceMappingNotify,
        .request = MappingPointer,
        .deviceid = dev->id,
        .time = GetTimeInMillis()
    };

    SendEventToAllWindows(dev, DeviceMappingNotifyMask, (xEvent *) &xi_mn, 1);
}

/*
 * Does what it says on the box, both for core and Xi.
 *
 * Faithfully reports any errors encountered while trying to apply the map
 * to the requested device, faithfully ignores any errors encountered while
 * trying to apply the map to its master/slaves.
 */
int
ApplyPointerMapping(DeviceIntPtr dev, CARD8 *map, int len, ClientPtr client)
{
    int ret;

    /* If we can't perform the change on the requested device, bail out. */
    ret = check_butmap_change(dev, map, len, &client->errorValue, client);
    if (ret != Success)
        return ret;
    do_butmap_change(dev, map, len, client);

    return Success;
}

/* Check if a modifier map change is okay with the device. Negative return
 * values mean BadValue, positive values mean Mapping{Busy,Failed}, 0 is
 * Success / MappingSuccess.
 */
static int
check_modmap_change(ClientPtr client, DeviceIntPtr dev, KeyCode *modmap)
{
    int ret, i;
    XkbDescPtr xkb;

    ret = XaceHookDeviceAccess(client, dev, DixManageAccess);
    if (ret != Success)
        return ret;

    if (!dev->key)
        return BadMatch;
    xkb = dev->key->xkbInfo->desc;

    for (i = 0; i < MAP_LENGTH; i++) {
        if (!modmap[i])
            continue;

        /* Check that all the new modifiers fall within the advertised
         * keycode range. */
        if (i < xkb->min_key_code || i > xkb->max_key_code) {
            client->errorValue = i;
            return -1;
        }

        /* None of the new modifiers may be down while we change the
         * map. */
        if (key_is_down(dev, i, KEY_POSTED | KEY_PROCESSED)) {
            client->errorValue = i;
            return MappingBusy;
        }
    }

    /* None of the old modifiers may be down while we change the map,
     * either. */
    for (i = xkb->min_key_code; i < xkb->max_key_code; i++) {
        if (!xkb->map->modmap[i])
            continue;
        if (key_is_down(dev, i, KEY_POSTED | KEY_PROCESSED)) {
            client->errorValue = i;
            return MappingBusy;
        }
    }

    return Success;
}

static int
check_modmap_change_slave(ClientPtr client, DeviceIntPtr master,
                          DeviceIntPtr slave, CARD8 *modmap)
{
    XkbDescPtr master_xkb, slave_xkb;
    int i, j;

    if (!slave->key || !master->key)
        return 0;

    master_xkb = master->key->xkbInfo->desc;
    slave_xkb = slave->key->xkbInfo->desc;

    /* Ignore devices with a clearly different keymap. */
    if (slave_xkb->min_key_code != master_xkb->min_key_code ||
        slave_xkb->max_key_code != master_xkb->max_key_code)
        return 0;

    for (i = 0; i < MAP_LENGTH; i++) {
        if (!modmap[i])
            continue;

        /* If we have different symbols for any modifier on an
         * extended keyboard, ignore the whole remap request. */
        for (j = 0;
             j < XkbKeyNumSyms(slave_xkb, i) &&
             j < XkbKeyNumSyms(master_xkb, i); j++)
            if (XkbKeySymsPtr(slave_xkb, i)[j] !=
                XkbKeySymsPtr(master_xkb, i)[j])
                return 0;
    }

    if (check_modmap_change(client, slave, modmap) != Success)
        return 0;

    return 1;
}

/* Actually change the modifier map, and send notifications.  Cannot fail. */
static void
do_modmap_change(ClientPtr client, DeviceIntPtr dev, CARD8 *modmap)
{
    XkbApplyMappingChange(dev, NULL, 0, 0, modmap, serverClient);
}

/* Rebuild modmap (key -> mod) from map (mod -> key). */
static int
build_modmap_from_modkeymap(CARD8 *modmap, KeyCode *modkeymap,
                            int max_keys_per_mod)
{
    int i, len = max_keys_per_mod * 8;

    memset(modmap, 0, MAP_LENGTH);

    for (i = 0; i < len; i++) {
        if (!modkeymap[i])
            continue;

#if MAP_LENGTH < 256
        if (modkeymap[i] >= MAP_LENGTH)
            return BadValue;
#endif

        if (modmap[modkeymap[i]])
            return BadValue;

        modmap[modkeymap[i]] = 1 << (i / max_keys_per_mod);
    }

    return Success;
}

int
change_modmap(ClientPtr client, DeviceIntPtr dev, KeyCode *modkeymap,
              int max_keys_per_mod)
{
    int ret;
    CARD8 modmap[MAP_LENGTH];
    DeviceIntPtr tmp;

    ret = build_modmap_from_modkeymap(modmap, modkeymap, max_keys_per_mod);
    if (ret != Success)
        return ret;

    /* If we can't perform the change on the requested device, bail out. */
    ret = check_modmap_change(client, dev, modmap);
    if (ret != Success)
        return ret;
    do_modmap_change(client, dev, modmap);

    /* Change any attached masters/slaves. */
    if (IsMaster(dev)) {
        for (tmp = inputInfo.devices; tmp; tmp = tmp->next) {
            if (!IsMaster(tmp) && GetMaster(tmp, MASTER_KEYBOARD) == dev)
                if (check_modmap_change_slave(client, dev, tmp, modmap))
                    do_modmap_change(client, tmp, modmap);
        }
    }
    else if (!IsFloating(dev) &&
             GetMaster(dev, MASTER_KEYBOARD)->lastSlave == dev) {
        /* If this fails, expect the results to be weird. */
        if (check_modmap_change(client, dev->master, modmap) == Success)
            do_modmap_change(client, dev->master, modmap);
    }

    return Success;
}

int
generate_modkeymap(ClientPtr client, DeviceIntPtr dev,
                   KeyCode **modkeymap_out, int *max_keys_per_mod_out)
{
    CARD8 keys_per_mod[8];
    int max_keys_per_mod;
    KeyCode *modkeymap = NULL;
    int i, j, ret;

    ret = XaceHookDeviceAccess(client, dev, DixGetAttrAccess);
    if (ret != Success)
        return ret;

    if (!dev->key)
        return BadMatch;

    /* Count the number of keys per modifier to determine how wide we
     * should make the map. */
    max_keys_per_mod = 0;
    for (i = 0; i < 8; i++)
        keys_per_mod[i] = 0;
    for (i = 8; i < MAP_LENGTH; i++) {
        for (j = 0; j < 8; j++) {
            if (dev->key->xkbInfo->desc->map->modmap[i] & (1 << j)) {
                if (++keys_per_mod[j] > max_keys_per_mod)
                    max_keys_per_mod = keys_per_mod[j];
            }
        }
    }

    if (max_keys_per_mod != 0) {
        modkeymap = calloc(max_keys_per_mod * 8, sizeof(KeyCode));
        if (!modkeymap)
            return BadAlloc;

        for (i = 0; i < 8; i++)
            keys_per_mod[i] = 0;

        for (i = 8; i < MAP_LENGTH; i++) {
            for (j = 0; j < 8; j++) {
                if (dev->key->xkbInfo->desc->map->modmap[i] & (1 << j)) {
                    modkeymap[(j * max_keys_per_mod) + keys_per_mod[j]] = i;
                    keys_per_mod[j]++;
                }
            }
        }
    }

    *max_keys_per_mod_out = max_keys_per_mod;
    *modkeymap_out = modkeymap;

    return Success;
}

/**
 * Duplicate the InputAttributes in the most obvious way.
 * No special memory handling is used to give drivers the maximum
 * flexibility with the data. Drivers should be able to call realloc on the
 * product string if needed and perform similar operations.
 */
InputAttributes *
DuplicateInputAttributes(InputAttributes * attrs)
{
    InputAttributes *new_attr;
    int ntags = 0;
    char **tags, **new_tags;

    if (!attrs)
        return NULL;

    if (!(new_attr = calloc(1, sizeof(InputAttributes))))
        goto unwind;

    if (attrs->product && !(new_attr->product = strdup(attrs->product)))
        goto unwind;
    if (attrs->vendor && !(new_attr->vendor = strdup(attrs->vendor)))
        goto unwind;
    if (attrs->device && !(new_attr->device = strdup(attrs->device)))
        goto unwind;
    if (attrs->pnp_id && !(new_attr->pnp_id = strdup(attrs->pnp_id)))
        goto unwind;
    if (attrs->usb_id && !(new_attr->usb_id = strdup(attrs->usb_id)))
        goto unwind;

    new_attr->flags = attrs->flags;

    if ((tags = attrs->tags)) {
        while (*tags++)
            ntags++;

        new_attr->tags = calloc(ntags + 1, sizeof(char *));
        if (!new_attr->tags)
            goto unwind;

        tags = attrs->tags;
        new_tags = new_attr->tags;

        while (*tags) {
            *new_tags = strdup(*tags);
            if (!*new_tags)
                goto unwind;

            tags++;
            new_tags++;
        }
    }

    return new_attr;

 unwind:
    FreeInputAttributes(new_attr);
    return NULL;
}

void
FreeInputAttributes(InputAttributes * attrs)
{
    char **tags;

    if (!attrs)
        return;

    free(attrs->product);
    free(attrs->vendor);
    free(attrs->device);
    free(attrs->pnp_id);
    free(attrs->usb_id);

    if ((tags = attrs->tags))
        while (*tags)
            free(*tags++);

    free(attrs->tags);
    free(attrs);
}

/**
 * Alloc a valuator mask large enough for num_valuators.
 */
ValuatorMask *
valuator_mask_new(int num_valuators)
{
    /* alloc a fixed size mask for now and ignore num_valuators. in the
     * flying-car future, when we can dynamically alloc the masks and are
     * not constrained by signals, we can start using num_valuators */
    ValuatorMask *mask = calloc(1, sizeof(ValuatorMask));

    if (mask == NULL)
        return NULL;

    mask->last_bit = -1;
    return mask;
}

void
valuator_mask_free(ValuatorMask **mask)
{
    free(*mask);
    *mask = NULL;
}

/**
 * Sets a range of valuators between first_valuator and num_valuators with
 * the data in the valuators array. All other values are set to 0.
 */
void
valuator_mask_set_range(ValuatorMask *mask, int first_valuator,
                        int num_valuators, const int *valuators)
{
    int i;

    valuator_mask_zero(mask);

    for (i = first_valuator;
         i < min(first_valuator + num_valuators, MAX_VALUATORS); i++)
        valuator_mask_set(mask, i, valuators[i - first_valuator]);
}

/**
 * Reset mask to zero.
 */
void
valuator_mask_zero(ValuatorMask *mask)
{
    memset(mask, 0, sizeof(*mask));
    mask->last_bit = -1;
}

/**
 * Returns the current size of the mask (i.e. the highest number of
 * valuators currently set + 1).
 */
int
valuator_mask_size(const ValuatorMask *mask)
{
    return mask->last_bit + 1;
}

/**
 * Returns the number of valuators set in the given mask.
 */
int
valuator_mask_num_valuators(const ValuatorMask *mask)
{
    return CountBits(mask->mask, min(mask->last_bit + 1, MAX_VALUATORS));
}

/**
 * Return true if the valuator is set in the mask, or false otherwise.
 */
int
valuator_mask_isset(const ValuatorMask *mask, int valuator)
{
    return mask->last_bit >= valuator && BitIsOn(mask->mask, valuator);
}

static inline void
_valuator_mask_set_double(ValuatorMask *mask, int valuator, double data)
{
    mask->last_bit = max(valuator, mask->last_bit);
    SetBit(mask->mask, valuator);
    mask->valuators[valuator] = data;
}

/**
 * Set the valuator to the given floating-point data.
 */
void
valuator_mask_set_double(ValuatorMask *mask, int valuator, double data)
{
    BUG_WARN_MSG(mask->has_unaccelerated,
                 "Do not mix valuator types, zero mask first\n");
    _valuator_mask_set_double(mask, valuator, data);
}

/**
 * Set the valuator to the given integer data.
 */
void
valuator_mask_set(ValuatorMask *mask, int valuator, int data)
{
    valuator_mask_set_double(mask, valuator, data);
}

/**
 * Return the requested valuator value as a double. If the mask bit is not
 * set for the given valuator, the returned value is undefined.
 */
double
valuator_mask_get_double(const ValuatorMask *mask, int valuator)
{
    return mask->valuators[valuator];
}

/**
 * Return the requested valuator value as an integer, rounding towards zero.
 * If the mask bit is not set for the given valuator, the returned value is
 * undefined.
 */
int
valuator_mask_get(const ValuatorMask *mask, int valuator)
{
    return trunc(valuator_mask_get_double(mask, valuator));
}

/**
 * Set value to the requested valuator. If the mask bit is set for this
 * valuator, value contains the requested valuator value and TRUE is
 * returned.
 * If the mask bit is not set for this valuator, value is unchanged and
 * FALSE is returned.
 */
Bool
valuator_mask_fetch_double(const ValuatorMask *mask, int valuator,
                           double *value)
{
    if (valuator_mask_isset(mask, valuator)) {
        *value = valuator_mask_get_double(mask, valuator);
        return TRUE;
    }
    else
        return FALSE;
}

/**
 * Set value to the requested valuator. If the mask bit is set for this
 * valuator, value contains the requested valuator value and TRUE is
 * returned.
 * If the mask bit is not set for this valuator, value is unchanged and
 * FALSE is returned.
 */
Bool
valuator_mask_fetch(const ValuatorMask *mask, int valuator, int *value)
{
    if (valuator_mask_isset(mask, valuator)) {
        *value = valuator_mask_get(mask, valuator);
        return TRUE;
    }
    else
        return FALSE;
}

/**
 * Remove the valuator from the mask.
 */
void
valuator_mask_unset(ValuatorMask *mask, int valuator)
{
    if (mask->last_bit >= valuator) {
        int i, lastbit = -1;

        ClearBit(mask->mask, valuator);
        mask->valuators[valuator] = 0.0;
        mask->unaccelerated[valuator] = 0.0;

        for (i = 0; i <= mask->last_bit; i++)
            if (valuator_mask_isset(mask, i))
                lastbit = max(lastbit, i);
        mask->last_bit = lastbit;

        if (mask->last_bit == -1)
            mask->has_unaccelerated = FALSE;
    }
}

void
valuator_mask_copy(ValuatorMask *dest, const ValuatorMask *src)
{
    if (src)
        memcpy(dest, src, sizeof(*dest));
    else
        valuator_mask_zero(dest);
}

Bool
valuator_mask_has_unaccelerated(const ValuatorMask *mask)
{
    return mask->has_unaccelerated;
}

void
valuator_mask_drop_unaccelerated(ValuatorMask *mask)
{
    memset(mask->unaccelerated, 0, sizeof(mask->unaccelerated));
    mask->has_unaccelerated = FALSE;
}

void
valuator_mask_set_absolute_unaccelerated(ValuatorMask *mask,
                                         int valuator,
                                         int absolute,
                                         double unaccel)
{
    BUG_WARN_MSG(mask->last_bit != -1 && !mask->has_unaccelerated,
                 "Do not mix valuator types, zero mask first\n");
    _valuator_mask_set_double(mask, valuator, absolute);
    mask->has_unaccelerated = TRUE;
    mask->unaccelerated[valuator] = unaccel;
}

/**
 * Set both accelerated and unaccelerated value for this mask.
 */
void
valuator_mask_set_unaccelerated(ValuatorMask *mask,
                                int valuator,
                                double accel,
                                double unaccel)
{
    BUG_WARN_MSG(mask->last_bit != -1 && !mask->has_unaccelerated,
                 "Do not mix valuator types, zero mask first\n");
    _valuator_mask_set_double(mask, valuator, accel);
    mask->has_unaccelerated = TRUE;
    mask->unaccelerated[valuator] = unaccel;
}

double
valuator_mask_get_accelerated(const ValuatorMask *mask,
                              int valuator)
{
    return valuator_mask_get_double(mask, valuator);
}

double
valuator_mask_get_unaccelerated(const ValuatorMask *mask,
                                int valuator)
{
    return mask->unaccelerated[valuator];
}

Bool
valuator_mask_fetch_unaccelerated(const ValuatorMask *mask,
                                  int valuator,
                                  double *accel,
                                  double *unaccel)
{
    if (valuator_mask_isset(mask, valuator)) {
        if (accel)
            *accel = valuator_mask_get_accelerated(mask, valuator);
        if (unaccel)
            *unaccel = valuator_mask_get_unaccelerated(mask, valuator);
        return TRUE;
    }
    else
        return FALSE;
}

int
CountBits(const uint8_t * mask, int len)
{
    int i;
    int ret = 0;

    for (i = 0; i < len; i++)
        if (BitIsOn(mask, i))
            ret++;

    return ret;
}

/**
 * Verifies sanity of the event. If the event is not an internal event,
 * memdumps the first 32 bytes of event to the log, a backtrace, then kill
 * the server.
 */
void
verify_internal_event(const InternalEvent *ev)
{
    if (ev && ev->any.header != ET_Internal) {
        int i;
        const unsigned char *data = (const unsigned char *) ev;

        ErrorF("dix: invalid event type %d\n", ev->any.header);

        for (i = 0; i < sizeof(xEvent); i++, data++) {
            ErrorF("%02hhx ", *data);

            if ((i % 8) == 7)
                ErrorF("\n");
        }

        xorg_backtrace();
        FatalError("Wrong event type %d. Aborting server\n", ev->any.header);
    }
}

/**
 * Initializes the given event to zero (or default values), for the given
 * device.
 */
void
init_device_event(DeviceEvent *event, DeviceIntPtr dev, Time ms,
                  enum DeviceEventSource source_type)
{
    memset(event, 0, sizeof(DeviceEvent));
    event->header = ET_Internal;
    event->length = sizeof(DeviceEvent);
    event->time = ms;
    event->deviceid = dev->id;
    event->sourceid = dev->id;
    event->source_type = source_type;
}

/**
 * Initializes the given gesture event to zero (or default values),
 * for the given device.
 */
void
init_gesture_event(GestureEvent *event, DeviceIntPtr dev, Time ms)
{
    memset(event, 0, sizeof(GestureEvent));
    event->header = ET_Internal;
    event->length = sizeof(GestureEvent);
    event->time = ms;
    event->deviceid = dev->id;
    event->sourceid = dev->id;
}

int
event_get_corestate(DeviceIntPtr mouse, DeviceIntPtr kbd)
{
    int corestate;

    /* core state needs to be assembled BEFORE the device is updated. */
    corestate = (kbd &&
                 kbd->key) ? XkbStateFieldFromRec(&kbd->key->xkbInfo->
                                                  state) : 0;
    corestate |= (mouse && mouse->button) ? (mouse->button->state) : 0;
    corestate |= (mouse && mouse->touch) ? (mouse->touch->state) : 0;

    return corestate;
}

void
event_set_state(DeviceIntPtr mouse, DeviceIntPtr kbd, DeviceEvent *event)
{
    int i;

    for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++)
        if (BitIsOn(mouse->button->down, i))
            SetBit(event->buttons, mouse->button->map[i]);

    if (mouse && mouse->touch && mouse->touch->buttonsDown > 0)
        SetBit(event->buttons, mouse->button->map[1]);

    if (kbd && kbd->key) {
        XkbStatePtr state;

        /* we need the state before the event happens */
        if (event->type == ET_KeyPress || event->type == ET_KeyRelease)
            state = &kbd->key->xkbInfo->prev_state;
        else
            state = &kbd->key->xkbInfo->state;

        event->mods.base = state->base_mods;
        event->mods.latched = state->latched_mods;
        event->mods.locked = state->locked_mods;
        event->mods.effective = state->mods;

        event->group.base = state->base_group;
        event->group.latched = state->latched_group;
        event->group.locked = state->locked_group;
        event->group.effective = state->group;
    }
}

void
event_set_state_gesture(DeviceIntPtr kbd, GestureEvent *event)
{
    if (kbd && kbd->key) {
        XkbStatePtr state= &kbd->key->xkbInfo->state;

        event->mods.base = state->base_mods;
        event->mods.latched = state->latched_mods;
        event->mods.locked = state->locked_mods;
        event->mods.effective = state->mods;

        event->group.base = state->base_group;
        event->group.latched = state->latched_group;
        event->group.locked = state->locked_group;
        event->group.effective = state->group;
    }
}

/**
 * Return the event filter mask for the given device and the given core or
 * XI1 protocol type.
 */
Mask
event_get_filter_from_type(DeviceIntPtr dev, int evtype)
{
    return event_filters[dev ? dev->id : 0][evtype];
}

/**
 * Return the event filter mask for the given device and the given core or
 * XI2 protocol type.
 */
Mask
event_get_filter_from_xi2type(int evtype)
{
    return (1 << (evtype % 8));
}

Bool
point_on_screen(ScreenPtr pScreen, int x, int y)
{
    return x >= pScreen->x && x < pScreen->x + pScreen->width &&
        y >= pScreen->y && y < pScreen->y + pScreen->height;
}

/**
 * Update desktop dimensions on the screenInfo struct.
 */
void
update_desktop_dimensions(void)
{
    int i;
    int x1 = INT_MAX, y1 = INT_MAX;     /* top-left */
    int x2 = INT_MIN, y2 = INT_MIN;     /* bottom-right */

    for (i = 0; i < screenInfo.numScreens; i++) {
        ScreenPtr screen = screenInfo.screens[i];

        x1 = min(x1, screen->x);
        y1 = min(y1, screen->y);
        x2 = max(x2, screen->x + screen->width);
        y2 = max(y2, screen->y + screen->height);
    }

    screenInfo.x = x1;
    screenInfo.y = y1;
    screenInfo.width = x2 - x1;
    screenInfo.height = y2 - y1;
}

/*
 * Delete the element with the key from the list, freeing all memory
 * associated with the element..
 */
static void
input_option_free(InputOption *o)
{
    free(o->opt_name);
    free(o->opt_val);
    free(o->opt_comment);
    free(o);
}

/*
 * Create a new InputOption with the key/value pair provided.
 * If a list is provided, the new options is added to the list and the list
 * is returned.
 *
 * If a new option is added to a list that already contains that option, the
 * previous option is overwritten.
 *
 * @param list The list to add to.
 * @param key Option key, will be copied.
 * @param value Option value, will be copied.
 *
 * @return If list is not NULL, the list with the new option added. If list
 * is NULL, a new option list with one element. On failure, NULL is
 * returned.
 */
InputOption *
input_option_new(InputOption *list, const char *key, const char *value)
{
    InputOption *opt = NULL;

    if (!key)
        return NULL;

    if (list) {
        nt_list_for_each_entry(opt, list, list.next) {
            if (strcmp(input_option_get_key(opt), key) == 0) {
                input_option_set_value(opt, value);
                return list;
            }
        }
    }

    opt = calloc(1, sizeof(InputOption));
    if (!opt)
        return NULL;

    nt_list_init(opt, list.next);
    input_option_set_key(opt, key);
    input_option_set_value(opt, value);

    if (list) {
        nt_list_append(opt, list, InputOption, list.next);

        return list;
    }
    else
        return opt;
}

InputOption *
input_option_free_element(InputOption *list, const char *key)
{
    InputOption *element;

    nt_list_for_each_entry(element, list, list.next) {
        if (strcmp(input_option_get_key(element), key) == 0) {
            nt_list_del(element, list, InputOption, list.next);

            input_option_free(element);
            break;
        }
    }
    return list;
}

/**
 * Free the list pointed at by opt.
 */
void
input_option_free_list(InputOption **opt)
{
    InputOption *element, *tmp;

    nt_list_for_each_entry_safe(element, tmp, *opt, list.next) {
        nt_list_del(element, *opt, InputOption, list.next);

        input_option_free(element);
    }
    *opt = NULL;
}

/**
 * Find the InputOption with the given option name.
 *
 * @return The InputOption or NULL if not present.
 */
InputOption *
input_option_find(InputOption *list, const char *key)
{
    InputOption *element;

    nt_list_for_each_entry(element, list, list.next) {
        if (strcmp(input_option_get_key(element), key) == 0)
            return element;
    }

    return NULL;
}

const char *
input_option_get_key(const InputOption *opt)
{
    return opt->opt_name;
}

const char *
input_option_get_value(const InputOption *opt)
{
    return opt->opt_val;
}

void
input_option_set_key(InputOption *opt, const char *key)
{
    free(opt->opt_name);
    if (key)
        opt->opt_name = strdup(key);
}

void
input_option_set_value(InputOption *opt, const char *value)
{
    free(opt->opt_val);
    if (value)
        opt->opt_val = strdup(value);
}

/* FP1616/FP3232 conversion functions.
 * Fixed point types are encoded as signed integral and unsigned frac. So any
 * negative number -n.m is encoded as floor(n) + (1 - 0.m).
 */
double
fp1616_to_double(FP1616 in)
{
    return pixman_fixed_to_double(in);
}

double
fp3232_to_double(FP3232 in)
{
    double ret;

    ret = (double) in.integral;
    ret += (double) in.frac * (1.0 / (1ULL << 32));     /* Optimized: ldexp((double)in.frac, -32); */
    return ret;
}

FP1616
double_to_fp1616(double in)
{
    return pixman_double_to_fixed(in);
}

FP3232
double_to_fp3232(double in)
{
    FP3232 ret;
    int32_t integral;
    double tmp;
    uint32_t frac_d;

    tmp = floor(in);
    integral = (int32_t) tmp;

    tmp = (in - integral) * (1ULL << 32);       /* Optimized: ldexp(in - integral, 32) */
    frac_d = (uint32_t) tmp;

    ret.integral = integral;
    ret.frac = frac_d;
    return ret;
}

/**
 * DO NOT USE THIS FUNCTION. It only exists for the test cases. Use
 * xi2mask_new() instead to get the standard sized masks.
 *
 * @param nmasks The number of masks (== number of devices)
 * @param size The size of the masks in bytes
 * @return The new mask or NULL on allocation error.
 */
XI2Mask *
xi2mask_new_with_size(size_t nmasks, size_t size)
{
    int i;
    int alloc_size;
    unsigned char *cursor;
    XI2Mask *mask;

    alloc_size = sizeof(struct _XI2Mask)
	       + nmasks * sizeof(unsigned char *)
	       + nmasks * size;

    mask = calloc(1, alloc_size);

    if (!mask)
        return NULL;

    mask->nmasks = nmasks;
    mask->mask_size = size;

    mask->masks = (unsigned char **)(mask + 1);
    cursor = (unsigned char *)(mask + 1) + nmasks * sizeof(unsigned char *);

    for (i = 0; i < nmasks; i++) {
        mask->masks[i] = cursor;
	cursor += size;
    }
    return mask;
}

/**
 * Create a new XI2 mask of the standard size, i.e. for all devices + fake
 * devices and for the highest supported XI2 event type.
 *
 * @return The new mask or NULL on allocation error.
 */
XI2Mask *
xi2mask_new(void)
{
    return xi2mask_new_with_size(EMASKSIZE, XI2MASKSIZE);
}

/**
 * Frees memory associated with mask and resets mask to NULL.
 */
void
xi2mask_free(XI2Mask **mask)
{
    if (!(*mask))
        return;

    free((*mask));
    *mask = NULL;
}

/**
 * Test if the bit for event type is set for this device only.
 *
 * @return TRUE if the bit is set, FALSE otherwise
 */
Bool
xi2mask_isset_for_device(XI2Mask *mask, const DeviceIntPtr dev, int event_type)
{
    BUG_WARN(dev->id < 0);
    BUG_WARN(dev->id >= mask->nmasks);
    BUG_WARN(bits_to_bytes(event_type + 1) > mask->mask_size);

    return BitIsOn(mask->masks[dev->id], event_type);
}

/**
 * Test if the bit for event type is set for this device, or the
 * XIAllDevices/XIAllMasterDevices (if applicable) is set.
 *
 * @return TRUE if the bit is set, FALSE otherwise
 */
Bool
xi2mask_isset(XI2Mask *mask, const DeviceIntPtr dev, int event_type)
{
    int set = 0;

    if (xi2mask_isset_for_device(mask, inputInfo.all_devices, event_type))
        set = 1;
    else if (xi2mask_isset_for_device(mask, dev, event_type))
        set = 1;
    else if (IsMaster(dev) && xi2mask_isset_for_device(mask, inputInfo.all_master_devices, event_type))
        set = 1;

    return set;
}

/**
 * Set the mask bit for this event type for this device.
 */
void
xi2mask_set(XI2Mask *mask, int deviceid, int event_type)
{
    BUG_WARN(deviceid < 0);
    BUG_WARN(deviceid >= mask->nmasks);
    BUG_WARN(bits_to_bytes(event_type + 1) > mask->mask_size);

    SetBit(mask->masks[deviceid], event_type);
}

/**
 * Zero out the xi2mask, for the deviceid given. If the deviceid is < 0, all
 * masks are zeroed.
 */
void
xi2mask_zero(XI2Mask *mask, int deviceid)
{
    int i;

    BUG_WARN(deviceid > 0 && deviceid >= mask->nmasks);

    if (deviceid >= 0)
        memset(mask->masks[deviceid], 0, mask->mask_size);
    else
        for (i = 0; i < mask->nmasks; i++)
            memset(mask->masks[i], 0, mask->mask_size);
}

/**
 * Merge source into dest, i.e. dest |= source.
 * If the masks are of different size, only the overlapping section is merged.
 */
void
xi2mask_merge(XI2Mask *dest, const XI2Mask *source)
{
    int i, j;

    for (i = 0; i < min(dest->nmasks, source->nmasks); i++)
        for (j = 0; j < min(dest->mask_size, source->mask_size); j++)
            dest->masks[i][j] |= source->masks[i][j];
}

/**
 * @return The number of masks in mask
 */
size_t
xi2mask_num_masks(const XI2Mask *mask)
{
    return mask->nmasks;
}

/**
 * @return The size of each mask in bytes
 */
size_t
xi2mask_mask_size(const XI2Mask *mask)
{
    return mask->mask_size;
}

/**
 * Set the mask for the given deviceid to the source mask.
 * If the mask given is larger than the target memory, only the overlapping
 * parts are copied.
 */
void
xi2mask_set_one_mask(XI2Mask *xi2mask, int deviceid, const unsigned char *mask,
                     size_t mask_size)
{
    BUG_WARN(deviceid < 0);
    BUG_WARN(deviceid >= xi2mask->nmasks);

    memcpy(xi2mask->masks[deviceid], mask, min(xi2mask->mask_size, mask_size));
}

/**
 * Get a reference to the XI2mask for this particular device.
 */
const unsigned char *
xi2mask_get_one_mask(const XI2Mask *mask, int deviceid)
{
    BUG_WARN(deviceid < 0);
    BUG_WARN(deviceid >= mask->nmasks);

    return mask->masks[deviceid];
}

/**
 * Copies a sprite data from src to dst sprites.
 *
 * Returns FALSE on error.
 */
Bool
CopySprite(SpritePtr src, SpritePtr dst)
{
    WindowPtr *trace;
    if (src->spriteTraceGood > dst->spriteTraceSize) {
        trace = reallocarray(dst->spriteTrace,
                             src->spriteTraceSize, sizeof(*trace));
        if (!trace) {
            dst->spriteTraceGood = 0;
            return FALSE;
        }
        dst->spriteTrace = trace;
        dst->spriteTraceSize = src->spriteTraceGood;
    }
    memcpy(dst->spriteTrace, src->spriteTrace,
           src->spriteTraceGood * sizeof(*trace));
    dst->spriteTraceGood = src->spriteTraceGood;
    return TRUE;
}