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authorCedric Roux <sed@free.fr>2018-09-12 19:14:18 +0200
committerEric Anholt <eric@anholt.net>2018-09-25 21:27:08 -0700
commitbc36594e0eb8bfa5a673bcfd8c8168f70994a1df (patch)
tree0f741278d535c68415eb0f9593f5ed353a8739d2 /test
parent734b2d6907f730571a2805cbc53fe7056190f19e (diff)
miext/damage: take care of the coordinate mode in damagePolyPoint
The mode (CoordModeOrigin or CoordModePrevious) was not taken into account when computing the box. The result was a bad drawing of points in some situations (on my hardware/software configuration, calling XDrawString followed by XDrawPoints in the mode CoordModePrevious). Signed-off-by: Cedric Roux <sed@free.fr> Signed-off-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'test')
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