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authorKeith Packard <keithp@keithp.com>2011-11-02 21:20:07 -0700
committerKeith Packard <keithp@keithp.com>2011-11-02 21:20:07 -0700
commitd91aa0e6601bdf3e2cfa57b3412ab14ac486edc4 (patch)
tree7c18b19cfd5fb4d05f54549121fda33e1b9cd249 /mi
parent8df3a9ca5abbd56eb2013fa65250d21a8f18865b (diff)
parent401150d7dcad08be7c1f07e076f810cd61e2105c (diff)
Merge remote-tracking branch 'whot/two-screen-coordinates'
Diffstat (limited to 'mi')
-rw-r--r--mi/mipointer.c18
1 files changed, 15 insertions, 3 deletions
diff --git a/mi/mipointer.c b/mi/mipointer.c
index 55e4081f2..998c86c15 100644
--- a/mi/mipointer.c
+++ b/mi/mipointer.c
@@ -569,8 +569,8 @@ miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen,
*
* @param pDev The device to move
* @param mode Movement mode (Absolute or Relative)
- * @param[in,out] screenx The x coordinate in screen coordinates
- * @param[in,out] screeny The y coordinate in screen coordinates
+ * @param[in,out] screenx The x coordinate in desktop coordinates
+ * @param[in,out] screeny The y coordinate in desktop coordinates
*/
ScreenPtr
miPointerSetPosition(DeviceIntPtr pDev, int mode, double *screenx, double *screeny)
@@ -579,6 +579,7 @@ miPointerSetPosition(DeviceIntPtr pDev, int mode, double *screenx, double *scree
ScreenPtr pScreen;
ScreenPtr newScreen;
int x, y;
+ Bool switch_screen = FALSE;
miPointerPtr pPointer;
@@ -593,7 +594,14 @@ miPointerSetPosition(DeviceIntPtr pDev, int mode, double *screenx, double *scree
x = trunc(*screenx);
y = trunc(*screeny);
- if (x < 0 || x >= pScreen->width || y < 0 || y >= pScreen->height)
+ switch_screen = !point_on_screen(pScreen, x, y);
+
+ /* Switch to per-screen coordinates for CursorOffScreen and
+ * Pointer->limits */
+ x -= pScreen->x;
+ y -= pScreen->y;
+
+ if (switch_screen)
{
pScreenPriv = GetScreenPrivate (pScreen);
if (!pPointer->confined)
@@ -628,6 +636,10 @@ miPointerSetPosition(DeviceIntPtr pDev, int mode, double *screenx, double *scree
pPointer->pScreen != pScreen)
miPointerMoveNoEvent(pDev, pScreen, x, y);
+ /* Convert to desktop coordinates again */
+ x += pScreen->x;
+ y += pScreen->y;
+
/* In the event we actually change screen or we get confined, we just
* drop the float component on the floor
* FIXME: only drop remainder for ConstrainCursorHarder, not for screen