diff options
author | Eric Anholt <eric@anholt.net> | 2015-06-30 16:20:18 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2015-07-10 09:42:57 -0700 |
commit | a2a2f6e34bd49e7ae31779274d52e800595660bc (patch) | |
tree | b5631f98123e51604f6a9fc08dc54da743e450b7 /glamor/glamor.h | |
parent | d278c30e68d79e86a3e2207b629d1e461856f907 (diff) |
glamor: Ask the server to always allocate our private.
This avoids a lot of screwing around to attach our privates later. It
means that non-glamor pixmaps now gain 120 bytes of glamor privates on
64-bit (which has quite a bit of fixable bloat), and glamor pixmaps
take one less pointer of storage (not counting malloc overhead).
Note that privates start out zero-filled, which matches the callocs we
were doing when making our own privates, and in the case of an fb
pixmap that has a priv where it didn't before, the type ends up being
GLAMOR_MEMORY as we would want.
v2: Clarify that the GLAMOR_MEMORY enum must be 0 (as it was
previosuly), so that the new pixmap private behavior is as
expected. Suggested by keithp.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v1)
Reviewed-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'glamor/glamor.h')
-rw-r--r-- | glamor/glamor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/glamor/glamor.h b/glamor/glamor.h index 0931bbccd..4be880058 100644 --- a/glamor/glamor.h +++ b/glamor/glamor.h @@ -52,7 +52,7 @@ struct glamor_context; * @TEXTURE_ONLY: pixmap is in an internal texture. */ typedef enum glamor_pixmap_type { - GLAMOR_MEMORY, + GLAMOR_MEMORY = 0, /* Newly calloc()ed pixmaps are memory. */ GLAMOR_TEXTURE_DRM, GLAMOR_DRM_ONLY, GLAMOR_TEXTURE_ONLY, |