diff options
author | Peter Hutterer <peter.hutterer@who-t.net> | 2012-05-16 10:10:11 +1000 |
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committer | Peter Hutterer <peter.hutterer@who-t.net> | 2012-05-17 08:50:44 +1000 |
commit | ca6d25ad2d1fb4efae9d40c7e74c8494f9918625 (patch) | |
tree | 7e1970c39219e5ab7e2479e7b0e5845ed20f4a53 /dix/enterleave.c | |
parent | 749a593e49adccdf1225be28a521412ec85333f4 (diff) |
dix: Move DeviceFocusEvent from Xi into enterleave.c
This is only called from the enterleave implementation, so move it and its
helper functions to there. No functional changes.
Fixes build error introduced in 31174565ec0090b4c03c9334c82878be2455f938 if
building with '-Werror=implicit-function-declaration'
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Diffstat (limited to 'dix/enterleave.c')
-rw-r--r-- | dix/enterleave.c | 239 |
1 files changed, 239 insertions, 0 deletions
diff --git a/dix/enterleave.c b/dix/enterleave.c index 725080a4c..761ab3b9f 100644 --- a/dix/enterleave.c +++ b/dix/enterleave.c @@ -30,11 +30,15 @@ #include <X11/X.h> #include <X11/extensions/XI2.h> +#include <X11/extensions/XIproto.h> +#include <X11/extensions/XI2proto.h> #include "inputstr.h" #include "windowstr.h" #include "scrnintstr.h" #include "exglobals.h" #include "enterleave.h" +#include "eventconvert.h" +#include "xkbsrv.h" /** * @file @@ -602,6 +606,241 @@ DoEnterLeaveEvents(DeviceIntPtr pDev, DeviceEnterLeaveEvents(pDev, sourceid, fromWin, toWin, mode); } +static void +FixDeviceValuator(DeviceIntPtr dev, deviceValuator * ev, ValuatorClassPtr v, + int first) +{ + int nval = v->numAxes - first; + + ev->type = DeviceValuator; + ev->deviceid = dev->id; + ev->num_valuators = nval < 3 ? nval : 3; + ev->first_valuator = first; + switch (ev->num_valuators) { + case 3: + ev->valuator2 = v->axisVal[first + 2]; + case 2: + ev->valuator1 = v->axisVal[first + 1]; + case 1: + ev->valuator0 = v->axisVal[first]; + break; + } + first += ev->num_valuators; +} + +static void +FixDeviceStateNotify(DeviceIntPtr dev, deviceStateNotify * ev, KeyClassPtr k, + ButtonClassPtr b, ValuatorClassPtr v, int first) +{ + ev->type = DeviceStateNotify; + ev->deviceid = dev->id; + ev->time = currentTime.milliseconds; + ev->classes_reported = 0; + ev->num_keys = 0; + ev->num_buttons = 0; + ev->num_valuators = 0; + + if (b) { + ev->classes_reported |= (1 << ButtonClass); + ev->num_buttons = b->numButtons; + memcpy((char *) ev->buttons, (char *) b->down, 4); + } + else if (k) { + ev->classes_reported |= (1 << KeyClass); + ev->num_keys = k->xkbInfo->desc->max_key_code - + k->xkbInfo->desc->min_key_code; + memmove((char *) &ev->keys[0], (char *) k->down, 4); + } + if (v) { + int nval = v->numAxes - first; + + ev->classes_reported |= (1 << ValuatorClass); + ev->classes_reported |= valuator_get_mode(dev, 0) << ModeBitsShift; + ev->num_valuators = nval < 3 ? nval : 3; + switch (ev->num_valuators) { + case 3: + ev->valuator2 = v->axisVal[first + 2]; + case 2: + ev->valuator1 = v->axisVal[first + 1]; + case 1: + ev->valuator0 = v->axisVal[first]; + break; + } + } +} + + +static void +DeliverStateNotifyEvent(DeviceIntPtr dev, WindowPtr win) +{ + int evcount = 1; + deviceStateNotify *ev, *sev; + deviceKeyStateNotify *kev; + deviceButtonStateNotify *bev; + + KeyClassPtr k; + ButtonClassPtr b; + ValuatorClassPtr v; + int nval = 0, nkeys = 0, nbuttons = 0, first = 0; + + if (!(wOtherInputMasks(win)) || + !(wOtherInputMasks(win)->inputEvents[dev->id] & DeviceStateNotifyMask)) + return; + + if ((b = dev->button) != NULL) { + nbuttons = b->numButtons; + if (nbuttons > 32) + evcount++; + } + if ((k = dev->key) != NULL) { + nkeys = k->xkbInfo->desc->max_key_code - k->xkbInfo->desc->min_key_code; + if (nkeys > 32) + evcount++; + if (nbuttons > 0) { + evcount++; + } + } + if ((v = dev->valuator) != NULL) { + nval = v->numAxes; + + if (nval > 3) + evcount++; + if (nval > 6) { + if (!(k && b)) + evcount++; + if (nval > 9) + evcount += ((nval - 7) / 3); + } + } + + sev = ev = (deviceStateNotify *) malloc(evcount * sizeof(xEvent)); + FixDeviceStateNotify(dev, ev, NULL, NULL, NULL, first); + + if (b != NULL) { + FixDeviceStateNotify(dev, ev++, NULL, b, v, first); + first += 3; + nval -= 3; + if (nbuttons > 32) { + (ev - 1)->deviceid |= MORE_EVENTS; + bev = (deviceButtonStateNotify *) ev++; + bev->type = DeviceButtonStateNotify; + bev->deviceid = dev->id; + memcpy((char *) &bev->buttons[4], (char *) &b->down[4], + DOWN_LENGTH - 4); + } + if (nval > 0) { + (ev - 1)->deviceid |= MORE_EVENTS; + FixDeviceValuator(dev, (deviceValuator *) ev++, v, first); + first += 3; + nval -= 3; + } + } + + if (k != NULL) { + FixDeviceStateNotify(dev, ev++, k, NULL, v, first); + first += 3; + nval -= 3; + if (nkeys > 32) { + (ev - 1)->deviceid |= MORE_EVENTS; + kev = (deviceKeyStateNotify *) ev++; + kev->type = DeviceKeyStateNotify; + kev->deviceid = dev->id; + memmove((char *) &kev->keys[0], (char *) &k->down[4], 28); + } + if (nval > 0) { + (ev - 1)->deviceid |= MORE_EVENTS; + FixDeviceValuator(dev, (deviceValuator *) ev++, v, first); + first += 3; + nval -= 3; + } + } + + while (nval > 0) { + FixDeviceStateNotify(dev, ev++, NULL, NULL, v, first); + first += 3; + nval -= 3; + if (nval > 0) { + (ev - 1)->deviceid |= MORE_EVENTS; + FixDeviceValuator(dev, (deviceValuator *) ev++, v, first); + first += 3; + nval -= 3; + } + } + + DeliverEventsToWindow(dev, win, (xEvent *) sev, evcount, + DeviceStateNotifyMask, NullGrab); + free(sev); +} + +void +DeviceFocusEvent(DeviceIntPtr dev, int type, int mode, int detail, + WindowPtr pWin) +{ + deviceFocus event; + xXIFocusInEvent *xi2event; + DeviceIntPtr mouse; + int btlen, len, i; + + mouse = IsFloating(dev) ? dev : GetMaster(dev, MASTER_POINTER); + + /* XI 2 event */ + btlen = (mouse->button) ? bits_to_bytes(mouse->button->numButtons) : 0; + btlen = bytes_to_int32(btlen); + len = sizeof(xXIFocusInEvent) + btlen * 4; + + xi2event = calloc(1, len); + xi2event->type = GenericEvent; + xi2event->extension = IReqCode; + xi2event->evtype = type; + xi2event->length = bytes_to_int32(len - sizeof(xEvent)); + xi2event->buttons_len = btlen; + xi2event->detail = detail; + xi2event->time = currentTime.milliseconds; + xi2event->deviceid = dev->id; + xi2event->sourceid = dev->id; /* a device doesn't change focus by itself */ + xi2event->mode = mode; + xi2event->root_x = FP1616(mouse->spriteInfo->sprite->hot.x, 0); + xi2event->root_y = FP1616(mouse->spriteInfo->sprite->hot.y, 0); + + for (i = 0; mouse && mouse->button && i < mouse->button->numButtons; i++) + if (BitIsOn(mouse->button->down, i)) + SetBit(&xi2event[1], mouse->button->map[i]); + + if (dev->key) { + xi2event->mods.base_mods = dev->key->xkbInfo->state.base_mods; + xi2event->mods.latched_mods = dev->key->xkbInfo->state.latched_mods; + xi2event->mods.locked_mods = dev->key->xkbInfo->state.locked_mods; + xi2event->mods.effective_mods = dev->key->xkbInfo->state.mods; + + xi2event->group.base_group = dev->key->xkbInfo->state.base_group; + xi2event->group.latched_group = dev->key->xkbInfo->state.latched_group; + xi2event->group.locked_group = dev->key->xkbInfo->state.locked_group; + xi2event->group.effective_group = dev->key->xkbInfo->state.group; + } + + FixUpEventFromWindow(dev->spriteInfo->sprite, (xEvent *) xi2event, pWin, + None, FALSE); + + DeliverEventsToWindow(dev, pWin, (xEvent *) xi2event, 1, + GetEventFilter(dev, (xEvent *) xi2event), NullGrab); + + free(xi2event); + + /* XI 1.x event */ + event.deviceid = dev->id; + event.mode = mode; + event.type = (type == XI_FocusIn) ? DeviceFocusIn : DeviceFocusOut; + event.detail = detail; + event.window = pWin->drawable.id; + event.time = currentTime.milliseconds; + + DeliverEventsToWindow(dev, pWin, (xEvent *) &event, 1, + DeviceFocusChangeMask, NullGrab); + + if (event.type == DeviceFocusIn) + DeliverStateNotifyEvent(dev, pWin); +} + /** * Send focus out events to all windows between 'child' and 'ancestor'. * Events are sent running up the hierarchy. |